1#
2#  (C) Copyright 2001 Kai Sterker <kaisterker@linuxgames.com>
3#  Part of the Adonthell Project http://adonthell.linuxgames.com
4#
5#  This program is free software; you can redistribute it and/or modify
6#  it under the terms of the GNU General Public License.
7#  This program is distributed in the hope that it will be useful,
8#  but WITHOUT ANY WARRANTY.
9#
10#  See the COPYING file for more details
11#
12
13# -- Map Event to teleport a character into Silverhair's room, if allowed.
14#
15#    Teleport the character that triggered this event to another position
16#    if silverhair is considered as innocent by Jelom.
17
18import adonthell
19import events
20
21class fst_to_silverhair(object):
22
23    # Parameters:
24    # smdest: destination submap
25    # xdest: X position on smdest
26    # ydest: Y position on smdest
27    # destdir: direction where to look at after the teleport
28    def __init__ (self, eventinstance, smdest, xdest, ydest, destdir):
29        self.smdest = smdest
30        self.xdest = xdest
31        self.ydest = ydest
32        self.destdir = destdir
33
34    def run (self, submap, x, y, dir, name):
35        p = adonthell.gamedata_get_character (name)
36
37        free = adonthell.gamedata_get_quest ("demo").get_val("silverhair_free")
38
39        # -- Jelom not convinced of Silverhair's innocence
40        if not free and p.get_name () == adonthell.gamedata_player ().get_name ():
41            # -- we only need that for the dialogue, ...
42            p.set_val ("at_silverhairs_door", 1)
43            p.stand ()
44            p.go_north ()
45            adonthell.gamedata_get_character ("Jelom Rasgar").launch_action (p)
46            # -- ... so remove it again afterwards
47            p.set_val ("at_silverhairs_door", 0)
48        else:
49            events.switch_submap (p, self.smdest, self.xdest, self.ydest, self.destdir)
50            adonthell.audio_fade_out_background (500)