10.4.5 2 -bugs with shine fixed 3 -WIZ support added 4 -order of the levels changed (level 13 was too hard, moved to the last position) 5 -scoring changed 6 -level timeouts increased 7 -basic timeout screen added 8 90.4.1 10 -savegame is stored in users's home directory 11 -simple install script created 12 130.4.0.1 14 -config file is now in the user's home directory 15 160.4.0b 17 -typo corrected (prazo's e-mail address is prazo.@freemail.hu) 18 190.4.0 20 -music (thanks to prazo) 21 220.3.7 23 -a minor memory leak was fixed 24 -unsuccesful text render now doesn't cause segfault 25 260.3.6 27 -Level 16 push function removed 28 -Under Windows, Brikx has an installer 29 300.3.5 31 -minor changes in graphic (text alignment, etc) 32 -shine effect 33 -2 new levels, Brikx now contains 20 levels 34 -Save and Restart cost is Level number*100 35 -Undo cost is Level number*50 36 -Save/continue bugfix (level text is displayed correctly) 37 380.3.4 39 -Bugfix: now you cannot move a tile into a falling one 40 410.3.3 42 -Bigfixes 43 440.3.2 45 -Some levels are hardened (less usable function - they are still completable!) 46 -Levity bug fixed 47 480.3.1 49 -Tiles are moving when swapping them 50 -Levity/leftclick bug fixed 51 520.3.0 53 -Tile movement code rewritten 54 -Level 13 special functions amount reduced to 0 (you don't need them to complete the level!) 55 560.2.9 57 -Cursor 58 -New backgrounds 59 -Reload cost depends on level number 60 610.2.8 62 -Background images in play mode 63 -Background transparency can be set from Options menu 64 -Level titles 65 -Help button 66 670.2.7 68 -New help pages 69 -Now there are 4 difficulty levels (Easy, Normal, Heavy and Sucks) 70 -When completing game, default difficulty level is increased (if not already at maximum) 71 -In input now you can type non-alphanumeric characters 72 -New function: Swap (swap two tiles) 73 -18 levels 74 -Difficulty level is stored in savegame file 75 -Tileset preview in Options 76 770.2.6 78 -17 levels 79 -New wall tile: Destructor 80 -Make warnings cleared 81 820.2.5 83 -new tileset: stone 84 -default tileset is stone 85 -tileset can be choosen in Options screen 86 -changes in edit mode (modified layout, Play button) 87 -new background image in main menu 88 -two difficulty levels (can be choosen from Options) 89 -maximum amount of special function (build, clear, etc) can be set in Edit mode (doesn't affect game with Easy difficulty) 90 -Push function 91 920.2.4 93 -new command line switch: verbose - more messages 94 -new command line switch: autonormal - automatically return to normal mode after using a function 95 -new command line switch: noautoreload - when time is up, don't reload the level but end game 96 -Options screen: you can set fullscreen, autoreload and autonormal values 97 -error message if data directory not found 98 -using configfile (data/config) 99 -15 levels 100 -level 13 is modified 101 -in Highscore table level number is stored 102 1030.2.3: 104 -Painter 105 -12 levels 106 1070.2.2: 108 -Sandglass timer 109 -11 levels 110 1110.2.1: 112 -Command line options (fullscreen, change tileset, set gravity) 113 -Erase function removed 114 -New functions: Undo and Save 115 -Several new wall tiles and Levitator 116 -Help in Edit mode, new Help pages 117 -Edited level can be player from editor (P key) 118 -Contains 10 levels 119 1200.2.0: 121 -Faster graphics 122 -minor upgrades and bugfixes 123 1240.1.6: 125 -Fullscreen mode (Options menu or F key) 126 -Help screen is available while playing (F1 or H key) 127 1280.1.5: 129 -Highscores 130 -Help screen 131 -Now contains 7 levels 132 1330.1beta2: 134 -Edit mode: first level timelimit is displayed correctly 135 -Memory leak fixed 136 1370.1beta1: 138 -Edit mode 139 -Reload tool 140