1<actor type="gentoo_penguin" id="79"> 2 <skin>./meshes/penguins1.dds</skin> 3 <mesh>./meshes/penguin_gentoo.cmf</mesh> 4 <skeleton>./skeletons/penguin.csf</skeleton> 5 <scale>.7</scale> 6 <bone_scale>.7</bone_scale> 7 <mesh_scale>.7</mesh_scale> 8 <frames> 9 <CAL_walk sound_scale="0.1">./animations/penguin_walk.caf 0</CAL_walk> 10 <CAL_idle>./animations/penguin_idle1.caf 0</CAL_idle> 11 <CAL_in_combat duration="500">./animations/penguin_idle1.caf 1</CAL_in_combat> 12 <CAL_out_combat duration="500">./animations/penguin_idle1.caf 1</CAL_out_combat> 13 <CAL_combat_idle duration="500">./animations/penguin_idle1.caf 0</CAL_combat_idle> 14 <CAL_pain1 duration="500">./animations/penguin_pain1.caf 1</CAL_pain1> 15 <CAL_die1 duration="500">./animations/penguin_die1.caf 1</CAL_die1> 16 <CAL_attack_up_1 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_1> 17 <CAL_attack_up_2 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_2> 18 <CAL_attack_up_3 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_3> 19 <CAL_attack_up_4 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_4> 20 <CAL_attack_up_5 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_5> 21 <CAL_attack_up_6 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_6> 22 <CAL_attack_up_7 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_7> 23 <CAL_attack_up_8 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_8> 24 <CAL_attack_up_9 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_9> 25 <CAL_attack_up_10 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_up_10> 26 <CAL_attack_down_1 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_1> 27 <CAL_attack_down_2 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_2> 28 <CAL_attack_down_3 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_3> 29 <CAL_attack_down_4 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_4> 30 <CAL_attack_down_5 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_5> 31 <CAL_attack_down_6 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_6> 32 <CAL_attack_down_7 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_7> 33 <CAL_attack_down_8 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_8> 34 <CAL_attack_down_9 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_9> 35 <CAL_attack_down_10 duration="500">./animations/penguin_attack1.caf 1</CAL_attack_down_10> 36 </frames> 37 <ghost>no</ghost> 38 <walk_speed>0.1111111119</walk_speed> 39 <run_speed>0.1111111111</run_speed> 40</actor> 41 42