1noinst_LIBRARIES = libutilsgl.a 2 3libutilsglincludedir = $(includedir)/SDL 4 5libutilsgl_a_SOURCES = \ 6 Camera.cpp \ 7 GLBitmapCollection.cpp \ 8 GLBitmapFont.cpp \ 9 GLExtension.cpp \ 10 GLMultiTexture.cpp \ 11 GLVertexArrayEXT.cpp \ 12 GLTexture.cpp \ 13 GLTextureCubeMap.cpp \ 14 GLVertexBufferObject.cpp \ 15 Model.cpp \ 16 ModelManager.cpp \ 17 TextureManager.cpp \ 18 FontManager.cpp \ 19 BitmapManager.cpp \ 20 GLee.c 21 22INCLUDES = -I../utils -I../utilssdl 23 24depend: 25 makedepend -I/usr/include/g++-3 $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) $(libutilsgl_a_SOURCES) 26 27MAINTAINERCLEANFILES = Makefile.bak Makefile.in 28