1 /* Copyright (C) 2015 Wildfire Games. 2 * 3 * Permission is hereby granted, free of charge, to any person obtaining 4 * a copy of this software and associated documentation files (the 5 * "Software"), to deal in the Software without restriction, including 6 * without limitation the rights to use, copy, modify, merge, publish, 7 * distribute, sublicense, and/or sell copies of the Software, and to 8 * permit persons to whom the Software is furnished to do so, subject to 9 * the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included 12 * in all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 15 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 16 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 17 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 18 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 19 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 20 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 21 */ 22 23 #ifndef INCLUDED_WFIRMWARE 24 #define INCLUDED_WFIRMWARE 25 26 namespace wfirmware { 27 28 typedef u32 Provider; 29 30 typedef u32 TableId; 31 typedef std::vector<TableId> TableIds; 32 33 extern TableIds GetTableIDs(Provider provider); 34 35 typedef std::vector<u8> Table; 36 37 extern Table GetTable(Provider provider, TableId tableId); 38 39 } // namespace wfirmware 40 41 #endif // #ifndef INCLUDED_WFIRMWARE 42