1 /*
2 ===========================================================================
3 blockattack - Block Attack - Rise of the Blocks
4 Copyright (C) 2005-2018 Poul Sander
5 
6 This program is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 2 of the License, or
9 (at your option) any later version.
10 
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU General Public License for more details.
15 
16 You should have received a copy of the GNU General Public License
17 along with this program.  If not, see http://www.gnu.org/licenses/
18 
19 Source information and contacts persons can be found at
20 https://blockattack.net
21 ===========================================================================
22 */
23 
24 #ifndef HELPHOWTOSTATE_HPP
25 #define HELPHOWTOSTATE_HPP
26 
27 #include "sago/GameStateInterface.hpp"
28 #include "sago/SagoTextField.hpp"
29 #include "sago/SagoTextBox.hpp"
30 
31 class HelpHowtoState : public sago::GameStateInterface {
32 public:
33 	HelpHowtoState();
34 	HelpHowtoState(const HelpHowtoState& orig) = delete;
35 	virtual ~HelpHowtoState();
36 
37 	bool IsActive() override;
38 	void Draw(SDL_Renderer* target) override;
39 	void ProcessInput(const SDL_Event& event, bool &processed) override;
40 	void Update() override;
41 
42 private:
43 	bool isActive = true;
44 	bool bMouseUp = true;
45 };
46 
47 #endif /* HELPHOWTOSTATE_HPP */
48 
49