1 /*
2  * Main.cpp
3  * Copyright (C) 2007 by Bryan Duff <duff0097@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18  * USA
19  */
20 
21 #include "Game.h"
22 
23 
main(int argc,char * argv[])24 int main(int argc, char *argv[])
25 {
26 chdir("/usr/local/share/blackshadeselite");   InitGL();
27 
28   ///viewer?
29   if(argc > 1 && strcmp(argv[1], "--viewer") == 0) {
30 #if 0
31     Viewer *viewer;
32     viewer = &Viewer::getInstance();
33 
34     viewer->setup(); //and init GUI
35 
36     viewer->EventLoop();
37 
38     viewer->Exit();
39 #endif
40   } else {
41     Game* game;
42     game = &Game::getInstance();
43     game->state = INIT;
44 
45     game->InitGame();
46 
47     game->InitGUI();
48 
49     game->EventLoop();
50 
51     game->Dispose();
52   }
53 
54 }
55