1 /* 2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX 3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO 4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A 5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS 6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS 7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE 8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE 9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS 10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. 11 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. 12 */ 13 /* 14 * $Source: /cvs/cvsroot/d2x/main/editor/medwall.h,v $ 15 * $Revision: 1.1 $ 16 * $Author: bradleyb $ 17 * $Date: 2001/10/25 02:27:17 $ 18 * 19 * Created from version 1.6 of main\wall.h 20 * 21 * $Log: medwall.h,v $ 22 * Revision 1.1 2001/10/25 02:27:17 bradleyb 23 * attempt at support for editor, makefile changes, etc 24 * 25 * Revision 1.1.1.1 1999/06/14 22:02:40 donut 26 * Import of d1x 1.37 source. 27 * 28 * Revision 2.0 1995/02/27 11:35:10 john 29 * Version 2.0! No anonymous unions, Watcom 10.0, with no need 30 * for bitmaps.tbl. 31 * 32 * Revision 1.9 1994/09/28 17:31:51 mike 33 * Prototype copy_group_walls(). 34 * 35 * Revision 1.8 1994/08/05 21:18:16 matt 36 * Allow two doors to be linked together 37 * 38 * Revision 1.7 1994/06/20 22:30:10 yuan 39 * Fixed crazy runaway trigger bug that Adam found 40 * 41 * Revision 1.6 1994/05/30 20:22:58 yuan 42 * New triggers. 43 * 44 * Revision 1.5 1994/05/25 18:08:37 yuan 45 * Revamping walls and triggers interface. 46 * Wall interface complete, but triggers are still in progress. 47 * 48 * Revision 1.4 1994/05/18 18:22:04 yuan 49 * Fixed delete segment and walls bug. 50 * 51 * Revision 1.3 1994/03/17 18:08:41 yuan 52 * New wall stuff... Cut out switches.... 53 * 54 * Revision 1.2 1994/03/15 16:34:10 yuan 55 * Fixed bm loader (might have some changes in walls and switches) 56 * 57 * Revision 1.1 1994/02/10 17:52:01 matt 58 * Initial revision 59 * 60 * 61 * 62 */ 63 64 #ifndef _MEDWALL_H 65 #define _MEDWALL_H 66 67 #include "wall.h" 68 #include "inferno.h" 69 #include "segment.h" 70 71 extern int wall_add_removable(); 72 73 // Restores all the walls to original status 74 extern int wall_restore_all(); 75 76 // Reset a wall. 77 extern void wall_reset(segment *seg, short side); 78 79 // Adds a removable wall (medwall.c) 80 extern int wall_add_removable(); 81 82 // Adds a door (medwall.c) 83 extern int wall_add_door(); 84 85 // Adds an illusory wall (medwall.c) 86 extern int wall_add_illusion(); 87 88 // Removes a removable wall (medwall.c) 89 extern int wall_remove_blastable(); 90 91 // Adds a wall. (visually) 92 extern int wall_add_to_curside(); 93 extern int wall_add_to_markedside(byte type); 94 95 // Removes a wall. (visually) 96 extern int wall_remove(); 97 98 // Removes a specific side. 99 int wall_remove_side(segment *seg, short side); 100 101 extern int bind_wall_to_control_center(); 102 103 extern void close_wall_window(); 104 105 extern void do_wall_window(); 106 107 extern int wall_link_doors(); 108 extern int wall_unlink_door(); 109 extern void copy_group_walls(int old_group, int new_group); 110 111 #endif 112 113