1 #ifndef __SDL_CXX_LAYER_EXCEPTION_H__
2 #define __SDL_CXX_LAYER_EXCEPTION_H__
3 
4 /* libClunk - cross-platform 3D audio API built on top SDL library
5  * Copyright (C) 2007-2008 Netive Media Group
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11 
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21 
22 
23 
24 #include "export_clunk.h"
25 #include "clunk_ex.h"
26 
27 namespace clunk {
28 	class CLUNKAPI SDLException : public Exception {
29 	public:
30 		virtual void add_custom_message();
31 	};
32 }
33 
34 #define throw_sdl(s) throw_generic(clunk::SDLException, s);
35 
36 #endif
37