1GAME_LENGTH=300000 2ITEM_LIFETIME=20000 3ITEM_APPEAR_DELAY=15000 4ITEM_APPEAR_RAND_DELAY=30000 5ITEM_HEALTH_REPAIR_AMOUNT=100 6ITEM_HEATSEAKER_AMMO=70 7ITEM_NUKE_AMMO=2 8ITEM_DEFLECTOR_AMMO=1 9ITEM_DEFLECTOR_ACTIVATION_DIST=200 10ITEM_DEFLECTOR_POWER=100 11ITEM_DEFLECTOR_DURATION=15000 12 13GENERATE_ENEMY_DELAY=200 14GENERATE_ENEMY_RAND_DELAY=2000 15 16LIGHT_FIGHTER_MAX_SHIELD=200 17HEAVY_FIGHTER_MAX_SHIELD=500 18LIGHT_FIGHTER_MAX_DAMAGE=200 19HEAVY_FIGHTER_MAX_DAMAGE=500 20 21LIGHT_FIGHTER_SHIELD_RECHARGE=80 22HEAVY_FIGHTER_SHIELD_RECHARGE=110 23 24HEAVY_FIGHTER_DEFLECTOR_ACTIVATION_DIST=200 25HEAVY_FIGHTER_DEFLECTOR_POWER=50 26 27FIGHTER_HITPOINTS=80 28BOMBER_HITPOINTS=120 29TURRET_HITPOINTS=150 30BOSS1_MAIN_GUN_HITPOINTS=2000 31BOSS1_ROCKET_LAUNCHER_HITPOINTS=1500 32BOSS1_SHOT_BATTERY_LEFT_HITPOINTS=1000 33BOSS1_SHOT_BATTERY_RIGHT_HITPOINTS=1000 34 35COLLISION_DAMAGE_FIGHTER=30 36COLLISION_DAMAGE_BOMBER=50 37 38ENEMY_DIES_ITEM_APPEAR_CHANCE_FIGHTER=14 39ENEMY_DIES_ITEM_APPEAR_CHANCE_BOMBER=11 40ENEMY_DIES_ITEM_APPEAR_CHANCE_TURRET=7 41 42ENEMY_APPEAR_CHANCE_FIGHTER=20 43ENEMY_APPEAR_CHANCE_BOMBER=20 44ENEMY_APPEAR_CHANCE_TURRET=15 45 46ENEMY_COOLDOWN_FIGHTER=400 47ENEMY_COOLDOWN_BOMBER=400 48ENEMY_COOLDOWN_TURRET=400 49ENEMY_COOLDOWN_BOSS1_MAIN_GUN=50 50ENEMY_COOLDOWN_BOSS1_ROCKET_LAUNCHER=500 51ENEMY_COOLDOWN_BOSS1_SHOT_BATTERY_LEFT=100 52ENEMY_COOLDOWN_BOSS1_SHOT_BATTERY_RIGHT=100 53ENEMY_COOLDOWN_SECONDARY_TURRET=2000 54 55ENEMY_RAND_WAIT_FIGHTER=1500 56ENEMY_RAND_WAIT_BOMBER=1000 57ENEMY_RAND_WAIT_TURRET=300 58ENEMY_RAND_WAIT_BOSS1_MAIN_GUN=80 59ENEMY_RAND_WAIT_BOSS1_ROCKET_LAUNCHER=1000 60ENEMY_RAND_WAIT_BOSS1_SHOT_BATTERY_LEFT=200 61ENEMY_RAND_WAIT_BOSS1_SHOT_BATTERY_RIGHT=200 62ENEMY_RAND_WAIT_SECONDARY_TURRET=6000 63 64ITEM_APPEAR_CHANCE_PRIMARY_UPGRADE=50 65ITEM_APPEAR_CHANCE_DUMBRIFE_DOUBLE=20 66ITEM_APPEAR_CHANCE_KICK_ASS_ROCKET=30 67ITEM_APPEAR_CHANCE_HELLFIRE=30 68ITEM_APPEAR_CHANCE_MACHINE_GUN=30 69ITEM_APPEAR_CHANCE_HEALTH=50 70ITEM_APPEAR_CHANCE_HEATSEAKER=20 71ITEM_APPEAR_CHANCE_NUKE=20 72ITEM_APPEAR_CHANCE_DEFLECTOR=30 73ITEM_APPEAR_CHANCE_ENERGY_BEAM=20 74ITEM_APPEAR_CHANCE_LASER=20 75 76GENERATE_FORMATION_DELAY=5000 77GENERATE_FORMATION_RAND_DELAY=10000 78 79FORMATION_MAX_NR_ENEMYS_V=7 80FORMATION_MAX_NR_ENEMYS_REVERSE_V=7 81FORMATION_MAX_NR_ENEMYS_BLOCK=7 82FORMATION_MAX_NR_ENEMYS_LINE=6 83 84FORMATION_SP_CHANCE_NONE=50 85FORMATION_SP_CHANCE_RAND_FAST=20 86FORMATION_SP_CHANCE_RAND_MEDIUM=20 87FORMATION_SP_CHANCE_RAND_SLOW=10 88FORMATION_SP_CHANCE_VOLLEY_FAST=20 89FORMATION_SP_CHANCE_VOLLEY_MEDIUM=20 90FORMATION_SP_CHANCE_VOLLEY_SLOW=10 91FORMATION_SP_CHANCE_LEFT_RIGHT_FAST=15 92FORMATION_SP_CHANCE_LEFT_RIGHT_MEDIUM=15 93FORMATION_SP_CHANCE_RIGHT_LEFT_FAST=15 94FORMATION_SP_CHANCE_RIGHT_LEFT_MEDIUM=15 95 96FORMATION_SP_PRIM_DELAY_RAND_FAST=80 97FORMATION_SP_PRIM_DELAY_RAND_MEDIUM=120 98FORMATION_SP_PRIM_DELAY_RAND_SLOW=160 99FORMATION_SP_PRIM_DELAY_VOLLEY_FAST=500 100FORMATION_SP_PRIM_DELAY_VOLLEY_MEDIUM=800 101FORMATION_SP_PRIM_DELAY_VOLLEY_SLOW=1100 102FORMATION_SP_PRIM_DELAY_LEFT_RIGHT_FAST=150 103FORMATION_SP_PRIM_DELAY_LEFT_RIGHT_MEDIUM=250 104FORMATION_SP_PRIM_DELAY_RIGHT_LEFT_FAST=150 105FORMATION_SP_PRIM_DELAY_RIGHT_LEFT_MEDIUM=250 106 107FORMATION_SP_PRIM_RAND_DELAY_RAND_FAST=80 108FORMATION_SP_PRIM_RAND_DELAY_RAND_MEDIUM=120 109FORMATION_SP_PRIM_RAND_DELAY_RAND_SLOW=160 110FORMATION_SP_PRIM_RAND_DELAY_VOLLEY_FAST=1000 111FORMATION_SP_PRIM_RAND_DELAY_VOLLEY_MEDIUM=1500 112FORMATION_SP_PRIM_RAND_DELAY_VOLLEY_SLOW=2000 113FORMATION_SP_PRIM_RAND_DELAY_LEFT_RIGHT_FAST=0 114FORMATION_SP_PRIM_RAND_DELAY_LEFT_RIGHT_MEDIUM=0 115FORMATION_SP_PRIM_RAND_DELAY_RIGHT_LEFT_FAST=0 116FORMATION_SP_PRIM_RAND_DELAY_RIGHT_LEFT_MEDIUM=0 117