1 /** @file defs/sky.cpp Sky definition accessor.
2 *
3 * @authors Copyright © 2014 Daniel Swanson <danij@dengine.net>
4 *
5 * @par License
6 * GPL: http://www.gnu.org/licenses/gpl.html
7 *
8 * <small>This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by the
10 * Free Software Foundation; either version 2 of the License, or (at your
11 * option) any later version. This program is distributed in the hope that it
12 * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
13 * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
14 * Public License for more details. You should have received a copy of the GNU
15 * General Public License along with this program; if not, see:
16 * http://www.gnu.org/licenses</small>
17 */
18
19 #include "doomsday/defs/sky.h"
20 #include "doomsday/defs/ded.h"
21
22 #include <de/Record>
23 #include <de/RecordValue>
24
25 using namespace de;
26
27 namespace defn {
28
resetToDefaults()29 void Sky::resetToDefaults()
30 {
31 Definition::resetToDefaults();
32
33 // Add all expected fields with their default values.
34 def().addText (VAR_ID, "");
35 def().addNumber("flags", 0);
36 def().addNumber("height", DEFAULT_SKY_HEIGHT);
37 def().addNumber("horizonOffset", DEFAULT_SKY_HORIZON_OFFSET);
38 def().addArray ("color", new ArrayValue(Vector3f()));
39 def().addArray ("layer", new ArrayValue);
40 def().addArray ("model", new ArrayValue);
41
42 // Skies have two layers by default.
43 addLayer();
44 addLayer();
45 }
46
addLayer()47 Record &Sky::addLayer()
48 {
49 Record *layer = new Record;
50
51 layer->addBoolean("custom", false);
52
53 layer->addNumber("flags", 0);
54 layer->addText ("material", "");
55 layer->addNumber("offset", DEFAULT_SKY_SPHERE_XOFFSET);
56 layer->addNumber("offsetSpeed", 0);
57 layer->addNumber("colorLimit", DEFAULT_SKY_SPHERE_FADEOUT_LIMIT);
58
59 def()["layer"].array().add(new RecordValue(layer, RecordValue::OwnsRecord));
60
61 return *layer;
62 }
63
layerCount() const64 int Sky::layerCount() const
65 {
66 return int(geta("layer").size());
67 }
68
hasLayer(int index) const69 bool Sky::hasLayer(int index) const
70 {
71 return index >= 0 && index < layerCount();
72 }
73
layer(int index)74 Record &Sky::layer(int index)
75 {
76 return *def().geta("layer")[index].as<RecordValue>().record();
77 }
78
layer(int index) const79 Record const &Sky::layer(int index) const
80 {
81 return *geta("layer")[index].as<RecordValue>().record();
82 }
83
addModel()84 Record &Sky::addModel()
85 {
86 Record *model = new Record;
87
88 model->addBoolean("custom", false);
89
90 model->addText (VAR_ID, "");
91 model->addNumber("layer", -1);
92 model->addNumber("frameInterval", 1);
93 model->addNumber("yaw", 0);
94 model->addNumber("yawSpeed", 0);
95 model->addArray ("originOffset", new ArrayValue(Vector3f()));
96 model->addArray ("rotate", new ArrayValue(Vector2f()));
97 model->addText ("execute", "");
98 model->addArray ("color", new ArrayValue(Vector4f(1, 1, 1, 1)));
99
100 def()["model"].array().add(new RecordValue(model, RecordValue::OwnsRecord));
101
102 return *model;
103 }
104
modelCount() const105 int Sky::modelCount() const
106 {
107 return int(geta("model").size());
108 }
109
hasModel(int index) const110 bool Sky::hasModel(int index) const
111 {
112 return index >= 0 && index < modelCount();
113 }
114
model(int index)115 Record &Sky::model(int index)
116 {
117 return *def().geta("model")[index].as<RecordValue>().record();
118 }
119
model(int index) const120 Record const &Sky::model(int index) const
121 {
122 return *geta("model")[index].as<RecordValue>().record();
123 }
124
125 } // namespace defn
126