1 /* $Id: menu.c,v 1.24 2003/04/12 02:52:38 btb Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14 
15 /*
16  *
17  * Inferno main menu.
18  *
19  */
20 
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24 
25 #ifdef WINDOWS
26 #include "desw.h"
27 #endif
28 
29 #include <stdio.h>
30 #include <string.h>
31 
32 #include "pa_enabl.h"                   //$$POLY_ACC
33 
34 #include "menu.h"
35 #include "inferno.h"
36 #include "game.h"
37 #include "gr.h"
38 #include "key.h"
39 #include "iff.h"
40 #include "u_mem.h"
41 #include "error.h"
42 #include "bm.h"
43 #include "screens.h"
44 #include "mono.h"
45 #include "joy.h"
46 #include "vecmat.h"
47 #include "effects.h"
48 #include "slew.h"
49 #include "gamemine.h"
50 #include "gamesave.h"
51 #include "palette.h"
52 #include "args.h"
53 #include "newdemo.h"
54 #include "timer.h"
55 #include "sounds.h"
56 #include "gameseq.h"
57 #include "text.h"
58 #include "gamefont.h"
59 #include "newmenu.h"
60 #ifdef NETWORK
61 #include "network.h"
62 #endif
63 #include "scores.h"
64 #include "joydefs.h"
65 #include "modem.h"
66 #include "playsave.h"
67 #include "multi.h"
68 #include "kconfig.h"
69 #include "titles.h"
70 #include "credits.h"
71 #include "texmap.h"
72 #include "polyobj.h"
73 #include "state.h"
74 #include "mission.h"
75 #include "songs.h"
76 #include "config.h"
77 #include "movie.h"
78 #include "gamepal.h"
79 #include "gauges.h"
80 #include "powerup.h"
81 #include "strutil.h"
82 #include "reorder.h"
83 
84 #ifdef MACINTOSH
85 	#include "resource.h"
86 	#include "isp.h"
87 	#include <Dialogs.h>
88 #endif
89 
90 #ifdef EDITOR
91 #include "editor/editor.h"
92 #endif
93 
94 #if defined(POLY_ACC)
95 #include "poly_acc.h"
96 #endif
97 
98 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
99 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
100 
101 #define MENU_NEW_GAME                   0
102 #define MENU_GAME                       1
103 #define MENU_EDITOR                     2
104 #define MENU_VIEW_SCORES                3
105 #define MENU_QUIT                       4
106 #define MENU_LOAD_GAME                  5
107 #define MENU_SAVE_GAME                  6
108 #define MENU_DEMO_PLAY                  8
109 #define MENU_LOAD_LEVEL                 9
110 #define MENU_START_IPX_NETGAME          10
111 #define MENU_JOIN_IPX_NETGAME           11
112 #define MENU_CONFIG                     13
113 #define MENU_REJOIN_NETGAME             14
114 #define MENU_DIFFICULTY                 15
115 #define MENU_START_SERIAL               18
116 #define MENU_HELP                       19
117 #define MENU_NEW_PLAYER                 20
118 #define MENU_MULTIPLAYER                21
119 #define MENU_STOP_MODEM                 22
120 #define MENU_SHOW_CREDITS               23
121 #define MENU_ORDER_INFO                 24
122 #define MENU_PLAY_SONG                  25
123 #define MENU_START_TCP_NETGAME          26
124 #define MENU_JOIN_TCP_NETGAME           27
125 #define MENU_START_APPLETALK_NETGAME    28
126 #define MENU_JOIN_APPLETALK_NETGAME     30
127 
128 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
129 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
130 
131 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
132 
133 //unused - extern int last_joy_time;               //last time the joystick was used
134 #ifndef NDEBUG
135 extern int Speedtest_on;
136 #else
137 #define Speedtest_on 0
138 #endif
139 
140 void do_sound_menu();
141 void do_toggles_menu();
142 
143 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
144 int Player_default_difficulty; // Last difficulty level chosen by the player
145 int Auto_leveling_on = 1;
146 int Guided_in_big_window = 0;
147 int Menu_draw_copyright = 0;
148 int EscortHotKeys=1;
149 
150 // Function Prototypes added after LINTING
151 void do_option(int select);
152 void do_detail_level_menu_custon(void);
153 void do_multi_player_menu(void);
154 void do_detail_level_menu_custom(void);
155 void do_new_game_menu(void);
156 
157 //returns the number of demo files on the disk
158 int newdemo_count_demos();
159 extern ubyte Version_major,Version_minor;
160 
161 // ------------------------------------------------------------------------
autodemo_menu_check(int nitems,newmenu_item * items,int * last_key,int citem)162 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
163 {
164 	int curtime;
165 
166 	nitems = nitems;
167 	items=items;
168 	citem = citem;
169 
170 	//draw copyright message
171 	if ( Menu_draw_copyright )              {
172 		int w,h,aw;
173 
174 		Menu_draw_copyright = 0;
175 		WINDOS(	dd_gr_set_current_canvas(NULL),
176 					gr_set_current_canvas(NULL));
177 		gr_set_curfont(GAME_FONT);
178 		gr_set_fontcolor(BM_XRGB(6,6,6),-1);
179 
180 		gr_get_string_size("V2.2", &w, &h, &aw );
181 
182 		WIN(DDGRLOCK(dd_grd_curcanv));
183 			gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
184 			#ifdef MACINTOSH	// print out fix level as well if it exists
185 				if (Version_fix != 0)
186 				{
187 					gr_get_string_size("V2.2.2", &w, &h, &aw );
188 					gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
189 							  grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
190 							  "V%d.%d.%d",
191 							  Version_major,Version_minor,Version_fix);
192 				}
193 				else
194 				{
195 					gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
196 							  grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
197 							  "V%d.%d",
198 							  Version_major,Version_minor);
199 				}
200 			#else
201 				gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
202 			#endif
203 
204 		//say this is vertigo version
205 		if (cfexist(MISSION_DIR "d2x.hog")) {
206 			gr_set_curfont(MEDIUM2_FONT);
207 			gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
208 		}
209 
210 		WIN(DDGRUNLOCK(dd_grd_curcanv));
211 	}
212 
213 	// Don't allow them to hit ESC in the main menu.
214 	if (*last_key==KEY_ESC) *last_key = 0;
215 
216 	if ( do_auto_demo )     {
217 		curtime = timer_get_approx_seconds();
218 		//if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
219 		#ifndef MACINTOSH		// for now only!!!!
220 		if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  ) {
221 		#else
222 		if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
223 		#endif
224 			int n_demos;
225 
226 			n_demos = newdemo_count_demos();
227 
228 try_again:;
229 
230 			if ((d_rand() % (n_demos+1)) == 0)
231 			{
232 				#ifndef SHAREWARE
233 					#ifdef WINDOWS
234 					mouse_set_mode(1);				//re-enable centering mode
235 					HideCursorW();
236 					#endif
237 #ifdef OGL
238 					Screen_mode = -1;
239 #endif
240 					PlayMovie("intro.mve",0);
241 					songs_play_song(SONG_TITLE,1);
242 					*last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
243 					set_screen_mode(SCREEN_MENU);
244 					#ifdef WINDOWS
245 					mouse_set_mode(0);				//disenable centering mode
246 					ShowCursorW();
247 					#endif
248 				#endif // end of ifndef shareware
249 			}
250 			else {
251 				WIN(HideCursorW());
252 				keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
253 				newdemo_start_playback(NULL);           // Randomly pick a file
254 				if (Newdemo_state == ND_STATE_PLAYBACK) {
255 					Function_mode = FMODE_GAME;
256 					*last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
257 				}
258 				else
259 					goto try_again;	//keep trying until we get a demo that works
260 			}
261 		}
262 	}
263 }
264 
265 //static int First_time = 1;
266 static int main_menu_choice = 0;
267 
268 //      -----------------------------------------------------------------------------
269 //      Create the main menu.
270 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
271 {
272 	int     num_options;
273 
274 	#ifndef DEMO_ONLY
275 	num_options = 0;
276 
277 	set_screen_mode (SCREEN_MENU);
278 
279 	ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
280 
281 	ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
282 
283 #ifdef NETWORK
284 	ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
285 #endif
286 
287 	ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
288 	ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
289 	ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
290 	ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
291 	#ifdef SHAREWARE
292 	ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
293 	#endif
294 	ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
295 	#endif
296 	ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
297 
298 	#ifndef RELEASE
299 	if (!(Game_mode & GM_MULTI ))   {
300 		//m[num_options].type=NM_TYPE_TEXT;
301 		//m[num_options++].text=" Debug options:";
302 
303 		ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
304 		#ifdef EDITOR
305 		ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
306 		#endif
307 	}
308 
309 	//ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
310 	#endif
311 
312 	*callers_num_options = num_options;
313 }
314 
315 //returns number of item chosen
316 int DoMenu()
317 {
318 	int menu_choice[25];
319 	newmenu_item m[25];
320 	int num_options = 0;
321 
322 	load_palette(MENU_PALETTE,0,1);		//get correct palette
323 
324 	if ( Players[Player_num].callsign[0]==0 )       {
325 		RegisterPlayer();
326 		return 0;
327 	}
328 
329 	if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
330 		do_option(MENU_START_SERIAL);
331 		return 0;
332 	}
333 
334 	create_main_menu(m, menu_choice, &num_options);
335 
336 	do {
337 		keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
338 		if (main_menu_choice < 0 )
339 			main_menu_choice = 0;
340 		Menu_draw_copyright = 1;
341 		main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
342 		if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
343 		create_main_menu(m, menu_choice, &num_options); //      may have to change, eg, maybe selected pilot and no save games.
344 	} while( Function_mode==FMODE_MENU );
345 
346 //      if (main_menu_choice != -2)
347 //              do_auto_demo = 0;               // No more auto demos
348 	if ( Function_mode==FMODE_GAME )
349 		gr_palette_fade_out( gr_palette, 32, 0 );
350 
351 	return main_menu_choice;
352 }
353 
354 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
355 
356 #ifdef WINDOWS
357 #undef TXT_SELECT_DEMO
358 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
359 #endif
360 
361 //returns flag, true means quit menu
362 void do_option ( int select)
363 {
364 	switch (select) {
365 		case MENU_NEW_GAME:
366 			do_new_game_menu();
367 			break;
368 		case MENU_GAME:
369 			break;
370 		case MENU_DEMO_PLAY:
371 		{
372 			char demo_file[16];
373 			if (newmenu_get_filename( TXT_SELECT_DEMO, DEMO_DIR "*.dem", demo_file, 1 ))
374 				newdemo_start_playback(demo_file);
375 			break;
376 		}
377 		case MENU_LOAD_GAME:
378 			state_restore_all(0, 0, NULL);
379 			break;
380 		#ifdef EDITOR
381 		case MENU_EDITOR:
382 			Function_mode = FMODE_EDITOR;
383 			init_cockpit();
384 			break;
385 		#endif
386 		case MENU_VIEW_SCORES:
387 			gr_palette_fade_out( gr_palette,32,0 );
388 			scores_view(-1);
389 			break;
390 		#ifdef SHAREWARE
391 		case MENU_ORDER_INFO:
392 			show_order_form();
393 			break;
394 		#endif
395 		case MENU_QUIT:
396 			#ifdef EDITOR
397 			if (! SafetyCheck()) break;
398 			#endif
399 			gr_palette_fade_out( gr_palette,32,0);
400 			Function_mode = FMODE_EXIT;
401 			break;
402 		case MENU_NEW_PLAYER:
403 			RegisterPlayer();               //1 == allow escape out of menu
404 			break;
405 
406 		case MENU_HELP:
407 			do_show_help();
408 			break;
409 
410 		#ifndef RELEASE
411 
412 		case MENU_PLAY_SONG:    {
413 				int i;
414 				char * m[MAX_NUM_SONGS];
415 
416 				for (i=0;i<Num_songs;i++) {
417 					m[i] = Songs[i].filename;
418 				}
419 				i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
420 
421 				if ( i > -1 )   {
422 					songs_play_song( i, 0 );
423 				}
424 			}
425 			break;
426 		case MENU_LOAD_LEVEL: {
427 			newmenu_item m;
428 			char text[10]="";
429 			int new_level_num;
430 
431 			m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
432 
433 			newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
434 
435 			new_level_num = atoi(m.text);
436 
437 			if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
438 				gr_palette_fade_out( gr_palette, 32, 0 );
439 				StartNewGame(new_level_num);
440 			}
441 
442 			break;
443 		}
444 		#endif
445 
446 
447 #ifdef NETWORK
448 		case MENU_START_IPX_NETGAME:
449 		case MENU_START_TCP_NETGAME:
450 			load_mission(Builtin_mission_num);
451 			#ifdef MACINTOSH
452 			Network_game_type = IPX_GAME;
453 			#endif
454 //			WIN(ipx_create_read_thread());
455 			network_start_game();
456 			break;
457 
458 		case MENU_JOIN_IPX_NETGAME:
459 		case MENU_JOIN_TCP_NETGAME:
460 			load_mission(Builtin_mission_num);
461 			#ifdef MACINTOSH
462 			Network_game_type = IPX_GAME;
463 			#endif
464 //			WIN(ipx_create_read_thread());
465 			network_join_game();
466 			break;
467 
468 #ifdef MACINTOSH
469 		case MENU_START_APPLETALK_NETGAME:
470 			load_mission(Builtin_mission_num);
471 			#ifdef MACINTOSH
472 			Network_game_type = APPLETALK_GAME;
473 			#endif
474 			network_start_game();
475 			break;
476 
477 		case MENU_JOIN_APPLETALK_NETGAME:
478 			load_mission(Builtin_mission_num);
479 			#ifdef MACINTOSH
480 			Network_game_type = APPLETALK_GAME;
481 			#endif
482 			network_join_game();
483 			break;
484 #endif
485 #if 0
486 		case MENU_START_TCP_NETGAME:
487 		case MENU_JOIN_TCP_NETGAME:
488 			nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
489 			// DoNewIPAddress();
490 			break;
491 #endif
492 		case MENU_START_SERIAL:
493 			com_main_menu();
494 			break;
495 		case MENU_MULTIPLAYER:
496 			do_multi_player_menu();
497 			break;
498 #endif //NETWORK
499 		case MENU_CONFIG:
500 			do_options_menu();
501 			break;
502 		case MENU_SHOW_CREDITS:
503 			gr_palette_fade_out( gr_palette,32,0);
504 			songs_stop_all();
505 			credits_show(NULL);
506 			break;
507 		default:
508 			Error("Unknown option %d in do_option",select);
509 			break;
510 	}
511 
512 }
513 
514 int do_difficulty_menu()
515 {
516 	int s;
517 	newmenu_item m[5];
518 
519 	m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
520 	m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
521 	m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
522 	m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
523 	m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
524 
525 	s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
526 
527 	if (s > -1 )    {
528 		if (s != Difficulty_level)
529 		{
530 			Player_default_difficulty = s;
531 			write_player_file();
532 		}
533 		Difficulty_level = s;
534 		mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
535 		return 1;
536 	}
537 	return 0;
538 }
539 
540 int     Max_debris_objects, Max_objects_onscreen_detailed;
541 int     Max_linear_depth_objects;
542 
543 byte    Object_complexity=2, Object_detail=2;
544 byte    Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
545 
546 byte    Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
547 byte    Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
548 byte    Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
549 byte    Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
550 byte    Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
551 byte    Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
552 byte    Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
553 byte    Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
554 
555 //      -----------------------------------------------------------------------------
556 //      Set detail level based stuff.
557 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
558 void set_detail_level_parameters(int detail_level)
559 {
560 	Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
561 
562 	if (detail_level < NUM_DETAIL_LEVELS-1) {
563 		Render_depth = Render_depths[detail_level];
564 		Max_perspective_depth = Max_perspective_depths[detail_level];
565 		Max_linear_depth = Max_linear_depths[detail_level];
566 		Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
567 
568 		Max_debris_objects = Max_debris_objects_list[detail_level];
569 		Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
570 
571 		Simple_model_threshhold_scale = Smts_list[detail_level];
572 
573 		digi_set_max_channels( Max_sound_channels[ detail_level ] );
574 
575 		//      Set custom menu defaults.
576 		Object_complexity = detail_level;
577 		Wall_render_depth = detail_level;
578 		Object_detail = detail_level;
579 		Wall_detail = detail_level;
580 		Debris_amount = detail_level;
581 		SoundChannels = detail_level;
582 
583 #if defined(POLY_ACC)
584 
585 		#ifdef MACINTOSH
586 			if (detail_level < 2)
587 			{
588 				pa_set_filtering(0);
589 			}
590 			else if (detail_level < 4)
591 			{
592 				pa_set_filtering(1);
593 			}
594 			else if (detail_level == 4)
595 			{
596 				pa_set_filtering(2);
597 			}
598 		#else
599 			pa_filter_mode = detail_level;
600 		#endif
601 #endif
602 
603 	}
604 }
605 
606 //      -----------------------------------------------------------------------------
607 void do_detail_level_menu(void)
608 {
609 	int s;
610 	newmenu_item m[8];
611 
612 	m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
613 	m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
614 	m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
615 	m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
616 	m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
617 	m[5].type=NM_TYPE_TEXT; m[5].text="";
618 	m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
619 	m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires;
620 
621 	s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
622 
623 	if (s > -1 )    {
624 		switch (s)      {
625 			case 0:
626 			case 1:
627 			case 2:
628 			case 3:
629 			case 4:
630 				Detail_level = s;
631 				mprintf((0, "Detail level set to %i\n", Detail_level));
632 				set_detail_level_parameters(Detail_level);
633 				break;
634 			case 6:
635 				Detail_level = 5;
636 				do_detail_level_menu_custom();
637 				break;
638 		}
639 	}
640 	MovieHires = m[7].value;
641 }
642 
643 //      -----------------------------------------------------------------------------
644 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
645 {
646 	nitems = nitems;
647 	*last_key = *last_key;
648 	citem = citem;
649 
650 	Object_complexity = items[0].value;
651 	Object_detail = items[1].value;
652 	Wall_detail = items[2].value;
653 	Wall_render_depth = items[3].value;
654 	Debris_amount = items[4].value;
655 	SoundChannels = items[5].value;
656 #if defined(POLY_ACC)
657 	pa_filter_mode = items[6].value;
658 #endif
659 
660 }
661 
662 void set_custom_detail_vars(void)
663 {
664 	Render_depth = Render_depths[Wall_render_depth];
665 
666 	Max_perspective_depth = Max_perspective_depths[Wall_detail];
667 	Max_linear_depth = Max_linear_depths[Wall_detail];
668 
669 	Max_debris_objects = Max_debris_objects_list[Debris_amount];
670 
671 	Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
672 	Simple_model_threshhold_scale = Smts_list[Object_complexity];
673 	Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
674 
675 	digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
676 
677 }
678 
679 #define	DL_MAX	10
680 
681 //      -----------------------------------------------------------------------------
682 
683 void do_detail_level_menu_custom(void)
684 {
685 	int	count;
686 	int	s=0;
687 	newmenu_item m[DL_MAX];
688 	#if defined(POLY_ACC)
689 	int filtering_id;
690 	#endif
691 
692 	do {
693 		count = 0;
694 		m[count].type = NM_TYPE_SLIDER;
695 		m[count].text = TXT_OBJ_COMPLEXITY;
696 		m[count].value = Object_complexity;
697 		m[count].min_value = 0;
698 		m[count++].max_value = NDL-1;
699 
700 		m[count].type = NM_TYPE_SLIDER;
701 		m[count].text = TXT_OBJ_DETAIL;
702 		m[count].value = Object_detail;
703 		m[count].min_value = 0;
704 		m[count++].max_value = NDL-1;
705 
706 		m[count].type = NM_TYPE_SLIDER;
707 		m[count].text = TXT_WALL_DETAIL;
708 		m[count].value = Wall_detail;
709 		m[count].min_value = 0;
710 		m[count++].max_value = NDL-1;
711 
712 		m[count].type = NM_TYPE_SLIDER;
713 		m[count].text = TXT_WALL_RENDER_DEPTH;
714 		m[count].value = Wall_render_depth;
715 		m[count].min_value = 0;
716 		m[count++].max_value = NDL-1;
717 
718 		m[count].type = NM_TYPE_SLIDER;
719 		m[count].text= TXT_DEBRIS_AMOUNT;
720 		m[count].value = Debris_amount;
721 		m[count].min_value = 0;
722 		m[count++].max_value = NDL-1;
723 
724 		m[count].type = NM_TYPE_SLIDER;
725 		m[count].text= TXT_SOUND_CHANNELS;
726 		m[count].value = SoundChannels;
727 		m[count].min_value = 0;
728 		m[count++].max_value = NDL-1;
729 
730 		#if defined(POLY_ACC)
731 		MAC( if(PAEnabled){ )
732 			filtering_id = count;
733 			m[count].type = NM_TYPE_SLIDER;
734 			m[count].text= "FILTERING";
735 			m[count].value = pa_filter_mode;
736 			m[count].min_value = 0;
737 			#ifdef MACINTOSH
738 			m[count++].max_value = 2;
739 			#else
740 			m[count++].max_value = NDL-1;
741 			#endif
742 		MAC(})
743 		#endif
744 
745 		m[count].type = NM_TYPE_TEXT;
746 		m[count++].text= TXT_LO_HI;
747 
748 		Assert(count < DL_MAX);
749 
750 		s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
751 	} while (s > -1);
752 
753 	set_custom_detail_vars();
754 
755 	#if defined(MACINTOSH) && defined(POLY_ACC)
756 	if ( PAEnabled )
757 		pa_set_filtering( m[filtering_id].value );
758 	#endif
759 }
760 
761 #ifndef MACINTOSH
762 int Default_display_mode=0;
763 int Current_display_mode=0;
764 #else
765 int Default_display_mode=1;
766 int Current_display_mode=1;
767 #endif
768 
769 extern int MenuHiresAvailable;
770 
771 typedef struct {
772 	int	VGA_mode;
773 	short	w,h;
774 	short	render_method;
775 	short	flags;
776 } dmi;
777 
778 dmi display_mode_info[7] = {
779 		#ifdef WINDOWS
780 			{SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
781 			{SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
782 			{SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS },
783 			{SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
784 			{SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS },
785 		#else
786 			{SM(320,200),	 320,	200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS},
787 			{SM(640,480),	 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
788 			{SM(320,400),	 320, 400, VR_NONE, VRF_USE_PAGING},
789 			{SM(640,400),	 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS},
790 			{SM(800,600),	 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS},
791 			{SM(1024,768),	1024,	768, VR_NONE, VRF_COMPATIBLE_MENUS},
792 			{SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS},
793 		#endif
794 };
795 
796 WIN(extern int DD_Emulation);
797 
798 
799 void set_display_mode(int mode)
800 {
801 	dmi *dmi;
802 
803 	if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))	//special VR mode
804 		return;								//...don't change
805 
806 	#if !defined(MACINTOSH) && !defined(WINDOWS)
807 	if (0) // (mode >= 5 && !FindArg("-superhires"))
808 		mode = 4;
809 	#endif
810 
811 	if (!MenuHiresAvailable && (mode != 2))
812 		mode = 0;
813 
814 #ifndef WINDOWS
815 
816 	if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0)		//can't do mode
817 		#ifndef MACINTOSH
818 		mode = 0;
819 		#else
820 		mode = 1;
821 		#endif
822 
823 	Current_display_mode = mode;
824 #else
825 	if (mode == 2) mode = 3;					// 320x400 -> 640x400.
826 	Current_display_mode = mode;
827 	if (mode >= 3) mode--;						// Match to Windows dmi.
828 	if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
829 		if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
830 		else mode = 0;
831 		Current_display_mode = mode;
832 	}
833 #endif
834 
835 	dmi = &display_mode_info[mode];
836 
837 	if (Current_display_mode != -1) {
838 
839 		game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
840 		Default_display_mode = Current_display_mode;
841 	}
842 
843 	Screen_mode = -1;		//force screen reset
844 }
845 
846 #ifdef MACINTOSH	// use Mac version of do_screen_res_menu
847 
848 void do_screen_res_menu()
849 {
850 	#define N_SCREENRES_ITEMS 6
851 
852 	newmenu_item m[N_SCREENRES_ITEMS];
853 	int citem, i, n_items, odisplay_mode, result;
854 
855 	if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))		//special VR mode
856 	{
857 		nm_messagebox(TXT_SORRY, 1, TXT_OK,
858 				"You may not change screen\n"
859 				"resolution when VR modes enabled.");
860 		return;
861 	}
862 
863 	m[0].type=NM_TYPE_TEXT;	 m[0].value=0; m[0].text="Modes w/ Cockpit:";
864 	m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
865 	m[2].type=NM_TYPE_TEXT;	 m[2].value=0; m[2].text="Modes w/o Cockpit:";
866 	m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
867 //	m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
868 //	m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
869 	n_items = 4;
870 
871 	odisplay_mode = VGA_current_mode;
872 	citem = Current_display_mode;
873 	if (Current_display_mode >= 2)
874 		citem--;
875 
876 	if (citem >= n_items)
877 		citem = n_items-1;
878 
879 	m[citem].value = 1;
880 
881 	newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
882 
883 	for (i=0;i<n_items;i++)
884 		if (m[i].value)
885 			break;
886 	if (i >= 3)
887 		i++;
888 
889 #ifdef SHAREWARE
890 	if (i > 1)
891 		nm_messagebox(TXT_SORRY, 1, TXT_OK,
892 			"High resolution modes are\n"
893 			"only available in the\n"
894 			"Commercial version of Descent 2.");
895 	return;
896 #else
897 	result = vga_check_mode(display_mode_info[i].VGA_mode);
898 
899 	if (result) {
900 		nm_messagebox(TXT_SORRY, 1, TXT_OK,
901 				"Cannot set requested\n"
902 				"mode on this video card.");
903 		return;
904 	}
905 
906 	set_display_mode(i);
907 	reset_cockpit();
908 #endif
909 
910 }
911 
912 #else	// PC version of do_screen_res_menu is below
913 
914 void do_screen_res_menu()
915 {
916 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
917 #define N_SCREENRES_ITEMS 10
918 	int fullscreenc;
919 #else
920         #define N_SCREENRES_ITEMS 9
921 #endif
922 	newmenu_item m[N_SCREENRES_ITEMS];
923 	int citem;
924 	int i;
925 	int n_items;
926 
927 	if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) {				//special VR mode
928 		nm_messagebox(TXT_SORRY, 1, TXT_OK,
929 				"You may not change screen\n"
930 				"resolution when VR modes enabled.");
931 		return;
932 	}
933 
934 	m[0].type=NM_TYPE_TEXT;	 m[0].value=0;    			  m[0].text="Modes w/ Cockpit:";
935 
936 #ifdef WINDOWS
937 	if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
938 		m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
939 	} else
940 #endif
941 		//NOTE LINK TO ABOVE IF
942 		m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
943 
944 	m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
945 	m[3].type=NM_TYPE_TEXT;	 m[3].value=0;   				  m[3].text="Modes w/o Cockpit:";
946 #ifdef WINDOWS
947 	m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
948 	m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
949 //	m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
950 	n_items = 6;
951 #else
952 	m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
953 	m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
954 	m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
955 	n_items = 7;
956 	if (1) { //(FindArg("-superhires")) {
957 		m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
958 		m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
959 		n_items += 2;
960 	}
961 #endif
962 
963 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
964 	m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
965 	m[n_items].value = gr_check_fullscreen();
966 	fullscreenc=n_items++;
967 #endif
968 
969 	citem = Current_display_mode+1;
970 
971 #ifdef WINDOWS
972 	if (citem == 3) citem++;				// if 320x400 in DOS, make it look like 640x400
973 #else
974 	if (Current_display_mode >= 2)
975 		citem++;
976 #endif
977 
978 	if (citem >= n_items)
979 		citem = n_items-1;
980 
981 	m[citem].value = 1;
982 
983 	newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
984 
985 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
986 	if (m[fullscreenc].value != gr_check_fullscreen()){
987 	    gr_toggle_fullscreen();
988 	}
989 #endif
990 
991 	for (i=0;i<n_items;i++)
992 		if (m[i].value)
993 			break;
994 
995 #ifndef WINDOWS 								// if i >= 4 keep it that way since we skip 320x400
996 	if (i >= 4)
997 		i--;
998 #endif
999 
1000 	i--;
1001 
1002 #ifndef WINDOWS
1003 	if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1004 		nm_messagebox(TXT_SORRY, 1, TXT_OK,
1005 				"Cannot set requested\n"
1006 				"mode on this video card.");
1007 		return;
1008 	}
1009 #else
1010 	if (i >= 3)
1011 		result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1012 	else
1013 		result = DDCheckMode(display_mode_info[i].VGA_mode);
1014 
1015 	if (result) {
1016 		nm_messagebox(TXT_SORRY, 1, TXT_OK,
1017 				"Mode not supported by your\n"
1018 				"DirectDraw driver.\n",
1019 				"Using default mode for gameplay.\n");
1020 		return;
1021 	}
1022 
1023 #endif
1024 #ifdef SHAREWARE
1025 		if (i != 0)
1026 			nm_messagebox(TXT_SORRY, 1, TXT_OK,
1027 				"High resolution modes are\n"
1028 				"only available in the\n"
1029 				"Commercial version of Descent 2.");
1030 		return;
1031 #else
1032 		if (i != Current_display_mode)
1033 			set_display_mode(i);
1034 #endif
1035 
1036 }
1037 #endif	// end of PC version of do_screen_res_menu()
1038 
1039 
1040 
1041 void do_new_game_menu()
1042 {
1043 	int new_level_num,player_highest_level;
1044 
1045 #ifndef SHAREWARE
1046 	int n_missions;
1047 
1048 	n_missions = build_mission_list(0);
1049 
1050 	if (n_missions <= 1) {
1051 		load_mission(0);
1052 	} else {
1053 		int new_mission_num,i, default_mission;
1054 		char * m[MAX_MISSIONS];
1055 
1056 		default_mission = 0;
1057 		for (i=0;i<n_missions;i++) {
1058 			m[i] = Mission_list[i].mission_name;
1059 			if ( !stricmp( m[i], config_last_mission ) )
1060 				default_mission = i;
1061 		}
1062 
1063 		new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1064 
1065 		if (new_mission_num == -1)
1066 			return;         //abort!
1067 
1068 		strcpy(config_last_mission, m[new_mission_num]  );
1069 
1070 		if (!load_mission(new_mission_num)) {
1071 			nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file");
1072 			return;
1073 		}
1074 	}
1075 #endif
1076 
1077 	new_level_num = 1;
1078 
1079 	player_highest_level = get_highest_level();
1080 
1081 	if (player_highest_level > Last_level)
1082 		player_highest_level = Last_level;
1083 
1084 	if (player_highest_level > 1) {
1085 		newmenu_item m[4];
1086 		char info_text[80];
1087 		char num_text[10];
1088 		int choice;
1089 		int n_items;
1090 
1091 try_again:
1092 		sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1093 
1094 		m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1095 		m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1096 		n_items = 2;
1097 
1098 		#ifdef WINDOWS
1099 		m[2].type = NM_TYPE_TEXT; m[2].text = "";
1100 		m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
1101 		n_items = 4;
1102 		#endif
1103 
1104 		strcpy(num_text,"1");
1105 
1106 		choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1107 
1108 		if (choice==-1 || m[1].text[0]==0)
1109 			return;
1110 
1111 		new_level_num = atoi(m[1].text);
1112 
1113 		if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1114 			m[0].text = TXT_ENTER_TO_CONT;
1115 			nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL);
1116 			goto try_again;
1117 		}
1118 	}
1119 
1120 	Difficulty_level = Player_default_difficulty;
1121 
1122 	if (!do_difficulty_menu())
1123 		return;
1124 
1125 	gr_palette_fade_out( gr_palette, 32, 0 );
1126 	StartNewGame(new_level_num);
1127 
1128 }
1129 
1130 extern void GameLoop(int, int );
1131 
1132 extern int Redbook_enabled;
1133 
1134 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1135 {
1136 	if ( citem==5)
1137 	{
1138 		gr_palette_set_gamma(items[5].value);
1139 	}
1140 
1141 	nitems++;		//kill warning
1142 	last_key++;		//kill warning
1143 }
1144 
1145 
1146 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
1147 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
1148 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
1149 
1150 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
1151 {
1152 }
1153 
1154 
1155 void d2x_options_menu()
1156 {
1157 	newmenu_item m[14];
1158 	int i=0;
1159 	int opt = 0;
1160 	int inputs, commands;
1161 #if 0
1162 	int checks;
1163 #endif
1164 
1165 	char smaxfps[4];
1166 #if 0
1167 	char shudmaxnumdisp[4];
1168 	char thogdir[64];
1169 	extern int gr_message_color_level;
1170 
1171 	sprintf(thogdir,AltHogDir);
1172 #endif
1173 	sprintf(smaxfps,"%d",maxfps);
1174 #if 0
1175 	sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1176 
1177 	m[opt].type = NM_TYPE_MENU;  m[opt].text = "Primary autoselect ordering...";   opt++;
1178 	m[opt].type = NM_TYPE_MENU;  m[opt].text = "Secondary autoselect ordering..."; opt++;
1179 #endif
1180 
1181 	//added on 2/4/99 by Victor Rachels for new key menu
1182 	m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
1183 	//end this section addition - VR
1184 
1185 #if 0
1186 	//enabled 3/24/99 - Owen Evans
1187 	m[opt].type = NM_TYPE_MENU;  m[opt].text = "Change Screen Resolution";         opt++;
1188 	//end enabled stuff - OE
1189 #endif
1190 
1191 	commands=opt;
1192 #if 0
1193 	//added on 2/2/99 by Victor Rachels for bans
1194 #ifdef NETWORK
1195 	m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
1196 #endif
1197 	//end this section addition - VR
1198 #endif // 0
1199 
1200 	m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
1201 
1202 
1203 	inputs=opt;
1204 	m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
1205 #if 0
1206 	m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
1207 	m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
1208 	m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
1209 	m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
1210 	m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
1211 	checks=opt;
1212 #ifdef __MSDOS__
1213 	m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
1214 #endif
1215 #ifdef SUPPORTS_NICEFPS
1216 	m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
1217 #endif
1218 #endif // 0
1219 
1220 	for(;;)
1221 	{
1222         i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
1223 
1224 		if(i>-1)
1225 		{
1226             if(i<commands)
1227 			{
1228 				switch(i)
1229 				{
1230 #if 0
1231                 case 0: reorder_primary(); break;
1232                 case 1: reorder_secondary(); break;
1233 #endif
1234 					//added on 2/4/99 by Victor Rachels for new key menu
1235                 case 0: kconfig(4,"D2X Keys"); break;
1236 					//end this section addition - VR
1237 #if 0
1238 					//enabled 3/24/99 - Owen Evans
1239                 case 3: change_res(); break;
1240 					//end enabled stuff - OE
1241 #endif
1242 				}
1243 			}
1244 
1245 #if 0
1246             //added on 2/4/99 by Victor Rachels for bans
1247 #ifdef NETWORK
1248             if(i==commands+0)
1249 			{
1250 
1251 				nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1252 
1253 			}
1254 #endif
1255             //end this section addition - VR
1256 #endif // 0
1257 
1258             if(i == inputs+0)
1259 			{
1260 				maxfps = atoi(smaxfps);
1261                 if(maxfps < 1 || maxfps>80)
1262 				{
1263 					nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1264 					maxfps = 80;
1265 					i = (inputs+0);
1266 				}
1267 			}
1268 #if 0
1269             else if(i==inputs+2)
1270 				cfile_use_alternate_hogdir(thogdir);
1271 			else if(i==inputs+4)
1272 			{
1273 				HUD_max_num_disp = atoi(shudmaxnumdisp);
1274                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1275 				{
1276 					nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1277 					HUD_max_num_disp=4;
1278 					//                   i=(inputs+4);//???
1279 				}
1280 			}
1281 			gr_message_color_level=m[inputs+5].value;
1282 
1283 			sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1284 #endif // 0
1285 			sprintf(smaxfps,"%d",maxfps);
1286 			//           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1287 #if 0
1288 			sprintf(thogdir,AltHogDir);
1289 			//           m[inputs+2].text=thogdir;//redundant
1290 #endif
1291 		}
1292 		else
1293 			break;
1294 	}
1295 
1296 #if 0
1297 	write_player_file();
1298 
1299 #ifdef __MSDOS__
1300 	Joy_is_Sidewinder=m[(checks+0)].value;
1301 #endif
1302 #ifdef __LINUX__
1303 	Joy_is_Sidewinder=0;
1304 #endif
1305 #ifdef SUPPORTS_NICEFPS
1306 	use_nice_fps=m[(checks+0)].value;
1307 #else
1308 	use_nice_fps=0;
1309 #endif
1310 #endif // 0
1311 }
1312 
1313 //end edit - Victor Rachels
1314 //end addition - Victor Rachels
1315 
1316 
1317 void do_options_menu()
1318 {
1319 	newmenu_item m[13];
1320 	int i = 0;
1321 
1322 	do {
1323 		m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1324 		m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1325 		#if defined(MACINTOSH) && defined(APPLE_DEMO)
1326 		m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1327 		#else
1328 		m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1329 		#endif
1330 	#ifdef WINDOWS
1331 		m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1332 	#else
1333 		m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1334 	#endif
1335 		m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1336 
1337 #if defined(POLY_ACC)
1338 	#ifdef MACINTOSH
1339 
1340 		if ( !PAEnabled )
1341 		{
1342 			m[5].type 		= NM_TYPE_SLIDER;
1343 			m[5].text 		= TXT_BRIGHTNESS;
1344 			m[5].value 		= gr_palette_get_gamma();
1345 			m[5].min_value	= 0;
1346 			m[5].max_value	= 8;
1347 		}
1348 		else
1349 		{
1350 			m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1351 		}
1352 
1353 	#else
1354 		m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1355 	#endif
1356 #else
1357 		m[5].type = NM_TYPE_SLIDER;
1358 		m[5].text = TXT_BRIGHTNESS;
1359 		m[5].value = gr_palette_get_gamma();
1360 		m[5].min_value = 0;
1361 		m[5].max_value = 16; // CCA too dim, was 8;
1362 #endif
1363 
1364 
1365 #ifdef PA_3DFX_VOODOO
1366 		m[ 6].type = NM_TYPE_TEXT;   m[ 6].text="";
1367 #else
1368 		m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1369 #endif
1370 
1371 #if defined(POLY_ACC)
1372 		m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1373 #else
1374 		#ifdef MACINTOSH
1375 			if ( gConfigInfo.mChangeResolution && !PAEnabled )
1376 			{
1377 				m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1378 			}
1379 			else	// for when we are on a mac and no resolution switching allowed
1380 			{
1381 				m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1382 			}
1383 		#else	// for PC's
1384 			m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1385 		#endif	// end of #ifdef macintosh
1386 
1387 #endif
1388 
1389 		m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1390 		m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1391 		m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1392 		m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1393 
1394 		m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1395 
1396 		i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1397 
1398 		switch(i)       {
1399 			case  0: do_sound_menu();			break;
1400 			case  2: joydefs_config();			break;
1401 			case  3: joydefs_calibrate();		break;
1402 			case  6: do_detail_level_menu(); 	break;
1403 			case  7: do_screen_res_menu();		break;
1404 			case  9: ReorderPrimary();			break;
1405 			case 10: ReorderSecondary();		break;
1406 			case 11: do_toggles_menu();			break;
1407 			case 12: d2x_options_menu();        break;
1408 		}
1409 
1410 	} while( i>-1 );
1411 
1412 	write_player_file();
1413 }
1414 
1415 extern int Redbook_playing;
1416 void set_redbook_volume(int volume);
1417 
1418 WIN(extern int RBCDROM_State);
1419 WIN(static BOOL windigi_driver_off=FALSE);
1420 
1421 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1422 {
1423 	nitems=nitems;
1424 	*last_key = *last_key;
1425 
1426 	if ( Config_digi_volume != items[0].value )     {
1427 		Config_digi_volume = items[0].value;
1428 
1429 		#ifdef WINDOWS
1430 			if (windigi_driver_off) {
1431 				digi_midi_wait();
1432 				digi_init_digi();
1433 				Sleep(500);
1434 				windigi_driver_off = FALSE;
1435 			}
1436 		#endif
1437 
1438 		#ifndef MACINTOSH
1439 			digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1440 		#else
1441 			digi_set_digi_volume( (Config_digi_volume*256)/8 );
1442 		#endif
1443 		digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1444 	}
1445 
1446 #ifdef WINDOWS
1447 	if (!wmidi_support_volchange()) {
1448 		if (!items[1].value && Config_midi_volume) {
1449 			Config_midi_volume = 0;
1450 			digi_set_midi_volume(0);
1451 			digi_play_midi_song( NULL, NULL, NULL, 0 );
1452 		}
1453 		else if (Config_midi_volume == 0 && items[1].value) {
1454 			digi_set_midi_volume(64);
1455 			Config_midi_volume = 4;
1456 		}
1457 	}
1458 	else 	 // LINK TO BELOW IF
1459 #endif
1460 	if (Config_midi_volume != items[1].value )   {
1461  		Config_midi_volume = items[1].value;
1462 		#ifdef WINDOWS
1463 			if (!windigi_driver_off) {
1464 				Sleep(200);
1465 				digi_close_digi();
1466 				Sleep(100);
1467 				windigi_driver_off = TRUE;
1468 			}
1469 		#endif
1470 		#ifndef MACINTOSH
1471 			digi_set_midi_volume( (Config_midi_volume*128)/8 );
1472 		#else
1473 			digi_set_midi_volume( (Config_midi_volume*256)/8 );
1474 		#endif
1475 	}
1476 #ifdef MACINTOSH
1477 	if (Config_master_volume != items[3].value ) {
1478 		Config_master_volume = items[3].value;
1479 		digi_set_master_volume( Config_master_volume );
1480 		digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1481 	}
1482 #endif
1483 
1484 	// don't enable redbook for a non-apple demo version of the shareware demo
1485 	#if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1486 
1487 	if (Config_redbook_volume != items[2].value )   {
1488 		Config_redbook_volume = items[2].value;
1489 		set_redbook_volume(Config_redbook_volume);
1490 	}
1491 
1492 	if (items[4].value != (Redbook_playing!=0)) {
1493 
1494 		if (items[4].value && FindArg("-noredbook")) {
1495 			nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1496 			items[4].value = 0;
1497 			items[4].redraw = 1;
1498 		}
1499 		else {
1500 			Redbook_enabled = items[4].value;
1501 
1502 			mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1503 
1504 			if (Function_mode == FMODE_MENU)
1505 				songs_play_song(SONG_TITLE,1);
1506 			else if (Function_mode == FMODE_GAME)
1507 				songs_play_level_song( Current_level_num );
1508 			else
1509 				Int3();
1510 
1511 			if (items[4].value && !Redbook_playing) {
1512 			#ifdef WINDOWS
1513 				if (RBCDROM_State == -1)
1514 					nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1515 				else // link to next code line!
1516 			#endif
1517 				nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1518 				items[4].value = 0;
1519 				items[4].redraw = 1;
1520 			}
1521 
1522 			items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1523 			items[1].redraw = 1;
1524 			items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1525 			items[2].redraw = 1;
1526 
1527 		}
1528 	}
1529 
1530 	#endif
1531 
1532 	citem++;		//kill warning
1533 }
1534 
1535 void do_sound_menu()
1536 {
1537    newmenu_item m[6];
1538 	int i = 0;
1539 
1540  #ifdef WINDOWS
1541  	extern BOOL DIGIDriverInit;
1542  	if (!DIGIDriverInit) windigi_driver_off = TRUE;
1543  	else windigi_driver_off = FALSE;
1544  #endif
1545 
1546 	do {
1547 		m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8;
1548 		m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1549 
1550 	#ifdef WINDOWS
1551 		if (!wmidi_support_volchange() && !Redbook_playing) {
1552 			m[1].type = NM_TYPE_CHECK;
1553 			m[1].text = "MIDI MUSIC";
1554 			if (Config_midi_volume) m[1].value = 1;
1555 		}
1556 	#endif
1557 
1558 		#ifdef SHAREWARE
1559 			m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1560 			m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1561 			m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1562 			#ifdef MACINTOSH
1563 				m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1564 
1565 				#ifdef APPLE_DEMO
1566 					m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1567 					m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1568 				#endif
1569 
1570 			#endif
1571 
1572 		#else		// ifdef SHAREWARE
1573 			m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1574 
1575 			#ifndef MACINTOSH
1576 				m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1577 			#else
1578 				m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1579 			#endif
1580 
1581 			m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1582 		#endif
1583 
1584 		m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed;
1585 
1586 		i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1587 
1588 		Redbook_enabled = m[4].value;
1589 		Config_channels_reversed = m[5].value;
1590 
1591 	} while( i>-1 );
1592 
1593 #ifdef WINDOWS
1594 	if (windigi_driver_off) {
1595 		digi_midi_wait();
1596 		Sleep(500);
1597 		digi_init_digi();
1598 		windigi_driver_off=FALSE;
1599 	}
1600 #endif
1601 
1602 
1603 	if ( Config_midi_volume < 1 )   {
1604 		#ifndef MACINTOSH
1605 			digi_play_midi_song( NULL, NULL, NULL, 0 );
1606 		#else
1607 			digi_play_midi_song(-1, 0);
1608 		#endif
1609 	}
1610 
1611 }
1612 
1613 
1614 extern int Automap_always_hires;
1615 
1616 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1617 
1618 void do_toggles_menu()
1619 {
1620 #ifndef MACINTOSH
1621 #if defined(POLY_ACC)
1622 	#define N_TOGGLE_ITEMS 6        // get rid of automap hi-res.
1623 #else
1624 	#define N_TOGGLE_ITEMS 7
1625 #endif
1626 #else
1627 	#define N_TOGGLE_ITEMS 7
1628 #endif
1629 	newmenu_item m[N_TOGGLE_ITEMS];
1630 	int i = 0;
1631 
1632 	do {
1633 		#if defined(MACINTOSH) && defined(USE_ISP)
1634 			if (ISpEnabled())
1635 			{
1636 				m[0].type = NM_TYPE_TEXT; m[0].text = "";
1637 			}
1638 			else
1639 			{
1640 				ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1641 			}
1642 		#else
1643 			ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1644 		#endif
1645 		ADD_CHECK(1, "Show reticle", Reticle_on);
1646 		ADD_CHECK(2, "Missile view", Missile_view_enabled);
1647 		ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1648 		ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1649 		ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1650 		#ifdef MACINTOSH
1651 			if ( !PAEnabled ) {
1652 				ADD_CHECK(6, "Pixel Double", Scanline_double);
1653 			}
1654 		#else
1655 #if !defined(POLY_ACC)
1656 			ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1657 #endif
1658 		#endif
1659 		//when adding more options, change N_TOGGLE_ITEMS above
1660 
1661 		#ifdef MACINTOSH
1662 		if ( PAEnabled )		// when doing RAVE, no pixel doubling
1663 			i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1664 		else
1665 		#endif		// note link to if
1666 			i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1667 
1668 		Auto_leveling_on			= m[0].value;
1669 		Reticle_on					= m[1].value;
1670 		Missile_view_enabled    	= m[2].value;
1671 		Headlight_active_default	= m[3].value;
1672 		Guided_in_big_window		= m[4].value;
1673 		EscortHotKeys				= m[5].value;
1674 
1675 
1676 		#ifdef MACINTOSH
1677 			if ( !PAEnabled )
1678 				Scanline_double = m[6].value;
1679 		#else
1680 #if !defined(POLY_ACC)
1681 			if (MenuHiresAvailable)
1682 				Automap_always_hires = m[6].value;
1683 			else if (m[6].value)
1684 				nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1685 #endif
1686 		#endif
1687 
1688 	} while( i>-1 );
1689 
1690 }
1691 
1692 void do_multi_player_menu()
1693 {
1694 	int menu_choice[5];
1695 	newmenu_item m[5];
1696 	int choice = 0, num_options = 0;
1697 	int old_game_mode;
1698 
1699 	do {
1700 //		WIN(ipx_destroy_read_thread());
1701 
1702 		old_game_mode = Game_mode;
1703 		num_options = 0;
1704 
1705 		if (!FindArg("-udp")) {
1706 			ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1 );
1707 			ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1 );
1708 		} else {
1709 			ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1 );
1710 			ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1 );
1711 		}
1712 
1713         #ifdef MACINTOSH
1714 		ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1715 		ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1716         #endif
1717 
1718 		ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1719 
1720 		choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1721 
1722 		if ( choice > -1 )
1723 			do_option(menu_choice[choice]);
1724 
1725 		if (old_game_mode != Game_mode)
1726 			break;          // leave menu
1727 
1728 	} while( choice > -1 );
1729 
1730 }
1731 
1732 void DoNewIPAddress ()
1733  {
1734   newmenu_item m[4];
1735   char IPText[30];
1736   int choice;
1737 
1738   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1739   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1740   IPText[0]=0;
1741 
1742   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1743 
1744   if (choice==-1 || m[1].text[0]==0)
1745    return;
1746 
1747   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1748  }
1749