1 /*
2  *                               Alizarin Tetris
3  * Run-time and startup-time options.
4  *
5  * Copyright 2000, Westley Weimer & Kiri Wagstaff
6  */
7 #ifndef __OPTIONS_H
8 #define __OPTIONS_H
9 
10 struct option_struct {
11     /* these are startup-time options */
12     int bpp_wanted;
13     int sound_wanted;	/* you can select no-sound later */
14 
15     /* these are run-time options: you can change them in the game */
16     int full_screen;
17     int flame_wanted;
18     int special_wanted; /* "int" because network uses it */
19     int faster_levels;
20     int long_settle_delay;
21     int upward_rotation;
22     int key_repeat_delay;
23     /* what did ".atrisrc" say about these? */
24     int named_color;
25     int named_sound;
26     int named_piece;
27     int named_game;
28 } Options;
29 
30 #endif
31