1 //============================================================================= 2 // 3 // Adventure Game Studio (AGS) 4 // 5 // Copyright (C) 1999-2011 Chris Jones and 2011-20xx others 6 // The full list of copyright holders can be found in the Copyright.txt 7 // file, which is part of this source code distribution. 8 // 9 // The AGS source code is provided under the Artistic License 2.0. 10 // A copy of this license can be found in the file License.txt and at 11 // http://www.opensource.org/licenses/artistic-license-2.0.php 12 // 13 //============================================================================= 14 // 15 // WGT -> Allegro portability interface 16 // 17 // wsavesprites and wloadsprites are hi-color compliant 18 // 19 //============================================================================= 20 21 #define _WGT45_ 22 23 #ifndef __WGT4_H 24 #define __WGT4_H 25 26 #include "allegro.h" 27 #ifdef WINDOWS_VERSION 28 #include "winalleg.h" 29 #endif 30 31 namespace AGS { namespace Common { class Bitmap; }} 32 using namespace AGS; // FIXME later 33 34 35 #if defined WGT2ALLEGRO_NOFUNCTIONS 36 #error WGT2ALLEGRO_NOFUNCTIONS macro is obsolete and should not be defined anymore. 37 #endif 38 39 #define color RGB 40 41 //============================================================================= 42 43 extern Common::Bitmap *SetVirtualScreen(Common::Bitmap *nss); 44 // CHECKME: temporary solution for plugin system 45 extern Common::Bitmap *SetVirtualScreenRaw(BITMAP *nss); 46 // Not physically a screen bitmap, but rather what counts as one at this moment 47 extern Common::Bitmap *GetVirtualScreen(); 48 49 // [IKM] 2012-09-13: this function is now defined in engine and editor separately 50 extern void __my_setcolor(int *ctset, int newcol, int wantColDep); 51 52 #ifdef __cplusplus 53 extern "C" 54 { 55 #endif 56 57 extern void wsetrgb(int coll, int r, int g, int b, color * pall); 58 extern void wcolrotate(unsigned char start, unsigned char finish, int dir, color * pall); 59 60 extern Common::Bitmap *wnewblock(Common::Bitmap *src, int x1, int y1, int x2, int y2); 61 62 extern int wloadsprites(color * pall, char *filnam, Common::Bitmap ** sarray, int strt, int eend); 63 64 extern void wputblock(Common::Bitmap *ds, int xx, int yy, Common::Bitmap *bll, int xray); 65 // CHECKME: temporary solution for plugin system 66 extern void wputblock_raw(Common::Bitmap *ds, int xx, int yy, BITMAP *bll, int xray); 67 extern const int col_lookups[32]; 68 69 //extern void wsetcolor(int nval); 70 71 extern int __wremap_keep_transparent; 72 extern void wremap(color * pal1, Common::Bitmap *picc, color * pal2); 73 extern void wremapall(color * pal1, Common::Bitmap *picc, color * pal2); 74 75 #ifdef __cplusplus 76 } 77 #endif 78 79 #define XRAY 1 80 #define NORMAL 0 81 82 // archive attributes to search for - al_findfirst breaks with 0 83 #define FA_SEARCH -1 84 85 #if defined (WINDOWS_VERSION) 86 #undef CreateFile // undef the declaration from winbase.h 87 #endif 88 89 #endif // __WGT4_H 90