1 //////////////////////////////////////////////////////////////////////////////////////// 2 // 3 // Nestopia - NES/Famicom emulator written in C++ 4 // 5 // Copyright (C) 2003-2008 Martin Freij 6 // 7 // This file is part of Nestopia. 8 // 9 // Nestopia is free software; you can redistribute it and/or modify 10 // it under the terms of the GNU General Public License as published by 11 // the Free Software Foundation; either version 2 of the License, or 12 // (at your option) any later version. 13 // 14 // Nestopia is distributed in the hope that it will be useful, 15 // but WITHOUT ANY WARRANTY; without even the implied warranty of 16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 // GNU General Public License for more details. 18 // 19 // You should have received a copy of the GNU General Public License 20 // along with Nestopia; if not, write to the Free Software 21 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 22 // 23 //////////////////////////////////////////////////////////////////////////////////////// 24 25 #include "NstWindowParam.hpp" 26 #include <CommCtrl.h> 27 28 namespace Nestopia 29 { 30 namespace Window 31 { Scroll() const32 uint Param::SliderParam::Scroll() const 33 { 34 switch (LOWORD(param.wParam)) 35 { 36 case SB_THUMBTRACK: 37 case SB_THUMBPOSITION: 38 return HIWORD(param.wParam); 39 } 40 41 return ::SendMessage( reinterpret_cast<HWND>(param.lParam), TBM_GETPOS, 0, 0 ); 42 } 43 } 44 } 45