1 /*
2 * Main.cpp
3 * Copyright (C) 2007 by Bryan Duff <duff0097@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
20
21 #include "Game.h"
22
23
main(int argc,char * argv[])24 int main(int argc, char *argv[])
25 {
26 chdir("/usr/local/share/blackshadeselite"); InitGL();
27
28 ///viewer?
29 if(argc > 1 && strcmp(argv[1], "--viewer") == 0) {
30 #if 0
31 Viewer *viewer;
32 viewer = &Viewer::getInstance();
33
34 viewer->setup(); //and init GUI
35
36 viewer->EventLoop();
37
38 viewer->Exit();
39 #endif
40 } else {
41 Game* game;
42 game = &Game::getInstance();
43 game->state = INIT;
44
45 game->InitGame();
46
47 game->InitGUI();
48
49 game->EventLoop();
50
51 game->Dispose();
52 }
53
54 }
55