1 /*
2 ===========================================================================
3 
4 Doom 3 GPL Source Code
5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
6 
7 This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
8 
9 Doom 3 Source Code is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13 
14 Doom 3 Source Code is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with Doom 3 Source Code.  If not, see <http://www.gnu.org/licenses/>.
21 
22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code.  If not, please request a copy in writing from id Software at the address below.
23 
24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
25 
26 ===========================================================================
27 */
28 
29 #define IDD_DIALOG_SOUND                         12000
30 #define IDD_DIALOG_SOUNDGROUP                    12001
31 
32 #define IDC_EDIT_SOUND_NAME                      12200
33 #define IDC_EDIT_VOLUME                          12201
34 #define IDC_EDIT_MINDIST                         12202
35 #define IDC_EDIT_MAXDIST                         12203
36 #define IDC_EDIT_LEADTHROUGH                     12204
37 #define IDC_BTN_SAVEMAP                          12205
38 #define IDC_BTN_SAVEMAPAS                        12206
39 #define IDC_BTN_EDIT_SOUND                       12207
40 #define IDC_LIST_GROUPS                          12208
41 #define IDC_EDIT_WAIT                            12209
42 #define IDC_TREE_SOUNDS                          12210
43 #define IDC_BTN_SWITCHTOGAME                     12211
44 #define IDC_BTN_APPLY_SOUND                      12212
45 #define IDC_BTN_REFRESHSPEAKERS                  12213
46 #define IDC_BTN_REFRESH                          12214
47 #define IDC_BTN_PLAYSOUND                        12215
48 #define IDC_EDIT_SHADER                          12216
49 #define IDC_CHECK_PLAY                           12217
50 #define IDC_CHECK_OMNI                           12218
51 #define IDC_CHECKP_TRIGGERED                     12219
52 #define IDC_CHECK_OCCLUSION                      12220
53 #define IDC_EDIT_GROUP                           12221
54 #define IDC_BTN_DROP                             12222
55 #define IDC_BTN_GROUP                            12223
56 #define IDC_CHECK_PLAIN                          12224
57 #define IDC_BTN_REFRESHWAVE                      12225
58 #define IDC_BTN_XDN                              12226
59 #define IDC_BTN_XUP                              12227
60 #define IDC_BTN_YUP                              12228
61 #define IDC_BTN_YDN                              12229
62 #define IDC_BTN_ZUP                              12230
63 #define IDC_BTN_ZDN                              12231
64 #define IDC_COMBO_SPEAKERS                       12232
65 #define IDC_CHECK_GROUPONLY                      12233
66 #define IDC_COMBO_GROUPS                         12234
67 #define IDC_BTN_UP                               12235
68 #define IDC_BTN_DOWN                             12236
69 #define IDC_STATIC_WAVESIZE                      12237
70 #define IDC_EDIT_RANDOM                          12238
71 #define IDC_BTN_TRIGGER                          12239
72 #define IDC_CHECK_LOOPING                        12240
73 #define IDC_CHECK_UNCLAMPED                      12241
74 #define IDC_EDIT_WAIT2                           12242
75 #define IDC_EDIT_SHAKES                          12243
76 
77 
78 // Next default values for new objects
79 //
80 #ifdef APSTUDIO_INVOKED
81 #ifndef APSTUDIO_READONLY_SYMBOLS
82 #define _APS_3D_CONTROLS                1
83 #define _APS_NEXT_RESOURCE_VALUE        12002
84 #define _APS_NEXT_COMMAND_VALUE         32000
85 #define _APS_NEXT_CONTROL_VALUE         12244
86 #define _APS_NEXT_SYMED_VALUE           12002
87 #endif
88 #endif
89