1 /* 2 * This file is part of EasyRPG Player. 3 * 4 * EasyRPG Player is free software: you can redistribute it and/or modify 5 * it under the terms of the GNU General Public License as published by 6 * the Free Software Foundation, either version 3 of the License, or 7 * (at your option) any later version. 8 * 9 * EasyRPG Player is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License 15 * along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>. 16 */ 17 18 #ifndef EP_WINDOW_ACTORTARGET_H 19 #define EP_WINDOW_ACTORTARGET_H 20 21 // Headers 22 #include "window_selectable.h" 23 24 class Game_Actor; 25 26 /** 27 * Window_ActorTarget class. 28 */ 29 class Window_ActorTarget : public Window_Selectable { 30 31 public: 32 /** 33 * Constructor. 34 */ 35 Window_ActorTarget(int ix, int iy, int iwidth, int iheight); 36 37 void Refresh(); 38 void UpdateCursorRect() override; 39 40 Game_Actor* GetActor(); 41 private: 42 43 }; 44 45 #endif 46