1 /* This file is part of Alienwave, a game by Alessandro Pira */
2 
3 #ifndef _BLIT_H
4 #define _BLIT_H
5 
6 void blit_explosion_1(int,int);
7 void blit_explosion_2(int,int);
8 void blit_explosion_3(int,int);
9 void blit_explosion_4(int,int);
10 
11 void clear_explosion_1(int,int);
12 void clear_explosion_2(int,int);
13 void clear_explosion_3(int,int);
14 void clear_explosion_4(int,int);
15 
16 void blit_explosion(int,int,int);
17 void clear_explosion(int,int,int);
18 
19 void blit_big_alien(int,int);
20 void clear_big_alien(int,int);
21 
22 void blit_lit_alien(int,int);
23 void clear_lit_alien(int,int);
24 
25 void blit_ball_alien(int x,int y);
26 void clear_ball_alien(int x,int y);
27 
28 void blit_slime_alien(int x,int y);
29 void clear_slime_alien(int x,int y);
30 
31 void blit_tiny_alien(int x,int y);
32 void clear_tiny_alien(int x,int y);
33 
34 void blit_fire(int,int);
35 void clear_fire(int,int);
36 
37 void blit_ship(int,int);
38 void clear_ship(int,int);
39 
40 void blit_shield(int,int,int);
41 void blit_shield_charge(int,int,int);
42 void clear_shield(int,int);
43 void clear_shield_charge(int,int);
44 
45 void blit_score(int,int,int);
46 
47 void blit_xzarna(int,int,int);
48 void clear_xzarna(int,int);
49 
50 void blit_borders(int);
51 
52 #endif //_BLIT_H
53