1<?xml version="1.0" encoding="utf-8"?> 2<PropertyList> 3 <name>HUD adjustements</name> 4 <inherits-from>Effects/hud</inherits-from> 5 6 <parameters> 7 <use-overlay>1</use-overlay> 8 <hud-brightness><use>f16/avionics/hud-brt</use></hud-brightness> 9 </parameters> 10 11<!-- 12 </animation> 13 <parameters> 14 <brightness><use>f16/avionics/hud-brt</use></brightness> 15 <sample-res>0.0006</sample-res> 16 <sample-far>2.5</sample-far> 17 </parameters> 18 19 <technique n="1"> 20 <predicate> 21 <and> 22 <equal> 23 <float-property>/old</float-property> 24 <value type="int">1</value> 25 </equal> 26 </and> 27 </predicate> 28 <pass> 29 <lighting>true</lighting> 30 <depth> 31 <write-mask type="bool">false</write-mask> 32 </depth> 33 <material> 34 <active> 35 <use>material/active</use> 36 </active> 37 <ambient> 38 <use>material/ambient</use> 39 </ambient> 40 <diffuse> 41 <use>material/diffuse</use> 42 </diffuse> 43 <specular> 44 <use>material/specular</use> 45 </specular> 46 <emissive> 47 <use>material/emissive</use> 48 </emissive> 49 <shininess> 50 <use>material/shininess</use> 51 </shininess> 52 <color-mode> 53 <use>material/color-mode</use> 54 </color-mode> 55 </material> 56 <blend> 57 <active> 58 <use>blend/active</use> 59 </active> 60 <source> 61 <use>blend/source</use> 62 </source> 63 <destination> 64 <use>blend/destination</use> 65 </destination> 66 </blend> 67 <shade-model> 68 <use>shade-model</use> 69 </shade-model> 70 <cull-face> 71 <use>cull-face</use> 72 </cull-face> 73 <render-bin> 74 <bin-number>111</bin-number> 75 <bin-name>DepthSortedBin</bin-name> 76 </render-bin> 77 <texture-unit> 78 <unit>0</unit> 79 <active> 80 <use>texture[0]/active</use> 81 </active> 82 <type> 83 <use>texture[0]/type</use> 84 </type> 85 <image> 86 <use>texture[0]/image</use> 87 </image> 88 <filter> 89 <use>texture[0]/filter</use> 90 </filter> 91 <wrap-s> 92 <use>texture[0]/wrap-s</use> 93 </wrap-s> 94 <wrap-t> 95 <use>texture[0]/wrap-t</use> 96 </wrap-t> 97 <environment> 98 <mode>modulate</mode> 99 </environment> 100 </texture-unit> 101 </pass> 102 </technique>--> 103</PropertyList> 104