1 /*
2  * This file is part of EasyRPG Player.
3  *
4  * EasyRPG Player is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * EasyRPG Player is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef EP_WINDOW_ACTORTARGET_H
19 #define EP_WINDOW_ACTORTARGET_H
20 
21 // Headers
22 #include "window_selectable.h"
23 
24 class Game_Actor;
25 
26 /**
27  * Window_ActorTarget class.
28  */
29 class Window_ActorTarget : public Window_Selectable {
30 
31 public:
32 	/**
33 	 * Constructor.
34 	 */
35 	Window_ActorTarget(int ix, int iy, int iwidth, int iheight);
36 
37 	void Refresh();
38 	void UpdateCursorRect() override;
39 
40 	Game_Actor* GetActor();
41 private:
42 
43 };
44 
45 #endif
46