1 /* 2 * Alizarin Tetris 3 * Run-time and startup-time options. 4 * 5 * Copyright 2000, Westley Weimer & Kiri Wagstaff 6 */ 7 #ifndef __OPTIONS_H 8 #define __OPTIONS_H 9 10 struct option_struct { 11 /* these are startup-time options */ 12 int bpp_wanted; 13 int sound_wanted; /* you can select no-sound later */ 14 15 /* these are run-time options: you can change them in the game */ 16 int full_screen; 17 int flame_wanted; 18 int special_wanted; /* "int" because network uses it */ 19 int faster_levels; 20 int long_settle_delay; 21 int upward_rotation; 22 int key_repeat_delay; 23 /* what did ".atrisrc" say about these? */ 24 int named_color; 25 int named_sound; 26 int named_piece; 27 int named_game; 28 } Options; 29 30 #endif 31