1GAME_LENGTH=300000
2ITEM_LIFETIME=20000
3ITEM_APPEAR_DELAY=15000
4ITEM_APPEAR_RAND_DELAY=30000
5ITEM_HEALTH_REPAIR_AMOUNT=100
6ITEM_HEATSEAKER_AMMO=70
7ITEM_NUKE_AMMO=2
8ITEM_DEFLECTOR_AMMO=1
9ITEM_DEFLECTOR_ACTIVATION_DIST=200
10ITEM_DEFLECTOR_POWER=100
11ITEM_DEFLECTOR_DURATION=15000
12
13GENERATE_ENEMY_DELAY=200
14GENERATE_ENEMY_RAND_DELAY=2000
15
16LIGHT_FIGHTER_MAX_SHIELD=200
17HEAVY_FIGHTER_MAX_SHIELD=500
18LIGHT_FIGHTER_MAX_DAMAGE=200
19HEAVY_FIGHTER_MAX_DAMAGE=500
20
21LIGHT_FIGHTER_SHIELD_RECHARGE=80
22HEAVY_FIGHTER_SHIELD_RECHARGE=110
23
24HEAVY_FIGHTER_DEFLECTOR_ACTIVATION_DIST=200
25HEAVY_FIGHTER_DEFLECTOR_POWER=50
26
27FIGHTER_HITPOINTS=80
28BOMBER_HITPOINTS=120
29TURRET_HITPOINTS=150
30BOSS1_MAIN_GUN_HITPOINTS=2000
31BOSS1_ROCKET_LAUNCHER_HITPOINTS=1500
32BOSS1_SHOT_BATTERY_LEFT_HITPOINTS=1000
33BOSS1_SHOT_BATTERY_RIGHT_HITPOINTS=1000
34
35COLLISION_DAMAGE_FIGHTER=30
36COLLISION_DAMAGE_BOMBER=50
37
38ENEMY_DIES_ITEM_APPEAR_CHANCE_FIGHTER=14
39ENEMY_DIES_ITEM_APPEAR_CHANCE_BOMBER=11
40ENEMY_DIES_ITEM_APPEAR_CHANCE_TURRET=7
41
42ENEMY_APPEAR_CHANCE_FIGHTER=20
43ENEMY_APPEAR_CHANCE_BOMBER=20
44ENEMY_APPEAR_CHANCE_TURRET=15
45
46ENEMY_COOLDOWN_FIGHTER=400
47ENEMY_COOLDOWN_BOMBER=400
48ENEMY_COOLDOWN_TURRET=400
49ENEMY_COOLDOWN_BOSS1_MAIN_GUN=50
50ENEMY_COOLDOWN_BOSS1_ROCKET_LAUNCHER=500
51ENEMY_COOLDOWN_BOSS1_SHOT_BATTERY_LEFT=100
52ENEMY_COOLDOWN_BOSS1_SHOT_BATTERY_RIGHT=100
53ENEMY_COOLDOWN_SECONDARY_TURRET=2000
54
55ENEMY_RAND_WAIT_FIGHTER=1500
56ENEMY_RAND_WAIT_BOMBER=1000
57ENEMY_RAND_WAIT_TURRET=300
58ENEMY_RAND_WAIT_BOSS1_MAIN_GUN=80
59ENEMY_RAND_WAIT_BOSS1_ROCKET_LAUNCHER=1000
60ENEMY_RAND_WAIT_BOSS1_SHOT_BATTERY_LEFT=200
61ENEMY_RAND_WAIT_BOSS1_SHOT_BATTERY_RIGHT=200
62ENEMY_RAND_WAIT_SECONDARY_TURRET=6000
63
64ITEM_APPEAR_CHANCE_PRIMARY_UPGRADE=50
65ITEM_APPEAR_CHANCE_DUMBRIFE_DOUBLE=20
66ITEM_APPEAR_CHANCE_KICK_ASS_ROCKET=30
67ITEM_APPEAR_CHANCE_HELLFIRE=30
68ITEM_APPEAR_CHANCE_MACHINE_GUN=30
69ITEM_APPEAR_CHANCE_HEALTH=50
70ITEM_APPEAR_CHANCE_HEATSEAKER=20
71ITEM_APPEAR_CHANCE_NUKE=20
72ITEM_APPEAR_CHANCE_DEFLECTOR=30
73ITEM_APPEAR_CHANCE_ENERGY_BEAM=20
74ITEM_APPEAR_CHANCE_LASER=20
75
76GENERATE_FORMATION_DELAY=5000
77GENERATE_FORMATION_RAND_DELAY=10000
78
79FORMATION_MAX_NR_ENEMYS_V=7
80FORMATION_MAX_NR_ENEMYS_REVERSE_V=7
81FORMATION_MAX_NR_ENEMYS_BLOCK=7
82FORMATION_MAX_NR_ENEMYS_LINE=6
83
84FORMATION_SP_CHANCE_NONE=50
85FORMATION_SP_CHANCE_RAND_FAST=20
86FORMATION_SP_CHANCE_RAND_MEDIUM=20
87FORMATION_SP_CHANCE_RAND_SLOW=10
88FORMATION_SP_CHANCE_VOLLEY_FAST=20
89FORMATION_SP_CHANCE_VOLLEY_MEDIUM=20
90FORMATION_SP_CHANCE_VOLLEY_SLOW=10
91FORMATION_SP_CHANCE_LEFT_RIGHT_FAST=15
92FORMATION_SP_CHANCE_LEFT_RIGHT_MEDIUM=15
93FORMATION_SP_CHANCE_RIGHT_LEFT_FAST=15
94FORMATION_SP_CHANCE_RIGHT_LEFT_MEDIUM=15
95
96FORMATION_SP_PRIM_DELAY_RAND_FAST=80
97FORMATION_SP_PRIM_DELAY_RAND_MEDIUM=120
98FORMATION_SP_PRIM_DELAY_RAND_SLOW=160
99FORMATION_SP_PRIM_DELAY_VOLLEY_FAST=500
100FORMATION_SP_PRIM_DELAY_VOLLEY_MEDIUM=800
101FORMATION_SP_PRIM_DELAY_VOLLEY_SLOW=1100
102FORMATION_SP_PRIM_DELAY_LEFT_RIGHT_FAST=150
103FORMATION_SP_PRIM_DELAY_LEFT_RIGHT_MEDIUM=250
104FORMATION_SP_PRIM_DELAY_RIGHT_LEFT_FAST=150
105FORMATION_SP_PRIM_DELAY_RIGHT_LEFT_MEDIUM=250
106
107FORMATION_SP_PRIM_RAND_DELAY_RAND_FAST=80
108FORMATION_SP_PRIM_RAND_DELAY_RAND_MEDIUM=120
109FORMATION_SP_PRIM_RAND_DELAY_RAND_SLOW=160
110FORMATION_SP_PRIM_RAND_DELAY_VOLLEY_FAST=1000
111FORMATION_SP_PRIM_RAND_DELAY_VOLLEY_MEDIUM=1500
112FORMATION_SP_PRIM_RAND_DELAY_VOLLEY_SLOW=2000
113FORMATION_SP_PRIM_RAND_DELAY_LEFT_RIGHT_FAST=0
114FORMATION_SP_PRIM_RAND_DELAY_LEFT_RIGHT_MEDIUM=0
115FORMATION_SP_PRIM_RAND_DELAY_RIGHT_LEFT_FAST=0
116FORMATION_SP_PRIM_RAND_DELAY_RIGHT_LEFT_MEDIUM=0
117