1<actor type="gentoo_penguin" id="79">
2	<skin>./meshes/penguins1.dds</skin>
3	<mesh>./meshes/penguin_gentoo.cmf</mesh>
4	<skeleton>./skeletons/penguin.csf</skeleton>
5	<scale>.7</scale>
6	<bone_scale>.7</bone_scale>
7	<mesh_scale>.7</mesh_scale>
8	<frames>
9		<CAL_walk sound_scale="0.1">./animations/penguin_walk.caf 0</CAL_walk>
10		<CAL_idle>./animations/penguin_idle1.caf 0</CAL_idle>
11		<CAL_in_combat duration="500">./animations/penguin_idle1.caf 1</CAL_in_combat>
12		<CAL_out_combat duration="500">./animations/penguin_idle1.caf 1</CAL_out_combat>
13		<CAL_combat_idle duration="500">./animations/penguin_idle1.caf 0</CAL_combat_idle>
14		<CAL_pain1 duration="500">./animations/penguin_pain1.caf 1</CAL_pain1>
15		<CAL_die1 duration="500">./animations/penguin_die1.caf 1</CAL_die1>
16		<CAL_attack_up_1 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_1>
17          	<CAL_attack_up_2 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_2>
18		<CAL_attack_up_3 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_3>
19		<CAL_attack_up_4 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_4>
20		<CAL_attack_up_5 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_5>
21		<CAL_attack_up_6 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_6>
22		<CAL_attack_up_7 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_7>
23		<CAL_attack_up_8 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_8>
24		<CAL_attack_up_9 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_9>
25		<CAL_attack_up_10 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_10>
26		<CAL_attack_down_1 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_1>
27		<CAL_attack_down_2 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_2>
28		<CAL_attack_down_3 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_3>
29		<CAL_attack_down_4 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_4>
30		<CAL_attack_down_5 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_5>
31		<CAL_attack_down_6 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_6>
32		<CAL_attack_down_7 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_7>
33		<CAL_attack_down_8 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_8>
34		<CAL_attack_down_9 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_9>
35		<CAL_attack_down_10 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_10>
36	</frames>
37	<ghost>no</ghost>
38	<walk_speed>0.1111111119</walk_speed>
39	<run_speed>0.1111111111</run_speed>
40</actor>
41
42