1 /*
2 
3 *************************************************************************
4 
5 ArmageTron -- Just another Tron Lightcycle Game in 3D.
6 Copyright (C) 2000  Manuel Moos (manuel@moosnet.de)
7 
8 **************************************************************************
9 
10 This program is free software; you can redistribute it and/or
11 modify it under the terms of the GNU General Public License
12 as published by the Free Software Foundation; either version 2
13 of the License, or (at your option) any later version.
14 
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18 GNU General Public License for more details.
19 
20 You should have received a copy of the GNU General Public License
21 along with this program; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
23 
24 ***************************************************************************
25 
26 */
27 
28 #ifndef ArmageTron_gCAMERA_H
29 #define ArmageTron_gCAMERA_H
30 
31 #include "eCamera.h"
32 
33 class gCamera:public eCamera{
34     void MyInit();
35 public:
36     eGameObject * lastCenter; // the gameobject we were last watching
37 
38     gCamera(eGrid *grid, rViewport *vp,ePlayerNetID *owner,ePlayer *lp,eCamMode m=CAMERA_IN);
39     virtual ~gCamera();
40 
41     virtual eCoord CenterCycleDir();
42 
43     virtual REAL SpeedMultiplier() const;
44 
45     virtual void Timestep(REAL ts);
46 };
47 
48 #endif
49