1 ////////////////////////////////////////////////////////////////////////////////////////
2 //
3 // Nestopia - NES/Famicom emulator written in C++
4 //
5 // Copyright (C) 2003-2008 Martin Freij
6 //
7 // This file is part of Nestopia.
8 //
9 // Nestopia is free software; you can redistribute it and/or modify
10 // it under the terms of the GNU General Public License as published by
11 // the Free Software Foundation; either version 2 of the License, or
12 // (at your option) any later version.
13 //
14 // Nestopia is distributed in the hope that it will be useful,
15 // but WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 // GNU General Public License for more details.
18 //
19 // You should have received a copy of the GNU General Public License
20 // along with Nestopia; if not, write to the Free Software
21 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
22 //
23 ////////////////////////////////////////////////////////////////////////////////////////
24 
25 #include "NstWindowParam.hpp"
26 #include <CommCtrl.h>
27 
28 namespace Nestopia
29 {
30 	namespace Window
31 	{
Scroll() const32 		uint Param::SliderParam::Scroll() const
33 		{
34 			switch (LOWORD(param.wParam))
35 			{
36 				case SB_THUMBTRACK:
37 				case SB_THUMBPOSITION:
38 					return HIWORD(param.wParam);
39 			}
40 
41 			return ::SendMessage( reinterpret_cast<HWND>(param.lParam), TBM_GETPOS, 0, 0 );
42 		}
43 	}
44 }
45