1 /*
2 * This file is part of the Colobot: Gold Edition source code
3 * Copyright (C) 2001-2020, Daniel Roux, EPSITEC SA & TerranovaTeam
4 * http://epsitec.ch; http://colobot.info; http://github.com/colobot
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 * See the GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see http://gnu.org/licenses
18 */
19
20 #include "app/controller.h"
21
22
23 #include "common/make_unique.h"
24
25 #include "level/robotmain.h"
26
27
28
CController()29 CController::CController()
30 {
31 m_main = MakeUnique<CRobotMain>();
32 }
33
~CController()34 CController::~CController()
35 {
36 }
37
GetRobotMain()38 CRobotMain* CController::GetRobotMain()
39 {
40 return m_main.get();
41 }
42
StartApp()43 void CController::StartApp()
44 {
45 m_main->ChangePhase(PHASE_WELCOME1);
46 }
47
StartGame(LevelCategory cat,int chap,int lvl)48 void CController::StartGame(LevelCategory cat, int chap, int lvl)
49 {
50 m_main->SetLevel(cat, chap, lvl);
51 m_main->ChangePhase(PHASE_SIMUL);
52 }
53
ProcessEvent(Event & event)54 void CController::ProcessEvent(Event& event)
55 {
56 m_main->ProcessEvent(event);
57 }
58