1 /* 2 Open Asset Import Library (assimp) 3 ---------------------------------------------------------------------- 4 5 Copyright (c) 2006-2016, assimp team 6 All rights reserved. 7 8 Redistribution and use of this software in source and binary forms, 9 with or without modification, are permitted provided that the 10 following conditions are met: 11 12 * Redistributions of source code must retain the above 13 copyright notice, this list of conditions and the 14 following disclaimer. 15 16 * Redistributions in binary form must reproduce the above 17 copyright notice, this list of conditions and the 18 following disclaimer in the documentation and/or other 19 materials provided with the distribution. 20 21 * Neither the name of the assimp team, nor the names of its 22 contributors may be used to endorse or promote products 23 derived from this software without specific prior 24 written permission of the assimp team. 25 26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 37 38 ---------------------------------------------------------------------- 39 */ 40 41 /** @file glTFWriter.h 42 * Declares a class to write gltf/glb files 43 * 44 * glTF Extensions Support: 45 * KHR_binary_glTF: full 46 * KHR_materials_common: full 47 */ 48 #ifndef glTFAssetWriter_H_INC 49 #define glTFAssetWriter_H_INC 50 51 #include "glTFAsset.h" 52 53 namespace glTF 54 { 55 56 using rapidjson::MemoryPoolAllocator; 57 58 class AssetWriter 59 { 60 template<class T> 61 friend void WriteLazyDict(LazyDict<T>& d, AssetWriter& w); 62 63 private: 64 65 void WriteBinaryData(IOStream* outfile, size_t sceneLength); 66 67 void WriteMetadata(); 68 void WriteExtensionsUsed(); 69 70 template<class T> 71 void WriteObjects(LazyDict<T>& d); 72 73 public: 74 Document mDoc; 75 Asset& mAsset; 76 77 MemoryPoolAllocator<>& mAl; 78 79 AssetWriter(Asset& asset); 80 81 void WriteFile(const char* path); 82 }; 83 84 } 85 86 // Include the implementation of the methods 87 #include "glTFAssetWriter.inl" 88 89 #endif 90