1 #ifndef __SDL_CXX_LAYER_EXCEPTION_H__ 2 #define __SDL_CXX_LAYER_EXCEPTION_H__ 3 4 /* libClunk - cross-platform 3D audio API built on top SDL library 5 * Copyright (C) 2007-2008 Netive Media Group 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with this library; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 */ 21 22 23 24 #include "export_clunk.h" 25 #include "clunk_ex.h" 26 27 namespace clunk { 28 class CLUNKAPI SDLException : public Exception { 29 public: 30 virtual void add_custom_message(); 31 }; 32 } 33 34 #define throw_sdl(s) throw_generic(clunk::SDLException, s); 35 36 #endif 37