1 //////////////////////////////////////////////////////////////////////////////////////// 2 // 3 // Nestopia - NES/Famicom emulator written in C++ 4 // 5 // Copyright (C) 2003-2008 Martin Freij 6 // 7 // This file is part of Nestopia. 8 // 9 // Nestopia is free software; you can redistribute it and/or modify 10 // it under the terms of the GNU General Public License as published by 11 // the Free Software Foundation; either version 2 of the License, or 12 // (at your option) any later version. 13 // 14 // Nestopia is distributed in the hope that it will be useful, 15 // but WITHOUT ANY WARRANTY; without even the implied warranty of 16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 // GNU General Public License for more details. 18 // 19 // You should have received a copy of the GNU General Public License 20 // along with Nestopia; if not, write to the Free Software 21 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 22 // 23 //////////////////////////////////////////////////////////////////////////////////////// 24 25 #ifndef NST_COLLECTION_BITSET_H 26 #define NST_COLLECTION_BITSET_H 27 28 #pragma once 29 30 #include "NstMain.hpp" 31 32 namespace Nestopia 33 { 34 namespace Collection 35 { 36 class BitSet 37 { 38 public: 39 40 typedef uint Bits; 41 42 private: 43 44 Bits bits; 45 46 public: 47 48 class Bit 49 { 50 Bits& bits; 51 const Bits mask; 52 53 public: 54 Bit(Bits & b,Bits m)55 Bit(Bits& b,Bits m) 56 : bits(b), mask(m) {} 57 operator bool() const58 operator bool () const 59 { 60 return bits & mask; 61 } 62 operator =(bool set)63 void operator = (bool set) 64 { 65 bits = set ? (bits | mask) : (bits & ~mask); 66 } 67 }; 68 BitSet(Bits b=0)69 BitSet(Bits b=0) 70 : bits(b) {} 71 operator [](uint index)72 Bit operator [] (uint index) 73 { 74 return Bit( bits, 1U << index ); 75 } 76 operator [](uint index) const77 bool operator [] (uint index) const 78 { 79 return bits & (1U << index); 80 } 81 operator ()(uint mask) const82 uint operator () (uint mask) const 83 { 84 return bits & mask; 85 } 86 Word()87 Bits& Word() 88 { 89 return bits; 90 } 91 Word() const92 const Bits& Word() const 93 { 94 return bits; 95 } 96 }; 97 } 98 } 99 100 #endif 101