1 /*
2  * Pixel drawing function templates for QEMU SM501 Device
3  *
4  * Copyright (c) 2008 Shin-ichiro KAWASAKI
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 
25 #if DEPTH == 8
26 #define BPP 1
27 #define PIXEL_TYPE uint8_t
28 #elif DEPTH == 15 || DEPTH == 16
29 #define BPP 2
30 #define PIXEL_TYPE uint16_t
31 #elif DEPTH == 32
32 #define BPP 4
33 #define PIXEL_TYPE uint32_t
34 #else
35 #error unsupport depth
36 #endif
37 
38 #ifdef BGR_FORMAT
39 #define PIXEL_NAME glue(DEPTH, bgr)
40 #else
41 #define PIXEL_NAME DEPTH
42 #endif /* BGR_FORMAT */
43 
44 
glue(draw_line8_,PIXEL_NAME)45 static void glue(draw_line8_, PIXEL_NAME)(
46                  uint8_t *d, const uint8_t *s, int width, const uint32_t *pal)
47 {
48     uint8_t v, r, g, b;
49     do {
50         v = ldub_p(s);
51         r = (pal[v] >> 16) & 0xff;
52         g = (pal[v] >>  8) & 0xff;
53         b = (pal[v] >>  0) & 0xff;
54         *(PIXEL_TYPE *)d = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
55         s++;
56         d += BPP;
57     } while (--width != 0);
58 }
59 
glue(draw_line16_,PIXEL_NAME)60 static void glue(draw_line16_, PIXEL_NAME)(
61                  uint8_t *d, const uint8_t *s, int width, const uint32_t *pal)
62 {
63     uint16_t rgb565;
64     uint8_t r, g, b;
65 
66     do {
67         rgb565 = lduw_le_p(s);
68         r = (rgb565 >> 8) & 0xf8;
69         g = (rgb565 >> 3) & 0xfc;
70         b = (rgb565 << 3) & 0xf8;
71         *(PIXEL_TYPE *)d = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
72         s += 2;
73         d += BPP;
74     } while (--width != 0);
75 }
76 
glue(draw_line32_,PIXEL_NAME)77 static void glue(draw_line32_, PIXEL_NAME)(
78                  uint8_t *d, const uint8_t *s, int width, const uint32_t *pal)
79 {
80     uint8_t r, g, b;
81 
82     do {
83         r = s[2];
84         g = s[1];
85         b = s[0];
86         *(PIXEL_TYPE *)d = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
87         s += 4;
88         d += BPP;
89     } while (--width != 0);
90 }
91 
92 /**
93  * Draw hardware cursor image on the given line.
94  */
glue(draw_hwc_line_,PIXEL_NAME)95 static void glue(draw_hwc_line_, PIXEL_NAME)(uint8_t *d, const uint8_t *s,
96                  int width, const uint8_t *palette, int c_x, int c_y)
97 {
98     int i;
99     uint8_t r, g, b, v, bitset = 0;
100 
101     /* get cursor position */
102     assert(0 <= c_y && c_y < SM501_HWC_HEIGHT);
103     s += SM501_HWC_WIDTH * c_y / 4;  /* 4 pixels per byte */
104     d += c_x * BPP;
105 
106     for (i = 0; i < SM501_HWC_WIDTH && c_x + i < width; i++) {
107         /* get pixel value */
108         if (i % 4 == 0) {
109             bitset = ldub_p(s);
110             s++;
111         }
112         v = bitset & 3;
113         bitset >>= 2;
114 
115         /* write pixel */
116         if (v) {
117             v--;
118             r = palette[v * 3 + 0];
119             g = palette[v * 3 + 1];
120             b = palette[v * 3 + 2];
121             *(PIXEL_TYPE *)d = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
122         }
123         d += BPP;
124     }
125 }
126 
127 #undef DEPTH
128 #undef BPP
129 #undef PIXEL_TYPE
130 #undef PIXEL_NAME
131 #undef BGR_FORMAT
132