1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 
17 #include "btConvexInternalShape.h"
18 
19 
20 
btConvexInternalShape()21 btConvexInternalShape::btConvexInternalShape()
22 : m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.)),
23 m_collisionMargin(CONVEX_DISTANCE_MARGIN)
24 {
25 }
26 
27 
setLocalScaling(const btVector3 & scaling)28 void	btConvexInternalShape::setLocalScaling(const btVector3& scaling)
29 {
30 	m_localScaling = scaling.absolute();
31 }
32 
33 
34 
getAabbSlow(const btTransform & trans,btVector3 & minAabb,btVector3 & maxAabb) const35 void	btConvexInternalShape::getAabbSlow(const btTransform& trans,btVector3&minAabb,btVector3&maxAabb) const
36 {
37 #ifndef __SPU__
38 	//use localGetSupportingVertexWithoutMargin?
39 	btScalar margin = getMargin();
40 	for (int i=0;i<3;i++)
41 	{
42 		btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.));
43 		vec[i] = btScalar(1.);
44 
45 		btVector3 sv = localGetSupportingVertex(vec*trans.getBasis());
46 
47 		btVector3 tmp = trans(sv);
48 		maxAabb[i] = tmp[i]+margin;
49 		vec[i] = btScalar(-1.);
50 		tmp = trans(localGetSupportingVertex(vec*trans.getBasis()));
51 		minAabb[i] = tmp[i]-margin;
52 	}
53 #endif
54 }
55 
56 
57 
localGetSupportingVertex(const btVector3 & vec) const58 btVector3	btConvexInternalShape::localGetSupportingVertex(const btVector3& vec)const
59 {
60 #ifndef __SPU__
61 
62 	 btVector3	supVertex = localGetSupportingVertexWithoutMargin(vec);
63 
64 	if ( getMargin()!=btScalar(0.) )
65 	{
66 		btVector3 vecnorm = vec;
67 		if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
68 		{
69 			vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
70 		}
71 		vecnorm.normalize();
72 		supVertex+= getMargin() * vecnorm;
73 	}
74 	return supVertex;
75 
76 #else
77 	btAssert(0);
78 	return btVector3(0,0,0);
79 #endif //__SPU__
80 
81  }
82 
83 
btConvexInternalAabbCachingShape()84 btConvexInternalAabbCachingShape::btConvexInternalAabbCachingShape()
85 	:	btConvexInternalShape(),
86 m_localAabbMin(1,1,1),
87 m_localAabbMax(-1,-1,-1),
88 m_isLocalAabbValid(false)
89 {
90 }
91 
92 
getAabb(const btTransform & trans,btVector3 & aabbMin,btVector3 & aabbMax) const93 void btConvexInternalAabbCachingShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const
94 {
95 	getNonvirtualAabb(trans,aabbMin,aabbMax,getMargin());
96 }
97 
setLocalScaling(const btVector3 & scaling)98 void	btConvexInternalAabbCachingShape::setLocalScaling(const btVector3& scaling)
99 {
100 	btConvexInternalShape::setLocalScaling(scaling);
101 	recalcLocalAabb();
102 }
103 
104 
recalcLocalAabb()105 void	btConvexInternalAabbCachingShape::recalcLocalAabb()
106 {
107 	m_isLocalAabbValid = true;
108 
109 	#if 1
110 	static const btVector3 _directions[] =
111 	{
112 		btVector3( 1.,  0.,  0.),
113 		btVector3( 0.,  1.,  0.),
114 		btVector3( 0.,  0.,  1.),
115 		btVector3( -1., 0.,  0.),
116 		btVector3( 0., -1.,  0.),
117 		btVector3( 0.,  0., -1.)
118 	};
119 
120 	btVector3 _supporting[] =
121 	{
122 		btVector3( 0., 0., 0.),
123 		btVector3( 0., 0., 0.),
124 		btVector3( 0., 0., 0.),
125 		btVector3( 0., 0., 0.),
126 		btVector3( 0., 0., 0.),
127 		btVector3( 0., 0., 0.)
128 	};
129 
130 	batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6);
131 
132 	for ( int i = 0; i < 3; ++i )
133 	{
134 		m_localAabbMax[i] = _supporting[i][i] + m_collisionMargin;
135 		m_localAabbMin[i] = _supporting[i + 3][i] - m_collisionMargin;
136 	}
137 
138 	#else
139 
140 	for (int i=0;i<3;i++)
141 	{
142 		btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.));
143 		vec[i] = btScalar(1.);
144 		btVector3 tmp = localGetSupportingVertex(vec);
145 		m_localAabbMax[i] = tmp[i]+m_collisionMargin;
146 		vec[i] = btScalar(-1.);
147 		tmp = localGetSupportingVertex(vec);
148 		m_localAabbMin[i] = tmp[i]-m_collisionMargin;
149 	}
150 	#endif
151 }
152