1 /*
2  * This file is part of EasyRPG Player.
3  *
4  * EasyRPG Player is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * EasyRPG Player is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef EP_BACKGROUND_H
19 #define EP_BACKGROUND_H
20 
21 // Headers
22 #include <string>
23 #include "system.h"
24 #include "drawable.h"
25 #include "async_handler.h"
26 #include "tone.h"
27 
28 class Background : public Drawable {
29 public:
30 	Background(const std::string& name);
31 	Background(int terrain_id);
32 
33 	void Draw(Bitmap& dst) override;
34 	void Update();
35 	Tone GetTone() const;
36 	void SetTone(Tone tone);
37 
38 private:
39 	static void Update(int& rate, int& value);
40 	static int Scale(int x);
41 
42 	void OnBackgroundGraphicReady(FileRequestResult* result);
43 	void OnForegroundFrameGraphicReady(FileRequestResult* result);
44 
45 	Tone tone_effect;
46 	Tone current_tone;
47 	BitmapRef bg_bitmap;
48 	int bg_hscroll = 0;
49 	int bg_vscroll = 0;
50 	int bg_x = 0;
51 	int bg_y = 0;
52 	BitmapRef fg_bitmap;
53 	int fg_hscroll = 0;
54 	int fg_vscroll = 0;
55 	int fg_x = 0;
56 	int fg_y = 0;
57 
58 	FileRequestBinding request_id;
59 };
60 
GetTone()61 inline Tone Background::GetTone() const {
62 	return tone_effect;
63 }
64 
SetTone(Tone tone)65 inline void Background::SetTone(Tone tone) {
66 	tone_effect = tone;
67 }
68 
69 #endif
70