1 //------------------------------------------------------------------------- 2 /* 3 Copyright (C) 2010 EDuke32 developers and contributors 4 5 This file is part of EDuke32. 6 7 EDuke32 is free software; you can redistribute it and/or 8 modify it under the terms of the GNU General Public License version 2 9 as published by the Free Software Foundation. 10 11 This program is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 14 15 See the GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with this program; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 */ 21 //------------------------------------------------------------------------- 22 23 #ifndef anim_h_ 24 #define anim_h_ 25 26 typedef struct { 27 uint16_t frame; 28 int16_t sound; 29 } animsound_t; 30 31 typedef struct 32 { 33 double frameaspect1, frameaspect2; 34 uint8_t* animbuf; 35 animsound_t *sounds; 36 uint16_t numsounds; 37 uint8_t framedelay; 38 uint8_t frameflags; 39 char animlock; 40 } dukeanim_t; 41 42 extern dukeanim_t * g_animPtr; 43 extern hashtable_t h_dukeanim; 44 extern dukeanim_t * Anim_Find(const char *s); 45 extern dukeanim_t * Anim_Create(const char *fn); 46 int32_t Anim_Play(const char *fn); 47 void Anim_Init(void); 48 49 #endif 50