1[ 2 { 3 "id": "BGSS_LOST_PARTNER_1_STORY1", 4 "type": "talk_topic", 5 "dynamic_line": [ 6 { 7 "npc_female": true, 8 "yes": "My husband made it out with me, but got eaten by one of those <swear> plant monsters a few days before I met you. This hasn't been a great year for me.", 9 "no": "My wife made it out with me, but got eaten by one of those <swear> plant monsters a few days before I met you. This hasn't been a great year for me." 10 } 11 ], 12 "responses": [ 13 { "text": "I'm sorry to hear it.", "topic": "BGSS_LOST_PARTNER_1_STORY2" }, 14 { "text": "Tell me about those plant monsters.", "topic": "BGSS_LOST_PARTNER_1_TRIFFIDS" }, 15 { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" }, 16 { "text": "<end_talking>", "topic": "TALK_DONE" } 17 ] 18 }, 19 { 20 "id": "BGSS_LOST_PARTNER_1_STORY2", 21 "type": "talk_topic", 22 "dynamic_line": "That's how it goes, you know? These are the end times. I don't really want to talk about it more than that. And honestly, I never really felt like I belonged, in the old world. In a weird way, I actually feel like I have a purpose now. Do you ever get that?", 23 "responses": [ 24 { "text": "No, that's messed up.", "topic": "BGSS_LOST_PARTNER_1_NOWAY" }, 25 { 26 "text": "Yeah, I get that. Sometimes I feel like my existence began shortly after the Cataclysm.", 27 "topic": "BGSS_LOST_PARTNER_1_YEAH" 28 }, 29 { "text": "Tell me about those plant monsters.", "topic": "BGSS_LOST_PARTNER_1_TRIFFIDS" }, 30 { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" }, 31 { "text": "<end_talking>", "topic": "TALK_DONE" } 32 ] 33 }, 34 { 35 "id": "BGSS_LOST_PARTNER_1_YEAH", 36 "type": "talk_topic", 37 "dynamic_line": "I guess those of us who made it this far have to have made it for a reason, or something. I don't mean like a religious reason, just… we're survivors.", 38 "responses": [ 39 { "text": "Tell me about those plant monsters.", "topic": "BGSS_LOST_PARTNER_1_TRIFFIDS" }, 40 { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" }, 41 { "text": "<end_talking>", "topic": "TALK_DONE" } 42 ] 43 }, 44 { 45 "id": "BGSS_LOST_PARTNER_1_NOWAY", 46 "type": "talk_topic", 47 "dynamic_line": "Haha, yeah, I can see why you'd think that. I don't mean it's a good apocalypse. I just mean that at least now I know what I'm doing every day. I'd still kill a hundred zombies for an internet connection and a night watching crappy movies with… sorry. Let's change the subject.", 48 "responses": [ 49 { "text": "Tell me about those plant monsters.", "topic": "BGSS_LOST_PARTNER_1_TRIFFIDS" }, 50 { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" }, 51 { "text": "<end_talking>", "topic": "TALK_DONE" } 52 ] 53 }, 54 { 55 "id": "BGSS_LOST_PARTNER_1_TRIFFIDS", 56 "type": "talk_topic", 57 "dynamic_line": "Yeah, have you seen them yet? They're these <shitty> walking flowers with a big <swear> stinger in the middle. They travel in packs. They hate the zombies, and we were using them for cover to clear a horde of the dead. Unfortunately, turns out the plants are better trackers than the <zombies>. They almost seemed intelligent… I barely made it out, only because they were, uh, distracted.", 58 "//": "In a future version this NPC might give you directions to a triffid grove.", 59 "responses": [ 60 { "text": "I'm sorry you lost someone.", "topic": "BGSS_LOST_PARTNER_1_STORY2" }, 61 { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" }, 62 { "text": "<end_talking>", "topic": "TALK_DONE" } 63 ] 64 } 65] 66