1 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
2 // Copyright (C) 1999-2003 Forgotten
3 // Copyright (C) 2004 Forgotten and the VBA development team
4 
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation; either version 2, or(at your option)
8 // any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software Foundation,
17 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 #include "../GBA.h"
20 
21 u8 *gbMemoryMap[16];
22 
23 int gbRomSizeMask = 0;
24 int gbRomSize = 0;
25 int gbRamSizeMask = 0;
26 int gbRamSize = 0;
27 
28 u8 *gbMemory = NULL;
29 u8 *gbVram = NULL;
30 u8 *gbRom = NULL;
31 u8 *gbRam = NULL;
32 u8 *gbWram = NULL;
33 u16 *gbLineBuffer = NULL;
34 
35 u16 gbPalette[128];
36 u8 gbBgp[4]  = { 0, 1, 2, 3};
37 u8 gbObp0[4] = { 0, 1, 2, 3};
38 u8 gbObp1[4] = { 0, 1, 2, 3};
39 int gbWindowLine = -1;
40 
41 int gbCgbMode = 0;
42 
43 u16 gbColorFilter[32768];
44 int gbColorOption = 0;
45 int gbPaletteOption = 0;
46 int gbEmulatorType = 0;
47 int gbBorderOn = 1;
48 int gbBorderAutomatic = 0;
49 int gbBorderLineSkip = 160;
50 int gbBorderRowSkip = 0;
51 int gbBorderColumnSkip = 0;
52 int gbDmaTicks = 0;
53 
54 u8 (*gbSerialFunction)(u8) = NULL;
55