1* 0.8.5 released, October 18, 2015
2    * Summary
3        - first feature complete QT 5 version of ColorCode
4        - adjustments to compile and run with QT 5
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6
7* 0.7.2 released, March 18, 2011
8    * Summary
9        - pause/resume a game
10        - copy game numbers to clipboard
11        - redesigned preferences dialog
12        - some new settings options like cutomized table row highlight colors and the possibility
13          to hide hundredth and tenth of seconds
14        - some minor bug fixes
15        - this is the latest QT 4 version of ColorCode
16
17* 0.7.1 released, February 17, 2011
18    * Summary
19        - bookmark a game after the game has been finished (bug fix)
20
21* 0.7.0 released, February 16, 2011
22    * Summary
23        - threads, game timer, game numbers, highscores, game lists
24        - some refactoring and minor bug fixes
25    * Threads
26        - solver and timer got separate threads to keep the user interface
27          responsive even under heavy load
28    * Game Timer
29        - takes and displays elapsed game time
30    * Highscores
31        - time and game setting will be taken into account
32    * Game Numbers
33        - this enables you to play the very same game at different computers at any time
34    * Game Lists
35        - dialog for highscores, favorites and previous games,
36          you may select any of the games listed and play those again
37          or you may start a game by arbitrary number input
38    * Settings options
39        - games lists and highscore related settings
40        - if you're afraid to remember a game by number, you may hide the game number
41          displayed at the bottom
42        - you may hide the timer to keep calm ;-)
43    * Translation
44        - czech tarnslation updated - thanks to Pavel Fric
45        - french tarnslation updated - thanks to Filippo Rusconi
46        - added hungarian translation (unfinished yet) - thanks to Németh Gábor
47        - added spanish translation (unfinished yet) - thanks to Marcos del Puerto García
48
49
50* 0.6.1 released, February 16, 2010
51    * Translation
52        - Added french translation - thanks to Filippo Rusconi.
53
54* 0.6.0 released, February 14, 2010
55    * Summary
56        - Second game mode (Computer vs. Human)
57        - Preferences dialog for persistent settings
58        - Additional settings options
59    * Preferences dialog
60        - To examine all available settings options, a preferences dialog has been introduced.
61        - The chosen preferences/settings are now persistent, so when starting the application,
62          the last used settings are applied.
63    * Settings options
64        - Game modes (Human vs Computer or Computer versus Human)
65        - To get a fair chance you may select a weaker solver strength level for your computer
66          opponent ;-)
67        - Let an impartial part :-) of your computer determine the corresponding hints for the
68          computer's guess. This option affects only Computer vs. Human games. If checked, you
69          only have to place your secret combination. Then the rest of the game runs automatically
70          until the end.
71        - To better watch your computer trying hard to break your code, you may
72          define a timeout between the guesses
73        - Select letters or numbers as text indicators and - if convenient - do
74          not use colors as indicators at all - but it's still ColorCode ;-)
75    * Layout/Design
76        - Some minor changes and new buttons for the second game mode.
77
78
79* 0.5.5 released, October 31, 2009
80    * Summary
81        - Accessibility and usability improvements
82    * Settings options
83        - For the color sensitive of us ;-) the posibility to change the color order by drag and drop
84          has been added.
85        - Press CTRL while dragging to flip two colors or CTRL+SHIFT to cyclic shift the color order.
86          You can do this even while a game is running - the whole existing display will change.
87        - New 'Reset Color Order' option in the settings menu to revert your changes.
88        - Also - and more important - for the more text aimed a settings option has been added,
89          to toggle the display of letter indicators for the different peg colors.
90        - Make the documentations page accessible from the game's help menu.
91    * Layout/Design
92        - Some minor changes.
93
94* 0.5 released, October 21, 2009
95    * Summary
96        - The number of columns in the game is now customizable. The column count can be any number
97          from 2 untill 5.
98        - Updated translation files
99    * Solver
100        - Changed how the solver determines the first guess. Also - for the following really calculated
101          guesses - if the number of possibilities is very high (mostly at the early phase of a 10 colors/
102          5 columns game) the solver will automatically fallback to a weaker algorithm until the number
103          of possibilities has been narrowed, to reduce calculating time
104    * Layout/Design
105        - Some minor changes to handle the variable number of columns. Added toolbar controls to enable
106          the change of all level related settings here. The statusbar now permanently shows the current
107          game's settings.
108
109
110* 0.4 released, October 7, 2009
111    * Summary
112        - The GUI has been changed completely and the Usability was improved by adding some keyboard
113          shortcuts for often needed interactions.
114        - Added czech translation. Thanks to Pavel Fric.
115    * Fixes
116        - To avoid those 'QGraphicsItem::ungrabMouse: not a mouse grabber' warnings emit the mouse event
117          only if the hint button hasn't been disabled just before ...
118    * License
119        - The License had been changed from the GPL v2 to GPL v3.
120    * Layout/Design
121        - Complete Change, so all paint methods had to be changed and optimized. The background is now
122          drawn by its own class, no more brushed metall background image anymore.
123
124
125* 0.3 released, September 26, 2009
126    * Summary
127        - Introduced a rather perfect MasterMind solver. It will watch any move you take and any hints
128          you have gotten, so you can at any time in a running game let your computer guess for you.
129          Of course you can change or discard it's suggestion :-) .
130    * Solver
131        - The solver has 3 built in levels of stregth. For the suggestions, currently only the most
132          powerfull is used. For the first guess it will use a reasonable random guess based on pre-
133          calculated combinations to reduce computation time.
134    * Layout/Design
135        - Make the solver's guess action accessible at the toolbar.
136
137
138* 0.2 released, September 10, 2009
139    * Summary
140        - Added 3 levels of difficulty (Easy, Medium, Hard) based on the possibility to change the
141          available number of colors for a game. You can play games with 6, 8 or 10 colors.
142    * Layout/Design
143        - Added a combo-box (select) control to the toolbar, to easily access the level (color count)
144          settings.
145        - Enable hiding the menubar, toolbar and statusbar.
146        - Changed to a centered layout (message display and game board).
147
148
149* 0.1 released, September 6, 2009
150    * Summary
151        - This is the initial release of ColorCode, a free MasterMind clone. Try to guess a combination
152          of 8 colors within at most 10 guesses.
153        - You may allow or not pegs of the same color. You can fill the rows by random or duplicate
154          a previous one.
155    * GUI
156        - English and German translations are available.
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