1--[[ Copyright (c) 2010-2020 Manuel "Roujin" Wolf, Edvin "Lego3" Linge, lewri et al. 2 3Permission is hereby granted, free of charge, to any person obtaining a copy of 4this software and associated documentation files (the "Software"), to deal in 5the Software without restriction, including without limitation the rights to 6use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 7of the Software, and to permit persons to whom the Software is furnished to do 8so, subject to the following conditions: 9 10The above copyright notice and this permission notice shall be included in all 11copies or substantial portions of the Software. 12 13THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 16AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 17LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 18OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 19SOFTWARE. --]] 20 21Language("English", "English", "en", "eng") 22Inherit("original_strings", 0) 23 24--Note: All strings should use a single space after full-stops. Only exception is level descriptions. 25------------------------------- OVERRIDE ---------------------------------- 26adviser.warnings.money_low = "Your money is getting low!" -- Funny. Exists in German translation, but not existent in english? 27-- TODO: tooltip.graphs.reputation -- this tooltip talks about hospital value. Actually it should say reputation. 28-- TODO: tooltip.status.close -- it's called status window, not overview window. 29 30-- tooltip.staff_list.next_person, prev_person is rather next/prev page (also in german, maybe more languages?) 31tooltip.staff_list.next_person = "Show next page" 32tooltip.staff_list.prev_person = "Show previous page" 33tooltip.status.reputation = "Your Reputation should not be less than %d. Currently it's %d" 34tooltip.status.balance = "Your bank balance should not be less than %d. Currently it's %d" 35 36-- The originals of these two contain one space too much 37fax.emergency.cure_not_possible_build = "You will need to build a %s" 38fax.emergency.cure_not_possible_build_and_employ = "You will need to build a %s and employ a %s" 39fax.emergency.num_disease = "There are %d people with %s and they require immediate attention." 40adviser.goals.lose.kill = "Kill another %d patients to lose the level!" 41 42-- Improve tooltips in staff window to mention hidden features 43tooltip.staff_window.face = "This person's face - click to open management screen" 44tooltip.staff_window.center_view = "Left click to zoom to staff, right click to cycle through staff members" 45 46-- These strings are missing in some versions of TH (unpatched?) 47confirmation.restart_level = "Are you sure you want to restart the level?" 48-- TODO adviser.multiplayer.objective_completed 49-- TODO adviser.multiplayer.objective_failed 50 51-- Replace Billy Savile 52-- this is only relevant to the English game so does not need adding 53-- in other language files 54vip_names = { 55 [6] = "Sir Lancelot Spratt", 56} 57 58-- An override for the squits becoming the the squits see issue 1646 59adviser.research.drug_improved_1 = "%s drug has been improved by your Research Department." 60 61-- Disease overrides where there are typos 62diseases.golf_stones.cure = "Cure - These must be removed by an operation requiring two Surgeons." 63diseases.ruptured_nodules.cure = "Cure - Two qualified Surgeons must remove the nodules using steady hands." 64diseases.slack_tongue.cause = "Cause - Chronic over-discussion of soap operas." 65diseases.slack_tongue.cure = "Cure - The tongue is placed in the Slicer Machine and removed quickly, efficiently, and painfully." 66diseases.the_squits.cure = "Cure - A glutinous mix of stringy pharmaceutical chemicals solidify the patient's innards." 67diseases.bloaty_head.cure = "Cure - The swollen head is popped, then re-inflated to the correct PSI using a clever machine." 68 69-- Rooms overrides where there are typos 70room_descriptions.inflation[2] = "Patients with the painful-yet-humorous condition of Bloaty Head must come to the Inflation Clinic, where the overlarge cranium will be popped and instantly re-inflated to the correct pressure.//" 71room_descriptions.staff_room[2] = "Your staff get tired as they carry out their jobs. They require this room to relax and refresh themselves. Tired staff slow down, demand more money, and will eventually quit. They also make more mistakes. Building a staff room with plenty for them to do is very worthwhile. Make sure there is room for several staff members at one time. " 72 73-- Staff description overrides where there are typos 74staff_descriptions.bad[14] = "Sly, cunning, and subversive. " 75staff_descriptions.misc[11] = "Distils whisky. " 76 77-- Correction to a pay rise prompt with typos 78pay_rise.regular[1] = "I'm totally frazzled. I need a good rest, plus a rise of %d if you don't want to see me jack in this poxy job." 79 80-- Level description overrides where there are typos. Note: This is the only portion of the game that SHOULD use double space after fullstops etc. 81introduction_texts.level17 = " Last word of warning - keep a keen eye on your Reputation - this is what will attract the patients from far and wide to your establishment. If you don't kill too many people and keep them reasonably happy you shouldn't have too much trouble on this level!// You're on you own now. Good luck and all that." 82introduction_texts.level11 = " You've been given the chance to build the ultimate in hospitals. This is an exceedingly prestigious area, and the Ministry would like to see the best possible hospital. We'll be expecting you to make big money, have a superbly high reputation and cover every possible eventuality. It's an important job, this. You'll have to be something special to pull it off. Note, too, that there have sightings of UFOs in the area. Make sure your staff are prepared for some unexpected visitors. Your hospital will need to be worth $240,000, you'll need $500,000 in the bank, and your reputation will need to be 700." 83introduction_texts.level9 = " Having filled the Ministry's bank account and paid for a new limousine for the Minister himself, you can now get back to creating a caring, well-run hospital for the benefit of the unwell and needy. You can expect a lot of different problems to crop up here. If you have enough well-trained staff and rooms, you should have all the angles covered. Your hospital will need to be worth $200,000, and you'll need $400,000 in the bank. Any less and you won't be able to finish the level." 84introduction_texts.level16 = " Once you have diagnosed some of the patients you will need to build treatment facilities and clinics to cure them - a good one to start off with is the Pharmacy. You'll also need a Nurse to dispense the various drugs in the Pharmacy." 85introduction_texts.level10 = " As well as covering all the illnesses which crop up in this neck of the woods, the Ministry request that you spend some time concentrating on the efficiency of your drugs. There have been some complaints from Ofsick, the Health Watchdog, so in order to look good you must make sure all your drugs are extremely efficient. Also, make sure your hospital is above reproach as well. Keep those deaths down. As a hint, you might like to keep space free for a Jelly Vat. Develop all your drugs to at least 80 per cent efficiency, get a reputation of 650 and stash $500,000 in the bank to win." 86introduction_texts.level12 = " You've got the mother of all challenges now. Impressed with your success, the Ministry has got the top job for you; they want someone to build another ultimate hospital, make a vast amount of dosh and have an incredible reputation. You'll also be expected to buy all the land you can, cure everything (and we mean everything) and win all the awards. Think you're up to it? Earn $650,000, cure 750 people, and get a reputation of 800 to win this one." 87introduction_texts.level15 = " Okay that's the basic mechanics of putting a hospital together.// Your Doctors are going to need all the help they can get to diagnose some of these patients. You can assist them by building another diagnosis facility such as the General Diagnosis Room." 88-- A small error in the introduction text of level 2 89introduction_texts.level2 = " There is a greater variety of ailments in this area. Set up your hospital to deal with more patients, " .. 90 "and plan to build a Research Department. Remember to keep your establishment clean, and try to get your " .. 91 "reputation as high as possible - you'll be dealing with diseases like Slack Tongue, so you'll need a Slack " .. 92 "Tongue Clinic. You can also build a Cardiogram to help you diagnose new illnesses. Both these rooms will " .. 93 "need to be researched before you can build them. Now you can also buy extra plots of land to expand your " .. 94 "hospital - use the Town map for this. Aim for a reputation of 300 a bank balance of $10,000 and 40 people cured." 95 96-- Override for level progress typo 97level_progress.hospital_value_enough = "Keep the value of your hospital above %d and attend to your other problems to win the level." 98level_progress.cured_enough_patients = "You've cured enough of your patients, but you need to get your hospital in better order to win the level." 99 100-- Override for multiplayer typos 101multiplayer.players_failed = "The following player(s) failed to achieve the last objective:" 102multiplayer.everyone_failed = "Everyone failed to satisfy that last objective. So everyone gets to play on!" 103 104-- Override for a disease patient choice typo 105disease_discovered_patient_choice.need_to_employ = "Employ a %s to be able to handle this situation." 106 107-- Override for shorter messages and a typo in 12.2 108letter[9][2] = "You have proved yourself to be the best hospital administrator in medicine's long and chequered history. Such a momentous achievement cannot go unrewarded, so we would like to offer you the honorary post of Supreme Chief of All Hospitals. This comes with a salary of $%d. You will be given a tickertape parade, and people will show their appreciation wherever you go.//" 109letter[10][2] = "Congratulations on successfully running every hospital we assigned you to. Such a superb performance qualifies you for the freedom of all the world's cities. You are to be given a pension of $%d, and all we ask is that you travel, for free, around the nation, promoting the work of all hospitals to your adoring public.//" 110letter[11][2] = "Your career has been exemplary, and you are an inspiration to all of us. Thank you for running so many hospitals so well. We would like to grant you a lifetime salary of $%d, and would ask simply that you travel by official open-topped car from city to city, giving lectures about how you achieved so much so fast.//" 111letter[11][3] = "You are an example to every wise person, and without exception, everybody in the world regards you as a supreme asset.//" 112letter[12][2] = "Your successful career as the best hospital administrator since Moses is nearing an end. Befitting your impact on the nation, the Ministry would like to offer you a salary of $%d simply to appear on our behalf, opening fetes, launching ships, and doing chat shows. It would be great PR for us all!//" 113 114------------------------------- NEW STRINGS ------------------------------- 115date_format = { 116 daymonth = "%1% %2:months%", 117} 118 119object.litter = "Litter" 120tooltip.objects.litter = "Litter: Left on the floor by a patient because he did not find a bin to throw it in." 121 122object.rathole = "Rathole" 123tooltip.objects.rathole = "Home of a rat family that found your hospital dirty enough to live here." 124 125tooltip.fax.close = "Close this window without deleting the message" 126tooltip.message.button = "Left click to open message" 127tooltip.message.button_dismiss = "Left click to open message, right click to dismiss it" 128tooltip.casebook.cure_requirement.hire_staff = "You need to employ staff to handle this treatment" 129tooltip.casebook.cure_type.unknown = "You do not yet know how to treat this disease" 130tooltip.research_policy.no_research = "No research is being carried out in this category at the moment" 131tooltip.research_policy.research_progress = "Progress towards the next discovery in this category: %1%/%2%" 132 133menu["player_count"] = "PLAYER COUNT" 134 135menu_file = { 136 load = " (%1%) LOAD ", 137 save = " (%1%) SAVE ", 138 restart = " (%1%) RESTART", 139 quit = " (%1%) QUIT " 140} 141 142menu_options = { 143 sound = " (%1%) SOUND ", 144 announcements = " (%1%) ANNOUNCEMENTS ", 145 music = " (%1%) MUSIC ", 146 jukebox = " (%1%) JUKEBOX ", 147 lock_windows = " LOCK WINDOWS ", 148 edge_scrolling = " EDGE SCROLLING ", 149 capture_mouse = " CAPTURE MOUSE ", 150 adviser_disabled = " (%1%) ADVISER ", 151 warmth_colors = " WARMTH COLOURS ", 152 wage_increase = " WAGE REQUESTS ", 153 twentyfour_hour_clock = " 24 HOUR CLOCK " 154} 155 156menu_options_game_speed = { 157 pause = " (%1%) PAUSE ", 158 slowest = " (%1%) SLOWEST ", 159 slower = " (%1%) SLOWER ", 160 normal = " (%1%) NORMAL ", 161 max_speed = " (%1%) MAX SPEED ", 162 and_then_some_more = " (%1%) AND THEN SOME MORE ", 163} 164 165menu_options_warmth_colors = { 166 choice_1 = " RED ", 167 choice_2 = " BLUE GREEN RED ", 168 choice_3 = " YELLOW ORANGE RED ", 169} 170 171menu_options_wage_increase = { 172 grant = " GRANT ", 173 deny = " DENY ", 174} 175 176-- Add F-keys to entries in charts menu (except briefing), also town_map was added. 177menu_charts = { 178 bank_manager = " (%1%) BANK MANAGER ", 179 statement = " (%1%) STATEMENT ", 180 staff_listing = " (%1%) STAFF LISTING ", 181 town_map = " (%1%) TOWN MAP ", 182 casebook = " (%1%) CASEBOOK ", 183 research = " (%1%) RESEARCH ", 184 status = " (%1%) STATUS ", 185 graphs = " (%1%) GRAPHS ", 186 policy = " (%1%) POLICY ", 187} 188 189menu_debug = { 190 jump_to_level = " JUMP TO LEVEL ", 191 connect_debugger = " (%1%) CONNECT LUA DBGp SERVER ", 192 transparent_walls = " (%1%) TRANSPARENT WALLS ", 193 limit_camera = " LIMIT CAMERA ", 194 disable_salary_raise = " DISABLE SALARY RAISE ", 195 allow_blocking_off_areas = " ALLOW BLOCKING OFF AREAS ", 196 make_debug_fax = " MAKE DEBUG FAX ", 197 make_debug_patient = " MAKE DEBUG PATIENT ", 198 cheats = " (%1%) CHEATS ", 199 lua_console = " (%1%) LUA CONSOLE ", 200 debug_script = " (%1%) RUN DEBUG SCRIPT ", 201 calls_dispatcher = " CALLS DISPATCHER ", 202 dump_strings = " (%1%) DUMP STRINGS ", 203 dump_gamelog = " (%1%) DUMP GAME LOG ", 204 map_overlay = " MAP OVERLAY ", 205 sprite_viewer = " SPRITE VIEWER ", 206} 207menu_debug_overlay = { 208 none = " NONE ", 209 flags = " FLAGS ", 210 positions = " POSITIONS ", 211 heat = " TEMPERATURE ", 212 byte_0_1 = " BYTE 0 & 1 ", 213 byte_floor = " BYTE FLOOR ", 214 byte_n_wall = " BYTE N WALL ", 215 byte_w_wall = " BYTE W WALL ", 216 byte_5 = " BYTE 5 ", 217 byte_6 = " BYTE 6 ", 218 byte_7 = " BYTE 7 ", 219 parcel = " PARCEL ", 220} 221menu_player_count = { 222 players_1 = " 1 PLAYER ", 223 players_2 = " 2 PLAYERS ", 224 players_3 = " 3 PLAYERS ", 225 players_4 = " 4 PLAYERS ", 226} 227adviser = { 228 room_forbidden_non_reachable_parts = "Placing the room in this location would result in parts of the hospital not being reachable.", 229 warnings = { 230 no_desk = "You should build a reception desk and hire a receptionist at some point!", 231 no_desk_1 = "If you want patients to come to your hospital, you will need to hire a receptionist and build her a desk to work at!", 232 no_desk_2 = "Well done, that must be a world record: nearly a year and no patients! If you want to continue as Manager of this hospital, you will need to hire a receptionist and build a reception desk for her to work from!", 233 no_desk_3 = "That's just brilliant, nearly a year and you don't have a staffed reception! How do you expect to get any patients? Now get it sorted out and stop messing around!", 234 no_desk_4 = "A Receptionist needs to have her own work station to greet your patients as they arrive.", 235 no_desk_5 = "Well it's about time, you should start to see some patients arriving soon!", 236 no_desk_6 = "You have a receptionist, so how about building a reception desk for her to work from?", 237 no_desk_7 = "You've built the reception desk, so how about hiring a receptionist? You won't see any patients until you get this sorted out you know!", 238 another_desk = "You'll need to build another desk for that new receptionist.", 239 cannot_afford = "You don't have enough money in the bank to hire that person!", -- I can't see anything like this in the original strings 240 cannot_afford_2 = "You don't have enough money in the bank to make that purchase!", 241 falling_1 = "Hey! That is not funny, watch where you click that mouse; someone could get hurt!", 242 falling_2 = "Stop messing about, how would you like it?", 243 falling_3 = "Ouch, that had to hurt, someone call a Doctor!", 244 falling_4 = "This is a Hospital, not a Theme Park!", 245 falling_5 = "This is not the place for knocking people over, they're ill you know!", 246 falling_6 = "This is not a bowling alley, sick people should not be treated like that!", 247 research_screen_open_1 = "You have to build a Research Department before you can access the Research screen.", 248 research_screen_open_2 = "Research is disabled for the current level.", 249 researcher_needs_desk_1 = "A Researcher needs to have a desk to work at.", 250 researcher_needs_desk_2 = "Your Researcher is pleased that you have allowed him to have a break. If you were intending to have more staff researching, then you need to provide them each with a desk to work from.", 251 researcher_needs_desk_3 = "Each Researcher needs to have his own desk to work from.", 252 nurse_needs_desk_1 = "Each Nurse needs to have her own desk to work from.", 253 nurse_needs_desk_2 = "Your Nurse is pleased that you have allowed her to have a break. If you were intending to have more than one working in the ward, then you need to provide them each with a desk to work from.", 254 low_prices = "You're charging too little for %s. This will bring people to your hospital, but you won't make a lot of profit from each one.", 255 high_prices = "Your charges for %s are high. This will make big profits in the short-term, but ultimately you'll start to drive people away.", 256 fair_prices = "Your charges for %s seem fair and balanced.", 257 patient_not_paying = "A patient left without paying for %s because it's too expensive!", 258 }, 259 cheats = { 260 th_cheat = "Congratulations, you have unlocked cheats!", 261 roujin_on_cheat = "Roujin's challenge activated! Good luck in the coming months...", 262 roujin_off_cheat = "Roujin's challenge deactivated. Everything will be back to normal soon.", 263 }, 264} 265 266dynamic_info.patient.actions.no_gp_available = "Waiting for you to build a GP's office" 267dynamic_info.staff.actions.heading_for = "Heading for %s" 268dynamic_info.staff.actions.fired = "Fired" 269dynamic_info.staff.actions.vaccine = "Vaccinating a patient" 270dynamic_info.patient.actions.epidemic_vaccinated = "I am no longer contagious" 271 272progress_report.free_build = "FREE BUILD" 273 274fax = { 275 choices = { 276 return_to_main_menu = "Return to the main menu", 277 accept_new_level = "Move on to the next level", 278 decline_new_level = "Continue playing a while longer", 279 }, 280 emergency = { 281 num_disease_singular = "There is 1 person with %s and they require immediate attention.", 282 free_build = "If you are successful your reputation will increase but if you fail your reputation will be seriously dented.", 283 }, 284 vip_visit_result = { 285 remarks = { 286 free_build = { 287 "It is a very nice hospital you have there! Not very hard to get it working without money limitations though, eh?", 288 "I'm no economist, but I think I could run this hospital too if you know what I mean...", 289 "A very well run hospital. Watch out for the recession though! Right... you don't have to worry about that.", 290 } 291 } 292 } 293} 294 295letter = { 296 dear_player = "Dear %s\n", 297 custom_level_completed = "Well done! You've completed all goals on this custom level!", 298 return_to_main_menu = "Would you like to return to the main menu or continue playing?", 299 campaign_level_completed = "Good job! You beat the level. But it's not over yet!\n Would you like a position at %s Hospital?", 300 campaign_completed = "Incredible! You managed to finish all the levels. You can now relax and enjoy filling forums across the Internet of your achievements. Good luck!", 301 campaign_level_missing = "Sorry, but the next level of this campaign seems to be missing. (Name: %s)", 302} 303 304install = { 305 title = "--------------------------------- CorsixTH Setup ---------------------------------", 306 th_directory = "CorsixTH needs a copy of the data files from the original Theme Hospital game (or demo) in order to run. Please use the below selector to locate the Theme Hospital install directory.", 307 ok = "OK", 308 exit = "Exit", 309 cancel = "Cancel", 310} 311 312misc.not_yet_implemented = "(not yet implemented)" 313misc.no_heliport = "Either no diseases have been discovered yet, or there is no heliport on this map. It might be that you need to build a reception desk and hire a receptionist" 314misc.cant_treat_emergency = "Your hospital cannot treat this emergency because its disease has not been discovered. Feel free to try again." 315 316main_menu = { 317 new_game = "Campaign", 318 custom_campaign = "Custom Campaign", 319 custom_level = "Single Scenario", 320 continue = "Continue Game", 321 load_game = "Load Game", 322 options = "Settings", 323 map_edit = "Map Editor", 324 savegame_version = "Savegame version: ", 325 version = "Version: ", 326 exit = "Exit", 327} 328 329tooltip.main_menu = { 330 new_game = "Start the first level on the campaign", 331 custom_campaign = "Play a campaign created by the community", 332 custom_level = "Build your hospital in a single scenario", 333 continue = "Continue your latest saved game", 334 load_game = "Load a saved game", 335 options = "Tweak various settings", 336 map_edit = "Create a custom map", 337 exit = "No, no, please don't leave!", 338 quit = "You are about to quit from CorsixTH. Are you sure this is what you want to do?", 339} 340 341load_game_window = { 342 caption = "Load Game (%1%)", 343} 344 345tooltip.load_game_window = { 346 load_game = "Load game %s", 347 load_game_number = "Load game %d", 348 load_autosave = "Load autosave", 349} 350 351custom_game_window = { 352 caption = "Custom Game", 353 free_build = "Free Build", 354 load_selected_level = "Start", 355} 356 357tooltip.custom_game_window = { 358 choose_game = "Click a level to read more about it", 359 free_build = "Tick this box if you want to play without money or winning and losing conditions", 360 load_selected_level = "Load and play the selected level", 361} 362 363custom_campaign_window = { 364 caption = "Custom Campaign", 365 start_selected_campaign = "Start campaign", 366} 367 368tooltip.custom_campaign_window = { 369 choose_campaign = "Choose a campaign to read more about it", 370 start_selected_campaign = "Load the first level of this campaign", 371} 372 373save_game_window = { 374 caption = "Save Game (%1%)", 375 new_save_game = "New Savegame", 376} 377 378tooltip.save_game_window = { 379 save_game = "Overwrite savegame %s", 380 new_save_game = "Enter name for a new savegame", 381} 382 383save_map_window = { 384 caption = "Save Map (%1%)", 385 new_map = "New Map", 386} 387 388tooltip.save_map_window = { 389 map = "Overwrite map %s", 390 new_map = "Enter name for a map savegame", 391} 392 393menu_list_window = { 394 name = "Name", 395 save_date = "Modified", 396 back = "Back", 397} 398 399tooltip.menu_list_window = { 400 name = "Click here to sort the list by name", 401 save_date = "Click here to sort the list by last modification date", 402 back = "Close this window", 403} 404 405options_window = { 406 caption = "Settings", 407 option_on = "On", 408 option_off = "Off", 409 fullscreen = "Fullscreen", 410 resolution = "Resolution", 411 capture_mouse = "Capture Mouse", 412 custom_resolution = "Custom...", 413 width = "Width", 414 height = "Height", 415 audio = "Global Audio", 416 customise = "Customise", 417 folder = "Folders", 418 language = "Game Language", 419 apply = "Apply", 420 cancel = "Cancel", 421 back = "Back", 422 scrollspeed = "Scroll Speed", 423 shift_scrollspeed = "Shift Scroll Speed", 424 zoom_speed = "Zoom Speed", 425 hotkey = "Hotkeys", 426} 427 428tooltip.options_window = { 429 fullscreen = "Whether the game should run in fullscreen or windowed mode", 430 fullscreen_button = "Click to toggle fullscreen mode", 431 resolution = "The resolution the game should run in", 432 select_resolution = "Select a new resolution", 433 capture_mouse = "Click to toggle capturing the cursor in the game window", 434 width = "Enter desired screen width", 435 height = "Enter desired screen height", 436 apply = "Apply the entered resolution", 437 cancel = "Return without changing the resolution", 438 audio_button = "Turn on or off all game audio", 439 audio_toggle = "Toggle on or off", 440 customise_button = "More settings you can change to customise your game play experience", 441 folder_button = "Folder Options", 442 language = "The language texts in the game will appear in", 443 select_language = "Select the game language", 444 language_dropdown_item = "Choose %s as language", 445 back = "Close the Settings window", 446 scrollspeed = "Set the scroll speed between 1 (slowest) to 10 (fastest). The default is 2.", 447 shift_scrollspeed = "Set the speed of scrolling while the shift key is pressed. 1 (slowest) to 10 (fastest). The default is 4.", 448 zoom_speed = "Set the camera zoom speed from 10 (slowest) to 1000 (fastest). The default is 80.", 449 apply_scrollspeed = "Apply the entered scroll speed.", 450 cancel_scrollspeed = "Return without changing the scroll speed.", 451 apply_shift_scrollspeed = "Apply the entered shift scroll speed.", 452 cancel_shift_scrollspeed = "Return without changing the shift scroll speed.", 453 apply_zoomspeed = "Apply the entered zoom speed.", 454 cancel_zoomspeed = "Return without changing the zoom speed.", 455 hotkey = "Change keyboard hotkeys.", 456} 457 458customise_window = { 459 caption = "Custom Settings", 460 option_on = "On", 461 option_off = "Off", 462 back = "Back", 463 movies = "Global Movie Control", 464 intro = "Play Intro Movie", 465 paused = "Build on Paused", 466 volume = "Volume Down Hotkey", 467 aliens = "Alien Patients", 468 fractured_bones = "Fractured Bones", 469 average_contents = "Average Contents", 470 remove_destroyed_rooms = "Remove destroyed rooms", 471} 472 473tooltip.customise_window = { 474 movies = "Global movie control, this will allow you to disable all the movies", 475 intro = "Turn off or on the intro movie, global movies will need to be on if you want the intro movie to play each time you load CorsixTH", 476 paused = "In Theme Hospital the player would only be allowed to use the top menu if the game was paused. That is the default setting in CorsixTH too, but by turning this on everything is allowed while the game is paused", 477 volume = "If the volume down button is also opening the casebook, turn this on to change the hotkey for the casebook to Shift + C", 478 aliens = "Because of the lack of proper animations we have by default made patients with Alien DNA only come from an emergency. To allow patients with Alien DNA to visit your hospital, other than by an emergency, turn this off", 479 fractured_bones = "Because of a poor animation we have by default made it so there are no female patients with Fractured Bones. To allow female patients with Fractured Bones to visit your hospital, turn this off", 480 average_contents = "If you would like the game to remember what extra objects you usually add when you build rooms, then turn this option on", 481 remove_destroyed_rooms = "If you would like to be able to remove destroyed rooms, for a fee, turn this option on", 482 back = "Close this menu and go back to the Settings Menu", 483} 484 485folders_window = { 486 caption = "Folder Locations", 487 data_label = "TH Data", 488 font_label = "Font", 489 music_label = "Music", 490 savegames_label = "Saves", 491 screenshots_label = "Screenshots", 492 -- next four are the captions for the browser window, which are called from the folder setting menu 493 new_th_location = "Here you can specify a new Theme Hospital installation directory or ISO file. As soon as you choose the new directory the game will be restarted. Note that file extensions are not currently shown.", 494 savegames_location = "Select the directory you want to use for Saves", 495 music_location = "Select the directory you want to use for your Music", 496 screenshots_location = "Select the directory you want to use for Screenshots", 497 back = "Back", 498} 499 500tooltip.folders_window = { 501 browse = "Browse for folder location", 502 data_location = "The directory or ISO file of the original Theme Hospital installation, which is required to run CorsixTH", 503 font_location = "Location of a font file that is capable of displaying Unicode characters required by your language. If this is not specified you will not be able to choose languages that need more characters than the original game can supply. Example: Russian and Chinese", 504 savegames_location = "By default, the Saves directory is alongside the config file and will be used for storing saved games in. Alternatively, you can choose your own by browsing to the directory that you want to use.", 505 screenshots_location = "By default, the Screenshots are stored in a folder alongside the config file. Alternatively, you can choose your own by browsing to the directory that you want to use.", 506 music_location = "Select a location for your music files by browsing to the directory you want to use (directory must already exist beforehand).", 507 browse_data = "Browse for another location for your Theme Hospital installation ( Current location: %1% ) ", 508 browse_font = "Browse for another font file ( Current location: %1% ) ", 509 browse_saves = "Browse for another location for your Saves directory ( Current location: %1% ) ", 510 browse_screenshots = "Browse for another location for your Screenshots directory ( Current location: %1% ) ", 511 browse_music = "Browse for another location for your Music directory ( Current location: %1% ) ", 512 no_font_specified = "No font location specified yet!", 513 not_specified = "No folder location specified yet!", 514 default = "Default location", 515 reset_to_default = "Reset the directory to its default location", 516 -- original_path = "The currently chosen directory of the original Theme Hospital installation", -- where is this used, I have left if for the time being? 517 back = "Close this menu and go back to the Settings Menu", 518} 519 520hotkey_window = { 521 caption_main = "Hotkey Assignment", 522 caption_panels = "Panel Keys", 523 button_accept = "Accept", 524 button_defaults = "Reset to Defaults", 525 button_cancel = "Cancel", 526 button_back = "Back", 527 button_toggleKeys = "Toggle Keys", 528 button_recallPosKeys = "Recall Position Keys", 529 panel_globalKeys = "Global Keys", 530 panel_generalInGameKeys = "General In-Game Keys", 531 panel_scrollKeys = "Scroll Keys", 532 panel_zoomKeys = "Zoom Keys", 533 panel_gameSpeedKeys = "Game Speed Keys", 534 panel_miscInGameKeys = "Misc. In-Game Keys", 535 panel_toggleKeys = "Toggle Keys", 536 panel_debugKeys = "Debug Keys", 537 panel_storePosKey = "Store Position Keys", 538 panel_recallPosKeys = "Recall Position Keys", 539 panel_altPanelKeys = "Alternate Panel Keys", 540 global_confirm = "Confirm", 541 global_confirm_alt = "Confirm Alt", 542 global_cancel = "Cancel", 543 global_cancel_alt = "Cancel Alt", 544 global_fullscreen_toggle = "Fullscreen", 545 global_exitApp = "Exit App", 546 global_resetApp = "Reset App", 547 global_releaseMouse = "Release Mouse", 548 global_connectDebugger = "Debugger", 549 global_showLuaConsole = "Lua Console", 550 global_runDebugScript = "Debug Script", 551 global_screenshot = "Screenshot", 552 global_stop_movie_alt = "Stop Movie", 553 global_window_close_alt = "Close Window", 554 ingame_scroll_up = "Scroll Up", 555 ingame_scroll_down = "Scroll Down", 556 ingame_scroll_left = "Scroll Left", 557 ingame_scroll_right = "Scroll Right", 558 ingame_scroll_shift = "Speed Shift", 559 ingame_zoom_in = "Zoom In", 560 ingame_zoom_in_more = "Zoom In More", 561 ingame_zoom_out = "Zoom Out", 562 ingame_zoom_out_more = "Zoom Out More", 563 ingame_showmenubar = "Show Menu Bar", 564 ingame_showCheatWindow = "Cheat Menu", 565 ingame_loadMenu = "Load Game", 566 ingame_saveMenu = "Save Game", 567 ingame_jukebox = "Jukebox", 568 ingame_openFirstMessage = "Level Message", 569 ingame_pause = "Pause", 570 ingame_gamespeed_slowest = "Slowest", 571 ingame_gamespeed_slower = "Slower", 572 ingame_gamespeed_normal = "Normal", 573 ingame_gamespeed_max = "Max", 574 ingame_gamespeed_thensome = "Then Some", 575 ingame_gamespeed_speedup = "Speed Up", 576 ingame_panel_bankManager = "Bank Manager", 577 ingame_panel_bankStats = "Bank Status", 578 ingame_panel_staffManage = "Manage Staff", 579 ingame_panel_townMap = "Town Map", 580 ingame_panel_casebook = "Casebook", 581 ingame_panel_research = "Research", 582 ingame_panel_status = "Status", 583 ingame_panel_charts = "Charts", 584 ingame_panel_policy = "Policy", 585 ingame_panel_map_alt = "Town Map 2", 586 ingame_panel_research_alt = "Research 2", 587 ingame_panel_casebook_alt = "Casebook 2", 588 ingame_panel_casebook_alt02 = "Casebook 3", 589 ingame_panel_buildRoom = "Build Room", 590 ingame_panel_furnishCorridor = "Furnish Corridor", 591 ingame_panel_editRoom = "Edit Room", 592 ingame_panel_hireStaff = "Hire Staff", 593 ingame_rotateobject = "Rotate Object", 594 ingame_quickSave = "Quick Save", 595 ingame_quickLoad = "Quick Load", 596 ingame_restartLevel = "Restart Level", 597 ingame_quitLevel = "Quit Level", 598 ingame_setTransparent = "Transparent", 599 ingame_toggleAnnouncements = "Announcements", 600 ingame_toggleSounds = "Sounds", 601 ingame_toggleMusic = "Music", 602 ingame_toggleAdvisor = "Advisor", 603 ingame_toggleInfo = "Info", 604 ingame_poopLog = "Dump Log", 605 ingame_poopStrings = "Dump Strings", 606 ingame_patient_gohome = "Send Home", 607 ingame_storePosition_1 = "1", 608 ingame_storePosition_2 = "2", 609 ingame_storePosition_3 = "3", 610 ingame_storePosition_4 = "4", 611 ingame_storePosition_5 = "5", 612 ingame_storePosition_6 = "6", 613 ingame_storePosition_7 = "7", 614 ingame_storePosition_8 = "8", 615 ingame_storePosition_9 = "9", 616 ingame_storePosition_0 = "10", 617 ingame_recallPosition_1 = "1", 618 ingame_recallPosition_2 = "2", 619 ingame_recallPosition_3 = "3", 620 ingame_recallPosition_4 = "4", 621 ingame_recallPosition_5 = "5", 622 ingame_recallPosition_6 = "6", 623 ingame_recallPosition_7 = "7", 624 ingame_recallPosition_8 = "8", 625 ingame_recallPosition_9 = "9", 626 ingame_recallPosition_0 = "10", 627} 628 629tooltip.hotkey_window = { 630 button_accept = "Accept and save hotkey assignments", 631 button_defaults = "Reset all hotkeys to the program's defaults", 632 button_cancel = "Cancel the assignment and go back to the options menu", 633 caption_panels = "Open window to assign panel keys", 634 button_recallPosKeys = "Open window to set keys to store and recall camera positions", 635 button_back_02 = "Go back to the main hotkey window. Hotkeys changed in this window can be accepted there", 636} 637 638font_location_window = { 639 caption = "Choose font (%1%)", 640} 641 642handyman_window = { 643 all_parcels = "All plots", 644 parcel = "Plot" 645} 646 647tooltip.handyman_window = { 648 parcel_select = "The plot where the handyman accepts tasks, click to change setting" 649} 650 651new_game_window = { 652 caption = "Campaign", 653 player_name = "Player name", 654 option_on = "On", 655 option_off = "Off", 656 difficulty = "Difficulty", 657 easy = "Junior (Easy)", 658 medium = "Doctor (Medium)", 659 hard = "Consultant (Hard)", 660 tutorial = "Tutorial", 661 start = "Start", 662 cancel = "Cancel", 663} 664 665tooltip.new_game_window = { 666 player_name = "Enter the name you wish to be referred to as in the game", 667 difficulty = "Select the difficulty level you want to play the game in", 668 easy = "If you are new to simulation games this is the option for you", 669 medium = "This is the middle way to go if you are unsure what to choose", 670 hard = "If you are used to this kind of game and want more of a challenge, pick this option", 671 tutorial = "Click here to turn on some help to get you started once in the game", 672 start = "Start the game with the chosen settings", 673 cancel = "Oh, I didn't really mean to start a new game!", 674} 675 676lua_console = { 677 execute_code = "Execute", 678 close = "Close", 679} 680 681tooltip.lua_console = { 682 textbox = "Enter Lua code to run here", 683 execute_code = "Run the code you have entered", 684 close = "Close the console", 685} 686 687errors = { 688 dialog_missing_graphics = "Sorry, the demo data files don't contain this dialog.", 689 save_prefix = "Error while saving game: ", 690 load_prefix = "Error while loading game: ", 691 compatibility_error = "Sorry, this save was created with a newer version of CorsixTH and is not compatible. Please update to a more recent version.", 692 no_games_to_contine = "There are no saved games.", 693 load_quick_save = "Error, cannot load the quicksave as it does not exist, not to worry as we have now created one for you!", 694 map_file_missing = "Could not find the map file %s for this level!", 695 minimum_screen_size = "Please enter a screen size of at least 640x480.", 696 unavailable_screen_size = "The screen size you requested is not available in fullscreen mode.", 697 alien_dna = "NOTE: There are no animations for Alien patients for sitting down, opening or knocking on doors etc. Like with Theme Hospital, performing those actions will change the patient to normal then back to Alien. Patients with Alien DNA will only appear if they are set to in the level file.", 698 fractured_bones = "NOTE: The animation for female patients with Fractured Bones is not perfect", 699 could_not_load_campaign = "Failed to load the campaign: %s", 700 could_not_find_first_campaign_level = "Could not find the first level of this campaign: %s", 701 save_to_tmp = "The file at %s could not be used. The game has been saved to %s. Error: %s", 702} 703 704warnings = { 705 levelfile_variable_is_deprecated = "Notice: The level '%s' contains a deprecated variable definition in the level file." .. 706 "'%LevelFile' has been renamed to '%MapFile'. Please advise the map creator to update the level.", 707 newersave = "Warning, you have loaded a save from a newer version of CorsixTH. It is not recommended to continue as crashes may occur. Play at your own risk." 708} 709 710confirmation = { 711 needs_restart = "Changing this setting requires CorsixTH to restart. Any unsaved progress will be lost. Are you sure you want to do this?", 712 abort_edit_room = "You are currently building or editing a room. If all required objects are placed it will be finished, but otherwise it will be deleted. Continue?", 713 maximum_screen_size = "The screen size you have entered is greater than 3000 x 2000. Larger resolutions are possible but will require better hardware in order to maintain a playable frame rate. Are you sure you want to continue?", 714 remove_destroyed_room = "Would you like to remove the room for $%d?", 715} 716 717information = { 718 custom_game = "Welcome to CorsixTH. Have fun with this custom map!", 719 no_custom_game_in_demo = "Sorry, but in the demo version you can't play any custom maps.", 720 cannot_restart = "Unfortunately this custom game was saved before the restart feature was implemented.", 721 very_old_save = "There have been a lot of updates to the game since you started this level. To be sure that all features work as intended please consider restarting it.", 722 level_lost = { 723 "Bummer! You failed the level. Better luck next time!", 724 "The reason you lost:", 725 reputation = "Your reputation fell below %d.", 726 balance = "Your bank balance fell below %d.", 727 percentage_killed = "You killed more than %d percent of the patients.", 728 cheat = "This was your choice or did you select the wrong button? So you can't even cheat correctly, not that funny huh?", 729 }, 730 cheat_not_possible = "Cannot use that cheat on this level. You even fail to cheat, not that funny huh?", 731} 732 733tooltip.information = { 734 close = "Close the information dialog", 735} 736 737totd_window = { 738 tips = { 739 "Every hospital needs a reception desk and a GP's office to get going. After that, it depends on what kind of patients are visiting your hospital. A pharmacy is always a good choice, though.", 740 "Machines such as the Inflator need maintenance. Employ a handyman or two to repair your machines, or you'll risk your staff and patients getting hurt.", 741 "After a while, your staff will get tired. Be sure to build a staff room, so they can relax.", 742 "Place enough radiators to keep your staff and patients warm, or they will become unhappy. Use the town map to locate any spots in your hospital that need more heating.", 743 "A doctor's skill level greatly influences the quality and speed of his diagnoses. Place a skilled doctor in your GP's office, and you won't need as many additional diagnosis rooms.", 744 "Juniors and doctors can improve their skills by learning from a consultant in the training room. If the consultant has a special qualification (surgeon, psychiatrist, or researcher), he will also pass on this knowledge to his pupil(s).", 745 "Did you try to enter the European emergency number (112) into the fax machine? Make sure your sound is on!", 746 "You can adjust some settings such as the resolution and language in the options window found both in the main menu and ingame.", 747 "You selected a language other than English, but there's English text all over the place? Help us by translating missing texts into your language!", 748 "The CorsixTH team is looking for reinforcements! Are you interested in coding, translating or creating graphics for CorsixTH? Contact us at our Forum, Mailing List or IRC Channel (corsix-th at freenode).", 749 "If you find a bug, please report it at our bugtracker: th-issues.corsix.org", 750 "Each level has certain requirements to fulfill before you can move on to the next one. Check the status window to see your progression towards the level goals.", 751 "If you want to edit or remove an existing room, you can do so with the edit room button found in the bottom toolbar.", 752 "In a horde of waiting patients, you can quickly find out which ones are waiting for a particular room by hovering over that room with your mouse cursor.", 753 "Click on the door of a room to see its queue. You can do useful fine tuning here, such as reordering the queue or sending a patient to another room.", 754 "Unhappy staff will ask for salary rises frequently. Make sure your staff is working in a comfortable environment to keep that from happening.", 755 "Patients will get thirsty while waiting in your hospital, even more so if you turn up the heating! Place vending machines in strategic positions for some extra income.", 756 "You can abort the diagnosis progress for a patient prematurely and guess the cure, if you already encountered the disease. Beware that this may increase the risk of a wrong cure, resulting in death for the patient.", 757 "Emergencies can be a good source for some extra cash, provided that you have enough capacities to handle the emergency patients in time.", 758 }, 759 previous = "Previous Tip", 760 next = "Next Tip", 761} 762 763tooltip.totd_window = { 764 previous = "Display the previous tip", 765 next = "Display the next tip", 766} 767 768debug_patient_window = { 769 caption = "Debug Patient", 770} 771 772cheats_window = { 773 caption = "Cheats", 774 warning = "Warning: You will not get any bonus points at the end of the level if you cheat!", 775 cheated = { 776 no = "Cheats used: No", 777 yes = "Cheats used: Yes", 778 }, 779 cheats = { 780 money = "Money Cheat", 781 all_research = "All Research Cheat", 782 emergency = "Create Emergency", 783 vip = "Create VIP", 784 earthquake = "Create Earthquake", 785 epidemic = "Spawn contagious patient", 786 toggle_infected = "Toggle infected icons", 787 create_patient = "Create Patient", 788 end_month = "End of Month", 789 end_year = "End of Year", 790 lose_level = "Lose Level", 791 win_level = "Win Level", 792 increase_prices = "Increase prices", 793 decrease_prices = "Decrease prices", 794 }, 795 close = "Close", 796} 797 798tooltip.cheats_window = { 799 close = "Close the cheats dialog", 800 cheats = { 801 money = "Adds $10,000 to your bank balance", 802 all_research = "Completes all research", 803 emergency = "Creates an emergency", 804 vip = "Creates a VIP", 805 earthquake = "Creates an earthquake", 806 epidemic = "Creates a contagious patient who may cause an epidemic to happen", 807 toggle_infected = "Toggle the infected icons for the active, discovered epidemic", 808 create_patient = "Creates a Patient at the map border", 809 end_month = "Jumps to the end of the month", 810 end_year = "Jumps to the end of the year", 811 lose_level = "Lose the current level", 812 win_level = "Win the current level", 813 increase_prices = "Increase all prices by 50% (max. 200%)", 814 decrease_prices = "Decrease all prices by 50% (min. 50%)", 815 } 816} 817 818--Level description, can be double spaced after full-stop 819introduction_texts = { 820 demo = 821 "Welcome to the demo hospital!//" .. 822 "Unfortunately the demo version only contains this level. However, there is more than enough to do here to keep you busy for a while! " .. 823 "You will encounter various diseases that require different rooms to cure. From time to time, emergencies may occur. And you will need to research additional rooms using a research room. " .. 824 "Your goal is to earn $100,000, have a hospital value of $70,000 and a reputation of 700, while having cured at least 75% of your patients. " .. 825 "Make sure your reputation does not fall below 300 and that you don't kill off more than 40% of your patients, or you will lose.//" .. 826 "Good luck!", 827} 828 829calls_dispatcher = { 830 -- Dispatcher description message. Visible in Calls Dispatcher dialog 831 summary = "%d calls; %d assigned", 832 staff = "%s - %s", 833 watering = "Watering @ %d,%d", 834 repair = "Repair %s", 835 close = "Close", 836} 837 838tooltip.calls_dispatcher = { 839 task = "List of tasks - click task to open assigned staff's window and scroll to location of task", 840 assigned = "This box is marked if someone is assigned to the corresponding task.", 841 close = "Close the calls dispatcher dialog", 842} 843 844update_window = { 845 caption = "Update Available!", 846 new_version = "New Version:", 847 current_version = "Current Version:", 848 download = "Go to download page", 849 ignore = "Skip and go to main menu", 850} 851 852tooltip.update_window = { 853 download = "Go to the download page for the very latest version of CorsixTH", 854 ignore = "Ignore this update for now. You will be notified again when you next open CorsixTH", 855} 856 857map_editor_window = { 858 pages = { 859 inside = "Inside", 860 outside = "Outside", 861 foliage = "Foliage", 862 hedgerow = "Hedgerow", 863 pond = "Pond", 864 road = "Road", 865 north_wall = "North wall", 866 west_wall = "West wall", 867 helipad = "Helipad", 868 delete_wall = "Delete walls", 869 parcel_0 = "Parcel 0", 870 parcel_1 = "Parcel 1", 871 parcel_2 = "Parcel 2", 872 parcel_3 = "Parcel 3", 873 parcel_4 = "Parcel 4", 874 parcel_5 = "Parcel 5", 875 parcel_6 = "Parcel 6", 876 parcel_7 = "Parcel 7", 877 parcel_8 = "Parcel 8", 878 parcel_9 = "Parcel 9", 879 camera_1 = "Camera 1", 880 camera_2 = "Camera 2", 881 camera_3 = "Camera 3", 882 camera_4 = "Camera 4", 883 heliport_1 = "Heliport 1", 884 heliport_2 = "Heliport 2", 885 heliport_3 = "Heliport 3", 886 heliport_4 = "Heliport 4", 887 paste = "Paste area", 888 } 889} 890 891fax = { 892vip_visit_result = { 893 ordered_remarks = { 894 [1] = "What a storming hospital. When I'm next seriously ill, take me there.", 895 [2] = "Now that's what I call a hospital.", 896 [3] = "That's a super hospital. And I should know; I've been in a few.", 897 [4] = "What a well-run hospital. Thanks for inviting me to it.", 898 [5] = "Hmm. Not a bad medical establishment, certainly.", 899 [6] = "I did enjoy your charming hospital. Now, anyone fancy a curry at the Taj?", 900 [7] = "Well, I've seen worse. But you should make some improvements.", 901 [8] = "Oh dear. Not a nice place to go if you're feeling peaky.", 902 [9] = "It's a standard hospital, to be honest. Frankly, I expected more.", 903 [10] = "Why did I bother? It was worse than going to see a four-hour opera!", 904 [11] = "I'm disgusted by what I saw. Call that a hospital? Pig-sty, more like!", 905 [12] = "I'm fed up of being in the public spotlight and visiting smelly holes like this! I resign.", 906 [13] = "What a dump. I'm going to try and get it closed down.", 907 [14] = "I have never seen such a dreadful hospital. What a disgrace!", 908 [15] = "I'm shocked. You can't call that a hospital! I'm off for a pint.", 909 } 910 } 911} 912 913hotkeys_file_err = { 914 file_err_01 = "Unable to load hotkeys.txt file. Please ensure that CorsixTH " .. 915 "has permission to read/write ", 916 file_err_02 = ", or use the --hotkeys-file=filename command line option to specify a writable file. " .. 917 "For reference, the error loading the hotkeys file was: ", 918} 919 920transactions.remove_room = "Build: Remove destroyed room" 921-------------------------------- UNUSED ----------------------------------- 922------------------- (kept for backwards compatibility) ---------------------- 923 924options_window.change_resolution = "Change resolution" 925tooltip.options_window.change_resolution = "Change the window resolution to the dimensions entered on the left" 926