10.4.5
2   -bugs with shine fixed
3   -WIZ support added
4   -order of the levels changed (level 13 was too hard, moved to the last position)
5   -scoring changed
6   -level timeouts increased
7   -basic timeout screen added
8
90.4.1
10   -savegame is stored in users's home directory
11   -simple install script created
12
130.4.0.1
14   -config file is now in the user's home directory
15
160.4.0b
17   -typo corrected (prazo's e-mail address is prazo.@freemail.hu)
18
190.4.0
20   -music (thanks to prazo)
21
220.3.7
23   -a minor memory leak was fixed
24   -unsuccesful text render now doesn't cause segfault
25
260.3.6
27   -Level 16 push function removed
28   -Under Windows, Brikx has an installer
29
300.3.5
31   -minor changes in graphic (text alignment, etc)
32   -shine effect
33   -2 new levels, Brikx now contains 20 levels
34   -Save and Restart cost is Level number*100
35   -Undo cost is Level number*50
36   -Save/continue bugfix (level text is displayed correctly)
37
380.3.4
39   -Bugfix: now you cannot move a tile into a falling one
40
410.3.3
42   -Bigfixes
43
440.3.2
45   -Some levels are hardened (less usable function - they are still completable!)
46   -Levity bug fixed
47
480.3.1
49   -Tiles are moving when swapping them
50   -Levity/leftclick bug fixed
51
520.3.0
53   -Tile movement code rewritten
54   -Level 13 special functions amount reduced to 0 (you don't need them to complete the level!)
55
560.2.9
57   -Cursor
58   -New backgrounds
59   -Reload cost depends on level number
60
610.2.8
62   -Background images in play mode
63   -Background transparency can be set from Options menu
64   -Level titles
65   -Help button
66
670.2.7
68   -New help pages
69   -Now there are 4 difficulty levels (Easy, Normal, Heavy and Sucks)
70   -When completing game, default difficulty level is increased (if not already at maximum)
71   -In input now you can type non-alphanumeric characters
72   -New function: Swap (swap two tiles)
73   -18 levels
74   -Difficulty level is stored in savegame file
75   -Tileset preview in Options
76
770.2.6
78   -17 levels
79   -New wall tile: Destructor
80   -Make warnings cleared
81
820.2.5
83   -new tileset: stone
84   -default tileset is stone
85   -tileset can be choosen in Options screen
86   -changes in edit mode (modified layout, Play button)
87   -new background image in main menu
88   -two difficulty levels (can be choosen from Options)
89   -maximum amount of special function (build, clear, etc) can be set in Edit mode (doesn't affect game with Easy difficulty)
90   -Push function
91
920.2.4
93   -new command line switch: verbose - more messages
94   -new command line switch: autonormal - automatically return to normal mode after using a function
95   -new command line switch: noautoreload - when time is up, don't reload the level but end game
96   -Options screen: you can set fullscreen, autoreload and autonormal values
97   -error message if data directory not found
98   -using configfile (data/config)
99   -15 levels
100   -level 13 is modified
101   -in Highscore table level number is stored
102
1030.2.3:
104   -Painter
105   -12 levels
106
1070.2.2:
108   -Sandglass timer
109   -11 levels
110
1110.2.1:
112   -Command line options (fullscreen, change tileset, set gravity)
113   -Erase function removed
114   -New functions: Undo and Save
115   -Several new wall tiles and Levitator
116   -Help in Edit mode, new Help pages
117   -Edited level can be player from editor (P key)
118   -Contains 10 levels
119
1200.2.0:
121   -Faster graphics
122   -minor upgrades and bugfixes
123
1240.1.6:
125   -Fullscreen mode (Options menu or F key)
126   -Help screen is available while playing (F1 or H key)
127
1280.1.5:
129   -Highscores
130   -Help screen
131   -Now contains 7 levels
132
1330.1beta2:
134   -Edit mode: first level timelimit is displayed correctly
135   -Memory leak fixed
136
1370.1beta1:
138   -Edit mode
139   -Reload tool
140