1 /** @file defs/sky.cpp  Sky definition accessor.
2  *
3  * @authors Copyright © 2014 Daniel Swanson <danij@dengine.net>
4  *
5  * @par License
6  * GPL: http://www.gnu.org/licenses/gpl.html
7  *
8  * <small>This program is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by the
10  * Free Software Foundation; either version 2 of the License, or (at your
11  * option) any later version. This program is distributed in the hope that it
12  * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
13  * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
14  * Public License for more details. You should have received a copy of the GNU
15  * General Public License along with this program; if not, see:
16  * http://www.gnu.org/licenses</small>
17  */
18 
19 #include "doomsday/defs/sky.h"
20 #include "doomsday/defs/ded.h"
21 
22 #include <de/Record>
23 #include <de/RecordValue>
24 
25 using namespace de;
26 
27 namespace defn {
28 
resetToDefaults()29 void Sky::resetToDefaults()
30 {
31     Definition::resetToDefaults();
32 
33     // Add all expected fields with their default values.
34     def().addText  (VAR_ID, "");
35     def().addNumber("flags", 0);
36     def().addNumber("height", DEFAULT_SKY_HEIGHT);
37     def().addNumber("horizonOffset", DEFAULT_SKY_HORIZON_OFFSET);
38     def().addArray ("color", new ArrayValue(Vector3f()));
39     def().addArray ("layer", new ArrayValue);
40     def().addArray ("model", new ArrayValue);
41 
42     // Skies have two layers by default.
43     addLayer();
44     addLayer();
45 }
46 
addLayer()47 Record &Sky::addLayer()
48 {
49     Record *layer = new Record;
50 
51     layer->addBoolean("custom", false);
52 
53     layer->addNumber("flags", 0);
54     layer->addText  ("material", "");
55     layer->addNumber("offset", DEFAULT_SKY_SPHERE_XOFFSET);
56     layer->addNumber("offsetSpeed", 0);
57     layer->addNumber("colorLimit", DEFAULT_SKY_SPHERE_FADEOUT_LIMIT);
58 
59     def()["layer"].array().add(new RecordValue(layer, RecordValue::OwnsRecord));
60 
61     return *layer;
62 }
63 
layerCount() const64 int Sky::layerCount() const
65 {
66     return int(geta("layer").size());
67 }
68 
hasLayer(int index) const69 bool Sky::hasLayer(int index) const
70 {
71     return index >= 0 && index < layerCount();
72 }
73 
layer(int index)74 Record &Sky::layer(int index)
75 {
76     return *def().geta("layer")[index].as<RecordValue>().record();
77 }
78 
layer(int index) const79 Record const &Sky::layer(int index) const
80 {
81     return *geta("layer")[index].as<RecordValue>().record();
82 }
83 
addModel()84 Record &Sky::addModel()
85 {
86     Record *model = new Record;
87 
88     model->addBoolean("custom", false);
89 
90     model->addText  (VAR_ID, "");
91     model->addNumber("layer", -1);
92     model->addNumber("frameInterval", 1);
93     model->addNumber("yaw", 0);
94     model->addNumber("yawSpeed", 0);
95     model->addArray ("originOffset", new ArrayValue(Vector3f()));
96     model->addArray ("rotate", new ArrayValue(Vector2f()));
97     model->addText  ("execute", "");
98     model->addArray ("color", new ArrayValue(Vector4f(1, 1, 1, 1)));
99 
100     def()["model"].array().add(new RecordValue(model, RecordValue::OwnsRecord));
101 
102     return *model;
103 }
104 
modelCount() const105 int Sky::modelCount() const
106 {
107     return int(geta("model").size());
108 }
109 
hasModel(int index) const110 bool Sky::hasModel(int index) const
111 {
112     return index >= 0 && index < modelCount();
113 }
114 
model(int index)115 Record &Sky::model(int index)
116 {
117     return *def().geta("model")[index].as<RecordValue>().record();
118 }
119 
model(int index) const120 Record const &Sky::model(int index) const
121 {
122     return *geta("model")[index].as<RecordValue>().record();
123 }
124 
125 } // namespace defn
126