1# SOME DESCRIPTIVE TITLE. 2# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER 3# This file is distributed under the same license as the PACKAGE package. 4# user <dadanhrn@gmail.com>, 2010. 5# Dadan Haryana <dadanhrn@gmail.com>, 2010, 2011, 2012. 6# 7msgid "" 8msgstr "" 9"Project-Id-Version: Freeciv 2.4\n" 10"Report-Msgid-Bugs-To: https://osdn.net/projects/freeciv/ticket/\n" 11"POT-Creation-Date: 2021-12-10 12:13+0200\n" 12"PO-Revision-Date: 2012-07-26 20:54+0100\n" 13"Last-Translator: Dadan Haryana <dadanhrn@gmail.com>\n" 14"Language-Team: Indonesian <>\n" 15"Language: id\n" 16"MIME-Version: 1.0\n" 17"Content-Type: text/plain; charset=UTF-8\n" 18"Content-Transfer-Encoding: 8bit\n" 19"Plural-Forms: nplurals=1; plural=0;\n" 20"X-Generator: Virtaal 0.6.1\n" 21"X-Language: id_ID\n" 22"X-Poedit-Language: Indonesian\n" 23"X-Poedit-Country: INDONESIA\n" 24"X-Poedit-Bookmarks: 3216,1486,4986,-1,-1,-1,-1,-1,-1,-1\n" 25 26#: ai/default/aicity.c:888 27#, fuzzy, c-format 28#| msgid "%s is selling %s (not needed) for %d." 29msgid "%s is selling %s for %d." 30msgid_plural "%s is selling %s for %d." 31msgstr[0] "%s menjual %s (tidak dibutuhkan) seharga %d." 32 33#: ai/default/daidiplomacy.c:358 34#, c-format 35msgid "*%s (AI)* In away mode AI can't sign such a treaty." 36msgstr "" 37 38#: ai/default/daidiplomacy.c:368 39#, c-format 40msgid "*%s (AI)* First break alliance with %s, %s." 41msgstr "*%s (AI)* Putuskan persekutuan dengan %s terlebih dahulu, %s." 42 43#: ai/default/daidiplomacy.c:378 44#, c-format 45msgid "" 46"*%s (AI)* I would like to see you keep your distance from %s for some time, " 47"%s." 48msgstr "" 49"*%s (AI)* Aku ingin melihatmu menjaga jarak dengan %s untuk beberapa waktu, " 50"%s." 51 52#: ai/default/daidiplomacy.c:392 53#, c-format 54msgid "*%s (AI)* Let us first cease hostilities, %s." 55msgstr "*%s (AI)* Mari kita menggencatkan senjata terlebih dahulu, %s." 56 57#: ai/default/daidiplomacy.c:397 58#, c-format 59msgid "" 60"*%s (AI)* I wish to see you keep the current ceasefire for a bit longer " 61"first, %s." 62msgstr "" 63"*%s (AI)* Aku berharap melihatmu menggencatkan senjata sedikit lebih lama, " 64"%s." 65 66#: ai/default/daidiplomacy.c:420 67#, c-format 68msgid "*%s (AI)* I simply do not trust you with an alliance yet, %s." 69msgstr "*%s (AI)* Aku belum mempercayaimu untuk sebuah persekutuan, %s." 70 71#: ai/default/daidiplomacy.c:514 72#, c-format 73msgid "*%s (AI)* I do not know the city you mention." 74msgstr "*%s (AI)* Aku tidak tahu kota yang kau sebutkan." 75 76#: ai/default/daidiplomacy.c:544 77#, c-format 78msgid "*%s (AI)* Sorry, sharing vision with you is not safe." 79msgstr "*%s (AI)* Maaf, membagi penglihatan denganmu tidaklah aman." 80 81#: ai/default/daidiplomacy.c:657 82#, c-format 83msgid "*%s (AI)* This deal was not very good for us, %s!" 84msgstr "*%s (AI)* Kesepakatan ini tidak menguntungkan bagi kami, %s!" 85 86#: ai/default/daidiplomacy.c:680 87#, c-format 88msgid "*%s (AI)* Welcome into our alliance %s!" 89msgstr "*%s (AI)* Selamat datang di persekutuan kami %s!" 90 91#: ai/default/daidiplomacy.c:684 92#, c-format 93msgid "*%s (AI)* Yes, may we forever stand united, %s." 94msgstr "*%s (AI)* Ya, kita bisa bersatu selamanya, %s." 95 96#: ai/default/daidiplomacy.c:691 97#, c-format 98msgid "*%s (AI)* Yes, peace in our time!" 99msgstr "" 100 101#: ai/default/daidiplomacy.c:696 102#, c-format 103msgid "*%s (AI)* Agreed. No more hostilities, %s." 104msgstr "*%s (AI)* Setuju. Tidak ada lagi permusuhan, %s." 105 106#: ai/default/daidiplomacy.c:960 107#, c-format 108msgid "" 109"*%s (AI)* Greetings %s! May we suggest a ceasefire while we get to know each " 110"other better?" 111msgstr "" 112"*%s (AI)* Salam %s! Bagaimana jika kita menggencatkan senjata sementara kita " 113"saling mengenal?" 114 115#: ai/default/daidiplomacy.c:967 116#, c-format 117msgid "" 118"*%s (AI)* I found you %s! Now make it worth my letting you live, or be " 119"crushed." 120msgstr "" 121 122#: ai/default/daidiplomacy.c:1282 123#, c-format 124msgid "*%s (AI)* Space will never be yours. " 125msgstr "*%s (AI)* Antariksa tidak akan pernah menjadi milikmu. " 126 127#: ai/default/daidiplomacy.c:1287 128#, c-format 129msgid "*%s (AI)* I have tolerated your vicious antics long enough! To war!" 130msgstr "*%s (AI)* Aku telah membiarkan kelakar kejimu terlalu lama! Perang!" 131 132#: ai/default/daidiplomacy.c:1293 133#, c-format 134msgid "*%s (AI)* Peace in ... some other time." 135msgstr "" 136 137#: ai/default/daidiplomacy.c:1298 138#, c-format 139msgid "" 140"*%s (AI)* Finally I get around to you! Did you really think you could get " 141"away with your crimes?" 142msgstr "" 143"*%s (AI)* Ketahuan kau! Kaupikir kau dapat terus melakukan kejahatan ini " 144"seenaknya??" 145 146#: ai/default/daidiplomacy.c:1304 147#, c-format 148msgid "*%s (AI)* Your covert hostilities brought this war upon you!" 149msgstr "" 150 151#: ai/default/daidiplomacy.c:1311 152#, c-format 153msgid "*%s (AI)* Your aggression against %s was your last mistake!" 154msgstr "*%s (AI)* Penyeranganmu terhadap %s adalah kesalahan terakhirmu!" 155 156#: ai/default/daidiplomacy.c:1395 157#, c-format 158msgid "" 159"*%s (AI)* We will be launching an all-out war against %s in %d turn to stop " 160"the spaceship launch." 161msgid_plural "" 162"*%s (AI)* We will be launching an all-out war against %s in %d turns to stop " 163"the spaceship launch." 164msgstr[0] "" 165"*%s (AI)* Kami akan menyerang %s secara total dalam %d giliran untuk " 166"menggagalkan peluncuran kapal angkasa." 167 168#: ai/default/daidiplomacy.c:1406 169#, c-format 170msgid "" 171"*%s (AI)* Your aid in this matter will be expected. Long live our glorious " 172"alliance!" 173msgstr "" 174"*%s (AI)* Bantuanmu dalam masalah ini sangat diharapkan. Dirgahayulah " 175"persekutuan kita!" 176 177#: ai/default/daidiplomacy.c:1413 178#, c-format 179msgid "" 180"*%s (AI)* %s has grossly violated his treaties with us for own gain. We " 181"will answer in force in %d turn and expect you to honor your alliance with " 182"us and do likewise!" 183msgid_plural "" 184"*%s (AI)* %s has grossly violated his treaties with us for own gain. We " 185"will answer in force in %d turns and expect you to honor your alliance with " 186"us and do likewise!" 187msgstr[0] "" 188"*%s (AI)* %s telah melanggar persekutuannya dengan kita. Kami akan " 189"menindaknya dalam %d giliran dan berharap kau juga akan melakukannya seperti " 190"kami." 191 192#: ai/default/daidiplomacy.c:1427 193#, c-format 194msgid "" 195"*%s (AI)* We intend to pillage and plunder the rich civilization of %s. We " 196"declare war in %d turn." 197msgid_plural "" 198"*%s (AI)* We intend to pillage and plunder the rich civilization of %s. We " 199"declare war in %d turns." 200msgstr[0] "" 201"*%s (AI)* Kami ingin menjarah dan merampas kekayaan bangsa %s. Kami " 202"menyatakan perang dalam %d giliran." 203 204#: ai/default/daidiplomacy.c:1436 205#, c-format 206msgid "" 207"*%s (AI)* If you want a piece of the loot, feel free to join in the action!" 208msgstr "" 209"*%s (AI)* Jika kau ingin sebagian harta rampasan, bergabunglah dalam " 210"penyerangan ini!" 211 212#: ai/default/daidiplomacy.c:1442 213#, c-format 214msgid "" 215"*%s (AI)* We have had it with %s. Let us tear this pathetic civilization " 216"apart. We declare war in %d turn." 217msgid_plural "" 218"*%s (AI)* We have had it with %s. Let us tear this pathetic civilization " 219"apart. We declare war in %d turns." 220msgstr[0] "" 221"*%s (AI)* Kami sudah gerah dengan %s. Ayo kita koyak-koyakkan bangsa itu. " 222"Kita nyatakan perang dalam %d giliran." 223 224#: ai/default/daidiplomacy.c:1453 225#, c-format 226msgid "*%s (AI)* As our glorious allies, we expect your help in this war." 227msgstr "" 228"*%s (AI)* Sebagai sekutu kami, kami mengharapkan bantuanmu dalam perang ini." 229 230#: ai/default/daidiplomacy.c:1460 231#, fuzzy, c-format 232msgid "" 233"*%s (AI)* We will honor our alliance and declare war on %s in %d turn. Hold " 234"on - we are coming!" 235msgid_plural "" 236"*%s (AI)* We will honor our alliance and declare war on %s in %d turns. " 237"Hold on - we are coming!" 238msgstr[0] "" 239"*%s (AI)* Kami akan menghargai persekutuan kita dengan menyatakan perang " 240"kepada %s dalam %s giliran. Tenanglah - kami datang!" 241msgstr[1] "" 242 243#: ai/default/daidiplomacy.c:1470 244#, c-format 245msgid "" 246"*%s (AI)* We will honor our alliance with %s and declare war on %s in %d " 247"turns. We expect you to do likewise." 248msgid_plural "" 249"*%s (AI)* We will honor our alliance with %s and declare war on %s in %d " 250"turns. We expect you to do likewise." 251msgstr[0] "" 252"*%s (AI)* Kami akan menghargai persekutuan kita dengan %s dan akan " 253"menyatakan perang pada %s dalam %d giliran. Lakukanlah seperti kami." 254 255#: ai/default/daidiplomacy.c:1549 256#, fuzzy, c-format 257msgid "" 258"*%s (AI)* Your attempt to conquer space for yourself alone betrays your true " 259"intentions, and I will have no more of our alliance!" 260msgstr "" 261"*%s (AI)* Usahamu untuk menguasai antariksa sendirian bertentangan dengan " 262"tujuanmu, dan aku akan putuskan persekutuan kita!" 263 264#: ai/default/daidiplomacy.c:1565 265#, c-format 266msgid "" 267"*%s (AI)* Your attempt to unilaterally dominate outer space is highly " 268"offensive." 269msgstr "" 270"*%s (AI)* Usahamu untuk menguasai antariksa sendirian sangatlah menghina." 271 272#: ai/default/daidiplomacy.c:1569 273#, c-format 274msgid "" 275"*%s (AI)* If you do not stop constructing your spaceship, I may be forced to " 276"take action!" 277msgstr "" 278"*%s (AI)* Jika kau tidak menghentikan pembangunan kapal angkasamu, aku akan " 279"bertindak!" 280 281#: ai/default/daidiplomacy.c:1689 282#, c-format 283msgid "*%s (AI)* Sorry, sharing vision with you is no longer safe." 284msgstr "*%s (AI)* Maaf, membagi penglihatan denganmu tidak lagi aman." 285 286#: ai/default/daidiplomacy.c:1760 287#, c-format 288msgid "" 289"*%s (AI)* Greetings our most trustworthy ally. We call upon you to destroy " 290"our enemy, %s." 291msgstr "" 292"*%s (AI)* Salam sekutu terpercaya kami. Kami memanggilmu untuk menghancurkan " 293"musuh kita, %s." 294 295#: ai/default/daidiplomacy.c:1768 296#, c-format 297msgid "" 298"*%s (AI)* Greetings ally, I see you have not yet made war with our enemy, " 299"%s. Why do I need to remind you of your promises?" 300msgstr "" 301"*%s (AI)* Salam sekutu, aku lihat kau belum berperang dengan musuh kita, %s. " 302"Mengapa aku harus mengingatkanmu tentang janjimu?" 303 304#: ai/default/daidiplomacy.c:1778 305#, c-format 306msgid "" 307"*%s (AI)* Dishonored one, we made a pact of alliance, and yet you remain at " 308"peace with our mortal enemy, %s! This is unacceptable; our alliance is no " 309"more!" 310msgstr "" 311"*%s (AI)* Kau, sepertinya kita bersekutu, tetapi kenapa kau masih berdamai " 312"dengan musuh kita, %s? Ini tidak bisa diterima! Persekutuan kita telah usai!" 313 314#: ai/default/daidiplomacy.c:1811 315#, c-format 316msgid "" 317"*%s (AI)* Greetings friend, may we suggest making a common cause and join in " 318"an alliance?" 319msgstr "" 320"*%s (AI)* Salam teman, bagaimana kalau kita bekerja sama dan membuat " 321"persekutuan?" 322 323#: ai/default/daidiplomacy.c:1828 324#, c-format 325msgid "*%s (AI)* Greetings neighbor, may we suggest more peaceful relations?" 326msgstr "*%s (AI)* Salam tetangga, bagaimana jika kita berdamai?" 327 328#: ai/default/daidiplomacy.c:1845 329#, c-format 330msgid "" 331"*%s (AI)* We grow weary of this constant bloodshed. May we suggest a " 332"cessation of hostilities?" 333msgstr "" 334"*%s (AI)* Kami sudah lelah dengan pertumpahan darah ini. Bagaimana jika kita " 335"menggencatkan senjata?" 336 337#: ai/default/daidiplomacy.c:2008 338#, c-format 339msgid "" 340"*%s (AI)* We have been savagely attacked by %s, and we need your help! Honor " 341"our glorious alliance and your name will never be forgotten!" 342msgstr "" 343"*%s (AI)* Kami telah diserang dengan kejam oleh %s, dan kami butuh " 344"bantuanmu! Hargailah persekutuan kita dan namamu takkan terlupakan!" 345 346#: ai/difficulty.c:238 347#, fuzzy 348#| msgid "The AI will govern your nation but do minimal changes." 349msgid "" 350"Toggles 'away' mode for your nation. In away mode, the AI will govern your " 351"nation but make only minimal changes." 352msgstr "" 353"AI akan memerintah bangsa Anda tetapi hanya akan membuat perubahan kecil." 354 355#: ai/difficulty.c:244 356#, c-format 357msgid "" 358"With no arguments, sets all AI players to skill level '%s', and sets the " 359"default level for any new AI players to '%s'. With an argument, sets the " 360"skill level for the specified player only." 361msgstr "" 362 363#: ai/difficulty.c:262 364msgid "Has erratic decision-making." 365msgstr "" 366 367#: ai/difficulty.c:269 368#, c-format 369msgid "Research takes %d%% as long as usual." 370msgstr "" 371 372#: ai/difficulty.c:273 373msgid "Has reduced appetite for expansion." 374msgstr "" 375 376#: ai/difficulty.c:280 377msgid "" 378"\n" 379"This skill level has the same features as 'Novice', but may suffer " 380"additional ruleset-defined penalties." 381msgstr "" 382 383#: ai/difficulty.c:286 384msgid "" 385"\n" 386"This skill level has the same features as 'Hard', but may enjoy additional " 387"ruleset-defined bonuses." 388msgstr "" 389 390#: ai/difficulty.c:295 391msgid "" 392"\n" 393"This skill level's features include the following. (Some rulesets may define " 394"extra level-specific behavior.)" 395msgstr "" 396 397#: ai/handicaps.c:84 398msgid "Doesn't build offensive diplomatic units." 399msgstr "" 400 401#: ai/handicaps.c:88 402msgid "Gets reduced bonuses from huts." 403msgstr "" 404 405#: ai/handicaps.c:90 406#, fuzzy 407#| msgid "* Defends cities against diplomatic actions.\n" 408msgid "Prefers defensive buildings and avoids close diplomatic relations." 409msgstr "* Melindungi kota dari tindakan diplomatik.\n" 410 411#: ai/handicaps.c:93 412msgid "" 413"THIS IS ONLY FOR TESTING OF NEW AI FEATURES! For ordinary servers, this " 414"level is no different to 'Hard'." 415msgstr "" 416 417#: ai/handicaps.c:97 418msgid "Has no restrictions on tax rates." 419msgstr "" 420 421#: ai/handicaps.c:100 422msgid "Can target units and cities in unseen or unexplored territory." 423msgstr "" 424 425#: ai/handicaps.c:103 426msgid "Knows the location of huts in unexplored territory." 427msgstr "" 428 429#: ai/handicaps.c:106 430#, fuzzy 431#| msgid "Show fog of war" 432msgid "Can see through fog of war." 433msgstr "Tampilkan kabut pertempuran" 434 435#: ai/handicaps.c:108 436#, fuzzy 437#| msgid "Can't build a city." 438msgid "Doesn't build air units." 439msgstr "Tidak dapat membangun kota." 440 441#: ai/handicaps.c:111 442msgid "Has complete map knowledge, including unexplored territory." 443msgstr "" 444 445#: ai/handicaps.c:113 446msgid "Naive at diplomacy." 447msgstr "" 448 449#: ai/handicaps.c:116 450msgid "Can skip anarchy during revolution." 451msgstr "" 452 453#: ai/handicaps.c:118 454msgid "Limits growth to match human players." 455msgstr "" 456 457#: ai/handicaps.c:120 458msgid "Believes its cities are always under threat." 459msgstr "" 460 461#: ai/handicaps.c:122 462msgid "Always offers cease-fire on first contact." 463msgstr "" 464 465#: ai/threaded/threadedai.c:549 466msgid "" 467"This Freeciv compilation has no full threads implementation, threaded ai " 468"cannot be used." 469msgstr "" 470 471#: client/agents/cma_core.c:390 472#, c-format 473msgid "" 474"The citizen governor can't fulfill the requirements for %s. Passing back " 475"control." 476msgstr "" 477"Pemerintah rakyat tidak mampu memenuhi kebutuhan untuk %s. Kendali " 478"dikembalikan kepada Anda." 479 480#: client/agents/cma_core.c:399 client/agents/cma_core.c:419 481#, c-format 482msgid "" 483"The citizen governor has gotten confused dealing with %s. You may want to " 484"have a look." 485msgstr "" 486 487#. TRANS: No full stop after the URL, could cause confusion. 488#: client/agents/cma_core.c:428 client/gui-sdl/mapview.c:153 489#: client/gui-sdl2/mapview.c:164 server/console.c:72 server/srv_main.c:3147 490#: utility/log.c:520 utility/netintf.c:94 utility/registry_ini.c:742 491#, c-format 492msgid "Please report this message at %s" 493msgstr "Harap laporkan pesan ini di %s" 494 495#: client/agents/cma_fec.c:226 client/gui-gtk-2.0/cityrep.c:762 496#: client/gui-gtk-2.0/cityrep.c:788 client/gui-gtk-3.0/cityrep.c:770 497#: client/gui-gtk-3.0/cityrep.c:796 client/gui-gtk-3.22/cityrep.c:770 498#: client/gui-gtk-3.22/cityrep.c:796 client/gui-qt/repodlgs.cpp:1165 499#: client/gui-sdl/citydlg.c:2039 client/gui-sdl2/citydlg.c:2030 500msgid "none" 501msgstr "tidak ada" 502 503#: client/agents/cma_fec.c:242 client/gui-gtk-2.0/cityrep.c:809 504#: client/gui-gtk-3.0/cityrep.c:817 client/gui-gtk-3.22/cityrep.c:817 505msgid "custom" 506msgstr "" 507 508#. TRANS: city is not growing. Keep short. 509#: client/agents/cma_fec.c:257 client/agents/cma_fec.c:291 510#: client/citydlg_common.c:301 client/citydlg_common.c:355 511#: client/citydlg_common.c:446 client/gui-gtk-2.0/citydlg.c:1578 512#: client/gui-gtk-3.0/citydlg.c:1820 client/gui-gtk-3.22/citydlg.c:1852 513#: client/gui-qt/citydlg.cpp:3018 client/gui-sdl/cityrep.c:555 514#: client/gui-sdl/cityrep.c:1087 client/gui-sdl/wldlg.c:1432 515#: client/gui-sdl/wldlg.c:1437 client/gui-sdl2/cityrep.c:567 516#: client/gui-sdl2/cityrep.c:1102 client/gui-sdl2/wldlg.c:1457 517#: client/gui-sdl2/wldlg.c:1462 client/gui-xaw/citydlg.c:252 client/text.c:905 518msgid "never" 519msgstr "tidak pernah" 520 521#: client/agents/cma_fec.c:277 client/agents/cma_fec.c:314 522#: client/citydlg_common.c:352 client/gui-gtk-2.0/citydlg.c:1584 523#: client/gui-gtk-2.0/helpdlg.c:1199 client/gui-gtk-2.0/helpdlg.c:1211 524#: client/gui-gtk-2.0/helpdlg.c:1222 client/gui-gtk-3.0/citydlg.c:1826 525#: client/gui-gtk-3.0/helpdlg.c:1226 client/gui-gtk-3.0/helpdlg.c:1238 526#: client/gui-gtk-3.0/helpdlg.c:1249 client/gui-gtk-3.22/citydlg.c:1858 527#: client/gui-gtk-3.22/helpdlg.c:1260 client/gui-gtk-3.22/helpdlg.c:1272 528#: client/gui-gtk-3.22/helpdlg.c:1283 client/gui-qt/citydlg.cpp:3024 529#: client/gui-qt/helpdlg.cpp:1326 client/gui-qt/helpdlg.cpp:1351 530#: client/gui-qt/helpdlg.cpp:1375 client/gui-xaw/citydlg.c:257 531#: client/helpdata.c:5232 client/text.c:903 client/text.c:1377 532#, c-format 533msgid "%d turn" 534msgid_plural "%d turns" 535msgstr[0] "%d giliran" 536 537#. TRANS: "W" is worker citizens, as opposed to specialists; 538#. * %s will represent the specialist types, for instance "E/S/T" 539#: client/agents/cma_fec.c:334 540#, c-format 541msgid "People (W/%s)" 542msgstr "" 543 544#. TRANS: preserve leading space 545#: client/agents/cma_fec.c:349 546msgid " happy" 547msgstr " senang" 548 549#: client/agents/cma_fec.c:360 550#, c-format 551msgid "" 552"Name: %s\n" 553"Food: %10s Gold: %10s\n" 554"Production: %10s Luxury: %10s\n" 555"Trade: %10s Science: %10s\n" 556"\n" 557"%*s%s: %s\n" 558" City grows: %s\n" 559"Production completed: %s" 560msgstr "" 561 562#: client/agents/cma_fec.c:428 563msgid "?cma:Very happy" 564msgstr "?cma:Sangat senang" 565 566#: client/agents/cma_fec.c:429 567msgid "?cma:Prefer food" 568msgstr "" 569 570#: client/agents/cma_fec.c:430 571#, fuzzy 572#| msgid "Hurry production" 573msgid "?cma:Prefer production" 574msgstr "Utamakan produksi" 575 576#: client/agents/cma_fec.c:431 577msgid "?cma:Prefer gold" 578msgstr "" 579 580#: client/agents/cma_fec.c:432 581msgid "?cma:Prefer science" 582msgstr "" 583 584#: client/attribute.c:368 585msgid "" 586"There has been a CMA error. Your citizen governor settings may be broken." 587msgstr "" 588 589#: client/attribute.c:372 590msgid "Old attributes detected and removed." 591msgstr "" 592 593#: client/audio.c:163 594#, c-format 595msgid "Plugin '%s' isn't available. Available are %s" 596msgstr "Plugin '%s' tidak tersedia. Yang tersedia %s" 597 598#: client/audio.c:282 599msgid "No real audio plugin present." 600msgstr "" 601 602#: client/audio.c:283 client/audio.c:308 client/audio.c:345 client/audio.c:354 603msgid "Proceeding with sound support disabled." 604msgstr "Melanjutkan dengan dukungan suara dinonaktifkan." 605 606#: client/audio.c:284 607#, fuzzy 608#| msgid "For sound support, install SDL_mixer" 609msgid "For sound support, install SDL2_mixer" 610msgstr "Untuk dukungan suara, pasang SDL_mixer" 611 612#: client/audio.c:305 613msgid "To get sound you need to download a sound set!" 614msgstr "" 615 616#: client/audio.c:306 617#, c-format 618msgid "Get sound sets from <%s>." 619msgstr "" 620 621#: client/audio.c:314 622#, c-format 623msgid "" 624"Could not load sound spec-file '%s':\n" 625"%s" 626msgstr "" 627"Tidak dapat membaca berkas skrip '%s':\n" 628"%s" 629 630#: client/audio.c:319 631#, fuzzy, c-format 632msgid "" 633"Could not load music spec-file '%s':\n" 634"%s" 635msgstr "" 636"Tidak dapat membaca berkas skrip '%s':\n" 637"%s" 638 639#: client/audio.c:352 640msgid "No real audio subsystem managed to initialize!" 641msgstr "" 642 643#: client/audio.c:353 644msgid "Perhaps there is some misconfiguration or bad permissions." 645msgstr "" 646 647#: client/chatline_common.c:179 648msgid "" 649"Freeciv is free software and you are welcome to distribute copies of it " 650"under certain conditions;" 651msgstr "" 652 653#: client/chatline_common.c:183 654msgid "See the \"Copying\" item on the Help menu." 655msgstr "" 656 657#: client/chatline_common.c:186 658#, fuzzy 659msgid "See COPYING file distributed with this program." 660msgstr "Bukalah berkas COPYING untuk membaca teks lisensi lengkapnya." 661 662#: client/chatline_common.c:189 663msgid "Now ... Go give 'em hell!" 664msgstr "Sekarang ... Kalahkan mereka!" 665 666#: client/chatline_common.c:201 667#, c-format 668msgid "Exporting output window to '%s' ..." 669msgstr "" 670 671#: client/chatline_common.c:208 672msgid "Export complete." 673msgstr "Mengekspor selesai." 674 675#: client/chatline_common.c:211 676msgid "Export failed, couldn't write to file." 677msgstr "Mengekspor gagal, tidak dapat menuliskan ke berkas." 678 679#. TRANS: Use longer of "XXX turns" and "never" 680#: client/citydlg_common.c:276 681msgid "?filler:XXX/XXX XXX turns" 682msgstr "XXX/XXX XXX giliran" 683 684#: client/citydlg_common.c:283 685#, c-format 686msgid "%3d gold per turn" 687msgid_plural "%3d gold per turn" 688msgstr[0] "%3d emas per giliran" 689 690#: client/citydlg_common.c:297 691#, c-format 692msgid "%3d turn" 693msgid_plural "%3d turns" 694msgstr[0] "%3d giliran" 695 696#: client/citydlg_common.c:305 697#, c-format 698msgid "%3d/%s:%s" 699msgstr "" 700 701#: client/citydlg_common.c:308 702#, c-format 703msgid "%3d/%s %s" 704msgstr "%3d/%s (%s)" 705 706#: client/citydlg_common.c:339 client/citydlg_common.c:438 707#, c-format 708msgid "%d/turn" 709msgstr "%d/giliran" 710 711#: client/citydlg_common.c:399 client/citydlg_common.c:409 712#: client/gui-sdl/wldlg.c:1399 client/gui-sdl2/wldlg.c:1424 713msgid "Obsolete" 714msgstr "" 715 716#: client/citydlg_common.c:401 client/citydlg_common.c:411 717#: client/gui-sdl/repodlgs.c:2050 client/gui-sdl/wldlg.c:1402 718#: client/gui-sdl/wldlg.c:1410 client/gui-sdl2/repodlgs.c:2102 719#: client/gui-sdl2/wldlg.c:1427 client/gui-sdl2/wldlg.c:1435 common/events.c:93 720#: common/events.c:166 721msgid "Built" 722msgstr "Telah Dibangun" 723 724#: client/citydlg_common.c:403 client/gui-sdl/wldlg.c:1404 725#: client/gui-sdl2/wldlg.c:1429 726msgid "Destroyed" 727msgstr "" 728 729#: client/citydlg_common.c:405 client/gui-sdl/wldlg.c:1406 730#: client/gui-sdl2/wldlg.c:1431 731msgid "Great Wonder" 732msgstr "" 733 734#: client/citydlg_common.c:413 client/gui-sdl/wldlg.c:1412 735#: client/gui-sdl2/wldlg.c:1437 736msgid "Small Wonder" 737msgstr "" 738 739#. TRANS: airlift. Possible take offs text. String is a 740#. * proviso that take offs can't occur if landings spend all the 741#. * remaining airlift when landings are limited and empty when they 742#. * aren't limited. 743#: client/citydlg_common.c:683 744#, c-format 745msgid "unlimited take offs%s" 746msgstr "" 747 748#. TRANS: airlift unlimited take offs proviso used above. 749#. * Plural based on remaining airlift capacity. 750#: client/citydlg_common.c:687 751msgid " (until the landing has been spent)" 752msgid_plural " (until all landings have been spent)" 753msgstr[0] "" 754 755#. TRANS: airlift. Possible take offs text. Number is 756#. * airlift capacity. 757#: client/citydlg_common.c:694 758#, c-format 759msgid "%d take off" 760msgid_plural "%d take offs" 761msgstr[0] "" 762 763#. TRANS: airlift. Possible landings text. 764#: client/citydlg_common.c:705 765#, fuzzy 766#| msgid "United Nations" 767msgid "unlimited landings" 768msgstr "Perserikatan Bangsa-bangsa" 769 770#. TRANS: airlift. Possible landings text. 771#. * Number is airlift capacity. 772#: client/citydlg_common.c:710 773#, fuzzy, c-format 774#| msgid "Gold trading" 775msgid "%d landing" 776msgid_plural "%d landings" 777msgstr[0] "Jual-beli emas" 778 779#. TRANS: airlift take offs and landings 780#: client/citydlg_common.c:717 781msgid "unlimited take offs and landings" 782msgstr "" 783 784#. TRANS: airlift take offs and landings. One is unlimited. The first 785#. * string is the take offs text. The 2nd string is the landings text. 786#: client/citydlg_common.c:722 787#, fuzzy, c-format 788#| msgid "%s%d %s" 789msgid "%s and %s" 790msgstr "%s%d %s" 791 792#. TRANS: airlift take offs or landings, no unlimited. 793#. * Number is airlift capacity. 794#: client/citydlg_common.c:728 795#, c-format 796msgid "%d take off or landing" 797msgid_plural "%d take offs or landings" 798msgstr[0] "" 799 800#. TRANS: airlift. Possible take offs text. String is a symbol that 801#. * indicates that terms and conditions apply when landings are limited 802#. * and empty when they aren't limited. 803#: client/citydlg_common.c:755 804#, c-format 805msgid " ∞%s" 806msgstr "" 807 808#. TRANS: airlift unlimited take offs may be spent symbol 809#. * used above. 810#: client/citydlg_common.c:759 811msgid "*" 812msgstr "" 813 814#. TRANS: airlift. Possible take offs text. Number is 815#. * airlift capacity. 816#. TRANS: airlift. Possible landings text. 817#: client/citydlg_common.c:763 client/citydlg_common.c:776 818#, c-format 819msgid "%4d" 820msgstr "" 821 822#. TRANS: airlift. Possible landings text. 823#. TRANS: unlimited airlift take offs and landings 824#: client/citydlg_common.c:773 client/citydlg_common.c:782 825msgid " ∞" 826msgstr "" 827 828#. TRANS: airlift take offs and landings. One is unlimited. The first 829#. * string is the take offs text. The 2nd string is the landings text. 830#. * For English, initials of d)epartures and a)rrivals were chosen. 831#: client/citydlg_common.c:788 832#, fuzzy, c-format 833#| msgid "Command: %s - %s" 834msgid "d: %s a: %s" 835msgstr "Perintah: %s - %s" 836 837#. TRANS: airlift take offs or landings, no unlimited 838#: client/citydlg_common.c:792 839#, fuzzy, c-format 840#| msgid "\"%s\"" 841msgid "%s" 842msgstr "\"%s\"" 843 844#. TRANS: Client cannot explain some aspect of city 845#. * output. Should never happen. 846#: client/citydlg_common.c:830 847#, fuzzy 848#| msgid "(unknown)" 849msgid "?city_sum:(unknown)" 850msgstr "(tidak dikenal)" 851 852#. TRANS: format string for a row of the city output sum that adds up 853#. * to "Total surplus" 854#: client/citydlg_common.c:870 855#, c-format 856msgid "?city_surplus:%+4.0f : %s" 857msgstr "" 858 859#: client/citydlg_common.c:875 860msgid "?city_surplus:Citizens" 861msgstr "" 862 863#: client/citydlg_common.c:881 864#, fuzzy 865#| msgid "%+4d : Taxed from trade\n" 866msgid "?city_surplus:Taxed from trade" 867msgstr "%+4d : Pajak dari perdagangan\n" 868 869#. TRANS: "unknown" city name 870#. TRANS: "unknown" location 871#. TRANS: unrecognized command 872#: client/citydlg_common.c:899 client/gui-xaw/inteldlg.c:283 873#: server/stdinhand.c:332 874msgid "(unknown)" 875msgstr "(tidak dikenal)" 876 877#: client/citydlg_common.c:903 878#, c-format 879msgid "?city_surplus:Trade route with %s" 880msgstr "" 881 882#: client/citydlg_common.c:911 883#, fuzzy 884#| msgid "%+4d : Building tithes\n" 885msgid "?city_surplus:Building tithes" 886msgstr "%+4d : Pajak pembangunan\n" 887 888#. TRANS: percentage city output bonus/loss from 889#. * some source; preserve leading space 890#: client/citydlg_common.c:949 891#, c-format 892msgid "?city_surplus: (%+.0f%%)" 893msgstr "" 894 895#: client/citydlg_common.c:950 896#, c-format 897msgid "?city_surplus:Bonus from %s" 898msgstr "" 899 900#: client/citydlg_common.c:951 901#, c-format 902msgid "?city_surplus:Loss from %s" 903msgstr "" 904 905#: client/citydlg_common.c:969 906msgid "?city_surplus:Size penalty" 907msgstr "" 908 909#. TRANS: %s is normally empty, but becomes '?' if client is 910#. * uncertain about its accounting (should never happen) 911#: client/citydlg_common.c:985 912#, c-format 913msgid "?city_surplus:Waste%s" 914msgstr "" 915 916#. TRANS: %s is normally empty, but becomes '?' if client is 917#. * uncertain about its accounting (should never happen) 918#: client/citydlg_common.c:990 919#, c-format 920msgid "?city_surplus:Corruption%s" 921msgstr "" 922 923#: client/citydlg_common.c:998 924#, fuzzy 925#| msgid "?city_state:Disorder" 926msgid "?city_surplus:Disorder" 927msgstr "Rusuh" 928 929#: client/citydlg_common.c:1002 930msgid "?city_surplus:Used" 931msgstr "" 932 933#: client/citydlg_common.c:1006 934#, c-format 935msgid "" 936"?city_surplus:==== : Adds up to\n" 937"%4.0f : Total surplus" 938msgstr "" 939 940#: client/citydlg_common.c:1024 941msgid "Illness deactivated in ruleset." 942msgstr "" 943 944#: client/citydlg_common.c:1028 945#, c-format 946msgid "?city_plague:%+5.1f%% : %s" 947msgstr "" 948 949#: client/citydlg_common.c:1034 950msgid "?city_plague:Risk from overcrowding" 951msgstr "" 952 953#: client/citydlg_common.c:1036 954#, fuzzy 955#| msgid "?city_state:Disorder" 956msgid "?city_plague:Risk from trade" 957msgstr "Rusuh" 958 959#: client/citydlg_common.c:1038 960msgid "?city_plague:Risk from pollution" 961msgstr "" 962 963#: client/citydlg_common.c:1066 964#, c-format 965msgid "?city_plague: (%+.0f%%)" 966msgstr "" 967 968#: client/citydlg_common.c:1067 969#, c-format 970msgid "?city_plague:Risk from %s" 971msgstr "" 972 973#: client/citydlg_common.c:1068 974#, c-format 975msgid "?city_plague:Bonus from %s" 976msgstr "" 977 978#: client/citydlg_common.c:1077 979#, c-format 980msgid "" 981"?city_plague:====== : Adds up to\n" 982"%5.1f%% : Plague chance per turn" 983msgstr "" 984 985#: client/citydlg_common.c:1090 986#, c-format 987msgid "?city_pollution:%+4.0f : %s" 988msgstr "" 989 990#: client/citydlg_common.c:1100 991msgid "?city_pollution:Pollution from shields" 992msgstr "" 993 994#: client/citydlg_common.c:1101 995#, fuzzy 996#| msgid "%+4d : Pollution from citizens\n" 997msgid "?city_pollution:Pollution from citizens" 998msgstr "%+4d : Polusi dari penduduk\n" 999 1000#: client/citydlg_common.c:1102 1001msgid "?city_pollution:Pollution modifier" 1002msgstr "" 1003 1004#: client/citydlg_common.c:1104 1005#, c-format 1006msgid "" 1007"?city_pollution:==== : Adds up to\n" 1008"%4.0f : Total surplus" 1009msgstr "" 1010 1011#: client/citydlg_common.c:1116 1012#, c-format 1013msgid "?city_culture:%4.0f : %s" 1014msgstr "" 1015 1016#: client/citydlg_common.c:1121 1017#, c-format 1018msgid "?city_culture:History (%+d/turn)" 1019msgstr "" 1020 1021#. TRANS: text describing source of culture bonus ("Library+Republic") 1022#: client/citydlg_common.c:1149 1023#, c-format 1024msgid "?city_culture:%s" 1025msgstr "" 1026 1027#: client/citydlg_common.c:1154 1028#, c-format 1029msgid "" 1030"?city_culture:==== : Adds up to\n" 1031"%4.0f : Total culture" 1032msgstr "" 1033 1034#: client/cityrepdata.c:109 1035msgid "?city_state:Celebrating" 1036msgstr "Merayakan" 1037 1038#: client/cityrepdata.c:110 1039msgid "?city_state:Disorder" 1040msgstr "Rusuh" 1041 1042#: client/cityrepdata.c:111 1043msgid "?city_state:Peace" 1044msgstr "Damai" 1045 1046#: client/cityrepdata.c:572 1047msgid "(worklist)" 1048msgstr "(daftar kerja)" 1049 1050#: client/cityrepdata.c:700 1051msgid "?city:Name" 1052msgstr "Nama" 1053 1054#: client/cityrepdata.c:700 client/gui-sdl/cityrep.c:197 1055#: client/gui-sdl2/cityrep.c:209 1056msgid "City Name" 1057msgstr "Nama Kota" 1058 1059#. TRANS: this and similar literal strings interpreted as (Qt) HTML 1060#: client/cityrepdata.c:702 client/gui-gtk-2.0/citizensinfo.c:65 1061#: client/gui-gtk-2.0/editprop.c:3603 client/gui-gtk-2.0/editprop.c:4443 1062#: client/gui-gtk-2.0/gotodlg.c:213 client/gui-gtk-2.0/pages.c:1311 1063#: client/gui-gtk-2.0/pages.c:2671 client/gui-gtk-3.0/citizensinfo.c:65 1064#: client/gui-gtk-3.0/editprop.c:3653 client/gui-gtk-3.0/editprop.c:4506 1065#: client/gui-gtk-3.0/gotodlg.c:219 client/gui-gtk-3.0/pages.c:1395 1066#: client/gui-gtk-3.0/pages.c:2738 client/gui-gtk-3.22/citizensinfo.c:65 1067#: client/gui-gtk-3.22/editprop.c:3652 client/gui-gtk-3.22/editprop.c:4505 1068#: client/gui-gtk-3.22/gotodlg.c:219 client/gui-gtk-3.22/pages.c:1396 1069#: client/gui-gtk-3.22/pages.c:2738 client/gui-qt/citydlg.cpp:2900 1070#: client/gui-qt/gotodlg.cpp:53 client/gui-qt/pages.cpp:314 1071#: client/gui-qt/pages.cpp:644 client/gui-qt/pages.cpp:1273 1072#: client/gui-qt/plrdlg.cpp:484 client/gui-qt/repodlgs.cpp:1570 1073#: client/gui-sdl/repodlgs.c:2082 client/gui-sdl2/repodlgs.c:2134 1074#: client/plrdlg_common.c:308 1075msgid "Nation" 1076msgstr "Bangsa" 1077 1078#: client/cityrepdata.c:704 1079msgid "?size [short]:Sz" 1080msgstr "Uk" 1081 1082#: client/cityrepdata.c:704 client/gui-gtk-2.0/editgui.c:1263 1083#: client/gui-gtk-2.0/editprop.c:4424 client/gui-gtk-3.0/editgui.c:1280 1084#: client/gui-gtk-3.0/editprop.c:4485 client/gui-gtk-3.22/editgui.c:1278 1085#: client/gui-gtk-3.22/editprop.c:4484 1086msgid "Size" 1087msgstr "Ukuran" 1088 1089#: client/cityrepdata.c:706 client/plrdlg_common.c:318 1090msgid "State" 1091msgstr "Keadaan" 1092 1093#: client/cityrepdata.c:706 1094msgid "Celebrating/Peace/Disorder" 1095msgstr "Merayakan/Damai/Rusuh" 1096 1097#: client/cityrepdata.c:708 1098msgid "Concise *=Celebrating, X=Disorder" 1099msgstr "" 1100 1101#: client/cityrepdata.c:711 1102msgid "?Happy workers:H" 1103msgstr "" 1104 1105#: client/cityrepdata.c:711 1106msgid "Workers: Happy" 1107msgstr "" 1108 1109#: client/cityrepdata.c:713 1110msgid "?Content workers:C" 1111msgstr "" 1112 1113#: client/cityrepdata.c:713 1114msgid "Workers: Content" 1115msgstr "" 1116 1117#: client/cityrepdata.c:715 1118msgid "?Unhappy workers:U" 1119msgstr "" 1120 1121#: client/cityrepdata.c:715 1122msgid "Workers: Unhappy" 1123msgstr "" 1124 1125#: client/cityrepdata.c:717 1126msgid "?Angry workers:A" 1127msgstr "" 1128 1129#: client/cityrepdata.c:717 1130msgid "Workers: Angry" 1131msgstr "" 1132 1133#: client/cityrepdata.c:719 1134msgid "?city:Workers" 1135msgstr "Pekerja" 1136 1137#: client/cityrepdata.c:720 1138msgid "?happy/content/unhappy/angry:H/C/U/A" 1139msgstr "" 1140 1141#: client/cityrepdata.c:721 1142msgid "Workers: Happy, Content, Unhappy, Angry" 1143msgstr "" 1144 1145#: client/cityrepdata.c:724 client/cityrepdata.c:726 1146msgid "Best" 1147msgstr "Terbaik" 1148 1149#: client/cityrepdata.c:724 1150msgid "attack" 1151msgstr "serangan" 1152 1153#: client/cityrepdata.c:725 1154msgid "Best attacking units" 1155msgstr "" 1156 1157#: client/cityrepdata.c:726 1158msgid "defense" 1159msgstr "pertahanan" 1160 1161#: client/cityrepdata.c:727 1162msgid "Best defending units" 1163msgstr "" 1164 1165#: client/cityrepdata.c:728 client/cityrepdata.c:732 1166#: client/gui-gtk-2.0/cityrep.c:1496 client/gui-gtk-2.0/cityrep.c:1515 1167#: client/gui-gtk-2.0/cityrep.c:1534 client/gui-gtk-2.0/cityrep.c:1553 1168#: client/gui-gtk-2.0/cityrep.c:1573 client/gui-gtk-2.0/menu.c:1470 1169#: client/gui-gtk-2.0/repodlgs.c:1575 client/gui-gtk-3.0/cityrep.c:1515 1170#: client/gui-gtk-3.0/cityrep.c:1534 client/gui-gtk-3.0/cityrep.c:1553 1171#: client/gui-gtk-3.0/cityrep.c:1572 client/gui-gtk-3.0/cityrep.c:1592 1172#: client/gui-gtk-3.0/menu.c:1465 client/gui-gtk-3.0/repodlgs.c:1624 1173#: client/gui-gtk-3.22/cityrep.c:1514 client/gui-gtk-3.22/cityrep.c:1533 1174#: client/gui-gtk-3.22/cityrep.c:1552 client/gui-gtk-3.22/cityrep.c:1571 1175#: client/gui-gtk-3.22/cityrep.c:1591 client/gui-gtk-3.22/menu.c:323 1176#: client/gui-gtk-3.22/repodlgs.c:1624 client/gui-qt/cityrep.cpp:717 1177#: client/gui-qt/menu.cpp:1329 client/gui-qt/pages.cpp:723 1178#: client/gui-qt/pages.cpp:1285 client/gui-sdl/helpdlg.c:747 1179#: client/gui-sdl/mapctrl.c:1597 client/gui-sdl/repodlgs.c:368 1180#: client/gui-sdl2/helpdlg.c:750 client/gui-sdl2/mapctrl.c:1710 1181#: client/gui-sdl2/repodlgs.c:391 client/gui-xaw/menu.c:161 1182#: client/gui-xaw/menu.c:223 client/gui-xaw/menu.c:255 1183#: client/gui-xaw/repodlgs.c:893 client/gui-xaw/repodlgs.c:1088 1184#: client/include/helpdlg_g.h:45 data/Freeciv.in:1913 data/helpdata.txt:1019 1185msgid "Units" 1186msgstr "Unit" 1187 1188#. TRANS: Header "Number of units inside city" 1189#: client/cityrepdata.c:730 1190msgid "?Present (units):Here" 1191msgstr "Di sini" 1192 1193#: client/cityrepdata.c:731 1194msgid "Number of units present" 1195msgstr "" 1196 1197#. TRANS: Header "Number of units supported by given city" 1198#: client/cityrepdata.c:734 1199msgid "?Supported (units):Owned" 1200msgstr "" 1201 1202#: client/cityrepdata.c:735 1203msgid "Number of units supported" 1204msgstr "Jumlah unit yang didukung" 1205 1206#. TRANS: Header "It will take this many turns before city grows" 1207#: client/cityrepdata.c:738 1208msgid "?food (population):Grow" 1209msgstr "Tumbuh" 1210 1211#: client/cityrepdata.c:739 client/cityrepdata.c:794 1212msgid "?Stock/Target:(Have/Need)" 1213msgstr "(Punya/Butuh)" 1214 1215#: client/cityrepdata.c:740 1216msgid "Turns until growth/famine" 1217msgstr "" 1218 1219#: client/cityrepdata.c:743 1220msgid "Surplus" 1221msgstr "Surplus" 1222 1223#: client/cityrepdata.c:743 1224msgid "?food/production/trade:F/P/T" 1225msgstr "" 1226 1227#: client/cityrepdata.c:744 1228msgid "Surplus: Food, Production, Trade" 1229msgstr "" 1230 1231#: client/cityrepdata.c:746 1232msgid "?Food surplus [short]:+F" 1233msgstr "+M" 1234 1235#: client/cityrepdata.c:746 1236msgid "Surplus: Food" 1237msgstr "Surplus: Makanan" 1238 1239#: client/cityrepdata.c:748 1240msgid "?Production surplus [short]:+P" 1241msgstr "+P" 1242 1243#: client/cityrepdata.c:749 1244msgid "Surplus: Production" 1245msgstr "Surplus: Produksi" 1246 1247#: client/cityrepdata.c:750 1248msgid "?Production loss (waste) [short]:-P" 1249msgstr "-P" 1250 1251#: client/cityrepdata.c:751 1252msgid "Waste" 1253msgstr "Pembuangan" 1254 1255#: client/cityrepdata.c:752 1256msgid "?Trade surplus [short]:+T" 1257msgstr "" 1258 1259#: client/cityrepdata.c:752 1260msgid "Surplus: Trade" 1261msgstr "" 1262 1263#: client/cityrepdata.c:754 1264msgid "?Trade loss (corruption) [short]:-T" 1265msgstr "" 1266 1267#: client/cityrepdata.c:755 1268msgid "Corruption" 1269msgstr "Korupsi" 1270 1271#: client/cityrepdata.c:757 client/gui-gtk-2.0/menu.c:1462 1272#: client/gui-gtk-2.0/repodlgs.c:1049 client/gui-gtk-3.0/menu.c:1457 1273#: client/gui-gtk-3.0/repodlgs.c:1091 client/gui-gtk-3.22/menu.c:315 1274#: client/gui-gtk-3.22/repodlgs.c:1090 client/gui-qt/menu.cpp:1342 1275#: client/gui-qt/pages.cpp:738 client/gui-sdl/mapctrl.c:1383 1276#: client/gui-sdl2/mapctrl.c:1480 client/gui-xaw/menu.c:227 1277#: client/gui-xaw/menu.c:251 client/gui-xaw/repodlgs.c:656 1278#: client/gui-xaw/repodlgs.c:784 client/include/helpdlg_g.h:42 1279#: data/Freeciv.in:1837 data/helpdata.txt:443 1280msgid "Economy" 1281msgstr "Ekonomi" 1282 1283#: client/cityrepdata.c:757 1284msgid "?gold/luxury/science:G/L/S" 1285msgstr "" 1286 1287#: client/cityrepdata.c:758 1288msgid "Economy: Gold, Luxuries, Science" 1289msgstr "" 1290 1291#: client/cityrepdata.c:760 1292msgid "?Gold:G" 1293msgstr "E" 1294 1295#: client/cityrepdata.c:760 1296msgid "Economy: Gold" 1297msgstr "Ekonomi: Emas" 1298 1299#: client/cityrepdata.c:762 1300msgid "?Luxury:L" 1301msgstr "" 1302 1303#: client/cityrepdata.c:762 1304msgid "Economy: Luxury" 1305msgstr "" 1306 1307#: client/cityrepdata.c:764 1308msgid "?Science:S" 1309msgstr "" 1310 1311#: client/cityrepdata.c:764 1312msgid "Economy: Science" 1313msgstr "" 1314 1315#: client/cityrepdata.c:766 1316#, fuzzy 1317msgid "?Culture:Clt" 1318msgstr "Tek. Masa Depan %d" 1319 1320#: client/cityrepdata.c:766 1321msgid "Culture (History+Performance)" 1322msgstr "" 1323 1324#: client/cityrepdata.c:768 1325msgid "?History:Hst" 1326msgstr "" 1327 1328#: client/cityrepdata.c:769 1329#, fuzzy 1330msgid "Culture: History (and gain per turn)" 1331msgstr "Tek. Masa Depan %d" 1332 1333#: client/cityrepdata.c:771 1334msgid "?Performance:Prf" 1335msgstr "" 1336 1337#: client/cityrepdata.c:771 1338#, fuzzy 1339#| msgid "Cure For Cancer" 1340msgid "Culture: Performance" 1341msgstr "Pengobatan Kanker" 1342 1343#: client/cityrepdata.c:773 1344#, fuzzy 1345#| msgid "Continent" 1346msgid "?Continent:C" 1347msgstr "Benua" 1348 1349#: client/cityrepdata.c:773 1350#, fuzzy 1351#| msgid "Continent" 1352msgid "Continent number" 1353msgstr "Benua" 1354 1355#: client/cityrepdata.c:775 1356msgid "?number_trade_routes:n" 1357msgstr "" 1358 1359#: client/cityrepdata.c:775 1360msgid "?number_trade_routes:R" 1361msgstr "" 1362 1363#: client/cityrepdata.c:776 1364#, fuzzy 1365msgid "Number (and total value) of trade routes" 1366msgstr "Nomor Jalur Dagang" 1367 1368#: client/cityrepdata.c:778 1369msgid "?pollution [short]:Pol" 1370msgstr "Pol" 1371 1372#: client/cityrepdata.c:778 common/events.c:153 common/unit.c:616 1373#: data/civ1/terrain.ruleset:915 data/civ2/terrain.ruleset:1010 1374#: data/classic/terrain.ruleset:1220 data/experimental/terrain.ruleset:1196 1375#: data/civ2civ3/terrain.ruleset:1270 data/multiplayer/terrain.ruleset:1194 1376#: data/sandbox/terrain.ruleset:1270 server/report.c:177 1377msgid "Pollution" 1378msgstr "Polusi" 1379 1380#: client/cityrepdata.c:780 1381msgid "?plague risk [short]:Pla" 1382msgstr "Wbh" 1383 1384#: client/cityrepdata.c:780 1385msgid "(%)" 1386msgstr "(%)" 1387 1388#: client/cityrepdata.c:781 1389#, fuzzy 1390#| msgid "Trade: %d per turn" 1391msgid "Plague risk per turn" 1392msgstr "Perdagangan: %d per giliran" 1393 1394#: client/cityrepdata.c:783 1395msgid "?cma:Governor" 1396msgstr "Pemerintah" 1397 1398#: client/cityrepdata.c:783 client/gui-gtk-2.0/cityrep.c:1873 1399#: client/gui-gtk-2.0/menu.c:1497 client/gui-gtk-3.0/cityrep.c:1892 1400#: client/gui-gtk-3.0/menu.c:1490 client/gui-gtk-3.22/cityrep.c:1891 1401#: client/gui-gtk-3.22/menu.c:347 client/gui-sdl/citydlg.c:3793 1402#: client/gui-sdl/cma_fe.c:900 client/gui-sdl2/citydlg.c:3766 1403#: client/gui-sdl2/cma_fe.c:912 client/gui-xaw/menu.c:267 1404#: client/include/helpdlg_g.h:37 data/Freeciv.in:1477 data/helpdata.txt:1779 1405msgid "Citizen Governor" 1406msgstr "Pemerintahan Rakyat" 1407 1408#. TRANS: "BS" = "build slots" 1409#: client/cityrepdata.c:787 1410msgid "BS" 1411msgstr "" 1412 1413#: client/cityrepdata.c:787 1414msgid "Maximum units buildable per turn" 1415msgstr "Jumlah maksimum unit yang dapat dibangun per giliran" 1416 1417#: client/cityrepdata.c:789 client/cityrepdata.c:791 1418#: client/gui-qt/cityrep.cpp:506 client/gui-sdl/cityrep.c:202 1419#: client/gui-sdl2/cityrep.c:214 server/report.c:174 1420msgid "Production" 1421msgstr "Produksi" 1422 1423#: client/cityrepdata.c:789 1424msgid "Turns/Buy" 1425msgstr "" 1426 1427#: client/cityrepdata.c:793 client/cityrepdata.c:795 1428msgid "Currently Building" 1429msgstr "" 1430 1431#: client/cityrepdata.c:838 1432msgid "Specialists: " 1433msgstr "" 1434 1435#: client/cityrepdata.c:845 1436#, fuzzy 1437#| msgid "Specials" 1438msgid "?specialist:S" 1439msgstr "Istimewa" 1440 1441#: client/cityrepdata.c:848 1442#, c-format 1443msgid "Specialists: %s" 1444msgstr "" 1445 1446#: client/cityrepdata.c:866 1447msgid "Special" 1448msgstr "Istimewa" 1449 1450#. TRANS: "Announce" is exactly what user must type, do not translate. 1451#: client/client_main.c:382 server/civserver.c:343 1452msgid "Announce PROTO" 1453msgstr "Announce PROTO" 1454 1455#: client/client_main.c:383 server/civserver.c:344 1456msgid "Announce game in LAN using protocol PROTO (IPv4/IPv6/none)" 1457msgstr "" 1458"Mengumumkan permainan di LAN dengan protokol PROTO (IPv4/IPv6/ tidak ada)" 1459 1460#: client/client_main.c:386 1461msgid "Skip connect dialog" 1462msgstr "" 1463 1464#. TRANS: "debug" is exactly what user must type, do not translate. 1465#: client/client_main.c:390 client/client_main.c:397 tools/civmanual.c:680 1466#: tools/civmanual.c:686 tools/mpcmdline.c:77 tools/mpcmdline.c:84 1467#: server/civserver.c:368 server/civserver.c:374 1468msgid "debug NUM" 1469msgstr "debug NUM" 1470 1471#: client/client_main.c:391 tools/civmanual.c:681 tools/mpcmdline.c:78 1472#: server/civserver.c:369 1473#, c-format 1474msgid "Set debug log level (%d to %d, or %d:file1,min,max:...)" 1475msgstr "" 1476 1477#: client/client_main.c:398 tools/civmanual.c:687 tools/mpcmdline.c:85 1478#: server/civserver.c:375 1479#, c-format 1480msgid "Set debug log level (%d to %d)" 1481msgstr "" 1482 1483#. TRANS: "Fatal" is exactly what user must type, do not translate. 1484#: client/client_main.c:404 tools/civmanual.c:693 server/civserver.c:380 1485msgid "Fatal [SIGNAL]" 1486msgstr "Fatal [SIGNAL]" 1487 1488#: client/client_main.c:405 tools/civmanual.c:694 server/civserver.c:381 1489msgid "Raise a signal on failed assertion" 1490msgstr "" 1491 1492#. TRANS: "file" is exactly what user must type, do not translate. 1493#: client/client_main.c:409 server/civserver.c:385 1494msgid "file FILE" 1495msgstr "file FILE" 1496 1497#: client/client_main.c:410 server/civserver.c:386 1498msgid "Load saved game FILE" 1499msgstr "Muat permainan tersimpan FILE" 1500 1501#: client/client_main.c:412 tools/civmanual.c:697 tools/mpcmdline.c:61 1502#: server/civserver.c:388 1503msgid "Print a summary of the options" 1504msgstr "Menampilkan ringkasan info tentang opsi" 1505 1506#: client/client_main.c:415 1507msgid "Do not request hack access to local, but not spawned, server" 1508msgstr "" 1509 1510#. TRANS: "log" is exactly what user must type, do not translate. 1511#: client/client_main.c:419 tools/civmanual.c:700 server/civserver.c:395 1512msgid "log FILE" 1513msgstr "log FILE" 1514 1515#: client/client_main.c:420 1516msgid "Use FILE as logfile (spawned server also uses this)" 1517msgstr "" 1518 1519#. TRANS: "Meta" is exactly what user must type, do not translate. 1520#: client/client_main.c:423 1521msgid "Meta HOST" 1522msgstr "Meta HOST" 1523 1524#: client/client_main.c:424 1525msgid "Connect to the metaserver at HOST" 1526msgstr "Menyambungkan ke metaserver di HOST" 1527 1528#. TRANS: "name" is exactly what user must type, do not translate. 1529#: client/client_main.c:427 1530msgid "name NAME" 1531msgstr "name NAME" 1532 1533#: client/client_main.c:428 1534msgid "Use NAME as username on server" 1535msgstr "Menggunakan NAME sebagai username di server" 1536 1537#. TRANS: "port" is exactly what user must type, do not translate. 1538#: client/client_main.c:431 server/civserver.c:414 1539msgid "port PORT" 1540msgstr "port PORT" 1541 1542#: client/client_main.c:432 1543msgid "Connect to server port PORT (usually with -a)" 1544msgstr "Menyambungkan ke server di port PORT (biasanya dengan -a)" 1545 1546#. TRANS: "Plugin" is exactly what user must type, do not translate. 1547#: client/client_main.c:435 1548msgid "Plugin PLUGIN" 1549msgstr "Plugin PLUGIN" 1550 1551#: client/client_main.c:436 1552#, c-format 1553msgid "Use PLUGIN for sound output %s" 1554msgstr "" 1555 1556#. TRANS: "read" is exactly what user must type, do not translate. 1557#: client/client_main.c:440 server/civserver.c:436 1558msgid "read FILE" 1559msgstr "read FILE" 1560 1561#: client/client_main.c:441 1562msgid "Read startup script FILE (for spawned server only)" 1563msgstr "" 1564 1565#. TRANS: "server" is exactly what user must type, do not translate. 1566#: client/client_main.c:444 1567msgid "server HOST" 1568msgstr "server HOST" 1569 1570#: client/client_main.c:445 1571msgid "Connect to the server at HOST (usually with -a)" 1572msgstr "Menyambungkan ke server di HOST (biasanya dengan -a)" 1573 1574#. TRANS: "Sound" is exactly what user must type, do not translate. 1575#: client/client_main.c:448 1576msgid "Sound FILE" 1577msgstr "Sound FILE" 1578 1579#: client/client_main.c:449 1580msgid "Read sound tags from FILE" 1581msgstr "" 1582 1583#. TRANS: "music" is exactly what user must type, do not translate. 1584#: client/client_main.c:452 1585#, fuzzy 1586msgid "music FILE" 1587msgstr "file FILE" 1588 1589#: client/client_main.c:453 1590msgid "Read music tags from FILE" 1591msgstr "" 1592 1593#. TRANS: "tiles" is exactly what user must type, do not translate. 1594#: client/client_main.c:456 1595msgid "tiles FILE" 1596msgstr "tiles FILE" 1597 1598#: client/client_main.c:457 1599msgid "Use data file FILE.tilespec for tiles" 1600msgstr "" 1601 1602#: client/client_main.c:459 tools/civmanual.c:707 tools/mpcmdline.c:89 1603#: server/civserver.c:449 1604msgid "Print the version number" 1605msgstr "Menampilkan nomor versi" 1606 1607#: client/client_main.c:461 server/civserver.c:451 1608msgid "Warn about deprecated modpack constructs" 1609msgstr "" 1610 1611#: client/client_main.c:485 tools/civmanual.c:630 server/civserver.c:219 1612#, c-format 1613msgid "Invalid signal number \"%s\".\n" 1614msgstr "" 1615 1616#: client/client_main.c:487 client/client_main.c:516 client/client_main.c:530 1617#: tools/mpcmdline.c:107 1618msgid "Try using --help.\n" 1619msgstr "Coba dengan --help.\n" 1620 1621#: client/client_main.c:514 1622#, c-format 1623msgid "Invalid port \"%s\" specified with --port option.\n" 1624msgstr "" 1625 1626#: client/client_main.c:528 tools/mpcmdline.c:105 1627#, c-format 1628msgid "Invalid debug level \"%s\" specified with --debug option.\n" 1629msgstr "" 1630 1631#: client/client_main.c:547 1632#, c-format 1633msgid "Invalid announce protocol \"%s\".\n" 1634msgstr "" 1635 1636#: client/client_main.c:556 client/gui-sdl/gui_main.c:199 1637#: client/gui-sdl2/gui_main.c:201 client/gui-xaw/gui_main.c:282 1638#: tools/civmanual.c:643 tools/mpcmdline.c:118 1639#, c-format 1640msgid "Unrecognized option: \"%s\"\n" 1641msgstr "Opsi tidak dikenal: \"%s\"\n" 1642 1643#. TRANS: don't translate option names 1644#: client/client_main.c:564 1645msgid "-f/--file and -a/--autoconnect options are incompatible\n" 1646msgstr "" 1647 1648#: client/client_main.c:644 1649#, c-format 1650msgid "Updating old metaserver address \"%s\"." 1651msgstr "Memperbarui alamat metaserver lama \"%s\"." 1652 1653#: client/client_main.c:646 1654#, c-format 1655msgid "Default metaserver has been set to value \"%s\"." 1656msgstr "" 1657 1658#: client/client_main.c:671 1659#, fuzzy, c-format 1660#| msgid "Can't add %s to %s." 1661msgid "Can't load requested tileset %s!" 1662msgstr "Tidak dapat menambahkan %s ke %s." 1663 1664#: client/client_main.c:834 1665#, fuzzy 1666#| msgid "Failed to start downloader" 1667msgid "Failed to start local server; aborting." 1668msgstr "Gagal menjalankan pengunduh" 1669 1670#: client/client_main.c:841 1671msgid "There was an error while auto connecting; aborting." 1672msgstr "" 1673 1674#: client/client_main.c:927 1675msgid "Game started." 1676msgstr "Permainan dimulai." 1677 1678#: client/climisc.c:174 1679#, c-format 1680msgid "Changing production of every %s into %s." 1681msgstr "Mengubah seluruh produksi %s menjadi %s." 1682 1683#: client/climisc.c:207 1684msgid "?embassy:Both" 1685msgstr "Keduanya" 1686 1687#: client/climisc.c:209 1688msgid "?embassy:Yes" 1689msgstr "Ya" 1690 1691#: client/climisc.c:212 1692msgid "?embassy:With Us" 1693msgstr "Dengan Kita" 1694 1695#: client/climisc.c:215 1696msgid "?embassy:Contact" 1697msgstr "Terhubung" 1698 1699#: client/climisc.c:217 1700msgid "?embassy:No Contact" 1701msgstr "Tidak Terhubung" 1702 1703#: client/climisc.c:229 1704msgid "?vision:Both" 1705msgstr "Keduanya" 1706 1707#: client/climisc.c:231 1708msgid "?vision:To Them" 1709msgstr "Kepada Mereka" 1710 1711#: client/climisc.c:234 1712msgid "?vision:To Us" 1713msgstr "Kepada Kita" 1714 1715#: client/climisc.c:250 client/climisc.c:257 1716#, c-format 1717msgid "The %s give %s" 1718msgstr "%s memberikan %s" 1719 1720#: client/climisc.c:261 1721#, c-format 1722msgid "The %s give an unknown city" 1723msgstr "" 1724 1725#: client/climisc.c:266 1726#, c-format 1727msgid "The %s give %d gold" 1728msgid_plural "The %s give %d gold" 1729msgstr[0] "%s memberikan %d emas" 1730 1731#: client/climisc.c:272 1732#, c-format 1733msgid "The %s give their worldmap" 1734msgstr "%s memberikan peta dunia mereka" 1735 1736#: client/climisc.c:276 1737#, c-format 1738msgid "The %s give their seamap" 1739msgstr "%s memberikan peta laut mereka" 1740 1741#: client/climisc.c:280 1742msgid "The parties agree on a cease-fire" 1743msgstr "Menyepakati gencatan senjata" 1744 1745#: client/climisc.c:283 1746msgid "The parties agree on a peace" 1747msgstr "Menyepakati perdamaian" 1748 1749#: client/climisc.c:286 1750msgid "The parties create an alliance" 1751msgstr "Menyepakati persekutuan" 1752 1753#: client/climisc.c:289 1754#, c-format 1755msgid "The %s give shared vision" 1756msgstr "%s membagi penglihatan" 1757 1758#: client/climisc.c:293 1759#, c-format 1760msgid "The %s give an embassy" 1761msgstr "%s memberikan kedutaan" 1762 1763#: client/climisc.c:1030 1764msgid "Popup Request" 1765msgstr "" 1766 1767#: client/climisc.c:1136 1768#, c-format 1769msgid "You can't buy %s in %s!" 1770msgstr "Anda tidak dapat membeli %s di %s!" 1771 1772#. TRANS: %s is a production type; this whole string is a sentence 1773#. * fragment that is only ever included in one other string 1774#. * (search comments for this string to find it) 1775#: client/climisc.c:1151 1776#, c-format 1777msgid "%s costs %d gold" 1778msgid_plural "%s costs %d gold" 1779msgstr[0] "%s berharga %d emas" 1780 1781#. TRANS: %s is a pre-pluralised sentence fragment: 1782#. * "%s costs %d gold" 1783#: client/climisc.c:1158 1784#, c-format 1785msgid "%s and you only have %d gold." 1786msgid_plural "%s and you only have %d gold." 1787msgstr[0] "%s dan Anda hanya punya %d emas." 1788 1789#: client/clinet.c:130 1790msgid "unknown reason" 1791msgstr "alasan tidak diketahui" 1792 1793#: client/clinet.c:137 1794#, c-format 1795msgid "Lost connection to server (%s)!" 1796msgstr "Sambungan ke server putus (%s)!" 1797 1798#: client/clinet.c:171 1799msgid "Failed looking up host." 1800msgstr "Gagal mencari host." 1801 1802#: client/clinet.c:198 1803msgid "Connection in progress." 1804msgstr "Penyambungan sedang berlangsung." 1805 1806#: client/clinet.c:318 1807msgid "Disconnected from server." 1808msgstr "Diputuskan dari server." 1809 1810#: client/clinet.c:426 client/clinet.c:474 1811msgid "server disconnected" 1812msgstr "server terputus" 1813 1814#: client/clinet.c:428 client/clinet.c:477 server/sernet.c:879 1815msgid "read error" 1816msgstr "galat pembacaan" 1817 1818#: client/clinet.c:503 1819#, c-format 1820msgid "Failed to contact server \"%s\" at port %d as \"%s\" after %d attempts" 1821msgstr "" 1822"Gagal menyambung ke server \"%s\" di port %d sebagai \"%s\" setelah %d kali" 1823 1824#: client/clinet.c:519 1825msgid "Connection to server refused. Please start the server." 1826msgstr "Sambungan ke server ditolak. Harap mulai server-nya." 1827 1828#: client/clinet.c:527 client/clinet.c:555 1829#, c-format 1830msgid "" 1831"Error contacting server \"%s\" at port %d as \"%s\":\n" 1832" %s\n" 1833msgstr "" 1834"Gagal menyambung ke server \"%s\" di port %d sebagai \"%s\":\n" 1835"%s\n" 1836 1837#: client/clinet.c:548 1838#, c-format 1839msgid "" 1840"Auto-connecting to server \"%s\" at port %d as \"%s\" every %f second(s) for " 1841"%d times" 1842msgstr "" 1843"Menyambung otomatis ke server \"%s\" di port %d sebagai \"%s\" tiap %f detik " 1844"untuk %d kali." 1845 1846#: client/connectdlg_common.c:263 1847#, fuzzy 1848msgid "Starting local server..." 1849msgstr "Memulai server..." 1850 1851#: client/connectdlg_common.c:274 client/connectdlg_common.c:513 1852msgid "Couldn't start the server." 1853msgstr "Tidak dapat memulai server." 1854 1855#: client/connectdlg_common.c:276 client/connectdlg_common.c:515 1856#: client/connectdlg_common.c:554 1857msgid "You'll have to start one manually. Sorry..." 1858msgstr "Anda harus memulai secara manual. Maaf..." 1859 1860#: client/connectdlg_common.c:550 1861msgid "Couldn't connect to the server." 1862msgstr "Tidak dapat menyambung ke server." 1863 1864#: client/connectdlg_common.c:552 1865msgid "We probably couldn't start it from here." 1866msgstr "" 1867 1868#: client/connectdlg_common.c:672 1869msgid "" 1870"Established control over the server. You have command access level 'hack'." 1871msgstr "" 1872 1873#: client/connectdlg_common.c:678 1874msgid "" 1875"Failed to obtain the required access level to take control of the server. " 1876"Attempting to shut down server." 1877msgstr "" 1878 1879#: client/control.c:1377 1880msgid "Only transporter units can be unloaded." 1881msgstr "" 1882 1883#: client/control.c:1766 1884msgid "Only settler units can be put into auto mode." 1885msgstr "" 1886 1887#: client/control.c:1856 1888msgid "Only nuclear units can do this." 1889msgstr "Hanya unit-unit nuklir yang dapat melakukannya." 1890 1891#: client/control.c:1900 1892msgid "Only paratrooper units can do this." 1893msgstr "Hanya unit-unit penerjun payung yang dapat melakukannya." 1894 1895#: client/control.c:2706 client/control.c:2781 client/control.c:2803 1896#: client/control.c:2820 1897msgid "Didn't find a route to the destination!" 1898msgstr "Tidak menemukan jalan ke tempat tertuju!" 1899 1900#: client/control.c:2869 1901msgid "Oh my! You seem to have no capital!" 1902msgstr "Astaga! Anda tidak punya ibukota!" 1903 1904#: client/editor.c:193 client/gui-gtk-2.0/editprop.c:4327 1905#: client/gui-gtk-2.0/menu.c:1460 client/gui-gtk-3.0/editprop.c:4386 1906#: client/gui-gtk-3.0/menu.c:1455 client/gui-gtk-3.22/editprop.c:4385 1907#: client/gui-gtk-3.22/menu.c:313 client/gui-xaw/menu.c:151 1908#: client/gui-xaw/menu.c:250 client/include/helpdlg_g.h:50 1909#: data/helpdata.txt:291 tools/civmanual.c:363 1910msgid "Terrain" 1911msgstr "Medan" 1912 1913#: client/editor.c:195 1914msgid "" 1915"Change tile terrain.\n" 1916"Shortcut: t\n" 1917"Select terrain type: shift+t or right-click here." 1918msgstr "" 1919 1920#: client/editor.c:197 1921msgid "Terrain Resource" 1922msgstr "" 1923 1924#: client/editor.c:199 1925msgid "" 1926"Change tile terrain resources.\n" 1927"Shortcut: r\n" 1928"Select resource type: shift+r or right-click here." 1929msgstr "" 1930 1931#: client/editor.c:201 1932msgid "Terrain Special" 1933msgstr "" 1934 1935#: client/editor.c:203 1936msgid "" 1937"Modify tile specials.\n" 1938"Shortcut: s\n" 1939"Select special type: shift+s or right-click here." 1940msgstr "" 1941 1942#: client/editor.c:205 client/gui-gtk-3.0/citydlg.c:2953 1943#: client/gui-gtk-3.22/citydlg.c:2981 client/gui-qt/citydlg.cpp:1316 1944#: common/unit.c:641 data/civ1/terrain.ruleset:1030 1945#: data/civ2/terrain.ruleset:1187 data/classic/terrain.ruleset:1480 1946#: data/experimental/terrain.ruleset:1455 data/civ2civ3/terrain.ruleset:1637 1947#: data/multiplayer/terrain.ruleset:1452 data/sandbox/terrain.ruleset:1637 1948msgid "Road" 1949msgstr "Jalan" 1950 1951#: client/editor.c:207 1952#, fuzzy 1953msgid "" 1954"Modify roads on tile.\n" 1955"Shortcut: p\n" 1956"Select road type: shift+p or right-click here." 1957msgstr "" 1958"Membangun markas militer.\n" 1959"Pintasan: m\n" 1960"Memilih jenis markas: shift+m atau klik kanan di sini." 1961 1962#: client/editor.c:209 1963msgid "Military Base" 1964msgstr "Pangkalan Militer" 1965 1966#: client/editor.c:211 1967msgid "" 1968"Create a military base.\n" 1969"Shortcut: m\n" 1970"Select base type: shift+m or right-click here." 1971msgstr "" 1972"Membangun markas militer.\n" 1973"Pintasan: m\n" 1974"Memilih jenis markas: shift+m atau klik kanan di sini." 1975 1976#: client/editor.c:213 client/gui-gtk-2.0/editprop.c:667 1977#: client/gui-gtk-2.0/unitselect.c:95 client/gui-gtk-3.0/editprop.c:671 1978#: client/gui-gtk-3.0/unitselect.c:95 client/gui-gtk-3.22/editprop.c:671 1979#: client/gui-gtk-3.22/unitselect.c:95 client/gui-qt/menu.cpp:1025 1980msgid "Unit" 1981msgstr "Unit" 1982 1983#: client/editor.c:215 1984msgid "" 1985"Create unit.\n" 1986"Shortcut: u\n" 1987"Select unit type: shift+u or right-click here." 1988msgstr "" 1989 1990#: client/editor.c:217 client/gui-gtk-2.0/citydlg.c:1236 1991#: client/gui-gtk-2.0/editprop.c:669 client/gui-gtk-2.0/gotodlg.c:202 1992#: client/gui-gtk-3.0/citydlg.c:1448 client/gui-gtk-3.0/editprop.c:673 1993#: client/gui-gtk-3.0/gotodlg.c:208 client/gui-gtk-3.22/citydlg.c:1485 1994#: client/gui-gtk-3.22/editprop.c:673 client/gui-gtk-3.22/gotodlg.c:208 1995#: client/gui-qt/gotodlg.cpp:53 1996msgid "City" 1997msgstr "Kota" 1998 1999#: client/editor.c:218 2000msgid "" 2001"Create city.\n" 2002"Shortcut: c" 2003msgstr "" 2004"Membangun kota.\n" 2005"Pintasan: c" 2006 2007#: client/editor.c:219 client/gui-gtk-2.0/editprop.c:4363 2008#: client/gui-gtk-3.0/editprop.c:4424 client/gui-gtk-3.22/editprop.c:4423 2009#: client/plrdlg_common.c:317 2010msgid "Vision" 2011msgstr "Penglihatan" 2012 2013#: client/editor.c:220 2014msgid "" 2015"Modify player's tile knowledge.\n" 2016"Shortcut: v" 2017msgstr "" 2018 2019#: client/editor.c:221 client/gui-gtk-2.0/editprop.c:665 2020#: client/gui-gtk-3.0/editprop.c:669 client/gui-gtk-3.22/editprop.c:669 2021msgid "Start Position" 2022msgstr "Posisi Mulai" 2023 2024#: client/editor.c:222 2025msgid "" 2026"Place a start position which allows any nation to start at the tile. To " 2027"allow only certain nations to start there, middle click on the start " 2028"position on the map and use the property editor.\n" 2029"Shortcut: b" 2030msgstr "" 2031 2032#: client/editor.c:227 2033msgid "Copy/Paste" 2034msgstr "Salin/Tempel" 2035 2036#: client/editor.c:228 2037msgid "" 2038"Copy and paste tiles.\n" 2039"Shortcut for copy mode: shift-c\n" 2040"Shoftcut for paste mode: shift-v" 2041msgstr "" 2042 2043#: client/editor.c:1774 2044msgid "Paint" 2045msgstr "" 2046 2047#: client/editor.c:1778 2048msgid "Erase Value" 2049msgstr "" 2050 2051#: client/editor.c:1780 2052msgid "Erase" 2053msgstr "Hapus" 2054 2055#: client/editor.c:1784 2056msgid "Copy" 2057msgstr "Salin" 2058 2059#: client/editor.c:1787 2060msgid "Paste" 2061msgstr "Tempel" 2062 2063#: client/editor.c:1806 2064msgid "" 2065"Toggle erase mode.\n" 2066"Shortcut: shift-d" 2067msgstr "" 2068 2069#: client/editor.c:1809 2070msgid "" 2071"Toggle copy mode.\n" 2072"Shortcut: shift-c" 2073msgstr "" 2074 2075#: client/editor.c:1812 2076msgid "" 2077"Toggle paste mode.\n" 2078"Shortcut: shift-v" 2079msgstr "" 2080 2081#: client/editor.c:1867 2082msgid "Buffer empty." 2083msgstr "" 2084 2085#: client/editor.c:1874 2086#, c-format 2087msgid "%d tile copied." 2088msgid_plural "%d tiles copied." 2089msgstr[0] "" 2090 2091#: client/global_worklist.c:357 2092msgid "(noname)" 2093msgstr "" 2094 2095#: client/gui-gtk-2.0/action_dialog.c:267 2096#: client/gui-gtk-2.0/action_dialog.c:874 client/gui-gtk-2.0/citydlg.c:2654 2097#: client/gui-gtk-2.0/repodlgs.c:1530 client/gui-gtk-3.0/action_dialog.c:277 2098#: client/gui-gtk-3.0/action_dialog.c:894 client/gui-gtk-3.0/citydlg.c:3057 2099#: client/gui-gtk-3.0/repodlgs.c:1579 client/gui-gtk-3.22/action_dialog.c:277 2100#: client/gui-gtk-3.22/action_dialog.c:888 client/gui-gtk-3.22/citydlg.c:3085 2101#: client/gui-gtk-3.22/repodlgs.c:1579 client/gui-qt/citydlg.cpp:3290 2102#: client/gui-qt/dialogs.cpp:2212 client/gui-qt/dialogs.cpp:2274 2103#: client/gui-qt/repodlgs.cpp:214 client/gui-sdl/action_dialog.c:1545 2104#: client/gui-sdl/action_dialog.c:1808 client/gui-sdl/citydlg.c:1145 2105#: client/gui-sdl/repodlgs.c:189 client/gui-sdl2/action_dialog.c:1496 2106#: client/gui-sdl2/action_dialog.c:1757 client/gui-sdl2/citydlg.c:1146 2107#: client/gui-sdl2/repodlgs.c:211 client/gui-xaw/citydlg.c:1953 2108#: client/gui-xaw/action_dialog.c:181 client/gui-xaw/action_dialog.c:770 2109#: client/gui-xaw/repodlgs.c:1014 client/text.c:1289 common/unit.c:2104 2110#, c-format 2111msgid "Treasury contains %d gold." 2112msgid_plural "Treasury contains %d gold." 2113msgstr[0] "" 2114 2115#. TRANS: %s is pre-pluralised "Treasury contains %d gold." 2116#: client/gui-gtk-2.0/action_dialog.c:276 2117#: client/gui-gtk-3.0/action_dialog.c:286 2118#: client/gui-gtk-3.22/action_dialog.c:286 client/gui-qt/dialogs.cpp:2280 2119#: client/gui-sdl/action_dialog.c:1833 client/gui-sdl2/action_dialog.c:1782 2120#: client/gui-xaw/action_dialog.c:189 2121#, c-format 2122msgid "" 2123"Bribe unit for %d gold?\n" 2124"%s" 2125msgid_plural "" 2126"Bribe unit for %d gold?\n" 2127"%s" 2128msgstr[0] "" 2129"Suap unit ini dengan %d emas?\n" 2130"%s" 2131 2132#: client/gui-gtk-2.0/action_dialog.c:278 2133#: client/gui-gtk-3.0/action_dialog.c:288 2134#: client/gui-gtk-3.22/action_dialog.c:288 client/gui-qt/dialogs.cpp:2283 2135#: client/gui-sdl/action_dialog.c:1814 client/gui-sdl2/action_dialog.c:1763 2136#: data/Freeciv.in:2417 2137msgid "Bribe Enemy Unit" 2138msgstr "Sogok Unit Musuh" 2139 2140#. TRANS: %s is pre-pluralised "Treasury contains %d gold." 2141#: client/gui-gtk-2.0/action_dialog.c:284 2142#: client/gui-gtk-3.0/action_dialog.c:294 2143#: client/gui-gtk-3.22/action_dialog.c:294 client/gui-qt/dialogs.cpp:2299 2144#: client/gui-sdl/action_dialog.c:1883 client/gui-sdl2/action_dialog.c:1832 2145#: client/gui-xaw/action_dialog.c:198 2146#, c-format 2147msgid "" 2148"Bribing the unit costs %d gold.\n" 2149"%s" 2150msgid_plural "" 2151"Bribing the unit costs %d gold.\n" 2152"%s" 2153msgstr[0] "" 2154"Menyuap unit ini membutuhkan %d emas.\n" 2155"%s" 2156 2157#: client/gui-gtk-2.0/action_dialog.c:286 2158#: client/gui-gtk-2.0/action_dialog.c:901 2159#: client/gui-gtk-3.0/action_dialog.c:296 2160#: client/gui-gtk-3.0/action_dialog.c:921 2161#: client/gui-gtk-3.22/action_dialog.c:296 2162#: client/gui-gtk-3.22/action_dialog.c:915 client/gui-qt/dialogs.cpp:2301 2163#: client/gui-sdl/action_dialog.c:1670 client/gui-sdl/action_dialog.c:1895 2164#: client/gui-sdl2/action_dialog.c:1618 client/gui-sdl2/action_dialog.c:1844 2165#: data/Freeciv.in:2439 2166msgid "Traitors Demand Too Much!" 2167msgstr "" 2168 2169#: client/gui-gtk-2.0/action_dialog.c:482 2170#: client/gui-gtk-3.0/action_dialog.c:492 2171#: client/gui-gtk-3.22/action_dialog.c:492 client/gui-qt/dialogs.cpp:1990 2172#: data/Freeciv.in:2333 2173msgid "Steal Technology" 2174msgstr "Curi Teknologi" 2175 2176#: client/gui-gtk-2.0/action_dialog.c:487 2177#: client/gui-gtk-3.0/action_dialog.c:497 2178#: client/gui-gtk-3.22/action_dialog.c:495 2179msgid "_Steal" 2180msgstr "_Curi" 2181 2182#: client/gui-gtk-2.0/action_dialog.c:496 2183#: client/gui-gtk-3.0/action_dialog.c:506 2184#: client/gui-gtk-3.22/action_dialog.c:503 client/gui-sdl/action_dialog.c:476 2185#: client/gui-sdl2/action_dialog.c:479 data/Freeciv.in:2348 2186msgid "Select Advance to Steal" 2187msgstr "" 2188 2189#: client/gui-gtk-2.0/action_dialog.c:516 2190#: client/gui-gtk-3.0/action_dialog.c:531 2191#: client/gui-gtk-3.22/action_dialog.c:528 2192msgid "_Advances:" 2193msgstr "" 2194 2195#. TRANS: %s is a unit name, e.g., Spy 2196#: client/gui-gtk-2.0/action_dialog.c:564 2197#: client/gui-gtk-2.0/action_dialog.c:734 2198#: client/gui-gtk-3.0/action_dialog.c:579 2199#: client/gui-gtk-3.0/action_dialog.c:754 2200#: client/gui-gtk-3.22/action_dialog.c:576 2201#: client/gui-gtk-3.22/action_dialog.c:748 client/gui-qt/dialogs.cpp:2019 2202#: client/gui-qt/dialogs.cpp:2394 client/gui-sdl/action_dialog.c:572 2203#: client/gui-sdl/action_dialog.c:1334 client/gui-sdl2/action_dialog.c:574 2204#: client/gui-sdl2/action_dialog.c:1288 client/gui-xaw/action_dialog.c:528 2205#: client/gui-xaw/action_dialog.c:622 2206#, c-format 2207msgid "At %s's Discretion" 2208msgstr "Terserah %s" 2209 2210#: client/gui-gtk-2.0/action_dialog.c:662 2211#: client/gui-gtk-3.0/action_dialog.c:677 2212#: client/gui-gtk-3.22/action_dialog.c:674 data/Freeciv.in:2375 2213msgid "Sabotage Improvements" 2214msgstr "Sabotase Fasilitas" 2215 2216#: client/gui-gtk-2.0/action_dialog.c:667 2217#: client/gui-gtk-3.0/action_dialog.c:682 2218#: client/gui-gtk-3.22/action_dialog.c:677 2219msgid "_Sabotage" 2220msgstr "_Sabotase" 2221 2222#: client/gui-gtk-2.0/action_dialog.c:676 2223#: client/gui-gtk-3.0/action_dialog.c:691 2224#: client/gui-gtk-3.22/action_dialog.c:685 client/gui-qt/dialogs.cpp:2363 2225#: client/gui-sdl/action_dialog.c:1246 client/gui-sdl2/action_dialog.c:1201 2226#: data/Freeciv.in:2390 2227msgid "Select Improvement to Sabotage" 2228msgstr "Pilih Fasilitas yang Akan Disabotase" 2229 2230#: client/gui-gtk-2.0/action_dialog.c:696 2231#: client/gui-gtk-3.0/action_dialog.c:716 2232#: client/gui-gtk-3.22/action_dialog.c:710 2233msgid "_Improvements:" 2234msgstr "_Fasilitas:" 2235 2236#: client/gui-gtk-2.0/action_dialog.c:715 2237#: client/gui-gtk-3.0/action_dialog.c:735 2238#: client/gui-gtk-3.22/action_dialog.c:729 client/gui-qt/dialogs.cpp:2379 2239#: client/gui-sdl/action_dialog.c:1275 client/gui-sdl2/action_dialog.c:1230 2240#: client/gui-xaw/action_dialog.c:609 2241msgid "City Production" 2242msgstr "" 2243 2244#: client/gui-gtk-2.0/action_dialog.c:882 2245#: client/gui-gtk-3.0/action_dialog.c:902 2246#: client/gui-gtk-3.22/action_dialog.c:896 client/gui-qt/dialogs.cpp:2221 2247#: client/gui-sdl/action_dialog.c:1584 client/gui-sdl2/action_dialog.c:1534 2248#: client/gui-xaw/action_dialog.c:776 2249#, c-format 2250msgid "You can't incite a revolt in %s." 2251msgstr "Anda tidak dapat manghasut pemberontakan di %s." 2252 2253#: client/gui-gtk-2.0/action_dialog.c:884 2254#: client/gui-gtk-3.0/action_dialog.c:904 2255#: client/gui-gtk-3.22/action_dialog.c:898 client/gui-sdl/action_dialog.c:1595 2256#: client/gui-sdl2/action_dialog.c:1545 2257msgid "City can't be incited!" 2258msgstr "Kota tidak bisa dihasut!" 2259 2260#. TRANS: %s is pre-pluralised "Treasury contains %d gold." 2261#: client/gui-gtk-2.0/action_dialog.c:890 2262#: client/gui-gtk-3.0/action_dialog.c:910 2263#: client/gui-gtk-3.22/action_dialog.c:904 client/gui-qt/dialogs.cpp:2229 2264#: client/gui-sdl/action_dialog.c:1605 client/gui-sdl2/action_dialog.c:1555 2265#: client/gui-xaw/action_dialog.c:783 2266#, c-format 2267msgid "" 2268"Incite a revolt for %d gold?\n" 2269"%s" 2270msgid_plural "" 2271"Incite a revolt for %d gold?\n" 2272"%s" 2273msgstr[0] "" 2274 2275#: client/gui-gtk-2.0/action_dialog.c:892 2276#: client/gui-gtk-3.0/action_dialog.c:912 2277#: client/gui-gtk-3.22/action_dialog.c:906 client/gui-qt/dialogs.cpp:2233 2278#: client/gui-sdl/action_dialog.c:1551 client/gui-sdl2/action_dialog.c:1502 2279#: data/Freeciv.in:2428 2280msgid "Incite a Revolt!" 2281msgstr "Hasut Pemberontakan!" 2282 2283#. TRANS: %s is pre-pluralised "Treasury contains %d gold." 2284#: client/gui-gtk-2.0/action_dialog.c:899 2285#: client/gui-gtk-3.0/action_dialog.c:919 2286#: client/gui-gtk-3.22/action_dialog.c:913 client/gui-qt/dialogs.cpp:2247 2287#: client/gui-sdl/action_dialog.c:1657 client/gui-sdl2/action_dialog.c:1606 2288#: client/gui-xaw/action_dialog.c:793 2289#, c-format 2290msgid "" 2291"Inciting a revolt costs %d gold.\n" 2292"%s" 2293msgid_plural "" 2294"Inciting a revolt costs %d gold.\n" 2295"%s" 2296msgstr[0] "" 2297 2298#. TRANS: %s is a unit name, e.g., Spy 2299#: client/gui-gtk-2.0/action_dialog.c:1140 2300#: client/gui-gtk-3.0/action_dialog.c:1234 2301#: client/gui-gtk-3.22/action_dialog.c:1228 client/gui-qt/dialogs.cpp:1738 2302#: client/gui-sdl/action_dialog.c:968 client/gui-sdl2/action_dialog.c:923 2303#, c-format 2304msgid "Choose Your %s's Strategy" 2305msgstr "Pilih Strategi %s Anda" 2306 2307#: client/gui-gtk-2.0/action_dialog.c:1145 2308#: client/gui-gtk-3.0/action_dialog.c:1239 2309#: client/gui-gtk-3.22/action_dialog.c:1233 client/gui-qt/dialogs.cpp:1743 2310#: client/gui-xaw/action_dialog.c:884 2311#, c-format 2312msgid "" 2313"Your %s from %s reaches the city of %s.\n" 2314"What now?" 2315msgstr "" 2316"%s Anda dari %s telah tiba di kita %s.\n" 2317"Sekarang apa?" 2318 2319#: client/gui-gtk-2.0/action_dialog.c:1151 2320#: client/gui-gtk-3.0/action_dialog.c:1245 2321#: client/gui-gtk-3.22/action_dialog.c:1239 client/gui-qt/dialogs.cpp:1749 2322#: client/gui-xaw/action_dialog.c:890 2323#, c-format 2324msgid "" 2325"Your %s has arrived at %s.\n" 2326"What is your command?" 2327msgstr "" 2328"%s Anda telah tiba di %s.\n" 2329"Apa perintah Anda?" 2330 2331#. TRANS: Your Spy is ready to act against Roman Freight. 2332#: client/gui-gtk-2.0/action_dialog.c:1157 2333#: client/gui-gtk-3.0/action_dialog.c:1251 2334#: client/gui-gtk-3.22/action_dialog.c:1245 client/gui-qt/dialogs.cpp:1755 2335#, fuzzy, c-format 2336#| msgid "Your %s succeeded in sabotaging the %s %s." 2337msgid "Your %s is ready to act against %s %s." 2338msgstr "%s Anda berhasil menyabotase %s %s." 2339 2340#. TRANS: %s is a unit name, e.g., Diplomat, Spy 2341#: client/gui-gtk-2.0/action_dialog.c:1166 2342#: client/gui-gtk-3.0/action_dialog.c:1260 2343#: client/gui-gtk-3.22/action_dialog.c:1254 client/gui-qt/dialogs.cpp:1765 2344#: client/gui-xaw/action_dialog.c:896 2345#, c-format 2346msgid "Your %s is waiting for your command." 2347msgstr "%s menunggu perintah Anda." 2348 2349#: client/gui-gtk-2.0/action_dialog.c:1211 2350#: client/gui-gtk-3.0/action_dialog.c:1305 2351#: client/gui-gtk-3.22/action_dialog.c:1299 2352msgid "_Keep moving" 2353msgstr "_Tetap bergerak" 2354 2355#: client/gui-gtk-2.0/action_dialog.c:1218 2356#: client/gui-gtk-3.0/action_dialog.c:1321 2357#: client/gui-gtk-3.22/action_dialog.c:1315 2358#, fuzzy 2359#| msgid "Goto location" 2360msgid "Show Location" 2361msgstr "Ke lokasi" 2362 2363#: client/gui-gtk-2.0/action_dialog.c:1224 client/gui-gtk-2.0/menu.c:1664 2364#: client/gui-gtk-3.0/action_dialog.c:1327 client/gui-gtk-3.0/menu.c:1655 2365#: client/gui-gtk-3.22/action_dialog.c:1321 client/gui-gtk-3.22/menu.c:461 2366msgid "_Wait" 2367msgstr "_Tunggu" 2368 2369#. TRANS: comma-separated list of player/user names for completion 2370#: client/gui-gtk-2.0/chatline.c:337 client/gui-gtk-3.0/chatline.c:337 2371#: client/gui-gtk-3.22/chatline.c:337 2372#, c-format 2373msgid "Suggestions: %s." 2374msgstr "Saran: %s." 2375 2376#: client/gui-gtk-2.0/chatline.c:482 client/gui-gtk-3.0/chatline.c:488 2377#: client/gui-gtk-3.22/chatline.c:488 2378msgid "No visible unit on this tile." 2379msgstr "" 2380 2381#: client/gui-gtk-2.0/chatline.c:628 client/gui-gtk-3.0/chatline.c:634 2382#: client/gui-gtk-3.22/chatline.c:634 client/gui-qt/chatline.cpp:390 2383msgid "This city isn't known!" 2384msgstr "Kota ini tidak diketahui!" 2385 2386#: client/gui-gtk-2.0/chatline.c:637 client/gui-gtk-3.0/chatline.c:643 2387#: client/gui-gtk-3.22/chatline.c:643 client/gui-qt/chatline.cpp:399 2388msgid "This tile doesn't exist in this game!" 2389msgstr "Ubin ini tidak ada di permainan ini!" 2390 2391#: client/gui-gtk-2.0/chatline.c:647 client/gui-gtk-3.0/chatline.c:653 2392#: client/gui-gtk-3.22/chatline.c:653 client/gui-qt/chatline.cpp:408 2393msgid "This unit isn't known!" 2394msgstr "Unit ini tidak diketahui!" 2395 2396#: client/gui-gtk-2.0/chatline.c:963 client/gui-gtk-3.0/chatline.c:946 2397#: client/gui-gtk-3.22/chatline.c:946 client/gui-qt/chatline.cpp:788 2398#: client/gui-xaw/chatline.c:127 2399msgid "Cleared output window." 2400msgstr "" 2401 2402#. TRANS: "text" or "background". 2403#: client/gui-gtk-2.0/chatline.c:1144 client/gui-gtk-3.0/chatline.c:1130 2404#: client/gui-gtk-3.22/chatline.c:1130 2405#, c-format 2406msgid "Select the %s color" 2407msgstr "Pilih warna %s" 2408 2409#: client/gui-gtk-2.0/chatline.c:1351 client/gui-gtk-3.0/chatline.c:1343 2410#: client/gui-gtk-3.22/chatline.c:1349 2411msgid "Bold (Ctrl-B)" 2412msgstr "Tebal (Ctrl-B)" 2413 2414#: client/gui-gtk-2.0/chatline.c:1359 client/gui-gtk-3.0/chatline.c:1351 2415#: client/gui-gtk-3.22/chatline.c:1358 2416msgid "Italic (Ctrl-I)" 2417msgstr "Miring (Ctrl-I)" 2418 2419#: client/gui-gtk-2.0/chatline.c:1367 client/gui-gtk-3.0/chatline.c:1359 2420#: client/gui-gtk-3.22/chatline.c:1367 2421msgid "Strikethrough (Ctrl-S)" 2422msgstr "" 2423 2424#: client/gui-gtk-2.0/chatline.c:1375 client/gui-gtk-3.0/chatline.c:1367 2425#: client/gui-gtk-3.22/chatline.c:1376 2426msgid "Underline (Ctrl-U)" 2427msgstr "Garisbawah (Ctrl-U)" 2428 2429#: client/gui-gtk-2.0/chatline.c:1383 client/gui-gtk-3.0/chatline.c:1375 2430#: client/gui-gtk-3.22/chatline.c:1384 2431msgid "Color (Ctrl-C)" 2432msgstr "Warna (Ctrl-C)" 2433 2434#: client/gui-gtk-2.0/chatline.c:1393 client/gui-gtk-3.0/chatline.c:1385 2435#: client/gui-gtk-3.22/chatline.c:1394 2436msgid "foreground" 2437msgstr "" 2438 2439#: client/gui-gtk-2.0/chatline.c:1396 client/gui-gtk-2.0/optiondlg.c:625 2440#: client/gui-gtk-3.0/chatline.c:1388 client/gui-gtk-3.0/optiondlg.c:628 2441#: client/gui-gtk-3.22/chatline.c:1397 client/gui-gtk-3.22/optiondlg.c:621 2442#: client/gui-qt/optiondlg.cpp:725 2443msgid "Select the text color" 2444msgstr "Pilih warna teks" 2445 2446#: client/gui-gtk-2.0/chatline.c:1409 client/gui-gtk-3.0/chatline.c:1401 2447#: client/gui-gtk-3.22/chatline.c:1410 2448msgid "background" 2449msgstr "latar" 2450 2451#: client/gui-gtk-2.0/chatline.c:1413 client/gui-gtk-2.0/optiondlg.c:634 2452#: client/gui-gtk-3.0/chatline.c:1405 client/gui-gtk-3.0/optiondlg.c:637 2453#: client/gui-gtk-3.22/chatline.c:1414 client/gui-gtk-3.22/optiondlg.c:630 2454#: client/gui-qt/optiondlg.cpp:733 2455msgid "Select the background color" 2456msgstr "Pilih warna latar" 2457 2458#. TRANS: "Return" means the return key. 2459#: client/gui-gtk-2.0/chatline.c:1431 client/gui-gtk-3.0/chatline.c:1423 2460#: client/gui-gtk-3.22/chatline.c:1432 2461msgid "Send the chat (Return)" 2462msgstr "Kirim obrolan (Enter)" 2463 2464#: client/gui-gtk-2.0/chatline.c:1448 client/gui-gtk-3.0/chatline.c:1438 2465#: client/gui-gtk-3.22/chatline.c:1446 2466msgid "Chat tools" 2467msgstr "" 2468 2469#: client/gui-gtk-2.0/citizensinfo.c:63 client/gui-gtk-3.0/citizensinfo.c:63 2470#: client/gui-gtk-3.22/citizensinfo.c:63 client/gui-qt/citydlg.cpp:2900 2471msgid "#" 2472msgstr "#" 2473 2474#: client/gui-gtk-2.0/citizensinfo.c:64 client/gui-gtk-2.0/editprop.c:3634 2475#: client/gui-gtk-2.0/editprop.c:3648 client/gui-gtk-2.0/pages.c:2667 2476#: client/gui-gtk-3.0/citizensinfo.c:64 client/gui-gtk-3.0/editprop.c:3684 2477#: client/gui-gtk-3.0/editprop.c:3698 client/gui-gtk-3.0/pages.c:2734 2478#: client/gui-gtk-3.22/citizensinfo.c:64 client/gui-gtk-3.22/editprop.c:3683 2479#: client/gui-gtk-3.22/editprop.c:3697 client/gui-gtk-3.22/pages.c:2734 2480#: client/gui-qt/citydlg.cpp:2900 client/gui-qt/pages.cpp:644 2481#: client/plrdlg_common.c:307 2482msgid "Flag" 2483msgstr "Bendera" 2484 2485#: client/gui-gtk-2.0/citizensinfo.c:251 client/gui-gtk-3.0/citizensinfo.c:252 2486#: client/gui-gtk-3.22/citizensinfo.c:252 client/gui-sdl/citydlg.c:2558 2487#: client/gui-sdl2/citydlg.c:2537 2488msgid "Citizens" 2489msgstr "Penduduk" 2490 2491#: client/gui-gtk-2.0/citydlg.c:688 client/gui-gtk-3.0/citydlg.c:741 2492#: client/gui-gtk-3.22/citydlg.c:741 client/gui-qt/citydlg.h:55 2493#: client/gui-qt/helpdlg.cpp:1300 2494msgid "Food:" 2495msgstr "Makanan:" 2496 2497#: client/gui-gtk-2.0/citydlg.c:689 client/gui-gtk-3.0/citydlg.c:742 2498#: client/gui-gtk-3.22/citydlg.c:742 client/gui-qt/citydlg.h:57 2499msgid "Prod:" 2500msgstr "" 2501 2502#: client/gui-gtk-2.0/citydlg.c:690 client/gui-gtk-3.0/citydlg.c:743 2503#: client/gui-gtk-3.22/citydlg.c:743 client/gui-qt/citydlg.h:59 2504#: client/gui-qt/helpdlg.cpp:1304 2505msgid "Trade:" 2506msgstr "" 2507 2508#: client/gui-gtk-2.0/citydlg.c:691 client/gui-gtk-2.0/diplodlg.c:759 2509#: client/gui-gtk-2.0/diplodlg.c:843 client/gui-gtk-2.0/inteldlg.c:51 2510#: client/gui-gtk-3.0/citydlg.c:744 client/gui-gtk-3.0/diplodlg.c:768 2511#: client/gui-gtk-3.0/diplodlg.c:855 client/gui-gtk-3.0/inteldlg.c:51 2512#: client/gui-gtk-3.22/citydlg.c:744 client/gui-gtk-3.22/diplodlg.c:765 2513#: client/gui-gtk-3.22/diplodlg.c:849 client/gui-gtk-3.22/inteldlg.c:51 2514#: client/gui-qt/citydlg.h:61 client/gui-qt/diplodlg.cpp:165 2515#: client/gui-qt/diplodlg.cpp:167 client/gui-qt/plrdlg.cpp:495 2516msgid "Gold:" 2517msgstr "Emas:" 2518 2519#: client/gui-gtk-2.0/citydlg.c:692 client/gui-gtk-2.0/inteldlg.c:55 2520#: client/gui-gtk-3.0/citydlg.c:745 client/gui-gtk-3.0/inteldlg.c:55 2521#: client/gui-gtk-3.22/citydlg.c:745 client/gui-gtk-3.22/inteldlg.c:55 2522#: client/gui-qt/citydlg.h:63 client/gui-qt/plrdlg.cpp:501 2523msgid "Luxury:" 2524msgstr "" 2525 2526#: client/gui-gtk-2.0/citydlg.c:693 client/gui-gtk-2.0/inteldlg.c:54 2527#: client/gui-gtk-3.0/citydlg.c:746 client/gui-gtk-3.0/inteldlg.c:54 2528#: client/gui-gtk-3.22/citydlg.c:746 client/gui-gtk-3.22/inteldlg.c:54 2529#: client/gui-qt/citydlg.h:65 client/gui-qt/plrdlg.cpp:499 2530msgid "Science:" 2531msgstr "" 2532 2533#: client/gui-gtk-2.0/citydlg.c:694 client/gui-gtk-3.0/citydlg.c:747 2534#: client/gui-gtk-3.22/citydlg.c:747 client/gui-qt/citydlg.h:67 2535msgid "Granary:" 2536msgstr "Lumbung:" 2537 2538#: client/gui-gtk-2.0/citydlg.c:695 client/gui-gtk-3.0/citydlg.c:748 2539#: client/gui-gtk-3.22/citydlg.c:748 client/gui-qt/citydlg.h:69 2540msgid "Change in:" 2541msgstr "" 2542 2543#: client/gui-gtk-2.0/citydlg.c:696 client/gui-gtk-3.0/citydlg.c:749 2544#: client/gui-gtk-3.22/citydlg.c:749 client/gui-qt/citydlg.h:71 2545msgid "Corruption:" 2546msgstr "Korupsi:" 2547 2548#: client/gui-gtk-2.0/citydlg.c:697 client/gui-gtk-3.0/citydlg.c:750 2549#: client/gui-gtk-3.22/citydlg.c:750 client/gui-qt/citydlg.h:73 2550msgid "Waste:" 2551msgstr "Pembuangan:" 2552 2553#: client/gui-gtk-2.0/citydlg.c:698 client/gui-gtk-3.0/citydlg.c:751 2554#: client/gui-gtk-3.22/citydlg.c:751 client/gui-qt/citydlg.h:75 2555#, fuzzy 2556msgid "Culture:" 2557msgstr "Tek. Masa Depan %d" 2558 2559#: client/gui-gtk-2.0/citydlg.c:699 client/gui-gtk-3.0/citydlg.c:752 2560#: client/gui-gtk-3.22/citydlg.c:752 client/gui-qt/citydlg.h:77 2561msgid "Pollution:" 2562msgstr "Polusi:" 2563 2564#: client/gui-gtk-2.0/citydlg.c:700 client/gui-gtk-3.0/citydlg.c:753 2565#: client/gui-gtk-3.22/citydlg.c:753 client/gui-qt/citydlg.h:79 2566#, fuzzy 2567msgid "Plague risk:" 2568msgstr " Wabah" 2569 2570#: client/gui-gtk-2.0/citydlg.c:701 client/gui-gtk-3.0/citydlg.c:754 2571#: client/gui-gtk-3.22/citydlg.c:754 client/gui-qt/citydlg.h:81 2572#, fuzzy 2573#| msgid "Airlift" 2574msgid "Airlift:" 2575msgstr "Terbangkan" 2576 2577#. TRANS: Overview tab in city dialog 2578#. TRANS: Overview tab of foreign intelligence report dialog 2579#. TRANS: Overview tab in city dialog 2580#. TRANS: Overview tab of foreign intelligence report dialog 2581#. TRANS: Overview tab in city dialog 2582#. TRANS: Overview tab of foreign intelligence report dialog 2583#: client/gui-gtk-2.0/citydlg.c:769 client/gui-gtk-2.0/inteldlg.c:211 2584#: client/gui-gtk-3.0/citydlg.c:913 client/gui-gtk-3.0/inteldlg.c:208 2585#: client/gui-gtk-3.22/citydlg.c:950 client/gui-gtk-3.22/inteldlg.c:207 2586msgid "_Overview" 2587msgstr "_Ikhtisar" 2588 2589#: client/gui-gtk-2.0/citydlg.c:783 client/gui-gtk-2.0/citydlg.c:1104 2590#: client/gui-gtk-3.0/citydlg.c:834 client/gui-gtk-3.0/citydlg.c:1314 2591#: client/gui-gtk-3.22/citydlg.c:871 client/gui-gtk-3.22/citydlg.c:1351 2592#: client/gui-qt/citydlg.cpp:1569 client/gui-sdl/citydlg.c:2543 2593#: client/gui-sdl2/citydlg.c:2522 2594msgid "City map" 2595msgstr "Peta kota" 2596 2597#: client/gui-gtk-2.0/citydlg.c:825 client/gui-gtk-2.0/citydlg.c:1017 2598#: client/gui-gtk-2.0/citydlg.c:1717 client/gui-gtk-3.0/citydlg.c:943 2599#: client/gui-gtk-3.0/citydlg.c:1236 client/gui-gtk-3.0/citydlg.c:1949 2600#: client/gui-gtk-3.22/citydlg.c:980 client/gui-gtk-3.22/citydlg.c:1273 2601#: client/gui-gtk-3.22/citydlg.c:2006 client/gui-qt/helpdlg.cpp:1302 2602msgid "Production:" 2603msgstr "Produksi:" 2604 2605#: client/gui-gtk-2.0/citydlg.c:861 client/gui-gtk-2.0/citydlg.c:1029 2606#: client/gui-gtk-3.0/citydlg.c:982 client/gui-gtk-3.0/citydlg.c:1169 2607#: client/gui-gtk-3.22/citydlg.c:1019 client/gui-gtk-3.22/citydlg.c:1206 2608#, c-format 2609msgid "%d/%d %d turns" 2610msgstr "%d/%d %d giliran " 2611 2612#: client/gui-gtk-2.0/citydlg.c:864 client/gui-gtk-2.0/citydlg.c:1036 2613#: client/gui-gtk-2.0/cityrep.c:1157 client/gui-gtk-3.0/citydlg.c:985 2614#: client/gui-gtk-3.0/citydlg.c:1177 client/gui-gtk-3.0/cityrep.c:1166 2615#: client/gui-gtk-3.22/citydlg.c:1022 client/gui-gtk-3.22/citydlg.c:1214 2616#: client/gui-gtk-3.22/cityrep.c:1166 2617msgid "_Buy" 2618msgstr "_Beli" 2619 2620#: client/gui-gtk-2.0/citydlg.c:872 client/gui-gtk-3.0/citydlg.c:992 2621#: client/gui-gtk-3.22/citydlg.c:1029 2622msgid "I_mprovements:" 2623msgstr "F_asilitas:" 2624 2625#: client/gui-gtk-2.0/citydlg.c:890 client/gui-gtk-2.0/citydlg.c:1078 2626#: client/gui-gtk-2.0/wldlg.c:999 client/gui-gtk-3.0/citydlg.c:1017 2627#: client/gui-gtk-3.0/citydlg.c:1285 client/gui-gtk-3.0/wldlg.c:1002 2628#: client/gui-gtk-3.22/citydlg.c:1054 client/gui-gtk-3.22/citydlg.c:1322 2629#: client/gui-gtk-3.22/wldlg.c:1002 2630msgid "Info" 2631msgstr "Info" 2632 2633#: client/gui-gtk-2.0/citydlg.c:1006 client/gui-gtk-3.0/citydlg.c:1223 2634#: client/gui-gtk-3.22/citydlg.c:1260 2635msgid "P_roduction" 2636msgstr "P_roduksi" 2637 2638#: client/gui-gtk-2.0/citydlg.c:1065 client/gui-gtk-3.0/citydlg.c:1268 2639#: client/gui-gtk-3.22/citydlg.c:1305 2640msgid "Happ_iness" 2641msgstr "" 2642 2643#: client/gui-gtk-2.0/citydlg.c:1128 client/gui-gtk-3.0/citydlg.c:1341 2644#: client/gui-gtk-3.22/citydlg.c:1378 2645msgid "_Governor" 2646msgstr "_Pemerintah" 2647 2648#: client/gui-gtk-2.0/citydlg.c:1151 client/gui-gtk-3.0/citydlg.c:1364 2649#: client/gui-gtk-3.22/citydlg.c:1401 2650msgid "_Settings" 2651msgstr "_Pengaturan" 2652 2653#: client/gui-gtk-2.0/citydlg.c:1154 client/gui-gtk-3.0/citydlg.c:1367 2654#: client/gui-gtk-3.22/citydlg.c:1404 data/civ1/cities.ruleset:46 2655#: data/civ2/cities.ruleset:46 data/classic/cities.ruleset:46 2656#: data/experimental/cities.ruleset:48 data/civ2civ3/cities.ruleset:46 2657#: data/multiplayer/cities.ruleset:45 data/sandbox/cities.ruleset:46 2658msgid "Entertainers" 2659msgstr "Penghibur" 2660 2661#: client/gui-gtk-2.0/citydlg.c:1155 client/gui-gtk-3.0/citydlg.c:1368 2662#: client/gui-gtk-3.22/citydlg.c:1405 client/gui-xaw/citydlg.c:2445 2663#: data/civ1/cities.ruleset:59 data/civ2/cities.ruleset:59 2664#: data/classic/cities.ruleset:59 data/experimental/cities.ruleset:61 2665#: data/civ2civ3/cities.ruleset:60 data/multiplayer/cities.ruleset:58 2666#: data/sandbox/cities.ruleset:60 2667msgid "Scientists" 2668msgstr "Ilmuwan" 2669 2670#: client/gui-gtk-2.0/citydlg.c:1156 client/gui-gtk-3.0/citydlg.c:1369 2671#: client/gui-gtk-3.22/citydlg.c:1406 client/gui-xaw/citydlg.c:2446 2672#: data/civ1/cities.ruleset:72 data/civ2/cities.ruleset:72 2673#: data/classic/cities.ruleset:72 data/experimental/cities.ruleset:74 2674#: data/civ2civ3/cities.ruleset:74 data/multiplayer/cities.ruleset:71 2675#: data/sandbox/cities.ruleset:74 2676msgid "Taxmen" 2677msgstr "" 2678 2679#: client/gui-gtk-2.0/citydlg.c:1160 client/gui-gtk-3.0/citydlg.c:1373 2680#: client/gui-gtk-3.22/citydlg.c:1410 2681msgid "Allow unit production to disband city" 2682msgstr "" 2683 2684#: client/gui-gtk-2.0/citydlg.c:1163 client/gui-gtk-3.0/citydlg.c:1376 2685#: client/gui-gtk-3.22/citydlg.c:1413 2686msgid "Overview page" 2687msgstr "Halaman ikhtisar" 2688 2689#: client/gui-gtk-2.0/citydlg.c:1164 client/gui-gtk-3.0/citydlg.c:1377 2690#: client/gui-gtk-3.22/citydlg.c:1414 2691msgid "Production page" 2692msgstr "Halaman produksi" 2693 2694#: client/gui-gtk-2.0/citydlg.c:1165 client/gui-gtk-3.0/citydlg.c:1378 2695#: client/gui-gtk-3.22/citydlg.c:1415 2696msgid "Happiness page" 2697msgstr "Halaman kegembiraan" 2698 2699#: client/gui-gtk-2.0/citydlg.c:1166 client/gui-gtk-3.0/citydlg.c:1379 2700#: client/gui-gtk-3.22/citydlg.c:1416 2701msgid "Governor page" 2702msgstr "Halaman pemerintahan" 2703 2704#: client/gui-gtk-2.0/citydlg.c:1167 client/gui-gtk-3.0/citydlg.c:1380 2705#: client/gui-gtk-3.22/citydlg.c:1417 2706msgid "This Settings page" 2707msgstr "Halaman Pengaturan ini" 2708 2709#: client/gui-gtk-2.0/citydlg.c:1168 client/gui-gtk-3.0/citydlg.c:1381 2710#: client/gui-gtk-3.22/citydlg.c:1418 2711msgid "Last active page" 2712msgstr "" 2713 2714#: client/gui-gtk-2.0/citydlg.c:1194 client/gui-gtk-3.0/citydlg.c:1402 2715#: client/gui-gtk-3.22/citydlg.c:1439 client/gui-sdl/citydlg.c:965 2716#: client/gui-sdl2/citydlg.c:969 2717msgid "New citizens are" 2718msgstr "Penduduk baru adalah" 2719 2720#: client/gui-gtk-2.0/citydlg.c:1214 client/gui-gtk-3.0/citydlg.c:1425 2721#: client/gui-gtk-3.22/citydlg.c:1462 2722msgid "Next time open" 2723msgstr "Membuka lain kali" 2724 2725#: client/gui-gtk-2.0/citydlg.c:1243 client/gui-gtk-3.0/citydlg.c:1458 2726#: client/gui-gtk-3.22/citydlg.c:1495 2727msgid "R_ename..." 2728msgstr "Ub_ah nama..." 2729 2730#: client/gui-gtk-2.0/citydlg.c:1398 client/gui-gtk-3.0/citydlg.c:1631 2731#: client/gui-gtk-3.22/citydlg.c:1668 2732msgid "_List present units..." 2733msgstr "" 2734 2735#: client/gui-gtk-2.0/citydlg.c:1408 client/gui-gtk-3.0/citydlg.c:1637 2736msgid "_Prev city" 2737msgstr "" 2738 2739#: client/gui-gtk-2.0/citydlg.c:1413 client/gui-gtk-3.0/citydlg.c:1642 2740msgid "_Next city" 2741msgstr "" 2742 2743#. TRANS: city dialog title 2744#: client/gui-gtk-2.0/citydlg.c:1468 client/gui-gtk-3.0/citydlg.c:1696 2745#: client/gui-gtk-3.22/citydlg.c:1731 2746#, c-format 2747msgid "<b>%s</b> - %s citizens - DISORDER" 2748msgstr "" 2749 2750#. TRANS: city dialog title 2751#: client/gui-gtk-2.0/citydlg.c:1473 client/gui-gtk-3.0/citydlg.c:1701 2752#: client/gui-gtk-3.22/citydlg.c:1736 2753#, c-format 2754msgid "<b>%s</b> - %s citizens - celebrating" 2755msgstr "" 2756 2757#. TRANS: city dialog title 2758#: client/gui-gtk-2.0/citydlg.c:1478 client/gui-gtk-3.0/citydlg.c:1706 2759#: client/gui-gtk-3.22/citydlg.c:1741 2760#, c-format 2761msgid "<b>%s</b> - %s citizens - happy" 2762msgstr "" 2763 2764#. TRANS: city dialog title 2765#: client/gui-gtk-2.0/citydlg.c:1483 client/gui-gtk-3.0/citydlg.c:1711 2766#: client/gui-gtk-3.22/citydlg.c:1746 2767#, c-format 2768msgid "<b>%s</b> - %s citizens" 2769msgstr "" 2770 2771#. TRANS: city growth is blocked. Keep short. 2772#: client/gui-gtk-2.0/citydlg.c:1575 client/gui-gtk-3.0/citydlg.c:1817 2773#: client/gui-gtk-3.22/citydlg.c:1849 client/gui-qt/citydlg.cpp:3015 2774#: client/gui-sdl/citydlg.c:3323 client/gui-sdl2/citydlg.c:3297 2775#: client/gui-xaw/citydlg.c:250 2776msgid "blocked" 2777msgstr "" 2778 2779#. TRANS: never actually used with built_slots<=1 2780#. TRANS: never actually used with built_slots <= 1 2781#: client/gui-gtk-2.0/citydlg.c:1710 client/gui-gtk-3.0/citydlg.c:1942 2782#: client/gui-gtk-3.22/citydlg.c:1999 2783#, c-format 2784msgid "Production (up to %d unit per turn):" 2785msgid_plural "Production (up to %d units per turn):" 2786msgstr[0] "Produksi (di atas %d unit per giliran):" 2787 2788#: client/gui-gtk-2.0/citydlg.c:1794 client/gui-gtk-3.0/citydlg.c:2042 2789#: client/gui-gtk-3.22/citydlg.c:2099 2790#, fuzzy 2791#| msgid "Press ENTER or double-click to sell an improvement." 2792msgid "Press <b>ENTER</b> or double-click to sell an improvement." 2793msgstr "Tekan ENTER atau klik dua kali untuk menjual fasilitas." 2794 2795#: client/gui-gtk-2.0/citydlg.c:1796 client/gui-gtk-3.0/citydlg.c:2044 2796#: client/gui-gtk-3.22/citydlg.c:2101 2797msgid "Great Wonder - cannot be sold." 2798msgstr "" 2799 2800#: client/gui-gtk-2.0/citydlg.c:1797 client/gui-gtk-3.0/citydlg.c:2045 2801#: client/gui-gtk-3.22/citydlg.c:2102 2802msgid "Small Wonder - cannot be sold." 2803msgstr "" 2804 2805#: client/gui-gtk-2.0/citydlg.c:1945 client/gui-gtk-3.0/citydlg.c:2189 2806#: client/gui-gtk-3.22/citydlg.c:2246 client/gui-qt/citydlg.cpp:3133 2807#, c-format 2808msgid "Supported units %d" 2809msgstr "" 2810 2811#: client/gui-gtk-2.0/citydlg.c:2052 client/gui-gtk-3.0/citydlg.c:2292 2812#: client/gui-gtk-3.22/citydlg.c:2349 client/gui-qt/citydlg.cpp:3154 2813#, c-format 2814msgid "Present units %d" 2815msgstr "" 2816 2817#: client/gui-gtk-2.0/citydlg.c:2170 client/gui-gtk-2.0/cityrep.c:1149 2818#: client/gui-gtk-3.0/citydlg.c:2424 client/gui-gtk-3.0/cityrep.c:1174 2819#: client/gui-gtk-3.22/citydlg.c:2454 client/gui-gtk-3.22/cityrep.c:1174 2820msgid "Cen_ter" 2821msgstr "" 2822 2823#: client/gui-gtk-2.0/citydlg.c:2176 client/gui-gtk-2.0/citydlg.c:2234 2824#: client/gui-gtk-3.0/citydlg.c:2430 client/gui-gtk-3.0/citydlg.c:2488 2825#: client/gui-gtk-3.22/citydlg.c:2460 client/gui-gtk-3.22/citydlg.c:2516 2826msgid "_Activate unit" 2827msgstr "_Aktifkan unit" 2828 2829#: client/gui-gtk-2.0/citydlg.c:2182 client/gui-gtk-2.0/citydlg.c:2240 2830#: client/gui-gtk-3.0/citydlg.c:2436 client/gui-gtk-3.0/citydlg.c:2494 2831#: client/gui-gtk-3.22/citydlg.c:2466 client/gui-gtk-3.22/citydlg.c:2522 2832msgid "Activate unit, _close dialog" 2833msgstr "Aktifkan unit, _tutup dialog" 2834 2835#: client/gui-gtk-2.0/citydlg.c:2188 client/gui-gtk-2.0/citydlg.c:2289 2836#: client/gui-gtk-3.0/citydlg.c:2442 client/gui-gtk-3.0/citydlg.c:2543 2837#: client/gui-gtk-3.22/citydlg.c:2472 client/gui-gtk-3.22/citydlg.c:2571 2838msgid "_Disband unit" 2839msgstr "" 2840 2841#: client/gui-gtk-2.0/citydlg.c:2246 client/gui-gtk-3.0/citydlg.c:2500 2842#: client/gui-gtk-3.22/citydlg.c:2528 2843msgid "_Load unit" 2844msgstr "_Muat unit" 2845 2846#: client/gui-gtk-2.0/citydlg.c:2256 client/gui-gtk-3.0/citydlg.c:2510 2847#: client/gui-gtk-3.22/citydlg.c:2538 2848msgid "_Unload unit" 2849msgstr "" 2850 2851#: client/gui-gtk-2.0/citydlg.c:2267 client/gui-gtk-3.0/citydlg.c:2521 2852#: client/gui-gtk-3.22/citydlg.c:2549 2853msgid "_Sentry unit" 2854msgstr "" 2855 2856#: client/gui-gtk-2.0/citydlg.c:2278 client/gui-gtk-3.0/citydlg.c:2532 2857#: client/gui-gtk-3.22/citydlg.c:2560 2858msgid "_Fortify unit" 2859msgstr "Posisi _bertahan" 2860 2861#: client/gui-gtk-2.0/citydlg.c:2299 client/gui-gtk-2.0/menu.c:1693 2862#: client/gui-gtk-3.0/citydlg.c:2553 client/gui-gtk-3.0/menu.c:1684 2863#: client/gui-gtk-3.22/citydlg.c:2581 client/gui-gtk-3.22/menu.c:486 2864msgid "Set _Home City" 2865msgstr "" 2866 2867#: client/gui-gtk-2.0/citydlg.c:2306 client/gui-gtk-3.0/citydlg.c:2560 2868#: client/gui-gtk-3.22/citydlg.c:2588 2869msgid "U_pgrade unit" 2870msgstr "U_pgrade unit" 2871 2872#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold." 2873#: client/gui-gtk-2.0/citydlg.c:2664 client/gui-gtk-3.0/citydlg.c:3067 2874#: client/gui-gtk-3.22/citydlg.c:3095 client/gui-sdl/citydlg.c:1156 2875#: client/gui-sdl2/citydlg.c:1157 client/gui-xaw/citydlg.c:1961 2876#, c-format 2877msgid "" 2878"Buy %s for %d gold?\n" 2879"%s" 2880msgid_plural "" 2881"Buy %s for %d gold?\n" 2882"%s" 2883msgstr[0] "" 2884"Jual %s seharga %d emas?\n" 2885"%s" 2886 2887#: client/gui-gtk-2.0/citydlg.c:2668 client/gui-gtk-2.0/citydlg.c:2682 2888#: client/gui-gtk-3.0/citydlg.c:3071 client/gui-gtk-3.0/citydlg.c:3085 2889#: client/gui-gtk-3.22/citydlg.c:3099 client/gui-gtk-3.22/citydlg.c:3113 2890#: data/Freeciv.in:2245 data/Freeciv.in:2275 2891msgid "Buy It!" 2892msgstr "Beli!" 2893 2894#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold." 2895#: client/gui-gtk-2.0/citydlg.c:2678 client/gui-gtk-3.0/citydlg.c:3081 2896#: client/gui-gtk-3.22/citydlg.c:3109 client/gui-sdl/citydlg.c:1162 2897#: client/gui-sdl2/citydlg.c:1163 client/gui-xaw/citydlg.c:1972 2898#, c-format 2899msgid "" 2900"%s costs %d gold.\n" 2901"%s" 2902msgid_plural "" 2903"%s costs %d gold.\n" 2904"%s" 2905msgstr[0] "" 2906"%s berharga %d emas.\n" 2907"%s" 2908 2909#: client/gui-gtk-2.0/citydlg.c:2732 client/gui-gtk-3.0/citydlg.c:3135 2910#: client/gui-gtk-3.22/citydlg.c:3163 client/gui-qt/citydlg.cpp:611 2911#: client/gui-sdl/citydlg.c:1406 client/gui-sdl2/citydlg.c:1403 2912#: client/gui-xaw/citydlg.c:2351 2913#, c-format 2914msgid "Sell %s for %d gold?" 2915msgid_plural "Sell %s for %d gold?" 2916msgstr[0] "Jual %s seharga %d emas?" 2917 2918#: client/gui-gtk-2.0/citydlg.c:2738 client/gui-gtk-3.0/citydlg.c:3141 2919#: client/gui-gtk-3.22/citydlg.c:3169 data/Freeciv.in:2264 2920msgid "Sell It!" 2921msgstr "Jual!" 2922 2923#: client/gui-gtk-2.0/citydlg.c:2805 client/gui-gtk-3.0/citydlg.c:3216 2924#: client/gui-gtk-3.22/citydlg.c:3243 client/gui-qt/citydlg.cpp:2259 2925msgid "Rename City" 2926msgstr "Ganti Nama Kota" 2927 2928#: client/gui-gtk-2.0/citydlg.c:2806 client/gui-gtk-3.0/citydlg.c:3217 2929#: client/gui-gtk-3.22/citydlg.c:3244 client/gui-qt/citydlg.cpp:2258 2930#: client/gui-xaw/citydlg.c:1440 2931msgid "What should we rename the city to?" 2932msgstr "Apa nama baru untuk kota ini?" 2933 2934#: client/gui-gtk-2.0/cityrep.c:620 client/gui-gtk-3.0/cityrep.c:628 2935#: client/gui-gtk-3.22/cityrep.c:628 client/gui-qt/cityrep.cpp:659 2936#, c-format 2937msgid "Are you sure you want to sell those %s?" 2938msgstr "Anda yakin ingin menjual %s itu?" 2939 2940#. TRANS: "Sold 3 Harbor for 90 gold." (Pluralisation is in gold -- 2941#. * second %d -- not in buildings.) 2942#: client/gui-gtk-2.0/cityrep.c:639 client/gui-gtk-3.0/cityrep.c:647 2943#: client/gui-gtk-3.22/cityrep.c:647 client/repodlgs_common.c:184 2944#, c-format 2945msgid "Sold %d %s for %d gold." 2946msgid_plural "Sold %d %s for %d gold." 2947msgstr[0] "%d %s terjual seharga %d emas." 2948 2949#: client/gui-gtk-2.0/cityrep.c:646 client/gui-gtk-3.0/cityrep.c:654 2950#: client/gui-gtk-3.22/cityrep.c:654 client/repodlgs_common.c:188 2951#, c-format 2952msgid "No %s could be sold." 2953msgstr "Tidak ada %s yang dapat dijual." 2954 2955#: client/gui-gtk-2.0/cityrep.c:966 client/gui-gtk-3.0/cityrep.c:974 2956#: client/gui-gtk-3.22/cityrep.c:974 client/gui-qt/citydlg.cpp:2647 2957#: client/gui-qt/cityrep.cpp:499 2958msgid "(no worklists defined)" 2959msgstr "" 2960 2961#: client/gui-gtk-2.0/cityrep.c:1041 client/gui-gtk-3.0/cityrep.c:1051 2962#: client/gui-gtk-3.22/cityrep.c:1051 2963msgid "_Production" 2964msgstr "_Produksi" 2965 2966#: client/gui-gtk-2.0/cityrep.c:1048 client/gui-gtk-3.0/cityrep.c:1058 2967#: client/gui-gtk-3.22/cityrep.c:1058 2968msgid "Chan_ge" 2969msgstr "Gan_ti" 2970 2971#: client/gui-gtk-2.0/cityrep.c:1052 client/gui-gtk-3.0/cityrep.c:1062 2972#: client/gui-gtk-3.22/cityrep.c:1062 2973msgid "Add _First" 2974msgstr "" 2975 2976#: client/gui-gtk-2.0/cityrep.c:1056 client/gui-gtk-3.0/cityrep.c:1066 2977#: client/gui-gtk-3.22/cityrep.c:1066 2978msgid "Add _Next" 2979msgstr "" 2980 2981#: client/gui-gtk-2.0/cityrep.c:1060 client/gui-gtk-3.0/cityrep.c:1070 2982#: client/gui-gtk-3.22/cityrep.c:1070 2983msgid "Add _2nd Last" 2984msgstr "" 2985 2986#: client/gui-gtk-2.0/cityrep.c:1064 client/gui-gtk-3.0/cityrep.c:1074 2987#: client/gui-gtk-3.22/cityrep.c:1074 2988msgid "Add _Last" 2989msgstr "" 2990 2991#: client/gui-gtk-2.0/cityrep.c:1071 client/gui-gtk-3.0/cityrep.c:1081 2992#: client/gui-gtk-3.22/cityrep.c:1081 2993msgid "Set Worklist" 2994msgstr "" 2995 2996#: client/gui-gtk-2.0/cityrep.c:1077 client/gui-gtk-3.0/cityrep.c:1087 2997#: client/gui-gtk-3.22/cityrep.c:1087 2998msgid "Append Worklist" 2999msgstr "" 3000 3001#: client/gui-gtk-2.0/cityrep.c:1083 client/gui-gtk-3.0/cityrep.c:1093 3002#: client/gui-gtk-3.22/cityrep.c:1093 3003msgid "Clear _Worklist" 3004msgstr "" 3005 3006#: client/gui-gtk-2.0/cityrep.c:1088 client/gui-gtk-3.0/cityrep.c:1098 3007#: client/gui-gtk-3.22/cityrep.c:1098 3008msgid "Gover_nor" 3009msgstr "Pemerin_tah" 3010 3011#: client/gui-gtk-2.0/cityrep.c:1093 client/gui-gtk-3.0/cityrep.c:1103 3012#: client/gui-gtk-3.22/cityrep.c:1103 3013msgid "S_ell" 3014msgstr "J_ual" 3015 3016#: client/gui-gtk-2.0/cityrep.c:1098 client/gui-gtk-2.0/menu.c:1639 3017#: client/gui-gtk-2.0/unitselect.c:495 client/gui-gtk-3.0/cityrep.c:1108 3018#: client/gui-gtk-3.0/menu.c:1630 client/gui-gtk-3.0/unitselect.c:497 3019#: client/gui-gtk-3.22/cityrep.c:1108 client/gui-gtk-3.22/menu.c:441 3020#: client/gui-gtk-3.22/unitselect.c:497 3021msgid "_Select" 3022msgstr "_Pilih" 3023 3024#: client/gui-gtk-2.0/cityrep.c:1102 client/gui-gtk-2.0/plrdlg.c:531 3025#: client/gui-gtk-3.0/cityrep.c:1112 client/gui-gtk-3.0/plrdlg.c:543 3026#: client/gui-gtk-3.22/cityrep.c:1112 client/gui-gtk-3.22/plrdlg.c:541 3027msgid "_Display" 3028msgstr "" 3029 3030#: client/gui-gtk-2.0/cityrep.c:1136 client/gui-gtk-2.0/menu.c:1464 3031#: client/gui-gtk-3.0/cityrep.c:1146 client/gui-gtk-3.0/menu.c:1459 3032#: client/gui-gtk-3.22/cityrep.c:1146 client/gui-gtk-3.22/menu.c:317 3033#: client/gui-qt/diplodlg.cpp:383 client/gui-qt/menu.cpp:1338 3034#: client/gui-qt/pages.cpp:726 client/gui-qt/pages.cpp:1279 3035#: client/gui-sdl/diplodlg.c:733 client/gui-sdl2/diplodlg.c:742 3036#: client/gui-xaw/cityrep.c:231 client/gui-xaw/cityrep.c:538 3037#: client/gui-xaw/menu.c:160 client/gui-xaw/menu.c:226 3038#: client/gui-xaw/menu.c:252 client/include/helpdlg_g.h:43 data/Freeciv.in:428 3039#: data/Freeciv.in:437 data/Freeciv.in:1579 data/helpdata.txt:639 3040msgid "Cities" 3041msgstr "Kota" 3042 3043#: client/gui-gtk-2.0/cityrep.c:1153 client/gui-gtk-3.0/cityrep.c:1170 3044#: client/gui-gtk-3.22/cityrep.c:1170 3045msgid "_Inspect" 3046msgstr "" 3047 3048#: client/gui-gtk-2.0/cityrep.c:1498 client/gui-gtk-2.0/cityrep.c:1517 3049#: client/gui-gtk-2.0/cityrep.c:1536 client/gui-gtk-2.0/cityrep.c:1555 3050#: client/gui-gtk-2.0/cityrep.c:1577 client/gui-gtk-3.0/cityrep.c:1517 3051#: client/gui-gtk-3.0/cityrep.c:1536 client/gui-gtk-3.0/cityrep.c:1555 3052#: client/gui-gtk-3.0/cityrep.c:1574 client/gui-gtk-3.0/cityrep.c:1596 3053#: client/gui-gtk-3.22/cityrep.c:1516 client/gui-gtk-3.22/cityrep.c:1535 3054#: client/gui-gtk-3.22/cityrep.c:1554 client/gui-gtk-3.22/cityrep.c:1573 3055#: client/gui-gtk-3.22/cityrep.c:1595 client/gui-sdl/helpdlg.c:332 3056#: client/gui-sdl2/helpdlg.c:335 3057msgid "Improvements" 3058msgstr "" 3059 3060#: client/gui-gtk-2.0/cityrep.c:1500 client/gui-gtk-2.0/cityrep.c:1519 3061#: client/gui-gtk-2.0/cityrep.c:1538 client/gui-gtk-2.0/cityrep.c:1557 3062#: client/gui-gtk-2.0/cityrep.c:1581 client/gui-gtk-3.0/cityrep.c:1519 3063#: client/gui-gtk-3.0/cityrep.c:1538 client/gui-gtk-3.0/cityrep.c:1557 3064#: client/gui-gtk-3.0/cityrep.c:1576 client/gui-gtk-3.0/cityrep.c:1600 3065#: client/gui-gtk-3.22/cityrep.c:1518 client/gui-gtk-3.22/cityrep.c:1537 3066#: client/gui-gtk-3.22/cityrep.c:1556 client/gui-gtk-3.22/cityrep.c:1575 3067#: client/gui-gtk-3.22/cityrep.c:1599 client/gui-qt/cityrep.cpp:718 3068msgid "Wonders" 3069msgstr "" 3070 3071#: client/gui-gtk-2.0/cityrep.c:1769 client/gui-gtk-3.0/cityrep.c:1788 3072#: client/gui-gtk-3.22/cityrep.c:1787 client/gui-qt/cityrep.cpp:939 3073#: data/Freeciv.in:1156 3074msgid "All Cities" 3075msgstr "Seluruh Kota" 3076 3077#: client/gui-gtk-2.0/cityrep.c:1774 client/gui-gtk-3.0/cityrep.c:1793 3078#: client/gui-gtk-3.22/cityrep.c:1792 client/gui-qt/cityrep.cpp:941 3079msgid "No Cities" 3080msgstr "Tidak Ada Kota" 3081 3082#: client/gui-gtk-2.0/cityrep.c:1779 client/gui-gtk-3.0/cityrep.c:1798 3083#: client/gui-gtk-3.22/cityrep.c:1797 client/gui-qt/cityrep.cpp:943 3084msgid "Invert Selection" 3085msgstr "" 3086 3087#: client/gui-gtk-2.0/cityrep.c:1789 client/gui-gtk-3.0/cityrep.c:1808 3088#: client/gui-gtk-3.22/cityrep.c:1807 client/gui-qt/cityrep.cpp:954 3089msgid "Building Units" 3090msgstr "Membangun Unit" 3091 3092#: client/gui-gtk-2.0/cityrep.c:1795 client/gui-gtk-3.0/cityrep.c:1814 3093#: client/gui-gtk-3.22/cityrep.c:1813 client/gui-qt/cityrep.cpp:957 3094msgid "Building Improvements" 3095msgstr "Membangun Fasilitas" 3096 3097#: client/gui-gtk-2.0/cityrep.c:1801 client/gui-gtk-3.0/cityrep.c:1820 3098#: client/gui-gtk-3.22/cityrep.c:1819 client/gui-qt/cityrep.cpp:960 3099msgid "Building Wonders" 3100msgstr "" 3101 3102#: client/gui-gtk-2.0/cityrep.c:1813 client/gui-gtk-3.0/cityrep.c:1832 3103#: client/gui-gtk-3.22/cityrep.c:1831 3104msgid "Building Unit" 3105msgstr "Membangun Unit" 3106 3107#: client/gui-gtk-2.0/cityrep.c:1817 client/gui-gtk-3.0/cityrep.c:1836 3108#: client/gui-gtk-3.22/cityrep.c:1835 3109msgid "Building Improvement" 3110msgstr "Membangun Fasilitas" 3111 3112#: client/gui-gtk-2.0/cityrep.c:1821 client/gui-gtk-3.0/cityrep.c:1840 3113#: client/gui-gtk-3.22/cityrep.c:1839 3114msgid "Building Wonder" 3115msgstr "" 3116 3117#: client/gui-gtk-2.0/cityrep.c:1829 client/gui-gtk-3.0/cityrep.c:1848 3118#: client/gui-gtk-3.22/cityrep.c:1847 client/gui-qt/cityrep.cpp:946 3119msgid "Coastal Cities" 3120msgstr "Kota Pesisir" 3121 3122#: client/gui-gtk-2.0/cityrep.c:1834 client/gui-gtk-3.0/cityrep.c:1853 3123#: client/gui-gtk-3.22/cityrep.c:1852 client/gui-qt/cityrep.cpp:948 3124msgid "Same Island" 3125msgstr "Pulau yang Sama" 3126 3127#: client/gui-gtk-2.0/cityrep.c:1844 client/gui-gtk-3.0/cityrep.c:1863 3128#: client/gui-gtk-3.22/cityrep.c:1862 client/gui-qt/cityrep.cpp:973 3129msgid "Supported Units" 3130msgstr "" 3131 3132#: client/gui-gtk-2.0/cityrep.c:1847 client/gui-gtk-3.0/cityrep.c:1866 3133#: client/gui-gtk-3.22/cityrep.c:1865 client/gui-qt/cityrep.cpp:977 3134msgid "Units Present" 3135msgstr "" 3136 3137#: client/gui-gtk-2.0/cityrep.c:1851 client/gui-gtk-3.0/cityrep.c:1870 3138#: client/gui-gtk-3.22/cityrep.c:1869 client/gui-qt/cityrep.cpp:964 3139msgid "Improvements in City" 3140msgstr "Fasilitas di Kota" 3141 3142#: client/gui-gtk-2.0/cityrep.c:1855 client/gui-gtk-3.0/cityrep.c:1874 3143#: client/gui-gtk-3.22/cityrep.c:1873 client/gui-qt/cityrep.cpp:968 3144msgid "Wonders in City" 3145msgstr "" 3146 3147#: client/gui-gtk-2.0/cityrep.c:1864 client/gui-gtk-3.0/cityrep.c:1883 3148#: client/gui-gtk-3.22/cityrep.c:1882 client/gui-qt/cityrep.cpp:982 3149msgid "Available Units" 3150msgstr "" 3151 3152#: client/gui-gtk-2.0/cityrep.c:1867 client/gui-gtk-3.0/cityrep.c:1886 3153#: client/gui-gtk-3.22/cityrep.c:1885 client/gui-qt/cityrep.cpp:986 3154msgid "Available Improvements" 3155msgstr "Fasilitas yang Tersedia" 3156 3157#: client/gui-gtk-2.0/cityrep.c:1870 client/gui-gtk-3.0/cityrep.c:1889 3158#: client/gui-gtk-3.22/cityrep.c:1888 client/gui-qt/cityrep.cpp:990 3159msgid "Available Wonders" 3160msgstr "" 3161 3162#: client/gui-gtk-2.0/cityrep.c:1983 client/gui-gtk-3.0/cityrep.c:2002 3163#: client/gui-gtk-3.22/cityrep.c:2001 3164#, c-format 3165msgid "Total Buy Cost: %d" 3166msgstr "" 3167 3168#: client/gui-gtk-2.0/cma_fe.c:256 client/gui-gtk-3.0/cma_fe.c:267 3169#: client/gui-gtk-3.22/cma_fe.c:267 client/gui-xaw/cma_fe.c:83 3170msgid "" 3171"For information on\n" 3172"the citizen governor and governor presets,\n" 3173"including sample presets,\n" 3174"see README.governor." 3175msgstr "" 3176 3177#: client/gui-gtk-2.0/cma_fe.c:271 client/gui-gtk-3.0/cma_fe.c:282 3178#: client/gui-gtk-3.22/cma_fe.c:282 3179msgid "Prese_ts:" 3180msgstr "" 3181 3182#: client/gui-gtk-2.0/cma_fe.c:287 client/gui-gtk-3.0/cma_fe.c:298 3183#: client/gui-gtk-3.22/cma_fe.c:298 3184msgid "Ne_w" 3185msgstr "Bar_u" 3186 3187#: client/gui-gtk-2.0/cma_fe.c:307 client/gui-gtk-3.0/cma_fe.c:321 3188#: client/gui-gtk-3.22/cma_fe.c:320 client/gui-xaw/repodlgs.c:767 3189msgid "Results" 3190msgstr "" 3191 3192#: client/gui-gtk-2.0/cma_fe.c:321 client/gui-gtk-3.0/cma_fe.c:341 3193#: client/gui-gtk-3.22/cma_fe.c:340 client/gui-qt/citydlg.cpp:1884 3194#: client/gui-sdl/cma_fe.c:930 client/gui-sdl2/cma_fe.c:942 3195msgid "Minimal Surplus" 3196msgstr "Surplus Minimum" 3197 3198#: client/gui-gtk-2.0/cma_fe.c:324 client/gui-gtk-3.0/cma_fe.c:345 3199#: client/gui-gtk-3.22/cma_fe.c:344 client/gui-sdl/cma_fe.c:933 3200#: client/gui-sdl2/cma_fe.c:945 3201msgid "Factor" 3202msgstr "Faktor" 3203 3204#: client/gui-gtk-2.0/cma_fe.c:359 client/gui-gtk-3.0/cma_fe.c:392 3205#: client/gui-gtk-3.22/cma_fe.c:391 client/gui-qt/citydlg.cpp:1883 3206#: client/gui-sdl/cma_fe.c:980 client/gui-sdl2/cma_fe.c:991 3207#: client/gui-xaw/cma_fe.c:184 client/gui-xaw/cma_fe.c:226 3208msgid "Celebrate" 3209msgstr "Perayaan" 3210 3211#: client/gui-gtk-2.0/cma_fe.c:468 client/gui-gtk-3.0/cma_fe.c:496 3212#: client/gui-gtk-3.22/cma_fe.c:492 3213msgid "Governor Enabl_ed" 3214msgstr "" 3215 3216#: client/gui-gtk-2.0/cma_fe.c:473 client/gui-gtk-3.0/cma_fe.c:502 3217#: client/gui-gtk-3.22/cma_fe.c:495 3218msgid "Governor Disabl_ed" 3219msgstr "" 3220 3221#: client/gui-gtk-2.0/cma_fe.c:539 client/gui-gtk-3.0/cma_fe.c:572 3222#: client/gui-gtk-3.22/cma_fe.c:564 client/gui-qt/citydlg.cpp:2305 3223#: client/gui-sdl/cma_fe.c:260 client/gui-sdl/cma_fe.c:335 3224#: client/gui-sdl2/cma_fe.c:267 client/gui-sdl2/cma_fe.c:344 3225#: client/gui-xaw/cma_fe.c:439 3226msgid "new preset" 3227msgstr "" 3228 3229#: client/gui-gtk-2.0/cma_fe.c:543 client/gui-gtk-3.0/cma_fe.c:576 3230#: client/gui-gtk-3.22/cma_fe.c:568 client/gui-qt/citydlg.cpp:2304 3231#: client/gui-sdl/cma_fe.c:308 client/gui-sdl2/cma_fe.c:317 3232msgid "Name new preset" 3233msgstr "" 3234 3235#: client/gui-gtk-2.0/cma_fe.c:544 client/gui-gtk-3.0/cma_fe.c:577 3236#: client/gui-gtk-3.22/cma_fe.c:569 client/gui-qt/citydlg.cpp:2303 3237#: client/gui-sdl/cma_fe.c:324 client/gui-sdl2/cma_fe.c:333 3238msgid "What should we name the preset?" 3239msgstr "" 3240 3241#: client/gui-gtk-2.0/cma_fe.c:630 client/gui-gtk-3.0/cma_fe.c:663 3242#: client/gui-gtk-3.22/cma_fe.c:655 client/gui-qt/citydlg.cpp:2543 3243msgid "Remove this preset?" 3244msgstr "" 3245 3246#: client/gui-gtk-2.0/dialogs.c:206 client/gui-gtk-2.0/messagewin.c:376 3247#: client/gui-gtk-3.0/dialogs.c:211 client/gui-gtk-3.0/messagewin.c:388 3248#: client/gui-gtk-3.22/dialogs.c:210 client/gui-gtk-3.22/dialogs.c:216 3249#: client/gui-gtk-3.22/messagewin.c:389 3250msgid "Goto _Location" 3251msgstr "" 3252 3253#: client/gui-gtk-2.0/dialogs.c:211 client/gui-gtk-2.0/messagewin.c:380 3254#: client/gui-gtk-3.0/dialogs.c:216 client/gui-gtk-3.0/messagewin.c:383 3255#: client/gui-gtk-3.22/dialogs.c:211 client/gui-gtk-3.22/messagewin.c:384 3256msgid "I_nspect City" 3257msgstr "L_ihat Kota" 3258 3259#: client/gui-gtk-2.0/dialogs.c:296 client/gui-gtk-3.0/dialogs.c:299 3260#: client/gui-gtk-3.22/dialogs.c:293 client/gui-qt/dialogs.cpp:1127 3261#: client/gui-xaw/dialogs.c:434 3262msgid "You say you wanna revolution?" 3263msgstr "Anda bilang ingin revolusi?" 3264 3265#: client/gui-gtk-2.0/dialogs.c:297 client/gui-gtk-3.0/dialogs.c:300 3266#: client/gui-gtk-3.22/dialogs.c:294 client/gui-qt/dialogs.cpp:1128 3267#: data/Freeciv.in:2447 3268msgid "Revolution!" 3269msgstr "Revolusi!" 3270 3271#. TRANS: Pillage dialog title. 3272#: client/gui-gtk-2.0/dialogs.c:352 client/gui-gtk-3.0/dialogs.c:368 3273#: client/gui-gtk-3.22/dialogs.c:362 client/gui-qt/dialogs.cpp:2421 3274#: client/gui-sdl/dialogs.c:2227 client/gui-sdl2/dialogs.c:2216 3275#: data/Freeciv.in:2504 3276msgid "What To Pillage" 3277msgstr "" 3278 3279#. TRANS: Pillage dialog target text. 3280#: client/gui-gtk-2.0/dialogs.c:353 client/gui-gtk-3.0/dialogs.c:372 3281#: client/gui-gtk-3.22/dialogs.c:366 client/gui-qt/dialogs.cpp:2421 3282#: data/Freeciv.in:2506 3283msgid "Select what to pillage:" 3284msgstr "" 3285 3286#: client/gui-gtk-2.0/dialogs.c:710 client/gui-gtk-3.0/dialogs.c:721 3287#: client/gui-gtk-3.22/dialogs.c:715 server/settings.h:67 3288msgid "All" 3289msgstr "Semua" 3290 3291#: client/gui-gtk-2.0/dialogs.c:848 client/gui-gtk-3.0/dialogs.c:859 3292#: client/gui-gtk-3.22/dialogs.c:853 client/gui-qt/dialogs.cpp:411 3293msgid "Edit Nation" 3294msgstr "Sunting Bangsa" 3295 3296#: client/gui-gtk-2.0/dialogs.c:850 client/gui-gtk-3.0/dialogs.c:861 3297#: client/gui-gtk-3.22/dialogs.c:855 client/gui-qt/dialogs.cpp:413 3298#: data/Freeciv.in:3136 3299msgid "What Nation Will You Be?" 3300msgstr "Anda akan Jadi Bangsa Apa?" 3301 3302#: client/gui-gtk-2.0/dialogs.c:852 client/gui-gtk-3.0/dialogs.c:863 3303#: client/gui-gtk-3.22/dialogs.c:857 client/gui-qt/dialogs.cpp:415 3304#: client/gui-qt/pages.cpp:666 client/gui-sdl/chatline.c:811 3305#: client/gui-sdl2/chatline.c:816 data/Freeciv.in:3388 3306msgid "Pick Nation" 3307msgstr "Pilih Bangsa" 3308 3309#: client/gui-gtk-2.0/dialogs.c:860 client/gui-gtk-3.0/dialogs.c:871 3310#: client/gui-gtk-3.22/dialogs.c:865 3311msgid "_Random Nation" 3312msgstr "_Acak Pilihan" 3313 3314#: client/gui-gtk-2.0/dialogs.c:872 client/gui-gtk-3.0/dialogs.c:883 3315#: client/gui-gtk-3.22/dialogs.c:877 3316msgid "Select a nation" 3317msgstr "Pilih sebuah bangsa" 3318 3319#. TRANS: nation set name followed by number of playable nations; 3320#. * <b> and </b> are Pango markup and should be left alone 3321#: client/gui-gtk-2.0/dialogs.c:908 client/gui-gtk-3.0/dialogs.c:921 3322#: client/gui-gtk-3.22/dialogs.c:915 3323#, fuzzy, c-format 3324msgid "<b>%s</b> (%d nation)" 3325msgid_plural "<b>%s</b> (%d nations)" 3326msgstr[0] "%d bangsa" 3327 3328#: client/gui-gtk-2.0/dialogs.c:975 client/gui-gtk-3.0/dialogs.c:989 3329#: client/gui-gtk-3.22/dialogs.c:983 3330#, fuzzy 3331msgid "_Nation Set:" 3332msgstr "_Bangsa" 3333 3334#: client/gui-gtk-2.0/dialogs.c:1007 client/gui-gtk-3.0/dialogs.c:1021 3335#: client/gui-gtk-3.22/dialogs.c:1015 3336msgid "Nation _Groups:" 3337msgstr "_Golongan Bangsa:" 3338 3339#: client/gui-gtk-2.0/dialogs.c:1033 client/gui-gtk-3.0/dialogs.c:1044 3340#: client/gui-gtk-3.22/dialogs.c:1038 client/gui-gtk-3.22/wldlg.c:226 3341msgid "_Properties" 3342msgstr "_Properti" 3343 3344#: client/gui-gtk-2.0/dialogs.c:1057 client/gui-gtk-3.0/dialogs.c:1064 3345#: client/gui-gtk-3.22/dialogs.c:1058 3346msgid "_Leader:" 3347msgstr "_Pemimpin:" 3348 3349#: client/gui-gtk-2.0/dialogs.c:1064 client/gui-gtk-3.0/dialogs.c:1073 3350#: client/gui-gtk-3.22/dialogs.c:1067 3351msgid "_Female" 3352msgstr "_Wanita" 3353 3354#: client/gui-gtk-2.0/dialogs.c:1069 client/gui-gtk-3.0/dialogs.c:1079 3355#: client/gui-gtk-3.22/dialogs.c:1073 3356msgid "_Male" 3357msgstr "_Pria" 3358 3359#: client/gui-gtk-2.0/dialogs.c:1096 client/gui-gtk-3.0/dialogs.c:1109 3360#: client/gui-gtk-3.22/dialogs.c:1103 3361msgid "City _Styles:" 3362msgstr "_Gaya Kota:" 3363 3364#: client/gui-gtk-2.0/dialogs.c:1135 client/gui-gtk-3.0/dialogs.c:1147 3365#: client/gui-gtk-3.22/dialogs.c:1141 3366msgid "_Description" 3367msgstr "_Deskripsi" 3368 3369#: client/gui-gtk-2.0/dialogs.c:1370 client/gui-gtk-3.0/dialogs.c:1381 3370#: client/gui-gtk-3.22/dialogs.c:1375 client/gui-xaw/dialogs.c:1484 3371msgid "You must select your sex." 3372msgstr "Anda harus memilih jenis kelamin." 3373 3374#: client/gui-gtk-2.0/dialogs.c:1375 client/gui-gtk-3.0/dialogs.c:1386 3375#: client/gui-gtk-3.22/dialogs.c:1380 client/gui-qt/dialogs.cpp:668 3376#: client/gui-xaw/dialogs.c:1489 3377#, fuzzy 3378msgid "You must select your style." 3379msgstr "Anda harus memilih jenis kelamin." 3380 3381#: client/gui-gtk-2.0/dialogs.c:1384 client/gui-gtk-3.0/dialogs.c:1395 3382#: client/gui-gtk-3.22/dialogs.c:1389 client/gui-qt/dialogs.cpp:673 3383#: client/gui-sdl/dialogs.c:2532 client/gui-sdl2/dialogs.c:2519 3384#: client/gui-xaw/dialogs.c:1497 3385msgid "You must type a legal name." 3386msgstr "" 3387 3388#: client/gui-gtk-2.0/dialogs.c:1427 client/gui-gtk-3.0/dialogs.c:1438 3389#: client/gui-gtk-3.22/dialogs.c:1432 client/gui-qt/dialogs.cpp:2858 3390#: data/Freeciv.in:2469 3391msgid "Upgrade Unit!" 3392msgstr "Upgrade Unit!" 3393 3394#: client/gui-gtk-2.0/dialogs.c:1436 client/gui-gtk-2.0/repodlgs.c:1550 3395#: client/gui-gtk-3.0/dialogs.c:1447 client/gui-gtk-3.0/repodlgs.c:1599 3396#: client/gui-gtk-3.22/dialogs.c:1441 client/gui-gtk-3.22/repodlgs.c:1599 3397#: client/gui-qt/dialogs.cpp:2861 client/gui-qt/repodlgs.cpp:226 3398#: client/gui-sdl/dialogs.c:677 client/gui-sdl/repodlgs.c:204 3399#: client/gui-sdl2/dialogs.c:680 client/gui-sdl2/repodlgs.c:225 3400#: data/Freeciv.in:2458 3401msgid "Upgrade Obsolete Units" 3402msgstr "" 3403 3404#: client/gui-gtk-2.0/dialogs.c:1465 client/gui-gtk-2.0/dialogs.c:1474 3405#: client/gui-gtk-2.0/repodlgs.c:960 client/gui-gtk-3.0/dialogs.c:1476 3406#: client/gui-gtk-3.0/dialogs.c:1485 client/gui-gtk-3.0/repodlgs.c:1002 3407#: client/gui-gtk-3.22/dialogs.c:1470 client/gui-gtk-3.22/dialogs.c:1479 3408#: client/gui-gtk-3.22/repodlgs.c:1001 client/gui-qt/repodlgs.cpp:1459 3409#: client/gui-sdl/dialogs.c:871 client/gui-sdl2/dialogs.c:876 3410#: data/Freeciv.in:2477 data/Freeciv.in:2488 3411msgid "Disband Units" 3412msgstr "" 3413 3414#: client/gui-gtk-2.0/dialogs.c:1526 client/gui-gtk-3.0/dialogs.c:1537 3415#: client/gui-gtk-3.22/dialogs.c:1531 client/gui-qt/dialogs.cpp:2831 3416#, c-format 3417msgid "" 3418"Tileset problem, it's probably incompatible with the ruleset:\n" 3419"%s" 3420msgstr "" 3421 3422#: client/gui-gtk-2.0/diplodlg.c:254 client/gui-gtk-3.0/diplodlg.c:254 3423#: client/gui-gtk-3.22/diplodlg.c:254 client/gui-qt/diplodlg.cpp:333 3424#: client/gui-xaw/diplodlg.c:407 client/gui-xaw/diplodlg.c:425 3425msgid "World-map" 3426msgstr "Peta-dunia" 3427 3428#: client/gui-gtk-2.0/diplodlg.c:260 client/gui-gtk-3.0/diplodlg.c:260 3429#: client/gui-gtk-3.22/diplodlg.c:260 client/gui-qt/diplodlg.cpp:336 3430#: client/gui-xaw/diplodlg.c:411 client/gui-xaw/diplodlg.c:429 3431msgid "Sea-map" 3432msgstr "Peta-laut" 3433 3434#: client/gui-gtk-2.0/diplodlg.c:266 client/gui-gtk-3.0/diplodlg.c:266 3435#: client/gui-gtk-3.22/diplodlg.c:266 3436msgid "_Maps" 3437msgstr "_Peta" 3438 3439#: client/gui-gtk-2.0/diplodlg.c:278 client/gui-gtk-3.0/diplodlg.c:278 3440#: client/gui-gtk-3.22/diplodlg.c:278 3441msgid "_Advances" 3442msgstr "" 3443 3444#. TRANS: All technologies menu item in the diplomatic dialog. 3445#: client/gui-gtk-2.0/diplodlg.c:305 client/gui-gtk-3.0/diplodlg.c:305 3446#: client/gui-gtk-3.22/diplodlg.c:305 client/gui-qt/diplodlg.cpp:359 3447msgid "All advances" 3448msgstr "" 3449 3450#: client/gui-gtk-2.0/diplodlg.c:382 client/gui-gtk-2.0/menu.c:1442 3451#: client/gui-gtk-3.0/diplodlg.c:382 client/gui-gtk-3.0/menu.c:1435 3452#: client/gui-gtk-3.22/diplodlg.c:382 client/gui-gtk-3.22/menu.c:297 3453msgid "_Cities" 3454msgstr "_Kota" 3455 3456#: client/gui-gtk-2.0/diplodlg.c:391 client/gui-gtk-3.0/diplodlg.c:391 3457#: client/gui-gtk-3.22/diplodlg.c:391 3458msgid "_Give shared vision" 3459msgstr "_Bagi penglihatan" 3460 3461#: client/gui-gtk-2.0/diplodlg.c:404 client/gui-gtk-3.0/diplodlg.c:404 3462#: client/gui-gtk-3.22/diplodlg.c:404 3463msgid "Give _embassy" 3464msgstr "Beri _kedutaan" 3465 3466#: client/gui-gtk-2.0/diplodlg.c:424 client/gui-gtk-3.0/diplodlg.c:424 3467#: client/gui-gtk-3.22/diplodlg.c:424 client/gui-qt/diplodlg.cpp:421 3468#: client/gui-sdl/diplodlg.c:499 client/gui-sdl2/diplodlg.c:507 3469#: client/gui-xaw/diplodlg.c:550 common/player.h:137 3470msgid "?diplomatic_state:Cease-fire" 3471msgstr "Gencatan senjata" 3472 3473#: client/gui-gtk-2.0/diplodlg.c:430 client/gui-gtk-3.0/diplodlg.c:430 3474#: client/gui-gtk-3.22/diplodlg.c:430 client/gui-qt/diplodlg.cpp:427 3475#: client/gui-sdl/diplodlg.c:513 client/gui-sdl2/diplodlg.c:521 3476#: client/gui-xaw/diplodlg.c:554 common/player.h:139 3477msgid "?diplomatic_state:Peace" 3478msgstr "Damai" 3479 3480#: client/gui-gtk-2.0/diplodlg.c:436 client/gui-gtk-3.0/diplodlg.c:436 3481#: client/gui-gtk-3.22/diplodlg.c:436 client/gui-qt/diplodlg.cpp:433 3482#: client/gui-sdl/diplodlg.c:528 client/gui-sdl2/diplodlg.c:537 3483#: client/gui-xaw/diplodlg.c:558 common/player.h:141 3484msgid "?diplomatic_state:Alliance" 3485msgstr "Sekutu" 3486 3487#: client/gui-gtk-2.0/diplodlg.c:442 client/gui-gtk-3.0/diplodlg.c:442 3488#: client/gui-gtk-3.22/diplodlg.c:442 3489msgid "_Pacts" 3490msgstr "_Pakta" 3491 3492#: client/gui-gtk-2.0/diplodlg.c:501 client/gui-gtk-3.0/diplodlg.c:501 3493#: client/gui-gtk-3.22/diplodlg.c:501 3494msgid "Cancel _all meetings" 3495msgstr "Batalkan _semua pertemuan" 3496 3497#: client/gui-gtk-2.0/diplodlg.c:578 client/gui-gtk-2.0/diplodlg.c:646 3498#: client/gui-gtk-3.0/diplodlg.c:578 client/gui-gtk-3.0/diplodlg.c:648 3499#: client/gui-gtk-3.22/diplodlg.c:578 client/gui-gtk-3.22/diplodlg.c:648 3500#, c-format 3501msgid "Diplomacy [%d]" 3502msgstr "Diplomasi [%d]" 3503 3504#: client/gui-gtk-2.0/diplodlg.c:656 client/gui-gtk-3.0/diplodlg.c:660 3505#: client/gui-gtk-3.22/diplodlg.c:660 client/gui-qt/diplodlg.cpp:217 3506#: client/gui-sdl/diplodlg.c:925 client/gui-sdl2/diplodlg.c:932 3507#: data/Freeciv.in:528 3508msgid "Cancel meeting" 3509msgstr "Batalkan pertemuan" 3510 3511#: client/gui-gtk-2.0/diplodlg.c:658 client/gui-gtk-3.0/diplodlg.c:658 3512#: client/gui-gtk-3.22/diplodlg.c:658 client/gui-qt/diplodlg.cpp:214 3513#: client/gui-sdl/diplodlg.c:936 client/gui-sdl2/diplodlg.c:943 3514#: data/Freeciv.in:519 3515msgid "Accept treaty" 3516msgstr "Sepakati" 3517 3518#: client/gui-gtk-2.0/diplodlg.c:731 client/gui-gtk-2.0/diplodlg.c:815 3519#: client/gui-gtk-3.0/diplodlg.c:741 client/gui-gtk-3.0/diplodlg.c:828 3520#: client/gui-gtk-3.22/diplodlg.c:741 client/gui-gtk-3.22/diplodlg.c:825 3521#: client/gui-qt/diplodlg.cpp:182 client/gui-qt/diplodlg.cpp:184 3522msgid "Add Clause..." 3523msgstr "Tambah Klausul..." 3524 3525#: client/gui-gtk-2.0/diplodlg.c:882 client/gui-gtk-3.0/diplodlg.c:895 3526#: client/gui-gtk-3.22/diplodlg.c:889 3527msgid "C_lauses:" 3528msgstr "K_lausul:" 3529 3530#: client/gui-gtk-2.0/diplodlg.c:927 client/gui-gtk-3.0/diplodlg.c:943 3531#: client/gui-gtk-3.22/diplodlg.c:937 client/gui-qt/diplodlg.cpp:685 3532msgid "--- This treaty is blank. Please add some clauses. ---" 3533msgstr "--- Pakta ini masih kosong. Tambahkanlah beberapa klausul ---" 3534 3535#: client/gui-gtk-2.0/diplodlg.c:1163 client/gui-gtk-3.0/diplodlg.c:1181 3536#: client/gui-gtk-3.22/diplodlg.c:1175 client/gui-sdl/diplodlg.c:405 3537#: client/gui-sdl2/diplodlg.c:412 client/gui-xaw/diplodlg.c:980 3538msgid "Invalid amount of gold specified." 3539msgstr "" 3540 3541#: client/gui-gtk-2.0/editgui.c:188 client/gui-gtk-3.0/editgui.c:188 3542#: client/gui-gtk-3.22/editgui.c:188 3543msgid "" 3544"The current ruleset does not define any objects corresponding to this editor " 3545"tool." 3546msgstr "" 3547 3548#: client/gui-gtk-2.0/editgui.c:239 client/gui-gtk-3.0/editgui.c:239 3549#: client/gui-gtk-3.22/editgui.c:239 3550msgid "Global Observer" 3551msgstr "Pengamat Global" 3552 3553#: client/gui-gtk-2.0/editgui.c:581 client/gui-gtk-3.0/editgui.c:585 3554#: client/gui-gtk-3.22/editgui.c:585 3555msgid "" 3556"Switch player point-of-view. Use this to edit from the perspective of " 3557"different players, or even as a global observer." 3558msgstr "" 3559"Ganti sudut pandang pemain. Gunakan ini untuk menyunting dari sudut pandang " 3560"pemain yang berbeda, atau bahkan sebagai pengamat global." 3561 3562#: client/gui-gtk-2.0/editgui.c:593 client/gui-gtk-3.0/editgui.c:597 3563#: client/gui-gtk-3.22/editgui.c:597 3564msgid "Show the property editor." 3565msgstr "Tampilkan penyunting properti." 3566 3567#: client/gui-gtk-2.0/editgui.c:1015 client/gui-gtk-3.0/editgui.c:1014 3568#: client/gui-gtk-3.22/editgui.c:1013 3569msgid "Select Tool Value" 3570msgstr "" 3571 3572#: client/gui-gtk-2.0/editgui.c:1184 client/gui-gtk-3.0/editgui.c:1185 3573#: client/gui-gtk-3.22/editgui.c:1183 3574msgid "Editor Tool" 3575msgstr "Alat Penyunting" 3576 3577#: client/gui-gtk-2.0/editgui.c:1197 client/gui-gtk-3.0/editgui.c:1202 3578#: client/gui-gtk-3.22/editgui.c:1200 3579msgid "Click to change value if applicable." 3580msgstr "" 3581 3582#: client/gui-gtk-2.0/editgui.c:1224 client/gui-gtk-3.0/editgui.c:1235 3583#: client/gui-gtk-3.22/editgui.c:1233 3584msgid "Click to change tool mode." 3585msgstr "" 3586 3587#: client/gui-gtk-2.0/editgui.c:1238 client/gui-gtk-3.0/editgui.c:1252 3588#: client/gui-gtk-3.22/editgui.c:1250 3589msgid "Mode" 3590msgstr "Modus" 3591 3592#: client/gui-gtk-2.0/editgui.c:1254 client/gui-gtk-3.0/editgui.c:1271 3593#: client/gui-gtk-3.22/editgui.c:1269 3594msgid "" 3595"Use this to change the \"size\" parameter for the tool. This parameter " 3596"controls for example the half-width of the square of tiles that will be " 3597"affected by the tool, or the size of a created city." 3598msgstr "" 3599 3600#: client/gui-gtk-2.0/editgui.c:1271 client/gui-gtk-3.0/editgui.c:1289 3601#: client/gui-gtk-3.22/editgui.c:1287 3602msgid "" 3603"Use this to change the tool's \"count\" parameter. This controls for example " 3604"how many units are placed at once with the unit tool." 3605msgstr "" 3606 3607#: client/gui-gtk-2.0/editgui.c:1279 client/gui-gtk-2.0/repodlgs.c:768 3608#: client/gui-gtk-2.0/unitselect.c:97 client/gui-gtk-3.0/editgui.c:1297 3609#: client/gui-gtk-3.0/repodlgs.c:800 client/gui-gtk-3.0/unitselect.c:97 3610#: client/gui-gtk-3.22/editgui.c:1295 client/gui-gtk-3.22/repodlgs.c:799 3611#: client/gui-gtk-3.22/unitselect.c:97 client/gui-qt/repodlgs.cpp:1214 3612msgid "Count" 3613msgstr "Jumlah" 3614 3615#: client/gui-gtk-2.0/editgui.c:1306 client/gui-gtk-3.0/editgui.c:1323 3616#: client/gui-gtk-3.22/editgui.c:1321 3617msgid "" 3618"Use this to change the \"applied player\" tool parameter. This controls for " 3619"example under which player units and cities are created." 3620msgstr "" 3621 3622#: client/gui-gtk-2.0/editprop.c:663 client/gui-gtk-3.0/editprop.c:667 3623#: client/gui-gtk-3.22/editprop.c:667 3624msgid "Tile" 3625msgstr "Ubin" 3626 3627#: client/gui-gtk-2.0/editprop.c:671 client/gui-gtk-3.0/editprop.c:675 3628#: client/gui-gtk-3.22/editprop.c:675 client/gui-qt/repodlgs.cpp:1570 3629msgid "Player" 3630msgstr "Pemain" 3631 3632#: client/gui-gtk-2.0/editprop.c:673 client/gui-gtk-3.0/editprop.c:677 3633#: client/gui-gtk-3.22/editprop.c:677 3634msgid "?play:Game" 3635msgstr "Permainan" 3636 3637#: client/gui-gtk-2.0/editprop.c:868 client/gui-gtk-3.0/editprop.c:872 3638#: client/gui-gtk-3.22/editprop.c:872 utility/shared.c:2253 3639msgid "TRUE" 3640msgstr "BENAR" 3641 3642#: client/gui-gtk-2.0/editprop.c:868 client/gui-gtk-3.0/editprop.c:872 3643#: client/gui-gtk-3.22/editprop.c:872 utility/shared.c:2253 3644msgid "FALSE" 3645msgstr "SALAH" 3646 3647#. TRANS: "Number of buildings, number of small 3648#. * wonders (e.g. palace), number of great wonders." 3649#: client/gui-gtk-2.0/editprop.c:896 client/gui-gtk-3.0/editprop.c:900 3650#: client/gui-gtk-3.22/editprop.c:900 3651#, c-format 3652msgid "%db %ds %dW" 3653msgstr "" 3654 3655#. TRANS: "Number of technologies known". 3656#: client/gui-gtk-2.0/editprop.c:908 client/gui-gtk-3.0/editprop.c:912 3657#: client/gui-gtk-3.22/editprop.c:912 3658#, c-format 3659msgid "%d known" 3660msgstr "%d diketahui" 3661 3662#. TRANS: "The number of terrain specials (e.g. hut, 3663#. * river, pollution, etc.) present on a tile." 3664#: client/gui-gtk-2.0/editprop.c:918 client/gui-gtk-2.0/editprop.c:928 3665#: client/gui-gtk-2.0/editprop.c:938 client/gui-gtk-3.0/editprop.c:922 3666#: client/gui-gtk-3.0/editprop.c:932 client/gui-gtk-3.0/editprop.c:942 3667#: client/gui-gtk-3.22/editprop.c:922 client/gui-gtk-3.22/editprop.c:932 3668#: client/gui-gtk-3.22/editprop.c:942 3669#, c-format 3670msgid "%d present" 3671msgstr "" 3672 3673#: client/gui-gtk-2.0/editprop.c:943 client/gui-gtk-2.0/editprop.c:3836 3674#: client/gui-gtk-3.0/editprop.c:947 client/gui-gtk-3.0/editprop.c:3886 3675#: client/gui-gtk-3.22/editprop.c:947 client/gui-gtk-3.22/editprop.c:3885 3676#: client/gui-qt/dialogs.cpp:445 data/civ1/nations.ruleset:81 3677#: data/civ2/nations.ruleset:83 3678msgid "All nations" 3679msgstr "Semua bangsa" 3680 3681#: client/gui-gtk-2.0/editprop.c:945 client/gui-gtk-3.0/editprop.c:949 3682#: client/gui-gtk-3.22/editprop.c:949 3683#, c-format 3684msgid "%d nation" 3685msgid_plural "%d nations" 3686msgstr[0] "%d bangsa" 3687 3688#: client/gui-gtk-2.0/editprop.c:952 client/gui-gtk-3.0/editprop.c:956 3689#: client/gui-gtk-3.22/editprop.c:956 3690#, c-format 3691msgid "%d byte" 3692msgid_plural "%d bytes" 3693msgstr[0] "%d byte" 3694 3695#. TRANS: Improvement never built. 3696#: client/gui-gtk-2.0/editprop.c:977 client/gui-gtk-3.0/editprop.c:981 3697#: client/gui-gtk-3.22/editprop.c:981 3698msgid "(never)" 3699msgstr "(Tidak pernah)" 3700 3701#. TRANS: Improvement was destroyed. 3702#: client/gui-gtk-2.0/editprop.c:980 client/gui-gtk-3.0/editprop.c:984 3703#: client/gui-gtk-3.22/editprop.c:984 3704msgid "(destroyed)" 3705msgstr "(hancur)" 3706 3707#: client/gui-gtk-2.0/editprop.c:3494 client/gui-gtk-3.0/editprop.c:3538 3708#: client/gui-gtk-3.22/editprop.c:3538 client/gui-qt/cityrep.cpp:486 3709#: client/gui-qt/menu.cpp:865 data/Freeciv.in:2046 3710msgid "?verb:View" 3711msgstr "" 3712 3713#: client/gui-gtk-2.0/editprop.c:3496 client/gui-gtk-3.0/editprop.c:3540 3714#: client/gui-gtk-3.22/editprop.c:3540 data/Freeciv.in:2013 3715msgid "Edit" 3716msgstr "" 3717 3718#. TRANS: As in "this tile special is present". 3719#. TRANS: As in "this building is present". 3720#. TRANS: As in "this tile special is present". 3721#. TRANS: As in "this building is present". 3722#. TRANS: As in "this tile special is present". 3723#. TRANS: As in "this building is present". 3724#: client/gui-gtk-2.0/editprop.c:3592 client/gui-gtk-2.0/editprop.c:3617 3725#: client/gui-gtk-3.0/editprop.c:3642 client/gui-gtk-3.0/editprop.c:3667 3726#: client/gui-gtk-3.22/editprop.c:3641 client/gui-gtk-3.22/editprop.c:3666 3727msgid "Present" 3728msgstr "" 3729 3730#: client/gui-gtk-2.0/editprop.c:3594 client/gui-gtk-2.0/editprop.c:3601 3731#: client/gui-gtk-2.0/editprop.c:3619 client/gui-gtk-2.0/editprop.c:3632 3732#: client/gui-gtk-2.0/editprop.c:3645 client/gui-gtk-2.0/editprop.c:3659 3733#: client/gui-gtk-2.0/editprop.c:4392 client/gui-gtk-2.0/editprop.c:4420 3734#: client/gui-gtk-3.0/editprop.c:3644 client/gui-gtk-3.0/editprop.c:3651 3735#: client/gui-gtk-3.0/editprop.c:3669 client/gui-gtk-3.0/editprop.c:3682 3736#: client/gui-gtk-3.0/editprop.c:3695 client/gui-gtk-3.0/editprop.c:3709 3737#: client/gui-gtk-3.0/editprop.c:4453 client/gui-gtk-3.0/editprop.c:4481 3738#: client/gui-gtk-3.22/editprop.c:3643 client/gui-gtk-3.22/editprop.c:3650 3739#: client/gui-gtk-3.22/editprop.c:3668 client/gui-gtk-3.22/editprop.c:3681 3740#: client/gui-gtk-3.22/editprop.c:3694 client/gui-gtk-3.22/editprop.c:3708 3741#: client/gui-gtk-3.22/editprop.c:4452 client/gui-gtk-3.22/editprop.c:4480 3742msgid "ID" 3743msgstr "ID" 3744 3745#: client/gui-gtk-2.0/editprop.c:3596 client/gui-gtk-2.0/editprop.c:3605 3746#: client/gui-gtk-2.0/editprop.c:3621 client/gui-gtk-2.0/editprop.c:3636 3747#: client/gui-gtk-2.0/editprop.c:3651 client/gui-gtk-2.0/editprop.c:3661 3748#: client/gui-gtk-2.0/editprop.c:4414 client/gui-gtk-2.0/editprop.c:4437 3749#: client/gui-gtk-2.0/pages.c:1308 client/gui-gtk-2.0/pages.c:2661 3750#: client/gui-gtk-2.0/wldlg.c:999 client/gui-gtk-3.0/editprop.c:3646 3751#: client/gui-gtk-3.0/editprop.c:3655 client/gui-gtk-3.0/editprop.c:3671 3752#: client/gui-gtk-3.0/editprop.c:3686 client/gui-gtk-3.0/editprop.c:3701 3753#: client/gui-gtk-3.0/editprop.c:3711 client/gui-gtk-3.0/editprop.c:4475 3754#: client/gui-gtk-3.0/editprop.c:4499 client/gui-gtk-3.0/pages.c:1392 3755#: client/gui-gtk-3.0/pages.c:2728 client/gui-gtk-3.0/wldlg.c:1002 3756#: client/gui-gtk-3.22/editprop.c:3645 client/gui-gtk-3.22/editprop.c:3654 3757#: client/gui-gtk-3.22/editprop.c:3670 client/gui-gtk-3.22/editprop.c:3685 3758#: client/gui-gtk-3.22/editprop.c:3700 client/gui-gtk-3.22/editprop.c:3710 3759#: client/gui-gtk-3.22/editprop.c:4474 client/gui-gtk-3.22/editprop.c:4498 3760#: client/gui-gtk-3.22/pages.c:1393 client/gui-gtk-3.22/pages.c:2728 3761#: client/gui-gtk-3.22/wldlg.c:1002 client/gui-qt/pages.cpp:314 3762#: client/gui-qt/pages.cpp:643 data/Freeciv.in:97 tools/civmanual.c:481 3763#: tools/mpgui_gtk2.c:457 tools/mpgui_gtk3.c:460 tools/mpgui_qt.cpp:214 3764msgid "Name" 3765msgstr "Nama" 3766 3767#. TRANS: As in "this invention is known". 3768#: client/gui-gtk-2.0/editprop.c:3607 client/gui-gtk-2.0/editprop.c:3657 3769#: client/gui-gtk-3.0/editprop.c:3657 client/gui-gtk-3.0/editprop.c:3707 3770#: client/gui-gtk-3.22/editprop.c:3656 client/gui-gtk-3.22/editprop.c:3706 3771msgid "Known" 3772msgstr "Terpelajari" 3773 3774#. TRANS: As in "the turn when this building was built". 3775#: client/gui-gtk-2.0/editprop.c:3624 client/gui-gtk-3.0/editprop.c:3674 3776#: client/gui-gtk-3.22/editprop.c:3673 3777msgid "Turn Built" 3778msgstr "" 3779 3780#. TRANS: As in "the player has set this nation". 3781#: client/gui-gtk-2.0/editprop.c:3630 client/gui-gtk-2.0/editprop.c:3643 3782#: client/gui-gtk-3.0/editprop.c:3680 client/gui-gtk-3.0/editprop.c:3693 3783#: client/gui-gtk-3.22/editprop.c:3679 client/gui-gtk-3.22/editprop.c:3692 3784msgid "Set" 3785msgstr "" 3786 3787#: client/gui-gtk-2.0/editprop.c:3648 client/gui-gtk-3.0/editprop.c:3698 3788#: client/gui-gtk-3.22/editprop.c:3697 3789msgid "Icon" 3790msgstr "" 3791 3792#: client/gui-gtk-2.0/editprop.c:4325 client/gui-gtk-2.0/editprop.c:4372 3793#: client/gui-gtk-2.0/editprop.c:4384 client/gui-gtk-2.0/editprop.c:4412 3794#: client/gui-gtk-3.0/editprop.c:4384 client/gui-gtk-3.0/editprop.c:4433 3795#: client/gui-gtk-3.0/editprop.c:4445 client/gui-gtk-3.0/editprop.c:4473 3796#: client/gui-gtk-3.22/editprop.c:4383 client/gui-gtk-3.22/editprop.c:4432 3797#: client/gui-gtk-3.22/editprop.c:4444 client/gui-gtk-3.22/editprop.c:4472 3798msgid "Image" 3799msgstr "" 3800 3801#: client/gui-gtk-2.0/editprop.c:4329 client/gui-gtk-3.0/editprop.c:4388 3802#: client/gui-gtk-3.22/editprop.c:4387 3803msgid "Resource" 3804msgstr "" 3805 3806#: client/gui-gtk-2.0/editprop.c:4331 client/gui-gtk-3.0/editprop.c:4390 3807#: client/gui-gtk-3.22/editprop.c:4389 3808msgid "Index" 3809msgstr "Indeks" 3810 3811#: client/gui-gtk-2.0/editprop.c:4333 client/gui-gtk-3.0/editprop.c:4392 3812#: client/gui-gtk-3.22/editprop.c:4391 3813msgid "?coordinate:X" 3814msgstr "X" 3815 3816#: client/gui-gtk-2.0/editprop.c:4335 client/gui-gtk-3.0/editprop.c:4394 3817#: client/gui-gtk-3.22/editprop.c:4393 3818msgid "?coordinate:Y" 3819msgstr "Y" 3820 3821#. TRANS: The coordinate X in native coordinates. 3822#. * The freeciv coordinate system is described in doc/HACKING. 3823#: client/gui-gtk-2.0/editprop.c:4339 client/gui-gtk-3.0/editprop.c:4398 3824#: client/gui-gtk-3.22/editprop.c:4397 3825msgid "NAT X" 3826msgstr "NAT X" 3827 3828#. TRANS: The coordinate Y in native coordinates. 3829#. * The freeciv coordinate system is described in doc/HACKING. 3830#: client/gui-gtk-2.0/editprop.c:4343 client/gui-gtk-3.0/editprop.c:4402 3831#: client/gui-gtk-3.22/editprop.c:4401 3832msgid "NAT Y" 3833msgstr "NAT Y" 3834 3835#: client/gui-gtk-2.0/editprop.c:4345 client/gui-gtk-3.0/editprop.c:4404 3836#: client/gui-gtk-3.22/editprop.c:4403 3837msgid "Continent" 3838msgstr "Benua" 3839 3840#: client/gui-gtk-2.0/editprop.c:4347 client/gui-gtk-2.0/editprop.c:4374 3841#: client/gui-gtk-2.0/editprop.c:4394 client/gui-gtk-2.0/editprop.c:4422 3842#: client/gui-gtk-3.0/editprop.c:4406 client/gui-gtk-3.0/editprop.c:4435 3843#: client/gui-gtk-3.0/editprop.c:4455 client/gui-gtk-3.0/editprop.c:4483 3844#: client/gui-gtk-3.22/editprop.c:4405 client/gui-gtk-3.22/editprop.c:4434 3845#: client/gui-gtk-3.22/editprop.c:4454 client/gui-gtk-3.22/editprop.c:4482 3846msgid "?coordinates:X,Y" 3847msgstr "X,Y" 3848 3849#: client/gui-gtk-2.0/editprop.c:4349 client/gui-gtk-3.0/editprop.c:4408 3850#: client/gui-gtk-3.22/editprop.c:4407 3851msgid "Specials" 3852msgstr "Istimewa" 3853 3854#: client/gui-gtk-2.0/editprop.c:4351 client/gui-gtk-3.0/editprop.c:4411 3855#: client/gui-gtk-3.22/editprop.c:4410 3856#, fuzzy 3857msgid "Roads" 3858msgstr "Jalan" 3859 3860#: client/gui-gtk-2.0/editprop.c:4353 client/gui-gtk-3.0/editprop.c:4414 3861#: client/gui-gtk-3.22/editprop.c:4413 client/gui-xaw/menu.c:156 3862msgid "Bases" 3863msgstr "" 3864 3865#: client/gui-gtk-2.0/editprop.c:4356 client/gui-gtk-2.0/editprop.c:4387 3866#: client/gui-gtk-2.0/editprop.c:4417 client/gui-gtk-2.0/editprop.c:4440 3867#: client/gui-gtk-3.0/editprop.c:4418 client/gui-gtk-3.0/editprop.c:4448 3868#: client/gui-gtk-3.0/editprop.c:4478 client/gui-gtk-3.0/editprop.c:4503 3869#: client/gui-gtk-3.22/editprop.c:4417 client/gui-gtk-3.22/editprop.c:4447 3870#: client/gui-gtk-3.22/editprop.c:4477 client/gui-gtk-3.22/editprop.c:4502 3871msgid "Address" 3872msgstr "Alamat" 3873 3874#. TRANS: Tile property "Label" label in editor 3875#: client/gui-gtk-2.0/editprop.c:4367 client/gui-gtk-3.0/editprop.c:4428 3876#: client/gui-gtk-3.22/editprop.c:4427 3877msgid "?property:Label" 3878msgstr "Label" 3879 3880#: client/gui-gtk-2.0/editprop.c:4376 client/gui-gtk-3.0/editprop.c:4437 3881#: client/gui-gtk-3.22/editprop.c:4436 3882msgid "Exclude Nations" 3883msgstr "" 3884 3885#. TRANS: Nations report title 3886#. TRANS: Nations report action 3887#. TRANS: Nations report title 3888#. TRANS: Nations report action 3889#. TRANS: Nations report title 3890#. TRANS: Nations report action 3891#: client/gui-gtk-2.0/editprop.c:4378 client/gui-gtk-2.0/plrdlg.c:417 3892#: client/gui-gtk-3.0/editprop.c:4439 client/gui-gtk-3.0/plrdlg.c:428 3893#: client/gui-gtk-3.22/editprop.c:4438 client/gui-gtk-3.22/plrdlg.c:426 3894#: client/gui-qt/pages.cpp:731 client/gui-sdl/mapctrl.c:1570 3895#: client/gui-sdl/plrdlg.c:622 client/gui-sdl2/mapctrl.c:1683 3896#: client/gui-sdl2/plrdlg.c:686 client/gui-xaw/menu.c:225 data/Freeciv.in:3200 3897#: data/Freeciv.in:3201 3898msgid "Nations" 3899msgstr "Bangsa" 3900 3901#. TRANS: Image header 3902#: client/gui-gtk-2.0/editprop.c:4390 client/gui-gtk-2.0/pages.c:1309 3903#: client/gui-gtk-2.0/repodlgs.c:762 client/gui-gtk-2.0/wldlg.c:999 3904#: client/gui-gtk-3.0/editprop.c:4451 client/gui-gtk-3.0/pages.c:1393 3905#: client/gui-gtk-3.0/repodlgs.c:794 client/gui-gtk-3.0/wldlg.c:1002 3906#: client/gui-gtk-3.22/editprop.c:4450 client/gui-gtk-3.22/pages.c:1394 3907#: client/gui-gtk-3.22/repodlgs.c:793 client/gui-gtk-3.22/wldlg.c:1002 3908#: client/gui-qt/pages.cpp:314 client/gui-qt/repodlgs.cpp:1213 3909msgid "Type" 3910msgstr "Jenis" 3911 3912#: client/gui-gtk-2.0/editprop.c:4396 client/gui-gtk-3.0/editprop.c:4457 3913#: client/gui-gtk-3.22/editprop.c:4456 3914msgid "Moves Left" 3915msgstr "Gerak Tersisa" 3916 3917#: client/gui-gtk-2.0/editprop.c:4398 client/gui-gtk-3.0/editprop.c:4459 3918#: client/gui-gtk-3.22/editprop.c:4458 3919msgid "Fuel" 3920msgstr "Bahan Bakar" 3921 3922#: client/gui-gtk-2.0/editprop.c:4400 client/gui-gtk-3.0/editprop.c:4461 3923#: client/gui-gtk-3.22/editprop.c:4460 3924msgid "Moved" 3925msgstr "Bergerak" 3926 3927#: client/gui-gtk-2.0/editprop.c:4402 client/gui-gtk-3.0/editprop.c:4463 3928#: client/gui-gtk-3.22/editprop.c:4462 client/gui-qt/shortcuts.cpp:101 3929msgid "Done Moving" 3930msgstr "Selesai Bergerak" 3931 3932#. TRANS: HP = Hit Points of a unit. 3933#: client/gui-gtk-2.0/editprop.c:4405 client/gui-gtk-3.0/editprop.c:4466 3934#: client/gui-gtk-3.22/editprop.c:4465 3935msgid "HP" 3936msgstr "" 3937 3938#: client/gui-gtk-2.0/editprop.c:4407 client/gui-gtk-3.0/editprop.c:4468 3939#: client/gui-gtk-3.22/editprop.c:4467 3940msgid "Veteran" 3941msgstr "Veteran" 3942 3943#: client/gui-gtk-2.0/editprop.c:4426 client/gui-gtk-3.0/editprop.c:4487 3944#: client/gui-gtk-3.22/editprop.c:4486 3945msgid "History" 3946msgstr "" 3947 3948#: client/gui-gtk-2.0/editprop.c:4428 client/gui-gtk-3.0/citydlg.c:1194 3949#: client/gui-gtk-3.0/editprop.c:4489 client/gui-gtk-3.22/citydlg.c:1231 3950#: client/gui-gtk-3.22/editprop.c:4488 client/gui-qt/cityrep.cpp:716 3951msgid "Buildings" 3952msgstr "Bangunan" 3953 3954#: client/gui-gtk-2.0/editprop.c:4430 client/gui-gtk-3.0/editprop.c:4492 3955#: client/gui-gtk-3.22/editprop.c:4491 3956msgid "Food Stock" 3957msgstr "Persediaan Makanan" 3958 3959#: client/gui-gtk-2.0/editprop.c:4432 client/gui-gtk-3.0/editprop.c:4494 3960#: client/gui-gtk-3.22/editprop.c:4493 3961msgid "Shield Stock" 3962msgstr "" 3963 3964#: client/gui-gtk-2.0/editprop.c:4445 client/gui-gtk-2.0/menu.c:1478 3965#: client/gui-gtk-3.0/editprop.c:4509 client/gui-gtk-3.0/menu.c:1471 3966#: client/gui-gtk-3.22/editprop.c:4508 client/gui-gtk-3.22/menu.c:329 3967#: client/gui-qt/menu.cpp:628 client/gui-xaw/menu.c:258 3968#: client/include/helpdlg_g.h:52 data/Freeciv.in:2045 data/helpdata.txt:1368 3969msgid "Government" 3970msgstr "Pemerintahan" 3971 3972#: client/gui-gtk-2.0/editprop.c:4447 client/gui-gtk-3.0/editprop.c:4512 3973#: client/gui-gtk-3.22/editprop.c:4511 3974msgid "Age" 3975msgstr "" 3976 3977#: client/gui-gtk-2.0/editprop.c:4449 client/gui-gtk-3.0/editprop.c:4514 3978#: client/gui-gtk-3.22/editprop.c:4513 3979msgid "Inventions" 3980msgstr "" 3981 3982#: client/gui-gtk-2.0/editprop.c:4451 client/gui-gtk-2.0/gamedlgs.c:467 3983#: client/gui-gtk-3.0/editprop.c:4517 client/gui-gtk-3.0/gamedlgs.c:472 3984#: client/gui-gtk-3.22/editprop.c:4516 client/gui-gtk-3.22/gamedlgs.c:472 3985#: client/gui-qt/citydlg.cpp:1883 common/city.c:88 server/plrhand.c:300 3986msgid "Science" 3987msgstr "" 3988 3989#: client/gui-gtk-2.0/editprop.c:4453 client/gui-gtk-2.0/repodlgs.c:1250 3990#: client/gui-gtk-3.0/editprop.c:4519 client/gui-gtk-3.0/repodlgs.c:1295 3991#: client/gui-gtk-3.22/editprop.c:4518 client/gui-gtk-3.22/repodlgs.c:1295 3992#: client/gui-qt/citydlg.cpp:1882 client/gui-qt/pages.cpp:1291 common/city.c:86 3993#: data/civ1/terrain.ruleset:672 data/civ2/terrain.ruleset:666 3994#: data/classic/terrain.ruleset:846 data/experimental/terrain.ruleset:822 3995#: data/civ2civ3/terrain.ruleset:861 data/multiplayer/terrain.ruleset:820 3996#: data/sandbox/terrain.ruleset:861 3997msgid "Gold" 3998msgstr "Emas" 3999 4000#: client/gui-gtk-2.0/editprop.c:4458 client/gui-gtk-3.0/editprop.c:4525 4001#: client/gui-gtk-3.22/editprop.c:4524 4002msgid "Year" 4003msgstr "Tahun" 4004 4005#: client/gui-gtk-2.0/editprop.c:4460 client/gui-gtk-3.0/editprop.c:4528 4006#: client/gui-gtk-3.22/editprop.c:4527 tools/modinst.h:45 4007msgid "Scenario" 4008msgstr "Skenario" 4009 4010#: client/gui-gtk-2.0/editprop.c:4462 client/gui-gtk-3.0/editprop.c:4531 4011#: client/gui-gtk-3.22/editprop.c:4530 4012msgid "Scenario Name" 4013msgstr "Nama Skenario" 4014 4015#: client/gui-gtk-2.0/editprop.c:4464 client/gui-gtk-3.0/editprop.c:4534 4016#: client/gui-gtk-3.22/editprop.c:4533 4017#, fuzzy 4018#| msgid "Scenario victory to %s." 4019msgid "Scenario Authors" 4020msgstr "Skenario dimenangkan oleh %s." 4021 4022#: client/gui-gtk-2.0/editprop.c:4467 client/gui-gtk-3.0/editprop.c:4537 4023#: client/gui-gtk-3.22/editprop.c:4536 4024msgid "Scenario Description" 4025msgstr "Deskripsi Skenario" 4026 4027#: client/gui-gtk-2.0/editprop.c:4470 client/gui-gtk-3.0/editprop.c:4541 4028#: client/gui-gtk-3.22/editprop.c:4540 4029msgid "Save Random Number State" 4030msgstr "" 4031 4032#: client/gui-gtk-2.0/editprop.c:4472 client/gui-gtk-3.0/editprop.c:4543 4033#: client/gui-gtk-3.22/editprop.c:4542 4034msgid "Save Players" 4035msgstr "" 4036 4037#: client/gui-gtk-2.0/editprop.c:4474 client/gui-gtk-3.0/editprop.c:4546 4038#: client/gui-gtk-3.22/editprop.c:4545 4039#, fuzzy 4040msgid "Nation Start Positions" 4041msgstr "Posisi Mulai" 4042 4043#: client/gui-gtk-2.0/editprop.c:4476 client/gui-gtk-3.0/editprop.c:4549 4044#: client/gui-gtk-3.22/editprop.c:4548 4045#, fuzzy 4046msgid "Prevent New Cities" 4047msgstr "Nabiah %s" 4048 4049#: client/gui-gtk-2.0/editprop.c:4478 client/gui-gtk-3.0/editprop.c:4552 4050#: client/gui-gtk-3.22/editprop.c:4551 4051msgid "Saltwater Flooding Lakes" 4052msgstr "" 4053 4054#: client/gui-gtk-2.0/editprop.c:4755 client/gui-gtk-3.0/editprop.c:4849 4055#: client/gui-gtk-3.22/editprop.c:4847 4056msgid "Destroy" 4057msgstr "Hancurkan" 4058 4059#: client/gui-gtk-2.0/editprop.c:4760 client/gui-gtk-3.0/editprop.c:4852 4060#: client/gui-gtk-3.22/editprop.c:4850 4061msgid "" 4062"Pressing this button will send a request to the server to destroy (i.e. " 4063"erase) the objects selected in the object list." 4064msgstr "" 4065"Mengklik tombol ini akan mengirimkan pesan ke server untuk menghancurkan " 4066"(menghapus) obyek yang terpilih di daftar obyek." 4067 4068#: client/gui-gtk-2.0/editprop.c:4771 client/gui-gtk-3.0/editprop.c:4832 4069#: client/gui-gtk-3.22/editprop.c:4830 4070msgid "Create" 4071msgstr "Buat" 4072 4073#: client/gui-gtk-2.0/editprop.c:4776 client/gui-gtk-3.0/editprop.c:4835 4074#: client/gui-gtk-3.22/editprop.c:4833 4075msgid "" 4076"Pressing this button will create a new object of the same type as the " 4077"current property page and add it to the page. The specific type and count of " 4078"the objects is taken from the editor tool state. So for example, the \"tool " 4079"value\" of the unit tool and its \"count\" parameter affect unit creation." 4080msgstr "" 4081 4082#. TRANS: %s is a type of object that can be edited, such as "Tile", 4083#. * "Unit", "Start Position", etc. 4084#: client/gui-gtk-2.0/editprop.c:4827 client/gui-gtk-3.0/editprop.c:4910 4085#: client/gui-gtk-3.22/editprop.c:4908 4086#, c-format 4087msgid "%s Properties" 4088msgstr "Properti %s" 4089 4090#: client/gui-gtk-2.0/editprop.c:4866 client/gui-gtk-3.0/editprop.c:4954 4091#: client/gui-gtk-3.22/editprop.c:4952 4092msgid "Filter:" 4093msgstr "Saringan:" 4094 4095#: client/gui-gtk-2.0/editprop.c:4871 client/gui-gtk-3.0/editprop.c:4959 4096#: client/gui-gtk-3.22/editprop.c:4957 4097msgid "" 4098"Enter a filter string to limit which properties are shown. The filter is one " 4099"or more text patterns separated by | (\"or\") or & (\"and\"). The symbol & " 4100"has higher precedence than |. A pattern may also be negated by prefixing it " 4101"with !." 4102msgstr "" 4103 4104#: client/gui-gtk-2.0/editprop.c:4885 client/gui-gtk-3.0/editprop.c:4984 4105#: client/gui-gtk-3.22/editprop.c:4982 4106msgid "" 4107"Pressing this button will send all modified properties of the objects " 4108"selected in the object list to the server. Modified properties' names are " 4109"shown in red in the properties panel." 4110msgstr "" 4111 4112#: client/gui-gtk-2.0/editprop.c:4896 client/gui-gtk-3.0/editprop.c:4974 4113#: client/gui-gtk-3.22/editprop.c:4972 4114msgid "" 4115"Pressing this button will reset all modified properties of the selected " 4116"objects to their current values (the values they have on the server)." 4117msgstr "" 4118 4119#: client/gui-gtk-2.0/editprop.c:6066 client/gui-gtk-3.0/editprop.c:6163 4120#: client/gui-gtk-3.22/editprop.c:6161 4121msgid "Property Editor" 4122msgstr "Penyunting Properti" 4123 4124#. TRANS: Vision layer name. Feel free to leave untranslated. 4125#: client/gui-gtk-2.0/editprop.c:6444 client/gui-gtk-3.0/editprop.c:6541 4126#: client/gui-gtk-3.22/editprop.c:6539 4127msgid "Seen (Main)" 4128msgstr "" 4129 4130#. TRANS: Vision layer name. Feel free to leave untranslated. 4131#: client/gui-gtk-2.0/editprop.c:6447 client/gui-gtk-3.0/editprop.c:6544 4132#: client/gui-gtk-3.22/editprop.c:6542 4133msgid "Seen (Invis)" 4134msgstr "" 4135 4136#: client/gui-gtk-2.0/editprop.c:6453 client/gui-gtk-2.0/pages.c:652 4137#: client/gui-gtk-3.0/editprop.c:6550 client/gui-gtk-3.0/pages.c:727 4138#: client/gui-gtk-3.22/editprop.c:6548 client/gui-gtk-3.22/pages.c:728 4139#: client/gui-qt/pages.cpp:904 client/gui-sdl/citydlg.c:2003 4140#: client/gui-sdl2/citydlg.c:1994 client/gui-xaw/citydlg.c:1483 4141#: client/text.c:170 common/unit.c:655 4142msgid "Unknown" 4143msgstr "Tidak diketahui" 4144 4145#: client/gui-gtk-2.0/finddlg.c:72 client/gui-gtk-3.0/finddlg.c:72 4146#: client/gui-gtk-3.22/finddlg.c:72 client/gui-sdl/finddlg.c:141 4147#: client/gui-sdl/mapctrl.c:1582 client/gui-sdl2/finddlg.c:149 4148#: client/gui-sdl2/mapctrl.c:1695 client/gui-xaw/menu.c:131 4149#: data/Freeciv.in:1084 4150msgid "Find City" 4151msgstr "Cari Kota" 4152 4153#: client/gui-gtk-2.0/finddlg.c:113 client/gui-gtk-3.0/finddlg.c:117 4154#: client/gui-gtk-3.22/finddlg.c:117 4155msgid "Ci_ties:" 4156msgstr "K_ota:" 4157 4158#. TRANS: current value of policy in force 4159#: client/gui-gtk-2.0/gamedlgs.c:286 client/gui-gtk-3.0/gamedlgs.c:281 4160#: client/gui-gtk-3.22/gamedlgs.c:281 4161msgid "?multiplier:Now" 4162msgstr "" 4163 4164#: client/gui-gtk-2.0/gamedlgs.c:320 client/gui-gtk-3.0/gamedlgs.c:314 4165#: client/gui-gtk-3.22/gamedlgs.c:314 client/gui-qt/ratesdlg.cpp:143 4166#, fuzzy 4167msgid "Change policies" 4168msgstr "Tambah daftar kerja baru" 4169 4170#: client/gui-gtk-2.0/gamedlgs.c:329 client/gui-gtk-2.0/menu.c:1476 4171#: client/gui-gtk-3.0/gamedlgs.c:323 client/gui-gtk-3.0/menu.c:1453 4172#: client/gui-gtk-3.22/gamedlgs.c:323 client/gui-gtk-3.22/menu.c:311 4173#: client/include/helpdlg_g.h:57 data/helpdata.txt:1427 4174#, fuzzy 4175#| msgid "Polish" 4176msgid "Policies" 4177msgstr "Polandia" 4178 4179#: client/gui-gtk-2.0/gamedlgs.c:342 client/gui-gtk-3.0/gamedlgs.c:336 4180#: client/gui-gtk-3.22/gamedlgs.c:336 4181#, fuzzy 4182#| msgid "Barbarians will not appear before this turn." 4183msgid "Changes will not take effect until next turn." 4184msgstr "Barbar tidak akan muncul sebelum giliran ini." 4185 4186#: client/gui-gtk-2.0/gamedlgs.c:412 client/gui-gtk-3.0/gamedlgs.c:406 4187#: client/gui-gtk-3.22/gamedlgs.c:406 client/gui-qt/ratesdlg.cpp:70 4188msgid "Select tax, luxury and science rates" 4189msgstr "" 4190 4191#: client/gui-gtk-2.0/gamedlgs.c:427 client/gui-gtk-3.0/gamedlgs.c:422 4192#: client/gui-gtk-3.22/gamedlgs.c:422 server/plrhand.c:296 4193msgid "Tax" 4194msgstr "Pajak" 4195 4196#: client/gui-gtk-2.0/gamedlgs.c:444 client/gui-gtk-2.0/gamedlgs.c:464 4197#: client/gui-gtk-2.0/gamedlgs.c:484 client/gui-gtk-3.0/gamedlgs.c:444 4198#: client/gui-gtk-3.0/gamedlgs.c:469 client/gui-gtk-3.0/gamedlgs.c:494 4199#: client/gui-gtk-3.22/gamedlgs.c:444 client/gui-gtk-3.22/gamedlgs.c:469 4200#: client/gui-gtk-3.22/gamedlgs.c:494 client/gui-sdl/repodlgs.c:1911 4201#: client/gui-sdl/repodlgs.c:1957 client/gui-sdl2/repodlgs.c:1962 4202#: client/gui-sdl2/repodlgs.c:2008 data/Freeciv.in:1329 data/Freeciv.in:1347 4203#: data/Freeciv.in:1366 4204msgid "Lock" 4205msgstr "Kunci" 4206 4207#: client/gui-gtk-2.0/gamedlgs.c:447 client/gui-gtk-3.0/gamedlgs.c:447 4208#: client/gui-gtk-3.22/gamedlgs.c:447 client/gui-qt/citydlg.cpp:1883 4209#: common/city.c:87 server/plrhand.c:298 4210msgid "Luxury" 4211msgstr "" 4212 4213#: client/gui-gtk-2.0/gamedlgs.c:535 client/gui-gtk-3.0/gamedlgs.c:544 4214#: client/gui-gtk-3.22/gamedlgs.c:544 client/gui-xaw/ratesdlg.c:98 4215#, c-format 4216msgid "%s max rate: %d%%" 4217msgstr "Tingkat %s maks.: %d%%" 4218 4219#: client/gui-gtk-2.0/gotodlg.c:140 client/gui-gtk-3.0/gotodlg.c:141 4220#: client/gui-gtk-3.22/gotodlg.c:141 data/Freeciv.in:1122 4221msgid "Goto/Airlift Unit" 4222msgstr "" 4223 4224#: client/gui-gtk-2.0/gotodlg.c:145 client/gui-gtk-3.0/gotodlg.c:146 4225#: client/gui-gtk-3.22/gotodlg.c:146 4226msgid "Air_lift" 4227msgstr "Terba_ngkan" 4228 4229#: client/gui-gtk-2.0/gotodlg.c:147 client/gui-gtk-3.0/gotodlg.c:148 4230#: client/gui-gtk-3.22/gotodlg.c:148 4231msgid "_Goto" 4232msgstr "" 4233 4234#: client/gui-gtk-2.0/gotodlg.c:166 client/gui-gtk-3.0/gotodlg.c:167 4235#: client/gui-gtk-3.22/gotodlg.c:167 4236msgid "Select destination ci_ty" 4237msgstr "Pilih ko_ta tujuan" 4238 4239#: client/gui-gtk-2.0/gotodlg.c:195 client/gui-gtk-3.0/gotodlg.c:201 4240#: client/gui-gtk-3.22/gotodlg.c:201 4241msgid "Id" 4242msgstr "Id" 4243 4244#: client/gui-gtk-2.0/gotodlg.c:219 client/gui-gtk-3.0/gotodlg.c:225 4245#: client/gui-gtk-3.22/gotodlg.c:225 client/gui-qt/gotodlg.cpp:54 4246#: data/Freeciv.in:1148 4247msgid "Airlift" 4248msgstr "Terbangkan" 4249 4250#: client/gui-gtk-2.0/gotodlg.c:232 client/gui-gtk-3.0/gotodlg.c:238 4251#: client/gui-gtk-3.22/gotodlg.c:238 4252msgid "Show _All Cities" 4253msgstr "Tampilkan _Semua Kota" 4254 4255#: client/gui-gtk-2.0/gotodlg.c:342 client/gui-gtk-3.0/gotodlg.c:346 4256#: client/gui-gtk-3.22/gotodlg.c:346 client/text.c:1117 4257msgid "No units selected." 4258msgstr "Tidak ada unit dipilih." 4259 4260#. TRANS: goto/airlift dialog. "Paris (airlift: 2/4)". 4261#. * A set of these appear in an "and"-separated list. 4262#: client/gui-gtk-2.0/gotodlg.c:382 client/gui-gtk-3.0/gotodlg.c:386 4263#: client/gui-gtk-3.22/gotodlg.c:386 4264#, c-format 4265msgid "%s (airlift: %s)" 4266msgstr "%s (penerbangan: %s)" 4267 4268#. TRANS: goto/airlift dialog. Too many cities to list, some omitted. 4269#. * Appears at the end of an "and"-separated list. 4270#: client/gui-gtk-2.0/gotodlg.c:393 client/gui-gtk-3.0/gotodlg.c:397 4271#: client/gui-gtk-3.22/gotodlg.c:397 4272msgid "?gotodlg:more" 4273msgstr "lanjut" 4274 4275#. TRANS: goto/airlift dialog. For units not currently in a city. 4276#. * Appears at the end of an "and"-separated list. 4277#: client/gui-gtk-2.0/gotodlg.c:398 client/gui-gtk-3.0/gotodlg.c:402 4278#: client/gui-gtk-3.22/gotodlg.c:402 4279#, fuzzy 4280#| msgid "?gotodlg:more" 4281msgid "?gotodlg:no city" 4282msgstr "lanjut" 4283 4284#. TRANS: goto/airlift dialog. Current location of units; %s is an 4285#. * "and"-separated list of cities and associated info 4286#: client/gui-gtk-2.0/gotodlg.c:411 client/gui-gtk-3.0/gotodlg.c:415 4287#: client/gui-gtk-3.22/gotodlg.c:415 4288#, c-format 4289msgid "Currently in: %s" 4290msgstr "Sedang berada di: %s" 4291 4292#: client/gui-gtk-2.0/gui_main.c:277 client/gui-gtk-3.0/gui_main.c:267 4293#: client/gui-gtk-3.22/gui_main.c:267 4294msgid "" 4295"This client accepts the standard Gtk command-line options\n" 4296"after '--'. See the Gtk documentation.\n" 4297"\n" 4298msgstr "" 4299 4300#. TRANS: No full stop after the URL, could cause confusion. 4301#: client/gui-gtk-2.0/gui_main.c:281 client/gui-gtk-3.0/gui_main.c:284 4302#: client/gui-gtk-3.22/gui_main.c:280 client/gui-qt/gui_main.cpp:128 4303#: client/gui-sdl/gui_main.c:174 client/gui-sdl2/gui_main.c:179 4304#: client/gui-xaw/gui_main.c:267 common/fc_cmdhelp.c:136 tools/mpcli.c:115 4305#: tools/mpgui_gtk2.c:573 tools/mpgui_gtk3.c:579 tools/mpgui_qt.cpp:102 4306#, c-format 4307msgid "Report bugs at %s\n" 4308msgstr "Laporkan masalah di %s\n" 4309 4310#: client/gui-gtk-2.0/gui_main.c:770 client/gui-gtk-2.0/gui_main.c:1581 4311#: client/gui-gtk-3.0/gui_main.c:817 client/gui-gtk-3.0/gui_main.c:1763 4312#: client/gui-gtk-3.22/gui_main.c:804 client/gui-gtk-3.22/gui_main.c:1837 4313#: client/gui-sdl/gui_main.c:797 client/gui-sdl/gui_main.c:812 4314msgid "Freeciv" 4315msgstr "Freeciv" 4316 4317#: client/gui-gtk-2.0/gui_main.c:1255 client/gui-gtk-2.0/gui_main.c:1263 4318#: client/gui-gtk-3.0/gui_main.c:1354 client/gui-gtk-3.0/gui_main.c:1362 4319#: client/gui-gtk-3.22/gui_main.c:1375 client/gui-gtk-3.22/gui_main.c:1383 4320#: client/gui-qt/pages.cpp:741 client/gui-sdl/mapctrl.c:1555 4321#: client/gui-sdl2/mapctrl.c:1668 data/Freeciv.in:2622 4322msgid "Turn Done" 4323msgstr "Giliran Selesai" 4324 4325#: client/gui-gtk-2.0/gui_main.c:1263 client/gui-gtk-3.0/gui_main.c:1362 4326#: client/gui-gtk-3.22/gui_main.c:1383 client/gui-sdl/mapctrl.c:1555 4327#: client/gui-sdl/mapview.c:919 client/gui-sdl2/mapctrl.c:1668 4328#: client/gui-sdl2/mapview.c:939 4329msgid "Shift+Return" 4330msgstr "Shift+Enter" 4331 4332#: client/gui-gtk-2.0/gui_main.c:1334 client/gui-gtk-3.0/gui_main.c:1445 4333#: client/gui-gtk-3.22/gui_main.c:1466 client/gui-qt/menu.cpp:1325 4334#: client/gui-qt/pages.cpp:717 4335msgid "?noun:View" 4336msgstr "" 4337 4338#: client/gui-gtk-2.0/gui_main.c:1446 client/gui-gtk-3.0/gui_main.c:1564 4339#: client/gui-gtk-3.22/gui_main.c:1587 4340msgid "Chat" 4341msgstr "Obrolan" 4342 4343#: client/gui-gtk-2.0/gui_main.c:1470 client/gui-gtk-3.0/gui_main.c:1594 4344#: client/gui-gtk-3.22/gui_main.c:1617 4345msgid "Allies Only" 4346msgstr "Hanya Sekutu" 4347 4348#: client/gui-gtk-2.0/gui_main.c:1479 client/gui-gtk-3.0/gui_main.c:1603 4349#: client/gui-gtk-3.22/gui_main.c:1626 client/gui-qt/chatline.cpp:287 4350msgid "Clear links" 4351msgstr "" 4352 4353#: client/gui-gtk-2.0/gui_main.c:1522 4354msgid "Migrating gtk2-client options from freeciv-2.5 options." 4355msgstr "" 4356 4357#: client/gui-gtk-2.0/gui_main.c:2029 client/gui-gtk-3.0/gui_main.c:2164 4358#: client/gui-gtk-3.22/gui_main.c:2240 client/gui-qt/gui_main.cpp:543 4359msgid "Are you sure you want to quit?" 4360msgstr "Anda yakin ingin keluar?" 4361 4362#: client/gui-gtk-2.0/gui_main.c:2198 client/gui-gtk-3.0/gui_main.c:2333 4363#: client/gui-gtk-3.22/gui_main.c:2409 4364#, c-format 4365msgid "" 4366"\n" 4367"Built against gtk+ %d.%d.%d, using %d.%d.%d\n" 4368"Built against glib %d.%d.%d, using %d.%d.%d" 4369msgstr "" 4370 4371#: client/gui-gtk-2.0/gui_stuff.c:613 client/gui-gtk-3.0/gui_stuff.c:593 4372#: client/gui-gtk-3.22/gui_stuff.c:602 4373#, c-format 4374msgid "" 4375"Close Tab:\n" 4376"%s" 4377msgstr "" 4378"Tutup Tab:\n" 4379"%s" 4380 4381#: client/gui-gtk-2.0/gui_stuff.c:613 client/gui-gtk-3.0/gui_stuff.c:593 4382#: client/gui-gtk-3.22/gui_stuff.c:602 4383msgid "Ctrl+W" 4384msgstr "Ctrl+W" 4385 4386#: client/gui-gtk-2.0/happiness.c:199 client/gui-gtk-3.0/happiness.c:209 4387#: client/gui-gtk-3.22/happiness.c:209 client/gui-qt/citydlg.cpp:1817 4388msgid "Cities:" 4389msgstr "Kota:" 4390 4391#: client/gui-gtk-2.0/happiness.c:200 client/gui-gtk-3.0/happiness.c:210 4392#: client/gui-gtk-3.22/happiness.c:210 client/gui-qt/citydlg.cpp:1817 4393msgid "Luxuries:" 4394msgstr "" 4395 4396#: client/gui-gtk-2.0/happiness.c:201 client/gui-gtk-3.0/happiness.c:211 4397#: client/gui-gtk-3.22/happiness.c:211 client/gui-qt/citydlg.cpp:1817 4398msgid "Buildings:" 4399msgstr "Bangunan:" 4400 4401#: client/gui-gtk-2.0/happiness.c:202 client/gui-gtk-3.0/happiness.c:212 4402#: client/gui-gtk-3.22/happiness.c:212 client/gui-qt/citydlg.cpp:1818 4403#, fuzzy 4404msgid "Nationality:" 4405msgstr "Bangsa" 4406 4407#: client/gui-gtk-2.0/happiness.c:203 client/gui-gtk-3.0/happiness.c:213 4408#: client/gui-gtk-3.22/happiness.c:213 client/gui-qt/citydlg.cpp:1818 4409msgid "Units:" 4410msgstr "Unit:" 4411 4412#: client/gui-gtk-2.0/happiness.c:204 client/gui-gtk-3.0/happiness.c:214 4413#: client/gui-gtk-3.22/happiness.c:214 client/gui-qt/citydlg.cpp:1818 4414msgid "Wonders:" 4415msgstr "" 4416 4417#: client/gui-gtk-2.0/happiness.c:213 client/gui-gtk-3.0/happiness.c:225 4418#: client/gui-gtk-3.22/happiness.c:225 client/gui-qt/citydlg.cpp:1805 4419#: client/gui-sdl/citydlg.c:2072 client/gui-sdl/citydlg.c:3708 4420#: client/gui-sdl2/citydlg.c:2062 client/gui-sdl2/citydlg.c:3681 4421msgid "Happiness" 4422msgstr "Kegembiraan" 4423 4424#. TRANS: the width of this text defines the width of the city dialog. 4425#: client/gui-gtk-2.0/happiness.c:260 4426msgid "Additional information is available via left click on the citizens." 4427msgstr "Informasi tambahan tersedia dengan mengklik-kiri pada penduduk." 4428 4429#: client/gui-gtk-2.0/helpdlg.c:98 client/gui-gtk-2.0/helpdlg.c:101 4430#: client/gui-gtk-2.0/helpdlg.c:105 client/gui-gtk-3.0/helpdlg.c:99 4431#: client/gui-gtk-3.0/helpdlg.c:102 client/gui-gtk-3.0/helpdlg.c:106 4432#: client/gui-gtk-3.22/helpdlg.c:99 client/gui-gtk-3.22/helpdlg.c:102 4433#: client/gui-gtk-3.22/helpdlg.c:106 client/gui-qt/citydlg.cpp:3880 4434#: client/gui-qt/helpdlg.cpp:897 client/gui-qt/helpdlg.cpp:1000 4435#: client/gui-sdl/helpdlg.c:378 client/gui-sdl/helpdlg.c:794 4436#: client/gui-sdl2/helpdlg.c:381 client/gui-sdl2/helpdlg.c:797 4437#: data/Freeciv.in:654 data/Freeciv.in:796 4438msgid "Cost:" 4439msgstr "Biaya:" 4440 4441#: client/gui-gtk-2.0/helpdlg.c:98 client/gui-gtk-3.0/helpdlg.c:99 4442#: client/gui-gtk-3.22/helpdlg.c:99 client/gui-qt/helpdlg.cpp:1005 4443#: client/gui-sdl/helpdlg.c:386 client/gui-sdl/helpdlg.c:803 4444#: client/gui-sdl2/helpdlg.c:389 client/gui-sdl2/helpdlg.c:806 4445#: data/Freeciv.in:671 4446msgid "Upkeep:" 4447msgstr "Pemeliharaan:" 4448 4449#: client/gui-gtk-2.0/helpdlg.c:98 client/gui-gtk-2.0/helpdlg.c:101 4450#: client/gui-gtk-2.0/helpdlg.c:109 client/gui-gtk-3.0/helpdlg.c:99 4451#: client/gui-gtk-3.0/helpdlg.c:102 client/gui-gtk-3.0/helpdlg.c:110 4452#: client/gui-gtk-3.22/helpdlg.c:99 client/gui-gtk-3.22/helpdlg.c:102 4453#: client/gui-gtk-3.22/helpdlg.c:110 client/gui-qt/helpdlg.cpp:1031 4454#: client/gui-sdl/helpdlg.c:397 client/gui-sdl/helpdlg.c:843 4455#: client/gui-sdl2/helpdlg.c:400 client/gui-sdl2/helpdlg.c:846 4456#: data/Freeciv.in:712 4457msgid "Requirement:" 4458msgstr "" 4459 4460#: client/gui-gtk-2.0/helpdlg.c:101 client/gui-gtk-2.0/helpdlg.c:109 4461#: client/gui-gtk-3.0/helpdlg.c:102 client/gui-gtk-3.0/helpdlg.c:110 4462#: client/gui-gtk-3.22/helpdlg.c:102 client/gui-gtk-3.22/helpdlg.c:110 4463#: client/gui-qt/citydlg.cpp:3817 client/gui-qt/helpdlg.cpp:1050 4464#: client/gui-sdl/helpdlg.c:436 client/gui-sdl/helpdlg.c:870 4465#: client/gui-sdl2/helpdlg.c:439 client/gui-sdl2/helpdlg.c:873 4466#: data/Freeciv.in:750 4467msgid "Obsolete by:" 4468msgstr "Usang karena:" 4469 4470#: client/gui-gtk-2.0/helpdlg.c:105 client/gui-gtk-3.0/helpdlg.c:106 4471#: client/gui-gtk-3.22/helpdlg.c:106 client/gui-qt/citydlg.cpp:3873 4472#: client/gui-qt/helpdlg.cpp:887 client/gui-sdl/helpdlg.c:827 4473#: client/gui-sdl2/helpdlg.c:830 data/Freeciv.in:813 4474msgid "Attack:" 4475msgstr "Serang:" 4476 4477#: client/gui-gtk-2.0/helpdlg.c:106 client/gui-gtk-3.0/helpdlg.c:107 4478#: client/gui-gtk-3.22/helpdlg.c:107 client/gui-qt/citydlg.cpp:3875 4479#: client/gui-qt/helpdlg.cpp:889 client/gui-sdl/helpdlg.c:828 4480#: client/gui-sdl2/helpdlg.c:831 data/Freeciv.in:831 4481msgid "Defense:" 4482msgstr "Pertahanan:" 4483 4484#: client/gui-gtk-2.0/helpdlg.c:106 client/gui-gtk-3.0/helpdlg.c:107 4485#: client/gui-gtk-3.22/helpdlg.c:107 client/gui-qt/citydlg.cpp:3877 4486#: client/gui-sdl/helpdlg.c:829 client/gui-sdl2/helpdlg.c:832 4487#: data/Freeciv.in:849 4488msgid "Move:" 4489msgstr "Pergerakan:" 4490 4491#: client/gui-gtk-2.0/helpdlg.c:107 client/gui-gtk-3.0/helpdlg.c:108 4492#: client/gui-gtk-3.22/helpdlg.c:108 client/gui-qt/citydlg.cpp:3888 4493#: client/gui-sdl/helpdlg.c:831 client/gui-sdl2/helpdlg.c:834 4494msgid "FirePower:" 4495msgstr "" 4496 4497#: client/gui-gtk-2.0/helpdlg.c:107 client/gui-gtk-3.0/helpdlg.c:108 4498#: client/gui-gtk-3.22/helpdlg.c:108 client/gui-qt/citydlg.cpp:3886 4499#: client/gui-qt/helpdlg.cpp:896 client/gui-sdl/helpdlg.c:832 4500#: client/gui-sdl2/helpdlg.c:835 data/Freeciv.in:894 4501msgid "Hitpoints:" 4502msgstr "" 4503 4504#: client/gui-gtk-2.0/helpdlg.c:108 client/gui-gtk-3.0/helpdlg.c:109 4505#: client/gui-gtk-3.22/helpdlg.c:109 client/gui-qt/citydlg.cpp:3883 4506#: data/Freeciv.in:930 4507msgid "Basic Upkeep:" 4508msgstr "Pemeliharaan Dasar:" 4509 4510#: client/gui-gtk-2.0/helpdlg.c:108 client/gui-gtk-3.0/helpdlg.c:109 4511#: client/gui-gtk-3.22/helpdlg.c:109 client/gui-qt/citydlg.cpp:3890 4512#: client/gui-sdl/helpdlg.c:830 client/gui-sdl2/helpdlg.c:833 4513#: data/Freeciv.in:912 4514msgid "Vision:" 4515msgstr "Penglihatan:" 4516 4517#: client/gui-gtk-2.0/helpdlg.c:114 client/gui-gtk-3.0/helpdlg.c:115 4518#: client/gui-gtk-3.22/helpdlg.c:115 4519msgid "Move/Defense:" 4520msgstr "Pergerakan/Pertahanan:" 4521 4522#: client/gui-gtk-2.0/helpdlg.c:114 client/gui-gtk-3.0/helpdlg.c:115 4523#: client/gui-gtk-3.22/helpdlg.c:115 4524msgid "Food/Res/Trade:" 4525msgstr "" 4526 4527#: client/gui-gtk-2.0/helpdlg.c:115 client/gui-gtk-3.0/helpdlg.c:116 4528#: client/gui-gtk-3.22/helpdlg.c:116 data/Freeciv.in:990 4529msgid "Resources:" 4530msgstr "" 4531 4532#. TRANS: Label for build cost for extras in help. Will be followed by 4533#. * something like "3 MP" (where MP = Movement Points) 4534#: client/gui-gtk-2.0/helpdlg.c:121 client/gui-gtk-3.0/helpdlg.c:122 4535#: client/gui-gtk-3.22/helpdlg.c:122 4536msgid "Build:" 4537msgstr "" 4538 4539#. TRANS: Extra conflicts in help. Will be followed by a list of extras 4540#. * that can't be built on the same tile as this one. 4541#: client/gui-gtk-2.0/helpdlg.c:124 client/gui-gtk-3.0/helpdlg.c:125 4542#: client/gui-gtk-3.22/helpdlg.c:125 4543msgid "Conflicts with:" 4544msgstr "" 4545 4546#. TRANS: Extra bonus in help. Will be followed by food/production/trade 4547#. * stats like "0/0/+1", "0/+50%/0" 4548#: client/gui-gtk-2.0/helpdlg.c:127 client/gui-gtk-3.0/helpdlg.c:128 4549#: client/gui-gtk-3.22/helpdlg.c:128 4550msgid "Bonus (F/P/T):" 4551msgstr "" 4552 4553#. TRANS: "None" tech 4554#: client/gui-gtk-2.0/helpdlg.c:129 client/gui-gtk-3.0/helpdlg.c:130 4555#: client/gui-gtk-3.22/helpdlg.c:130 client/gui-qt/citydlg.cpp:3803 4556#: client/gui-qt/helpdlg.cpp:54 client/gui-qt/plrdlg.cpp:581 4557#: client/gui-qt/plrdlg.cpp:587 client/gui-qt/repodlgs.cpp:1085 4558#: client/gui-sdl/gui_tilespec.c:374 client/gui-sdl/helpdlg.c:852 4559#: client/gui-sdl/mapview.c:331 client/gui-sdl2/gui_tilespec.c:381 4560#: client/gui-sdl2/helpdlg.c:855 client/gui-sdl2/mapview.c:346 4561#: client/gui-xaw/helpdlg.c:837 client/gui-xaw/helpdlg.c:883 4562#: client/gui-xaw/helpdlg.c:902 common/research.c:83 common/tech.c:393 4563#: tools/civmanual.c:525 4564msgid "?tech:None" 4565msgstr "" 4566 4567#: client/gui-gtk-2.0/helpdlg.c:130 client/gui-gtk-3.0/helpdlg.c:131 4568#: client/gui-gtk-3.22/helpdlg.c:131 client/gui-qt/helpdlg.cpp:53 4569#: client/gui-xaw/helpdlg.c:774 client/gui-xaw/helpdlg.c:828 4570#: client/gui-xaw/helpdlg.c:836 client/gui-xaw/helpdlg.c:874 4571#: client/gui-xaw/helpdlg.c:900 4572msgid "(Never)" 4573msgstr "(Tidak pernah)" 4574 4575#: client/gui-gtk-2.0/helpdlg.c:214 client/gui-gtk-3.0/helpdlg.c:215 4576#: client/gui-gtk-3.22/helpdlg.c:215 client/gui-xaw/helpdlg.c:278 4577msgid "Removed" 4578msgstr "" 4579 4580#: client/gui-gtk-2.0/helpdlg.c:450 client/gui-gtk-3.0/helpdlg.c:454 4581#: client/gui-gtk-3.22/helpdlg.c:454 client/gui-qt/helpdlg.cpp:126 4582#: data/Freeciv.in:594 4583msgid "Freeciv Help Browser" 4584msgstr "Peramban Bantuan Freeciv" 4585 4586#: client/gui-gtk-2.0/helpdlg.c:698 client/gui-gtk-3.0/helpdlg.c:716 4587#: client/gui-gtk-3.22/helpdlg.c:716 4588msgid "Expand All" 4589msgstr "" 4590 4591#: client/gui-gtk-2.0/helpdlg.c:699 client/gui-gtk-3.0/helpdlg.c:717 4592#: client/gui-gtk-3.22/helpdlg.c:717 4593msgid "Collapse All" 4594msgstr "" 4595 4596#: client/gui-gtk-2.0/helpdlg.c:991 client/gui-gtk-2.0/helpdlg.c:1008 4597#: client/gui-gtk-2.0/helpdlg.c:1043 client/gui-gtk-2.0/helpdlg.c:1055 4598#: client/gui-gtk-2.0/helpdlg.c:1063 client/gui-gtk-2.0/helpdlg.c:1080 4599#: client/gui-gtk-3.0/helpdlg.c:1018 client/gui-gtk-3.0/helpdlg.c:1035 4600#: client/gui-gtk-3.0/helpdlg.c:1070 client/gui-gtk-3.0/helpdlg.c:1082 4601#: client/gui-gtk-3.0/helpdlg.c:1090 client/gui-gtk-3.0/helpdlg.c:1107 4602#: client/gui-gtk-3.22/helpdlg.c:1049 client/gui-gtk-3.22/helpdlg.c:1066 4603#: client/gui-gtk-3.22/helpdlg.c:1101 client/gui-gtk-3.22/helpdlg.c:1113 4604#: client/gui-gtk-3.22/helpdlg.c:1121 client/gui-gtk-3.22/helpdlg.c:1138 4605#: client/gui-qt/helpdlg.cpp:1098 client/gui-qt/helpdlg.cpp:1114 4606#: client/gui-qt/helpdlg.cpp:1155 client/gui-sdl/helpdlg.c:1050 4607#: client/gui-sdl2/helpdlg.c:1055 4608msgid "Allows" 4609msgstr "Memungkinkan" 4610 4611#: client/gui-gtk-2.0/helpdlg.c:1024 client/gui-gtk-3.0/helpdlg.c:1051 4612#: client/gui-gtk-3.22/helpdlg.c:1082 client/gui-qt/helpdlg.cpp:1133 4613msgid "Obsoletes" 4614msgstr "Membuat usang" 4615 4616#: client/gui-gtk-2.0/helpdlg.c:1067 client/gui-gtk-2.0/helpdlg.c:1084 4617#: client/gui-gtk-3.0/helpdlg.c:1094 client/gui-gtk-3.0/helpdlg.c:1111 4618#: client/gui-gtk-3.22/helpdlg.c:1125 client/gui-gtk-3.22/helpdlg.c:1142 4619msgid "with" 4620msgstr "dengan" 4621 4622#: client/gui-gtk-2.0/helpdlg.c:1072 client/gui-gtk-2.0/helpdlg.c:1089 4623#: client/gui-gtk-3.0/helpdlg.c:1099 client/gui-gtk-3.0/helpdlg.c:1116 4624#: client/gui-gtk-3.22/helpdlg.c:1130 client/gui-gtk-3.22/helpdlg.c:1147 4625#, fuzzy 4626#| msgid "?techhelp:)." 4627msgid "?techhelp:" 4628msgstr ")." 4629 4630#. TRANS: "Resources: (none)" 4631#. TRANS: "Conflicts with: (none)" (extras) 4632#. TRANS: missing value 4633#. TRANS: "Resources: (none)" 4634#. TRANS: "Conflicts with: (none)" (extras) 4635#. TRANS: missing value 4636#. TRANS: "Resources: (none)" 4637#. TRANS: "Conflicts with: (none)" (extras) 4638#. TRANS: missing value 4639#. TRANS: "Resources: (none)". 4640#. TRANS: "Conflicts with: (none)" (extras) 4641#. TRANS: missing value 4642#: client/gui-gtk-2.0/helpdlg.c:1188 client/gui-gtk-2.0/helpdlg.c:1296 4643#: client/gui-gtk-2.0/inteldlg.c:443 client/gui-gtk-3.0/helpdlg.c:1215 4644#: client/gui-gtk-3.0/helpdlg.c:1323 client/gui-gtk-3.0/inteldlg.c:437 4645#: client/gui-gtk-3.22/helpdlg.c:1249 client/gui-gtk-3.22/helpdlg.c:1357 4646#: client/gui-gtk-3.22/inteldlg.c:436 client/gui-qt/plrdlg.cpp:452 4647#: client/gui-sdl/inteldlg.c:319 client/gui-sdl2/inteldlg.c:339 4648#: client/gui-xaw/helpdlg.c:1031 client/gui-xaw/helpdlg.c:1116 4649#: common/requirements.c:3224 4650#, c-format 4651msgid "(none)" 4652msgstr "(tidak ada)" 4653 4654#: client/gui-gtk-2.0/helpdlg.c:1201 client/gui-gtk-3.0/helpdlg.c:1228 4655#: client/gui-gtk-3.22/helpdlg.c:1262 4656msgid "Irrig. Rslt/Time" 4657msgstr "" 4658 4659#: client/gui-gtk-2.0/helpdlg.c:1213 client/gui-gtk-3.0/helpdlg.c:1240 4660#: client/gui-gtk-3.22/helpdlg.c:1274 4661msgid "Mine Rslt/Time" 4662msgstr "" 4663 4664#: client/gui-gtk-2.0/helpdlg.c:1224 client/gui-gtk-3.0/helpdlg.c:1251 4665#: client/gui-gtk-3.22/helpdlg.c:1285 4666msgid "Trans. Rslt/Time" 4667msgstr "" 4668 4669#. TRANS: this and similar literal strings interpreted as (Qt) HTML 4670#: client/gui-gtk-2.0/helpdlg.c:1232 client/gui-gtk-3.0/helpdlg.c:1259 4671#: client/gui-gtk-3.22/helpdlg.c:1293 client/gui-qt/helpdlg.cpp:1396 4672#, fuzzy 4673msgid "Build as irrigation" 4674msgstr "Bangun Irigasi" 4675 4676#: client/gui-gtk-2.0/helpdlg.c:1237 client/gui-gtk-3.0/helpdlg.c:1264 4677#: client/gui-gtk-3.22/helpdlg.c:1298 client/gui-qt/helpdlg.cpp:1401 4678#, fuzzy 4679msgid "Build as mine" 4680msgstr "Bangun Tambang" 4681 4682#: client/gui-gtk-2.0/helpdlg.c:1240 client/gui-gtk-3.0/helpdlg.c:1267 4683#: client/gui-gtk-3.22/helpdlg.c:1301 client/gui-qt/helpdlg.cpp:1404 4684#, fuzzy 4685msgid "Build as road" 4686msgstr "Bangun Jalan" 4687 4688#: client/gui-gtk-2.0/helpdlg.c:1243 client/gui-gtk-3.0/helpdlg.c:1270 4689#: client/gui-gtk-3.22/helpdlg.c:1304 client/gui-qt/helpdlg.cpp:1407 4690#, fuzzy 4691#| msgid "Build Airbase" 4692msgid "Build as base" 4693msgstr "Bangun Pangkalan Udara" 4694 4695#. TRANS: "MP" = movement points 4696#: client/gui-gtk-2.0/helpdlg.c:1276 client/gui-gtk-3.0/helpdlg.c:1303 4697#: client/gui-gtk-3.22/helpdlg.c:1337 4698#, c-format 4699msgid "%d MP" 4700msgstr "" 4701 4702#. TRANS: Build time depends on terrain. 4703#. TRANS: Road bonus depends on terrain. 4704#. TRANS: Build time depends on terrain. 4705#. TRANS: Road bonus depends on terrain. 4706#. TRANS: Build time depends on terrain. 4707#. TRANS: Road bonus depends on terrain. 4708#: client/gui-gtk-2.0/helpdlg.c:1279 client/gui-gtk-2.0/helpdlg.c:1305 4709#: client/gui-gtk-3.0/helpdlg.c:1306 client/gui-gtk-3.0/helpdlg.c:1332 4710#: client/gui-gtk-3.22/helpdlg.c:1340 client/gui-gtk-3.22/helpdlg.c:1366 4711#, fuzzy, c-format 4712msgid "Terrain specific" 4713msgstr "Medan: %s" 4714 4715#. TRANS: No output bonus from a road 4716#: client/gui-gtk-2.0/helpdlg.c:1314 client/gui-gtk-2.0/helpdlg.c:1318 4717#: client/gui-gtk-3.0/helpdlg.c:1341 client/gui-gtk-3.0/helpdlg.c:1345 4718#: client/gui-gtk-3.22/helpdlg.c:1375 client/gui-gtk-3.22/helpdlg.c:1379 4719msgid "?bonus:None" 4720msgstr "" 4721 4722#: client/gui-gtk-2.0/inteldlg.c:48 client/gui-gtk-3.0/inteldlg.c:48 4723#: client/gui-gtk-3.22/inteldlg.c:48 client/gui-qt/plrdlg.cpp:486 4724msgid "Ruler:" 4725msgstr "Penguasa:" 4726 4727#: client/gui-gtk-2.0/inteldlg.c:49 client/gui-gtk-3.0/inteldlg.c:49 4728#: client/gui-gtk-3.22/inteldlg.c:49 client/gui-qt/plrdlg.cpp:489 4729msgid "Government:" 4730msgstr "Pemerintahan:" 4731 4732#: client/gui-gtk-2.0/inteldlg.c:50 client/gui-gtk-3.0/inteldlg.c:50 4733#: client/gui-gtk-3.22/inteldlg.c:50 client/gui-qt/plrdlg.cpp:491 4734msgid "Capital:" 4735msgstr "Ibukota:" 4736 4737#: client/gui-gtk-2.0/inteldlg.c:53 client/gui-gtk-3.0/inteldlg.c:53 4738#: client/gui-gtk-3.22/inteldlg.c:53 client/gui-qt/plrdlg.cpp:497 4739msgid "Tax:" 4740msgstr "Pajak:" 4741 4742#: client/gui-gtk-2.0/inteldlg.c:57 client/gui-gtk-3.0/inteldlg.c:57 4743#: client/gui-gtk-3.22/inteldlg.c:57 client/gui-qt/plrdlg.cpp:503 4744msgid "Researching:" 4745msgstr "Mempelajari:" 4746 4747#: client/gui-gtk-2.0/inteldlg.c:259 client/gui-gtk-3.0/inteldlg.c:254 4748#: client/gui-gtk-3.22/inteldlg.c:253 4749msgid "_Diplomacy" 4750msgstr "_Diplomasi" 4751 4752#: client/gui-gtk-2.0/inteldlg.c:294 client/gui-gtk-3.0/inteldlg.c:288 4753#: client/gui-gtk-3.22/inteldlg.c:287 4754msgid "_Techs" 4755msgstr "" 4756 4757#: client/gui-gtk-2.0/inteldlg.c:322 client/gui-gtk-3.0/inteldlg.c:316 4758#: client/gui-gtk-3.22/inteldlg.c:315 4759#, c-format 4760msgid "Foreign Intelligence: %s Empire" 4761msgstr "Intelijen Luar Negeri: %s" 4762 4763#. TRANS: "unknown" location 4764#. TRANS: "Unknown" advance/technology 4765#. TRANS: "unknown" location 4766#. TRANS: "Unknown" advance/technology 4767#. TRANS: "unknown" location 4768#. TRANS: "Unknown" advance/technology 4769#. TRANS: "unknown" location 4770#. TRANS: "Unknown" advance/technology 4771#: client/gui-gtk-2.0/inteldlg.c:395 client/gui-gtk-2.0/inteldlg.c:401 4772#: client/gui-gtk-2.0/inteldlg.c:407 client/gui-gtk-2.0/inteldlg.c:414 4773#: client/gui-gtk-2.0/inteldlg.c:421 client/gui-gtk-2.0/inteldlg.c:428 4774#: client/gui-gtk-2.0/inteldlg.c:438 client/gui-gtk-2.0/inteldlg.c:445 4775#: client/gui-gtk-3.0/inteldlg.c:389 client/gui-gtk-3.0/inteldlg.c:395 4776#: client/gui-gtk-3.0/inteldlg.c:401 client/gui-gtk-3.0/inteldlg.c:408 4777#: client/gui-gtk-3.0/inteldlg.c:415 client/gui-gtk-3.0/inteldlg.c:422 4778#: client/gui-gtk-3.0/inteldlg.c:432 client/gui-gtk-3.0/inteldlg.c:439 4779#: client/gui-gtk-3.22/inteldlg.c:388 client/gui-gtk-3.22/inteldlg.c:394 4780#: client/gui-gtk-3.22/inteldlg.c:400 client/gui-gtk-3.22/inteldlg.c:407 4781#: client/gui-gtk-3.22/inteldlg.c:414 client/gui-gtk-3.22/inteldlg.c:421 4782#: client/gui-gtk-3.22/inteldlg.c:431 client/gui-gtk-3.22/inteldlg.c:438 4783#: client/gui-qt/plrdlg.cpp:448 client/gui-qt/plrdlg.cpp:454 4784#: client/gui-qt/plrdlg.cpp:469 client/gui-qt/plrdlg.cpp:470 4785#: client/gui-qt/plrdlg.cpp:471 client/gui-qt/plrdlg.cpp:478 4786#: client/gui-qt/plrdlg.cpp:479 client/gui-qt/plrdlg.cpp:493 4787#: client/gui-sdl/inteldlg.c:316 client/gui-sdl/inteldlg.c:319 4788#: client/gui-sdl/inteldlg.c:330 client/gui-sdl/inteldlg.c:348 4789#: client/gui-sdl2/inteldlg.c:336 client/gui-sdl2/inteldlg.c:339 4790#: client/gui-sdl2/inteldlg.c:350 client/gui-sdl2/inteldlg.c:368 4791#: common/research.c:86 4792msgid "(Unknown)" 4793msgstr "(tak diketahui)" 4794 4795#: client/gui-gtk-2.0/luaconsole.c:196 client/gui-gtk-3.0/luaconsole.c:196 4796#: client/gui-gtk-3.22/luaconsole.c:196 4797msgid "Client Lua Console" 4798msgstr "Konsol Klien Lua" 4799 4800#: client/gui-gtk-2.0/luaconsole.c:238 client/gui-gtk-3.0/luaconsole.c:245 4801#: client/gui-gtk-3.22/luaconsole.c:246 4802msgid "Load Lua Script" 4803msgstr "Muat Skrip Lua" 4804 4805#: client/gui-gtk-2.0/mapctrl.c:191 client/gui-gtk-3.0/mapctrl.c:196 4806#: client/gui-gtk-3.22/mapctrl.c:197 client/gui-qt/mapctrl.cpp:57 4807msgid "Build New City" 4808msgstr "Bangun Kota Baru" 4809 4810#: client/gui-gtk-2.0/mapctrl.c:192 client/gui-gtk-3.0/mapctrl.c:197 4811#: client/gui-gtk-3.22/mapctrl.c:198 client/gui-qt/mapctrl.cpp:56 4812#: client/gui-sdl/mapctrl.c:2580 client/gui-sdl2/mapctrl.c:2788 4813#: client/gui-xaw/mapctrl.c:90 4814msgid "What should we call our new city?" 4815msgstr "Apa nama kota baru kita?" 4816 4817#: client/gui-gtk-2.0/mapview.c:104 client/gui-gtk-3.0/mapview.c:107 4818#: client/gui-gtk-3.22/mapview.c:123 4819msgid "" 4820"Time to forced turn change,\n" 4821"or estimated time to finish turn change processing." 4822msgstr "" 4823 4824#: client/gui-gtk-2.0/mapview.c:109 client/gui-gtk-3.0/mapview.c:112 4825#: client/gui-gtk-3.22/mapview.c:128 4826msgid "" 4827"Turn timeout disabled.\n" 4828"Between turns this shows estimated time to finish turn change processing." 4829msgstr "" 4830 4831#: client/gui-gtk-2.0/mapview.c:189 client/gui-gtk-3.0/mapview.c:198 4832#: client/gui-gtk-3.22/mapview.c:214 4833msgid "Shows your current luxury/science/tax rates; click to toggle them." 4834msgstr "" 4835 4836#: client/gui-gtk-2.0/mapview.c:695 4837msgid "Better fog will only work in truecolor. Disabling it" 4838msgstr "" 4839 4840#: client/gui-gtk-2.0/menu.c:116 client/gui-gtk-2.0/pages.c:139 4841#: client/gui-gtk-3.0/menu.c:120 client/gui-gtk-3.0/pages.c:140 4842#: client/gui-gtk-3.22/menu.c:565 client/gui-gtk-3.22/pages.c:140 4843#: client/gui-qt/fc_client.cpp:811 client/gui-qt/menu.cpp:827 4844#: data/Freeciv.in:1246 4845msgid "Set local options" 4846msgstr "Atur opsi lokal" 4847 4848#: client/gui-gtk-2.0/menu.c:132 client/gui-gtk-2.0/pages.c:1477 4849#: client/gui-gtk-3.0/menu.c:136 client/gui-gtk-3.0/pages.c:1562 4850#: client/gui-gtk-3.22/menu.c:581 client/gui-gtk-3.22/pages.c:1563 4851#: client/gui-xaw/menu.c:622 data/Freeciv.in:3415 data/Freeciv.in:3424 4852msgid "Game Settings" 4853msgstr "Pengaturan Permainan" 4854 4855#: client/gui-gtk-2.0/menu.c:208 client/gui-gtk-3.0/menu.c:212 4856#: client/gui-gtk-3.22/menu.c:657 client/gui-qt/menu.cpp:3426 4857msgid "Leaving a local game will end it!" 4858msgstr "Meninggalkan permainan lokal akan mengakhirinya!" 4859 4860#: client/gui-gtk-2.0/menu.c:1383 client/gui-gtk-3.0/menu.c:1376 4861#: client/gui-gtk-3.22/menu.c:250 4862msgid "_Game" 4863msgstr "_Permainan" 4864 4865#: client/gui-gtk-2.0/menu.c:1384 client/gui-gtk-3.0/menu.c:1377 4866#: client/gui-gtk-3.22/menu.c:251 4867msgid "_Options" 4868msgstr "_Opsi" 4869 4870#: client/gui-gtk-2.0/menu.c:1385 client/gui-gtk-3.0/menu.c:1378 4871#: client/gui-gtk-3.22/menu.c:252 4872msgid "_Edit" 4873msgstr "_Sunting" 4874 4875#: client/gui-gtk-2.0/menu.c:1386 client/gui-gtk-3.0/menu.c:1379 4876#: client/gui-gtk-3.22/menu.c:253 4877msgid "?verb:_View" 4878msgstr "_Tampilkan" 4879 4880#: client/gui-gtk-2.0/menu.c:1387 client/gui-gtk-3.0/menu.c:1380 4881#: client/gui-gtk-3.22/menu.c:254 4882msgid "_Improvements" 4883msgstr "_Fasilitas" 4884 4885#: client/gui-gtk-2.0/menu.c:1388 client/gui-gtk-3.0/menu.c:1381 4886#: client/gui-gtk-3.22/menu.c:256 4887msgid "C_ivilization" 4888msgstr "P_eradaban" 4889 4890#: client/gui-gtk-2.0/menu.c:1389 client/gui-gtk-3.0/menu.c:1382 4891#: client/gui-gtk-3.22/menu.c:258 4892msgid "_Help" 4893msgstr "_Bantuan" 4894 4895#: client/gui-gtk-2.0/menu.c:1397 client/gui-gtk-3.0/menu.c:1390 4896#: client/gui-gtk-3.22/menu.c:259 4897msgid "_Clear Chat Log" 4898msgstr "_Bersihkan Log Obrolan" 4899 4900#: client/gui-gtk-2.0/menu.c:1399 client/gui-gtk-3.0/menu.c:1392 4901#: client/gui-gtk-3.22/menu.c:261 4902msgid "Save Chat _Log" 4903msgstr "Simpan _Log Obrolan" 4904 4905#: client/gui-gtk-2.0/menu.c:1402 client/gui-gtk-3.0/menu.c:1395 4906#: client/gui-gtk-3.22/menu.c:263 4907msgid "_Local Client" 4908msgstr "Klien _Lokal" 4909 4910#: client/gui-gtk-2.0/menu.c:1404 client/gui-gtk-3.0/menu.c:1397 4911#: client/gui-gtk-3.22/menu.c:265 4912msgid "_Message" 4913msgstr "_Pesan" 4914 4915#: client/gui-gtk-2.0/menu.c:1406 client/gui-gtk-3.0/menu.c:1399 4916#: client/gui-gtk-3.22/menu.c:267 4917msgid "_Remote Server" 4918msgstr "Server _Jauh" 4919 4920#: client/gui-gtk-2.0/menu.c:1408 client/gui-gtk-3.0/menu.c:1401 4921#: client/gui-gtk-3.22/menu.c:269 4922msgid "Save Options _Now" 4923msgstr "Simpan Opsi _Sekarang" 4924 4925#: client/gui-gtk-2.0/menu.c:1411 client/gui-gtk-3.0/menu.c:1404 4926#: client/gui-gtk-3.22/menu.c:271 4927msgid "_Reload Tileset" 4928msgstr "" 4929 4930#: client/gui-gtk-2.0/menu.c:1413 client/gui-gtk-3.0/menu.c:1406 4931#: client/gui-gtk-3.22/menu.c:274 4932msgid "_Save Game" 4933msgstr "_Simpan Permainan" 4934 4935#: client/gui-gtk-2.0/menu.c:1415 client/gui-gtk-3.0/menu.c:1408 4936#: client/gui-gtk-3.22/menu.c:276 4937msgid "Save Game _As..." 4938msgstr "Simpan Permainan _Sebagai..." 4939 4940#: client/gui-gtk-2.0/menu.c:1417 client/gui-gtk-3.0/menu.c:1410 4941#: client/gui-gtk-3.22/menu.c:278 4942msgid "Save Map _Image" 4943msgstr "Simpan _Gambar Peta" 4944 4945#: client/gui-gtk-2.0/menu.c:1419 client/gui-gtk-3.0/menu.c:1412 4946#: client/gui-gtk-3.22/menu.c:280 4947msgid "Save _Map Image As..." 4948msgstr "Simpan Gambar _Peta Sebagai..." 4949 4950#: client/gui-gtk-2.0/menu.c:1421 client/gui-gtk-3.0/menu.c:1414 4951#: client/gui-gtk-3.22/menu.c:282 4952msgid "_Leave" 4953msgstr "_Tinggalkan" 4954 4955#: client/gui-gtk-2.0/menu.c:1423 client/gui-gtk-3.0/menu.c:1416 4956#: client/gui-gtk-3.22/menu.c:283 4957msgid "_Quit" 4958msgstr "_Keluar" 4959 4960#: client/gui-gtk-2.0/menu.c:1427 client/gui-gtk-3.0/menu.c:1420 4961#: client/gui-gtk-3.22/menu.c:285 4962msgid "_Find City" 4963msgstr "_Cari Kota" 4964 4965#: client/gui-gtk-2.0/menu.c:1429 client/gui-gtk-3.0/menu.c:1422 4966#: client/gui-gtk-3.22/menu.c:287 4967msgid "Work_lists" 4968msgstr "_Daftar kerja" 4969 4970#: client/gui-gtk-2.0/menu.c:1432 client/gui-gtk-3.0/menu.c:1425 4971#: client/gui-gtk-3.22/menu.c:289 4972msgid "Client _Lua Script" 4973msgstr "Skrip _Lua Klien" 4974 4975#: client/gui-gtk-2.0/menu.c:1436 client/gui-gtk-3.0/menu.c:1429 4976#: client/gui-gtk-3.22/menu.c:291 4977#, fuzzy 4978#| msgid "?verb:_View" 4979msgid "?noun:_View" 4980msgstr "_Tampilkan" 4981 4982#: client/gui-gtk-2.0/menu.c:1438 client/gui-gtk-2.0/menu.c:1571 4983#: client/gui-gtk-2.0/unitselect.c:273 client/gui-gtk-3.0/menu.c:1431 4984#: client/gui-gtk-3.0/menu.c:1564 client/gui-gtk-3.0/unitselect.c:271 4985#: client/gui-gtk-3.22/menu.c:293 client/gui-gtk-3.22/menu.c:405 4986#: client/gui-gtk-3.22/unitselect.c:271 4987msgid "_Units" 4988msgstr "_Unit" 4989 4990#: client/gui-gtk-2.0/menu.c:1440 client/gui-gtk-3.0/menu.c:1433 4991#: client/gui-gtk-3.22/menu.c:295 4992msgid "_Nations" 4993msgstr "_Bangsa" 4994 4995#: client/gui-gtk-2.0/menu.c:1445 client/gui-gtk-3.0/menu.c:1438 4996#: client/gui-gtk-3.22/menu.c:299 4997msgid "_Wonders of the World" 4998msgstr "_Keajaiban Dunia" 4999 5000#: client/gui-gtk-2.0/menu.c:1447 client/gui-gtk-3.0/menu.c:1440 5001#: client/gui-gtk-3.22/menu.c:301 5002msgid "Top _Five Cities" 5003msgstr "_Lima Kota Teratas" 5004 5005#: client/gui-gtk-2.0/menu.c:1449 client/gui-gtk-3.0/menu.c:1442 5006#: client/gui-gtk-3.22/menu.c:303 5007msgid "_Messages" 5008msgstr "_Pesan" 5009 5010#: client/gui-gtk-2.0/menu.c:1451 client/gui-gtk-3.0/menu.c:1444 5011#: client/gui-gtk-3.22/menu.c:305 5012msgid "_Demographics" 5013msgstr "_Demografi" 5014 5015#. TRANS: "Overview" topic in built-in help 5016#: client/gui-gtk-2.0/menu.c:1456 client/gui-gtk-3.0/menu.c:1449 5017#: client/gui-gtk-3.22/menu.c:307 client/gui-xaw/menu.c:248 5018#: client/include/helpdlg_g.h:31 data/helpdata.txt:43 5019msgid "?help:Overview" 5020msgstr "Ikhtisar" 5021 5022#: client/gui-gtk-2.0/menu.c:1458 client/gui-gtk-3.0/menu.c:1451 5023#: client/gui-gtk-3.22/menu.c:309 client/gui-xaw/menu.c:249 5024#: client/include/helpdlg_g.h:32 data/helpdata.txt:82 5025msgid "Strategy and Tactics" 5026msgstr "Strategi dan Taktik" 5027 5028#: client/gui-gtk-2.0/menu.c:1466 client/gui-gtk-3.0/menu.c:1461 5029#: client/gui-gtk-3.22/menu.c:319 client/gui-xaw/menu.c:253 5030#: client/include/helpdlg_g.h:44 data/helpdata.txt:971 5031msgid "City Improvements" 5032msgstr "" 5033 5034#: client/gui-gtk-2.0/menu.c:1468 client/gui-gtk-3.0/menu.c:1463 5035#: client/gui-gtk-3.22/menu.c:321 client/gui-qt/menu.cpp:1350 5036#: client/gui-xaw/menu.c:231 client/gui-xaw/menu.c:254 5037#: client/include/helpdlg_g.h:51 data/helpdata.txt:996 server/report.c:469 5038msgid "Wonders of the World" 5039msgstr "Keajaiban Dunia" 5040 5041#: client/gui-gtk-2.0/menu.c:1472 client/gui-gtk-3.0/menu.c:1467 5042#: client/gui-gtk-3.22/menu.c:325 client/gui-qt/menu.cpp:1099 5043#: client/gui-xaw/menu.c:256 client/include/helpdlg_g.h:46 5044#: data/helpdata.txt:1094 5045msgid "Combat" 5046msgstr "Pertarungan" 5047 5048#: client/gui-gtk-2.0/menu.c:1474 client/gui-gtk-3.0/menu.c:1469 5049#: client/gui-gtk-3.22/menu.c:327 client/include/helpdlg_g.h:47 5050#: data/helpdata.txt:1324 5051msgid "Zones of Control" 5052msgstr "Wilayah Kendali" 5053 5054#: client/gui-gtk-2.0/menu.c:1480 client/gui-gtk-3.0/menu.c:1473 5055#: client/gui-gtk-3.22/menu.c:331 client/gui-xaw/menu.c:259 5056#: client/include/helpdlg_g.h:53 data/Freeciv.in:233 data/helpdata.txt:1441 5057msgid "Diplomacy" 5058msgstr "Diplomasi" 5059 5060#: client/gui-gtk-2.0/menu.c:1482 client/gui-gtk-3.0/menu.c:1475 5061#: client/gui-gtk-3.22/menu.c:333 client/gui-xaw/menu.c:260 5062#: client/include/helpdlg_g.h:48 data/helpdata.txt:1484 5063msgid "Technology" 5064msgstr "Teknologi" 5065 5066#: client/gui-gtk-2.0/menu.c:1484 client/gui-gtk-3.0/menu.c:1477 5067#: client/gui-gtk-3.22/menu.c:335 client/gui-xaw/menu.c:261 5068#: client/include/helpdlg_g.h:54 data/helpdata.txt:1523 5069msgid "Space Race" 5070msgstr "Perlombaan Antariksa" 5071 5072#: client/gui-gtk-2.0/menu.c:1486 client/gui-gtk-3.0/menu.c:1479 5073#: client/gui-gtk-3.22/menu.c:337 client/include/helpdlg_g.h:39 5074msgid "About Current Ruleset" 5075msgstr "" 5076 5077#: client/gui-gtk-2.0/menu.c:1488 client/gui-gtk-3.0/menu.c:1481 5078#: client/gui-gtk-3.22/menu.c:339 client/include/helpdlg_g.h:40 5079msgid "About Current Tileset" 5080msgstr "" 5081 5082#: client/gui-gtk-2.0/menu.c:1490 client/gui-gtk-3.0/menu.c:1483 5083#: client/gui-gtk-3.22/menu.c:341 client/gui-xaw/menu.c:263 5084#: client/include/helpdlg_g.h:41 data/helpdata.txt:1563 5085msgid "About Nations" 5086msgstr "Tentang Bangsa-bangsa" 5087 5088#: client/gui-gtk-2.0/menu.c:1493 client/gui-gtk-3.0/menu.c:1486 5089#: client/gui-gtk-3.22/menu.c:343 client/gui-xaw/menu.c:265 5090#: client/include/helpdlg_g.h:34 data/helpdata.txt:1578 5091msgid "Connecting" 5092msgstr "Menyambung" 5093 5094#: client/gui-gtk-2.0/menu.c:1495 client/gui-gtk-3.0/menu.c:1488 5095#: client/gui-gtk-3.22/menu.c:345 client/gui-xaw/menu.c:266 5096#: client/include/helpdlg_g.h:38 data/helpdata.txt:1605 5097msgid "Controls" 5098msgstr "" 5099 5100#: client/gui-gtk-2.0/menu.c:1499 client/gui-gtk-3.0/menu.c:1492 5101#: client/gui-gtk-3.22/menu.c:349 client/gui-xaw/menu.c:268 5102#: client/include/helpdlg_g.h:35 data/helpdata.txt:1828 5103msgid "Chatline" 5104msgstr "" 5105 5106#: client/gui-gtk-2.0/menu.c:1501 client/gui-gtk-3.0/menu.c:1494 5107#: client/gui-gtk-3.22/menu.c:351 client/gui-xaw/menu.c:269 5108#: client/include/helpdlg_g.h:36 data/helpdata.txt:1946 5109msgid "Worklist Editor" 5110msgstr "Penyunting Daftar Kerja" 5111 5112#: client/gui-gtk-2.0/menu.c:1504 client/gui-gtk-3.0/menu.c:1497 5113#: client/gui-gtk-3.22/menu.c:353 client/gui-xaw/menu.c:271 5114#: client/include/helpdlg_g.h:33 data/helpdata.txt:1970 5115msgid "Languages" 5116msgstr "Bahasa" 5117 5118#: client/gui-gtk-2.0/menu.c:1506 client/gui-gtk-3.0/menu.c:1499 5119#: client/gui-gtk-3.22/menu.c:355 client/gui-xaw/menu.c:272 5120#: client/include/helpdlg_g.h:55 data/helpdata.txt:2000 5121msgid "Copying" 5122msgstr "Menyalin" 5123 5124#: client/gui-gtk-2.0/menu.c:1508 client/gui-gtk-3.0/menu.c:1501 5125#: client/gui-gtk-3.22/menu.c:357 client/gui-xaw/menu.c:273 5126#: client/include/helpdlg_g.h:56 data/helpdata.txt:2305 5127msgid "About Freeciv" 5128msgstr "Tentang Freeciv" 5129 5130#: client/gui-gtk-2.0/menu.c:1514 client/gui-gtk-3.0/menu.c:1507 5131#: client/gui-gtk-3.22/menu.c:359 5132msgid "Save Options on _Exit" 5133msgstr "Simpan Opsi Saat _Keluar" 5134 5135#: client/gui-gtk-2.0/menu.c:1518 client/gui-gtk-3.0/menu.c:1511 5136#: client/gui-gtk-3.22/menu.c:361 5137msgid "_Editing Mode" 5138msgstr "Modus _Penyuntingan" 5139 5140#: client/gui-gtk-2.0/menu.c:1522 client/gui-gtk-3.0/menu.c:1515 5141#: client/gui-gtk-3.22/menu.c:363 5142msgid "Cit_y Outlines" 5143msgstr "" 5144 5145#: client/gui-gtk-2.0/menu.c:1524 client/gui-gtk-3.0/menu.c:1517 5146#: client/gui-gtk-3.22/menu.c:365 client/gui-qt/menu.cpp:924 5147#: client/gui-qt/shortcuts.cpp:65 5148msgid "City Output" 5149msgstr "" 5150 5151#: client/gui-gtk-2.0/menu.c:1526 client/gui-gtk-3.0/menu.c:1519 5152#: client/gui-gtk-3.22/menu.c:367 5153msgid "Map _Grid" 5154msgstr "_Kisi-kisi Peta" 5155 5156#: client/gui-gtk-2.0/menu.c:1528 client/gui-gtk-3.0/menu.c:1521 5157#: client/gui-gtk-3.22/menu.c:369 5158msgid "National _Borders" 5159msgstr "_Perbatasan Negara" 5160 5161#: client/gui-gtk-2.0/menu.c:1531 client/gui-gtk-3.0/menu.c:1524 5162#: client/gui-gtk-3.22/menu.c:371 client/gui-qt/menu.cpp:942 5163msgid "Native Tiles" 5164msgstr "" 5165 5166#: client/gui-gtk-2.0/menu.c:1534 client/gui-gtk-3.0/menu.c:1527 5167#: client/gui-gtk-3.22/menu.c:373 client/gui-qt/menu.cpp:947 5168msgid "City Full Bar" 5169msgstr "" 5170 5171#: client/gui-gtk-2.0/menu.c:1536 client/gui-gtk-3.0/menu.c:1529 5172#: client/gui-gtk-3.22/menu.c:375 5173msgid "City _Names" 5174msgstr "_Nama Kota" 5175 5176#: client/gui-gtk-2.0/menu.c:1538 client/gui-gtk-3.0/menu.c:1531 5177#: client/gui-gtk-3.22/menu.c:377 5178msgid "City G_rowth" 5179msgstr "Pe_rtumbuhan Kota" 5180 5181#: client/gui-gtk-2.0/menu.c:1540 client/gui-gtk-3.0/menu.c:1533 5182#: client/gui-gtk-3.22/menu.c:379 5183msgid "City _Production Levels" 5184msgstr "" 5185 5186#: client/gui-gtk-2.0/menu.c:1543 client/gui-gtk-3.0/menu.c:1536 5187#: client/gui-gtk-3.22/menu.c:381 client/gui-qt/menu.cpp:970 5188msgid "City Buy Cost" 5189msgstr "" 5190 5191#: client/gui-gtk-2.0/menu.c:1545 client/gui-gtk-3.0/menu.c:1538 5192#: client/gui-gtk-3.22/menu.c:383 5193msgid "City Tra_deroutes" 5194msgstr "Jalur Da_gang Kota" 5195 5196#: client/gui-gtk-2.0/menu.c:1549 client/gui-gtk-3.0/menu.c:1542 5197#: client/gui-gtk-3.22/menu.c:385 5198msgid "_Terrain" 5199msgstr "_Medan" 5200 5201#: client/gui-gtk-2.0/menu.c:1551 client/gui-gtk-3.0/menu.c:1544 5202#: client/gui-gtk-3.22/menu.c:387 5203msgid "C_oastline" 5204msgstr "P_esisir" 5205 5206#: client/gui-gtk-2.0/menu.c:1554 client/gui-gtk-3.0/menu.c:1547 5207#: client/gui-gtk-3.22/menu.c:389 5208#, fuzzy 5209msgid "_Paths" 5210msgstr "_Patroli" 5211 5212#: client/gui-gtk-2.0/menu.c:1556 client/gui-gtk-3.0/menu.c:1549 5213#: client/gui-gtk-3.22/menu.c:391 5214msgid "_Irrigation" 5215msgstr "_Irigasi" 5216 5217#: client/gui-gtk-2.0/menu.c:1558 client/gui-gtk-3.0/menu.c:1551 5218#: client/gui-gtk-3.22/menu.c:393 5219msgid "_Mines" 5220msgstr "_Tambang" 5221 5222#: client/gui-gtk-2.0/menu.c:1560 client/gui-gtk-3.0/menu.c:1553 5223#: client/gui-gtk-3.22/menu.c:395 5224msgid "_Bases" 5225msgstr "_Markas" 5226 5227#: client/gui-gtk-2.0/menu.c:1563 client/gui-gtk-3.0/menu.c:1556 5228#: client/gui-gtk-3.22/menu.c:397 5229#, fuzzy 5230#| msgid "Special Resources" 5231msgid "_Resources" 5232msgstr "Sumber Daya Istimewa" 5233 5234#: client/gui-gtk-2.0/menu.c:1565 client/gui-gtk-3.0/menu.c:1558 5235#: client/gui-gtk-3.22/menu.c:399 5236msgid "_Huts" 5237msgstr "" 5238 5239#: client/gui-gtk-2.0/menu.c:1567 client/gui-gtk-3.0/menu.c:1560 5240#: client/gui-gtk-3.22/menu.c:401 5241msgid "Po_llution & Fallout" 5242msgstr "Po_lusi & Jatuhan" 5243 5244#: client/gui-gtk-2.0/menu.c:1569 client/gui-gtk-3.0/menu.c:1562 5245#: client/gui-gtk-3.22/menu.c:403 5246msgid "Citi_es" 5247msgstr "Ko_ta" 5248 5249#: client/gui-gtk-2.0/menu.c:1573 client/gui-gtk-3.0/menu.c:1566 5250#: client/gui-gtk-3.22/menu.c:407 5251msgid "Unit Solid Background" 5252msgstr "" 5253 5254#: client/gui-gtk-2.0/menu.c:1575 client/gui-gtk-3.0/menu.c:1568 5255#: client/gui-gtk-3.22/menu.c:409 5256msgid "Unit shields" 5257msgstr "" 5258 5259#: client/gui-gtk-2.0/menu.c:1577 client/gui-gtk-3.0/menu.c:1570 5260#: client/gui-gtk-3.22/menu.c:411 5261msgid "Focu_s Unit" 5262msgstr "" 5263 5264#: client/gui-gtk-2.0/menu.c:1579 client/gui-gtk-3.0/menu.c:1572 5265#: client/gui-gtk-3.22/menu.c:413 5266msgid "Fog of _War" 5267msgstr "Kabut _Pertempuran" 5268 5269#: client/gui-gtk-2.0/menu.c:1581 5270msgid "Better Fog of War" 5271msgstr "" 5272 5273#: client/gui-gtk-2.0/menu.c:1584 client/gui-gtk-3.0/menu.c:1575 5274#: client/gui-gtk-3.22/menu.c:415 5275msgid "_Fullscreen" 5276msgstr "_Layar Penuh" 5277 5278#: client/gui-gtk-2.0/menu.c:1611 client/gui-gtk-3.0/menu.c:1602 5279#: client/gui-gtk-3.22/menu.c:418 5280msgid "Recalculate _Borders" 5281msgstr "" 5282 5283#: client/gui-gtk-2.0/menu.c:1613 client/gui-gtk-3.0/menu.c:1604 5284#: client/gui-gtk-3.22/menu.c:420 5285msgid "Toggle Fog of _War" 5286msgstr "" 5287 5288#: client/gui-gtk-2.0/menu.c:1615 client/gui-gtk-3.0/menu.c:1606 5289#: client/gui-gtk-3.22/menu.c:422 5290msgid "Game/Scenario Properties" 5291msgstr "Properti Permainan/Skenario" 5292 5293#: client/gui-gtk-2.0/menu.c:1617 client/gui-gtk-2.0/pages.c:3352 5294#: client/gui-gtk-3.0/menu.c:1608 client/gui-gtk-3.0/pages.c:3486 5295#: client/gui-gtk-3.22/menu.c:424 client/gui-gtk-3.22/pages.c:3484 5296msgid "Save Scenario" 5297msgstr "Simpan Skenario" 5298 5299#: client/gui-gtk-2.0/menu.c:1640 client/gui-gtk-3.0/menu.c:1631 5300#: client/gui-gtk-3.22/menu.c:442 5301msgid "_Unit" 5302msgstr "_Unit" 5303 5304#: client/gui-gtk-2.0/menu.c:1641 client/gui-gtk-3.0/menu.c:1632 5305#: client/gui-gtk-3.22/menu.c:443 5306msgid "_Work" 5307msgstr "_Pekerjaan" 5308 5309#: client/gui-gtk-2.0/menu.c:1642 client/gui-gtk-3.0/menu.c:1633 5310#: client/gui-gtk-3.22/menu.c:444 5311msgid "_Combat" 5312msgstr "_Pertempuran" 5313 5314#: client/gui-gtk-2.0/menu.c:1643 client/gui-gtk-3.0/menu.c:1634 5315#: client/gui-gtk-3.22/menu.c:445 5316msgid "Build _Base" 5317msgstr "Bangun _Markas" 5318 5319#: client/gui-gtk-2.0/menu.c:1644 client/gui-gtk-3.0/menu.c:1635 5320#: client/gui-gtk-3.22/menu.c:446 5321#, fuzzy 5322msgid "Build _Path" 5323msgstr "Bangun _Markas" 5324 5325#: client/gui-gtk-2.0/menu.c:1649 client/gui-gtk-3.0/menu.c:1640 5326#: client/gui-gtk-3.22/menu.c:447 5327msgid "_Single Unit (Unselect Others)" 5328msgstr "" 5329 5330#: client/gui-gtk-2.0/menu.c:1651 client/gui-gtk-3.0/menu.c:1642 5331#: client/gui-gtk-3.22/menu.c:449 5332msgid "_All On Tile" 5333msgstr "" 5334 5335#: client/gui-gtk-2.0/menu.c:1654 client/gui-gtk-3.0/menu.c:1645 5336#: client/gui-gtk-3.22/menu.c:451 5337msgid "Same Type on _Tile" 5338msgstr "" 5339 5340#: client/gui-gtk-2.0/menu.c:1656 client/gui-gtk-3.0/menu.c:1647 5341#: client/gui-gtk-3.22/menu.c:454 5342msgid "Same Type on _Continent" 5343msgstr "" 5344 5345#: client/gui-gtk-2.0/menu.c:1658 client/gui-gtk-3.0/menu.c:1649 5346#: client/gui-gtk-3.22/menu.c:457 5347msgid "Same Type _Everywhere" 5348msgstr "" 5349 5350#: client/gui-gtk-2.0/menu.c:1661 client/gui-gtk-3.0/menu.c:1652 5351msgid "Unit selection dialog" 5352msgstr "" 5353 5354#: client/gui-gtk-2.0/menu.c:1666 client/gui-gtk-3.0/menu.c:1657 5355#: client/gui-gtk-3.22/menu.c:463 5356msgid "_Done" 5357msgstr "_Selesai" 5358 5359#: client/gui-gtk-2.0/menu.c:1670 client/gui-gtk-3.0/menu.c:1661 5360#: client/gui-gtk-3.22/menu.c:465 5361msgid "_Go to" 5362msgstr "" 5363 5364#: client/gui-gtk-2.0/menu.c:1672 client/gui-gtk-3.0/menu.c:1663 5365#: client/gui-gtk-3.22/menu.c:467 5366msgid "Go _to/Airlift to City..." 5367msgstr "" 5368 5369#: client/gui-gtk-2.0/menu.c:1674 client/gui-gtk-3.0/menu.c:1665 5370#: client/gui-gtk-3.22/menu.c:469 5371msgid "_Return to Nearest City" 5372msgstr "_Kembali ke Kota Terdekat" 5373 5374#: client/gui-gtk-2.0/menu.c:1676 client/gui-gtk-3.0/menu.c:1667 5375#: client/gui-gtk-3.22/menu.c:471 5376msgid "Auto E_xplore" 5377msgstr "J_elajah Otomatis" 5378 5379#: client/gui-gtk-2.0/menu.c:1678 client/gui-gtk-3.0/menu.c:1669 5380#: client/gui-gtk-3.22/menu.c:473 5381msgid "_Patrol" 5382msgstr "_Patroli" 5383 5384#: client/gui-gtk-2.0/menu.c:1681 client/gui-gtk-3.0/menu.c:1672 5385#: client/gui-gtk-3.22/menu.c:475 5386msgid "_Sentry" 5387msgstr "" 5388 5389#: client/gui-gtk-2.0/menu.c:1683 client/gui-gtk-3.0/menu.c:1674 5390#: client/gui-gtk-3.22/menu.c:477 5391msgid "Uns_entry All On Tile" 5392msgstr "" 5393 5394#: client/gui-gtk-2.0/menu.c:1686 client/gui-gtk-3.0/menu.c:1677 5395#: client/gui-gtk-3.22/menu.c:479 5396msgid "_Load" 5397msgstr "_Muat" 5398 5399#: client/gui-gtk-2.0/menu.c:1688 client/gui-gtk-3.0/menu.c:1679 5400#: client/gui-gtk-3.22/menu.c:481 5401msgid "_Unload" 5402msgstr "_Bongkar" 5403 5404#: client/gui-gtk-2.0/menu.c:1690 client/gui-gtk-3.0/menu.c:1681 5405#: client/gui-gtk-3.22/menu.c:483 5406msgid "U_nload All From Transporter" 5407msgstr "" 5408 5409#: client/gui-gtk-2.0/menu.c:1695 client/gui-gtk-2.0/menu.c:2372 5410#: client/gui-gtk-3.0/menu.c:1686 client/gui-gtk-3.0/menu.c:2360 5411#: client/gui-gtk-3.22/menu.c:488 client/gui-gtk-3.22/menu.c:2376 5412msgid "Upgr_ade" 5413msgstr "Upgr_ade" 5414 5415#: client/gui-gtk-2.0/menu.c:1697 client/gui-gtk-2.0/menu.c:2392 5416#: client/gui-gtk-3.0/menu.c:1688 client/gui-gtk-3.0/menu.c:2380 5417#: client/gui-gtk-3.22/menu.c:490 client/gui-gtk-3.22/menu.c:2396 5418msgid "C_onvert" 5419msgstr "" 5420 5421#: client/gui-gtk-2.0/menu.c:1699 client/gui-gtk-2.0/repodlgs.c:1126 5422#: client/gui-gtk-3.0/menu.c:1690 client/gui-gtk-3.0/repodlgs.c:1164 5423#: client/gui-gtk-3.22/menu.c:492 client/gui-gtk-3.22/repodlgs.c:1164 5424msgid "_Disband" 5425msgstr "" 5426 5427#: client/gui-gtk-2.0/menu.c:1703 client/gui-gtk-2.0/menu.c:2322 5428#: client/gui-gtk-3.0/menu.c:1694 client/gui-gtk-3.0/menu.c:2310 5429#: client/gui-gtk-3.22/menu.c:494 client/gui-gtk-3.22/menu.c:2326 5430msgid "_Build City" 5431msgstr "_Bangun Kota" 5432 5433#: client/gui-gtk-2.0/menu.c:1705 client/gui-gtk-3.0/menu.c:1696 5434#: client/gui-gtk-3.22/menu.c:496 5435msgid "Go _to and Build city" 5436msgstr "" 5437 5438#: client/gui-gtk-2.0/menu.c:1707 client/gui-gtk-3.0/menu.c:1698 5439#: client/gui-gtk-3.22/menu.c:498 5440msgid "_Auto Settler" 5441msgstr "" 5442 5443#: client/gui-gtk-2.0/menu.c:1710 client/gui-gtk-2.0/menu.c:2350 5444#: client/gui-gtk-3.0/menu.c:1701 client/gui-gtk-3.0/menu.c:2338 5445#: client/gui-gtk-3.22/menu.c:500 client/gui-gtk-3.22/menu.c:2354 5446msgid "Build _Road" 5447msgstr "Bangun _Jalan" 5448 5449#: client/gui-gtk-2.0/menu.c:1712 client/gui-gtk-2.0/menu.c:2422 5450#: client/gui-gtk-2.0/menu.c:2425 client/gui-gtk-2.0/menu.c:2465 5451#: client/gui-gtk-3.0/menu.c:1703 client/gui-gtk-3.0/menu.c:2410 5452#: client/gui-gtk-3.0/menu.c:2413 client/gui-gtk-3.0/menu.c:2453 5453#: client/gui-gtk-3.22/menu.c:502 client/gui-gtk-3.22/menu.c:2426 5454#: client/gui-gtk-3.22/menu.c:2429 client/gui-gtk-3.22/menu.c:2469 5455msgid "Build _Irrigation" 5456msgstr "Bangun _Irigasi" 5457 5458#: client/gui-gtk-2.0/menu.c:1714 client/gui-gtk-2.0/menu.c:2450 5459#: client/gui-gtk-2.0/menu.c:2453 client/gui-gtk-2.0/menu.c:2466 5460#: client/gui-gtk-3.0/menu.c:1705 client/gui-gtk-3.0/menu.c:2438 5461#: client/gui-gtk-3.0/menu.c:2441 client/gui-gtk-3.0/menu.c:2454 5462#: client/gui-gtk-3.22/menu.c:504 client/gui-gtk-3.22/menu.c:2454 5463#: client/gui-gtk-3.22/menu.c:2457 client/gui-gtk-3.22/menu.c:2470 5464msgid "Build _Mine" 5465msgstr "Bangun _Tambang" 5466 5467#: client/gui-gtk-2.0/menu.c:1717 client/gui-gtk-3.0/menu.c:1708 5468#: client/gui-gtk-3.22/menu.c:506 5469msgid "Connect With Roa_d" 5470msgstr "Sambung Dengan Jal_an" 5471 5472#: client/gui-gtk-2.0/menu.c:1719 client/gui-gtk-3.0/menu.c:1710 5473#: client/gui-gtk-3.22/menu.c:508 5474msgid "Connect With Rai_l" 5475msgstr "Sambung Dengan Re_l" 5476 5477#: client/gui-gtk-2.0/menu.c:1721 client/gui-gtk-3.0/menu.c:1712 5478#: client/gui-gtk-3.22/menu.c:510 5479msgid "Connect With Irri_gation" 5480msgstr "Sambung Dengan Iri_gasi" 5481 5482#: client/gui-gtk-2.0/menu.c:1724 client/gui-gtk-2.0/menu.c:2462 5483#: client/gui-gtk-2.0/menu.c:2467 client/gui-gtk-3.0/menu.c:1715 5484#: client/gui-gtk-3.0/menu.c:2450 client/gui-gtk-3.0/menu.c:2455 5485#: client/gui-gtk-3.22/menu.c:513 client/gui-gtk-3.22/menu.c:2466 5486#: client/gui-gtk-3.22/menu.c:2471 5487msgid "Transf_orm Terrain" 5488msgstr "" 5489 5490#: client/gui-gtk-2.0/menu.c:1726 client/gui-gtk-2.0/menu.c:2477 5491#: client/gui-gtk-3.0/menu.c:1717 client/gui-gtk-3.0/menu.c:2465 5492#: client/gui-gtk-3.22/menu.c:515 client/gui-gtk-3.22/menu.c:2481 5493msgid "Clean _Pollution" 5494msgstr "Bersihkan _Polusi" 5495 5496#: client/gui-gtk-2.0/menu.c:1728 client/gui-gtk-3.0/menu.c:1719 5497#: client/gui-gtk-3.22/menu.c:517 5498msgid "Clean _Nuclear Fallout" 5499msgstr "Bersihkan Jatuhan _Nuklir" 5500 5501#: client/gui-gtk-2.0/menu.c:1732 client/gui-gtk-3.0/menu.c:1723 5502#: client/gui-gtk-3.22/menu.c:519 client/gui-qt/shortcuts.cpp:126 5503msgid "Fortify" 5504msgstr "Bertahan" 5505 5506#: client/gui-gtk-2.0/menu.c:1734 client/gui-gtk-3.0/menu.c:1725 5507#: client/gui-gtk-3.22/menu.c:521 client/gui-xaw/menu.c:181 5508msgid "Build Fortress" 5509msgstr "Bangun Benteng" 5510 5511#: client/gui-gtk-2.0/menu.c:1736 client/gui-gtk-3.0/menu.c:1727 5512#: client/gui-gtk-3.22/menu.c:523 client/gui-xaw/menu.c:182 5513msgid "Build Airbase" 5514msgstr "Bangun Pangkalan Udara" 5515 5516#: client/gui-gtk-2.0/menu.c:1739 client/gui-gtk-3.0/menu.c:1730 5517#: client/gui-gtk-3.22/menu.c:525 5518msgid "_Pillage" 5519msgstr "" 5520 5521#. TRANS: Menu item to bring up the action selection dialog. 5522#: client/gui-gtk-2.0/menu.c:1742 client/gui-gtk-3.0/menu.c:1733 5523#: client/gui-gtk-3.22/menu.c:527 5524msgid "_Do..." 5525msgstr "" 5526 5527#: client/gui-gtk-2.0/menu.c:1744 client/gui-gtk-3.0/menu.c:1735 5528#: client/gui-gtk-3.22/menu.c:529 5529msgid "Explode _Nuclear" 5530msgstr "Ledakkan _Nuklir" 5531 5532#: client/gui-gtk-2.0/menu.c:1769 client/gui-gtk-3.0/menu.c:1760 5533#: client/gui-gtk-3.22/menu.c:532 5534msgid "_Government" 5535msgstr "_Pemerintahan" 5536 5537#: client/gui-gtk-2.0/menu.c:1774 client/gui-gtk-3.0/menu.c:1765 5538#: client/gui-gtk-3.22/menu.c:534 5539msgid "_Tax Rates..." 5540msgstr "" 5541 5542#: client/gui-gtk-2.0/menu.c:1777 client/gui-gtk-3.0/menu.c:1768 5543#: client/gui-gtk-3.22/menu.c:536 5544msgid "_Revolution..." 5545msgstr "_Revolusi..." 5546 5547#: client/gui-gtk-2.0/menu.c:1804 client/gui-gtk-3.0/menu.c:1795 5548#: client/gui-gtk-3.22/menu.c:427 5549msgid "_Center View" 5550msgstr "" 5551 5552#: client/gui-gtk-2.0/menu.c:1808 client/gui-gtk-3.0/menu.c:1799 5553#: client/gui-gtk-3.22/menu.c:429 5554msgid "_Economy" 5555msgstr "_Ekonomi" 5556 5557#: client/gui-gtk-2.0/menu.c:1810 client/gui-gtk-3.0/menu.c:1801 5558#: client/gui-gtk-3.22/menu.c:431 5559msgid "_Research" 5560msgstr "_Riset" 5561 5562#: client/gui-gtk-2.0/menu.c:1813 client/gui-gtk-3.0/menu.c:1805 5563#: client/gui-gtk-3.22/menu.c:433 5564#, fuzzy 5565#| msgid "Polish" 5566msgid "_Policies..." 5567msgstr "Polandia" 5568 5569#: client/gui-gtk-2.0/menu.c:1816 client/gui-gtk-2.0/plrdlg.c:363 5570#: client/gui-gtk-3.0/menu.c:1808 client/gui-gtk-3.0/plrdlg.c:374 5571#: client/gui-gtk-3.22/menu.c:436 client/gui-gtk-3.22/plrdlg.c:372 5572msgid "_Spaceship" 5573msgstr "_Kapal Angkasa" 5574 5575#: client/gui-gtk-2.0/menu.c:1818 client/gui-gtk-3.0/menu.c:1810 5576#: client/gui-gtk-3.22/menu.c:438 5577#, fuzzy 5578msgid "_Achievements" 5579msgstr "_Fasilitas" 5580 5581#. TRANS: Connect with some road type (Road/Railroad) 5582#: client/gui-gtk-2.0/menu.c:2126 client/gui-gtk-2.0/menu.c:2133 5583#: client/gui-gtk-3.0/menu.c:2114 client/gui-gtk-3.0/menu.c:2121 5584#: client/gui-gtk-3.22/menu.c:2130 client/gui-gtk-3.22/menu.c:2137 5585#, c-format 5586msgid "Connect With %s" 5587msgstr "Sambung Dengan %s" 5588 5589#: client/gui-gtk-2.0/menu.c:2319 client/gui-gtk-3.0/menu.c:2307 5590#: client/gui-gtk-3.22/menu.c:2323 client/gui-qt/menu.cpp:2021 5591#: client/gui-sdl/menu.c:1064 client/gui-sdl2/menu.c:1060 5592#: client/gui-xaw/menu.c:171 5593msgid "Add to City" 5594msgstr "Tambahkan ke Kota" 5595 5596#. TRANS: Build road of specific type (Road/Railroad) 5597#. TRANS: Build irrigation of specific type 5598#. TRANS: Build mine of specific type 5599#. TRANS: Build road of specific type (Road/Railroad) 5600#. TRANS: Build irrigation of specific type 5601#. TRANS: Build mine of specific type 5602#. TRANS: Build road of specific type (Road/Railroad) 5603#. TRANS: Build irrigation of specific type 5604#. TRANS: Build mine of specific type 5605#: client/gui-gtk-2.0/menu.c:2345 client/gui-gtk-2.0/menu.c:2419 5606#: client/gui-gtk-2.0/menu.c:2447 client/gui-gtk-3.0/menu.c:2333 5607#: client/gui-gtk-3.0/menu.c:2407 client/gui-gtk-3.0/menu.c:2435 5608#: client/gui-gtk-3.22/menu.c:2349 client/gui-gtk-3.22/menu.c:2423 5609#: client/gui-gtk-3.22/menu.c:2451 client/gui-xaw/menu.c:173 5610#: client/gui-xaw/menu.c:176 5611#, c-format 5612msgid "Build %s" 5613msgstr "Bangun %s" 5614 5615#. TRANS: %s is a unit type. 5616#: client/gui-gtk-2.0/menu.c:2359 client/gui-gtk-3.0/menu.c:2347 5617#: client/gui-gtk-3.22/menu.c:2363 5618#, c-format 5619msgid "Upgr_ade to %s" 5620msgstr "Upgr_ade ke %s" 5621 5622#. TRANS: %s is a unit type. 5623#: client/gui-gtk-2.0/menu.c:2380 client/gui-gtk-3.0/menu.c:2368 5624#: client/gui-gtk-3.22/menu.c:2384 5625#, c-format 5626msgid "C_onvert to %s" 5627msgstr "" 5628 5629#: client/gui-gtk-2.0/menu.c:2401 client/gui-gtk-2.0/menu.c:2430 5630#: client/gui-gtk-3.0/menu.c:2389 client/gui-gtk-3.0/menu.c:2418 5631#: client/gui-gtk-3.22/menu.c:2405 client/gui-gtk-3.22/menu.c:2434 5632#: client/gui-xaw/menu.c:175 client/gui-xaw/menu.c:178 5633#, c-format 5634msgid "Change to %s" 5635msgstr "Ubah menjadi %s" 5636 5637#: client/gui-gtk-2.0/menu.c:2458 client/gui-gtk-3.0/menu.c:2446 5638#: client/gui-gtk-3.22/menu.c:2462 5639#, c-format 5640msgid "Transf_orm to %s" 5641msgstr "" 5642 5643#: client/gui-gtk-2.0/menu.c:2475 client/gui-gtk-3.0/menu.c:2463 5644#: client/gui-gtk-3.22/menu.c:2479 5645msgid "Drop _Paratrooper" 5646msgstr "Terjunkan _Penerjun Payung" 5647 5648#. TRANS: %s is a government name 5649#: client/gui-gtk-2.0/menu.c:2555 client/gui-gtk-3.0/menu.c:2543 5650#: client/gui-gtk-3.22/menu.c:2543 5651#, c-format 5652msgid "%s..." 5653msgstr "%s..." 5654 5655#: client/gui-gtk-2.0/messagedlg.c:68 client/gui-gtk-3.0/messagedlg.c:68 5656#: client/gui-gtk-3.22/messagedlg.c:68 client/gui-xaw/menu.c:115 5657#: data/Freeciv.in:1272 5658msgid "Message Options" 5659msgstr "" 5660 5661#: client/gui-gtk-2.0/messagedlg.c:77 client/gui-gtk-3.0/messagedlg.c:78 5662#: client/gui-gtk-3.22/messagedlg.c:78 5663msgid "" 5664"Where to display messages?\n" 5665"<b>Out</b>put window ; <b>Mes</b>sages window ; <b>Pop</b>up individual " 5666"window" 5667msgstr "" 5668 5669#: client/gui-gtk-2.0/messagedlg.c:122 client/gui-gtk-3.0/messagedlg.c:125 5670#: client/gui-gtk-3.22/messagedlg.c:125 client/gui-qt/messagedlg.cpp:53 5671msgid "Event" 5672msgstr "" 5673 5674#: client/gui-gtk-2.0/messagedlg.c:132 client/gui-gtk-3.0/messagedlg.c:135 5675#: client/gui-gtk-3.22/messagedlg.c:135 client/gui-qt/messagedlg.cpp:53 5676msgid "Out" 5677msgstr "" 5678 5679#: client/gui-gtk-2.0/messagedlg.c:140 client/gui-gtk-3.0/messagedlg.c:143 5680#: client/gui-gtk-3.22/messagedlg.c:143 client/gui-qt/messagedlg.cpp:53 5681msgid "Mes" 5682msgstr "" 5683 5684#: client/gui-gtk-2.0/messagedlg.c:148 client/gui-gtk-3.0/messagedlg.c:151 5685#: client/gui-gtk-3.22/messagedlg.c:151 client/gui-qt/messagedlg.cpp:53 5686msgid "Pop" 5687msgstr "" 5688 5689#: client/gui-gtk-2.0/messagewin.c:334 client/gui-gtk-3.0/messagewin.c:337 5690#: client/gui-gtk-3.22/messagewin.c:337 client/gui-qt/menu.cpp:831 5691#: client/gui-sdl/messagewin.c:251 client/gui-sdl2/messagewin.c:257 5692#: client/gui-xaw/menu.c:233 data/Freeciv.in:3281 data/Freeciv.in:3282 5693#: data/Freeciv.in:3291 5694msgid "Messages" 5695msgstr "Pesan" 5696 5697#: client/gui-gtk-2.0/optiondlg.c:196 client/gui-gtk-3.0/optiondlg.c:196 5698#: client/gui-gtk-3.22/optiondlg.c:196 5699msgid "Refresh this option" 5700msgstr "" 5701 5702#: client/gui-gtk-2.0/optiondlg.c:203 client/gui-gtk-3.0/optiondlg.c:203 5703#: client/gui-gtk-3.22/optiondlg.c:201 5704msgid "Reset this option" 5705msgstr "" 5706 5707#: client/gui-gtk-2.0/optiondlg.c:211 client/gui-gtk-3.0/optiondlg.c:211 5708#: client/gui-gtk-3.22/optiondlg.c:206 5709msgid "Apply the changes for this option" 5710msgstr "" 5711 5712#: client/gui-gtk-2.0/optiondlg.c:330 client/gui-gtk-3.0/optiondlg.c:333 5713#: client/gui-gtk-3.22/optiondlg.c:326 5714msgid "Select a color" 5715msgstr "Pilih warna" 5716 5717#: client/gui-gtk-2.0/optiondlg.c:368 client/gui-gtk-3.0/optiondlg.c:370 5718#: client/gui-gtk-3.22/optiondlg.c:363 client/gui-qt/optiondlg.cpp:146 5719#: client/gui-qt/shortcuts.cpp:614 5720msgid "Reset" 5721msgstr "" 5722 5723#: client/gui-gtk-2.0/pages.c:113 client/gui-gtk-3.0/pages.c:114 5724#: client/gui-gtk-3.22/pages.c:114 5725msgid "Compiling scenario list." 5726msgstr "" 5727 5728#. TRANS: "version 2.6.0, gui-gtk-2.0 client" 5729#. TRANS: "version 2.6.0, gui-gtk-3.0 client" 5730#. TRANS: "version 2.6.0, gui-gtk-3.22 client" 5731#: client/gui-gtk-2.0/pages.c:178 client/gui-gtk-3.0/pages.c:184 5732#: client/gui-gtk-3.22/pages.c:184 5733#, c-format 5734msgid "%s%s, %s client" 5735msgstr "%s%s, klien %s" 5736 5737#. TRANS: "version 2.6.0 5738#. * commit: [modified] <git commit id> 5739#. * gui-gtk-2.0 client" 5740#. TRANS: "version 2.6.0 5741#. * commit: [modified] <git commit id> 5742#. * gui-gtk-3.0 client" 5743#. TRANS: "version 2.6.0 5744#. * commit: [modified] <git commit id> 5745#. * gui-gtk-3.22 client" 5746#: client/gui-gtk-2.0/pages.c:184 client/gui-gtk-3.0/pages.c:190 5747#: client/gui-gtk-3.22/pages.c:190 5748#, fuzzy, c-format 5749msgid "" 5750"%s%s\n" 5751"commit: %s\n" 5752"%s client" 5753msgstr "%s%s, klien %s" 5754 5755#: client/gui-gtk-2.0/pages.c:248 client/gui-gtk-3.0/pages.c:311 5756#: client/gui-gtk-3.22/pages.c:311 5757msgid "Start _New Game" 5758msgstr "Mulai Permainan _Baru" 5759 5760#: client/gui-gtk-2.0/pages.c:254 client/gui-gtk-3.0/pages.c:317 5761#: client/gui-gtk-3.22/pages.c:317 5762msgid "Start _Scenario Game" 5763msgstr "Mulai Permainan _Skenario" 5764 5765#: client/gui-gtk-2.0/pages.c:260 client/gui-gtk-3.0/pages.c:323 5766#: client/gui-gtk-3.22/pages.c:323 5767msgid "_Load Saved Game" 5768msgstr "_Muat Permainan Tersimpan" 5769 5770#: client/gui-gtk-2.0/pages.c:266 client/gui-gtk-3.0/pages.c:329 5771#: client/gui-gtk-3.22/pages.c:329 5772msgid "C_onnect to Network Game" 5773msgstr "S_ambung ke Permainan Jaringan" 5774 5775#: client/gui-gtk-2.0/pages.c:272 client/gui-gtk-3.0/pages.c:335 5776#: client/gui-gtk-3.22/pages.c:335 5777#, fuzzy 5778#| msgid "Delete settings" 5779msgid "Client Settings" 5780msgstr "Hapus pengaturan" 5781 5782#: client/gui-gtk-2.0/pages.c:412 client/gui-gtk-3.0/pages.c:476 5783#: client/gui-gtk-3.22/pages.c:477 5784msgid "Select Location to Save" 5785msgstr "Pilih Lokasi Penyimpanan" 5786 5787#: client/gui-gtk-2.0/pages.c:516 client/gui-gtk-2.0/pages.c:2868 5788#: client/gui-gtk-2.0/pages.c:3156 client/gui-gtk-3.0/pages.c:580 5789#: client/gui-gtk-3.0/pages.c:2943 client/gui-gtk-3.0/pages.c:3278 5790#: client/gui-gtk-3.22/pages.c:581 client/gui-gtk-3.22/pages.c:2943 5791#: client/gui-gtk-3.22/pages.c:3277 5792msgid "_Browse..." 5793msgstr "_Ramban..." 5794 5795#: client/gui-gtk-2.0/pages.c:972 client/gui-gtk-3.0/pages.c:1054 5796#: client/gui-gtk-3.22/pages.c:1055 client/gui-qt/pages.cpp:1589 5797#: client/gui-sdl/connectdlg.c:942 client/gui-sdl2/connectdlg.c:934 5798#: client/gui-xaw/connectdlg.c:444 client/gui-xaw/connectdlg.c:446 5799msgid "Passwords don't match, enter password." 5800msgstr "Kata sandi tidak cocok, masukkan kata sandi." 5801 5802#: client/gui-gtk-2.0/pages.c:1134 client/gui-gtk-2.0/pages.c:1177 5803#: client/gui-gtk-3.0/pages.c:1220 client/gui-gtk-3.0/pages.c:1265 5804#: client/gui-gtk-3.22/pages.c:1221 client/gui-gtk-3.22/pages.c:1266 5805#: client/gui-qt/pages.cpp:311 5806msgid "Server Name" 5807msgstr "Nama Server" 5808 5809#: client/gui-gtk-2.0/pages.c:1135 client/gui-gtk-2.0/pages.c:1178 5810#: client/gui-gtk-3.0/pages.c:1221 client/gui-gtk-3.0/pages.c:1266 5811#: client/gui-gtk-3.22/pages.c:1222 client/gui-gtk-3.22/pages.c:1267 5812#: client/gui-qt/pages.cpp:311 client/gui-qt/pages.cpp:372 5813#: client/gui-sdl/mapview.c:644 client/gui-sdl2/mapview.c:666 5814#: data/Freeciv.in:89 5815msgid "Port" 5816msgstr "Port" 5817 5818#: client/gui-gtk-2.0/pages.c:1136 client/gui-gtk-2.0/pages.c:1179 5819#: client/gui-gtk-3.0/pages.c:1222 client/gui-gtk-3.0/pages.c:1267 5820#: client/gui-gtk-3.22/pages.c:1223 client/gui-gtk-3.22/pages.c:1268 5821#: client/gui-qt/pages.cpp:311 tools/mpgui_gtk2.c:462 tools/mpgui_gtk3.c:465 5822#: tools/mpgui_qt.cpp:214 5823msgid "Version" 5824msgstr "Versi" 5825 5826#: client/gui-gtk-2.0/pages.c:1137 client/gui-gtk-2.0/pages.c:1180 5827#: client/gui-gtk-3.0/pages.c:1223 client/gui-gtk-3.0/pages.c:1268 5828#: client/gui-gtk-3.22/pages.c:1224 client/gui-gtk-3.22/pages.c:1269 5829#: client/gui-qt/pages.cpp:312 5830msgid "Status" 5831msgstr "Status" 5832 5833#: client/gui-gtk-2.0/pages.c:1138 client/gui-gtk-2.0/pages.c:1181 5834#: client/gui-gtk-3.0/pages.c:1224 client/gui-gtk-3.0/pages.c:1269 5835#: client/gui-gtk-3.22/pages.c:1225 client/gui-gtk-3.22/pages.c:1270 5836#: client/gui-qt/pages.cpp:312 client/gui-sdl/connectdlg.c:333 5837#, fuzzy 5838#| msgid "Players" 5839msgid "?count:Players" 5840msgstr "Pemain" 5841 5842#: client/gui-gtk-2.0/pages.c:1139 client/gui-gtk-2.0/pages.c:1182 5843#: client/gui-gtk-3.0/pages.c:1225 client/gui-gtk-3.0/pages.c:1270 5844#: client/gui-gtk-3.22/pages.c:1226 client/gui-gtk-3.22/pages.c:1271 5845msgid "Humans" 5846msgstr "Manusia" 5847 5848#: client/gui-gtk-2.0/pages.c:1140 client/gui-gtk-2.0/pages.c:1183 5849#: client/gui-gtk-3.0/pages.c:1226 client/gui-gtk-3.0/pages.c:1271 5850#: client/gui-gtk-3.22/pages.c:1227 client/gui-gtk-3.22/pages.c:1272 5851#: client/gui-qt/pages.cpp:312 5852msgid "Comment" 5853msgstr "Komentar" 5854 5855#: client/gui-gtk-2.0/pages.c:1142 client/gui-gtk-3.0/pages.c:1228 5856#: client/gui-gtk-3.22/pages.c:1229 5857msgid "Local _Area Network" 5858msgstr "Jaringan _Lokal" 5859 5860#: client/gui-gtk-2.0/pages.c:1185 client/gui-gtk-3.0/pages.c:1273 5861#: client/gui-gtk-3.22/pages.c:1274 5862msgid "Internet _Metaserver" 5863msgstr "_Metaserver Internet" 5864 5865#: client/gui-gtk-2.0/pages.c:1222 client/gui-gtk-3.0/pages.c:1312 5866#: client/gui-gtk-3.22/pages.c:1313 5867msgid "_Host:" 5868msgstr "_Host:" 5869 5870#: client/gui-gtk-2.0/pages.c:1239 client/gui-gtk-3.0/pages.c:1327 5871#: client/gui-gtk-3.22/pages.c:1328 5872msgid "_Port:" 5873msgstr "_Port:" 5874 5875#: client/gui-gtk-2.0/pages.c:1256 client/gui-gtk-3.0/pages.c:1343 5876#: client/gui-gtk-3.22/pages.c:1344 5877msgid "_Login:" 5878msgstr "_Login:" 5879 5880#: client/gui-gtk-2.0/pages.c:1274 client/gui-gtk-3.0/pages.c:923 5881#: client/gui-gtk-3.0/pages.c:953 client/gui-gtk-3.0/pages.c:965 5882#: client/gui-gtk-3.0/pages.c:1360 client/gui-gtk-3.22/pages.c:924 5883#: client/gui-gtk-3.22/pages.c:954 client/gui-gtk-3.22/pages.c:966 5884#: client/gui-gtk-3.22/pages.c:1361 5885msgid "Pass_word:" 5886msgstr "Kata _sandi:" 5887 5888#: client/gui-gtk-2.0/pages.c:1292 client/gui-gtk-3.0/pages.c:1376 5889#: client/gui-gtk-3.22/pages.c:1377 5890msgid "Conf_irm Password:" 5891msgstr "Konf_irmasi Kata Sandi:" 5892 5893#: client/gui-gtk-2.0/pages.c:1310 client/gui-gtk-3.0/pages.c:1394 5894#: client/gui-gtk-3.22/pages.c:1395 client/gui-qt/pages.cpp:314 5895#: client/gui-qt/pages.cpp:645 data/Freeciv.in:81 5896msgid "Host" 5897msgstr "Host" 5898 5899#: client/gui-gtk-2.0/pages.c:1339 client/gui-gtk-3.0/pages.c:1424 5900#: client/gui-gtk-3.22/pages.c:1425 5901msgid "C_onnect" 5902msgstr "S_ambung" 5903 5904#: client/gui-gtk-2.0/pages.c:1680 client/gui-gtk-3.0/pages.c:1751 5905#: client/gui-gtk-3.22/pages.c:1752 5906#, c-format 5907msgid "Connection name: %s" 5908msgstr "Nama sambungan: %s" 5909 5910#: client/gui-gtk-2.0/pages.c:1683 client/gui-gtk-3.0/pages.c:1754 5911#: client/gui-gtk-3.22/pages.c:1755 5912#, c-format 5913msgid "Player name: %s" 5914msgstr "Nama pemain: %s" 5915 5916#: client/gui-gtk-2.0/pages.c:1688 client/gui-gtk-3.0/pages.c:1759 5917#: client/gui-gtk-3.22/pages.c:1760 5918#, c-format 5919msgid "Host: %s" 5920msgstr "Host: %s" 5921 5922#: client/gui-gtk-2.0/pages.c:1696 client/gui-gtk-3.0/pages.c:1767 5923#: client/gui-gtk-3.22/pages.c:1768 5924msgid "Player/conn info" 5925msgstr "" 5926 5927#: client/gui-gtk-2.0/pages.c:1729 client/gui-gtk-3.0/pages.c:1800 5928#: client/gui-gtk-3.22/pages.c:1801 5929#, c-format 5930msgid "%s info" 5931msgstr "Info %s" 5932 5933#: client/gui-gtk-2.0/pages.c:1738 client/gui-gtk-3.0/pages.c:1809 5934#: client/gui-gtk-3.22/pages.c:1810 5935msgid "Toggle player ready" 5936msgstr "" 5937 5938#: client/gui-gtk-2.0/pages.c:1744 client/gui-gtk-3.0/pages.c:1815 5939#: client/gui-gtk-3.22/pages.c:1816 client/gui-qt/pages.cpp:1980 5940msgid "Pick nation" 5941msgstr "Pilih bangsa" 5942 5943#: client/gui-gtk-2.0/pages.c:1752 client/gui-gtk-3.0/pages.c:1823 5944#: client/gui-gtk-3.22/pages.c:1824 5945msgid "Observe this player" 5946msgstr "Amati pemain ini" 5947 5948#: client/gui-gtk-2.0/pages.c:1759 client/gui-gtk-3.0/pages.c:1830 5949#: client/gui-gtk-3.22/pages.c:1831 client/gui-qt/pages.cpp:1970 5950msgid "Take this player" 5951msgstr "" 5952 5953#: client/gui-gtk-2.0/pages.c:1771 client/gui-gtk-3.0/pages.c:1842 5954#: client/gui-gtk-3.22/pages.c:1843 5955msgid "Cut connection" 5956msgstr "Putuskan sambungan" 5957 5958#: client/gui-gtk-2.0/pages.c:1782 client/gui-gtk-3.0/pages.c:1853 5959#: client/gui-gtk-3.22/pages.c:1854 client/gui-qt/pages.cpp:2042 5960msgid "Aitoggle player" 5961msgstr "" 5962 5963#: client/gui-gtk-2.0/pages.c:1790 client/gui-gtk-3.0/pages.c:1861 5964#: client/gui-gtk-3.22/pages.c:1862 client/gui-qt/pages.cpp:1962 5965msgid "Remove player" 5966msgstr "" 5967 5968#. TRANS: Give access level to a connection. 5969#: client/gui-gtk-2.0/pages.c:1806 client/gui-gtk-3.0/pages.c:1877 5970#: client/gui-gtk-3.22/pages.c:1878 5971#, c-format 5972msgid "Give %s access" 5973msgstr "Beri akses %s" 5974 5975#. TRANS: e.g., "Put on Team 5" 5976#: client/gui-gtk-2.0/pages.c:1861 client/gui-gtk-3.0/pages.c:1932 5977#: client/gui-gtk-3.22/pages.c:1933 5978#, c-format 5979msgid "Put on %s" 5980msgstr "Taruh pada %s" 5981 5982#: client/gui-gtk-2.0/pages.c:2120 client/gui-gtk-3.0/pages.c:2191 5983#: client/gui-gtk-3.22/pages.c:2191 5984msgid "Not _ready" 5985msgstr "Belum _siap" 5986 5987#: client/gui-gtk-2.0/pages.c:2131 client/gui-gtk-2.0/pages.c:2738 5988#: client/gui-gtk-3.0/pages.c:2202 client/gui-gtk-3.0/pages.c:2807 5989#: client/gui-gtk-3.22/pages.c:2202 client/gui-gtk-3.22/pages.c:2807 5990msgid "_Ready" 5991msgstr "_Siap" 5992 5993#: client/gui-gtk-2.0/pages.c:2135 client/gui-gtk-2.0/pages.c:2139 5994#: client/gui-gtk-3.0/pages.c:2206 client/gui-gtk-3.0/pages.c:2210 5995#: client/gui-gtk-3.22/pages.c:2206 client/gui-gtk-3.22/pages.c:2210 5996msgid "_Start" 5997msgstr "_Mulai" 5998 5999#: client/gui-gtk-2.0/pages.c:2159 client/gui-gtk-3.0/pages.c:2230 6000#: client/gui-gtk-3.22/pages.c:2230 6001#, c-format 6002msgid "_Take %s" 6003msgstr "_Ambil %s" 6004 6005#: client/gui-gtk-2.0/pages.c:2163 client/gui-gtk-2.0/pages.c:2728 6006#: client/gui-gtk-3.0/pages.c:2234 client/gui-gtk-3.0/pages.c:2797 6007#: client/gui-gtk-3.22/pages.c:2234 client/gui-gtk-3.22/pages.c:2797 6008msgid "Pick _Nation" 6009msgstr "Pilih _Bangsa" 6010 6011#: client/gui-gtk-2.0/pages.c:2166 client/gui-gtk-3.0/pages.c:2237 6012#: client/gui-gtk-3.22/pages.c:2237 6013msgid "_Take a Player" 6014msgstr "_Ambil Pemain" 6015 6016#: client/gui-gtk-2.0/pages.c:2174 client/gui-gtk-3.0/pages.c:2245 6017#: client/gui-gtk-3.22/pages.c:2245 6018#, c-format 6019msgid "_Observe %s" 6020msgstr "_Amati %s" 6021 6022#: client/gui-gtk-2.0/pages.c:2179 client/gui-gtk-2.0/pages.c:2733 6023#: client/gui-gtk-3.0/pages.c:2250 client/gui-gtk-3.0/pages.c:2802 6024#: client/gui-gtk-3.22/pages.c:2250 client/gui-gtk-3.22/pages.c:2802 6025msgid "_Observe" 6026msgstr "_Amati" 6027 6028#: client/gui-gtk-2.0/pages.c:2182 client/gui-gtk-3.0/pages.c:2253 6029#: client/gui-gtk-3.22/pages.c:2253 6030msgid "Do not _observe" 6031msgstr "Jangan _amati" 6032 6033#. TRANS: "<Novice AI>" 6034#: client/gui-gtk-2.0/pages.c:2314 client/gui-gtk-3.0/pages.c:2385 6035#: client/gui-gtk-3.22/pages.c:2385 client/gui-xaw/pages.c:248 6036#, c-format 6037msgid "<%s AI>" 6038msgstr "<AI %s>" 6039 6040#: client/gui-gtk-2.0/pages.c:2326 client/gui-gtk-3.0/pages.c:2397 6041#: client/gui-gtk-3.22/pages.c:2397 client/gui-qt/dialogs.cpp:388 6042#: client/gui-qt/fc_client.cpp:1222 client/gui-qt/pages.cpp:1671 6043#: client/gui-xaw/pages.c:255 6044msgid "Random" 6045msgstr "Acak" 6046 6047#: client/gui-gtk-2.0/pages.c:2375 client/gui-gtk-2.0/pages.c:2435 6048#: client/gui-gtk-3.0/pages.c:2446 client/gui-gtk-3.0/pages.c:2506 6049#: client/gui-gtk-3.22/pages.c:2446 client/gui-gtk-3.22/pages.c:2506 6050#: client/gui-qt/pages.cpp:1767 client/gui-qt/pages.cpp:1798 6051msgid "Observer" 6052msgstr "Pengamat" 6053 6054#: client/gui-gtk-2.0/pages.c:2460 client/gui-gtk-3.0/pages.c:2531 6055#: client/gui-gtk-3.22/pages.c:2531 client/gui-qt/pages.cpp:1818 6056msgid "Detached" 6057msgstr "" 6058 6059#. TRANS: Keep individual lines short 6060#: client/gui-gtk-2.0/pages.c:2584 client/gui-gtk-3.0/pages.c:2660 6061#: client/gui-gtk-3.22/pages.c:2660 6062#, fuzzy 6063#| msgid "Number of _Players (including AI):" 6064msgid "" 6065"Number of _Players\n" 6066"(including AI):" 6067msgstr "Jumlah _Pemain (termasuk AI):" 6068 6069#: client/gui-gtk-2.0/pages.c:2610 client/gui-gtk-3.0/pages.c:2686 6070#: client/gui-gtk-3.22/pages.c:2686 6071msgid "AI Skill _Level:" 6072msgstr "_Tingkat Kemampuan AI:" 6073 6074#: client/gui-gtk-2.0/pages.c:2636 client/gui-gtk-3.0/pages.c:2701 6075#: client/gui-gtk-3.22/pages.c:2701 6076#, fuzzy 6077#| msgid "Ruler:" 6078msgid "Ruleset:" 6079msgstr "Penguasa:" 6080 6081#: client/gui-gtk-2.0/pages.c:2644 client/gui-gtk-3.0/pages.c:2708 6082#: client/gui-gtk-3.22/pages.c:2708 6083msgid "_More Game Options..." 6084msgstr "_Opsi Lebih Banyak..." 6085 6086#: client/gui-gtk-2.0/pages.c:2663 client/gui-gtk-2.0/unitselect.c:473 6087#: client/gui-gtk-3.0/pages.c:2730 client/gui-gtk-3.0/unitselect.c:475 6088#: client/gui-gtk-3.22/pages.c:2730 client/gui-gtk-3.22/unitselect.c:475 6089#: client/gui-qt/pages.cpp:643 client/gui-qt/pages.cpp:1869 6090#: tools/mpgui_gtk2.c:264 tools/mpgui_gtk3.c:262 tools/mpgui_qt_worker.cpp:54 6091msgid "Ready" 6092msgstr "Siap" 6093 6094#: client/gui-gtk-2.0/pages.c:2665 client/gui-gtk-3.0/pages.c:2732 6095#: client/gui-gtk-3.22/pages.c:2732 client/gui-qt/pages.cpp:643 6096msgid "?player:Leader" 6097msgstr "Pemimpin" 6098 6099#: client/gui-gtk-2.0/pages.c:2669 client/gui-gtk-3.0/pages.c:2736 6100#: client/gui-gtk-3.22/pages.c:2736 client/gui-qt/pages.cpp:644 6101#: client/plrdlg_common.c:309 6102msgid "Border" 6103msgstr "Perbatasan" 6104 6105#: client/gui-gtk-2.0/pages.c:2673 client/gui-gtk-3.0/pages.c:2740 6106#: client/gui-gtk-3.22/pages.c:2740 client/gui-qt/pages.cpp:644 6107#: client/plrdlg_common.c:311 6108msgid "Team" 6109msgstr "Tim" 6110 6111#: client/gui-gtk-2.0/pages.c:2792 client/gui-gtk-3.0/pages.c:2861 6112#: client/gui-gtk-3.22/pages.c:2861 client/gui-qt/pages.cpp:485 6113#: client/gui-sdl/chatline.c:198 client/gui-sdl2/chatline.c:206 6114msgid "Choose Saved Game to Load" 6115msgstr "Pilih Permainan yang Akan Dimuat" 6116 6117#: client/gui-gtk-2.0/pages.c:2848 client/gui-gtk-3.0/pages.c:2922 6118#: client/gui-gtk-3.22/pages.c:2922 6119msgid "Choose Saved Game to _Load:" 6120msgstr "Pilih Permainan yang Akan _Dimuat:" 6121 6122#. TRANS: Unknown scenario format 6123#. TRANS: Old scenario format version 6124#. TRANS: Unknown scenario format 6125#: client/gui-gtk-2.0/pages.c:2918 client/gui-gtk-3.0/pages.c:2996 6126#: client/gui-gtk-3.22/pages.c:2995 client/gui-qt/pages.cpp:1453 6127msgid "pre-2.6" 6128msgstr "" 6129 6130#: client/gui-gtk-2.0/pages.c:2953 client/gui-gtk-3.0/pages.c:3034 6131#: client/gui-gtk-3.22/pages.c:3033 client/gui-qt/pages.cpp:565 6132msgid "Choose a Scenario" 6133msgstr "Pilih Skenario" 6134 6135#: client/gui-gtk-2.0/pages.c:3091 client/gui-gtk-3.0/pages.c:3180 6136#: client/gui-gtk-3.22/pages.c:3179 6137msgid "Choose a _Scenario:" 6138msgstr "Pilih _Skenario:" 6139 6140#: client/gui-gtk-2.0/pages.c:3124 client/gui-gtk-3.0/pages.c:3236 6141#: client/gui-gtk-3.22/pages.c:3235 6142msgid "Filename:" 6143msgstr "Nama berkas:" 6144 6145#. TRANS: Scenario format version 6146#: client/gui-gtk-2.0/pages.c:3135 client/gui-gtk-3.0/pages.c:3250 6147#: client/gui-gtk-3.22/pages.c:3249 client/gui-qt/pages.cpp:1479 6148#, fuzzy 6149#| msgid "Normal" 6150msgid "Format:" 6151msgstr "Normal" 6152 6153#: client/gui-gtk-2.0/pages.c:3317 client/gui-gtk-3.0/pages.c:3451 6154#: client/gui-gtk-3.22/pages.c:3449 client/gui-qt/menu.cpp:845 6155#: client/gui-sdl/optiondlg.c:827 client/gui-sdl2/optiondlg.c:838 6156msgid "Save Game" 6157msgstr "Simpan Permainan" 6158 6159#: client/gui-gtk-2.0/pages.c:3317 client/gui-gtk-3.0/pages.c:3451 6160#: client/gui-gtk-3.22/pages.c:3449 6161msgid "Saved _Games:" 6162msgstr "_Permainan Tersimpan:" 6163 6164#: client/gui-gtk-2.0/pages.c:3318 client/gui-gtk-3.0/pages.c:3452 6165#: client/gui-gtk-3.22/pages.c:3450 6166msgid "Save _Filename:" 6167msgstr "" 6168 6169#: client/gui-gtk-2.0/pages.c:3352 client/gui-gtk-3.0/pages.c:3486 6170#: client/gui-gtk-3.22/pages.c:3484 6171msgid "Saved Sce_narios:" 6172msgstr "Simpan Ske_nario:" 6173 6174#: client/gui-gtk-2.0/pages.c:3353 client/gui-gtk-3.0/pages.c:3487 6175#: client/gui-gtk-3.22/pages.c:3485 6176msgid "Save Sc_enario:" 6177msgstr "Simpan Sk_enario" 6178 6179#: client/gui-gtk-2.0/pages.c:3381 client/gui-gtk-3.0/pages.c:3515 6180#: client/gui-gtk-3.22/pages.c:3513 6181msgid "Save Map Image" 6182msgstr "Simpan Gambar Peta" 6183 6184#: client/gui-gtk-2.0/pages.c:3381 client/gui-gtk-3.0/pages.c:3515 6185#: client/gui-gtk-3.22/pages.c:3513 6186msgid "Saved Map _Images:" 6187msgstr "_Gambar Peta Tersimpan:" 6188 6189#: client/gui-gtk-2.0/pages.c:3382 client/gui-gtk-3.0/pages.c:3516 6190#: client/gui-gtk-3.22/pages.c:3514 6191msgid "Save _Map Images:" 6192msgstr "Simpan Gambar _Peta:" 6193 6194#: client/gui-gtk-2.0/plrdlg.c:326 client/gui-gtk-3.0/plrdlg.c:337 6195#: client/gui-gtk-3.22/plrdlg.c:335 6196msgid "_Meet" 6197msgstr "_Bertemu" 6198 6199#: client/gui-gtk-2.0/plrdlg.c:332 client/gui-gtk-3.0/plrdlg.c:343 6200#: client/gui-gtk-3.22/plrdlg.c:341 6201msgid "Cancel _Treaty" 6202msgstr "Batalkan _Kesepakatan" 6203 6204#: client/gui-gtk-2.0/plrdlg.c:338 client/gui-gtk-3.0/plrdlg.c:349 6205#: client/gui-gtk-3.22/plrdlg.c:347 6206msgid "_Withdraw Vision" 6207msgstr "" 6208 6209#: client/gui-gtk-2.0/plrdlg.c:357 client/gui-gtk-3.0/plrdlg.c:368 6210#: client/gui-gtk-3.22/plrdlg.c:366 6211msgid "_Report" 6212msgstr "_Laporan" 6213 6214#: client/gui-gtk-2.0/plrdlg.c:395 client/gui-gtk-3.0/plrdlg.c:406 6215#: client/gui-gtk-3.22/plrdlg.c:404 6216msgid "?show:Dead Players" 6217msgstr "Pemain Mati" 6218 6219#: client/gui-gtk-2.0/plrdlg.c:521 client/gui-gtk-3.0/plrdlg.c:533 6220#: client/gui-gtk-3.22/plrdlg.c:531 6221msgid "Di_plomacy" 6222msgstr "Di_plomasi" 6223 6224#: client/gui-gtk-2.0/plrdlg.c:526 client/gui-gtk-3.0/plrdlg.c:538 6225#: client/gui-gtk-3.22/plrdlg.c:536 6226msgid "_Intelligence" 6227msgstr "_Intelijensi" 6228 6229#: client/gui-gtk-2.0/plrdlg.c:536 client/gui-gtk-3.0/plrdlg.c:548 6230#: client/gui-gtk-3.22/plrdlg.c:546 6231msgid "_AI" 6232msgstr "_AI" 6233 6234#: client/gui-gtk-2.0/plrdlg.c:542 client/gui-gtk-3.0/plrdlg.c:554 6235#: client/gui-gtk-3.22/plrdlg.c:552 6236msgid "_Toggle AI Mode" 6237msgstr "" 6238 6239#. TRANS: %s is a diplomatic state: "Cancel Cease-fire" 6240#: client/gui-gtk-2.0/plrdlg.c:798 client/gui-gtk-3.0/plrdlg.c:813 6241#: client/gui-gtk-3.22/plrdlg.c:811 6242#, fuzzy, c-format 6243#| msgid "Chancellor %s" 6244msgid "Cancel %s" 6245msgstr "Kanselir %s" 6246 6247#: client/gui-gtk-2.0/plrdlg.c:801 client/gui-gtk-3.0/plrdlg.c:816 6248#: client/gui-gtk-3.22/plrdlg.c:814 6249#, fuzzy, c-format 6250#| msgid "Shall we declare WAR on them?" 6251msgid "Really declare war on the %s?" 6252msgstr "Akankah kita nyatakan PERANG terhadap mereka?" 6253 6254#. TRANS: "Cancel Belgian Alliance? ... will be Armistice." 6255#: client/gui-gtk-2.0/plrdlg.c:805 client/gui-gtk-3.0/plrdlg.c:820 6256#: client/gui-gtk-3.22/plrdlg.c:818 6257#, c-format 6258msgid "Cancel %s %s? New diplomatic state will be %s." 6259msgstr "" 6260 6261#. TRANS: "...from the Belgians?" 6262#: client/gui-gtk-2.0/plrdlg.c:835 client/gui-gtk-3.0/plrdlg.c:850 6263#: client/gui-gtk-3.22/plrdlg.c:848 6264#, fuzzy, c-format 6265#| msgid "The %s have stolen %s from the %s." 6266msgid "Withdraw shared vision from the %s?" 6267msgstr "%s telah mencuri %s dari %s." 6268 6269#: client/gui-gtk-2.0/plrdlg.c:839 client/gui-gtk-3.0/plrdlg.c:854 6270#: client/gui-gtk-3.22/plrdlg.c:852 6271#, fuzzy 6272msgid "Withdraw Shared Vision" 6273msgstr "Penglihatan Terbagi" 6274 6275#. TRANS: Research report title 6276#. TRANS: Research report action 6277#. TRANS: Research report title 6278#. TRANS: Research report action 6279#. TRANS: Research report title 6280#. TRANS: Research report action 6281#. TRANS: Research report title 6282#: client/gui-gtk-2.0/repodlgs.c:535 client/gui-gtk-3.0/repodlgs.c:556 6283#: client/gui-gtk-3.22/repodlgs.c:554 client/gui-qt/menu.cpp:1346 6284#: client/gui-qt/pages.cpp:735 client/gui-sdl/mapctrl.c:1398 6285#: client/gui-sdl/mapview.c:330 client/gui-sdl/mapview.c:338 6286#: client/gui-sdl/mapview.c:346 client/gui-sdl/repodlgs.c:3291 6287#: client/gui-sdl2/mapctrl.c:1495 client/gui-sdl2/mapview.c:345 6288#: client/gui-sdl2/mapview.c:353 client/gui-sdl2/mapview.c:361 6289#: client/gui-sdl2/repodlgs.c:3360 client/gui-xaw/menu.c:229 6290#: client/gui-xaw/repodlgs.c:253 client/gui-xaw/repodlgs.c:476 6291#: data/Freeciv.in:1384 6292msgid "Research" 6293msgstr "Riset" 6294 6295#: client/gui-gtk-2.0/repodlgs.c:547 client/gui-gtk-3.0/repodlgs.c:569 6296#: client/gui-gtk-3.22/repodlgs.c:568 client/gui-qt/pages.cpp:1357 6297msgid "Researching" 6298msgstr "Mempelajari" 6299 6300#: client/gui-gtk-2.0/repodlgs.c:554 client/gui-gtk-3.0/repodlgs.c:576 6301#: client/gui-gtk-3.22/cma_fe.c:427 client/gui-gtk-3.22/repodlgs.c:575 6302#: client/gui-gtk-3.22/wldlg.c:1234 client/gui-qt/menu.cpp:1374 6303#: data/Freeciv.in:1484 data/Freeciv.in:2050 data/Freeciv.in:2126 6304#: data/Freeciv.in:2213 data/Freeciv.in:2219 6305msgid "Help" 6306msgstr "" 6307 6308#: client/gui-gtk-2.0/repodlgs.c:576 client/gui-gtk-3.0/repodlgs.c:601 6309#: client/gui-gtk-3.22/repodlgs.c:600 data/Freeciv.in:1447 6310msgid "Goal" 6311msgstr "" 6312 6313#. TRANS: As in 'Show all (even not reachable) techs'. 6314#: client/gui-gtk-2.0/repodlgs.c:607 client/gui-gtk-3.0/repodlgs.c:634 6315#: client/gui-gtk-3.22/repodlgs.c:633 6316msgid "Show all" 6317msgstr "Tampilkan semua" 6318 6319#: client/gui-gtk-2.0/repodlgs.c:764 client/gui-gtk-3.0/repodlgs.c:796 6320#: client/gui-gtk-3.22/repodlgs.c:795 client/gui-qt/repodlgs.cpp:1213 6321msgid "?Building or Unit type:Name" 6322msgstr "Nama" 6323 6324#: client/gui-gtk-2.0/repodlgs.c:766 client/gui-gtk-3.0/repodlgs.c:798 6325#: client/gui-gtk-3.22/repodlgs.c:797 client/gui-qt/repodlgs.cpp:1213 6326msgid "Redundant" 6327msgstr "" 6328 6329#: client/gui-gtk-2.0/repodlgs.c:770 client/gui-gtk-2.0/wldlg.c:999 6330#: client/gui-gtk-3.0/repodlgs.c:802 client/gui-gtk-3.0/wldlg.c:1002 6331#: client/gui-gtk-3.22/repodlgs.c:801 client/gui-gtk-3.22/wldlg.c:1002 6332#: client/gui-qt/repodlgs.cpp:1214 tools/civmanual.c:481 6333msgid "Cost" 6334msgstr "Biaya" 6335 6336#. TRANS: Upkeep total, count*cost. 6337#: client/gui-gtk-2.0/repodlgs.c:773 client/gui-gtk-3.0/repodlgs.c:805 6338#: client/gui-gtk-3.22/repodlgs.c:804 client/gui-qt/repodlgs.cpp:1214 6339#: client/gui-sdl/repodlgs.c:2050 client/gui-sdl2/repodlgs.c:2102 6340msgid "U Total" 6341msgstr "" 6342 6343#: client/gui-gtk-2.0/repodlgs.c:865 client/gui-gtk-3.0/repodlgs.c:907 6344#: client/gui-gtk-3.22/repodlgs.c:906 client/gui-qt/pages.cpp:2121 6345#: client/gui-qt/repodlgs.cpp:1385 6346#, c-format 6347msgid "Income: %d Total Costs: %d" 6348msgstr "Pendapatan: %d Biaya Total: %d" 6349 6350#. TRANS: %s is an improvement 6351#: client/gui-gtk-2.0/repodlgs.c:926 client/gui-gtk-3.0/repodlgs.c:968 6352#: client/gui-gtk-3.22/repodlgs.c:967 client/gui-qt/repodlgs.cpp:1534 6353#, c-format 6354msgid "Do you really wish to sell every redundant %s (%d total)?" 6355msgstr "" 6356 6357#. TRANS: %s is an improvement 6358#: client/gui-gtk-2.0/repodlgs.c:929 client/gui-gtk-3.0/repodlgs.c:971 6359#: client/gui-gtk-3.22/repodlgs.c:970 client/gui-qt/repodlgs.cpp:1494 6360#, c-format 6361msgid "Do you really wish to sell every %s (%d total)?" 6362msgstr "Anda yakin ingin menjual seluruh %s Anda (total %d)? " 6363 6364#: client/gui-gtk-2.0/repodlgs.c:934 client/gui-gtk-3.0/repodlgs.c:976 6365#: client/gui-gtk-3.22/repodlgs.c:975 client/gui-qt/repodlgs.cpp:1499 6366#: client/gui-qt/repodlgs.cpp:1539 6367msgid "Sell Improvements" 6368msgstr "Jual Fasilitas" 6369 6370#. TRANS: %s is a unit 6371#: client/gui-gtk-2.0/repodlgs.c:955 client/gui-gtk-3.0/repodlgs.c:997 6372#: client/gui-gtk-3.22/repodlgs.c:996 client/gui-qt/repodlgs.cpp:1454 6373#, c-format 6374msgid "Do you really wish to disband every %s (%d total)?" 6375msgstr "" 6376 6377#: client/gui-gtk-2.0/repodlgs.c:980 client/gui-gtk-3.0/repodlgs.c:1022 6378#: client/gui-gtk-3.22/repodlgs.c:1021 client/gui-qt/repodlgs.cpp:1513 6379#: client/gui-qt/repodlgs.cpp:1553 6380msgid "Sell-Off: Results" 6381msgstr "" 6382 6383#: client/gui-gtk-2.0/repodlgs.c:1118 client/gui-gtk-3.0/repodlgs.c:1172 6384#: client/gui-gtk-3.22/repodlgs.c:1172 6385msgid "Sell _Redundant" 6386msgstr "" 6387 6388#: client/gui-gtk-2.0/repodlgs.c:1122 client/gui-gtk-3.0/repodlgs.c:1168 6389#: client/gui-gtk-3.22/repodlgs.c:1168 6390msgid "Sell _All" 6391msgstr "Jual _Semua" 6392 6393#: client/gui-gtk-2.0/repodlgs.c:1235 client/gui-gtk-3.0/repodlgs.c:1280 6394#: client/gui-gtk-3.22/repodlgs.c:1280 6395msgid "Unit Type" 6396msgstr "Jenis Unit" 6397 6398#: client/gui-gtk-2.0/repodlgs.c:1237 client/gui-gtk-3.0/repodlgs.c:1282 6399#: client/gui-gtk-3.22/repodlgs.c:1282 6400msgid "?Upgradable unit [short]:U" 6401msgstr "U" 6402 6403#: client/gui-gtk-2.0/repodlgs.c:1238 client/gui-gtk-3.0/repodlgs.c:1283 6404#: client/gui-gtk-3.22/repodlgs.c:1283 6405#, fuzzy 6406msgid "Upgradable" 6407msgstr "Upgrade" 6408 6409#. TRANS: "In progress" abbreviation. 6410#. URD_COL_IN_PROGRESS 6411#: client/gui-gtk-2.0/repodlgs.c:1242 client/gui-gtk-3.0/repodlgs.c:1287 6412#: client/gui-gtk-3.22/repodlgs.c:1287 6413msgid "In-Prog" 6414msgstr "" 6415 6416#: client/gui-gtk-2.0/repodlgs.c:1243 client/gui-gtk-3.0/repodlgs.c:1288 6417#: client/gui-gtk-3.22/repodlgs.c:1288 6418msgid "In progress" 6419msgstr "" 6420 6421#: client/gui-gtk-2.0/repodlgs.c:1244 client/gui-gtk-3.0/repodlgs.c:1289 6422#: client/gui-gtk-3.22/repodlgs.c:1289 6423msgid "Active" 6424msgstr "Aktif" 6425 6426#: client/gui-gtk-2.0/repodlgs.c:1246 client/gui-gtk-3.0/repodlgs.c:1291 6427#: client/gui-gtk-3.22/repodlgs.c:1291 client/gui-qt/citydlg.cpp:1882 6428#: common/city.c:84 6429msgid "Shield" 6430msgstr "" 6431 6432#: client/gui-gtk-2.0/repodlgs.c:1247 client/gui-gtk-3.0/repodlgs.c:1292 6433#: client/gui-gtk-3.22/repodlgs.c:1292 6434msgid "Total shield upkeep" 6435msgstr "" 6436 6437#: client/gui-gtk-2.0/repodlgs.c:1248 client/gui-gtk-3.0/repodlgs.c:1293 6438#: client/gui-gtk-3.22/repodlgs.c:1293 client/gui-qt/citydlg.cpp:1882 6439#: common/city.c:83 6440msgid "Food" 6441msgstr "Makanan" 6442 6443#: client/gui-gtk-2.0/repodlgs.c:1249 client/gui-gtk-3.0/repodlgs.c:1294 6444#: client/gui-gtk-3.22/repodlgs.c:1294 6445msgid "Total food upkeep" 6446msgstr "" 6447 6448#: client/gui-gtk-2.0/repodlgs.c:1251 client/gui-gtk-3.0/repodlgs.c:1296 6449#: client/gui-gtk-3.22/repodlgs.c:1296 6450msgid "Total gold upkeep" 6451msgstr "" 6452 6453#: client/gui-gtk-2.0/repodlgs.c:1390 client/gui-gtk-3.0/repodlgs.c:1438 6454#: client/gui-gtk-3.22/repodlgs.c:1438 6455msgid "Totals:" 6456msgstr "Total:" 6457 6458#. TRANS: Last %s is pre-pluralised 6459#. * "Treasury contains %d gold." 6460#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold." 6461#: client/gui-gtk-2.0/repodlgs.c:1541 client/gui-gtk-3.0/repodlgs.c:1590 6462#: client/gui-gtk-3.22/repodlgs.c:1590 client/gui-qt/repodlgs.cpp:219 6463#: client/gui-sdl/repodlgs.c:196 client/gui-sdl2/repodlgs.c:218 6464#: client/gui-xaw/repodlgs.c:1021 6465#, c-format 6466msgid "" 6467"Upgrade as many %s to %s as possible for %d gold each?\n" 6468"%s" 6469msgid_plural "" 6470"Upgrade as many %s to %s as possible for %d gold each?\n" 6471"%s" 6472msgstr[0] "" 6473"Upgrade sebanyak mungkin %s menjadi %s seharga %d emas tiapnya?\n" 6474"%s" 6475 6476#: client/gui-gtk-2.0/repodlgs.c:1642 client/gui-gtk-3.0/repodlgs.c:1696 6477#: client/gui-gtk-3.22/repodlgs.c:1697 6478msgid "Find _Nearest" 6479msgstr "Cari yang _Terdekat" 6480 6481#: client/gui-gtk-2.0/repodlgs.c:1645 client/gui-gtk-3.0/repodlgs.c:1691 6482#: client/gui-gtk-3.22/repodlgs.c:1692 6483msgid "_Upgrade" 6484msgstr "_Upgrade" 6485 6486#: client/gui-gtk-2.0/repodlgs.c:1741 client/gui-gtk-3.0/repodlgs.c:1789 6487#: client/gui-gtk-3.22/repodlgs.c:1790 6488msgid "Player\n" 6489msgstr "Pemain\n" 6490 6491#: client/gui-gtk-2.0/repodlgs.c:1743 client/gui-gtk-3.0/repodlgs.c:1791 6492#: client/gui-gtk-3.22/repodlgs.c:1792 6493msgid "Nation\n" 6494msgstr "Bangsa\n" 6495 6496#: client/gui-gtk-2.0/repodlgs.c:1745 client/gui-gtk-3.0/repodlgs.c:1793 6497#: client/gui-gtk-3.22/repodlgs.c:1794 6498msgid "Score\n" 6499msgstr "Nilai\n" 6500 6501#: client/gui-gtk-2.0/repodlgs.c:1856 client/gui-gtk-3.0/repodlgs.c:1904 6502#: client/gui-gtk-3.22/repodlgs.c:1905 client/gui-qt/repodlgs.cpp:1570 6503#: client/plrdlg_common.c:310 6504msgid "Score" 6505msgstr "Nilai" 6506 6507#: client/gui-gtk-2.0/soundset_dlg.c:55 client/gui-gtk-3.0/soundset_dlg.c:60 6508#: client/gui-gtk-3.22/soundset_dlg.c:60 6509msgid "Preferred soundset" 6510msgstr "" 6511 6512#: client/gui-gtk-2.0/soundset_dlg.c:58 client/gui-gtk-3.0/soundset_dlg.c:63 6513#: client/gui-gtk-3.22/soundset_dlg.c:63 6514#, fuzzy 6515msgid "_Load soundset" 6516msgstr "_Muat unit" 6517 6518#: client/gui-gtk-2.0/soundset_dlg.c:60 client/gui-gtk-3.0/soundset_dlg.c:65 6519#: client/gui-gtk-3.22/soundset_dlg.c:65 6520#, fuzzy 6521msgid "_Keep current soundset" 6522msgstr "versi saat ini" 6523 6524#: client/gui-gtk-2.0/soundset_dlg.c:67 client/gui-gtk-3.0/soundset_dlg.c:73 6525#: client/gui-gtk-3.22/soundset_dlg.c:73 6526#, c-format 6527msgid "" 6528"Modpack suggests using %s soundset.\n" 6529"It might not work with other soundsets.\n" 6530"You are currently using soundset %s." 6531msgstr "" 6532 6533#: client/gui-gtk-2.0/soundset_dlg.c:108 client/gui-gtk-3.0/soundset_dlg.c:114 6534#: client/gui-gtk-3.22/soundset_dlg.c:114 6535msgid "Preferred musicset" 6536msgstr "" 6537 6538#: client/gui-gtk-2.0/soundset_dlg.c:111 client/gui-gtk-3.0/soundset_dlg.c:117 6539#: client/gui-gtk-3.22/soundset_dlg.c:117 6540#, fuzzy 6541msgid "_Load musicset" 6542msgstr "_Muat unit" 6543 6544#: client/gui-gtk-2.0/soundset_dlg.c:113 client/gui-gtk-3.0/soundset_dlg.c:119 6545#: client/gui-gtk-3.22/soundset_dlg.c:119 6546#, fuzzy 6547msgid "_Keep current musicset" 6548msgstr "versi saat ini" 6549 6550#: client/gui-gtk-2.0/soundset_dlg.c:120 client/gui-gtk-3.0/soundset_dlg.c:126 6551#: client/gui-gtk-3.22/soundset_dlg.c:126 6552#, c-format 6553msgid "" 6554"Modpack suggests using %s musicset.\n" 6555"It might not work with other musicsets.\n" 6556"You are currently using musicset %s." 6557msgstr "" 6558 6559#: client/gui-gtk-2.0/spaceshipdlg.c:229 client/gui-gtk-3.0/spaceshipdlg.c:234 6560#: client/gui-gtk-3.22/spaceshipdlg.c:233 6561msgid "_Launch" 6562msgstr "_Luncurkan" 6563 6564#: client/gui-gtk-2.0/theme_dlg.c:58 client/gui-gtk-3.0/theme_dlg.c:58 6565#: client/gui-gtk-3.22/theme_dlg.c:59 6566msgid "Theme suggested" 6567msgstr "Tema yang disarankan" 6568 6569#: client/gui-gtk-2.0/theme_dlg.c:61 client/gui-gtk-3.0/theme_dlg.c:61 6570#: client/gui-gtk-3.22/theme_dlg.c:62 6571msgid "Load theme" 6572msgstr "Muat tema" 6573 6574#: client/gui-gtk-2.0/theme_dlg.c:63 client/gui-gtk-3.0/theme_dlg.c:63 6575#: client/gui-gtk-3.22/theme_dlg.c:64 6576msgid "Keep current theme" 6577msgstr "" 6578 6579#: client/gui-gtk-2.0/theme_dlg.c:70 client/gui-gtk-3.0/theme_dlg.c:70 6580#: client/gui-gtk-3.22/theme_dlg.c:71 6581#, c-format 6582msgid "" 6583"Tileset suggests using %s theme.\n" 6584"You are currently using %s." 6585msgstr "" 6586 6587#: client/gui-gtk-2.0/tileset_dlg.c:43 client/gui-gtk-3.0/tileset_dlg.c:47 6588#: client/gui-gtk-3.22/tileset_dlg.c:48 client/gui-qt/dialogs.cpp:2519 6589#, fuzzy, c-format 6590#| msgid "Can't add %s to %s." 6591msgid "Can't load requested tileset %s." 6592msgstr "Tidak dapat menambahkan %s ke %s." 6593 6594#: client/gui-gtk-2.0/tileset_dlg.c:58 client/gui-gtk-3.0/tileset_dlg.c:62 6595#: client/gui-gtk-3.22/tileset_dlg.c:63 6596msgid "Preferred tileset" 6597msgstr "" 6598 6599#: client/gui-gtk-2.0/tileset_dlg.c:61 client/gui-gtk-3.0/tileset_dlg.c:65 6600#: client/gui-gtk-3.22/tileset_dlg.c:66 6601#, fuzzy 6602#| msgid "Failed to download %s" 6603msgid "_Load tileset" 6604msgstr "Gagal mengunduh %s" 6605 6606#: client/gui-gtk-2.0/tileset_dlg.c:63 client/gui-gtk-3.0/tileset_dlg.c:67 6607#: client/gui-gtk-3.22/tileset_dlg.c:68 6608#, fuzzy 6609msgid "_Keep current tileset" 6610msgstr "versi saat ini" 6611 6612#: client/gui-gtk-2.0/tileset_dlg.c:70 client/gui-gtk-3.0/tileset_dlg.c:75 6613#: client/gui-gtk-3.22/tileset_dlg.c:76 6614#, c-format 6615msgid "" 6616"Modpack suggests using %s tileset.\n" 6617"It might not work with other tilesets.\n" 6618"You are currently using tileset %s." 6619msgstr "" 6620 6621#: client/gui-gtk-2.0/unitselect.c:96 client/gui-gtk-3.0/unitselect.c:96 6622#: client/gui-gtk-3.22/unitselect.c:96 6623msgid "Description" 6624msgstr "Deskripsi" 6625 6626#: client/gui-gtk-2.0/unitselect.c:254 client/gui-gtk-3.0/unitselect.c:255 6627#: client/gui-gtk-3.22/unitselect.c:255 client/gui-sdl/dialogs.c:1076 6628#: client/gui-sdl2/dialogs.c:1081 6629msgid "Unit selection" 6630msgstr "" 6631 6632#: client/gui-gtk-2.0/unitselect.c:274 client/gui-gtk-3.0/unitselect.c:272 6633#: client/gui-gtk-3.22/unitselect.c:272 6634msgid "_Tile" 6635msgstr "_Ubin" 6636 6637#: client/gui-gtk-2.0/unitselect.c:275 client/gui-gtk-3.0/unitselect.c:273 6638#: client/gui-gtk-3.22/unitselect.c:273 6639msgid "C_ontinent" 6640msgstr "B_enua" 6641 6642#: client/gui-gtk-2.0/unitselect.c:276 client/gui-gtk-3.0/unitselect.c:274 6643#: client/gui-gtk-3.22/unitselect.c:274 6644msgid "_Land" 6645msgstr "_Darat" 6646 6647#: client/gui-gtk-2.0/unitselect.c:277 client/gui-gtk-3.0/unitselect.c:275 6648#: client/gui-gtk-3.22/unitselect.c:275 6649msgid "_Sea" 6650msgstr "_Laut" 6651 6652#: client/gui-gtk-2.0/unitselect.c:278 client/gui-gtk-3.0/unitselect.c:276 6653#: client/gui-gtk-3.22/unitselect.c:276 6654msgid "_Both" 6655msgstr "_Keduanya" 6656 6657#: client/gui-gtk-2.0/unitselect.c:279 client/gui-gtk-3.0/unitselect.c:277 6658#: client/gui-gtk-3.22/unitselect.c:277 6659msgid "_World" 6660msgstr "_Dunia" 6661 6662#: client/gui-gtk-2.0/unitselect.c:482 client/gui-gtk-3.0/unitselect.c:484 6663#: client/gui-gtk-3.22/unitselect.c:484 client/gui-qt/menu.cpp:1053 6664#: client/gui-qt/shortcuts.cpp:124 common/unit.c:627 6665msgid "Sentry" 6666msgstr "" 6667 6668#: client/gui-gtk-2.0/unitselect.c:504 client/gui-gtk-3.0/unitselect.c:506 6669#: client/gui-gtk-3.22/unitselect.c:506 6670msgid "_Deselect" 6671msgstr "" 6672 6673#: client/gui-gtk-2.0/unitselect.c:518 client/gui-gtk-3.0/unitselect.c:519 6674#: client/gui-gtk-3.22/unitselect.c:519 6675msgid "C_enter" 6676msgstr "" 6677 6678#: client/gui-gtk-2.0/unitselect.c:527 client/gui-gtk-3.0/unitselect.c:528 6679#: client/gui-gtk-3.22/unitselect.c:528 6680msgid "_Focus" 6681msgstr "" 6682 6683#. TRANS: used in place of unit home city name 6684#: client/gui-gtk-2.0/unitselect.c:809 client/gui-gtk-3.0/unitselect.c:798 6685#: client/gui-gtk-3.22/unitselect.c:798 6686msgid "no home city" 6687msgstr "" 6688 6689#. TRANS: used in place of unit home city name 6690#: client/gui-gtk-2.0/unitselect.c:812 client/gui-gtk-3.0/unitselect.c:801 6691#: client/gui-gtk-3.22/unitselect.c:801 client/gui-xaw/repodlgs.c:208 6692#: client/gui-xaw/repodlgs.c:485 6693msgid "unknown" 6694msgstr "tidak diketahui" 6695 6696#. TRANS: unit type and home city, e.g. "Transport\n(New Orleans)" 6697#. TRANS: extra name ... one of the above strings depending on if the 6698#. * target extra currently exists at the target tile and if it has an 6699#. * owner. 6700#. TRANS: unit type and home city, e.g. "Transport\n(New Orleans)" 6701#. TRANS: extra name ... one of the above strings depending on if the 6702#. * target extra currently exists at the target tile and if it has an 6703#. * owner. 6704#: client/gui-gtk-2.0/unitselect.c:829 client/gui-gtk-3.0/unitselect.c:818 6705#: client/gui-gtk-3.0/unitselextradlg.c:75 client/gui-gtk-3.22/unitselect.c:818 6706#: client/gui-gtk-3.22/unitselextradlg.c:75 6707#, fuzzy, c-format 6708msgid "" 6709"%s\n" 6710"(%s)" 6711msgstr "%s %s (%s)" 6712 6713#: client/gui-gtk-2.0/voteinfo_bar.c:148 client/gui-gtk-3.0/voteinfo_bar.c:156 6714#: client/gui-gtk-3.22/voteinfo_bar.c:156 6715msgid "_YES" 6716msgstr "_YA" 6717 6718#: client/gui-gtk-2.0/voteinfo_bar.c:169 client/gui-gtk-3.0/voteinfo_bar.c:171 6719#: client/gui-gtk-3.22/voteinfo_bar.c:171 6720msgid "_NO" 6721msgstr "_TIDAK" 6722 6723#: client/gui-gtk-2.0/voteinfo_bar.c:190 client/gui-gtk-3.0/voteinfo_bar.c:186 6724#: client/gui-gtk-3.22/voteinfo_bar.c:186 6725msgid "_ABSTAIN" 6726msgstr "_ABSTAIN" 6727 6728#. TRANS: Describing a vote that passed. 6729#: client/gui-gtk-2.0/voteinfo_bar.c:253 client/gui-gtk-3.0/voteinfo_bar.c:243 6730#: client/gui-gtk-3.22/voteinfo_bar.c:243 client/gui-qt/voteinfo_bar.cpp:120 6731msgid "[passed]" 6732msgstr "" 6733 6734#. TRANS: Describing a vote that failed. 6735#: client/gui-gtk-2.0/voteinfo_bar.c:257 client/gui-gtk-3.0/voteinfo_bar.c:247 6736#: client/gui-gtk-3.22/voteinfo_bar.c:247 client/gui-qt/voteinfo_bar.cpp:124 6737msgid "[failed]" 6738msgstr "[gagal]" 6739 6740#. TRANS: Describing a vote that was removed. 6741#: client/gui-gtk-2.0/voteinfo_bar.c:261 client/gui-gtk-3.0/voteinfo_bar.c:251 6742#: client/gui-gtk-3.22/voteinfo_bar.c:251 client/gui-qt/voteinfo_bar.cpp:128 6743msgid "[removed]" 6744msgstr "[dihapus]" 6745 6746#. TRANS: "Vote" as a process 6747#: client/gui-gtk-2.0/voteinfo_bar.c:286 client/gui-gtk-3.0/voteinfo_bar.c:276 6748#: client/gui-gtk-3.22/voteinfo_bar.c:276 6749#, c-format 6750msgid "%sVote %d by %s: %s%s" 6751msgstr "" 6752 6753#: client/gui-gtk-2.0/wldlg.c:154 client/gui-gtk-3.0/wldlg.c:154 6754#: client/gui-gtk-3.22/wldlg.c:154 6755msgid "new" 6756msgstr "baru" 6757 6758#: client/gui-gtk-2.0/wldlg.c:219 client/gui-gtk-3.0/wldlg.c:219 6759#: client/gui-gtk-3.22/wldlg.c:219 6760msgid "Edit worklists" 6761msgstr "Sunting daftar kerja" 6762 6763#: client/gui-gtk-2.0/wldlg.c:269 client/gui-gtk-3.0/wldlg.c:274 6764#: client/gui-gtk-3.22/wldlg.c:274 6765msgid "_Worklists:" 6766msgstr "_Daftar Kerja:" 6767 6768#: client/gui-gtk-2.0/wldlg.c:510 client/gui-gtk-3.0/wldlg.c:515 6769#: client/gui-gtk-3.22/wldlg.c:515 6770msgid "Edit Global _Worklists" 6771msgstr "" 6772 6773#: client/gui-gtk-2.0/wldlg.c:999 client/gui-gtk-3.0/wldlg.c:1002 6774#: client/gui-gtk-3.22/wldlg.c:1002 6775msgid "Turns" 6776msgstr "Giliran" 6777 6778#: client/gui-gtk-2.0/wldlg.c:1112 client/gui-gtk-3.0/wldlg.c:1118 6779#: client/gui-gtk-3.22/wldlg.c:1118 6780msgid "Source _Tasks:" 6781msgstr "" 6782 6783#: client/gui-gtk-2.0/wldlg.c:1117 client/gui-gtk-3.0/wldlg.c:1122 6784#: client/gui-gtk-3.22/wldlg.c:1122 6785msgid "Show _Future Targets" 6786msgstr "Tampilkan Target _Masa Depan" 6787 6788#: client/gui-gtk-2.0/wldlg.c:1204 client/gui-gtk-3.0/wldlg.c:1210 6789#: client/gui-gtk-3.22/wldlg.c:1210 6790msgid "Target _Worklist:" 6791msgstr "" 6792 6793#: client/gui-gtk-2.0/wldlg.c:1222 client/gui-gtk-3.0/wldlg.c:1227 6794#: client/gui-gtk-3.22/wldlg.c:1226 6795msgid "_Add Global Worklist" 6796msgstr "" 6797 6798#: client/gui-gtk-2.0/wldlg.c:1238 client/gui-gtk-3.0/wldlg.c:1243 6799#: client/gui-gtk-3.22/wldlg.c:1241 6800msgid "Change Prod_uction" 6801msgstr "" 6802 6803#: client/gui-gtk-3.0/action_dialog.c:992 6804#: client/gui-gtk-3.22/action_dialog.c:986 6805#, fuzzy 6806#| msgid "%d unit selected" 6807#| msgid_plural "%d units selected" 6808msgid "Target unit selection" 6809msgstr "%d unit dipilih" 6810 6811#: client/gui-gtk-3.0/action_dialog.c:993 6812#: client/gui-gtk-3.22/action_dialog.c:987 6813msgid "Looking for target unit:" 6814msgstr "" 6815 6816#: client/gui-gtk-3.0/action_dialog.c:994 6817#: client/gui-gtk-3.22/action_dialog.c:988 6818#, fuzzy 6819msgid "Units at tile:" 6820msgstr "Saringan:" 6821 6822#: client/gui-gtk-3.0/action_dialog.c:995 6823#: client/gui-gtk-3.22/action_dialog.c:989 client/gui-qt/cityrep.cpp:544 6824#: client/gui-qt/hudwidget.cpp:1405 client/gui-qt/menu.cpp:982 6825#, fuzzy 6826msgid "Select" 6827msgstr "_Pilih" 6828 6829#: client/gui-gtk-3.0/action_dialog.c:1314 6830#: client/gui-gtk-3.22/action_dialog.c:1308 6831#, fuzzy 6832#| msgid "Change to %s" 6833msgid "Change unit target" 6834msgstr "Ubah menjadi %s" 6835 6836#: client/gui-gtk-3.0/citydlg.c:740 client/gui-gtk-3.22/citydlg.c:740 6837#: client/gui-qt/citydlg.h:53 6838#, fuzzy 6839#| msgid "Size" 6840msgid "Size:" 6841msgstr "Ukuran" 6842 6843#: client/gui-gtk-3.0/citydlg.c:1098 client/gui-gtk-3.22/citydlg.c:1135 6844#, fuzzy 6845#| msgid "City map" 6846msgid "Citymap" 6847msgstr "Peta kota" 6848 6849#: client/gui-gtk-3.0/citydlg.c:2882 client/gui-gtk-3.22/citydlg.c:2910 6850msgid "There's no suitable extra to order." 6851msgstr "" 6852 6853#: client/gui-gtk-3.0/citydlg.c:2926 client/gui-gtk-3.22/citydlg.c:2954 6854msgid "What Action to Request" 6855msgstr "" 6856 6857#: client/gui-gtk-3.0/citydlg.c:2927 client/gui-gtk-3.22/citydlg.c:2955 6858#, fuzzy 6859#| msgid "Select a city:" 6860msgid "Select autosettler activity:" 6861msgstr "Pilih kota:" 6862 6863#: client/gui-gtk-3.0/citydlg.c:2931 client/gui-gtk-3.22/citydlg.c:2959 6864#, fuzzy 6865msgid "Clear request" 6866msgstr "Daftar kerja saat ini." 6867 6868#. TRANS: Activity name, verb in English 6869#: client/gui-gtk-3.0/citydlg.c:2940 client/gui-gtk-3.22/citydlg.c:2968 6870#: client/gui-qt/citydlg.cpp:1315 common/unit.c:619 6871#: data/civ1/terrain.ruleset:891 data/civ2/terrain.ruleset:986 6872#: data/classic/terrain.ruleset:1165 data/experimental/terrain.ruleset:1141 6873#: data/civ2civ3/terrain.ruleset:1185 data/multiplayer/terrain.ruleset:1139 6874#: data/sandbox/terrain.ruleset:1185 6875msgid "Mine" 6876msgstr "Tambang" 6877 6878#: client/gui-gtk-3.0/citydlg.c:2948 client/gui-gtk-3.22/citydlg.c:2976 6879#: client/gui-qt/citydlg.cpp:1312 client/gui-qt/citydlg.cpp:1313 6880#: common/unit.c:621 6881#, fuzzy 6882msgid "Irrigate" 6883msgstr "_Airi" 6884 6885#: client/gui-gtk-3.0/citydlg.c:2959 client/gui-gtk-3.22/citydlg.c:2987 6886#: client/gui-qt/citydlg.cpp:1317 client/gui-qt/shortcuts.cpp:132 6887#: common/unit.c:635 data/civ2/units.ruleset:25 data/classic/units.ruleset:30 6888#: data/experimental/units.ruleset:33 data/civ2civ3/units.ruleset:30 6889#: data/multiplayer/units.ruleset:30 data/sandbox/units.ruleset:30 6890#: tools/civmanual.c:367 6891msgid "Transform" 6892msgstr "" 6893 6894#: client/gui-gtk-3.0/citydlg.c:2965 client/gui-gtk-3.22/citydlg.c:2993 6895#: client/gui-qt/citydlg.cpp:1318 client/gui-qt/menu.cpp:1188 6896#: client/gui-qt/menu.cpp:2078 client/gui-xaw/menu.c:183 6897msgid "Clean Pollution" 6898msgstr "Bersihkan Polusi" 6899 6900#: client/gui-gtk-3.0/citydlg.c:2971 client/gui-gtk-3.22/citydlg.c:2999 6901#: client/gui-qt/citydlg.cpp:1319 6902#, fuzzy 6903#| msgid "Clean fallout" 6904msgid "Clean Fallout" 6905msgstr "Bersihkan jatuhan" 6906 6907#. TRANS: Pillage dialog actor text. 6908#: client/gui-gtk-3.0/dialogs.c:370 client/gui-gtk-3.22/dialogs.c:364 6909msgid "Looking for target extra:" 6910msgstr "" 6911 6912#. TRANS: Pillage dialog do button text. 6913#: client/gui-gtk-3.0/dialogs.c:374 client/gui-gtk-3.22/dialogs.c:368 6914#: client/gui-qt/menu.cpp:1119 client/gui-sdl/menu.c:699 6915#: client/gui-sdl2/menu.c:696 client/gui-xaw/menu.c:189 common/unit.c:629 6916msgid "Pillage" 6917msgstr "Bongkar" 6918 6919#: client/gui-gtk-3.0/gui_main.c:271 client/gui-gtk-3.22/gui_main.c:271 6920msgid "Other gui-specific options are:\n" 6921msgstr "" 6922 6923#: client/gui-gtk-3.0/gui_main.c:274 6924msgid "-g, --gtk-warnings\tAllow Gtk+ to print warnings to console\n" 6925msgstr "" 6926 6927#: client/gui-gtk-3.0/gui_main.c:278 client/gui-gtk-3.22/gui_main.c:274 6928msgid "-r, --resolution WIDTHxHEIGHT\tAssume given resolution screen\n" 6929msgstr "" 6930 6931#: client/gui-gtk-3.0/gui_main.c:316 client/gui-gtk-3.22/gui_main.c:299 6932#, c-format 6933msgid "Illegal video mode '%s'" 6934msgstr "" 6935 6936#: client/gui-gtk-3.0/gui_main.c:1647 client/gui-gtk-3.22/gui_main.c:1670 6937msgid "Migrating options from gtk2 to gtk3 client" 6938msgstr "" 6939 6940#: client/gui-gtk-3.0/gui_main.c:1702 client/gui-gtk-3.22/gui_main.c:1736 6941msgid "Migrating gtk3-client options from freeciv-2.5 options." 6942msgstr "" 6943 6944#: client/gui-gtk-3.0/happiness.c:275 client/gui-gtk-3.22/happiness.c:275 6945#, fuzzy, c-format 6946#| msgid "Additional information is available via left click on the citizens." 6947msgid "Additional information is available%svia left click on the citizens." 6948msgstr "Informasi tambahan tersedia dengan mengklik-kiri pada penduduk." 6949 6950#: client/gui-gtk-3.0/pages.c:937 client/gui-gtk-3.22/pages.c:938 6951#, fuzzy 6952#| msgid "Pass_word:" 6953msgid "New Pass_word:" 6954msgstr "Kata _sandi:" 6955 6956#: client/gui-gtk-3.0/sprite.c:185 client/gui-gtk-3.22/sprite.c:185 6957#, fuzzy, c-format 6958#| msgid "Can't add %s to %s." 6959msgid "Can't load %s: %s" 6960msgstr "Tidak dapat menambahkan %s ke %s." 6961 6962#: client/gui-gtk-3.0/transportdlg.c:113 client/gui-gtk-3.22/transportdlg.c:113 6963#, fuzzy 6964msgid "Transport selection" 6965msgstr "Kapal Pengangkut" 6966 6967#: client/gui-gtk-3.0/transportdlg.c:114 client/gui-gtk-3.22/transportdlg.c:114 6968msgid "Looking for transport:" 6969msgstr "" 6970 6971#: client/gui-gtk-3.0/transportdlg.c:115 client/gui-gtk-3.22/transportdlg.c:115 6972#, fuzzy 6973#| msgid "All resolutions available." 6974msgid "Transports available:" 6975msgstr "Semua resolusi tersedia." 6976 6977#: client/gui-gtk-3.0/transportdlg.c:116 client/gui-gtk-3.22/transportdlg.c:116 6978#: client/gui-qt/citydlg.cpp:821 client/gui-qt/menu.cpp:1064 6979#: client/gui-qt/pages.cpp:537 client/gui-qt/shortcuts.cpp:136 6980#, fuzzy 6981msgid "Load" 6982msgstr "_Muat" 6983 6984#. TRANS: nation adjective for extra owner used below if the target 6985#. * tile has the target extra and it has an owner. 6986#: client/gui-gtk-3.0/unitselextradlg.c:59 6987#: client/gui-gtk-3.22/unitselextradlg.c:59 6988#, c-format 6989msgid "?eowner:%s" 6990msgstr "" 6991 6992#. TRANS: used below if the target tile has the target extra but it 6993#. * doesn't have an owner. 6994#: client/gui-gtk-3.0/unitselextradlg.c:64 6995#: client/gui-gtk-3.22/unitselextradlg.c:64 6996msgid "target" 6997msgstr "" 6998 6999#. TRANS: used below if the target tile doesn't have the target 7000#. * extra (so it is assumed that it will be created). 7001#: client/gui-gtk-3.0/unitselextradlg.c:69 7002#: client/gui-gtk-3.22/unitselextradlg.c:69 7003#, fuzzy 7004#| msgid "Create" 7005msgid "create" 7006msgstr "Buat" 7007 7008#: client/gui-gtk-3.0/unitselextradlg.c:130 7009#: client/gui-gtk-3.0/unitselunitdlg.c:94 7010#: client/gui-gtk-3.22/unitselextradlg.c:130 7011#: client/gui-gtk-3.22/unitselunitdlg.c:94 client/gui-qt/helpdlg.cpp:166 7012#: client/gui-xaw/connectdlg.c:680 data/Freeciv.in:180 data/Freeciv.in:230 7013#: data/Freeciv.in:255 data/Freeciv.in:559 data/Freeciv.in:578 7014#: data/Freeciv.in:623 data/Freeciv.in:1467 data/Freeciv.in:1485 7015#: data/Freeciv.in:1624 data/Freeciv.in:1720 data/Freeciv.in:1751 7016#: data/Freeciv.in:1887 data/Freeciv.in:1962 data/Freeciv.in:2007 7017#: data/Freeciv.in:2358 data/Freeciv.in:2400 data/Freeciv.in:3061 7018#: data/Freeciv.in:3231 data/Freeciv.in:3315 7019msgid "Close" 7020msgstr "Tutup" 7021 7022#: client/gui-gtk-3.22/action_dialog.c:494 7023#: client/gui-gtk-3.22/action_dialog.c:676 7024#: client/gui-gtk-3.22/action_dialog.c:1327 client/gui-gtk-3.22/chatline.c:1134 7025#: client/gui-gtk-3.22/citydlg.c:3004 client/gui-gtk-3.22/dialogs.c:863 7026#: client/gui-gtk-3.22/editgui.c:1016 client/gui-gtk-3.22/finddlg.c:77 7027#: client/gui-gtk-3.22/gamedlgs.c:317 client/gui-gtk-3.22/gamedlgs.c:409 7028#: client/gui-gtk-3.22/gotodlg.c:144 client/gui-gtk-3.22/inputdlg.c:80 7029#: client/gui-gtk-3.22/luaconsole.c:317 client/gui-gtk-3.22/messagedlg.c:73 7030#: client/gui-gtk-3.22/optiondlg.c:328 client/gui-gtk-3.22/optiondlg.c:360 7031#: client/gui-gtk-3.22/pages.c:453 client/gui-gtk-3.22/pages.c:583 7032#: client/gui-gtk-3.22/pages.c:1420 client/gui-gtk-3.22/pages.c:2792 7033#: client/gui-gtk-3.22/pages.c:2949 client/gui-gtk-3.22/pages.c:3283 7034msgid "_Cancel" 7035msgstr "_Batal" 7036 7037#: client/gui-gtk-3.22/chatline.c:1135 client/gui-gtk-3.22/optiondlg.c:329 7038#, fuzzy 7039msgid "C_lear" 7040msgstr "Bersihkan Log" 7041 7042#: client/gui-gtk-3.22/chatline.c:1136 client/gui-gtk-3.22/dialogs.c:867 7043#: client/gui-gtk-3.22/editgui.c:1015 client/gui-gtk-3.22/gamedlgs.c:319 7044#: client/gui-gtk-3.22/gamedlgs.c:411 client/gui-gtk-3.22/inputdlg.c:81 7045#: client/gui-gtk-3.22/messagedlg.c:72 client/gui-gtk-3.22/optiondlg.c:330 7046#: client/gui-gtk-3.22/optiondlg.c:365 client/gui-gtk-3.22/pages.c:2954 7047#: client/gui-gtk-3.22/pages.c:3288 7048#, fuzzy 7049#| msgid "OK" 7050msgid "_OK" 7051msgstr "OK" 7052 7053#: client/gui-gtk-3.22/chatline.c:1343 7054msgid "Bold" 7055msgstr "" 7056 7057#: client/gui-gtk-3.22/chatline.c:1353 7058#, fuzzy 7059#| msgid "Italian" 7060msgid "Italic" 7061msgstr "Italia" 7062 7063#: client/gui-gtk-3.22/chatline.c:1362 7064msgid "Strikethrough" 7065msgstr "" 7066 7067#: client/gui-gtk-3.22/chatline.c:1371 7068#, fuzzy 7069#| msgid "Underline (Ctrl-U)" 7070msgid "Underline" 7071msgstr "Garisbawah (Ctrl-U)" 7072 7073#: client/gui-gtk-3.22/chatline.c:1379 7074#, fuzzy 7075#| msgid "Colossus" 7076msgid "Color" 7077msgstr "Kolosus" 7078 7079#: client/gui-gtk-3.22/chatline.c:1426 client/gui-sdl/dialogs.c:2846 7080#: client/gui-sdl/dialogs.c:3282 client/gui-sdl/mapctrl.c:2560 7081#: client/gui-sdl2/dialogs.c:2833 client/gui-sdl2/dialogs.c:3265 7082#: client/gui-sdl2/mapctrl.c:2768 common/mapimg.c:304 7083msgid "OK" 7084msgstr "OK" 7085 7086#: client/gui-gtk-3.22/citydlg.c:1687 client/gui-gtk-3.22/dialogs.c:111 7087#: client/gui-gtk-3.22/dialogs.c:203 client/gui-gtk-3.22/dialogs.c:212 7088#: client/gui-gtk-3.22/dialogs.c:217 client/gui-gtk-3.22/dialogs.c:254 7089#: client/gui-gtk-3.22/editprop.c:4898 client/gui-gtk-3.22/gamedlgs.c:326 7090#: client/gui-gtk-3.22/helpdlg.c:461 client/gui-gtk-3.22/inteldlg.c:182 7091#: client/gui-gtk-3.22/luaconsole.c:242 client/gui-gtk-3.22/messagewin.c:379 7092#: client/gui-gtk-3.22/plrdlg.c:428 client/gui-gtk-3.22/repodlgs.c:556 7093#: client/gui-gtk-3.22/repodlgs.c:1161 client/gui-gtk-3.22/repodlgs.c:1689 7094#: client/gui-gtk-3.22/spaceshipdlg.c:231 client/gui-gtk-3.22/unitselect.c:281 7095#: client/gui-gtk-3.22/wldlg.c:228 client/gui-gtk-3.22/wldlg.c:404 7096#, fuzzy 7097#| msgid "Close" 7098msgid "_Close" 7099msgstr "Tutup" 7100 7101#: client/gui-gtk-3.22/cma_fe.c:305 client/gui-gtk-3.22/pages.c:582 7102#: client/gui-gtk-3.22/wldlg.c:224 7103#, fuzzy 7104#| msgid "Delete" 7105msgid "_Delete" 7106msgstr "Hapus" 7107 7108#: client/gui-gtk-3.22/editprop.c:4969 client/gui-gtk-3.22/optiondlg.c:362 7109#, fuzzy 7110#| msgid "Refresh" 7111msgid "_Refresh" 7112msgstr "Segarkan" 7113 7114#: client/gui-gtk-3.22/editprop.c:4979 client/gui-gtk-3.22/optiondlg.c:364 7115msgid "_Apply" 7116msgstr "" 7117 7118#: client/gui-gtk-3.22/finddlg.c:75 7119#, fuzzy 7120#| msgid "Find City" 7121msgid "_Find" 7122msgstr "Cari Kota" 7123 7124#: client/gui-gtk-3.22/gui_main.c:1725 7125msgid "Migrating options from gtk3 to gtk3.22 client" 7126msgstr "" 7127 7128#: client/gui-gtk-3.22/helpdlg.c:457 7129#, fuzzy 7130#| msgid "Back" 7131msgid "_Back" 7132msgstr "Mundur" 7133 7134#: client/gui-gtk-3.22/helpdlg.c:459 7135msgid "_Forward" 7136msgstr "" 7137 7138#: client/gui-gtk-3.22/luaconsole.c:318 client/gui-gtk-3.22/pages.c:455 7139msgid "_Open" 7140msgstr "" 7141 7142#: client/gui-gtk-3.22/menu.c:459 7143#, fuzzy 7144#| msgid "United Nations" 7145msgid "Unit Selection Dialog" 7146msgstr "Perserikatan Bangsa-bangsa" 7147 7148#: client/gui-gtk-3.22/optiondlg.c:361 client/gui-gtk-3.22/pages.c:455 7149#: client/gui-gtk-3.22/pages.c:584 7150#, fuzzy 7151msgid "_Save" 7152msgstr "Simpan Permainan" 7153 7154#: client/gui-gtk-3.22/pages.c:340 7155msgid "E_xit" 7156msgstr "" 7157 7158#: client/gui-gtk-3.22/wldlg.c:222 7159msgid "_New" 7160msgstr "" 7161 7162#: client/gui-qt/chatline.cpp:279 7163#, fuzzy 7164#| msgid "Allies Only" 7165msgid "Allies only" 7166msgstr "Hanya Sekutu" 7167 7168#: client/gui-qt/citydlg.cpp:616 7169#, fuzzy 7170msgid "Sell improvement?" 7171msgstr "Jual Fasilitas" 7172 7173#: client/gui-qt/citydlg.cpp:786 client/gui-sdl/citydlg.c:430 7174#: client/gui-sdl2/citydlg.c:431 data/Freeciv.in:1180 data/Freeciv.in:1216 7175msgid "Activate unit" 7176msgstr "Aktifkan unit" 7177 7178#: client/gui-qt/citydlg.cpp:788 7179#, fuzzy 7180msgid "Activate and close dialog" 7181msgstr "Aktifkan unit, tutup dialog" 7182 7183#: client/gui-qt/citydlg.cpp:793 client/gui-sdl/citydlg.c:454 7184#: client/gui-sdl2/citydlg.c:455 data/Freeciv.in:1188 7185msgid "Sentry unit" 7186msgstr "" 7187 7188#: client/gui-qt/citydlg.cpp:800 client/gui-sdl/citydlg.c:469 7189#: client/gui-sdl2/citydlg.c:470 data/Freeciv.in:1192 7190msgid "Fortify unit" 7191msgstr "Posisi bertahan" 7192 7193#: client/gui-qt/citydlg.cpp:807 client/gui-sdl/citydlg.c:485 7194#: client/gui-sdl2/citydlg.c:486 data/Freeciv.in:1196 data/Freeciv.in:1224 7195msgid "Disband unit" 7196msgstr "" 7197 7198#: client/gui-qt/citydlg.cpp:814 7199#, fuzzy 7200msgid "Change homecity" 7201msgstr "Ubah produksi" 7202 7203#: client/gui-qt/citydlg.cpp:828 client/gui-qt/menu.cpp:1069 7204#: client/gui-qt/shortcuts.cpp:138 7205#, fuzzy 7206msgid "Unload" 7207msgstr "_Bongkar" 7208 7209#: client/gui-qt/citydlg.cpp:835 client/gui-qt/menu.cpp:1074 7210#: client/gui-sdl/menu.c:650 client/gui-sdl2/menu.c:647 7211#: client/gui-xaw/menu.c:192 7212msgid "Unload All From Transporter" 7213msgstr "" 7214 7215#: client/gui-qt/citydlg.cpp:842 client/gui-sdl/menu.c:474 7216#: client/gui-sdl2/menu.c:470 7217msgid "Upgrade Unit" 7218msgstr "Upgrade Unit" 7219 7220#. TRANS: %1 is custom string choosen by player. 7221#: client/gui-qt/citydlg.cpp:1224 7222#, fuzzy 7223#| msgid "_Governor" 7224msgid "Governor %1" 7225msgstr "_Pemerintah" 7226 7227#: client/gui-qt/citydlg.cpp:1311 client/gui-qt/citydlg.cpp:2646 7228#: client/gui-qt/cityrep.cpp:498 7229#, fuzzy 7230msgid "Clear" 7231msgstr "Bersihkan Log" 7232 7233#: client/gui-qt/citydlg.cpp:1314 7234#, fuzzy 7235msgid "Plant" 7236msgstr "PLTA" 7237 7238#: client/gui-qt/citydlg.cpp:1349 7239#, fuzzy 7240#| msgid "Select a city:" 7241msgid "Autosettler activity:" 7242msgstr "Pilih kota:" 7243 7244#: client/gui-qt/citydlg.cpp:1495 7245#, fuzzy 7246msgid "Click to change city name" 7247msgstr "Nama kota yang dibolehkan" 7248 7249#: client/gui-qt/citydlg.cpp:1548 client/gui-qt/menu.cpp:902 7250msgid "Zoom in" 7251msgstr "" 7252 7253#: client/gui-qt/citydlg.cpp:1554 client/gui-qt/menu.cpp:910 7254#, fuzzy 7255#| msgid "Zoom to : %s" 7256msgid "Zoom out" 7257msgstr "Perbesar menjadi : %s" 7258 7259#: client/gui-qt/citydlg.cpp:1615 client/gui-qt/citydlg.cpp:1619 7260#, fuzzy 7261#| msgid "Buildings" 7262msgid "Show buildings" 7263msgstr "Bangunan" 7264 7265#: client/gui-qt/citydlg.cpp:1625 client/gui-qt/citydlg.cpp:1627 7266#: client/options.c:2359 7267msgid "Show units" 7268msgstr "Tampilkan unit" 7269 7270#: client/gui-qt/citydlg.cpp:1634 client/gui-qt/citydlg.cpp:1636 7271#, fuzzy 7272#| msgid "Show borders" 7273msgid "Show wonders" 7274msgstr "Tampilkan batas negara" 7275 7276#: client/gui-qt/citydlg.cpp:1643 client/gui-qt/citydlg.cpp:1645 7277msgid "Show future targets" 7278msgstr "Tampilkan target masa depan" 7279 7280#: client/gui-qt/citydlg.cpp:1657 7281#, fuzzy 7282#| msgid "Close Dialog" 7283msgid "Close city dialog" 7284msgstr "Tutup Dialog" 7285 7286#: client/gui-qt/citydlg.cpp:1663 7287#, fuzzy 7288#| msgid "Next city" 7289msgid "Show next city" 7290msgstr "Kota berikutnya" 7291 7292#: client/gui-qt/citydlg.cpp:1670 7293#, fuzzy 7294#| msgid "Previous city" 7295msgid "Show previous city" 7296msgstr "Kota sebelumnya" 7297 7298#: client/gui-qt/citydlg.cpp:1731 7299#, fuzzy 7300msgid "Worklist Option" 7301msgstr "Penyunting Daftar Kerja" 7302 7303#: client/gui-qt/citydlg.cpp:1747 7304#, fuzzy 7305msgid "Click to change current production" 7306msgstr "Ubah produksi" 7307 7308#: client/gui-qt/citydlg.cpp:1750 client/gui-qt/cityrep.cpp:507 7309#: client/gui-qt/cityrep.cpp:530 data/Freeciv.in:1405 data/Freeciv.in:1655 7310#: data/Freeciv.in:1811 data/Freeciv.in:2114 7311msgid "Change" 7312msgstr "Ganti" 7313 7314#: client/gui-qt/citydlg.cpp:1751 7315msgid "Insert Before" 7316msgstr "" 7317 7318#: client/gui-qt/citydlg.cpp:1752 7319msgid "Insert After" 7320msgstr "" 7321 7322#: client/gui-qt/citydlg.cpp:1753 7323msgid "Add Last" 7324msgstr "" 7325 7326#: client/gui-qt/citydlg.cpp:1773 client/gui-qt/cityrep.cpp:520 7327msgid "Worklist" 7328msgstr "Daftar kerja" 7329 7330#: client/gui-qt/citydlg.cpp:1783 7331#, fuzzy 7332#| msgid "Worklist" 7333msgid "Worklist menu" 7334msgstr "Daftar kerja" 7335 7336#: client/gui-qt/citydlg.cpp:1841 7337#, fuzzy 7338msgid "Presets:" 7339msgstr "Tekan" 7340 7341#: client/gui-qt/citydlg.cpp:1842 7342#, fuzzy 7343#| msgid "Change City Governor settings" 7344msgid "Governor settings" 7345msgstr "Ubah pengaturan Pemerintahan Kota" 7346 7347#: client/gui-qt/citydlg.cpp:1843 7348msgid "Results:" 7349msgstr "" 7350 7351#: client/gui-qt/citydlg.cpp:1850 client/gui-qt/optiondlg.cpp:163 7352#: client/gui-qt/shortcuts.cpp:626 7353#, fuzzy 7354msgid "Save" 7355msgstr "Simpan Permainan" 7356 7357#: client/gui-qt/citydlg.cpp:1882 common/city.c:85 data/civ1/techs.ruleset:593 7358#: data/civ2/techs.ruleset:761 data/classic/techs.ruleset:776 7359#: data/experimental/techs.ruleset:856 data/civ2civ3/techs.ruleset:884 7360#: data/Freeciv.in:3068 data/multiplayer/techs.ruleset:781 7361#: data/sandbox/techs.ruleset:886 7362msgid "Trade" 7363msgstr "Perdagangan" 7364 7365#: client/gui-qt/citydlg.cpp:1888 7366msgid "Priority" 7367msgstr "" 7368 7369#: client/gui-qt/citydlg.cpp:2049 7370#, fuzzy 7371#| msgid "Hurry production" 7372msgid "Show city production" 7373msgstr "Utamakan produksi" 7374 7375#: client/gui-qt/citydlg.cpp:2051 7376msgid "Show happiness information" 7377msgstr "" 7378 7379#: client/gui-qt/citydlg.cpp:2485 7380msgid "No governor defined" 7381msgstr "" 7382 7383#. TRANS: %1 is custom string chosen by player 7384#: client/gui-qt/citydlg.cpp:2498 7385msgid "<h3>Governor Enabled<br>(%1)</h3>" 7386msgstr "" 7387 7388#: client/gui-qt/citydlg.cpp:2507 7389msgid "<h3>Governor Disabled</h3>" 7390msgstr "" 7391 7392#: client/gui-qt/citydlg.cpp:2521 7393#, fuzzy 7394msgid "Disable" 7395msgstr "Nonaktif" 7396 7397#: client/gui-qt/citydlg.cpp:2523 7398#, fuzzy 7399msgid "Enable" 7400msgstr "Aktif" 7401 7402#: client/gui-qt/citydlg.cpp:2625 7403#, fuzzy 7404#| msgid "_Governor" 7405msgid "Remove Governor" 7406msgstr "_Pemerintah" 7407 7408#: client/gui-qt/citydlg.cpp:2660 7409#, fuzzy 7410msgid "Change worklist" 7411msgstr "Tambah daftar kerja baru" 7412 7413#: client/gui-qt/citydlg.cpp:2661 7414#, fuzzy 7415msgid "Insert worklist" 7416msgstr "daftar kerja kosong" 7417 7418#: client/gui-qt/citydlg.cpp:2688 7419#, fuzzy 7420msgid "Save worklist" 7421msgstr "daftar kerja kosong" 7422 7423#: client/gui-qt/citydlg.cpp:2689 client/gui-qt/menu.cpp:826 7424#: client/gui-qt/pages.cpp:199 client/gui-sdl/mapctrl.c:1621 7425#: client/gui-sdl/optiondlg.c:764 client/gui-sdl/optiondlg.c:1333 7426#: client/gui-sdl/pages.c:254 client/gui-sdl2/mapctrl.c:1734 7427#: client/gui-sdl2/optiondlg.c:775 client/gui-sdl2/optiondlg.c:1361 7428#: client/gui-sdl2/pages.c:264 data/Freeciv.in:1235 7429msgid "Options" 7430msgstr "Opsi" 7431 7432#: client/gui-qt/citydlg.cpp:2690 7433msgid "Allow disbanding city" 7434msgstr "" 7435 7436#: client/gui-qt/citydlg.cpp:2749 7437#, fuzzy 7438msgid "Buy (%1 gold)" 7439msgid_plural "Buy (%1 gold)" 7440msgstr[0] " Beli" 7441 7442#: client/gui-qt/citydlg.cpp:2756 data/Freeciv.in:1647 7443msgid "Buy" 7444msgstr "Beli" 7445 7446#: client/gui-qt/citydlg.cpp:3294 7447#, fuzzy, c-format 7448msgid "Buy %s for %d gold?" 7449msgid_plural "Buy %s for %d gold?" 7450msgstr[0] "" 7451"Jual %s seharga %d emas?\n" 7452"%s" 7453 7454#: client/gui-qt/citydlg.cpp:3425 7455#, fuzzy 7456#| msgid "_Improvements" 7457msgid "Improvements - upkeep %1" 7458msgstr "_Fasilitas" 7459 7460#: client/gui-qt/citydlg.cpp:3566 7461#, fuzzy 7462msgid "What should we name new worklist?" 7463msgstr "Apa nama baru untuk kota ini?" 7464 7465#: client/gui-qt/citydlg.cpp:3567 7466#, fuzzy 7467msgid "Save current worklist" 7468msgstr "Daftar kerja saat ini." 7469 7470#: client/gui-qt/citydlg.cpp:3568 7471#, fuzzy 7472msgid "New worklist" 7473msgstr "Tambah daftar kerja baru" 7474 7475#. TRANS: city dialog title 7476#: client/gui-qt/citydlg.cpp:3596 7477msgid "%1 - %2 citizens - DISORDER" 7478msgstr "" 7479 7480#. TRANS: city dialog title 7481#: client/gui-qt/citydlg.cpp:3600 7482#, fuzzy 7483#| msgid " - celebrating" 7484msgid "%1 - %2 citizens - celebrating" 7485msgstr " - merayakan" 7486 7487#. TRANS: city dialog title 7488#: client/gui-qt/citydlg.cpp:3604 7489msgid "%1 - %2 citizens - happy" 7490msgstr "" 7491 7492#. TRANS: city dialog title 7493#: client/gui-qt/citydlg.cpp:3608 7494#, fuzzy 7495msgid "%1 - %2 citizens" 7496msgstr "penduduk" 7497 7498#: client/gui-qt/citydlg.cpp:3822 7499msgid "Cost: %1, Upkeep: %2\n" 7500msgstr "" 7501 7502#. TRANS: this and nearby literal strings are interpreted 7503#. * as (Qt) HTML 7504#: client/gui-qt/citydlg.cpp:3864 7505#, fuzzy 7506#| msgid "Obsolete by" 7507msgid "Obsoleted by %1 (%2)." 7508msgstr "Usang karena" 7509 7510#. TRANS: Current unit obsoleted by other unit 7511#: client/gui-qt/citydlg.cpp:3868 client/gui-qt/helpdlg.cpp:961 7512#, fuzzy 7513#| msgid "Obsolete by" 7514msgid "Obsoleted by %1." 7515msgstr "Usang karena" 7516 7517#: client/gui-qt/citydlg.cpp:4005 client/gui-qt/dialogs.cpp:384 7518#: client/gui-qt/hudwidget.cpp:1406 client/gui-qt/messagedlg.cpp:65 7519#: client/gui-qt/optiondlg.cpp:140 client/gui-qt/pages.cpp:393 7520#: client/gui-qt/pages.cpp:529 client/gui-qt/pages.cpp:597 7521#: client/gui-qt/ratesdlg.cpp:78 client/gui-qt/ratesdlg.cpp:167 7522#: client/gui-qt/shortcuts.cpp:608 client/gui-sdl/action_dialog.c:1062 7523#: client/gui-sdl/citydlg.c:527 client/gui-sdl/citydlg.c:1419 7524#: client/gui-sdl/connectdlg.c:320 client/gui-sdl/connectdlg.c:637 7525#: client/gui-sdl/connectdlg.c:832 client/gui-sdl/connectdlg.c:1005 7526#: client/gui-sdl/dialogs.c:706 client/gui-sdl/dialogs.c:900 7527#: client/gui-sdl/dialogs.c:3272 client/gui-sdl/mapctrl.c:2570 7528#: client/gui-sdl2/action_dialog.c:1014 client/gui-sdl2/citydlg.c:528 7529#: client/gui-sdl2/citydlg.c:1416 client/gui-sdl2/connectdlg.c:324 7530#: client/gui-sdl2/connectdlg.c:634 client/gui-sdl2/connectdlg.c:828 7531#: client/gui-sdl2/connectdlg.c:998 client/gui-sdl2/dialogs.c:709 7532#: client/gui-sdl2/dialogs.c:905 client/gui-sdl2/dialogs.c:3255 7533#: client/gui-sdl2/mapctrl.c:2778 client/gui-xaw/inputdlg.c:110 7534#: data/Freeciv.in:1110 data/Freeciv.in:1166 data/Freeciv.in:1208 7535#: data/Freeciv.in:1228 data/Freeciv.in:1265 data/Freeciv.in:1298 7536#: data/Freeciv.in:1376 data/Freeciv.in:1571 data/Freeciv.in:1826 7537#: data/Freeciv.in:2120 data/Freeciv.in:2201 data/Freeciv.in:2326 7538#: data/Freeciv.in:2509 data/Freeciv.in:2519 data/Freeciv.in:3381 7539#: data/Freeciv.in:3447 7540msgid "Cancel" 7541msgstr "Batal" 7542 7543#: client/gui-qt/cityrep.cpp:494 7544#, c-format 7545msgid "Buy ( Cost: %d )" 7546msgstr "" 7547 7548#: client/gui-qt/cityrep.cpp:497 data/Freeciv.in:1103 data/Freeciv.in:1631 7549msgid "Center" 7550msgstr "" 7551 7552#: client/gui-qt/cityrep.cpp:510 7553msgid "Add next" 7554msgstr "" 7555 7556#: client/gui-qt/cityrep.cpp:513 7557#, fuzzy 7558msgid "Add before last" 7559msgstr "Tambah daftar kerja baru" 7560 7561#: client/gui-qt/cityrep.cpp:516 7562#, fuzzy 7563msgid "Add last" 7564msgstr "Tambah Klausul..." 7565 7566#: client/gui-qt/cityrep.cpp:523 7567#, fuzzy 7568msgid "Add" 7569msgstr "Alamat" 7570 7571#: client/gui-qt/cityrep.cpp:536 7572#, fuzzy 7573#| msgid "_Governor" 7574msgid "Governor" 7575msgstr "_Pemerintah" 7576 7577#: client/gui-qt/cityrep.cpp:539 client/gui-sdl/citydlg.c:1427 7578#: client/gui-sdl/repodlgs.c:1602 client/gui-sdl2/citydlg.c:1424 7579#: client/gui-sdl2/repodlgs.c:1657 7580msgid "Sell" 7581msgstr "Jual" 7582 7583#: client/gui-qt/cityrep.cpp:664 7584#, fuzzy 7585#| msgid "Sell" 7586msgid "Sell?" 7587msgstr "Jual" 7588 7589#: client/gui-qt/cityrep.cpp:1114 client/gui-qt/plrdlg.cpp:352 7590msgid "Column visibility" 7591msgstr "" 7592 7593#: client/gui-qt/dialogs.cpp:274 7594#, fuzzy 7595msgid "Select Nation" 7596msgstr "Pilih sebuah bangsa" 7597 7598#: client/gui-qt/dialogs.cpp:293 7599#, fuzzy 7600msgid "Nation Set:" 7601msgstr "_Bangsa" 7602 7603#: client/gui-qt/dialogs.cpp:317 client/gui-sdl/dialogs.c:2561 7604#: client/gui-sdl/dialogs.c:2980 client/gui-sdl2/dialogs.c:2549 7605#: client/gui-sdl2/dialogs.c:2964 data/Freeciv.in:3167 7606msgid "Female" 7607msgstr "Perempuan" 7608 7609#: client/gui-qt/dialogs.cpp:318 client/gui-sdl/dialogs.c:2563 7610#: client/gui-sdl/dialogs.c:2978 client/gui-sdl/dialogs.c:3232 7611#: client/gui-sdl2/dialogs.c:2551 client/gui-sdl2/dialogs.c:2962 7612#: client/gui-sdl2/dialogs.c:3215 7613msgid "Male" 7614msgstr "Pria" 7615 7616#: client/gui-qt/dialogs.cpp:323 7617#, fuzzy 7618msgid "Choose nation" 7619msgstr "Pilih Skenario" 7620 7621#: client/gui-qt/dialogs.cpp:324 7622#, fuzzy 7623msgid "Your leader name" 7624msgstr "Pemerintahan Baru Anda " 7625 7626#: client/gui-qt/dialogs.cpp:392 client/gui-qt/messagedlg.cpp:69 7627#: client/gui-qt/optiondlg.cpp:169 client/gui-qt/ratesdlg.cpp:79 7628#: client/gui-qt/ratesdlg.cpp:168 client/gui-qt/shortcuts.cpp:632 7629#: client/gui-xaw/inputdlg.c:103 data/Freeciv.in:1263 data/Freeciv.in:1296 7630#: data/Freeciv.in:1373 data/Freeciv.in:1568 data/Freeciv.in:3444 7631msgid "Ok" 7632msgstr "Ok" 7633 7634#: client/gui-qt/dialogs.cpp:680 7635msgid "Nation has been chosen by other player" 7636msgstr "" 7637 7638#: client/gui-qt/dialogs.cpp:935 7639#, fuzzy 7640#| msgid "Goto location" 7641msgid "Goto Location" 7642msgstr "Ke lokasi" 7643 7644#: client/gui-qt/dialogs.cpp:937 7645#, fuzzy 7646#| msgid "I_nspect City" 7647msgid "Inspect City" 7648msgstr "L_ihat Kota" 7649 7650#: client/gui-qt/dialogs.cpp:1838 client/gui-sdl/action_dialog.c:1034 7651#: client/gui-sdl2/action_dialog.c:986 data/Freeciv.in:2323 7652msgid "Keep moving" 7653msgstr "Tetap bergerak" 7654 7655#: client/gui-qt/dialogs.cpp:1843 7656#, fuzzy 7657#| msgid "Wait" 7658msgid "&Wait" 7659msgstr "Tunggu" 7660 7661#: client/gui-qt/dialogs.cpp:1847 7662#, fuzzy 7663msgid "Do nothing" 7664msgstr "Goth" 7665 7666#: client/gui-qt/dialogs.cpp:1990 data/Freeciv.in:2364 7667msgid "Steal" 7668msgstr "Curi" 7669 7670#: client/gui-qt/dialogs.cpp:2362 client/gui-qt/menu.cpp:1260 7671#: common/events.c:125 common/events.c:133 data/Freeciv.in:2406 7672msgid "Sabotage" 7673msgstr "Sabotase" 7674 7675#: client/gui-qt/dialogs.cpp:2456 7676#, fuzzy 7677msgid "Are you sure you want to disband that %1 unit?" 7678msgid_plural "Are you sure you want to disband those %1 units?" 7679msgstr[0] "Anda yakin ingin keluar?" 7680 7681#: client/gui-qt/dialogs.cpp:2459 client/gui-qt/pages.cpp:1712 7682#: client/gui-qt/voteinfo_bar.cpp:39 client/gui-sdl/action_dialog.c:1618 7683#: client/gui-sdl/action_dialog.c:1845 client/gui-sdl/citydlg.c:1213 7684#: client/gui-sdl/cma_fe.c:345 client/gui-sdl/diplodlg.c:1410 7685#: client/gui-sdl/plrdlg.c:227 client/gui-sdl/repodlgs.c:245 7686#: client/gui-sdl2/action_dialog.c:1567 client/gui-sdl2/action_dialog.c:1794 7687#: client/gui-sdl2/citydlg.c:1214 client/gui-sdl2/cma_fe.c:354 7688#: client/gui-sdl2/diplodlg.c:1420 client/gui-sdl2/plrdlg.c:274 7689#: client/gui-sdl2/repodlgs.c:266 client/gui-xaw/citydlg.c:2476 7690#: client/gui-xaw/cityrep.c:676 client/gui-xaw/cma_fe.c:332 7691#: client/gui-xaw/cma_fe.c:522 client/gui-xaw/cma_fe.c:794 7692#: client/gui-xaw/messagedlg.c:71 client/gui-xaw/optiondlg.c:96 7693#: client/gui-xaw/optiondlg.c:354 client/gui-xaw/wldlg.c:1216 client/text.c:653 7694#: data/Freeciv.in:1511 data/Freeciv.in:2233 data/Freeciv.in:2247 7695#: data/Freeciv.in:2266 data/Freeciv.in:2419 data/Freeciv.in:2430 7696#: data/Freeciv.in:2449 data/Freeciv.in:2460 data/Freeciv.in:2479 7697msgid "Yes" 7698msgstr "Ya" 7699 7700#: client/gui-qt/dialogs.cpp:2460 client/gui-qt/pages.cpp:1714 7701#: client/gui-qt/voteinfo_bar.cpp:40 client/gui-sdl/action_dialog.c:1629 7702#: client/gui-sdl/action_dialog.c:1855 client/gui-sdl/citydlg.c:1202 7703#: client/gui-sdl/cma_fe.c:354 client/gui-sdl/diplodlg.c:1399 7704#: client/gui-sdl/plrdlg.c:227 client/gui-sdl/repodlgs.c:233 7705#: client/gui-sdl/repodlgs.c:1590 client/gui-sdl2/action_dialog.c:1578 7706#: client/gui-sdl2/action_dialog.c:1804 client/gui-sdl2/citydlg.c:1203 7707#: client/gui-sdl2/cma_fe.c:363 client/gui-sdl2/diplodlg.c:1409 7708#: client/gui-sdl2/plrdlg.c:274 client/gui-sdl2/repodlgs.c:254 7709#: client/gui-sdl2/repodlgs.c:1645 client/gui-xaw/citydlg.c:2476 7710#: client/gui-xaw/cityrep.c:676 client/gui-xaw/cma_fe.c:332 7711#: client/gui-xaw/cma_fe.c:522 client/gui-xaw/cma_fe.c:794 7712#: client/gui-xaw/messagedlg.c:71 client/gui-xaw/optiondlg.c:96 7713#: client/gui-xaw/optiondlg.c:354 client/gui-xaw/wldlg.c:1216 7714#: data/Freeciv.in:1504 data/Freeciv.in:1513 data/Freeciv.in:2249 7715#: data/Freeciv.in:2268 data/Freeciv.in:2421 data/Freeciv.in:2432 7716#: data/Freeciv.in:2451 data/Freeciv.in:2462 data/Freeciv.in:2481 7717msgid "No" 7718msgstr "Tidak" 7719 7720#: client/gui-qt/dialogs.cpp:2461 7721#, fuzzy 7722msgid "Disband units" 7723msgstr "Unit %s" 7724 7725#: client/gui-qt/dialogs.cpp:2506 7726msgid "Modpack suggests using %1 tileset." 7727msgstr "" 7728 7729#: client/gui-qt/dialogs.cpp:2511 7730msgid "Keep current tileset" 7731msgstr "" 7732 7733#: client/gui-qt/dialogs.cpp:2512 7734msgid "Load tileset" 7735msgstr "" 7736 7737#: client/gui-qt/dialogs.cpp:2536 7738msgid "Modpack suggests using %1 soundset." 7739msgstr "" 7740 7741#: client/gui-qt/dialogs.cpp:2541 7742#, fuzzy 7743msgid "Keep current soundset" 7744msgstr "versi saat ini" 7745 7746#: client/gui-qt/dialogs.cpp:2542 7747#, fuzzy 7748msgid "Load soundset" 7749msgstr "_Muat unit" 7750 7751#: client/gui-qt/dialogs.cpp:2561 7752msgid "Modpack suggests using %1 musicset." 7753msgstr "" 7754 7755#: client/gui-qt/dialogs.cpp:2566 7756#, fuzzy 7757msgid "Keep current musicset" 7758msgstr "versi saat ini" 7759 7760#: client/gui-qt/dialogs.cpp:2567 7761#, fuzzy 7762msgid "Load musicset" 7763msgstr "_Muat unit" 7764 7765#: client/gui-qt/dialogs.cpp:2839 7766#, fuzzy 7767#| msgid "Version" 7768msgid "Tileset error" 7769msgstr "Versi" 7770 7771#. TRANS: MP = Movement points 7772#: client/gui-qt/dialogs.cpp:3046 7773msgid "MP:" 7774msgstr "" 7775 7776#. TRANS: HP - hit points 7777#: client/gui-qt/dialogs.cpp:3145 7778msgid "%1 HP:%2/%3" 7779msgstr "" 7780 7781#: client/gui-qt/dialogs.cpp:3149 client/gui-qt/hudwidget.cpp:1492 7782#, fuzzy 7783#| msgid "%d unit" 7784#| msgid_plural "%d units" 7785msgid "%1 unit" 7786msgid_plural "%1 units" 7787msgstr[0] "%d unit" 7788 7789#: client/gui-qt/diplodlg.cpp:95 7790#, fuzzy 7791#| msgid "%d turn" 7792#| msgid_plural "%d turns" 7793msgid "%1 turn left" 7794msgid_plural "%1 turns left" 7795msgstr[0] "%d giliran" 7796 7797#: client/gui-qt/diplodlg.cpp:332 client/gui-sdl/diplodlg.c:562 7798#: client/gui-sdl2/diplodlg.c:570 data/Freeciv.in:392 data/Freeciv.in:401 7799msgid "Maps" 7800msgstr "Peta" 7801 7802#: client/gui-qt/diplodlg.cpp:344 client/gui-sdl/diplodlg.c:654 7803#: client/gui-sdl/helpdlg.c:1986 client/gui-sdl2/diplodlg.c:663 7804#: client/gui-sdl2/helpdlg.c:1991 data/Freeciv.in:410 data/Freeciv.in:419 7805msgid "Advances" 7806msgstr "" 7807 7808#: client/gui-qt/diplodlg.cpp:403 client/gui-sdl/diplodlg.c:548 7809#: client/gui-sdl2/diplodlg.c:556 7810msgid "Give shared vision" 7811msgstr "Bagi penglihatan" 7812 7813#: client/gui-qt/diplodlg.cpp:410 client/gui-sdl/diplodlg.c:601 7814#: client/gui-sdl2/diplodlg.c:610 7815msgid "Give embassy" 7816msgstr "Beri kedutaan" 7817 7818#: client/gui-qt/diplodlg.cpp:419 client/gui-sdl/diplodlg.c:491 7819#: client/gui-sdl2/diplodlg.c:499 data/Freeciv.in:510 7820msgid "Pacts" 7821msgstr "Pakta" 7822 7823#: client/gui-qt/fc_client.cpp:154 7824msgid "Welcome to Freeciv" 7825msgstr "Selamat Datang di Freeciv" 7826 7827#: client/gui-qt/fc_client.cpp:248 7828msgid "This is Qt-client for Freeciv." 7829msgstr "Ini adalah klien Qt untuk Freeciv" 7830 7831#: client/gui-qt/fc_client.cpp:513 client/gui-qt/pages.cpp:1849 7832#, fuzzy 7833msgid "Don't Observe" 7834msgstr "Jangan _amati" 7835 7836#: client/gui-qt/fc_client.cpp:516 client/gui-qt/pages.cpp:673 7837#: client/gui-qt/pages.cpp:1851 client/gui-qt/pages.cpp:1953 7838#, fuzzy 7839msgid "Observe" 7840msgstr "_Amati" 7841 7842#: client/gui-qt/fc_client.cpp:1121 7843#, fuzzy 7844#| msgid "City options" 7845msgid "Client Options" 7846msgstr "Opsi kota" 7847 7848#: client/gui-qt/fc_client.cpp:1149 7849#, fuzzy 7850msgid "More Game Options" 7851msgstr "_Opsi Lebih Banyak..." 7852 7853#: client/gui-qt/fc_client.cpp:1155 7854#, fuzzy 7855#| msgid "Nation" 7856msgid "Nation:" 7857msgstr "Bangsa" 7858 7859#: client/gui-qt/fc_client.cpp:1156 7860#, fuzzy 7861#| msgid "Ruler:" 7862msgid "Rules:" 7863msgstr "Penguasa:" 7864 7865#: client/gui-qt/fc_client.cpp:1161 7866#, fuzzy 7867#| msgid "Players" 7868msgid "Players:" 7869msgstr "Pemain" 7870 7871#: client/gui-qt/fc_client.cpp:1297 7872#, fuzzy 7873msgid "Set server options" 7874msgstr "Mengatur opsi server." 7875 7876#: client/gui-qt/gotodlg.cpp:56 7877msgid "&Goto" 7878msgstr "" 7879 7880#: client/gui-qt/gotodlg.cpp:57 7881#, fuzzy 7882#| msgid "Airlift" 7883msgid "&Airlift" 7884msgstr "Terbangkan" 7885 7886#: client/gui-qt/gotodlg.cpp:58 7887#, fuzzy 7888#| msgid "Close" 7889msgid "&Close" 7890msgstr "Tutup" 7891 7892#: client/gui-qt/gotodlg.cpp:63 7893#, fuzzy 7894#| msgid "Show _All Cities" 7895msgid "Show All Cities" 7896msgstr "Tampilkan _Semua Kota" 7897 7898#: client/gui-qt/gui_main.cpp:124 7899msgid "" 7900"This client accepts the standard Qt command-line options\n" 7901"after '--'. See the Qt documentation.\n" 7902"\n" 7903msgstr "" 7904 7905#: client/gui-qt/gui_main.cpp:158 7906msgid "Migrating Qt-client options from freeciv-2.5 options." 7907msgstr "" 7908 7909#: client/gui-qt/gui_main.cpp:543 tools/mpgui_qt.cpp:483 7910#, fuzzy 7911#| msgid "Quit" 7912msgid "Quit?" 7913msgstr "Keluar" 7914 7915#: client/gui-qt/gui_main.cpp:568 7916#, c-format 7917msgid "" 7918"\n" 7919"Built against Qt %s, using %s" 7920msgstr "" 7921 7922#: client/gui-qt/helpdlg.cpp:162 7923#, fuzzy 7924msgid "About Qt" 7925msgstr "Tentang" 7926 7927#: client/gui-qt/helpdlg.cpp:891 7928#, fuzzy 7929#| msgid "Moves" 7930msgid "Moves:" 7931msgstr "Pergerakan" 7932 7933#: client/gui-qt/helpdlg.cpp:899 data/Freeciv.in:877 7934msgid "Firepower:" 7935msgstr "" 7936 7937#: client/gui-qt/helpdlg.cpp:911 7938#, fuzzy 7939#| msgid "Basic Upkeep:" 7940msgid "Basic upkeep:" 7941msgstr "Pemeliharaan Dasar:" 7942 7943#. TRANS: this and similar literal strings interpreted as (Qt) HTML 7944#: client/gui-qt/helpdlg.cpp:923 7945#, fuzzy 7946msgid "Requires" 7947msgstr "Memerlukan %s.\n" 7948 7949#: client/gui-qt/helpdlg.cpp:935 7950#, fuzzy 7951#| msgid "%d gold required." 7952#| msgid_plural "%d gold required." 7953msgid "No technology required." 7954msgstr "%d emas dibutuhkan." 7955 7956#: client/gui-qt/helpdlg.cpp:946 7957#, fuzzy 7958#| msgid "Obsolete by" 7959msgid "Obsoleted by" 7960msgstr "Usang karena" 7961 7962#: client/gui-qt/helpdlg.cpp:966 7963#, fuzzy 7964#| msgid "Made Obsolete" 7965msgid "Never obsolete." 7966msgstr "Menjadi Tak Terpakai" 7967 7968#: client/gui-qt/helpdlg.cpp:1309 7969#, fuzzy 7970#| msgid "Moves" 7971msgid "Move cost:" 7972msgstr "Pergerakan" 7973 7974#: client/gui-qt/helpdlg.cpp:1311 7975#, fuzzy 7976#| msgid "Defense bonus" 7977msgid "Defense bonus:" 7978msgstr "Bonus pertahanan" 7979 7980#. TRANS: Display a percentage, eg "50%". 7981#: client/gui-qt/helpdlg.cpp:1314 7982msgid "%1%" 7983msgstr "" 7984 7985#: client/gui-qt/helpdlg.cpp:1329 7986msgid "Irrig. Rslt/Time:" 7987msgstr "" 7988 7989#: client/gui-qt/helpdlg.cpp:1354 7990msgid "Mine Rslt/Time:" 7991msgstr "" 7992 7993#: client/gui-qt/helpdlg.cpp:1378 7994msgid "Trans. Rslt/Time:" 7995msgstr "" 7996 7997#. TRANS: %1 food, %2 shields, %3 trade 7998#: client/gui-qt/helpdlg.cpp:1424 7999msgid "Tile output becomes %1, %2, %3." 8000msgstr "" 8001 8002#. TRANS: Tooltip decorating strings like "1, 2, 3". 8003#: client/gui-qt/helpdlg.cpp:1429 8004msgid "Output (Food, Shields, Trade) of a tile where the resource is present." 8005msgstr "" 8006 8007#. TRANS: MP = Movement points 8008#: client/gui-qt/hudwidget.cpp:635 8009msgid "MP: " 8010msgstr "" 8011 8012#: client/gui-qt/hudwidget.cpp:637 8013msgid "HP:%1/%2" 8014msgstr "" 8015 8016#. TRANS: preserve leading space; always at least 2 8017#: client/gui-qt/hudwidget.cpp:645 8018#, fuzzy 8019#| msgid "Select Unit(s)" 8020msgid " (Selected %1 unit)" 8021msgid_plural " (Selected %1 units)" 8022msgstr[0] "Pilih Unit" 8023 8024#. TRANS: preserve leading space 8025#: client/gui-qt/hudwidget.cpp:653 8026#, fuzzy 8027#| msgid "%d unit" 8028#| msgid_plural "%d units" 8029msgid " +%1 unit" 8030msgid_plural " +%1 units" 8031msgstr[0] "%d unit" 8032 8033#: client/gui-qt/hudwidget.cpp:1250 8034msgid "MP" 8035msgstr "" 8036 8037#: client/gui-qt/hudwidget.cpp:1324 8038#, fuzzy 8039#| msgid "Unit Type" 8040msgid "Unit type" 8041msgstr "Jenis Unit" 8042 8043#: client/gui-qt/hudwidget.cpp:1325 8044#, fuzzy 8045#| msgid "Select a color" 8046msgid "Selected type" 8047msgstr "Pilih warna" 8048 8049#: client/gui-qt/hudwidget.cpp:1327 8050#, fuzzy 8051#| msgid "All Cities" 8052msgid "All types" 8053msgstr "Seluruh Kota" 8054 8055#: client/gui-qt/hudwidget.cpp:1341 8056#, fuzzy 8057msgid "Unit activity" 8058msgstr "Kegiatan: %s" 8059 8060#: client/gui-qt/hudwidget.cpp:1342 8061#, fuzzy 8062msgid "Any activity" 8063msgstr "Kegiatan: %s" 8064 8065#: client/gui-qt/hudwidget.cpp:1344 common/unit.c:625 8066msgid "Fortified" 8067msgstr "" 8068 8069#: client/gui-qt/hudwidget.cpp:1345 common/unit.c:614 8070msgid "Idle" 8071msgstr "Menganggur" 8072 8073#: client/gui-qt/hudwidget.cpp:1346 8074#, fuzzy 8075msgid "Sentried" 8076msgstr "Afrika Tengah" 8077 8078#: client/gui-qt/hudwidget.cpp:1361 8079msgid "Unit HP and MP" 8080msgstr "" 8081 8082#: client/gui-qt/hudwidget.cpp:1362 8083#, fuzzy 8084#| msgid "%d unit" 8085#| msgid_plural "%d units" 8086msgid "Any unit" 8087msgstr "%d unit" 8088 8089#: client/gui-qt/hudwidget.cpp:1363 8090msgid "Full HP" 8091msgstr "" 8092 8093#: client/gui-qt/hudwidget.cpp:1364 8094msgid "Full MP" 8095msgstr "" 8096 8097#: client/gui-qt/hudwidget.cpp:1365 8098msgid "Full HP and MP" 8099msgstr "" 8100 8101#: client/gui-qt/hudwidget.cpp:1381 8102#, fuzzy 8103#| msgid "Goto location" 8104msgid "Location" 8105msgstr "Ke lokasi" 8106 8107#: client/gui-qt/hudwidget.cpp:1382 8108msgid "Anywhere" 8109msgstr "" 8110 8111#: client/gui-qt/hudwidget.cpp:1383 8112#, fuzzy 8113#| msgid "Current worklist" 8114msgid "Current tile" 8115msgstr "Daftar kerja saat ini." 8116 8117#: client/gui-qt/hudwidget.cpp:1384 8118#, fuzzy 8119#| msgid "Continent" 8120msgid "Current continent" 8121msgstr "Benua" 8122 8123#: client/gui-qt/hudwidget.cpp:1385 8124#, fuzzy 8125#| msgid "Continent" 8126msgid "Main continent" 8127msgstr "Benua" 8128 8129#: client/gui-qt/hudwidget.cpp:1615 8130#, fuzzy 8131#| msgid "Terrain: %s" 8132msgid "Terrain: %1\n" 8133msgstr "Medan: %s" 8134 8135#: client/gui-qt/hudwidget.cpp:1616 8136msgid "Food/Prod/Trade: %1\n" 8137msgstr "" 8138 8139#: client/gui-qt/hudwidget.cpp:1620 8140#, fuzzy 8141#| msgid "Infrastructure: %s" 8142msgid "Infrastructure: %1\n" 8143msgstr "Prasarana: %s" 8144 8145#: client/gui-qt/hudwidget.cpp:1622 8146#, fuzzy 8147#| msgid "Defense bonus" 8148msgid "Defense bonus: %1%\n" 8149msgstr "Bonus pertahanan" 8150 8151#: client/gui-qt/hudwidget.cpp:1638 client/gui-qt/hudwidget.cpp:1640 8152#, fuzzy 8153#| msgid "Moves" 8154msgid "Movement cost: %1" 8155msgstr "Pergerakan" 8156 8157#: client/gui-qt/hudwidget.cpp:1668 8158#, fuzzy 8159#| msgid "Turn: %d" 8160msgid "Year: %1 (Turn: %2)" 8161msgstr "Giliran: %d" 8162 8163#: client/gui-qt/hudwidget.cpp:1671 8164#, fuzzy 8165#| msgid "Population: %s" 8166msgid "Population: %1" 8167msgstr "Populasi: %s" 8168 8169#. TRANS: current gold, then loss/gain per turn 8170#: client/gui-qt/hudwidget.cpp:1687 8171#, fuzzy 8172#| msgid "Gold: %d (%+d)" 8173msgid "Gold: %1 (%2)" 8174msgstr "Emas: %d (%+d)" 8175 8176#: client/gui-qt/luaconsole.cpp:78 8177#, fuzzy 8178#| msgid "Load Lua Script" 8179msgid "Lua scripts" 8180msgstr "Muat Skrip Lua" 8181 8182#: client/gui-qt/luaconsole.cpp:80 8183#, fuzzy 8184#| msgid "Load Lua Script" 8185msgid "Load lua script" 8186msgstr "Muat Skrip Lua" 8187 8188#: client/gui-qt/mapctrl.cpp:252 8189#, fuzzy, c-format 8190#| msgid "Shall we declare WAR on them?" 8191msgid "Rally point cleared for city %s" 8192msgstr "Akankah kita nyatakan PERANG terhadap mereka?" 8193 8194#: client/gui-qt/mapctrl.cpp:260 8195#, c-format 8196msgid "Selected city %s. Now choose rally point." 8197msgstr "" 8198 8199#: client/gui-qt/mapctrl.cpp:264 8200#, fuzzy 8201#| msgid "No units selected." 8202msgid "No city selected. Aborted" 8203msgstr "Tidak ada unit dipilih." 8204 8205#: client/gui-qt/mapctrl.cpp:278 8206#, fuzzy 8207#| msgid "This city isn't known!" 8208msgid "This city doesn't exist!" 8209msgstr "Kota ini tidak diketahui!" 8210 8211#: client/gui-qt/mapctrl.cpp:286 8212#, fuzzy 8213#| msgid "There is no AI type %s." 8214msgid "There is no tile here!" 8215msgstr "Tidak ada jenis AI %s." 8216 8217#: client/gui-qt/mapctrl.cpp:296 8218#, c-format 8219msgid "Tile %s set as rally point from city %s." 8220msgstr "" 8221 8222#. TRANS: T is shortcut from Turn 8223#: client/gui-qt/mapview.cpp:1021 8224msgid "" 8225"%1 \n" 8226"T:%2" 8227msgstr "" 8228 8229#: client/gui-qt/mapview.cpp:1033 8230#, fuzzy 8231#| msgid "Gold: %d (%+d)" 8232msgid "%1 (+%2)" 8233msgstr "Emas: %d (%+d)" 8234 8235#: client/gui-qt/mapview.cpp:1037 8236#, fuzzy 8237#| msgid "Gold: %d (%+d)" 8238msgid "%1 (%2)" 8239msgstr "Emas: %d (%+d)" 8240 8241#: client/gui-qt/menu.cpp:199 8242msgid "Adding city %1 to trade planning" 8243msgstr "" 8244 8245#: client/gui-qt/menu.cpp:247 client/gui-qt/menu.cpp:266 8246msgid "Removing city %1 from trade planning" 8247msgstr "" 8248 8249#: client/gui-qt/menu.cpp:359 8250#, fuzzy, c-format 8251msgid "City %s - 1 free trade route." 8252msgid_plural "City %s - %d free trade routes." 8253msgstr[0] "Jalur Da_gang Kota" 8254 8255#: client/gui-qt/menu.cpp:665 client/gui-xaw/menu.c:134 8256msgid "Revolution..." 8257msgstr "Revolusi..." 8258 8259#: client/gui-qt/menu.cpp:824 data/Freeciv.in:2044 8260msgid "Game" 8261msgstr "Permainan" 8262 8263#: client/gui-qt/menu.cpp:829 client/gui-xaw/menu.c:118 8264msgid "Server Options" 8265msgstr "Opsi Server" 8266 8267#: client/gui-qt/menu.cpp:833 8268msgid "Shortcuts" 8269msgstr "" 8270 8271#: client/gui-qt/menu.cpp:835 8272#, fuzzy 8273#| msgid "Load theme" 8274msgid "Load another tileset" 8275msgstr "Muat tema" 8276 8277#: client/gui-qt/menu.cpp:837 8278#, fuzzy 8279#| msgid "Save Options _Now" 8280msgid "Save Options Now" 8281msgstr "Simpan Opsi _Sekarang" 8282 8283#: client/gui-qt/menu.cpp:840 8284#, fuzzy 8285#| msgid "Save Options on _Exit" 8286msgid "Save Options on Exit" 8287msgstr "Simpan Opsi Saat _Keluar" 8288 8289#: client/gui-qt/menu.cpp:850 client/gui-qt/menu.cpp:3407 8290#, fuzzy 8291#| msgid "Save Game _As..." 8292msgid "Save Game As..." 8293msgstr "Simpan Permainan _Sebagai..." 8294 8295#: client/gui-qt/menu.cpp:854 8296#, fuzzy 8297#| msgid "Save Map Image" 8298msgid "Save Map to Image" 8299msgstr "Simpan Gambar Peta" 8300 8301#: client/gui-qt/menu.cpp:857 8302#, fuzzy 8303#| msgid "Leave Game" 8304msgid "Leave game" 8305msgstr "Tinggalkan Permainan" 8306 8307#: client/gui-qt/menu.cpp:860 client/gui-qt/pages.cpp:199 8308#: client/gui-sdl/optiondlg.c:859 client/gui-sdl/pages.c:268 8309#: client/gui-sdl2/optiondlg.c:870 client/gui-sdl2/pages.c:279 8310#: client/gui-xaw/connectdlg.c:341 client/gui-xaw/menu.c:124 8311#: data/Freeciv.in:136 data/Freeciv.in:3188 8312msgid "Quit" 8313msgstr "Keluar" 8314 8315#: client/gui-qt/menu.cpp:866 client/gui-qt/shortcuts.cpp:59 8316#: client/gui-xaw/menu.c:165 8317msgid "Center View" 8318msgstr "" 8319 8320#: client/gui-qt/menu.cpp:871 client/gui-qt/shortcuts.cpp:61 8321#: client/options.c:2370 client/options.c:2584 client/options.c:2805 8322#: client/options.c:3026 client/options.c:3044 client/options.c:3066 8323msgid "Fullscreen" 8324msgstr "Layar Penuh" 8325 8326#: client/gui-qt/menu.cpp:878 8327#, fuzzy 8328msgid "Minimap" 8329msgstr "Minimum:" 8330 8331#: client/gui-qt/menu.cpp:885 8332#, fuzzy 8333#| msgid "Show combat animation" 8334msgid "Show new turn information" 8335msgstr "Tampilkan animasi pertempuran" 8336 8337#: client/gui-qt/menu.cpp:890 8338#, fuzzy 8339#| msgid "Show combat animation" 8340msgid "Show combat detailed information" 8341msgstr "Tampilkan animasi pertempuran" 8342 8343#: client/gui-qt/menu.cpp:894 8344#, fuzzy 8345#| msgid "Interface" 8346msgid "Lock interface" 8347msgstr "Antarmuka" 8348 8349#: client/gui-qt/menu.cpp:906 8350msgid "Zoom default" 8351msgstr "" 8352 8353#: client/gui-qt/menu.cpp:914 8354msgid "Scale fonts" 8355msgstr "" 8356 8357#: client/gui-qt/menu.cpp:920 8358#, fuzzy 8359msgid "City Outlines" 8360msgstr "Opsi kota" 8361 8362#: client/gui-qt/menu.cpp:930 client/gui-qt/shortcuts.cpp:67 8363#: client/gui-xaw/menu.c:143 8364msgid "Map Grid" 8365msgstr "Kisi-kisi Peta" 8366 8367#: client/gui-qt/menu.cpp:936 client/gui-qt/shortcuts.cpp:69 8368#: client/gui-xaw/menu.c:144 8369msgid "National Borders" 8370msgstr "Perbatasan Negara" 8371 8372#: client/gui-qt/menu.cpp:953 client/gui-qt/shortcuts.cpp:99 8373#: client/gui-xaw/menu.c:146 client/options.c:2565 client/options.c:2786 8374#: client/options.c:3007 client/options.c:3148 8375msgid "City Names" 8376msgstr "Nama Kota" 8377 8378#: client/gui-qt/menu.cpp:959 client/gui-xaw/menu.c:147 8379msgid "City Growth" 8380msgstr "Perkembangan Kota" 8381 8382#: client/gui-qt/menu.cpp:964 client/gui-qt/shortcuts.cpp:97 8383#: client/gui-xaw/menu.c:149 8384msgid "City Production Levels" 8385msgstr "" 8386 8387#: client/gui-qt/menu.cpp:974 client/gui-qt/shortcuts.cpp:95 8388#, fuzzy 8389msgid "City Traderoutes" 8390msgstr "Jalur Da_gang Kota" 8391 8392#: client/gui-qt/menu.cpp:983 8393msgid "Single Unit (Unselect Others)" 8394msgstr "" 8395 8396#: client/gui-qt/menu.cpp:987 8397msgid "All On Tile" 8398msgstr "" 8399 8400#: client/gui-qt/menu.cpp:992 8401msgid "Same Type on Tile" 8402msgstr "" 8403 8404#: client/gui-qt/menu.cpp:996 8405#, fuzzy 8406msgid "Same Type on Continent" 8407msgstr "Satu pemain dalam tiap benua" 8408 8409#: client/gui-qt/menu.cpp:1001 8410msgid "Same Type Everywhere" 8411msgstr "" 8412 8413#: client/gui-qt/menu.cpp:1007 client/gui-qt/shortcuts.cpp:130 8414#: client/gui-sdl/action_dialog.c:1049 client/gui-sdl/menu.c:423 8415#: client/gui-sdl2/action_dialog.c:1001 client/gui-sdl2/menu.c:419 8416#: client/gui-xaw/menu.c:217 8417msgid "Wait" 8418msgstr "Tunggu" 8419 8420#: client/gui-qt/menu.cpp:1012 client/gui-xaw/menu.c:218 8421msgid "Done" 8422msgstr "Selesai" 8423 8424#: client/gui-qt/menu.cpp:1018 8425#, fuzzy 8426#| msgid "%d unit selected" 8427#| msgid_plural "%d units selected" 8428msgid "Advanced unit selection" 8429msgstr "%d unit dipilih" 8430 8431#: client/gui-qt/menu.cpp:1026 client/gui-qt/shortcuts.cpp:128 8432#: client/gui-sdl/menu.c:537 client/gui-sdl2/menu.c:533 8433#: client/gui-xaw/menu.c:205 8434msgid "Go to Tile" 8435msgstr "Ke Ubin" 8436 8437#: client/gui-qt/menu.cpp:1031 8438#, fuzzy 8439msgid "Go to Nearest City" 8440msgstr "Kembali ke Kota Terdekat" 8441 8442#: client/gui-qt/menu.cpp:1035 client/gui-qt/shortcuts.cpp:103 8443#: client/gui-xaw/menu.c:206 8444msgid "Go to/Airlift to City..." 8445msgstr "Pergi/Terbangkan ke Kota..." 8446 8447#: client/gui-qt/menu.cpp:1041 client/gui-qt/shortcuts.cpp:105 8448#: client/gui-sdl/menu.c:613 client/gui-sdl2/menu.c:609 8449#: client/gui-xaw/menu.c:200 8450msgid "Auto Explore" 8451msgstr "Jelajah Otomatis" 8452 8453#: client/gui-qt/menu.cpp:1046 client/gui-qt/shortcuts.cpp:107 8454#: client/gui-sdl/menu.c:549 client/gui-sdl2/menu.c:545 8455#: client/gui-xaw/menu.c:204 8456msgid "Patrol" 8457msgstr "Patroli" 8458 8459#: client/gui-qt/menu.cpp:1058 client/gui-qt/shortcuts.cpp:109 8460#: client/gui-sdl/menu.c:637 client/gui-sdl2/menu.c:634 8461#: client/gui-xaw/menu.c:196 8462msgid "Unsentry All On Tile" 8463msgstr "" 8464 8465#: client/gui-qt/menu.cpp:1079 client/gui-qt/shortcuts.cpp:114 8466#: client/gui-sdl/citydlg.c:499 client/gui-sdl2/citydlg.c:500 8467#: client/gui-xaw/menu.c:191 8468msgid "Set Home City" 8469msgstr "" 8470 8471#: client/gui-qt/menu.cpp:1084 client/gui-qt/shortcuts.cpp:112 8472#: client/gui-sdl/dialogs.c:717 client/gui-sdl2/dialogs.c:721 8473#: data/Freeciv.in:1969 8474msgid "Upgrade" 8475msgstr "Upgrade" 8476 8477#: client/gui-qt/menu.cpp:1089 common/unit.c:643 8478msgid "Convert" 8479msgstr "" 8480 8481#: client/gui-qt/menu.cpp:1093 client/gui-qt/repodlgs.cpp:1227 8482#: client/gui-sdl/dialogs.c:912 client/gui-sdl2/dialogs.c:917 8483msgid "Disband" 8484msgstr "" 8485 8486#: client/gui-qt/menu.cpp:1100 client/gui-sdl/menu.c:779 8487#: client/gui-sdl2/menu.c:776 client/gui-xaw/menu.c:187 8488msgid "Fortify Unit" 8489msgstr "Posisi Bertahan" 8490 8491#: client/gui-qt/menu.cpp:1116 8492#, fuzzy 8493#| msgid "Build _Base" 8494msgid "Build Base" 8495msgstr "Bangun _Markas" 8496 8497#. TRANS: Menu item to bring up the action selection dialog. 8498#. TRANS: Button to bring up the action selection dialog. 8499#: client/gui-qt/menu.cpp:1124 client/gui-qt/shortcuts.cpp:110 8500#: client/gui-sdl/menu.c:449 client/gui-sdl2/menu.c:445 8501msgid "Do..." 8502msgstr "" 8503 8504#: client/gui-qt/menu.cpp:1129 client/gui-qt/shortcuts.cpp:134 8505#: client/gui-sdl/menu.c:435 client/gui-sdl2/menu.c:431 8506#: client/gui-xaw/menu.c:214 8507msgid "Explode Nuclear" 8508msgstr "Ledakkan Nuklir" 8509 8510#: client/gui-qt/menu.cpp:1136 8511#, fuzzy 8512msgid "Work" 8513msgstr "_Pekerjaan" 8514 8515#: client/gui-qt/menu.cpp:1137 client/gui-qt/menu.cpp:2023 8516#: client/gui-qt/shortcuts.cpp:122 client/gui-sdl/mapctrl.c:2550 8517#: client/gui-sdl/menu.c:1066 client/gui-sdl2/mapctrl.c:2758 8518#: client/gui-sdl2/menu.c:1062 client/gui-xaw/menu.c:170 8519msgid "Build City" 8520msgstr "Bangun Kota" 8521 8522#: client/gui-qt/menu.cpp:1142 8523#, fuzzy 8524msgid "Go And Build City" 8525msgstr "Bangun Kota" 8526 8527#: client/gui-qt/menu.cpp:1146 client/gui-qt/menu.cpp:2117 8528#: client/gui-sdl/menu.c:625 client/gui-sdl2/menu.c:621 8529#: client/gui-xaw/menu.c:198 8530msgid "Auto Settler" 8531msgstr "" 8532 8533#: client/gui-qt/menu.cpp:1152 client/gui-qt/shortcuts.cpp:120 8534#: client/gui-xaw/menu.c:172 8535msgid "Build Road" 8536msgstr "Bangun Jalan" 8537 8538#: client/gui-qt/menu.cpp:1157 8539#, fuzzy 8540msgid "Build Path" 8541msgstr "Bangun _Markas" 8542 8543#: client/gui-qt/menu.cpp:1159 client/gui-qt/menu.cpp:1980 8544#: client/gui-qt/menu.cpp:1983 client/gui-qt/shortcuts.cpp:118 8545#: client/gui-xaw/menu.c:174 8546msgid "Build Irrigation" 8547msgstr "Bangun Irigasi" 8548 8549#: client/gui-qt/menu.cpp:1164 client/gui-qt/menu.cpp:1936 8550#: client/gui-qt/menu.cpp:1939 client/gui-qt/shortcuts.cpp:116 8551#: client/gui-xaw/menu.c:177 8552msgid "Build Mine" 8553msgstr "Bangun Tambang" 8554 8555#: client/gui-qt/menu.cpp:1170 client/gui-xaw/menu.c:201 8556msgid "Connect With Road" 8557msgstr "Sambung Dengan Jalan" 8558 8559#: client/gui-qt/menu.cpp:1174 8560#, fuzzy 8561msgid "Connect With Railroad" 8562msgstr "Sambung Dengan Rel" 8563 8564#: client/gui-qt/menu.cpp:1178 client/gui-sdl/menu.c:561 8565#: client/gui-sdl2/menu.c:557 client/gui-xaw/menu.c:203 8566msgid "Connect With Irrigation" 8567msgstr "Sambung Dengan Irigasi" 8568 8569#: client/gui-qt/menu.cpp:1183 client/gui-qt/menu.cpp:2008 8570#: client/gui-xaw/menu.c:179 8571msgid "Transform Terrain" 8572msgstr "" 8573 8574#: client/gui-qt/menu.cpp:1193 client/gui-xaw/menu.c:185 8575msgid "Clean Nuclear Fallout" 8576msgstr "Bersihkan Jatuhan Nuklir" 8577 8578#: client/gui-qt/menu.cpp:1209 8579msgid "Multiplayer" 8580msgstr "" 8581 8582#: client/gui-qt/menu.cpp:1210 8583msgid "Delayed Goto" 8584msgstr "" 8585 8586#: client/gui-qt/menu.cpp:1213 8587msgid "Delayed Orders Execute" 8588msgstr "" 8589 8590#: client/gui-qt/menu.cpp:1216 8591#, fuzzy 8592msgid "Clear Orders" 8593msgstr "Daftar kerja saat ini." 8594 8595#: client/gui-qt/menu.cpp:1219 8596msgid "Add all cities to trade planning" 8597msgstr "" 8598 8599#: client/gui-qt/menu.cpp:1221 8600msgid "Calculate trade planning" 8601msgstr "" 8602 8603#: client/gui-qt/menu.cpp:1223 8604#, fuzzy 8605msgid "Add/Remove City" 8606msgstr "Hapus" 8607 8608#: client/gui-qt/menu.cpp:1226 8609msgid "Clear Trade Planning" 8610msgstr "" 8611 8612#: client/gui-qt/menu.cpp:1228 8613msgid "Automatic caravan" 8614msgstr "" 8615 8616#: client/gui-qt/menu.cpp:1232 8617msgid "Set/Unset rally point" 8618msgstr "" 8619 8620#: client/gui-qt/menu.cpp:1235 8621#, fuzzy 8622#| msgid "Airlift" 8623msgid "Quick Airlift" 8624msgstr "Terbangkan" 8625 8626#: client/gui-qt/menu.cpp:1239 8627msgid "Unit type for quickairlifting" 8628msgstr "" 8629 8630#: client/gui-qt/menu.cpp:1244 8631msgid "Default action vs unit" 8632msgstr "" 8633 8634#: client/gui-qt/menu.cpp:1246 client/gui-qt/menu.cpp:1268 8635msgid "Ask" 8636msgstr "" 8637 8638#: client/gui-qt/menu.cpp:1253 common/events.c:118 common/events.c:128 8639msgid "Bribe" 8640msgstr "" 8641 8642#: client/gui-qt/menu.cpp:1267 8643#, fuzzy 8644#| msgid "Select destination ci_ty" 8645msgid "Default action vs city" 8646msgstr "Pilih ko_ta tujuan" 8647 8648#: client/gui-qt/menu.cpp:1275 8649msgid "Investigate city" 8650msgstr "" 8651 8652#: client/gui-qt/menu.cpp:1282 8653#, fuzzy 8654#| msgid "Establish Embassy" 8655msgid "Establish embassy" 8656msgstr "Dirikan Kedutaan" 8657 8658#: client/gui-qt/menu.cpp:1289 8659#, fuzzy 8660#| msgid "Steal Technology" 8661msgid "Steal technology" 8662msgstr "Curi Teknologi" 8663 8664#: client/gui-qt/menu.cpp:1296 8665#, fuzzy 8666#| msgid "Incite a Revolt!" 8667msgid "Incite a revolt" 8668msgstr "Hasut Pemberontakan!" 8669 8670#: client/gui-qt/menu.cpp:1303 8671#, fuzzy 8672#| msgid "Poison City" 8673msgid "Poison city" 8674msgstr "Racuni Kota" 8675 8676#: client/gui-qt/menu.cpp:1311 8677#, fuzzy 8678msgid "Civilization" 8679msgstr "P_eradaban" 8680 8681# Tarif Pajak... 8682#: client/gui-qt/menu.cpp:1312 client/gui-xaw/menu.c:129 8683msgid "Tax Rates..." 8684msgstr "Tarif Pajak..." 8685 8686#: client/gui-qt/menu.cpp:1317 8687#, fuzzy 8688#| msgid "Polish" 8689msgid "Policies..." 8690msgstr "Polandia" 8691 8692#. TRANS: Also menu item, but 'headers' should be good enough. 8693#: client/gui-qt/menu.cpp:1334 client/gui-qt/pages.cpp:1639 8694#: client/gui-sdl/plrdlg.c:340 client/gui-sdl2/connectdlg.c:337 8695#: client/gui-sdl2/plrdlg.c:388 8696#, fuzzy 8697#| msgid "?show:Dead Players" 8698msgid "?header:Players" 8699msgstr "Pemain Mati" 8700 8701#: client/gui-qt/menu.cpp:1354 client/gui-xaw/menu.c:232 8702msgid "Top Five Cities" 8703msgstr "Lima Kota Teratas" 8704 8705#: client/gui-qt/menu.cpp:1358 client/gui-xaw/menu.c:234 8706msgid "Demographics" 8707msgstr "Demografi" 8708 8709#: client/gui-qt/menu.cpp:1362 client/gui-xaw/menu.c:235 data/Freeciv.in:3270 8710msgid "Spaceship" 8711msgstr "Kapal Angkasa" 8712 8713#: client/gui-qt/menu.cpp:1366 client/gui-xaw/menu.c:236 common/events.c:146 8714msgid "Achievements" 8715msgstr "" 8716 8717#: client/gui-qt/menu.cpp:1369 8718#, fuzzy 8719#| msgid "Economy Report" 8720msgid "Endgame report" 8721msgstr "Laporan Ekonomi" 8722 8723#. TRANS: Transform terrain to specific type 8724#: client/gui-qt/menu.cpp:1912 client/gui-qt/menu.cpp:1956 8725#: client/gui-qt/menu.cpp:2003 8726#, fuzzy 8727msgid "Transform to %1" 8728msgstr "Kapal Pengangkut" 8729 8730#. TRANS: Build mine of specific type 8731#. TRANS: Build irrigation of specific type 8732#. TRANS: Build road of specific type 8733#: client/gui-qt/menu.cpp:1932 client/gui-qt/menu.cpp:1976 8734#: client/gui-qt/menu.cpp:2045 8735#, fuzzy 8736msgid "Build %1" 8737msgstr "Bangun %s" 8738 8739#: client/gui-qt/menu.cpp:2076 client/gui-sdl/menu.c:738 8740#: client/gui-sdl2/menu.c:735 client/gui-xaw/menu.c:184 server/unittools.c:2709 8741msgid "Drop Paratrooper" 8742msgstr "Terjunkan Penerjun Payung" 8743 8744#: client/gui-qt/menu.cpp:2119 8745#, fuzzy 8746#| msgid "Auto Explore" 8747msgid "Auto Worker" 8748msgstr "Jelajah Otomatis" 8749 8750#: client/gui-qt/menu.cpp:2610 8751#, fuzzy 8752#| msgid "Didn't find a route to the destination!" 8753msgid "Didn't find any trade route to establish" 8754msgstr "Tidak menemukan jalan ke tempat tertuju!" 8755 8756#: client/gui-qt/menu.cpp:3185 8757#, fuzzy 8758#| msgid "Available Improvements" 8759msgid "Available tilesets" 8760msgstr "Fasilitas yang Tersedia" 8761 8762#: client/gui-qt/menu.cpp:3187 8763msgid "Some tilesets might not be compatible with current map topology!" 8764msgstr "" 8765 8766#: client/gui-qt/menu.cpp:3375 8767msgid "Success" 8768msgstr "" 8769 8770#: client/gui-qt/menu.cpp:3377 8771msgid "Failed to save image of the map" 8772msgstr "" 8773 8774#: client/gui-qt/menu.cpp:3377 8775#, fuzzy 8776#| msgid "error" 8777msgid "Error" 8778msgstr "galat" 8779 8780#: client/gui-qt/menu.cpp:3404 8781#, fuzzy 8782#| msgid "Save Game" 8783msgid "Save Games" 8784msgstr "Simpan Permainan" 8785 8786#: client/gui-qt/menu.cpp:3456 8787msgid "Selection will cancel current assignments!" 8788msgstr "" 8789 8790#: client/gui-qt/menu.cpp:3457 8791msgid "Confirm Disruptive Selection" 8792msgstr "" 8793 8794#: client/gui-qt/optiondlg.cpp:93 8795msgid "... read more in help" 8796msgstr "" 8797 8798#: client/gui-qt/optiondlg.cpp:151 client/gui-qt/pages.cpp:388 8799#: data/Freeciv.in:1671 data/Freeciv.in:1818 data/Freeciv.in:1977 8800msgid "Refresh" 8801msgstr "Segarkan" 8802 8803#: client/gui-qt/optiondlg.cpp:157 client/gui-qt/ratesdlg.cpp:80 8804#: client/gui-qt/shortcuts.cpp:620 8805msgid "Apply" 8806msgstr "" 8807 8808#. TRANS: "version 2.6.0, Qt client" 8809#: client/gui-qt/pages.cpp:164 8810#, fuzzy, c-format 8811msgid "%s%s, Qt client" 8812msgstr "%s%s, klien %s" 8813 8814#. TRANS: "commit: [modified] <git commit id>" 8815#: client/gui-qt/pages.cpp:174 tools/mpcli.c:136 8816#, fuzzy, c-format 8817#| msgid "Unit: %s" 8818msgid "commit: %s" 8819msgstr "Unit: %s" 8820 8821#: client/gui-qt/pages.cpp:179 8822#, fuzzy 8823msgid "Qt client" 8824msgstr "%s%s, klien %s" 8825 8826#: client/gui-qt/pages.cpp:197 8827#, fuzzy 8828msgid "Start new game" 8829msgstr "Mulai Permainan Baru" 8830 8831#: client/gui-qt/pages.cpp:197 8832#, fuzzy 8833msgid "Start scenario game" 8834msgstr "Mulai Permainan _Skenario" 8835 8836#: client/gui-qt/pages.cpp:198 8837#, fuzzy 8838msgid "Load saved game" 8839msgstr "Muat permainan tersimpan FILE" 8840 8841#: client/gui-qt/pages.cpp:198 8842#, fuzzy 8843msgid "Connect to network game" 8844msgstr "S_ambung ke Permainan Jaringan" 8845 8846#: client/gui-qt/pages.cpp:372 client/gui-qt/pages.cpp:399 8847#: client/gui-sdl/connectdlg.c:629 client/gui-sdl2/connectdlg.c:626 8848#: client/gui-xaw/connectdlg.c:326 data/Freeciv.in:125 data/Freeciv.in:2514 8849msgid "Connect" 8850msgstr "Sambung" 8851 8852#: client/gui-qt/pages.cpp:372 8853#, fuzzy 8854msgid "Login" 8855msgstr "_Login:" 8856 8857#: client/gui-qt/pages.cpp:373 data/Freeciv.in:105 8858msgid "Password" 8859msgstr "Kata Sandi" 8860 8861#: client/gui-qt/pages.cpp:373 8862#, fuzzy 8863msgid "Confirm Password" 8864msgstr "Konf_irmasi Kata Sandi:" 8865 8866#: client/gui-qt/pages.cpp:413 8867#, fuzzy 8868#| msgid "Internet _Metaserver" 8869msgid "Internet servers:" 8870msgstr "_Metaserver Internet" 8871 8872#: client/gui-qt/pages.cpp:416 8873#, fuzzy 8874msgid "Local servers:" 8875msgstr "Pengamat Global" 8876 8877#: client/gui-qt/pages.cpp:463 8878#, fuzzy 8879#| msgid "Load settings" 8880msgid "Loading..." 8881msgstr "Muat pengatura" 8882 8883#: client/gui-qt/pages.cpp:484 8884#, fuzzy 8885#| msgid "Show cities" 8886msgid "Show preview" 8887msgstr "Tampilkan kota" 8888 8889#: client/gui-qt/pages.cpp:485 8890msgid "Date" 8891msgstr "" 8892 8893#: client/gui-qt/pages.cpp:523 client/gui-qt/pages.cpp:591 8894#, fuzzy 8895#| msgid "_Browse..." 8896msgid "Browse..." 8897msgstr "_Ramban..." 8898 8899#: client/gui-qt/pages.cpp:609 8900#, fuzzy 8901#| msgid "Save Scenario" 8902msgid "Load Scenario" 8903msgstr "Simpan Skenario" 8904 8905#: client/gui-qt/pages.cpp:661 client/gui-xaw/menu.c:123 data/Freeciv.in:3186 8906msgid "Disconnect" 8907msgstr "Putuskan" 8908 8909#: client/gui-qt/pages.cpp:679 client/gui-qt/pages.cpp:1877 8910#: client/gui-sdl/chatline.c:801 client/gui-sdl2/chatline.c:806 8911#: data/Freeciv.in:3404 8912msgid "Start" 8913msgstr "Mulai" 8914 8915#: client/gui-qt/pages.cpp:812 8916#, fuzzy 8917#| msgid "Save Game" 8918msgid "Save Files" 8919msgstr "Simpan Permainan" 8920 8921#: client/gui-qt/pages.cpp:815 8922msgid "Open Save File" 8923msgstr "" 8924 8925#: client/gui-qt/pages.cpp:845 8926#, fuzzy 8927#| msgid "Scenario Name" 8928msgid "Scenarios Files" 8929msgstr "Nama Skenario" 8930 8931#: client/gui-qt/pages.cpp:848 8932#, fuzzy 8933#| msgid "Scenario Name" 8934msgid "Open Scenario File" 8935msgstr "Nama Skenario" 8936 8937#: client/gui-qt/pages.cpp:1235 8938#, fuzzy 8939msgid "Turn" 8940msgstr "Giliran" 8941 8942#: client/gui-qt/pages.cpp:1242 8943msgid "Players" 8944msgstr "Pemain" 8945 8946#: client/gui-qt/pages.cpp:1482 8947msgid "Authors: " 8948msgstr "" 8949 8950#: client/gui-qt/pages.cpp:1783 8951#, fuzzy 8952msgid "Global observers" 8953msgstr "Pengamat Global" 8954 8955#: client/gui-qt/pages.cpp:1858 8956#, fuzzy 8957#| msgid "Not _ready" 8958msgid "Not ready" 8959msgstr "Belum _siap" 8960 8961#: client/gui-qt/pages.cpp:1995 8962#, fuzzy 8963msgid "Set difficulty" 8964msgstr ", tingkat kesulitan %s" 8965 8966#: client/gui-qt/pages.cpp:2018 8967#, fuzzy 8968msgid "Put on team" 8969msgstr "Taruh pada %s" 8970 8971#: client/gui-qt/pages.cpp:2109 8972msgid "Tax: %1% Science: %2% Luxury: %3%\n" 8973msgstr "" 8974 8975#: client/gui-qt/pages.cpp:2114 client/gui-qt/ratesdlg.cpp:66 8976#, fuzzy 8977#| msgid "%s max rate: %d%%" 8978msgid "%1 - max rate: %2%" 8979msgstr "Tingkat %s maks.: %d%%" 8980 8981#: client/gui-qt/plrdlg.cpp:546 8982#, fuzzy 8983msgid "<b>Techs unknown by %1:</b>" 8984msgstr "tidak diketahui" 8985 8986#: client/gui-qt/plrdlg.cpp:549 8987#, fuzzy 8988msgid "<b>Techs unknown by you :</b>" 8989msgstr "tidak diketahui" 8990 8991#: client/gui-qt/plrdlg.cpp:594 8992#, fuzzy 8993msgid "<b>Techs known by %1:</b>" 8994msgstr "tidak diketahui" 8995 8996#: client/gui-qt/plrdlg.cpp:657 data/Freeciv.in:3246 8997msgid "Meet" 8998msgstr "Bertemu" 8999 9000#: client/gui-qt/plrdlg.cpp:659 client/gui-sdl/diplodlg.c:1545 9001#: client/gui-sdl2/diplodlg.c:1557 9002msgid "Cancel Treaty" 9003msgstr "Batalkan Kesepakatan" 9004 9005#: client/gui-qt/plrdlg.cpp:661 9006#, fuzzy 9007msgid "Withdraw Vision" 9008msgstr "Penglihatan Terbagi" 9009 9010#: client/gui-qt/plrdlg.cpp:663 client/gui-qt/plrdlg.cpp:761 9011msgid "Toggle AI Mode" 9012msgstr "" 9013 9014# Tarif Pajak... 9015#: client/gui-qt/ratesdlg.cpp:56 9016#, fuzzy 9017msgid "Tax rates" 9018msgstr "Tarif Pajak..." 9019 9020#: client/gui-qt/repodlgs.cpp:1229 data/Freeciv.in:1902 9021msgid "Sell All" 9022msgstr "Jual Semua" 9023 9024#: client/gui-qt/repodlgs.cpp:1231 data/Freeciv.in:1894 9025msgid "Sell Redundant" 9026msgstr "" 9027 9028#: client/gui-qt/repodlgs.cpp:1473 9029msgid "Disband Results" 9030msgstr "" 9031 9032#: client/gui-qt/shortcuts.cpp:63 9033#, fuzzy 9034#| msgid "Show Mini Map" 9035msgid "Show minimap" 9036msgstr "Tampilkan Peta Mini" 9037 9038#: client/gui-qt/shortcuts.cpp:71 9039msgid "Quick buy from map" 9040msgstr "" 9041 9042#: client/gui-qt/shortcuts.cpp:73 9043msgid "Quick production select from map" 9044msgstr "" 9045 9046#: client/gui-qt/shortcuts.cpp:75 9047#, fuzzy 9048msgid "Select button" 9049msgstr "Pilih sebuah bangsa" 9050 9051#: client/gui-qt/shortcuts.cpp:77 9052msgid "Adjust workers" 9053msgstr "" 9054 9055#: client/gui-qt/shortcuts.cpp:79 9056msgid "Append focus" 9057msgstr "" 9058 9059#: client/gui-qt/shortcuts.cpp:81 9060msgid "Popup tile info" 9061msgstr "" 9062 9063#: client/gui-qt/shortcuts.cpp:83 9064msgid "Wakeup sentries" 9065msgstr "" 9066 9067#: client/gui-qt/shortcuts.cpp:85 9068#, fuzzy 9069#| msgid "Show cities" 9070msgid "Show link to tile" 9071msgstr "Tampilkan kota" 9072 9073#: client/gui-qt/shortcuts.cpp:87 9074#, fuzzy 9075#| msgid "Change production" 9076msgid "Paste production" 9077msgstr "Ubah produksi" 9078 9079#: client/gui-qt/shortcuts.cpp:89 9080#, fuzzy 9081#| msgid "Hurry production" 9082msgid "Copy production" 9083msgstr "Utamakan produksi" 9084 9085#: client/gui-qt/shortcuts.cpp:91 9086#, fuzzy 9087#| msgid "Show borders" 9088msgid "Show/hide workers" 9089msgstr "Tampilkan batas negara" 9090 9091#: client/gui-qt/shortcuts.cpp:93 9092msgid "Units selection (for tile under mouse position)" 9093msgstr "" 9094 9095#: client/gui-qt/shortcuts.cpp:140 9096#, fuzzy 9097msgid "Quick buy current production from map" 9098msgstr "Ubah produksi" 9099 9100#: client/gui-qt/shortcuts.cpp:142 9101msgid "Lock/unlock interface" 9102msgstr "" 9103 9104#: client/gui-qt/shortcuts.cpp:144 9105#, fuzzy 9106#| msgid "Auto Explore" 9107msgid "Auto worker" 9108msgstr "Jelajah Otomatis" 9109 9110#: client/gui-qt/shortcuts.cpp:146 9111#, fuzzy 9112#| msgid "Clean pollution" 9113msgid "Paradrop/clean pollution" 9114msgstr "Bersihkan polusi" 9115 9116#: client/gui-qt/shortcuts.cpp:148 9117#, fuzzy 9118#| msgid "Show combat animation" 9119msgid "Popup combat information" 9120msgstr "Tampilkan animasi pertempuran" 9121 9122#: client/gui-qt/shortcuts.cpp:150 9123#, fuzzy 9124#| msgid "Load theme" 9125msgid "Reload theme" 9126msgstr "Muat tema" 9127 9128#: client/gui-qt/shortcuts.cpp:152 9129#, fuzzy 9130#| msgid "Failed to download %s" 9131msgid "Reload tileset" 9132msgstr "Gagal mengunduh %s" 9133 9134#: client/gui-qt/shortcuts.cpp:154 9135msgid "Toggle city full bar visibility" 9136msgstr "" 9137 9138#: client/gui-qt/shortcuts.cpp:156 9139msgid "Reload zoomed in tileset" 9140msgstr "" 9141 9142#: client/gui-qt/shortcuts.cpp:158 9143msgid "Reload zoomed out tileset" 9144msgstr "" 9145 9146#: client/gui-qt/shortcuts.cpp:160 9147#, fuzzy 9148#| msgid "Load Lua Script" 9149msgid "Load Lua script" 9150msgstr "Muat Skrip Lua" 9151 9152#: client/gui-qt/shortcuts.cpp:162 9153#, fuzzy 9154#| msgid "Load Lua Script" 9155msgid "Load last loaded Lua script" 9156msgstr "Muat Skrip Lua" 9157 9158#: client/gui-qt/shortcuts.cpp:164 9159msgid "Reload tileset with default scale" 9160msgstr "" 9161 9162#: client/gui-qt/shortcuts.cpp:443 9163msgid "NoButton" 9164msgstr "" 9165 9166#: client/gui-qt/shortcuts.cpp:445 9167msgid "LeftButton" 9168msgstr "" 9169 9170#: client/gui-qt/shortcuts.cpp:447 9171msgid "RightButton" 9172msgstr "" 9173 9174#: client/gui-qt/shortcuts.cpp:449 9175msgid "MiddleButton" 9176msgstr "" 9177 9178#: client/gui-qt/shortcuts.cpp:451 9179msgid "BackButton" 9180msgstr "" 9181 9182#: client/gui-qt/shortcuts.cpp:453 9183msgid "ForwardButton" 9184msgstr "" 9185 9186#: client/gui-qt/shortcuts.cpp:455 9187msgid "TaskButton" 9188msgstr "" 9189 9190#: client/gui-qt/shortcuts.cpp:457 9191msgid "ExtraButton4" 9192msgstr "" 9193 9194#: client/gui-qt/shortcuts.cpp:459 9195msgid "ExtraButton5" 9196msgstr "" 9197 9198#: client/gui-qt/shortcuts.cpp:461 9199msgid "ExtraButton6" 9200msgstr "" 9201 9202#: client/gui-qt/shortcuts.cpp:463 9203msgid "ExtraButton7" 9204msgstr "" 9205 9206#: client/gui-qt/shortcuts.cpp:465 9207msgid "ExtraButton8" 9208msgstr "" 9209 9210#: client/gui-qt/shortcuts.cpp:467 9211msgid "ExtraButton9" 9212msgstr "" 9213 9214#: client/gui-qt/shortcuts.cpp:469 9215msgid "ExtraButton10" 9216msgstr "" 9217 9218#: client/gui-qt/shortcuts.cpp:471 9219msgid "ExtraButton11" 9220msgstr "" 9221 9222#: client/gui-qt/shortcuts.cpp:473 9223msgid "ExtraButton12" 9224msgstr "" 9225 9226#: client/gui-qt/shortcuts.cpp:475 9227msgid "ExtraButton13" 9228msgstr "" 9229 9230#: client/gui-qt/shortcuts.cpp:477 9231msgid "ExtraButton14" 9232msgstr "" 9233 9234#: client/gui-qt/shortcuts.cpp:479 9235msgid "ExtraButton15" 9236msgstr "" 9237 9238#: client/gui-qt/shortcuts.cpp:481 9239msgid "ExtraButton16" 9240msgstr "" 9241 9242#: client/gui-qt/shortcuts.cpp:483 9243msgid "ExtraButton17" 9244msgstr "" 9245 9246#: client/gui-qt/shortcuts.cpp:485 9247msgid "ExtraButton18" 9248msgstr "" 9249 9250#: client/gui-qt/shortcuts.cpp:487 9251msgid "ExtraButton19" 9252msgstr "" 9253 9254#: client/gui-qt/shortcuts.cpp:489 9255msgid "ExtraButton20" 9256msgstr "" 9257 9258#: client/gui-qt/shortcuts.cpp:491 9259msgid "ExtraButton21" 9260msgstr "" 9261 9262#: client/gui-qt/shortcuts.cpp:493 9263msgid "ExtraButton22" 9264msgstr "" 9265 9266#: client/gui-qt/shortcuts.cpp:495 9267msgid "ExtraButton23" 9268msgstr "" 9269 9270#: client/gui-qt/shortcuts.cpp:497 9271msgid "ExtraButton24" 9272msgstr "" 9273 9274#. TRANS: Given shortcut(%1) is already assigned 9275#: client/gui-qt/shortcuts.cpp:551 9276#, fuzzy 9277#| msgid "%s is already observing %s." 9278msgid "%1 is already assigned to" 9279msgstr "%s sedang mengamati %s." 9280 9281#: client/gui-qt/shortcuts.cpp:564 9282#, fuzzy 9283#| msgid "Local options" 9284msgid "Shortcuts options" 9285msgstr "Opsi lokal" 9286 9287#: client/gui-qt/sidebar.cpp:674 9288#, fuzzy 9289#| msgid "_Observe %s" 9290msgid "Observe %1" 9291msgstr "_Amati %s" 9292 9293#: client/gui-qt/sidebar.cpp:685 9294#, fuzzy 9295#| msgid "Observe this player" 9296msgid "Observe globally" 9297msgstr "Amati pemain ini" 9298 9299#: client/gui-qt/spaceshipdlg.cpp:56 client/gui-sdl/spaceshipdlg.c:177 9300#: client/gui-sdl2/spaceshipdlg.c:189 data/Freeciv.in:1727 9301msgid "Launch" 9302msgstr "Luncurkan" 9303 9304#. TRANS: No full stop after the URL, could cause confusion. 9305#: client/gui-qt/themes.cpp:109 9306#, fuzzy, c-format 9307#| msgid "" 9308#| "No gui-sdl theme was found. For instructions on how to get one, please " 9309#| "visit %s" 9310msgid "" 9311"No Qt-client theme was found. For instructions on how to get one, please " 9312"visit %s" 9313msgstr "" 9314"Tidak ada tema gui-sdl yang ditemukan. Kunjungilah %s untuk petunjuk cara " 9315"mendapatkannya." 9316 9317#: client/gui-qt/voteinfo_bar.cpp:41 9318msgid "Abstain" 9319msgstr "" 9320 9321#: client/gui-qt/voteinfo_bar.cpp:148 9322msgid "<b>%1 called a vote for:</b>" 9323msgstr "" 9324 9325#: client/gui-sdl/action_dialog.c:494 client/gui-sdl/action_dialog.c:1264 9326#: client/gui-sdl/action_dialog.c:1573 client/gui-sdl/action_dialog.c:1644 9327#: client/gui-sdl/action_dialog.c:1870 client/gui-sdl/chatline.c:215 9328#: client/gui-sdl/citydlg.c:3671 client/gui-sdl/cma_fe.c:502 9329#: client/gui-sdl/cma_fe.c:918 client/gui-sdl/dialogs.c:334 9330#: client/gui-sdl/dialogs.c:534 client/gui-sdl/dialogs.c:1094 9331#: client/gui-sdl/dialogs.c:1344 client/gui-sdl/dialogs.c:1674 9332#: client/gui-sdl/dialogs.c:2246 client/gui-sdl/finddlg.c:159 9333#: client/gui-sdl/gotodlg.c:268 client/gui-sdl/helpdlg.c:263 9334#: client/gui-sdl/helpdlg.c:677 client/gui-sdl/helpdlg.c:1938 9335#: client/gui-sdl/inteldlg.c:252 client/gui-sdl/optiondlg.c:778 9336#: client/gui-sdl/plrdlg.c:354 client/gui-sdl/plrdlg.c:639 9337#: client/gui-sdl/repodlgs.c:392 client/gui-sdl/repodlgs.c:2008 9338#: client/gui-sdl/repodlgs.c:2895 client/gui-sdl/repodlgs.c:3082 9339#: client/gui-sdl/repodlgs.c:3352 client/gui-sdl/spaceshipdlg.c:166 9340#: client/gui-sdl2/action_dialog.c:497 client/gui-sdl2/action_dialog.c:1219 9341#: client/gui-sdl2/action_dialog.c:1523 client/gui-sdl2/action_dialog.c:1593 9342#: client/gui-sdl2/action_dialog.c:1819 client/gui-sdl2/chatline.c:223 9343#: client/gui-sdl2/citydlg.c:3644 client/gui-sdl2/cma_fe.c:514 9344#: client/gui-sdl2/cma_fe.c:930 client/gui-sdl2/dialogs.c:334 9345#: client/gui-sdl2/dialogs.c:536 client/gui-sdl2/dialogs.c:1099 9346#: client/gui-sdl2/dialogs.c:1348 client/gui-sdl2/dialogs.c:1682 9347#: client/gui-sdl2/dialogs.c:2235 client/gui-sdl2/finddlg.c:167 9348#: client/gui-sdl2/gotodlg.c:277 client/gui-sdl2/helpdlg.c:265 9349#: client/gui-sdl2/helpdlg.c:679 client/gui-sdl2/helpdlg.c:1943 9350#: client/gui-sdl2/inteldlg.c:269 client/gui-sdl2/optiondlg.c:789 9351#: client/gui-sdl2/plrdlg.c:402 client/gui-sdl2/plrdlg.c:703 9352#: client/gui-sdl2/repodlgs.c:415 client/gui-sdl2/repodlgs.c:2059 9353#: client/gui-sdl2/repodlgs.c:2950 client/gui-sdl2/repodlgs.c:3138 9354#: client/gui-sdl2/repodlgs.c:3421 client/gui-sdl2/spaceshipdlg.c:178 9355msgid "Close Dialog (Esc)" 9356msgstr "Tutup Dialog (Esc)" 9357 9358#. TRANS: Estimated one time bonus and recurring revenue for 9359#. * the Establish Trade _Route action. 9360#: client/gui-sdl/action_dialog.c:906 client/text.c:1704 9361#, c-format 9362msgid "%d one time bonus + %d trade" 9363msgstr "" 9364 9365#. TRANS: Estimated one time bonus for the Enter Marketplace 9366#. * action. 9367#: client/gui-sdl/action_dialog.c:920 client/text.c:1723 9368#, c-format 9369msgid "%d one time bonus" 9370msgstr "" 9371 9372#: client/gui-sdl/action_dialog.c:973 client/gui-sdl2/action_dialog.c:928 9373msgid "Subvert Enemy Unit" 9374msgstr "" 9375 9376#: client/gui-sdl/chatline.c:742 client/gui-sdl2/chatline.c:747 9377#, c-format 9378msgid "Total users logged in : %d" 9379msgstr "" 9380 9381#: client/gui-sdl/chatline.c:790 client/gui-sdl2/chatline.c:795 9382msgid "Back" 9383msgstr "Mundur" 9384 9385#: client/gui-sdl/chatline.c:822 client/gui-sdl/pages.c:198 9386#: client/gui-sdl2/chatline.c:827 client/gui-sdl2/pages.c:204 9387msgid "Load Game" 9388msgstr "Muat Permainan" 9389 9390#: client/gui-sdl/chatline.c:834 client/gui-sdl2/chatline.c:839 9391msgid "Server Settings" 9392msgstr "Pengaturan Server" 9393 9394#: client/gui-sdl/citydlg.c:406 client/gui-sdl2/citydlg.c:408 9395msgid "Unit commands" 9396msgstr "Perintah unit" 9397 9398#: client/gui-sdl/citydlg.c:441 client/gui-sdl2/citydlg.c:442 9399#: data/Freeciv.in:1184 data/Freeciv.in:1220 9400msgid "Activate unit, close dialog" 9401msgstr "Aktifkan unit, tutup dialog" 9402 9403#: client/gui-sdl/citydlg.c:513 client/gui-sdl2/citydlg.c:514 9404#: data/Freeciv.in:1204 9405msgid "Upgrade unit" 9406msgstr "Upgrade unit" 9407 9408#: client/gui-sdl/citydlg.c:720 client/gui-sdl/mapview.c:797 9409#: client/gui-sdl2/citydlg.c:724 client/gui-sdl2/mapview.c:821 9410#, fuzzy 9411#| msgid "?city:Name" 9412msgid "?homecity:None" 9413msgstr "Nama" 9414 9415#: client/gui-sdl/citydlg.c:944 client/gui-sdl2/citydlg.c:948 9416msgid "" 9417"Allow unit production\n" 9418"to disband city" 9419msgstr "" 9420 9421#: client/gui-sdl/citydlg.c:1169 client/gui-sdl2/citydlg.c:1170 9422msgid "Sorry, you have already bought here in this turn." 9423msgstr "Maaf, Anda telah berbelanja di sini pada giliran ini." 9424 9425#: client/gui-sdl/citydlg.c:1172 client/gui-sdl2/citydlg.c:1173 9426msgid "Sorry, you can't buy here in this turn." 9427msgstr "Maaf, Anda tidak dapat berbelanja di sini pada giliran ini." 9428 9429#: client/gui-sdl/citydlg.c:1176 client/gui-sdl2/citydlg.c:1177 9430msgid "Buy it?" 9431msgstr "Beli?" 9432 9433#: client/gui-sdl/citydlg.c:1392 client/gui-sdl2/citydlg.c:1389 9434msgid "Sell it?" 9435msgstr "Jual?" 9436 9437#: client/gui-sdl/citydlg.c:1750 client/gui-sdl/citydlg.c:3751 9438#: client/gui-sdl2/citydlg.c:1742 client/gui-sdl2/citydlg.c:3724 9439msgid "City options" 9440msgstr "Opsi kota" 9441 9442#: client/gui-sdl/citydlg.c:1795 client/gui-sdl2/citydlg.c:1787 9443#, c-format 9444msgid "Supported units: %d" 9445msgstr "" 9446 9447#: client/gui-sdl/citydlg.c:1853 client/gui-sdl2/citydlg.c:1844 9448#, c-format 9449msgid "Present units: %d" 9450msgstr "" 9451 9452#: client/gui-sdl/citydlg.c:1902 client/gui-sdl/citydlg.c:3719 9453#: client/gui-sdl2/citydlg.c:1893 client/gui-sdl2/citydlg.c:3692 9454msgid "City info" 9455msgstr "Info kota" 9456 9457#: client/gui-sdl/citydlg.c:1923 client/gui-sdl2/citydlg.c:1914 9458#, c-format 9459msgid "Pollution: %d" 9460msgstr "Polusi: %d" 9461 9462#: client/gui-sdl/citydlg.c:1951 client/gui-sdl2/citydlg.c:1942 9463msgid "Pollution: none" 9464msgstr "Polusi: tidak ada" 9465 9466#: client/gui-sdl/citydlg.c:1967 client/gui-sdl2/citydlg.c:1958 9467#, c-format 9468msgid "Plague risk: %.1f%%" 9469msgstr "" 9470 9471#: client/gui-sdl/citydlg.c:1970 client/gui-sdl2/citydlg.c:1961 9472#, fuzzy 9473#| msgid "Pollution: none" 9474msgid "Plague risk: none" 9475msgstr "Polusi: tidak ada" 9476 9477#: client/gui-sdl/citydlg.c:1979 client/gui-sdl2/citydlg.c:1970 9478msgid "Trade routes: " 9479msgstr "Jalur dagang:" 9480 9481#: client/gui-sdl/citydlg.c:2027 client/gui-sdl2/citydlg.c:2018 9482#, c-format 9483msgid "Trade: +%d" 9484msgstr "Perdagangan: +%d" 9485 9486#: client/gui-sdl/citydlg.c:2572 client/gui-sdl2/citydlg.c:2551 9487msgid "City improvements" 9488msgstr "Fasilitas kota" 9489 9490#: client/gui-sdl/citydlg.c:2587 client/gui-sdl2/citydlg.c:2566 9491#, c-format 9492msgid "Food: %d per turn" 9493msgstr "Makanan: %d tiap giliran" 9494 9495#: client/gui-sdl/citydlg.c:2624 client/gui-sdl2/citydlg.c:2603 9496#, c-format 9497msgid "?food:Surplus: %d" 9498msgstr "Surplus: %d" 9499 9500#: client/gui-sdl/citydlg.c:2672 client/gui-sdl2/citydlg.c:2649 9501#, c-format 9502msgid "Production: %d (%d) per turn" 9503msgstr "Produksi: %d (%d) per giliran" 9504 9505#: client/gui-sdl/citydlg.c:2718 client/gui-sdl2/citydlg.c:2695 9506#, fuzzy, c-format 9507#| msgid "?Production surplus [short]:+P" 9508msgid "?production:Support: %d" 9509msgstr "+P" 9510 9511#: client/gui-sdl/citydlg.c:2756 client/gui-sdl2/citydlg.c:2734 9512#, c-format 9513msgid "Trade: %d per turn" 9514msgstr "Perdagangan: %d per giliran" 9515 9516#: client/gui-sdl/citydlg.c:2790 client/gui-sdl2/citydlg.c:2768 9517#, c-format 9518msgid "Corruption: %d" 9519msgstr "Korupsi: %d" 9520 9521#: client/gui-sdl/citydlg.c:2827 client/gui-sdl2/citydlg.c:2804 9522#, c-format 9523msgid "Gold: %d (%d) per turn" 9524msgstr "Emas: %d (%d) per giliran" 9525 9526#: client/gui-sdl/citydlg.c:2874 client/gui-sdl2/citydlg.c:2851 9527#, c-format 9528msgid "Upkeep: %d" 9529msgstr "Pemeliharaan: %d" 9530 9531#: client/gui-sdl/citydlg.c:2913 client/gui-sdl2/citydlg.c:2890 9532#, c-format 9533msgid "Science: %d per turn" 9534msgstr "" 9535 9536#: client/gui-sdl/citydlg.c:2953 client/gui-sdl2/citydlg.c:2930 9537#, c-format 9538msgid "Luxury: %d per turn" 9539msgstr "" 9540 9541#: client/gui-sdl/citydlg.c:2991 client/gui-sdl2/citydlg.c:2968 9542msgid "City growth: blocked" 9543msgstr "" 9544 9545#: client/gui-sdl/citydlg.c:2993 client/gui-sdl2/citydlg.c:2970 9546msgid "City growth: never" 9547msgstr "Kota berkembang: tidak pernah" 9548 9549#: client/gui-sdl/citydlg.c:2997 client/gui-sdl2/citydlg.c:2974 9550#, c-format 9551msgid "City shrinks: %d %s" 9552msgstr "Kota menyusut: %d %s" 9553 9554#: client/gui-sdl/citydlg.c:2998 client/gui-sdl/citydlg.c:3002 9555#: client/gui-sdl/citydlg.c:3326 client/gui-sdl/cityrep.c:558 9556#: client/gui-sdl/cityrep.c:1090 client/gui-sdl/menu.c:1094 9557#: client/gui-sdl/menu.c:1148 client/gui-sdl/menu.c:1162 9558#: client/gui-sdl/menu.c:1168 client/gui-sdl/menu.c:1190 9559#: client/gui-sdl/menu.c:1201 client/gui-sdl/menu.c:1207 9560#: client/gui-sdl/menu.c:1230 client/gui-sdl/menu.c:1245 9561#: client/gui-sdl/menu.c:1266 client/gui-sdl/menu.c:1282 9562#: client/gui-sdl/menu.c:1304 client/gui-sdl/plrdlg.c:675 9563#: client/gui-sdl/repodlgs.c:564 client/gui-sdl/repodlgs.c:954 9564#: client/gui-sdl/wldlg.c:937 client/gui-sdl/wldlg.c:1143 9565#: client/gui-sdl/wldlg.c:1446 client/gui-sdl/wldlg.c:1452 9566#: client/gui-sdl/wldlg.c:1574 client/gui-sdl2/citydlg.c:2975 9567#: client/gui-sdl2/citydlg.c:2979 client/gui-sdl2/citydlg.c:3300 9568#: client/gui-sdl2/cityrep.c:570 client/gui-sdl2/cityrep.c:1105 9569#: client/gui-sdl2/menu.c:1090 client/gui-sdl2/menu.c:1144 9570#: client/gui-sdl2/menu.c:1158 client/gui-sdl2/menu.c:1164 9571#: client/gui-sdl2/menu.c:1186 client/gui-sdl2/menu.c:1197 9572#: client/gui-sdl2/menu.c:1203 client/gui-sdl2/menu.c:1225 9573#: client/gui-sdl2/menu.c:1240 client/gui-sdl2/menu.c:1261 9574#: client/gui-sdl2/menu.c:1277 client/gui-sdl2/menu.c:1299 9575#: client/gui-sdl2/plrdlg.c:739 client/gui-sdl2/repodlgs.c:587 9576#: client/gui-sdl2/repodlgs.c:976 client/gui-sdl2/wldlg.c:959 9577#: client/gui-sdl2/wldlg.c:1163 client/gui-sdl2/wldlg.c:1471 9578#: client/gui-sdl2/wldlg.c:1477 client/gui-sdl2/wldlg.c:1600 9579msgid "turn" 9580msgid_plural "turns" 9581msgstr[0] "giliran" 9582 9583#: client/gui-sdl/citydlg.c:3001 client/gui-sdl2/citydlg.c:2978 9584#, c-format 9585msgid "City growth: %d %s" 9586msgstr "Kota berkembang: %d %s" 9587 9588#: client/gui-sdl/citydlg.c:3040 client/gui-sdl/citydlg.c:3154 9589#: client/gui-sdl2/citydlg.c:3012 client/gui-sdl2/citydlg.c:3124 9590msgid "Stock" 9591msgstr "Persediaan" 9592 9593#: client/gui-sdl/citydlg.c:3051 client/gui-sdl2/citydlg.c:3023 9594#: data/civ1/buildings.ruleset:279 data/civ2/buildings.ruleset:335 9595#: data/classic/buildings.ruleset:376 data/experimental/buildings.ruleset:382 9596#: data/civ2civ3/buildings.ruleset:471 data/multiplayer/buildings.ruleset:377 9597#: data/sandbox/buildings.ruleset:471 9598msgid "Granary" 9599msgstr "Lumbung" 9600 9601#: client/gui-sdl/citydlg.c:3330 client/gui-sdl2/citydlg.c:3304 9602msgid "finished" 9603msgstr "selesai" 9604 9605#: client/gui-sdl/citydlg.c:3585 client/gui-sdl2/citydlg.c:3558 9606#, c-format 9607msgid "City of %s (Population %s citizens)" 9608msgstr "Kota %s (Populasi %s penduduk)" 9609 9610#. TRANS: preserve leading space 9611#: client/gui-sdl/citydlg.c:3591 client/gui-sdl2/citydlg.c:3564 9612msgid " - DISORDER" 9613msgstr " - RUSUH" 9614 9615#. TRANS: preserve leading space 9616#: client/gui-sdl/citydlg.c:3595 client/gui-sdl2/citydlg.c:3568 9617msgid " - celebrating" 9618msgstr " - merayakan" 9619 9620#. TRANS: preserve leading space 9621#: client/gui-sdl/citydlg.c:3599 client/gui-sdl2/citydlg.c:3572 9622msgid " - happy" 9623msgstr " - senang" 9624 9625#. TRANS: preserve leading space 9626#: client/gui-sdl/citydlg.c:3606 client/gui-sdl2/citydlg.c:3579 9627msgid " - under Citizen Governor control." 9628msgstr " - di bawah Pemerintahan Rakyat" 9629 9630#: client/gui-sdl/citydlg.c:3684 client/gui-sdl2/citydlg.c:3657 9631msgid "Present units" 9632msgstr "" 9633 9634#: client/gui-sdl/citydlg.c:3695 client/gui-sdl2/citydlg.c:3668 9635msgid "Supported units" 9636msgstr "" 9637 9638#: client/gui-sdl/citydlg.c:3764 client/gui-sdl2/citydlg.c:3737 9639msgid "Change production" 9640msgstr "Ubah produksi" 9641 9642#: client/gui-sdl/citydlg.c:3778 client/gui-sdl/dialogs.c:1738 9643#: client/gui-sdl2/citydlg.c:3751 client/gui-sdl2/dialogs.c:1745 9644msgid "Hurry production" 9645msgstr "Utamakan produksi" 9646 9647#: client/gui-sdl/citydlg.c:3808 client/gui-sdl2/citydlg.c:3781 9648msgid "Previous city" 9649msgstr "Kota sebelumnya" 9650 9651#: client/gui-sdl/citydlg.c:3823 client/gui-sdl2/citydlg.c:3796 9652msgid "Next city" 9653msgstr "Kota berikutnya" 9654 9655#: client/gui-sdl/cityrep.c:188 client/gui-sdl2/cityrep.c:200 9656msgid "size" 9657msgstr "ukuran" 9658 9659#: client/gui-sdl/cityrep.c:193 client/gui-sdl2/cityrep.c:205 9660msgid "" 9661"time\n" 9662"to grow" 9663msgstr "" 9664"waktu\n" 9665"untuk tumbuh" 9666 9667#: client/gui-sdl/cityrep.c:213 client/gui-sdl/mapctrl.c:1581 9668#: client/gui-sdl2/cityrep.c:225 client/gui-sdl2/mapctrl.c:1694 9669msgid "Cities Report" 9670msgstr "" 9671 9672#: client/gui-sdl/cityrep.c:229 client/gui-sdl2/cityrep.c:241 9673msgid "Close Dialog" 9674msgstr "Tutup Dialog" 9675 9676#: client/gui-sdl/cityrep.c:241 client/gui-sdl2/cityrep.c:253 9677msgid "Information Report" 9678msgstr "" 9679 9680#: client/gui-sdl/cityrep.c:251 client/gui-sdl2/cityrep.c:263 9681msgid "Happiness Report" 9682msgstr "" 9683 9684#: client/gui-sdl/cityrep.c:261 client/gui-sdl2/cityrep.c:273 9685msgid "Garrison Report" 9686msgstr "" 9687 9688#: client/gui-sdl/cityrep.c:271 client/gui-sdl2/cityrep.c:283 9689msgid "Maintenance Report" 9690msgstr "" 9691 9692#: client/gui-sdl/cityrep.c:541 client/gui-sdl/cityrep.c:1070 9693#: client/gui-sdl2/cityrep.c:554 client/gui-sdl2/cityrep.c:1087 9694msgid "worklist" 9695msgstr "" 9696 9697#: client/gui-sdl/cityrep.c:545 client/gui-sdl2/cityrep.c:558 9698msgid "" 9699"\n" 9700"finished" 9701msgstr "" 9702"\n" 9703"selesai" 9704 9705#: client/gui-sdl/cma_fe.c:485 client/gui-sdl2/cma_fe.c:497 9706msgid "Presets" 9707msgstr "" 9708 9709#: client/gui-sdl/cma_fe.c:897 client/gui-sdl2/cma_fe.c:909 9710#, c-format 9711msgid "City of %s (Population %s citizens) : %s" 9712msgstr "Kota %s (Populasi %s penduduk) : %s" 9713 9714#: client/gui-sdl/cma_fe.c:1014 client/gui-sdl2/cma_fe.c:1025 9715msgid "Save settings as..." 9716msgstr "Simpan pengaturan sebagai..." 9717 9718#: client/gui-sdl/cma_fe.c:1023 client/gui-sdl2/cma_fe.c:1034 9719msgid "Load settings" 9720msgstr "Muat pengatura" 9721 9722#: client/gui-sdl/cma_fe.c:1032 client/gui-sdl2/cma_fe.c:1043 9723msgid "Delete settings" 9724msgstr "Hapus pengaturan" 9725 9726#: client/gui-sdl/cma_fe.c:1041 client/gui-sdl2/cma_fe.c:1052 9727msgid "Control city" 9728msgstr "" 9729 9730#: client/gui-sdl/cma_fe.c:1049 client/gui-sdl2/cma_fe.c:1060 9731#: data/Freeciv.in:1488 9732msgid "Apply once" 9733msgstr "" 9734 9735#: client/gui-sdl/cma_fe.c:1057 client/gui-sdl2/cma_fe.c:1068 9736msgid "Release city" 9737msgstr "" 9738 9739#: client/gui-sdl/connectdlg.c:244 client/gui-sdl2/connectdlg.c:249 9740msgid "Creating Server List..." 9741msgstr "Membuat Daftar Server..." 9742 9743#: client/gui-sdl/connectdlg.c:293 client/gui-sdl/connectdlg.c:359 9744#: client/gui-sdl2/connectdlg.c:298 client/gui-sdl2/connectdlg.c:363 9745msgid "No LAN servers found" 9746msgstr "Tidak ada server LAN ditemukan" 9747 9748#: client/gui-sdl/connectdlg.c:295 client/gui-sdl/connectdlg.c:361 9749#: client/gui-sdl2/connectdlg.c:300 client/gui-sdl2/connectdlg.c:365 9750msgid "No public servers found" 9751msgstr "Tidak ada server umum ditemukan" 9752 9753#. TRANS: "host.example.com Port 5556 Ver: 2.2.0 Running Players 3\n 9754#. * [server message]" 9755#. TRANS: "host.example.com Port 5556 Ver: 2.6.0 Running Players 3\n 9756#. * [server message]" 9757#: client/gui-sdl/connectdlg.c:331 client/gui-sdl2/connectdlg.c:335 9758#, c-format 9759msgid "" 9760"%s Port %d Ver: %s %s %s %d\n" 9761"%s" 9762msgstr "" 9763"%s Port %d Ver: %s %s %s %d\n" 9764"%s" 9765 9766#: client/gui-sdl/connectdlg.c:576 client/gui-sdl2/connectdlg.c:573 9767msgid "Player Name :" 9768msgstr "Nama Pemain :" 9769 9770#: client/gui-sdl/connectdlg.c:592 client/gui-sdl2/connectdlg.c:589 9771msgid "Freeciv Server :" 9772msgstr "Server Freeciv :" 9773 9774#: client/gui-sdl/connectdlg.c:609 client/gui-sdl2/connectdlg.c:606 9775msgid "Port :" 9776msgstr "Port :" 9777 9778#: client/gui-sdl/connectdlg.c:824 client/gui-sdl/connectdlg.c:998 9779#: client/gui-sdl2/connectdlg.c:820 client/gui-sdl2/connectdlg.c:991 9780msgid "Next" 9781msgstr "Berikutnya" 9782 9783#: client/gui-sdl/dialogs.c:1113 client/gui-sdl2/dialogs.c:1118 9784#, c-format 9785msgid "Contact %s (%d / %d) %s(%d,%d,%s) %s" 9786msgstr "" 9787 9788#: client/gui-sdl/dialogs.c:1124 client/gui-sdl2/dialogs.c:1129 9789#, c-format 9790msgid "%s %s %s(A:%d D:%d M:%s FP:%d) HP:%d%%" 9791msgstr "" 9792 9793#. TRANS: "CtW" = "Chance to Win"; preserve leading space 9794#. TRANS: preserve leading space 9795#. TRANS: "CtW" = "Chance to Win"; preserve leading space 9796#. TRANS: preserve leading space 9797#: client/gui-sdl/dialogs.c:1137 client/gui-sdl/dialogs.c:1897 9798#: client/gui-sdl/dialogs.c:2025 client/gui-sdl2/dialogs.c:1142 9799#: client/gui-sdl2/dialogs.c:1900 client/gui-sdl2/dialogs.c:2021 9800#, c-format 9801msgid " CtW: Att:%d%% Def:%d%%" 9802msgstr " PlM: Ser:%d%% Tah:%d%%" 9803 9804#: client/gui-sdl/dialogs.c:1276 client/gui-sdl2/dialogs.c:1280 9805#, c-format 9806msgid "Terrain Defense Bonus: +%d%% " 9807msgstr "Bonus Pertahanan Medan: +%d%%" 9808 9809#: client/gui-sdl/dialogs.c:1301 client/gui-sdl/dialogs.c:1684 9810#: client/gui-sdl2/dialogs.c:1305 client/gui-sdl2/dialogs.c:1692 9811msgid "Terrain Info" 9812msgstr "Info Medan" 9813 9814#: client/gui-sdl/dialogs.c:1657 client/gui-sdl2/dialogs.c:1665 9815msgid "Advanced Menu" 9816msgstr "Menu Tingkat Lanjutan" 9817 9818#: client/gui-sdl/dialogs.c:1712 client/gui-sdl2/dialogs.c:1719 9819#, c-format 9820msgid "Zoom to : %s" 9821msgstr "Perbesar menjadi : %s" 9822 9823#: client/gui-sdl/dialogs.c:1726 client/gui-sdl2/dialogs.c:1733 9824#: data/Freeciv.in:2098 9825msgid "Change Production" 9826msgstr "Ubah Produksi" 9827 9828#: client/gui-sdl/dialogs.c:1750 client/gui-sdl2/dialogs.c:1757 9829msgid "Change City Governor settings" 9830msgstr "Ubah pengaturan Pemerintahan Kota" 9831 9832#: client/gui-sdl/dialogs.c:1772 client/gui-sdl2/dialogs.c:1778 9833msgid "Goto here" 9834msgstr "" 9835 9836#: client/gui-sdl/dialogs.c:1783 client/gui-sdl2/dialogs.c:1789 9837msgid "Patrol here" 9838msgstr "Patroli disini" 9839 9840#: client/gui-sdl/dialogs.c:1796 client/gui-sdl2/dialogs.c:1802 9841msgid "Connect here" 9842msgstr "Sambung disini" 9843 9844#: client/gui-sdl/dialogs.c:1816 client/gui-sdl2/dialogs.c:1821 9845msgid "Paradrop here" 9846msgstr "Terjunkan kesini" 9847 9848#: client/gui-sdl/dialogs.c:1866 client/gui-sdl/dialogs.c:1985 9849#: client/gui-sdl2/dialogs.c:1869 client/gui-sdl2/dialogs.c:1981 9850#, c-format 9851msgid "Activate %s (%d / %d) %s (%d,%d,%s) %s" 9852msgstr "" 9853 9854#: client/gui-sdl/dialogs.c:1884 client/gui-sdl/dialogs.c:2012 9855#: client/gui-sdl2/dialogs.c:1887 client/gui-sdl2/dialogs.c:2008 9856#, c-format 9857msgid "%s %s %s (A:%d D:%d M:%s FP:%d) HP:%d%%" 9858msgstr "" 9859 9860#: client/gui-sdl/dialogs.c:1946 client/gui-sdl2/dialogs.c:1945 9861#: data/Freeciv.in:579 9862msgid "Ready all" 9863msgstr "Semua siap" 9864 9865#: client/gui-sdl/dialogs.c:1955 client/gui-sdl2/dialogs.c:1954 9866msgid "Sentry idle" 9867msgstr "" 9868 9869#: client/gui-sdl/dialogs.c:2044 client/gui-sdl2/dialogs.c:2039 9870#, c-format 9871msgid "Look up \"%s\" in the Help Browser" 9872msgstr "" 9873 9874#: client/gui-sdl/dialogs.c:2396 client/gui-sdl2/dialogs.c:2385 9875msgid "Choose Your New Government" 9876msgstr "Pilih Pemerintahan Baru Anda" 9877 9878#: client/gui-sdl/dialogs.c:3051 client/gui-sdl2/dialogs.c:3034 9879msgid "What nation will you be?" 9880msgstr "" 9881 9882#: client/gui-sdl/dialogs.c:3142 client/gui-sdl2/dialogs.c:3125 9883#, fuzzy 9884#| msgid "Nations" 9885msgid "Nation set" 9886msgstr "Bangsa" 9887 9888#: client/gui-sdl/diplodlg.c:570 client/gui-sdl2/diplodlg.c:578 9889msgid "World map" 9890msgstr "Peta dunia" 9891 9892#: client/gui-sdl/diplodlg.c:584 client/gui-sdl2/diplodlg.c:592 9893msgid "Sea map" 9894msgstr "Peta laut" 9895 9896#: client/gui-sdl/diplodlg.c:617 client/gui-sdl2/diplodlg.c:626 9897#: client/gui-xaw/diplodlg.c:497 client/gui-xaw/diplodlg.c:507 9898#, c-format 9899msgid "Gold(max %d)" 9900msgstr "" 9901 9902#: client/gui-sdl/diplodlg.c:873 client/gui-sdl2/diplodlg.c:882 9903#: data/Freeciv.in:287 9904msgid "Diplomacy meeting" 9905msgstr "Pertemuan diplomatik" 9906 9907#. TRANS: "Polish incident !" FIXME!!! 9908#: client/gui-sdl/diplodlg.c:1368 client/gui-sdl2/diplodlg.c:1379 9909#, c-format 9910msgid "%s incident !" 9911msgstr "" 9912 9913#: client/gui-sdl/diplodlg.c:1386 client/gui-sdl2/diplodlg.c:1397 9914msgid "Shall we declare WAR on them?" 9915msgstr "Akankah kita nyatakan PERANG terhadap mereka?" 9916 9917#: client/gui-sdl/diplodlg.c:1503 client/gui-sdl2/diplodlg.c:1515 9918msgid "Foreign Minister" 9919msgstr "Menteri Luar Negeri" 9920 9921#: client/gui-sdl/diplodlg.c:1520 client/gui-sdl2/diplodlg.c:1532 9922#, c-format 9923msgid "" 9924"Sir!, the %s ambassador has arrived\n" 9925"What are your wishes?" 9926msgstr "" 9927"Tuan!, duta dari %s telah tiba\n" 9928"Apa keinginan anda?" 9929 9930#: client/gui-sdl/diplodlg.c:1524 client/gui-sdl2/diplodlg.c:1536 9931#, fuzzy, c-format 9932msgid "" 9933"Ma'am!, the %s ambassador has arrived\n" 9934"What are your wishes?" 9935msgstr "" 9936"Tuan!, duta dari %s telah tiba\n" 9937"Apa keinginan anda?" 9938 9939#: client/gui-sdl/diplodlg.c:1543 client/gui-sdl2/diplodlg.c:1555 9940msgid "Declare WAR" 9941msgstr "Nyatakan PERANG" 9942 9943#: client/gui-sdl/diplodlg.c:1570 client/gui-sdl2/diplodlg.c:1583 9944#: data/Freeciv.in:3262 9945msgid "Withdraw vision" 9946msgstr "" 9947 9948#: client/gui-sdl/diplodlg.c:1589 client/gui-sdl2/diplodlg.c:1602 9949msgid "Call Diplomatic Meeting" 9950msgstr "Undang untuk Berunding" 9951 9952#: client/gui-sdl/diplodlg.c:1605 client/gui-sdl2/diplodlg.c:1618 9953msgid "Send him back" 9954msgstr "Pulangkan" 9955 9956#: client/gui-sdl/gotodlg.c:251 client/gui-sdl2/gotodlg.c:260 9957msgid "Select destination" 9958msgstr "Pilih tujuan" 9959 9960#: client/gui-sdl/graphics.c:318 client/gui-sdl2/graphics.c:314 9961#, c-format 9962msgid "load_surf: Failed to load graphic file %s!" 9963msgstr "load_surf: Gagal memuat file grafis %s!" 9964 9965#: client/gui-sdl/graphics.c:325 9966#, c-format 9967msgid "load_surf: Unable to convert file %s into screen's format!" 9968msgstr "load_surf: Tidak dapat mengonversi %s menjadi format layar!" 9969 9970#: client/gui-sdl/graphics.c:347 9971#, c-format 9972msgid "load_surf_with_flags: Unable to load file %s." 9973msgstr "load_surf_with_flags: Tidak dapat memuat berkas %s." 9974 9975#: client/gui-sdl/graphics.c:352 9976#, c-format 9977msgid "Unable to convert image from file %s into format %d." 9978msgstr "" 9979 9980#: client/gui-sdl/graphics.c:377 client/gui-sdl2/graphics.c:337 9981#, c-format 9982msgid "Unable to create Sprite (Surface) of size %d x %d %d Bits in format %d" 9983msgstr "" 9984 9985#: client/gui-sdl/graphics.c:590 9986#, c-format 9987msgid "Unable to initialize SDL library: %s" 9988msgstr "" 9989 9990#: client/gui-sdl/graphics.c:598 9991#, c-format 9992msgid "Unable to initialize SDL_ttf library: %s" 9993msgstr "" 9994 9995#: client/gui-sdl/graphics.c:635 9996#, c-format 9997msgid "No available mode for this resolution : %d x %d %d bpp" 9998msgstr "" 9999 10000#: client/gui-sdl/graphics.c:638 10001msgid "Setting default resolution to : 640 x 480 16 bpp SW" 10002msgstr "" 10003 10004#: client/gui-sdl/graphics.c:644 10005#, c-format 10006msgid "Unable to set this resolution: %d x %d %d bpp %s" 10007msgstr "Tidak dapat mengatur menjadi resolusi: %d x %d %d bpp %s" 10008 10009#: client/gui-sdl/graphics.c:650 10010#, c-format 10011msgid "Setting resolution to: %d x %d %d bpp" 10012msgstr "Mengatur resolusi menjadi: %d x %d %d bpp" 10013 10014#: client/gui-sdl/gui_main.c:168 client/gui-sdl2/gui_main.c:175 10015msgid " -f, --fullscreen\tStart Client in Fullscreen mode\n" 10016msgstr " -f, --fullscreen\tMemulai Klien dengan Layar Penuh\n" 10017 10018#: client/gui-sdl/gui_main.c:169 10019msgid "" 10020" -e, --eventthread\tInit Event Subsystem in other thread (only Linux and " 10021"BeOS)\n" 10022msgstr "" 10023 10024#: client/gui-sdl/gui_main.c:171 client/gui-sdl2/gui_main.c:176 10025msgid " -t, --theme THEME\tUse GUI theme THEME\n" 10026msgstr " -t, --theme THEME\tMenggunakan tema THEME\n" 10027 10028#: client/gui-sdl/gui_main.c:640 client/gui-sdl2/gui_main.c:741 10029#, c-format 10030msgid "Making screenshot %s" 10031msgstr "" 10032 10033#: client/gui-sdl/gui_main.c:769 client/gui-sdl2/gui_main.c:995 10034#, c-format 10035msgid "Using Video Output: %s" 10036msgstr "" 10037 10038#: client/gui-sdl/gui_main.c:797 client/gui-sdl/gui_main.c:812 10039msgid "SDL Client for Freeciv" 10040msgstr "Klien SDL untuk Freeciv" 10041 10042#: client/gui-sdl/gui_main.c:824 10043msgid "Initializing Client" 10044msgstr "" 10045 10046#: client/gui-sdl/gui_main.c:835 10047msgid "Waiting for the beginning of the game" 10048msgstr "Menunggu permulaan permainan" 10049 10050#. TRANS: Future Technology 10051#: client/gui-sdl/gui_tilespec.c:399 client/gui-sdl2/gui_tilespec.c:404 10052msgid "FT" 10053msgstr "TMD" 10054 10055#: client/gui-sdl/helpdlg.c:244 client/gui-sdl2/helpdlg.c:246 10056msgid "Help : Improvements" 10057msgstr "" 10058 10059#: client/gui-sdl/helpdlg.c:405 client/gui-sdl2/helpdlg.c:408 10060#: tools/civmanual.c:511 10061msgid "?req:None" 10062msgstr "" 10063 10064#: client/gui-sdl/helpdlg.c:451 client/gui-sdl2/helpdlg.c:454 10065msgid "Never" 10066msgstr "Tidak Pernah" 10067 10068#: client/gui-sdl/helpdlg.c:657 client/gui-sdl2/helpdlg.c:659 10069msgid "Help : Units" 10070msgstr "Bantuan : Unit" 10071 10072#: client/gui-sdl/helpdlg.c:795 client/gui-sdl/helpdlg.c:807 10073#: client/gui-sdl/wldlg.c:1430 client/gui-sdl/wldlg.c:1436 10074#: client/gui-sdl/wldlg.c:1444 client/gui-sdl/wldlg.c:1450 10075#: client/gui-sdl/wldlg.c:1469 client/gui-sdl/wldlg.c:1474 10076#: client/gui-sdl/wldlg.c:1565 client/gui-sdl/wldlg.c:1573 10077#: client/gui-sdl/wldlg.c:1583 client/gui-sdl2/helpdlg.c:798 10078#: client/gui-sdl2/helpdlg.c:810 client/gui-sdl2/wldlg.c:1455 10079#: client/gui-sdl2/wldlg.c:1461 client/gui-sdl2/wldlg.c:1469 10080#: client/gui-sdl2/wldlg.c:1475 client/gui-sdl2/wldlg.c:1494 10081#: client/gui-sdl2/wldlg.c:1499 client/gui-sdl2/wldlg.c:1591 10082#: client/gui-sdl2/wldlg.c:1599 client/gui-sdl2/wldlg.c:1609 10083msgid "shield" 10084msgid_plural "shields" 10085msgstr[0] "" 10086 10087#: client/gui-sdl/helpdlg.c:800 client/gui-sdl/helpdlg.c:822 10088#: client/gui-sdl2/helpdlg.c:802 client/gui-sdl2/helpdlg.c:825 10089msgid "citizen" 10090msgid_plural "citizens" 10091msgstr[0] "penduduk" 10092 10093#: client/gui-sdl/helpdlg.c:812 client/gui-sdl2/helpdlg.c:815 10094msgid "food" 10095msgid_plural "foods" 10096msgstr[0] "makanan" 10097 10098#: client/gui-sdl/helpdlg.c:817 client/gui-sdl2/helpdlg.c:820 10099msgid "gold" 10100msgid_plural "golds" 10101msgstr[0] "emas" 10102 10103#: client/gui-sdl/helpdlg.c:878 client/gui-sdl2/helpdlg.c:881 10104msgid "?utype:None" 10105msgstr "" 10106 10107#: client/gui-sdl/helpdlg.c:1070 client/gui-sdl2/helpdlg.c:1075 10108msgid "( with " 10109msgstr "( dengan" 10110 10111#: client/gui-sdl/helpdlg.c:1073 client/gui-sdl2/helpdlg.c:1078 10112msgid " )" 10113msgstr " )" 10114 10115#: client/gui-sdl/helpdlg.c:1917 client/gui-sdl2/helpdlg.c:1922 10116msgid "Help : Advances Tree" 10117msgstr "" 10118 10119#: client/gui-sdl/inteldlg.c:233 client/gui-sdl2/inteldlg.c:250 10120#: data/Freeciv.in:191 data/Freeciv.in:241 10121msgid "Foreign Intelligence Report" 10122msgstr "Laporan Intelijen di Luar Negeri" 10123 10124#: client/gui-sdl/inteldlg.c:277 client/gui-sdl2/inteldlg.c:297 10125#, c-format 10126msgid "Intelligence Information about the %s Spaceship" 10127msgstr "Informasi Intelijen untuk Kapal Angkasa %s" 10128 10129#: client/gui-sdl/inteldlg.c:285 client/gui-sdl2/inteldlg.c:305 10130#: client/gui-xaw/inteldlg.c:199 10131#, c-format 10132msgid "Intelligence Information for the %s Empire" 10133msgstr "Laporan Intelijen di %s" 10134 10135#: client/gui-sdl/inteldlg.c:309 client/gui-sdl2/inteldlg.c:329 10136#, c-format 10137msgid "" 10138"Ruler: %s Government: %s\n" 10139"Capital: %s Gold: %d\n" 10140"Tax: %d%% Science: %d%% Luxury: %d%%\n" 10141"Researching: %s" 10142msgstr "" 10143 10144#: client/gui-sdl/inteldlg.c:323 client/gui-sdl2/inteldlg.c:343 10145#, c-format 10146msgid "" 10147"Ruler: %s Government: %s\n" 10148"Capital: %s Gold: %d\n" 10149"Tax: %d%% Science: %d%% Luxury: %d%%\n" 10150"Researching: %s(%d/%d)" 10151msgstr "" 10152 10153#: client/gui-sdl/inteldlg.c:341 client/gui-sdl2/inteldlg.c:361 10154#, c-format 10155msgid "" 10156"Ruler: %s Government: %s\n" 10157"Capital: %s Gold: %d\n" 10158"Tax rates unknown\n" 10159"Researching: (Unknown)" 10160msgstr "" 10161 10162#: client/gui-sdl/inteldlg.c:409 client/gui-sdl2/inteldlg.c:429 10163msgid "Their techs that we don't have :" 10164msgstr "Teknologi mereka yang tidak kita punya :" 10165 10166#: client/gui-sdl/mapctrl.c:279 client/gui-sdl2/mapctrl.c:297 10167msgid "Show Unit Info Window" 10168msgstr "" 10169 10170#: client/gui-sdl/mapctrl.c:336 client/gui-sdl/mapctrl.c:1434 10171#: client/gui-sdl2/mapctrl.c:356 client/gui-sdl2/mapctrl.c:1531 10172msgid "Hide Unit Info Window" 10173msgstr "" 10174 10175#: client/gui-sdl/mapctrl.c:390 client/gui-sdl2/mapctrl.c:411 10176msgid "Show Mini Map" 10177msgstr "Tampilkan Peta Mini" 10178 10179#: client/gui-sdl/mapctrl.c:464 client/gui-sdl/mapctrl.c:1644 10180#: client/gui-sdl2/mapctrl.c:486 client/gui-sdl2/mapctrl.c:1756 10181msgid "Hide Mini Map" 10182msgstr "Sembunyikan Peta Mini" 10183 10184#: client/gui-sdl/mapctrl.c:501 client/gui-sdl2/mapctrl.c:526 10185msgid "Show Messages (F9)" 10186msgstr "Tampilkan Pesan (F9)" 10187 10188#: client/gui-sdl/mapctrl.c:504 client/gui-sdl2/mapctrl.c:529 10189msgid "Hide Messages (F9)" 10190msgstr "Sembunyikan Pesan (F9)" 10191 10192#: client/gui-sdl/mapctrl.c:659 client/gui-sdl2/mapctrl.c:718 10193msgid "Scale Mini Map" 10194msgstr "" 10195 10196#: client/gui-sdl/mapctrl.c:670 client/gui-sdl2/mapctrl.c:729 10197msgid "Single Tile Width" 10198msgstr "Panjang Satu Ubin" 10199 10200#: client/gui-sdl/mapctrl.c:674 client/gui-sdl2/mapctrl.c:733 10201msgid "Single Tile Height" 10202msgstr "Lebar Satu Ubin" 10203 10204#: client/gui-sdl/mapctrl.c:719 client/gui-sdl/mapctrl.c:1063 10205#: client/gui-sdl2/mapctrl.c:777 client/gui-sdl2/mapctrl.c:1150 10206msgid "Exit" 10207msgstr "Keluar" 10208 10209#: client/gui-sdl/mapctrl.c:1017 client/gui-sdl2/mapctrl.c:1104 10210msgid "Scale Unit Info" 10211msgstr "" 10212 10213#: client/gui-sdl/mapctrl.c:1027 client/gui-sdl2/mapctrl.c:1114 10214msgid "Width" 10215msgstr "Panjang" 10216 10217#: client/gui-sdl/mapctrl.c:1031 client/gui-sdl2/mapctrl.c:1118 10218msgid "Height" 10219msgstr "Lebar" 10220 10221#: client/gui-sdl/mapctrl.c:1412 client/gui-sdl/mapview.c:310 10222#: client/gui-sdl/mapview.c:313 client/gui-sdl2/mapctrl.c:1509 10223#: client/gui-sdl2/mapview.c:325 client/gui-sdl2/mapview.c:328 10224msgid "Revolution" 10225msgstr "Revolusi" 10226 10227#: client/gui-sdl/mapctrl.c:1582 client/gui-sdl2/mapctrl.c:1695 10228msgid "or" 10229msgstr "atau" 10230 10231#: client/gui-sdl/mapctrl.c:1608 client/gui-sdl2/mapctrl.c:1721 10232msgid "Hide Messages" 10233msgstr "Sembunyikan Pesan" 10234 10235#: client/gui-sdl/mapview.c:150 10236msgid "The SDL event buffer is full; you may see drawing errors as a result." 10237msgstr "" 10238 10239#: client/gui-sdl/mapview.c:314 client/gui-sdl2/mapview.c:329 10240msgid "?gov:None" 10241msgstr "" 10242 10243#: client/gui-sdl/mapview.c:418 client/gui-sdl2/mapview.c:431 10244#, c-format 10245msgid "%s Population: %s Year: %s Gold %d " 10246msgstr "%s Populasi: %s Tahun: %s Emas %d" 10247 10248#: client/gui-sdl/mapview.c:426 client/gui-sdl2/mapview.c:439 10249#, c-format 10250msgid "%s Population: %s Year: %s Gold %d Tax: %d Lux: %d Sci: %d " 10251msgstr "" 10252 10253#: client/gui-sdl/mapview.c:577 client/gui-sdl2/mapview.c:594 client/text.c:146 10254#, fuzzy 10255#| msgid "?nation:Neutral" 10256msgid "?nation:Hostile" 10257msgstr "Netral" 10258 10259#: client/gui-sdl/mapview.c:579 client/gui-sdl2/mapview.c:596 client/text.c:148 10260msgid "?nation:Peaceful" 10261msgstr "Damai" 10262 10263#: client/gui-sdl/mapview.c:579 client/gui-sdl2/mapview.c:596 client/text.c:148 10264msgid "?nation:Friendly" 10265msgstr "Bersahabat" 10266 10267#: client/gui-sdl/mapview.c:580 client/gui-sdl2/mapview.c:597 client/text.c:149 10268msgid "?nation:Mysterious" 10269msgstr "Misterius" 10270 10271#: client/gui-sdl/mapview.c:582 client/gui-sdl2/mapview.c:600 10272msgid "" 10273"\n" 10274"Our Territory" 10275msgstr "" 10276"\n" 10277"Wilayah Kita" 10278 10279#: client/gui-sdl/mapview.c:591 client/gui-sdl2/mapview.c:611 10280#, c-format 10281msgid "" 10282"\n" 10283"%s territory (%d turn ceasefire)" 10284msgid_plural "" 10285"\n" 10286"%s territory (%d turn ceasefire)" 10287msgstr[0] "" 10288"\n" 10289"Wilayah %s (gencatan senjata %d giliran)" 10290 10291#: client/gui-sdl/mapview.c:597 client/gui-sdl2/mapview.c:619 10292#, fuzzy, c-format 10293#| msgid "" 10294#| "\n" 10295#| "%s territory (%d turn ceasefire)" 10296#| msgid_plural "" 10297#| "\n" 10298#| "%s territory (%d turn ceasefire)" 10299msgid "" 10300"\n" 10301"%s territory (%d turn armistice)" 10302msgid_plural "" 10303"\n" 10304"%s territory (%d turn armistice)" 10305msgstr[0] "" 10306"\n" 10307"Wilayah %s (gencatan senjata %d giliran)" 10308 10309#: client/gui-sdl/mapview.c:601 client/gui-sdl2/mapview.c:624 10310#, c-format 10311msgid "" 10312"\n" 10313"Territory of the %s %s" 10314msgstr "" 10315"\n" 10316"Wilayah %2$s %1$s" 10317 10318#: client/gui-sdl/mapview.c:606 client/gui-sdl2/mapview.c:629 10319msgid "" 10320"\n" 10321"Unclaimed territory" 10322msgstr "" 10323 10324#: client/gui-sdl/mapview.c:617 client/gui-sdl/mapview.c:618 10325#: client/gui-sdl2/mapview.c:639 client/gui-sdl2/mapview.c:640 10326msgid "?city:Neutral" 10327msgstr "Netral" 10328 10329#: client/gui-sdl/mapview.c:617 client/gui-sdl2/mapview.c:639 client/text.c:151 10330#, fuzzy 10331msgid "?city:Hostile" 10332msgstr "Industri" 10333 10334#: client/gui-sdl/mapview.c:618 client/gui-sdl2/mapview.c:640 client/text.c:153 10335msgid "?city:Peaceful" 10336msgstr "Damai" 10337 10338#: client/gui-sdl/mapview.c:619 client/gui-sdl2/mapview.c:641 client/text.c:153 10339msgid "?city:Friendly" 10340msgstr "Bersahabat" 10341 10342#: client/gui-sdl/mapview.c:619 client/gui-sdl2/mapview.c:641 client/text.c:153 10343msgid "?city:Mysterious" 10344msgstr "Misterius" 10345 10346#: client/gui-sdl/mapview.c:622 client/gui-sdl2/mapview.c:644 10347#, c-format 10348msgid "" 10349"\n" 10350"City of %s" 10351msgstr "" 10352"\n" 10353"Kota %s" 10354 10355#: client/gui-sdl/mapview.c:636 client/gui-sdl2/mapview.c:658 10356msgid "?blistbegin: with " 10357msgstr " dengan" 10358 10359#: client/gui-sdl/mapview.c:638 client/gui-sdl2/mapview.c:660 10360#: data/civ1/buildings.ruleset:76 data/civ2/buildings.ruleset:103 10361#: data/classic/buildings.ruleset:138 data/experimental/buildings.ruleset:143 10362#: data/civ2civ3/buildings.ruleset:226 data/multiplayer/buildings.ruleset:164 10363#: data/sandbox/buildings.ruleset:226 10364msgid "Barracks" 10365msgstr "Barak" 10366 10367#: client/gui-sdl/mapview.c:640 client/gui-sdl/mapview.c:646 10368#: client/gui-sdl/mapview.c:652 client/gui-sdl2/mapview.c:662 10369#: client/gui-sdl2/mapview.c:668 client/gui-sdl2/mapview.c:674 10370#: client/helpdata.c:6366 client/helpdata.c:6374 10371msgid "?blistmore:, " 10372msgstr ", " 10373 10374#: client/gui-sdl/mapview.c:650 client/gui-sdl2/mapview.c:672 10375#: data/civ2/buildings.ruleset:28 data/classic/buildings.ruleset:61 10376#: data/experimental/buildings.ruleset:63 data/civ2civ3/buildings.ruleset:61 10377#: data/multiplayer/buildings.ruleset:60 data/sandbox/buildings.ruleset:61 10378msgid "Airport" 10379msgstr "Bandara" 10380 10381#: client/gui-sdl/mapview.c:656 client/gui-sdl2/mapview.c:678 10382#: data/civ1/buildings.ruleset:182 data/civ2/buildings.ruleset:213 10383#: data/classic/buildings.ruleset:252 data/experimental/buildings.ruleset:257 10384#: data/civ2civ3/buildings.ruleset:338 data/multiplayer/buildings.ruleset:278 10385#: data/sandbox/buildings.ruleset:338 10386msgid "City Walls" 10387msgstr "Dinding Kota" 10388 10389#: client/gui-sdl/mapview.c:659 client/gui-sdl2/mapview.c:681 10390#, fuzzy 10391#| msgid "?clistend:." 10392msgid "?blistend:" 10393msgstr "." 10394 10395#. TRANS: (<nation>,<diplomatic_state>)" 10396#: client/gui-sdl/mapview.c:667 client/gui-sdl2/mapview.c:689 10397#, c-format 10398msgid "" 10399"\n" 10400"(%s,%s)" 10401msgstr "" 10402"\n" 10403"(%s,%s)" 10404 10405#: client/gui-sdl/mapview.c:677 client/gui-sdl2/mapview.c:698 10406#, c-format 10407msgid "" 10408"\n" 10409"Food/Prod/Trade: %s" 10410msgstr "" 10411 10412#: client/gui-sdl/mapview.c:919 client/gui-sdl2/mapview.c:939 10413msgid "End of Turn" 10414msgstr "Akhir Giliran" 10415 10416#: client/gui-sdl/mapview.c:919 client/gui-sdl2/mapview.c:939 10417msgid "Press" 10418msgstr "Tekan" 10419 10420#: client/gui-sdl/menu.c:407 client/gui-sdl2/menu.c:403 10421msgid "No Orders" 10422msgstr "Tidak Ada Perintah" 10423 10424#. TRANS: "Space" refers to the space bar on a keyboard. 10425#: client/gui-sdl/menu.c:409 client/gui-sdl2/menu.c:405 10426msgid "Space" 10427msgstr "Spasi" 10428 10429#: client/gui-sdl/menu.c:461 client/gui-sdl2/menu.c:457 10430#: client/gui-xaw/menu.c:210 10431msgid "Disband Unit" 10432msgstr "" 10433 10434#: client/gui-sdl/menu.c:487 client/gui-sdl2/menu.c:483 10435#: client/gui-xaw/menu.c:209 10436msgid "Convert Unit" 10437msgstr "" 10438 10439#: client/gui-sdl/menu.c:500 client/gui-sdl2/menu.c:496 10440#: client/gui-xaw/menu.c:207 10441msgid "Return to Nearest City" 10442msgstr "Kembali ke Kota Terdekat" 10443 10444#: client/gui-sdl/menu.c:513 client/gui-sdl2/menu.c:509 10445msgid "Go to City" 10446msgstr "Ke Kota" 10447 10448#: client/gui-sdl/menu.c:525 client/gui-sdl2/menu.c:521 10449msgid "Airlift to City" 10450msgstr "Terbangkan ke Kota" 10451 10452#: client/gui-sdl/menu.c:578 client/gui-sdl/menu.c:597 10453#: client/gui-sdl2/menu.c:574 client/gui-sdl2/menu.c:593 10454#, c-format 10455msgid "Connect With %s (%s)" 10456msgstr "Sambung Dengan %s (%s)" 10457 10458#: client/gui-sdl/menu.c:663 client/gui-sdl2/menu.c:660 10459#: client/gui-xaw/menu.c:194 10460msgid "Load Unit" 10461msgstr "Muat Unit" 10462 10463#: client/gui-sdl/menu.c:675 client/gui-sdl2/menu.c:672 10464#: client/gui-xaw/menu.c:195 10465msgid "Unload Unit" 10466msgstr "" 10467 10468#: client/gui-sdl/menu.c:687 client/gui-sdl2/menu.c:684 10469msgid "Find Home City" 10470msgstr "" 10471 10472#: client/gui-sdl/menu.c:712 client/gui-sdl2/menu.c:709 10473#: client/gui-xaw/menu.c:188 10474msgid "Sentry Unit" 10475msgstr "" 10476 10477#. TRANS: "Build Railroad (R) 3 turns" 10478#. TRANS: "Build Irrigation (I) 5 turns" 10479#. TRANS: "Build Mine (M) 5 turns" 10480#. TRANS: "Build Fortress (Shift+F) 5 turns" 10481#. TRANS: "Build Airbase (Shift+E) 5 turns" 10482#. TRANS: "Build Railroad (R) 3 turns" 10483#. TRANS: "Build Irrigation (I) 5 turns" 10484#. TRANS: "Build Mine (M) 5 turns" 10485#. TRANS: "Build Fortress (Shift+F) 5 turns" 10486#. TRANS: "Build Airbase (Shift+E) 5 turns" 10487#: client/gui-sdl/menu.c:1091 client/gui-sdl/menu.c:1146 10488#: client/gui-sdl/menu.c:1188 client/gui-sdl/menu.c:1243 10489#: client/gui-sdl/menu.c:1264 client/gui-sdl2/menu.c:1087 10490#: client/gui-sdl2/menu.c:1142 client/gui-sdl2/menu.c:1184 10491#: client/gui-sdl2/menu.c:1238 client/gui-sdl2/menu.c:1259 10492#, c-format 10493msgid "Build %s (%s) %d %s" 10494msgstr "Bangun %s (%s) %d %s" 10495 10496#: client/gui-sdl/menu.c:1117 client/gui-sdl2/menu.c:1113 10497#, c-format 10498msgid "%s With %s ( %d one time bonus + %d trade ) (R)" 10499msgstr "" 10500 10501#: client/gui-sdl/menu.c:1125 client/gui-sdl2/menu.c:1121 10502#, c-format 10503msgid "%s Of %s ( %d one time bonus ) (R)" 10504msgstr "" 10505 10506#: client/gui-sdl/menu.c:1160 client/gui-sdl2/menu.c:1156 10507msgid "Cut Down to" 10508msgstr "Tebang menjadi" 10509 10510#. TRANS: "Change to Grassland (I) 10 turns" 10511#. TRANS: "Change to Swamp (M) 10 turns" 10512#. TRANS: "Change to Grassland (I) 10 turns" 10513#. TRANS: "Change to Swamp (M) 10 turns" 10514#: client/gui-sdl/menu.c:1166 client/gui-sdl/menu.c:1205 10515#: client/gui-sdl2/menu.c:1162 client/gui-sdl2/menu.c:1201 10516#, fuzzy, c-format 10517#| msgid "Change to %s (_I)" 10518msgid "Change to %s (%s) %d %s" 10519msgstr "Ubah Menjadi %s (_I)" 10520 10521#: client/gui-sdl/menu.c:1200 client/gui-sdl2/menu.c:1196 10522msgid "Plant Forest" 10523msgstr "Tanam Hutan" 10524 10525#: client/gui-sdl/menu.c:1227 client/gui-sdl2/menu.c:1223 10526msgid "Transform to" 10527msgstr "" 10528 10529#. TRANS: "Clean Pollution (P) 3 turns" 10530#. TRANS: "Clean Fallout (N) 3 turns" 10531#. TRANS: "Clean Pollution (P) 3 turns" 10532#. TRANS: "Clean Fallout (N) 3 turns" 10533#: client/gui-sdl/menu.c:1280 client/gui-sdl/menu.c:1302 10534#: client/gui-sdl2/menu.c:1275 client/gui-sdl2/menu.c:1297 10535#, fuzzy, c-format 10536#| msgid "Build %s (%s) %d %s" 10537msgid "Clean %s (%s) %d %s" 10538msgstr "Bangun %s (%s) %d %s" 10539 10540#: client/gui-sdl/optiondlg.c:315 client/gui-sdl2/optiondlg.c:319 10541#: client/gui-xaw/menu.c:114 client/gui-xaw/menu.c:613 10542msgid "Local Options" 10543msgstr "Opsi Lokal" 10544 10545#: client/gui-sdl/optiondlg.c:326 client/gui-sdl/optiondlg.c:797 10546#: client/gui-sdl2/optiondlg.c:331 client/gui-sdl2/optiondlg.c:808 10547msgid "Server options" 10548msgstr "Opsi server" 10549 10550#: client/gui-sdl/optiondlg.c:788 client/gui-sdl2/optiondlg.c:799 10551msgid "Local options" 10552msgstr "Opsi lokal" 10553 10554#: client/gui-sdl/optiondlg.c:808 client/gui-sdl2/optiondlg.c:819 10555#: client/gui-xaw/menu.c:132 data/Freeciv.in:1989 10556msgid "Worklists" 10557msgstr "Daftar kerja" 10558 10559#: client/gui-sdl/optiondlg.c:818 client/gui-sdl2/optiondlg.c:829 10560msgid "Save Local Options" 10561msgstr "Simpan Opsi Lokal" 10562 10563#: client/gui-sdl/optiondlg.c:837 client/gui-sdl2/optiondlg.c:848 10564#, fuzzy 10565#| msgid "Freeciv Help Browser" 10566msgid "Help Browser" 10567msgstr "Peramban Bantuan Freeciv" 10568 10569#: client/gui-sdl/optiondlg.c:848 client/gui-sdl2/optiondlg.c:859 10570msgid "Leave Game" 10571msgstr "Tinggalkan Permainan" 10572 10573#: client/gui-sdl/optiondlg.c:998 client/gui-sdl2/optiondlg.c:1010 10574msgid "Apply changes" 10575msgstr "Terapkan perubahan" 10576 10577#: client/gui-sdl/optiondlg.c:1112 client/gui-sdl2/optiondlg.c:1128 10578#: client/gui-xaw/wldlg.c:659 10579msgid "empty worklist" 10580msgstr "daftar kerja kosong" 10581 10582#: client/gui-sdl/optiondlg.c:1216 client/gui-sdl2/optiondlg.c:1233 10583msgid "Add new worklist" 10584msgstr "Tambah daftar kerja baru" 10585 10586#. TRANS: Freeciv 2.4.0 10587#: client/gui-sdl/pages.c:154 client/gui-sdl2/pages.c:161 10588#, fuzzy, c-format 10589msgid "Freeciv %s" 10590msgstr "Freeciv" 10591 10592#. TRANS: gui-sdl client 10593#. TRANS: gui-sdl2 client 10594#: client/gui-sdl/pages.c:169 client/gui-sdl2/pages.c:175 10595#, fuzzy, c-format 10596msgid "%s client" 10597msgstr "%s%s, klien %s" 10598 10599#: client/gui-sdl/pages.c:183 client/gui-sdl2/pages.c:189 10600msgid "Start New Game" 10601msgstr "Mulai Permainan Baru" 10602 10603#: client/gui-sdl/pages.c:212 client/gui-sdl2/pages.c:219 10604msgid "Join Game" 10605msgstr "Bergabung ke Permainan" 10606 10607#: client/gui-sdl/pages.c:226 client/gui-sdl2/pages.c:234 10608msgid "Join Pubserver" 10609msgstr "Bergabung dengan Server Umum" 10610 10611#: client/gui-sdl/pages.c:240 client/gui-sdl2/pages.c:249 10612msgid "Join LAN Server" 10613msgstr "Bergabung dengan Server LAN" 10614 10615#: client/gui-sdl/pages.c:321 10616msgid "SDLClient welcomes you..." 10617msgstr "SDLClient menyambut anda..." 10618 10619#: client/gui-sdl/pages.c:331 client/gui-sdl2/pages.c:343 10620#: client/gui-xaw/gui_main.c:537 10621#, fuzzy, c-format 10622#| msgid "City: %s" 10623msgid "Commit: %s" 10624msgstr "Kota: %s" 10625 10626#. TRANS: Dead -- Rest In Peace -- Reqia In Pace 10627#: client/gui-sdl/plrdlg.c:432 client/gui-sdl2/plrdlg.c:481 10628#: client/plrdlg_common.c:228 10629msgid "R.I.P." 10630msgstr "Mati" 10631 10632#: client/gui-sdl/plrdlg.c:658 client/gui-sdl2/plrdlg.c:722 10633#: client/plrdlg_common.c:312 server/stdinhand.c:3524 server/stdinhand.c:6392 10634msgid "AI" 10635msgstr "AI" 10636 10637#: client/gui-sdl/plrdlg.c:662 client/gui-sdl2/plrdlg.c:726 10638#: client/plrdlg_common.c:250 client/plrdlg_common.c:259 10639msgid "done" 10640msgstr "selesai" 10641 10642#: client/gui-sdl/plrdlg.c:664 client/gui-sdl2/plrdlg.c:728 10643#: client/plrdlg_common.c:261 10644msgid "moving" 10645msgstr "bergerak" 10646 10647#: client/gui-sdl/plrdlg.c:667 client/gui-sdl2/plrdlg.c:731 10648msgid "disconnected" 10649msgstr "terputus" 10650 10651#: client/gui-sdl/repodlgs.c:351 client/gui-sdl2/repodlgs.c:374 10652#: common/fc_types.h:696 10653msgid "active" 10654msgstr "aktif" 10655 10656#: client/gui-sdl/repodlgs.c:356 client/gui-sdl2/repodlgs.c:379 10657msgid "" 10658"under\n" 10659"construction" 10660msgstr "" 10661"dalam\n" 10662"pembangunan" 10663 10664#: client/gui-sdl/repodlgs.c:360 client/gui-sdl2/repodlgs.c:383 10665msgid "" 10666"soonest\n" 10667"completion" 10668msgstr "" 10669 10670#: client/gui-sdl/repodlgs.c:364 client/gui-sdl2/repodlgs.c:387 10671msgid "Total" 10672msgstr "Total" 10673 10674#: client/gui-sdl/repodlgs.c:375 client/gui-sdl2/repodlgs.c:398 10675msgid "Units Report" 10676msgstr "" 10677 10678#: client/gui-sdl/repodlgs.c:1549 client/gui-sdl2/repodlgs.c:1605 10679#, c-format 10680msgid "" 10681"We have %d of %s\n" 10682"(total value is : %d)\n" 10683"We can sell %d of them for %d gold." 10684msgstr "" 10685"Kita punya %d %s\n" 10686"(senilai : %d)\n" 10687"Kita dapat menjual %d-nya seharga %d emas." 10688 10689#: client/gui-sdl/repodlgs.c:1556 client/gui-sdl2/repodlgs.c:1612 10690#, c-format 10691msgid "We can't sell any %s in this turn." 10692msgstr "Kita tidak dapat menjual %s pada giliran ini." 10693 10694#: client/gui-sdl/repodlgs.c:1561 client/gui-sdl2/repodlgs.c:1616 10695msgid "Sell It?" 10696msgstr "Jual?" 10697 10698#: client/gui-sdl/repodlgs.c:1788 client/gui-sdl2/repodlgs.c:1839 10699msgid "Economy Report" 10700msgstr "Laporan Ekonomi" 10701 10702#: client/gui-sdl/repodlgs.c:1803 client/gui-sdl2/repodlgs.c:1854 10703msgid "Treasury: " 10704msgstr "Perbendaharaan:" 10705 10706#: client/gui-sdl/repodlgs.c:1823 client/gui-sdl2/repodlgs.c:1874 10707msgid "Tax Rate: " 10708msgstr "Tarif Pajak:" 10709 10710#: client/gui-sdl/repodlgs.c:1842 client/gui-sdl2/repodlgs.c:1893 10711msgid "Total Income: " 10712msgstr "Total Pemasukan:" 10713 10714#: client/gui-sdl/repodlgs.c:1860 client/gui-sdl2/repodlgs.c:1911 10715msgid "Total Cost: " 10716msgstr "Total biaya:" 10717 10718#: client/gui-sdl/repodlgs.c:1877 client/gui-sdl2/repodlgs.c:1928 10719msgid "Net Income: " 10720msgstr "Pemasukan Bersih:" 10721 10722#: client/gui-sdl/repodlgs.c:1899 client/gui-sdl2/repodlgs.c:1950 10723#, c-format 10724msgid "%s max rate : %d%%" 10725msgstr "" 10726 10727#: client/gui-sdl/repodlgs.c:1998 client/gui-sdl2/repodlgs.c:2049 10728#: client/gui-xaw/connectdlg.c:675 data/Freeciv.in:173 10729msgid "Update" 10730msgstr "" 10731 10732#: client/gui-sdl/repodlgs.c:2084 client/gui-sdl2/repodlgs.c:2136 10733msgid "Wonder" 10734msgstr "" 10735 10736#: client/gui-sdl/repodlgs.c:2879 client/gui-sdl2/repodlgs.c:2934 10737msgid "What should we focus on now?" 10738msgstr "Apa yang akan kita fokuskan?" 10739 10740#: client/gui-sdl/repodlgs.c:3066 client/gui-sdl2/repodlgs.c:3122 10741msgid "Select target :" 10742msgstr "Pilih target :" 10743 10744#: client/gui-sdl/repodlgs.c:3135 client/gui-sdl2/repodlgs.c:3191 10745msgid "step" 10746msgid_plural "steps" 10747msgstr[0] "langkah" 10748 10749#: client/gui-sdl/repodlgs.c:3428 client/gui-sdl2/repodlgs.c:3497 10750#: client/gui-xaw/repodlgs.c:1197 10751#, c-format 10752msgid "%2d: The %s ruler %s scored %d point\n" 10753msgid_plural "%2d: The %s ruler %s scored %d points\n" 10754msgstr[0] "" 10755 10756#: client/gui-sdl/repodlgs.c:3435 client/gui-sdl2/repodlgs.c:3504 10757#: client/gui-xaw/repodlgs.c:1204 10758msgid "Final Report:" 10759msgstr "Laporan Akhir:" 10760 10761#: client/gui-sdl/repodlgs.c:3436 client/gui-sdl2/repodlgs.c:3505 10762#: client/gui-xaw/repodlgs.c:1205 10763msgid "The Greatest Civilizations in the world." 10764msgstr "Peradaban Terbesar di Dunia." 10765 10766#: client/gui-sdl/spaceshipdlg.c:145 client/gui-sdl2/spaceshipdlg.c:157 10767#, c-format 10768msgid "The %s Spaceship" 10769msgstr "Kapal Angkasa %s" 10770 10771#: client/gui-sdl/sprite.c:62 client/gui-sdl2/sprite.c:66 10772#, c-format 10773msgid "load_gfxfile: Unable to load graphic file %s!" 10774msgstr "load_gfxfile: Tidak dapat memuat berkas grafis %s!" 10775 10776#. TRANS: No full stop after the URL, could cause confusion. 10777#: client/gui-sdl/themes.c:63 10778#, fuzzy, c-format 10779#| msgid "" 10780#| "No gui-sdl theme was found. For instructions on how to get one, please " 10781#| "visit %s" 10782msgid "" 10783"No Sdl-client theme was found. For instructions on how to get one, please " 10784"visit %s" 10785msgstr "" 10786"Tidak ada tema gui-sdl yang ditemukan. Kunjungilah %s untuk petunjuk cara " 10787"mendapatkannya." 10788 10789#: client/gui-sdl/themespec.c:344 client/gui-sdl2/themespec.c:352 10790msgid "No usable default theme found, aborting!" 10791msgstr "" 10792 10793#: client/gui-sdl/themespec.c:375 client/gui-sdl2/themespec.c:383 10794#, c-format 10795msgid "Loading theme \"%s\"." 10796msgstr "Memuat tema \"%s\"." 10797 10798#: client/gui-sdl/themespec.c:485 client/gui-sdl/themespec.c:519 10799#: client/gui-sdl2/themespec.c:493 client/gui-sdl2/themespec.c:527 10800#: client/tilespec.c:1511 client/tilespec.c:1543 10801#, c-format 10802msgid "" 10803"Could not open '%s':\n" 10804"%s" 10805msgstr "" 10806"Tidak dapat membuka '%s':\n" 10807"%s" 10808 10809#: client/gui-sdl/wldlg.c:926 client/gui-sdl/wldlg.c:1133 10810#: client/gui-sdl2/wldlg.c:948 client/gui-sdl2/wldlg.c:1153 10811#, c-format 10812msgid "" 10813"%s\n" 10814"%d gold per turn" 10815msgid_plural "" 10816"%s\n" 10817"%d gold per turn" 10818msgstr[0] "" 10819"%s\n" 10820"%d emas per giliran" 10821 10822#: client/gui-sdl/wldlg.c:934 client/gui-sdl/wldlg.c:1140 10823#: client/gui-sdl2/wldlg.c:956 client/gui-sdl2/wldlg.c:1160 10824#, c-format 10825msgid "" 10826"%s\n" 10827"blocked!" 10828msgstr "" 10829 10830#: client/gui-sdl/wldlg.c:936 client/gui-sdl/wldlg.c:1142 10831#: client/gui-sdl2/wldlg.c:958 client/gui-sdl2/wldlg.c:1162 10832#, c-format 10833msgid "" 10834"%s\n" 10835"%d %s" 10836msgstr "" 10837"%s\n" 10838"%d %s" 10839 10840#: client/gui-sdl/wldlg.c:940 client/gui-sdl/wldlg.c:1146 10841#: client/gui-sdl2/wldlg.c:962 client/gui-sdl2/wldlg.c:1166 10842#, c-format 10843msgid "" 10844"%s\n" 10845"finished!" 10846msgstr "" 10847"%s\n" 10848"selesai!" 10849 10850#. TRANS: length of worklist 10851#: client/gui-sdl/wldlg.c:994 client/gui-sdl/wldlg.c:1112 10852#: client/gui-sdl2/wldlg.c:1016 client/gui-sdl2/wldlg.c:1132 10853#, fuzzy, c-format 10854#| msgid "( %d entries )" 10855msgid "( %d entry )" 10856msgid_plural "( %d entries )" 10857msgstr[0] "( %d entri )" 10858 10859#: client/gui-sdl/wldlg.c:1096 client/gui-sdl2/wldlg.c:1116 10860#, c-format 10861msgid "" 10862"Worklist of\n" 10863"%s" 10864msgstr "" 10865"Daftar kerja\n" 10866"%s" 10867 10868#: client/gui-sdl/wldlg.c:1427 client/gui-sdl2/wldlg.c:1452 10869#, c-format 10870msgid "" 10871"(%s)\n" 10872"%d/%d %s\n" 10873"%s" 10874msgstr "" 10875 10876#: client/gui-sdl/wldlg.c:1434 client/gui-sdl2/wldlg.c:1459 10877#, c-format 10878msgid "" 10879"%d/%d %s\n" 10880"%s" 10881msgstr "" 10882 10883#: client/gui-sdl/wldlg.c:1441 client/gui-sdl2/wldlg.c:1466 10884#, c-format 10885msgid "" 10886"(%s)\n" 10887"%d/%d %s\n" 10888"%d %s" 10889msgstr "" 10890 10891#: client/gui-sdl/wldlg.c:1448 client/gui-sdl2/wldlg.c:1473 10892#, c-format 10893msgid "" 10894"%d/%d %s\n" 10895"%d %s" 10896msgstr "" 10897 10898#: client/gui-sdl/wldlg.c:1459 client/gui-sdl2/wldlg.c:1484 10899#, c-format 10900msgid "%d gold per turn" 10901msgid_plural "%d gold per turn" 10902msgstr[0] "%d emas per giliran" 10903 10904#: client/gui-sdl/wldlg.c:1467 client/gui-sdl2/wldlg.c:1492 10905#, c-format 10906msgid "" 10907"(%s)\n" 10908"%d %s" 10909msgstr "" 10910"(%s)\n" 10911"%d %s" 10912 10913#. TRANS: <year> <label> -> "1000 BC" 10914#. TRANS: <year> <label> -> "1000 AD" 10915#: client/gui-sdl/wldlg.c:1472 client/gui-sdl2/wldlg.c:1497 10916#: common/calendar.c:109 common/calendar.c:113 10917#, c-format 10918msgid "%d %s" 10919msgstr "%d %s" 10920 10921#: client/gui-sdl/wldlg.c:1478 client/gui-sdl2/wldlg.c:1503 10922msgid "shields into gold" 10923msgstr "" 10924 10925#: client/gui-sdl/wldlg.c:1560 client/gui-sdl2/wldlg.c:1586 10926#, c-format 10927msgid "" 10928"(%d/%d/%s)\n" 10929"%d/%d %s\n" 10930"never" 10931msgstr "" 10932 10933#: client/gui-sdl/wldlg.c:1568 client/gui-sdl2/wldlg.c:1594 10934#, c-format 10935msgid "" 10936"(%d/%d/%s)\n" 10937"%d/%d %s\n" 10938"%d %s" 10939msgstr "" 10940 10941#: client/gui-sdl/wldlg.c:1578 client/gui-sdl2/wldlg.c:1604 10942#, fuzzy, c-format 10943msgid "" 10944"(%d/%d/%s)\n" 10945"%d %s" 10946msgstr "" 10947"(%s)\n" 10948"%d %s" 10949 10950#: client/gui-sdl2/graphics.c:522 10951#, c-format 10952msgid "Unable to initialize SDL2 library: %s" 10953msgstr "" 10954 10955#: client/gui-sdl2/graphics.c:530 10956#, c-format 10957msgid "Unable to initialize SDL2_ttf library: %s" 10958msgstr "" 10959 10960#: client/gui-sdl2/graphics.c:555 10961#, fuzzy 10962msgid "SDL2 Client for Freeciv" 10963msgstr "Klien SDL untuk Freeciv" 10964 10965#: client/gui-sdl2/gui_main.c:956 10966msgid "Migrating options from sdl to sdl2 client" 10967msgstr "" 10968 10969#: client/gui-sdl2/mapview.c:161 10970#, fuzzy, c-format 10971msgid "Failed to add events to SDL2 event buffer: %s" 10972msgstr "Gagal membuat pemain baru %s." 10973 10974#: client/gui-sdl2/pages.c:333 10975#, fuzzy 10976msgid "SDL2-client welcomes you..." 10977msgstr "SDLClient menyambut anda..." 10978 10979#. TRANS: No full stop after the URL, could cause confusion. 10980#: client/gui-sdl2/themes.c:63 10981#, fuzzy, c-format 10982msgid "" 10983"No Sdl2-client theme was found. For instructions on how to get one, please " 10984"visit %s" 10985msgstr "" 10986"Tidak ada tema gui-sdl yang ditemukan. Kunjungilah %s untuk petunjuk cara " 10987"mendapatkannya." 10988 10989#: client/gui-xaw/citydlg.c:225 10990#, c-format 10991msgid "" 10992"Corruption: %4d\n" 10993"Waste: %4d\n" 10994"Pollution: %4d\n" 10995"Plague risk: %s" 10996msgstr "" 10997 10998#: client/gui-xaw/citydlg.c:263 10999#, c-format 11000msgid "" 11001"Granary: %3d/%-3d\n" 11002"Change in: %s" 11003msgstr "" 11004 11005#: client/gui-xaw/citydlg.c:293 11006#, c-format 11007msgid "" 11008"Food: %3d (%+-4d)\n" 11009"Prod: %3d (%+-4d)\n" 11010"Trade: %3d (%+-4d)" 11011msgstr "" 11012 11013#: client/gui-xaw/citydlg.c:322 11014#, c-format 11015msgid "" 11016"Gold: %3d (%+-4d)\n" 11017"Lux: %3d\n" 11018"Sci: %3d" 11019msgstr "" 11020 11021#: client/gui-xaw/citydlg.c:348 11022msgid "(is empty)" 11023msgstr "(kosong)" 11024 11025#: client/gui-xaw/citydlg.c:350 11026msgid "(in prog.)" 11027msgstr "" 11028 11029#: client/gui-xaw/citydlg.c:1469 11030#, c-format 11031msgid "These trade routes have been established with %s:\n" 11032msgstr "Jalur dagang ini telah didirikan dengan %s:\n" 11033 11034#: client/gui-xaw/citydlg.c:1479 client/gui-xaw/citydlg.c:1483 11035#, c-format 11036msgid "%32s: %2d Trade/Year\n" 11037msgstr "" 11038 11039#: client/gui-xaw/citydlg.c:1489 11040msgid "No trade routes exist.\n" 11041msgstr "Tidak ada jalur dagang.\n" 11042 11043#: client/gui-xaw/citydlg.c:1491 11044#, c-format 11045msgid "" 11046"\n" 11047"Total trade %d Trade/Year\n" 11048msgstr "" 11049 11050#: client/gui-xaw/citydlg.c:1840 11051#, c-format 11052msgid "%s - %s citizens Governor: %s" 11053msgstr "" 11054 11055#: client/gui-xaw/citydlg.c:2444 11056msgid "Workers" 11057msgstr "Pekerja" 11058 11059#: client/gui-xaw/cma_fe.c:438 11060msgid "What should we name the new preset?" 11061msgstr "" 11062 11063#: client/gui-xaw/cma_fe.c:455 11064#, c-format 11065msgid "Do you really want to remove %s?" 11066msgstr "Anda yakin ingin menghapus %s?" 11067 11068#: client/gui-xaw/connectdlg.c:331 data/Freeciv.in:128 11069msgid "LAN Servers" 11070msgstr "Server LAN" 11071 11072#: client/gui-xaw/connectdlg.c:336 client/options.c:1850 data/Freeciv.in:132 11073msgid "Metaserver" 11074msgstr "Metaserver" 11075 11076#: client/gui-xaw/dialogs.c:1479 11077msgid "You must select a nation." 11078msgstr "Anda harus memilih bangsa." 11079 11080#: client/gui-xaw/diplodlg.c:380 client/gui-xaw/diplodlg.c:388 11081#, c-format 11082msgid "The %s offerings" 11083msgstr "Tawaran %s" 11084 11085#. TRANS: The <nation adjective> <ruler-title + player-name> 11086#. * E.g. "The Czech President Vaclav Havel". 11087#: client/gui-xaw/diplodlg.c:566 11088#, c-format 11089msgid "" 11090"This Eternal Treaty\n" 11091"marks the results of the diplomatic work between\n" 11092"The %s %s\n" 11093"and\n" 11094"The %s %s" 11095msgstr "" 11096"Kesepakatan Abadi ini\n" 11097"menandai hasil kerja diplomatik antara\n" 11098"%2$s, %1$s\n" 11099"dan\n" 11100"%4$s, %3$s" 11101 11102#: client/gui-xaw/diplodlg.c:604 client/gui-xaw/diplodlg.c:616 11103#, c-format 11104msgid "%s view:" 11105msgstr "" 11106 11107#: client/gui-xaw/action_dialog.c:509 11108msgid "NONE" 11109msgstr "TIDAK ADA" 11110 11111#: client/gui-xaw/gui_main.c:262 11112msgid "" 11113"This client accepts the standard X toolkit command-line options\n" 11114"after '--'. See the X(7) man page.\n" 11115"\n" 11116msgstr "" 11117 11118#: client/gui-xaw/gui_main.c:361 11119msgid "No version number in resources." 11120msgstr "" 11121 11122#: client/gui-xaw/gui_main.c:362 11123msgid "You probably have an old (circa V1.0) Freeciv resource file somewhere." 11124msgstr "" 11125 11126#: client/gui-xaw/gui_main.c:370 11127msgid "Game version does not match Resource version." 11128msgstr "" 11129 11130#: client/gui-xaw/gui_main.c:371 11131#, c-format 11132msgid "Game version: %s - Resource version: %s" 11133msgstr "" 11134 11135#: client/gui-xaw/gui_main.c:373 11136msgid "You might have an old Freeciv resourcefile in /usr/lib/X11/app-defaults" 11137msgstr "" 11138 11139#: client/gui-xaw/gui_main.c:379 11140msgid "Using fallback resources - which is OK" 11141msgstr "" 11142 11143#: client/gui-xaw/gui_main.c:390 11144msgid "Only color displays are supported for now..." 11145msgstr "Hanya tampilan berwarna yang didukung saat ini..." 11146 11147#: client/gui-xaw/gui_main.c:413 client/gui-xaw/gui_main.c:432 11148#, c-format 11149msgid "Unable to open fontset: %s" 11150msgstr "" 11151 11152#: client/gui-xaw/gui_main.c:414 client/gui-xaw/gui_main.c:433 11153msgid "Doing 'xset fp rehash' may temporarily solve a problem." 11154msgstr "" 11155 11156#: client/gui-xaw/gui_main.c:418 client/gui-xaw/gui_main.c:437 11157#, c-format 11158msgid "Font for charset %s is lacking" 11159msgstr "" 11160 11161#: client/gui-xaw/helpdlg.c:936 client/gui-xaw/helpdlg.c:953 11162#: client/gui-xaw/helpdlg.c:960 11163#, c-format 11164msgid "Allows %s.\n" 11165msgstr "Memungkinkan %s.\n" 11166 11167#: client/gui-xaw/helpdlg.c:943 11168#, c-format 11169msgid "Obsoletes %s.\n" 11170msgstr "Membuat %s usang.\n" 11171 11172#: client/gui-xaw/helpdlg.c:963 client/gui-xaw/helpdlg.c:968 11173#, c-format 11174msgid "Allows %s (with %s).\n" 11175msgstr "Memungkinkan %s (dengan %s).\n" 11176 11177#: client/gui-xaw/helpdlg.c:1042 client/gui-xaw/helpdlg.c:1056 11178#: client/gui-xaw/helpdlg.c:1075 11179msgid "n/a" 11180msgstr "" 11181 11182#: client/gui-xaw/helpdlg.c:1045 11183#, c-format 11184msgid "+%d Food / %d" 11185msgstr "" 11186 11187#: client/gui-xaw/helpdlg.c:1059 11188#, c-format 11189msgid "+%d Res. / %d" 11190msgstr "" 11191 11192#. TRANS: Build cost for bases in help. "MP" = movement points 11193#: client/gui-xaw/helpdlg.c:1102 11194#, c-format 11195msgid "Build: %d MP\n" 11196msgstr "" 11197 11198#. TRANS: Base conflicts in help. Will be followed by a list of bases 11199#. * that can't be built on the same tile as this one. 11200#: client/gui-xaw/helpdlg.c:1106 11201#, c-format 11202msgid "Conflicts with: " 11203msgstr "" 11204 11205#. TRANS: Road bonus in help. %s is food/production/trade 11206#. * stats like "0/0/+1", "0/+50%/0" 11207#: client/gui-xaw/helpdlg.c:1134 11208#, c-format 11209msgid "Bonus (F/P/T): %s\n" 11210msgstr "" 11211 11212#: client/gui-xaw/inteldlg.c:208 client/gui-xaw/inteldlg.c:454 11213#, c-format 11214msgid "Ruler: %s" 11215msgstr "Penguasa: %s" 11216 11217#: client/gui-xaw/inteldlg.c:217 client/text.c:1042 11218#, c-format 11219msgid "Government: %s" 11220msgstr "Pemerintahan: %s" 11221 11222#: client/gui-xaw/inteldlg.c:225 client/text.c:990 11223#, c-format 11224msgid "Gold: %d" 11225msgstr "Emas: %d" 11226 11227#: client/gui-xaw/inteldlg.c:233 client/gui-xaw/ratesdlg.c:311 11228#, c-format 11229msgid "Tax: %d%%" 11230msgstr "Pajak: %d%%" 11231 11232#: client/gui-xaw/inteldlg.c:241 client/gui-xaw/ratesdlg.c:327 11233#, c-format 11234msgid "Science: %d%%" 11235msgstr "" 11236 11237#: client/gui-xaw/inteldlg.c:249 client/gui-xaw/ratesdlg.c:319 11238#, c-format 11239msgid "Luxury: %d%%" 11240msgstr "" 11241 11242#: client/gui-xaw/inteldlg.c:259 11243msgid "Researching: (Unknown)" 11244msgstr "Mempelajari: (Tidak diketahui)" 11245 11246#: client/gui-xaw/inteldlg.c:262 11247#, c-format 11248msgid "Researching: Unknown(%d/-)" 11249msgstr "Mempelajari: Tidak diketahui(%d/-)" 11250 11251#: client/gui-xaw/inteldlg.c:266 11252#, c-format 11253msgid "Researching: %s(%d/%d)" 11254msgstr "Mempelajari: %s(%d/%d)" 11255 11256#: client/gui-xaw/inteldlg.c:281 11257#, c-format 11258msgid "Capital: %s" 11259msgstr "Ibukota: %s" 11260 11261#: client/gui-xaw/inteldlg.c:444 11262#, c-format 11263msgid "Intelligence Diplomacy Information for the %s Empire" 11264msgstr "Informasi Diplomasi Intelijen di %s" 11265 11266#: client/gui-xaw/menu.c:116 11267msgid "Save Settings" 11268msgstr "Simpan Pengaturan" 11269 11270#: client/gui-xaw/menu.c:120 11271msgid "Export Log" 11272msgstr "Ekspor Log" 11273 11274#: client/gui-xaw/menu.c:121 11275msgid "Clear Log" 11276msgstr "Bersihkan Log" 11277 11278#: client/gui-xaw/menu.c:152 11279msgid "Coastline" 11280msgstr "Pesisir" 11281 11282#: client/gui-xaw/menu.c:153 11283msgid "Paths" 11284msgstr "" 11285 11286#: client/gui-xaw/menu.c:154 data/civ1/terrain.ruleset:858 11287#: data/civ2/terrain.ruleset:952 data/classic/terrain.ruleset:1131 11288#: data/experimental/terrain.ruleset:1107 data/civ2civ3/terrain.ruleset:1146 11289#: data/multiplayer/terrain.ruleset:1105 data/sandbox/terrain.ruleset:1146 11290#: tools/civmanual.c:367 11291msgid "Irrigation" 11292msgstr "Irigasi" 11293 11294#: client/gui-xaw/menu.c:155 11295msgid "Mines" 11296msgstr "Tambang" 11297 11298#: client/gui-xaw/menu.c:157 data/civ1/terrain.ruleset:736 11299#: data/civ2/terrain.ruleset:777 data/classic/terrain.ruleset:963 11300#: data/experimental/terrain.ruleset:939 data/civ2civ3/terrain.ruleset:978 11301#: data/multiplayer/terrain.ruleset:937 data/sandbox/terrain.ruleset:978 11302#: tools/civmanual.c:364 11303msgid "Resources" 11304msgstr "" 11305 11306#: client/gui-xaw/menu.c:158 11307msgid "Huts" 11308msgstr "" 11309 11310#: client/gui-xaw/menu.c:159 11311msgid "Pollution & Fallout" 11312msgstr "Polusi & Jatuhan" 11313 11314#: client/gui-xaw/menu.c:162 11315msgid "Focus Unit" 11316msgstr "" 11317 11318#: client/gui-xaw/menu.c:163 11319msgid "Fog of War" 11320msgstr "Kabut Pertempuran" 11321 11322#: client/gui-xaw/menu.c:180 11323#, c-format 11324msgid "Transform to %s" 11325msgstr "" 11326 11327#: client/gui-xaw/menu.c:199 11328msgid "Auto Attack" 11329msgstr "Serang Otomatis" 11330 11331#: client/gui-xaw/menu.c:202 11332msgid "Connect With Rail" 11333msgstr "Sambung Dengan Rel" 11334 11335#: client/gui-xaw/menu.c:211 11336msgid "Help Build Wonder" 11337msgstr "" 11338 11339#: client/gui-xaw/menu.c:212 11340msgid "Establish Trade Route" 11341msgstr "Dirikan Jalur Dagang" 11342 11343#: client/gui-xaw/menu.c:213 11344msgid "Diplomat/Spy Actions" 11345msgstr "Tindakan Diplomat/Mata-mata" 11346 11347#: client/gui-xaw/menu.c:216 11348msgid "Select Same Type Everywhere" 11349msgstr "" 11350 11351#: client/gui-xaw/menu.c:241 11352msgid "Editing Mode" 11353msgstr "Modus Penyuntingan" 11354 11355#: client/gui-xaw/menu.c:242 11356msgid "Tools" 11357msgstr "Alat" 11358 11359#: client/gui-xaw/menu.c:257 11360msgid "ZOC" 11361msgstr "WK" 11362 11363#: client/gui-xaw/menu.c:262 11364msgid "About Ruleset" 11365msgstr "" 11366 11367#: client/gui-xaw/plrdlg.c:232 11368#, c-format 11369msgid "(idle %d turn)" 11370msgid_plural "(idle %d turns)" 11371msgstr[0] "(menganggur %d giliran)" 11372 11373#: client/gui-xaw/plrdlg.c:360 11374msgid "You need an embassy to establish a diplomatic meeting." 11375msgstr "Anda butuh duta untuk mengadakan pertemuan diplomatik." 11376 11377#: client/gui-xaw/repodlgs.c:205 client/gui-xaw/repodlgs.c:482 11378#, c-format 11379msgid "Researching %s: %d/%s" 11380msgstr "Mempelajari %s: %d/%s" 11381 11382#: client/gui-xaw/repodlgs.c:211 client/gui-xaw/repodlgs.c:488 11383#, c-format 11384msgid "Researching %s: %d/%d" 11385msgstr "Mempelajari %s: %d/%d" 11386 11387#: client/gui-xaw/repodlgs.c:220 client/gui-xaw/repodlgs.c:225 11388#: client/gui-xaw/repodlgs.c:499 client/gui-xaw/repodlgs.c:504 11389#, c-format 11390msgid "Goal: %s (%d steps)" 11391msgstr "Tujuan: %s (%d langkah)" 11392 11393#: client/gui-xaw/repodlgs.c:767 11394msgid "Sell-Off:" 11395msgstr "" 11396 11397#: client/gui-xaw/repodlgs.c:811 11398#, c-format 11399msgid "Income:%6d Total Costs: %6d" 11400msgstr "" 11401 11402#: client/gui-xaw/repodlgs.c:916 11403msgid "Totals: ..." 11404msgstr "Total: ..." 11405 11406#: client/gui-xaw/repodlgs.c:1154 11407#, c-format 11408msgid "Totals: %9d%9d%9d%9d" 11409msgstr "Total: %9d%9d%9d%9d" 11410 11411#: client/gui-xaw/wldlg.c:626 11412msgid "What should the new name be?" 11413msgstr "Apa nama barunya?" 11414 11415#. TRANS: Header for fixed-width veteran level table. 11416#. * TRANS: Translators cannot change column widths :( 11417#. * TRANS: "Level name" left-justified, other two right-justified 11418#: client/helpdata.c:178 11419msgid "Veteran level Power factor Move bonus\n" 11420msgstr "" 11421 11422#. TRANS: Part of header for veteran level table. 11423#: client/helpdata.c:181 11424msgid "--------------------------------------------" 11425msgstr "" 11426 11427#. TRANS: Header for fixed-width terrain alteration table. 11428#. * TRANS: Translators cannot change column widths :( 11429#: client/helpdata.c:215 11430msgid "Terrain Irrigation Mining Transform\n" 11431msgstr "" 11432 11433#: client/helpdata.c:435 11434msgid "Time taken for the following activities is independent of terrain:\n" 11435msgstr "" 11436 11437#. TRANS: Header for fixed-width terrain alteration table. 11438#. * TRANS: Translators cannot change column widths :( 11439#: client/helpdata.c:441 11440msgid "Activity Time\n" 11441msgstr "Aktivitas Waktu\n" 11442 11443#: client/helpdata.c:446 11444#, c-format 11445msgid "" 11446"\n" 11447"Clean pollution %3d" 11448msgstr "" 11449"\n" 11450"Membersihkan polusi %3d" 11451 11452#: client/helpdata.c:449 11453#, c-format 11454msgid "" 11455"\n" 11456"Clean fallout %3d" 11457msgstr "" 11458"\n" 11459"Membersihkan jatuhan %3d" 11460 11461#: client/helpdata.c:452 11462#, fuzzy, c-format 11463#| msgid "" 11464#| "\n" 11465#| "Railroad %3d" 11466msgid "" 11467"\n" 11468"Pillage %3d" 11469msgstr "" 11470"\n" 11471"Rel kereta %3d" 11472 11473#: client/helpdata.c:479 11474msgid "In this ruleset, the following veteran levels are defined:" 11475msgstr "" 11476 11477#: client/helpdata.c:480 11478msgid "This ruleset has no default veteran levels defined." 11479msgstr "" 11480 11481#. TRANS: First %s is version string, e.g., 11482#. * "Freeciv version 2.3.0-beta1 (beta version)" (translated). 11483#. * Second %s is client_string, e.g., "gui-gtk-2.0". 11484#: client/helpdata.c:488 11485#, c-format 11486msgid "This is %s, %s client." 11487msgstr "Ini adalah %s, klien %s." 11488 11489#: client/helpdata.c:528 11490#, fuzzy, c-format 11491msgid "Requires knowledge of the technology %s.\n" 11492msgstr "Memerlukan %s telah Anda pelajari.\n" 11493 11494#: client/helpdata.c:532 11495#, fuzzy, c-format 11496msgid "Prevented by knowledge of the technology %s.\n" 11497msgstr "Memerlukan %s telah Anda pelajari.\n" 11498 11499#: client/helpdata.c:540 11500#, fuzzy, c-format 11501msgid "Requires that a player on your team knows the technology %s.\n" 11502msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11503 11504#: client/helpdata.c:545 11505#, fuzzy, c-format 11506msgid "Prevented if any player on your team knows the technology %s.\n" 11507msgstr "Memerlukan %s telah Anda pelajari.\n" 11508 11509#: client/helpdata.c:554 11510#, fuzzy, c-format 11511msgid "Requires that a player allied to you knows the technology %s.\n" 11512msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11513 11514#: client/helpdata.c:559 11515#, fuzzy, c-format 11516msgid "Prevented if any player allied to you knows the technology %s.\n" 11517msgstr "Memerlukan %s telah Anda pelajari.\n" 11518 11519#: client/helpdata.c:569 11520#, fuzzy, c-format 11521msgid "Requires that someone has discovered the technology %s.\n" 11522msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11523 11524#: client/helpdata.c:574 11525#, fuzzy, c-format 11526msgid "Requires that no-one has yet discovered the technology %s.\n" 11527msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11528 11529#: client/helpdata.c:581 11530#, fuzzy, c-format 11531msgid "Requires that some player knows the technology %s.\n" 11532msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11533 11534#: client/helpdata.c:586 11535#, fuzzy, c-format 11536msgid "Requires that no player knows the technology %s.\n" 11537msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11538 11539#. TRANS: %s is a (translatable) tech flag. 11540#: client/helpdata.c:611 11541#, c-format 11542msgid "Requires knowledge of a technology with the \"%s\" flag.\n" 11543msgstr "" 11544 11545#. TRANS: %s is a (translatable) tech flag. 11546#: client/helpdata.c:617 11547#, c-format 11548msgid "Prevented by knowledge of any technology with the \"%s\" flag.\n" 11549msgstr "" 11550 11551#. TRANS: %s is a (translatable) tech flag. 11552#: client/helpdata.c:627 11553#, fuzzy, c-format 11554msgid "" 11555"Requires that a player on your team knows a technology with the \"%s\" " 11556"flag.\n" 11557msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11558 11559#. TRANS: %s is a (translatable) tech flag. 11560#: client/helpdata.c:633 11561#, c-format 11562msgid "" 11563"Prevented if any player on your team knows any technology with the \"%s\" " 11564"flag.\n" 11565msgstr "" 11566 11567#. TRANS: %s is a (translatable) tech flag. 11568#: client/helpdata.c:643 11569#, fuzzy, c-format 11570msgid "" 11571"Requires that a player allied to you knows a technology with the \"%s\" " 11572"flag.\n" 11573msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11574 11575#. TRANS: %s is a (translatable) tech flag. 11576#: client/helpdata.c:649 11577#, c-format 11578msgid "" 11579"Prevented if any player allied to you knows any technology with the \"%s\" " 11580"flag.\n" 11581msgstr "" 11582 11583#. TRANS: %s is a (translatable) tech flag. 11584#: client/helpdata.c:659 11585#, fuzzy, c-format 11586msgid "Requires that some player knows a technology with the \"%s\" flag.\n" 11587msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11588 11589#. TRANS: %s is a (translatable) tech flag. 11590#: client/helpdata.c:665 11591#, fuzzy, c-format 11592msgid "Requires that no player knows any technology with the \"%s\" flag.\n" 11593msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11594 11595#: client/helpdata.c:688 11596#, c-format 11597msgid "Requires the %s government.\n" 11598msgstr "Memerlukan pemerintahan berbentuk %s.\n" 11599 11600#: client/helpdata.c:691 11601#, fuzzy, c-format 11602msgid "Not available under the %s government.\n" 11603msgstr "Memerlukan pemerintahan berbentuk %s.\n" 11604 11605#: client/helpdata.c:701 11606#, fuzzy, c-format 11607msgid "Requires you to have achieved \"%s\".\n" 11608msgstr "Memerlukan %s telah Anda pelajari.\n" 11609 11610#: client/helpdata.c:704 11611#, c-format 11612msgid "Not available once you have achieved \"%s\".\n" 11613msgstr "" 11614 11615#: client/helpdata.c:712 11616#, c-format 11617msgid "Requires that at least one of your team-mates has achieved \"%s\".\n" 11618msgstr "" 11619 11620#: client/helpdata.c:716 11621#, c-format 11622msgid "Not available if any of your team-mates has achieved \"%s\".\n" 11623msgstr "" 11624 11625#: client/helpdata.c:724 11626#, c-format 11627msgid "Requires that at least one of your allies has achieved \"%s\".\n" 11628msgstr "" 11629 11630#: client/helpdata.c:728 11631#, c-format 11632msgid "Not available if any of your allies has achieved \"%s\".\n" 11633msgstr "" 11634 11635#: client/helpdata.c:736 11636#, fuzzy, c-format 11637msgid "Requires that at least one player has achieved \"%s\".\n" 11638msgstr "Memerlukan %s telah dipelajari siapapun.\n" 11639 11640#: client/helpdata.c:740 11641#, c-format 11642msgid "Not available if any player has achieved \"%s\".\n" 11643msgstr "" 11644 11645#. TRANS: %s is a wonder 11646#: client/helpdata.c:767 11647#, c-format 11648msgid "" 11649"Requires that %s was built at some point, and that it has not yet been " 11650"rendered obsolete.\n" 11651msgstr "" 11652 11653#. TRANS: %s is a wonder 11654#: client/helpdata.c:775 11655#, fuzzy, c-format 11656msgid "Requires that %s was built at some point.\n" 11657msgstr "Memerlukan %s di kota.\n" 11658 11659#. TRANS: %s is a wonder 11660#: client/helpdata.c:783 11661#, c-format 11662msgid "Prevented if %s has ever been built, unless it would be obsolete.\n" 11663msgstr "" 11664 11665#. TRANS: %s is a wonder 11666#: client/helpdata.c:790 11667#, fuzzy, c-format 11668msgid "Prevented if %s has ever been built.\n" 11669msgstr "Memerlukan %s telah Anda pelajari.\n" 11670 11671#. TRANS: %s is a wonder 11672#: client/helpdata.c:801 11673#, c-format 11674msgid "Requires %s to be owned by any player and not yet obsolete.\n" 11675msgstr "" 11676 11677#. TRANS: %s is a wonder 11678#: client/helpdata.c:808 11679#, fuzzy, c-format 11680msgid "Requires %s to be owned by any player.\n" 11681msgstr "Memerlukan %s yang telah dibangun siapapun.\n" 11682 11683#. TRANS: %s is a wonder 11684#: client/helpdata.c:816 11685#, c-format 11686msgid "" 11687"Prevented if %s is currently owned by any player, unless it is obsolete.\n" 11688msgstr "" 11689 11690#. TRANS: %s is a wonder 11691#: client/helpdata.c:823 11692#, c-format 11693msgid "Prevented if %s is currently owned by any player.\n" 11694msgstr "" 11695 11696#. TRANS: %s is a wonder 11697#: client/helpdata.c:842 11698#, c-format 11699msgid "" 11700"Requires someone who is currently allied to you to have built %s at some " 11701"point, and for it not to have been rendered obsolete.\n" 11702msgstr "" 11703 11704#. TRANS: %s is a wonder 11705#: client/helpdata.c:850 11706#, c-format 11707msgid "" 11708"Requires someone who is currently allied to you to have built %s at some " 11709"point.\n" 11710msgstr "" 11711 11712#. TRANS: %s is a wonder 11713#: client/helpdata.c:859 11714#, c-format 11715msgid "" 11716"Prevented if someone currently allied to you has ever built %s, unless it " 11717"would be obsolete.\n" 11718msgstr "" 11719 11720#. TRANS: %s is a wonder 11721#: client/helpdata.c:867 11722#, c-format 11723msgid "Prevented if someone currently allied to you has ever built %s.\n" 11724msgstr "" 11725 11726#. TRANS: %s is a wonder 11727#: client/helpdata.c:879 11728#, c-format 11729msgid "" 11730"Requires someone allied to you to own %s, and for it not to have been " 11731"rendered obsolete.\n" 11732msgstr "" 11733 11734#. TRANS: %s is a wonder 11735#: client/helpdata.c:887 11736#, c-format 11737msgid "Requires someone allied to you to own %s.\n" 11738msgstr "" 11739 11740#. TRANS: %s is a wonder 11741#: client/helpdata.c:895 11742#, c-format 11743msgid "Prevented if someone allied to you owns %s, unless it is obsolete.\n" 11744msgstr "" 11745 11746#. TRANS: %s is a wonder 11747#: client/helpdata.c:902 11748#, c-format 11749msgid "Prevented if someone allied to you owns %s.\n" 11750msgstr "" 11751 11752#. TRANS: %s is a wonder 11753#: client/helpdata.c:920 11754#, c-format 11755msgid "" 11756"Requires someone on your team to have built %s at some point, and for it not " 11757"to have been rendered obsolete.\n" 11758msgstr "" 11759 11760#. TRANS: %s is a wonder 11761#: client/helpdata.c:928 11762#, c-format 11763msgid "Requires someone on your team to have built %s at some point.\n" 11764msgstr "" 11765 11766#. TRANS: %s is a wonder 11767#: client/helpdata.c:937 11768#, c-format 11769msgid "" 11770"Prevented if someone on your team has ever built %s, unless it would be " 11771"obsolete.\n" 11772msgstr "" 11773 11774#. TRANS: %s is a wonder 11775#: client/helpdata.c:944 11776#, c-format 11777msgid "Prevented if someone on your team has ever built %s.\n" 11778msgstr "" 11779 11780#. TRANS: %s is a wonder 11781#: client/helpdata.c:956 11782#, c-format 11783msgid "" 11784"Requires someone on your team to own %s, and for it not to have been " 11785"rendered obsolete.\n" 11786msgstr "" 11787 11788#. TRANS: %s is a wonder 11789#: client/helpdata.c:964 11790#, c-format 11791msgid "Requires someone on your team to own %s.\n" 11792msgstr "" 11793 11794#. TRANS: %s is a wonder 11795#: client/helpdata.c:972 11796#, c-format 11797msgid "Prevented if someone on your team owns %s, unless it is obsolete.\n" 11798msgstr "" 11799 11800#. TRANS: %s is a wonder 11801#: client/helpdata.c:979 11802#, c-format 11803msgid "Prevented if someone on your team owns %s.\n" 11804msgstr "" 11805 11806#. TRANS: %s is a wonder 11807#: client/helpdata.c:997 11808#, c-format 11809msgid "" 11810"Requires you to have built %s at some point, and for it not to have been " 11811"rendered obsolete.\n" 11812msgstr "" 11813 11814#. TRANS: %s is a wonder 11815#: client/helpdata.c:1005 11816#, fuzzy, c-format 11817msgid "Requires you to have built %s at some point.\n" 11818msgstr "Memerlukan %s telah Anda pelajari.\n" 11819 11820#. TRANS: %s is a wonder 11821#: client/helpdata.c:1013 11822#, fuzzy, c-format 11823msgid "Prevented if you have ever built %s, unless it would be obsolete.\n" 11824msgstr "Memerlukan %s telah Anda pelajari.\n" 11825 11826#. TRANS: %s is a wonder 11827#: client/helpdata.c:1020 11828#, fuzzy, c-format 11829msgid "Prevented if you have ever built %s.\n" 11830msgstr "Memerlukan %s telah Anda pelajari.\n" 11831 11832#. TRANS: %s is a wonder 11833#: client/helpdata.c:1031 11834#, c-format 11835msgid "Requires you to own %s, which must not be obsolete.\n" 11836msgstr "" 11837 11838#. TRANS: %s is a wonder 11839#: client/helpdata.c:1038 11840#, fuzzy, c-format 11841msgid "Requires you to own %s.\n" 11842msgstr "Memerlukan pemain AI berlevel %s.\n" 11843 11844#. TRANS: %s is a wonder 11845#: client/helpdata.c:1046 11846#, c-format 11847msgid "Prevented if you own %s, unless it is obsolete.\n" 11848msgstr "" 11849 11850#. TRANS: %s is a wonder 11851#: client/helpdata.c:1053 11852#, fuzzy, c-format 11853msgid "Prevented if you own %s.\n" 11854msgstr "%s Anda diteleportasikan ke %s." 11855 11856#. TRANS: %s is a wonder 11857#: client/helpdata.c:1070 11858#, fuzzy, c-format 11859msgid "" 11860"Requires %s in one of your cities on the same continent, and not yet " 11861"obsolete.\n" 11862msgstr "" 11863"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama." 11864 11865#. TRANS: %s is a wonder 11866#: client/helpdata.c:1077 11867#, fuzzy, c-format 11868msgid "Requires %s in one of your cities on the same continent.\n" 11869msgstr "" 11870"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama." 11871 11872#. TRANS: %s is a wonder 11873#: client/helpdata.c:1086 11874#, c-format 11875msgid "" 11876"Prevented if %s is in one of your cities on the same continent, unless it is " 11877"obsolete.\n" 11878msgstr "" 11879 11880#. TRANS: %s is a wonder 11881#: client/helpdata.c:1093 11882#, fuzzy, c-format 11883msgid "Prevented if %s is in one of your cities on the same continent.\n" 11884msgstr "" 11885"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama." 11886 11887#. TRANS: %s is a building or wonder 11888#: client/helpdata.c:1110 11889#, fuzzy, c-format 11890msgid "Requires %s in the city or a trade partner (and not yet obsolete).\n" 11891msgstr "Memerlukan %s di kota.\n" 11892 11893#. TRANS: %s is a building or wonder 11894#: client/helpdata.c:1117 11895#, fuzzy, c-format 11896msgid "Requires %s in the city or a trade partner.\n" 11897msgstr "Memerlukan %s di kota.\n" 11898 11899#. TRANS: %s is a building or wonder 11900#: client/helpdata.c:1126 11901#, fuzzy, c-format 11902msgid "" 11903"Prevented by %s in the city or a trade partner (unless it is obsolete).\n" 11904msgstr "Memerlukan %s di kota.\n" 11905 11906#. TRANS: %s is a building or wonder 11907#: client/helpdata.c:1133 11908#, fuzzy, c-format 11909msgid "Prevented by %s in the city or a trade partner.\n" 11910msgstr "Memerlukan %s di kota.\n" 11911 11912#. TRANS: %s is a building or wonder 11913#: client/helpdata.c:1146 11914#, fuzzy, c-format 11915msgid "Requires %s in the city (and not yet obsolete).\n" 11916msgstr "Memerlukan %s di kota.\n" 11917 11918#. TRANS: %s is a building or wonder 11919#: client/helpdata.c:1152 11920#, fuzzy, c-format 11921msgid "Requires %s in the city.\n" 11922msgstr "Memerlukan %s di kota.\n" 11923 11924#. TRANS: %s is a building or wonder 11925#: client/helpdata.c:1161 11926#, fuzzy, c-format 11927msgid "Prevented by %s in the city (unless it is obsolete).\n" 11928msgstr "Memerlukan %s di kota.\n" 11929 11930#. TRANS: %s is a building or wonder 11931#: client/helpdata.c:1168 11932#, fuzzy, c-format 11933msgid "Prevented by %s in the city.\n" 11934msgstr "Memerlukan %s di kota.\n" 11935 11936#: client/helpdata.c:1178 11937#, c-format 11938msgid "Only applies to \"%s\" buildings.\n" 11939msgstr "Hanya berlaku pada bangunan \"%s\".\n" 11940 11941#: client/helpdata.c:1183 11942#, fuzzy, c-format 11943msgid "Does not apply to \"%s\" buildings.\n" 11944msgstr "Hanya berlaku pada bangunan \"%s\".\n" 11945 11946#: client/helpdata.c:1202 11947#, fuzzy, c-format 11948msgid "?extra:Requires %s on the tile.\n" 11949msgstr "Memerlukan %s di kota.\n" 11950 11951#: client/helpdata.c:1206 11952#, fuzzy, c-format 11953msgid "?extra:Prevented by %s on the tile.\n" 11954msgstr "Memerlukan %s di kota.\n" 11955 11956#: client/helpdata.c:1214 11957#, fuzzy, c-format 11958msgid "?extra:Requires %s on the tile or a cardinally adjacent tile.\n" 11959msgstr "Memerlukan %s di kota.\n" 11960 11961#: client/helpdata.c:1219 11962#, fuzzy, c-format 11963msgid "?extra:Prevented by %s on the tile or any cardinally adjacent tile.\n" 11964msgstr "Memerlukan %s di kota.\n" 11965 11966#: client/helpdata.c:1228 11967#, fuzzy, c-format 11968msgid "?extra:Requires %s on the tile or an adjacent tile.\n" 11969msgstr "Memerlukan %s di kota.\n" 11970 11971#: client/helpdata.c:1233 11972#, fuzzy, c-format 11973msgid "?extra:Prevented by %s on the tile or any adjacent tile.\n" 11974msgstr "Memerlukan %s di kota.\n" 11975 11976#: client/helpdata.c:1242 11977#, fuzzy, c-format 11978msgid "?extra:Requires %s on a tile within the city radius.\n" 11979msgstr "Memerlukan %s di kota.\n" 11980 11981#: client/helpdata.c:1247 11982#, fuzzy, c-format 11983msgid "?extra:Prevented by %s on any tile within the city radius.\n" 11984msgstr "Memerlukan %s di kota.\n" 11985 11986#: client/helpdata.c:1256 11987#, fuzzy, c-format 11988msgid "" 11989"?extra:Requires %s on a tile within the city radius, or the city radius of a " 11990"trade partner.\n" 11991msgstr "Memerlukan %s di kota.\n" 11992 11993#: client/helpdata.c:1261 11994#, fuzzy, c-format 11995msgid "" 11996"?extra:Prevented by %s on any tile within the city radius or the city radius " 11997"of a trade partner.\n" 11998msgstr "Memerlukan %s di kota.\n" 11999 12000#: client/helpdata.c:1282 12001#, fuzzy, c-format 12002msgid "?terrain:Requires %s on the tile.\n" 12003msgstr "Memerlukan %s di kota.\n" 12004 12005#: client/helpdata.c:1285 12006#, fuzzy, c-format 12007msgid "?terrain:Prevented by %s on the tile.\n" 12008msgstr "Memerlukan %s di kota.\n" 12009 12010#: client/helpdata.c:1293 12011#, fuzzy, c-format 12012msgid "?terrain:Requires %s on the tile or a cardinally adjacent tile.\n" 12013msgstr "Memerlukan %s di kota.\n" 12014 12015#: client/helpdata.c:1298 12016#, fuzzy, c-format 12017msgid "?terrain:Prevented by %s on the tile or any cardinally adjacent tile.\n" 12018msgstr "Memerlukan %s di kota.\n" 12019 12020#: client/helpdata.c:1307 12021#, fuzzy, c-format 12022msgid "?terrain:Requires %s on the tile or an adjacent tile.\n" 12023msgstr "Memerlukan %s di kota.\n" 12024 12025#: client/helpdata.c:1312 12026#, fuzzy, c-format 12027msgid "?terrain:Prevented by %s on the tile or any adjacent tile.\n" 12028msgstr "Memerlukan %s di kota.\n" 12029 12030#: client/helpdata.c:1321 12031#, fuzzy, c-format 12032msgid "?terrain:Requires %s on a tile within the city radius.\n" 12033msgstr "Memerlukan %s di kota.\n" 12034 12035#: client/helpdata.c:1326 12036#, fuzzy, c-format 12037msgid "?terrain:Prevented by %s on any tile within the city radius.\n" 12038msgstr "Memerlukan %s di kota.\n" 12039 12040#: client/helpdata.c:1335 12041#, fuzzy, c-format 12042msgid "" 12043"?terrain:Requires %s on a tile within the city radius, or the city radius of " 12044"a trade partner.\n" 12045msgstr "Memerlukan %s di kota.\n" 12046 12047#: client/helpdata.c:1340 12048#, fuzzy, c-format 12049msgid "" 12050"?terrain:Prevented by %s on any tile within the city radius or the city " 12051"radius of a trade partner.\n" 12052msgstr "Memerlukan %s di kota.\n" 12053 12054#: client/helpdata.c:1362 12055#, fuzzy, c-format 12056msgid "?resource:Requires %s on the tile.\n" 12057msgstr "Memerlukan %s di kota.\n" 12058 12059#: client/helpdata.c:1366 12060#, fuzzy, c-format 12061msgid "?resource:Prevented by %s on the tile.\n" 12062msgstr "Memerlukan %s di kota.\n" 12063 12064#: client/helpdata.c:1374 12065#, fuzzy, c-format 12066msgid "?resource:Requires %s on the tile or a cardinally adjacent tile.\n" 12067msgstr "Memerlukan %s di kota.\n" 12068 12069#: client/helpdata.c:1379 12070#, fuzzy, c-format 12071msgid "" 12072"?resource:Prevented by %s on the tile or any cardinally adjacent tile.\n" 12073msgstr "Memerlukan %s di kota.\n" 12074 12075#: client/helpdata.c:1388 12076#, fuzzy, c-format 12077msgid "?resource:Requires %s on the tile or an adjacent tile.\n" 12078msgstr "Memerlukan %s di kota.\n" 12079 12080#: client/helpdata.c:1393 12081#, fuzzy, c-format 12082msgid "?resource:Prevented by %s on the tile or any adjacent tile.\n" 12083msgstr "Memerlukan %s di kota.\n" 12084 12085#: client/helpdata.c:1402 12086#, fuzzy, c-format 12087msgid "?resource:Requires %s on a tile within the city radius.\n" 12088msgstr "Memerlukan %s di kota.\n" 12089 12090#: client/helpdata.c:1407 12091#, fuzzy, c-format 12092msgid "?resource:Prevented by %s on any tile within the city radius.\n" 12093msgstr "Memerlukan %s di kota.\n" 12094 12095#: client/helpdata.c:1416 12096#, fuzzy, c-format 12097msgid "" 12098"?resource:Requires %s on a tile within the city radius or the city radius of " 12099"a trade partner.\n" 12100msgstr "Memerlukan %s di kota.\n" 12101 12102#: client/helpdata.c:1421 12103#, fuzzy, c-format 12104msgid "" 12105"?resource:Prevented by %s on any tile within the city radius or the city " 12106"radius of a trade partner.\n" 12107msgstr "Memerlukan %s di kota.\n" 12108 12109#. TRANS: "... playing as the Swedes." 12110#: client/helpdata.c:1444 12111#, fuzzy, c-format 12112msgid "Requires that you are playing as the %s.\n" 12113msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12114 12115#. TRANS: "... playing as the Turks." 12116#: client/helpdata.c:1449 12117#, fuzzy, c-format 12118msgid "Requires that you are not playing as the %s.\n" 12119msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12120 12121#. TRANS: "... same team as the Indonesians." 12122#: client/helpdata.c:1458 12123#, fuzzy, c-format 12124msgid "Requires that you are on the same team as the %s.\n" 12125msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12126 12127#. TRANS: "... same team as the Greeks." 12128#: client/helpdata.c:1464 12129#, fuzzy, c-format 12130msgid "Requires that you are not on the same team as the %s.\n" 12131msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12132 12133#. TRANS: "... allied with the Koreans." 12134#: client/helpdata.c:1474 12135#, fuzzy, c-format 12136msgid "Requires that you are allied with the %s.\n" 12137msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12138 12139#. TRANS: "... allied with the Danes." 12140#: client/helpdata.c:1479 12141#, fuzzy, c-format 12142msgid "Requires that you are not allied with the %s.\n" 12143msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12144 12145#. TRANS: "Requires the Apaches to have ..." 12146#: client/helpdata.c:1489 12147#, fuzzy, c-format 12148msgid "Requires the %s to have been in the game.\n" 12149msgstr "Memerlukan %s di kota.\n" 12150 12151#. TRANS: "Requires the Celts never to have ..." 12152#: client/helpdata.c:1494 12153#, fuzzy, c-format 12154msgid "Requires the %s never to have been in the game.\n" 12155msgstr "Memerlukan %s di kota.\n" 12156 12157#. TRANS: "Requires the Belgians in the game." 12158#: client/helpdata.c:1502 12159#, fuzzy, c-format 12160msgid "Requires the %s in the game.\n" 12161msgstr "Memerlukan %s di kota.\n" 12162 12163#. TRANS: "Requires that the Russians are not ... 12164#: client/helpdata.c:1507 12165#, fuzzy, c-format 12166msgid "Requires that the %s are not in the game.\n" 12167msgstr "Memerlukan %s di kota.\n" 12168 12169#. TRANS: nation group: "... playing African nation." 12170#: client/helpdata.c:1531 12171#, fuzzy, c-format 12172msgid "Requires that you are playing %s nation.\n" 12173msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12174 12175#. TRANS: nation group: "... playing Imaginary nation." 12176#: client/helpdata.c:1536 12177#, fuzzy, c-format 12178msgid "Prevented if you are playing %s nation.\n" 12179msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12180 12181#. TRANS: nation group: "Requires Medieval nation ..." 12182#: client/helpdata.c:1545 12183#, fuzzy, c-format 12184msgid "Requires %s nation on your team.\n" 12185msgstr "Memerlukan %s di kota.\n" 12186 12187#. TRANS: nation group: "Prevented by Medieval nation ..." 12188#: client/helpdata.c:1550 12189#, fuzzy, c-format 12190msgid "Prevented by %s nation on your team.\n" 12191msgstr "Memerlukan %s di kota.\n" 12192 12193#. TRANS: nation group: "Requires Modern nation ..." 12194#: client/helpdata.c:1559 12195#, fuzzy, c-format 12196msgid "Requires %s nation in alliance with you.\n" 12197msgstr "Memerlukan %s di kota.\n" 12198 12199#. TRANS: nation group: "Prevented by Modern nation ..." 12200#: client/helpdata.c:1564 12201#, fuzzy, c-format 12202msgid "Prevented if %s nation is in alliance with you.\n" 12203msgstr "Memerlukan %s di kota.\n" 12204 12205#. TRANS: nation group: "Requires Asian nation ..." 12206#: client/helpdata.c:1573 12207#, fuzzy, c-format 12208msgid "Requires %s nation in the game.\n" 12209msgstr "Memerlukan %s di kota.\n" 12210 12211#. TRANS: nation group: "Prevented by Asian nation ..." 12212#: client/helpdata.c:1578 12213#, fuzzy, c-format 12214msgid "Prevented by %s nation in the game.\n" 12215msgstr "Memerlukan %s di kota.\n" 12216 12217#. TRANS: "Requires that you are playing Asian style 12218#. * nation." 12219#: client/helpdata.c:1603 12220#, fuzzy, c-format 12221msgid "Requires that you are playing %s style nation.\n" 12222msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12223 12224#. TRANS: "Requires that you are not playing Classical 12225#. * style nation." 12226#: client/helpdata.c:1609 12227#, fuzzy, c-format 12228msgid "Requires that you are not playing %s style nation.\n" 12229msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12230 12231#. TRANS: "Requires at least one Barbarian citizen ..." 12232#: client/helpdata.c:1621 12233#, fuzzy, c-format 12234msgid "Requires at least one %s citizen in the city or a trade partner.\n" 12235msgstr "Memerlukan %s di kota.\n" 12236 12237#. TRANS: "... no Pirate citizens ..." 12238#: client/helpdata.c:1627 12239#, fuzzy, c-format 12240msgid "" 12241"Requires that there are no %s citizens in the city or any trade partners.\n" 12242msgstr "Memerlukan %s di kota.\n" 12243 12244#. TRANS: "Requires at least one Barbarian citizen ..." 12245#: client/helpdata.c:1637 12246#, fuzzy, c-format 12247msgid "Requires at least one %s citizen in the city.\n" 12248msgstr "Memerlukan %s di kota.\n" 12249 12250#. TRANS: "... no Pirate citizens ..." 12251#: client/helpdata.c:1642 12252#, fuzzy, c-format 12253msgid "Requires that there are no %s citizens in the city.\n" 12254msgstr "Memerlukan %s di kota.\n" 12255 12256#. TRANS: in this and following strings, '%s' can be one 12257#. * of a wide range of relationships; e.g., 'Peace', 12258#. * 'Never met', 'Is foreign', 'Hosts embassy', 12259#. * 'Provided Casus Belli' 12260#: client/helpdata.c:1671 12261#, fuzzy, c-format 12262msgid "" 12263"Requires that you have the relationship '%s' with at least one other living " 12264"player.\n" 12265msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12266 12267#: client/helpdata.c:1676 12268#, fuzzy, c-format 12269msgid "" 12270"Requires that you do not have the relationship '%s' with any living player.\n" 12271msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12272 12273#: client/helpdata.c:1685 12274#, fuzzy, c-format 12275msgid "" 12276"Requires that somebody on your team has the relationship '%s' with at least " 12277"one other living player.\n" 12278msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12279 12280#: client/helpdata.c:1691 12281#, fuzzy, c-format 12282msgid "" 12283"Requires that nobody on your team has the relationship '%s' with any living " 12284"player.\n" 12285msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12286 12287#: client/helpdata.c:1700 12288#, fuzzy, c-format 12289msgid "" 12290"Requires that somebody in your alliance has the relationship '%s' with at " 12291"least one other living player.\n" 12292msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12293 12294#: client/helpdata.c:1706 12295#, fuzzy, c-format 12296msgid "" 12297"Requires that nobody in your alliance has the relationship '%s' with any " 12298"living player.\n" 12299msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12300 12301#: client/helpdata.c:1715 12302#, fuzzy, c-format 12303msgid "Requires the relationship '%s' between two living players.\n" 12304msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12305 12306#: client/helpdata.c:1720 12307#, fuzzy, c-format 12308msgid "Requires that no two living players have the relationship '%s'.\n" 12309msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12310 12311#: client/helpdata.c:1729 12312#, fuzzy, c-format 12313msgid "Requires that you have the relationship '%s' with the other player.\n" 12314msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12315 12316#: client/helpdata.c:1734 12317#, fuzzy, c-format 12318msgid "" 12319"Requires that you do not have the relationship '%s' with the other player.\n" 12320msgstr "Memerlukan %s telah dipelajari siapapun.\n" 12321 12322#. TRANS: %s is a single kind of unit (e.g., "Settlers"). 12323#: client/helpdata.c:1756 12324#, fuzzy, c-format 12325msgid "?unit:Requires %s.\n" 12326msgstr "Memerlukan %s.\n" 12327 12328#. TRANS: %s is a single kind of unit (e.g., "Settlers"). 12329#: client/helpdata.c:1760 12330#, fuzzy, c-format 12331msgid "?unit:Does not apply to %s.\n" 12332msgstr "Memerlukan pemain AI berlevel %s.\n" 12333 12334#. TRANS: %s is a list of unit types separated by "or". 12335#: client/helpdata.c:1792 12336#, fuzzy, c-format 12337msgid "?ulist:Requires %s.\n" 12338msgstr "Memerlukan %s.\n" 12339 12340#. TRANS: %s is a list of unit types separated by "or". 12341#: client/helpdata.c:1796 12342#, fuzzy, c-format 12343msgid "?ulist:Does not apply to %s.\n" 12344msgstr "Memerlukan pemain AI berlevel %s.\n" 12345 12346#. TRANS: %s is a single unit class (e.g., "Air"). 12347#: client/helpdata.c:1825 12348#, fuzzy, c-format 12349msgid "?uclass:Requires %s units.\n" 12350msgstr "Membutuhkan unit %s.\n" 12351 12352#. TRANS: %s is a single unit class (e.g., "Air"). 12353#: client/helpdata.c:1829 12354#, fuzzy, c-format 12355msgid "?uclass:Does not apply to %s units.\n" 12356msgstr "Hanya berlaku pada bangunan \"%s\".\n" 12357 12358#. TRANS: %s is a list of unit classes separated by "or". 12359#: client/helpdata.c:1867 12360#, fuzzy, c-format 12361msgid "?uclasslist:Requires %s units.\n" 12362msgstr "Membutuhkan unit %s.\n" 12363 12364#. TRANS: %s is a list of unit classes separated by "or". 12365#: client/helpdata.c:1871 12366#, fuzzy, c-format 12367msgid "?uclasslist:Does not apply to %s units.\n" 12368msgstr "Membutuhkan unit %s.\n" 12369 12370#: client/helpdata.c:1906 12371#, fuzzy 12372msgid "Requires that the unit is transported.\n" 12373msgstr "Memerlukan %s di kota.\n" 12374 12375#: client/helpdata.c:1909 12376#, fuzzy 12377msgid "Requires that the unit isn't transported.\n" 12378msgstr "Memerlukan %s di kota.\n" 12379 12380#: client/helpdata.c:1916 12381#, fuzzy 12382msgid "Requires that the unit is on livable tile.\n" 12383msgstr "Memerlukan %s di kota.\n" 12384 12385#: client/helpdata.c:1919 12386#, fuzzy 12387msgid "Requires that the unit isn't on livable tile.\n" 12388msgstr "Memerlukan %s di kota.\n" 12389 12390#: client/helpdata.c:1952 12391#, fuzzy, c-format 12392msgid "Requires that the unit has at least %s MP left.\n" 12393msgstr "Memerlukan %s di kota.\n" 12394 12395#: client/helpdata.c:1958 12396#, fuzzy, c-format 12397msgid "Requires that the unit has less than %s MP left.\n" 12398msgstr "Memerlukan %s telah Anda pelajari.\n" 12399 12400#: client/helpdata.c:1987 12401#, fuzzy, c-format 12402msgid "Requires a unit with at least %d veteran level.\n" 12403msgid_plural "Requires a unit with at least %d veteran levels.\n" 12404msgstr[0] "Memerlukan %s di kota.\n" 12405 12406#: client/helpdata.c:1993 12407#, fuzzy, c-format 12408msgid "Requires a unit with fewer than %d veteran level.\n" 12409msgid_plural "Requires a unit with fewer than %d veteran levels.\n" 12410msgstr[0] "Memerlukan %s telah Anda pelajari.\n" 12411 12412#: client/helpdata.c:2008 12413#, fuzzy, c-format 12414msgid "Requires a unit with at least %d hit point left.\n" 12415msgid_plural "Requires a unit with at least %d hit points left.\n" 12416msgstr[0] "Memerlukan %s di kota.\n" 12417 12418#: client/helpdata.c:2014 12419#, fuzzy, c-format 12420msgid "Requires a unit with fewer than %d hit point left.\n" 12421msgid_plural "Requires a unit with fewer than %d hit points left.\n" 12422msgstr[0] "Memerlukan %s di kota.\n" 12423 12424#. TRANS: "Applies only to Food." 12425#: client/helpdata.c:2030 12426#, c-format 12427msgid "?output:Applies only to %s.\n" 12428msgstr "" 12429 12430#. TRANS: "Does not apply to Food." 12431#: client/helpdata.c:2034 12432#, fuzzy, c-format 12433msgid "?output:Does not apply to %s.\n" 12434msgstr "Memerlukan pemain AI berlevel %s.\n" 12435 12436#. TRANS: "Applies only to Scientists." 12437#: client/helpdata.c:2046 12438#, c-format 12439msgid "?specialist:Applies only to %s.\n" 12440msgstr "" 12441 12442#. TRANS: "Does not apply to Scientists." 12443#: client/helpdata.c:2050 12444#, fuzzy, c-format 12445msgid "?specialist:Does not apply to %s.\n" 12446msgstr "Memerlukan pemain AI berlevel %s.\n" 12447 12448#: client/helpdata.c:2061 12449#, fuzzy, c-format 12450msgid "Requires a minimum city size of %d for this city or a trade partner.\n" 12451msgid_plural "" 12452"Requires a minimum city size of %d for this city or a trade partner.\n" 12453msgstr[0] "Memerlukan %s di kota.\n" 12454 12455#: client/helpdata.c:2069 12456#, fuzzy, c-format 12457msgid "" 12458"Requires the city size to be less than %d for this city and all trade " 12459"partners.\n" 12460msgid_plural "" 12461"Requires the city size to be less than %d for this city and all trade " 12462"partners.\n" 12463msgstr[0] "Memerlukan %s telah Anda pelajari.\n" 12464 12465#: client/helpdata.c:2081 12466#, fuzzy, c-format 12467msgid "Requires a minimum city size of %d.\n" 12468msgid_plural "Requires a minimum city size of %d.\n" 12469msgstr[0] "Memerlukan %s di kota.\n" 12470 12471#: client/helpdata.c:2087 12472#, fuzzy, c-format 12473msgid "Requires the city size to be less than %d.\n" 12474msgid_plural "Requires the city size to be less than %d.\n" 12475msgstr[0] "Memerlukan %s telah Anda pelajari.\n" 12476 12477#: client/helpdata.c:2113 12478#, fuzzy, c-format 12479msgid "Requires a minimum culture of %d in the city.\n" 12480msgid_plural "Requires a minimum culture of %d in the city.\n" 12481msgstr[0] "Memerlukan %s di kota.\n" 12482 12483#: client/helpdata.c:2119 12484#, fuzzy, c-format 12485msgid "Requires the culture in the city to be less than %d.\n" 12486msgid_plural "Requires the culture in the city to be less than %d.\n" 12487msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n" 12488 12489#: client/helpdata.c:2131 12490#, fuzzy, c-format 12491msgid "Requires a minimum culture of %d in this city or a trade partner.\n" 12492msgid_plural "" 12493"Requires a minimum culture of %d in this city or a trade partner.\n" 12494msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n" 12495 12496#: client/helpdata.c:2139 12497#, fuzzy, c-format 12498msgid "" 12499"Requires the culture in this city and all trade partners to be less than " 12500"%d.\n" 12501msgid_plural "" 12502"Requires the culture in this city and all trade partners to be less than " 12503"%d.\n" 12504msgstr[0] "Memerlukan %s di kota.\n" 12505 12506#: client/helpdata.c:2151 12507#, fuzzy, c-format 12508msgid "Requires your nation to have culture of at least %d.\n" 12509msgid_plural "Requires your nation to have culture of at least %d.\n" 12510msgstr[0] "Memerlukan %s telah Anda pelajari.\n" 12511 12512#: client/helpdata.c:2159 12513#, fuzzy, c-format 12514msgid "Prevented if your nation has culture of %d or more.\n" 12515msgid_plural "Prevented if your nation has culture of %d or more.\n" 12516msgstr[0] "Memerlukan %s telah Anda pelajari.\n" 12517 12518#: client/helpdata.c:2171 12519#, fuzzy, c-format 12520msgid "Requires someone on your team to have culture of at least %d.\n" 12521msgid_plural "Requires someone on your team to have culture of at least %d.\n" 12522msgstr[0] "" 12523"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama." 12524 12525#: client/helpdata.c:2179 12526#, fuzzy, c-format 12527msgid "Prevented if anyone on your team has culture of %d or more.\n" 12528msgid_plural "Prevented if anyone on your team has culture of %d or more.\n" 12529msgstr[0] "Memerlukan %s telah Anda pelajari.\n" 12530 12531#: client/helpdata.c:2191 12532#, c-format 12533msgid "" 12534"Requires someone in your current alliance to have culture of at least %d.\n" 12535msgid_plural "" 12536"Requires someone in your current alliance to have culture of at least %d.\n" 12537msgstr[0] "" 12538 12539#: client/helpdata.c:2199 12540#, c-format 12541msgid "" 12542"Prevented if anyone in your current alliance has culture of %d or more.\n" 12543msgid_plural "" 12544"Prevented if anyone in your current alliance has culture of %d or more.\n" 12545msgstr[0] "" 12546 12547#: client/helpdata.c:2211 12548#, fuzzy, c-format 12549msgid "Requires that some player has culture of at least %d.\n" 12550msgid_plural "Requires that some player has culture of at least %d.\n" 12551msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n" 12552 12553#: client/helpdata.c:2219 12554#, fuzzy, c-format 12555msgid "Requires that no player has culture of %d or more.\n" 12556msgid_plural "Requires that no player has culture of %d or more.\n" 12557msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n" 12558 12559#: client/helpdata.c:2242 12560#, c-format 12561msgid "At most %d unit may be present on the tile.\n" 12562msgid_plural "At most %d units may be present on the tile.\n" 12563msgstr[0] "" 12564 12565#: client/helpdata.c:2248 12566#, fuzzy, c-format 12567msgid "There must be more than %d unit present on the tile.\n" 12568msgid_plural "There must be more than %d units present on the tile.\n" 12569msgstr[0] "Memerlukan %s di kota.\n" 12570 12571#: client/helpdata.c:2260 12572#, c-format 12573msgid "" 12574"The tile or at least one cardinally adjacent tile must have %d unit or " 12575"fewer.\n" 12576msgid_plural "" 12577"The tile or at least one cardinally adjacent tile must have %d units or " 12578"fewer.\n" 12579msgstr[0] "" 12580 12581#: client/helpdata.c:2268 12582#, c-format 12583msgid "" 12584"The tile and all cardinally adjacent tiles must have more than %d unit " 12585"each.\n" 12586msgid_plural "" 12587"The tile and all cardinally adjacent tiles must have more than %d units " 12588"each.\n" 12589msgstr[0] "" 12590 12591#: client/helpdata.c:2280 12592#, c-format 12593msgid "The tile or at least one adjacent tile must have %d unit or fewer.\n" 12594msgid_plural "" 12595"The tile or at least one adjacent tile must have %d units or fewer.\n" 12596msgstr[0] "" 12597 12598#: client/helpdata.c:2288 12599#, c-format 12600msgid "The tile and all adjacent tiles must have more than %d unit each.\n" 12601msgid_plural "" 12602"The tile and all adjacent tiles must have more than %d units each.\n" 12603msgstr[0] "" 12604 12605#. TRANS: AI level (e.g., "Handicapped") 12606#: client/helpdata.c:2317 12607#, c-format 12608msgid "Applies to %s AI players.\n" 12609msgstr "" 12610 12611#. TRANS: AI level (e.g., "Cheating") 12612#: client/helpdata.c:2322 12613#, fuzzy, c-format 12614msgid "Does not apply to %s AI players.\n" 12615msgstr "Memerlukan pemain AI berlevel %s.\n" 12616 12617#. TRANS: %s is a terrain class 12618#: client/helpdata.c:2334 12619#, fuzzy, c-format 12620msgid "?terrainclass:Requires %s terrain on the tile.\n" 12621msgstr "Memerlukan %s di kota.\n" 12622 12623#. TRANS: %s is a terrain class 12624#: client/helpdata.c:2340 12625#, fuzzy, c-format 12626msgid "?terrainclass:Prevented by %s terrain on the tile.\n" 12627msgstr "Memerlukan %s di kota.\n" 12628 12629#. TRANS: %s is a terrain class 12630#: client/helpdata.c:2350 12631#, fuzzy, c-format 12632msgid "" 12633"?terrainclass:Requires %s terrain on the tile or a cardinally adjacent " 12634"tile.\n" 12635msgstr "Memerlukan %s di kota.\n" 12636 12637#. TRANS: %s is a terrain class 12638#: client/helpdata.c:2357 12639#, fuzzy, c-format 12640msgid "" 12641"?terrainclass:Prevented by %s terrain on the tile or any cardinally adjacent " 12642"tile.\n" 12643msgstr "Memerlukan %s di kota.\n" 12644 12645#. TRANS: %s is a terrain class 12646#: client/helpdata.c:2368 12647#, fuzzy, c-format 12648msgid "?terrainclass:Requires %s terrain on the tile or an adjacent tile.\n" 12649msgstr "Memerlukan %s di kota.\n" 12650 12651#. TRANS: %s is a terrain class 12652#: client/helpdata.c:2375 12653#, fuzzy, c-format 12654msgid "" 12655"?terrainclass:Prevented by %s terrain on the tile or any adjacent tile.\n" 12656msgstr "Memerlukan %s di kota.\n" 12657 12658#. TRANS: %s is a terrain class 12659#: client/helpdata.c:2386 12660#, fuzzy, c-format 12661msgid "?terrainclass:Requires %s terrain on a tile within the city radius.\n" 12662msgstr "Memerlukan %s di kota.\n" 12663 12664#. TRANS: %s is a terrain class 12665#: client/helpdata.c:2393 12666#, fuzzy, c-format 12667msgid "" 12668"?terrainclass:Prevented by %s terrain on any tile within the city radius.\n" 12669msgstr "Memerlukan %s di kota.\n" 12670 12671#. TRANS: %s is a terrain class 12672#: client/helpdata.c:2404 12673#, fuzzy, c-format 12674msgid "" 12675"?terrainclass:Requires %s terrain on a tile within the city radius or the " 12676"city radius of a trade partner.\n" 12677msgstr "Memerlukan %s di kota.\n" 12678 12679#. TRANS: %s is a terrain class 12680#: client/helpdata.c:2412 12681#, fuzzy, c-format 12682msgid "" 12683"?terrainclass:Prevented by %s terrain on any tile within the city radius or " 12684"the city radius of a trade partner.\n" 12685msgstr "Memerlukan %s di kota.\n" 12686 12687#. TRANS: %s is a (translatable) terrain flag. 12688#: client/helpdata.c:2437 12689#, fuzzy, c-format 12690msgid "Requires terrain with the \"%s\" flag on the tile.\n" 12691msgstr "Memerlukan %s di kota.\n" 12692 12693#. TRANS: %s is a (translatable) terrain flag. 12694#: client/helpdata.c:2442 12695#, fuzzy, c-format 12696msgid "Prevented by terrain with the \"%s\" flag on the tile.\n" 12697msgstr "Memerlukan %s di kota.\n" 12698 12699#. TRANS: %s is a (translatable) terrain flag. 12700#: client/helpdata.c:2452 12701#, c-format 12702msgid "" 12703"Requires terrain with the \"%s\" flag on the tile or a cardinally adjacent " 12704"tile.\n" 12705msgstr "" 12706 12707#. TRANS: %s is a (translatable) terrain flag. 12708#: client/helpdata.c:2458 12709#, c-format 12710msgid "" 12711"Prevented by terrain with the \"%s\" flag on the tile or any cardinally " 12712"adjacent tile.\n" 12713msgstr "" 12714 12715#. TRANS: %s is a (translatable) terrain flag. 12716#: client/helpdata.c:2468 12717#, fuzzy, c-format 12718msgid "" 12719"Requires terrain with the \"%s\" flag on the tile or an adjacent tile.\n" 12720msgstr "Memerlukan %s di kota.\n" 12721 12722#. TRANS: %s is a (translatable) terrain flag. 12723#: client/helpdata.c:2474 12724#, c-format 12725msgid "" 12726"Prevented by terrain with the \"%s\" flag on the tile or any adjacent tile.\n" 12727msgstr "" 12728 12729#. TRANS: %s is a (translatable) terrain flag. 12730#: client/helpdata.c:2484 12731#, fuzzy, c-format 12732msgid "" 12733"Requires terrain with the \"%s\" flag on a tile within the city radius.\n" 12734msgstr "Memerlukan %s di kota.\n" 12735 12736#. TRANS: %s is a (translatable) terrain flag. 12737#: client/helpdata.c:2490 12738#, fuzzy, c-format 12739msgid "" 12740"Prevented by terrain with the \"%s\" flag on any tile within the city " 12741"radius.\n" 12742msgstr "Memerlukan %s di kota.\n" 12743 12744#. TRANS: %s is a (translatable) terrain flag. 12745#: client/helpdata.c:2500 12746#, fuzzy, c-format 12747msgid "" 12748"Requires terrain with the \"%s\" flag on a tile within the city radius or " 12749"the city radius of a trade partner.\n" 12750msgstr "Memerlukan %s di kota.\n" 12751 12752#. TRANS: %s is a (translatable) terrain flag. 12753#: client/helpdata.c:2507 12754#, fuzzy, c-format 12755msgid "" 12756"Prevented by terrain with the \"%s\" flag on any tile within the city radius " 12757"or the city radius of a trade partner.\n" 12758msgstr "Memerlukan %s di kota.\n" 12759 12760#. TRANS: %s is a (translatable) base flag. 12761#: client/helpdata.c:2531 12762#, fuzzy, c-format 12763msgid "Requires a base with the \"%s\" flag on the tile.\n" 12764msgstr "Memerlukan %s di kota.\n" 12765 12766#. TRANS: %s is a (translatable) base flag. 12767#: client/helpdata.c:2536 12768#, fuzzy, c-format 12769msgid "Prevented by a base with the \"%s\" flag on the tile.\n" 12770msgstr "Memerlukan %s di kota.\n" 12771 12772#. TRANS: %s is a (translatable) base flag. 12773#: client/helpdata.c:2546 12774#, c-format 12775msgid "" 12776"Requires a base with the \"%s\" flag on the tile or a cardinally adjacent " 12777"tile.\n" 12778msgstr "" 12779 12780#. TRANS: %s is a (translatable) base flag. 12781#: client/helpdata.c:2552 12782#, c-format 12783msgid "" 12784"Prevented by a base with the \"%s\" flag on the tile or any cardinally " 12785"adjacent tile.\n" 12786msgstr "" 12787 12788#. TRANS: %s is a (translatable) base flag. 12789#: client/helpdata.c:2562 12790#, c-format 12791msgid "Requires a base with the \"%s\" flag on the tile or an adjacent tile.\n" 12792msgstr "" 12793 12794#. TRANS: %s is a (translatable) base flag. 12795#: client/helpdata.c:2568 12796#, c-format 12797msgid "" 12798"Prevented by a base with the \"%s\" flag on the tile or any adjacent tile.\n" 12799msgstr "" 12800 12801#. TRANS: %s is a (translatable) base flag. 12802#: client/helpdata.c:2578 12803#, fuzzy, c-format 12804msgid "" 12805"Requires a base with the \"%s\" flag on a tile within the city radius.\n" 12806msgstr "Memerlukan %s di kota.\n" 12807 12808#. TRANS: %s is a (translatable) base flag. 12809#: client/helpdata.c:2584 12810#, fuzzy, c-format 12811msgid "" 12812"Prevented by a base with the \"%s\" flag on any tile within the city " 12813"radius.\n" 12814msgstr "Memerlukan %s di kota.\n" 12815 12816#. TRANS: %s is a (translatable) base flag. 12817#: client/helpdata.c:2594 12818#, fuzzy, c-format 12819msgid "" 12820"Requires a base with the \"%s\" flag on a tile within the city radius or the " 12821"city radius of a trade partner.\n" 12822msgstr "Memerlukan %s di kota.\n" 12823 12824#. TRANS: %s is a (translatable) base flag. 12825#: client/helpdata.c:2601 12826#, fuzzy, c-format 12827msgid "" 12828"Prevented by a base with the \"%s\" flag on any tile within the city radius " 12829"or the city radius of a trade partner.\n" 12830msgstr "Memerlukan %s di kota.\n" 12831 12832#. TRANS: %s is a (translatable) road flag. 12833#: client/helpdata.c:2625 12834#, fuzzy, c-format 12835msgid "Requires a road with the \"%s\" flag on the tile.\n" 12836msgstr "Memerlukan %s di kota.\n" 12837 12838#. TRANS: %s is a (translatable) road flag. 12839#: client/helpdata.c:2630 12840#, fuzzy, c-format 12841msgid "Prevented by a road with the \"%s\" flag on the tile.\n" 12842msgstr "Memerlukan %s di kota.\n" 12843 12844#. TRANS: %s is a (translatable) road flag. 12845#: client/helpdata.c:2640 12846#, c-format 12847msgid "" 12848"Requires a road with the \"%s\" flag on the tile or a cardinally adjacent " 12849"tile.\n" 12850msgstr "" 12851 12852#. TRANS: %s is a (translatable) road flag. 12853#: client/helpdata.c:2646 12854#, c-format 12855msgid "" 12856"Prevented by a road with the \"%s\" flag on the tile or any cardinally " 12857"adjacent tile.\n" 12858msgstr "" 12859 12860#. TRANS: %s is a (translatable) road flag. 12861#: client/helpdata.c:2656 12862#, c-format 12863msgid "Requires a road with the \"%s\" flag on the tile or an adjacent tile.\n" 12864msgstr "" 12865 12866#. TRANS: %s is a (translatable) road flag. 12867#: client/helpdata.c:2662 12868#, c-format 12869msgid "" 12870"Prevented by a road with the \"%s\" flag on the tile or any adjacent tile.\n" 12871msgstr "" 12872 12873#. TRANS: %s is a (translatable) road flag. 12874#: client/helpdata.c:2672 12875#, fuzzy, c-format 12876msgid "" 12877"Requires a road with the \"%s\" flag on a tile within the city radius.\n" 12878msgstr "Memerlukan %s di kota.\n" 12879 12880#. TRANS: %s is a (translatable) road flag. 12881#: client/helpdata.c:2678 12882#, fuzzy, c-format 12883msgid "" 12884"Prevented by a road with the \"%s\" flag on any tile within the city " 12885"radius.\n" 12886msgstr "Memerlukan %s di kota.\n" 12887 12888#. TRANS: %s is a (translatable) road flag. 12889#: client/helpdata.c:2688 12890#, fuzzy, c-format 12891msgid "" 12892"Requires a road with the \"%s\" flag on a tile within the city radius or the " 12893"city radius of a trade partner.\n" 12894msgstr "Memerlukan %s di kota.\n" 12895 12896#. TRANS: %s is a (translatable) road flag. 12897#: client/helpdata.c:2695 12898#, fuzzy, c-format 12899msgid "" 12900"Prevented by a road with the \"%s\" flag on any tile within the city radius " 12901"or the city radius of a trade partner.\n" 12902msgstr "Memerlukan %s di kota.\n" 12903 12904#. TRANS: %s is a (translatable) extra flag. 12905#: client/helpdata.c:2719 12906#, fuzzy, c-format 12907msgid "Requires an extra with the \"%s\" flag on the tile.\n" 12908msgstr "Memerlukan %s di kota.\n" 12909 12910#. TRANS: %s is a (translatable) extra flag. 12911#: client/helpdata.c:2724 12912#, fuzzy, c-format 12913msgid "Prevented by an extra with the \"%s\" flag on the tile.\n" 12914msgstr "Memerlukan %s di kota.\n" 12915 12916#. TRANS: %s is a (translatable) extra flag. 12917#: client/helpdata.c:2734 12918#, fuzzy, c-format 12919msgid "" 12920"Requires an extra with the \"%s\" flag on the tile or a cardinally adjacent " 12921"tile.\n" 12922msgstr "Memerlukan %s di kota.\n" 12923 12924#. TRANS: %s is a (translatable) extra flag. 12925#: client/helpdata.c:2740 12926#, fuzzy, c-format 12927msgid "" 12928"Prevented by an extra with the \"%s\" flag on the tile or any cardinally " 12929"adjacent tile.\n" 12930msgstr "Memerlukan %s di kota.\n" 12931 12932#. TRANS: %s is a (translatable) extra flag. 12933#: client/helpdata.c:2750 12934#, fuzzy, c-format 12935msgid "" 12936"Requires an extra with the \"%s\" flag on the tile or an adjacent tile.\n" 12937msgstr "Memerlukan %s di kota.\n" 12938 12939#. TRANS: %s is a (translatable) extra flag. 12940#: client/helpdata.c:2756 12941#, fuzzy, c-format 12942msgid "" 12943"Prevented by an extra with the \"%s\" flag on the tile or any adjacent " 12944"tile.\n" 12945msgstr "Memerlukan %s di kota.\n" 12946 12947#. TRANS: %s is a (translatable) extra flag. 12948#: client/helpdata.c:2766 12949#, fuzzy, c-format 12950msgid "" 12951"Requires an extra with the \"%s\" flag on a tile within the city radius.\n" 12952msgstr "Memerlukan %s di kota.\n" 12953 12954#. TRANS: %s is a (translatable) extra flag. 12955#: client/helpdata.c:2772 12956#, fuzzy, c-format 12957msgid "" 12958"Prevented by an extra with the \"%s\" flag on any tile within the city " 12959"radius.\n" 12960msgstr "Memerlukan %s di kota.\n" 12961 12962#. TRANS: %s is a (translatable) extra flag. 12963#: client/helpdata.c:2782 12964#, fuzzy, c-format 12965msgid "" 12966"Requires an extra with the \"%s\" flag on a tile within the city radius or " 12967"the city radius of a trade partner.\n" 12968msgstr "Memerlukan %s di kota.\n" 12969 12970#. TRANS: %s is a (translatable) extra flag. 12971#: client/helpdata.c:2789 12972#, fuzzy, c-format 12973msgid "" 12974"Prevented by an extra with the \"%s\" flag on any tile within the city " 12975"radius or the city radius of a trade partner.\n" 12976msgstr "Memerlukan %s di kota.\n" 12977 12978#: client/helpdata.c:2813 12979#, fuzzy, c-format 12980msgid "Requires the game to have reached the year %s.\n" 12981msgstr "Memerlukan %s telah Anda pelajari.\n" 12982 12983#: client/helpdata.c:2817 12984#, fuzzy, c-format 12985msgid "Requires that the game has not yet reached the year %s.\n" 12986msgstr "Memerlukan %s telah Anda pelajari.\n" 12987 12988#. TRANS: topology flag name ("WrapX", "ISO", etc) 12989#: client/helpdata.c:2831 12990#, fuzzy, c-format 12991msgid "Requires %s map.\n" 12992msgstr "Memerlukan %s.\n" 12993 12994#. TRANS: topology flag name ("WrapX", "ISO", etc) 12995#: client/helpdata.c:2836 12996#, fuzzy, c-format 12997msgid "Prevented on %s map.\n" 12998msgstr "%s Anda diteleportasikan ke %s." 12999 13000#: client/helpdata.c:2845 13001#, fuzzy, c-format 13002msgid "Requires age of %d turns.\n" 13003msgstr "Memerlukan pemain AI berlevel %s.\n" 13004 13005#: client/helpdata.c:2849 13006#, fuzzy, c-format 13007msgid "Prevented if age is over %d turns.\n" 13008msgstr "Memerlukan %s telah Anda pelajari.\n" 13009 13010#: client/helpdata.c:2860 13011#, fuzzy, c-format 13012msgid "Requires terrain on which alteration %s is possible.\n" 13013msgstr "Memerlukan %s di kota.\n" 13014 13015#: client/helpdata.c:2865 13016#, c-format 13017msgid "Prevented by terrain on which alteration %s can be made.\n" 13018msgstr "" 13019 13020#: client/helpdata.c:2893 13021#, fuzzy 13022msgid "city centers" 13023msgstr "Gaya Kota:" 13024 13025#: client/helpdata.c:2896 13026#, fuzzy 13027#| msgid "Failed to download %s" 13028msgid "claimed tiles" 13029msgstr "Gagal mengunduh %s" 13030 13031#. TRANS: tile property ("city centers", etc) 13032#: client/helpdata.c:2909 13033#, fuzzy, c-format 13034#| msgid "Allied victory to %s." 13035msgid "?tileprop:Applies only to %s.\n" 13036msgstr "Kemenangan persekutuan untuk %s." 13037 13038#. TRANS: tile property ("city centers", etc) 13039#: client/helpdata.c:2913 13040#, fuzzy, c-format 13041msgid "?tileprop:Does not apply to %s.\n" 13042msgstr "Memerlukan pemain AI berlevel %s.\n" 13043 13044#. TRANS: tile property ("city centers", etc) 13045#: client/helpdata.c:2920 13046#, fuzzy, c-format 13047msgid "?tileprop:Applies only to %s and cardinally adjacent tiles.\n" 13048msgstr "Memerlukan pemain AI berlevel %s.\n" 13049 13050#. TRANS: tile property ("city centers", etc) 13051#: client/helpdata.c:2925 13052#, fuzzy, c-format 13053msgid "?tileprop:Does not apply to %s or cardinally adjacent tiles.\n" 13054msgstr "Memerlukan pemain AI berlevel %s.\n" 13055 13056#. TRANS: tile property ("city centers", etc) 13057#: client/helpdata.c:2934 13058#, fuzzy, c-format 13059msgid "?tileprop:Applies only to %s and adjacent tiles.\n" 13060msgstr "Memerlukan pemain AI berlevel %s.\n" 13061 13062#. TRANS: tile property ("city centers", etc) 13063#: client/helpdata.c:2938 13064#, fuzzy, c-format 13065msgid "?tileprop:Does not apply to %s or adjacent tiles.\n" 13066msgstr "Memerlukan pemain AI berlevel %s.\n" 13067 13068#. TRANS: First %s is a government name. 13069#: client/helpdata.c:3072 13070#, fuzzy, c-format 13071msgid "?gov:Allows %s (with %s but no %s)." 13072msgstr "Memungkinkan %s (dengan %s)." 13073 13074#. TRANS: First %s is a government name. 13075#: client/helpdata.c:3074 13076#, fuzzy, c-format 13077#| msgid "* Allows %s (with %s).\n" 13078msgid "?gov:Allows %s (with %s)." 13079msgstr "* Memungkinkan %s (dengan %s).\n" 13080 13081#. TRANS: First %s is a government name. 13082#: client/helpdata.c:3076 13083#, fuzzy, c-format 13084msgid "?gov:Allows %s (absent %s)." 13085msgstr "Memungkinkan %s (dengan %s)." 13086 13087#. TRANS: %s is a government name. 13088#: client/helpdata.c:3078 13089#, fuzzy, c-format 13090#| msgid "* Allows %s.\n" 13091msgid "?gov:Allows %s." 13092msgstr "* Memungkinkan %s.\n" 13093 13094#. TRANS: %s is a government name. 13095#: client/helpdata.c:3080 13096#, fuzzy, c-format 13097msgid "?gov:Prevents %s." 13098msgstr "Nabiah %s" 13099 13100#. TRANS: First %s is a building name. 13101#: client/helpdata.c:3091 13102#, fuzzy, c-format 13103msgid "?improvement:Allows %s (with %s but no %s)." 13104msgstr "Memungkinkan %s (dengan %s)." 13105 13106#. TRANS: First %s is a building name. 13107#: client/helpdata.c:3093 13108#, fuzzy, c-format 13109#| msgid "* Allows %s (with %s).\n" 13110msgid "?improvement:Allows %s (with %s)." 13111msgstr "* Memungkinkan %s (dengan %s).\n" 13112 13113#. TRANS: First %s is a building name. 13114#: client/helpdata.c:3095 13115#, fuzzy, c-format 13116msgid "?improvement:Allows %s (absent %s)." 13117msgstr "Memungkinkan %s (dengan %s)." 13118 13119#. TRANS: %s is a building name. 13120#: client/helpdata.c:3097 13121#, fuzzy, c-format 13122#| msgid "* Allows %s.\n" 13123msgid "?improvement:Allows %s." 13124msgstr "* Memungkinkan %s.\n" 13125 13126#. TRANS: %s is a building name. 13127#: client/helpdata.c:3099 13128#, fuzzy, c-format 13129msgid "?improvement:Prevents %s." 13130msgstr "Nabiah %s" 13131 13132#: client/helpdata.c:3384 13133msgid "Current ruleset contains no summary." 13134msgstr "" 13135 13136#: client/helpdata.c:3458 13137msgid "Current tileset contains no summary." 13138msgstr "" 13139 13140#: client/helpdata.c:3648 13141#, c-format 13142msgid "Sorry, no help topic for %s.\n" 13143msgstr "" 13144 13145#: client/helpdata.c:3652 13146#, c-format 13147msgid "" 13148"Sorry, no help topic for %s.\n" 13149"This page was auto-generated.\n" 13150"\n" 13151msgstr "" 13152 13153#: client/helpdata.c:3746 13154#, c-format 13155msgid "* The discovery of %s will make %s obsolete.\n" 13156msgstr "* Penemuan %s membuat %s menjadi usang.\n" 13157 13158#. TRANS: both %s are improvement names 13159#: client/helpdata.c:3753 13160#, fuzzy, c-format 13161#| msgid "* The discovery of %s will make %s obsolete.\n" 13162msgid "* The presence of %s in the city will make %s obsolete.\n" 13163msgstr "* Penemuan %s membuat %s menjadi usang.\n" 13164 13165#: client/helpdata.c:3762 13166msgid "" 13167"* A 'small wonder': at most one of your cities may possess this " 13168"improvement.\n" 13169msgstr "" 13170 13171#. TRANS: 'Allows all players with knowledge of atomic 13172#. * power to build nuclear units.' 13173#: client/helpdata.c:3775 13174#, c-format 13175msgid "* Allows all players with knowledge of %s to build %s units.\n" 13176msgstr "" 13177"* Memungkinkan semua pemain dengan pengetahuan %s untuk membangun unit %s.\n" 13178 13179#. TRANS: bullet point; note trailing space 13180#: client/helpdata.c:3783 client/helpdata.c:4142 client/helpdata.c:4836 13181#: client/helpdata.c:4942 client/helpdata.c:4992 client/helpdata.c:5067 13182#: client/helpdata.c:5361 client/helpdata.c:5732 13183msgid "?bullet:* " 13184msgstr "" 13185 13186#: client/helpdata.c:3789 13187#, c-format 13188msgid "* Allows %s (with %s).\n" 13189msgstr "* Memungkinkan %s (dengan %s).\n" 13190 13191#: client/helpdata.c:3793 13192#, c-format 13193msgid "* Allows %s.\n" 13194msgstr "* Memungkinkan %s.\n" 13195 13196#: client/helpdata.c:3808 13197msgid "* All players start with this improvement in their first city.\n" 13198msgstr "" 13199 13200#. TRANS: %s is a nation plural 13201#: client/helpdata.c:3831 13202#, c-format 13203msgid "* The %s start with this improvement in their first city.\n" 13204msgstr "" 13205 13206#. TRANS: don't translate 'savepalace' 13207#: client/helpdata.c:3841 13208msgid "" 13209"* If you lose the city containing this improvement, it will be rebuilt for " 13210"free in another of your cities (if the 'savepalace' server setting is " 13211"enabled).\n" 13212msgstr "" 13213 13214#: client/helpdata.c:3905 13215#, fuzzy, c-format 13216#| msgid "* Belongs to %s unit class.\n" 13217msgid "* Belongs to %s unit class." 13218msgstr "* Termasuk golongan unit %s.\n" 13219 13220#. TRANS: indented unit class property, preserve leading spaces 13221#: client/helpdata.c:3917 13222msgid " * Can occupy empty enemy cities.\n" 13223msgstr " * Dapat mengambil alih kota lawan yang kosong.\n" 13224 13225#. TRANS: indented unit class property, preserve leading spaces 13226#: client/helpdata.c:3921 13227msgid " * Speed is not affected by terrain.\n" 13228msgstr " * Kecepatan tidak dipengaruhi jenis medan.\n" 13229 13230#. TRANS: indented unit class property, preserve leading spaces 13231#: client/helpdata.c:3925 13232msgid " * Does not get defense bonuses from terrain.\n" 13233msgstr " * Tidak mendapat bonus pertahanan dari medan.\n" 13234 13235#. TRANS: indented unit class property, preserve leading spaces 13236#: client/helpdata.c:3929 13237msgid " * Not subject to zones of control.\n" 13238msgstr "" 13239 13240#. TRANS: indented unit class property, preserve leading spaces 13241#: client/helpdata.c:3932 13242#, fuzzy 13243msgid " * Subject to zones of control.\n" 13244msgstr "* Mengabaikan wilayah kendali.\n" 13245 13246#. TRANS: indented unit class property, preserve leading spaces 13247#: client/helpdata.c:3936 13248msgid " * Slowed down while damaged.\n" 13249msgstr " * Geraknya melambat ketika rusak.\n" 13250 13251#. TRANS: indented unit class property, preserve leading spaces 13252#: client/helpdata.c:3940 13253msgid " * Gets used up in making an attack.\n" 13254msgstr "" 13255 13256#. TRANS: indented unit class property, preserve leading spaces 13257#: client/helpdata.c:3948 13258#, fuzzy, no-c-format 13259msgid " * Gets a 50% defensive bonus while in cities.\n" 13260msgstr " * Tidak mendapat bonus pertahanan dari medan.\n" 13261 13262#. TRANS: indented unit class property, preserve leading spaces 13263#: client/helpdata.c:3952 13264#, fuzzy, no-c-format 13265msgid " * May fortify, granting a 50% defensive bonus when not in a city.\n" 13266msgstr "" 13267" * Dapat mengambil posisi bertahan dan mendapat bonus pertahanan 50%.\n" 13268 13269#. TRANS: indented unit class property, preserve leading spaces 13270#: client/helpdata.c:3957 13271msgid " * May fortify to stay put.\n" 13272msgstr "" 13273 13274#. TRANS: indented unit class property, preserve leading spaces 13275#: client/helpdata.c:3963 13276msgid " * Is unreachable. Most units cannot attack this one.\n" 13277msgstr "" 13278" * Tidak terjangkau. Kebanyakan unit tidak dapat menyerang unit ini.\n" 13279 13280#. TRANS: indented unit class property, preserve leading spaces 13281#: client/helpdata.c:3968 13282msgid " * Can pillage tile improvements.\n" 13283msgstr "" 13284 13285#. TRANS: indented unit class property, preserve leading spaces 13286#. TRANS: indented; preserve leading spaces 13287#: client/helpdata.c:3974 client/helpdata.c:4536 13288msgid " * Doesn't prevent enemy cities from working the tile it's on.\n" 13289msgstr "" 13290 13291#. TRANS: indented unit class property, preserve leading spaces 13292#: client/helpdata.c:3979 13293#, fuzzy 13294msgid " * Can attack units on non-native tiles.\n" 13295msgstr "" 13296"* Hanya dapat menyerang unit di ubin lautan (tidak ada serangan darat).\n" 13297 13298#. TRANS: indented unit class property, preserve leading spaces 13299#: client/helpdata.c:3986 13300#, fuzzy 13301msgid " * Can launch attack from non-native tiles.\n" 13302msgstr "* Dapat membersihkan jatuhan nuklir dari ubin.\n" 13303 13304#. TRANS: indented unit class property, preserve leading spaces 13305#: client/helpdata.c:3991 13306#, fuzzy 13307msgid " * Can be airlifted from a suitable city.\n" 13308msgstr "* Hanya bisa dibangun jika ada %s di kota.\n" 13309 13310#. TRANS: multipied by ... or-list of unit types 13311#: client/helpdata.c:4020 13312#, c-format 13313msgid "* %dx defense bonus if attacked by %s.\n" 13314msgstr "" 13315 13316#. TRANS: defense divider ... or-list of unit types 13317#: client/helpdata.c:4027 13318#, c-format 13319msgid "* Reduces target's defense to 1 / %d when attacking %s.\n" 13320msgstr "" 13321 13322#. TRANS: or-list of unit types 13323#: client/helpdata.c:4035 13324#, c-format 13325msgid "* Reduces target's firepower to 1 when attacking %s.\n" 13326msgstr "" 13327 13328#: client/helpdata.c:4047 13329#, c-format 13330msgid "* Can only be built if there is %s in the city.\n" 13331msgstr "* Hanya bisa dibangun jika ada %s di kota.\n" 13332 13333#: client/helpdata.c:4053 13334#, c-format 13335msgid "* Can only be built with %s as government.\n" 13336msgstr "* Hanya dapat dibangun oleh pemerintahan berbentuk %s.\n" 13337 13338#: client/helpdata.c:4058 13339msgid "* May not be built in cities.\n" 13340msgstr "* Tidak dapat dibangun di kota.\n" 13341 13342#: client/helpdata.c:4061 13343msgid "* Only barbarians may build this.\n" 13344msgstr "* Hanya suku Barbar yang dapat membangunnya.\n" 13345 13346#: client/helpdata.c:4064 13347#, fuzzy 13348#| msgid "* Can only be built if there is %s in the city.\n" 13349msgid "* Can only be built in games where new cities are allowed.\n" 13350msgstr "* Hanya bisa dibangun jika ada %s di kota.\n" 13351 13352#. TRANS: indented; preserve leading spaces 13353#: client/helpdata.c:4068 13354msgid " - New cities are not allowed in the current game.\n" 13355msgstr "" 13356 13357#. TRANS: indented; preserve leading spaces 13358#: client/helpdata.c:4072 13359msgid " - New cities are allowed in the current game.\n" 13360msgstr "" 13361 13362#. TRANS: %s is a nation plural 13363#: client/helpdata.c:4093 13364#, c-format 13365msgid "* The %s start the game with %d of these units.\n" 13366msgid_plural "* The %s start the game with %d of these units.\n" 13367msgstr[0] "" 13368 13369#. TRANS: %s is a list of unit types separated by "or". 13370#: client/helpdata.c:4112 13371#, c-format 13372msgid "* May be obtained by conversion of %s.\n" 13373msgstr "" 13374 13375#. TRANS: %s is a unit type. "MP" = movement points. 13376#: client/helpdata.c:4120 13377#, c-format 13378msgid "* May be converted into %s (takes %d MP).\n" 13379msgid_plural "* May be converted into %s (takes %d MP).\n" 13380msgstr[0] "" 13381 13382#: client/helpdata.c:4127 13383msgid "* Never has a home city.\n" 13384msgstr "" 13385 13386#: client/helpdata.c:4130 13387msgid "* Losing this unit will lose you the game!\n" 13388msgstr "* Kematian unit ini membuat Anda kalah!\n" 13389 13390#: client/helpdata.c:4134 13391msgid "* Each player may only have one of this type of unit.\n" 13392msgstr "* Setiap pemain hanya dapat memiliki satu unit jenis ini.\n" 13393 13394#: client/helpdata.c:4150 13395#, fuzzy, c-format 13396#| msgid "* Allows you to build %s.\n" 13397msgid "* Costs %d population to build.\n" 13398msgid_plural "* Costs %d population to build.\n" 13399msgstr[0] "* Memungkinkan Anda untuk membangun %s.\n" 13400 13401#. TRANS: %s is a list of unit classes separated by "or". 13402#: client/helpdata.c:4168 13403#, c-format 13404msgid "* Can carry and refuel %d %s unit.\n" 13405msgid_plural "* Can carry and refuel up to %d %s units.\n" 13406msgstr[0] "" 13407 13408#. TRANS: indented; preserve leading spaces 13409#: client/helpdata.c:4197 13410msgid "" 13411" * Some cargo cannot be loaded except in a city or a base native to this " 13412"transport.\n" 13413msgstr "" 13414 13415#. TRANS: indented; preserve leading spaces 13416#: client/helpdata.c:4203 13417#, fuzzy 13418msgid "" 13419" * Cargo cannot be loaded except in a city or a base native to this " 13420"transport.\n" 13421msgstr "* Unit harus berada di kota atau markas setelah %d giliran.\n" 13422 13423#. TRANS: indented; preserve leading spaces 13424#: client/helpdata.c:4212 13425msgid "" 13426" * Some cargo cannot be unloaded except in a city or a base native to this " 13427"transport.\n" 13428msgstr "" 13429 13430#. TRANS: indented; preserve leading spaces 13431#: client/helpdata.c:4218 13432msgid "" 13433" * Cargo cannot be unloaded except in a city or a base native to this " 13434"transport.\n" 13435msgstr "" 13436 13437#: client/helpdata.c:4225 13438msgid "* Must stay next to coast.\n" 13439msgstr "* Harus tetap berada di pesisir.\n" 13440 13441#. TRANS: %s is a list of unit classes separated 13442#. * by "or". 13443#: client/helpdata.c:4283 13444#, c-format 13445msgid "* May load onto and unload from %s transports even when underway.\n" 13446msgstr "" 13447 13448#. TRANS: %s is a list of unit classes separated 13449#. * by "or". 13450#: client/helpdata.c:4290 13451#, c-format 13452msgid "* May load onto %s transports even when underway.\n" 13453msgstr "" 13454 13455#. TRANS: %s is a list of unit classes separated 13456#. * by "or". 13457#: client/helpdata.c:4310 13458#, c-format 13459msgid "* May unload from %s transports even when underway.\n" 13460msgstr "" 13461 13462#: client/helpdata.c:4316 13463msgid "* May not be disbanded.\n" 13464msgstr "" 13465 13466#: client/helpdata.c:4320 13467#, no-c-format 13468msgid "* May be disbanded in a city to recover 50% of the production cost.\n" 13469msgstr "" 13470 13471#: client/helpdata.c:4325 13472#, fuzzy, c-format 13473msgid "* Can build new cities (initial population %d).\n" 13474msgid_plural "* Can build new cities (initial population %d).\n" 13475msgstr[0] "* Dapat membangun kota baru.\n" 13476 13477#. TRANS: Plural in "%d population", not "size %d". 13478#: client/helpdata.c:4333 13479#, fuzzy, c-format 13480msgid "* Can add on %d population to cities of no more than size %d.\n" 13481msgid_plural "* Can add on %d population to cities of no more than size %d.\n" 13482msgstr[0] "" 13483"* Dapat menambah jumlah populasi kota berukuran kurang dari %2$d sebanyak " 13484"%1$d penduduk.\n" 13485 13486#. TRANS: %s is list of extra types separated by ',' and 'and' 13487#: client/helpdata.c:4354 client/helpdata.c:4368 client/helpdata.c:4387 13488#: client/helpdata.c:4408 13489#, fuzzy, c-format 13490#| msgid "* Can build mines on tiles.\n" 13491msgid "* Can build %s on tiles.\n" 13492msgstr "* Dapat membangun pertambangan.\n" 13493 13494#: client/helpdata.c:4374 13495msgid "* Can convert terrain to another type by mining.\n" 13496msgstr "" 13497 13498#: client/helpdata.c:4393 13499msgid "* Can convert terrain to another type by irrigation.\n" 13500msgstr "" 13501 13502#: client/helpdata.c:4397 13503msgid "* Can transform terrain to another type.\n" 13504msgstr "" 13505 13506#. TRANS: list of extras separated by "and" 13507#: client/helpdata.c:4423 client/helpdata.c:4437 13508#, fuzzy, c-format 13509#| msgid "* Can clean pollution from tiles.\n" 13510msgid "* Can clean %s from tiles.\n" 13511msgstr "* Dapat membersihkan polusi dari ubin.\n" 13512 13513#: client/helpdata.c:4446 13514#, fuzzy 13515msgid "* Performs better diplomatic actions.\n" 13516msgstr "* Dapat melakukan tindakan diplomatis.\n" 13517 13518#: client/helpdata.c:4450 13519msgid "* Defends cities against diplomatic actions.\n" 13520msgstr "* Melindungi kota dari tindakan diplomatik.\n" 13521 13522#: client/helpdata.c:4453 13523msgid "* Will never lose a diplomat-versus-diplomat fight.\n" 13524msgstr "* Tidak akan kalah dalam pertarungan diplomat-versus-diplomat.\n" 13525 13526#: client/helpdata.c:4457 13527msgid "* Will always survive a spy mission.\n" 13528msgstr "" 13529 13530#: client/helpdata.c:4461 13531msgid "* Is invisible except when next to an enemy unit or city.\n" 13532msgstr "" 13533"* Tidak terlihat kecuali ketika berada disamping sebuah unit atau kota.\n" 13534 13535#: client/helpdata.c:4465 13536#, fuzzy 13537msgid "* Can only attack units on native tiles.\n" 13538msgstr "" 13539"* Hanya dapat menyerang unit di ubin lautan (tidak ada serangan darat).\n" 13540 13541#: client/helpdata.c:4470 13542#, fuzzy 13543msgid "* Can launch attack from non-native tiles.\n" 13544msgstr "* Dapat membersihkan jatuhan nuklir dari ubin.\n" 13545 13546#: client/helpdata.c:4474 13547#, c-format 13548msgid "" 13549"* Can be paradropped from a friendly city or suitable base (range: %d " 13550"tile).\n" 13551msgid_plural "" 13552"* Can be paradropped from a friendly city or suitable base (range: %d " 13553"tiles).\n" 13554msgstr[0] "" 13555 13556#: client/helpdata.c:4484 13557msgid "* Making an attack ends this unit's turn.\n" 13558msgstr "* Melakukan serangan akan mengakhiri giliran unit ini.\n" 13559 13560#: client/helpdata.c:4488 13561msgid "* This unit's attack causes a nuclear explosion!\n" 13562msgstr "* Serangan unit ini menyebabkan ledakan nuklir!\n" 13563 13564#: client/helpdata.c:4492 13565msgid "* Gets double firepower when attacking cities.\n" 13566msgstr "" 13567 13568#: client/helpdata.c:4498 13569#, c-format 13570msgid "" 13571"* Does bombard attacks (%d per turn). These attacks will only damage (never " 13572"kill) defenders, but damage all defenders on a tile, and have no risk for " 13573"the attacker.\n" 13574msgstr "" 13575 13576#. TRANS: "MP" = movement points. %s may have a 13577#. * fractional part. 13578#: client/helpdata.c:4508 13579#, fuzzy, c-format 13580msgid "* Ignores terrain effects (moving costs at most %s MP per tile).\n" 13581msgstr "* Mengabaikan efek medan (semua ubin seperti jalanan).\n" 13582 13583#: client/helpdata.c:4513 13584#, fuzzy 13585msgid "* Never imposes a zone of control.\n" 13586msgstr "* Mengabaikan wilayah kendali.\n" 13587 13588#: client/helpdata.c:4515 13589msgid "* May impose a zone of control on its adjacent tiles.\n" 13590msgstr "" 13591 13592#: client/helpdata.c:4519 13593msgid "* Not subject to zones of control imposed by other units.\n" 13594msgstr "" 13595 13596#: client/helpdata.c:4524 13597msgid "* A non-military unit:\n" 13598msgstr "* Unit non-militer:\n" 13599 13600#. TRANS: indented; preserve leading spaces 13601#: client/helpdata.c:4527 13602msgid " * Cannot attack.\n" 13603msgstr " *Tidak dapat menyerang.\n" 13604 13605#. TRANS: indented; preserve leading spaces 13606#: client/helpdata.c:4530 13607msgid " * Doesn't impose martial law.\n" 13608msgstr "" 13609 13610#. TRANS: indented; preserve leading spaces 13611#: client/helpdata.c:4533 13612msgid " * Can enter foreign territory regardless of peace treaty.\n" 13613msgstr "" 13614" * Dapat memasuki wilayah negara lain tanpa harus ada kesepakatan damai.\n" 13615 13616#: client/helpdata.c:4540 13617msgid "* A field unit: one unhappiness applies even when non-aggressive.\n" 13618msgstr "" 13619 13620#: client/helpdata.c:4543 13621msgid "* Can capture some enemy units.\n" 13622msgstr "* Dapat menangkap beberapa unit musuh.\n" 13623 13624#: client/helpdata.c:4546 13625msgid "* Can be captured by some enemy units.\n" 13626msgstr "* Dapat tertangkap oleh beberapa unit musuh.\n" 13627 13628#: client/helpdata.c:4553 13629msgid "" 13630"* Under certain conditions the shield upkeep of this unit can be converted " 13631"to gold upkeep.\n" 13632msgstr "" 13633 13634#: client/helpdata.c:4561 13635#, c-format 13636msgid "* Can attack against %s units, which are usually not reachable.\n" 13637msgstr "* Dapat menyerang unit %s yang biasanya tidak terjangkau.\n" 13638 13639#: client/helpdata.c:4578 13640#, c-format 13641msgid "* Unit has to be in a city or a base after %d turn.\n" 13642msgid_plural "* Unit has to be in a city or a base after %d turns.\n" 13643msgstr[0] "* Unit harus berada di kota atau markas setelah %d giliran.\n" 13644 13645#. TRANS: %s is a list of unit types separated by "or" 13646#: client/helpdata.c:4589 13647#, c-format 13648msgid "* Unit has to be in a city, a base, or on a %s after %d turn.\n" 13649msgid_plural "* Unit has to be in a city, a base, or on a %s after %d turns.\n" 13650msgstr[0] "* Unit harus berada di kota, markas, atau %s setelah %d giliran.\n" 13651 13652#. TRANS: the first %s is the ruleset defined ui 13653#. * name of the "Help Wonder" action, the next %s is 13654#. * the name of its target kind ("individual cities") 13655#. * and the %d is the number of shields the unit can 13656#. * contribute. 13657#: client/helpdata.c:4619 13658#, c-format 13659msgid "* Can do the action '%s' to some %s (adds %d production).\n" 13660msgstr "" 13661 13662#. TRANS: the first %s is the action's ruleset 13663#. * defined ui name and the next %s is the name of 13664#. * its target kind. 13665#: client/helpdata.c:4636 13666#, c-format 13667msgid "* Can do the action '%s' to some %s.\n" 13668msgstr "" 13669 13670#: client/helpdata.c:4679 13671#, c-format 13672msgid "* Doing the action '%s' to this unit is impossible.\n" 13673msgstr "" 13674 13675#: client/helpdata.c:4687 13676msgid "* Will never achieve veteran status.\n" 13677msgstr "* Tidak akan mendapat pangkat veteran.\n" 13678 13679#: client/helpdata.c:4702 13680#, fuzzy 13681msgid "* May acquire veteran status.\n" 13682msgstr "* Tidak akan mendapat pangkat veteran.\n" 13683 13684#. TRANS: indented; preserve leading spaces 13685#: client/helpdata.c:4708 13686msgid " * Veterans have increased strength in combat.\n" 13687msgstr "" 13688 13689#. TRANS: indented; preserve leading spaces 13690#: client/helpdata.c:4716 13691msgid " * Veterans have improved chances in diplomatic contests.\n" 13692msgstr "" 13693 13694#. TRANS: indented; preserve leading spaces 13695#: client/helpdata.c:4729 13696msgid " * Veterans are more likely to survive missions.\n" 13697msgstr "" 13698 13699#. TRANS: indented; preserve leading spaces 13700#: client/helpdata.c:4735 13701#, fuzzy 13702msgid " * Veterans work faster.\n" 13703msgstr "* Unit %s veteran.\n" 13704 13705#: client/helpdata.c:4746 13706msgid "This type of unit has its own veteran levels:" 13707msgstr "" 13708 13709#: client/helpdata.c:4791 13710#, c-format 13711msgid "Starting now, researching %s would need %d bulb." 13712msgid_plural "Starting now, researching %s would need %d bulbs." 13713msgstr[0] "" 13714 13715#. TRANS: appended to another sentence. Preserve the 13716#. * leading space. 13717#: client/helpdata.c:4803 13718#, c-format 13719msgid " The whole project will require %d bulb to complete." 13720msgid_plural " The whole project will require %d bulbs to complete." 13721msgstr[0] "" 13722 13723#. TRANS: last %s is a sentence pluralized separately. 13724#: client/helpdata.c:4809 13725#, c-format 13726msgid "To research %s you need to research %d other technology first.%s" 13727msgid_plural "" 13728"To research %s you need to research %d other technologies first.%s" 13729msgstr[0] "" 13730 13731#: client/helpdata.c:4818 13732msgid "You cannot research this technology." 13733msgstr "Anda tidak dapat mempelajari teknologi ini." 13734 13735#. TRANS: preserve leading space 13736#: client/helpdata.c:4824 13737msgid " This number may vary depending on what other players research.\n" 13738msgstr "" 13739 13740#: client/helpdata.c:4846 13741#, fuzzy 13742msgid "* All players start the game with knowledge of this technology.\n" 13743msgstr "" 13744"* Memungkinkan semua pemain dengan pengetahuan %s untuk membangun unit %s.\n" 13745 13746#. TRANS: %s is a nation plural 13747#: client/helpdata.c:4868 13748#, c-format 13749msgid "* The %s start the game with knowledge of this technology.\n" 13750msgstr "" 13751 13752#. TRANS: 'and'-separated list of techs 13753#: client/helpdata.c:4922 13754#, c-format 13755msgid "* Only those who know %s can acquire this technology (by any means).\n" 13756msgstr "" 13757 13758#: client/helpdata.c:4931 13759#, c-format 13760msgid "* The first player to learn %s gets an immediate advance.\n" 13761msgstr "" 13762 13763#: client/helpdata.c:4954 13764msgid "" 13765"* To preserve this technology for our nation some bulbs are needed each " 13766"turn.\n" 13767msgstr "" 13768 13769#: client/helpdata.c:4995 13770msgid "* You cannot build cities on this terrain." 13771msgstr "* Anda tidak dapat membangun kota di medan seperti ini." 13772 13773#: client/helpdata.c:5003 13774#, fuzzy 13775msgid "* Paths cannot be built on this terrain." 13776msgstr "* Anda tidak dapat membangun kota di medan seperti ini." 13777 13778#: client/helpdata.c:5014 13779#, fuzzy 13780msgid "* Bases cannot be built on this terrain." 13781msgstr "* Anda tidak dapat membangun kota di medan seperti ini." 13782 13783#: client/helpdata.c:5023 13784msgid "* The coastline of this terrain is unsafe." 13785msgstr "* Pesisir medan ini tidak aman." 13786 13787#. TRANS: %s is a list of unit classes separated by "and". 13788#: client/helpdata.c:5040 client/helpdata.c:5487 13789#, fuzzy, c-format 13790msgid "* Can be traveled by %s units.\n" 13791msgstr "* Dapat tertangkap oleh beberapa unit musuh.\n" 13792 13793#: client/helpdata.c:5047 13794msgid "" 13795"* Units on this terrain neither impose zones of control nor are restricted " 13796"by them.\n" 13797msgstr "" 13798 13799#: client/helpdata.c:5051 13800msgid "" 13801"* Units on this terrain may impose a zone of control, or be restricted by " 13802"one.\n" 13803msgstr "" 13804 13805#: client/helpdata.c:5056 13806#, fuzzy 13807msgid "* No units can fortify on this terrain.\n" 13808msgstr "* Anda tidak dapat membangun kota di medan seperti ini." 13809 13810#: client/helpdata.c:5059 13811#, fuzzy 13812#| msgid "* You cannot build cities on this terrain." 13813msgid "* Units able to fortify may do so on this terrain.\n" 13814msgstr "* Anda tidak dapat membangun kota di medan seperti ini." 13815 13816#: client/helpdata.c:5237 13817#, c-format 13818msgid ", +%d food" 13819msgid_plural ", +%d food" 13820msgstr[0] "" 13821 13822#: client/helpdata.c:5241 13823#, c-format 13824msgid ", +%d shield" 13825msgid_plural ", +%d shields" 13826msgstr[0] "" 13827 13828#: client/helpdata.c:5245 13829#, c-format 13830msgid ", +%d trade" 13831msgid_plural ", +%d trade" 13832msgstr[0] "" 13833 13834#: client/helpdata.c:5301 13835msgid "Build by issuing an \"irrigate\" order.\n" 13836msgstr "" 13837 13838#: client/helpdata.c:5305 13839msgid "Build by issuing a \"mine\" order.\n" 13840msgstr "" 13841 13842#: client/helpdata.c:5309 13843msgid "Build by issuing a \"road\" order.\n" 13844msgstr "" 13845 13846#: client/helpdata.c:5315 13847msgid "Build by issuing a \"build base\" order.\n" 13848msgstr "" 13849 13850#. TRANS: %s is a gui_type base string from a ruleset 13851#: client/helpdata.c:5332 13852#, c-format 13853msgid "Build by issuing a \"%s\" order.\n" 13854msgstr "" 13855 13856#: client/helpdata.c:5339 13857msgid "May randomly appear around polluting city.\n" 13858msgstr "" 13859 13860#: client/helpdata.c:5344 13861msgid "May randomly appear around nuclear blast.\n" 13862msgstr "" 13863 13864#: client/helpdata.c:5350 13865msgid "Placed by map generator.\n" 13866msgstr "" 13867 13868#: client/helpdata.c:5365 13869msgid "Requirements to build:\n" 13870msgstr "Yang dibutuhkan untuk membangunnya:\n" 13871 13872#: client/helpdata.c:5400 13873msgid "Can be pillaged by units (time is terrain-dependent).\n" 13874msgstr "" 13875 13876#: client/helpdata.c:5403 13877#, fuzzy, c-format 13878msgid "Can be pillaged by units (takes %d turn).\n" 13879msgid_plural "Can be pillaged by units (takes %d turns).\n" 13880msgstr[0] "* Dapat tertangkap oleh beberapa unit musuh.\n" 13881 13882#: client/helpdata.c:5447 13883#, fuzzy 13884msgid "Can be cleaned by units (time is terrain-dependent).\n" 13885msgstr "* Dapat tertangkap oleh beberapa unit musuh.\n" 13886 13887#: client/helpdata.c:5450 13888#, fuzzy, c-format 13889msgid "Can be cleaned by units (takes %d turn).\n" 13890msgid_plural "Can be cleaned by units (takes %d turns).\n" 13891msgstr[0] "* Dapat tertangkap oleh beberapa unit musuh.\n" 13892 13893#. TRANS: %s is a list of unit classes separated by "and". 13894#: client/helpdata.c:5491 13895#, c-format 13896msgid "* Native to %s units.\n" 13897msgstr "" 13898 13899#. TRANS: indented; preserve leading spaces 13900#: client/helpdata.c:5499 13901msgid "" 13902" * Such units can move onto this tile even if it would not normally be " 13903"suitable terrain.\n" 13904msgstr "" 13905 13906#. TRANS: indented; preserve leading spaces 13907#: client/helpdata.c:5507 13908msgid "" 13909" * Such units situated here are not considered aggressive if this tile is " 13910"within 3 tiles of a friendly city.\n" 13911msgstr "" 13912 13913#. TRANS: indented; preserve leading spaces 13914#: client/helpdata.c:5513 13915msgid "" 13916" * Can be captured by such units if at war with the nation that currently " 13917"owns it.\n" 13918msgstr "" 13919 13920#. TRANS: indented; preserve leading spaces 13921#: client/helpdata.c:5520 13922#, c-format 13923msgid " * Such units get a %d%% defense bonus on this tile.\n" 13924msgstr "" 13925 13926#. TRANS: indented; preserve leading spaces 13927#: client/helpdata.c:5529 13928#, no-c-format 13929msgid " * Diplomatic units get a 25% defense bonus in diplomatic fights.\n" 13930msgstr "" 13931 13932#: client/helpdata.c:5538 13933msgid "* Allows infinite movement.\n" 13934msgstr "" 13935 13936#. TRANS: "MP" = movement points. Second %s may have a 13937#. * fractional part. 13938#: client/helpdata.c:5543 13939#, c-format 13940msgid "* Movement cost along %s is %s MP.\n" 13941msgstr "" 13942 13943#: client/helpdata.c:5553 13944msgid "" 13945"* Defeat of one unit does not cause death of all other units on this tile.\n" 13946msgstr "" 13947"* Kematian satu unit tidak membuat semua unit lain di ubin yang sama mati " 13948"juga.\n" 13949 13950#: client/helpdata.c:5558 13951msgid "* Units can paradrop from this tile.\n" 13952msgstr "* Unit dapat terjun dari ubin ini.\n" 13953 13954#: client/helpdata.c:5562 13955msgid "* Extends national borders of the building nation.\n" 13956msgstr "* Memperluas batas wilayah negara yang membangunnya.\n" 13957 13958#: client/helpdata.c:5566 13959msgid "* Grants permanent vision of an area around the tile to its owner.\n" 13960msgstr "" 13961 13962#: client/helpdata.c:5571 13963msgid "" 13964"* Allows the owner to see normally invisible units in an area around the " 13965"tile.\n" 13966msgstr "" 13967"* Memungkinkan pemiliknya melihat unit di dekatnya yang biasanya tidak " 13968"terlihat.\n" 13969 13970#: client/helpdata.c:5600 13971msgid "" 13972"\n" 13973"Time to build and output bonus depends on terrain:\n" 13974"\n" 13975msgstr "" 13976 13977#. TRANS: Header for fixed-width road properties table. 13978#. * TRANS: Translators cannot change column widths :( 13979#: client/helpdata.c:5604 13980msgid "" 13981"Terrain Time Bonus F/P/T\n" 13982"----------------------------------\n" 13983msgstr "" 13984 13985#: client/helpdata.c:5608 13986msgid "" 13987"\n" 13988"Time to build depends on terrain:\n" 13989"\n" 13990msgstr "" 13991 13992#. TRANS: Header for fixed-width extra properties table. 13993#. * TRANS: Translators cannot change column widths :( 13994#: client/helpdata.c:5612 13995msgid "" 13996"Terrain Time\n" 13997"------------------\n" 13998msgstr "" 13999 14000#. TRANS: Header for fixed-width road properties table. 14001#. * TRANS: Translators cannot change column widths :( 14002#: client/helpdata.c:5619 14003msgid "" 14004"\n" 14005"Yields an output bonus with some terrains:\n" 14006"\n" 14007msgstr "" 14008 14009#: client/helpdata.c:5621 14010msgid "" 14011"Terrain Bonus F/P/T\n" 14012"-------------------------\n" 14013msgstr "" 14014 14015#: client/helpdata.c:5729 14016msgid "Features:\n" 14017msgstr "" 14018 14019#. TRANS: Empty output type list, should never happen. 14020#: client/helpdata.c:5852 client/helpdata.c:5853 14021msgid "?outputlist: Nothing " 14022msgstr " Tidak ada " 14023 14024#: client/helpdata.c:5865 14025#, c-format 14026msgid "" 14027"* Military units away from home and field units will each cause %d citizen " 14028"to become unhappy.\n" 14029msgid_plural "" 14030"* Military units away from home and field units will each cause %d citizens " 14031"to become unhappy.\n" 14032msgstr[0] "" 14033 14034#: client/helpdata.c:5878 14035#, c-format 14036msgid "" 14037"* Unhappiness from foreign citizens due to war with their home state is %d%% " 14038"the usual value.\n" 14039msgstr "" 14040 14041#: client/helpdata.c:5884 14042msgid "" 14043"* No unhappiness from foreign citizens even when at war with their home " 14044"state.\n" 14045msgstr "" 14046 14047#. TRANS: not pluralised as gettext doesn't support 14048#. * fractional numbers, which this might be 14049#: client/helpdata.c:5891 14050#, c-format 14051msgid "" 14052"* Each foreign citizen causes %.2g unhappiness in their city while you are " 14053"at war with their home state.\n" 14054msgstr "" 14055 14056#: client/helpdata.c:5901 14057#, c-format 14058msgid "* Each of your cities will avoid %d unhappiness caused by units.\n" 14059msgid_plural "" 14060"* Each of your cities will avoid %d unhappiness caused by units.\n" 14061msgstr[0] "" 14062 14063#: client/helpdata.c:5912 14064#, c-format 14065msgid "" 14066"* Each of your cities will avoid %d unhappiness, not including that caused " 14067"by aggression.\n" 14068msgid_plural "" 14069"* Each of your cities will avoid %d unhappiness, not including that caused " 14070"by aggression.\n" 14071msgstr[0] "" 14072 14073#: client/helpdata.c:5923 14074#, c-format 14075msgid "" 14076"* Each of your cities will avoid %d unhappiness, including that caused by " 14077"aggression.\n" 14078msgid_plural "" 14079"* Each of your cities will avoid %d unhappiness, including that caused by " 14080"aggression.\n" 14081msgstr[0] "" 14082 14083#. TRANS: %s is the output type, like 'shield' 14084#. * or 'gold'. 14085#: client/helpdata.c:5938 14086#, c-format 14087msgid "* You pay no %s upkeep for your units.\n" 14088msgstr "" 14089 14090#: client/helpdata.c:5942 14091msgid "* You pay no upkeep for your units.\n" 14092msgstr "" 14093 14094#. TRANS: %s is the output type, like 'shield' 14095#. * or 'gold'. 14096#: client/helpdata.c:5950 14097#, c-format 14098msgid "* You pay %.2g times normal %s upkeep for your units.\n" 14099msgstr "" 14100 14101#: client/helpdata.c:5955 14102#, c-format 14103msgid "* You pay %.2g times normal upkeep for your units.\n" 14104msgstr "" 14105 14106#. TRANS: %s is the output type, like 'shield' or 14107#. * 'gold'; pluralised in %d but there is currently 14108#. * no way to control the singular/plural name of the 14109#. * output type; sorry 14110#: client/helpdata.c:5970 14111#, c-format 14112msgid "* Each of your cities will avoid paying %d %s upkeep for your units.\n" 14113msgid_plural "" 14114"* Each of your cities will avoid paying %d %s upkeep for your units.\n" 14115msgstr[0] "" 14116 14117#. TRANS: Amount is subtracted from upkeep cost 14118#. * for each upkeep type. 14119#: client/helpdata.c:5979 14120#, c-format 14121msgid "* Each of your cities will avoid paying %d upkeep for your units.\n" 14122msgid_plural "" 14123"* Each of your cities will avoid paying %d upkeep for your units.\n" 14124msgstr[0] "" 14125 14126#: client/helpdata.c:5990 14127#, fuzzy, c-format 14128#| msgid "* If you lose your capital, the chance of civil war is %d%%.\n" 14129msgid "* If you lose your capital, the base chance of civil war is %d%%.\n" 14130msgstr "" 14131"* Jika Anda kehilangan ibukota Anda, peluang terjadinya perang sipil adalah " 14132"%d%%.\n" 14133 14134#: client/helpdata.c:5998 14135#, c-format 14136msgid "" 14137"* You can have %d city before an additional unhappy citizen appears in each " 14138"city due to civilization size.\n" 14139msgid_plural "" 14140"* You can have up to %d cities before an additional unhappy citizen appears " 14141"in each city due to civilization size.\n" 14142msgstr[0] "" 14143 14144#: client/helpdata.c:6010 14145#, c-format 14146msgid "" 14147"* After the first unhappy citizen due to civilization size, for each %d " 14148"additional city another unhappy citizen will appear.\n" 14149msgid_plural "" 14150"* After the first unhappy citizen due to civilization size, for each %d " 14151"additional cities another unhappy citizen will appear.\n" 14152msgstr[0] "" 14153 14154#: client/helpdata.c:6024 14155#, c-format 14156msgid "" 14157"* The maximum rate you can set for science, gold, or luxuries is %d%%.\n" 14158msgstr "" 14159 14160#: client/helpdata.c:6029 14161msgid "* Has unlimited science/gold/luxuries rates.\n" 14162msgstr "" 14163 14164#: client/helpdata.c:6036 14165#, c-format 14166msgid "" 14167"* Your units may impose martial law. Each military unit inside a city will " 14168"force %d unhappy citizen to become content.\n" 14169msgid_plural "" 14170"* Your units may impose martial law. Each military unit inside a city will " 14171"force %d unhappy citizens to become content.\n" 14172msgstr[0] "" 14173 14174#: client/helpdata.c:6049 14175#, c-format 14176msgid "* A maximum of %d unit in each city can enforce martial law.\n" 14177msgid_plural "* A maximum of %d units in each city can enforce martial law.\n" 14178msgstr[0] "" 14179 14180#: client/helpdata.c:6060 14181msgid "* You may grow your cities by means of celebrations." 14182msgstr "" 14183 14184#. TRANS: Preserve leading space. %d should always be 14185#. * 2 or greater. 14186#: client/helpdata.c:6066 14187#, c-format 14188msgid " (Cities below size %d cannot grow in this way.)" 14189msgstr " (Kota di bawah ukuran %d tidak dapat tumbuh dengan cara ini.)" 14190 14191#: client/helpdata.c:6075 14192#, c-format 14193msgid "" 14194"* If a city is in disorder for more than %d turn in a row, government will " 14195"fall into anarchy.\n" 14196msgid_plural "" 14197"* If a city is in disorder for more than %d turns in a row, government will " 14198"fall into anarchy.\n" 14199msgstr[0] "" 14200 14201#: client/helpdata.c:6086 14202msgid "* Has a senate that may prevent declaration of war.\n" 14203msgstr "* Memiliki senat yang dapat mencegah pernyataan perang.\n" 14204 14205#: client/helpdata.c:6092 14206msgid "* Allows partisans when cities are taken by the enemy.\n" 14207msgstr "" 14208 14209#: client/helpdata.c:6099 14210msgid "" 14211"* Buildings that normally confer bonuses against unhappiness will instead " 14212"give gold.\n" 14213msgstr "" 14214 14215#. TRANS: %s is list of unit types separated by 'or' 14216#: client/helpdata.c:6115 14217#, c-format 14218msgid "* Pays no upkeep for %s.\n" 14219msgstr "" 14220 14221#: client/helpdata.c:6123 14222msgid "* Has no unhappy citizens.\n" 14223msgstr "" 14224 14225#. TRANS: %s is a unit class 14226#: client/helpdata.c:6148 14227#, c-format 14228msgid "?unitclass:* New %s units will be veteran.\n" 14229msgstr "" 14230 14231#. TRANS: %s is a (translatable) unit type flag 14232#: client/helpdata.c:6154 14233#, c-format 14234msgid "?unitflag:* New %s units will be veteran.\n" 14235msgstr "" 14236 14237#. TRANS: "* New Partisan units will have the rank 14238#. * of elite." 14239#: client/helpdata.c:6166 14240#, c-format 14241msgid "?unittype:* New %s units will have the rank of %s.\n" 14242msgstr "" 14243 14244#: client/helpdata.c:6175 14245msgid "* New units will be veteran.\n" 14246msgstr "" 14247 14248#. TRANS: %s is list of output types, with 'or'; 14249#. * pluralised in %d but of course the output types 14250#. * can't be pluralised; sorry 14251#: client/helpdata.c:6185 14252#, c-format 14253msgid "" 14254"* Each worked tile that gives more than %d %s will suffer a -1 penalty, " 14255"unless the city working it is celebrating." 14256msgid_plural "" 14257"* Each worked tile that gives more than %d %s will suffer a -1 penalty, " 14258"unless the city working it is celebrating." 14259msgstr[0] "" 14260 14261#. TRANS: Preserve leading space. %d should always be 14262#. * 2 or greater. 14263#: client/helpdata.c:6196 client/helpdata.c:6216 14264#, c-format 14265msgid " (Cities below size %d will not celebrate.)" 14266msgstr " (Kota di bawah ukuran %d tidak akan merayakan.)" 14267 14268#. TRANS: %s is list of output types, with 'or' 14269#: client/helpdata.c:6205 14270#, c-format 14271msgid "" 14272"* Each worked tile with at least 1 %s will yield %d more of it while the " 14273"city working it is celebrating." 14274msgid_plural "" 14275"* Each worked tile with at least 1 %s will yield %d more of it while the " 14276"city working it is celebrating." 14277msgstr[0] "" 14278 14279#. TRANS: %s is list of output types, with 'or' 14280#: client/helpdata.c:6224 14281#, c-format 14282msgid "* Each worked tile with at least 1 %s will yield %d more of it.\n" 14283msgid_plural "" 14284"* Each worked tile with at least 1 %s will yield %d more of it.\n" 14285msgstr[0] "" 14286 14287#. TRANS: %s is list of output types, with 'and' 14288#: client/helpdata.c:6235 14289#, c-format 14290msgid "* %s production is increased %d%%.\n" 14291msgstr "" 14292 14293#. TRANS: %s is list of output types, with 'and' 14294#: client/helpdata.c:6243 14295#, c-format 14296msgid "* %s production will suffer massive losses.\n" 14297msgstr "" 14298 14299#. TRANS: %s is list of output types, with 'and' 14300#: client/helpdata.c:6248 14301#, c-format 14302msgid "* %s production will suffer some losses.\n" 14303msgstr "" 14304 14305#. TRANS: %s is list of output types, with 'and' 14306#: client/helpdata.c:6253 14307#, c-format 14308msgid "* %s production will suffer a small amount of losses.\n" 14309msgstr "" 14310 14311#: client/helpdata.c:6262 14312msgid "* Increases the chance of plague within your cities.\n" 14313msgstr "* Menambah peluang mewabahnya penyakit di kota-kota Anda.\n" 14314 14315#: client/helpdata.c:6265 14316msgid "* Decreases the chance of plague within your cities.\n" 14317msgstr "* Mengurangi peluang mewabahnya penyakit di kota-kota Anda.\n" 14318 14319#. TRANS: %s is list of output types, with 'and' 14320#: client/helpdata.c:6275 14321#, c-format 14322msgid "* %s losses will increase quickly with distance from capital.\n" 14323msgstr "" 14324 14325#. TRANS: %s is list of output types, with 'and' 14326#: client/helpdata.c:6281 14327#, c-format 14328msgid "* %s losses will increase with distance from capital.\n" 14329msgstr "" 14330 14331#. TRANS: %s is list of output types, with 'and' 14332#: client/helpdata.c:6287 14333#, c-format 14334msgid "* %s losses will increase slowly with distance from capital.\n" 14335msgstr "" 14336 14337#: client/helpdata.c:6296 14338msgid "* Increases the chance of migration into your cities.\n" 14339msgstr "" 14340 14341#: client/helpdata.c:6299 14342msgid "* Decreases the chance of migration into your cities.\n" 14343msgstr "" 14344 14345#: client/helpdata.c:6318 14346#, c-format 14347msgid "* Allows you to build %s.\n" 14348msgstr "* Memungkinkan Anda untuk membangun %s.\n" 14349 14350#. TRANS: action name ... action target 14351#. * ("individual units", etc) 14352#: client/helpdata.c:6334 14353#, c-format 14354msgid "* Makes it impossible to do the action '%s' to your %s.\n" 14355msgstr "" 14356 14357#. TRANS: "2 Food" or ", 1 Shield" 14358#: client/helpdata.c:6365 14359#, c-format 14360msgid "%s%d %s" 14361msgstr "%s%d %s" 14362 14363#. TRANS: "2 Unhappy" or ", 1 Unhappy" 14364#: client/helpdata.c:6373 14365#, c-format 14366msgid "%s%d Unhappy" 14367msgstr "" 14368 14369#: client/helpdata.c:6416 14370#, c-format 14371msgid "Initial government is %s.\n" 14372msgstr "Pemerintahan awal adalah %s.\n" 14373 14374#. TRANS: %s is an and-separated list of techs 14375#: client/helpdata.c:6435 14376#, c-format 14377msgid "" 14378"Starts with knowledge of %s in addition to the standard starting " 14379"technologies.\n" 14380msgstr "Mulai dengan pengetahuan tentang %s sebagai tambahan.\n" 14381 14382#. TRANS: %s is an and-separated list of techs 14383#: client/helpdata.c:6440 14384#, c-format 14385msgid "Starts with knowledge of %s.\n" 14386msgstr "Mulai dengan pengetahuan tentang %s.\n" 14387 14388#. TRANS: a unit type followed by a count. For instance, 14389#. * "Fighter (2)" means two Fighters. Count is never 1. 14390#. * Used in a list. 14391#: client/helpdata.c:6477 14392#, c-format 14393msgid "%s (%d)" 14394msgstr "%s (%d)" 14395 14396#. TRANS: %s is an and-separated list of unit types 14397#. * possibly with counts. Plurality is in total number of 14398#. * units represented. 14399#: client/helpdata.c:6498 14400#, c-format 14401msgid "Starts with the following additional unit: %s.\n" 14402msgid_plural "Starts with the following additional units: %s.\n" 14403msgstr[0] "Mulai dengan tambahan unit berikut: %s.\n" 14404 14405#. TRANS: %s is an and-separated list of improvements 14406#: client/helpdata.c:6521 14407#, c-format 14408msgid "" 14409"First city will get %s for free in addition to the standard improvements.\n" 14410msgstr "" 14411 14412#. TRANS: %s is an and-separated list of improvements 14413#: client/helpdata.c:6526 14414#, c-format 14415msgid "First city will get %s for free.\n" 14416msgstr "" 14417 14418#: client/include/helpdlg_g.h:49 14419msgid "Extras" 14420msgstr "" 14421 14422#: client/luaconsole_common.c:111 14423msgid "This is the Client Lua Console." 14424msgstr "" 14425 14426#: client/mapctrl_common.c:402 14427#, c-format 14428msgid "You don't know how to build %s!" 14429msgstr "Anda belum tahu cara membangun %s!" 14430 14431#: client/mapctrl_common.c:412 14432#, c-format 14433msgid "Copy %s to clipboard." 14434msgstr "" 14435 14436#: client/mapctrl_common.c:428 14437msgid "Clipboard is empty." 14438msgstr "" 14439 14440#: client/mapview_common.c:4019 14441msgid "ISO|Hex" 14442msgstr "" 14443 14444#: client/mapview_common.c:4021 common/fc_types.h:309 14445msgid "ISO" 14446msgstr "" 14447 14448#: client/mapview_common.c:4024 common/fc_types.h:311 14449msgid "Hex" 14450msgstr "" 14451 14452#: client/mapview_common.c:4027 client/tilespec.h:49 14453#, fuzzy 14454msgid "Overhead" 14455msgstr "_Ikhtisar" 14456 14457#. TRANS: enum value for 'gui_gtk2/gtk3_message_chat_location' 14458#: client/options.c:1781 14459msgid "Split" 14460msgstr "Bagi" 14461 14462#. TRANS: enum value for 'gui_gtk2/gtk3_message_chat_location' 14463#: client/options.c:1783 14464msgid "Separate" 14465msgstr "Pisahkan" 14466 14467#. TRANS: enum value for 'gui_gtk2/gtk3_message_chat_location' 14468#: client/options.c:1785 14469msgid "Merged" 14470msgstr "Tergabung" 14471 14472#. TRANS: enum value for 'gui_popup_tech_help' 14473#: client/options.c:1801 server/settings.c:348 14474msgid "Enabled" 14475msgstr "Aktif" 14476 14477#. TRANS: enum value for 'gui_popup_tech_help' 14478#: client/options.c:1803 server/settings.c:283 server/settings.c:303 14479#: server/settings.c:347 14480msgid "Disabled" 14481msgstr "Nonaktif" 14482 14483#. TRANS: enum value for 'gui_popup_tech_help' 14484#: client/options.c:1805 tools/modinst.h:39 14485msgid "Ruleset" 14486msgstr "" 14487 14488#: client/options.c:1824 14489msgid "Login name" 14490msgstr "Nama login" 14491 14492#: client/options.c:1825 14493msgid "" 14494"This is the default login username that will be used in the connection " 14495"dialogs or with the -a command-line parameter." 14496msgstr "" 14497 14498#: client/options.c:1829 14499msgid "Default to previously used server" 14500msgstr "" 14501 14502#: client/options.c:1830 14503msgid "" 14504"Automatically update \"Server\" and \"Server port\" options to match your " 14505"latest connection, so by default you connect to the same server you used on " 14506"the previous run. You should enable saving options on exit too, so that the " 14507"automatic updates to the options get saved too." 14508msgstr "" 14509 14510#: client/options.c:1838 14511msgid "Server" 14512msgstr "Server" 14513 14514#: client/options.c:1839 14515msgid "" 14516"This is the default server hostname that will be used in the connection " 14517"dialogs or with the -a command-line parameter." 14518msgstr "" 14519 14520#: client/options.c:1844 14521msgid "Server port" 14522msgstr "Port server" 14523 14524#: client/options.c:1845 14525msgid "" 14526"This is the default server port that will be used in the connection dialogs " 14527"or with the -a command-line parameter." 14528msgstr "" 14529 14530#: client/options.c:1851 14531msgid "" 14532"The metaserver is a host that the client contacts to find out about games on " 14533"the internet. Don't change this from its default value unless you know what " 14534"you're doing." 14535msgstr "" 14536 14537#: client/options.c:1856 14538msgid "Send heartbeat messages to server" 14539msgstr "" 14540 14541#: client/options.c:1857 14542msgid "" 14543"Periodically send an empty heartbeat message to the server to probe whether " 14544"the connection is still up. This can help to make it obvious when the server " 14545"has cut the connection due to a connectivity outage, if the client would " 14546"otherwise sit idle for a long period." 14547msgstr "" 14548 14549#: client/options.c:1864 tools/modinst.h:47 14550msgid "Soundset" 14551msgstr "" 14552 14553#: client/options.c:1865 14554msgid "" 14555"This is the soundset that will be used. Changing this is the same as using " 14556"the -S command-line parameter." 14557msgstr "" 14558 14559#: client/options.c:1870 tools/modinst.h:49 14560msgid "Musicset" 14561msgstr "" 14562 14563#: client/options.c:1871 14564msgid "" 14565"This is the musicset that will be used. Changing this is the same as using " 14566"the -m command-line parameter." 14567msgstr "" 14568 14569#: client/options.c:1877 14570msgid "Sound plugin" 14571msgstr "Plugin suara" 14572 14573#: client/options.c:1878 14574msgid "" 14575"If you have a problem with sound, try changing the sound plugin. The new " 14576"plugin won't take effect until you restart Freeciv. Changing this is the " 14577"same as using the -P command-line option." 14578msgstr "" 14579 14580#: client/options.c:1884 14581msgid "The chat log file" 14582msgstr "" 14583 14584#: client/options.c:1885 14585msgid "The name of the chat log file." 14586msgstr "" 14587 14588#: client/options.c:1890 client/options.c:1895 client/options.c:1900 14589#: client/options.c:1905 client/options.c:1910 client/options.c:1915 14590msgid "Theme" 14591msgstr "Tema" 14592 14593#: client/options.c:1891 client/options.c:1896 client/options.c:1901 14594#: client/options.c:1906 client/options.c:1911 client/options.c:1916 14595msgid "By changing this option you change the active theme." 14596msgstr "" 14597 14598#: client/options.c:1926 14599msgid "Tileset (Overhead)" 14600msgstr "" 14601 14602#: client/options.c:1927 14603msgid "" 14604"Select the tileset used with Overhead maps. This may change the currently " 14605"active tileset, if you are playing on such a map, in which case this is the " 14606"same as using the -t command-line parameter." 14607msgstr "" 14608 14609#: client/options.c:1934 14610#, fuzzy 14611#| msgid "Isometric" 14612msgid "Tileset (Isometric)" 14613msgstr "Isometrik" 14614 14615#: client/options.c:1935 14616msgid "" 14617"Select the tileset used with Isometric maps. This may change the currently " 14618"active tileset, if you are playing on such a map, in which case this is the " 14619"same as using the -t command-line parameter." 14620msgstr "" 14621 14622#: client/options.c:1942 14623msgid "Tileset (Hex)" 14624msgstr "" 14625 14626#: client/options.c:1943 14627msgid "" 14628"Select the tileset used with Hex maps. This may change the currently active " 14629"tileset, if you are playing on such a map, in which case this is the same as " 14630"using the -t command-line parameter." 14631msgstr "" 14632 14633#: client/options.c:1950 14634#, fuzzy 14635#| msgid "Isometric" 14636msgid "Tileset (Iso-Hex)" 14637msgstr "Isometrik" 14638 14639#: client/options.c:1951 14640msgid "" 14641"Select the tileset used with Iso-Hex maps. This may change the currently " 14642"active tileset, if you are playing on such a map, in which case this is the " 14643"same as using the -t command-line parameter." 14644msgstr "" 14645 14646#: client/options.c:1959 14647msgid "Draw city outlines" 14648msgstr "" 14649 14650#: client/options.c:1960 14651msgid "Setting this option will draw a line at the city workable limit." 14652msgstr "" 14653 14654#: client/options.c:1964 14655msgid "Draw city output" 14656msgstr "" 14657 14658#: client/options.c:1965 14659msgid "Setting this option will draw city output for every citizen." 14660msgstr "" 14661 14662#: client/options.c:1969 14663msgid "Draw the map grid" 14664msgstr "" 14665 14666#: client/options.c:1970 14667msgid "Setting this option will draw a grid over the map." 14668msgstr "" 14669 14670#: client/options.c:1973 14671msgid "Draw the city bar" 14672msgstr "" 14673 14674#: client/options.c:1974 14675msgid "" 14676"Setting this option will display a 'city bar' containing useful information " 14677"beneath each city. Disabling this option will display only the city's name " 14678"and, optionally, production." 14679msgstr "" 14680 14681#: client/options.c:1980 14682msgid "Draw the city names" 14683msgstr "" 14684 14685#: client/options.c:1981 14686msgid "Setting this option will draw the names of the cities on the map." 14687msgstr "" 14688 14689#: client/options.c:1985 14690msgid "Draw the city growth" 14691msgstr "" 14692 14693#: client/options.c:1986 14694msgid "" 14695"Setting this option will draw in how many turns the cities will grow or " 14696"shrink." 14697msgstr "" 14698 14699#: client/options.c:1990 14700msgid "Draw the city productions" 14701msgstr "" 14702 14703#: client/options.c:1991 14704msgid "" 14705"Setting this option will draw what the cities are currently building on the " 14706"map." 14707msgstr "" 14708 14709#: client/options.c:1995 14710msgid "Draw the city buy costs" 14711msgstr "" 14712 14713#: client/options.c:1996 14714msgid "" 14715"Setting this option will draw how much gold is needed to buy the production " 14716"of the cities." 14717msgstr "" 14718 14719#: client/options.c:2000 14720msgid "Draw the city trade routes" 14721msgstr "" 14722 14723#: client/options.c:2001 14724msgid "" 14725"Setting this option will draw trade route lines between cities which have " 14726"trade routes." 14727msgstr "" 14728 14729#: client/options.c:2005 14730msgid "Draw the terrain" 14731msgstr "" 14732 14733#: client/options.c:2006 14734msgid "Setting this option will draw the terrain." 14735msgstr "" 14736 14737#: client/options.c:2009 14738msgid "Draw the coast line" 14739msgstr "" 14740 14741#: client/options.c:2010 14742msgid "" 14743"Setting this option will draw a line to separate the land from the ocean." 14744msgstr "" 14745 14746#: client/options.c:2014 14747msgid "Draw the roads and the railroads" 14748msgstr "" 14749 14750#: client/options.c:2015 14751msgid "Setting this option will draw the roads and the railroads on the map." 14752msgstr "" 14753 14754#: client/options.c:2019 14755msgid "Draw the irrigation" 14756msgstr "" 14757 14758#: client/options.c:2020 14759msgid "Setting this option will draw the irrigation systems on the map." 14760msgstr "" 14761 14762#: client/options.c:2024 14763msgid "Draw the mines" 14764msgstr "" 14765 14766#: client/options.c:2025 14767msgid "Setting this option will draw the mines on the map." 14768msgstr "" 14769 14770#: client/options.c:2028 14771msgid "Draw the bases" 14772msgstr "" 14773 14774#: client/options.c:2029 14775msgid "Setting this option will draw the bases on the map." 14776msgstr "" 14777 14778#: client/options.c:2032 14779msgid "Draw the resources" 14780msgstr "" 14781 14782#: client/options.c:2033 14783msgid "Setting this option will draw the resources on the map." 14784msgstr "" 14785 14786#: client/options.c:2037 14787msgid "Draw the huts" 14788msgstr "" 14789 14790#: client/options.c:2038 14791msgid "Setting this option will draw the huts on the map." 14792msgstr "" 14793 14794#: client/options.c:2042 14795msgid "Draw the pollution/nuclear fallout" 14796msgstr "" 14797 14798#: client/options.c:2043 14799msgid "Setting this option will draw pollution and nuclear fallout on the map." 14800msgstr "" 14801 14802#: client/options.c:2047 14803msgid "Draw the cities" 14804msgstr "" 14805 14806#: client/options.c:2048 14807msgid "Setting this option will draw the cities on the map." 14808msgstr "" 14809 14810#: client/options.c:2051 14811msgid "Draw the units" 14812msgstr "" 14813 14814#: client/options.c:2052 14815msgid "Setting this option will draw the units on the map." 14816msgstr "" 14817 14818#: client/options.c:2056 14819msgid "Solid unit background color" 14820msgstr "" 14821 14822#: client/options.c:2057 14823msgid "" 14824"Setting this option will cause units on the map view to be drawn with a " 14825"solid background color instead of the flag backdrop." 14826msgstr "" 14827 14828#: client/options.c:2062 14829msgid "Draw shield graphics for units" 14830msgstr "" 14831 14832#: client/options.c:2063 14833msgid "" 14834"Setting this option will draw a shield icon as the flags on units. If " 14835"unset, the full flag will be drawn." 14836msgstr "" 14837 14838#: client/options.c:2067 14839msgid "Draw the units in focus" 14840msgstr "" 14841 14842#: client/options.c:2068 14843msgid "" 14844"Setting this option will cause the currently focused unit(s) to always be " 14845"drawn, even if units are not otherwise being drawn (for instance if 'Draw " 14846"the units' is unset)." 14847msgstr "" 14848 14849#: client/options.c:2074 14850msgid "Draw the fog of war" 14851msgstr "" 14852 14853#: client/options.c:2075 14854msgid "Setting this option will draw the fog of war." 14855msgstr "" 14856 14857#: client/options.c:2078 14858msgid "Draw the borders" 14859msgstr "" 14860 14861#: client/options.c:2079 14862msgid "Setting this option will draw the national borders." 14863msgstr "" 14864 14865#: client/options.c:2082 14866msgid "Draw whether tiles are native to selected unit" 14867msgstr "" 14868 14869#: client/options.c:2084 14870msgid "" 14871"Setting this option will highlight tiles that the currently selected unit " 14872"cannot enter unaided due to non-native terrain. (If multiple units are " 14873"selected, only tiles that all of them can enter are indicated.)" 14874msgstr "" 14875 14876#: client/options.c:2091 14877msgid "Show dead players in Nations report" 14878msgstr "" 14879 14880#: client/options.c:2092 14881msgid "" 14882"This option controls whether defeated nations are shown on the Nations " 14883"report page." 14884msgstr "" 14885 14886#: client/options.c:2096 14887msgid "Sound bell at new turn" 14888msgstr "Suara bel pada awal giliran" 14889 14890#: client/options.c:2097 14891msgid "" 14892"Set this option to have a \"bell\" event be generated at the start of a new " 14893"turn. You can control the behavior of the \"bell\" event by editing the " 14894"message options." 14895msgstr "" 14896 14897#: client/options.c:2103 14898msgid "Unit movement animation time (milliseconds)" 14899msgstr "Waktu animasi pergerakan unit (milidetik)" 14900 14901#: client/options.c:2104 14902msgid "" 14903"This option controls how long unit \"animation\" takes when a unit moves on " 14904"the map view. Set it to 0 to disable animation entirely." 14905msgstr "" 14906 14907#: client/options.c:2109 14908msgid "Mapview recentering time (milliseconds)" 14909msgstr "" 14910 14911#: client/options.c:2110 14912msgid "" 14913"When the map view is recentered, it will slide smoothly over the map to its " 14914"new position. This option controls how long this slide lasts. Set it to 0 " 14915"to disable mapview sliding entirely." 14916msgstr "" 14917 14918#: client/options.c:2116 14919msgid "Combat animation step time (milliseconds)" 14920msgstr "Waktu animasi pertempuran (milidetik)" 14921 14922#: client/options.c:2117 14923msgid "" 14924"This option controls the speed of combat animation between units on the " 14925"mapview. Set it to 0 to disable animation entirely." 14926msgstr "" 14927 14928#: client/options.c:2122 14929msgid "Show icons in the technology tree" 14930msgstr "" 14931 14932#: client/options.c:2123 14933msgid "" 14934"Setting this option will display icons on the technology tree diagram. " 14935"Turning this option off makes the technology tree more compact." 14936msgstr "" 14937 14938#: client/options.c:2129 14939msgid "Use curved lines in the technology tree" 14940msgstr "" 14941 14942#: client/options.c:2130 14943msgid "" 14944"Setting this option make the technology tree diagram use curved lines to " 14945"show technology relations. Turning this option off causes the lines to be " 14946"drawn straight." 14947msgstr "" 14948 14949#: client/options.c:2137 14950msgid "Color to highlight your player/user name" 14951msgstr "" 14952 14953#: client/options.c:2138 14954msgid "" 14955"If set, your player and user name in the new chat messages will be " 14956"highlighted using this color as background. If not set, it will just not " 14957"highlight anything." 14958msgstr "" 14959 14960#: client/options.c:2143 14961msgid "Manual Turn Done in AI mode" 14962msgstr "" 14963 14964#: client/options.c:2144 14965msgid "" 14966"Disable this option if you do not want to press the Turn Done button " 14967"manually when watching an AI player." 14968msgstr "" 14969 14970#: client/options.c:2148 14971msgid "Auto center on units" 14972msgstr "" 14973 14974#: client/options.c:2149 14975msgid "" 14976"Set this option to have the active unit centered automatically when the unit " 14977"focus changes." 14978msgstr "" 14979 14980#: client/options.c:2152 14981#, fuzzy 14982#| msgid "Show units" 14983msgid "Show automated units" 14984msgstr "Tampilkan unit" 14985 14986#: client/options.c:2153 14987msgid "" 14988"Disable this option if you do not want to see automated units autocentered " 14989"and animated." 14990msgstr "" 14991 14992#: client/options.c:2156 14993msgid "Auto center on combat" 14994msgstr "" 14995 14996#: client/options.c:2157 14997msgid "" 14998"Set this option to have any combat be centered automatically. Disabling " 14999"this will speed up the time between turns but may cause you to miss combat " 15000"entirely." 15001msgstr "" 15002 15003#: client/options.c:2162 15004msgid "Auto center on new turn" 15005msgstr "" 15006 15007#: client/options.c:2163 15008msgid "" 15009"Set this option to have the client automatically recenter the map on a " 15010"suitable location at the start of each turn." 15011msgstr "" 15012 15013#: client/options.c:2167 15014msgid "Focus on awakened units" 15015msgstr "" 15016 15017#: client/options.c:2168 15018msgid "Set this option to have newly awoken units be focused automatically." 15019msgstr "" 15020 15021#: client/options.c:2171 15022msgid "Keyboardless goto" 15023msgstr "" 15024 15025#: client/options.c:2172 15026msgid "" 15027"If this option is set then a goto may be initiated by left-clicking and then " 15028"holding down the mouse button while dragging the mouse onto a different tile." 15029msgstr "" 15030 15031#: client/options.c:2177 15032msgid "Allow goto into the unknown" 15033msgstr "" 15034 15035#: client/options.c:2178 15036msgid "" 15037"Setting this option will make the game consider moving into unknown tiles. " 15038"If not, then goto routes will detour around or be blocked by unknown tiles." 15039msgstr "" 15040 15041#: client/options.c:2182 15042msgid "Center map when popup city" 15043msgstr "" 15044 15045#: client/options.c:2183 15046msgid "" 15047"Setting this option makes the mapview center on a city when its city dialog " 15048"is popped up." 15049msgstr "" 15050 15051#: client/options.c:2186 15052msgid "Concise city production" 15053msgstr "" 15054 15055#: client/options.c:2187 15056msgid "" 15057"Set this option to make the city production (as shown in the city dialog) to " 15058"be more compact." 15059msgstr "" 15060 15061#: client/options.c:2190 15062msgid "End turn when done moving" 15063msgstr "Akhiri giliran setelah selesai bergerak" 15064 15065#: client/options.c:2191 15066msgid "" 15067"Setting this option makes your turn end automatically when all your units " 15068"are done moving." 15069msgstr "" 15070"Mengatur opsi ini akan membuat giliran Anda berakhir secara otomatis setelah " 15071"semua unit Anda selesai bergerak." 15072 15073#: client/options.c:2194 15074msgid "Prompt for city names" 15075msgstr "" 15076 15077#: client/options.c:2195 15078msgid "" 15079"Disabling this option will make the names of newly founded cities be chosen " 15080"automatically by the server." 15081msgstr "" 15082 15083#: client/options.c:2198 15084msgid "Pop up city dialog for new cities" 15085msgstr "" 15086 15087#: client/options.c:2199 15088msgid "" 15089"Setting this option will pop up a newly-founded city's city dialog " 15090"automatically." 15091msgstr "" 15092 15093#: client/options.c:2202 15094#, fuzzy 15095#| msgid "Caravan actions" 15096msgid "Pop up caravan and spy actions" 15097msgstr "Tindakan karavan" 15098 15099#: client/options.c:2203 15100msgid "" 15101"If this option is enabled, when a unit arrives at a city where it can " 15102"perform an action like establishing a trade route, helping build a wonder, " 15103"or establishing an embassy, a window will pop up asking which action should " 15104"be performed. Disabling this option means you will have to do the action " 15105"manually by pressing either 'r' (for a trade route), 'b' (for building a " 15106"wonder) or 'd' (for a spy action) when the unit is in the city." 15107msgstr "" 15108 15109#: client/options.c:2213 15110msgid "Enable cursor changing" 15111msgstr "" 15112 15113#: client/options.c:2214 15114msgid "" 15115"This option controls whether the client should try to change the mouse " 15116"cursor depending on what is being pointed at, as well as to indicate changes " 15117"in the client or server state." 15118msgstr "" 15119 15120#: client/options.c:2219 15121msgid "Select cities before units" 15122msgstr "" 15123 15124#: client/options.c:2220 15125msgid "" 15126"If this option is enabled, when both cities and units are present in the " 15127"selection rectangle, only cities will be selected. See the help on Controls." 15128msgstr "" 15129 15130#: client/options.c:2225 15131msgid "Clear unit orders on selection" 15132msgstr "" 15133 15134#: client/options.c:2226 15135msgid "" 15136"Enabling this option will cause unit orders to be cleared as soon as one or " 15137"more units are selected. If this option is disabled, busy units will not " 15138"stop their current activity when selected. Giving them new orders will clear " 15139"their current ones; pressing <space> once will clear their orders and leave " 15140"them selected, and pressing <space> a second time will dismiss them." 15141msgstr "" 15142 15143#: client/options.c:2235 15144msgid "Enable vote bar" 15145msgstr "" 15146 15147#: client/options.c:2236 15148msgid "" 15149"If this option is turned on, the vote bar will be displayed to show vote " 15150"information." 15151msgstr "" 15152 15153#: client/options.c:2240 15154msgid "Always display the vote bar" 15155msgstr "" 15156 15157#: client/options.c:2241 15158msgid "" 15159"If this option is turned on, the vote bar will never be hidden, even if " 15160"there is no running vote." 15161msgstr "" 15162 15163#: client/options.c:2245 15164msgid "Do not show vote bar if not a player" 15165msgstr "" 15166 15167#: client/options.c:2246 15168msgid "" 15169"If this option is enabled, the client won't show the vote bar if you are not " 15170"a player." 15171msgstr "" 15172 15173#: client/options.c:2249 15174msgid "Set new votes at front" 15175msgstr "" 15176 15177#: client/options.c:2250 15178msgid "" 15179"If this option is enabled, then new votes will go to the front of the vote " 15180"list." 15181msgstr "" 15182 15183#: client/options.c:2254 15184msgid "Autoaccept tileset suggestions" 15185msgstr "" 15186 15187#: client/options.c:2255 15188msgid "" 15189"If this option is enabled, any tileset suggested by the ruleset is " 15190"automatically used; otherwise you are prompted to change tileset." 15191msgstr "" 15192 15193#: client/options.c:2261 15194msgid "Enable sound effects" 15195msgstr "" 15196 15197#: client/options.c:2262 15198msgid "" 15199"Play sound effects, assuming there's suitable sound plugin and soundset with " 15200"the sounds." 15201msgstr "" 15202 15203#: client/options.c:2266 15204msgid "Enable in-game music" 15205msgstr "" 15206 15207#: client/options.c:2267 15208msgid "" 15209"Play music during the game, assuming there's suitable sound plugin and " 15210"musicset with in-game tracks." 15211msgstr "" 15212 15213#: client/options.c:2271 15214msgid "Enable menu music" 15215msgstr "" 15216 15217#: client/options.c:2272 15218msgid "" 15219"Play music while not in actual game, assuming there's suitable sound plugin " 15220"and musicset with menu music tracks." 15221msgstr "" 15222 15223#: client/options.c:2277 15224msgid "Autoaccept soundset suggestions" 15225msgstr "" 15226 15227#: client/options.c:2278 15228msgid "" 15229"If this option is enabled, any soundset suggested by the ruleset is " 15230"automatically used." 15231msgstr "" 15232 15233#: client/options.c:2282 15234msgid "Autoaccept musicset suggestions" 15235msgstr "" 15236 15237#: client/options.c:2283 15238msgid "" 15239"If this option is enabled, any musicset suggested by the ruleset is " 15240"automatically used." 15241msgstr "" 15242 15243#: client/options.c:2288 15244msgid "Background layer" 15245msgstr "" 15246 15247#: client/options.c:2289 15248msgid "The background layer of the overview shows just ocean and land." 15249msgstr "" 15250 15251#: client/options.c:2293 15252msgid "Terrain relief map layer" 15253msgstr "" 15254 15255#: client/options.c:2294 15256msgid "The relief layer shows all terrains on the map." 15257msgstr "" 15258 15259#: client/options.c:2297 15260msgid "Borders layer" 15261msgstr "" 15262 15263#: client/options.c:2298 15264msgid "" 15265"The borders layer of the overview shows which tiles are owned by each player." 15266msgstr "" 15267 15268#: client/options.c:2302 15269msgid "Borders layer on ocean tiles" 15270msgstr "" 15271 15272#: client/options.c:2303 15273msgid "" 15274"The borders layer of the overview are drawn on ocean tiles as well (this may " 15275"look ugly with many islands). This option is only of interest if you have " 15276"set the option \"Borders layer\" already." 15277msgstr "" 15278 15279#: client/options.c:2309 15280msgid "Units layer" 15281msgstr "" 15282 15283#: client/options.c:2310 15284msgid "Enabling this will draw units on the overview." 15285msgstr "" 15286 15287#: client/options.c:2313 15288msgid "Cities layer" 15289msgstr "" 15290 15291#: client/options.c:2314 15292msgid "Enabling this will draw cities on the overview." 15293msgstr "" 15294 15295#: client/options.c:2317 15296msgid "Overview fog of war" 15297msgstr "" 15298 15299#: client/options.c:2318 15300msgid "Enabling this will show fog of war on the overview." 15301msgstr "" 15302 15303#: client/options.c:2324 15304msgid "Image format" 15305msgstr "Format gambar" 15306 15307#: client/options.c:2325 15308msgid "The image toolkit and file format used for map images." 15309msgstr "" 15310 15311#: client/options.c:2330 15312msgid "Zoom factor for map images" 15313msgstr "Faktor perbesaran untuk gambar peta" 15314 15315#: client/options.c:2331 15316msgid "The magnification used for map images." 15317msgstr "Perbesaran yang digunakan untuk gambar peta" 15318 15319#: client/options.c:2334 15320msgid "Show area within borders" 15321msgstr "Tampilkan wilayah di dalam batas" 15322 15323#: client/options.c:2335 15324msgid "If set, the territory of each nation is shown on the saved image." 15325msgstr "" 15326 15327#: client/options.c:2339 15328msgid "Show borders" 15329msgstr "Tampilkan batas negara" 15330 15331#: client/options.c:2340 15332msgid "If set, the border of each nation is shown on the saved image." 15333msgstr "" 15334 15335#: client/options.c:2344 15336msgid "Show cities" 15337msgstr "Tampilkan kota" 15338 15339#: client/options.c:2345 15340msgid "If set, cities are shown on the saved image." 15341msgstr "" 15342 15343#: client/options.c:2348 15344msgid "Show fog of war" 15345msgstr "Tampilkan kabut pertempuran" 15346 15347#: client/options.c:2349 15348msgid "If set, the extent of fog of war is shown on the saved image." 15349msgstr "" 15350 15351#: client/options.c:2353 15352msgid "Show full terrain" 15353msgstr "" 15354 15355#: client/options.c:2354 15356msgid "" 15357"If set, terrain relief is shown with different colors in the saved image; " 15358"otherwise, only land and water are distinguished." 15359msgstr "" 15360 15361#: client/options.c:2360 15362msgid "If set, units are shown in the saved image." 15363msgstr "" 15364 15365#: client/options.c:2363 15366msgid "Map image file name" 15367msgstr "Nama berkas gambar peta" 15368 15369#: client/options.c:2364 15370msgid "" 15371"The base part of the filename for saved map images. A string identifying the " 15372"game turn and map options will be appended." 15373msgstr "" 15374 15375#: client/options.c:2371 client/options.c:2585 client/options.c:2806 15376#: client/options.c:3027 client/options.c:3045 client/options.c:3067 15377msgid "" 15378"If this option is set the client will use the whole screen area for drawing." 15379msgstr "" 15380 15381#: client/options.c:2374 client/options.c:2588 client/options.c:2809 15382msgid "Show map scrollbars" 15383msgstr "" 15384 15385#: client/options.c:2375 client/options.c:2589 client/options.c:2810 15386msgid "Disable this option to hide the scrollbars on the map view." 15387msgstr "" 15388 15389#: client/options.c:2378 client/options.c:2592 client/options.c:2813 15390msgid "Keep dialogs on top" 15391msgstr "" 15392 15393#: client/options.c:2379 client/options.c:2593 client/options.c:2814 15394msgid "" 15395"If this option is set then dialog windows will always remain in front of the " 15396"main Freeciv window. Disabling this has no effect in fullscreen mode." 15397msgstr "" 15398 15399#: client/options.c:2383 client/options.c:2597 client/options.c:2818 15400msgid "Show worklist task icons" 15401msgstr "" 15402 15403#: client/options.c:2384 client/options.c:2598 client/options.c:2819 15404msgid "" 15405"Disabling this will turn off the unit and building icons in the worklist " 15406"dialog and the production tab of the city dialog." 15407msgstr "" 15408 15409#: client/options.c:2388 client/options.c:2602 client/options.c:2823 15410msgid "Enable status report tabs" 15411msgstr "" 15412 15413#: client/options.c:2389 client/options.c:2603 client/options.c:2824 15414msgid "" 15415"If this option is enabled then report dialogs will be shown as separate tabs " 15416"rather than in popup dialogs." 15417msgstr "" 15418 15419#: client/options.c:2394 15420msgid "Better fog-of-war drawing" 15421msgstr "" 15422 15423#: client/options.c:2395 15424msgid "" 15425"If this is enabled then a better method is used for drawing fog-of-war. It " 15426"is not any slower but will consume about twice as much memory." 15427msgstr "" 15428 15429#: client/options.c:2401 client/options.c:2608 client/options.c:2829 15430msgid "Show time for each chat message" 15431msgstr "" 15432 15433#: client/options.c:2402 client/options.c:2609 client/options.c:2830 15434msgid "" 15435"If this option is enabled then all chat messages will be prefixed by a time " 15436"string of the form [hour:minute:second]." 15437msgstr "" 15438 15439#: client/options.c:2407 client/options.c:2614 client/options.c:2835 15440msgid "New message events go to top of list" 15441msgstr "" 15442 15443#: client/options.c:2408 client/options.c:2615 client/options.c:2836 15444msgid "" 15445"If this option is enabled, new events in the message window will appear at " 15446"the top of the list, rather than being appended at the bottom." 15447msgstr "" 15448 15449#: client/options.c:2413 client/options.c:2620 client/options.c:2841 15450msgid "Show extra message window buttons" 15451msgstr "" 15452 15453#: client/options.c:2414 client/options.c:2621 client/options.c:2842 15454msgid "" 15455"If this option is enabled, there will be two buttons displayed in the " 15456"message window for inspecting a city and going to a location. If this option " 15457"is disabled, these buttons will not appear (you can still double-click with " 15458"the left mouse button or right-click on a row to inspect or goto " 15459"respectively). This option will only take effect once the message window is " 15460"closed and reopened." 15461msgstr "" 15462 15463#: client/options.c:2424 client/options.c:2631 client/options.c:2852 15464msgid "Metaserver tab first in network page" 15465msgstr "" 15466 15467#: client/options.c:2425 client/options.c:2632 client/options.c:2853 15468msgid "" 15469"If this option is enabled, the metaserver tab will be the first notebook tab " 15470"in the network page. This option requires a restart in order to take effect." 15471msgstr "" 15472 15473#: client/options.c:2430 client/options.c:2637 client/options.c:2858 15474msgid "Plain chat messages are sent to allies only" 15475msgstr "" 15476 15477#: client/options.c:2431 client/options.c:2638 client/options.c:2859 15478msgid "" 15479"If this option is enabled, then plain messages typed into the chat entry " 15480"while the game is running will only be sent to your allies. Otherwise plain " 15481"messages will be sent as public chat messages. To send a public chat message " 15482"with this option enabled, prefix the message with a single colon ':'. This " 15483"option can also be set using a toggle button beside the chat entry (only " 15484"visible in multiplayer games)." 15485msgstr "" 15486 15487#: client/options.c:2443 client/options.c:2650 client/options.c:2871 15488msgid "Messages and Chat reports location" 15489msgstr "" 15490 15491#. TRANS: The strings used in the UI for 'Split' etc are 15492#. * tagged 'gui_gtk2/gtk3_message_chat_location' 15493#: client/options.c:2446 client/options.c:2653 client/options.c:2874 15494msgid "" 15495"Controls where the Messages and Chat reports appear relative to the main " 15496"view containing the map.\n" 15497"'Split' allows all three to be seen simultaneously, which is best for " 15498"multiplayer, but requires a large window to be usable.\n" 15499"'Separate' puts Messages and Chat in a notebook separate from the main view, " 15500"so that one of them can always be seen alongside the main view.\n" 15501"'Merged' makes the Messages and Chat reports into tabs alongside the map and " 15502"other reports; this allows a larger map view on small screens.\n" 15503"This option requires a restart in order to take effect." 15504msgstr "" 15505 15506#: client/options.c:2462 client/options.c:2669 client/options.c:2890 15507msgid "Arrange widgets for small displays" 15508msgstr "" 15509 15510#: client/options.c:2463 client/options.c:2670 client/options.c:2891 15511msgid "" 15512"If this option is enabled, widgets in the main window will be arranged so " 15513"that they take up the least amount of total screen space. Specifically, the " 15514"left panel containing the overview, player status, and the unit information " 15515"box will be extended over the entire left side of the window. This option " 15516"requires a restart in order to take effect." 15517msgstr "" 15518 15519#: client/options.c:2472 client/options.c:2679 client/options.c:2900 15520msgid "Mouse over the map widget selects it automatically" 15521msgstr "" 15522 15523#: client/options.c:2473 client/options.c:2680 client/options.c:2901 15524msgid "" 15525"If this option is enabled, then the map will be focused when the mouse " 15526"hovers over it." 15527msgstr "" 15528 15529#: client/options.c:2477 client/options.c:2684 client/options.c:2905 15530msgid "Player or user name autocompletion" 15531msgstr "" 15532 15533#: client/options.c:2478 client/options.c:2685 client/options.c:2906 15534msgid "" 15535"If this option is turned on, the tabulation key will be used in the chatline " 15536"to complete the word you are typing with the name of a player or a user." 15537msgstr "" 15538 15539#: client/options.c:2483 client/options.c:2690 client/options.c:2911 15540msgid "Width of the city dialog" 15541msgstr "" 15542 15543#: client/options.c:2484 client/options.c:2691 client/options.c:2912 15544msgid "This value is only used if the width of the city dialog is saved." 15545msgstr "" 15546 15547#: client/options.c:2490 client/options.c:2697 client/options.c:2918 15548msgid "Height of the city dialog" 15549msgstr "" 15550 15551#: client/options.c:2491 client/options.c:2698 client/options.c:2919 15552msgid "This value is only used if the height of the city dialog is saved." 15553msgstr "" 15554 15555#: client/options.c:2497 client/options.c:2704 client/options.c:2925 15556msgid "Popup tech help when gained" 15557msgstr "" 15558 15559#: client/options.c:2498 client/options.c:2705 client/options.c:2926 15560msgid "" 15561"Controls if tech help should be opened when new tech has been gained.\n" 15562"'Ruleset' means that behavior suggested by current ruleset is used." 15563msgstr "" 15564 15565#: client/options.c:2505 client/options.c:2726 client/options.c:2947 15566#: client/options.c:3077 15567msgid "City Label" 15568msgstr "Label Kota" 15569 15570#: client/options.c:2506 client/options.c:2727 client/options.c:2948 15571#: client/options.c:3078 15572msgid "This font is used to display the city labels on city dialogs." 15573msgstr "" 15574 15575#: client/options.c:2511 client/options.c:2732 client/options.c:2953 15576#: client/options.c:3088 15577msgid "Notify Label" 15578msgstr "" 15579 15580#: client/options.c:2512 client/options.c:2733 client/options.c:2954 15581#: client/options.c:3089 15582msgid "" 15583"This font is used to display server reports such as the demographic report " 15584"or historian publications." 15585msgstr "" 15586 15587#: client/options.c:2517 client/options.c:2738 client/options.c:2959 15588#: client/options.c:3094 15589msgid "Spaceship Label" 15590msgstr "" 15591 15592#: client/options.c:2518 client/options.c:2739 client/options.c:2960 15593#: client/options.c:3095 15594msgid "This font is used to display the spaceship widgets." 15595msgstr "" 15596 15597#: client/options.c:2522 client/options.c:2743 client/options.c:2964 15598#: client/options.c:3099 15599msgid "Help Label" 15600msgstr "Label Bantuan" 15601 15602#: client/options.c:2523 client/options.c:2744 client/options.c:2965 15603msgid "This font is used to display the help headers in the help window." 15604msgstr "" 15605 15606#: client/options.c:2528 client/options.c:2749 client/options.c:2970 15607#: client/options.c:3105 15608msgid "Help Link" 15609msgstr "Tautan Bantuan" 15610 15611#: client/options.c:2529 client/options.c:2750 client/options.c:2971 15612#: client/options.c:3106 15613msgid "This font is used to display the help links in the help window." 15614msgstr "" 15615 15616#: client/options.c:2534 client/options.c:2755 client/options.c:2976 15617#: client/options.c:3111 15618msgid "Help Text" 15619msgstr "Teks Bantuan" 15620 15621#: client/options.c:2535 client/options.c:2756 client/options.c:2977 15622#: client/options.c:3112 15623msgid "This font is used to display the help body text in the help window." 15624msgstr "" 15625 15626#: client/options.c:2540 client/options.c:2761 client/options.c:2982 15627#: client/options.c:3123 15628msgid "Chatline Area" 15629msgstr "" 15630 15631#: client/options.c:2541 client/options.c:2762 client/options.c:2983 15632#: client/options.c:3124 15633msgid "This font is used to display the text in the chatline area." 15634msgstr "" 15635 15636#: client/options.c:2546 client/options.c:2767 client/options.c:2988 15637#: client/options.c:3129 15638msgid "Beta Label" 15639msgstr "Label Beta" 15640 15641#: client/options.c:2547 client/options.c:2768 client/options.c:2989 15642#: client/options.c:3130 15643msgid "This font is used to display the beta label." 15644msgstr "" 15645 15646#: client/options.c:2551 client/options.c:2772 client/options.c:2993 15647#: client/options.c:3134 15648msgid "Small Font" 15649msgstr "" 15650 15651#: client/options.c:2552 client/options.c:2773 client/options.c:2994 15652#: client/options.c:3135 15653msgid "" 15654"This font is used for any small font request. For example, it is used for " 15655"display the building lists in the city dialog, the Economy report or the " 15656"Units report." 15657msgstr "" 15658 15659#: client/options.c:2559 client/options.c:2780 client/options.c:3001 15660#: client/options.c:3142 15661msgid "Comment Label" 15662msgstr "Label Komentar" 15663 15664#: client/options.c:2560 client/options.c:2781 client/options.c:3002 15665#: client/options.c:3143 15666msgid "" 15667"This font is used to display comment labels, such as in the governor page of " 15668"the city dialogs." 15669msgstr "" 15670 15671#: client/options.c:2566 client/options.c:2787 client/options.c:3008 15672#: client/options.c:3149 15673msgid "This font is used to the display the city names on the map." 15674msgstr "" 15675 15676#: client/options.c:2571 client/options.c:2792 client/options.c:3013 15677#: client/options.c:3154 15678msgid "City Productions" 15679msgstr "" 15680 15681#: client/options.c:2572 client/options.c:2793 client/options.c:3014 15682#: client/options.c:3155 15683msgid "This font is used to display the city production on the map." 15684msgstr "" 15685 15686#: client/options.c:2577 client/options.c:2798 client/options.c:3019 15687#: client/options.c:3160 15688msgid "Requirement Tree" 15689msgstr "" 15690 15691#: client/options.c:2578 client/options.c:2799 client/options.c:3020 15692#: client/options.c:3161 15693msgid "" 15694"This font is used to the display the requirement tree in the Research report." 15695msgstr "" 15696 15697#: client/options.c:2712 client/options.c:2933 15698msgid "Minimum surplus for a governor" 15699msgstr "" 15700 15701#: client/options.c:2713 client/options.c:2934 15702msgid "" 15703"The lower limit of the range for requesting surpluses from the governor." 15704msgstr "" 15705 15706#: client/options.c:2719 client/options.c:2940 15707msgid "Maximum surplus for a governor" 15708msgstr "" 15709 15710#: client/options.c:2720 client/options.c:2941 15711msgid "" 15712"The higher limit of the range for requesting surpluses from the governor." 15713msgstr "" 15714 15715#: client/options.c:3030 client/options.c:3048 15716msgid "Screen resolution" 15717msgstr "Resolusi layar" 15718 15719#: client/options.c:3031 client/options.c:3049 15720msgid "This option controls the resolution of the selected screen." 15721msgstr "" 15722 15723#: client/options.c:3034 client/options.c:3056 15724#, fuzzy 15725msgid "Do cursor animation" 15726msgstr "Tampilkan animasi kursor" 15727 15728#: client/options.c:3035 client/options.c:3057 15729msgid "" 15730"If this option is disabled, the cursor will always be displayed as static." 15731msgstr "" 15732 15733#: client/options.c:3038 client/options.c:3060 15734msgid "Use color cursors" 15735msgstr "Gunakan kursor berwarna" 15736 15737#: client/options.c:3039 client/options.c:3061 15738msgid "" 15739"If this option is disabled, the cursor will always be displayed in black and " 15740"white." 15741msgstr "" 15742 15743#: client/options.c:3052 15744msgid "Use software rendering" 15745msgstr "" 15746 15747#: client/options.c:3053 15748msgid "" 15749"Usually hardware rendering is used when possible. With this option set, " 15750"software rendering is always used." 15751msgstr "" 15752 15753#: client/options.c:3070 15754#, fuzzy 15755#| msgid "Show cities" 15756msgid "Show titlebar" 15757msgstr "Tampilkan kota" 15758 15759#: client/options.c:3071 15760msgid "" 15761"If this option is set the client will show a titlebar. If disabled, then no " 15762"titlebar will be shown, and minimize/maximize/etc buttons will be placed on " 15763"the menu bar." 15764msgstr "" 15765 15766#: client/options.c:3083 15767msgid "Default font" 15768msgstr "" 15769 15770#: client/options.c:3084 15771msgid "This is default font" 15772msgstr "" 15773 15774#: client/options.c:3100 15775msgid "This font is used to display the help labels in the help window." 15776msgstr "" 15777 15778#: client/options.c:3117 15779#, fuzzy 15780#| msgid "Help Text" 15781msgid "Help Title" 15782msgstr "Teks Bantuan" 15783 15784#: client/options.c:3118 15785msgid "This font is used to display the help title in the help window." 15786msgstr "" 15787 15788#: client/options.c:3165 15789#, fuzzy 15790#| msgid "Show server options." 15791msgid "Show savegame information" 15792msgstr "Menampilkan opsi server." 15793 15794#: client/options.c:3166 15795msgid "" 15796"If this option is set the client will show information and map preview of " 15797"current savegame." 15798msgstr "" 15799 15800#: client/options.c:3169 15801#, fuzzy 15802#| msgid "Start Position" 15803msgid "Sidebar position" 15804msgstr "Posisi Mulai" 15805 15806#: client/options.c:3170 15807msgid "" 15808"If this option is set, the sidebar will be to the left of the map, otherwise " 15809"to the right." 15810msgstr "" 15811 15812#: client/options.c:3174 15813msgid "Wake up sequence" 15814msgstr "" 15815 15816#: client/options.c:3175 15817msgid "" 15818"String which will trigger sound in pregame page; %1 stands for username." 15819msgstr "" 15820 15821#: client/options.c:3250 15822msgid "Graphics" 15823msgstr "Grafis" 15824 15825#. TRANS: Options section for overview map (mini-map) 15826#: client/options.c:3253 15827#, fuzzy 15828#| msgid "?help:Overview" 15829msgid "?map:Overview" 15830msgstr "Ikhtisar" 15831 15832#: client/options.c:3255 15833msgid "Sound" 15834msgstr "Suara" 15835 15836#: client/options.c:3257 15837msgid "Interface" 15838msgstr "Antarmuka" 15839 15840#: client/options.c:3259 15841msgid "Map Image" 15842msgstr "Gambar Peta" 15843 15844#: client/options.c:3261 15845msgid "Network" 15846msgstr "Jaringan" 15847 15848#: client/options.c:3263 15849msgid "Font" 15850msgstr "" 15851 15852#: client/options.c:5098 15853msgid "If you add a preset by hand, also update \"number_of_presets\"" 15854msgstr "" 15855 15856#: client/options.c:5153 client/options.c:5205 15857msgid "Cannot find your home directory" 15858msgstr "" 15859 15860#: client/options.c:5226 client/options.c:5248 client/options.c:5264 15861#, c-format 15862msgid "Didn't find '%s' option file, loading from '%s' instead." 15863msgstr "" 15864 15865#: client/options.c:5740 15866#, fuzzy 15867#| msgid "Didn't find the option file." 15868msgid "Didn't find the option file. Creating a new one." 15869msgstr "Berkas opsi tidak ditemukan." 15870 15871#: client/options.c:5758 client/options.c:5971 15872#, c-format 15873msgid "Save failed, cannot write to file %s" 15874msgstr "" 15875 15876#: client/options.c:5760 client/options.c:5973 15877#, c-format 15878msgid "Saved settings to file %s" 15879msgstr "" 15880 15881#: client/options.c:5908 15882msgid "Save failed, cannot find a filename." 15883msgstr "" 15884 15885#: client/packhand.c:350 client/packhand.c:354 15886#, c-format 15887msgid "You were rejected from the game: %s" 15888msgstr "" 15889 15890#: client/packhand.c:363 15891#, c-format 15892msgid "Client capability string: %s" 15893msgstr "" 15894 15895#: client/packhand.c:365 15896#, c-format 15897msgid "Server capability string: %s" 15898msgstr "" 15899 15900#: client/packhand.c:1221 15901#, c-format 15902msgid "Start of turn %d" 15903msgstr "Mulai giliran %d" 15904 15905#: client/packhand.c:1340 15906#, c-format 15907msgid "Beginning turn %d" 15908msgstr "" 15909 15910#: client/packhand.c:1397 15911msgid "Welcome" 15912msgstr "Selamat datang" 15913 15914#: client/packhand.c:1982 client/tilespec.c:1366 15915#, fuzzy, c-format 15916msgid "Map topology (%s) and tileset (%s) incompatible." 15917msgstr "Daftar modpack tidak kompatibel" 15918 15919#: client/packhand.c:2026 15920msgid "" 15921"This scenario may have manually set properties the editor cannot handle." 15922msgstr "" 15923 15924#: client/packhand.c:2029 15925msgid "They won't be saved when scenario is saved from the editor." 15926msgstr "" 15927 15928#: client/packhand.c:2300 15929msgid "AI mode is now ON." 15930msgstr "Sekarang AI mode NYALA." 15931 15932#: client/packhand.c:2306 15933msgid "AI mode is now OFF." 15934msgstr "Sekarang AI mode MATI." 15935 15936#. TRANS: No connection 15937#: client/plrdlg_common.c:244 15938msgid "noconn" 15939msgstr "" 15940 15941#: client/plrdlg_common.c:248 client/plrdlg_common.c:257 15942msgid "waiting" 15943msgstr "menunggu" 15944 15945#. TRANS: Turnblocking & player not connected 15946#: client/plrdlg_common.c:253 15947msgid "blocking" 15948msgstr "" 15949 15950#: client/plrdlg_common.c:305 15951msgid "?Player:Name" 15952msgstr "Nama" 15953 15954#: client/plrdlg_common.c:306 15955msgid "Username" 15956msgstr "" 15957 15958#: client/plrdlg_common.c:313 15959msgid "Attitude" 15960msgstr "" 15961 15962#: client/plrdlg_common.c:314 common/events.c:121 common/events.c:129 15963#: common/events.c:160 15964msgid "Embassy" 15965msgstr "Kedutaan" 15966 15967#: client/plrdlg_common.c:315 15968msgid "Dipl.State" 15969msgstr "" 15970 15971#: client/plrdlg_common.c:319 15972msgid "?Player_dlg:Host" 15973msgstr "Host" 15974 15975#: client/plrdlg_common.c:320 15976msgid "?Player_dlg:Idle" 15977msgstr "" 15978 15979#: client/plrdlg_common.c:321 15980msgid "Ping" 15981msgstr "Ping" 15982 15983#: client/repodlgs_common.c:166 15984msgid "You cannot sell improvements." 15985msgstr "" 15986 15987#. TRANS: Obscure observer error. 15988#: client/repodlgs_common.c:207 15989msgid "You cannot disband units." 15990msgstr "" 15991 15992#: client/repodlgs_common.c:212 15993#, c-format 15994msgid "%s cannot be disbanded." 15995msgstr "" 15996 15997#: client/repodlgs_common.c:233 15998#, c-format 15999msgid "Disbanded %d %s." 16000msgstr "" 16001 16002#: client/repodlgs_common.c:236 16003#, c-format 16004msgid "No %s could be disbanded." 16005msgstr "" 16006 16007#. TRANS: Type is version tag name like "stable", "S2_4", 16008#. * "win32" (which can also be localised -- msgids start 16009#. * '?vertag:') 16010#: client/servers.c:139 16011#, c-format 16012msgid "Latest %s release of Freeciv is %s, this is %s." 16013msgstr "" 16014 16015#: client/servers.c:145 16016#, c-format 16017msgid "There is no newer %s release of Freeciv available." 16018msgstr "" 16019 16020#: client/servers.c:234 16021#, fuzzy, c-format 16022msgid "Failed to read the metaserver data from %s." 16023msgstr "Gagal membuat pemain baru %s." 16024 16025#: client/servers.c:252 16026#, c-format 16027msgid "" 16028"Failed to parse the metaserver data from %s:\n" 16029"%s." 16030msgstr "" 16031 16032#: client/servers.c:303 server/meta.c:253 16033#, fuzzy 16034msgid "Error connecting to metaserver" 16035msgstr "Galat ketika menyambung ke metaserver" 16036 16037#: client/servers.c:402 16038#, c-format 16039msgid "" 16040"Opening socket to listen LAN announcements failed:\n" 16041"%s" 16042msgstr "" 16043 16044#: client/servers.c:442 16045#, c-format 16046msgid "" 16047"Binding socket to listen LAN announcements failed:\n" 16048"%s" 16049msgstr "" 16050 16051#: client/servers.c:466 16052#, c-format 16053msgid "" 16054"Adding membership for IPv6 LAN announcement group failed:\n" 16055"%s" 16056msgstr "" 16057 16058#: client/servers.c:485 16059#, c-format 16060msgid "" 16061"Adding membership for IPv4 LAN announcement group failed:\n" 16062"%s" 16063msgstr "" 16064 16065#: client/servers.c:498 16066#, c-format 16067msgid "" 16068"Opening socket for sending LAN announcement request failed:\n" 16069"%s" 16070msgstr "" 16071 16072#: client/servers.c:542 16073#, c-format 16074msgid "" 16075"Setting Time-to-Live failed:\n" 16076"%s" 16077msgstr "" 16078 16079#: client/servers.c:557 16080#, c-format 16081msgid "" 16082"Setting Broadcast option failed:\n" 16083"%s" 16084msgstr "" 16085 16086#: client/servers.c:575 16087#, c-format 16088msgid "" 16089"Sending LAN announcement request failed:\n" 16090"%s" 16091msgstr "" 16092 16093#. TRANS: "AI <player name>" 16094#: client/text.c:105 16095#, c-format 16096msgid "AI %s" 16097msgstr "AI %s" 16098 16099#. TRANS: "<nation adjective>, team <team name>" 16100#: client/text.c:129 16101#, c-format 16102msgid "%s, team %s" 16103msgstr "%s, tim %s" 16104 16105#: client/text.c:149 16106msgid "?nation:Friendly(team)" 16107msgstr "Bersahabat(tim)" 16108 16109#: client/text.c:154 16110msgid "?city:Friendly(team)" 16111msgstr "Bersahabat(tim)" 16112 16113#: client/text.c:163 16114#, c-format 16115msgid "Location: (%d, %d) [%d]" 16116msgstr "Lokasi: (%d, %d) [%d]" 16117 16118#: client/text.c:166 16119#, c-format 16120msgid "Native coordinates: (%d, %d)" 16121msgstr "" 16122 16123#: client/text.c:173 16124#, c-format 16125msgid "Terrain: %s" 16126msgstr "Medan: %s" 16127 16128#: client/text.c:174 16129#, c-format 16130msgid "Food/Prod/Trade: %s" 16131msgstr "" 16132 16133#: client/text.c:194 16134msgid "Our territory" 16135msgstr "Wilayah kita" 16136 16137#. TRANS: "Territory of <username> (<nation + team>)" 16138#: client/text.c:197 16139#, c-format 16140msgid "Territory of %s (%s)" 16141msgstr "Wilayah %s (%s)" 16142 16143#. TRANS: "Territory of <username> (<nation + team>) 16144#. * (<number> turn cease-fire)" 16145#: client/text.c:208 16146#, c-format 16147msgid "Territory of %s (%s) (%d turn cease-fire)" 16148msgid_plural "Territory of %s (%s) (%d turn cease-fire)" 16149msgstr[0] "Wilayah %s (%s) (%d giliran gencatan senjata)" 16150 16151#. TRANS: "Territory of <username> (<nation + team>) 16152#. * (<number> turn armistice)" 16153#: client/text.c:218 16154#, fuzzy, c-format 16155#| msgid "Territory of %s (%s) (%d turn cease-fire)" 16156#| msgid_plural "Territory of %s (%s) (%d turn cease-fire)" 16157msgid "Territory of %s (%s) (%d turn armistice)" 16158msgid_plural "Territory of %s (%s) (%d turn armistice)" 16159msgstr[0] "Wilayah %s (%s) (%d giliran gencatan senjata)" 16160 16161#. TRANS: "Territory of <username> 16162#. * (<nation + team> | <diplomatic state>)" 16163#: client/text.c:227 16164#, c-format 16165msgid "Territory of %s (%s | %s)" 16166msgstr "Wilayah %s (%s | %s)" 16167 16168#: client/text.c:232 16169msgid "Unclaimed territory" 16170msgstr "" 16171 16172#. TRANS: "City: <city name> | <username> (<nation + team>)" 16173#: client/text.c:247 16174#, c-format 16175msgid "City: %s | %s (%s)" 16176msgstr "Kota: %s | %s (%s)" 16177 16178#. TRANS: "City: <city name> | <username> 16179#. * (<nation + team>, <number> turn cease-fire)" 16180#: client/text.c:257 16181#, c-format 16182msgid "City: %s | %s (%s, %d turn cease-fire)" 16183msgid_plural "City: %s | %s (%s, %d turn cease-fire)" 16184msgstr[0] "Kota: %s | %s (%s, %d giliran gencatan senjata)" 16185 16186#. TRANS: "City: <city name> | <username> 16187#. * (<nation + team>, <number> turn armistice)" 16188#: client/text.c:266 16189#, fuzzy, c-format 16190#| msgid "City: %s | %s (%s, %d turn cease-fire)" 16191#| msgid_plural "City: %s | %s (%s, %d turn cease-fire)" 16192msgid "City: %s | %s (%s, %d turn armistice)" 16193msgid_plural "City: %s | %s (%s, %d turn armistice)" 16194msgstr[0] "Kota: %s | %s (%s, %d giliran gencatan senjata)" 16195 16196#. TRANS: "City: <city name> | <username> 16197#. * (<nation + team>, <diplomatic state>)" 16198#: client/text.c:273 16199#, c-format 16200msgid "City: %s | %s (%s, %s)" 16201msgstr "Kota: %s | %s (%s, %s)" 16202 16203#. TRANS: preserve leading space 16204#: client/text.c:283 16205#, c-format 16206msgid " | Occupied with %d unit." 16207msgid_plural " | Occupied with %d units." 16208msgstr[0] "" 16209 16210#. TRANS: preserve leading space 16211#: client/text.c:287 client/text.c:295 16212msgid " | Not occupied." 16213msgstr "" 16214 16215#. TRANS: preserve leading space 16216#: client/text.c:292 16217msgid " | Occupied." 16218msgstr "" 16219 16220#. TRANS: %s is a list of "and"-separated improvements. 16221#: client/text.c:311 16222#, c-format 16223msgid " with %s." 16224msgstr " dengan %s." 16225 16226#. TRANS: "Trade from Warsaw: 5" 16227#: client/text.c:322 16228#, c-format 16229msgid "Trade from %s: %d" 16230msgstr "" 16231 16232#: client/text.c:332 16233#, c-format 16234msgid "Infrastructure: %s" 16235msgstr "Prasarana: %s" 16236 16237#: client/text.c:337 16238#, c-format 16239msgid "Activity: %s" 16240msgstr "Kegiatan: %s" 16241 16242#. TRANS: "Unit: <unit type> | <username> (<nation + team>)" 16243#: client/text.c:350 16244#, c-format 16245msgid "Unit: %s | %s (%s)" 16246msgstr "Unit: %s | %s (%s)" 16247 16248#. TRANS: on own line immediately following \n, "from <city> | 16249#. * <nationality> people" 16250#: client/text.c:358 16251#, fuzzy, c-format 16252msgid "from %s | %s people" 16253msgstr "Orang %s" 16254 16255#. TRANS: Nationality of the people comprising a unit, if 16256#. * different from owner. 16257#: client/text.c:363 client/text.c:541 client/text.c:1151 16258#, fuzzy, c-format 16259msgid "%s people" 16260msgstr "Orang %s" 16261 16262#. TRANS: on own line immediately following \n, ... <city> 16263#: client/text.c:368 client/text.c:533 16264#, c-format 16265msgid "from %s" 16266msgstr "dari %s" 16267 16268#. TRANS: "Unit: <unit type> | <username> (<nation + team>, 16269#. * <number> turn cease-fire)" 16270#: client/text.c:378 16271#, c-format 16272msgid "Unit: %s | %s (%s, %d turn cease-fire)" 16273msgid_plural "Unit: %s | %s (%s, %d turn cease-fire)" 16274msgstr[0] "Unit: %s | %s (%s, %d giliran gencatan senjata)" 16275 16276#. TRANS: "Unit: <unit type> | <username> (<nation + team>, 16277#. * <number> turn armistice)" 16278#: client/text.c:388 16279#, fuzzy, c-format 16280#| msgid "Unit: %s | %s (%s, %d turn cease-fire)" 16281#| msgid_plural "Unit: %s | %s (%s, %d turn cease-fire)" 16282msgid "Unit: %s | %s (%s, %d turn armistice)" 16283msgid_plural "Unit: %s | %s (%s, %d turn armistice)" 16284msgstr[0] "Unit: %s | %s (%s, %d giliran gencatan senjata)" 16285 16286#. TRANS: "Unit: <unit type> | <username> (<nation + team>, 16287#. * <diplomatic state>)" 16288#: client/text.c:396 16289#, c-format 16290msgid "Unit: %s | %s (%s, %s)" 16291msgstr "Unit: %s | %s (%s, %s)" 16292 16293#. TRANS: "Chance to win: A:95% D:46%" 16294#: client/text.c:421 16295#, c-format 16296msgid "Chance to win: A:%d%% D:%d%%" 16297msgstr "Peluang menang: S:%d%% B:%d%%" 16298 16299#. TRANS: A is attack power, D is defense power, FP is firepower, 16300#. * HP is hitpoints (current and max). 16301#: client/text.c:428 16302#, c-format 16303msgid "A:%d D:%d FP:%d HP:%d/%d" 16304msgstr "" 16305 16306#: client/text.c:442 16307#, c-format 16308msgid "Probable bribe cost: %d" 16309msgstr "" 16310 16311#: client/text.c:446 16312#, c-format 16313msgid "Estimated bribe cost: > %d" 16314msgstr "" 16315 16316#. TRANS: "5 more" units on this tile 16317#: client/text.c:453 16318#, c-format 16319msgid " (%d more)" 16320msgstr " (%d lagi)" 16321 16322#. TRANS: on own line immediately following \n, ... <city> 16323#: client/text.c:478 16324#, c-format 16325msgid "far from %s" 16326msgstr "jauh dari %s" 16327 16328#. TRANS: on own line immediately following \n, ... <city> 16329#: client/text.c:481 16330#, c-format 16331msgid "near %s" 16332msgstr "dekat %s" 16333 16334#. TRANS: on own line immediately following \n, ... <city> 16335#: client/text.c:484 16336#, c-format 16337msgid "in %s" 16338msgstr "di %s" 16339 16340#: client/text.c:769 client/text.c:773 16341msgid "Progress: no research" 16342msgstr "" 16343 16344#: client/text.c:778 16345#, c-format 16346msgid "Progress: %d turn/advance" 16347msgid_plural "Progress: %d turns/advance" 16348msgstr[0] "" 16349 16350#: client/text.c:784 16351#, c-format 16352msgid "Progress: %d turn/advance loss" 16353msgid_plural "Progress: %d turns/advance loss" 16354msgstr[0] "" 16355 16356#: client/text.c:790 16357msgid "Progress: decreasing!" 16358msgstr "" 16359 16360#: client/text.c:792 16361msgid "Progress: none" 16362msgstr "" 16363 16364#. TRANS: <perturn> bulbs/turn 16365#: client/text.c:796 client/text.c:1390 16366#, c-format 16367msgid "%d bulb/turn" 16368msgid_plural "%d bulbs/turn" 16369msgstr[0] "" 16370 16371#. TRANS: This is appended to "%d bulb/turn" text 16372#: client/text.c:801 16373#, c-format 16374msgid ", %d bulb/turn from team" 16375msgid_plural ", %d bulbs/turn from team" 16376msgstr[0] "" 16377 16378#: client/text.c:812 16379#, c-format 16380msgid "Bulbs produced per turn: %d" 16381msgstr "" 16382 16383#. TRANS: keep leading space; appended to "Bulbs produced per turn: %d" 16384#: client/text.c:814 16385#, c-format 16386msgid " (needed for technology upkeep: %d)" 16387msgstr "" 16388 16389#: client/text.c:840 16390#, c-format 16391msgid "%d/- (never)" 16392msgstr "%d/- (tidak berkembang)" 16393 16394#: client/text.c:851 16395#, c-format 16396msgid "%d/%d (%d turn)" 16397msgid_plural "%d/%d (%d turns)" 16398msgstr[0] "%d/%d (%d giliran)" 16399 16400#: client/text.c:854 16401#, fuzzy, c-format 16402#| msgid "%d/%d (%d turn)" 16403#| msgid_plural "%d/%d (%d turns)" 16404msgid "%d/%d (%d turn to loss)" 16405msgid_plural "%d/%d (%d turns to loss)" 16406msgstr[0] "%d/%d (%d giliran)" 16407 16408#: client/text.c:859 16409#, c-format 16410msgid "%d/%d (never)" 16411msgstr "%d/%d (tidak berkembang)" 16412 16413#: client/text.c:897 16414#, c-format 16415msgid "%d step" 16416msgid_plural "%d steps" 16417msgstr[0] "%d langkah" 16418 16419#: client/text.c:899 16420#, c-format 16421msgid "%d bulb" 16422msgid_plural "%d bulbs" 16423msgstr[0] "" 16424 16425#: client/text.c:929 16426#, c-format 16427msgid "Population: %s" 16428msgstr "Populasi: %s" 16429 16430#: client/text.c:932 16431#, c-format 16432msgid "Year: %s (T%d)" 16433msgstr "Tahun: %s (G%d)" 16434 16435#: client/text.c:936 16436#, c-format 16437msgid "Gold: %d (%+d)" 16438msgstr "Emas: %d (%+d)" 16439 16440#: client/text.c:939 16441#, c-format 16442msgid "Tax: %d Lux: %d Sci: %d" 16443msgstr "" 16444 16445#: client/text.c:946 client/text.c:953 16446msgid "Moving: Nobody" 16447msgstr "Sedang bergerak: Tidak ada" 16448 16449#: client/text.c:948 client/text.c:955 16450#, c-format 16451msgid "Moving: %s" 16452msgstr "Sedang bergerak: %s" 16453 16454#: client/text.c:961 16455msgid "(Click for more info)" 16456msgstr "(Klik untuk info lebih lanjut)" 16457 16458#: client/text.c:979 16459#, c-format 16460msgid "%s People" 16461msgstr "Orang %s" 16462 16463#: client/text.c:982 server/gamehand.c:875 16464#, c-format 16465msgid "Year: %s" 16466msgstr "Tahun: %s" 16467 16468#: client/text.c:983 16469#, c-format 16470msgid "Turn: %d" 16471msgstr "Giliran: %d" 16472 16473#: client/text.c:992 16474#, c-format 16475msgid "Net Income: %d" 16476msgstr "Pemasukan Bersih: %d" 16477 16478#. TRANS: Gold, luxury, and science rates are in percentage values. 16479#: client/text.c:995 16480#, c-format 16481msgid "Tax rates: Gold:%d%% Luxury:%d%% Science:%d%%" 16482msgstr "" 16483 16484#: client/text.c:999 16485#, c-format 16486msgid "Researching %s: %s" 16487msgstr "" 16488 16489#: client/text.c:1005 16490#, c-format 16491msgid "Bulbs per turn: %d - %d = %d" 16492msgstr "" 16493 16494#: client/text.c:1009 16495#, c-format 16496msgid "Bulbs per turn: %d" 16497msgstr "" 16498 16499#: client/text.c:1016 16500#, fuzzy, c-format 16501msgid "Culture: %d (%+d/turn)" 16502msgstr "Tek. Masa Depan %d" 16503 16504#: client/text.c:1026 16505#, c-format 16506msgid "Global warming chance: %d%% (%+d%%/turn)" 16507msgstr "Peluang pemanasan global: %d%% (%+d%%/giliran)" 16508 16509#: client/text.c:1029 client/text.c:1418 16510msgid "Global warming deactivated." 16511msgstr "Pemanasan global dinonaktifkan." 16512 16513#: client/text.c:1035 16514#, c-format 16515msgid "Nuclear winter chance: %d%% (%+d%%/turn)" 16516msgstr "" 16517 16518#: client/text.c:1038 client/text.c:1442 16519msgid "Nuclear winter deactivated." 16520msgstr "Musim dingin nuklir dinonaktifkan." 16521 16522#: client/text.c:1066 16523#, c-format 16524msgid "%d unit" 16525msgid_plural "%d units" 16526msgstr[0] "%d unit" 16527 16528#. TRANS: Impossible to reach goto target tile 16529#: client/text.c:1102 16530msgid "?goto:Unreachable" 16531msgstr "Tak terjangkau" 16532 16533#: client/text.c:1104 16534#, c-format 16535msgid "Turns to target: %d" 16536msgstr "" 16537 16538#: client/text.c:1106 16539#, c-format 16540msgid "Turns to target: %d to %d" 16541msgstr "" 16542 16543#: client/text.c:1112 16544#, c-format 16545msgid "%d unit selected" 16546msgid_plural "%d units selected" 16547msgstr[0] "%d unit dipilih" 16548 16549#: client/text.c:1213 16550#, c-format 16551msgid "Others: %d civil; %d military" 16552msgstr "Lainnya: %d sipil; %d militer" 16553 16554#: client/text.c:1215 16555#, c-format 16556msgid "Others: %d civilian" 16557msgstr "Lainnya: %d sipil" 16558 16559#: client/text.c:1217 16560#, c-format 16561msgid "Others: %d military" 16562msgstr "Lainnya: %d militer" 16563 16564#: client/text.c:1256 16565msgid "No units to upgrade!" 16566msgstr "" 16567 16568#: client/text.c:1280 16569msgid "None of these units may be upgraded." 16570msgstr "Tidak ada yang dapat di-upgrade dari unit-unit ini." 16571 16572#. TRANS: this whole string is a sentence fragment that is only ever 16573#. * used by including it in another string (search comments for this 16574#. * string to find it) 16575#: client/text.c:1296 16576#, c-format 16577msgid "Upgrade %d unit" 16578msgid_plural "Upgrade %d units" 16579msgstr[0] "Upgrade %d unit" 16580 16581#. TRANS: This is complicated. The first %s is a pre-pluralised 16582#. * sentence fragment "Upgrade %d unit(s)"; the second is pre-pluralised 16583#. * "Treasury contains %d gold." So the whole thing reads 16584#. * "Upgrade 13 units for 1000 gold?\nTreasury contains 2000 gold." 16585#: client/text.c:1304 16586#, c-format 16587msgid "" 16588"%s for %d gold?\n" 16589"%s" 16590msgid_plural "" 16591"%s for %d gold?\n" 16592"%s" 16593msgstr[0] "" 16594"%s seharga %d emas?\n" 16595"%s" 16596 16597#: client/text.c:1321 16598msgid "No units to disband!" 16599msgstr "" 16600 16601#: client/text.c:1325 server/unithand.c:1710 16602#, c-format 16603msgid "%s refuses to disband!" 16604msgstr "" 16605 16606#. TRANS: %s is a unit type 16607#: client/text.c:1330 16608#, c-format 16609msgid "Disband %s?" 16610msgstr "" 16611 16612#: client/text.c:1342 16613msgid "None of these units may be disbanded." 16614msgstr "" 16615 16616#. TRANS: %d is never 0 or 1 16617#: client/text.c:1346 16618#, c-format 16619msgid "Disband %d unit?" 16620msgid_plural "Disband %d units?" 16621msgstr[0] "" 16622 16623#: client/text.c:1363 16624msgid "Shows your progress in researching the current technology." 16625msgstr "" 16626 16627#: client/text.c:1370 16628#, fuzzy 16629#| msgid "no research target." 16630msgid "No research target." 16631msgstr "tidak ada target penelitian." 16632 16633#: client/text.c:1379 16634#, fuzzy, c-format 16635#| msgid "%d turn" 16636#| msgid_plural "%d turns" 16637msgid "%d turn to loss" 16638msgid_plural "%d turns to loss" 16639msgstr[0] "%d giliran" 16640 16641#: client/text.c:1383 16642msgid "Decreasing" 16643msgstr "" 16644 16645#: client/text.c:1385 16646msgid "No progress" 16647msgstr "" 16648 16649#. TRANS: <tech>: <amount>/<total bulbs> 16650#: client/text.c:1393 16651#, c-format 16652msgid "%s: %d/%d (%s, %s)." 16653msgstr "%s: %d/%d (%s, %s)." 16654 16655#: client/text.c:1422 16656msgid "Shows the progress of global warming:" 16657msgstr "" 16658 16659#: client/text.c:1423 16660#, c-format 16661msgid "Pollution rate: %d%%" 16662msgstr "Tingkat pencemaran: %d%%" 16663 16664#: client/text.c:1424 16665#, c-format 16666msgid "Chance of catastrophic warming each turn: %d%%" 16667msgstr "Peluang terjadi pemanasan global tiap giliran: %d%%" 16668 16669#: client/text.c:1446 16670msgid "Shows the progress of nuclear winter:" 16671msgstr "" 16672 16673#: client/text.c:1447 16674#, c-format 16675msgid "Fallout rate: %d%%" 16676msgstr "Tingkat jatuhan: %d%%" 16677 16678#: client/text.c:1448 16679#, c-format 16680msgid "Chance of catastrophic winter each turn: %d%%" 16681msgstr "" 16682 16683#: client/text.c:1465 16684msgid "Shows your current government:" 16685msgstr "Tampilkan pemerintahan Anda sekarang:" 16686 16687#. TRANS: spaceship text; should have constant width. 16688#: client/text.c:1491 16689#, c-format 16690msgid "Population: %5d" 16691msgstr "Populasi: %5d" 16692 16693#. TRANS: spaceship text; should have constant width. 16694#: client/text.c:1494 16695#, c-format 16696msgid "Support: %5d %%" 16697msgstr "Dukungan: %5d %%" 16698 16699#. TRANS: spaceship text; should have constant width. 16700#: client/text.c:1498 16701#, c-format 16702msgid "Energy: %5d %%" 16703msgstr "Energi: %5d %%" 16704 16705#. TRANS: spaceship text; should have constant width. 16706#: client/text.c:1502 16707#, c-format 16708msgid "Mass: %5d ton" 16709msgid_plural "Mass: %5d tons" 16710msgstr[0] "Massa: %5d ton" 16711 16712#. TRANS: spaceship text; should have constant width. 16713#: client/text.c:1508 16714#, c-format 16715msgid "Travel time: %5.1f years" 16716msgstr "Lama perjalanan: %5.lf tahun" 16717 16718#. TRANS: spaceship text; should have constant width. 16719#: client/text.c:1512 16720msgid "Travel time: N/A " 16721msgstr "Lama perjalanan: N/A" 16722 16723#. TRANS: spaceship text; should have constant width. 16724#: client/text.c:1516 16725#, c-format 16726msgid "Success prob.: %5d %%" 16727msgstr "Peluang sukses: %5d %%" 16728 16729#. TRANS: spaceship text; should have constant width. 16730#: client/text.c:1520 16731#, c-format 16732msgid "Year of arrival: %8s" 16733msgstr "Waktu tiba: %8s" 16734 16735#: client/text.c:1543 16736#, fuzzy 16737#| msgid "?timeout:off" 16738msgid "?timeout:wait" 16739msgstr "mati" 16740 16741#: client/text.c:1545 16742#, fuzzy 16743#| msgid "?timeout:off" 16744msgid "?timeout:eta" 16745msgstr "mati" 16746 16747#: client/text.c:1549 16748msgid "?timeout:off" 16749msgstr "mati" 16750 16751#: client/text.c:1574 16752#, c-format 16753msgid "?seconds:%02ds" 16754msgstr "%02dd" 16755 16756#: client/text.c:1576 16757#, c-format 16758msgid "?mins/secs:%02dm %02ds" 16759msgstr "%02dm %02dd" 16760 16761#: client/text.c:1578 16762#, c-format 16763msgid "?hrs/mns:%02dh %02dm" 16764msgstr "%02dj %02dm" 16765 16766#: client/text.c:1580 16767#, c-format 16768msgid "?dys/hrs:%02dd %02dh" 16769msgstr "%02dh %02dj" 16770 16771#: client/text.c:1583 16772#, fuzzy 16773#| msgid "?nation:Neutral" 16774msgid "?duration:overflow" 16775msgstr "Netral" 16776 16777#: client/text.c:1606 16778#, c-format 16779msgid "%6d.%02d ms" 16780msgstr "" 16781 16782#. TRANS: <nation adjective> <government name>. 16783#. * E.g. "Polish Republic". 16784#: client/text.c:1656 16785#, c-format 16786msgid "?nationgovernment:%s %s" 16787msgstr "%2$s %1$s" 16788 16789#. TRANS: Just appending 2 strings, using the correct localized 16790#. * syntax. 16791#: client/text.c:1662 16792#, c-format 16793msgid "%s - %s" 16794msgstr "" 16795 16796#. TRANS: "Observer - 1985 AD" 16797#: client/text.c:1667 16798#, c-format 16799msgid "Observer - %s" 16800msgstr "Pengamat - %s" 16801 16802#. TRANS: Estimated recurring revenue for 16803#. * the Establish Trade _Route action. 16804#: client/text.c:1711 16805#, fuzzy, c-format 16806#| msgid "%d turn" 16807#| msgid_plural "%d turns" 16808msgid "%d trade" 16809msgstr "%d giliran" 16810 16811#: client/text.c:1732 16812#, fuzzy, c-format 16813#| msgid "Refining" 16814msgid "%d remaining" 16815msgstr "Penyulingan" 16816 16817#: client/text.c:1756 16818#, fuzzy, c-format 16819#| msgid "Buildings: " 16820msgid "Buildings: %s." 16821msgstr "Bangunan:" 16822 16823#: client/text.c:1759 16824#, fuzzy 16825#| msgid "Buildings: " 16826msgid "Buildings: None." 16827msgstr "Bangunan:" 16828 16829#: client/text.c:1779 16830#, fuzzy 16831msgid "Nationality: " 16832msgstr "Bangsa: %s" 16833 16834#: client/text.c:1792 16835#, fuzzy, c-format 16836msgid "%d enemy nationalist" 16837msgid_plural "%d enemy nationalists" 16838msgstr[0] "%d bangsa" 16839 16840#: client/text.c:1798 16841#, fuzzy 16842msgid "None." 16843msgstr "Tidak ada." 16844 16845#: client/text.c:1801 16846#, fuzzy 16847msgid "Disabled." 16848msgstr "Nonaktif" 16849 16850#: client/text.c:1822 16851#, fuzzy, c-format 16852#| msgid "Command: %s" 16853msgid "Wonders: %s." 16854msgstr "Perintah: %s" 16855 16856#: client/text.c:1825 16857msgid "Wonders: None." 16858msgstr "" 16859 16860#: client/text.c:1853 16861#, c-format 16862msgid "Cities: %d total, but no penalty for empire size." 16863msgid_plural "Cities: %d total, but no penalty for empire size." 16864msgstr[0] "" 16865 16866#. TRANS: %d is number of citizens 16867#: client/text.c:1859 client/text.c:1933 16868#, c-format 16869msgid "%d content per city." 16870msgid_plural "%d content per city." 16871msgstr[0] "" 16872 16873#. TRANS: sentence fragment, will have text appended 16874#: client/text.c:1899 16875#, c-format 16876msgid "Cities: %d total:" 16877msgid_plural "Cities: %d total:" 16878msgstr[0] "" 16879 16880#. TRANS: appended to "Cities: %d total:"; preserve leading 16881#. * space. Pluralized in "nearest threshold of %d cities". 16882#: client/text.c:1906 16883#, c-format 16884msgid " %d over nearest threshold of %d city." 16885msgid_plural " %d over nearest threshold of %d cities." 16886msgstr[0] "" 16887 16888#. TRANS: Number of content [citizen(s)] ... 16889#: client/text.c:1911 16890#, c-format 16891msgid "%d content before penalty." 16892msgid_plural "%d content before penalty." 16893msgstr[0] "" 16894 16895#: client/text.c:1915 16896#, c-format 16897msgid "%d additional unhappy citizen." 16898msgid_plural "%d additional unhappy citizens." 16899msgstr[0] "" 16900 16901#: client/text.c:1920 16902#, fuzzy, c-format 16903msgid "%d angry citizen." 16904msgid_plural "%d angry citizens." 16905msgstr[0] "penduduk" 16906 16907#. TRANS: appended to "Cities: %d total:"; preserve leading 16908#. * space. 16909#: client/text.c:1928 16910#, c-format 16911msgid " not more than %d, so no empire size penalty." 16912msgid_plural " not more than %d, so no empire size penalty." 16913msgstr[0] "" 16914 16915#: client/text.c:1939 16916#, c-format 16917msgid "With %d more city, another citizen will become unhappy." 16918msgid_plural "With %d more cities, another citizen will become unhappy." 16919msgstr[0] "" 16920 16921#: client/text.c:1950 16922#, c-format 16923msgid "With %d more city, another citizen will become angry." 16924msgid_plural "With %d more cities, another citizen will become angry." 16925msgstr[0] "" 16926 16927#: client/text.c:1960 16928msgid "More cities will not cause more unhappy citizens." 16929msgstr "" 16930 16931#: client/text.c:1981 16932msgid "Unlimited martial law in effect." 16933msgstr "" 16934 16935#: client/text.c:1983 16936#, c-format 16937msgid "%d military unit may impose martial law." 16938msgid_plural "Up to %d military units may impose martial law." 16939msgstr[0] "" 16940 16941#: client/text.c:1987 16942#, c-format 16943msgid "Each military unit makes %d unhappy citizen content." 16944msgid_plural "Each military unit makes %d unhappy citizens content." 16945msgstr[0] "" 16946 16947#: client/text.c:1994 16948msgid "Military units in the field may cause unhappiness. " 16949msgstr "" 16950 16951#: client/text.c:1997 16952msgid "Military units have no happiness effect. " 16953msgstr "Unit militer tidak berdampak pada kegembiraan." 16954 16955#: client/text.c:2012 16956#, c-format 16957msgid "Luxury: %d total." 16958msgstr "" 16959 16960#: client/tilespec.c:1245 16961msgid "No usable default tileset found, aborting!" 16962msgstr "" 16963 16964#: client/tilespec.c:1289 16965#, c-format 16966msgid "Loading tileset \"%s\"." 16967msgstr "" 16968 16969#: client/tilespec.c:1516 16970#, fuzzy 16971msgid "Incompatible tileset capabilities" 16972msgstr "Modul ai %s tidak kompatibel:" 16973 16974#: client/tilespec.c:1524 16975#, fuzzy, c-format 16976msgid "Could not load gfx file for the spec file \"%s\"." 16977msgstr "" 16978"Tidak dapat membaca berkas skrip '%s':\n" 16979"%s" 16980 16981#: client/tilespec.c:1547 16982#, c-format 16983msgid "Specfile %s has incompatible capabilities" 16984msgstr "" 16985 16986#: client/tilespec.c:1718 16987#, c-format 16988msgid "Couldn't find a supported gfx file extension for \"%s\"." 16989msgstr "" 16990 16991#. TRANS: "Overhead" or "Isometric" 16992#: client/tilespec.c:1897 16993#, c-format 16994msgid "Client does not support %s tilesets." 16995msgstr "" 16996 16997#: client/tilespec.c:1899 16998msgid "Using default tileset instead." 16999msgstr "" 17000 17001#: client/tilespec.c:2106 17002#, c-format 17003msgid "[layer%d] match_types: \"%s\" initial ('%c') is not unique." 17004msgstr "" 17005 17006#: client/tilespec.c:2118 17007#, c-format 17008msgid "No [%s] sections supported by tileset \"%s\"." 17009msgstr "" 17010 17011#: client/tilespec.c:2138 17012#, c-format 17013msgid "No terrain tag given in section [%s]." 17014msgstr "" 17015 17016#: client/tilespec.c:2491 17017#, fuzzy, c-format 17018msgid "Couldn't load gfx file \"%s\" for sprite '%s'." 17019msgstr "" 17020"Tidak dapat membaca berkas skrip '%s':\n" 17021"%s" 17022 17023#: client/tilespec.c:2501 17024#, c-format 17025msgid "Sprite '%s' in file \"%s\" isn't within the image!" 17026msgstr "" 17027 17028#: client/tilespec.c:2578 client/tilespec.c:2586 client/tilespec.c:2594 17029#, c-format 17030msgid "Sprite for tag '%s' missing." 17031msgstr "" 17032 17033#: client/tilespec.c:2606 client/tilespec.c:3528 17034#, c-format 17035msgid "Sprite for tags '%s' and alternate '%s' are both missing." 17036msgstr "" 17037 17038#: client/tilespec.c:2658 17039#, c-format 17040msgid "No graphics for specialist \"%s\"." 17041msgstr "" 17042 17043#: client/tilespec.c:2683 17044#, c-format 17045msgid "No graphics for citizen \"%s\"." 17046msgstr "" 17047 17048#: client/tilespec.c:2975 17049msgid "Missing necessary citybar.occupancy_N sprites." 17050msgstr "" 17051 17052#: client/tilespec.c:3095 17053msgid "Missing overlay-color sprite colors.overlay_0." 17054msgstr "" 17055 17056#: client/tilespec.c:3168 17057msgid "Sprite tx.darkness missing." 17058msgstr "" 17059 17060#: client/tilespec.c:3315 17061#, c-format 17062msgid "Don't have graphics tags \"%s\" or \"%s\" for %s \"%s\"." 17063msgstr "" 17064 17065#: client/tilespec.c:3396 17066#, c-format 17067msgid "Missing %s unit sprite for tags \"%s\" and alternative \"%s\"." 17068msgstr "" 17069 17070#: client/tilespec.c:3468 17071#, c-format 17072msgid "No extrastyle for \"%s\" or \"%s\"." 17073msgstr "" 17074 17075#: client/tilespec.c:3554 17076#, c-format 17077msgid "" 17078"Missing %s building activity sprite for tags \"%s\" and alternatives \"%s\" " 17079"and \"%s\"." 17080msgstr "" 17081 17082#: client/tilespec.c:3569 17083#, c-format 17084msgid "" 17085"Missing %s removal activity sprite for tags \"%s\" and alternative \"%s\"." 17086msgstr "" 17087 17088#: client/tilespec.c:3670 17089#, fuzzy, c-format 17090msgid "Cannot load river \"%s\" or \"%s\"" 17091msgstr "Tidak dapat membaca skrip Freeciv '%s'." 17092 17093#: client/tilespec.c:3754 17094#, c-format 17095msgid "No graphics for extra \"%s\" at all!" 17096msgstr "" 17097 17098#: client/tilespec.c:3774 17099#, c-format 17100msgid "Terrain \"%s\": no graphic tile \"%s\" or \"%s\"." 17101msgstr "" 17102 17103#. TRANS: 'base' means 'base of terrain gfx', not 'military base' 17104#: client/tilespec.c:3809 17105#, fuzzy, c-format 17106msgid "Missing base sprite for tag \"%s\"." 17107msgstr "Argumen untuk \"%s\" hilang.\n" 17108 17109#: client/tilespec.c:4062 17110#, c-format 17111msgid "Nation %s: no national flag." 17112msgstr "" 17113 17114#: client/tilespec.c:5290 17115#, c-format 17116msgid "" 17117"Tileset \"%s\" doesn't support long goto paths, such as %d. Path not " 17118"displayed as expected." 17119msgstr "" 17120 17121#: client/tilespec.c:5826 17122#, c-format 17123msgid "" 17124"Tileset \"%s\" doesn't support big cities size, such as %d. Size not " 17125"displayed as expected." 17126msgstr "" 17127 17128#: client/tilespec.c:5972 17129#, c-format 17130msgid "City style \"%s\": no city graphics." 17131msgstr "" 17132 17133#: client/tilespec.c:5976 17134#, c-format 17135msgid "City style \"%s\": no occupied graphics." 17136msgstr "" 17137 17138#: client/tilespec.h:51 server/settings.c:235 17139msgid "Isometric" 17140msgstr "Isometrik" 17141 17142#: common/actions.c:336 17143#, c-format 17144msgid "%s%s (name may be wrong)" 17145msgstr "" 17146 17147#. TRANS: the probability that an action will succeed. Given in 17148#. * percentage. Resolution is 0.5%. 17149#: common/actions.c:357 17150#, c-format 17151msgid "%.1f%%" 17152msgstr "" 17153 17154#. TRANS: the interval (end points included) where the probability of 17155#. * the action's success is. Given in percentage. Resolution is 0.5%. 17156#: common/actions.c:361 17157#, c-format 17158msgid "[%.1f%%, %.1f%%]" 17159msgstr "" 17160 17161#. TRANS: action UI name's info part with custom info and probability. 17162#. * Hint: you can move the paren handling from this sting to the action 17163#. * names if you need to add extra information (like a mnemonic letter 17164#. * that doesn't appear in the action UI name) to it. In that case you 17165#. * must do so for all strings with this comment and for every action 17166#. * name. To avoid a `()` when no UI name info part is added you have 17167#. * to add the extra information to every action name or remove the 17168#. * surrounding parens. 17169#: common/actions.c:378 17170#, fuzzy, c-format 17171#| msgid "%s %s (%s)" 17172msgid " (%s; %s)" 17173msgstr "%s %s (%s)" 17174 17175#. TRANS: action UI name's info part with probability. 17176#. * Hint: you can move the paren handling from this sting to the action 17177#. * names if you need to add extra information (like a mnemonic letter 17178#. * that doesn't appear in the action UI name) to it. In that case you 17179#. * must do so for all strings with this comment and for every action 17180#. * name. To avoid a `()` when no UI name info part is added you have 17181#. * to add the extra information to every action name or remove the 17182#. * surrounding parens. 17183#. TRANS: action UI name's info part with custom info. 17184#. * Hint: you can move the paren handling from this sting to the action 17185#. * names if you need to add extra information (like a mnemonic letter 17186#. * that doesn't appear in the action UI name) to it. In that case you 17187#. * must do so for all strings with this comment and for every action 17188#. * name. To avoid a `()` when no UI name info part is added you have 17189#. * to add the extra information to every action name or remove the 17190#. * surrounding parens. 17191#. TRANS: Appending the reason why a connection has closed. 17192#. * Preserve leading space. 17193#: common/actions.c:388 common/actions.c:398 common/connection.c:478 17194#, c-format 17195msgid " (%s)" 17196msgstr "(%s)" 17197 17198#. TRANS: action probability of success. Given in percentage. 17199#. * Resolution is 0.5%. 17200#: common/actions.c:458 17201#, c-format 17202msgid "The probability of success is %.1f%%." 17203msgstr "" 17204 17205#. TRANS: action probability interval (min to max). Given in 17206#. * percentage. Resolution is 0.5%. The string at the end is 17207#. * shown when the interval is wide enough to not be caused by 17208#. * rounding. It explains that the interval is imprecise because 17209#. * the player doesn't have enough information. 17210#: common/actions.c:467 17211#, c-format 17212msgid "The probability of success is %.1f%%, %.1f%% or somewhere in between.%s" 17213msgstr "" 17214 17215#. TRANS: explanation used in the action probability tooltip 17216#. * above. Preserve leading space. 17217#: common/actions.c:474 17218msgid "" 17219" (This is the most precise interval I can calculate given the information " 17220"our nation has access to.)" 17221msgstr "" 17222 17223#: common/actions.h:28 17224#, fuzzy 17225#| msgid "%d unit" 17226#| msgid_plural "%d units" 17227msgid "a unit" 17228msgstr "%d unit" 17229 17230#: common/actions.h:34 17231msgid "individual cities" 17232msgstr "" 17233 17234#: common/actions.h:36 17235#, fuzzy 17236msgid "individual units" 17237msgstr "Unit %s" 17238 17239#: common/ai.c:301 17240#, c-format 17241msgid "Too many AI modules. Max is %d." 17242msgstr "Terlalu banyak modul AI. Maksimalnya hanya %d." 17243 17244#. TRANS: this and following strings are 'base flags', which may rarely 17245#. * be presented to the player in ruleset help text 17246#: common/base.h:45 17247msgid "NoAggressive" 17248msgstr "" 17249 17250#: common/base.h:48 17251msgid "NoStackDeath" 17252msgstr "" 17253 17254#: common/base.h:51 17255#, fuzzy 17256#| msgid "Diplomat" 17257msgid "DiplomatDefense" 17258msgstr "Diplomat" 17259 17260#: common/base.h:54 17261#, fuzzy 17262msgid "ParadropFrom" 17263msgstr "Terjunkan kesini" 17264 17265#: common/city.c:651 17266msgid "?wonder:W" 17267msgstr "" 17268 17269#: common/city.c:653 17270msgid "?destroyed:D" 17271msgstr "H" 17272 17273#: common/city.c:655 17274#, fuzzy 17275#| msgid "Built" 17276msgid "?built:B" 17277msgstr "Telah Dibangun" 17278 17279#: common/city.c:662 17280msgid "?obsolete:O" 17281msgstr "U" 17282 17283#: common/city.c:664 17284msgid "?redundant:*" 17285msgstr "*" 17286 17287#: common/clientutils.c:269 17288#, fuzzy, c-format 17289msgid "Pillage %s(%d)" 17290msgstr "Bongkar" 17291 17292#: common/clientutils.c:270 17293#, fuzzy, c-format 17294msgid "Clean %s(%d)" 17295msgstr "%s (%d)" 17296 17297#: common/connection.c:193 server/sernet.c:400 server/sernet.c:799 17298msgid "network exception" 17299msgstr "" 17300 17301#: common/connection.c:207 server/sernet.c:343 17302msgid "lagging connection" 17303msgstr "" 17304 17305#: common/connection.c:271 17306msgid "buffer overflow" 17307msgstr "" 17308 17309#: common/connection.c:470 17310#, c-format 17311msgid "%s from %s" 17312msgstr "%s dari %s" 17313 17314#. TRANS: preserve leading space. 17315#: common/connection.c:481 17316msgid " (connection incomplete)" 17317msgstr " (sambungan tidak tuntas)" 17318 17319#. TRANS: preserve leading space. 17320#: common/connection.c:486 17321#, c-format 17322msgid " (player %s)" 17323msgstr " (pemain %s)" 17324 17325#. TRANS: preserve leading space. 17326#: common/connection.c:491 17327msgid " (observer)" 17328msgstr " (pengamat)" 17329 17330#: common/connection.c:878 17331#, c-format 17332msgid "\"%s\" is not a valid pattern type" 17333msgstr "" 17334 17335#: common/connection.c:889 17336msgid "Missing pattern type" 17337msgstr "" 17338 17339#: common/connection.c:902 17340msgid "Missing pattern" 17341msgstr "" 17342 17343#: common/effects.c:1020 17344msgid "?req-list-separator:+" 17345msgstr "" 17346 17347#. TRANS: This and following strings are prefixes for event names, which 17348#. * replace %s. For instance, "Technology: Selected New Goal". 17349#: common/events.c:52 17350#, c-format 17351msgid "Technology: %s" 17352msgstr "Teknologi: %s" 17353 17354#: common/events.c:53 17355#, c-format 17356msgid "Improvement: %s" 17357msgstr "" 17358 17359#: common/events.c:54 17360#, c-format 17361msgid "City: %s" 17362msgstr "Kota: %s" 17363 17364#: common/events.c:55 17365#, c-format 17366msgid "Diplomat Action: %s" 17367msgstr "Tindakan Diplomat: %s" 17368 17369#: common/events.c:56 17370#, c-format 17371msgid "Enemy Diplomat: %s" 17372msgstr "Diplomat Musuh: %s" 17373 17374#: common/events.c:57 17375#, c-format 17376msgid "Global: %s" 17377msgstr "" 17378 17379#: common/events.c:58 17380#, c-format 17381msgid "Hut: %s" 17382msgstr "Gubuk: %s" 17383 17384#: common/events.c:59 17385#, c-format 17386msgid "Nation: %s" 17387msgstr "Bangsa: %s" 17388 17389#: common/events.c:60 17390#, c-format 17391msgid "Treaty: %s" 17392msgstr "Kesepakatan: %s" 17393 17394#: common/events.c:61 17395#, c-format 17396msgid "Unit: %s" 17397msgstr "Unit: %s" 17398 17399#. TRANS: "Vote" as a process 17400#: common/events.c:63 17401#, c-format 17402msgid "Vote: %s" 17403msgstr "" 17404 17405#: common/events.c:64 17406#, c-format 17407msgid "Wonder: %s" 17408msgstr "" 17409 17410#. TRANS: this and following strings are names for events which cause the 17411#. * server to generate messages. They are used in configuring how the client 17412#. * handles the different types of messages. Some of them will be displayed 17413#. * with prefixes, such as "Technology: Learned From Great Library". 17414#: common/events.c:87 17415#, fuzzy 17416#| msgid "Learned %s. " 17417msgid "Acquired New Tech" 17418msgstr "%s telah dipelajari." 17419 17420#: common/events.c:88 17421#, fuzzy 17422#| msgid "Learned %s. " 17423msgid "Learned New Tech" 17424msgstr "%s telah dipelajari." 17425 17426#: common/events.c:89 17427#, fuzzy 17428#| msgid "Select a color" 17429msgid "Selected New Goal" 17430msgstr "Pilih warna" 17431 17432#: common/events.c:90 17433#, fuzzy 17434msgid "Lost a Tech" 17435msgstr "Curi Teknologi" 17436 17437#: common/events.c:91 17438msgid "Other Player Gained/Lost a Tech" 17439msgstr "" 17440 17441#: common/events.c:92 common/events.c:165 17442msgid "Bought" 17443msgstr "Telah Dibeli" 17444 17445#: common/events.c:94 17446msgid "Forced to Sell" 17447msgstr "" 17448 17449#: common/events.c:95 17450msgid "New Improvement Selected" 17451msgstr "" 17452 17453#: common/events.c:96 17454msgid "Sold" 17455msgstr "Terjual" 17456 17457#: common/events.c:97 17458msgid "Building Unavailable Item" 17459msgstr "" 17460 17461#: common/events.c:98 17462msgid "Captured/Destroyed" 17463msgstr "Ditangkap/Dihancurkan" 17464 17465#: common/events.c:99 17466msgid "Celebrating" 17467msgstr "Merayakan" 17468 17469#: common/events.c:100 17470msgid "Civil Disorder" 17471msgstr "Rusuh" 17472 17473#: common/events.c:101 data/civ1/game.ruleset:477 17474msgid "Famine" 17475msgstr "Kelaparan" 17476 17477#: common/events.c:102 17478msgid "Famine Feared" 17479msgstr "Kelaparan" 17480 17481#: common/events.c:103 17482msgid "Growth" 17483msgstr "Pertumbuhan" 17484 17485#: common/events.c:104 17486msgid "May Soon Grow" 17487msgstr "" 17488 17489#: common/events.c:105 17490msgid "Needs Aqueduct" 17491msgstr "Butuh Akuaduk" 17492 17493#: common/events.c:106 17494msgid "Needs Aqueduct Being Built" 17495msgstr "Perlu Dibangun Akuaduk" 17496 17497#: common/events.c:107 common/fc_types.h:248 17498msgid "Normal" 17499msgstr "Normal" 17500 17501#: common/events.c:108 17502msgid "Nuked" 17503msgstr "" 17504 17505#: common/events.c:109 17506msgid "Released from citizen governor" 17507msgstr "" 17508 17509#: common/events.c:110 17510msgid "Suggest Growth Throttling" 17511msgstr "Menyarankan Percepatan Pertumbuhan" 17512 17513#: common/events.c:111 17514msgid "Transfer" 17515msgstr "Pemindahan" 17516 17517#: common/events.c:112 17518msgid "Was Built" 17519msgstr "" 17520 17521#: common/events.c:113 17522msgid "Has Plague" 17523msgstr "Terkena Wabah" 17524 17525#: common/events.c:114 17526msgid "City Map changed" 17527msgstr "Peta Kota berubah" 17528 17529#: common/events.c:115 17530msgid "Worklist Events" 17531msgstr "" 17532 17533#: common/events.c:116 17534msgid "Production changed" 17535msgstr "" 17536 17537#: common/events.c:117 17538#, fuzzy 17539msgid "Disaster" 17540msgstr "Bencana Alam" 17541 17542#: common/events.c:119 17543msgid "Caused Incident" 17544msgstr "Menyebabkan Insiden" 17545 17546#: common/events.c:120 17547msgid "Escape" 17548msgstr "Kabur" 17549 17550#: common/events.c:122 common/events.c:130 17551msgid "Failed" 17552msgstr "Gagal" 17553 17554#: common/events.c:123 common/events.c:131 17555msgid "Incite" 17556msgstr "" 17557 17558#: common/events.c:124 common/events.c:132 17559msgid "Poison" 17560msgstr "" 17561 17562#: common/events.c:126 common/events.c:134 17563msgid "Theft" 17564msgstr "Pencurian" 17565 17566#: common/events.c:127 common/events.c:135 17567#, fuzzy 17568#| msgid "Load theme" 17569msgid "Gold Theft" 17570msgstr "Muat tema" 17571 17572#: common/events.c:136 17573msgid "Eco-Disaster" 17574msgstr "Bencana Alam" 17575 17576#: common/events.c:137 17577msgid "Nuke Detonated" 17578msgstr "Nuklir Diledakkan" 17579 17580#: common/events.c:138 17581msgid "Barbarians in a Hut Roused" 17582msgstr "" 17583 17584#: common/events.c:139 17585msgid "City Founded from Hut" 17586msgstr "" 17587 17588#: common/events.c:140 17589msgid "Gold Found in Hut" 17590msgstr "Emas Ditemukan di Gubuk" 17591 17592#: common/events.c:141 17593msgid "Killed by Barbarians in a Hut" 17594msgstr "Dibunuh oleh Suku Barbar di Gubuk" 17595 17596#: common/events.c:142 17597msgid "Mercenaries Found in Hut" 17598msgstr "" 17599 17600#: common/events.c:143 17601msgid "Settler Found in Hut" 17602msgstr "" 17603 17604#: common/events.c:144 17605msgid "Tech Found in Hut" 17606msgstr "" 17607 17608#: common/events.c:145 17609msgid "Unit Spared by Barbarians" 17610msgstr "" 17611 17612#: common/events.c:147 17613msgid "Barbarian Uprising" 17614msgstr "" 17615 17616#: common/events.c:148 17617msgid "Civil War" 17618msgstr "Perang Sipil" 17619 17620#: common/events.c:149 17621msgid "Collapse to Anarchy" 17622msgstr "" 17623 17624#: common/events.c:150 17625msgid "First Contact" 17626msgstr "Pertemuan Pertama" 17627 17628#: common/events.c:151 17629msgid "Learned New Government" 17630msgstr "" 17631 17632#: common/events.c:152 17633msgid "Low Funds" 17634msgstr "" 17635 17636#: common/events.c:154 17637msgid "Revolution Ended" 17638msgstr "Revolusi Berakhir" 17639 17640#: common/events.c:155 17641msgid "Revolution Started" 17642msgstr "Revolusi Dimulai" 17643 17644#: common/events.c:156 17645msgid "Spaceship Events" 17646msgstr "" 17647 17648#: common/events.c:157 17649msgid "Alliance" 17650msgstr "Persekutuan" 17651 17652#: common/events.c:158 17653msgid "Broken" 17654msgstr "Rusak" 17655 17656#: common/events.c:159 17657msgid "Cease-fire" 17658msgstr "Gencatan Senjata" 17659 17660#: common/events.c:161 17661msgid "Peace" 17662msgstr "Perdamaian" 17663 17664#: common/events.c:162 17665msgid "Shared Vision" 17666msgstr "Penglihatan Terbagi" 17667 17668#: common/events.c:163 17669msgid "Attack Failed" 17670msgstr "Penyerangan Gagal" 17671 17672#: common/events.c:164 17673msgid "Attack Succeeded" 17674msgstr "Penyerangan Berhasil" 17675 17676#: common/events.c:167 17677msgid "Defender Destroyed" 17678msgstr "" 17679 17680#: common/events.c:168 17681msgid "Defender Survived" 17682msgstr "Pelindung Bertahan" 17683 17684#: common/events.c:169 17685msgid "Promoted to Veteran" 17686msgstr "Naik Pangkat ke Veteran" 17687 17688#: common/events.c:170 17689msgid "Lost outside battle" 17690msgstr "" 17691 17692#: common/events.c:171 17693msgid "Production Upgraded" 17694msgstr "Produksi Di-upgrade" 17695 17696#: common/events.c:172 17697msgid "Relocated" 17698msgstr "" 17699 17700#: common/events.c:173 17701msgid "Orders / goto events" 17702msgstr "" 17703 17704#: common/events.c:174 17705msgid "Built unit with population cost" 17706msgstr "" 17707 17708#. TRANS: "vote" as a process 17709#: common/events.c:176 server/stdinhand.c:4264 17710msgid "New vote" 17711msgstr "" 17712 17713#. TRANS: "Vote" as a process 17714#: common/events.c:178 17715msgid "Vote resolved" 17716msgstr "" 17717 17718#. TRANS: "Vote" as a process 17719#: common/events.c:180 17720msgid "Vote canceled" 17721msgstr "" 17722 17723#: common/events.c:181 17724msgid "Finished" 17725msgstr "Selesai" 17726 17727#: common/events.c:182 17728msgid "Made Obsolete" 17729msgstr "Menjadi Tak Terpakai" 17730 17731#: common/events.c:183 17732msgid "Started" 17733msgstr "Dimulai" 17734 17735#: common/events.c:184 17736msgid "Stopped" 17737msgstr "Dihentikan" 17738 17739#: common/events.c:185 17740msgid "Will Finish Next Turn" 17741msgstr "Akan Selesai Giliran Berikutnya" 17742 17743#: common/events.c:186 17744msgid "AI Debug messages" 17745msgstr "" 17746 17747#: common/events.c:187 17748msgid "Broadcast Report" 17749msgstr "" 17750 17751#: common/events.c:188 17752msgid "Caravan actions" 17753msgstr "Tindakan karavan" 17754 17755#: common/events.c:189 17756msgid "Chat error messages" 17757msgstr "" 17758 17759#: common/events.c:190 17760msgid "Chat messages" 17761msgstr "Pesan obrolan" 17762 17763#: common/events.c:191 17764msgid "Connect/disconnect messages" 17765msgstr "" 17766 17767#: common/events.c:192 17768msgid "Diplomatic Message" 17769msgstr "Pesan Diplomatik" 17770 17771#: common/events.c:193 17772msgid "Error message from bad command" 17773msgstr "" 17774 17775#: common/events.c:194 17776msgid "Game Ended" 17777msgstr "Permainan Diakhiri" 17778 17779#: common/events.c:195 17780msgid "Game Started" 17781msgstr "Permainan Dimulai" 17782 17783#: common/events.c:196 17784msgid "Nation Selected" 17785msgstr "" 17786 17787#: common/events.c:197 17788msgid "Player Destroyed" 17789msgstr "" 17790 17791#: common/events.c:198 17792msgid "Report" 17793msgstr "Laporan" 17794 17795#: common/events.c:199 17796msgid "Server Aborting" 17797msgstr "" 17798 17799#: common/events.c:200 17800msgid "Server Problems" 17801msgstr "Masalah Server" 17802 17803#: common/events.c:201 17804msgid "Message from server operator" 17805msgstr "Pesan dari operator server" 17806 17807#: common/events.c:202 17808msgid "Server settings changed" 17809msgstr "Pengaturan server diubah" 17810 17811#: common/events.c:203 17812msgid "Turn Bell" 17813msgstr "Bel Giliran" 17814 17815#: common/events.c:204 17816msgid "Scenario/ruleset script message" 17817msgstr "" 17818 17819#. TRANS: Event name for when the game year changes. 17820#: common/events.c:206 17821msgid "Year Advance" 17822msgstr "Tahun Berlalu" 17823 17824#: common/events.c:207 17825msgid "Deprecated Modpack syntax warnings" 17826msgstr "" 17827 17828#: common/events.c:208 17829#, fuzzy 17830#| msgid "United Nations" 17831msgid "Unit Illegal Action" 17832msgstr "Perserikatan Bangsa-bangsa" 17833 17834#: common/extras.h:30 17835msgid "?extraflag:NativeTile" 17836msgstr "" 17837 17838#: common/extras.h:33 17839msgid "?extraflag:Refuel" 17840msgstr "" 17841 17842#: common/extras.h:35 17843msgid "?extraflag:TerrChangeRemoves" 17844msgstr "" 17845 17846#: common/extras.h:38 17847msgid "?extraflag:AutoOnCityCenter" 17848msgstr "" 17849 17850#: common/extras.h:41 17851msgid "?extraflag:AlwaysOnCityCenter" 17852msgstr "" 17853 17854#: common/extras.h:44 17855msgid "?extraflag:ConnectLand" 17856msgstr "" 17857 17858#: common/extras.h:47 17859#, fuzzy 17860#| msgid "Global warming" 17861msgid "?extraflag:GlobalWarming" 17862msgstr "Pemanasan global" 17863 17864#: common/extras.h:50 17865#, fuzzy 17866#| msgid "?unitclass:Sea" 17867msgid "?extraflag:NuclearWinter" 17868msgstr "Laut" 17869 17870#: common/extras.h:53 17871msgid "?extraflag:ShowFlag" 17872msgstr "" 17873 17874#: common/extras.h:57 17875msgid "?extraflag:NaturalDefense" 17876msgstr "" 17877 17878#: common/fc_cmdhelp.c:107 17879#, c-format 17880msgid "" 17881"Usage: %s [option ...]\n" 17882"Valid option are:\n" 17883msgstr "" 17884"Penggunan: %s [opsi ...]\n" 17885"Opsi yang benar adalah:\n" 17886 17887#: common/fc_cmdhelp.c:124 17888#, c-format 17889msgid "Try \"%s -- --help\" for more." 17890msgstr "Coba \"%s -- --help\" untuk lebih lanjut." 17891 17892#: common/fc_cmdhelp.c:130 17893msgid "Pass any following options to the UI." 17894msgstr "" 17895 17896#: common/fc_types.h:240 17897msgid "Away" 17898msgstr "" 17899 17900#: common/fc_types.h:242 17901msgid "Handicapped" 17902msgstr "" 17903 17904#: common/fc_types.h:244 17905msgid "Novice" 17906msgstr "" 17907 17908#: common/fc_types.h:246 17909msgid "Easy" 17910msgstr "Mudah" 17911 17912#: common/fc_types.h:250 17913msgid "Hard" 17914msgstr "Sulit" 17915 17916#: common/fc_types.h:252 17917#, fuzzy 17918#| msgid "Celebrating" 17919msgid "Cheating" 17920msgstr "Merayakan" 17921 17922#: common/fc_types.h:256 17923msgid "Experimental" 17924msgstr "" 17925 17926#: common/fc_types.h:305 17927msgid "WrapX" 17928msgstr "" 17929 17930#: common/fc_types.h:307 17931msgid "WrapY" 17932msgstr "" 17933 17934#. TRANS: in place of player name or "global observer" 17935#: common/fc_types.h:690 server/stdinhand.c:5305 17936#, fuzzy 17937msgid "nothing" 17938msgstr "Goth" 17939 17940#: common/fc_types.h:693 17941msgid "passive" 17942msgstr "" 17943 17944#. TRANS: " and achieved the rank of <veteran level>"; 17945#. * preserve leading space 17946#: common/featured_text.c:1148 17947#, fuzzy, c-format 17948msgid " and achieved the rank of %s" 17949msgstr "%s Anda menjadi lebih berpengalaman dan menjadi %s." 17950 17951#. TRANS: tired; note trailing space 17952#: common/featured_text.c:1165 17953msgid "tired " 17954msgstr "" 17955 17956#. TRANS: FP = Firepower of a unit; note trailing space 17957#: common/featured_text.c:1188 17958#, c-format 17959msgid "FP:%d " 17960msgstr "" 17961 17962#. TRANS: year label (Anno Domini) 17963#: common/game.h:675 data/civ1/game.ruleset:444 data/civ2/game.ruleset:511 17964msgid "AD" 17965msgstr "M" 17966 17967#. TRANS: year label (Before Christ) 17968#: common/game.h:677 data/civ1/game.ruleset:446 data/civ2/game.ruleset:513 17969#, fuzzy 17970msgid "BC" 17971msgstr "SM" 17972 17973#: common/government.c:429 17974#, c-format 17975msgid "Mr. %s" 17976msgstr "Tn. %s" 17977 17978#: common/government.c:431 17979#, c-format 17980msgid "Ms. %s" 17981msgstr "Nn. %s" 17982 17983#: common/mapimg.c:302 17984msgid "not checked" 17985msgstr "tidak diperiksa" 17986 17987#: common/mapimg.c:306 17988msgid "error" 17989msgstr "galat" 17990 17991#: common/mapimg.c:432 17992msgid "Standard ppm files" 17993msgstr "" 17994 17995#: common/mapimg.c:437 17996msgid "ImageMagick" 17997msgstr "ImageMagick" 17998 17999#: common/mapimg.c:473 18000msgid "internal error" 18001msgstr "galat internal" 18002 18003#: common/mapimg.c:587 18004msgid "no players, only terrain" 18005msgstr "" 18006 18007#: common/mapimg.c:588 18008msgid "one image per player" 18009msgstr "satu gambar untuk tiap pemain" 18010 18011#: common/mapimg.c:589 18012msgid "one image per human player" 18013msgstr "" 18014 18015#: common/mapimg.c:590 18016msgid "all players on a single image" 18017msgstr "semua pemain di satu gambar" 18018 18019#: common/mapimg.c:591 18020msgid "just the player named with 'plrname'" 18021msgstr "" 18022 18023#: common/mapimg.c:592 18024msgid "just the player specified with 'plrid'" 18025msgstr "" 18026 18027#: common/mapimg.c:593 18028msgid "one image per player in 'plrbv'" 18029msgstr "" 18030 18031#. TRANS: This is help for a server command, so keywords like 18032#. * "define" in the first column are server keywords that must not 18033#. * be translated. Do not translate keywords in single quotes, but 18034#. * strings in <angle brackets> should be translated. 18035#: common/mapimg.c:688 18036#, c-format 18037msgid "" 18038"This command controls the creation of map images. Supported arguments:\n" 18039" define <mapdef> - define a map image; returns numeric <id>\n" 18040" show <id>|all - list map image definitions or show a specific one\n" 18041" create <id>|all - manually save image(s) for current map state\n" 18042" delete <id>|all - delete map image definition(s)\n" 18043" colortest - create test image(s) showing all colors\n" 18044"\n" 18045"Multiple definitions can be active at once. A definition <mapdef> consists " 18046"of colon-separated options:\n" 18047"\n" 18048"option (default) description\n" 18049"\n" 18050"format=<[tool|]format> %-10s file format\n" 18051"show=<show> %-10s which players to show\n" 18052" plrname=<name> player name\n" 18053" plrid=<id> numeric player id\n" 18054" plrbv=<bit vector> see example; first char = id 0\n" 18055"turns=<turns> %-10s save image each <turns> turns\n" 18056" (0=no autosave, save with 'create')\n" 18057"zoom=<zoom> %-10s magnification factor (1-5)\n" 18058"map=<map> %-10s which map layers to draw\n" 18059"\n" 18060"<[tool|]format> = use image format <format>, optionally specifying toolkit " 18061"<tool>. The following toolkits and formats are compiled in:\n" 18062"%s\n" 18063"\n" 18064"<show> determines which players are represented and how many images are " 18065"saved by this definition:\n" 18066"%s\n" 18067"\n" 18068"<map> can contain one or more of the following layers:\n" 18069" - 'a' show area within borders of specified players\n" 18070" - 'b' show borders of specified players\n" 18071" - 'c' show cities of specified players\n" 18072" - 'f' show fog of war (single-player images only)\n" 18073" - 'k' show only player knowledge (single-player images only)\n" 18074" - 't' full display of terrain types\n" 18075" - 'u' show units of specified players\n" 18076"\n" 18077"Examples of <mapdef>:\n" 18078" 'zoom=1:map=tcub:show=all:format=ppm|ppm'\n" 18079" 'zoom=2:map=tcub:show=each:format=png'\n" 18080" 'zoom=1:map=tcub:show=plrname:plrname=Otto:format=gif'\n" 18081" 'zoom=3:map=cu:show=plrbv:plrbv=010011:format=jpg'\n" 18082" 'zoom=1:map=t:show=none:format=magick|jpg'" 18083msgstr "" 18084 18085#: common/mapimg.c:774 18086msgid "no map definition" 18087msgstr "" 18088 18089#: common/mapimg.c:780 18090#, c-format 18091msgid "map definition string too long (max %d characters)" 18092msgstr "" 18093 18094#: common/mapimg.c:786 18095#, c-format 18096msgid "maximum number of map definitions reached (%d)" 18097msgstr "" 18098 18099#: common/mapimg.c:794 18100#, c-format 18101msgid "duplicate of map image definition %d ('%s')" 18102msgstr "" 18103 18104#: common/mapimg.c:815 common/mapimg.c:819 18105#, c-format 18106msgid "unknown map option: '%s'" 18107msgstr "opsi peta tidak diketahui: '%s'" 18108 18109#: common/mapimg.c:835 18110#, c-format 18111msgid "'show=%s' but no player name 'plrname'" 18112msgstr "" 18113 18114#: common/mapimg.c:842 18115#, c-format 18116msgid "'show=%s' but no player id 'plrid'" 18117msgstr "" 18118 18119#: common/mapimg.c:849 18120#, c-format 18121msgid "'show=%s' but no player bitvector 'plrbv'" 18122msgstr "" 18123 18124#: common/mapimg.c:1002 18125#, c-format 18126msgid "invalid character in bitvector: '%c' (%s)" 18127msgstr "" 18128 18129#: common/mapimg.c:1023 18130#, c-format 18131msgid "'plrid' should be between 0 and %d" 18132msgstr "'plrid' mestinya di antara 0 dan %d" 18133 18134#: common/mapimg.c:1039 18135#, c-format 18136msgid "player name too long: '%s' (max: %lu)" 18137msgstr "nama pemain terlalu panjang: '%s' (maks: %lu)" 18138 18139#: common/mapimg.c:1069 18140msgid "'turns' should be between 0 and 99" 18141msgstr "'turns' harus di antara 0 dan 99" 18142 18143#: common/mapimg.c:1087 18144msgid "'zoom' factor should be between 1 and 5" 18145msgstr "Faktor 'zoom' harus di antara 1 sampai 5" 18146 18147#: common/mapimg.c:1106 18148#, c-format 18149msgid "invalid value for option '%s': '%s'" 18150msgstr "" 18151 18152#: common/mapimg.c:1130 18153msgid "map definition not checked (game not started)" 18154msgstr "" 18155 18156#: common/mapimg.c:1134 18157#, c-format 18158msgid "map definition deactivated: %s" 18159msgstr "" 18160 18161#: common/mapimg.c:1234 18162#, c-format 18163msgid "Detailed information for map image definition %d\n" 18164msgstr "" 18165 18166#: common/mapimg.c:1237 18167#, c-format 18168msgid " - status: %s (%s)\n" 18169msgstr " - status: %s (%s)\n" 18170 18171#: common/mapimg.c:1240 18172#, c-format 18173msgid " - status: %s\n" 18174msgstr " - status: %s\n" 18175 18176#: common/mapimg.c:1243 18177#, c-format 18178msgid " - file name string: %s\n" 18179msgstr "" 18180 18181#: common/mapimg.c:1245 18182#, c-format 18183msgid " - image toolkit: %s\n" 18184msgstr "" 18185 18186#: common/mapimg.c:1247 18187#, c-format 18188msgid " - image format: %s\n" 18189msgstr " - format gambar: %s\n" 18190 18191#: common/mapimg.c:1249 18192#, c-format 18193msgid " - zoom factor: %d\n" 18194msgstr "" 18195 18196#: common/mapimg.c:1251 18197#, c-format 18198msgid " - show area within borders: %s\n" 18199msgstr "" 18200 18201#: common/mapimg.c:1252 common/mapimg.c:1254 common/mapimg.c:1256 18202#: common/mapimg.c:1258 common/mapimg.c:1260 common/mapimg.c:1264 18203msgid "yes" 18204msgstr "ya" 18205 18206#: common/mapimg.c:1252 common/mapimg.c:1254 common/mapimg.c:1256 18207#: common/mapimg.c:1258 common/mapimg.c:1260 common/mapimg.c:1264 18208msgid "no" 18209msgstr "tidak" 18210 18211#: common/mapimg.c:1253 18212#, c-format 18213msgid " - show borders: %s\n" 18214msgstr " - tampilkan perbatasan: %s\n" 18215 18216#: common/mapimg.c:1255 18217#, c-format 18218msgid " - show cities: %s\n" 18219msgstr " - tampilkan kota: %s\n" 18220 18221#: common/mapimg.c:1257 18222#, c-format 18223msgid " - show fog of war: %s\n" 18224msgstr " - tampilkan kabut perang: %s\n" 18225 18226#: common/mapimg.c:1259 18227#, c-format 18228msgid " - show player knowledge: %s\n" 18229msgstr "" 18230 18231#: common/mapimg.c:1261 18232#, c-format 18233msgid " - show terrain: %s\n" 18234msgstr " - tampilkan medan: %s\n" 18235 18236#: common/mapimg.c:1262 18237msgid "full" 18238msgstr "penuh" 18239 18240#: common/mapimg.c:1262 18241msgid "basic" 18242msgstr "dasar" 18243 18244#: common/mapimg.c:1263 18245#, c-format 18246msgid " - show units: %s\n" 18247msgstr " - tampilkan unit: %s\n" 18248 18249#: common/mapimg.c:1265 18250#, c-format 18251msgid " - players included: %s" 18252msgstr "" 18253 18254#: common/mapimg.c:1275 18255#, c-format 18256msgid "" 18257"\n" 18258" - player name: %s" 18259msgstr "" 18260"\n" 18261" - nama pemain: %s" 18262 18263#: common/mapimg.c:1279 18264#, c-format 18265msgid "" 18266"\n" 18267" - player id: %d" 18268msgstr "" 18269"\n" 18270" - id pemain: %d" 18271 18272#: common/mapimg.c:1283 18273#, c-format 18274msgid "" 18275"\n" 18276" - players: %s" 18277msgstr "" 18278"\n" 18279" - pemain: %s" 18280 18281#: common/mapimg.c:1338 18282#, fuzzy 18283msgid "map not yet created" 18284msgstr ", belum siap" 18285 18286#: common/mapimg.c:1346 common/mapimg.c:1579 18287msgid "map definition not checked or error" 18288msgstr "" 18289 18290#: common/mapimg.c:1562 18291#, c-format 18292msgid "no map definition with id %d" 18293msgstr "" 18294 18295#: common/mapimg.c:1668 18296#, c-format 18297msgid "unknown player name: '%s'" 18298msgstr "nama pemain tidak diketahui: '%s'" 18299 18300#: common/mapimg.c:1684 18301#, c-format 18302msgid "invalid player id: %d" 18303msgstr "" 18304 18305#: common/mapimg.c:1875 18306#, c-format 18307msgid "Turn: %4d - Year: %10s" 18308msgstr "Giliran: %4d - Tahun: %10s" 18309 18310#: common/mapimg.c:2044 18311msgid "toolkit not defined" 18312msgstr "" 18313 18314#: common/mapimg.c:2107 common/mapimg.c:2315 18315msgid "error generating the file name" 18316msgstr "" 18317 18318#: common/mapimg.c:2281 18319#, c-format 18320msgid "error saving map image '%s'" 18321msgstr "" 18322 18323#: common/mapimg.c:2309 18324msgid "the ppm toolkit can only create images in the ppm format" 18325msgstr "" 18326 18327#: common/mapimg.c:2321 18328#, c-format 18329msgid "could not open file: %s" 18330msgstr "tidak dapat membuka berkas: %s." 18331 18332#: common/packets.c:431 18333msgid "illegal packet size" 18334msgstr "" 18335 18336#: common/packets.c:460 common/packets.c:509 18337msgid "decoding error" 18338msgstr "" 18339 18340#: common/packets.c:522 18341#, fuzzy 18342#| msgid "Unsupported compression type %d." 18343msgid "unsupported packet type" 18344msgstr "Jenis pemampatan %d tidak didukung." 18345 18346#: common/packets.c:582 18347#, fuzzy 18348msgid "incompatible packet contents" 18349msgstr "Modul ai %s tidak kompatibel:" 18350 18351#. TRANS: These words should be adjectives which can fit in the sentence 18352#. "The x are y towards us" 18353#. "The Babylonians are respectful towards us" 18354#: common/player.c:1233 18355#, fuzzy 18356#| msgid "?attitude:Neutral" 18357msgid "?attitude:Genocidal" 18358msgstr "Netral" 18359 18360#: common/player.c:1235 18361#, fuzzy 18362#| msgid "?attitude:Admiring" 18363msgid "?attitude:Belligerent" 18364msgstr "Mengagumi" 18365 18366#: common/player.c:1237 18367#, fuzzy 18368#| msgid "?attitude:Neutral" 18369msgid "?attitude:Hostile" 18370msgstr "Netral" 18371 18372#: common/player.c:1239 18373#, fuzzy 18374#| msgid "?attitude:Neutral" 18375msgid "?attitude:Uncooperative" 18376msgstr "Netral" 18377 18378#: common/player.c:1241 18379#, fuzzy 18380#| msgid "?attitude:Neutral" 18381msgid "?attitude:Uneasy" 18382msgstr "Netral" 18383 18384#: common/player.c:1243 18385msgid "?attitude:Neutral" 18386msgstr "Netral" 18387 18388#: common/player.c:1245 18389msgid "?attitude:Respectful" 18390msgstr "Menghormati" 18391 18392#: common/player.c:1247 18393#, fuzzy 18394#| msgid "?attitude:Respectful" 18395msgid "?attitude:Helpful" 18396msgstr "Menghormati" 18397 18398#: common/player.c:1249 18399msgid "?attitude:Enthusiastic" 18400msgstr "Antusias" 18401 18402#: common/player.c:1251 18403msgid "?attitude:Admiring" 18404msgstr "Mengagumi" 18405 18406#: common/player.c:1254 18407#, fuzzy 18408#| msgid "?attitude:Respectful" 18409msgid "?attitude:Worshipful" 18410msgstr "Menghormati" 18411 18412#: common/player.h:47 18413msgid "Unassigned" 18414msgstr "" 18415 18416#: common/player.h:133 18417msgid "?diplomatic_state:Armistice" 18418msgstr "" 18419 18420#: common/player.h:135 18421msgid "?diplomatic_state:War" 18422msgstr "Perang" 18423 18424#: common/player.h:143 18425msgid "?diplomatic_state:Never met" 18426msgstr "Belum bertemu" 18427 18428#: common/player.h:145 18429msgid "?diplomatic_state:Team" 18430msgstr "Tim" 18431 18432#: common/player.h:159 18433#, fuzzy 18434msgid "Gives shared vision" 18435msgstr "Bagi penglihatan" 18436 18437#: common/player.h:161 18438#, fuzzy 18439msgid "Receives shared vision" 18440msgstr "Bagi penglihatan" 18441 18442#: common/player.h:163 18443#, fuzzy 18444msgid "Hosts embassy" 18445msgstr "Dirikan Kedutaan" 18446 18447#: common/player.h:165 18448#, fuzzy 18449msgid "Has embassy" 18450msgstr "Beri kedutaan" 18451 18452#: common/player.h:167 18453#, fuzzy 18454msgid "Hosts real embassy" 18455msgstr "Dirikan Kedutaan" 18456 18457#: common/player.h:169 18458#, fuzzy 18459msgid "Has real embassy" 18460msgstr "Beri kedutaan" 18461 18462#: common/player.h:171 18463msgid "Has Casus Belli" 18464msgstr "" 18465 18466#: common/player.h:173 18467msgid "Provided Casus Belli" 18468msgstr "" 18469 18470#: common/player.h:175 18471msgid "Is foreign" 18472msgstr "" 18473 18474#: common/research.c:84 18475msgid "Future Tech." 18476msgstr "Tek. Masa Depan" 18477 18478#. TRANS: e.g. "members of team 1", or even "members of team Red". 18479#. * Used in many places where a nation plural might be used. 18480#: common/research.c:178 18481#, fuzzy, c-format 18482#| msgid "Number of tiles" 18483msgid "members of %s" 18484msgstr "Jumlah ubin" 18485 18486#: common/research.c:280 18487#, fuzzy, c-format 18488#| msgid "Future Tech." 18489msgid "Future Tech. %d" 18490msgstr "Tek. Masa Depan" 18491 18492#: common/requirements.c:3230 18493#, fuzzy, c-format 18494msgid "\"%s\" tech" 18495msgstr "Medan %s" 18496 18497#: common/requirements.c:3267 18498#, fuzzy, c-format 18499msgid "%s citizens" 18500msgstr "penduduk" 18501 18502#. TRANS: Unit type flag 18503#: common/requirements.c:3280 18504#, fuzzy, c-format 18505msgid "?utflag:\"%s\" units" 18506msgstr "Unit \"%s\"" 18507 18508#. TRANS: Unit class 18509#: common/requirements.c:3287 18510#, c-format 18511msgid "%s units" 18512msgstr "Unit %s" 18513 18514#. TRANS: Unit class flag 18515#: common/requirements.c:3293 18516#, fuzzy, c-format 18517msgid "?ucflag:\"%s\" units" 18518msgstr "Unit \"%s\"" 18519 18520#: common/requirements.c:3299 18521#, c-format 18522msgid "Veteran level >=%d" 18523msgstr "" 18524 18525#. TRANS: unit state. (appears in strings like "Missile+Transported") 18526#: common/requirements.c:3306 18527#, fuzzy 18528#| msgid "Transport" 18529msgid "Transported" 18530msgstr "Kapal Pengangkut" 18531 18532#. TRANS: unit state. (appears in strings like 18533#. * "Missile+On livable tile") 18534#: common/requirements.c:3312 18535#, fuzzy 18536msgid "On livable tile" 18537msgstr "Simpan Pengaturan" 18538 18539#. TRANS: Minimum unit movement points left for requirement to be met 18540#. * (%s is a string like "1" or "2 1/3") 18541#: common/requirements.c:3323 18542#, c-format 18543msgid "%s MP" 18544msgstr "" 18545 18546#. TRANS: HP = hit points 18547#: common/requirements.c:3328 18548#, c-format 18549msgid "%d HP" 18550msgstr "" 18551 18552#: common/requirements.c:3332 18553#, fuzzy, c-format 18554#| msgid "Size %d" 18555msgid "Age %d" 18556msgstr "Ukuran %d" 18557 18558#: common/requirements.c:3344 18559#, c-format 18560msgid "Size %d" 18561msgstr "Ukuran %d" 18562 18563#: common/requirements.c:3348 18564#, fuzzy, c-format 18565msgid "Culture %d" 18566msgstr "Tek. Masa Depan %d" 18567 18568#. TRANS: "Hard AI" 18569#: common/requirements.c:3353 18570#, c-format 18571msgid "%s AI" 18572msgstr "AI %s" 18573 18574#. TRANS: here <= means 'less than or equal' 18575#: common/requirements.c:3358 18576#, fuzzy, c-format 18577msgid "<=%d unit" 18578msgid_plural "<=%d units" 18579msgstr[0] "%d unit" 18580 18581#. TRANS: Terrain class: "Land terrain" 18582#: common/requirements.c:3364 18583#, c-format 18584msgid "%s terrain" 18585msgstr "Medan %s" 18586 18587#. TRANS: Terrain flag 18588#: common/requirements.c:3370 18589#, fuzzy, c-format 18590msgid "?terrflag:\"%s\" terrain" 18591msgstr "Medan %s" 18592 18593#. TRANS: Base flag 18594#: common/requirements.c:3377 18595#, fuzzy, c-format 18596msgid "?baseflag:\"%s\" base" 18597msgstr "Unit \"%s\"" 18598 18599#. TRANS: Road flag 18600#: common/requirements.c:3383 18601#, fuzzy, c-format 18602msgid "?roadflag:\"%s\" road" 18603msgstr "Medan %s" 18604 18605#. TRANS: Extra flag 18606#: common/requirements.c:3389 18607#, fuzzy, c-format 18608msgid "?extraflag:\"%s\" extra" 18609msgstr "Medan %s" 18610 18611#: common/requirements.c:3393 18612#, c-format 18613msgid "After %s" 18614msgstr "Setelah %s" 18615 18616#. TRANS: topology flag name ("WrapX", "ISO", etc) 18617#: common/requirements.c:3398 18618#, fuzzy, c-format 18619#| msgid "Sea map" 18620msgid "%s map" 18621msgstr "Peta laut" 18622 18623#. TRANS: "Irrigation possible" 18624#: common/requirements.c:3403 18625#, c-format 18626msgid "%s possible" 18627msgstr "%s dapat dilakukan" 18628 18629#: common/requirements.c:3409 18630#, fuzzy 18631msgid "City center" 18632msgstr "Gaya Kota:" 18633 18634#: common/requirements.c:3412 18635#, fuzzy 18636msgid "Tile claimed" 18637msgstr "Bersihkan polusi" 18638 18639#. TRANS: this and following strings are 'road flags', which may rarely 18640#. * be presented to the player in ruleset help text 18641#: common/road.h:25 18642#, fuzzy 18643msgid "RequiresBridge" 18644msgstr "Memerlukan %s.\n" 18645 18646#: common/road.h:27 18647msgid "PreventsOtherRoads" 18648msgstr "" 18649 18650#: common/road.h:29 data/civ1/terrain.ruleset:1094 18651#: data/civ2/terrain.ruleset:1254 data/classic/terrain.ruleset:1547 18652#: data/experimental/terrain.ruleset:1561 data/civ2civ3/terrain.ruleset:1747 18653#: data/multiplayer/terrain.ruleset:1519 data/sandbox/terrain.ruleset:1749 18654msgid "River" 18655msgstr "Sungai" 18656 18657#: common/road.h:31 18658msgid "UnrestrictedInfra" 18659msgstr "" 18660 18661#: common/road.h:33 18662#, fuzzy 18663#| msgid "From:" 18664msgid "JumpFrom" 18665msgstr "Dari:" 18666 18667#: common/road.h:35 18668msgid "JumpTo" 18669msgstr "" 18670 18671#: common/team.c:221 18672#, c-format 18673msgid "Team %d" 18674msgstr "Tim %d" 18675 18676#. TRANS: %s is ruleset-chosen team name (e.g. "Red") 18677#: common/team.c:437 18678#, c-format 18679msgid "team %s" 18680msgstr "tim %s" 18681 18682#: common/team.c:440 18683#, c-format 18684msgid "team %d" 18685msgstr "tim %d" 18686 18687#. TRANS: this and following strings are 'tech flags', which may rarely 18688#. * be presented to the player in ruleset help text 18689#: common/tech.h:79 18690msgid "Bonus_Tech" 18691msgstr "" 18692 18693#: common/tech.h:82 18694msgid "Bridge" 18695msgstr "" 18696 18697#: common/tech.h:85 18698#, fuzzy 18699#| msgid "Build Airbase" 18700msgid "Build_Airborne" 18701msgstr "Bangun Pangkalan Udara" 18702 18703#: common/tech.h:88 18704#, fuzzy 18705#| msgid "Ocean" 18706msgid "Claim_Ocean" 18707msgstr "Lautan" 18708 18709#: common/tech.h:92 18710msgid "Claim_Ocean_Limited" 18711msgstr "" 18712 18713#. TRANS: terrain class: used adjectivally 18714#: common/terrain.h:75 18715msgid "Land" 18716msgstr "Darat" 18717 18718#. TRANS: terrain class: used adjectivally 18719#: common/terrain.h:78 18720msgid "Oceanic" 18721msgstr "Lautan" 18722 18723#. TRANS: this and following strings may rarely be presented to the player 18724#. * in ruleset help text, to denote the set of terrains which can be altered 18725#. * in a particular way 18726#: common/terrain.h:92 18727#, fuzzy 18728msgid "CanIrrigate" 18729msgstr "_Airi" 18730 18731#: common/terrain.h:95 18732#, fuzzy 18733msgid "CanMine" 18734msgstr "Tambang" 18735 18736#: common/terrain.h:98 18737#, fuzzy 18738msgid "CanRoad" 18739msgstr "Jalan" 18740 18741#. TRANS: this and following strings are 'terrain flags', which may rarely 18742#. * be presented to the player in ruleset help text 18743#: common/terrain.h:107 18744msgid "NoBarbs" 18745msgstr "" 18746 18747#: common/terrain.h:110 18748#, fuzzy 18749#| msgid "No Cities" 18750msgid "NoCities" 18751msgstr "Tidak Ada Kota" 18752 18753#: common/terrain.h:113 18754#, fuzzy 18755#| msgid "Started" 18756msgid "Starter" 18757msgstr "Dimulai" 18758 18759#: common/terrain.h:116 18760msgid "CanHaveRiver" 18761msgstr "" 18762 18763#: common/terrain.h:119 18764msgid "UnsafeCoast" 18765msgstr "" 18766 18767#: common/terrain.h:122 18768msgid "FreshWater" 18769msgstr "" 18770 18771#: common/terrain.h:125 18772msgid "NotGenerated" 18773msgstr "" 18774 18775#: common/terrain.h:128 18776msgid "NoZoc" 18777msgstr "" 18778 18779#: common/terrain.h:131 18780#, fuzzy 18781#| msgid "Fortify" 18782msgid "NoFortify" 18783msgstr "Bertahan" 18784 18785#: common/terrain.h:134 18786msgid "Frozen" 18787msgstr "" 18788 18789#: common/unit.c:623 18790msgid "Fortifying" 18791msgstr "Bertahan" 18792 18793#: common/unit.c:631 data/Freeciv.in:1141 18794msgid "Goto" 18795msgstr "" 18796 18797#: common/unit.c:633 18798msgid "Explore" 18799msgstr "Jelajahi" 18800 18801#: common/unit.c:637 data/classic/terrain.ruleset:1340 18802#: data/experimental/terrain.ruleset:1316 data/civ2civ3/terrain.ruleset:1396 18803#: data/multiplayer/terrain.ruleset:1313 data/sandbox/terrain.ruleset:1396 18804msgid "Fallout" 18805msgstr "Jatuhan" 18806 18807#: common/unit.c:639 18808msgid "Base" 18809msgstr "" 18810 18811#: common/unit.c:1337 common/unit.c:1342 18812msgid "Moves" 18813msgstr "Pergerakan" 18814 18815#: common/unit.c:1408 18816msgid "Food/Shield/Gold:" 18817msgstr "" 18818 18819#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold." 18820#: common/unit.c:2114 18821#, c-format 18822msgid "" 18823"Upgrade %s to %s for %d gold?\n" 18824"%s" 18825msgid_plural "" 18826"Upgrade %s to %s for %d gold?\n" 18827"%s" 18828msgstr[0] "" 18829"Upgrade %s menjadi %s seharga %d emas?\n" 18830"%s" 18831 18832#: common/unit.c:2123 18833#, c-format 18834msgid "Sorry, cannot upgrade %s (yet)." 18835msgstr "Maaf, belum bisa menatarkan %s." 18836 18837#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold." 18838#: common/unit.c:2129 18839#, c-format 18840msgid "" 18841"Upgrading %s to %s costs %d gold.\n" 18842"%s" 18843msgid_plural "" 18844"Upgrading %s to %s costs %d gold.\n" 18845"%s" 18846msgstr[0] "" 18847"Meng-upgrade %s menjadi %s membutuhkan %d emas.\n" 18848"%s" 18849 18850#: common/unit.c:2139 18851msgid "You can only upgrade units in your cities." 18852msgstr "Anda hanya bisa menatarkan unit di kota anda." 18853 18854#: common/unit.c:2143 18855#, c-format 18856msgid "Upgrading this %s would strand units it transports." 18857msgstr "" 18858 18859#: common/unit.c:2148 18860#, c-format 18861msgid "" 18862"Upgrading this %s would result in a %s which can not survive at this place." 18863msgstr "" 18864 18865#: common/unit.c:2155 18866#, c-format 18867msgid "" 18868"Upgrading this %s would result in a %s which its current transport, %s, " 18869"could not transport." 18870msgstr "" 18871 18872#: common/unittype.c:835 18873#, c-format 18874msgid "%s or similar units" 18875msgstr "" 18876 18877#: common/unittype.c:838 18878#, c-format 18879msgid "%s and similar units" 18880msgstr "" 18881 18882#: common/unittype.h:57 18883msgid "?uclassflag:TerrainSpeed" 18884msgstr "" 18885 18886#: common/unittype.h:59 18887msgid "?uclassflag:TerrainDefense" 18888msgstr "" 18889 18890#: common/unittype.h:61 18891msgid "?uclassflag:DamageSlows" 18892msgstr "" 18893 18894#: common/unittype.h:64 18895msgid "?uclassflag:CanOccupyCity" 18896msgstr "" 18897 18898#: common/unittype.h:66 18899#, fuzzy 18900#| msgid "?unitclass:Missile" 18901msgid "?uclassflag:Missile" 18902msgstr "Rudal" 18903 18904#: common/unittype.h:68 18905msgid "?uclassflag:BuildAnywhere" 18906msgstr "" 18907 18908#: common/unittype.h:70 18909#, fuzzy 18910#| msgid "?goto:Unreachable" 18911msgid "?uclassflag:Unreachable" 18912msgstr "Tak terjangkau" 18913 18914#: common/unittype.h:73 18915msgid "?uclassflag:CollectRansom" 18916msgstr "" 18917 18918#: common/unittype.h:76 18919msgid "?uclassflag:ZOC" 18920msgstr "" 18921 18922#: common/unittype.h:79 18923#, fuzzy 18924msgid "?uclassflag:CanFortify" 18925msgstr "Laut" 18926 18927#: common/unittype.h:81 18928msgid "?uclassflag:CanPillage" 18929msgstr "" 18930 18931#: common/unittype.h:84 18932msgid "?uclassflag:DoesntOccupyTile" 18933msgstr "" 18934 18935#: common/unittype.h:87 18936msgid "?uclassflag:AttackNonNative" 18937msgstr "" 18938 18939#: common/unittype.h:90 18940msgid "?uclassflag:AttFromNonNative" 18941msgstr "" 18942 18943#: common/unittype.h:93 18944#, fuzzy 18945msgid "?uclassflag:KillCitizen" 18946msgstr "Laut" 18947 18948#: common/unittype.h:96 18949msgid "?uclassflag:Airliftable" 18950msgstr "" 18951 18952#. TRANS: this and following strings are 'unit type flags', which may rarely 18953#. * be presented to the player in ruleset help text 18954#: common/unittype.h:161 18955#, fuzzy 18956msgid "?unitflag:Cant_Fortify" 18957msgstr "Laut" 18958 18959#: common/unittype.h:164 18960msgid "?unitflag:HasNoZOC" 18961msgstr "" 18962 18963#. TRANS: unit type flag (rarely shown): "ignore zones of control" 18964#: common/unittype.h:167 18965msgid "?unitflag:IgZOC" 18966msgstr "" 18967 18968#: common/unittype.h:169 18969#, fuzzy 18970#| msgid "?unitclass:Missile" 18971msgid "?unitflag:NonMil" 18972msgstr "Rudal" 18973 18974#. TRANS: unit type flag (rarely shown): "ignore terrain" 18975#: common/unittype.h:172 18976#, fuzzy 18977#| msgid "?unitclass:Sea" 18978msgid "?unitflag:IgTer" 18979msgstr "Laut" 18980 18981#: common/unittype.h:174 18982#, fuzzy 18983#| msgid "?unitclass:Sea" 18984msgid "?unitflag:OneAttack" 18985msgstr "Laut" 18986 18987#: common/unittype.h:176 18988#, fuzzy 18989#| msgid "?unitclass:Helicopter" 18990msgid "?unitflag:FieldUnit" 18991msgstr "Helikopter" 18992 18993#: common/unittype.h:178 18994#, fuzzy 18995msgid "?unitflag:Marines" 18996msgstr "Laut" 18997 18998#: common/unittype.h:181 18999#, fuzzy 19000msgid "?unitflag:Partial_Invis" 19001msgstr "Laut" 19002 19003#: common/unittype.h:184 common/unittype.h:398 19004#, fuzzy 19005#| msgid "?unitclass:Sea" 19006msgid "?unitflag:Settlers" 19007msgstr "Laut" 19008 19009#: common/unittype.h:186 19010#, fuzzy 19011#| msgid "Diplomat" 19012msgid "?unitflag:Diplomat" 19013msgstr "Diplomat" 19014 19015#: common/unittype.h:189 19016#, fuzzy 19017#| msgid "?unitclass:Air" 19018msgid "?unitflag:Trireme" 19019msgstr "Udara" 19020 19021#: common/unittype.h:192 19022#, fuzzy 19023#| msgid "?unitclass:Sea" 19024msgid "?unitflag:Nuclear" 19025msgstr "Laut" 19026 19027#: common/unittype.h:195 19028#, fuzzy 19029#| msgid "?unitclass:Sea" 19030msgid "?unitflag:Spy" 19031msgstr "Laut" 19032 19033#: common/unittype.h:197 19034#, fuzzy 19035#| msgid "Paratroopers" 19036msgid "?unitflag:Paratroopers" 19037msgstr "Pasukan Payung" 19038 19039#: common/unittype.h:200 19040#, fuzzy 19041msgid "?unitflag:Cities" 19042msgstr "Laut" 19043 19044#: common/unittype.h:203 19045#, fuzzy 19046msgid "?unitflag:Only_Native_Attack" 19047msgstr "Laut" 19048 19049#: common/unittype.h:206 19050#, fuzzy 19051#| msgid "?unitclass:Air" 19052msgid "?unitflag:AddToCity" 19053msgstr "Udara" 19054 19055#: common/unittype.h:209 19056#, fuzzy 19057msgid "?unitflag:Fanatic" 19058msgstr "Laut" 19059 19060#: common/unittype.h:212 19061msgid "?unitflag:GameLoss" 19062msgstr "" 19063 19064#: common/unittype.h:215 19065#, fuzzy 19066msgid "?unitflag:Unique" 19067msgstr "Laut" 19068 19069#: common/unittype.h:218 19070msgid "?unitflag:Undisbandable" 19071msgstr "" 19072 19073#: common/unittype.h:221 19074#, fuzzy 19075#| msgid "?unitclass:Sea" 19076msgid "?unitflag:SuperSpy" 19077msgstr "Laut" 19078 19079#: common/unittype.h:224 19080#, fuzzy 19081msgid "?unitflag:NoHome" 19082msgstr "Laut" 19083 19084#: common/unittype.h:227 19085#, fuzzy 19086msgid "?unitflag:NoVeteran" 19087msgstr "Laut" 19088 19089#: common/unittype.h:230 19090#, fuzzy 19091#| msgid "?unit:Leader" 19092msgid "?unitflag:Bombarder" 19093msgstr "Pemimpin" 19094 19095#: common/unittype.h:233 19096msgid "?unitflag:CityBuster" 19097msgstr "" 19098 19099#: common/unittype.h:236 19100msgid "?unitflag:NoBuild" 19101msgstr "" 19102 19103#: common/unittype.h:240 19104msgid "?unitflag:BadWallAttacker" 19105msgstr "" 19106 19107#: common/unittype.h:243 19108msgid "?unitflag:BadCityDefender" 19109msgstr "" 19110 19111#: common/unittype.h:246 19112#, fuzzy 19113#| msgid "?plural:Barbarians" 19114msgid "?unitflag:BarbarianOnly" 19115msgstr "Barbar" 19116 19117#: common/unittype.h:249 19118msgid "?unitflag:Shield2Gold" 19119msgstr "" 19120 19121#: common/unittype.h:252 19122msgid "?unitflag:Capturable" 19123msgstr "" 19124 19125#: common/unittype.h:255 19126#, fuzzy 19127msgid "?unitflag:Capturer" 19128msgstr "Laut" 19129 19130#: common/unittype.h:258 19131msgid "?unitflag:NewCityGamesOnly" 19132msgstr "" 19133 19134#: common/unittype.h:317 19135#, fuzzy 19136#| msgid "?unitclass:Missile" 19137msgid "?unitflag:FirstBuild" 19138msgstr "Rudal" 19139 19140#: common/unittype.h:320 19141#, fuzzy 19142#| msgid "?unit:Workers" 19143msgid "?unitflag:Explorer" 19144msgstr "Kuli" 19145 19146#: common/unittype.h:323 19147#, fuzzy 19148msgid "?unitflag:Hut" 19149msgstr "Unit \"%s\"" 19150 19151#: common/unittype.h:326 19152#, fuzzy 19153msgid "?unitflag:HutTech" 19154msgstr "Laut" 19155 19156#: common/unittype.h:329 19157#, fuzzy 19158msgid "?unitflag:Partisan" 19159msgstr "Laut" 19160 19161#: common/unittype.h:332 19162#, fuzzy 19163#| msgid "?unitclass:Land" 19164msgid "?unitflag:DefendOk" 19165msgstr "Darat" 19166 19167#: common/unittype.h:335 19168msgid "?unitflag:DefendGood" 19169msgstr "" 19170 19171#: common/unittype.h:338 19172#, fuzzy 19173msgid "?unitflag:FerryBoat" 19174msgstr "Laut" 19175 19176#: common/unittype.h:341 19177#, fuzzy 19178#| msgid "?plural:Barbarians" 19179msgid "?unitflag:Barbarian" 19180msgstr "Barbar" 19181 19182#: common/unittype.h:344 19183#, fuzzy 19184#| msgid "?plural:Barbarians" 19185msgid "?unitflag:BarbarianTech" 19186msgstr "Barbar" 19187 19188#: common/unittype.h:347 19189#, fuzzy 19190#| msgid "?plural:Barbarians" 19191msgid "?unitflag:BarbarianBoat" 19192msgstr "Barbar" 19193 19194#: common/unittype.h:350 19195#, fuzzy 19196#| msgid "?plural:Barbarians" 19197msgid "?unitflag:BarbarianBuild" 19198msgstr "Barbar" 19199 19200#: common/unittype.h:353 19201msgid "?unitflag:BarbarianBuildTech" 19202msgstr "" 19203 19204#: common/unittype.h:356 19205#, fuzzy 19206#| msgid "Barbarian Leader" 19207msgid "?unitflag:BarbarianLeader" 19208msgstr "Pemimpin Barbar" 19209 19210#: common/unittype.h:359 19211#, fuzzy 19212#| msgid "?plural:Barbarians" 19213msgid "?unitflag:BarbarianSea" 19214msgstr "Barbar" 19215 19216#: common/unittype.h:362 19217msgid "?unitflag:BarbarianSeaTech" 19218msgstr "" 19219 19220#: common/unittype.h:365 19221#, fuzzy 19222msgid "?unitflag:CitiesStartunit" 19223msgstr "Unit \"%s\"" 19224 19225#: common/unittype.h:368 19226#, fuzzy 19227#| msgid "?unit:Workers" 19228msgid "?unitflag:WorkerStartunit" 19229msgstr "Kuli" 19230 19231#: common/unittype.h:371 19232msgid "?unitflag:ExplorerStartunit" 19233msgstr "" 19234 19235#: common/unittype.h:374 19236msgid "?unitflag:KingStartunit" 19237msgstr "" 19238 19239#: common/unittype.h:377 19240msgid "?unitflag:DiplomatStartunit" 19241msgstr "" 19242 19243#: common/unittype.h:380 19244#, fuzzy 19245msgid "?unitflag:FerryStartunit" 19246msgstr "Laut" 19247 19248#: common/unittype.h:383 19249msgid "?unitflag:DefendOkStartunit" 19250msgstr "" 19251 19252#: common/unittype.h:386 19253msgid "?unitflag:DefendGoodStartunit" 19254msgstr "" 19255 19256#: common/unittype.h:389 19257msgid "?unitflag:AttackFastStartunit" 19258msgstr "" 19259 19260#: common/unittype.h:392 19261msgid "?unitflag:AttackStrongStartunit" 19262msgstr "" 19263 19264#: common/unittype.h:395 19265#, fuzzy 19266#| msgid "?unitclass:Helicopter" 19267msgid "?unitflag:Hunter" 19268msgstr "Helikopter" 19269 19270#: common/version.c:40 19271#, c-format 19272msgid "Freeciv version %s %s" 19273msgstr "Freeciv versi %s %s" 19274 19275#: common/version.c:41 19276msgid "(beta version)" 19277msgstr "(versi beta)" 19278 19279#: common/version.c:43 19280#, c-format 19281msgid "Freeciv version %s (%s)" 19282msgstr "Versi Freeciv %s (%s)" 19283 19284#: common/version.c:46 19285#, c-format 19286msgid "Freeciv version %s" 19287msgstr "Versi Freeciv %s" 19288 19289#: common/version.c:59 19290msgid "betatest version " 19291msgstr "versi uji beta" 19292 19293#: common/version.c:61 19294msgid "version " 19295msgstr "versi " 19296 19297#: common/version.c:105 19298msgid "January" 19299msgstr "Januari" 19300 19301#: common/version.c:106 19302msgid "February" 19303msgstr "Februari" 19304 19305#: common/version.c:107 19306msgid "March" 19307msgstr "Maret" 19308 19309#: common/version.c:108 19310msgid "April" 19311msgstr "April" 19312 19313#: common/version.c:109 19314msgid "May" 19315msgstr "Mei" 19316 19317#: common/version.c:110 19318msgid "June" 19319msgstr "Juni" 19320 19321#: common/version.c:111 19322msgid "July" 19323msgstr "Juli" 19324 19325#: common/version.c:112 19326msgid "August" 19327msgstr "Agustus" 19328 19329#: common/version.c:113 19330msgid "September" 19331msgstr "September" 19332 19333#: common/version.c:114 19334msgid "October" 19335msgstr "Oktober" 19336 19337#: common/version.c:115 19338msgid "November" 19339msgstr "November" 19340 19341#: common/version.c:116 19342msgid "December" 19343msgstr "Desember" 19344 19345#. TRANS: No full stop after the URL, could cause confusion. 19346#: common/version.c:122 19347#, c-format 19348msgid "" 19349"THIS IS A BETA VERSION\n" 19350"Freeciv %s will be released in %s, at %s" 19351msgstr "" 19352"INI ADALAH VERSI BETA\n" 19353"Freeciv %s akan diluncurkan pada %s, di %s" 19354 19355#: common/version.c:127 19356#, c-format 19357msgid "" 19358"THIS IS A BETA VERSION\n" 19359"Freeciv %s will be released at %s" 19360msgstr "" 19361"INI ADALAH VERSI BETA\n" 19362"Freeciv %s akan diluncurkan pada %s" 19363 19364#: common/version.c:145 19365msgid "'Cause civilization should be free!" 19366msgstr "Karena peradaban seharusnya bebas!" 19367 19368#: data/civ1/buildings.ruleset:28 data/civ2/buildings.ruleset:57 19369#: data/classic/buildings.ruleset:90 data/experimental/buildings.ruleset:92 19370#: data/civ2civ3/buildings.ruleset:91 data/multiplayer/buildings.ruleset:116 19371#: data/sandbox/buildings.ruleset:91 19372msgid "Aqueduct" 19373msgstr "Akuaduk" 19374 19375#: data/civ1/buildings.ruleset:44 19376msgid "Allows a city to grow larger than size 10." 19377msgstr "Memungkinkan sebuah kota untuk berkembang lebih besar dari ukuran 10." 19378 19379#: data/civ1/buildings.ruleset:46 19380msgid "" 19381"An Aqueduct also eliminates a city's risk of plague causing loss of " 19382"population, and of fire causing loss of buildings." 19383msgstr "" 19384 19385#: data/civ1/buildings.ruleset:52 data/civ2/buildings.ruleset:79 19386#: data/classic/buildings.ruleset:114 data/experimental/buildings.ruleset:119 19387#: data/civ2civ3/buildings.ruleset:202 data/multiplayer/buildings.ruleset:140 19388#: data/sandbox/buildings.ruleset:202 19389msgid "Bank" 19390msgstr "Bank" 19391 19392#: data/civ1/buildings.ruleset:70 data/civ2/buildings.ruleset:97 19393#: data/classic/buildings.ruleset:132 data/experimental/buildings.ruleset:137 19394#: data/multiplayer/buildings.ruleset:158 19395#, no-c-format 19396msgid "" 19397"Together with the Marketplace improvement, a Bank increases the luxury and " 19398"tax production within a city by 100%." 19399msgstr "" 19400 19401#: data/civ1/buildings.ruleset:94 data/civ1/buildings.ruleset:122 19402#: data/civ1/buildings.ruleset:149 19403#, fuzzy, no-c-format 19404#| msgid "" 19405#| "With a Barracks, each new unit built in a city will automatically have " 19406#| "Veteran status, which means that its attack and defense strengths are " 19407#| "increased by 50%. Also, damaged units which stay in town for one full " 19408#| "turn without moving are completely restored." 19409msgid "" 19410"With a Barracks, each new unit built in a city will automatically have " 19411"Veteran status, which means that its attack and defense strengths are " 19412"increased by 50%." 19413msgstr "" 19414"Dengan Barak, setiap unit darat baru yang dibuat di sebuah kota akan " 19415"memiliki status Veteran secara otomatis, yang berarti kekuatan menyerang dan " 19416"bertahannya ditambah 50%. Juga, unit darat yang rusak yang tinggal di sebuah " 19417"kota dalam satu giliran penuh akan disembuhkan secara total." 19418 19419#: data/civ1/buildings.ruleset:98 data/civ1/buildings.ruleset:126 19420#: data/civ1/buildings.ruleset:153 19421msgid "" 19422"Barracks also prevent stored food and goods in coastal cities being lost to " 19423"piracy." 19424msgstr "" 19425 19426#: data/civ1/buildings.ruleset:104 data/civ2/buildings.ruleset:131 19427#: data/classic/buildings.ruleset:168 data/experimental/buildings.ruleset:173 19428#: data/civ2civ3/buildings.ruleset:256 data/multiplayer/buildings.ruleset:194 19429#: data/sandbox/buildings.ruleset:256 19430msgid "Barracks II" 19431msgstr "Barak II" 19432 19433#: data/civ1/buildings.ruleset:132 data/civ2/buildings.ruleset:159 19434#: data/classic/buildings.ruleset:197 data/experimental/buildings.ruleset:202 19435#: data/civ2civ3/buildings.ruleset:285 data/multiplayer/buildings.ruleset:223 19436#: data/sandbox/buildings.ruleset:285 19437msgid "Barracks III" 19438msgstr "Barak III" 19439 19440#: data/civ1/buildings.ruleset:159 data/civ2/buildings.ruleset:186 19441#: data/classic/buildings.ruleset:224 data/experimental/buildings.ruleset:229 19442#: data/civ2civ3/buildings.ruleset:312 data/multiplayer/buildings.ruleset:250 19443#: data/sandbox/buildings.ruleset:312 19444msgid "Cathedral" 19445msgstr "Katedral" 19446 19447#: data/civ1/buildings.ruleset:175 19448msgid "" 19449"A Cathedral makes 4 unhappy citizens content in a city, making it easier to " 19450"maintain order in that city; however, it does not affect citizens made " 19451"unhappy by military activity." 19452msgstr "" 19453 19454#: data/civ1/buildings.ruleset:199 19455msgid "" 19456"City Walls make it easier to defend a city. They triple the defense " 19457"strength of units within the city. They are ineffective against Artillery " 19458"and Bombers. City Walls also prevent the loss of population which occurs " 19459"when a defending unit is destroyed by a land unit." 19460msgstr "" 19461 19462#: data/civ1/buildings.ruleset:205 19463msgid "" 19464"For cities near rivers, City Walls also eliminate the risk of population " 19465"loss from flooding." 19466msgstr "" 19467 19468#: data/civ1/buildings.ruleset:211 data/civ2/buildings.ruleset:262 19469#: data/classic/buildings.ruleset:301 data/experimental/buildings.ruleset:306 19470msgid "Colosseum" 19471msgstr "Koloseum" 19472 19473#: data/civ1/buildings.ruleset:227 19474msgid "" 19475"Entertains the citizens of a city, making 3 unhappy citizens content. " 19476"However, it does not affect citizens made unhappy by military activity." 19477msgstr "" 19478 19479#: data/civ1/buildings.ruleset:233 data/civ2/buildings.ruleset:285 19480#: data/classic/buildings.ruleset:326 data/experimental/buildings.ruleset:332 19481#: data/civ2civ3/buildings.ruleset:416 data/multiplayer/buildings.ruleset:327 19482#: data/sandbox/buildings.ruleset:416 19483msgid "Courthouse" 19484msgstr "Pengadilan" 19485 19486#: data/civ1/buildings.ruleset:250 19487#, no-c-format 19488msgid "" 19489"Reduces the corruption in a city by 50%. Has no effect in your capital city." 19490msgstr "" 19491 19492#: data/civ1/buildings.ruleset:256 data/civ2/buildings.ruleset:312 19493#: data/classic/buildings.ruleset:353 data/experimental/buildings.ruleset:359 19494#: data/civ2civ3/buildings.ruleset:444 data/multiplayer/buildings.ruleset:354 19495#: data/sandbox/buildings.ruleset:444 19496msgid "Factory" 19497msgstr "Pabrik" 19498 19499#: data/civ1/buildings.ruleset:273 data/civ2/buildings.ruleset:329 19500#: data/classic/buildings.ruleset:370 data/experimental/buildings.ruleset:376 19501#: data/multiplayer/buildings.ruleset:371 19502#, no-c-format 19503msgid "" 19504"Increases the shield production in a city by 50%. This increase may also " 19505"contribute significantly to pollution." 19506msgstr "" 19507 19508#: data/civ1/buildings.ruleset:295 data/civ2/buildings.ruleset:351 19509#: data/classic/buildings.ruleset:392 data/experimental/buildings.ruleset:398 19510#: data/multiplayer/buildings.ruleset:393 19511msgid "" 19512"The amount of stored food will be set to half full whenever a city with a " 19513"Granary shrinks or grows. This helps a city to grow faster and more easily " 19514"withstand famine." 19515msgstr "" 19516"Jumlah cadangan makanan akan menjadi setengah penuh ketika sebuah kota " 19517"dengan Lumbung menyusut atau tumbuh. Ini akan membantu kota untuk tumbuh " 19518"lebih cepat dan lebih mudah menghadapi bencana kelaparan." 19519 19520#: data/civ1/buildings.ruleset:303 19521msgid "" 19522"Famine can occur when food stock reaches zero due to a food deficit (which a " 19523"Granary merely delays), in which case it leads to the loss of any Settlers " 19524"consuming food, or of city population if there are none. Famine can also " 19525"occur at any time due to random crop failure, in which case it causes loss " 19526"of population and all stored food; a Granary eliminates this risk." 19527msgstr "" 19528 19529#: data/civ1/buildings.ruleset:313 data/civ2/buildings.ruleset:385 19530#: data/classic/buildings.ruleset:426 data/experimental/buildings.ruleset:454 19531#: data/civ2civ3/buildings.ruleset:527 data/multiplayer/buildings.ruleset:424 19532#: data/sandbox/buildings.ruleset:527 19533msgid "Hydro Plant" 19534msgstr "PLTA" 19535 19536#: data/civ1/buildings.ruleset:332 data/civ2/buildings.ruleset:404 19537#, no-c-format 19538msgid "" 19539"Reduces the amount of pollution generated by production in a city by 50%. " 19540"It also increases the shield production of a Factory or Mfg. Plant in the " 19541"city: a Factory and a Hydro Plant together give a 100% production bonus, and " 19542"a Factory, Mfg. Plant and Hydro Plant together give a 150% production bonus." 19543msgstr "" 19544 19545#: data/civ1/buildings.ruleset:339 19546#, fuzzy 19547msgid "" 19548"A city can only have one Hydro Plant, Power Plant, or Nuclear Plant. A city " 19549"can only build a Hydro Plant if it is next to (or on) a River tile." 19550msgstr "" 19551"Sebuah kota hanya dapat membangun satu PLTA, PLTU, atau PLTN. Sebuah kota " 19552"hanya dapat membangun PLTA jika terletak di dekat gunung atau sungai." 19553 19554#: data/civ1/buildings.ruleset:348 data/civ2/buildings.ruleset:420 19555#: data/classic/buildings.ruleset:464 data/experimental/buildings.ruleset:518 19556#: data/civ2civ3/buildings.ruleset:570 data/multiplayer/buildings.ruleset:459 19557#: data/sandbox/buildings.ruleset:570 19558msgid "Library" 19559msgstr "Perpustakaan" 19560 19561#: data/civ1/buildings.ruleset:365 data/civ2/buildings.ruleset:437 19562#, no-c-format 19563msgid "Increases the science output in a city by 50%." 19564msgstr "" 19565 19566#: data/civ1/buildings.ruleset:370 data/civ2/buildings.ruleset:442 19567#: data/classic/buildings.ruleset:486 data/experimental/buildings.ruleset:541 19568#: data/civ2civ3/buildings.ruleset:593 data/multiplayer/buildings.ruleset:481 19569#: data/sandbox/buildings.ruleset:593 19570msgid "Marketplace" 19571msgstr "Pasar" 19572 19573#: data/civ1/buildings.ruleset:387 data/civ2/buildings.ruleset:459 19574#: data/classic/buildings.ruleset:503 data/experimental/buildings.ruleset:558 19575#: data/civ2civ3/buildings.ruleset:610 data/multiplayer/buildings.ruleset:498 19576#: data/sandbox/buildings.ruleset:610 19577#, no-c-format 19578msgid "Increases the luxury and tax output in a city by 50%." 19579msgstr "" 19580 19581#: data/civ1/buildings.ruleset:392 data/civ2/buildings.ruleset:464 19582#: data/classic/buildings.ruleset:508 data/experimental/buildings.ruleset:563 19583#: data/civ2civ3/buildings.ruleset:615 data/multiplayer/buildings.ruleset:503 19584#: data/sandbox/buildings.ruleset:615 19585msgid "Mass Transit" 19586msgstr "Angkutan Massal" 19587 19588#: data/civ1/buildings.ruleset:408 data/civ2/buildings.ruleset:480 19589#: data/classic/buildings.ruleset:524 data/experimental/buildings.ruleset:579 19590#: data/multiplayer/buildings.ruleset:519 19591msgid "" 19592"Neutralizes the pollution generated by the population. The population " 19593"simply has no effect on the pollution generated in the city." 19594msgstr "" 19595"Menetralkan polusi yang dihasilkan kota sehingga tidak berefek apa-apa pada " 19596"penduduk kota." 19597 19598#: data/civ1/buildings.ruleset:415 data/civ2/buildings.ruleset:487 19599#: data/classic/buildings.ruleset:531 data/experimental/buildings.ruleset:589 19600#: data/civ2civ3/buildings.ruleset:638 data/multiplayer/buildings.ruleset:526 19601#: data/sandbox/buildings.ruleset:638 19602msgid "Mfg. Plant" 19603msgstr "" 19604 19605#: data/civ1/buildings.ruleset:433 19606#, no-c-format 19607msgid "" 19608"Together with a Factory, a Manufacturing Plant increases the shield " 19609"production in a city by 100%." 19610msgstr "" 19611 19612#: data/civ1/buildings.ruleset:439 data/civ2/buildings.ruleset:512 19613#: data/classic/buildings.ruleset:559 data/experimental/buildings.ruleset:617 19614#: data/civ2civ3/buildings.ruleset:674 data/multiplayer/buildings.ruleset:551 19615#: data/sandbox/buildings.ruleset:674 19616msgid "Nuclear Plant" 19617msgstr "PLTN" 19618 19619#: data/civ1/buildings.ruleset:457 data/civ2/buildings.ruleset:530 19620#, no-c-format 19621msgid "" 19622"Reduces the amount of pollution generated by production in a city by 50%. " 19623"It also increases the shield production of a Factory or Mfg. Plant in the " 19624"city: a Factory and a Nuclear Plant together give a 100% production bonus, " 19625"and a Factory, Mfg. Plant and Nuclear Plant together give a 150% production " 19626"bonus." 19627msgstr "" 19628 19629#: data/civ1/buildings.ruleset:464 data/civ1/buildings.ruleset:537 19630msgid "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant." 19631msgstr "Sebuah kota hanya dapat memiliki satu PLTA, PLTU, atau PLTN." 19632 19633#: data/civ1/buildings.ruleset:473 data/civ2/buildings.ruleset:569 19634#: data/classic/buildings.ruleset:624 data/experimental/buildings.ruleset:679 19635#: data/civ2civ3/buildings.ruleset:743 data/multiplayer/buildings.ruleset:608 19636#: data/sandbox/buildings.ruleset:743 19637msgid "Palace" 19638msgstr "Istana" 19639 19640#: data/civ1/buildings.ruleset:490 data/classic/buildings.ruleset:641 19641#: data/experimental/buildings.ruleset:696 19642msgid "" 19643"Makes a city the capital and the center of your government. Corruption in " 19644"other cities is related to how far away from the capital they are, except " 19645"when the government is Democracy or Communism. On top of this, corruption in " 19646"your capital itself is half of what it would otherwise be (as if it had a " 19647"Courthouse)." 19648msgstr "" 19649 19650#: data/civ1/buildings.ruleset:496 19651msgid "" 19652"The cost to enemy Diplomats of inciting a revolt in a city also depends upon " 19653"the city's distance from the capital (under all forms of government). Your " 19654"capital city itself cannot be incited to revolt, and enjoys a bonus when " 19655"enemy agents try to evade your own agents stationed in the city, or sabotage " 19656"your buildings." 19657msgstr "" 19658 19659#: data/civ1/buildings.ruleset:502 data/civ2/buildings.ruleset:600 19660#: data/classic/buildings.ruleset:654 data/experimental/buildings.ruleset:709 19661#: data/civ2civ3/buildings.ruleset:770 data/multiplayer/buildings.ruleset:639 19662#: data/sandbox/buildings.ruleset:770 19663msgid "" 19664"Take good care of your capital, as its loss may result in your empire " 19665"plunging into civil war. Losing your current palace also results in losing " 19666"whatever spaceship you might have." 19667msgstr "" 19668 19669#: data/civ1/buildings.ruleset:506 data/civ2/buildings.ruleset:604 19670#: data/classic/buildings.ruleset:658 data/experimental/buildings.ruleset:713 19671#: data/civ2civ3/buildings.ruleset:774 data/multiplayer/buildings.ruleset:643 19672#: data/sandbox/buildings.ruleset:774 19673msgid "" 19674"If the capital is in a dangerous location, or a more central capital would " 19675"give a better corruption distribution, you can move your palace by " 19676"rebuilding it in another city." 19677msgstr "" 19678 19679#: data/civ1/buildings.ruleset:513 data/civ2/buildings.ruleset:659 19680#: data/classic/buildings.ruleset:721 data/experimental/buildings.ruleset:777 19681#: data/civ2civ3/buildings.ruleset:875 data/multiplayer/buildings.ruleset:703 19682#: data/sandbox/buildings.ruleset:875 19683msgid "Power Plant" 19684msgstr "PLTU" 19685 19686#: data/civ1/buildings.ruleset:531 data/civ2/buildings.ruleset:677 19687#, no-c-format 19688msgid "" 19689"Increases the shield production of a Factory or Mfg. Plant in a city: a " 19690"Factory and a Power Plant together give a 100% production bonus, and a " 19691"Factory, Mfg. Plant and Power Plant together give a 150% production bonus. " 19692"The extra production may lead to the city generating more pollution." 19693msgstr "" 19694 19695#: data/civ1/buildings.ruleset:543 data/civ2/buildings.ruleset:689 19696#: data/classic/buildings.ruleset:756 data/experimental/buildings.ruleset:812 19697#: data/civ2civ3/buildings.ruleset:908 data/multiplayer/buildings.ruleset:735 19698#: data/sandbox/buildings.ruleset:908 19699msgid "Recycling Center" 19700msgstr "Pusat Daur Ulang" 19701 19702#: data/civ1/buildings.ruleset:560 data/civ2/buildings.ruleset:706 19703#: data/classic/buildings.ruleset:773 data/experimental/buildings.ruleset:829 19704#: data/multiplayer/buildings.ruleset:752 19705#, no-c-format 19706msgid "" 19707"Building a Recycling Center reduces the amount of pollution generated by " 19708"production in a city by 66%." 19709msgstr "" 19710"Membangun Pusat Daur Ulang akan mengurangi polusi yang terbentuk di kota " 19711"sebesar 66%." 19712 19713#: data/civ1/buildings.ruleset:566 data/civ2/buildings.ruleset:760 19714#: data/classic/buildings.ruleset:827 data/experimental/buildings.ruleset:883 19715#: data/civ2civ3/buildings.ruleset:986 data/multiplayer/buildings.ruleset:806 19716#: data/sandbox/buildings.ruleset:986 19717msgid "SDI Defense" 19718msgstr "Pertahanan SDI" 19719 19720#: data/civ1/buildings.ruleset:582 19721#, fuzzy 19722#| msgid "" 19723#| "Protects a city and its environs (up to 2 tiles away) from attacks by " 19724#| "Nuclear units. A Nuclear unit attacking a city with SDI Defense, or " 19725#| "attacking a unit (or deliberately exploded) within range, is shot down " 19726#| "and simply has no effect." 19727msgid "" 19728"Protects a city and its environs (up to 2 tiles away) from attacks by other " 19729"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which " 19730"attacks a city with SDI Defense, or attacks a unit (or is deliberately " 19731"exploded) within range, is shot down and simply has no effect." 19732msgstr "" 19733"Melindungi kota dan sekitarnya (2 ubin di sekitarnya) dari serangan Nuklir. " 19734"Unit Nuklir yang menyerang sebuah kota yang memiliki Perlindungan SDI, atau " 19735"menyerang unit Anda (atau sengaja diledakkan) dalam jarak tersebut, akan " 19736"ditembak jatuh dan tidak berefek apa-apa." 19737 19738#: data/civ1/buildings.ruleset:590 data/civ2/buildings.ruleset:840 19739#: data/classic/buildings.ruleset:914 data/experimental/buildings.ruleset:970 19740#: data/civ2civ3/buildings.ruleset:1075 data/multiplayer/buildings.ruleset:891 19741#: data/sandbox/buildings.ruleset:1075 19742msgid "Space Component" 19743msgstr "Komponen Antariksa" 19744 19745#: data/civ1/buildings.ruleset:606 data/civ2/buildings.ruleset:856 19746#: data/classic/buildings.ruleset:931 data/experimental/buildings.ruleset:987 19747#: data/civ2civ3/buildings.ruleset:1095 data/multiplayer/buildings.ruleset:908 19748#: data/sandbox/buildings.ruleset:1095 19749msgid "" 19750"Space Components can be differentiated into Propulsion and Fuel Components. " 19751"Each pair of them reduces your spaceship's travel time. You can build up to " 19752"8 pairs." 19753msgstr "" 19754"Komponen Antariksa dapat dibedakan menjadi Komponen Dorongan dan Bahan " 19755"Bakar. Setiap pasangnya akan mengurangi waktu tempuh kapal angkasa. Anda " 19756"dapat membangun sampai 8 pasang Komponen." 19757 19758#: data/civ1/buildings.ruleset:610 data/civ1/buildings.ruleset:645 19759#: data/civ1/buildings.ruleset:671 data/civ2/buildings.ruleset:860 19760#: data/civ2/buildings.ruleset:895 data/civ2/buildings.ruleset:921 19761#: data/classic/buildings.ruleset:935 data/classic/buildings.ruleset:971 19762#: data/classic/buildings.ruleset:998 data/experimental/buildings.ruleset:991 19763#: data/experimental/buildings.ruleset:1027 19764#: data/experimental/buildings.ruleset:1054 19765#: data/civ2civ3/buildings.ruleset:1099 data/civ2civ3/buildings.ruleset:1138 19766#: data/civ2civ3/buildings.ruleset:1168 data/sandbox/buildings.ruleset:1099 19767#: data/sandbox/buildings.ruleset:1138 data/sandbox/buildings.ruleset:1168 19768msgid "" 19769"Before you can build any spaceship parts, the Apollo Program wonder must " 19770"have been built by any player." 19771msgstr "" 19772"Sebelum Anda dapat membangun kapal angkasa, harus ada pemain yang sudah " 19773"menjalankan Program Apollo." 19774 19775#: data/civ1/buildings.ruleset:616 data/civ2/buildings.ruleset:866 19776#: data/classic/buildings.ruleset:941 data/experimental/buildings.ruleset:997 19777#: data/civ2civ3/buildings.ruleset:1105 data/multiplayer/buildings.ruleset:918 19778#: data/sandbox/buildings.ruleset:1105 19779msgid "Space Module" 19780msgstr "Modul Antariksa" 19781 19782#: data/civ1/buildings.ruleset:632 data/civ2/buildings.ruleset:882 19783#: data/classic/buildings.ruleset:958 data/experimental/buildings.ruleset:1014 19784#: data/civ2civ3/buildings.ruleset:1125 data/multiplayer/buildings.ruleset:935 19785#: data/sandbox/buildings.ruleset:1125 19786msgid "" 19787"Space Modules are the most expensive parts of spaceships. There are three " 19788"different types of Space Module:" 19789msgstr "" 19790"Modul Antariksa adalah bagian yang paling mahal dari kapal angkasa. Ada tiga " 19791"jenis Modul Antariksa:" 19792 19793#: data/civ1/buildings.ruleset:635 data/civ2/buildings.ruleset:885 19794#: data/classic/buildings.ruleset:961 data/experimental/buildings.ruleset:1017 19795#: data/civ2civ3/buildings.ruleset:1128 data/multiplayer/buildings.ruleset:938 19796#: data/sandbox/buildings.ruleset:1128 19797msgid "- Habitation Module: provides living space for 10,000 people." 19798msgstr "- Modul Tempat Tinggal: menyediakan ruang untuk 10.000 orang." 19799 19800#: data/civ1/buildings.ruleset:637 data/civ2/buildings.ruleset:887 19801#: data/classic/buildings.ruleset:963 data/experimental/buildings.ruleset:1019 19802#: data/civ2civ3/buildings.ruleset:1130 data/multiplayer/buildings.ruleset:940 19803#: data/sandbox/buildings.ruleset:1130 19804msgid "" 19805"- Life Support Module: provides food and water for the population of one " 19806"Habitation Module." 19807msgstr "" 19808"- Modul Pendukung Kehidupan: menyediakan makanan dan air untuk orang-orang " 19809"di Modul Tempat Tinggal." 19810 19811#: data/civ1/buildings.ruleset:640 data/civ2/buildings.ruleset:890 19812#: data/classic/buildings.ruleset:966 data/experimental/buildings.ruleset:1022 19813#: data/civ2civ3/buildings.ruleset:1133 data/multiplayer/buildings.ruleset:943 19814#: data/sandbox/buildings.ruleset:1133 19815msgid "" 19816"- Solar Panels: provides the energy needed for any two of the other Modules." 19817msgstr "- Panel Surya: menyediakan energi yang dibutuhkan dua Modul lainnya." 19818 19819#: data/civ1/buildings.ruleset:643 data/civ2/buildings.ruleset:893 19820#: data/classic/buildings.ruleset:969 data/experimental/buildings.ruleset:1025 19821#: data/civ2civ3/buildings.ruleset:1136 data/multiplayer/buildings.ruleset:946 19822#: data/sandbox/buildings.ruleset:1136 19823msgid "You can build up to 4 Space Modules of each kind." 19824msgstr "Anda dapat membangun sampai 4 Modul Antariksa untuk tiap jenisnya." 19825 19826#: data/civ1/buildings.ruleset:651 data/civ2/buildings.ruleset:901 19827#: data/classic/buildings.ruleset:977 data/experimental/buildings.ruleset:1033 19828#: data/civ2civ3/buildings.ruleset:1144 data/multiplayer/buildings.ruleset:954 19829#: data/sandbox/buildings.ruleset:1144 19830msgid "Space Structural" 19831msgstr "Rangka Antariksa" 19832 19833#: data/civ1/buildings.ruleset:667 data/civ2/buildings.ruleset:917 19834#: data/classic/buildings.ruleset:994 data/experimental/buildings.ruleset:1050 19835#: data/civ2civ3/buildings.ruleset:1164 data/multiplayer/buildings.ruleset:971 19836#: data/sandbox/buildings.ruleset:1164 19837msgid "" 19838"Space Structurals form the base of your spaceship. All other spaceship " 19839"parts need to be connected to Structurals in order to function. You can " 19840"build up to 32 Space Structurals." 19841msgstr "" 19842"Rangka Antariksa adalah rangka dasar kapal angkasa. Semua bagian kapal " 19843"angkasa harus dihubungkan dengan rangka-rangka ini agar dapat bekerja. Anda " 19844"dapat membangun sampai 32 Rangka Antariksa." 19845 19846#: data/civ1/buildings.ruleset:677 data/civ2/buildings.ruleset:1000 19847#: data/classic/buildings.ruleset:1079 data/experimental/buildings.ruleset:1138 19848#: data/civ2civ3/buildings.ruleset:1256 data/multiplayer/buildings.ruleset:1054 19849#: data/sandbox/buildings.ruleset:1256 19850msgid "Temple" 19851msgstr "Kuil" 19852 19853#: data/civ1/buildings.ruleset:693 19854msgid "" 19855"Makes one unhappy citizen content. The Mysticism advance doubles this " 19856"effect, as does the Oracle wonder. With both Mysticism and the Oracle, 4 " 19857"citizens are made content. Does not affect citizens made unhappy by " 19858"military activity." 19859msgstr "" 19860 19861#: data/civ1/buildings.ruleset:698 19862msgid "" 19863"A Temple in a city near mountains additionally prevents population loss from " 19864"volcanic activity." 19865msgstr "" 19866 19867#: data/civ1/buildings.ruleset:704 data/civ1/techs.ruleset:601 19868#: data/civ2/buildings.ruleset:1024 data/civ2/techs.ruleset:769 19869#: data/classic/buildings.ruleset:1103 data/classic/techs.ruleset:784 19870#: data/experimental/buildings.ruleset:1164 data/experimental/techs.ruleset:865 19871#: data/civ2civ3/buildings.ruleset:1280 data/civ2civ3/techs.ruleset:896 19872#: data/multiplayer/buildings.ruleset:1078 data/multiplayer/techs.ruleset:789 19873#: data/sandbox/buildings.ruleset:1280 data/sandbox/techs.ruleset:898 19874msgid "University" 19875msgstr "Universitas" 19876 19877#: data/civ1/buildings.ruleset:722 data/civ2/buildings.ruleset:1042 19878#, no-c-format 19879msgid "" 19880"Together with a Library, a University increases the science production of a " 19881"city by 100%." 19882msgstr "" 19883 19884#: data/civ1/buildings.ruleset:728 data/civ2/buildings.ruleset:1048 19885#: data/classic/buildings.ruleset:1127 data/experimental/buildings.ruleset:1189 19886#: data/civ2civ3/buildings.ruleset:1310 data/multiplayer/buildings.ruleset:1102 19887#: data/sandbox/buildings.ruleset:1310 19888msgid "Apollo Program" 19889msgstr "Program Apollo" 19890 19891#: data/civ1/buildings.ruleset:742 19892msgid "" 19893"All cities on the map become visible for the player who owns it -- the " 19894"player always has up-to-date knowledge of all tiles with cities despite fog-" 19895"of-war. It allows all players to start building spaceship parts (assuming " 19896"they have researched the necessary technologies)." 19897msgstr "" 19898 19899#: data/civ1/buildings.ruleset:751 data/civ2/buildings.ruleset:1095 19900#: data/classic/buildings.ruleset:1174 data/experimental/buildings.ruleset:1236 19901#: data/civ2civ3/buildings.ruleset:1368 data/multiplayer/buildings.ruleset:1149 19902#: data/sandbox/buildings.ruleset:1368 19903msgid "Colossus" 19904msgstr "Kolosus" 19905 19906#: data/civ1/buildings.ruleset:768 data/civ2/buildings.ruleset:1112 19907#: data/classic/buildings.ruleset:1191 data/experimental/buildings.ruleset:1253 19908#: data/civ2civ3/buildings.ruleset:1385 data/multiplayer/buildings.ruleset:1167 19909#: data/sandbox/buildings.ruleset:1385 19910msgid "" 19911"Each tile around the city where this wonder is built that is already " 19912"generating some trade produces one extra trade resource." 19913msgstr "" 19914 19915#: data/civ1/buildings.ruleset:774 data/civ2/buildings.ruleset:1118 19916#: data/classic/buildings.ruleset:1197 data/experimental/buildings.ruleset:1259 19917#: data/civ2civ3/buildings.ruleset:1391 data/multiplayer/buildings.ruleset:1173 19918#: data/sandbox/buildings.ruleset:1391 19919msgid "Copernicus' Observatory" 19920msgstr "Observatorium Copernicus" 19921 19922#: data/civ1/buildings.ruleset:792 data/civ2/buildings.ruleset:1135 19923#, no-c-format 19924msgid "Boosts science production by 50% in the city where it is built." 19925msgstr "" 19926 19927#: data/civ1/buildings.ruleset:797 data/civ2/buildings.ruleset:1140 19928#: data/classic/buildings.ruleset:1219 data/experimental/buildings.ruleset:1281 19929#: data/civ2civ3/buildings.ruleset:1414 data/multiplayer/buildings.ruleset:1196 19930#: data/sandbox/buildings.ruleset:1414 19931msgid "Cure For Cancer" 19932msgstr "Pengobatan Kanker" 19933 19934#: data/civ1/buildings.ruleset:813 data/civ2/buildings.ruleset:1156 19935#: data/classic/buildings.ruleset:1235 19936msgid "" 19937"This stunning technological achievement makes one unhappy citizen content in " 19938"each of your cities (including citizens unhappy about military activity)." 19939msgstr "" 19940 19941#: data/civ1/buildings.ruleset:820 data/civ2/buildings.ruleset:1163 19942#: data/classic/buildings.ruleset:1245 data/experimental/buildings.ruleset:1307 19943#: data/civ2civ3/buildings.ruleset:1440 data/multiplayer/buildings.ruleset:1222 19944#: data/sandbox/buildings.ruleset:1440 19945msgid "Darwin's Voyage" 19946msgstr "Penjelajahan Darwin" 19947 19948#: data/civ1/buildings.ruleset:836 data/civ2/buildings.ruleset:1179 19949#: data/classic/buildings.ruleset:1261 data/experimental/buildings.ruleset:1323 19950msgid "" 19951"Charles Darwin's voyage sparked the discovery of the evolution of the " 19952"species, which inspired greater confidence in science. Gives two immediate " 19953"technology advances." 19954msgstr "" 19955 19956#: data/civ1/buildings.ruleset:843 data/civ2/buildings.ruleset:1209 19957#: data/classic/buildings.ruleset:1291 data/experimental/buildings.ruleset:1353 19958#: data/civ2civ3/buildings.ruleset:1490 data/multiplayer/buildings.ruleset:1269 19959#: data/sandbox/buildings.ruleset:1490 19960msgid "Great Library" 19961msgstr "Perpustakaan Raksasa" 19962 19963#: data/civ1/buildings.ruleset:860 data/civ2/buildings.ruleset:1226 19964#: data/classic/buildings.ruleset:1308 data/experimental/buildings.ruleset:1370 19965msgid "" 19966"The civilization which builds the Great Library gets every advance that at " 19967"least two other teams have achieved." 19968msgstr "" 19969"Bangsa yang memiliki Perpustakaan Raksasa akan mendapatkan setiap ilmu " 19970"pengetahuan yang sudah dimiliki setidaknya dua bangsa lain." 19971 19972#: data/civ1/buildings.ruleset:866 data/civ2/buildings.ruleset:1232 19973#: data/classic/buildings.ruleset:1314 data/experimental/buildings.ruleset:1376 19974#: data/civ2civ3/buildings.ruleset:1516 data/multiplayer/buildings.ruleset:1292 19975#: data/sandbox/buildings.ruleset:1516 19976msgid "Great Wall" 19977msgstr "Dinding Raksasa" 19978 19979#: data/civ1/buildings.ruleset:883 data/civ2/buildings.ruleset:1249 19980#: data/classic/buildings.ruleset:1331 data/experimental/buildings.ruleset:1393 19981msgid "Works as a City Wall in all your cities." 19982msgstr "Berfungsi sebagai Dinding Kota di seluruh kota anda." 19983 19984#: data/civ1/buildings.ruleset:890 data/civ2/buildings.ruleset:1256 19985#: data/classic/buildings.ruleset:1339 data/experimental/buildings.ruleset:1401 19986#: data/civ2civ3/buildings.ruleset:1542 data/multiplayer/buildings.ruleset:1315 19987#: data/sandbox/buildings.ruleset:1542 19988msgid "Hanging Gardens" 19989msgstr "Taman Gantung" 19990 19991#: data/civ1/buildings.ruleset:907 19992msgid "" 19993"Makes one content citizen happy in every city. In the unlikely event where " 19994"there are no content citizens to get the effect of Hanging Gardens, the " 19995"wonder applies to unhappy citizens instead (including those unhappy about " 19996"military activity), making each content." 19997msgstr "" 19998 19999#: data/civ1/buildings.ruleset:915 data/civ2/buildings.ruleset:1283 20000#: data/classic/buildings.ruleset:1366 data/experimental/buildings.ruleset:1428 20001#: data/civ2civ3/buildings.ruleset:1567 data/multiplayer/buildings.ruleset:1342 20002#: data/sandbox/buildings.ruleset:1567 20003msgid "Hoover Dam" 20004msgstr "Bendungan Hoover" 20005 20006#: data/civ1/buildings.ruleset:931 20007msgid "" 20008"Works as if you had a Hydro Plant in every city on the same continent where " 20009"the wonder is built. (This reduces pollution and increases the effects of " 20010"Factories and Mfg. Plants.)" 20011msgstr "" 20012 20013#: data/civ1/buildings.ruleset:939 data/civ2/buildings.ruleset:1305 20014#: data/classic/buildings.ruleset:1389 data/experimental/buildings.ruleset:1451 20015#: data/civ2civ3/buildings.ruleset:1593 data/multiplayer/buildings.ruleset:1367 20016#: data/sandbox/buildings.ruleset:1593 20017msgid "Isaac Newton's College" 20018msgstr "Kampus Isaac Newton" 20019 20020#: data/civ1/buildings.ruleset:957 data/civ2/buildings.ruleset:1322 20021#: data/classic/buildings.ruleset:1214 data/experimental/buildings.ruleset:1276 20022#: data/multiplayer/buildings.ruleset:1191 20023#, no-c-format 20024msgid "Boosts science production by 100% in the city where it is built." 20025msgstr "" 20026 20027#: data/civ1/buildings.ruleset:962 data/civ2/buildings.ruleset:1327 20028#: data/classic/buildings.ruleset:1412 data/experimental/buildings.ruleset:1474 20029#: data/civ2civ3/buildings.ruleset:1619 data/multiplayer/buildings.ruleset:1391 20030#: data/sandbox/buildings.ruleset:1619 20031msgid "J.S. Bach's Cathedral" 20032msgstr "Katedral J.S. Bach" 20033 20034#: data/civ1/buildings.ruleset:978 20035msgid "" 20036"Makes two unhappy citizens content in every city of yours on the same " 20037"continent where the wonder is built (including citizens unhappy about " 20038"military activity)." 20039msgstr "" 20040 20041#: data/civ1/buildings.ruleset:985 data/civ2/buildings.ruleset:1394 20042#: data/classic/buildings.ruleset:1479 data/experimental/buildings.ruleset:1541 20043#: data/civ2civ3/buildings.ruleset:1690 data/multiplayer/buildings.ruleset:1461 20044#: data/sandbox/buildings.ruleset:1690 20045msgid "Lighthouse" 20046msgstr "Mercu Suar" 20047 20048#: data/civ1/buildings.ruleset:1002 data/multiplayer/buildings.ruleset:1480 20049msgid "Gives all your sea units 1 additional movement point." 20050msgstr "Memberikan 1 poin pergerakan tambahan bagi unit-unit laut." 20051 20052#: data/civ1/buildings.ruleset:1007 data/civ2/buildings.ruleset:1417 20053#: data/classic/buildings.ruleset:1503 data/experimental/buildings.ruleset:1565 20054#: data/civ2civ3/buildings.ruleset:1715 data/multiplayer/buildings.ruleset:1485 20055#: data/sandbox/buildings.ruleset:1715 20056msgid "Magellan's Expedition" 20057msgstr "Ekspedisi Magellan" 20058 20059#: data/civ1/buildings.ruleset:1023 20060msgid "Gives all sea units 1 additional movement point." 20061msgstr "Memberikan 1 poin pergerakan tambahan bagi unit-unit laut." 20062 20063#: data/civ1/buildings.ruleset:1028 data/civ2/buildings.ruleset:1438 20064#: data/classic/buildings.ruleset:1525 data/experimental/buildings.ruleset:1587 20065#: data/civ2civ3/buildings.ruleset:1740 data/multiplayer/buildings.ruleset:1510 20066#: data/sandbox/buildings.ruleset:1740 20067msgid "Manhattan Project" 20068msgstr "Proyek Manhattan" 20069 20070#: data/civ1/buildings.ruleset:1048 data/civ2/buildings.ruleset:1480 20071#: data/classic/buildings.ruleset:1567 data/experimental/buildings.ruleset:1629 20072#: data/civ2civ3/buildings.ruleset:1785 data/multiplayer/buildings.ruleset:1554 20073#: data/sandbox/buildings.ruleset:1785 20074msgid "Michelangelo's Chapel" 20075msgstr "Kapel Michaelangelo" 20076 20077#: data/civ1/buildings.ruleset:1065 20078msgid "Double effects of Cathedrals, in all cities." 20079msgstr "Melipatgandakan efek Katedral, di semua kota." 20080 20081#: data/civ1/buildings.ruleset:1070 data/civ2/buildings.ruleset:1507 20082#: data/classic/buildings.ruleset:1594 data/experimental/buildings.ruleset:1656 20083#: data/multiplayer/buildings.ruleset:1582 20084msgid "Oracle" 20085msgstr "Orakel" 20086 20087#: data/civ1/buildings.ruleset:1087 data/civ2/buildings.ruleset:1524 20088msgid "" 20089"Doubles the effect of a Temple in every city. Does not affect citizens made " 20090"unhappy by military activity." 20091msgstr "" 20092 20093#: data/civ1/buildings.ruleset:1093 data/civ2/buildings.ruleset:1530 20094#: data/classic/buildings.ruleset:1618 data/experimental/buildings.ruleset:1680 20095#: data/civ2civ3/buildings.ruleset:1883 data/multiplayer/buildings.ruleset:1607 20096#: data/sandbox/buildings.ruleset:1883 20097msgid "Pyramids" 20098msgstr "Piramida" 20099 20100#: data/civ1/buildings.ruleset:1110 data/civ1/buildings.ruleset:1179 20101#: data/civ2/buildings.ruleset:1613 data/classic/buildings.ruleset:1703 20102#: data/experimental/buildings.ruleset:1765 20103#: data/multiplayer/buildings.ruleset:1696 20104msgid "" 20105"Allows you to choose any government, including those that have not yet been " 20106"researched by your civilization, and without the transition period of " 20107"Anarchy." 20108msgstr "" 20109"Memungkinkan Anda untuk memilih pemerintahan apapun, termasuk yang belum " 20110"dipelajari, dan tanpa periode Anarki." 20111 20112#: data/civ1/buildings.ruleset:1117 data/civ2/buildings.ruleset:1551 20113#: data/classic/buildings.ruleset:1642 data/experimental/buildings.ruleset:1704 20114msgid "SETI Program" 20115msgstr "Program SETI" 20116 20117#: data/civ1/buildings.ruleset:1134 20118#, no-c-format 20119msgid "Boosts science production in each city by 50%." 20120msgstr "" 20121 20122#: data/civ1/buildings.ruleset:1139 data/civ2/buildings.ruleset:1574 20123#: data/classic/buildings.ruleset:1664 data/experimental/buildings.ruleset:1726 20124#: data/civ2civ3/buildings.ruleset:1936 data/multiplayer/buildings.ruleset:1655 20125#: data/sandbox/buildings.ruleset:1936 20126msgid "Shakespeare's Theater" 20127msgstr "Teater Shakespeare" 20128 20129#: data/civ1/buildings.ruleset:1157 data/civ2/buildings.ruleset:1591 20130#: data/classic/buildings.ruleset:1681 data/experimental/buildings.ruleset:1743 20131#: data/multiplayer/buildings.ruleset:1673 20132msgid "" 20133"Makes all angry and unhappy citizens content in the city where it is " 20134"located, including citizens unhappy about military activity." 20135msgstr "" 20136 20137#: data/civ1/buildings.ruleset:1163 data/civ2/buildings.ruleset:1645 20138#: data/classic/buildings.ruleset:1735 data/experimental/buildings.ruleset:1797 20139#: data/civ2civ3/buildings.ruleset:2011 data/multiplayer/buildings.ruleset:1728 20140#: data/sandbox/buildings.ruleset:2011 20141msgid "United Nations" 20142msgstr "Perserikatan Bangsa-bangsa" 20143 20144#: data/civ1/buildings.ruleset:1191 data/civ2/buildings.ruleset:1674 20145#: data/classic/buildings.ruleset:1764 data/experimental/buildings.ruleset:1826 20146#: data/civ2civ3/buildings.ruleset:2041 data/multiplayer/buildings.ruleset:1751 20147#: data/sandbox/buildings.ruleset:2041 20148msgid "Women's Suffrage" 20149msgstr "Hak Pilih Wanita" 20150 20151#: data/civ1/buildings.ruleset:1207 20152msgid "" 20153"In all cities, the unhappiness effect of every unit is reduced by 1. This " 20154"means that in a Republic, units do not cause unhappiness, and in a " 20155"Democracy, aggressive units cause only 1 unhappy citizen each." 20156msgstr "" 20157 20158#: data/civ1/cities.ruleset:48 data/civ2/cities.ruleset:48 20159#: data/classic/cities.ruleset:48 data/experimental/cities.ruleset:50 20160#: data/civ2civ3/cities.ruleset:48 data/multiplayer/cities.ruleset:47 20161#: data/sandbox/cities.ruleset:48 20162msgid "?Elvis:E" 20163msgstr "" 20164 20165#: data/civ1/cities.ruleset:53 data/civ2/cities.ruleset:53 20166#: data/classic/cities.ruleset:53 data/experimental/cities.ruleset:55 20167#: data/multiplayer/cities.ruleset:52 20168msgid "" 20169"Each entertainer produces two luxury points for their city per turn. See the " 20170"section on Happiness for the effects of luxury points." 20171msgstr "" 20172 20173#: data/civ1/cities.ruleset:61 data/civ2/cities.ruleset:61 20174#: data/classic/cities.ruleset:61 data/experimental/cities.ruleset:63 20175#: data/civ2civ3/cities.ruleset:62 data/multiplayer/cities.ruleset:60 20176#: data/sandbox/cities.ruleset:62 20177msgid "?Scientist:S" 20178msgstr "I" 20179 20180#: data/civ1/cities.ruleset:66 data/civ2/cities.ruleset:66 20181msgid "" 20182"Each scientist adds two points to your empire's research output per turn." 20183msgstr "" 20184 20185#: data/civ1/cities.ruleset:74 data/civ2/cities.ruleset:74 20186#: data/classic/cities.ruleset:74 data/experimental/cities.ruleset:76 20187#: data/civ2civ3/cities.ruleset:76 data/multiplayer/cities.ruleset:73 20188#: data/sandbox/cities.ruleset:76 20189msgid "?Taxman:T" 20190msgstr "" 20191 20192#: data/civ1/cities.ruleset:79 data/civ2/cities.ruleset:79 20193msgid "Each tax collector produces two extra gold for your treasury per turn." 20194msgstr "" 20195 20196#: data/civ1/game.ruleset:25 20197msgid "Civ1 ruleset" 20198msgstr "" 20199 20200#: data/civ1/game.ruleset:31 20201msgid "" 20202"You are playing with civ1 style rules. These rules are much simpler than the " 20203"Freeciv default rules. If you know only the default rules, spend some time " 20204"checking the differences.\n" 20205"\n" 20206" * There are fewer technologies, buildings and units.\n" 20207" * Units have no hitpoints. If they win a battle, they remain in full " 20208"health.\n" 20209msgstr "" 20210 20211#. TRANS: _Bribe Enemy Unit (3% chance of success). 20212#: data/civ1/game.ruleset:200 data/civ2/game.ruleset:222 20213#: data/classic/game.ruleset:225 data/experimental/game.ruleset:229 20214#: data/civ2civ3/game.ruleset:231 data/multiplayer/game.ruleset:229 20215#: data/sandbox/game.ruleset:229 20216#, fuzzy, c-format 20217msgid "%sBribe Enemy Unit%s" 20218msgstr "Sogok Unit Musuh" 20219 20220#. TRANS: _Sabotage City (3% chance of success). 20221#: data/civ1/game.ruleset:203 data/civ2/game.ruleset:225 20222#: data/classic/game.ruleset:228 data/experimental/game.ruleset:232 20223#: data/civ2civ3/game.ruleset:234 data/multiplayer/game.ruleset:232 20224#: data/sandbox/game.ruleset:232 server/ruleset.c:5470 20225#, fuzzy, c-format 20226msgid "%sSabotage City%s" 20227msgstr "_Sabotase Kota" 20228 20229#. TRANS: Incite a _Revolt (3% chance of success). 20230#: data/civ1/game.ruleset:206 data/civ2/game.ruleset:231 20231#: data/classic/game.ruleset:234 data/experimental/game.ruleset:238 20232#: data/civ2civ3/game.ruleset:240 data/multiplayer/game.ruleset:238 20233#: data/sandbox/game.ruleset:238 20234#, fuzzy, c-format 20235msgid "Incite a %sRevolt%s" 20236msgstr "Hasut Pemberontakan" 20237 20238#. TRANS: Establish _Embassy (100% chance of success). 20239#: data/civ1/game.ruleset:209 data/civ2/game.ruleset:234 20240#: data/classic/game.ruleset:237 data/experimental/game.ruleset:241 20241#: data/civ2civ3/game.ruleset:243 data/multiplayer/game.ruleset:241 20242#: data/sandbox/game.ruleset:241 server/ruleset.c:5492 20243#, fuzzy, c-format 20244msgid "Establish %sEmbassy%s" 20245msgstr "Dirikan Kedutaan" 20246 20247#. TRANS: Steal _Technology (3% chance of success). 20248#: data/civ1/game.ruleset:212 data/civ2/game.ruleset:237 20249#: data/classic/game.ruleset:240 data/experimental/game.ruleset:244 20250#: data/civ2civ3/game.ruleset:246 data/multiplayer/game.ruleset:244 20251#: data/sandbox/game.ruleset:244 server/ruleset.c:5499 20252#, fuzzy, c-format 20253msgid "Steal %sTechnology%s" 20254msgstr "Curi Teknologi" 20255 20256#. TRANS: _Investigate City (100% chance of success). 20257#: data/civ1/game.ruleset:215 data/civ2/game.ruleset:243 20258#: data/classic/game.ruleset:246 data/experimental/game.ruleset:250 20259#: data/civ2civ3/game.ruleset:252 data/multiplayer/game.ruleset:250 20260#: data/sandbox/game.ruleset:250 server/ruleset.c:5513 20261#, c-format 20262msgid "%sInvestigate City%s" 20263msgstr "" 20264 20265#. TRANS: Establish Trade _Route (100% chance of success). 20266#: data/civ1/game.ruleset:218 data/civ2/game.ruleset:246 20267#: data/classic/game.ruleset:249 data/experimental/game.ruleset:253 20268#: data/civ2civ3/game.ruleset:255 data/sandbox/game.ruleset:253 20269#: server/ruleset.c:5527 20270#, fuzzy, c-format 20271#| msgid "Establish Trade Route" 20272msgid "Establish Trade %sRoute%s" 20273msgstr "Dirikan Jalur Dagang" 20274 20275#. TRANS: Enter _Marketplace (100% chance of success). 20276#: data/civ1/game.ruleset:221 data/civ2/game.ruleset:249 20277#: data/civ2civ3/game.ruleset:258 data/sandbox/game.ruleset:256 20278#: server/ruleset.c:5534 20279#, fuzzy, c-format 20280#| msgid "Enter Marketplace" 20281msgid "Enter %sMarketplace%s" 20282msgstr "Masuki Pasar" 20283 20284#. TRANS: Help _build Wonder (100% chance of success). 20285#: data/civ1/game.ruleset:224 data/civ2/game.ruleset:252 20286#: data/classic/game.ruleset:255 data/experimental/game.ruleset:259 20287#: data/civ2civ3/game.ruleset:261 data/multiplayer/game.ruleset:253 20288#: data/sandbox/game.ruleset:259 server/ruleset.c:5541 20289#, c-format 20290msgid "Help %sbuild Wonder%s" 20291msgstr "" 20292 20293#: data/civ1/game.ruleset:438 data/civ2/game.ruleset:505 20294#: data/classic/game.ruleset:529 data/experimental/game.ruleset:545 20295#: data/civ2civ3/game.ruleset:555 data/multiplayer/game.ruleset:513 20296#: data/sandbox/game.ruleset:563 20297#, fuzzy 20298#| msgid "January" 20299msgid "Jan" 20300msgstr "Januari" 20301 20302#: data/civ1/game.ruleset:439 data/civ2/game.ruleset:506 20303#: data/classic/game.ruleset:530 data/experimental/game.ruleset:546 20304#: data/civ2civ3/game.ruleset:556 data/multiplayer/game.ruleset:514 20305#: data/sandbox/game.ruleset:564 20306msgid "Feb" 20307msgstr "" 20308 20309#: data/civ1/game.ruleset:468 data/classic/game.ruleset:559 20310#: data/experimental/game.ruleset:575 data/civ2civ3/game.ruleset:585 20311#: data/sandbox/game.ruleset:593 20312msgid "Earthquake" 20313msgstr "" 20314 20315#: data/civ1/game.ruleset:486 data/classic/game.ruleset:569 20316#: data/experimental/game.ruleset:580 data/civ2civ3/game.ruleset:603 20317#: data/sandbox/game.ruleset:611 20318msgid "Fire" 20319msgstr "" 20320 20321#: data/civ1/game.ruleset:495 data/civ2civ3/game.ruleset:594 20322#: data/sandbox/game.ruleset:602 20323msgid "Flood" 20324msgstr "" 20325 20326#: data/civ1/game.ruleset:505 20327#, fuzzy 20328msgid "Piracy" 20329msgstr "Melek Huruf" 20330 20331#: data/civ1/game.ruleset:517 20332#, fuzzy 20333msgid "Plague" 20334msgstr " Wabah" 20335 20336#: data/civ1/game.ruleset:527 20337msgid "Volcano" 20338msgstr "" 20339 20340#: data/civ1/game.ruleset:651 data/civ2/game.ruleset:653 20341#: data/classic/game.ruleset:701 data/experimental/game.ruleset:732 20342#: data/civ2civ3/game.ruleset:809 data/sandbox/game.ruleset:817 20343msgid "Team 0" 20344msgstr "Tim 0" 20345 20346#: data/civ1/game.ruleset:652 data/civ2/game.ruleset:654 20347#: data/classic/game.ruleset:702 data/experimental/game.ruleset:733 20348#: data/civ2civ3/game.ruleset:810 data/sandbox/game.ruleset:818 20349msgid "Team 1" 20350msgstr "Tim 1" 20351 20352#: data/civ1/game.ruleset:653 data/civ2/game.ruleset:655 20353#: data/classic/game.ruleset:703 data/experimental/game.ruleset:734 20354#: data/civ2civ3/game.ruleset:811 data/sandbox/game.ruleset:819 20355msgid "Team 2" 20356msgstr "Tim 2" 20357 20358#: data/civ1/game.ruleset:654 data/civ2/game.ruleset:656 20359#: data/classic/game.ruleset:704 data/experimental/game.ruleset:735 20360#: data/civ2civ3/game.ruleset:812 data/sandbox/game.ruleset:820 20361msgid "Team 3" 20362msgstr "Tim 3" 20363 20364#: data/civ1/governments.ruleset:64 data/civ2/governments.ruleset:62 20365#: data/classic/governments.ruleset:63 data/experimental/governments.ruleset:65 20366#: data/civ2civ3/governments.ruleset:63 data/multiplayer/governments.ruleset:63 20367#: data/sandbox/governments.ruleset:63 20368msgid "Anarchy" 20369msgstr "Anarki" 20370 20371#: data/civ1/governments.ruleset:69 data/civ2/governments.ruleset:67 20372#: data/classic/governments.ruleset:68 data/experimental/governments.ruleset:70 20373#: data/civ2civ3/governments.ruleset:68 data/civ2civ3/governments.ruleset:107 20374#: data/multiplayer/governments.ruleset:68 data/sandbox/governments.ruleset:68 20375#: data/sandbox/governments.ruleset:107 20376#, c-format 20377msgid "Warlord %s" 20378msgstr "Panglima %s" 20379 20380#: data/civ1/governments.ruleset:70 data/civ2/governments.ruleset:68 20381#: data/classic/governments.ruleset:69 data/experimental/governments.ruleset:71 20382#: data/civ2civ3/governments.ruleset:69 data/civ2civ3/governments.ruleset:108 20383#: data/multiplayer/governments.ruleset:69 data/sandbox/governments.ruleset:69 20384#: data/sandbox/governments.ruleset:108 20385#, c-format 20386msgid "Warlady %s" 20387msgstr "Panglima %s" 20388 20389#: data/civ1/governments.ruleset:72 data/civ2/governments.ruleset:70 20390#: data/classic/governments.ruleset:71 data/experimental/governments.ruleset:73 20391#: data/civ2civ3/governments.ruleset:71 data/multiplayer/governments.ruleset:71 20392#: data/sandbox/governments.ruleset:71 20393msgid "" 20394"Anarchy is simply the absence of any recognizable government. Citizens are " 20395"disorganized and unproductive, and will spend all income as quickly as " 20396"possible, rather than paying taxes or conducting research." 20397msgstr "" 20398 20399#: data/civ1/governments.ruleset:77 data/classic/governments.ruleset:76 20400#: data/experimental/governments.ruleset:78 20401#: data/multiplayer/governments.ruleset:76 20402msgid "" 20403"Anarchy offers slightly less corruption than Despotism, but slightly more " 20404"unhappiness." 20405msgstr "" 20406 20407#: data/civ1/governments.ruleset:85 data/civ2/governments.ruleset:83 20408#: data/classic/governments.ruleset:84 data/experimental/governments.ruleset:88 20409#: data/civ2civ3/governments.ruleset:140 20410#: data/multiplayer/governments.ruleset:84 data/sandbox/governments.ruleset:140 20411msgid "Despotism" 20412msgstr "Despotisme" 20413 20414#: data/civ1/governments.ruleset:91 data/civ2/governments.ruleset:89 20415#: data/classic/governments.ruleset:90 data/experimental/governments.ruleset:94 20416#: data/civ2civ3/governments.ruleset:146 20417#: data/multiplayer/governments.ruleset:90 data/sandbox/governments.ruleset:146 20418#, c-format 20419msgid "Chief %s" 20420msgstr "" 20421 20422#: data/civ1/governments.ruleset:92 data/civ2/governments.ruleset:90 20423#: data/classic/governments.ruleset:91 data/experimental/governments.ruleset:95 20424#: data/civ2civ3/governments.ruleset:147 20425#: data/multiplayer/governments.ruleset:91 data/sandbox/governments.ruleset:147 20426#, c-format 20427msgid "?female:Chief %s" 20428msgstr "" 20429 20430#: data/civ1/governments.ruleset:94 data/civ2/governments.ruleset:92 20431#: data/classic/governments.ruleset:93 data/experimental/governments.ruleset:97 20432#: data/civ2civ3/governments.ruleset:149 20433#: data/multiplayer/governments.ruleset:93 data/sandbox/governments.ruleset:149 20434msgid "" 20435"Under Despotism, you are the absolute ruler of your people. Your control " 20436"over your citizens is maintained largely by martial law." 20437msgstr "" 20438"Dengan Despotisme, Andalah penguasa mutlak atas negara Anda. Kekuasaan Anda " 20439"atas negara Anda sebagian besar didasari oleh hukum adat." 20440 20441#: data/civ1/governments.ruleset:97 data/classic/governments.ruleset:96 20442#: data/experimental/governments.ruleset:100 20443#: data/multiplayer/governments.ruleset:96 20444msgid "" 20445"Despotism suffers the highest level of corruption of all forms of government." 20446msgstr "" 20447"Tingkat korupsi pemerintahan Despotisme adalah yang tertinggi dibanding " 20448"pemerintahan lainnya." 20449 20450#: data/civ1/governments.ruleset:105 data/civ1/techs.ruleset:403 20451#: data/civ2/governments.ruleset:103 data/civ2/techs.ruleset:499 20452#: data/classic/governments.ruleset:104 data/classic/techs.ruleset:508 20453#: data/experimental/governments.ruleset:108 20454#: data/experimental/techs.ruleset:556 data/civ2civ3/governments.ruleset:177 20455#: data/civ2civ3/techs.ruleset:571 data/multiplayer/governments.ruleset:104 20456#: data/multiplayer/techs.ruleset:516 data/sandbox/governments.ruleset:177 20457#: data/sandbox/techs.ruleset:571 20458msgid "Monarchy" 20459msgstr "Monarki" 20460 20461#: data/civ1/governments.ruleset:113 data/civ2/governments.ruleset:111 20462#: data/classic/governments.ruleset:112 20463#: data/experimental/governments.ruleset:116 20464#: data/civ2civ3/governments.ruleset:184 20465#: data/multiplayer/governments.ruleset:112 20466#: data/sandbox/governments.ruleset:184 20467#, c-format 20468msgid "King %s" 20469msgstr "Raja %s" 20470 20471#: data/civ1/governments.ruleset:114 data/civ2/governments.ruleset:112 20472#: data/classic/governments.ruleset:113 20473#: data/experimental/governments.ruleset:117 20474#: data/civ2civ3/governments.ruleset:185 20475#: data/multiplayer/governments.ruleset:113 20476#: data/sandbox/governments.ruleset:185 20477#, c-format 20478msgid "Queen %s" 20479msgstr "Ratu %s" 20480 20481#: data/civ1/governments.ruleset:116 data/civ2/governments.ruleset:114 20482#: data/classic/governments.ruleset:115 20483#: data/experimental/governments.ruleset:119 20484#: data/civ2civ3/governments.ruleset:187 20485#: data/multiplayer/governments.ruleset:115 20486#: data/sandbox/governments.ruleset:187 20487msgid "" 20488"Under Monarchy, a king or queen serves as a hereditary figurehead for your " 20489"government." 20490msgstr "" 20491"Dengan Monarki, seorang raja atau ratu mengepalai negara secara turun-" 20492"temurun." 20493 20494#: data/civ1/governments.ruleset:119 data/classic/governments.ruleset:118 20495#: data/experimental/governments.ruleset:122 20496#: data/multiplayer/governments.ruleset:118 20497msgid "" 20498"Monarchy suffers the same small amount of corruption that the Republic does." 20499msgstr "" 20500"Tingkat korupsi pada pemerintahan Monarki sama rendahnya dengan pemerintahan " 20501"Republik." 20502 20503#: data/civ1/governments.ruleset:127 data/civ1/techs.ruleset:175 20504#: data/civ2/governments.ruleset:125 data/civ2/techs.ruleset:191 20505#: data/classic/governments.ruleset:126 data/classic/techs.ruleset:203 20506#: data/experimental/governments.ruleset:130 20507#: data/experimental/techs.ruleset:217 data/civ2civ3/governments.ruleset:214 20508#: data/civ2civ3/techs.ruleset:220 data/multiplayer/governments.ruleset:126 20509#: data/multiplayer/techs.ruleset:203 data/sandbox/governments.ruleset:214 20510#: data/sandbox/techs.ruleset:220 20511msgid "Communism" 20512msgstr "Komunisme" 20513 20514#: data/civ1/governments.ruleset:134 data/civ2/governments.ruleset:132 20515#: data/classic/governments.ruleset:133 20516#: data/experimental/governments.ruleset:137 20517#: data/civ2civ3/governments.ruleset:221 20518#: data/multiplayer/governments.ruleset:133 20519#: data/sandbox/governments.ruleset:221 20520#, c-format 20521msgid "Comrade %s" 20522msgstr "Kamerad %s" 20523 20524#: data/civ1/governments.ruleset:135 data/civ2/governments.ruleset:133 20525#: data/classic/governments.ruleset:134 20526#: data/experimental/governments.ruleset:138 20527#: data/civ2civ3/governments.ruleset:222 20528#: data/multiplayer/governments.ruleset:134 20529#: data/sandbox/governments.ruleset:222 20530#, c-format 20531msgid "?female:Comrade %s" 20532msgstr "Kamerad %s" 20533 20534#: data/civ1/governments.ruleset:137 data/civ2/governments.ruleset:135 20535#: data/classic/governments.ruleset:136 20536#: data/experimental/governments.ruleset:140 20537#: data/civ2civ3/governments.ruleset:224 20538#: data/multiplayer/governments.ruleset:136 20539#: data/sandbox/governments.ruleset:224 20540msgid "" 20541"A Communist government is based on the ideal that all people are equal. All " 20542"goods are owned by the state, rather than by private citizens. Communism " 20543"gives a balance between military and commercial styles of government." 20544msgstr "" 20545"Pemerintahan Komunis berdasar pada paham bahwa semua orang itu sama. Semua " 20546"barang dimiliki negara, tidak ada hak milik pribadi. Komunisme " 20547"menyeimbangkan gaya pemerintahan militer dan komersial." 20548 20549#: data/civ1/governments.ruleset:142 data/classic/governments.ruleset:141 20550#: data/experimental/governments.ruleset:145 20551#: data/multiplayer/governments.ruleset:141 20552msgid "" 20553"Under Communism, corruption does not vary by distance from the capital; all " 20554"cities (including the capital) have a modest amount of corruption." 20555msgstr "" 20556"Tingkat korupsi pada pemerintahan Komunis tidak bergantung pada jarak dari " 20557"ibukota; semua kota memiliki tingkat korupsi yang lumayan." 20558 20559#: data/civ1/governments.ruleset:151 data/civ2/governments.ruleset:177 20560#: data/classic/governments.ruleset:150 20561#: data/experimental/governments.ruleset:154 20562#: data/civ2civ3/governments.ruleset:334 20563#: data/multiplayer/governments.ruleset:150 20564#: data/sandbox/governments.ruleset:334 20565msgid "Republic" 20566msgstr "Republik" 20567 20568#: data/civ1/governments.ruleset:158 data/civ2/governments.ruleset:184 20569#: data/civ2civ3/governments.ruleset:305 data/sandbox/governments.ruleset:305 20570#: data/nation/byzantium.ruleset:32 data/nation/roman.ruleset:53 20571#, c-format 20572msgid "Consul %s" 20573msgstr "Konsul %s" 20574 20575#: data/civ1/governments.ruleset:159 data/civ2/governments.ruleset:185 20576#: data/civ2civ3/governments.ruleset:306 data/sandbox/governments.ruleset:306 20577#: data/nation/byzantium.ruleset:32 data/nation/roman.ruleset:53 20578#, c-format 20579msgid "?female:Consul %s" 20580msgstr "Konsul %s" 20581 20582#: data/civ1/governments.ruleset:161 data/civ2/governments.ruleset:187 20583#: data/classic/governments.ruleset:160 20584#: data/experimental/governments.ruleset:164 20585#: data/civ2civ3/governments.ruleset:344 20586#: data/multiplayer/governments.ruleset:160 20587#: data/sandbox/governments.ruleset:344 20588msgid "" 20589"Under a Republican government, citizens hold an election to select a " 20590"representative who will govern them; since elected leaders must remain " 20591"popular to remain in control, citizens are given a greater degree of " 20592"freedom. Citizens under the Republic become unhappy easily, but the self-" 20593"sufficiency of your citizens allows high levels of trade." 20594msgstr "" 20595 20596#: data/civ1/governments.ruleset:173 data/civ1/techs.ruleset:216 20597#: data/civ2/governments.ruleset:199 data/civ2/techs.ruleset:233 20598#: data/classic/governments.ruleset:172 data/classic/techs.ruleset:248 20599#: data/experimental/governments.ruleset:176 20600#: data/experimental/techs.ruleset:267 data/civ2civ3/governments.ruleset:372 20601#: data/civ2civ3/techs.ruleset:269 data/multiplayer/governments.ruleset:172 20602#: data/multiplayer/techs.ruleset:248 data/sandbox/governments.ruleset:372 20603#: data/sandbox/techs.ruleset:269 20604msgid "Democracy" 20605msgstr "Demokrasi" 20606 20607#: data/civ1/governments.ruleset:180 data/civ2/governments.ruleset:206 20608#: data/classic/governments.ruleset:157 20609#: data/experimental/governments.ruleset:161 20610#: data/civ2civ3/governments.ruleset:341 20611#: data/multiplayer/governments.ruleset:157 20612#: data/sandbox/governments.ruleset:341 20613#, c-format 20614msgid "President %s" 20615msgstr "Presiden %s" 20616 20617#: data/civ1/governments.ruleset:181 data/civ2/governments.ruleset:207 20618#: data/classic/governments.ruleset:158 20619#: data/experimental/governments.ruleset:162 20620#: data/civ2civ3/governments.ruleset:342 20621#: data/multiplayer/governments.ruleset:158 20622#: data/sandbox/governments.ruleset:342 20623#, c-format 20624msgid "?female:President %s" 20625msgstr "Presiden %s" 20626 20627#: data/civ1/governments.ruleset:183 data/classic/governments.ruleset:182 20628#: data/experimental/governments.ruleset:186 20629#: data/multiplayer/governments.ruleset:182 20630msgid "" 20631"Under Democracy, citizens govern directly by voting on issues. Democracy " 20632"offers the highest possible level of trade, but also offers the most " 20633"potential for unhappiness. There is no corruption during Democracy, but " 20634"citizens become very upset during wars." 20635msgstr "" 20636 20637#: data/civ1/governments.ruleset:188 data/civ2/governments.ruleset:215 20638msgid "" 20639"Because (happy) citizens of Democracy believe strongly in the government, " 20640"their loyalty is unswerving. Military units of Democratic civilizations " 20641"cannot be bribed, and Democratic cities cannot be incited to revolt by enemy " 20642"Diplomats and Spies." 20643msgstr "" 20644 20645#: data/civ1/nations.ruleset:96 data/civ2/nations.ruleset:98 20646#: data/default/nationlist.ruleset:60 20647msgid "?nationgroup:Ancient" 20648msgstr "Kuno" 20649 20650#: data/civ1/nations.ruleset:99 data/civ2/nations.ruleset:101 20651#: data/default/nationlist.ruleset:69 20652msgid "?nationgroup:Modern" 20653msgstr "Modern" 20654 20655#: data/civ1/nations.ruleset:102 data/civ2/nations.ruleset:104 20656#: data/default/nationlist.ruleset:90 20657#, fuzzy 20658#| msgid "?nationgroup:African" 20659msgid "?nationgroup:Barbarian" 20660msgstr "Afrika" 20661 20662#: data/civ1/nations.ruleset:110 data/civ2/nations.ruleset:112 20663#: data/nation/american.ruleset:5 20664msgid "American" 20665msgstr "Amerika" 20666 20667#: data/civ1/nations.ruleset:111 data/civ2/nations.ruleset:113 20668#: data/nation/american.ruleset:6 20669msgid "?plural:Americans" 20670msgstr "Amerika" 20671 20672#: data/civ1/nations.ruleset:113 data/civ2/nations.ruleset:115 20673msgid "" 20674"Formally named the United States of America. Independent from Great Britain " 20675"after a revolution in 1776-1783 AD." 20676msgstr "" 20677"Secara formal disebut Amerika Serikat. Merdeka dari Inggris Raya setelah " 20678"revolusi pada 1776-1783 M." 20679 20680#: data/civ1/nations.ruleset:123 data/civ1/nations.ruleset:237 20681#: data/civ2/nations.ruleset:126 data/civ2/nations.ruleset:242 20682#: data/civ2/nations.ruleset:453 data/nation/american.ruleset:49 20683#: data/nation/aztec.ruleset:29 data/nation/celtic.ruleset:41 20684#, c-format 20685msgid "Speaker %s" 20686msgstr "Juru Bicara %s" 20687 20688#: data/civ1/nations.ruleset:123 data/civ1/nations.ruleset:237 20689#: data/civ2/nations.ruleset:126 data/civ2/nations.ruleset:242 20690#: data/civ2/nations.ruleset:453 data/nation/american.ruleset:49 20691#: data/nation/aztec.ruleset:29 data/nation/celtic.ruleset:41 20692#, c-format 20693msgid "?female:Speaker %s" 20694msgstr "Juru Bicara %s" 20695 20696#: data/civ1/nations.ruleset:222 data/civ2/nations.ruleset:226 20697#: data/nation/aztec.ruleset:5 20698msgid "Aztec" 20699msgstr "Aztec" 20700 20701#: data/civ1/nations.ruleset:223 data/civ2/nations.ruleset:227 20702#: data/nation/aztec.ruleset:6 20703msgid "?plural:Aztecs" 20704msgstr "Aztec" 20705 20706#: data/civ1/nations.ruleset:225 data/civ2/nations.ruleset:229 20707#: data/nation/aztec.ruleset:8 20708msgid "" 20709"The Azteca, a Nahuatl speaking people from the Sonoran desert, seized " 20710"control of the Toltec-derived civilizations of Central Mexico during the " 20711"15th century, reviving the practice of human sacrifice. They were conquered " 20712"by the Spanish under Cortés in 1521." 20713msgstr "" 20714 20715#: data/civ1/nations.ruleset:322 data/civ2/nations.ruleset:327 20716#: data/nation/babylonian.ruleset:5 20717msgid "Babylonian" 20718msgstr "Babilonia" 20719 20720#: data/civ1/nations.ruleset:323 data/civ2/nations.ruleset:328 20721#: data/nation/babylonian.ruleset:6 20722msgid "?plural:Babylonians" 20723msgstr "Babilonia" 20724 20725#: data/civ1/nations.ruleset:325 data/civ2/nations.ruleset:330 20726msgid "" 20727"Babylon was the dominant city of Mesopotamia from the 18th to 7th centuries " 20728"BC under a succession of peoples including Amorites, Kassites, Assyrians, " 20729"and Chaldeans." 20730msgstr "" 20731"Babilonia adalah sebuah kekaisaran yang sangat besar di wilayah Mesopotamia " 20732"yang berkuasa sejak abad ke-18 sampai ke-7 SM di bawah pimpinan banyak " 20733"bangsa, termasuk Amori, Kassit, Asyur dan Kasdim." 20734 20735#. TRANS: Lugal = Great Man 20736#: data/civ1/nations.ruleset:337 data/civ2/nations.ruleset:343 20737#: data/nation/babylonian.ruleset:25 data/nation/sumerian.ruleset:29 20738#, c-format 20739msgid "%s Lugal" 20740msgstr "" 20741 20742#: data/civ1/nations.ruleset:337 data/civ2/nations.ruleset:343 20743#: data/nation/babylonian.ruleset:25 data/nation/sumerian.ruleset:29 20744#, c-format 20745msgid "?female:%s Lugal" 20746msgstr "" 20747 20748#: data/civ1/nations.ruleset:338 data/civ2/nations.ruleset:344 20749#, c-format 20750msgid "%s Ensi" 20751msgstr "" 20752 20753#: data/civ1/nations.ruleset:338 data/civ2/nations.ruleset:344 20754#, c-format 20755msgid "?female:%s Ensi" 20756msgstr "" 20757 20758#: data/civ1/nations.ruleset:389 data/civ2/nations.ruleset:522 20759#: data/nation/chinese.ruleset:5 20760msgid "Chinese" 20761msgstr "Cina" 20762 20763#: data/civ1/nations.ruleset:390 data/civ2/nations.ruleset:523 20764#: data/nation/chinese.ruleset:6 20765msgid "?plural:Chinese" 20766msgstr "Cina" 20767 20768#: data/civ1/nations.ruleset:392 data/civ2/nations.ruleset:525 20769msgid "" 20770"China is the oldest major civilization that is still in existence today, " 20771"with written records dating back over 3,500 years. After first being unified " 20772"by the Qin dynasty in 221 BC, China alternated between periods of unity and " 20773"disunity, and was occasionally conquered by external ethnicities. Today, the " 20774"People's Republic of China, established by the Communists in 1949, occupies " 20775"the mainland, while the former Nationalist government of the Republic of " 20776"China governs the island of Taiwan." 20777msgstr "" 20778"Cina adalah peradaban tertua yang masih ada sampai sekarang, dengan sejarah " 20779"selama 3.500 tahun yang tertulis. Setelah disatukan oleh Dinasti Qin pada " 20780"221 SM, Cina mengalami masa-masa persatuan dan perpecahan, bahkan pernah " 20781"juga ditaklukkan oleh bangsa lain. Saat ini, Republik Rakyat Cina yang " 20782"didirikan kaum komunis pada 1949 menduduki wilayah daratan utamanya, " 20783"sedangkan kaum nasionalisnya mendirikan negara baru di kepulauan Taiwan." 20784 20785#: data/civ1/nations.ruleset:408 data/civ2/nations.ruleset:542 20786#: data/civ2/nations.ruleset:1421 data/nation/aztec.ruleset:30 20787#: data/nation/brazilian.ruleset:30 data/nation/byzantium.ruleset:31 20788#: data/nation/chinese.ruleset:29 data/nation/ethiopian.ruleset:27 20789#: data/nation/japanese.ruleset:23 20790#, c-format 20791msgid "Emperor %s" 20792msgstr "Kaisar %s" 20793 20794#: data/civ1/nations.ruleset:408 data/civ2/nations.ruleset:542 20795#: data/nation/chinese.ruleset:29 20796#, c-format 20797msgid "Empress Dowager %s" 20798msgstr "" 20799 20800#: data/civ1/nations.ruleset:409 data/civ2/nations.ruleset:543 20801#: data/nation/brazilian.ruleset:31 data/nation/chinese.ruleset:30 20802#, c-format 20803msgid "Chairman %s" 20804msgstr "" 20805 20806#: data/civ1/nations.ruleset:409 data/civ2/nations.ruleset:543 20807#, c-format 20808msgid "Chairperson %s" 20809msgstr "" 20810 20811#: data/civ1/nations.ruleset:538 data/civ2/nations.ruleset:672 20812#: data/nation/egyptian.ruleset:5 20813msgid "Egyptian" 20814msgstr "Mesir" 20815 20816#: data/civ1/nations.ruleset:539 data/civ2/nations.ruleset:673 20817#: data/nation/egyptian.ruleset:6 20818msgid "?plural:Egyptians" 20819msgstr "Mesir" 20820 20821#: data/civ1/nations.ruleset:541 data/civ2/nations.ruleset:675 20822#: data/nation/egyptian.ruleset:8 20823msgid "" 20824"Egypt was the second-oldest of the world's civilizations. Since ancient " 20825"times it has been unusually urbanized, supporting a large population on silt " 20826"deposited by the annual floodings of the Nile." 20827msgstr "" 20828"Mesir adalah peradaban tertua yang kedua di dunia. Sejak zaman prasejarah, " 20829"kota-kota Mesir sudah tertata dengan baik sehingga dapat menampung populasi " 20830"yang besar di endapan Sungai Nil yang terbentuk akibat banjir tahunan." 20831 20832#: data/civ1/nations.ruleset:552 data/civ2/nations.ruleset:687 20833#: data/nation/egyptian.ruleset:29 20834#, c-format 20835msgid "Pharaoh %s" 20836msgstr "Firaun %s" 20837 20838#: data/civ1/nations.ruleset:552 data/civ2/nations.ruleset:687 20839#: data/nation/egyptian.ruleset:29 20840#, c-format 20841msgid "?female:Pharaoh %s" 20842msgstr "" 20843 20844#: data/civ1/nations.ruleset:553 data/civ2/nations.ruleset:688 20845#: data/nation/egyptian.ruleset:30 20846#, c-format 20847msgid "Great Pharaoh %s" 20848msgstr "Firaun Besar %s" 20849 20850#: data/civ1/nations.ruleset:553 data/civ2/nations.ruleset:688 20851#: data/nation/egyptian.ruleset:30 20852#, c-format 20853msgid "?female:Great Pharaoh %s" 20854msgstr "" 20855 20856#: data/civ1/nations.ruleset:620 data/civ2/nations.ruleset:755 20857#: data/nation/english.ruleset:5 20858msgid "English" 20859msgstr "Inggris" 20860 20861#: data/civ1/nations.ruleset:621 data/civ2/nations.ruleset:756 20862#: data/nation/english.ruleset:6 20863msgid "?plural:English" 20864msgstr "Inggris" 20865 20866#: data/civ1/nations.ruleset:623 data/civ2/nations.ruleset:758 20867#: data/nation/english.ruleset:8 20868#, fuzzy 20869msgid "" 20870"England was unified by Alfred the Great of Wessex in the late 9th century, " 20871"only to be conquered by William of Normandy a century later, in the last " 20872"successful invasion of the country." 20873msgstr "" 20874"Inggris dipersatukan oleh Alfrd the Great dari Wessex di akhir abad 9, yang " 20875"kemudian ditaklukkan oleh William dari Normandia seabad kemudian." 20876 20877#: data/civ1/nations.ruleset:634 data/civ1/nations.ruleset:1027 20878#: data/civ2/nations.ruleset:770 data/civ2/nations.ruleset:1169 20879#: data/civ2/nations.ruleset:1423 data/civ2/nations.ruleset:1935 20880#: data/civ2/nations.ruleset:2009 data/classic/governments.ruleset:179 20881#: data/experimental/governments.ruleset:183 20882#: data/civ2civ3/governments.ruleset:379 20883#: data/multiplayer/governments.ruleset:179 20884#: data/sandbox/governments.ruleset:379 20885#, c-format 20886msgid "Prime Minister %s" 20887msgstr "Perdana Menteri %s" 20888 20889#: data/civ1/nations.ruleset:634 data/civ1/nations.ruleset:1027 20890#: data/civ2/nations.ruleset:770 data/civ2/nations.ruleset:1169 20891#: data/civ2/nations.ruleset:1423 data/civ2/nations.ruleset:1935 20892#: data/civ2/nations.ruleset:2009 data/classic/governments.ruleset:180 20893#: data/experimental/governments.ruleset:184 20894#: data/civ2civ3/governments.ruleset:380 20895#: data/multiplayer/governments.ruleset:180 20896#: data/sandbox/governments.ruleset:380 20897#, c-format 20898msgid "?female:Prime Minister %s" 20899msgstr "Perdana Menteri %s" 20900 20901#: data/civ1/nations.ruleset:733 data/civ2/nations.ruleset:870 20902#: data/nation/french.ruleset:5 20903msgid "French" 20904msgstr "Prancis" 20905 20906#: data/civ1/nations.ruleset:734 data/civ2/nations.ruleset:871 20907#: data/nation/french.ruleset:6 20908msgid "?plural:French" 20909msgstr "Prancis" 20910 20911#: data/civ1/nations.ruleset:736 data/civ2/nations.ruleset:873 20912msgid "" 20913"France has long been a major power in Europe. French conquerors like Emperor " 20914"Napoleon and King Charlemagne united large parts of Europe under the French " 20915"flag." 20916msgstr "" 20917"Prancis telah lama menjadi kekuatan besar di Eropa. Penakluk dari Prancis " 20918"seperti Kaisar Napoleon dan Raja Charlemagne menyatukan bagian besar Eropa " 20919"dibawah bendera Prancis." 20920 20921#: data/civ1/nations.ruleset:747 data/civ2/nations.ruleset:885 20922#: data/nation/french.ruleset:42 20923#, c-format 20924msgid "Chieftain %s" 20925msgstr "Kepala Suku %s" 20926 20927#: data/civ1/nations.ruleset:747 data/civ2/nations.ruleset:885 20928#: data/nation/french.ruleset:42 20929#, c-format 20930msgid "?female:Chieftain %s" 20931msgstr "Kepala Suku %s" 20932 20933#: data/civ1/nations.ruleset:748 data/civ2/nations.ruleset:886 20934#: data/nation/french.ruleset:43 20935#, c-format 20936msgid "Premier %s" 20937msgstr "" 20938 20939#: data/civ1/nations.ruleset:748 data/civ2/nations.ruleset:886 20940#, c-format 20941msgid "?female:Premier %s" 20942msgstr "" 20943 20944#: data/civ1/nations.ruleset:858 data/civ2/nations.ruleset:997 20945#: data/nation/german.ruleset:5 20946msgid "German" 20947msgstr "Jerman" 20948 20949#: data/civ1/nations.ruleset:859 data/civ2/nations.ruleset:998 20950#: data/nation/german.ruleset:6 20951msgid "?plural:Germans" 20952msgstr "Jerman" 20953 20954#: data/civ1/nations.ruleset:862 data/civ2/nations.ruleset:1001 20955#: data/nation/german.ruleset:9 20956#, fuzzy 20957msgid "" 20958"Germany was united in 1871 by the Prussian military force. After World War I " 20959"it became a republic, but fell into Nazism in 1933 and started World War II. " 20960"After the war it was split into two states, which reunited in 1990 at the " 20961"end of the Cold War." 20962msgstr "" 20963"Jerman disatukan pada 1871 oleh angkatan militer Prussia. Setelah Perang " 20964"Dunia I, Jerman menjadi republik, namun jatuh kepada Nazisme pada 1933 dan " 20965"memulai Perang Dunia II. Setelah perang, Jerman terpisah menjadi dua, lalu " 20966"bersatu kembali di akhir Perang Dingin tahun 1990." 20967 20968#: data/civ1/nations.ruleset:874 data/civ2/nations.ruleset:1014 20969#: data/nation/austrian.ruleset:51 data/nation/byzantium.ruleset:28 20970#: data/nation/egyptian.ruleset:28 data/nation/german.ruleset:33 20971#, c-format 20972msgid "Chancellor %s" 20973msgstr "Kanselir %s" 20974 20975#: data/civ1/nations.ruleset:874 data/civ2/nations.ruleset:1014 20976#: data/nation/austrian.ruleset:51 data/nation/byzantium.ruleset:28 20977#: data/nation/egyptian.ruleset:28 data/nation/german.ruleset:33 20978#, c-format 20979msgid "?female:Chancellor %s" 20980msgstr "Kanselir %s" 20981 20982#: data/civ1/nations.ruleset:875 data/civ2/nations.ruleset:1015 20983#: data/nation/austrian.ruleset:53 data/nation/german.ruleset:35 20984#: data/nation/italian.ruleset:45 data/nation/polish.ruleset:38 20985#, c-format 20986msgid "First Secretary %s" 20987msgstr "Sekretaris Utama %s" 20988 20989#: data/civ1/nations.ruleset:875 data/civ2/nations.ruleset:1015 20990#: data/nation/austrian.ruleset:53 data/nation/german.ruleset:35 20991#: data/nation/italian.ruleset:45 data/nation/polish.ruleset:38 20992#, c-format 20993msgid "?female:First Secretary %s" 20994msgstr "Sekretaris Utama %s" 20995 20996#: data/civ1/nations.ruleset:1014 data/civ2/nations.ruleset:1155 20997#: data/nation/greek.ruleset:5 20998msgid "Greek" 20999msgstr "Yunani" 21000 21001#: data/civ1/nations.ruleset:1015 data/civ2/nations.ruleset:1156 21002#: data/nation/greek.ruleset:6 21003msgid "?plural:Greeks" 21004msgstr "Yunani" 21005 21006#: data/civ1/nations.ruleset:1017 data/civ2/nations.ruleset:1158 21007#: data/nation/greek.ruleset:8 21008msgid "The ancient Greeks, between Mycenae and the Roman conquest." 21009msgstr "Yunani Kuno, di antara penaklukan Mykenai dan Romawi." 21010 21011#: data/civ1/nations.ruleset:1026 data/civ2/nations.ruleset:1168 21012#: data/nation/byzantium.ruleset:29 data/nation/greek.ruleset:24 21013#, c-format 21014msgid "Despot %s" 21015msgstr "Despot %s" 21016 21017#: data/civ1/nations.ruleset:1026 data/civ2/nations.ruleset:1168 21018#: data/nation/byzantium.ruleset:29 data/nation/greek.ruleset:24 21019#, c-format 21020msgid "?female:Despot %s" 21021msgstr "Despot %s" 21022 21023#: data/civ1/nations.ruleset:1166 data/civ2/nations.ruleset:1308 21024#: data/nation/indian.ruleset:5 21025msgid "Indian" 21026msgstr "India" 21027 21028#: data/civ1/nations.ruleset:1167 data/civ2/nations.ruleset:1309 21029#: data/nation/indian.ruleset:6 21030msgid "?plural:Indians" 21031msgstr "India" 21032 21033#: data/civ1/nations.ruleset:1169 data/civ2/nations.ruleset:1311 21034msgid "" 21035"The cradle of Ancient Indian civilization lay in the Indus river valley in " 21036"modern-day Pakistan." 21037msgstr "" 21038"Peradaban India Kuno lahir di lembah sungai Indus, di kawasan Pakistan " 21039"modern. " 21040 21041#: data/civ1/nations.ruleset:1179 data/civ2/nations.ruleset:1322 21042#: data/nation/indian.ruleset:26 data/nation/khmer.ruleset:26 21043#, c-format 21044msgid "Raja %s" 21045msgstr "Raja %s" 21046 21047#: data/civ1/nations.ruleset:1179 data/civ2/nations.ruleset:1322 21048#: data/nation/indian.ruleset:26 data/nation/khmer.ruleset:26 21049#, c-format 21050msgid "Rani %s" 21051msgstr "Rani %s" 21052 21053#: data/civ1/nations.ruleset:1180 data/civ2/nations.ruleset:1323 21054#: data/nation/indian.ruleset:28 data/nation/khmer.ruleset:27 21055#, c-format 21056msgid "Maharaja %s" 21057msgstr "Maharaja %s" 21058 21059#: data/civ1/nations.ruleset:1180 data/civ2/nations.ruleset:1323 21060#: data/nation/indian.ruleset:28 data/nation/khmer.ruleset:27 21061#, c-format 21062msgid "Maharani %s" 21063msgstr "Maharani %s" 21064 21065#: data/civ1/nations.ruleset:1181 data/civ2/nations.ruleset:1324 21066#: data/nation/indian.ruleset:29 21067#, c-format 21068msgid "Mahatma %s" 21069msgstr "Mahatma %s" 21070 21071#: data/civ1/nations.ruleset:1181 data/civ2/nations.ruleset:1324 21072#: data/nation/indian.ruleset:29 21073#, c-format 21074msgid "?female:Mahatma %s" 21075msgstr "Mahatma %s" 21076 21077#: data/civ1/nations.ruleset:1263 data/civ2/nations.ruleset:1524 21078#: data/nation/mongol.ruleset:5 21079msgid "Mongol" 21080msgstr "Mongolia" 21081 21082#: data/civ1/nations.ruleset:1264 data/civ2/nations.ruleset:1525 21083#: data/nation/mongol.ruleset:6 21084msgid "?plural:Mongols" 21085msgstr "Mongolia" 21086 21087#: data/civ1/nations.ruleset:1266 data/civ2/nations.ruleset:1527 21088#: data/nation/mongol.ruleset:8 21089msgid "" 21090"In the centuries after their unification by Chinggis Khan, the Mongols " 21091"conquered the largest empire in human history, encompassing most of the " 21092"continent of Asia. They became notorious for their utter ruthlessness in " 21093"warfare." 21094msgstr "" 21095"Berabad-abad setelah disatukan oleh Genghis Khan, Mongolia menaklukkan " 21096"kekaisaran terbesar dalam sejarah manusia, mencakup sebagian besar benua " 21097"Asia. Mereka terkenal karena kebengisannya dalam pertempuran." 21098 21099#: data/civ1/nations.ruleset:1278 data/civ2/nations.ruleset:1540 21100#: data/nation/hunnic.ruleset:40 data/nation/mongol.ruleset:33 21101#, c-format 21102msgid "%s Khan" 21103msgstr "%s Khan" 21104 21105#: data/civ1/nations.ruleset:1278 data/civ2/nations.ruleset:1540 21106#: data/nation/hunnic.ruleset:40 data/nation/mongol.ruleset:33 21107#, c-format 21108msgid "%s Khatan" 21109msgstr "" 21110 21111#: data/civ1/nations.ruleset:1279 data/civ2/nations.ruleset:1541 21112#: data/nation/hunnic.ruleset:41 data/nation/mongol.ruleset:34 21113#, c-format 21114msgid "%s Khagan" 21115msgstr "" 21116 21117#: data/civ1/nations.ruleset:1279 data/civ2/nations.ruleset:1541 21118#: data/nation/hunnic.ruleset:41 data/nation/mongol.ruleset:34 21119#, c-format 21120msgid "?female:%s Khagan" 21121msgstr "" 21122 21123#: data/civ1/nations.ruleset:1330 data/civ2/nations.ruleset:1668 21124#: data/nation/roman.ruleset:5 21125msgid "Roman" 21126msgstr "Romawi" 21127 21128#: data/civ1/nations.ruleset:1331 data/civ2/nations.ruleset:1669 21129#: data/nation/roman.ruleset:6 21130msgid "?plural:Romans" 21131msgstr "Romawi" 21132 21133#: data/civ1/nations.ruleset:1333 data/civ2/nations.ruleset:1671 21134#, fuzzy 21135msgid "" 21136"Rome was, in legend, founded by Romulus in 753 BC. At its height, Rome " 21137"controlled nearly all of Europe, northern Africa and Mesopotamia." 21138msgstr "" 21139"Konon, Romawi didirikan oleh Romulus pada 753 SM. Pada masa jayanya, Romawi " 21140"menguasai hampir seluruh Eropa, Afrika Utara dan Mesopotamia." 21141 21142#: data/civ1/nations.ruleset:1345 data/civ2/nations.ruleset:1683 21143#: data/nation/brazilian.ruleset:29 data/nation/roman.ruleset:51 21144#, c-format 21145msgid "Dictator %s" 21146msgstr "Diktator %s" 21147 21148#: data/civ1/nations.ruleset:1345 data/civ2/nations.ruleset:1683 21149#: data/nation/brazilian.ruleset:29 data/nation/roman.ruleset:51 21150#, c-format 21151msgid "Dictatrix %s" 21152msgstr "Diktator %s" 21153 21154#: data/civ1/nations.ruleset:1346 data/civ2/nations.ruleset:1684 21155#, c-format 21156msgid "Imperator %s" 21157msgstr "Kaisar %s" 21158 21159#: data/civ1/nations.ruleset:1346 data/civ2/nations.ruleset:1684 21160#, c-format 21161msgid "Imperatrix %s" 21162msgstr "" 21163 21164#: data/civ1/nations.ruleset:1347 data/civ2/nations.ruleset:1685 21165#: data/nation/byzantium.ruleset:27 data/nation/carthaginian.ruleset:24 21166#: data/nation/egyptian.ruleset:27 data/nation/greek.ruleset:23 21167#: data/nation/hittite.ruleset:27 data/nation/hunnic.ruleset:39 21168#: data/nation/roman.ruleset:49 data/nation/sumerian.ruleset:28 21169#, c-format 21170msgid "Usurper %s" 21171msgstr "" 21172 21173#: data/civ1/nations.ruleset:1347 data/civ2/nations.ruleset:1685 21174#: data/nation/byzantium.ruleset:27 data/nation/carthaginian.ruleset:24 21175#: data/nation/egyptian.ruleset:27 data/nation/greek.ruleset:23 21176#: data/nation/hittite.ruleset:27 data/nation/hunnic.ruleset:39 21177#: data/nation/roman.ruleset:49 data/nation/sumerian.ruleset:28 21178#, c-format 21179msgid "?female:Usurper %s" 21180msgstr "" 21181 21182#: data/civ1/nations.ruleset:1385 data/civ2/nations.ruleset:1723 21183#: data/nation/russian.ruleset:5 21184msgid "Russian" 21185msgstr "Rusia" 21186 21187#: data/civ1/nations.ruleset:1386 data/civ2/nations.ruleset:1724 21188#: data/nation/russian.ruleset:6 21189msgid "?plural:Russians" 21190msgstr "Rusia" 21191 21192#: data/civ1/nations.ruleset:1388 data/civ2/nations.ruleset:1726 21193msgid "" 21194"According to legend, Slavic and Finnic tribes of Novgorod invited in the " 21195"year 862 the Varangian (Viking) king Rurik to bring order to their land. " 21196"Rurik established Kievan Rus' in this realm, the first Russian state. By the " 21197"11th century, Kievan Rus' had disintegrated into lesser princedoms, which " 21198"were once again united into one state by Ivan III in the 15th century. After " 21199"decisive victory over Sweden and large territorial gains, Peter I pronounced " 21200"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a " 21201"socialist revolution dethroned the last Russian emperor. After USSR " 21202"dissolution in 1991 Russia appeared on world map again, now as a federative " 21203"republic." 21204msgstr "" 21205"Menurut legenda, pada tahun 862, suku Novgorod meminta Raja Rurik dari " 21206"Varangian (Viking) untuk memerintah. Kemudian Raja Rurik mendirikan Kievan " 21207"Rus', negara Rusia pertama. Pada abad ke-11, Kievan Rus' mengalami " 21208"perpecahan sampai akhirnya disatukan kembali oleh Ivan III pada abad ke-15. " 21209"Setelah menang dari Swedia dan menguasai wilayah yang besar, Peter I " 21210"mendirikan kekaisaran Rusia pada tahun 1721. Kekaisaran ini berakhir pada " 21211"tahun 1917 setelah revolusi kaum sosialis menggulingkan kaisar terakhirnya. " 21212"Setelah jatuhnya Uni Soviet pada 1991, Rusia kembali berdiri, tetapi sebagai " 21213"republik federal." 21214 21215#: data/civ1/nations.ruleset:1406 data/civ2/nations.ruleset:1745 21216#, c-format 21217msgid "Duke %s" 21218msgstr "Adipati %s" 21219 21220#: data/civ1/nations.ruleset:1406 data/civ2/nations.ruleset:1745 21221#, c-format 21222msgid "Duchess %s" 21223msgstr "" 21224 21225#: data/civ1/nations.ruleset:1407 data/civ2/nations.ruleset:1746 21226#: data/nation/russian.ruleset:50 21227#, c-format 21228msgid "Tsar %s" 21229msgstr "Tsar %s" 21230 21231#: data/civ1/nations.ruleset:1407 data/civ2/nations.ruleset:1746 21232#: data/nation/russian.ruleset:50 21233#, c-format 21234msgid "Tsaritsa %s" 21235msgstr "" 21236 21237#: data/civ1/nations.ruleset:1482 data/civ2/nations.ruleset:2076 21238#: data/nation/zulu.ruleset:5 21239msgid "Zulu" 21240msgstr "Zulu" 21241 21242#: data/civ1/nations.ruleset:1483 data/civ2/nations.ruleset:2077 21243#: data/nation/zulu.ruleset:6 21244msgid "?plural:Zulus" 21245msgstr "Zulu" 21246 21247#: data/civ1/nations.ruleset:1485 data/civ2/nations.ruleset:2079 21248#: data/nation/zulu.ruleset:8 21249msgid "" 21250"The Zulus are a warlike Bantu people who migrated from west-central Africa " 21251"into southern Africa beginning in the early 1700s, conquering the native " 21252"Khoisan peoples and clashing with European settlers." 21253msgstr "" 21254"Bangsa Zulu adalah orang-orang Bantu yang bermigrasi dari Afrika tengah-" 21255"barat ke Afrika selatan pada awal 1700-an. Mereka menaklukkan orang-orang " 21256"Khoisan dan berselisih dengan para penjajah dari Eropa." 21257 21258#: data/civ1/nations.ruleset:1496 data/civ2/nations.ruleset:1837 21259#: data/civ2/nations.ruleset:2091 data/nation/apache.ruleset:28 21260#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28 21261#: data/nation/polynesian.ruleset:22 data/nation/sioux.ruleset:29 21262#: data/nation/taino.ruleset:32 data/nation/tupi.ruleset:27 21263#: data/nation/zulu.ruleset:40 21264#, c-format 21265msgid "Great Chief %s" 21266msgstr "" 21267 21268#: data/civ1/nations.ruleset:1496 data/civ2/nations.ruleset:1837 21269#: data/civ2/nations.ruleset:2091 data/nation/apache.ruleset:28 21270#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28 21271#: data/nation/polynesian.ruleset:22 data/nation/sioux.ruleset:29 21272#: data/nation/taino.ruleset:32 data/nation/tupi.ruleset:27 21273#: data/nation/zulu.ruleset:40 21274#, c-format 21275msgid "?female:Great Chief %s" 21276msgstr "" 21277 21278#: data/civ1/nations.ruleset:1497 data/civ2/nations.ruleset:452 21279#: data/civ2/nations.ruleset:1838 data/civ2/nations.ruleset:2092 21280#: data/nation/celtic.ruleset:40 data/nation/cherokee.ruleset:25 21281#: data/nation/iroquois.ruleset:29 data/nation/polynesian.ruleset:23 21282#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:41 21283#, c-format 21284msgid "Spokesman %s" 21285msgstr "Juru Bicara %s" 21286 21287#: data/civ1/nations.ruleset:1497 data/civ2/nations.ruleset:452 21288#: data/civ2/nations.ruleset:1838 data/civ2/nations.ruleset:2092 21289#: data/nation/celtic.ruleset:40 data/nation/cherokee.ruleset:25 21290#: data/nation/iroquois.ruleset:29 data/nation/polynesian.ruleset:23 21291#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:41 21292#, c-format 21293msgid "Spokeswoman %s" 21294msgstr "Juru Bicara %s" 21295 21296#: data/civ1/nations.ruleset:1498 data/civ2/nations.ruleset:1839 21297#: data/civ2/nations.ruleset:2093 data/nation/cherokee.ruleset:26 21298#: data/nation/iroquois.ruleset:30 data/nation/polynesian.ruleset:24 21299#: data/nation/sioux.ruleset:31 data/nation/tupi.ruleset:25 21300#: data/nation/zulu.ruleset:42 21301#, c-format 21302msgid "Principal Chief %s" 21303msgstr "" 21304 21305#: data/civ1/nations.ruleset:1498 data/civ2/nations.ruleset:1839 21306#: data/civ2/nations.ruleset:2093 data/nation/cherokee.ruleset:26 21307#: data/nation/iroquois.ruleset:30 data/nation/polynesian.ruleset:24 21308#: data/nation/sioux.ruleset:31 data/nation/tupi.ruleset:25 21309#: data/nation/zulu.ruleset:42 21310#, c-format 21311msgid "?female:Principal Chief %s" 21312msgstr "" 21313 21314#: data/civ1/nations.ruleset:1554 data/civ2/nations.ruleset:2149 21315#: data/nation/barbarian.ruleset:5 server/stdinhand.c:3522 21316#: server/stdinhand.c:6390 21317msgid "Barbarian" 21318msgstr "Barbar" 21319 21320#: data/civ1/nations.ruleset:1555 data/civ2/nations.ruleset:2150 21321#: data/nation/barbarian.ruleset:6 21322msgid "?plural:Barbarians" 21323msgstr "Barbar" 21324 21325#: data/civ1/nations.ruleset:1557 data/civ2/nations.ruleset:2152 21326#: data/nation/barbarian.ruleset:8 21327msgid "" 21328"Since the dawn of civilization, barbarians have been a threat to cultured " 21329"peoples everywhere." 21330msgstr "" 21331"Sejak keruntuhan peradabannya, suku barbar menjadi ancaman bagi orang-orang " 21332"berbudaya dimanapun." 21333 21334#: data/civ1/nations.ruleset:1593 data/civ2/nations.ruleset:2188 21335#: data/nation/pirate.ruleset:5 21336msgid "Pirate" 21337msgstr "Bajak Laut" 21338 21339#: data/civ1/nations.ruleset:1594 data/civ2/nations.ruleset:2189 21340#: data/nation/pirate.ruleset:6 21341msgid "?plural:Pirates" 21342msgstr "Bajak Laut" 21343 21344#: data/civ1/nations.ruleset:1596 data/civ2/nations.ruleset:2191 21345#: data/nation/pirate.ruleset:8 21346msgid "" 21347"As long as honest men have sailed the seas, pirates have been a scourge of " 21348"them and of all coastal dwelling peoples." 21349msgstr "" 21350"Selama pria yang jujur masih mengarungi lautan, para bajak laut akan selalu " 21351"menjadi bahaya bagi mereka dan orang-orang pesisir." 21352 21353#: data/civ1/styles.ruleset:28 data/civ2/styles.ruleset:28 21354#: data/classic/styles.ruleset:28 data/experimental/styles.ruleset:30 21355#: data/civ2civ3/styles.ruleset:28 data/multiplayer/styles.ruleset:28 21356#: data/sandbox/styles.ruleset:28 21357#, fuzzy 21358msgid "?style:European" 21359msgstr "Eropa" 21360 21361#: data/civ1/styles.ruleset:31 data/civ2/styles.ruleset:31 21362#: data/classic/styles.ruleset:31 data/experimental/styles.ruleset:33 21363#: data/civ2civ3/styles.ruleset:31 data/multiplayer/styles.ruleset:31 21364#: data/sandbox/styles.ruleset:31 21365#, fuzzy 21366msgid "?style:Classical" 21367msgstr "Klasik" 21368 21369#: data/civ1/styles.ruleset:34 data/civ2/styles.ruleset:34 21370#: data/classic/styles.ruleset:34 data/experimental/styles.ruleset:36 21371#: data/civ2civ3/styles.ruleset:34 data/multiplayer/styles.ruleset:34 21372#: data/sandbox/styles.ruleset:34 21373#, fuzzy 21374msgid "?style:Tropical" 21375msgstr "Tropis" 21376 21377#: data/civ1/styles.ruleset:37 data/civ2/styles.ruleset:37 21378#: data/classic/styles.ruleset:37 data/experimental/styles.ruleset:39 21379#: data/civ2civ3/styles.ruleset:37 data/multiplayer/styles.ruleset:37 21380#: data/sandbox/styles.ruleset:37 21381#, fuzzy 21382msgid "?style:Asian" 21383msgstr "Asia" 21384 21385#: data/civ1/styles.ruleset:40 data/civ2/styles.ruleset:40 21386#: data/classic/styles.ruleset:40 data/experimental/styles.ruleset:42 21387#: data/civ2civ3/styles.ruleset:40 data/multiplayer/styles.ruleset:40 21388#: data/sandbox/styles.ruleset:40 21389#, fuzzy 21390msgid "?style:Babylonian" 21391msgstr "Babilonia" 21392 21393#: data/civ1/styles.ruleset:43 data/civ2/styles.ruleset:43 21394#: data/classic/styles.ruleset:43 data/experimental/styles.ruleset:45 21395#: data/civ2civ3/styles.ruleset:43 data/multiplayer/styles.ruleset:43 21396#: data/sandbox/styles.ruleset:43 21397#, fuzzy 21398msgid "?style:Celtic" 21399msgstr "Keltik" 21400 21401#: data/civ1/styles.ruleset:65 data/civ2/styles.ruleset:65 21402#: data/classic/styles.ruleset:65 data/experimental/styles.ruleset:67 21403#: data/civ2civ3/styles.ruleset:65 data/multiplayer/styles.ruleset:65 21404#: data/sandbox/styles.ruleset:65 21405msgid "?citystyle:European" 21406msgstr "Eropa" 21407 21408#: data/civ1/styles.ruleset:75 data/civ2/styles.ruleset:75 21409#: data/classic/styles.ruleset:75 data/experimental/styles.ruleset:77 21410#: data/civ2civ3/styles.ruleset:75 data/multiplayer/styles.ruleset:75 21411#: data/sandbox/styles.ruleset:75 21412msgid "?citystyle:Classical" 21413msgstr "Klasik" 21414 21415#: data/civ1/styles.ruleset:85 data/civ2/styles.ruleset:85 21416#: data/classic/styles.ruleset:85 data/experimental/styles.ruleset:87 21417#: data/civ2civ3/styles.ruleset:85 data/multiplayer/styles.ruleset:85 21418#: data/sandbox/styles.ruleset:85 21419msgid "?citystyle:Tropical" 21420msgstr "Tropis" 21421 21422#: data/civ1/styles.ruleset:95 data/civ2/styles.ruleset:95 21423#: data/classic/styles.ruleset:95 data/experimental/styles.ruleset:97 21424#: data/civ2civ3/styles.ruleset:95 data/multiplayer/styles.ruleset:95 21425#: data/sandbox/styles.ruleset:95 21426msgid "?citystyle:Asian" 21427msgstr "Asia" 21428 21429#: data/civ1/styles.ruleset:105 data/civ2/styles.ruleset:105 21430#: data/classic/styles.ruleset:105 data/experimental/styles.ruleset:107 21431#: data/civ2civ3/styles.ruleset:105 data/multiplayer/styles.ruleset:105 21432#: data/sandbox/styles.ruleset:105 21433msgid "?citystyle:Babylonian" 21434msgstr "Babilonia" 21435 21436#: data/civ1/styles.ruleset:115 data/civ2/styles.ruleset:115 21437#: data/classic/styles.ruleset:115 data/experimental/styles.ruleset:117 21438#: data/civ2civ3/styles.ruleset:115 data/multiplayer/styles.ruleset:115 21439#: data/sandbox/styles.ruleset:115 21440msgid "?citystyle:Celtic" 21441msgstr "Keltik" 21442 21443#: data/civ1/styles.ruleset:125 data/civ2/styles.ruleset:125 21444msgid "?citystyle:Renaissance" 21445msgstr "Renaisans" 21446 21447#: data/civ1/styles.ruleset:135 data/civ2/styles.ruleset:135 21448#: data/classic/styles.ruleset:125 data/experimental/styles.ruleset:127 21449#: data/civ2civ3/styles.ruleset:125 data/multiplayer/styles.ruleset:125 21450#: data/sandbox/styles.ruleset:125 21451msgid "?citystyle:Industrial" 21452msgstr "Industri" 21453 21454#: data/civ1/styles.ruleset:145 data/civ2/styles.ruleset:145 21455#: data/classic/styles.ruleset:145 data/experimental/styles.ruleset:147 21456#: data/civ2civ3/styles.ruleset:145 data/multiplayer/styles.ruleset:145 21457#: data/sandbox/styles.ruleset:145 21458msgid "?citystyle:Modern" 21459msgstr "Modern" 21460 21461#: data/civ1/styles.ruleset:155 data/civ2/styles.ruleset:155 21462#: data/classic/styles.ruleset:155 data/experimental/styles.ruleset:157 21463#: data/civ2civ3/styles.ruleset:155 data/multiplayer/styles.ruleset:155 21464#: data/sandbox/styles.ruleset:155 21465msgid "?citystyle:PostModern" 21466msgstr "PostModern" 21467 21468#: data/civ1/techs.ruleset:70 data/civ2/techs.ruleset:70 21469#: data/classic/techs.ruleset:82 data/experimental/techs.ruleset:84 21470#: data/civ2civ3/techs.ruleset:82 data/multiplayer/techs.ruleset:82 21471#: data/sandbox/techs.ruleset:82 21472msgid "Advanced Flight" 21473msgstr "Penerbangan Lanjutan" 21474 21475#: data/civ1/techs.ruleset:78 data/civ2/techs.ruleset:78 21476#: data/classic/techs.ruleset:90 data/experimental/techs.ruleset:93 21477#: data/civ2civ3/techs.ruleset:92 data/multiplayer/techs.ruleset:90 21478#: data/sandbox/techs.ruleset:92 21479msgid "Alphabet" 21480msgstr "Abjad" 21481 21482#: data/civ1/techs.ruleset:86 data/civ2/techs.ruleset:94 21483#: data/classic/techs.ruleset:106 data/experimental/techs.ruleset:110 21484#: data/civ2civ3/techs.ruleset:110 data/multiplayer/techs.ruleset:106 21485#: data/sandbox/techs.ruleset:110 21486msgid "Astronomy" 21487msgstr "Astronomi" 21488 21489#: data/civ1/techs.ruleset:94 data/civ2/techs.ruleset:102 21490#: data/classic/techs.ruleset:114 data/experimental/techs.ruleset:119 21491#: data/civ2civ3/techs.ruleset:120 data/multiplayer/techs.ruleset:114 21492#: data/sandbox/techs.ruleset:120 21493msgid "Atomic Theory" 21494msgstr "Teori Atom" 21495 21496#: data/civ1/techs.ruleset:102 data/civ2/techs.ruleset:110 21497#: data/classic/techs.ruleset:122 data/experimental/techs.ruleset:128 21498#: data/civ2civ3/techs.ruleset:129 data/multiplayer/techs.ruleset:122 21499#: data/sandbox/techs.ruleset:129 21500msgid "Automobile" 21501msgstr "Otomobil" 21502 21503#: data/civ1/techs.ruleset:107 data/civ1/techs.ruleset:374 21504#: data/civ1/techs.ruleset:465 data/civ2/techs.ruleset:115 21505#: data/civ2/techs.ruleset:456 data/civ2/techs.ruleset:572 21506#: data/classic/techs.ruleset:127 data/classic/techs.ruleset:465 21507#: data/classic/techs.ruleset:581 data/experimental/techs.ruleset:134 21508#: data/experimental/techs.ruleset:508 data/experimental/techs.ruleset:638 21509#: data/multiplayer/techs.ruleset:127 data/multiplayer/techs.ruleset:473 21510#: data/multiplayer/techs.ruleset:589 21511#, fuzzy 21512#| msgid "* Increases the pollution generated by the population.\n" 21513msgid "Increases the population's contribution to pollution." 21514msgstr "* Menambah polusi yang dihasilkan penduduk.\n" 21515 21516#: data/civ1/techs.ruleset:110 data/civ2/techs.ruleset:118 21517#: data/classic/techs.ruleset:130 data/experimental/techs.ruleset:137 21518#: data/civ2civ3/techs.ruleset:138 data/multiplayer/techs.ruleset:130 21519#: data/sandbox/techs.ruleset:138 21520msgid "Banking" 21521msgstr "Perbankan" 21522 21523#: data/civ1/techs.ruleset:118 data/civ2/techs.ruleset:126 21524#: data/classic/techs.ruleset:138 data/experimental/techs.ruleset:146 21525#: data/civ2civ3/techs.ruleset:147 data/multiplayer/techs.ruleset:138 21526#: data/sandbox/techs.ruleset:147 21527msgid "Bridge Building" 21528msgstr "Pembangunan Jembatan" 21529 21530#: data/civ1/techs.ruleset:124 data/civ2/techs.ruleset:132 21531#: data/classic/techs.ruleset:144 data/experimental/techs.ruleset:153 21532#: data/civ2civ3/techs.ruleset:154 data/multiplayer/techs.ruleset:144 21533#: data/sandbox/techs.ruleset:154 21534#, fuzzy 21535#| msgid "* Allows %s to build roads on river tiles.\n" 21536msgid "Allows roads to be built on river tiles." 21537msgstr "* Memungkinkan %s untuk membangun jalan di ubin sungai.\n" 21538 21539#: data/civ1/techs.ruleset:127 data/civ2/techs.ruleset:135 21540#: data/classic/techs.ruleset:147 data/experimental/techs.ruleset:156 21541#: data/civ2civ3/techs.ruleset:157 data/multiplayer/techs.ruleset:147 21542#: data/sandbox/techs.ruleset:157 21543msgid "Bronze Working" 21544msgstr "Pengolahan Perunggu" 21545 21546#: data/civ1/techs.ruleset:135 data/civ2/techs.ruleset:143 21547#: data/classic/techs.ruleset:155 data/experimental/techs.ruleset:164 21548#: data/civ2civ3/techs.ruleset:166 data/multiplayer/techs.ruleset:155 21549#: data/sandbox/techs.ruleset:166 21550msgid "Ceremonial Burial" 21551msgstr "Upacara Pemakaman" 21552 21553#: data/civ1/techs.ruleset:143 data/civ2/techs.ruleset:151 21554#: data/classic/techs.ruleset:163 data/experimental/techs.ruleset:172 21555#: data/civ2civ3/techs.ruleset:175 data/multiplayer/techs.ruleset:163 21556#: data/sandbox/techs.ruleset:175 21557msgid "Chemistry" 21558msgstr "Ilmu Kimia" 21559 21560#: data/civ1/techs.ruleset:151 data/civ2/techs.ruleset:159 21561#: data/classic/techs.ruleset:171 data/experimental/techs.ruleset:181 21562#: data/civ2civ3/techs.ruleset:184 data/multiplayer/techs.ruleset:171 21563#: data/sandbox/techs.ruleset:184 21564msgid "Chivalry" 21565msgstr "Kekesatriaan" 21566 21567#: data/civ1/techs.ruleset:159 data/civ2/techs.ruleset:167 21568#: data/classic/techs.ruleset:179 data/experimental/techs.ruleset:190 21569#: data/civ2civ3/techs.ruleset:193 data/multiplayer/techs.ruleset:179 21570#: data/sandbox/techs.ruleset:193 21571msgid "Code of Laws" 21572msgstr "Kode Hukum" 21573 21574#: data/civ1/techs.ruleset:167 data/civ2/techs.ruleset:183 21575#: data/classic/techs.ruleset:195 data/experimental/techs.ruleset:208 21576#: data/civ2civ3/techs.ruleset:211 data/multiplayer/techs.ruleset:195 21577#: data/sandbox/techs.ruleset:211 21578msgid "Combustion" 21579msgstr "Mesin Pembakaran" 21580 21581#: data/civ1/techs.ruleset:183 data/civ2/techs.ruleset:200 21582#: data/classic/techs.ruleset:212 data/experimental/techs.ruleset:227 21583#: data/civ2civ3/techs.ruleset:229 data/multiplayer/techs.ruleset:212 21584#: data/sandbox/techs.ruleset:229 21585msgid "Computers" 21586msgstr "Komputer" 21587 21588#: data/civ1/techs.ruleset:191 data/civ2/techs.ruleset:208 21589#: data/classic/techs.ruleset:220 data/experimental/techs.ruleset:236 21590#: data/civ2civ3/techs.ruleset:238 data/multiplayer/techs.ruleset:220 21591#: data/sandbox/techs.ruleset:238 21592msgid "Conscription" 21593msgstr "Kewajiban Militer" 21594 21595#: data/civ1/techs.ruleset:199 data/civ2/techs.ruleset:216 21596#: data/classic/techs.ruleset:228 data/experimental/techs.ruleset:245 21597#: data/civ2civ3/techs.ruleset:247 data/multiplayer/techs.ruleset:228 21598#: data/sandbox/techs.ruleset:247 21599msgid "Construction" 21600msgstr "Konstruksi" 21601 21602#: data/civ1/techs.ruleset:205 21603msgid "Allows Settlers to build fortresses." 21604msgstr "" 21605 21606#: data/civ1/techs.ruleset:208 data/civ2/techs.ruleset:225 21607#: data/classic/techs.ruleset:240 data/experimental/techs.ruleset:258 21608#: data/civ2civ3/techs.ruleset:260 data/multiplayer/techs.ruleset:240 21609#: data/sandbox/techs.ruleset:260 21610msgid "Currency" 21611msgstr "Mata Uang" 21612 21613#: data/civ1/techs.ruleset:224 data/civ2/techs.ruleset:249 21614#: data/classic/techs.ruleset:264 data/experimental/techs.ruleset:285 21615#: data/civ2civ3/techs.ruleset:287 data/multiplayer/techs.ruleset:264 21616#: data/sandbox/techs.ruleset:287 21617msgid "Electricity" 21618msgstr "Kelistrikan" 21619 21620#: data/civ1/techs.ruleset:232 data/civ2/techs.ruleset:258 21621#: data/classic/techs.ruleset:273 data/experimental/techs.ruleset:295 21622#: data/civ2civ3/techs.ruleset:300 data/multiplayer/techs.ruleset:273 21623#: data/sandbox/techs.ruleset:300 21624msgid "Electronics" 21625msgstr "Elektronika" 21626 21627#: data/civ1/techs.ruleset:240 data/civ2/techs.ruleset:266 21628#: data/classic/techs.ruleset:281 data/experimental/techs.ruleset:304 21629#: data/civ2civ3/techs.ruleset:309 data/multiplayer/techs.ruleset:281 21630#: data/sandbox/techs.ruleset:309 21631msgid "Engineering" 21632msgstr "Teknik Mesin" 21633 21634#: data/civ1/techs.ruleset:248 data/civ2/techs.ruleset:290 21635#: data/classic/techs.ruleset:305 data/experimental/techs.ruleset:331 21636#: data/civ2civ3/techs.ruleset:336 data/multiplayer/techs.ruleset:307 21637#: data/sandbox/techs.ruleset:336 21638msgid "Explosives" 21639msgstr "Bahan Peledak" 21640 21641#: data/civ1/techs.ruleset:256 data/civ2/techs.ruleset:298 21642#: data/classic/techs.ruleset:313 data/experimental/techs.ruleset:340 21643#: data/civ2civ3/techs.ruleset:345 data/multiplayer/techs.ruleset:315 21644#: data/sandbox/techs.ruleset:345 21645msgid "Feudalism" 21646msgstr "Feodalisme" 21647 21648#: data/civ1/techs.ruleset:264 data/civ2/techs.ruleset:306 21649#: data/classic/techs.ruleset:321 data/experimental/techs.ruleset:349 21650#: data/civ2civ3/techs.ruleset:354 data/multiplayer/techs.ruleset:323 21651#: data/sandbox/techs.ruleset:354 21652msgid "Flight" 21653msgstr "Penerbangan" 21654 21655#: data/civ1/techs.ruleset:270 data/civ1/techs.ruleset:484 21656#: data/civ2/techs.ruleset:312 data/civ2/techs.ruleset:608 21657#: data/classic/techs.ruleset:327 data/classic/techs.ruleset:617 21658#: data/experimental/techs.ruleset:356 data/experimental/techs.ruleset:677 21659msgid "Decreases one-time revenue from new trade routes." 21660msgstr "" 21661 21662#: data/civ1/techs.ruleset:273 data/civ2/techs.ruleset:323 21663#: data/classic/techs.ruleset:330 data/experimental/techs.ruleset:359 21664#: data/civ2civ3/techs.ruleset:363 data/multiplayer/techs.ruleset:339 21665#: data/sandbox/techs.ruleset:363 21666msgid "Fusion Power" 21667msgstr "Tenaga Fusi" 21668 21669#: data/civ1/techs.ruleset:281 data/civ2/techs.ruleset:331 21670#: data/classic/techs.ruleset:338 data/experimental/techs.ruleset:368 21671#: data/civ2civ3/techs.ruleset:373 data/multiplayer/techs.ruleset:347 21672#: data/sandbox/techs.ruleset:373 21673msgid "Genetic Engineering" 21674msgstr "Rekayasa Genetik" 21675 21676#: data/civ1/techs.ruleset:289 data/civ2/techs.ruleset:347 21677#: data/classic/techs.ruleset:354 data/experimental/techs.ruleset:386 21678#: data/civ2civ3/techs.ruleset:391 data/multiplayer/techs.ruleset:363 21679#: data/sandbox/techs.ruleset:391 21680msgid "Gunpowder" 21681msgstr "Mesiu" 21682 21683#: data/civ1/techs.ruleset:297 data/civ2/techs.ruleset:355 21684#: data/classic/techs.ruleset:362 data/experimental/techs.ruleset:395 21685#: data/civ2civ3/techs.ruleset:399 data/multiplayer/techs.ruleset:371 21686#: data/sandbox/techs.ruleset:399 21687msgid "Horseback Riding" 21688msgstr "Menunggang Kuda" 21689 21690#: data/civ1/techs.ruleset:305 data/civ2/techs.ruleset:363 21691#: data/classic/techs.ruleset:370 data/experimental/techs.ruleset:403 21692#: data/civ2civ3/techs.ruleset:408 data/multiplayer/techs.ruleset:379 21693#: data/sandbox/techs.ruleset:408 21694msgid "Industrialization" 21695msgstr "Industrialisasi" 21696 21697#: data/civ1/techs.ruleset:310 data/civ2/techs.ruleset:368 21698#: data/classic/techs.ruleset:375 data/experimental/techs.ruleset:409 21699#: data/multiplayer/techs.ruleset:384 21700msgid "Population will start contributing to pollution." 21701msgstr "" 21702 21703#: data/civ1/techs.ruleset:313 data/civ2/techs.ruleset:371 21704#: data/classic/techs.ruleset:378 data/experimental/techs.ruleset:412 21705#: data/civ2civ3/techs.ruleset:416 data/multiplayer/techs.ruleset:387 21706#: data/sandbox/techs.ruleset:416 21707msgid "Invention" 21708msgstr "Rekacipta" 21709 21710#: data/civ1/techs.ruleset:321 data/civ2/techs.ruleset:379 21711#: data/classic/techs.ruleset:387 data/experimental/techs.ruleset:422 21712#: data/civ2civ3/techs.ruleset:426 data/multiplayer/techs.ruleset:396 21713#: data/sandbox/techs.ruleset:426 21714msgid "Iron Working" 21715msgstr "Pengolahan Besi" 21716 21717#: data/civ1/techs.ruleset:329 data/civ2/techs.ruleset:387 21718#: data/classic/techs.ruleset:395 data/experimental/techs.ruleset:431 21719#: data/civ2civ3/techs.ruleset:435 data/multiplayer/techs.ruleset:404 21720#: data/sandbox/techs.ruleset:435 21721msgid "Labor Union" 21722msgstr "Serikat Buruh" 21723 21724#: data/civ1/techs.ruleset:337 data/civ2/techs.ruleset:411 21725#: data/classic/techs.ruleset:419 data/experimental/techs.ruleset:458 21726#: data/civ2civ3/techs.ruleset:462 data/multiplayer/techs.ruleset:428 21727#: data/sandbox/techs.ruleset:462 21728msgid "Literacy" 21729msgstr "Melek Huruf" 21730 21731#: data/civ1/techs.ruleset:345 data/civ2/techs.ruleset:427 21732#: data/classic/techs.ruleset:435 data/experimental/techs.ruleset:476 21733#: data/civ2civ3/techs.ruleset:480 data/multiplayer/techs.ruleset:444 21734#: data/sandbox/techs.ruleset:480 21735msgid "Magnetism" 21736msgstr "Kemagnetan" 21737 21738#: data/civ1/techs.ruleset:353 data/civ2/techs.ruleset:435 21739#: data/classic/techs.ruleset:444 data/experimental/techs.ruleset:485 21740#: data/civ2civ3/techs.ruleset:489 data/multiplayer/techs.ruleset:452 21741#: data/sandbox/techs.ruleset:489 21742msgid "Map Making" 21743msgstr "Pembuatan Peta" 21744 21745#: data/civ1/techs.ruleset:361 data/civ2/techs.ruleset:443 21746#: data/classic/techs.ruleset:452 data/experimental/techs.ruleset:494 21747#: data/civ2civ3/techs.ruleset:498 data/multiplayer/techs.ruleset:460 21748#: data/sandbox/techs.ruleset:498 21749msgid "Masonry" 21750msgstr "Pertukangan Batu" 21751 21752#: data/civ1/techs.ruleset:369 data/civ2/techs.ruleset:451 21753#: data/classic/techs.ruleset:460 data/experimental/techs.ruleset:502 21754#: data/civ2civ3/techs.ruleset:507 data/multiplayer/techs.ruleset:468 21755#: data/sandbox/techs.ruleset:507 21756msgid "Mass Production" 21757msgstr "Produksi Massal" 21758 21759#: data/civ1/techs.ruleset:377 data/civ2/techs.ruleset:459 21760#: data/classic/techs.ruleset:468 data/experimental/techs.ruleset:511 21761#: data/civ2civ3/techs.ruleset:516 data/multiplayer/techs.ruleset:476 21762#: data/sandbox/techs.ruleset:516 21763msgid "Mathematics" 21764msgstr "Matematika" 21765 21766#: data/civ1/techs.ruleset:385 data/civ2/techs.ruleset:467 21767#: data/classic/techs.ruleset:476 data/experimental/techs.ruleset:520 21768#: data/civ2civ3/techs.ruleset:525 data/multiplayer/techs.ruleset:484 21769#: data/sandbox/techs.ruleset:525 21770msgid "Medicine" 21771msgstr "Kedokteran" 21772 21773#: data/civ1/techs.ruleset:391 21774#, fuzzy 21775#| msgid "* Increases the chance of plague within your cities.\n" 21776msgid "Eliminates the risk of population loss from plague in all your cities." 21777msgstr "* Menambah peluang mewabahnya penyakit di kota-kota Anda.\n" 21778 21779#: data/civ1/techs.ruleset:395 data/civ2/techs.ruleset:475 21780#: data/classic/techs.ruleset:484 data/experimental/techs.ruleset:529 21781#: data/civ2civ3/techs.ruleset:539 data/multiplayer/techs.ruleset:492 21782#: data/sandbox/techs.ruleset:539 21783msgid "Metallurgy" 21784msgstr "Metalurgi" 21785 21786#: data/civ1/techs.ruleset:411 data/civ2/techs.ruleset:515 21787#: data/classic/techs.ruleset:524 data/experimental/techs.ruleset:574 21788#: data/civ2civ3/techs.ruleset:589 data/multiplayer/techs.ruleset:532 21789#: data/sandbox/techs.ruleset:589 21790msgid "Mysticism" 21791msgstr "Ilmu Suluk" 21792 21793#: data/civ1/techs.ruleset:417 data/civ2/techs.ruleset:521 21794#: data/classic/techs.ruleset:530 data/experimental/techs.ruleset:581 21795#: data/civ2civ3/techs.ruleset:595 data/multiplayer/techs.ruleset:538 21796#: data/sandbox/techs.ruleset:595 21797msgid "Improves the effect of Temples." 21798msgstr "Meningkatkan efek dari Kuil." 21799 21800#: data/civ1/techs.ruleset:420 data/civ2/techs.ruleset:524 21801#: data/classic/techs.ruleset:533 data/experimental/techs.ruleset:584 21802#: data/civ2civ3/techs.ruleset:599 data/multiplayer/techs.ruleset:541 21803#: data/sandbox/techs.ruleset:599 21804msgid "Navigation" 21805msgstr "Navigasi" 21806 21807#: data/civ1/techs.ruleset:428 data/civ2/techs.ruleset:532 21808#: data/classic/techs.ruleset:541 data/experimental/techs.ruleset:593 21809#: data/civ2civ3/techs.ruleset:608 data/multiplayer/techs.ruleset:549 21810#: data/sandbox/techs.ruleset:608 21811msgid "Nuclear Fission" 21812msgstr "Fisi Nuklir" 21813 21814#: data/civ1/techs.ruleset:436 data/civ2/techs.ruleset:540 21815#: data/classic/techs.ruleset:549 data/experimental/techs.ruleset:602 21816#: data/civ2civ3/techs.ruleset:617 data/multiplayer/techs.ruleset:557 21817#: data/sandbox/techs.ruleset:617 21818msgid "Nuclear Power" 21819msgstr "Tenaga Nuklir" 21820 21821#: data/civ1/techs.ruleset:444 data/civ2/techs.ruleset:549 21822#: data/classic/techs.ruleset:558 data/experimental/techs.ruleset:612 21823#: data/civ2civ3/techs.ruleset:627 data/multiplayer/techs.ruleset:566 21824#: data/sandbox/techs.ruleset:627 21825msgid "Philosophy" 21826msgstr "Filsafat" 21827 21828#: data/civ1/techs.ruleset:452 data/civ2/techs.ruleset:559 21829#: data/classic/techs.ruleset:568 data/experimental/techs.ruleset:623 21830#: data/civ2civ3/techs.ruleset:638 data/multiplayer/techs.ruleset:576 21831#: data/sandbox/techs.ruleset:638 21832msgid "Physics" 21833msgstr "Fisika" 21834 21835#: data/civ1/techs.ruleset:460 data/civ2/techs.ruleset:567 21836#: data/classic/techs.ruleset:576 data/experimental/techs.ruleset:632 21837#: data/civ2civ3/techs.ruleset:647 data/multiplayer/techs.ruleset:584 21838#: data/sandbox/techs.ruleset:647 21839msgid "Plastics" 21840msgstr "Plastik" 21841 21842#: data/civ1/techs.ruleset:468 data/civ2/techs.ruleset:583 21843#: data/classic/techs.ruleset:592 data/experimental/techs.ruleset:650 21844#: data/civ2civ3/techs.ruleset:665 data/multiplayer/techs.ruleset:600 21845#: data/sandbox/techs.ruleset:665 21846msgid "Pottery" 21847msgstr "Tembikar" 21848 21849#: data/civ1/techs.ruleset:476 data/civ2/techs.ruleset:600 21850#: data/classic/techs.ruleset:609 data/experimental/techs.ruleset:668 21851#: data/civ2civ3/techs.ruleset:686 data/multiplayer/techs.ruleset:617 21852#: data/sandbox/techs.ruleset:686 21853#, fuzzy 21854#| msgid "Railroad" 21855msgid "?tech:Railroad" 21856msgstr "Rel Kereta" 21857 21858#: data/civ1/techs.ruleset:482 21859#, fuzzy 21860#| msgid "* Allows %s to upgrade roads to railroads.\n" 21861msgid "Allows Settlers to upgrade roads to railroads." 21862msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 21863 21864#: data/civ1/techs.ruleset:489 data/civ2/techs.ruleset:613 21865#: data/classic/techs.ruleset:622 data/experimental/techs.ruleset:682 21866#: data/civ2civ3/techs.ruleset:703 data/multiplayer/techs.ruleset:628 21867#: data/sandbox/techs.ruleset:705 21868msgid "Recycling" 21869msgstr "Pendauran Ulang" 21870 21871#: data/civ1/techs.ruleset:497 data/civ2/techs.ruleset:621 21872#: data/classic/techs.ruleset:630 data/experimental/techs.ruleset:691 21873#: data/civ2civ3/techs.ruleset:712 data/multiplayer/techs.ruleset:636 21874#: data/sandbox/techs.ruleset:714 21875msgid "Refining" 21876msgstr "Penyulingan" 21877 21878#: data/civ1/techs.ruleset:505 21879msgid "Religion" 21880msgstr "Agama" 21881 21882#: data/civ1/techs.ruleset:513 data/civ2/techs.ruleset:640 21883#: data/classic/techs.ruleset:654 data/experimental/techs.ruleset:717 21884#: data/civ2civ3/techs.ruleset:739 data/multiplayer/techs.ruleset:660 21885#: data/sandbox/techs.ruleset:741 21886msgid "Robotics" 21887msgstr "Robotika" 21888 21889#: data/civ1/techs.ruleset:521 data/civ2/techs.ruleset:648 21890#: data/classic/techs.ruleset:662 data/experimental/techs.ruleset:726 21891#: data/civ2civ3/techs.ruleset:748 data/multiplayer/techs.ruleset:668 21892#: data/sandbox/techs.ruleset:750 21893msgid "Rocketry" 21894msgstr "Keroketan" 21895 21896#: data/civ1/techs.ruleset:529 data/civ2/techs.ruleset:672 21897#: data/classic/techs.ruleset:686 data/experimental/techs.ruleset:753 21898#: data/civ2civ3/techs.ruleset:776 data/multiplayer/techs.ruleset:692 21899#: data/sandbox/techs.ruleset:778 21900msgid "Space Flight" 21901msgstr "Penerbangan Antariksa" 21902 21903#: data/civ1/techs.ruleset:537 data/civ2/techs.ruleset:688 21904#: data/classic/techs.ruleset:702 data/experimental/techs.ruleset:771 21905#: data/civ2civ3/techs.ruleset:794 data/multiplayer/techs.ruleset:708 21906#: data/sandbox/techs.ruleset:796 21907msgid "Steam Engine" 21908msgstr "Mesin Uap" 21909 21910#: data/civ1/techs.ruleset:545 data/civ2/techs.ruleset:696 21911#: data/classic/techs.ruleset:710 data/experimental/techs.ruleset:780 21912#: data/civ2civ3/techs.ruleset:803 data/multiplayer/techs.ruleset:716 21913#: data/sandbox/techs.ruleset:805 21914msgid "Steel" 21915msgstr "Baja" 21916 21917#: data/civ1/techs.ruleset:553 data/civ2/techs.ruleset:704 21918#: data/classic/techs.ruleset:718 data/experimental/techs.ruleset:789 21919#: data/civ2civ3/techs.ruleset:812 data/multiplayer/techs.ruleset:724 21920#: data/sandbox/techs.ruleset:814 21921msgid "Superconductors" 21922msgstr "Superkonduktor" 21923 21924#: data/civ1/techs.ruleset:561 data/civ2/techs.ruleset:720 21925#: data/classic/techs.ruleset:734 data/experimental/techs.ruleset:810 21926#: data/civ2civ3/techs.ruleset:834 data/multiplayer/techs.ruleset:740 21927#: data/sandbox/techs.ruleset:836 21928msgid "The Corporation" 21929msgstr "Korporasi" 21930 21931#: data/civ1/techs.ruleset:569 data/civ2/techs.ruleset:728 21932#: data/classic/techs.ruleset:743 data/experimental/techs.ruleset:819 21933#: data/civ2civ3/techs.ruleset:847 data/multiplayer/techs.ruleset:748 21934#: data/sandbox/techs.ruleset:849 21935msgid "The Republic" 21936msgstr "Republik" 21937 21938#: data/civ1/techs.ruleset:577 data/civ2/techs.ruleset:736 21939#: data/classic/techs.ruleset:751 data/experimental/techs.ruleset:828 21940#: data/civ2civ3/techs.ruleset:856 data/multiplayer/techs.ruleset:756 21941#: data/sandbox/techs.ruleset:858 21942msgid "The Wheel" 21943msgstr "Jentera" 21944 21945#: data/civ1/techs.ruleset:585 data/civ2/techs.ruleset:753 21946#: data/classic/techs.ruleset:768 data/experimental/techs.ruleset:847 21947#: data/civ2civ3/techs.ruleset:875 data/multiplayer/techs.ruleset:773 21948#: data/sandbox/techs.ruleset:877 21949msgid "Theory of Gravity" 21950msgstr "Teori Gravitasi" 21951 21952#: data/civ1/techs.ruleset:609 data/civ2/techs.ruleset:785 21953#: data/classic/techs.ruleset:800 data/experimental/techs.ruleset:882 21954#: data/civ2civ3/techs.ruleset:914 data/multiplayer/techs.ruleset:805 21955#: data/sandbox/techs.ruleset:916 21956msgid "Writing" 21957msgstr "Menulis" 21958 21959#: data/civ1/terrain.ruleset:193 data/civ2/terrain.ruleset:193 21960#: data/classic/terrain.ruleset:281 data/experimental/terrain.ruleset:281 21961#: data/civ2civ3/terrain.ruleset:282 data/multiplayer/terrain.ruleset:279 21962#: data/sandbox/terrain.ruleset:282 21963msgid "Ocean" 21964msgstr "Lautan" 21965 21966#: data/civ1/terrain.ruleset:227 data/civ2/terrain.ruleset:227 21967msgid "Oceans cover much of the world." 21968msgstr "" 21969 21970#: data/civ1/terrain.ruleset:229 21971msgid "" 21972"In cities built on the coast, stored food and work towards the current " 21973"project are at risk from piracy, unless there is any kind of Barracks in the " 21974"city." 21975msgstr "" 21976 21977#: data/civ1/terrain.ruleset:236 21978msgid "Arctic" 21979msgstr "Arktik" 21980 21981#: data/civ1/terrain.ruleset:270 21982msgid "" 21983"Arctic tiles are found only in the most northerly or southerly reaches of " 21984"the world. They are very cold, and hence difficult to work with." 21985msgstr "" 21986"Ubin Arktik hanya dapat ditemukan di ujung utara atau selatan dunia. Suhunya " 21987"sangat dingin, sehingga sulit digarap." 21988 21989#: data/civ1/terrain.ruleset:277 data/civ2/terrain.ruleset:273 21990#: data/classic/terrain.ruleset:416 data/experimental/terrain.ruleset:410 21991#: data/civ2civ3/terrain.ruleset:415 data/multiplayer/terrain.ruleset:408 21992#: data/sandbox/terrain.ruleset:415 21993msgid "Desert" 21994msgstr "Gurun" 21995 21996#: data/civ1/terrain.ruleset:312 data/civ2/terrain.ruleset:309 21997#: data/classic/terrain.ruleset:456 data/experimental/terrain.ruleset:448 21998#: data/civ2civ3/terrain.ruleset:455 data/multiplayer/terrain.ruleset:446 21999#: data/sandbox/terrain.ruleset:455 22000msgid "" 22001"Deserts are regions of extreme dryness, making agriculture and trade very " 22002"difficult." 22003msgstr "" 22004"Gurun adalah wilayah dengan kekeringan ekstrim, membuat pertanian dan " 22005"perdagangan menjadi sangat sulit." 22006 22007#: data/civ1/terrain.ruleset:318 data/civ2/terrain.ruleset:315 22008#: data/classic/terrain.ruleset:464 data/experimental/terrain.ruleset:456 22009#: data/civ2civ3/terrain.ruleset:469 data/multiplayer/terrain.ruleset:454 22010#: data/sandbox/terrain.ruleset:469 22011msgid "Forest" 22012msgstr "Hutan" 22013 22014#: data/civ1/terrain.ruleset:355 data/civ2/terrain.ruleset:352 22015#: data/classic/terrain.ruleset:505 data/experimental/terrain.ruleset:495 22016#: data/civ2civ3/terrain.ruleset:510 data/multiplayer/terrain.ruleset:493 22017#: data/sandbox/terrain.ruleset:510 22018msgid "Forests are densely wooded, making agriculture somewhat problematic." 22019msgstr "" 22020"Hutan memiliki pepohonan yang rapat, membuat pertanian agak bermasalah." 22021 22022#: data/civ1/terrain.ruleset:361 data/civ2/terrain.ruleset:358 22023#: data/classic/terrain.ruleset:511 data/experimental/terrain.ruleset:501 22024#: data/civ2civ3/terrain.ruleset:516 data/multiplayer/terrain.ruleset:499 22025#: data/sandbox/terrain.ruleset:516 22026msgid "Grassland" 22027msgstr "Padang Rumput" 22028 22029#: data/civ1/terrain.ruleset:396 data/civ2/terrain.ruleset:393 22030#: data/classic/terrain.ruleset:550 data/experimental/terrain.ruleset:538 22031#: data/civ2civ3/terrain.ruleset:555 data/multiplayer/terrain.ruleset:536 22032#: data/sandbox/terrain.ruleset:555 22033msgid "Grasslands afford exceptional agricultural opportunities." 22034msgstr "" 22035 22036#: data/civ1/terrain.ruleset:401 data/civ2/terrain.ruleset:398 22037#: data/classic/terrain.ruleset:555 data/experimental/terrain.ruleset:543 22038#: data/civ2civ3/terrain.ruleset:560 data/multiplayer/terrain.ruleset:541 22039#: data/sandbox/terrain.ruleset:560 22040msgid "Hills" 22041msgstr "Perbukitan" 22042 22043#: data/civ1/terrain.ruleset:436 data/civ2/terrain.ruleset:433 22044#: data/classic/terrain.ruleset:594 data/experimental/terrain.ruleset:580 22045#: data/civ2civ3/terrain.ruleset:599 data/multiplayer/terrain.ruleset:578 22046#: data/sandbox/terrain.ruleset:599 22047msgid "" 22048"In addition to being amenable to agriculture, Hills are frequently rich in " 22049"resources." 22050msgstr "" 22051"Selain dapat dijadikan lahan pertanian, Perbukitan biasanya kaya akan bahan " 22052"tambang." 22053 22054#: data/civ1/terrain.ruleset:439 22055msgid "" 22056"A city built in or next to hills is at risk of earthquakes, which can " 22057"destroy buildings in that city. There is no technology or improvement which " 22058"can prevent this disaster." 22059msgstr "" 22060 22061#: data/civ1/terrain.ruleset:446 data/civ2/terrain.ruleset:439 22062#: data/classic/terrain.ruleset:600 data/experimental/terrain.ruleset:586 22063#: data/civ2civ3/terrain.ruleset:608 data/multiplayer/terrain.ruleset:584 22064#: data/sandbox/terrain.ruleset:608 22065msgid "Jungle" 22066msgstr "Rimba" 22067 22068#: data/civ1/terrain.ruleset:480 data/civ2/terrain.ruleset:475 22069#: data/classic/terrain.ruleset:640 data/experimental/terrain.ruleset:624 22070#: data/multiplayer/terrain.ruleset:622 22071msgid "Jungles are densely overgrown, making agriculture somewhat problematic." 22072msgstr "" 22073"Rimba memiliki pohon yang terlampau lebat, membuat pertanian agak bermasalah." 22074 22075#: data/civ1/terrain.ruleset:486 data/civ2/terrain.ruleset:481 22076#: data/classic/terrain.ruleset:646 data/experimental/terrain.ruleset:630 22077#: data/civ2civ3/terrain.ruleset:655 data/multiplayer/terrain.ruleset:628 22078#: data/sandbox/terrain.ruleset:655 22079msgid "Mountains" 22080msgstr "Pegunungan" 22081 22082#: data/civ1/terrain.ruleset:519 data/civ2/terrain.ruleset:515 22083#: data/classic/terrain.ruleset:684 data/experimental/terrain.ruleset:666 22084#: data/civ2civ3/terrain.ruleset:693 data/multiplayer/terrain.ruleset:664 22085#: data/sandbox/terrain.ruleset:693 22086msgid "" 22087"Mountains are regions of extreme altitude, making agriculture and trade very " 22088"difficult." 22089msgstr "" 22090"Pegunungan adalah wilayah dengan ketinggian ekstrim, membuat pertanian dan " 22091"perdagangan sangat sulit." 22092 22093#: data/civ1/terrain.ruleset:522 22094msgid "" 22095"Cities built in or next to mountains are at risk from volcanic activity. A " 22096"Temple in the city instils sufficient respect for the forces of nature to " 22097"prevent population loss." 22098msgstr "" 22099 22100#: data/civ1/terrain.ruleset:529 data/civ2/terrain.ruleset:521 22101#: data/classic/terrain.ruleset:690 data/experimental/terrain.ruleset:672 22102#: data/civ2civ3/terrain.ruleset:704 data/multiplayer/terrain.ruleset:670 22103#: data/sandbox/terrain.ruleset:704 22104msgid "Plains" 22105msgstr "Dataran" 22106 22107#: data/civ1/terrain.ruleset:564 data/civ2/terrain.ruleset:557 22108#: data/classic/terrain.ruleset:729 data/experimental/terrain.ruleset:709 22109#: data/civ2civ3/terrain.ruleset:743 data/multiplayer/terrain.ruleset:707 22110#: data/sandbox/terrain.ruleset:743 22111msgid "" 22112"Plains are very broad, sparse regions, which makes trade slightly " 22113"inconvenient." 22114msgstr "" 22115"Dataran adalah wilayah yang sangat luas yang kurang sesuai untuk perdagangan." 22116 22117#: data/civ1/terrain.ruleset:570 data/civ2/terrain.ruleset:563 22118#: data/classic/terrain.ruleset:735 data/experimental/terrain.ruleset:715 22119#: data/civ2civ3/terrain.ruleset:749 data/multiplayer/terrain.ruleset:713 22120#: data/sandbox/terrain.ruleset:749 22121msgid "Swamp" 22122msgstr "Rawa" 22123 22124#: data/civ1/terrain.ruleset:606 data/civ2/terrain.ruleset:600 22125#: data/classic/terrain.ruleset:776 data/experimental/terrain.ruleset:754 22126#: data/multiplayer/terrain.ruleset:752 22127msgid "" 22128"Swamps suffer from an over-abundance of water, making agriculture somewhat " 22129"problematic." 22130msgstr "" 22131"Rawa-rawa terbentuk dari luapan air, membuat pertanian agak bermasalah." 22132 22133#: data/civ1/terrain.ruleset:612 data/civ2/terrain.ruleset:606 22134#: data/classic/terrain.ruleset:782 data/experimental/terrain.ruleset:760 22135#: data/civ2civ3/terrain.ruleset:797 data/multiplayer/terrain.ruleset:758 22136#: data/sandbox/terrain.ruleset:797 22137msgid "Tundra" 22138msgstr "Tundra" 22139 22140#: data/civ1/terrain.ruleset:646 data/civ2/terrain.ruleset:640 22141#: data/classic/terrain.ruleset:820 data/experimental/terrain.ruleset:796 22142#: data/civ2civ3/terrain.ruleset:835 data/multiplayer/terrain.ruleset:794 22143#: data/sandbox/terrain.ruleset:835 22144msgid "" 22145"Tundra are broad, cold regions, fit for some agriculture and little else." 22146msgstr "" 22147"Tundra adalah wilayah yang luas dan dingin, cocok untuk pertanian dan " 22148"lainnya." 22149 22150#: data/civ1/terrain.ruleset:680 data/civ2/terrain.ruleset:682 22151#: data/classic/terrain.ruleset:862 data/experimental/terrain.ruleset:838 22152#: data/civ2civ3/terrain.ruleset:877 data/multiplayer/terrain.ruleset:836 22153#: data/sandbox/terrain.ruleset:877 22154msgid "?animals:Game" 22155msgstr "Buruan" 22156 22157#: data/civ1/terrain.ruleset:688 data/civ2/terrain.ruleset:700 22158#: data/classic/terrain.ruleset:880 data/experimental/terrain.ruleset:856 22159#: data/civ2civ3/terrain.ruleset:895 data/multiplayer/terrain.ruleset:854 22160#: data/sandbox/terrain.ruleset:895 22161msgid "Coal" 22162msgstr "Batubara" 22163 22164#: data/civ1/terrain.ruleset:696 data/civ2/terrain.ruleset:712 22165#: data/classic/terrain.ruleset:888 data/experimental/terrain.ruleset:864 22166#: data/civ2civ3/terrain.ruleset:903 data/multiplayer/terrain.ruleset:862 22167#: data/sandbox/terrain.ruleset:903 22168msgid "Fish" 22169msgstr "Ikan" 22170 22171#: data/civ1/terrain.ruleset:704 data/civ2/terrain.ruleset:729 22172#: data/classic/terrain.ruleset:905 data/experimental/terrain.ruleset:881 22173#: data/civ2civ3/terrain.ruleset:920 data/multiplayer/terrain.ruleset:879 22174#: data/sandbox/terrain.ruleset:920 22175msgid "Gems" 22176msgstr "Permata" 22177 22178#: data/civ1/terrain.ruleset:712 22179msgid "Horses" 22180msgstr "Kuda" 22181 22182#: data/civ1/terrain.ruleset:720 data/civ2/terrain.ruleset:753 22183#: data/classic/terrain.ruleset:937 data/experimental/terrain.ruleset:913 22184#: data/civ2civ3/terrain.ruleset:952 data/multiplayer/terrain.ruleset:911 22185#: data/sandbox/terrain.ruleset:952 22186msgid "Oasis" 22187msgstr "Oasis" 22188 22189#: data/civ1/terrain.ruleset:728 data/civ2/terrain.ruleset:829 22190#: data/civ2/terrain.ruleset:838 data/classic/terrain.ruleset:25 22191#: data/classic/terrain.ruleset:1017 data/experimental/terrain.ruleset:27 22192#: data/experimental/terrain.ruleset:993 data/civ2civ3/terrain.ruleset:25 22193#: data/civ2civ3/terrain.ruleset:1032 data/multiplayer/terrain.ruleset:25 22194#: data/multiplayer/terrain.ruleset:991 data/sandbox/terrain.ruleset:25 22195#: data/sandbox/terrain.ruleset:1032 22196msgid "Oil" 22197msgstr "Minyak" 22198 22199#: data/civ1/terrain.ruleset:744 22200msgid "Seals" 22201msgstr "Anjing Laut" 22202 22203#: data/civ1/terrain.ruleset:757 22204#, fuzzy 22205#| msgid "Build Fortress" 22206msgid "?gui_type:Build Fortress" 22207msgstr "Bangun Benteng" 22208 22209#: data/civ1/terrain.ruleset:760 22210msgid "?gui_type:Build None" 22211msgstr "" 22212 22213#: data/civ1/terrain.ruleset:872 data/civ2/terrain.ruleset:967 22214msgid "" 22215"Building an irrigation system on a suitable tile causes it to produce one " 22216"extra food each turn. This requires a nearby source of water: an ocean or " 22217"river tile, or another tile with an irrigation system, must share an edge " 22218"(not just a corner) with the target tile. However, once irrigated, land " 22219"remains so even if the water source is removed." 22220msgstr "" 22221 22222#: data/civ1/terrain.ruleset:879 data/civ2/terrain.ruleset:974 22223msgid "Building irrigation on a tile with a mine will destroy it." 22224msgstr "" 22225 22226#: data/civ1/terrain.ruleset:881 data/civ2/terrain.ruleset:976 22227msgid "" 22228"City center tiles get their terrain's irrigation bonus automatically, if " 22229"there is no conflicting mine on the tile; however, this does not make cities " 22230"count as a water source for further irrigation. Irrigation can be built on " 22231"the city tile simply to allow building further irrigation elsewhere, but " 22232"will not give the tile any further bonus." 22233msgstr "" 22234 22235#: data/civ1/terrain.ruleset:905 data/civ2/terrain.ruleset:1000 22236#: data/classic/terrain.ruleset:1183 data/experimental/terrain.ruleset:1159 22237#: data/multiplayer/terrain.ruleset:1157 22238msgid "" 22239"Mines can be built on some types of terrain, which increases the number of " 22240"production points produced by that tile. Hills get an extra 3 production " 22241"points per tile; other terrains get 1 extra production point." 22242msgstr "" 22243 22244#: data/civ1/terrain.ruleset:910 data/civ2/terrain.ruleset:1005 22245#: data/classic/terrain.ruleset:1188 data/experimental/terrain.ruleset:1164 22246#: data/civ2civ3/terrain.ruleset:1210 data/multiplayer/terrain.ruleset:1162 22247#: data/sandbox/terrain.ruleset:1210 22248msgid "Building a mine on an irrigated tile will destroy the irrigation." 22249msgstr "" 22250 22251#: data/civ1/terrain.ruleset:932 data/civ2/terrain.ruleset:1027 22252msgid "" 22253"Pollution appears on land tiles around cities with high production or " 22254"population, or when a Nuclear unit is detonated. It halves all output from " 22255"its tile, and contributes to the risk of global warming." 22256msgstr "" 22257 22258#: data/civ1/terrain.ruleset:937 22259msgid "" 22260"The pollution can only be cleared by dispatching Settlers with the \"clean " 22261"pollution\" order." 22262msgstr "" 22263 22264#: data/civ1/terrain.ruleset:940 22265msgid "" 22266"Pollution from production is likely to start becoming important as your " 22267"civilization becomes more industrialized, giving you buildings such as " 22268"Factory and Power Plant which boost production. Replacing a Power Plant with " 22269"cleaner forms of energy -- a Hydro Plant / Hoover Dam or Nuclear Plant -- " 22270"will reduce pollution from production, as will a Recycling Center." 22271msgstr "" 22272 22273#: data/civ1/terrain.ruleset:947 data/civ2/terrain.ruleset:1042 22274#: data/classic/terrain.ruleset:1252 data/experimental/terrain.ruleset:1228 22275#: data/multiplayer/terrain.ruleset:1227 22276msgid "" 22277"The city's population starts adding to pollution with the discovery of " 22278"Industrialization, and Automobile, Mass Production, and Plastics make this " 22279"worse. Building a Mass Transit in a city eliminates the population's " 22280"contribution to pollution." 22281msgstr "" 22282 22283#: data/civ1/terrain.ruleset:952 data/civ2/terrain.ruleset:1047 22284#: data/classic/terrain.ruleset:1257 data/experimental/terrain.ruleset:1233 22285#: data/civ2civ3/terrain.ruleset:1309 data/multiplayer/terrain.ruleset:1232 22286#: data/sandbox/terrain.ruleset:1309 22287msgid "" 22288"The contribution of these factors can be seen in the city dialog; once it " 22289"exceeds a threshold, the excess is the percent chance of pollution appearing " 22290"each turn." 22291msgstr "" 22292 22293#: data/civ1/terrain.ruleset:956 data/civ2/terrain.ruleset:1051 22294msgid "" 22295"When an unused tile becomes polluted, there is the temptation to avoid the " 22296"effort of cleaning it; but the spread of pollution has far more terrible " 22297"results than the immediate economic impact -- every polluted tile increases " 22298"the chance of global warming. Each time global warming advances, the entire " 22299"world loses coastal land to jungles and swamps, and inland tiles are lost to " 22300"desert. This tends to devastate cities and leads to global impoverishment." 22301msgstr "" 22302 22303#: data/civ1/terrain.ruleset:964 data/civ2/terrain.ruleset:1059 22304#: data/classic/terrain.ruleset:1269 data/experimental/terrain.ruleset:1245 22305#: data/civ2civ3/terrain.ruleset:1321 data/multiplayer/terrain.ruleset:1244 22306#: data/sandbox/terrain.ruleset:1321 22307msgid "" 22308"The risk of global warming is cumulative; the longer polluted tiles are left " 22309"uncleaned, the higher the risk becomes, and the risk can linger for some " 22310"time even after all pollution has been cleaned. If a long time passes with " 22311"an elevated risk of warming, its effects will be all the more severe when it " 22312"does occur." 22313msgstr "" 22314 22315#: data/civ1/terrain.ruleset:973 data/civ2/terrain.ruleset:1068 22316#: data/classic/terrain.ruleset:1278 data/experimental/terrain.ruleset:1254 22317#: data/civ2civ3/terrain.ruleset:1330 data/multiplayer/terrain.ruleset:1253 22318#: data/sandbox/terrain.ruleset:1330 22319msgid "Minor Tribe Village" 22320msgstr "Perkampungan Suku Kecil" 22321 22322#: data/civ1/terrain.ruleset:989 data/civ2/terrain.ruleset:1084 22323#: data/classic/terrain.ruleset:1294 data/experimental/terrain.ruleset:1270 22324#: data/civ2civ3/terrain.ruleset:1346 data/multiplayer/terrain.ruleset:1269 22325#: data/sandbox/terrain.ruleset:1346 22326msgid "" 22327"Villages (also called \"huts\") are primitive communities spread across the " 22328"world at the beginning of the game. Any land unit can enter a village, " 22329"making the village disappear and deliver a random response. If the village " 22330"proves hostile, it could produce barbarians or the unit entering may simply " 22331"be destroyed. If they are friendly, the player could receive gold, a new " 22332"technology, a military unit (occasionally a settler; and sometimes a unit " 22333"that the player cannot yet create), or even a new city." 22334msgstr "" 22335 22336#: data/civ1/terrain.ruleset:998 22337msgid "Flying units just fly over the village, leaving it untouched." 22338msgstr "" 22339 22340#: data/civ1/terrain.ruleset:1003 data/civ2/terrain.ruleset:1130 22341#: data/classic/terrain.ruleset:1370 data/experimental/terrain.ruleset:1345 22342#: data/civ2civ3/terrain.ruleset:1460 data/multiplayer/terrain.ruleset:1342 22343#: data/sandbox/terrain.ruleset:1460 22344msgid "Fortress" 22345msgstr "Benteng" 22346 22347#: data/civ1/terrain.ruleset:1025 22348#, fuzzy 22349#| msgid "Fortresses improve defense for land units." 22350msgid "Fortresses improve defense for land units outside cities." 22351msgstr "Benteng dapat meningkatkan pertahanan unit darat." 22352 22353#: data/civ1/terrain.ruleset:1051 data/civ2/terrain.ruleset:1208 22354#: data/classic/terrain.ruleset:1501 data/multiplayer/terrain.ruleset:1473 22355msgid "" 22356"Roads allow your land units to move more quickly, and on some terrain, also " 22357"provide a trade bonus." 22358msgstr "" 22359 22360#: data/civ1/terrain.ruleset:1054 data/civ2/terrain.ruleset:1211 22361msgid "" 22362"Building roads on river tiles requires knowledge of Bridge Building. City " 22363"center tiles automatically get roads, and are an exception to this " 22364"requirement." 22365msgstr "" 22366 22367#: data/civ1/terrain.ruleset:1061 data/civ2/terrain.ruleset:1218 22368#: data/classic/terrain.ruleset:1511 data/experimental/terrain.ruleset:1488 22369#: data/civ2civ3/terrain.ruleset:1671 data/multiplayer/terrain.ruleset:1483 22370#: data/sandbox/terrain.ruleset:1673 22371msgid "Railroad" 22372msgstr "Rel Kereta" 22373 22374#: data/civ1/terrain.ruleset:1083 data/civ2/terrain.ruleset:1240 22375#: data/classic/terrain.ruleset:1533 data/multiplayer/terrain.ruleset:1505 22376msgid "" 22377"Once you learn the Railroad technology, you may upgrade your roads to " 22378"railroads. Units expend no movement points when moving along a railroad; you " 22379"may ride a railroad indefinitely. (As may your enemies!)" 22380msgstr "" 22381 22382#: data/civ1/terrain.ruleset:1087 22383msgid "" 22384"A railroad also increases by half (rounding down) all kinds of resources " 22385"produced by a tile. A tile whose road is upgraded to a railroad retains any " 22386"trade bonus from the road as well." 22387msgstr "" 22388 22389#: data/civ1/terrain.ruleset:1108 22390msgid "A grassland tile may have a River on it." 22391msgstr "" 22392 22393#: data/civ1/terrain.ruleset:1110 data/civ2/terrain.ruleset:1275 22394#: data/classic/terrain.ruleset:1567 data/multiplayer/terrain.ruleset:1539 22395msgid "" 22396"Roads and railroads can only be built on River tiles if your civilization " 22397"has learned Bridge Building technology." 22398msgstr "" 22399"Jalan dan rel hanya dapat dibangun di atas sungai jika bangsa Anda sudah " 22400"mengenal teknologi Pembangunan Jembatan." 22401 22402#: data/civ1/terrain.ruleset:1113 22403msgid "" 22404"Cities built on or next to rivers are at risk of flooding, which will cause " 22405"a loss of population and stored food. City Walls eliminate this risk." 22406msgstr "" 22407 22408#: data/civ1/units.ruleset:24 data/civ2/units.ruleset:29 22409#: data/classic/units.ruleset:35 data/experimental/units.ruleset:38 22410#: data/civ2civ3/units.ruleset:34 data/sandbox/units.ruleset:34 22411#, fuzzy 22412#| msgid "Trade Routes" 22413msgid "TradeRoute" 22414msgstr "Jalur Dagang" 22415 22416#: data/civ1/units.ruleset:24 data/civ2/units.ruleset:29 22417#: data/classic/units.ruleset:35 data/experimental/units.ruleset:38 22418#: data/civ2civ3/units.ruleset:34 data/sandbox/units.ruleset:34 22419msgid "Can establish trade routes (must travel to target city)." 22420msgstr "" 22421 22422#: data/civ1/units.ruleset:25 data/civ2/units.ruleset:30 22423#: data/classic/units.ruleset:36 data/experimental/units.ruleset:39 22424#: data/civ2civ3/units.ruleset:35 data/multiplayer/units.ruleset:35 22425#: data/sandbox/units.ruleset:35 22426#, fuzzy 22427#| msgid "Help Link" 22428msgid "HelpWonder" 22429msgstr "Tautan Bantuan" 22430 22431#: data/civ1/units.ruleset:30 data/civ1/units.ruleset:1212 22432#: data/civ2/units.ruleset:35 data/civ2/units.ruleset:1914 22433#: data/civ2/units.ruleset:2009 data/classic/units.ruleset:41 22434#: data/classic/units.ruleset:423 data/classic/units.ruleset:468 22435#: data/classic/units.ruleset:509 data/classic/units.ruleset:1908 22436#: data/classic/units.ruleset:2257 data/classic/units.ruleset:2297 22437#: data/experimental/units.ruleset:44 data/experimental/units.ruleset:437 22438#: data/experimental/units.ruleset:1936 data/experimental/units.ruleset:2290 22439#: data/experimental/units.ruleset:2330 data/civ2civ3/units.ruleset:40 22440#: data/civ2civ3/units.ruleset:446 data/civ2civ3/units.ruleset:490 22441#: data/civ2civ3/units.ruleset:533 data/civ2civ3/units.ruleset:2036 22442#: data/civ2civ3/units.ruleset:2116 data/civ2civ3/units.ruleset:2480 22443#: data/civ2civ3/units.ruleset:2520 data/multiplayer/units.ruleset:40 22444#: data/multiplayer/units.ruleset:422 data/multiplayer/units.ruleset:468 22445#: data/multiplayer/units.ruleset:509 data/multiplayer/units.ruleset:2006 22446#: data/multiplayer/units.ruleset:2343 data/multiplayer/units.ruleset:2383 22447#: data/sandbox/units.ruleset:40 data/sandbox/units.ruleset:448 22448#: data/sandbox/units.ruleset:492 data/sandbox/units.ruleset:535 22449#: data/sandbox/units.ruleset:2038 data/sandbox/units.ruleset:2118 22450#: data/sandbox/units.ruleset:2483 data/sandbox/units.ruleset:2523 22451msgid "green" 22452msgstr "hijau" 22453 22454#: data/civ1/units.ruleset:30 data/civ1/units.ruleset:1212 22455#: data/civ2/units.ruleset:35 data/civ2/units.ruleset:1914 22456#: data/civ2/units.ruleset:2009 data/classic/units.ruleset:41 22457#: data/experimental/units.ruleset:44 data/civ2civ3/units.ruleset:40 22458#: data/civ2civ3/units.ruleset:2036 data/multiplayer/units.ruleset:40 22459#: data/sandbox/units.ruleset:40 data/sandbox/units.ruleset:2038 22460msgid "veteran" 22461msgstr "veteran" 22462 22463#. TRANS: Unit class: used adjectivally 22464#: data/civ1/units.ruleset:118 data/civ2/units.ruleset:131 22465#: data/classic/units.ruleset:137 data/experimental/units.ruleset:140 22466#: data/civ2civ3/units.ruleset:136 data/multiplayer/units.ruleset:136 22467#: data/sandbox/units.ruleset:136 22468msgid "?unitclass:Land" 22469msgstr "Darat" 22470 22471#. TRANS: Unit class: used adjectivally 22472#: data/civ1/units.ruleset:127 data/civ2/units.ruleset:140 22473#: data/classic/units.ruleset:146 data/experimental/units.ruleset:160 22474#: data/civ2civ3/units.ruleset:169 data/multiplayer/units.ruleset:145 22475#: data/sandbox/units.ruleset:169 22476msgid "?unitclass:Sea" 22477msgstr "Laut" 22478 22479#. TRANS: Unit class: used adjectivally 22480#: data/civ1/units.ruleset:134 data/civ2/units.ruleset:154 22481#: data/classic/units.ruleset:167 data/experimental/units.ruleset:181 22482#: data/civ2civ3/units.ruleset:190 data/multiplayer/units.ruleset:166 22483#: data/sandbox/units.ruleset:192 22484msgid "?unitclass:Air" 22485msgstr "Udara" 22486 22487#. TRANS: Unit class: used adjectivally 22488#: data/civ1/units.ruleset:142 data/civ2/units.ruleset:123 22489#: data/classic/units.ruleset:129 data/experimental/units.ruleset:132 22490#: data/civ2civ3/units.ruleset:128 data/multiplayer/units.ruleset:128 22491#: data/sandbox/units.ruleset:128 22492msgid "?unitclass:Missile" 22493msgstr "Rudal" 22494 22495#: data/civ1/units.ruleset:311 data/civ2/units.ruleset:313 22496#: data/classic/units.ruleset:397 data/experimental/units.ruleset:411 22497#: data/civ2civ3/units.ruleset:420 data/multiplayer/units.ruleset:396 22498#: data/sandbox/units.ruleset:422 22499msgid "Settlers" 22500msgstr "" 22501 22502#: data/civ1/units.ruleset:337 data/civ2/units.ruleset:339 22503msgid "" 22504"Settlers are one of the key units in the game, as they are your main means " 22505"of founding new cities, and can also improve terrain; see the help on " 22506"Terrain and Terrain Alterations." 22507msgstr "" 22508 22509#: data/civ1/units.ruleset:341 data/classic/units.ruleset:435 22510#: data/experimental/units.ruleset:449 22511msgid "" 22512"Upkeep for Settlers is in food as well as production, and a Settler can die " 22513"if its supporting city runs out of food. Settlers in a Republic or Democracy " 22514"require twice as much food per turn." 22515msgstr "" 22516 22517#: data/civ1/units.ruleset:348 22518msgid "Militia" 22519msgstr "Milisi" 22520 22521#: data/civ1/units.ruleset:374 data/civ2/units.ruleset:419 22522#: data/classic/units.ruleset:559 data/experimental/units.ruleset:583 22523#: data/civ2civ3/units.ruleset:620 data/multiplayer/units.ruleset:559 22524#: data/sandbox/units.ruleset:622 22525msgid "" 22526"This unit may be built from the start of the game. It is the weakest " 22527"offensive unit." 22528msgstr "" 22529"Unit ini dapat dibangun sejak permainan dimulai, dan merupakan unit " 22530"penyerang terlemah." 22531 22532#: data/civ1/units.ruleset:380 data/civ2/units.ruleset:425 22533#: data/classic/units.ruleset:565 data/experimental/units.ruleset:589 22534#: data/civ2civ3/units.ruleset:626 data/multiplayer/units.ruleset:565 22535#: data/sandbox/units.ruleset:628 22536msgid "Phalanx" 22537msgstr "Falang" 22538 22539#: data/civ1/units.ruleset:406 data/civ2/units.ruleset:451 22540#: data/classic/units.ruleset:591 data/experimental/units.ruleset:615 22541#: data/civ2civ3/units.ruleset:652 data/multiplayer/units.ruleset:591 22542#: data/sandbox/units.ruleset:654 22543msgid "The Phalanx is armored infantry, suitable for defending your cities." 22544msgstr "Falang adalah infanteri berbaju baja, cocok untuk melindungi kota." 22545 22546#: data/civ1/units.ruleset:411 data/civ2/units.ruleset:488 22547#: data/classic/units.ruleset:628 data/experimental/units.ruleset:652 22548#: data/civ2civ3/units.ruleset:689 data/multiplayer/units.ruleset:628 22549#: data/sandbox/units.ruleset:691 22550msgid "Legion" 22551msgstr "Legiun" 22552 22553#: data/civ1/units.ruleset:437 data/civ2/units.ruleset:514 22554#: data/classic/units.ruleset:654 data/experimental/units.ruleset:678 22555#: data/civ2civ3/units.ruleset:715 data/multiplayer/units.ruleset:654 22556#: data/sandbox/units.ruleset:717 22557msgid "" 22558"Legions are heavily armed and well disciplined infantry units with an " 22559"excellent offensive value." 22560msgstr "" 22561 22562#: data/civ1/units.ruleset:443 data/civ2/units.ruleset:556 22563#: data/classic/units.ruleset:696 data/experimental/units.ruleset:720 22564#: data/civ2civ3/units.ruleset:753 data/multiplayer/units.ruleset:696 22565#: data/sandbox/units.ruleset:755 22566msgid "Musketeers" 22567msgstr "" 22568 22569#: data/civ1/units.ruleset:470 22570msgid "" 22571"Musketeers are infantry equipped with early firearms and replace Phalanx as " 22572"the preferred city defender." 22573msgstr "" 22574 22575#: data/civ1/units.ruleset:477 data/civ2/units.ruleset:697 22576#: data/classic/units.ruleset:802 data/experimental/units.ruleset:826 22577#: data/civ2civ3/units.ruleset:787 data/multiplayer/units.ruleset:837 22578#: data/sandbox/units.ruleset:789 22579msgid "Riflemen" 22580msgstr "Serdadu" 22581 22582#: data/civ1/units.ruleset:503 data/civ2/units.ruleset:723 22583#: data/classic/units.ruleset:828 data/experimental/units.ruleset:852 22584#: data/civ2civ3/units.ruleset:813 data/multiplayer/units.ruleset:863 22585#: data/sandbox/units.ruleset:815 22586msgid "" 22587"Riflemen are World War-era infantry, very good at defending your cities." 22588msgstr "" 22589"Serdadu adalah infanteri pada masa Perang Dunia yang sangat baik dalam " 22590"melindungi kota Anda." 22591 22592#: data/civ1/units.ruleset:509 data/civ2/units.ruleset:799 22593#: data/classic/units.ruleset:904 data/experimental/units.ruleset:928 22594#: data/civ2civ3/units.ruleset:1007 data/multiplayer/units.ruleset:939 22595#: data/sandbox/units.ruleset:1009 22596msgid "Mech. Inf." 22597msgstr "Inf. Mek." 22598 22599#: data/civ1/units.ruleset:535 22600msgid "" 22601"Mechanized Infantry; this unit has the strongest defense strength of any " 22602"land unit, but is only available near the end of the technology tree." 22603msgstr "" 22604"Infanteri Mekanik memiliki pertahanan terkuat dibanding unit darat lainnya, " 22605"tetapi hanya tersedia di dekat ujung alur teknologi." 22606 22607#: data/civ1/units.ruleset:542 data/civ2/units.ruleset:1025 22608#: data/classic/units.ruleset:1066 data/experimental/units.ruleset:1091 22609#: data/civ2civ3/units.ruleset:1238 data/multiplayer/units.ruleset:1165 22610#: data/sandbox/units.ruleset:1240 22611msgid "Cavalry" 22612msgstr "Kavaleri" 22613 22614#: data/civ1/units.ruleset:568 22615msgid "" 22616"Cavalry are mounted warriors and an early shock-troop that can penetrate " 22617"deep into enemy territory." 22618msgstr "" 22619"Kavaleri adalah penunggang kuda yang dapat menembus jauh ke dalam wilayah " 22620"musuh." 22621 22622#: data/civ1/units.ruleset:575 data/civ2/units.ruleset:865 22623#: data/classic/units.ruleset:970 data/experimental/units.ruleset:995 22624#: data/civ2civ3/units.ruleset:1075 data/multiplayer/units.ruleset:1005 22625#: data/sandbox/units.ruleset:1077 22626msgid "Chariot" 22627msgstr "Kereta Tempur" 22628 22629#: data/civ1/units.ruleset:601 22630msgid "" 22631"Chariots are horse-pulled war wagons, stronger but more expensive than " 22632"Cavalry." 22633msgstr "" 22634"Kereta Tempur adalah kereta yang ditarik kuda, lebih kuat namun lebih mahal " 22635"dari Penunggang Kuda" 22636 22637#: data/civ1/units.ruleset:607 data/civ2/units.ruleset:961 22638#: data/classic/units.ruleset:1002 data/experimental/units.ruleset:1027 22639#: data/civ2civ3/units.ruleset:1175 data/multiplayer/units.ruleset:1101 22640#: data/sandbox/units.ruleset:1177 22641msgid "Knights" 22642msgstr "Kesatria" 22643 22644#: data/civ1/units.ruleset:634 data/civ2/units.ruleset:988 22645#: data/classic/units.ruleset:1029 data/experimental/units.ruleset:1054 22646#: data/civ2civ3/units.ruleset:1202 data/multiplayer/units.ruleset:1128 22647#: data/sandbox/units.ruleset:1204 22648msgid "Knights are mounted and heavily armored warriors." 22649msgstr "Kesatria adalah prajurit penunggang yang bertameng lapis baja." 22650 22651#: data/civ1/units.ruleset:639 data/civ2/units.ruleset:1056 22652#: data/classic/units.ruleset:1097 data/experimental/units.ruleset:1122 22653#: data/civ2civ3/units.ruleset:1269 data/multiplayer/units.ruleset:1196 22654#: data/sandbox/units.ruleset:1271 22655msgid "Armor" 22656msgstr "Tank" 22657 22658#: data/civ1/units.ruleset:665 data/civ2/units.ruleset:1082 22659#: data/classic/units.ruleset:1123 data/experimental/units.ruleset:1148 22660#: data/multiplayer/units.ruleset:1222 22661msgid "" 22662"Armors are motorized war wagons that are faster, stronger, and can take more " 22663"damage than any mounted unit." 22664msgstr "" 22665"Tank adalah kendaraan perang yang lebih kuat, lebih cepat, dan lebih dapat " 22666"diandalkan daripada unit-unit penunggang kuda." 22667 22668#: data/civ1/units.ruleset:672 data/civ2/units.ruleset:1089 22669#: data/classic/units.ruleset:1130 data/experimental/units.ruleset:1155 22670#: data/civ2civ3/units.ruleset:1304 data/multiplayer/units.ruleset:1229 22671#: data/sandbox/units.ruleset:1306 22672msgid "Catapult" 22673msgstr "Ketapel" 22674 22675#: data/civ1/units.ruleset:698 data/civ2/units.ruleset:1115 22676#: data/classic/units.ruleset:1156 data/experimental/units.ruleset:1181 22677#: data/civ2civ3/units.ruleset:1330 data/multiplayer/units.ruleset:1255 22678#: data/sandbox/units.ruleset:1332 22679msgid "" 22680"Catapults are large rock-throwing machines of war. They are very strong " 22681"attackers but equally weak defenders and will need an escort to be effective." 22682msgstr "" 22683"Ketapel adalah pelontar batu besar. Ketapel adalah penyerang yang kuat " 22684"sekaligus pelindung yang lemah dan akan butuh pengawal agar kerjanya efektif." 22685 22686#: data/civ1/units.ruleset:705 data/civ2/units.ruleset:1122 22687#: data/classic/units.ruleset:1163 data/experimental/units.ruleset:1188 22688#: data/civ2civ3/units.ruleset:1342 data/multiplayer/units.ruleset:1262 22689#: data/sandbox/units.ruleset:1344 22690msgid "Cannon" 22691msgstr "Meriam" 22692 22693#: data/civ1/units.ruleset:731 data/civ2/units.ruleset:1148 22694#: data/classic/units.ruleset:1189 data/experimental/units.ruleset:1214 22695#: data/multiplayer/units.ruleset:1288 22696msgid "" 22697"Cannons are large firearms that can fire heavy projectiles over long " 22698"distances. They are very strong attackers but equally weak defenders and " 22699"will need an escort to be effective." 22700msgstr "" 22701"Meriam adalah senjata api besar yang dapat melontarkan proyektil berat " 22702"dengan jarak yang jauh. Meriam adalah penyerang yang kuat sekaligus " 22703"pelindung yang lemah dan akan butuh pengawal agar kerjanya efektif." 22704 22705#: data/civ1/units.ruleset:739 data/civ2/units.ruleset:1156 22706#: data/classic/units.ruleset:1197 data/experimental/units.ruleset:1222 22707#: data/civ2civ3/units.ruleset:1376 data/multiplayer/units.ruleset:1296 22708#: data/sandbox/units.ruleset:1378 22709msgid "Artillery" 22710msgstr "Artileri" 22711 22712#: data/civ1/units.ruleset:765 22713#, fuzzy 22714msgid "" 22715"The artillery is an upgraded cannon with improved defensive as well as " 22716"offensive capabilities. It can shoot over city walls, ignoring their effect." 22717msgstr "" 22718"Artileri adalah meriam yang di-upgrade dengan perbaikan pertahanan dan " 22719"serangan." 22720 22721#: data/civ1/units.ruleset:772 data/civ2/units.ruleset:1222 22722#: data/classic/units.ruleset:1263 data/experimental/units.ruleset:1288 22723#: data/civ2civ3/units.ruleset:1442 data/multiplayer/units.ruleset:1362 22724#: data/sandbox/units.ruleset:1444 22725msgid "Fighter" 22726msgstr "Jet Tempur" 22727 22728#: data/civ1/units.ruleset:799 data/civ2/units.ruleset:1254 22729#: data/classic/units.ruleset:1295 data/experimental/units.ruleset:1320 22730#: data/civ2civ3/units.ruleset:1469 data/multiplayer/units.ruleset:1394 22731#: data/sandbox/units.ruleset:1471 22732msgid "" 22733"Fighters are your first airborne units. They can move anywhere and attack " 22734"any unit." 22735msgstr "" 22736"Jet Tempur adalah pesawat tempur pertama Anda yang dapat bergerak kemana " 22737"saja dan menyerang unit apa saja." 22738 22739#: data/civ1/units.ruleset:805 data/civ2/units.ruleset:1260 22740#: data/classic/units.ruleset:1301 data/experimental/units.ruleset:1326 22741#: data/civ2civ3/units.ruleset:1480 data/multiplayer/units.ruleset:1400 22742#: data/sandbox/units.ruleset:1482 22743msgid "Bomber" 22744msgstr "Pengebom" 22745 22746#: data/civ1/units.ruleset:831 data/civ2/units.ruleset:1286 22747#: data/classic/units.ruleset:1327 data/experimental/units.ruleset:1353 22748#: data/civ2civ3/units.ruleset:1506 data/multiplayer/units.ruleset:1426 22749#: data/sandbox/units.ruleset:1508 22750msgid "" 22751"Bombers are specialized airborne units that may only attack ground targets, " 22752"not other airborne units." 22753msgstr "" 22754"Pengebom adalah pesawat khusus untuk menyerang unit darat, bukan pesawat " 22755"lain." 22756 22757#. TRANS: unit type 22758#: data/civ1/units.ruleset:839 data/civ2/units.ruleset:1400 22759#: data/classic/units.ruleset:1442 data/experimental/units.ruleset:1468 22760#: data/civ2civ3/units.ruleset:1632 data/multiplayer/units.ruleset:1540 22761#: data/sandbox/units.ruleset:1634 22762msgid "Trireme" 22763msgstr "Trireme" 22764 22765#: data/civ1/units.ruleset:866 data/civ2/units.ruleset:1427 22766msgid "" 22767"The Trireme is your first boat unit. It can act as a transport ship and has " 22768"rudimentary offensive capabilities, but may not stray too far from the shore." 22769msgstr "" 22770"Trireme adalah unit kapal pertama Anda yang dapat mengangkut dan memiliki " 22771"kemampuan menyerang yang masih lemah. Trireme tidak dapat berlayar terlalu " 22772"jauh dari pesisir." 22773 22774#: data/civ1/units.ruleset:873 22775msgid "Sail" 22776msgstr "Perahu Layar" 22777 22778#: data/civ1/units.ruleset:900 22779msgid "" 22780"The Sail replaces the Trireme and is much more reliable on the open seas." 22781msgstr "Kapal Layar menggantikan Trireme karena mampu berlayar di laut lepas." 22782 22783#: data/civ1/units.ruleset:906 data/civ2/units.ruleset:1501 22784#: data/classic/units.ruleset:1543 data/experimental/units.ruleset:1570 22785#: data/civ2civ3/units.ruleset:1734 data/multiplayer/units.ruleset:1641 22786#: data/sandbox/units.ruleset:1736 22787msgid "Frigate" 22788msgstr "Pergat" 22789 22790#: data/civ1/units.ruleset:933 data/civ2/units.ruleset:1528 22791#: data/classic/units.ruleset:1570 data/experimental/units.ruleset:1597 22792#: data/multiplayer/units.ruleset:1668 22793msgid "" 22794"The Frigate is a highly versatile boat unit, that is both a strong offensive " 22795"unit as well as a decent transport ship." 22796msgstr "" 22797"Pergat adalah kapal serbaguna, yang dapat menyerang dan mengangkut barang " 22798"dengan baik." 22799 22800#: data/civ1/units.ruleset:940 data/civ2/units.ruleset:1535 22801#: data/classic/units.ruleset:1577 data/experimental/units.ruleset:1604 22802#: data/civ2civ3/units.ruleset:1766 data/multiplayer/units.ruleset:1675 22803#: data/sandbox/units.ruleset:1768 22804msgid "Ironclad" 22805msgstr "Ironclad" 22806 22807#: data/civ1/units.ruleset:966 data/civ2/units.ruleset:1561 22808#: data/classic/units.ruleset:1603 data/experimental/units.ruleset:1630 22809#: data/multiplayer/units.ruleset:1701 22810msgid "" 22811"The Ironclad is an armored ship that is much more sturdy than the Frigate " 22812"but loses the latter's transport capability." 22813msgstr "" 22814"Ironclad adalah kapal berlapis baja yang lebih kuat dari Pergat tetapi tidak " 22815"memiliki kemampuan untuk mengangkut." 22816 22817#: data/civ1/units.ruleset:973 data/civ2/units.ruleset:1602 22818#: data/classic/units.ruleset:1644 data/experimental/units.ruleset:1671 22819#: data/civ2civ3/units.ruleset:1837 data/multiplayer/units.ruleset:1742 22820#: data/sandbox/units.ruleset:1839 22821msgid "Cruiser" 22822msgstr "Kapal Penggempur" 22823 22824#: data/civ1/units.ruleset:999 data/civ2/units.ruleset:1628 22825#: data/classic/units.ruleset:1670 data/experimental/units.ruleset:1697 22826#: data/civ2civ3/units.ruleset:1863 data/multiplayer/units.ruleset:1768 22827#: data/sandbox/units.ruleset:1865 22828msgid "The Cruiser is a strong offensive boat unit." 22829msgstr "Kapal Penggempur adalah kapal penyerang yang kuat." 22830 22831#: data/civ1/units.ruleset:1004 data/civ2/units.ruleset:1669 22832#: data/classic/units.ruleset:1711 data/experimental/units.ruleset:1738 22833#: data/civ2civ3/units.ruleset:1904 data/multiplayer/units.ruleset:1809 22834#: data/sandbox/units.ruleset:1906 22835msgid "Battleship" 22836msgstr "Kapal Perang" 22837 22838#: data/civ1/units.ruleset:1030 data/civ2/units.ruleset:1695 22839#: data/classic/units.ruleset:1737 data/experimental/units.ruleset:1764 22840#: data/civ2civ3/units.ruleset:1930 data/multiplayer/units.ruleset:1835 22841#: data/sandbox/units.ruleset:1932 22842msgid "" 22843"The Battleship is the supreme naval unit with excellent offensive and " 22844"defensive values." 22845msgstr "" 22846"Kapal Perang adalah unit laut yang hebat dengan serangan dan pertahanan yang " 22847"unggul." 22848 22849#: data/civ1/units.ruleset:1036 data/civ2/units.ruleset:1701 22850#: data/classic/units.ruleset:1743 data/experimental/units.ruleset:1770 22851#: data/civ2civ3/units.ruleset:32 data/civ2civ3/units.ruleset:1936 22852#: data/multiplayer/units.ruleset:1841 data/sandbox/units.ruleset:32 22853#: data/sandbox/units.ruleset:1938 22854msgid "Submarine" 22855msgstr "Kapal Selam" 22856 22857#: data/civ1/units.ruleset:1062 data/civ2/units.ruleset:1729 22858#: data/classic/units.ruleset:1771 data/experimental/units.ruleset:1798 22859#: data/civ2civ3/units.ruleset:1963 data/multiplayer/units.ruleset:1869 22860#: data/sandbox/units.ruleset:1965 22861msgid "" 22862"Traveling under the surface of the ocean, Submarines have a very high " 22863"strategic value, but a weak defense if caught off guard." 22864msgstr "" 22865"Kapal Selam bergerak dibawah permukaan laut, dan memiliki nilai strategi " 22866"yang tinggi, namun pertahanannya lemah jika tertangkap penjaga." 22867 22868#: data/civ1/units.ruleset:1069 data/civ2/units.ruleset:1736 22869#: data/classic/units.ruleset:1778 data/experimental/units.ruleset:1805 22870#: data/civ2civ3/units.ruleset:1970 data/multiplayer/units.ruleset:1876 22871#: data/sandbox/units.ruleset:1972 22872msgid "Carrier" 22873msgstr "Kapal Induk" 22874 22875#: data/civ1/units.ruleset:1096 data/civ2/units.ruleset:1763 22876#: data/classic/units.ruleset:1805 data/experimental/units.ruleset:1832 22877#: data/civ2civ3/units.ruleset:1997 data/multiplayer/units.ruleset:1903 22878#: data/sandbox/units.ruleset:1999 22879msgid "The Carrier is a mobile airport." 22880msgstr "Kapal Induk adalah pangkalan udara bergerak." 22881 22882#: data/civ1/units.ruleset:1098 data/civ2/units.ruleset:1765 22883#: data/classic/units.ruleset:1807 data/experimental/units.ruleset:1834 22884#: data/civ2civ3/units.ruleset:2003 data/multiplayer/units.ruleset:1905 22885#: data/sandbox/units.ruleset:2005 22886msgid "" 22887"TIP: Guard Carriers with a handful of fast-moving ships and a battleship, " 22888"as losing a fully-equipped Carrier is VERY painful and expensive." 22889msgstr "" 22890"TIPS: Jagalah Kapal Induk dengan kapal tempur yang dapat bergerak dengan " 22891"cepat, karena kehilangan Kapal Induk dengan segala isinya akan sangat " 22892"disayangkan." 22893 22894#: data/civ1/units.ruleset:1105 data/civ2/units.ruleset:1772 22895#: data/classic/units.ruleset:1814 data/experimental/units.ruleset:1841 22896#: data/civ2civ3/units.ruleset:2010 data/multiplayer/units.ruleset:1912 22897#: data/sandbox/units.ruleset:2012 22898msgid "Transport" 22899msgstr "Kapal Pengangkut" 22900 22901#: data/civ1/units.ruleset:1132 data/civ2/units.ruleset:1799 22902#: data/classic/units.ruleset:1841 data/experimental/units.ruleset:1868 22903#: data/civ2civ3/units.ruleset:2042 data/multiplayer/units.ruleset:1939 22904#: data/sandbox/units.ruleset:2044 22905msgid "" 22906"The Transport cannot attack on its own but may defend itself when under " 22907"attack." 22908msgstr "" 22909"Kapal Pengangkut tidak dapat menyerang secara langsung, namun dapat bertahan " 22910"jika diserang." 22911 22912#: data/civ1/units.ruleset:1138 data/civ2/units.ruleset:1840 22913#: data/classic/units.ruleset:1882 data/experimental/units.ruleset:1910 22914#: data/civ2civ3/units.ruleset:2090 data/multiplayer/units.ruleset:1980 22915#: data/sandbox/units.ruleset:2092 22916msgid "Nuclear" 22917msgstr "Rudal Nuklir" 22918 22919#: data/civ1/units.ruleset:1164 data/civ2/units.ruleset:1866 22920#: data/classic/units.ruleset:1914 data/experimental/units.ruleset:1942 22921#: data/multiplayer/units.ruleset:2012 22922msgid "" 22923"You can build Nuclear units when you have the required advance, and the " 22924"Manhattan Project wonder has been built by any player." 22925msgstr "" 22926"Anda dapat membangun Nuklir setelah memiliki teknologi yang dibutuhkan, dan " 22927"Proyek Manhattan sudah dijalankan oleh pemain manapun." 22928 22929#: data/civ1/units.ruleset:1167 data/civ2/units.ruleset:1869 22930#, fuzzy 22931#| msgid "" 22932#| "On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 " 22933#| "squares for rectangular grids), including friendly units. Any city within " 22934#| "the blast area loses half its population, and land tiles within the blast " 22935#| "area are subject to nuclear fallout." 22936msgid "" 22937"On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 " 22938"squares for rectangular grids), including friendly units. Any city within " 22939"the blast area loses half its population, and land tiles within the blast " 22940"area are subject to nuclear fallout, which appears as pollution and " 22941"contributes to global warming." 22942msgstr "" 22943"Dampak ledakannya akan menghancurkan seluruh unit yang berada dalam wilayah " 22944"ledakan (3x3 ubin dalam kisi-kisi persegi). Kota yang berada dalam wilayah " 22945"tersebut juga akan kehilangan setengah populasinnya, dan daratannya akan " 22946"tercemar jatuhan nuklir." 22947 22948#: data/civ1/units.ruleset:1173 data/civ2/units.ruleset:1875 22949#: data/classic/units.ruleset:1925 data/experimental/units.ruleset:1953 22950#: data/multiplayer/units.ruleset:2023 22951msgid "" 22952"TIP 1: Nuking the ocean will not generate fallout, and is a most effective " 22953"(but expensive!!) way of getting rid of enemy ships." 22954msgstr "" 22955"TIPS 1: Meledakkan Nuklir di laut tidak menyebabkan pencemaran, dan " 22956"merupakan cara yang efektif (dan mahal tentunya) untuk mengusir kapal-kapal " 22957"musuh." 22958 22959#: data/civ1/units.ruleset:1177 22960msgid "" 22961"TIP 2: You may be involved in a situation where you've invaded an enemy " 22962"country en masse, but the enemy cities are too strong. Before using a " 22963"Nuclear unit, assemble a gang of Settlers next to the city and have them " 22964"ready to fix the fallout on the same turn it occurs! This minimizes the " 22965"chance of global warming. Eco-friendly nukes!" 22966msgstr "" 22967 22968#: data/civ1/units.ruleset:1187 data/civ2/units.ruleset:1889 22969#: data/classic/units.ruleset:1939 data/experimental/units.ruleset:1967 22970#: data/civ2civ3/units.ruleset:2148 data/multiplayer/units.ruleset:2037 22971#: data/sandbox/units.ruleset:2150 22972msgid "Diplomat" 22973msgstr "Diplomat" 22974 22975#: data/civ1/units.ruleset:1218 data/civ2/units.ruleset:1920 22976#: data/classic/units.ruleset:1978 data/experimental/units.ruleset:2006 22977#: data/civ2civ3/units.ruleset:2187 data/multiplayer/units.ruleset:2076 22978#: data/sandbox/units.ruleset:2189 22979msgid "" 22980"A Diplomat is an official that carries your dispatches and is authorized to " 22981"deal with foreign dignitaries. He may also undertake various covert " 22982"operations with the intent of harming your opponents; Diplomats in your own " 22983"cities defend them against such actions." 22984msgstr "" 22985 22986#: data/civ1/units.ruleset:1224 data/civ2/units.ruleset:1926 22987#: data/classic/units.ruleset:1984 data/experimental/units.ruleset:2012 22988#: data/multiplayer/units.ruleset:2082 22989msgid "" 22990"Many covert actions may be attempted even in peacetime, but the more " 22991"aggressive actions will be discovered and cause diplomatic incidents, which " 22992"can allow Republics and Democracies to break treaties." 22993msgstr "" 22994 22995#: data/civ1/units.ruleset:1228 data/civ2/units.ruleset:1930 22996#: data/classic/units.ruleset:1988 data/experimental/units.ruleset:2016 22997#: data/multiplayer/units.ruleset:2086 22998msgid "" 22999"If a foreign unit is alone on a tile, you may attempt to bribe it with your " 23000"Diplomat. By paying a sum of gold the unit will immediately become yours; " 23001"the exact sum depends on the status of the unit and that of the civilization " 23002"owning it. However, units belonging to Democratic governments cannot be " 23003"bribed. Bribery when not at war will cause a diplomatic incident." 23004msgstr "" 23005 23006#: data/civ1/units.ruleset:1235 data/civ2/units.ruleset:1937 23007msgid "" 23008"Diplomats can also perform a number of actions in another player's city, " 23009"although each Diplomat may attempt only one action. Most of these actions " 23010"have a chance of failure. Also, any enemy Diplomats or Spies in the city " 23011"will oppose hostile actions; in this case, either your unit or the defending " 23012"unit will die. If the defending unit dies, you lose one movement point and " 23013"may try again." 23014msgstr "" 23015 23016#: data/civ1/units.ruleset:1242 data/civ2/units.ruleset:1944 23017#: data/classic/units.ruleset:2003 data/experimental/units.ruleset:2031 23018#: data/civ2civ3/units.ruleset:2214 data/multiplayer/units.ruleset:2101 23019#: data/sandbox/units.ruleset:2216 23020msgid "The actions available to Diplomats in a city are:" 23021msgstr "" 23022 23023#: data/civ1/units.ruleset:1244 data/civ2/units.ruleset:1946 23024#: data/classic/units.ruleset:2005 data/experimental/units.ruleset:2033 23025#: data/multiplayer/units.ruleset:2103 23026msgid "" 23027" - \"Establish Embassy\": This action always succeeds, and gives permanent " 23028"contact with the city's owner, as well as intelligence on their tax rates " 23029"and technology." 23030msgstr "" 23031 23032#: data/civ1/units.ruleset:1248 data/civ2/units.ruleset:1950 23033#: data/classic/units.ruleset:2009 data/experimental/units.ruleset:2037 23034#: data/civ2civ3/units.ruleset:2222 data/civ2civ3/units.ruleset:2446 23035#: data/multiplayer/units.ruleset:2107 data/sandbox/units.ruleset:2224 23036#: data/sandbox/units.ruleset:2449 23037msgid "" 23038" - \"Investigate City\": Your unit attempts to report detailed information " 23039"about the city: its status, what buildings and units are within, and what it " 23040"is currently producing." 23041msgstr "" 23042 23043#: data/civ1/units.ruleset:1252 data/civ2/units.ruleset:1954 23044#: data/classic/units.ruleset:2013 data/experimental/units.ruleset:2041 23045#: data/civ2civ3/units.ruleset:2226 data/multiplayer/units.ruleset:2111 23046#: data/sandbox/units.ruleset:2228 23047msgid "" 23048" - \"Sabotage City\": Your unit attempts either to disrupt all the city's " 23049"work so far towards its current project, or to destroy an existing building " 23050"in the city, at random. Once built, Palaces and Wonders cannot be sabotaged, " 23051"and attempts to sabotage City Walls or any building in a capital each halve " 23052"the chance of success. Sabotage may only be attempted when openly at war." 23053msgstr "" 23054 23055#: data/civ1/units.ruleset:1259 data/civ2/units.ruleset:1961 23056#: data/classic/units.ruleset:2020 data/experimental/units.ruleset:2048 23057#: data/civ2civ3/units.ruleset:2233 data/multiplayer/units.ruleset:2118 23058#: data/sandbox/units.ruleset:2235 23059msgid "" 23060" - \"Steal Technology\": Your unit attempts to learn the secrets of a random " 23061"technology known to the city's owner but not to you. Technology may only be " 23062"stolen once from a given enemy city by Diplomats. This action may be " 23063"attempted even when not at war, but will cause a diplomatic incident." 23064msgstr "" 23065 23066#: data/civ1/units.ruleset:1265 data/civ2/units.ruleset:1967 23067#: data/classic/units.ruleset:2026 data/experimental/units.ruleset:2054 23068#: data/multiplayer/units.ruleset:2124 23069msgid "" 23070" - \"Incite a Revolt\": In return for gold a foreign city will change " 23071"allegiance and join your empire, bringing along all nearby units that call " 23072"it home, but reducing its size by 1. Units in other cities remain in the " 23073"enemy's control, but units outside cities are lost to both players. The " 23074"exact sum depends on the status of the city and that of the civilization " 23075"that owns it. It is not possible to incite a rebellion in a capital, or in " 23076"any city governed by a democracy. Incitement may be attempted in peacetime, " 23077"but will cause a diplomatic incident." 23078msgstr "" 23079 23080#: data/civ1/units.ruleset:1275 data/civ2/units.ruleset:1977 23081#: data/classic/units.ruleset:2036 data/experimental/units.ruleset:2064 23082#: data/civ2civ3/units.ruleset:2249 data/multiplayer/units.ruleset:2134 23083#: data/sandbox/units.ruleset:2251 23084msgid "" 23085"In some game strategies, hordes of Diplomats can be used to wreak havoc on " 23086"the enemy. Little wonder that Diplomats are often viewed with suspicion and " 23087"fear!" 23088msgstr "" 23089 23090#: data/civ1/units.ruleset:1282 data/civ2/units.ruleset:2044 23091#: data/classic/units.ruleset:2115 data/experimental/units.ruleset:2143 23092#: data/civ2civ3/units.ruleset:2328 data/multiplayer/units.ruleset:2213 23093#: data/sandbox/units.ruleset:2330 23094msgid "Caravan" 23095msgstr "Karavan" 23096 23097#: data/civ1/units.ruleset:1308 data/civ2/units.ruleset:2070 23098#: data/classic/units.ruleset:2141 data/experimental/units.ruleset:2169 23099msgid "" 23100"A Caravan carries goods or material for trading with distant cities and " 23101"foreign countries, or to help build wonders in your cities." 23102msgstr "" 23103 23104#: data/civ1/units.ruleset:1311 data/civ2/units.ruleset:2073 23105msgid "" 23106"Caravans can establish trade routes with your own cities or those of other " 23107"nations (even enemies) by traveling to them. A route's ongoing revenue is " 23108"doubled if the two cities involved are on different continents, and doubled " 23109"again if the cities are from different civilizations. This last condition " 23110"means the net benefit to your civilization of a trade route is the same " 23111"regardless of whether you own both cities or only one of them; if you only " 23112"own one city, trade in each city is doubled, but you only get the benefit " 23113"from one end of the route. Each city can support a maximum of three trade " 23114"routes." 23115msgstr "" 23116 23117#: data/civ1/units.ruleset:1321 data/civ2/units.ruleset:2083 23118#: data/classic/units.ruleset:2157 data/experimental/units.ruleset:2185 23119msgid "" 23120"Every Caravan that is used to build a wonder will add 50 shields towards the " 23121"production of the wonder." 23122msgstr "" 23123 23124#: data/civ1/units.ruleset:1324 data/civ2/units.ruleset:2086 23125#: data/classic/units.ruleset:2160 data/experimental/units.ruleset:2188 23126#: data/civ2civ3/units.ruleset:2369 data/multiplayer/units.ruleset:2245 23127#: data/sandbox/units.ruleset:2372 23128msgid "" 23129"TIP: You can stockpile a stack of Caravans in advance and bring them all " 23130"into a city where you have started to build a wonder, and finish it in only " 23131"one turn!" 23132msgstr "" 23133 23134#: data/civ1/units.ruleset:1331 data/civ2/units.ruleset:2156 23135#: data/classic/units.ruleset:2270 data/experimental/units.ruleset:2303 23136#: data/civ2civ3/units.ruleset:2493 data/multiplayer/units.ruleset:2356 23137#: data/sandbox/units.ruleset:2496 23138msgid "Barbarian Leader" 23139msgstr "Pemimpin Barbar" 23140 23141#: data/civ1/units.ruleset:1357 data/civ2/units.ruleset:2182 23142#: data/classic/units.ruleset:2303 data/experimental/units.ruleset:2336 23143#: data/civ2civ3/units.ruleset:2526 data/multiplayer/units.ruleset:2389 23144#: data/sandbox/units.ruleset:2529 23145msgid "" 23146"One Barbarian Leader appears every time there is a barbarian uprising " 23147"somewhere in the world." 23148msgstr "" 23149 23150#: data/civ1/units.ruleset:1360 23151msgid "" 23152"When a Barbarian Leader is killed on a tile without any defending units, the " 23153"ransom is paid, but only to land units. Usually the ransom is 100 gold, but " 23154"can be less if the barbarian has less money." 23155msgstr "" 23156 23157#: data/civ2/buildings.ruleset:44 data/classic/buildings.ruleset:77 23158#: data/experimental/buildings.ruleset:79 data/civ2civ3/buildings.ruleset:77 23159#: data/multiplayer/buildings.ruleset:76 data/sandbox/buildings.ruleset:77 23160#, fuzzy 23161#| msgid "" 23162#| "Allows a city to produce veteran air units (including helicopters). " 23163#| "Also, damaged air units (again, including helicopters) which stay in town " 23164#| "for one full turn without moving are completely restored." 23165msgid "" 23166"Allows a city to produce veteran air units (including helicopters and " 23167"missiles). Also, damaged air units (again, including helicopters) which stay " 23168"in town for one full turn without moving are completely restored." 23169msgstr "" 23170"Memungkinkan sebuah kota untuk membangun unit udara veteran (termasuk " 23171"helikopter). Dan unit udara yang tinggal di kota selama satu giliran akan " 23172"diperbaiki secara total." 23173 23174#: data/civ2/buildings.ruleset:49 data/classic/buildings.ruleset:82 23175#: data/experimental/buildings.ruleset:84 data/multiplayer/buildings.ruleset:81 23176msgid "" 23177"Two cities with Airports can airlift one unit per turn. Airlifting " 23178"instantly transports the unit from one city to another and will use all of " 23179"the unit's movement points. A unit must have some movement points left to " 23180"be airlifted." 23181msgstr "" 23182 23183#: data/civ2/buildings.ruleset:73 data/classic/buildings.ruleset:106 23184#: data/multiplayer/buildings.ruleset:132 23185msgid "" 23186"Allows a city to grow larger than size 8. A Sewer System is also required " 23187"for a city to grow larger than size 12." 23188msgstr "" 23189"Memungkinkan sebuah kota untuk berkembang labih besar dari 8. Sistem Riol " 23190"diperlukan agar sebuah kota dapat berkembang lebih besar dari 12." 23191 23192#: data/civ2/buildings.ruleset:121 data/civ2/buildings.ruleset:149 23193#: data/civ2/buildings.ruleset:176 data/classic/buildings.ruleset:158 23194#: data/classic/buildings.ruleset:187 data/classic/buildings.ruleset:214 23195#: data/experimental/buildings.ruleset:163 23196#: data/experimental/buildings.ruleset:192 23197#: data/experimental/buildings.ruleset:219 data/civ2civ3/buildings.ruleset:246 23198#: data/civ2civ3/buildings.ruleset:275 data/civ2civ3/buildings.ruleset:302 23199#: data/multiplayer/buildings.ruleset:184 23200#: data/multiplayer/buildings.ruleset:213 23201#: data/multiplayer/buildings.ruleset:240 data/sandbox/buildings.ruleset:246 23202#: data/sandbox/buildings.ruleset:275 data/sandbox/buildings.ruleset:302 23203#, fuzzy, no-c-format 23204#| msgid "" 23205#| "With a Barracks, each new land unit built in a city will automatically " 23206#| "have Veteran status, which means that its attack and defense strengths " 23207#| "are increased by 50%. Also, damaged land units which stay in town for " 23208#| "one full turn without moving are completely restored." 23209msgid "" 23210"With a Barracks, each new land unit built in a city will automatically have " 23211"Veteran status, which means that its attack and defense strengths are " 23212"increased by 50%." 23213msgstr "" 23214"Dengan Barak, setiap unit darat baru yang dibuat di sebuah kota akan " 23215"memiliki status Veteran secara otomatis, yang berarti kekuatan menyerang dan " 23216"bertahannya ditambah 50%. Juga, unit darat yang rusak yang diam di sebuah " 23217"kota dalam satu giliran penuh tanpa bergerak akan disembuhkan secara total." 23218 23219#: data/civ2/buildings.ruleset:125 data/civ2/buildings.ruleset:153 23220#: data/civ2/buildings.ruleset:180 data/classic/buildings.ruleset:162 23221#: data/classic/buildings.ruleset:191 data/classic/buildings.ruleset:218 23222#: data/experimental/buildings.ruleset:167 23223#: data/experimental/buildings.ruleset:196 23224#: data/experimental/buildings.ruleset:223 data/civ2civ3/buildings.ruleset:250 23225#: data/civ2civ3/buildings.ruleset:279 data/civ2civ3/buildings.ruleset:306 23226#: data/multiplayer/buildings.ruleset:188 23227#: data/multiplayer/buildings.ruleset:217 23228#: data/multiplayer/buildings.ruleset:244 data/sandbox/buildings.ruleset:250 23229#: data/sandbox/buildings.ruleset:279 data/sandbox/buildings.ruleset:306 23230#, fuzzy 23231#| msgid "" 23232#| "Allows a city to produce veteran air units (including helicopters). " 23233#| "Also, damaged air units (again, including helicopters) which stay in town " 23234#| "for one full turn without moving are completely restored." 23235msgid "" 23236"Also, damaged land units which stay in town for one full turn without moving " 23237"are completely restored." 23238msgstr "" 23239"Memungkinkan sebuah kota untuk membangun unit udara veteran (termasuk " 23240"helikopter). Dan unit udara yang tinggal di kota selama satu giliran akan " 23241"diperbaiki secara total." 23242 23243#: data/civ2/buildings.ruleset:202 data/classic/buildings.ruleset:241 23244#: data/experimental/buildings.ruleset:246 23245#: data/multiplayer/buildings.ruleset:267 23246msgid "" 23247"A Cathedral makes 3 unhappy citizens content in a city, making it easier to " 23248"maintain order in that city; however, it does not affect citizens made " 23249"unhappy by military activity. The discovery of Theology increases the " 23250"effect of a Cathedral, making an additional unhappy citizen content. The " 23251"discovery of Communism lessens the effect of a Cathedral, reducing by one " 23252"the number of unhappy citizens made content." 23253msgstr "" 23254 23255#: data/civ2/buildings.ruleset:230 data/classic/buildings.ruleset:269 23256#: data/experimental/buildings.ruleset:274 23257#: data/multiplayer/buildings.ruleset:295 23258msgid "" 23259"City Walls make it easier to defend a city. They triple the defense " 23260"strength of units within the city against land and helicopter units. They " 23261"are ineffective against airborne and sea units as well as Howitzers. City " 23262"Walls also prevent the loss of population which occurs when a defending unit " 23263"is destroyed by a land unit." 23264msgstr "" 23265 23266#: data/civ2/buildings.ruleset:239 data/classic/buildings.ruleset:278 23267#: data/experimental/buildings.ruleset:283 data/civ2civ3/buildings.ruleset:366 23268#: data/multiplayer/buildings.ruleset:304 data/sandbox/buildings.ruleset:366 23269msgid "Coastal Defense" 23270msgstr "Pertahanan Pesisir" 23271 23272#: data/civ2/buildings.ruleset:256 data/classic/buildings.ruleset:295 23273#: data/experimental/buildings.ruleset:300 23274#: data/multiplayer/buildings.ruleset:321 23275msgid "" 23276"Increases the defense strength of units within a city by a factor of 2 when " 23277"defending against bombardments from enemy ships." 23278msgstr "" 23279 23280#: data/civ2/buildings.ruleset:278 23281msgid "" 23282"Entertains the citizens of a city, making 3 unhappy citizens content. (Four " 23283"after the discovery of Electronics.) However, it does not affect citizens " 23284"made unhappy by military activity." 23285msgstr "" 23286 23287#: data/civ2/buildings.ruleset:302 data/multiplayer/buildings.ruleset:344 23288#, no-c-format 23289msgid "" 23290"Reduces the corruption and waste in a city by 50%, and makes the revolt cost " 23291"of the city 4 times bigger. (These effects are redundant in your capital " 23292"city.)" 23293msgstr "" 23294 23295#: data/civ2/buildings.ruleset:306 data/classic/buildings.ruleset:347 23296#: data/experimental/buildings.ruleset:353 23297#: data/multiplayer/buildings.ruleset:348 23298msgid "" 23299"Under a Democracy, a Courthouse also makes 1 unhappy citizen content (unless " 23300"that citizen is unhappy about military activity)." 23301msgstr "" 23302 23303#: data/civ2/buildings.ruleset:361 data/classic/buildings.ruleset:402 23304#: data/experimental/buildings.ruleset:408 data/civ2civ3/buildings.ruleset:502 23305#: data/multiplayer/buildings.ruleset:400 data/sandbox/buildings.ruleset:502 23306msgid "Harbor" 23307msgstr "Pelabuhan" 23308 23309#: data/civ2/buildings.ruleset:379 data/classic/buildings.ruleset:420 23310#: data/experimental/buildings.ruleset:426 23311#: data/multiplayer/buildings.ruleset:418 23312msgid "" 23313"Gives one extra food resource on all Oceanic tiles. The city needs to be " 23314"coastal to build this improvement." 23315msgstr "" 23316 23317#: data/civ2/buildings.ruleset:411 23318#, fuzzy 23319msgid "" 23320"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar " 23321"Plant. A city can only build a Hydro Plant if it is next to (or on) a River " 23322"tile." 23323msgstr "" 23324"Sebuah kota hanya dapat membangun satu PLTA, PLTU, PLTN, atau PLTS. Sebuah " 23325"kota hanya dapat membangun PLTA jika terletak di dekat gunung atau sungai." 23326 23327#: data/civ2/buildings.ruleset:505 data/classic/buildings.ruleset:549 23328#: data/experimental/buildings.ruleset:607 23329#: data/multiplayer/buildings.ruleset:544 23330#, no-c-format 23331msgid "" 23332"Together with a Factory, a Manufacturing Plant increases the shield " 23333"production in a city by 100%. A Manufacturing Plant on its own increases " 23334"shield production by 50%." 23335msgstr "" 23336 23337#: data/civ2/buildings.ruleset:537 data/civ2/buildings.ruleset:683 23338#: data/civ2/buildings.ruleset:834 23339msgid "" 23340"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar " 23341"Plant." 23342msgstr "" 23343 23344#: data/civ2/buildings.ruleset:546 data/classic/buildings.ruleset:601 23345#: data/experimental/buildings.ruleset:656 data/civ2civ3/buildings.ruleset:716 23346#: data/multiplayer/buildings.ruleset:585 data/sandbox/buildings.ruleset:716 23347msgid "Offshore Platform" 23348msgstr "Peron Lepas Pantai" 23349 23350#: data/civ2/buildings.ruleset:563 data/classic/buildings.ruleset:618 23351#: data/experimental/buildings.ruleset:673 23352#: data/multiplayer/buildings.ruleset:602 23353msgid "" 23354"Adds 1 extra shield resource on all Oceanic tiles worked by a city. The " 23355"city needs to be coastal to build this improvement." 23356msgstr "" 23357 23358#: data/civ2/buildings.ruleset:586 data/multiplayer/buildings.ruleset:625 23359msgid "" 23360"Makes a city the capital and the center of your government. Corruption and " 23361"waste in other cities is related to how far away from the capital they are, " 23362"except when the government is Democracy or Communism. On top of this, " 23363"corruption and waste in your capital itself is half of what it would " 23364"otherwise be (as if it had a Courthouse)." 23365msgstr "" 23366 23367#: data/civ2/buildings.ruleset:593 data/classic/buildings.ruleset:647 23368#: data/experimental/buildings.ruleset:702 data/civ2civ3/buildings.ruleset:763 23369#: data/multiplayer/buildings.ruleset:632 data/sandbox/buildings.ruleset:763 23370msgid "" 23371"The cost to enemy Diplomats and Spies of inciting a revolt in a city also " 23372"depends upon the city's distance from the capital (under all forms of " 23373"government). Your capital city itself cannot be incited to revolt, and " 23374"enjoys a bonus when enemy agents try to evade your own agents stationed in " 23375"the city, or sabotage your buildings." 23376msgstr "" 23377 23378#: data/civ2/buildings.ruleset:611 data/classic/buildings.ruleset:670 23379#: data/experimental/buildings.ruleset:726 data/civ2civ3/buildings.ruleset:826 23380#: data/multiplayer/buildings.ruleset:655 data/sandbox/buildings.ruleset:826 23381msgid "Police Station" 23382msgstr "Kantor Polisi" 23383 23384#: data/civ2/buildings.ruleset:627 data/classic/buildings.ruleset:686 23385#: data/experimental/buildings.ruleset:742 23386msgid "" 23387"Reduces the unhappiness caused by aggressively deployed military units owned " 23388"by the city by 2 under Democracy and 1 under Republic -- in other words, it " 23389"neutralizes the unhappiness caused by a single military unit. This " 23390"improvement has no effect under other governments." 23391msgstr "" 23392 23393#: data/civ2/buildings.ruleset:635 data/classic/buildings.ruleset:697 23394#: data/experimental/buildings.ruleset:753 data/civ2civ3/buildings.ruleset:849 23395#: data/multiplayer/buildings.ruleset:679 data/sandbox/buildings.ruleset:849 23396msgid "Port Facility" 23397msgstr "" 23398 23399#: data/civ2/buildings.ruleset:652 data/classic/buildings.ruleset:714 23400#: data/experimental/buildings.ruleset:770 data/civ2civ3/buildings.ruleset:866 23401#: data/multiplayer/buildings.ruleset:696 data/sandbox/buildings.ruleset:866 23402msgid "" 23403"Allows a city to build veteran sea units. Also, damaged sea units which " 23404"stay in town for one full turn without moving are completely restored." 23405msgstr "" 23406 23407#: data/civ2/buildings.ruleset:712 data/classic/buildings.ruleset:779 23408#: data/experimental/buildings.ruleset:835 data/civ2civ3/buildings.ruleset:933 23409#: data/multiplayer/buildings.ruleset:758 data/sandbox/buildings.ruleset:933 23410msgid "Research Lab" 23411msgstr "Laboratorium Riset" 23412 23413#: data/civ2/buildings.ruleset:730 23414#, no-c-format 23415msgid "" 23416"Together with a Library, a Research Lab increases the science production of " 23417"a city by 100%. Together with a Library and a University, a Research Lab " 23418"increases the science production of a city by 150%." 23419msgstr "" 23420 23421#: data/civ2/buildings.ruleset:738 data/classic/buildings.ruleset:805 23422#: data/experimental/buildings.ruleset:861 data/civ2civ3/buildings.ruleset:964 23423#: data/multiplayer/buildings.ruleset:784 data/sandbox/buildings.ruleset:964 23424msgid "SAM Battery" 23425msgstr "" 23426 23427#: data/civ2/buildings.ruleset:754 data/classic/buildings.ruleset:821 23428#: data/experimental/buildings.ruleset:877 23429#: data/multiplayer/buildings.ruleset:800 23430msgid "" 23431"Doubles the defense of all units inside the city when attacked by aircraft " 23432"(not including helicopters or missiles)." 23433msgstr "" 23434"Melipatgandakan pertahanan semua unit di dalam kota ketika diserang dari " 23435"udara (kecuali helikopter atau misil)." 23436 23437#: data/civ2/buildings.ruleset:776 data/classic/buildings.ruleset:843 23438#: data/experimental/buildings.ruleset:899 23439#: data/multiplayer/buildings.ruleset:822 23440#, fuzzy 23441msgid "" 23442"Protects a city and its environs (up to 2 tiles away) from attacks by other " 23443"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which " 23444"attacks a city with SDI Defense, or attacks a unit (or is deliberately " 23445"exploded) within range, is shot down and simply has no effect. Also, doubles " 23446"defense for units in the city against non-nuclear missiles." 23447msgstr "" 23448"Melindungi kota dan sekitarnya (2 ubin di sekitarnya) dari serangan Nuklir. " 23449"Unit Nuklir yang menyerang sebuah kota yang memiliki Perlindungan SDI, atau " 23450"menyerang unit Anda (atau sengaja diledakkan) dalam jarak tersebut, akan " 23451"ditembak jatuh dan tidak berefek apa-apa." 23452 23453#: data/civ2/buildings.ruleset:787 data/classic/buildings.ruleset:854 23454#: data/experimental/buildings.ruleset:910 data/civ2civ3/buildings.ruleset:1012 23455#: data/multiplayer/buildings.ruleset:831 data/sandbox/buildings.ruleset:1012 23456msgid "Sewer System" 23457msgstr "Sistem Riol" 23458 23459#: data/civ2/buildings.ruleset:804 data/classic/buildings.ruleset:871 23460#: data/multiplayer/buildings.ruleset:848 23461msgid "" 23462"Allows a city to grow larger than size 12. An Aqueduct is first required " 23463"for a city to grow larger than size 8." 23464msgstr "" 23465"Memungkinkan sebuah kota untuk berkembang lebih besar dari 12. Sebuah " 23466"Akuaduk dibutuhkan sebuah kota untuk berkembang lebih besar dari 8." 23467 23468#: data/civ2/buildings.ruleset:810 data/classic/buildings.ruleset:879 23469#: data/experimental/buildings.ruleset:935 data/civ2civ3/buildings.ruleset:1036 23470#: data/multiplayer/buildings.ruleset:856 data/sandbox/buildings.ruleset:1036 23471msgid "Solar Plant" 23472msgstr "PLTS" 23473 23474#: data/civ2/buildings.ruleset:828 23475#, no-c-format 23476msgid "" 23477"Eliminates all pollution generated by production in a city. It also " 23478"increases the shield production of a Factory or Mfg. Plant in the city: a " 23479"Factory and a Solar Plant together give a 100% production bonus, and a " 23480"Factory, Mfg. Plant and Solar Plant together give a 150% production bonus." 23481msgstr "" 23482 23483#: data/civ2/buildings.ruleset:927 data/classic/buildings.ruleset:1004 23484#: data/experimental/buildings.ruleset:1060 23485#: data/civ2civ3/buildings.ruleset:1174 data/multiplayer/buildings.ruleset:981 23486#: data/sandbox/buildings.ruleset:1174 23487msgid "Stock Exchange" 23488msgstr "Bursa Saham" 23489 23490#: data/civ2/buildings.ruleset:945 data/classic/buildings.ruleset:1022 23491#: data/experimental/buildings.ruleset:1078 23492#: data/multiplayer/buildings.ruleset:999 23493#, no-c-format 23494msgid "" 23495"Together with a Bank, a Stock Exchange boosts tax and luxury production in a " 23496"city by 50%. Together with a Marketplace and a Bank, a Stock Exchange boosts " 23497"tax and luxury production in a city by 150%." 23498msgstr "" 23499 23500#: data/civ2/buildings.ruleset:953 data/classic/buildings.ruleset:1030 23501#: data/experimental/buildings.ruleset:1086 23502#: data/civ2civ3/buildings.ruleset:1200 data/multiplayer/buildings.ruleset:1007 23503#: data/sandbox/buildings.ruleset:1200 23504msgid "Super Highways" 23505msgstr "Jalan Tol" 23506 23507#: data/civ2/buildings.ruleset:970 data/classic/buildings.ruleset:1047 23508#: data/experimental/buildings.ruleset:1103 23509#: data/multiplayer/buildings.ruleset:1024 23510#, no-c-format 23511msgid "Increases trade resources by 50% on all tiles with roads or railroads." 23512msgstr "" 23513 23514#: data/civ2/buildings.ruleset:976 data/classic/buildings.ruleset:1055 23515#: data/experimental/buildings.ruleset:1114 23516#: data/civ2civ3/buildings.ruleset:1232 data/multiplayer/buildings.ruleset:1030 23517#: data/sandbox/buildings.ruleset:1232 23518msgid "Supermarket" 23519msgstr "Pasar Swalayan" 23520 23521#: data/civ2/buildings.ruleset:993 data/classic/buildings.ruleset:1072 23522#: data/experimental/buildings.ruleset:1131 23523#: data/civ2civ3/buildings.ruleset:1249 data/sandbox/buildings.ruleset:1249 23524#, no-c-format 23525msgid "" 23526"Increases the food resources by 50% on each farmland tile which is being " 23527"used around the city. Farmland tiles are those which have been irrigated a " 23528"second time." 23529msgstr "" 23530"Menambah makanan yang dihasilkan dari persawahan di sekitar kota sebanyak " 23531"50%. Persawahan adalah ubin yang diairi sebanyak dua kali." 23532 23533#: data/civ2/buildings.ruleset:1016 23534msgid "" 23535"Makes one unhappy citizen content. The Mysticism advance doubles this " 23536"effect, as does Oracle wonder. With both Mysticism and the Oracle, 4 " 23537"citizens are made content. Does not affect citizens made unhappy by " 23538"military activity." 23539msgstr "" 23540 23541#: data/civ2/buildings.ruleset:1064 data/classic/buildings.ruleset:1143 23542#: data/experimental/buildings.ruleset:1205 23543msgid "" 23544"The entire map becomes permanently visible to the player who owns it -- the " 23545"player always has up-to-date knowledge of all terrain and cities (but not " 23546"units) despite fog-of-war. It allows all players to start building spaceship " 23547"parts (assuming they have researched the necessary technologies)." 23548msgstr "" 23549 23550#: data/civ2/buildings.ruleset:1073 data/classic/buildings.ruleset:1152 23551#: data/experimental/buildings.ruleset:1214 23552#: data/civ2civ3/buildings.ruleset:1340 data/multiplayer/buildings.ruleset:1126 23553#: data/sandbox/buildings.ruleset:1340 23554msgid "A.Smith's Trading Co." 23555msgstr "Maskapai Dagang A.Smith" 23556 23557#: data/civ2/buildings.ruleset:1089 23558msgid "" 23559"City improvements which would normally have an upkeep of 1 are free of " 23560"upkeep, for all cities." 23561msgstr "" 23562 23563#: data/civ2/buildings.ruleset:1186 data/classic/buildings.ruleset:1268 23564#: data/experimental/buildings.ruleset:1330 23565#: data/civ2civ3/buildings.ruleset:1466 data/multiplayer/buildings.ruleset:1245 23566#: data/sandbox/buildings.ruleset:1466 23567msgid "Eiffel Tower" 23568msgstr "Menara Eiffel" 23569 23570#: data/civ2/buildings.ruleset:1203 23571#, no-c-format 23572msgid "" 23573"Your reputation and goodwill among other nations is recovered four times as " 23574"fast." 23575msgstr "" 23576"Reputasi Anda di antara bangsa-bangsa dipulihkan empat kali lebih cepat." 23577 23578#: data/civ2/buildings.ruleset:1273 data/classic/buildings.ruleset:1356 23579#: data/experimental/buildings.ruleset:1418 23580msgid "" 23581"Makes one content citizen happy in every city. Makes two extra content " 23582"citizens happy in the city containing the Hanging Gardens (that is, a total " 23583"of 3). In the unlikely event where there are no content citizens to get the " 23584"effect of Hanging Gardens, the wonder applies to unhappy citizens (including " 23585"those unhappy about military activity), making each content then happy." 23586msgstr "" 23587 23588#: data/civ2/buildings.ruleset:1299 data/classic/buildings.ruleset:1383 23589#: data/experimental/buildings.ruleset:1445 23590msgid "" 23591"Works as if you had a Hydro Plant in every city. (This reduces pollution " 23592"and increases the effects of Factories and Mfg. Plants.)" 23593msgstr "" 23594 23595#: data/civ2/buildings.ruleset:1343 data/classic/buildings.ruleset:1428 23596#: data/experimental/buildings.ruleset:1490 23597msgid "" 23598"Makes two unhappy citizens content in every city (including citizens unhappy " 23599"about military activity)." 23600msgstr "" 23601 23602#: data/civ2/buildings.ruleset:1349 data/classic/buildings.ruleset:1434 23603#: data/experimental/buildings.ruleset:1496 23604#: data/civ2civ3/buildings.ruleset:1641 data/multiplayer/buildings.ruleset:1414 23605#: data/sandbox/buildings.ruleset:1641 23606msgid "King Richard's Crusade" 23607msgstr "Perang Salib Raja Richard" 23608 23609#: data/civ2/buildings.ruleset:1366 data/classic/buildings.ruleset:1451 23610#: data/experimental/buildings.ruleset:1513 23611#: data/multiplayer/buildings.ruleset:1432 23612msgid "" 23613"Adds one extra shield resource on every tile around the city where it is " 23614"built." 23615msgstr "" 23616 23617#: data/civ2/buildings.ruleset:1372 data/classic/buildings.ruleset:1457 23618#: data/experimental/buildings.ruleset:1519 23619#: data/civ2civ3/buildings.ruleset:1668 data/multiplayer/buildings.ruleset:1438 23620#: data/sandbox/buildings.ruleset:1668 23621msgid "Leonardo's Workshop" 23622msgstr "" 23623 23624#: data/civ2/buildings.ruleset:1389 data/classic/buildings.ruleset:1474 23625#: data/experimental/buildings.ruleset:1536 23626#: data/civ2civ3/buildings.ruleset:1685 data/sandbox/buildings.ruleset:1685 23627msgid "Upgrades one obsolete unit per game turn." 23628msgstr "" 23629 23630#: data/civ2/buildings.ruleset:1411 23631msgid "" 23632"Gives all your sea units 1 additional movement point. Makes all your new " 23633"military sea units veterans (for all cities)." 23634msgstr "" 23635"Memberikan 1 poin pergerakan tambahan bagi semua unit laut. Membuat semua " 23636"unit laut baru menjadi veteran (untuk semua kota)." 23637 23638#: data/civ2/buildings.ruleset:1433 23639msgid "Gives all sea units 2 additional movement points." 23640msgstr "Memberikan 2 poin pergerakan tambahan untuk semua unit laut." 23641 23642#: data/civ2/buildings.ruleset:1458 data/classic/buildings.ruleset:1545 23643#: data/experimental/buildings.ruleset:1607 23644#: data/civ2civ3/buildings.ruleset:1760 data/multiplayer/buildings.ruleset:1530 23645#: data/sandbox/buildings.ruleset:1760 23646msgid "Marco Polo's Embassy" 23647msgstr "Kedutaan Marco Polo" 23648 23649#: data/civ2/buildings.ruleset:1475 data/classic/buildings.ruleset:1562 23650#: data/experimental/buildings.ruleset:1624 23651#: data/civ2civ3/buildings.ruleset:1777 data/sandbox/buildings.ruleset:1777 23652msgid "The player who owns it gets an embassy with all players." 23653msgstr "Pemain yang memilikinya mendapatkan kedutaan dari semua pemain." 23654 23655#: data/civ2/buildings.ruleset:1496 data/classic/buildings.ruleset:1583 23656#: data/experimental/buildings.ruleset:1645 23657msgid "" 23658"Counts as having a Cathedral in each of your cities. This makes 3 unhappy " 23659"citizens content in each city; however, it does not affect citizens made " 23660"unhappy by military activity. The discovery of Theology increases the " 23661"effect of a Cathedral, making an additional unhappy citizen content. The " 23662"discovery of Communism lessens the effect of a Cathedral, reducing by one " 23663"the number of unhappy citizens made content." 23664msgstr "" 23665 23666#: data/civ2/buildings.ruleset:1546 23667msgid "Counts as having a Granary in every city." 23668msgstr "Bekerja sebagaimana jika setiap kota Anda memiliki Lumbung." 23669 23670#: data/civ2/buildings.ruleset:1568 23671#, no-c-format 23672msgid "" 23673"Boosts science production in each city with a Library by 50%. (Counts as " 23674"having a Research Lab in all of your cities.)" 23675msgstr "" 23676 23677#: data/civ2/buildings.ruleset:1597 data/classic/buildings.ruleset:1687 23678#: data/experimental/buildings.ruleset:1749 23679#: data/civ2civ3/buildings.ruleset:1962 data/multiplayer/buildings.ruleset:1679 23680#: data/sandbox/buildings.ruleset:1962 23681msgid "Statue of Liberty" 23682msgstr "Patung Liberty" 23683 23684#: data/civ2/buildings.ruleset:1620 data/classic/buildings.ruleset:1710 23685#: data/experimental/buildings.ruleset:1772 23686#: data/civ2civ3/buildings.ruleset:1987 data/multiplayer/buildings.ruleset:1703 23687#: data/sandbox/buildings.ruleset:1987 23688msgid "Sun Tzu's War Academy" 23689msgstr "Akademi Perang Sun Tzu" 23690 23691#: data/civ2/buildings.ruleset:1638 23692#, no-c-format 23693msgid "" 23694"All your new military land units become veterans (for all cities). The " 23695"chance of a land unit becoming a veteran after a battle increases from 50% " 23696"to 100%." 23697msgstr "" 23698 23699#: data/civ2/buildings.ruleset:1661 data/classic/buildings.ruleset:1751 23700#: data/experimental/buildings.ruleset:1813 23701msgid "All your units regain two extra hitpoints per turn." 23702msgstr "" 23703 23704#: data/civ2/buildings.ruleset:1690 data/classic/buildings.ruleset:1780 23705#: data/experimental/buildings.ruleset:1842 23706msgid "" 23707"Counts as a Police Station in every city. (That is, for each city, it " 23708"reduces the unhappiness caused by aggressively deployed military units owned " 23709"by that city by 2 under Democracy and 1 under Republic -- in other words, it " 23710"neutralizes the unhappiness caused by a single military unit per city. This " 23711"wonder has no effect under other governments.)" 23712msgstr "" 23713 23714#: data/civ2/buildings.ruleset:1700 23715msgid "Capitalization" 23716msgstr "Kapitalisasi" 23717 23718#: data/civ2/buildings.ruleset:1715 23719msgid "" 23720"This is not a normal improvement. Instead, setting a city's production to " 23721"Capitalization means its shield production is converted to tax output " 23722"(money)." 23723msgstr "" 23724 23725#: data/civ2/game.ruleset:25 23726msgid "Civ2 ruleset" 23727msgstr "" 23728 23729#: data/civ2/game.ruleset:31 23730msgid "" 23731"You are playing with civ2 style rules. These are quite close to Freeciv " 23732"default rules, but with some additions." 23733msgstr "" 23734 23735#. TRANS: _Poison City (3% chance of success). 23736#: data/civ2/game.ruleset:216 data/classic/game.ruleset:219 23737#: data/experimental/game.ruleset:223 data/civ2civ3/game.ruleset:225 23738#: data/multiplayer/game.ruleset:223 data/sandbox/game.ruleset:223 23739#: server/ruleset.c:5449 23740#, fuzzy, c-format 23741msgid "%sPoison City%s" 23742msgstr "Racuni Kota" 23743 23744#. TRANS: _Sabotage Enemy Unit (3% chance of success). 23745#: data/civ2/game.ruleset:219 data/classic/game.ruleset:222 23746#: data/experimental/game.ruleset:226 data/civ2civ3/game.ruleset:228 23747#: data/multiplayer/game.ruleset:226 data/sandbox/game.ruleset:226 23748#, fuzzy, c-format 23749msgid "%sSabotage Enemy Unit%s" 23750msgstr "_Sabotase Unit Musuh" 23751 23752#. TRANS: Industrial _Sabotage (3% chance of success). 23753#: data/civ2/game.ruleset:228 data/classic/game.ruleset:231 23754#: data/experimental/game.ruleset:235 data/civ2civ3/game.ruleset:237 23755#: data/multiplayer/game.ruleset:235 data/sandbox/game.ruleset:235 23756#, fuzzy, c-format 23757msgid "Industrial %sSabotage%s" 23758msgstr "Sabotase Perindustrian" 23759 23760#. TRANS: Indus_trial Espionage (3% chance of success). 23761#: data/civ2/game.ruleset:240 data/classic/game.ruleset:243 23762#: data/experimental/game.ruleset:247 data/civ2civ3/game.ruleset:249 23763#: data/multiplayer/game.ruleset:247 data/sandbox/game.ruleset:247 23764#, fuzzy, c-format 23765msgid "Indus%strial Espionage%s" 23766msgstr "Sabotase Perindustrian" 23767 23768#: data/civ2/governments.ruleset:75 23769msgid "" 23770"Anarchy offers slightly less corruption and waste than Despotism, but " 23771"slightly more unhappiness." 23772msgstr "" 23773 23774#: data/civ2/governments.ruleset:95 23775msgid "" 23776"Despotism suffers the highest level of corruption and waste of all forms of " 23777"government." 23778msgstr "" 23779"Pemerintahan Despotisme memiliki tingkat korupsi dan pencemaran tertinggi " 23780"dari semua jenis pemerintahan." 23781 23782#: data/civ2/governments.ruleset:117 23783msgid "" 23784"Monarchy suffers the same small amount of corruption and waste that the " 23785"Republic does." 23786msgstr "" 23787"Tingkat korupsi pada pemerintahan Monarki sama rendahnya dengan pemerintahan " 23788"Republik." 23789 23790#: data/civ2/governments.ruleset:140 23791msgid "" 23792"Under Communism, corruption and waste does not vary by distance from the " 23793"capital; all cities (including the capital) have a modest amount of " 23794"corruption." 23795msgstr "" 23796"TIngkat korupsi pada pemerintahan Komunis tidak bergantung pada jarak dari " 23797"ibukota; semua kota memiliki tingkat korupsi yang lumayan." 23798 23799#: data/civ2/governments.ruleset:149 data/civ2/techs.ruleset:315 23800#: data/civ2civ3/governments.ruleset:252 23801#: data/multiplayer/governments.ruleset:193 data/multiplayer/techs.ruleset:331 23802#: data/sandbox/governments.ruleset:252 23803msgid "Fundamentalism" 23804msgstr "Fundamentalisme" 23805 23806#: data/civ2/governments.ruleset:156 data/civ2civ3/governments.ruleset:259 23807#: data/multiplayer/governments.ruleset:200 23808#: data/sandbox/governments.ruleset:259 23809#, c-format 23810msgid "High Priest %s" 23811msgstr "Pendeta Tinggi %s" 23812 23813#: data/civ2/governments.ruleset:157 data/civ2civ3/governments.ruleset:260 23814#: data/multiplayer/governments.ruleset:201 23815#: data/sandbox/governments.ruleset:260 23816#, c-format 23817msgid "High Priestess %s" 23818msgstr "" 23819 23820#: data/civ2/governments.ruleset:159 data/civ2civ3/governments.ruleset:262 23821#: data/multiplayer/governments.ruleset:203 23822#: data/sandbox/governments.ruleset:262 23823msgid "" 23824"Fundamentalism is a form of government organized around a central set of " 23825"beliefs. The beliefs, usually religious in nature, form a rigid guideline " 23826"for actions and reactions of both the rulers and the people." 23827msgstr "" 23828 23829#: data/civ2/governments.ruleset:164 data/civ2civ3/governments.ruleset:267 23830#: data/multiplayer/governments.ruleset:208 23831#: data/sandbox/governments.ruleset:267 23832msgid "" 23833"In a fundamentalist society, the people and the rulers are entirely devoted " 23834"to their beliefs, and are usually willing to die to preserve them." 23835msgstr "" 23836 23837#: data/civ2/governments.ruleset:168 data/civ2civ3/governments.ruleset:271 23838#: data/multiplayer/governments.ruleset:212 23839#: data/sandbox/governments.ruleset:271 23840msgid "" 23841"Improvements that normally convert unhappy citizens to content citizens, " 23842"produce `tithes' (gold) equivalent to the number of people they would " 23843"convert, and require no maintenance." 23844msgstr "" 23845 23846#: data/civ2/governments.ruleset:209 23847msgid "" 23848"Under Democracy, citizens govern directly by voting on issues. Democracy " 23849"offers the highest possible level of trade, but also offers the most " 23850"potential for unhappiness. There is no corruption or waste during " 23851"Democracy, but citizens become very upset during wars." 23852msgstr "" 23853 23854#: data/civ2/nations.ruleset:127 data/nation/american.ruleset:50 23855#: data/nation/dutch.ruleset:40 23856#, c-format 23857msgid "Reverend %s" 23858msgstr "" 23859 23860#: data/civ2/nations.ruleset:127 data/nation/american.ruleset:50 23861#: data/nation/dutch.ruleset:40 23862#, c-format 23863msgid "?female:Reverend %s" 23864msgstr "" 23865 23866#: data/civ2/nations.ruleset:395 data/nation/carthaginian.ruleset:5 23867msgid "Carthaginian" 23868msgstr "Kartago" 23869 23870#: data/civ2/nations.ruleset:396 data/nation/carthaginian.ruleset:6 23871msgid "?plural:Carthaginians" 23872msgstr "Kartago" 23873 23874#: data/civ2/nations.ruleset:398 23875msgid "" 23876"The Carthaginians, descendants of Phoenician traders, ran a naval empire in " 23877"the Mediterranean from the 5th to 2nd centuries BC. Carthage was destroyed " 23878"by Rome in 146 BC." 23879msgstr "" 23880"Bangsa Kartago, keturunan para pedagang Fenisia, memiliki sebuah kerajaan " 23881"maritim yang berkuasa di wilayah Mediterania sejak abad ke-5 sampai ke-2 SM. " 23882"Kartago ditaklukkan oleh Romawi pada 146 SM." 23883 23884#: data/civ2/nations.ruleset:431 data/nation/celtic.ruleset:5 23885msgid "Celtic" 23886msgstr "Kelt" 23887 23888#: data/civ2/nations.ruleset:432 data/nation/celtic.ruleset:6 23889msgid "?plural:Celts" 23890msgstr "Kelt" 23891 23892#: data/civ2/nations.ruleset:434 data/nation/celtic.ruleset:8 23893msgid "" 23894"The Celts were an Indo-European ethno-linguistic complex in Western Europe, " 23895"probably originating from the area between the upper Rhine and upper Danube, " 23896"from the Urnfield culture and the western group of the Hallstatt culture. " 23897"The Celts were known as cruel and savage warriors who terrorized the ancient " 23898"civilized peoples of Europe and Asia Minor. The Celts colonized much of " 23899"Europe and had a large influence on the development of European civilization." 23900msgstr "" 23901 23902#: data/civ2/nations.ruleset:450 data/nation/celtic.ruleset:38 23903#, fuzzy, c-format 23904msgid "Great Warrior %s" 23905msgstr "Firaun Besar %s" 23906 23907#: data/civ2/nations.ruleset:450 data/nation/celtic.ruleset:38 23908#, fuzzy, c-format 23909msgid "?female:Great Warrior %s" 23910msgstr "Pemimpin Besar %s" 23911 23912#: data/civ2/nations.ruleset:451 data/nation/celtic.ruleset:39 23913#: data/nation/khmer.ruleset:28 23914#, c-format 23915msgid "Brother %s" 23916msgstr "Saudara %s" 23917 23918#: data/civ2/nations.ruleset:451 data/nation/celtic.ruleset:39 23919#: data/nation/khmer.ruleset:28 23920#, c-format 23921msgid "Sister %s" 23922msgstr "Saudara %s" 23923 23924#: data/civ2/nations.ruleset:454 data/nation/celtic.ruleset:42 23925#, c-format 23926msgid "High Druid %s" 23927msgstr "Cenayang Besar %s" 23928 23929#: data/civ2/nations.ruleset:454 data/nation/celtic.ruleset:42 23930#, c-format 23931msgid "?female:High Druid %s" 23932msgstr "Cenayang Tinggi %s" 23933 23934#: data/civ2/nations.ruleset:771 data/nation/english.ruleset:30 23935#, c-format 23936msgid "Lord Protector %s" 23937msgstr "" 23938 23939#: data/civ2/nations.ruleset:771 data/nation/english.ruleset:30 23940#, c-format 23941msgid "Lady Protector %s" 23942msgstr "" 23943 23944#: data/civ2/nations.ruleset:887 data/civ2/nations.ruleset:1016 23945#: data/nation/austrian.ruleset:52 data/nation/german.ruleset:34 23946#: data/nation/italian.ruleset:44 23947#, c-format 23948msgid "Archbishop %s" 23949msgstr "Uskup Agung %s" 23950 23951#: data/civ2/nations.ruleset:887 data/civ2/nations.ruleset:1016 23952#: data/nation/german.ruleset:34 23953#, c-format 23954msgid "?female:Archbishop %s" 23955msgstr "Uskup Agung %s" 23956 23957#: data/civ2/nations.ruleset:1325 data/nation/indian.ruleset:27 23958#, c-format 23959msgid "Guru %s" 23960msgstr "Guru %s" 23961 23962#: data/civ2/nations.ruleset:1325 data/nation/indian.ruleset:27 23963#, c-format 23964msgid "?female:Guru %s" 23965msgstr "Guru %s" 23966 23967#: data/civ2/nations.ruleset:1407 data/nation/japanese.ruleset:5 23968msgid "Japanese" 23969msgstr "Jepang" 23970 23971#: data/civ2/nations.ruleset:1408 data/nation/japanese.ruleset:6 23972msgid "?plural:Japanese" 23973msgstr "Jepang" 23974 23975#: data/civ2/nations.ruleset:1410 23976msgid "" 23977"According to traditional Japanese mythology, Japan was founded in the 7th " 23978"century BC by the ancestral Emperor Jimmu." 23979msgstr "" 23980"Menurut mitologi tradisional Jepang, Jepang didirikan pada abad ke-7 M oleh " 23981"leluhur Kaisar Jimmu." 23982 23983#: data/civ2/nations.ruleset:1421 data/nation/aztec.ruleset:30 23984#: data/nation/brazilian.ruleset:30 data/nation/byzantium.ruleset:31 23985#: data/nation/ethiopian.ruleset:27 data/nation/japanese.ruleset:23 23986#, c-format 23987msgid "Empress %s" 23988msgstr "Permaisuri %s" 23989 23990#: data/civ2/nations.ruleset:1422 data/nation/japanese.ruleset:24 23991#, c-format 23992msgid "Shogun %s" 23993msgstr "Shogun %s" 23994 23995#: data/civ2/nations.ruleset:1422 data/nation/japanese.ruleset:24 23996#, c-format 23997msgid "?female:Shogun %s" 23998msgstr "Shogun %s" 23999 24000#: data/civ2/nations.ruleset:1592 data/nation/persian.ruleset:5 24001msgid "Persian" 24002msgstr "Persia" 24003 24004#: data/civ2/nations.ruleset:1593 data/nation/persian.ruleset:6 24005msgid "?plural:Persians" 24006msgstr "Persia" 24007 24008#: data/civ2/nations.ruleset:1595 24009msgid "" 24010"The first Persian (Achaemenid) Empire lasted from 550 BC to 330 BC; the " 24011"second (Sassanid) from 226 AD to 642 AD." 24012msgstr "" 24013"Kekaisaran Persia (Achaemenid) pertama berawal sejak 550 SM hingga 330 SM; " 24014"yang kedua (Sassanid) dimulai sejak 226 M hingga 642 M." 24015 24016#: data/civ2/nations.ruleset:1606 data/nation/persian.ruleset:25 24017#, c-format 24018msgid "%s Shah" 24019msgstr "" 24020 24021#: data/civ2/nations.ruleset:1606 data/nation/persian.ruleset:25 24022#, c-format 24023msgid "%s Shahbanu" 24024msgstr "" 24025 24026#: data/civ2/nations.ruleset:1607 data/nation/persian.ruleset:26 24027#, c-format 24028msgid "Ayatollah %s" 24029msgstr "Ayatullah %s" 24030 24031#: data/civ2/nations.ruleset:1607 data/nation/persian.ruleset:26 24032#, c-format 24033msgid "?female:Ayatollah %s" 24034msgstr "Ayatullah %s" 24035 24036#: data/civ2/nations.ruleset:1747 data/nation/byzantium.ruleset:30 24037#: data/nation/ethiopian.ruleset:26 data/nation/portuguese.ruleset:29 24038#: data/nation/russian.ruleset:51 24039#, c-format 24040msgid "Patriarch %s" 24041msgstr "" 24042 24043#: data/civ2/nations.ruleset:1747 data/nation/byzantium.ruleset:30 24044#: data/nation/ethiopian.ruleset:26 data/nation/russian.ruleset:51 24045#, c-format 24046msgid "Matriarch %s" 24047msgstr "" 24048 24049#: data/civ2/nations.ruleset:1822 data/nation/sioux.ruleset:5 24050msgid "Sioux" 24051msgstr "Sioux" 24052 24053#: data/civ2/nations.ruleset:1823 data/nation/sioux.ruleset:6 24054msgid "?plural:Sioux" 24055msgstr "Sioux" 24056 24057#: data/civ2/nations.ruleset:1825 data/nation/sioux.ruleset:8 24058msgid "" 24059"The Sioux was a North American nation that fought several decisive battles " 24060"against the United States. It consisted of three distinct groups of tribes: " 24061"the Lakota, the Dakota and the Nakota." 24062msgstr "" 24063"Sioux adalah sebuah suku bangsa di Amerika Utara yang pernah berperang " 24064"dengan Amerika Serikat. Sioux terbagi menjadi tiga suku: Lakota, Dakota, dan " 24065"Nakota." 24066 24067#: data/civ2/nations.ruleset:1916 data/nation/spanish.ruleset:5 24068msgid "Spanish" 24069msgstr "Spanyol" 24070 24071#: data/civ2/nations.ruleset:1917 data/nation/spanish.ruleset:6 24072msgid "?plural:Spanish" 24073msgstr "Spanyol" 24074 24075#: data/civ2/nations.ruleset:1919 data/nation/spanish.ruleset:8 24076#, fuzzy 24077msgid "" 24078"The modern Spanish nation was formed when the rulers of the kingdoms of " 24079"Castile and Aragon led the recapture of the Iberian peninsula from the " 24080"Moslems. The Reconquista was completed in 1492, the same year Columbus " 24081"sailed. Spain then went on to create an empire on which the sun never set." 24082msgstr "" 24083"Spanyol Modern dibentuk setelah para penguasa kerajaan Castile dan Aragon " 24084"memimpin perebutan kembali Semenanjung Iberia dari Umat Islam. Perebutan " 24085"tuntas pada tahun 1492, tahun yang sama dengan pelayaran Columbus ke " 24086"Amerika. Kemudian Spanyol mencoba membangun wilayah kekuasaan \"di mana " 24087"matahari tidak pernah terbenam\"." 24088 24089#: data/civ2/nations.ruleset:1933 data/nation/spanish.ruleset:42 24090#, c-format 24091msgid "Caudillo %s" 24092msgstr "" 24093 24094#: data/civ2/nations.ruleset:1933 data/nation/spanish.ruleset:42 24095#, c-format 24096msgid "Caudilla %s" 24097msgstr "" 24098 24099#: data/civ2/nations.ruleset:1934 data/nation/french.ruleset:44 24100#: data/nation/spanish.ruleset:43 24101#, c-format 24102msgid "Cardinal %s" 24103msgstr "Kardinal %s" 24104 24105#: data/civ2/nations.ruleset:1934 24106#, c-format 24107msgid "?female:Cardinal %s" 24108msgstr "Kardinal %s" 24109 24110#: data/civ2/nations.ruleset:1993 data/nation/viking.ruleset:5 24111msgid "Viking" 24112msgstr "Viking" 24113 24114#: data/civ2/nations.ruleset:1994 data/nation/viking.ruleset:6 24115msgid "?plural:Vikings" 24116msgstr "Viking" 24117 24118#: data/civ2/nations.ruleset:1996 24119msgid "" 24120"The Vikings raided and traded along the coasts of Europe between 800 AD and " 24121"1100 AD. Viking raiders eventually became the rulers of Normandy, Russia, " 24122"and a short-lived kingdom in Sicily." 24123msgstr "" 24124"Bangsa Viking merompak dan berdagang di sepanjang pesisir Eropa di antara " 24125"tahun 800 sampai 1100. Perompak Viking menjadi penguasa Nirmandia, Rusia, " 24126"dan sebuah kerajaan kecil di Sisilia." 24127 24128#: data/civ2/nations.ruleset:2008 24129#, c-format 24130msgid "%s Jarl" 24131msgstr "" 24132 24133#: data/civ2/nations.ruleset:2008 24134#, c-format 24135msgid "?female:%s Jarl" 24136msgstr "" 24137 24138#: data/civ2/techs.ruleset:86 data/classic/techs.ruleset:98 24139#: data/experimental/techs.ruleset:101 data/civ2civ3/techs.ruleset:101 24140#: data/multiplayer/techs.ruleset:98 data/sandbox/techs.ruleset:101 24141msgid "Amphibious Warfare" 24142msgstr "Pertempuran Amfibi" 24143 24144#: data/civ2/techs.ruleset:175 data/classic/techs.ruleset:187 24145#: data/experimental/techs.ruleset:199 data/civ2civ3/techs.ruleset:202 24146#: data/multiplayer/techs.ruleset:187 data/sandbox/techs.ruleset:202 24147msgid "Combined Arms" 24148msgstr "Pasukan Gabungan" 24149 24150#: data/civ2/techs.ruleset:197 data/classic/techs.ruleset:209 24151#: data/experimental/techs.ruleset:224 data/multiplayer/techs.ruleset:209 24152msgid "Reduces the effect of Cathedrals." 24153msgstr "Mengurangi efek dari Katedral." 24154 24155#: data/civ2/techs.ruleset:222 24156msgid "Allows Settlers and Engineers to build fortresses." 24157msgstr "" 24158 24159#: data/civ2/techs.ruleset:241 data/classic/techs.ruleset:256 24160#: data/experimental/techs.ruleset:276 data/civ2civ3/techs.ruleset:278 24161#: data/multiplayer/techs.ruleset:256 data/sandbox/techs.ruleset:278 24162#: server/report.c:175 24163msgid "Economics" 24164msgstr "Ekonomi" 24165 24166#: data/civ2/techs.ruleset:255 data/classic/techs.ruleset:270 24167#: data/experimental/techs.ruleset:292 24168msgid "Improves the effect of Colosseums." 24169msgstr "Meningkatkan efek dari Koloseum" 24170 24171#: data/civ2/techs.ruleset:274 data/classic/techs.ruleset:289 24172#: data/experimental/techs.ruleset:313 data/civ2civ3/techs.ruleset:318 24173#: data/multiplayer/techs.ruleset:289 data/sandbox/techs.ruleset:318 24174msgid "Environmentalism" 24175msgstr "Environmentalisme" 24176 24177#: data/civ2/techs.ruleset:282 data/classic/techs.ruleset:297 24178#: data/experimental/techs.ruleset:322 data/civ2civ3/techs.ruleset:327 24179#: data/multiplayer/techs.ruleset:299 data/sandbox/techs.ruleset:327 24180msgid "Espionage" 24181msgstr "Spionase" 24182 24183#: data/civ2/techs.ruleset:339 data/classic/techs.ruleset:346 24184#: data/experimental/techs.ruleset:377 data/civ2civ3/techs.ruleset:382 24185#: data/multiplayer/techs.ruleset:355 data/sandbox/techs.ruleset:382 24186msgid "Guerilla Warfare" 24187msgstr "Pertempuran Gerilya" 24188 24189#: data/civ2/techs.ruleset:395 data/classic/techs.ruleset:403 24190#: data/experimental/techs.ruleset:440 data/civ2civ3/techs.ruleset:444 24191#: data/multiplayer/techs.ruleset:412 data/sandbox/techs.ruleset:444 24192msgid "Laser" 24193msgstr "Laser" 24194 24195#: data/civ2/techs.ruleset:403 data/classic/techs.ruleset:411 24196#: data/experimental/techs.ruleset:449 data/civ2civ3/techs.ruleset:453 24197#: data/multiplayer/techs.ruleset:420 data/sandbox/techs.ruleset:453 24198msgid "Leadership" 24199msgstr "Kepemimpinan" 24200 24201#: data/civ2/techs.ruleset:419 data/classic/techs.ruleset:427 24202#: data/experimental/techs.ruleset:467 data/civ2civ3/techs.ruleset:471 24203#: data/multiplayer/techs.ruleset:436 data/sandbox/techs.ruleset:471 24204msgid "Machine Tools" 24205msgstr "Alat-alat Mesin" 24206 24207#: data/civ2/techs.ruleset:483 data/classic/techs.ruleset:492 24208#: data/experimental/techs.ruleset:538 data/civ2civ3/techs.ruleset:548 24209#: data/multiplayer/techs.ruleset:500 data/sandbox/techs.ruleset:548 24210msgid "Miniaturization" 24211msgstr "Miniaturisasi" 24212 24213#: data/civ2/techs.ruleset:491 data/classic/techs.ruleset:500 24214#: data/experimental/techs.ruleset:547 data/civ2civ3/techs.ruleset:562 24215#: data/multiplayer/techs.ruleset:508 data/sandbox/techs.ruleset:562 24216msgid "Mobile Warfare" 24217msgstr "Pertempuran Bergerak" 24218 24219#: data/civ2/techs.ruleset:507 data/classic/techs.ruleset:516 24220#: data/experimental/techs.ruleset:565 data/civ2civ3/techs.ruleset:580 24221#: data/multiplayer/techs.ruleset:524 data/sandbox/techs.ruleset:580 24222msgid "Monotheism" 24223msgstr "Monoteisme" 24224 24225#: data/civ2/techs.ruleset:546 data/classic/techs.ruleset:555 24226#: data/experimental/techs.ruleset:609 data/civ2civ3/techs.ruleset:623 24227#: data/multiplayer/techs.ruleset:563 data/sandbox/techs.ruleset:623 24228msgid "Gives sea units one extra move." 24229msgstr "Memberikan satu poin pergerakan tambahan untuk unit laut." 24230 24231#: data/civ2/techs.ruleset:553 data/classic/techs.ruleset:562 24232#: data/experimental/techs.ruleset:617 data/civ2civ3/techs.ruleset:631 24233#: data/sandbox/techs.ruleset:631 24234#, c-format 24235msgid "" 24236"Great philosophers from all the world join your civilization: you learn %s " 24237"immediately." 24238msgstr "" 24239 24240#: data/civ2/techs.ruleset:575 data/classic/techs.ruleset:584 24241#: data/experimental/techs.ruleset:641 data/civ2civ3/techs.ruleset:656 24242#: data/multiplayer/techs.ruleset:592 data/sandbox/techs.ruleset:656 24243msgid "Polytheism" 24244msgstr "Politeisme" 24245 24246#: data/civ2/techs.ruleset:591 data/classic/techs.ruleset:600 24247#: data/experimental/techs.ruleset:658 data/civ2civ3/techs.ruleset:674 24248#: data/multiplayer/techs.ruleset:608 data/sandbox/techs.ruleset:674 24249msgid "Radio" 24250msgstr "Radio" 24251 24252#: data/civ2/techs.ruleset:597 24253msgid "Allows Settlers and Engineers to build airbases." 24254msgstr "" 24255 24256#: data/civ2/techs.ruleset:606 24257#, fuzzy 24258#| msgid "* Allows %s to upgrade roads to railroads.\n" 24259msgid "Allows Settlers and Engineers to upgrade roads to railroads." 24260msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 24261 24262#: data/civ2/techs.ruleset:629 data/classic/techs.ruleset:642 24263#: data/experimental/techs.ruleset:704 data/civ2civ3/techs.ruleset:726 24264#: data/multiplayer/techs.ruleset:648 data/sandbox/techs.ruleset:728 24265msgid "Refrigeration" 24266msgstr "Pendinginan" 24267 24268#: data/civ2/techs.ruleset:635 24269#, fuzzy 24270#| msgid "* Allows %s to upgrade irrigation to farmland.\n" 24271msgid "" 24272"Allows Settlers and Engineers to upgrade irrigation systems to farmland." 24273msgstr "* Memungkinkan %s untuk mengubah irigasi menjadi persawahan.\n" 24274 24275#: data/civ2/techs.ruleset:656 data/classic/techs.ruleset:670 24276#: data/experimental/techs.ruleset:735 data/civ2civ3/techs.ruleset:758 24277#: data/multiplayer/techs.ruleset:676 data/sandbox/techs.ruleset:760 24278msgid "Sanitation" 24279msgstr "Sanitasi" 24280 24281#: data/civ2/techs.ruleset:664 data/classic/techs.ruleset:678 24282#: data/experimental/techs.ruleset:744 data/civ2civ3/techs.ruleset:767 24283#: data/multiplayer/techs.ruleset:684 data/sandbox/techs.ruleset:769 24284msgid "Seafaring" 24285msgstr "Pelayaran" 24286 24287#: data/civ2/techs.ruleset:680 data/classic/techs.ruleset:694 24288#: data/experimental/techs.ruleset:762 data/civ2civ3/techs.ruleset:785 24289#: data/multiplayer/techs.ruleset:700 data/sandbox/techs.ruleset:787 24290msgid "Stealth" 24291msgstr "Teknologi Siluman" 24292 24293#: data/civ2/techs.ruleset:712 data/classic/techs.ruleset:726 24294#: data/experimental/techs.ruleset:801 data/civ2civ3/techs.ruleset:825 24295#: data/multiplayer/techs.ruleset:732 data/sandbox/techs.ruleset:827 24296msgid "Tactics" 24297msgstr "Taktik" 24298 24299#: data/civ2/techs.ruleset:744 data/classic/techs.ruleset:759 24300#: data/experimental/techs.ruleset:837 data/civ2civ3/techs.ruleset:865 24301#: data/multiplayer/techs.ruleset:764 data/sandbox/techs.ruleset:867 24302msgid "Theology" 24303msgstr "Teologi" 24304 24305#: data/civ2/techs.ruleset:750 data/classic/techs.ruleset:765 24306#: data/experimental/techs.ruleset:844 data/civ2civ3/techs.ruleset:871 24307#: data/multiplayer/techs.ruleset:770 data/sandbox/techs.ruleset:873 24308msgid "Improves the effect of Cathedrals." 24309msgstr "Meningkatkan efek dari Katedral." 24310 24311#: data/civ2/techs.ruleset:777 data/classic/techs.ruleset:792 24312#: data/experimental/techs.ruleset:874 data/civ2civ3/techs.ruleset:905 24313#: data/multiplayer/techs.ruleset:797 data/sandbox/techs.ruleset:907 24314msgid "Warrior Code" 24315msgstr "Kode Kekesatriaan" 24316 24317#: data/civ2/terrain.ruleset:232 data/classic/terrain.ruleset:369 24318#: data/experimental/terrain.ruleset:365 data/civ2civ3/terrain.ruleset:370 24319#: data/multiplayer/terrain.ruleset:363 data/sandbox/terrain.ruleset:370 24320msgid "Glacier" 24321msgstr "Gletser" 24322 24323#: data/civ2/terrain.ruleset:266 data/classic/terrain.ruleset:407 24324#: data/experimental/terrain.ruleset:401 data/civ2civ3/terrain.ruleset:408 24325#: data/multiplayer/terrain.ruleset:399 data/sandbox/terrain.ruleset:408 24326msgid "" 24327"Glaciers are found only in the most northerly or southerly reaches of the " 24328"world. They are very cold, and hence difficult to work with." 24329msgstr "" 24330"Gletser dapat ditemukan di wilayah sangat utara atau sangat selatan bumi. " 24331"Gletser sangat dingin, oleh karenanya gletser sulit diolah." 24332 24333#: data/civ2/terrain.ruleset:674 data/classic/terrain.ruleset:854 24334#: data/experimental/terrain.ruleset:830 data/civ2civ3/terrain.ruleset:869 24335#: data/multiplayer/terrain.ruleset:828 data/sandbox/terrain.ruleset:869 24336msgid "Iron" 24337msgstr "Besi" 24338 24339#: data/civ2/terrain.ruleset:691 data/classic/terrain.ruleset:871 24340#: data/experimental/terrain.ruleset:847 data/civ2civ3/terrain.ruleset:886 24341#: data/multiplayer/terrain.ruleset:845 data/sandbox/terrain.ruleset:886 24342msgid "Furs" 24343msgstr "Bulu" 24344 24345#: data/civ2/terrain.ruleset:720 data/classic/terrain.ruleset:896 24346#: data/experimental/terrain.ruleset:872 data/civ2civ3/terrain.ruleset:911 24347#: data/multiplayer/terrain.ruleset:870 data/sandbox/terrain.ruleset:911 24348msgid "Fruit" 24349msgstr "Buah-buahan" 24350 24351#: data/civ2/terrain.ruleset:737 data/classic/terrain.ruleset:915 24352#: data/experimental/terrain.ruleset:891 data/civ2civ3/terrain.ruleset:930 24353#: data/multiplayer/terrain.ruleset:889 data/sandbox/terrain.ruleset:930 24354msgid "Buffalo" 24355msgstr "Banteng" 24356 24357#: data/civ2/terrain.ruleset:745 data/classic/terrain.ruleset:923 24358#: data/experimental/terrain.ruleset:899 data/civ2civ3/terrain.ruleset:938 24359#: data/multiplayer/terrain.ruleset:897 data/sandbox/terrain.ruleset:938 24360msgid "Wheat" 24361msgstr "Gandum" 24362 24363#: data/civ2/terrain.ruleset:761 data/classic/terrain.ruleset:945 24364#: data/experimental/terrain.ruleset:921 data/civ2civ3/terrain.ruleset:960 24365#: data/multiplayer/terrain.ruleset:919 data/sandbox/terrain.ruleset:960 24366msgid "Peat" 24367msgstr "Gambut" 24368 24369#: data/civ2/terrain.ruleset:769 data/classic/terrain.ruleset:953 24370#: data/experimental/terrain.ruleset:929 data/civ2civ3/terrain.ruleset:968 24371#: data/multiplayer/terrain.ruleset:927 data/sandbox/terrain.ruleset:968 24372msgid "Pheasant" 24373msgstr "Burung Pegar" 24374 24375#: data/civ2/terrain.ruleset:785 data/classic/terrain.ruleset:971 24376#: data/experimental/terrain.ruleset:947 data/civ2civ3/terrain.ruleset:986 24377#: data/multiplayer/terrain.ruleset:945 data/sandbox/terrain.ruleset:986 24378msgid "Ivory" 24379msgstr "Gading" 24380 24381#: data/civ2/terrain.ruleset:795 data/classic/terrain.ruleset:981 24382#: data/experimental/terrain.ruleset:957 data/civ2civ3/terrain.ruleset:996 24383#: data/multiplayer/terrain.ruleset:955 data/sandbox/terrain.ruleset:996 24384msgid "Silk" 24385msgstr "Sutera" 24386 24387#: data/civ2/terrain.ruleset:803 data/classic/terrain.ruleset:989 24388#: data/experimental/terrain.ruleset:965 data/civ2civ3/terrain.ruleset:1004 24389#: data/multiplayer/terrain.ruleset:963 data/sandbox/terrain.ruleset:1004 24390msgid "Spice" 24391msgstr "Rempah-rempah" 24392 24393#: data/civ2/terrain.ruleset:812 data/classic/terrain.ruleset:1000 24394#: data/experimental/terrain.ruleset:976 data/civ2civ3/terrain.ruleset:1015 24395#: data/multiplayer/terrain.ruleset:974 data/sandbox/terrain.ruleset:1015 24396msgid "Whales" 24397msgstr "Paus" 24398 24399#: data/civ2/terrain.ruleset:821 data/classic/terrain.ruleset:1009 24400#: data/experimental/terrain.ruleset:985 data/civ2civ3/terrain.ruleset:1024 24401#: data/multiplayer/terrain.ruleset:983 data/sandbox/terrain.ruleset:1024 24402msgid "Wine" 24403msgstr "Anggur" 24404 24405#: data/civ2/terrain.ruleset:851 24406msgid "?gui_type:Build Land base" 24407msgstr "" 24408 24409#: data/civ2/terrain.ruleset:854 24410#, fuzzy 24411#| msgid "Build Airbase" 24412msgid "?gui_type:Build Airforce base" 24413msgstr "Bangun Pangkalan Udara" 24414 24415#: data/civ2/terrain.ruleset:1032 24416msgid "" 24417"The pollution can only be cleared by dispatching Settlers or Engineers with " 24418"the \"clean pollution\" order." 24419msgstr "" 24420 24421#: data/civ2/terrain.ruleset:1035 data/classic/terrain.ruleset:1245 24422#: data/experimental/terrain.ruleset:1221 data/civ2civ3/terrain.ruleset:1295 24423#: data/sandbox/terrain.ruleset:1295 24424msgid "" 24425"Pollution from production is likely to start becoming important as your " 24426"civilization becomes more industrialized, giving you buildings such as " 24427"Factory and Power Plant which boost production. Replacing a Power Plant with " 24428"cleaner forms of energy -- a Hydro Plant / Hoover Dam, Nuclear Plant, or " 24429"Solar Plant -- will reduce pollution from production, as will a Recycling " 24430"Center." 24431msgstr "" 24432 24433#: data/civ2/terrain.ruleset:1093 data/classic/terrain.ruleset:1303 24434#: data/experimental/terrain.ruleset:1279 data/civ2civ3/terrain.ruleset:1355 24435#: data/multiplayer/terrain.ruleset:1278 data/sandbox/terrain.ruleset:1355 24436msgid "" 24437"Later in the game, helicopters may also enter villages, but overflight by " 24438"other aircraft will cause the villagers to take fright and disband." 24439msgstr "" 24440 24441#: data/civ2/terrain.ruleset:1099 data/classic/terrain.ruleset:1309 24442#: data/experimental/terrain.ruleset:1285 data/civ2civ3/terrain.ruleset:1361 24443#: data/multiplayer/terrain.ruleset:1284 data/sandbox/terrain.ruleset:1361 24444msgid "Farmland" 24445msgstr "Persawahan" 24446 24447#: data/civ2/terrain.ruleset:1119 data/classic/terrain.ruleset:1329 24448#: data/experimental/terrain.ruleset:1305 data/civ2civ3/terrain.ruleset:1383 24449#: data/sandbox/terrain.ruleset:1383 24450#, no-c-format 24451msgid "" 24452"Once Refrigeration is known, irrigation systems can be upgraded to farmland " 24453"by irrigating them a second time; if the city working the tile has a " 24454"Supermarket, a farmland tile provides 50% more food. (Hence, farmland is " 24455"only useful on tiles which with irrigation yield 2 or more food.)" 24456msgstr "" 24457 24458#: data/civ2/terrain.ruleset:1125 24459msgid "Like irrigation, farmland is incompatible with mines." 24460msgstr "" 24461 24462#: data/civ2/terrain.ruleset:1152 24463msgid "" 24464"Fortresses improve defense for land units outside cities. Among other " 24465"effects, a land unit remaining in a fortress for a whole turn without moving " 24466"recovers a quarter of its hit points." 24467msgstr "" 24468 24469#: data/civ2/terrain.ruleset:1159 data/civ2/units.ruleset:24 24470#: data/classic/terrain.ruleset:1400 data/classic/units.ruleset:29 24471#: data/experimental/terrain.ruleset:1375 data/experimental/units.ruleset:32 24472#: data/civ2civ3/terrain.ruleset:1544 data/civ2civ3/units.ruleset:29 24473#: data/multiplayer/terrain.ruleset:1372 data/multiplayer/units.ruleset:29 24474#: data/sandbox/terrain.ruleset:1544 data/sandbox/units.ruleset:29 24475msgid "Airbase" 24476msgstr "Pangkalan Udara" 24477 24478#: data/civ2/terrain.ruleset:1181 data/classic/terrain.ruleset:1422 24479#: data/experimental/terrain.ruleset:1397 data/multiplayer/terrain.ruleset:1394 24480#, fuzzy 24481#| msgid "" 24482#| "Airbases allow your air units to land and refuel. Air units in an airbase " 24483#| "may be attacked by land units." 24484msgid "" 24485"Airbases allow your air units to land and refuel outside cities. Air units " 24486"in an airbase may be attacked by land units." 24487msgstr "" 24488"Unit udara Anda dapat mendarat dan mengisi bahan bakar di Pangkalan Udara. " 24489"Unit udara yang sedang berada di pangkalan udara dapat diserang unit darat." 24490 24491#: data/civ2/terrain.ruleset:1244 data/classic/terrain.ruleset:1537 24492#: data/experimental/terrain.ruleset:1515 data/civ2civ3/terrain.ruleset:1699 24493#: data/multiplayer/terrain.ruleset:1509 data/sandbox/terrain.ruleset:1701 24494msgid "" 24495"A railroad also increases any shield resources produced by a tile by half. A " 24496"tile whose road is upgraded to a railroad retains any trade bonus from the " 24497"road as well." 24498msgstr "" 24499 24500#: data/civ2/terrain.ruleset:1248 data/classic/terrain.ruleset:1541 24501#: data/experimental/terrain.ruleset:1519 data/civ2civ3/terrain.ruleset:1703 24502#: data/multiplayer/terrain.ruleset:1513 data/sandbox/terrain.ruleset:1705 24503msgid "" 24504"City center tiles with roads are automatically upgraded to railroads when " 24505"you learn the Railroad technology." 24506msgstr "" 24507 24508#: data/civ2/terrain.ruleset:1270 data/classic/terrain.ruleset:1562 24509#: data/multiplayer/terrain.ruleset:1534 24510#, no-c-format 24511msgid "" 24512"Any land terrain type may have a River on it. A River adds 1 trade to the " 24513"resources produced by that tile. It also increases a tile's defense factor " 24514"by 50%. Finally, land units may move along a River (but not diagonally) for " 24515"fast travel." 24516msgstr "" 24517 24518#: data/civ2/units.ruleset:26 data/classic/units.ruleset:31 24519#: data/experimental/units.ruleset:34 data/civ2civ3/units.ruleset:31 24520#: data/multiplayer/units.ruleset:31 data/sandbox/units.ruleset:31 24521#, fuzzy 24522#| msgid "Attack:" 24523msgid "AirAttacker" 24524msgstr "Serang:" 24525 24526#: data/civ2/units.ruleset:26 data/classic/units.ruleset:31 24527#: data/experimental/units.ruleset:34 data/civ2civ3/units.ruleset:31 24528#: data/multiplayer/units.ruleset:31 data/sandbox/units.ruleset:31 24529#, fuzzy 24530msgid "Very bad at attacking AEGIS." 24531msgstr "* Sangat buruk dalam menyerang unit AEGIS.\n" 24532 24533#: data/civ2/units.ruleset:27 data/classic/units.ruleset:32 24534#: data/experimental/units.ruleset:35 data/multiplayer/units.ruleset:32 24535#, fuzzy 24536#| msgid "Horses" 24537msgid "Horse" 24538msgstr "Kuda" 24539 24540#: data/civ2/units.ruleset:27 data/classic/units.ruleset:32 24541#: data/experimental/units.ruleset:35 data/multiplayer/units.ruleset:32 24542msgid "Attack value halved when attacking Pikemen." 24543msgstr "" 24544 24545#. TRANS: unit type 24546#: data/civ2/units.ruleset:28 data/civ2/units.ruleset:1294 24547#: data/classic/units.ruleset:33 data/classic/units.ruleset:1335 24548#: data/experimental/units.ruleset:36 data/experimental/units.ruleset:1361 24549#: data/civ2civ3/units.ruleset:1522 data/multiplayer/units.ruleset:33 24550#: data/multiplayer/units.ruleset:1434 data/sandbox/units.ruleset:1524 24551msgid "Helicopter" 24552msgstr "Helikopter" 24553 24554#: data/civ2/units.ruleset:28 data/classic/units.ruleset:33 24555#: data/experimental/units.ruleset:36 data/multiplayer/units.ruleset:33 24556msgid "Defends very badly against Fighters." 24557msgstr "" 24558 24559#. TRANS: Unit class: used adjectivally 24560#: data/civ2/units.ruleset:147 data/classic/units.ruleset:160 24561#: data/experimental/units.ruleset:174 data/civ2civ3/units.ruleset:183 24562#: data/multiplayer/units.ruleset:159 data/sandbox/units.ruleset:185 24563msgid "?unitclass:Helicopter" 24564msgstr "Helikopter" 24565 24566#: data/civ2/units.ruleset:343 24567msgid "" 24568"Upkeep for Settlers is in food as well as production, and a Settler can die " 24569"if its supporting city runs out of food. Settlers require twice as much food " 24570"per turn under Republic, Democracy, Communism, or Fundamentalism." 24571msgstr "" 24572 24573#: data/civ2/units.ruleset:351 data/classic/units.ruleset:483 24574#: data/experimental/units.ruleset:502 data/civ2civ3/units.ruleset:548 24575#: data/multiplayer/units.ruleset:483 data/sandbox/units.ruleset:550 24576msgid "Engineers" 24577msgstr "Insinyur" 24578 24579#: data/civ2/units.ruleset:377 24580msgid "" 24581"Engineers are similar to Settlers, but they work twice as fast and move " 24582"twice as fast. Engineers may also perform major terrain transformations " 24583"(for example, converting Tundra into Desert) which are beyond the " 24584"capabilities of Settlers; see the Terrain Alterations section for more " 24585"details." 24586msgstr "" 24587 24588#: data/civ2/units.ruleset:383 24589msgid "" 24590"TIP 1: Upgrade Settlers to Engineers when possible, as Engineers require " 24591"the same resources as ordinary Settlers." 24592msgstr "" 24593 24594#: data/civ2/units.ruleset:386 24595msgid "" 24596"TIP 2: If you manage to build Leonardo's Workshop, research Explosives " 24597"before the Workshop becomes obsolete. This way, your Settler units will be " 24598"upgraded for free." 24599msgstr "" 24600 24601#: data/civ2/units.ruleset:393 data/classic/units.ruleset:533 24602#: data/experimental/units.ruleset:557 data/civ2civ3/units.ruleset:594 24603#: data/multiplayer/units.ruleset:533 data/sandbox/units.ruleset:596 24604msgid "Warriors" 24605msgstr "Kesatria" 24606 24607#: data/civ2/units.ruleset:456 data/classic/units.ruleset:596 24608#: data/experimental/units.ruleset:620 data/civ2civ3/units.ruleset:657 24609#: data/multiplayer/units.ruleset:596 data/sandbox/units.ruleset:659 24610msgid "Archers" 24611msgstr "Pemanah" 24612 24613#: data/civ2/units.ruleset:482 data/classic/units.ruleset:622 24614#: data/experimental/units.ruleset:646 data/multiplayer/units.ruleset:622 24615msgid "" 24616"Archers fight with bows and arrows and have a good offensive value as well " 24617"as decent defense." 24618msgstr "" 24619"Pemanah bertarung dengan busur panah dan dapat menyerang sebaik " 24620"pertahanannnya." 24621 24622#: data/civ2/units.ruleset:520 data/classic/units.ruleset:660 24623#: data/experimental/units.ruleset:684 data/civ2civ3/units.ruleset:721 24624#: data/multiplayer/units.ruleset:660 data/sandbox/units.ruleset:723 24625msgid "Pikemen" 24626msgstr "Penombak" 24627 24628#: data/civ2/units.ruleset:550 data/classic/units.ruleset:690 24629#: data/experimental/units.ruleset:714 data/civ2civ3/units.ruleset:747 24630#: data/multiplayer/units.ruleset:690 data/sandbox/units.ruleset:749 24631msgid "" 24632"Equipped with long pikes, Pikemen replaces Phalanx as the preferred city " 24633"defender." 24634msgstr "" 24635"Dilengkapi dengan tombak panjang, Penombak dapat menggantikan Falang sebagai " 24636"pelindung kota." 24637 24638#: data/civ2/units.ruleset:583 data/classic/units.ruleset:723 24639#: data/experimental/units.ruleset:747 data/civ2civ3/units.ruleset:780 24640#: data/multiplayer/units.ruleset:723 data/sandbox/units.ruleset:782 24641msgid "" 24642"Musketeers are infantry equipped with early firearms and replace Pikemen as " 24643"the preferred city defender." 24644msgstr "" 24645 24646#: data/civ2/units.ruleset:590 data/civ2civ3/units.ruleset:895 24647#: data/multiplayer/units.ruleset:730 data/sandbox/units.ruleset:897 24648msgid "Fanatics" 24649msgstr "" 24650 24651#: data/civ2/units.ruleset:617 data/civ2civ3/units.ruleset:924 24652#: data/multiplayer/units.ruleset:757 data/sandbox/units.ruleset:926 24653msgid "Fanatics are warriors extremely devoted to a higher cause." 24654msgstr "" 24655 24656#: data/civ2/units.ruleset:619 data/multiplayer/units.ruleset:759 24657msgid "" 24658"Fundamentalist nations can maintain Fanatic units without having to pay any " 24659"shields for upkeep." 24660msgstr "" 24661 24662#: data/civ2/units.ruleset:625 data/classic/units.ruleset:730 24663#: data/experimental/units.ruleset:754 data/civ2civ3/units.ruleset:853 24664#: data/multiplayer/units.ruleset:765 data/sandbox/units.ruleset:855 24665msgid "Partisan" 24666msgstr "Laskar" 24667 24668#: data/civ2/units.ruleset:651 data/classic/units.ruleset:756 24669#: data/experimental/units.ruleset:780 data/civ2civ3/units.ruleset:881 24670#: data/multiplayer/units.ruleset:791 data/sandbox/units.ruleset:883 24671msgid "" 24672"Partisans are guerilla fighters who are experts at using the terrain to " 24673"their advantage." 24674msgstr "Laskar adalah pejuang gerilya yang ahli dalam memanfaatkan medan." 24675 24676#: data/civ2/units.ruleset:654 data/classic/units.ruleset:759 24677#: data/multiplayer/units.ruleset:794 24678#, fuzzy 24679msgid "" 24680"A number of Partisans are granted free when an enemy conquers your city -- " 24681"they automatically assume defensive positions in the surrounding countryside " 24682"-- but only under these conditions:\n" 24683" - Guerilla Warfare must be known by at least one player.\n" 24684" - You must be the player who originally built the city.\n" 24685" - You must know about Communism and Gunpowder.\n" 24686" - You must run either a Democracy or a Communist government." 24687msgstr "" 24688"Sejumlah tentara Laskar diberikan secara gratis ketika musuh merebut kota " 24689"Anda -- mereka langsung mengambil posisi bertahan di sekitar kota -- tetapi " 24690"hanya dalam kondisi berikut:\n" 24691" - Pertempuran Gerilya harus sudah dipelajari oleh setidaknya satu pemain.\n" 24692" - Kota tersebut dibangun oleh Anda.\n" 24693" - Anda harus sudah mempelajari Komunisme dan Mesiu.\n" 24694" - Pemerintahan Anda harus berbentuk Demokrasi atau Komunisme." 24695 24696#: data/civ2/units.ruleset:665 data/classic/units.ruleset:770 24697#: data/experimental/units.ruleset:794 data/civ2civ3/units.ruleset:819 24698#: data/multiplayer/units.ruleset:805 data/sandbox/units.ruleset:821 24699msgid "Alpine Troops" 24700msgstr "Tentara Gunung" 24701 24702#: data/civ2/units.ruleset:691 data/classic/units.ruleset:796 24703#: data/experimental/units.ruleset:820 data/civ2civ3/units.ruleset:847 24704#: data/multiplayer/units.ruleset:831 data/sandbox/units.ruleset:849 24705msgid "Alpine Troops are highly mobile units as well as excellent defenders." 24706msgstr "" 24707 24708#: data/civ2/units.ruleset:729 data/classic/units.ruleset:834 24709#: data/experimental/units.ruleset:858 data/civ2civ3/units.ruleset:933 24710#: data/multiplayer/units.ruleset:869 data/sandbox/units.ruleset:935 24711msgid "Marines" 24712msgstr "Marinir" 24713 24714#: data/civ2/units.ruleset:755 data/classic/units.ruleset:860 24715#: data/experimental/units.ruleset:884 data/civ2civ3/units.ruleset:961 24716#: data/multiplayer/units.ruleset:895 data/sandbox/units.ruleset:963 24717msgid "Marines are infantry who are experts at marine warfare." 24718msgstr "Marinir adalah infanteri yang ahli dalam pertempuran laut." 24719 24720#: data/civ2/units.ruleset:760 data/classic/units.ruleset:865 24721#: data/experimental/units.ruleset:889 data/civ2civ3/units.ruleset:966 24722#: data/multiplayer/units.ruleset:900 data/sandbox/units.ruleset:968 24723msgid "Paratroopers" 24724msgstr "Pasukan Payung" 24725 24726#: data/civ2/units.ruleset:786 data/classic/units.ruleset:891 24727#: data/multiplayer/units.ruleset:926 24728msgid "" 24729"Paratroopers are experts at airborne attacks. From a friendly city or " 24730"airbase, Paratroopers who have not expended any movement points can paradrop " 24731"directly to any tile in range, and be immediately ready to act there. " 24732"(Beware dropping into unseen territory, as Paratroopers landing on a tile " 24733"occupied by enemy units are easy targets!)" 24734msgstr "" 24735 24736#: data/civ2/units.ruleset:825 data/classic/units.ruleset:930 24737#: data/experimental/units.ruleset:955 data/multiplayer/units.ruleset:965 24738msgid "" 24739"The Mechanized Infantry has the strongest defensive strength of any land " 24740"unit, but is only available near the end of the technology tree." 24741msgstr "" 24742"Infanteri Mekanik memiliki pertahanan terkuat dibanding unit darat lainnya, " 24743"tetapi hanya tersedia di dekat ujung alur teknologi." 24744 24745#: data/civ2/units.ruleset:832 data/classic/units.ruleset:937 24746#: data/experimental/units.ruleset:962 data/civ2civ3/units.ruleset:1042 24747#: data/multiplayer/units.ruleset:972 data/sandbox/units.ruleset:1044 24748msgid "Horsemen" 24749msgstr "Penunggang Kuda" 24750 24751#: data/civ2/units.ruleset:858 data/classic/units.ruleset:963 24752#: data/experimental/units.ruleset:988 data/civ2civ3/units.ruleset:1068 24753#: data/multiplayer/units.ruleset:998 data/sandbox/units.ruleset:1070 24754msgid "" 24755"Horsemen are mounted warriors and an early shock-troop that can penetrate " 24756"deep into enemy territory." 24757msgstr "" 24758"Penunggang Kuda adalah penyerang yang dapat menembus jauh ke dalam wilayah " 24759"musuh." 24760 24761#: data/civ2/units.ruleset:891 data/classic/units.ruleset:996 24762#: data/experimental/units.ruleset:1021 data/multiplayer/units.ruleset:1031 24763msgid "" 24764"Chariots are horse-pulled war wagons, stronger but more expensive than " 24765"horsemen." 24766msgstr "" 24767"Kereta Tempur adalah kereta yang ditarik kuda, lebih kuat namun lebih mahal " 24768"dari Penunggang Kuda." 24769 24770#: data/civ2/units.ruleset:897 data/civ2civ3/units.ruleset:1111 24771#: data/multiplayer/units.ruleset:1037 data/sandbox/units.ruleset:1113 24772msgid "Elephants" 24773msgstr "Gajah" 24774 24775#: data/civ2/units.ruleset:923 data/multiplayer/units.ruleset:1063 24776msgid "" 24777"Elephants are towering animals trained for war that are often used as " 24778"powerful shock troops, but defend poorly against most other units." 24779msgstr "" 24780 24781#: data/civ2/units.ruleset:929 data/civ2civ3/units.ruleset:1143 24782#: data/multiplayer/units.ruleset:1069 data/sandbox/units.ruleset:1145 24783msgid "Crusaders" 24784msgstr "Pasukan Salib" 24785 24786#: data/civ2/units.ruleset:955 data/civ2civ3/units.ruleset:1169 24787#: data/multiplayer/units.ruleset:1095 data/sandbox/units.ruleset:1171 24788msgid "" 24789"Crusaders are highly disciplined mounted warriors driven by a higher cause." 24790msgstr "" 24791 24792#: data/civ2/units.ruleset:993 data/classic/units.ruleset:1034 24793#: data/experimental/units.ruleset:1059 data/civ2civ3/units.ruleset:1207 24794#: data/multiplayer/units.ruleset:1133 data/sandbox/units.ruleset:1209 24795msgid "Dragoons" 24796msgstr "Dragoon" 24797 24798#: data/civ2/units.ruleset:1020 data/classic/units.ruleset:1061 24799#: data/experimental/units.ruleset:1086 data/civ2civ3/units.ruleset:1233 24800#: data/multiplayer/units.ruleset:1160 data/sandbox/units.ruleset:1235 24801msgid "Dragoons are mounted warriors carrying early firearms." 24802msgstr "Dragoon adalah penunggang kuda yang bersenjata senapan." 24803 24804#: data/civ2/units.ruleset:1051 data/classic/units.ruleset:1092 24805#: data/experimental/units.ruleset:1117 data/civ2civ3/units.ruleset:1264 24806#: data/multiplayer/units.ruleset:1191 data/sandbox/units.ruleset:1266 24807msgid "Cavalry are mounted and highly trained soldiers." 24808msgstr "Kavaleri adalah prajurit penunggang yang terlatih." 24809 24810#: data/civ2/units.ruleset:1182 data/classic/units.ruleset:1223 24811#: data/experimental/units.ruleset:1248 data/multiplayer/units.ruleset:1322 24812msgid "" 24813"The artillery is an upgraded cannon. It is a very strong attacker but " 24814"equally weak defender and will need an escort to be effective." 24815msgstr "" 24816 24817#: data/civ2/units.ruleset:1189 data/classic/units.ruleset:1230 24818#: data/experimental/units.ruleset:1255 data/civ2civ3/units.ruleset:1409 24819#: data/multiplayer/units.ruleset:1329 data/sandbox/units.ruleset:1411 24820msgid "Howitzer" 24821msgstr "Howitzer" 24822 24823#: data/civ2/units.ruleset:1215 data/classic/units.ruleset:1256 24824#: data/experimental/units.ruleset:1281 data/multiplayer/units.ruleset:1355 24825#, fuzzy 24826msgid "" 24827"Howitzers are upgraded artillery with improved defensive as well as " 24828"offensive capabilities. They can shoot over city walls, ignoring their " 24829"effect." 24830msgstr "" 24831"Howitzer adalah senjata artileri yang kuat dengan kemampuan menyerang dan " 24832"bertahan yang baik." 24833 24834#: data/civ2/units.ruleset:1320 data/classic/units.ruleset:1361 24835#: data/experimental/units.ruleset:1387 24836msgid "" 24837"The Helicopter is a very powerful unit, as it can both fly and conquer " 24838"cities. Care must be exercised, because Helicopters lose a small amount of " 24839"health for every turn not spent in a city or airbase or on a Carrier, unless " 24840"you have the United Nations wonder, and Helicopters may be attacked by " 24841"ground units." 24842msgstr "" 24843 24844#: data/civ2/units.ruleset:1329 data/classic/units.ruleset:1370 24845#: data/experimental/units.ruleset:1396 data/civ2civ3/units.ruleset:1566 24846#: data/multiplayer/units.ruleset:1468 data/sandbox/units.ruleset:1568 24847msgid "Stealth Fighter" 24848msgstr "Pesawat Siluman" 24849 24850#: data/civ2/units.ruleset:1361 data/classic/units.ruleset:1402 24851#: data/experimental/units.ruleset:1428 data/civ2civ3/units.ruleset:1593 24852#: data/multiplayer/units.ruleset:1500 data/sandbox/units.ruleset:1595 24853msgid "An improved Fighter, with improved attack and a higher movement radius." 24854msgstr "" 24855 24856#: data/civ2/units.ruleset:1367 data/classic/units.ruleset:1408 24857#: data/experimental/units.ruleset:1434 data/civ2civ3/units.ruleset:1599 24858#: data/multiplayer/units.ruleset:1506 data/sandbox/units.ruleset:1601 24859msgid "Stealth Bomber" 24860msgstr "Pengebom Siluman" 24861 24862#: data/civ2/units.ruleset:1393 data/classic/units.ruleset:1435 24863#: data/experimental/units.ruleset:1461 data/civ2civ3/units.ruleset:1625 24864#: data/multiplayer/units.ruleset:1533 data/sandbox/units.ruleset:1627 24865msgid "An improved Bomber, with improved attack and a higher movement radius." 24866msgstr "" 24867"Pengebom yang diperbaiki, dengan serangan dan jarak terbang yang lebih baik." 24868 24869#: data/civ2/units.ruleset:1434 data/classic/units.ruleset:1476 24870#: data/experimental/units.ruleset:1503 data/civ2civ3/units.ruleset:1667 24871#: data/multiplayer/units.ruleset:1574 data/sandbox/units.ruleset:1669 24872msgid "Caravel" 24873msgstr "Caravel" 24874 24875#: data/civ2/units.ruleset:1461 24876msgid "" 24877"The Caravel replaces the Trireme and is much more reliable on the open seas." 24878msgstr "Caravel menggantikan Trireme karena mampu berlayar di laut lepas." 24879 24880#: data/civ2/units.ruleset:1467 data/classic/units.ruleset:1509 24881#: data/experimental/units.ruleset:1536 data/civ2civ3/units.ruleset:1700 24882#: data/multiplayer/units.ruleset:1607 data/sandbox/units.ruleset:1702 24883msgid "Galleon" 24884msgstr "Galleon" 24885 24886#: data/civ2/units.ruleset:1494 data/classic/units.ruleset:1536 24887#: data/experimental/units.ruleset:1563 data/multiplayer/units.ruleset:1634 24888msgid "" 24889"The Galleon is a pure transport ship and cannot attack other ships, though " 24890"it may still defend itself when attacked." 24891msgstr "" 24892"Galleon adalah kapal pengangkut yang tidak dapat menyerang kapal lain, namun " 24893"dapat bertahan ketika diserang." 24894 24895#: data/civ2/units.ruleset:1568 data/classic/units.ruleset:1610 24896#: data/experimental/units.ruleset:1637 data/civ2civ3/units.ruleset:1798 24897#: data/multiplayer/units.ruleset:1708 data/sandbox/units.ruleset:1800 24898msgid "Destroyer" 24899msgstr "Kapal Perusak" 24900 24901#: data/civ2/units.ruleset:1594 data/classic/units.ruleset:1636 24902#: data/experimental/units.ruleset:1663 data/multiplayer/units.ruleset:1734 24903msgid "An improved Ironclad, with better move rate and vision." 24904msgstr "" 24905 24906#: data/civ2/units.ruleset:1596 data/classic/units.ruleset:1638 24907#: data/experimental/units.ruleset:1665 data/multiplayer/units.ruleset:1736 24908msgid "" 24909"TIP: A very fast unit, which is very useful for hunting down enemy " 24910"Transports." 24911msgstr "" 24912 24913#: data/civ2/units.ruleset:1633 data/classic/units.ruleset:1675 24914#: data/experimental/units.ruleset:1702 data/civ2civ3/units.ruleset:1868 24915#: data/multiplayer/units.ruleset:1773 data/sandbox/units.ruleset:1870 24916msgid "AEGIS Cruiser" 24917msgstr "Kapal Penggempur AEGIS" 24918 24919#: data/civ2/units.ruleset:1663 data/classic/units.ruleset:1705 24920#: data/experimental/units.ruleset:1732 data/civ2civ3/units.ruleset:1898 24921#: data/multiplayer/units.ruleset:1803 data/sandbox/units.ruleset:1900 24922msgid "" 24923"The AEGIS Cruiser is equipped with an advanced defensive missile system." 24924msgstr "" 24925"Kapal Penggempur AEGIS dilengkapi dengan sistem rudal pertahanan yang " 24926"canggih." 24927 24928#: data/civ2/units.ruleset:1805 data/classic/units.ruleset:1847 24929#: data/experimental/units.ruleset:1874 data/civ2civ3/units.ruleset:2054 24930#: data/multiplayer/units.ruleset:1945 data/sandbox/units.ruleset:2056 24931msgid "Cruise Missile" 24932msgstr "Peluru Kendali" 24933 24934#: data/civ2/units.ruleset:1831 data/classic/units.ruleset:1873 24935#: data/experimental/units.ruleset:1901 data/civ2civ3/units.ruleset:2081 24936#: data/multiplayer/units.ruleset:1971 data/sandbox/units.ruleset:2083 24937msgid "" 24938"The Cruise Missile is a long-distance missile that can strike deep into " 24939"enemy territory." 24940msgstr "" 24941"Peluru Kendali adalah rudal jarak jauh yang dapat menyerang jauh ke dalam " 24942"wilayah musuh." 24943 24944#: data/civ2/units.ruleset:1834 data/classic/units.ruleset:1876 24945#: data/experimental/units.ruleset:1904 data/civ2civ3/units.ruleset:2084 24946#: data/multiplayer/units.ruleset:1974 data/sandbox/units.ruleset:2086 24947msgid "" 24948"TIP: A handful of these can successfully keep the waters around your " 24949"treasured homeland free of enemy ships." 24950msgstr "" 24951"TIPS: Beberapa unit Peluru Kendali ini dapat digunakan untuk mengusir kapal-" 24952"kapal musuh secara ampuh." 24953 24954#: data/civ2/units.ruleset:1879 24955msgid "" 24956"TIP 2: You may be involved in a situation where you've invaded an enemy " 24957"country en masse, but the enemy cities are too strong. Before using a " 24958"Nuclear unit, assemble a gang of Settlers and/or Engineers next to the city " 24959"and have them ready to fix the fallout on the same turn it occurs! This " 24960"minimizes the chance of global warming. Eco-friendly nukes!" 24961msgstr "" 24962 24963#: data/civ2/units.ruleset:1984 data/classic/units.ruleset:2046 24964#: data/experimental/units.ruleset:2074 data/civ2civ3/units.ruleset:2259 24965#: data/multiplayer/units.ruleset:2144 data/sandbox/units.ruleset:2261 24966msgid "Spy" 24967msgstr "Mata-mata" 24968 24969#: data/civ2/units.ruleset:2015 data/classic/units.ruleset:2085 24970#: data/experimental/units.ruleset:2113 data/civ2civ3/units.ruleset:2298 24971#: data/multiplayer/units.ruleset:2183 data/sandbox/units.ruleset:2300 24972msgid "" 24973"A Spy is more skilled in the arts of espionage than her Diplomat predecessor." 24974msgstr "Mata-mata lebih terlatih kemampuan spionasenya daripada DIplomat." 24975 24976#: data/civ2/units.ruleset:2017 data/classic/units.ruleset:2087 24977#: data/experimental/units.ruleset:2115 data/civ2civ3/units.ruleset:2300 24978#: data/multiplayer/units.ruleset:2185 data/sandbox/units.ruleset:2302 24979msgid "" 24980"She can perform all the functions of the Diplomat; refer to the Diplomat " 24981"entry for more details. Unlike a Diplomat, a Spy may also survive an " 24982"operation in a foreign city and become more experienced as a result. Spies " 24983"are also more effective than Diplomats at defending cities against foreign " 24984"Diplomats and Spies." 24985msgstr "" 24986 24987#: data/civ2/units.ruleset:2023 data/classic/units.ruleset:2093 24988#: data/experimental/units.ruleset:2121 data/civ2civ3/units.ruleset:2306 24989#: data/multiplayer/units.ruleset:2191 data/sandbox/units.ruleset:2308 24990msgid "" 24991"A Spy can also be used to:\n" 24992" - sabotage an enemy unit (reducing its hit points to half), if it is alone " 24993"on a tile and the players are at war;\n" 24994" - poison the water supply of an enemy city (reducing the population by " 24995"one);\n" 24996" - steal specific technology (with a reduced chance of success);\n" 24997" - steal further technologies from a city which has already been stolen from " 24998"(although cities become more resistant each time they are stolen from);\n" 24999" - sabotage predetermined city targets (with a reduced chance of success)." 25000msgstr "" 25001 25002#: data/civ2/units.ruleset:2035 data/classic/units.ruleset:2105 25003#: data/experimental/units.ruleset:2133 data/civ2civ3/units.ruleset:2318 25004#: data/multiplayer/units.ruleset:2203 data/sandbox/units.ruleset:2320 25005msgid "" 25006"A Spy that survives the more aggressive actions (sabotage, theft, inciting " 25007"rebellion, and poisoning) escapes to the safety of the nearest friendly city." 25008msgstr "" 25009 25010#: data/civ2/units.ruleset:2039 25011msgid "Spies built under a Communist government will be built as veteran." 25012msgstr "" 25013 25014#: data/civ2/units.ruleset:2093 data/classic/units.ruleset:2167 25015#: data/experimental/units.ruleset:2195 data/civ2civ3/units.ruleset:2376 25016#: data/multiplayer/units.ruleset:2252 data/sandbox/units.ruleset:2379 25017msgid "Freight" 25018msgstr "Gerbong Barang" 25019 25020#: data/civ2/units.ruleset:2119 data/classic/units.ruleset:2193 25021msgid "The Freight unit replaces the Caravan, and moves at twice the speed." 25022msgstr "" 25023"Gerbong Barang menggantikan Karavan, dan dapat bergerak dua kali lebih cepat." 25024 25025#: data/civ2/units.ruleset:2124 data/classic/units.ruleset:2198 25026#: data/experimental/units.ruleset:2227 data/civ2civ3/units.ruleset:2408 25027#: data/multiplayer/units.ruleset:2284 data/sandbox/units.ruleset:2411 25028msgid "Explorer" 25029msgstr "Penjelajah" 25030 25031#: data/civ2/units.ruleset:2150 data/classic/units.ruleset:2224 25032#: data/experimental/units.ruleset:2253 data/civ2civ3/units.ruleset:2434 25033#: data/multiplayer/units.ruleset:2310 data/sandbox/units.ruleset:2437 25034msgid "" 25035"Explorers are brave individuals that are very useful for mapping unknown " 25036"territory." 25037msgstr "" 25038"Penjelajah adalah pemberani yang berguna untuk memetakan daerah yang belum " 25039"diketahui." 25040 25041#: data/civ2/units.ruleset:2185 data/classic/units.ruleset:2306 25042#: data/experimental/units.ruleset:2339 data/civ2civ3/units.ruleset:2529 25043#: data/multiplayer/units.ruleset:2392 data/sandbox/units.ruleset:2532 25044msgid "" 25045"When a Barbarian Leader is killed on a tile without any defending units, the " 25046"ransom is paid, but only to land units and helicopters. Usually the ransom " 25047"is 100 gold, but can be less if the barbarian has less money." 25048msgstr "" 25049 25050#: data/default/default.lua:22 server/unittools.c:2812 25051#, c-format 25052msgid "You found %d gold." 25053msgid_plural "You found %d gold." 25054msgstr[0] "Anda menemukan %d emas." 25055 25056#: data/default/default.lua:40 25057#, c-format 25058msgid "You found %s in ancient scrolls of wisdom." 25059msgstr "Anda mempelajari %s dari naskah kearifan kuno." 25060 25061#. TRANS: One player got tech for the whole team. 25062#: data/default/default.lua:44 25063#, fuzzy, c-format 25064#| msgid "You found %s in ancient scrolls of wisdom." 25065msgid "The %s found %s in ancient scrolls of wisdom for you." 25066msgstr "Anda mempelajari %s dari naskah kearifan kuno." 25067 25068#. TRANS: first %s is nation plural or team name 25069#: data/default/default.lua:49 25070#, fuzzy, c-format 25071#| msgid "The %s have acquired %s from ancient scrolls of wisdom." 25072msgid "The %s have acquired %s from ancient scrolls of wisdom." 25073msgstr "%s menemukan naskah kebijaksanaan kuno tentang %s." 25074 25075#: data/default/default.lua:72 25076msgid "A band of friendly mercenaries joins your cause." 25077msgstr "" 25078 25079#: data/default/default.lua:88 25080msgid "You found a friendly city." 25081msgstr "" 25082 25083#: data/default/default.lua:93 25084msgid "Friendly nomads are impressed by you, and join you." 25085msgstr "" 25086 25087#: data/default/default.lua:114 server/unittools.c:2819 25088msgid "An abandoned village is here." 25089msgstr "Hanya perkampungan yang kosong." 25090 25091#: data/default/default.lua:121 25092msgid "You have unleashed a horde of barbarians!" 25093msgstr "" 25094 25095#: data/default/default.lua:124 server/unittools.c:2822 25096#, c-format 25097msgid "Your %s has been killed by barbarians!" 25098msgstr "%s Anda telah dibunuh suku barbar!" 25099 25100#: data/default/default.lua:191 data/default/default.lua:193 25101#, c-format 25102msgid "The loss of %s has inspired partisans!" 25103msgstr "Direbutnya %s telah membangkitkan para laskar!" 25104 25105#: data/default/default.lua:204 25106msgid "We survived the disaster without serious damage." 25107msgstr "" 25108 25109#: data/default/nationlist.ruleset:23 25110#, fuzzy 25111msgid "?nationset:Core" 25112msgstr "Netral" 25113 25114#. TRANS: Description of 'Core' nation set in default rulesets. 25115#. ; If you have translated all of the nations in the extended set, not 25116#. ; just these core nations, feel free to discard the words about 25117#. ; localization, rather than translating literally. 25118#: data/default/nationlist.ruleset:29 25119msgid "" 25120"A small set of playable nations that should be fully localized into " 25121"languages other than English." 25122msgstr "" 25123 25124#: data/default/nationlist.ruleset:34 25125#, fuzzy 25126msgid "?nationset:Extended" 25127msgstr "Netral" 25128 25129#. TRANS: Description of the 'Extended' nation set in default rulesets, 25130#. ; which contains all nations that come with Freeciv. 25131#. ; If you have only translated the Core nations, replace this 25132#. ; description to say so rather than making it a literal translation. 25133#. ; Conversely, if you have translated everything, you can get rid of the 25134#. ; caveat about localization. 25135#: data/default/nationlist.ruleset:42 25136msgid "" 25137"The complete set of playable nations; this allows for larger games or more " 25138"variety, but not all of these may have been localized into languages other " 25139"than English." 25140msgstr "" 25141 25142#: data/default/nationlist.ruleset:63 25143msgid "?nationgroup:Medieval" 25144msgstr "Abad Pertengahan" 25145 25146#: data/default/nationlist.ruleset:66 25147msgid "?nationgroup:Early Modern" 25148msgstr "Modern Awal" 25149 25150#: data/default/nationlist.ruleset:72 25151msgid "?nationgroup:African" 25152msgstr "Afrika" 25153 25154#: data/default/nationlist.ruleset:75 25155msgid "?nationgroup:American" 25156msgstr "America" 25157 25158#: data/default/nationlist.ruleset:78 25159msgid "?nationgroup:Asian" 25160msgstr "Asia" 25161 25162#: data/default/nationlist.ruleset:81 25163msgid "?nationgroup:European" 25164msgstr "Eropa" 25165 25166#: data/default/nationlist.ruleset:84 25167msgid "?nationgroup:Oceanian" 25168msgstr "Oceania" 25169 25170#: data/default/nationlist.ruleset:87 25171msgid "?nationgroup:Imaginary" 25172msgstr "Khayalan" 25173 25174#: data/classic/buildings.ruleset:317 data/experimental/buildings.ruleset:322 25175#: data/civ2civ3/buildings.ruleset:409 data/multiplayer/buildings.ruleset:109 25176#: data/sandbox/buildings.ruleset:409 25177msgid "" 25178"Entertains the citizens of a city, making 3 unhappy citizens content. (Four " 25179"after the discovery of Electricity.) However, it does not affect citizens " 25180"made unhappy by military activity." 25181msgstr "" 25182 25183#: data/classic/buildings.ruleset:343 data/experimental/buildings.ruleset:349 25184#, no-c-format 25185msgid "" 25186"Reduces the corruption in a city by 50%, and makes the revolt cost of the " 25187"city 4 times bigger. (These effects are redundant in your capital city.)" 25188msgstr "" 25189 25190#: data/classic/buildings.ruleset:445 data/experimental/buildings.ruleset:473 25191#: data/multiplayer/buildings.ruleset:443 25192#, no-c-format 25193msgid "" 25194"Increases the effect of Factory and Mfg. Plant on the shield production of a " 25195"city, and also reduces the amount of pollution generated by that " 25196"production. A Hydro Plant in combination with either a Factory or Mfg. " 25197"Plant gives a 75% production bonus over the level without any of these " 25198"improvements, while giving pollution only 75% of the equivalent combination " 25199"with a Power Plant; a Hydro Plant, Factory, and Mfg. Plant together give a " 25200"150% production bonus with pollution only 50% of the equivalent combination " 25201"with a Power Plant." 25202msgstr "" 25203 25204#: data/classic/buildings.ruleset:455 data/classic/buildings.ruleset:590 25205#: data/classic/buildings.ruleset:747 data/classic/buildings.ruleset:908 25206#: data/experimental/buildings.ruleset:483 25207#: data/experimental/buildings.ruleset:645 25208#: data/experimental/buildings.ruleset:803 25209#: data/experimental/buildings.ruleset:964 data/civ2civ3/buildings.ruleset:564 25210#: data/civ2civ3/buildings.ruleset:710 data/civ2civ3/buildings.ruleset:902 25211#: data/civ2civ3/buildings.ruleset:1069 data/multiplayer/buildings.ruleset:453 25212#: data/multiplayer/buildings.ruleset:579 25213#: data/multiplayer/buildings.ruleset:729 25214#: data/multiplayer/buildings.ruleset:885 data/sandbox/buildings.ruleset:564 25215#: data/sandbox/buildings.ruleset:710 data/sandbox/buildings.ruleset:902 25216#: data/sandbox/buildings.ruleset:1069 25217msgid "" 25218"In each city, only one Power Plant, Hydro Plant, Nuclear Plant, or Solar " 25219"Plant can take effect at any one time." 25220msgstr "" 25221"Di setiap kota, hanya satu PLTU, PLTA, PLTN, atau PLTS yang akan bekerja." 25222 25223#: data/classic/buildings.ruleset:481 data/experimental/buildings.ruleset:535 25224#: data/multiplayer/buildings.ruleset:476 25225#, no-c-format 25226msgid "Increases the science output in a city by 100%." 25227msgstr "" 25228 25229#: data/classic/buildings.ruleset:553 data/experimental/buildings.ruleset:611 25230#: data/civ2civ3/buildings.ruleset:668 data/sandbox/buildings.ruleset:668 25231msgid "" 25232"A Manufacturing Plant also has a small risk of suffering an industrial " 25233"accident, which can lead to pollution and reduce the city's population." 25234msgstr "" 25235 25236#: data/classic/buildings.ruleset:577 data/experimental/buildings.ruleset:635 25237#: data/multiplayer/buildings.ruleset:569 25238#, no-c-format 25239msgid "" 25240"Increases the effect of Factory and Mfg. Plant on the shield production of a " 25241"city, and also reduces the amount of pollution generated by that " 25242"production. A Nuclear Plant in combination with either a Factory or Mfg. " 25243"Plant gives a 75% production bonus over the level without any of these " 25244"improvements, while giving pollution only 75% of the equivalent combination " 25245"with a Power Plant; a Nuclear Plant, Factory, and Mfg. Plant together give a " 25246"150% production bonus with pollution only 50% of the equivalent combination " 25247"with a Power Plant." 25248msgstr "" 25249 25250#: data/classic/buildings.ruleset:587 data/civ2civ3/buildings.ruleset:707 25251#: data/sandbox/buildings.ruleset:707 25252msgid "" 25253"A Nuclear Plant has a small risk of suffering a nuclear accident, which can " 25254"lead to fallout and reduce the city's population." 25255msgstr "" 25256 25257#: data/classic/buildings.ruleset:664 data/experimental/buildings.ruleset:719 25258#: data/multiplayer/buildings.ruleset:649 25259#, no-c-format 25260msgid "" 25261"Under Despotism the city containing the palace gains a +75% production " 25262"bonus, and under Monarchy a +50% production bonus." 25263msgstr "" 25264 25265#: data/classic/buildings.ruleset:739 data/experimental/buildings.ruleset:795 25266#: data/multiplayer/buildings.ruleset:721 25267#, no-c-format 25268msgid "" 25269"Increases the effect of Factory and Mfg. Plant on the shield production of a " 25270"city. A Power Plant in combination with either a Factory or Mfg. Plant " 25271"gives a 75% production bonus over the level without any of these " 25272"improvements; a Power Plant, Factory, and Mfg. Plant together give a 150% " 25273"production bonus. The extra production may lead to the city generating more " 25274"pollution." 25275msgstr "" 25276 25277#: data/classic/buildings.ruleset:797 data/experimental/buildings.ruleset:853 25278#: data/multiplayer/buildings.ruleset:776 25279#, no-c-format 25280msgid "" 25281"Together with a Library, a Research Lab increases the science production of " 25282"a city by 200%. Together with a Library and a University, a Research Lab " 25283"increases the science production of a city by 450%." 25284msgstr "" 25285 25286#: data/classic/buildings.ruleset:897 data/experimental/buildings.ruleset:953 25287#: data/multiplayer/buildings.ruleset:874 25288#, no-c-format 25289msgid "" 25290"Increases the effect of Factory and Mfg. Plant on the shield production of a " 25291"city, and also greatly reduces the amount of pollution generated by that " 25292"production; a Solar Plant leads to less overall pollution than no plant at " 25293"all. A Solar Plant in combination with either a Factory or Mfg. Plant gives " 25294"a 75% production bonus over the level without any of these improvements, " 25295"while giving pollution only 50% of the equivalent combination with a Power " 25296"Plant; a Solar Plant, Factory, and Mfg. Plant together give a 150% " 25297"production bonus, and eliminates all pollution generated by production in " 25298"that city." 25299msgstr "" 25300 25301#: data/classic/buildings.ruleset:1095 data/experimental/buildings.ruleset:1154 25302#: data/multiplayer/buildings.ruleset:1070 25303msgid "" 25304"Makes one unhappy citizen content. The Mysticism advance doubles this " 25305"effect. With both Mysticism and the Oracle, 4 citizens are made content. " 25306"Does not affect citizens made unhappy by military activity." 25307msgstr "" 25308 25309#: data/classic/buildings.ruleset:1121 data/experimental/buildings.ruleset:1182 25310#: data/multiplayer/buildings.ruleset:1096 25311#, no-c-format 25312msgid "" 25313"Together with a Library, a University increases the science production of a " 25314"city by 250%." 25315msgstr "" 25316 25317#: data/classic/buildings.ruleset:1168 data/experimental/buildings.ruleset:1230 25318msgid "" 25319"City improvements which would normally have an upkeep of 1 are free of " 25320"upkeep, for all your cities." 25321msgstr "" 25322 25323#: data/classic/buildings.ruleset:1285 data/experimental/buildings.ruleset:1347 25324#, no-c-format 25325msgid "" 25326"Your reputation and goodwill among other nations is recovered twice as fast." 25327msgstr "" 25328"Reputasi anda diantara bangsa-bangsa lain dapat pulih dua kali lebih cepat." 25329 25330#: data/classic/buildings.ruleset:1406 data/experimental/buildings.ruleset:1468 25331#, no-c-format 25332msgid "" 25333"Boosts science production by 100% in every city you control that has a " 25334"University." 25335msgstr "" 25336 25337#: data/classic/buildings.ruleset:1497 data/experimental/buildings.ruleset:1559 25338msgid "" 25339"Gives all your sea units 1 additional movement point. Makes all your new " 25340"military sea units veterans (for all your cities)." 25341msgstr "" 25342"Memberikan 1 poin pergerakan tambahan bagi semua unit laut. Membuat semua " 25343"unit laut baru menjadi veteran (untuk semua kota)." 25344 25345#: data/classic/buildings.ruleset:1520 data/experimental/buildings.ruleset:1582 25346msgid "Gives all your sea units 2 additional movement points." 25347msgstr "Memberikan 2 poin pergerakan tambahan bagi unit-unit laut." 25348 25349#: data/classic/buildings.ruleset:1611 data/experimental/buildings.ruleset:1673 25350msgid "" 25351"Makes two additional unhappy citizens content in every city with a Temple. " 25352"Does not affect citizens made unhappy by military activity." 25353msgstr "" 25354 25355#: data/classic/buildings.ruleset:1635 data/experimental/buildings.ruleset:1697 25356#, no-c-format 25357msgid "" 25358"The amount of stored food lost when one of your cities grows or shrinks is " 25359"reduced by 25%. This helps a city to grow faster and more easily withstand " 25360"famine. Cumulative with Granary." 25361msgstr "" 25362 25363#: data/classic/buildings.ruleset:1659 data/experimental/buildings.ruleset:1721 25364#, no-c-format 25365msgid "Boosts science production in each city with a Research Lab by 100%." 25366msgstr "" 25367 25368#: data/classic/buildings.ruleset:1727 data/experimental/buildings.ruleset:1789 25369#, fuzzy 25370msgid "" 25371"All your new military land units start with an additional veteran level " 25372"(this is cumulative with any Barracks building in a city; with both, units " 25373"are created as Hardened). The chance of a land unit getting the next veteran " 25374"level after a battle increases by half." 25375msgstr "" 25376"Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk naik " 25377"pangkat bertambah setengahnya." 25378 25379#: data/classic/buildings.ruleset:1793 data/experimental/buildings.ruleset:1855 25380#: data/civ2civ3/buildings.ruleset:2065 data/multiplayer/buildings.ruleset:1778 25381#: data/sandbox/buildings.ruleset:2065 25382msgid "Coinage" 25383msgstr "" 25384 25385#: data/classic/buildings.ruleset:1816 data/experimental/buildings.ruleset:1878 25386#: data/civ2civ3/buildings.ruleset:2088 data/multiplayer/buildings.ruleset:1793 25387#: data/sandbox/buildings.ruleset:2088 25388msgid "" 25389"This is not a normal improvement. Instead, setting a city's production to " 25390"Coinage means its shield production is converted to tax output (money, " 25391"coins!)." 25392msgstr "" 25393 25394#: data/classic/cities.ruleset:66 data/experimental/cities.ruleset:68 25395#: data/multiplayer/cities.ruleset:65 25396msgid "" 25397"Each scientist adds three points to your empire's research output per turn." 25398msgstr "" 25399 25400#: data/classic/cities.ruleset:79 data/experimental/cities.ruleset:81 25401#: data/multiplayer/cities.ruleset:78 25402msgid "" 25403"Each tax collector produces three extra gold for your treasury per turn." 25404msgstr "" 25405 25406#: data/classic/game.ruleset:25 25407msgid "Classic ruleset" 25408msgstr "" 25409 25410#: data/classic/game.ruleset:31 25411msgid "" 25412"You are playing with classic Freeciv ruleset for single player games. Note " 25413"that in addition to the ruleset, also server settings affect the rules of " 25414"the game." 25415msgstr "" 25416 25417#. TRANS: Sell _Goods (100% chance of success). 25418#: data/classic/game.ruleset:252 data/experimental/game.ruleset:256 25419#, fuzzy, c-format 25420msgid "Sell %sGoods%s" 25421msgstr "Curi Teknologi" 25422 25423#. TRANS: year label (Common Era) 25424#: data/classic/game.ruleset:535 data/experimental/game.ruleset:551 25425#: data/civ2civ3/game.ruleset:561 data/multiplayer/game.ruleset:519 25426#: data/sandbox/game.ruleset:569 25427msgid "CE" 25428msgstr "" 25429 25430#. TRANS: year label (Before Common Era) 25431#: data/classic/game.ruleset:537 data/experimental/game.ruleset:553 25432#: data/civ2civ3/game.ruleset:563 data/multiplayer/game.ruleset:521 25433#: data/sandbox/game.ruleset:571 25434msgid "BCE" 25435msgstr "SM" 25436 25437#: data/classic/game.ruleset:564 25438msgid "Pestilence" 25439msgstr "" 25440 25441#: data/classic/game.ruleset:574 data/experimental/game.ruleset:585 25442#: data/civ2civ3/game.ruleset:612 data/sandbox/game.ruleset:620 25443#, fuzzy 25444#| msgid "Industrialization" 25445msgid "Industrial Accident" 25446msgstr "Industrialisasi" 25447 25448#: data/classic/game.ruleset:583 data/civ2civ3/game.ruleset:621 25449#: data/sandbox/game.ruleset:629 25450#, fuzzy 25451msgid "Nuclear Accident" 25452msgstr "Musim dingin nuklir" 25453 25454#: data/classic/script.lua:75 data/civ2civ3/script.lua:325 25455#: data/sandbox/script.lua:325 25456#, fuzzy 25457msgid "Highest Peak" 25458msgstr "Pendeta Tinggi %s" 25459 25460#: data/classic/script.lua:80 data/civ2civ3/script.lua:191 25461#: data/sandbox/script.lua:191 25462#, fuzzy 25463msgid "Deep Trench" 25464msgstr "Laut Dalam" 25465 25466#: data/classic/script.lua:85 25467msgid "Scorched Spot" 25468msgstr "" 25469 25470#: data/classic/script.lua:90 data/civ2civ3/script.lua:237 25471#: data/sandbox/script.lua:237 25472msgid "Frozen Lake" 25473msgstr "" 25474 25475#: data/classic/styles.ruleset:135 data/experimental/styles.ruleset:137 25476#: data/civ2civ3/styles.ruleset:135 data/multiplayer/styles.ruleset:135 25477#: data/sandbox/styles.ruleset:135 25478msgid "?citystyle:ElectricAge" 25479msgstr "" 25480 25481#: data/classic/techs.ruleset:234 data/experimental/techs.ruleset:252 25482#: data/multiplayer/techs.ruleset:234 25483#, fuzzy 25484#| msgid "* Allows %s to upgrade roads to railroads.\n" 25485msgid "" 25486"Allows Settlers, Workers and Engineers to build fortresses, and to build oil " 25487"wells on Desert tiles." 25488msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 25489 25490#: data/classic/techs.ruleset:384 data/experimental/techs.ruleset:419 25491#: data/civ2civ3/techs.ruleset:116 data/multiplayer/techs.ruleset:393 25492#: data/sandbox/techs.ruleset:116 25493msgid "Increases units' vision when in fortresses." 25494msgstr "Menambah penglihatan unit di dalam benteng." 25495 25496#: data/classic/techs.ruleset:441 data/classic/techs.ruleset:740 25497msgid "Allows establishing one more trade route from each city." 25498msgstr "" 25499 25500#: data/classic/techs.ruleset:606 data/experimental/techs.ruleset:665 25501#: data/multiplayer/techs.ruleset:614 25502msgid "Allows Workers and Engineers to build airbases and buoys." 25503msgstr "" 25504 25505#: data/classic/techs.ruleset:615 data/experimental/techs.ruleset:675 25506#: data/multiplayer/techs.ruleset:623 25507#, fuzzy 25508#| msgid "* Allows %s to upgrade roads to railroads.\n" 25509msgid "Allows Settlers, Workers and Engineers to upgrade roads to railroads." 25510msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 25511 25512#: data/classic/techs.ruleset:636 data/experimental/techs.ruleset:698 25513#: data/multiplayer/techs.ruleset:642 25514#, fuzzy 25515#| msgid "* Allows %s to upgrade roads to railroads.\n" 25516msgid "" 25517"Allows Settlers, Workers and Engineers to build oil wells on Glacier tiles." 25518msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 25519 25520#: data/classic/techs.ruleset:648 data/experimental/techs.ruleset:711 25521#: data/multiplayer/techs.ruleset:654 25522#, fuzzy 25523#| msgid "* Allows %s to upgrade irrigation to farmland.\n" 25524msgid "" 25525"Allows Settlers, Workers and Engineers to upgrade irrigation systems to " 25526"farmland." 25527msgstr "* Memungkinkan %s untuk mengubah irigasi menjadi persawahan.\n" 25528 25529#: data/classic/terrain.ruleset:25 data/experimental/terrain.ruleset:27 25530#: data/multiplayer/terrain.ruleset:25 25531msgid "Has Oil Well instead of Mine." 25532msgstr "" 25533 25534#: data/classic/terrain.ruleset:26 data/experimental/terrain.ruleset:28 25535#: data/civ2civ3/terrain.ruleset:27 data/multiplayer/terrain.ruleset:26 25536#: data/sandbox/terrain.ruleset:27 25537#, fuzzy 25538#| msgid "Pollution" 25539msgid "NoPollution" 25540msgstr "Polusi" 25541 25542#: data/classic/terrain.ruleset:26 data/experimental/terrain.ruleset:28 25543#: data/civ2civ3/terrain.ruleset:27 data/multiplayer/terrain.ruleset:26 25544#: data/sandbox/terrain.ruleset:27 25545#, fuzzy 25546#| msgid "Pollution & Fallout" 25547msgid "No Pollution nor Fallout appear here." 25548msgstr "Polusi & Jatuhan" 25549 25550#: data/classic/terrain.ruleset:198 data/experimental/terrain.ruleset:200 25551#: data/civ2civ3/terrain.ruleset:199 data/multiplayer/terrain.ruleset:198 25552#: data/sandbox/terrain.ruleset:199 25553msgid "Inaccessible" 25554msgstr "" 25555 25556#: data/classic/terrain.ruleset:233 data/experimental/terrain.ruleset:235 25557#: data/civ2civ3/terrain.ruleset:234 data/multiplayer/terrain.ruleset:233 25558#: data/sandbox/terrain.ruleset:234 25559msgid "No unit can enter this terrain, nor can any city work its tiles." 25560msgstr "" 25561 25562#: data/classic/terrain.ruleset:238 data/experimental/terrain.ruleset:240 25563#: data/civ2civ3/terrain.ruleset:239 data/multiplayer/terrain.ruleset:238 25564#: data/sandbox/terrain.ruleset:239 25565msgid "Lake" 25566msgstr "Danau" 25567 25568#: data/classic/terrain.ruleset:276 data/experimental/terrain.ruleset:276 25569#: data/civ2civ3/terrain.ruleset:277 data/multiplayer/terrain.ruleset:274 25570#: data/sandbox/terrain.ruleset:277 25571msgid "Lakes are substantial bodies of fresh water." 25572msgstr "" 25573 25574#: data/classic/terrain.ruleset:319 data/experimental/terrain.ruleset:317 25575#: data/civ2civ3/terrain.ruleset:320 data/multiplayer/terrain.ruleset:315 25576#: data/sandbox/terrain.ruleset:320 25577msgid "" 25578"Shallow oceans are mostly found near coastlines, and are often rich sources " 25579"of food and other resources." 25580msgstr "" 25581 25582#: data/classic/terrain.ruleset:325 data/experimental/terrain.ruleset:323 25583#: data/civ2civ3/terrain.ruleset:326 data/multiplayer/terrain.ruleset:321 25584#: data/sandbox/terrain.ruleset:326 25585msgid "Deep Ocean" 25586msgstr "Laut Dalam" 25587 25588#: data/classic/terrain.ruleset:363 data/experimental/terrain.ruleset:359 25589#: data/civ2civ3/terrain.ruleset:364 data/multiplayer/terrain.ruleset:357 25590#: data/sandbox/terrain.ruleset:364 25591msgid "" 25592"Deep oceans cover much of the world away from coastlines, and only seaworthy " 25593"units (not including Triremes) can travel on them." 25594msgstr "" 25595 25596#: data/classic/terrain.ruleset:411 data/experimental/terrain.ruleset:405 25597#: data/multiplayer/terrain.ruleset:403 25598#, fuzzy 25599msgid "Oil wells can be built when Refining is known." 25600msgstr "* Anda tidak dapat membangun kota di medan seperti ini." 25601 25602#: data/classic/terrain.ruleset:459 data/experimental/terrain.ruleset:451 25603#: data/multiplayer/terrain.ruleset:449 25604msgid "Oil wells can be built when Construction is known." 25605msgstr "" 25606 25607#: data/classic/terrain.ruleset:1030 data/experimental/terrain.ruleset:1006 25608#: data/multiplayer/terrain.ruleset:1004 25609#, fuzzy 25610#| msgid "Build Fortress" 25611msgid "?gui_type:Build Fortress/Buoy" 25612msgstr "Bangun Benteng" 25613 25614#: data/classic/terrain.ruleset:1033 data/experimental/terrain.ruleset:1009 25615#: data/multiplayer/terrain.ruleset:1007 25616#, fuzzy 25617#| msgid "Build Airbase" 25618msgid "?gui_type:Build Airbase" 25619msgstr "Bangun Pangkalan Udara" 25620 25621#: data/classic/terrain.ruleset:1146 data/experimental/terrain.ruleset:1122 25622#: data/multiplayer/terrain.ruleset:1120 25623msgid "" 25624"Building an irrigation system on a suitable tile causes it to produce one " 25625"extra food each turn. This requires a nearby source of water: an ocean, " 25626"lake, or river tile, or another tile with an irrigation system, must share " 25627"an edge (not just a corner) with the target tile. However, once irrigated, " 25628"land remains so even if the water source is removed." 25629msgstr "" 25630 25631#: data/classic/terrain.ruleset:1153 data/experimental/terrain.ruleset:1129 25632#: data/civ2civ3/terrain.ruleset:1173 data/multiplayer/terrain.ruleset:1127 25633#: data/sandbox/terrain.ruleset:1173 25634msgid "Building irrigation on a tile with a mine or oil well will destroy it." 25635msgstr "" 25636 25637#: data/classic/terrain.ruleset:1155 data/experimental/terrain.ruleset:1131 25638#: data/civ2civ3/terrain.ruleset:1175 data/multiplayer/terrain.ruleset:1129 25639#: data/sandbox/terrain.ruleset:1175 25640msgid "" 25641"City center tiles get their terrain's irrigation bonus automatically, if " 25642"there is no conflicting mine or oil well on the tile; however, this does not " 25643"make cities count as a water source for further irrigation. Irrigation can " 25644"be built on the city tile simply to allow building further irrigation " 25645"elsewhere, but will not give the tile any further bonus." 25646msgstr "" 25647 25648#: data/classic/terrain.ruleset:1193 data/experimental/terrain.ruleset:1169 25649#: data/civ2civ3/terrain.ruleset:1215 data/multiplayer/terrain.ruleset:1167 25650#: data/sandbox/terrain.ruleset:1215 25651msgid "Oil Well" 25652msgstr "" 25653 25654#: data/classic/terrain.ruleset:1211 data/experimental/terrain.ruleset:1187 25655#: data/multiplayer/terrain.ruleset:1185 25656msgid "" 25657"Oil wells behave like mines (giving an extra production point), but require " 25658"more technology. Oil wells can be built on Desert with knowledge of " 25659"Construction, and on Glacier with knowledge of Refining." 25660msgstr "" 25661 25662#: data/classic/terrain.ruleset:1215 data/experimental/terrain.ruleset:1191 25663#: data/multiplayer/terrain.ruleset:1189 25664msgid "Building an oil well on an irrigated tile will destroy the irrigation." 25665msgstr "" 25666 25667#: data/classic/terrain.ruleset:1237 data/experimental/terrain.ruleset:1213 25668msgid "" 25669"Pollution appears on land tiles around cities with high production or " 25670"population, or when a Mfg. Plant suffers an industrial accident. It halves " 25671"all output from its tile, and contributes to the risk of global warming." 25672msgstr "" 25673 25674#: data/classic/terrain.ruleset:1242 data/experimental/terrain.ruleset:1218 25675#: data/multiplayer/terrain.ruleset:1216 25676msgid "" 25677"The pollution can only be cleared by dispatching Workers, Settlers, or " 25678"Engineers with the \"clean pollution\" order." 25679msgstr "" 25680 25681#: data/classic/terrain.ruleset:1261 data/experimental/terrain.ruleset:1237 25682#: data/civ2civ3/terrain.ruleset:1313 data/multiplayer/terrain.ruleset:1236 25683#: data/sandbox/terrain.ruleset:1313 25684msgid "" 25685"When an unused tile becomes polluted, there is the temptation to avoid the " 25686"effort of cleaning it; but the spread of pollution has far more terrible " 25687"results than the immediate economic impact -- every polluted tile increases " 25688"the chance of global warming. Each time global warming advances, the entire " 25689"world loses coastal land to the sea and to jungles and swamps, and inland " 25690"tiles are lost to desert. This tends to devastate cities and leads to global " 25691"impoverishment." 25692msgstr "" 25693 25694#: data/classic/terrain.ruleset:1335 data/experimental/terrain.ruleset:1311 25695#: data/civ2civ3/terrain.ruleset:1391 data/multiplayer/terrain.ruleset:1308 25696#: data/sandbox/terrain.ruleset:1391 25697msgid "Like irrigation, farmland is incompatible with mines and oil wells." 25698msgstr "" 25699 25700#: data/classic/terrain.ruleset:1357 25701msgid "" 25702"Nuclear fallout can appear on land tiles when a Nuclear unit is detonated, " 25703"or when a city's Nuclear Plant has an accident. It halves all output from " 25704"its tile." 25705msgstr "" 25706 25707#: data/classic/terrain.ruleset:1361 data/experimental/terrain.ruleset:1336 25708#: data/civ2civ3/terrain.ruleset:1417 data/multiplayer/terrain.ruleset:1333 25709#: data/sandbox/terrain.ruleset:1417 25710msgid "" 25711"Every tile with nuclear fallout also increases the risk of global nuclear " 25712"winter. If nuclear winter occurs, land across the globe changes into desert, " 25713"tundra, and ice, and lakes and oceans freeze." 25714msgstr "" 25715 25716#: data/classic/terrain.ruleset:1365 data/experimental/terrain.ruleset:1340 25717#: data/multiplayer/terrain.ruleset:1337 25718#, fuzzy 25719#| msgid "* Allows %s to upgrade roads to railroads.\n" 25720msgid "Settlers, Workers, and Engineers can clean up nuclear fallout." 25721msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 25722 25723#: data/classic/terrain.ruleset:1392 data/experimental/terrain.ruleset:1367 25724#: data/multiplayer/terrain.ruleset:1364 25725msgid "" 25726"Fortresses improve defense for land units outside cities. Among other " 25727"effects, a land unit remaining in a fortress for a whole turn without moving " 25728"recovers a quarter of its hit points. With Invention, fortresses gain " 25729"watchtowers from which land units can see further afield." 25730msgstr "" 25731 25732#: data/classic/terrain.ruleset:1428 data/experimental/terrain.ruleset:1403 25733#: data/civ2civ3/terrain.ruleset:1584 data/multiplayer/terrain.ruleset:1400 25734#: data/sandbox/terrain.ruleset:1584 25735msgid "Buoy" 25736msgstr "Pelampung" 25737 25738#: data/classic/terrain.ruleset:1449 data/experimental/terrain.ruleset:1424 25739#: data/civ2civ3/terrain.ruleset:1606 data/multiplayer/terrain.ruleset:1421 25740#: data/sandbox/terrain.ruleset:1606 25741#, fuzzy 25742#| msgid "Buoys may be built in the ocean (by units on a sea-going vessel)." 25743msgid "" 25744"Buoys may be built in the ocean (by units on a sea-going vessel) to allow " 25745"their owner to see the surrounding tiles." 25746msgstr "Pelampung dapat dibangun di laut (oleh unit yang dinaikkan ke kapal)." 25747 25748#: data/classic/terrain.ruleset:1455 data/experimental/terrain.ruleset:1430 25749#: data/civ2civ3/terrain.ruleset:1612 data/multiplayer/terrain.ruleset:1427 25750#: data/sandbox/terrain.ruleset:1612 25751msgid "Ruins" 25752msgstr "Reruntuhan" 25753 25754#: data/classic/terrain.ruleset:1474 data/experimental/terrain.ruleset:1449 25755#: data/civ2civ3/terrain.ruleset:1631 data/multiplayer/terrain.ruleset:1446 25756#: data/sandbox/terrain.ruleset:1631 25757msgid "" 25758"Ruins mark the former site of a city that was destroyed or abandoned. They " 25759"have no effect on gameplay." 25760msgstr "" 25761"Reruntuhan menandai bekas sebuah kota yang dihancurkan atau ditinggalkan. " 25762"Reruntuhan tidak berefek dalam permainan." 25763 25764#: data/classic/terrain.ruleset:1504 data/experimental/terrain.ruleset:1481 25765#: data/multiplayer/terrain.ruleset:1476 25766msgid "" 25767"Building roads on river tiles requires knowledge of Bridge Building. City " 25768"center tiles automatically get roads (unless they are on a river tile and " 25769"you do not yet know Bridge Building)." 25770msgstr "" 25771 25772#: data/classic/units.ruleset:34 data/experimental/units.ruleset:37 25773#: data/civ2civ3/units.ruleset:33 data/multiplayer/units.ruleset:34 25774#: data/sandbox/units.ruleset:33 25775#, fuzzy 25776msgid "Unbribable" 25777msgstr "Aktif" 25778 25779#: data/classic/units.ruleset:41 data/experimental/units.ruleset:44 25780#: data/civ2civ3/units.ruleset:40 data/civ2civ3/units.ruleset:2036 25781#: data/multiplayer/units.ruleset:40 data/sandbox/units.ruleset:40 25782#: data/sandbox/units.ruleset:2038 25783msgid "hardened" 25784msgstr "" 25785 25786#: data/classic/units.ruleset:41 data/experimental/units.ruleset:44 25787#: data/civ2civ3/units.ruleset:40 data/civ2civ3/units.ruleset:2036 25788#: data/multiplayer/units.ruleset:40 data/sandbox/units.ruleset:40 25789#: data/sandbox/units.ruleset:2038 25790msgid "elite" 25791msgstr "elit" 25792 25793#. TRANS: Unit class: used adjectivally 25794#: data/classic/units.ruleset:153 data/experimental/units.ruleset:167 25795#: data/civ2civ3/units.ruleset:176 data/multiplayer/units.ruleset:152 25796#: data/sandbox/units.ruleset:177 25797msgid "?unitclass:Trireme" 25798msgstr "" 25799 25800#: data/classic/units.ruleset:429 data/experimental/units.ruleset:443 25801#: data/civ2civ3/units.ruleset:452 data/multiplayer/units.ruleset:428 25802#: data/sandbox/units.ruleset:454 25803msgid "" 25804"Settlers are one of the key units in the game, as they are your main means " 25805"of founding new cities." 25806msgstr "" 25807 25808#: data/classic/units.ruleset:432 data/multiplayer/units.ruleset:431 25809msgid "" 25810"Settlers can also perform most of the same terrain alterations as Workers " 25811"(but cannot build Airbases or Buoys)." 25812msgstr "" 25813 25814#: data/classic/units.ruleset:442 data/experimental/units.ruleset:456 25815#: data/civ2civ3/units.ruleset:507 data/multiplayer/units.ruleset:442 25816#: data/sandbox/units.ruleset:509 25817msgid "?unit:Workers" 25818msgstr "Kuli" 25819 25820#: data/classic/units.ruleset:474 data/experimental/units.ruleset:493 25821#: data/civ2civ3/units.ruleset:539 data/multiplayer/units.ruleset:474 25822#: data/sandbox/units.ruleset:541 25823msgid "" 25824"Workers have the ability to improve terrain tiles. See the help on Terrain " 25825"and Terrain Alterations for the effects of their actions." 25826msgstr "" 25827 25828#: data/classic/units.ruleset:477 data/experimental/units.ruleset:496 25829#: data/multiplayer/units.ruleset:477 25830msgid "" 25831"Workers can build airbases and buoys, which Settlers cannot. Workers must be " 25832"on board a ship to build buoys." 25833msgstr "" 25834 25835#: data/classic/units.ruleset:515 data/experimental/units.ruleset:539 25836#: data/multiplayer/units.ruleset:515 25837msgid "" 25838"Engineers are similar to Workers, but they work twice as fast and move twice " 25839"as fast. Engineers may also perform major terrain transformations which are " 25840"beyond the capabilities of Workers and Settlers, such as converting Tundra " 25841"into Desert, or even Ocean into Swamp in some circumstances (when on board " 25842"an ocean-going vessel, on a tile surrounded by sufficient existing land). " 25843"See the Terrain Alterations section for more details." 25844msgstr "" 25845 25846#: data/classic/units.ruleset:523 data/experimental/units.ruleset:547 25847#: data/multiplayer/units.ruleset:523 25848msgid "" 25849"TIP 1: Upgrade Workers to Engineers when possible, as Engineers require the " 25850"same resources as ordinary Workers." 25851msgstr "" 25852 25853#: data/classic/units.ruleset:526 data/experimental/units.ruleset:550 25854#: data/multiplayer/units.ruleset:526 25855msgid "" 25856"TIP 2: If you manage to build Leonardo's Workshop, research Explosives " 25857"before the Workshop becomes obsolete. This way, your Workers units will be " 25858"upgraded for free." 25859msgstr "" 25860 25861#: data/classic/units.ruleset:1469 data/multiplayer/units.ruleset:1567 25862msgid "" 25863"The Trireme is your first boat unit. It can act as a transport ship and has " 25864"rudimentary offensive capabilities, but may not enter deep ocean tiles." 25865msgstr "" 25866 25867#: data/classic/units.ruleset:1503 data/experimental/units.ruleset:1530 25868#: data/multiplayer/units.ruleset:1601 25869msgid "The Caravel replaces the Trireme and can enter any ocean tile." 25870msgstr "" 25871 25872#: data/classic/units.ruleset:1917 data/experimental/units.ruleset:1945 25873#: data/civ2civ3/units.ruleset:2130 data/multiplayer/units.ruleset:2015 25874#: data/sandbox/units.ruleset:2132 25875msgid "" 25876"On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 " 25877"squares for rectangular grids), including friendly units. Any city within " 25878"the blast area loses half its population, and land tiles within the blast " 25879"area are subject to nuclear fallout." 25880msgstr "" 25881"Dampak ledakannya akan menghancurkan seluruh unit yang berada dalam wilayah " 25882"ledakan (3x3 ubin dalam kisi-kisi persegi). Kota yang berada dalam wilayah " 25883"tersebut juga akan kehilangan setengah populasinnya, dan daratannya akan " 25884"tercemar jatuhan nuklir." 25885 25886#: data/classic/units.ruleset:1922 data/experimental/units.ruleset:1950 25887#: data/civ2civ3/units.ruleset:2135 data/multiplayer/units.ruleset:2020 25888#: data/sandbox/units.ruleset:2137 25889msgid "" 25890"Nuclear fallout reduces tile output and increases the risk of global nuclear " 25891"winter; see the help on Fallout." 25892msgstr "" 25893 25894#: data/classic/units.ruleset:1929 data/experimental/units.ruleset:1957 25895#: data/multiplayer/units.ruleset:2027 25896msgid "" 25897"TIP 2: You may be involved in a situation where you've invaded an enemy " 25898"country en masse, but the enemy cities are too strong. Before using a " 25899"Nuclear unit, assemble a gang of Settlers, Workers, and/or Engineers next to " 25900"the city and have them ready to fix the fallout on the same turn it occurs! " 25901"This minimizes the chance of nuclear winter. Eco-friendly nukes!" 25902msgstr "" 25903 25904#. TRANS: diplomatic rank. 25905#: data/classic/units.ruleset:1966 data/experimental/units.ruleset:1994 25906#: data/civ2civ3/units.ruleset:2175 data/multiplayer/units.ruleset:2064 25907#: data/sandbox/units.ruleset:2177 25908#, fuzzy 25909msgid "?diplomatic_rank:attaché" 25910msgstr "Damai" 25911 25912#. TRANS: diplomatic rank 25913#: data/classic/units.ruleset:1968 data/experimental/units.ruleset:1996 25914#: data/civ2civ3/units.ruleset:2177 data/multiplayer/units.ruleset:2066 25915#: data/sandbox/units.ruleset:2179 25916#, fuzzy 25917msgid "?diplomatic_rank:secretary" 25918msgstr "Damai" 25919 25920#. TRANS: diplomatic rank 25921#: data/classic/units.ruleset:1970 data/experimental/units.ruleset:1998 25922#: data/civ2civ3/units.ruleset:2179 data/multiplayer/units.ruleset:2068 25923#: data/sandbox/units.ruleset:2181 25924#, fuzzy 25925msgid "?diplomatic_rank:envoy" 25926msgstr "Tim" 25927 25928#. TRANS: diplomatic rank 25929#: data/classic/units.ruleset:1972 data/experimental/units.ruleset:2000 25930#: data/civ2civ3/units.ruleset:2181 data/multiplayer/units.ruleset:2070 25931#: data/sandbox/units.ruleset:2183 25932#, fuzzy 25933msgid "?diplomatic_rank:ambassador" 25934msgstr "Perang" 25935 25936#: data/classic/units.ruleset:1995 data/experimental/units.ruleset:2023 25937#: data/civ2civ3/units.ruleset:2206 data/multiplayer/units.ruleset:2093 25938#: data/sandbox/units.ruleset:2208 25939msgid "" 25940"Diplomats can also perform a number of actions in another player's city, " 25941"although each Diplomat may attempt only one action. Most of these actions " 25942"have a chance of failure. Also, any enemy Diplomats or Spies in the city " 25943"will oppose hostile actions, as will the enemy Leader in games with leaders; " 25944"in this case, either your unit or the defending unit will die (if you go up " 25945"against the Leader you will always die). If the defending unit dies, you " 25946"lose one movement point and may try again." 25947msgstr "" 25948 25949#: data/classic/units.ruleset:2040 data/experimental/units.ruleset:2068 25950#: data/multiplayer/units.ruleset:2138 25951msgid "" 25952"Diplomats built under a Communist government will start at the first veteran " 25953"level (secretary)." 25954msgstr "" 25955 25956#. TRANS: Spy veteran level 25957#: data/classic/units.ruleset:2073 data/experimental/units.ruleset:2101 25958#: data/civ2civ3/units.ruleset:2286 data/multiplayer/units.ruleset:2171 25959#: data/sandbox/units.ruleset:2288 25960msgid "?spy_level:informant" 25961msgstr "" 25962 25963#. TRANS: Spy veteran level 25964#: data/classic/units.ruleset:2075 data/experimental/units.ruleset:2103 25965#: data/civ2civ3/units.ruleset:2288 data/multiplayer/units.ruleset:2173 25966#: data/sandbox/units.ruleset:2290 25967msgid "?spy_level:handler" 25968msgstr "" 25969 25970#. TRANS: Spy veteran level 25971#: data/classic/units.ruleset:2077 data/experimental/units.ruleset:2105 25972#: data/civ2civ3/units.ruleset:2290 data/multiplayer/units.ruleset:2175 25973#: data/sandbox/units.ruleset:2292 25974msgid "?spy_level:agent" 25975msgstr "" 25976 25977#. TRANS: Spy veteran level 25978#: data/classic/units.ruleset:2079 data/experimental/units.ruleset:2107 25979#: data/civ2civ3/units.ruleset:2292 data/multiplayer/units.ruleset:2177 25980#: data/sandbox/units.ruleset:2294 25981msgid "?spy_level:spymaster" 25982msgstr "" 25983 25984#: data/classic/units.ruleset:2109 data/experimental/units.ruleset:2137 25985#: data/multiplayer/units.ruleset:2207 25986msgid "" 25987"Spies built under a Communist government will start at the first veteran " 25988"level (handler)." 25989msgstr "" 25990 25991#: data/classic/units.ruleset:2144 data/experimental/units.ruleset:2172 25992msgid "" 25993"Caravans can establish trade routes with your own cities or those of other " 25994"nations (even enemies) by traveling to them. A route's ongoing revenue is " 25995"doubled if the two cities involved are on different continents, and doubled " 25996"again if the cities are from different civilizations. This last condition " 25997"means the net benefit to your civilization of a trade route is the same " 25998"regardless of whether you own both cities or only one of them; if you only " 25999"own one city, trade in each city is doubled, but you only get the benefit " 26000"from one end of the route." 26001msgstr "" 26002 26003#: data/classic/units.ruleset:2153 data/experimental/units.ruleset:2181 26004msgid "" 26005"Initially cities can support a maximum of two trade routes. Knowledge of the " 26006"technologies Magnetism and The Corporation each increase this limit by one; " 26007"knowing both allows cities to support four trade routes each." 26008msgstr "" 26009 26010#: data/classic/units.ruleset:2230 data/experimental/units.ruleset:2263 26011#: data/civ2civ3/units.ruleset:2453 data/multiplayer/units.ruleset:2316 26012#: data/sandbox/units.ruleset:2456 26013msgid "?unit:Leader" 26014msgstr "Pemimpin" 26015 26016#: data/classic/units.ruleset:2263 data/experimental/units.ruleset:2296 26017#: data/civ2civ3/units.ruleset:2486 data/multiplayer/units.ruleset:2349 26018#: data/sandbox/units.ruleset:2489 26019msgid "This is you. If you lose this unit, you lose the game. So don't." 26020msgstr "" 26021"Ini adalah Anda. Jika unit ini mati, Anda kalah. Jadi jagalah baik-baik." 26022 26023#: data/classic/units.ruleset:2265 data/experimental/units.ruleset:2298 26024#: data/civ2civ3/units.ruleset:2488 data/multiplayer/units.ruleset:2351 26025#: data/sandbox/units.ruleset:2491 26026#, fuzzy 26027#| msgid "* Only barbarians may build this.\n" 26028msgid "Won't unleash barbarians from huts." 26029msgstr "* Hanya suku Barbar yang dapat membangunnya.\n" 26030 26031#: data/classic/units.ruleset:2314 data/experimental/units.ruleset:2347 26032#: data/civ2civ3/units.ruleset:2537 data/multiplayer/units.ruleset:2400 26033#: data/sandbox/units.ruleset:2540 26034msgid "AWACS" 26035msgstr "AWACS" 26036 26037#: data/classic/units.ruleset:2340 data/experimental/units.ruleset:2373 26038#: data/civ2civ3/units.ruleset:2563 data/multiplayer/units.ruleset:2426 26039#: data/sandbox/units.ruleset:2566 26040msgid "" 26041"The AWACS (Airborne Warning and Control System) is an airplane with an " 26042"advanced radar that can determine the location of enemy units over a wide " 26043"area." 26044msgstr "" 26045"AWACS (Airborne Warning and Control System) adalah sebuah pesawat yang " 26046"dilengkapi dengan teknologi radar canggih sehingga dapat melacak unit musuh " 26047"dalam jangkauan yang luas." 26048 26049#: data/experimental/buildings.ruleset:108 26050msgid "" 26051"Allows a city to grow larger than size 8 and reduces the chance of plague " 26052"within the city. After Industrialization is researched this effect of the " 26053"Aqueduct is reduced." 26054msgstr "" 26055"Memungkinkan sebuah kota untuk tumbuh lebih dari ukuran 8 dan mengurangi " 26056"peluang terjadinya wabah penyakit. Setelah mempelajari Industrialisasi, efek " 26057"Akuaduk ini berkurang." 26058 26059#: data/experimental/buildings.ruleset:112 26060msgid "A Sewer System is required for a city to grow larger than size 12." 26061msgstr "Sistem Riol dibutuhkan sebuah kota untuk tumbuh lebih besar dari 12." 26062 26063#: data/experimental/buildings.ruleset:327 26064#: data/experimental/buildings.ruleset:538 26065#: data/experimental/buildings.ruleset:723 26066msgid "Adds 2 points of culture each turn." 26067msgstr "" 26068 26069#: data/experimental/buildings.ruleset:432 26070msgid "Hospital" 26071msgstr "Rumah Sakit" 26072 26073#: data/experimental/buildings.ruleset:448 26074msgid "" 26075"A Hospital is used to treat the ill, and sometimes for medical research. A " 26076"city with a Hospital is less likely to suffer from plagues." 26077msgstr "" 26078"Rumah Sakit digunakan untuk mengobati orang sakit, dan terkadang digunakan " 26079"untuk riset medis. Peluang kota dengan Rumah Sakit untuk terkena wabah " 26080"berkurang." 26081 26082#: data/experimental/buildings.ruleset:492 26083msgid "Genetic Lab" 26084msgstr "Lab Genetika" 26085 26086#: data/experimental/buildings.ruleset:509 26087#, no-c-format 26088msgid "" 26089"In a Genetic Laboratory medicaments can be researched. The possibility for " 26090"plagues within the city is reduced.\n" 26091"A Genetic Laboratory allows the genetic optimization of plants and animals. " 26092"The food output is increased by 25% if the city size exceeds 20." 26093msgstr "" 26094 26095#: data/experimental/buildings.ruleset:583 26096#: data/experimental/buildings.ruleset:1106 26097msgid "" 26098"If a metropolis (city size > 30) has a Mass Transit and a Super Highway the " 26099"city radius is further increased." 26100msgstr "" 26101 26102#: data/experimental/buildings.ruleset:927 26103msgid "" 26104"Allows a city to grow larger than size 12. Pre-requirement is an Aqueduct " 26105"for a city to grow larger than size 8. The Sewer System further reduces the " 26106"chance of a plague." 26107msgstr "" 26108"Memungkinkan sebuah kota untuk tumbuh lebih besar dari 12. Sebelumnya " 26109"Akuaduk dibutuhkan untuk tumbuh lebih besar dari 8. Sistem RIol dapat " 26110"mengurangi peluang mewabahnya penyakit lebih jauh." 26111 26112#: data/experimental/buildings.ruleset:1159 26113msgid "The work of the priests also reduces the effect of plague in the city." 26114msgstr "" 26115 26116#: data/experimental/buildings.ruleset:1186 26117msgid "Adds 1 point of culture each turn." 26118msgstr "" 26119 26120#: data/experimental/buildings.ruleset:1297 26121msgid "" 26122"This stunning technological achievement makes one unhappy citizen content in " 26123"each of your cities (including citizens unhappy about military activity). It " 26124"further reduces the possibility for an illness in the city." 26125msgstr "" 26126 26127#: data/experimental/game.ruleset:28 26128msgid "Experimental ruleset" 26129msgstr "" 26130 26131#. TRANS: In the client, this is displayed alongside the contents of 26132#. ; README.experimental, which are not localized. 26133#: data/experimental/game.ruleset:36 26134msgid "" 26135"You are playing with the experimental ruleset. This showcases new or unusual " 26136"features available in Freeciv without regard for strict game balancing or " 26137"playability. A description of the differences from the classic ruleset can " 26138"be found in README.experimental." 26139msgstr "" 26140 26141#: data/experimental/game.ruleset:618 data/civ2civ3/game.ruleset:654 26142#: data/sandbox/game.ruleset:662 26143#, fuzzy 26144msgid "Spaceship Launch" 26145msgstr "Kapal Angkasa" 26146 26147#: data/experimental/game.ruleset:620 data/civ2civ3/game.ruleset:658 26148#: data/sandbox/game.ruleset:666 26149#, fuzzy 26150msgid "You're the first one to launch a spaceship towards Alpha Centauri!" 26151msgstr "Kapal angkasa %s telah sampai di Alpha Centauri." 26152 26153#: data/experimental/game.ruleset:621 data/civ2civ3/game.ruleset:659 26154#: data/sandbox/game.ruleset:667 26155#, fuzzy 26156msgid "You have launched a spaceship towards Alpha Centauri!" 26157msgstr "Kapal angkasa %s telah sampai di Alpha Centauri." 26158 26159#: data/experimental/game.ruleset:624 data/civ2civ3/game.ruleset:662 26160#: data/sandbox/game.ruleset:670 26161msgid "Entire Map Known" 26162msgstr "" 26163 26164#: data/experimental/game.ruleset:627 data/civ2civ3/game.ruleset:667 26165#: data/sandbox/game.ruleset:675 26166#, fuzzy 26167msgid "You're the first one to have mapped the entire world!" 26168msgstr "Anda menerima peta dunia %s." 26169 26170#: data/experimental/game.ruleset:628 data/civ2civ3/game.ruleset:668 26171#: data/sandbox/game.ruleset:676 26172#, fuzzy 26173msgid "You have mapped the entire world!" 26174msgstr "Anda menerima peta dunia %s." 26175 26176#: data/experimental/game.ruleset:632 26177#, no-c-format 26178msgid "Map Known 20%" 26179msgstr "" 26180 26181#: data/experimental/game.ruleset:637 26182#, fuzzy, no-c-format 26183msgid "You're the first one to have 20% of the world mapped!" 26184msgstr "Anda menerima peta dunia %s." 26185 26186#: data/experimental/game.ruleset:639 26187#, fuzzy, no-c-format 26188msgid "You have 20% of the world mapped!" 26189msgstr "Anda menerima peta dunia %s." 26190 26191#: data/experimental/game.ruleset:642 data/civ2civ3/game.ruleset:671 26192#: data/sandbox/game.ruleset:679 26193#, fuzzy 26194#| msgid "Land Area" 26195msgid "Land Ahoy" 26196msgstr "Wilayah Daratan" 26197 26198#: data/experimental/game.ruleset:645 data/civ2civ3/game.ruleset:676 26199#: data/sandbox/game.ruleset:684 26200msgid "Your people were the first in history to sight a foreign shore!" 26201msgstr "" 26202 26203#: data/experimental/game.ruleset:646 data/civ2civ3/game.ruleset:677 26204#: data/sandbox/game.ruleset:685 26205msgid "You sighted your first foreign shore!" 26206msgstr "" 26207 26208#: data/experimental/governments.ruleset:81 26209msgid "Under Anarchy, technology cannot be lost due to lack of upkeep." 26210msgstr "" 26211 26212#: data/experimental/governments.ruleset:220 26213#: data/sandbox/governments.ruleset:432 26214#, fuzzy 26215msgid "Personal Freedom" 26216msgstr "Pertemuan Pertama" 26217 26218#: data/experimental/governments.ruleset:226 26219#: data/sandbox/governments.ruleset:438 26220#, no-c-format 26221msgid "" 26222"Each step of personal freedom you allow your citizens yields a 10% increase " 26223"in science output, but makes an additional citizen unhappy for every " 26224"aggressively deployed military unit." 26225msgstr "" 26226 26227#: data/experimental/techs.ruleset:796 26228msgid "" 26229"Allows Settlers, Workers and Engineers to upgrade railroads with maglev." 26230msgstr "" 26231 26232#: data/experimental/terrain.ruleset:1333 data/multiplayer/terrain.ruleset:1330 26233msgid "" 26234"Nuclear fallout can appear on land tiles when a Nuclear unit is detonated. " 26235"It halves all output from its tile." 26236msgstr "" 26237 26238#: data/experimental/terrain.ruleset:1476 26239msgid "" 26240"Roads allow your land units to move more quickly, and allow heavy Big Land " 26241"units such as Catapults and Freight to travel through otherwise difficult " 26242"terrain such as Mountains and Forest. On some terrain, roads also provide a " 26243"trade bonus." 26244msgstr "" 26245 26246#: data/experimental/terrain.ruleset:1511 data/civ2civ3/terrain.ruleset:1695 26247#: data/sandbox/terrain.ruleset:1697 26248msgid "" 26249"Once you learn the Railroad technology, you may upgrade your roads to " 26250"railroads. Units travel considerably faster along railroads than along roads." 26251msgstr "" 26252 26253#: data/experimental/terrain.ruleset:1525 data/civ2civ3/terrain.ruleset:1709 26254#: data/sandbox/terrain.ruleset:1711 26255msgid "Maglev" 26256msgstr "" 26257 26258#: data/experimental/terrain.ruleset:1547 26259msgid "" 26260"With sufficient technology, you may build magnetic levitation systems along " 26261"your railroad routes. Land units expend no movement points when riding a " 26262"maglev; you may ride indefinitely. (As may your enemies!)" 26263msgstr "" 26264 26265#: data/experimental/terrain.ruleset:1551 26266msgid "" 26267"Your regular railroads are still used to carry heavy Big Land units for " 26268"which the maglev system is unsuitable, and they continue to provide " 26269"production and trade bonuses." 26270msgstr "" 26271 26272#: data/experimental/terrain.ruleset:1555 data/civ2civ3/terrain.ruleset:1741 26273#: data/sandbox/terrain.ruleset:1743 26274msgid "" 26275"City center tiles with railroads are automatically upgraded to maglev when " 26276"you learn about Superconductors." 26277msgstr "" 26278 26279#: data/experimental/terrain.ruleset:1577 26280#, no-c-format 26281msgid "" 26282"Any land terrain type may have a River on it. A River adds 1 trade to the " 26283"resources produced by that tile. It also increases a tile's defense factor " 26284"by 50%." 26285msgstr "" 26286 26287#: data/experimental/terrain.ruleset:1581 26288msgid "" 26289"Land units may move along rivers for faster travel (but not diagonally), and " 26290"heavy Big Land units such as Catapults and Freight may travel along them " 26291"through otherwise difficult terrain. Triremes may also travel up rivers " 26292"(although later boats cannot)." 26293msgstr "" 26294 26295#: data/experimental/terrain.ruleset:1586 26296#, fuzzy 26297msgid "" 26298"Roads, railroads, and maglev can only be built on River tiles if your " 26299"civilization has learned Bridge Building technology." 26300msgstr "" 26301"Jalan dan rel hanya dapat dibangun di atas sungai jika bangsa Anda sudah " 26302"mengenal teknologi Pembangunan Jembatan." 26303 26304#. TRANS: "Big Land" is a unit class, like Land or Sea. Big Land units 26305#. TRANS: cannot move into rough terrain. Unit class names are used 26306#. TRANS: adjectivally. 26307#. TRANS: Unit class: used adjectivally 26308#: data/experimental/units.ruleset:151 data/civ2civ3/units.ruleset:153 26309#: data/sandbox/units.ruleset:153 26310msgid "?unitclass:Big Land" 26311msgstr "" 26312 26313#: data/experimental/units.ruleset:446 26314msgid "" 26315"Settlers can also perform some of the same terrain alterations as Workers " 26316"(but cannot build Airbases or Buoys)." 26317msgstr "" 26318 26319#. TRANS: Worker veteran level 26320#: data/experimental/units.ruleset:483 data/experimental/units.ruleset:529 26321msgid "?worker_level:apprentice" 26322msgstr "" 26323 26324#. TRANS: Worker veteran level 26325#: data/experimental/units.ruleset:485 data/experimental/units.ruleset:531 26326msgid "?worker_level:journeyman" 26327msgstr "" 26328 26329#. TRANS: Worker veteran level 26330#: data/experimental/units.ruleset:487 data/experimental/units.ruleset:533 26331msgid "?worker_level:master" 26332msgstr "" 26333 26334#: data/experimental/units.ruleset:783 data/civ2civ3/units.ruleset:884 26335#: data/sandbox/units.ruleset:886 26336#, fuzzy 26337msgid "" 26338"A number of Partisans are granted free when an enemy conquers your city -- " 26339"they automatically assume defensive positions in the surrounding countryside " 26340"-- but only under these conditions:\n" 26341" - Guerilla Warfare must be known by at least one player.\n" 26342" - At least three quarters of the citizens must have your nationality.\n" 26343" - You must know about Communism and Gunpowder.\n" 26344" - You must run either a Democracy or a Communist government." 26345msgstr "" 26346"Sejumlah tentara Laskar diberikan secara gratis ketika musuh merebut kota " 26347"Anda -- mereka langsung mengambil posisi bertahan di sekitar kota -- tetapi " 26348"hanya dalam kondisi berikut:\n" 26349" - Pertempuran Gerilya harus sudah dipelajari oleh setidaknya satu pemain.\n" 26350" - Kota tersebut dibangun oleh Anda.\n" 26351" - Anda harus sudah mempelajari Komunisme dan Mesiu.\n" 26352" - Pemerintahan Anda harus berbentuk Demokrasi atau Komunisme." 26353 26354#: data/experimental/units.ruleset:915 26355msgid "" 26356"Paratroopers are experts at airborne attacks. From a friendly city or " 26357"airbase, Paratroopers who have not expended any movement points can paradrop " 26358"directly to any tile in range (even onto ships), and be immediately ready to " 26359"act there. (Beware dropping into unseen territory, as Paratroopers landing " 26360"on a tile occupied by enemy units are easy targets!)" 26361msgstr "" 26362 26363#: data/experimental/units.ruleset:1495 data/civ2civ3/units.ruleset:1659 26364#: data/sandbox/units.ruleset:1661 26365#, fuzzy 26366#| msgid "" 26367#| "The Trireme is your first boat unit. It can act as a transport ship and " 26368#| "has rudimentary offensive capabilities, but may not stray too far from " 26369#| "the shore." 26370msgid "" 26371"The Trireme is your first boat unit. It can act as a transport ship and has " 26372"rudimentary offensive capabilities, and unlike later boats can travel on " 26373"rivers, but it may not enter deep ocean tiles." 26374msgstr "" 26375"Trireme adalah unit kapal pertama Anda yang dapat mengangkut dan memiliki " 26376"kemampuan menyerang yang masih lemah. Trireme tidak dapat berlayar terlalu " 26377"jauh dari pesisir." 26378 26379#: data/experimental/units.ruleset:2221 26380msgid "" 26381"The Freight is twice as fast alternative to the Caravan, but unable to move " 26382"at all outside flat terrains and roads." 26383msgstr "" 26384 26385#: data/experimental/units.ruleset:2256 26386msgid "" 26387"An explorer can be ordered to remain in a foreign city as an ambassador " 26388"after Writing is discovered. This gives permanent contact with the city's " 26389"owner, as well as intelligence on their tax rates and technology." 26390msgstr "" 26391 26392#: data/civ2civ3/buildings.ruleset:82 data/sandbox/buildings.ruleset:82 26393msgid "" 26394"Two cities with Airports can airlift one unit per turn (including aircraft). " 26395"Airlifting instantly transports the unit from one city to another and will " 26396"use all of the unit's movement points. A unit must have some movement points " 26397"left to be airlifted, and cannot carry cargo." 26398msgstr "" 26399 26400#: data/civ2civ3/buildings.ruleset:109 data/civ2civ3/buildings.ruleset:145 26401#: data/civ2civ3/buildings.ruleset:182 data/sandbox/buildings.ruleset:109 26402#: data/sandbox/buildings.ruleset:145 data/sandbox/buildings.ruleset:182 26403#, fuzzy 26404#| msgid "" 26405#| "Allows a city to grow larger than size 8. A Sewer System is also " 26406#| "required for a city to grow larger than size 12." 26407msgid "" 26408"Allows a city to grow larger than size 8. (A Sewer System is required for a " 26409"city to grow larger than size 16.)" 26410msgstr "" 26411"Memungkinkan sebuah kota untuk berkembang labih besar dari 8. Sistem Riol " 26412"diperlukan agar sebuah kota dapat berkembang lebih besar dari 12." 26413 26414#: data/civ2civ3/buildings.ruleset:114 data/civ2civ3/buildings.ruleset:150 26415#: data/civ2civ3/buildings.ruleset:187 data/sandbox/buildings.ruleset:114 26416#: data/sandbox/buildings.ruleset:150 data/sandbox/buildings.ruleset:187 26417#, no-c-format 26418msgid "" 26419"These larger cities enjoy increased defense (+50%) against both land and sea " 26420"units; however, such large settlements have a small risk of fire, which can " 26421"destroy buildings in the city." 26422msgstr "" 26423 26424#: data/civ2civ3/buildings.ruleset:120 data/civ2civ3/buildings.ruleset:156 26425#: data/civ2civ3/buildings.ruleset:193 data/sandbox/buildings.ruleset:120 26426#: data/sandbox/buildings.ruleset:156 data/sandbox/buildings.ruleset:193 26427#, no-c-format 26428msgid "" 26429"Starting at size 5, growing cities incur an increasing risk of plague due to " 26430"overcrowding; an Aqueduct reduces that base chance by 30%." 26431msgstr "" 26432 26433#: data/civ2civ3/buildings.ruleset:123 data/sandbox/buildings.ruleset:123 26434msgid "" 26435"Building an Aqueduct in a city without access to a lake or river requires " 26436"knowledge of Construction, and it costs more to build and maintain." 26437msgstr "" 26438 26439#: data/civ2civ3/buildings.ruleset:129 data/sandbox/buildings.ruleset:129 26440#, fuzzy 26441msgid "Aqueduct, Lake" 26442msgstr "Akuaduk" 26443 26444#: data/civ2civ3/buildings.ruleset:159 data/sandbox/buildings.ruleset:159 26445msgid "" 26446"Aqueducts in cities with access to a lake require no special technology and " 26447"are cheap to build and maintain." 26448msgstr "" 26449 26450#: data/civ2civ3/buildings.ruleset:165 data/sandbox/buildings.ruleset:165 26451#, fuzzy 26452msgid "Aqueduct, River" 26453msgstr "Akuaduk" 26454 26455#: data/civ2civ3/buildings.ruleset:196 data/sandbox/buildings.ruleset:196 26456msgid "" 26457"Aqueducts in cities with access to a river require no special technology and " 26458"are cheap to build and maintain." 26459msgstr "" 26460 26461#: data/civ2civ3/buildings.ruleset:220 data/sandbox/buildings.ruleset:220 26462#, no-c-format 26463msgid "" 26464"Increases the luxury and tax output in a city by an additional 50%. With " 26465"both a Bank and a Marketplace in a city, the total bonus is 100%." 26466msgstr "" 26467 26468#: data/civ2civ3/buildings.ruleset:329 data/sandbox/buildings.ruleset:329 26469msgid "" 26470"A Cathedral makes 3 unhappy citizens content in a city, making it easier to " 26471"maintain order in that city; however, it does not affect citizens made " 26472"unhappy by aggression. Knowledge of Theology increases the effect of a " 26473"Cathedral, making an additional unhappy citizen content, except under " 26474"Communism." 26475msgstr "" 26476 26477#: data/civ2civ3/buildings.ruleset:356 data/sandbox/buildings.ruleset:356 26478#, no-c-format 26479msgid "" 26480"City Walls make it easier to defend a city. They add a +100% bonus to the " 26481"intrinsic defense strength of units within the city against land units (that " 26482"is a two-thirds increase for small cities, or a one-half increase for cities " 26483"larger than size 8), but are ineffective against airborne and sea units. " 26484"City Walls also prevent the loss of population which occurs when a defending " 26485"unit is defeated by a land unit." 26486msgstr "" 26487 26488#: data/civ2civ3/buildings.ruleset:384 data/sandbox/buildings.ruleset:384 26489#, no-c-format 26490msgid "" 26491"Gives a +100% bonus to the intrinsic defense strength of units within a city " 26492"when defending against enemy ships. For small cities the defense strength is " 26493"doubled by this improvement; for cities larger than size 8, it is increased " 26494"by two-thirds." 26495msgstr "" 26496 26497#: data/civ2civ3/buildings.ruleset:392 data/multiplayer/buildings.ruleset:92 26498#: data/sandbox/buildings.ruleset:392 26499msgid "Amphitheater" 26500msgstr "" 26501 26502#: data/civ2civ3/buildings.ruleset:432 data/sandbox/buildings.ruleset:432 26503msgid "" 26504"Halves all kinds of waste in a city (corruption, production waste, and food " 26505"waste). In your capital, corruption and production waste is eliminated. A " 26506"Granary together with a Courthouse in a city will eliminate food waste." 26507msgstr "" 26508 26509#: data/civ2civ3/buildings.ruleset:437 data/sandbox/buildings.ruleset:437 26510msgid "" 26511"Also makes one unhappy citizen content (unless that citizen is unhappy about " 26512"military activity), and makes the revolt cost of the city 4 times bigger." 26513msgstr "" 26514 26515#: data/civ2civ3/buildings.ruleset:461 data/sandbox/buildings.ruleset:461 26516#, no-c-format 26517msgid "" 26518"Increases the shield production in a city by 25%, or 50% with an electrical " 26519"plant of any kind in the same city." 26520msgstr "" 26521 26522#: data/civ2civ3/buildings.ruleset:464 data/sandbox/buildings.ruleset:464 26523#, fuzzy 26524msgid "" 26525"This increase in production may contribute significantly to pollution; a " 26526"Factory also increases the pollution caused by the population of the city." 26527msgstr "* Menambah polusi yang dihasilkan penduduk.\n" 26528 26529#: data/civ2civ3/buildings.ruleset:487 data/sandbox/buildings.ruleset:487 26530msgid "" 26531"When any small city grows or shrinks, 10 food points are saved; this helps " 26532"cities to grow faster and more easily withstand famine. With a Granary this " 26533"is extended to cities of size 4 and above. (10 food points is half what a " 26534"small city needs to grow, but more points are needed for later growth steps.)" 26535msgstr "" 26536 26537#: data/civ2civ3/buildings.ruleset:493 data/sandbox/buildings.ruleset:493 26538msgid "" 26539"A Granary also halves the food wasted in cities far from your capital. " 26540"Together with a Courthouse it eliminates food waste." 26541msgstr "" 26542 26543#: data/civ2civ3/buildings.ruleset:496 data/sandbox/buildings.ruleset:496 26544msgid "" 26545"TIP: to maximise the speed with which a city grows, you should build a " 26546"Granary before it grows larger than size 4." 26547msgstr "" 26548 26549#: data/civ2civ3/buildings.ruleset:520 data/sandbox/buildings.ruleset:520 26550msgid "" 26551"Gives one extra food resource on all Ocean or Deep Ocean tiles (but not " 26552"Lakes). The city needs to be coastal (next to one of these tiles) to build " 26553"this improvement." 26554msgstr "" 26555 26556#: data/civ2civ3/buildings.ruleset:546 data/civ2civ3/buildings.ruleset:692 26557#: data/civ2civ3/buildings.ruleset:893 data/civ2civ3/buildings.ruleset:1054 26558#: data/sandbox/buildings.ruleset:546 data/sandbox/buildings.ruleset:692 26559#: data/sandbox/buildings.ruleset:893 data/sandbox/buildings.ruleset:1054 26560#, no-c-format 26561msgid "" 26562"Any kind of electrical plant increases the shield production effects of any " 26563"Factory or Mfg. Plant in its city by 25% each. Thus, an electrical plant in " 26564"combination with either a Factory or Mfg. Plant gives a 50% production bonus " 26565"over the level without any of these improvements; an electrical plant, " 26566"Factory, and Mfg. Plant together give a 100% production bonus. The extra " 26567"production may lead to the city generating more pollution." 26568msgstr "" 26569 26570#: data/civ2civ3/buildings.ruleset:557 data/sandbox/buildings.ruleset:557 26571#, no-c-format 26572msgid "" 26573"However, a Hydro Plant also reduces the pollution associated with shield " 26574"production to 50% of its normal value, or 25% in combination with a " 26575"Recycling Center; pollution is reduced further for the player who owns the " 26576"Hoover Dam. (A Hydro Plant's effect is the same as that of a Nuclear Plant; " 26577"with the Hoover Dam, its effect is increased to that of a Solar Plant.)" 26578msgstr "" 26579 26580#: data/civ2civ3/buildings.ruleset:587 data/sandbox/buildings.ruleset:587 26581#, no-c-format 26582msgid "" 26583"Increases the science output in a city by 50%, or by 100% once the Great " 26584"Library has been built by any player." 26585msgstr "" 26586 26587#: data/civ2civ3/buildings.ruleset:631 data/sandbox/buildings.ruleset:631 26588#, fuzzy 26589#| msgid "" 26590#| "Neutralizes the pollution generated by the population. The population " 26591#| "simply has no effect on the pollution generated in the city." 26592msgid "" 26593"Reduces the pollution generated by the population in a city; this building " 26594"counteracts the additional pollution associated with any two other buildings." 26595msgstr "" 26596"Menetralkan polusi yang dihasilkan kota sehingga tidak berefek apa-apa pada " 26597"penduduk kota." 26598 26599#: data/civ2civ3/buildings.ruleset:656 data/sandbox/buildings.ruleset:656 26600#, no-c-format 26601msgid "" 26602"Increases the shield production in a city by an additional 25%, or 50% with " 26603"an electrical plant of any kind in the same city; this effect is cumulative " 26604"with that of a Factory." 26605msgstr "" 26606 26607#: data/civ2civ3/buildings.ruleset:660 data/sandbox/buildings.ruleset:660 26608msgid "" 26609"With sufficient shield production, cities with a Manufacturing Plant can " 26610"produce up to two units each turn (but only single units of types which cost " 26611"population)." 26612msgstr "" 26613 26614#: data/civ2civ3/buildings.ruleset:664 data/sandbox/buildings.ruleset:664 26615#, fuzzy 26616msgid "" 26617"This increase in shield production may contribute significantly to " 26618"pollution; a Manufacturing Plant also increases the pollution caused by the " 26619"population of the city." 26620msgstr "* Menambah polusi yang dihasilkan penduduk.\n" 26621 26622#: data/civ2civ3/buildings.ruleset:703 data/sandbox/buildings.ruleset:703 26623#, no-c-format 26624msgid "" 26625"However, a Nuclear Plant also reduces the pollution associated with shield " 26626"production to 50% of its normal value, or 25% in combination with a " 26627"Recycling Center. (Its effect is the same as that of a Hydro Plant.)" 26628msgstr "" 26629 26630#: data/civ2civ3/buildings.ruleset:733 data/sandbox/buildings.ruleset:733 26631msgid "" 26632"Every Ocean or Lake tile worked by the city yields one extra shield " 26633"resource, as well as any Deep Ocean tile containing an oil platform. The " 26634"city needs to be next to a water tile to build this improvement." 26635msgstr "" 26636 26637#: data/civ2civ3/buildings.ruleset:737 data/sandbox/buildings.ruleset:737 26638#, fuzzy 26639msgid "" 26640"Offshore Platforms also increase the pollution caused by the population of " 26641"the city." 26642msgstr "* Menambah polusi yang dihasilkan penduduk.\n" 26643 26644#: data/civ2civ3/buildings.ruleset:756 data/sandbox/buildings.ruleset:756 26645msgid "" 26646"Makes a city the capital and the center of your government. Waste in other " 26647"cities (corruption, production waste, and food waste) is often related to " 26648"how far away from the capital they are. On top of this, corruption and " 26649"production waste in your capital itself is half of what it would otherwise " 26650"be (and a Courthouse will eliminate it entirely)." 26651msgstr "" 26652 26653#: data/civ2civ3/buildings.ruleset:780 data/civ2civ3/buildings.ruleset:817 26654#: data/sandbox/buildings.ruleset:780 data/sandbox/buildings.ruleset:817 26655#, no-c-format 26656msgid "" 26657"Under Despotism the city containing the palace gains a +75% gold bonus, and " 26658"under Monarchy a +50% gold bonus." 26659msgstr "" 26660 26661#: data/civ2civ3/buildings.ruleset:786 data/sandbox/buildings.ruleset:786 26662msgid "Ecclesiastical Palace" 26663msgstr "" 26664 26665#: data/civ2civ3/buildings.ruleset:802 data/sandbox/buildings.ruleset:802 26666msgid "" 26667"Makes a city the ecclesiastical capital, that acts as a secondary center of " 26668"government." 26669msgstr "" 26670 26671#: data/civ2civ3/buildings.ruleset:805 data/sandbox/buildings.ruleset:805 26672msgid "" 26673"Waste in other cities (corruption, production waste, and food waste) is " 26674"related to how far away from the nearest capital they are. On top of this, " 26675"corruption and production waste in the capital itself is half of what it " 26676"would otherwise be (and a Courthouse will eliminate it entirely)." 26677msgstr "" 26678 26679#: data/civ2civ3/buildings.ruleset:811 data/sandbox/buildings.ruleset:811 26680msgid "" 26681"The city where this palace is located cannot be incited to revolt, and " 26682"enjoys a bonus when enemy agents try to evade your own agents stationed in " 26683"the city, or sabotage your buildings." 26684msgstr "" 26685 26686#: data/civ2civ3/buildings.ruleset:821 data/sandbox/buildings.ruleset:821 26687msgid "The city has no other benefits of the primary capital." 26688msgstr "" 26689 26690#: data/civ2civ3/buildings.ruleset:842 data/sandbox/buildings.ruleset:842 26691msgid "" 26692"A Police Station neutralizes any unhappiness caused by one military unit in " 26693"its city. It also makes up to 2 more unhappy citizens content provided they " 26694"are not unhappy about aggression." 26695msgstr "" 26696 26697#: data/civ2civ3/buildings.ruleset:925 data/sandbox/buildings.ruleset:925 26698#, fuzzy, no-c-format 26699msgid "" 26700"Building a Recycling Center reduces the amount of pollution generated by " 26701"shield production in a city by 50%, or by an additional 25% in cities with " 26702"another building which reduces pollution (Nuclear Plant, Hydro Plant, or " 26703"Solar Plant)." 26704msgstr "" 26705"Membangun Pusat Daur Ulang akan mengurangi polusi yang terbentuk di kota " 26706"sebesar 66%." 26707 26708#: data/civ2civ3/buildings.ruleset:951 data/sandbox/buildings.ruleset:951 26709#, no-c-format 26710msgid "" 26711"Increases the science output in a city by an additional 50%, or by 100% once " 26712"the Internet wonder has been built by any player." 26713msgstr "" 26714 26715#: data/civ2civ3/buildings.ruleset:956 data/sandbox/buildings.ruleset:956 26716#, no-c-format 26717msgid "" 26718"The total bonus is 150% if a Library, a University and a Research Lab are " 26719"all present in the same city, increasing to 300% once the Great Library, " 26720"Isaac Newton's College, and the Internet have all been built." 26721msgstr "" 26722 26723#: data/civ2civ3/buildings.ruleset:980 data/sandbox/buildings.ruleset:980 26724#, fuzzy 26725msgid "" 26726"Doubles the intrinsic defense strength of units within a city when defending " 26727"against aircraft (including helicopters)." 26728msgstr "" 26729"Melipatgandakan pertahanan semua unit di dalam kota ketika diserang dari " 26730"udara (kecuali helikopter atau misil)." 26731 26732#: data/civ2civ3/buildings.ruleset:1002 data/sandbox/buildings.ruleset:1002 26733#, fuzzy 26734msgid "" 26735"Protects a city and its environs (up to 2 tiles away) from attacks by other " 26736"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which " 26737"attacks a city with SDI Defense, or attacks a unit (or is deliberately " 26738"exploded) within range, is shot down and simply has no effect. Also, doubles " 26739"the intrinsic defense strength of units in the city when defending against " 26740"conventional missiles." 26741msgstr "" 26742"Melindungi kota dan sekitarnya (2 ubin di sekitarnya) dari serangan Nuklir. " 26743"Unit Nuklir yang menyerang sebuah kota yang memiliki Perlindungan SDI, atau " 26744"menyerang unit Anda (atau sengaja diledakkan) dalam jarak tersebut, akan " 26745"ditembak jatuh dan tidak berefek apa-apa." 26746 26747#: data/civ2civ3/buildings.ruleset:1030 data/sandbox/buildings.ruleset:1030 26748#, fuzzy, no-c-format 26749msgid "" 26750"Together with an Aqueduct, allows a city to grow larger than size 16, and " 26751"further reduces the chance of a plague (by 30% of the base chance)." 26752msgstr "" 26753"Memungkinkan sebuah kota untuk tumbuh lebih besar dari 12. Sebelumnya " 26754"Akuaduk dibutuhkan untuk tumbuh lebih besar dari 8. Sistem RIol dapat " 26755"mengurangi peluang mewabahnya penyakit lebih jauh." 26756 26757#: data/civ2civ3/buildings.ruleset:1065 data/sandbox/buildings.ruleset:1065 26758#, no-c-format 26759msgid "" 26760"However, a Solar Plant also reduces the pollution associated with shield " 26761"production to 25% of its normal value, or eliminates it entirely in " 26762"combination with a Recycling Center." 26763msgstr "" 26764 26765#: data/civ2civ3/buildings.ruleset:1192 data/sandbox/buildings.ruleset:1192 26766#, no-c-format 26767msgid "" 26768"Increases the luxury and tax output in a city by an additional 50%, or 100% " 26769"if Super Highways are also in the city. A Marketplace, Bank, and Stock " 26770"Exchange together in a city yield a total bonus of 150%; adding Super " 26771"Highways yields a total of 200%." 26772msgstr "" 26773 26774#: data/civ2civ3/buildings.ruleset:1216 data/sandbox/buildings.ruleset:1216 26775msgid "" 26776"Each tile around the city with roads and without farmland, that is already " 26777"generating some trade, produces one extra trade resource. The same applies " 26778"to the city center tile (even if it is receiving a farmland bonus)." 26779msgstr "" 26780 26781#: data/civ2civ3/buildings.ruleset:1223 data/sandbox/buildings.ruleset:1223 26782#, no-c-format 26783msgid "" 26784"Also doubles the effect of any Stock Exchange in the city (increasing luxury " 26785"and tax output by an additional 50%)." 26786msgstr "" 26787 26788#: data/civ2civ3/buildings.ruleset:1226 data/sandbox/buildings.ruleset:1226 26789#, fuzzy 26790msgid "" 26791"Super Highways also increase the pollution caused by the population of the " 26792"city." 26793msgstr "* Menambah polusi yang dihasilkan penduduk.\n" 26794 26795#: data/civ2civ3/buildings.ruleset:1272 data/sandbox/buildings.ruleset:1272 26796msgid "" 26797"Makes one unhappy citizen content. The Mysticism advance doubles this effect " 26798"(except under a Communist government). With both Mysticism and the Temple of " 26799"Artemis, 4 citizens are made content (3 under Communism). Does not affect " 26800"citizens made unhappy by aggression." 26801msgstr "" 26802 26803#: data/civ2civ3/buildings.ruleset:1298 data/sandbox/buildings.ruleset:1298 26804#, no-c-format 26805msgid "" 26806"Increases the science output in a city by an additional 50%, or by 100% once " 26807"Isaac Newton's College has been built by any player." 26808msgstr "" 26809 26810#: data/civ2civ3/buildings.ruleset:1303 data/sandbox/buildings.ruleset:1303 26811#, no-c-format 26812msgid "" 26813"The total bonus is 100% if a Library and a University are present together " 26814"in the same city, increasing to 200% once the Great Library and Isaac " 26815"Newton's College have both been built." 26816msgstr "" 26817 26818#: data/civ2civ3/buildings.ruleset:1326 data/sandbox/buildings.ruleset:1326 26819msgid "" 26820"The entire map becomes permanently visible to the player who owns it -- the " 26821"player always has up-to-date knowledge of all terrain and cities (but not " 26822"units) despite fog-of-war. It allows all players to start building " 26823"spaceship parts (assuming they have researched the necessary technologies)." 26824msgstr "" 26825 26826#: data/civ2civ3/buildings.ruleset:1332 data/sandbox/buildings.ruleset:1332 26827msgid "" 26828"Completion of the Apollo Program also allows nuclear-armed powers to declare " 26829"war without provocation, regardless of the existence of the United Nations, " 26830"and AI players will no longer be friendly towards the owner of the United " 26831"Nations or the Eiffel Tower." 26832msgstr "" 26833 26834#: data/civ2civ3/buildings.ruleset:1357 data/sandbox/buildings.ruleset:1357 26835msgid "" 26836"In every city with a Stock Exchange, city improvements which would normally " 26837"have an upkeep of 1 become free of upkeep. (Communist governments inherently " 26838"give this benefit, so there is no bonus under Communism.)" 26839msgstr "" 26840 26841#: data/civ2civ3/buildings.ruleset:1362 data/sandbox/buildings.ruleset:1362 26842msgid "" 26843"Upon completion of this wonder, tax collector specialists' gold output " 26844"increases to 3 permanently for every nation." 26845msgstr "" 26846 26847#: data/civ2civ3/buildings.ruleset:1408 data/sandbox/buildings.ruleset:1408 26848msgid "" 26849"Each tile worked by the city where this wonder is built produces one extra " 26850"research point." 26851msgstr "" 26852 26853#: data/civ2civ3/buildings.ruleset:1431 data/sandbox/buildings.ruleset:1431 26854#, no-c-format 26855msgid "" 26856"This stunning technological achievement makes one content citizen happy in " 26857"each of your cities (2 extra luxury per city). It further reduces your risk " 26858"of plague (by 10% of the base chance); with knowledge of Medicine, any of " 26859"your cities with an Aqueduct and a Sewer System will be entirely free of " 26860"plague." 26861msgstr "" 26862 26863#: data/civ2civ3/buildings.ruleset:1456 data/sandbox/buildings.ruleset:1456 26864msgid "" 26865"Charles Darwin's voyage sparked the discovery of the evolution of the " 26866"species, which inspired greater confidence in science. All your cities " 26867"generate 1 extra science bulb." 26868msgstr "" 26869 26870#: data/civ2civ3/buildings.ruleset:1460 data/sandbox/buildings.ruleset:1460 26871msgid "" 26872"Upon completion of this wonder, scientist specialists' research output " 26873"increases to 3 permanently for every nation." 26874msgstr "" 26875 26876#: data/civ2civ3/buildings.ruleset:1482 data/sandbox/buildings.ruleset:1482 26877msgid "" 26878"AI nations are more inclined to be friendly and forgiving toward the owner " 26879"of this wonder (until the Apollo Program is completed). It also reduces the " 26880"pollution caused by the population; it counteracts the pollution associated " 26881"with a single building in each of your cities." 26882msgstr "" 26883 26884#: data/civ2civ3/buildings.ruleset:1507 data/sandbox/buildings.ruleset:1507 26885msgid "" 26886"Gives an immediate technology advance to the player that builds it, and " 26887"thereafter 4 extra research points every turn to its city." 26888msgstr "" 26889 26890#: data/civ2civ3/buildings.ruleset:1510 data/sandbox/buildings.ruleset:1510 26891msgid "" 26892"Completion of this wonder permanently doubles the effect of Libraries for " 26893"every player." 26894msgstr "" 26895 26896#: data/civ2civ3/buildings.ruleset:1534 data/sandbox/buildings.ruleset:1534 26897#, no-c-format 26898msgid "" 26899"Increases the defense of all your cities by adding a +50% bonus to its " 26900"units' intrinsic defense strength against land units (this is cumulative " 26901"with any City Walls), and preventing the loss of population which occurs " 26902"when a defending unit is defeated by a land unit." 26903msgstr "" 26904 26905#: data/civ2civ3/buildings.ruleset:1559 data/sandbox/buildings.ruleset:1559 26906msgid "" 26907"Makes one unhappy citizen content in every city of the player that owns it " 26908"(not including citizens unhappy about aggression). This wonder also makes " 26909"two content citizens happy in the city where it is located (4 extra luxury " 26910"points)." 26911msgstr "" 26912 26913#: data/civ2civ3/buildings.ruleset:1586 data/sandbox/buildings.ruleset:1586 26914#, no-c-format 26915msgid "" 26916"Acts as a Hydro Plant in the city where it is built, and reduces pollution " 26917"from shield production by a further 25% in all cities with Hydro Plants, " 26918"making them equivalent to Solar Plants." 26919msgstr "" 26920 26921#: data/civ2civ3/buildings.ruleset:1610 data/sandbox/buildings.ruleset:1610 26922msgid "" 26923"Gives an immediate technology advance to the player that builds it, and " 26924"thereafter 6 extra research points every turn to its city." 26925msgstr "" 26926 26927#: data/civ2civ3/buildings.ruleset:1613 data/sandbox/buildings.ruleset:1613 26928msgid "" 26929"Completion of this wonder permanently doubles the effect of Universities for " 26930"every player." 26931msgstr "" 26932 26933#: data/civ2civ3/buildings.ruleset:1635 data/sandbox/buildings.ruleset:1635 26934msgid "" 26935"Makes one content citizen happy in every city of the player that owns it (2 " 26936"extra luxury points per city)." 26937msgstr "" 26938 26939#: data/civ2civ3/buildings.ruleset:1658 data/sandbox/buildings.ruleset:1658 26940msgid "" 26941"Reduces the unhappiness caused by aggressively deployed military units owned " 26942"by the city by 1 -- in other words, it neutralizes the unhappiness caused by " 26943"a single military unit (except under Democracy, where a single unit makes " 26944"two citizens unhappy). Under governments where unit upkeep is paid in gold, " 26945"it gives two free gold per city towards upkeep every turn." 26946msgstr "" 26947 26948#: data/civ2civ3/buildings.ruleset:1708 data/sandbox/buildings.ruleset:1708 26949#, fuzzy 26950#| msgid "" 26951#| "Gives all your sea units 1 additional movement point. Makes all your new " 26952#| "military sea units veterans (for all your cities)." 26953msgid "" 26954"Gives all your sea units 1 additional movement point (except Triremes while " 26955"moving on rivers). Makes all your new sea units veterans (for all your " 26956"cities)." 26957msgstr "" 26958"Memberikan 1 poin pergerakan tambahan bagi semua unit laut. Membuat semua " 26959"unit laut baru menjadi veteran (untuk semua kota)." 26960 26961#: data/civ2civ3/buildings.ruleset:1733 data/sandbox/buildings.ruleset:1733 26962#, fuzzy 26963msgid "" 26964"Gives all your sea units 1 additional movement point. The chance of a sea " 26965"unit getting the next veteran level after a battle increases by half." 26966msgstr "" 26967"Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk naik " 26968"pangkat bertambah setengahnya." 26969 26970#: data/civ2civ3/buildings.ruleset:1779 data/sandbox/buildings.ruleset:1779 26971msgid "" 26972"TIP: if you're behind in research, this can help you catch up, by reducing " 26973"the cost of technologies that other players already know." 26974msgstr "" 26975 26976#: data/civ2civ3/buildings.ruleset:1802 data/sandbox/buildings.ruleset:1802 26977msgid "" 26978"Doubles the base effect of Cathedrals. This makes 3 additional unhappy " 26979"citizens content in each city with a Cathedral; however, it does not affect " 26980"citizens made unhappy by aggression." 26981msgstr "" 26982 26983#: data/civ2civ3/buildings.ruleset:1809 data/sandbox/buildings.ruleset:1809 26984msgid "Mausoleum of Mausolos" 26985msgstr "" 26986 26987#: data/civ2civ3/buildings.ruleset:1826 data/sandbox/buildings.ruleset:1826 26988msgid "" 26989"With this wonder, City Walls and Courthouses each make one unhappy citizen " 26990"content in their city, unless that citizen is unhappy about aggression. " 26991"Also, none of the owner's cities can be incited to revolt." 26992msgstr "" 26993 26994#: data/civ2civ3/buildings.ruleset:1833 data/sandbox/buildings.ruleset:1833 26995#, fuzzy 26996msgid "Statue of Zeus" 26997msgstr "Patung Liberty" 26998 26999#: data/civ2civ3/buildings.ruleset:1850 data/sandbox/buildings.ruleset:1850 27000msgid "" 27001"Reduces by 1 the unhappiness caused by one aggressively deployed military " 27002"unit per city -- in other words, in each city it neutralizes the unhappiness " 27003"caused by a single military unit (except under Democracy, where it just " 27004"halves the unhappiness from that unit). Each city also avoids one shield of " 27005"upkeep for units." 27006msgstr "" 27007 27008#: data/civ2civ3/buildings.ruleset:1859 data/sandbox/buildings.ruleset:1859 27009msgid "Temple of Artemis" 27010msgstr "" 27011 27012#: data/civ2civ3/buildings.ruleset:1877 data/sandbox/buildings.ruleset:1877 27013msgid "" 27014"Makes 2 additional unhappy citizens content in every city with a Temple. " 27015"Does not affect citizens made unhappy by aggression." 27016msgstr "" 27017 27018#: data/civ2civ3/buildings.ruleset:1900 data/sandbox/buildings.ruleset:1900 27019msgid "" 27020"Each tile around the city where this wonder is built that is already " 27021"generating some shield output produces one extra shield resource. Under " 27022"Despotism or Tribal governments, the Pyramids cancel the penalty to worked " 27023"tiles with output greater than 2 (for all kinds of output), as if all your " 27024"cities were always celebrating." 27025msgstr "" 27026 27027#: data/civ2civ3/buildings.ruleset:1909 data/sandbox/buildings.ruleset:1909 27028#, fuzzy 27029msgid "Internet" 27030msgstr "Internet" 27031 27032#: data/civ2civ3/buildings.ruleset:1926 data/sandbox/buildings.ruleset:1926 27033msgid "" 27034"Gives an immediate technology advance to the player that builds it, and " 27035"thereafter all cities on the map are continuously visible to its owner " 27036"despite fog-of-war." 27037msgstr "" 27038 27039#: data/civ2civ3/buildings.ruleset:1930 data/sandbox/buildings.ruleset:1930 27040msgid "" 27041"Completion of this wonder permanently doubles the effect of Research Labs " 27042"for every player." 27043msgstr "" 27044 27045#: data/civ2civ3/buildings.ruleset:1953 data/sandbox/buildings.ruleset:1953 27046msgid "" 27047"Gives 1 additional luxury to every city, and 6 luxuries to the city where it " 27048"is located." 27049msgstr "" 27050 27051#: data/civ2civ3/buildings.ruleset:1956 data/sandbox/buildings.ruleset:1956 27052msgid "" 27053"Upon completion of this wonder, entertainer specialists' luxury output " 27054"increases to 3 permanently for every nation." 27055msgstr "" 27056 27057#: data/civ2civ3/buildings.ruleset:1978 data/sandbox/buildings.ruleset:1978 27058#, fuzzy 27059msgid "" 27060"Allows you to choose any government, including those that have not yet been " 27061"researched by your civilization, and without the transition period of " 27062"Anarchy. It also allows unprovoked declaration of war regardless of any " 27063"senate instituted by a Democracy or Federation government or by the United " 27064"Nations." 27065msgstr "" 27066"Memungkinkan Anda untuk memilih pemerintahan apapun, termasuk yang belum " 27067"dipelajari, dan tanpa periode Anarki." 27068 27069#: data/civ2civ3/buildings.ruleset:2004 data/sandbox/buildings.ruleset:2004 27070#, fuzzy 27071msgid "" 27072"All your new military land units start with an additional veteran level " 27073"(this is cumulative with any Barracks building in a city; with both, units " 27074"are created as Hardened)." 27075msgstr "" 27076"Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk naik " 27077"pangkat bertambah setengahnya." 27078 27079#: data/civ2civ3/buildings.ruleset:2027 data/sandbox/buildings.ruleset:2027 27080msgid "" 27081"Creates a world senate that prevents unprovoked declaration of war by any " 27082"nuclear-capable nation (that is, any nation with knowledge of Nuclear " 27083"Fission, once the Manhattan Project has been built). AI players are more " 27084"inclined to be friendly and forgiving toward the owner of this wonder. These " 27085"effects last until the Apollo Program is completed." 27086msgstr "" 27087 27088#: data/civ2civ3/buildings.ruleset:2034 data/sandbox/buildings.ruleset:2034 27089msgid "" 27090"Also, if any player's city is in disorder for more than two turns in a row, " 27091"that player's government falls (even for governments other than Republic and " 27092"Democracy)." 27093msgstr "" 27094 27095#: data/civ2civ3/buildings.ruleset:2057 data/sandbox/buildings.ruleset:2057 27096msgid "" 27097"Neutralizes the unhappiness caused by one aggressively deployed military " 27098"unit per city. Under Democracy, it additionally halves the unhappiness " 27099"caused by military units (reducing it to the same level as a Republic)." 27100msgstr "" 27101 27102#: data/civ2civ3/cities.ruleset:53 data/sandbox/cities.ruleset:53 27103msgid "" 27104"Each entertainer produces two luxury points for their city per turn, " 27105"increasing to three once any player has built Shakespeare's Theater. See the " 27106"section on Happiness for the effects of luxury points." 27107msgstr "" 27108 27109#: data/civ2civ3/cities.ruleset:67 data/sandbox/cities.ruleset:67 27110msgid "" 27111"Each scientist adds two points to your empire's research output per turn, " 27112"increasing to three once any player has built Darwin's Voyage." 27113msgstr "" 27114 27115#: data/civ2civ3/cities.ruleset:81 data/sandbox/cities.ruleset:81 27116msgid "" 27117"Each tax collector produces two extra gold for your treasury per turn, " 27118"increasing to three once any player has built A.Smith's Trading Co." 27119msgstr "" 27120 27121#: data/civ2civ3/game.ruleset:25 27122msgid "Civ2Civ3 ruleset" 27123msgstr "" 27124 27125#. TRANS: In the client, this is displayed alongside the contents of 27126#. ; README.civ2civ3, which are not localized. 27127#: data/civ2civ3/game.ruleset:33 27128msgid "" 27129"You are playing Freeciv with civ2civ3 rules:\n" 27130"\n" 27131"Gameplay more similar to civ3, keeping the combat system from civ2.\n" 27132"\n" 27133"Adapted for single player, with AI less aggressive at start, but more " 27134"challenging at the end.\n" 27135"\n" 27136"The differences from the classic ruleset are listed in full in README." 27137"civ2civ3." 27138msgstr "" 27139 27140#: data/civ2civ3/game.ruleset:680 data/sandbox/game.ruleset:688 27141#, fuzzy 27142#| msgid "Literacy" 27143msgid "Literate" 27144msgstr "Melek Huruf" 27145 27146#: data/civ2civ3/game.ruleset:686 data/sandbox/game.ruleset:694 27147#, no-c-format 27148msgid "Your nation is the first to reach 100% literacy!" 27149msgstr "" 27150 27151#: data/civ2civ3/game.ruleset:688 data/sandbox/game.ruleset:696 27152#, no-c-format 27153msgid "Your nation has reached 100% literacy!" 27154msgstr "" 27155 27156#: data/civ2civ3/game.ruleset:691 data/sandbox/game.ruleset:699 27157msgid "Multicultural" 27158msgstr "" 27159 27160#: data/civ2civ3/game.ruleset:696 data/sandbox/game.ruleset:704 27161#, fuzzy 27162msgid "You're the first nation to have citizens of multiple nationalities!" 27163msgstr "Anda menerima peta dunia %s." 27164 27165#: data/civ2civ3/game.ruleset:697 data/sandbox/game.ruleset:705 27166#, fuzzy 27167msgid "Your nation now has citizens of multiple nationalities!" 27168msgstr "Anda telah memerdekakan %s!" 27169 27170#: data/civ2civ3/game.ruleset:700 data/sandbox/game.ruleset:708 27171msgid "Metropolis" 27172msgstr "" 27173 27174#: data/civ2civ3/game.ruleset:705 data/sandbox/game.ruleset:713 27175msgid "Your nation is the first with a city of population 20!" 27176msgstr "" 27177 27178#: data/civ2civ3/game.ruleset:706 data/sandbox/game.ruleset:714 27179msgid "One of your cities has reached population 20!" 27180msgstr "" 27181 27182#: data/civ2civ3/game.ruleset:709 data/sandbox/game.ruleset:717 27183#, fuzzy 27184msgid "Cultured City" 27185msgstr "Tek. Masa Depan %d" 27186 27187#: data/civ2civ3/game.ruleset:714 data/sandbox/game.ruleset:722 27188#, fuzzy 27189msgid "Your nation is the first with a city of 1000 culture points!" 27190msgstr "Anda telah menyerahkan kota %s kepada %s." 27191 27192#: data/civ2civ3/game.ruleset:715 data/sandbox/game.ruleset:723 27193#, fuzzy 27194msgid "One of your cities has 1000 culture points!" 27195msgstr "Anda telah memerdekakan %s!" 27196 27197#: data/civ2civ3/game.ruleset:718 data/sandbox/game.ruleset:726 27198#, fuzzy 27199#| msgid "United Nations" 27200msgid "Cultured Nation" 27201msgstr "Perserikatan Bangsa-bangsa" 27202 27203#: data/civ2civ3/game.ruleset:722 data/sandbox/game.ruleset:730 27204msgid "Your nation is the first one to achieve 10000 culture points!" 27205msgstr "" 27206 27207#: data/civ2civ3/game.ruleset:723 data/sandbox/game.ruleset:731 27208#, fuzzy 27209msgid "Your nation has achieved 10000 culture points!" 27210msgstr "Anda telah memerdekakan %s!" 27211 27212#: data/civ2civ3/governments.ruleset:78 data/sandbox/governments.ruleset:78 27213#, no-c-format 27214msgid "" 27215"* Buildings and technologies do not require any upkeep.\n" 27216"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer " 27217"a -1 penalty, unless the city working it is celebrating. (Cities below size " 27218"3 will not celebrate.)\n" 27219"* Each city can support up to 2 units for free; further units each cost 1 " 27220"shield per turn.\n" 27221"* Military units do not cause unhappiness even when deployed aggressively.\n" 27222"* Military units impose martial law. Up to 3 military units inside a city " 27223"will each force 1 unhappy citizen to become content.\n" 27224"* You have no control over tax rates. All trade income is converted to " 27225"luxuries.\n" 27226"* Half of the luxuries, including those converted from other trade income, " 27227"are wasted.\n" 27228"* Conventional corruption increases with distance from the capital (half as " 27229"fast with knowledge of The Corporation).\n" 27230"* Base production waste is 30%. This increases with distance from the " 27231"capital (half as fast with knowledge of Trade)." 27232msgstr "" 27233 27234#: data/civ2civ3/governments.ruleset:101 data/sandbox/governments.ruleset:101 27235msgid "Tribal" 27236msgstr "" 27237 27238#: data/civ2civ3/governments.ruleset:110 data/sandbox/governments.ruleset:110 27239#, fuzzy 27240msgid "" 27241"Under a Tribal government, you are part ruler of your people. Your control " 27242"over your citizens is maintained largely by spiritual counsel." 27243msgstr "" 27244"Dengan Despotisme, Andalah penguasa mutlak atas negara Anda. Kekuasaan Anda " 27245"atas negara Anda sebagian besar didasari oleh hukum adat." 27246 27247#: data/civ2civ3/governments.ruleset:113 data/sandbox/governments.ruleset:113 27248msgid "" 27249"Compared to Despotism, a Tribal economy is more shield-oriented. Its bonuses " 27250"to veterancy can be an advantage in wartime, but it lacks the martial law of " 27251"other early governments." 27252msgstr "" 27253 27254#: data/civ2civ3/governments.ruleset:119 data/sandbox/governments.ruleset:119 27255#, no-c-format 27256msgid "" 27257"* Increases by half the chance of land units getting the next veteran level " 27258"after a battle.\n" 27259"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer " 27260"a -1 penalty, unless the city working it is celebrating. (Cities below size " 27261"3 will not celebrate.)\n" 27262"* Each city gets 1 extra content citizen.\n" 27263"* Each city can support up to 2 units for free; further units each cost 1 " 27264"shield per turn.\n" 27265"* Unlike later governments, military units do not cause unhappiness even " 27266"when deployed aggressively.\n" 27267"* Base corruption is 30% (the highest under any government). This increases " 27268"with distance from the capital (half as fast with knowledge of The " 27269"Corporation).\n" 27270"* There is no base level of production waste, but an increasing amount with " 27271"distance from the capital (half as fast with knowledge of Trade)." 27272msgstr "" 27273 27274#: data/civ2civ3/governments.ruleset:152 data/sandbox/governments.ruleset:152 27275msgid "Compared to Tribalism, a Despotic economy is more trade-oriented." 27276msgstr "" 27277 27278#: data/civ2civ3/governments.ruleset:156 data/sandbox/governments.ruleset:156 27279#, no-c-format 27280msgid "" 27281"* Your centers of government (cities with Palace and Ecclesiastical Palace) " 27282"get a +75% bonus to gold production.\n" 27283"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer " 27284"a -1 penalty, unless the city working it is celebrating. (Cities below size " 27285"3 will not celebrate.)\n" 27286"* Each city can support up to 2 units for free; further units each cost 1 " 27287"gold per turn.\n" 27288"* Unlike later governments, military units do not cause unhappiness even " 27289"when deployed aggressively.\n" 27290"* Military units impose martial law. Up to 3 military units inside a city " 27291"will each force 1 unhappy citizen to become content.\n" 27292"* Base corruption is 20%. This increases with distance from the capital " 27293"(half as fast with knowledge of The Corporation).\n" 27294"* Base production waste is 10%. This increases with distance from the " 27295"capital (half as fast with knowledge of Trade)." 27296msgstr "" 27297 27298#: data/civ2civ3/governments.ruleset:190 data/sandbox/governments.ruleset:190 27299msgid "Monarchy gives low unit upkeep costs." 27300msgstr "" 27301 27302#: data/civ2civ3/governments.ruleset:194 data/sandbox/governments.ruleset:194 27303#, no-c-format 27304msgid "" 27305"* Your centers of government (cities with Palace and Ecclesiastical Palace) " 27306"get a +50% bonus to gold production.\n" 27307"* Celebrating cities produce one extra trade point for every tile which is " 27308"already producing trade. (Cities below size 3 will not celebrate.)\n" 27309"* Each city can support up to 3 units for free (the maximum possible); " 27310"further units each cost 1 gold per turn.\n" 27311"* Each city tolerates up to 3 aggressively deployed military units; each " 27312"further unit causes 1 unhappy citizen.\n" 27313"* Military units impose martial law. Up to 3 military units inside a city " 27314"will each force 1 unhappy citizen to become content.\n" 27315"* Base corruption is 10%. This increases with distance from the capital " 27316"(half as fast with knowledge of The Corporation).\n" 27317"* Base production waste is 20%. This increases with distance from the " 27318"capital (half as fast with knowledge of Trade)." 27319msgstr "" 27320 27321#: data/civ2civ3/governments.ruleset:229 data/sandbox/governments.ruleset:229 27322msgid "" 27323"Communism is a good government for maximizing shield production, and for " 27324"large empires." 27325msgstr "" 27326 27327#: data/civ2civ3/governments.ruleset:234 data/sandbox/governments.ruleset:234 27328#, no-c-format 27329msgid "" 27330"* City improvements which would normally have an upkeep of 1 gold are free " 27331"of upkeep.\n" 27332"* Cancels the bonus from Mysticism and Theology (to Temples and " 27333"Cathedrals).\n" 27334"* Each city can support up to 3 units for free (the maximum possible); " 27335"further units each cost 1 shield per turn.\n" 27336"* Each city tolerates up to 3 aggressively deployed military units; each " 27337"further unit causes 1 unhappy citizen.\n" 27338"* Military units impose martial law. Up to 3 military units inside a city " 27339"will each force 2 unhappy citizens to become content (the maximum " 27340"possible).\n" 27341"* Base corruption is 30%, but is not affected by distance to the capital.\n" 27342"* There is no production waste." 27343msgstr "" 27344 27345#: data/civ2civ3/governments.ruleset:275 data/sandbox/governments.ruleset:275 27346msgid "" 27347"Fundamentalism is a good government for maximizing gold, and its Fanatics " 27348"are useful in wartime, but it has a heavy penalty to technological progress." 27349msgstr "" 27350 27351#: data/civ2civ3/governments.ruleset:281 data/sandbox/governments.ruleset:281 27352#, no-c-format 27353msgid "" 27354"* Base science production is half that of other governments. (A " 27355"Fundamentalist city with a Library produces as much science as a city under " 27356"another government does alone.)\n" 27357"* Each city can support up to 2 units for free; further units each cost 2 " 27358"gold per turn (except for Fanatics).\n" 27359"* Each city tolerates up to 2 aggressively deployed military units; each " 27360"further unit causes 1 unhappy citizen.\n" 27361"* Base corruption is 15%. This increases with distance from the capital " 27362"(half as fast with knowledge of The Corporation).\n" 27363"* Base production waste is 15%. This increases with distance from the " 27364"capital (half as fast with knowledge of Trade)." 27365msgstr "" 27366 27367#: data/civ2civ3/governments.ruleset:298 data/sandbox/governments.ruleset:298 27368#, fuzzy 27369msgid "Federation" 27370msgstr "Pendinginan" 27371 27372#: data/civ2civ3/governments.ruleset:308 data/sandbox/governments.ruleset:308 27373msgid "" 27374"Federalism is a system in which the power to govern is shared between " 27375"national and provincial governments. This decentralization minimizes the " 27376"corruption and waste caused by distance to capital, and avoids separatist " 27377"movements." 27378msgstr "" 27379 27380#: data/civ2civ3/governments.ruleset:315 data/sandbox/governments.ruleset:315 27381#, no-c-format 27382msgid "" 27383"* Each city gets 2 extra luxury points.\n" 27384"* Celebrating cities produce one extra trade point for every tile which is " 27385"already producing trade. (Cities below size 3 will not celebrate.)\n" 27386"* Each city can support up to 2 units for free; further units each cost 2 " 27387"gold per turn.\n" 27388"* Each city tolerates up to 2 aggressively deployed military units; each " 27389"further unit causes 1 unhappy citizen.\n" 27390"* There is no base level of corruption, but an increasing amount with " 27391"distance from the capital (half as much as with most other governments). " 27392"Knowledge of The Corporation eliminates this corruption.\n" 27393"* Base production waste is 30%, but is not affected by distance to the " 27394"capital.\n" 27395"* Has a senate that may prevent declaration of war." 27396msgstr "" 27397 27398#: data/civ2civ3/governments.ruleset:353 data/sandbox/governments.ruleset:353 27399#, no-c-format 27400msgid "" 27401"* Cities produce an extra trade point for every worked land tile that is " 27402"already producing trade.\n" 27403"* Celebrating cities produce a further trade point for every worked tile " 27404"(land or water) which is already producing trade. (Cities below size 3 will " 27405"not celebrate.)\n" 27406"* Each city can support one unit for free; further units each cost 1 shield " 27407"per turn.\n" 27408"* Each city tolerates a single aggressively deployed military unit; each " 27409"further unit causes 1 unhappy citizen.\n" 27410"* Base corruption is 25%. This increases with distance from the capital " 27411"(half as fast with knowledge of The Corporation).\n" 27412"* Base production waste is 5%. This increases with distance from the capital " 27413"(half as fast with knowledge of Trade)." 27414msgstr "" 27415 27416#: data/civ2civ3/governments.ruleset:382 data/sandbox/governments.ruleset:382 27417msgid "" 27418"Under Democracy, citizens govern directly by voting on issues. Democracy " 27419"offers the highest possible level of trade, but also offers the most " 27420"potential for unhappiness; citizens become very upset during wars." 27421msgstr "" 27422 27423#: data/civ2civ3/governments.ruleset:389 data/sandbox/governments.ruleset:389 27424#, no-c-format 27425msgid "" 27426"* Cities produce an extra trade point for every worked land tile that is " 27427"already producing trade.\n" 27428"* Celebrating cities produce a further trade point for every worked tile " 27429"(land or water) which is already producing trade. (Cities below size 3 will " 27430"not celebrate.)\n" 27431"* Each city can support one unit for free; further units each cost 2 gold " 27432"per turn.\n" 27433"* Each city tolerates a single aggressively deployed military unit; each " 27434"further unit causes 2 unhappy citizens.\n" 27435"* Base corruption is 5%. This increases with distance from the capital (half " 27436"as fast with knowledge of The Corporation).\n" 27437"* Base production waste is 25%. This increases with distance from the " 27438"capital (half as fast with knowledge of Trade).\n" 27439"* Has a senate that may prevent declaration of war." 27440msgstr "" 27441 27442#: data/civ2civ3/script.lua:176 data/sandbox/script.lua:176 27443#, fuzzy 27444#| msgid "Granary" 27445msgid "Grand Canyon" 27446msgstr "Lumbung" 27447 27448#: data/civ2civ3/script.lua:178 data/sandbox/script.lua:178 27449#, fuzzy 27450msgid "Deep Gorge" 27451msgstr "Laut Dalam" 27452 27453#: data/civ2civ3/script.lua:180 data/sandbox/script.lua:180 27454msgid "Fjords" 27455msgstr "" 27456 27457#: data/civ2civ3/script.lua:182 data/sandbox/script.lua:182 27458msgid "Waterfalls" 27459msgstr "" 27460 27461#: data/civ2civ3/script.lua:184 data/sandbox/script.lua:184 27462msgid "Travertine Terraces" 27463msgstr "" 27464 27465#: data/civ2civ3/script.lua:193 data/sandbox/script.lua:193 27466#, fuzzy 27467msgid "Thermal Vent" 27468msgstr "Modul Antariksa" 27469 27470#: data/civ2civ3/script.lua:200 data/sandbox/script.lua:200 27471msgid "Atoll Chain" 27472msgstr "" 27473 27474#: data/civ2civ3/script.lua:202 data/sandbox/script.lua:202 27475#, fuzzy 27476msgid "Great Barrier Reef" 27477msgstr "Firaun Besar %s" 27478 27479#: data/civ2civ3/script.lua:205 data/sandbox/script.lua:205 27480#, fuzzy 27481msgid "Great Blue Hole" 27482msgstr "Dinding Raksasa" 27483 27484#: data/civ2civ3/script.lua:212 data/sandbox/script.lua:212 27485#, fuzzy 27486#| msgid "Great Library" 27487msgid "Great Lakes" 27488msgstr "Perpustakaan Raksasa" 27489 27490#: data/civ2civ3/script.lua:215 data/sandbox/script.lua:215 27491#, fuzzy 27492#| msgid "Dead" 27493msgid "Dead Sea" 27494msgstr "Mati" 27495 27496#: data/civ2civ3/script.lua:217 data/sandbox/script.lua:217 27497#, fuzzy 27498#| msgid "Lake" 27499msgid "Rift Lake" 27500msgstr "Danau" 27501 27502#: data/civ2civ3/script.lua:224 data/sandbox/script.lua:224 27503msgid "Grand Prismatic Spring" 27504msgstr "" 27505 27506#: data/civ2civ3/script.lua:226 data/sandbox/script.lua:226 27507#, fuzzy 27508#| msgid "Plant Forest" 27509msgid "Mangrove Forest" 27510msgstr "Tanam Hutan" 27511 27512#: data/civ2civ3/script.lua:228 data/sandbox/script.lua:228 27513msgid "Cenotes" 27514msgstr "" 27515 27516#: data/civ2civ3/script.lua:235 data/sandbox/script.lua:235 27517msgid "Ice Sheet" 27518msgstr "" 27519 27520#: data/civ2civ3/script.lua:239 data/sandbox/script.lua:239 27521#, fuzzy 27522#| msgid "Glacier" 27523msgid "Glacier Bay" 27524msgstr "Gletser" 27525 27526#: data/civ2civ3/script.lua:241 data/sandbox/script.lua:241 27527msgid "Advancing Glacier" 27528msgstr "" 27529 27530#: data/civ2civ3/script.lua:247 data/sandbox/script.lua:247 27531msgid "Geothermal Area" 27532msgstr "" 27533 27534#: data/civ2civ3/script.lua:253 data/sandbox/script.lua:253 27535#, fuzzy 27536#| msgid "Land Area" 27537msgid "Sand Sea" 27538msgstr "Wilayah Daratan" 27539 27540#: data/civ2civ3/script.lua:255 data/sandbox/script.lua:255 27541msgid "Salt Flat" 27542msgstr "" 27543 27544#: data/civ2civ3/script.lua:257 data/sandbox/script.lua:257 27545msgid "Singing Dunes" 27546msgstr "" 27547 27548#: data/civ2civ3/script.lua:259 data/sandbox/script.lua:259 27549#, fuzzy 27550#| msgid "Desert" 27551msgid "White Desert" 27552msgstr "Gurun" 27553 27554#: data/civ2civ3/script.lua:266 data/sandbox/script.lua:266 27555msgid "Long Beach" 27556msgstr "" 27557 27558#: data/civ2civ3/script.lua:268 data/sandbox/script.lua:268 27559msgid "Mud Volcanoes" 27560msgstr "" 27561 27562#: data/civ2civ3/script.lua:270 data/sandbox/script.lua:270 27563msgid "Rock Pillars" 27564msgstr "" 27565 27566#: data/civ2civ3/script.lua:277 data/sandbox/script.lua:277 27567msgid "White Cliffs" 27568msgstr "" 27569 27570#: data/civ2civ3/script.lua:279 data/sandbox/script.lua:279 27571msgid "Giant Cave" 27572msgstr "" 27573 27574#: data/civ2civ3/script.lua:281 data/sandbox/script.lua:281 27575#, fuzzy 27576#| msgid "Pick Nation" 27577msgid "Rock Formation" 27578msgstr "Pilih Bangsa" 27579 27580#: data/civ2civ3/script.lua:288 data/sandbox/script.lua:288 27581#, fuzzy 27582#| msgid "Plant Forest" 27583msgid "Rainforest" 27584msgstr "Tanam Hutan" 27585 27586#: data/civ2civ3/script.lua:290 data/sandbox/script.lua:290 27587#, fuzzy 27588msgid "Subterranean River" 27589msgstr "Greenland" 27590 27591#: data/civ2civ3/script.lua:292 data/sandbox/script.lua:292 27592msgid "Sinkholes" 27593msgstr "" 27594 27595#: data/civ2civ3/script.lua:299 data/sandbox/script.lua:299 27596#, fuzzy 27597#| msgid "Plant Forest" 27598msgid "Stone Forest" 27599msgstr "Tanam Hutan" 27600 27601#: data/civ2civ3/script.lua:301 data/sandbox/script.lua:301 27602#, fuzzy 27603#| msgid "Plant Forest" 27604msgid "Sequoia Forest" 27605msgstr "Tanam Hutan" 27606 27607#: data/civ2civ3/script.lua:303 data/sandbox/script.lua:303 27608msgid "Millenary Trees" 27609msgstr "" 27610 27611#: data/civ2civ3/script.lua:311 data/sandbox/script.lua:311 27612#, fuzzy 27613#| msgid "Mountains" 27614msgid "Table Mountain" 27615msgstr "Pegunungan" 27616 27617#: data/civ2civ3/script.lua:313 data/sandbox/script.lua:313 27618msgid "Inselberg" 27619msgstr "" 27620 27621#: data/civ2civ3/script.lua:316 data/sandbox/script.lua:316 27622msgid "Karst Landscape" 27623msgstr "" 27624 27625#: data/civ2civ3/script.lua:318 data/sandbox/script.lua:318 27626msgid "Valley of Geysers" 27627msgstr "" 27628 27629#: data/civ2civ3/script.lua:327 data/sandbox/script.lua:327 27630#, fuzzy 27631#| msgid "Shared Vision" 27632msgid "Sacred Mount" 27633msgstr "Penglihatan Terbagi" 27634 27635#: data/civ2civ3/script.lua:329 data/sandbox/script.lua:329 27636msgid "Cliff Coast" 27637msgstr "" 27638 27639#: data/civ2civ3/script.lua:331 data/sandbox/script.lua:331 27640#, fuzzy 27641#| msgid "Active" 27642msgid "Active Volcano" 27643msgstr "Aktif" 27644 27645#: data/civ2civ3/script.lua:333 data/sandbox/script.lua:333 27646msgid "High Summit" 27647msgstr "" 27648 27649#: data/civ2civ3/techs.ruleset:88 data/sandbox/techs.ruleset:88 27650msgid "Enables movement of nuclear units." 27651msgstr "" 27652 27653#: data/civ2civ3/techs.ruleset:253 data/sandbox/techs.ruleset:253 27654msgid "" 27655"Allows Settlers, Migrants, Workers and Engineers to build forts and " 27656"fortresses." 27657msgstr "" 27658 27659#: data/civ2civ3/techs.ruleset:293 data/sandbox/techs.ruleset:293 27660#, fuzzy 27661msgid "" 27662"Allows irrigation without an adjacent water source, improves the effect of " 27663"Amphitheaters, and increases city vision radius." 27664msgstr "Meningkatkan efek dari Koloseum" 27665 27666#: data/civ2civ3/techs.ruleset:369 data/sandbox/techs.ruleset:369 27667msgid "Makes it possible for Engineers to transform terrains." 27668msgstr "" 27669 27670#: data/civ2civ3/techs.ruleset:422 data/sandbox/techs.ruleset:422 27671#, fuzzy 27672msgid "Halves the upgrade cost of your units." 27673msgstr "Anda hanya bisa menatarkan unit di kota anda." 27674 27675#: data/civ2civ3/techs.ruleset:532 data/sandbox/techs.ruleset:532 27676#, no-c-format 27677msgid "" 27678"Reduces the risk of plague in your cities by 30% of the base chance (this is " 27679"additive with the benefits of any buildings)." 27680msgstr "" 27681 27682#: data/civ2civ3/techs.ruleset:554 data/sandbox/techs.ruleset:554 27683#, fuzzy 27684#| msgid "* Allows %s to upgrade roads to railroads.\n" 27685msgid "" 27686"Allows Settlers, Migrants, Workers, Engineers, and Transports to build oil " 27687"platforms on Deep Ocean, required to get the bonus from Offshore Platforms." 27688msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 27689 27690#: data/civ2civ3/techs.ruleset:680 data/sandbox/techs.ruleset:680 27691msgid "Allows Workers and Engineers to build airstrips, airbases and buoys." 27692msgstr "" 27693 27694#: data/civ2civ3/techs.ruleset:692 data/sandbox/techs.ruleset:692 27695#, fuzzy 27696#| msgid "* Allows %s to upgrade roads to railroads.\n" 27697msgid "" 27698"Allows Settlers, Migrants, Workers and Engineers to upgrade roads to " 27699"railroads." 27700msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 27701 27702#: data/civ2civ3/techs.ruleset:695 data/sandbox/techs.ruleset:697 27703msgid "" 27704"For Despotism or Tribal governments, cancels the penalty to worked tiles " 27705"with output greater than 2 (as if all your cities were always celebrating)." 27706msgstr "" 27707 27708#: data/civ2civ3/techs.ruleset:718 data/sandbox/techs.ruleset:720 27709#, fuzzy 27710#| msgid "* Allows %s to upgrade roads to railroads.\n" 27711msgid "" 27712"Allows Settlers, Migrants, Workers and Engineers to upgrade mines to oil " 27713"wells on Desert and Glacier tiles, for an extra production point." 27714msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n" 27715 27716#: data/civ2civ3/techs.ruleset:732 data/sandbox/techs.ruleset:734 27717#, fuzzy 27718#| msgid "* Allows %s to upgrade irrigation to farmland.\n" 27719msgid "" 27720"Allows Settlers, Migrants, Workers and Engineers to upgrade irrigation " 27721"systems to farmland." 27722msgstr "* Memungkinkan %s untuk mengubah irigasi menjadi persawahan.\n" 27723 27724#: data/civ2civ3/techs.ruleset:754 data/sandbox/techs.ruleset:756 27725msgid "Doubles movement of nuclear units." 27726msgstr "" 27727 27728#: data/civ2civ3/techs.ruleset:818 data/sandbox/techs.ruleset:820 27729msgid "" 27730"Allows Settlers, Migrants, Workers and Engineers to upgrade railroads with " 27731"maglev." 27732msgstr "" 27733 27734#: data/civ2civ3/techs.ruleset:840 data/sandbox/techs.ruleset:842 27735msgid "" 27736"Halves the corruption of trade related to distance from the capital (or " 27737"eliminates it for Federation governments)." 27738msgstr "" 27739 27740#: data/civ2civ3/techs.ruleset:890 data/sandbox/techs.ruleset:892 27741msgid "Halves the waste of production related to distance from the capital." 27742msgstr "" 27743 27744#: data/civ2civ3/terrain.ruleset:25 data/sandbox/terrain.ruleset:25 27745msgid "Mine can be upgraded to Oil Well." 27746msgstr "" 27747 27748#: data/civ2civ3/terrain.ruleset:26 data/sandbox/terrain.ruleset:26 27749msgid "Sea" 27750msgstr "Laut" 27751 27752#: data/civ2civ3/terrain.ruleset:26 data/sandbox/terrain.ruleset:26 27753msgid "Allows cities to build Harbors and coastal wonders." 27754msgstr "" 27755 27756#: data/civ2civ3/terrain.ruleset:458 data/sandbox/terrain.ruleset:458 27757msgid "" 27758"Deserts can be irrigated for a small amount of extra food, but without an " 27759"oasis or river, bare desert cannot be further improved with farmland." 27760msgstr "" 27761 27762#: data/civ2civ3/terrain.ruleset:462 data/sandbox/terrain.ruleset:462 27763msgid "" 27764"Rivers bring fertile soil to deserts; on a desert river not already " 27765"benefiting from an oasis, building irrigation will yield two extra food " 27766"resources rather than the usual one." 27767msgstr "" 27768 27769#: data/civ2civ3/terrain.ruleset:602 data/sandbox/terrain.ruleset:602 27770msgid "" 27771"Cities built in hills are at risk of earthquakes, which can interrupt a " 27772"city's current project." 27773msgstr "" 27774 27775#: data/civ2civ3/terrain.ruleset:648 data/sandbox/terrain.ruleset:648 27776#, fuzzy 27777#| msgid "" 27778#| "Jungles are densely overgrown, making agriculture somewhat problematic." 27779msgid "" 27780"Jungles are densely overgrown, making agriculture somewhat problematic. Big " 27781"Land units may not move into jungle without a road." 27782msgstr "" 27783"Rimba memiliki pohon yang terlampau lebat, membuat pertanian agak bermasalah." 27784 27785#: data/civ2civ3/terrain.ruleset:696 data/sandbox/terrain.ruleset:696 27786msgid "" 27787"Land units that move into mountains can see an extra space, but a fast land " 27788"unit ending its turn in mountains without a road will start its next turn " 27789"with one fewer movement point. Big Land units may not move into mountains " 27790"without a road." 27791msgstr "" 27792 27793#: data/civ2civ3/terrain.ruleset:790 data/sandbox/terrain.ruleset:790 27794#, fuzzy 27795#| msgid "" 27796#| "Swamps suffer from an over-abundance of water, making agriculture " 27797#| "somewhat problematic." 27798msgid "" 27799"Swamps suffer from an over-abundance of water, making agriculture somewhat " 27800"problematic. Big Land units may not move in swamps without a road." 27801msgstr "" 27802"Rawa-rawa terbentuk dari luapan air, membuat pertanian agak bermasalah." 27803 27804#: data/civ2civ3/terrain.ruleset:1045 data/sandbox/terrain.ruleset:1045 27805msgid "?gui_type:Build Fort/Fortress/Buoy" 27806msgstr "" 27807 27808#: data/civ2civ3/terrain.ruleset:1048 data/sandbox/terrain.ruleset:1048 27809msgid "?gui_type:Build Airstrip/Airbase" 27810msgstr "" 27811 27812#: data/civ2civ3/terrain.ruleset:1161 data/sandbox/terrain.ruleset:1161 27813msgid "" 27814"Building an irrigation system on a suitable tile causes it to produce some " 27815"extra food each turn. Most tiles yield one extra food; a desert with a river " 27816"will yield two, if it is not already benefiting from an oasis." 27817msgstr "" 27818 27819#: data/civ2civ3/terrain.ruleset:1166 data/sandbox/terrain.ruleset:1166 27820msgid "" 27821"Without knowledge of Electricity, irrigation requires a nearby source of " 27822"water: an ocean, lake, or river tile, or another tile with an irrigation " 27823"system, must share an edge (not just a corner) with the target tile. " 27824"However, once irrigated, land remains so even if the water source is " 27825"removed. Once Electricity is known, any suitable tile may be irrigated " 27826"without a water source." 27827msgstr "" 27828 27829#: data/civ2civ3/terrain.ruleset:1205 data/sandbox/terrain.ruleset:1205 27830msgid "" 27831"Mines can be built on some types of terrain, which increases the number of " 27832"production points produced by that tile. Hills and Mountains get an extra 2 " 27833"production points per tile; other terrains get 1 extra production point." 27834msgstr "" 27835 27836#: data/civ2civ3/terrain.ruleset:1236 data/sandbox/terrain.ruleset:1236 27837msgid "" 27838"Once Refining is known, mines on Desert and Glacier tiles can be upgraded to " 27839"oil wells for an extra production point." 27840msgstr "" 27841 27842#: data/civ2civ3/terrain.ruleset:1242 data/sandbox/terrain.ruleset:1242 27843#, fuzzy 27844#| msgid "Offshore Platform" 27845msgid "Oil Platform" 27846msgstr "Peron Lepas Pantai" 27847 27848#: data/civ2civ3/terrain.ruleset:1261 data/sandbox/terrain.ruleset:1261 27849msgid "" 27850"Oil platforms allow cities with Offshore Platforms to get an extra " 27851"production point from Deep Ocean tiles." 27852msgstr "" 27853 27854#: data/civ2civ3/terrain.ruleset:1264 data/sandbox/terrain.ruleset:1264 27855msgid "" 27856"Oil platforms can be built by Workers and similar units on board ships, or " 27857"directly by Transport units." 27858msgstr "" 27859 27860#: data/civ2civ3/terrain.ruleset:1287 data/sandbox/terrain.ruleset:1287 27861msgid "" 27862"Pollution appears on tiles around cities with high production or population, " 27863"or when a Mfg. Plant suffers an industrial accident. It halves all output " 27864"from its tile, and contributes to the risk of global warming." 27865msgstr "" 27866 27867#: data/civ2civ3/terrain.ruleset:1292 data/sandbox/terrain.ruleset:1292 27868msgid "" 27869"The pollution can only be cleared by dispatching Workers, Migrants, " 27870"Settlers, Engineers, or a Transport with the \"clean pollution\" order." 27871msgstr "" 27872 27873#: data/civ2civ3/terrain.ruleset:1302 data/sandbox/terrain.ruleset:1302 27874msgid "" 27875"The city's population starts adding to pollution with the Factory, Super " 27876"Highways, Offshore Platform, and Mfg. Plant buildings; each building causes " 27877"the population to add more to pollution. A Mass Transit will counteract the " 27878"pollution from two buildings in a city, and the Eiffel Tower wonder will " 27879"counteract the pollution from one building in all the owner's cities." 27880msgstr "" 27881 27882#: data/civ2civ3/terrain.ruleset:1389 data/sandbox/terrain.ruleset:1389 27883msgid "Farmland on a tile prevents any trade bonus from Super Highways." 27884msgstr "" 27885 27886#: data/civ2civ3/terrain.ruleset:1413 data/sandbox/terrain.ruleset:1413 27887msgid "" 27888"Nuclear fallout can appear on tiles when a Nuclear unit is detonated, or " 27889"when a city's Nuclear Plant has an accident. It halves all output from its " 27890"tile." 27891msgstr "" 27892 27893#: data/civ2civ3/terrain.ruleset:1421 data/sandbox/terrain.ruleset:1421 27894msgid "" 27895"Settlers, Workers, Migrants, Engineers, and Transport units can all clean up " 27896"nuclear fallout." 27897msgstr "" 27898 27899#: data/civ2civ3/terrain.ruleset:1427 data/sandbox/terrain.ruleset:1427 27900#, fuzzy 27901#| msgid "Fortify" 27902msgid "Fort" 27903msgstr "Bertahan" 27904 27905#: data/civ2civ3/terrain.ruleset:1453 data/sandbox/terrain.ruleset:1453 27906#, no-c-format 27907msgid "" 27908"Forts are rapidly-built fortifications providing some defense (+50%) against " 27909"land units and boats. A fort is also necessary to start building a fortress." 27910msgstr "" 27911 27912#: data/civ2civ3/terrain.ruleset:1486 data/sandbox/terrain.ruleset:1486 27913msgid "" 27914"Fortresses are more permanent forts; construction on them can only begin " 27915"once the underlying fort is complete. Forts on River tiles cannot be " 27916"upgraded to Fortresses." 27917msgstr "" 27918 27919#: data/civ2civ3/terrain.ruleset:1492 data/sandbox/terrain.ruleset:1492 27920#, no-c-format 27921msgid "" 27922"Compared to a fort, units in a fortress receive extra defense (+50%) against " 27923"all units (in total, their defense against land units and boats is doubled), " 27924"and do not count as aggressive if near a friendly city. Any kind of land " 27925"unit remaining in a fortress for a whole turn without moving recovers a " 27926"quarter of its hit points." 27927msgstr "" 27928 27929#: data/civ2civ3/terrain.ruleset:1498 data/sandbox/terrain.ruleset:1498 27930msgid "" 27931"With Astronomy, fortresses gain watchtowers from which units can see further " 27932"afield." 27933msgstr "" 27934 27935#: data/civ2civ3/terrain.ruleset:1504 data/sandbox/terrain.ruleset:1504 27936#, fuzzy 27937#| msgid "Austrian" 27938msgid "Airstrip" 27939msgstr "Austria" 27940 27941#: data/civ2civ3/terrain.ruleset:1528 data/sandbox/terrain.ruleset:1528 27942msgid "" 27943"Airstrips are rapidly-built runways allowing air units to land, refuel, and " 27944"recover outside cities; an aircraft remaining on an airstrip for a whole " 27945"turn without moving recovers a tenth of its hit points (that is, the same " 27946"amount it loses each turn while airborne). However, air units on an airstrip " 27947"are vulnerable to attack by land units." 27948msgstr "" 27949 27950#: data/civ2civ3/terrain.ruleset:1536 data/sandbox/terrain.ruleset:1536 27951#, no-c-format 27952msgid "" 27953"Any units on an airstrip receive extra defense (+50%) against enemy aircraft." 27954msgstr "" 27955 27956#: data/civ2civ3/terrain.ruleset:1539 data/sandbox/terrain.ruleset:1539 27957msgid "An airstrip is necessary to start building an airbase." 27958msgstr "" 27959 27960#: data/civ2civ3/terrain.ruleset:1569 data/sandbox/terrain.ruleset:1569 27961msgid "" 27962"Airbases are more permanent airstrips; construction on them can only begin " 27963"once the underlying airstrip is complete. Airstrips on River tiles cannot be " 27964"upgraded to Airbases." 27965msgstr "" 27966 27967#: data/civ2civ3/terrain.ruleset:1575 data/sandbox/terrain.ruleset:1575 27968#, no-c-format 27969msgid "" 27970"Compared to an airstrip, units in an airbase receive extra defense (+50%) " 27971"against all units (in total, their defense against air units and missiles is " 27972"doubled), do not count as aggressive if near a friendly city, and can see " 27973"further afield. Also, air units recover more hit points (a third per turn, " 27974"the same as in a city without an Airport)." 27975msgstr "" 27976 27977#: data/civ2civ3/terrain.ruleset:1659 27978msgid "" 27979"Roads allow your land units to move more quickly, and allow wheeled Big Land " 27980"units such as Chariots and Catapults to travel through otherwise difficult " 27981"terrain (Mountains, Jungle, and Swamp)." 27982msgstr "" 27983 27984#: data/civ2civ3/terrain.ruleset:1663 data/sandbox/terrain.ruleset:1665 27985msgid "On some terrains, roads also provide a trade bonus." 27986msgstr "" 27987 27988#: data/civ2civ3/terrain.ruleset:1665 data/sandbox/terrain.ruleset:1667 27989msgid "" 27990"Building roads on river tiles requires knowledge of Bridge Building. City " 27991"center tiles automatically get roads (even on a river tile)." 27992msgstr "" 27993 27994#: data/civ2civ3/terrain.ruleset:1732 data/sandbox/terrain.ruleset:1734 27995msgid "" 27996"With sufficient technology, you may build magnetic levitation systems along " 27997"your railroad routes. Land and Small Land units expend no movement points " 27998"when riding a maglev; you may ride indefinitely. (As may your enemies!)" 27999msgstr "" 28000 28001#: data/civ2civ3/terrain.ruleset:1737 data/sandbox/terrain.ruleset:1739 28002msgid "" 28003"Your regular railroads are still used to carry heavy Big Land and Merchant " 28004"units for which the maglev system is unsuitable, and they continue to " 28005"provide production and trade bonuses." 28006msgstr "" 28007 28008#: data/civ2civ3/terrain.ruleset:1763 data/sandbox/terrain.ruleset:1765 28009#, no-c-format 28010msgid "" 28011"Any land terrain type may have a River on it. A River adds 1 trade to the " 28012"resources produced by that tile. It also increases a tile's defense factor " 28013"by 25%." 28014msgstr "" 28015 28016#: data/civ2civ3/terrain.ruleset:1767 28017msgid "" 28018"Land units may move along rivers for faster travel (but not diagonally). " 28019"Triremes may also travel up rivers (although later boats cannot)." 28020msgstr "" 28021 28022#: data/civ2civ3/terrain.ruleset:1770 data/sandbox/terrain.ruleset:1774 28023#, fuzzy 28024msgid "" 28025"Roads and railroads can only be built on River tiles if your civilization " 28026"has learned Bridge Building technology. Fortresses and Airbases cannot be " 28027"built on River tiles." 28028msgstr "" 28029"Jalan dan rel hanya dapat dibangun di atas sungai jika bangsa Anda sudah " 28030"mengenal teknologi Pembangunan Jembatan." 28031 28032#: data/civ2civ3/terrain.ruleset:1774 data/sandbox/terrain.ruleset:1778 28033msgid "" 28034"Cities built on or next to rivers incur a small risk of flooding, which will " 28035"destroy stored food." 28036msgstr "" 28037 28038#: data/civ2civ3/units.ruleset:32 data/sandbox/units.ruleset:32 28039msgid "Attack value halved when attacking Destroyer." 28040msgstr "" 28041 28042#. TRANS: Unit class: used adjectivally 28043#: data/civ2civ3/units.ruleset:145 data/sandbox/units.ruleset:145 28044#, fuzzy 28045msgid "?unitclass:Small Land" 28046msgstr "Darat" 28047 28048#. TRANS: Unit class: used adjectivally 28049#: data/civ2civ3/units.ruleset:161 data/sandbox/units.ruleset:161 28050#, fuzzy 28051msgid "?unitclass:Merchant" 28052msgstr "Laut" 28053 28054#: data/civ2civ3/units.ruleset:455 data/sandbox/units.ruleset:457 28055msgid "" 28056"Settlers can also perform some of the same terrain alterations as Workers " 28057"(but cannot build airstrips, airbases, or buoys)." 28058msgstr "" 28059 28060#: data/civ2civ3/units.ruleset:458 data/sandbox/units.ruleset:460 28061msgid "" 28062"TIP: optimal production of Settlers occurs in cities of at most size 4, or " 28063"cities with a Granary of at most size 6." 28064msgstr "" 28065 28066#: data/civ2civ3/units.ruleset:464 data/sandbox/units.ruleset:466 28067#, fuzzy 28068msgid "Migrants" 28069msgstr " Migrasi" 28070 28071#: data/civ2civ3/units.ruleset:496 data/sandbox/units.ruleset:498 28072msgid "" 28073"Migrants can be used to transfer population to other cities, but may not " 28074"found new cities. They can also perform some of the same terrain alterations " 28075"as Workers (but cannot build airstrips, airbases, or buoys)." 28076msgstr "" 28077 28078#: data/civ2civ3/units.ruleset:501 data/sandbox/units.ruleset:503 28079msgid "" 28080"TIP: Migrants can be a good alternative to Workers in overpopulated cities, " 28081"as they benefit from free food upkeep." 28082msgstr "" 28083 28084#: data/civ2civ3/units.ruleset:542 data/sandbox/units.ruleset:544 28085msgid "" 28086"Workers can build airstrips, airbases, and buoys, which Settlers and " 28087"Migrants cannot. Workers must be on board a ship to build buoys." 28088msgstr "" 28089 28090#: data/civ2civ3/units.ruleset:573 data/sandbox/units.ruleset:575 28091msgid "beginner" 28092msgstr "" 28093 28094#: data/civ2civ3/units.ruleset:573 data/sandbox/units.ruleset:575 28095msgid "seasoned" 28096msgstr "" 28097 28098#: data/civ2civ3/units.ruleset:573 data/sandbox/units.ruleset:575 28099msgid "senior" 28100msgstr "" 28101 28102#: data/civ2civ3/units.ruleset:573 data/sandbox/units.ruleset:575 28103msgid "expert" 28104msgstr "" 28105 28106#: data/civ2civ3/units.ruleset:579 data/sandbox/units.ruleset:581 28107msgid "" 28108"Engineers are similar to Workers, but they work twice as fast, move twice as " 28109"fast, and may gain experience from work enabling them to work even faster." 28110msgstr "" 28111 28112#: data/civ2civ3/units.ruleset:583 data/sandbox/units.ruleset:585 28113msgid "" 28114"With knowledge of Fusion Power, Engineers may also perform more radical " 28115"terrain transformations than Workers, Settlers, or Migrants, with the " 28116"\"transform\" order. Examples include conversion of Tundra into Plains, or " 28117"even Ocean into Swamp in some circumstances (when on board an ocean-going " 28118"vessel, on a tile surrounded by sufficient existing land). See the Terrain " 28119"Alterations section for more details." 28120msgstr "" 28121 28122#: data/civ2civ3/units.ruleset:683 data/sandbox/units.ruleset:685 28123#, fuzzy 28124msgid "Archers fight with bows and arrows and have a good offensive value." 28125msgstr "" 28126"Pemanah bertarung dengan busur panah dan dapat menyerang sebaik " 28127"pertahanannnya." 28128 28129#: data/civ2civ3/units.ruleset:926 data/sandbox/units.ruleset:928 28130msgid "" 28131"Fundamentalist nations can maintain Fanatic units without having to pay any " 28132"upkeep nor causing military unhappiness. Instead, each unit reduces the " 28133"population by 1." 28134msgstr "" 28135 28136#: data/civ2civ3/units.ruleset:994 data/sandbox/units.ruleset:996 28137msgid "" 28138"Paratroopers are experts at airborne attacks. From a friendly city, airbase, " 28139"or airstrip, Paratroopers who have not expended any movement points can " 28140"paradrop directly to any tile in range, and be immediately ready to act " 28141"there. (Beware dropping into unseen territory, as Paratroopers landing on a " 28142"tile occupied by enemy units are easy targets!)" 28143msgstr "" 28144 28145#: data/civ2civ3/units.ruleset:1033 data/sandbox/units.ruleset:1035 28146#, fuzzy 28147#| msgid "" 28148#| "The Mechanized Infantry has the strongest defensive strength of any land " 28149#| "unit, but is only available near the end of the technology tree." 28150msgid "" 28151"The Mechanized Infantry has the strongest inherent defensive strength of any " 28152"land unit, and is very fast on roads and easy terrain, but it is hindered " 28153"rather than helped by rough terrain (it cannot move into mountains, swamps, " 28154"or jungles), and it is only available near the end of the technology tree." 28155msgstr "" 28156"Infanteri Mekanik memiliki pertahanan terkuat dibanding unit darat lainnya, " 28157"tetapi hanya tersedia di dekat ujung alur teknologi." 28158 28159#: data/civ2civ3/units.ruleset:1101 data/sandbox/units.ruleset:1103 28160msgid "" 28161"Chariots are horse-pulled war wagons. They have a stronger attack than " 28162"Horsemen, but their speed comes at a cost: they are more expensive to build, " 28163"they cannot take advantage of terrain to defend themselves, they cannot move " 28164"in rough terrain (mountains, swamps, and jungles) without roads, and they " 28165"cannot be transported by sea using early ships (Triremes and Caravels)." 28166msgstr "" 28167 28168#: data/civ2civ3/units.ruleset:1137 data/sandbox/units.ruleset:1139 28169msgid "" 28170"Elephants are towering animals trained for war that are often used as " 28171"powerful shock troops." 28172msgstr "" 28173 28174#: data/civ2civ3/units.ruleset:1295 data/sandbox/units.ruleset:1297 28175msgid "" 28176"Armors are motorized war wagons that are faster, stronger, and can take more " 28177"damage than any mounted unit. However, they are less adaptable to very rough " 28178"terrain (they cannot move into mountains, swamps, or jungles without roads), " 28179"and unable to use less rough terrain to improve their defense." 28180msgstr "" 28181 28182#: data/civ2civ3/units.ruleset:1334 data/sandbox/units.ruleset:1336 28183msgid "" 28184"While powerful, Catapults (and their successors) are bulky and awkward; they " 28185"require roads to move in rough terrain (mountains, swamps, and jungles), are " 28186"difficult to defend, and are too big for early ships (Triremes and Caravels)." 28187msgstr "" 28188 28189#: data/civ2civ3/units.ruleset:1368 data/sandbox/units.ruleset:1370 28190#, fuzzy 28191#| msgid "" 28192#| "Cannons are large firearms that can fire heavy projectiles over long " 28193#| "distances. They are very strong attackers but equally weak defenders and " 28194#| "will need an escort to be effective." 28195msgid "" 28196"Cannons are large firearms that can fire heavy projectiles over long " 28197"distances. As with the catapults they replace, they are very strong " 28198"attackers but equally weak defenders and will need an escort to be " 28199"effective, and have limited mobility." 28200msgstr "" 28201"Meriam adalah senjata api besar yang dapat melontarkan proyektil berat " 28202"dengan jarak yang jauh. Meriam adalah penyerang yang kuat sekaligus " 28203"pelindung yang lemah dan akan butuh pengawal agar kerjanya efektif." 28204 28205#: data/civ2civ3/units.ruleset:1402 data/sandbox/units.ruleset:1404 28206#, fuzzy 28207#| msgid "" 28208#| "Catapults are large rock-throwing machines of war. They are very strong " 28209#| "attackers but equally weak defenders and will need an escort to be " 28210#| "effective." 28211msgid "" 28212"The artillery is an upgraded cannon. As with its predecessors, it is a very " 28213"strong attacker but equally weak defender and will need an escort to be " 28214"effective, and has limited mobility." 28215msgstr "" 28216"Ketapel adalah pelontar batu besar. Ketapel adalah penyerang yang kuat " 28217"sekaligus pelindung yang lemah dan akan butuh pengawal agar kerjanya efektif." 28218 28219#: data/civ2civ3/units.ruleset:1435 data/sandbox/units.ruleset:1437 28220#, fuzzy 28221msgid "" 28222"Howitzers are upgraded artillery with improved defensive as well as " 28223"offensive capabilities. However, they still have the limited mobility of " 28224"their predecessors." 28225msgstr "" 28226"Howitzer adalah senjata artileri yang kuat dengan kemampuan menyerang dan " 28227"bertahan yang baik." 28228 28229#: data/civ2civ3/units.ruleset:1474 data/sandbox/units.ruleset:1476 28230#, no-c-format 28231msgid "" 28232"Fighters and other aircraft lose 10% of their hitpoints for every turn not " 28233"spent in a city, airstrip, or airbase, or on a Carrier." 28234msgstr "" 28235 28236#: data/civ2civ3/units.ruleset:1510 data/sandbox/units.ruleset:1512 28237msgid "" 28238"A Bomber's attack against units on land is a bombard attack; against units " 28239"on water it has a regular attack." 28240msgstr "" 28241 28242#: data/civ2civ3/units.ruleset:1515 data/sandbox/units.ruleset:1517 28243#, no-c-format 28244msgid "" 28245"As with other aircraft, Bombers lose 10% of their hitpoints for every turn " 28246"not spent in a city, airstrip, or airbase, or on a Carrier." 28247msgstr "" 28248 28249#: data/civ2civ3/units.ruleset:1549 data/sandbox/units.ruleset:1551 28250msgid "" 28251"A Helicopter's attack against units on land is a bombard attack; against " 28252"units on water it has a regular attack." 28253msgstr "" 28254 28255#: data/civ2civ3/units.ruleset:1552 data/sandbox/units.ruleset:1554 28256msgid "" 28257"Helicopters can also transport one military land unit; while most troops " 28258"must load or unload in a city, airstrip, or airbase (and not in the field or " 28259"onboard a Carrier), units specializing in mobility (Paratroopers, Alpine " 28260"Troops, Marines, Partisans, and Fanatics) can embark or disembark at any " 28261"time." 28262msgstr "" 28263 28264#: data/civ2civ3/units.ruleset:1558 data/sandbox/units.ruleset:1560 28265msgid "" 28266"Unlike other aircraft, Helicopters are not required to return to a city, " 28267"base, or Carrier to refuel after a set number of turns; however, care must " 28268"be exercised, due to the health they lose every turn." 28269msgstr "" 28270 28271#: data/civ2civ3/units.ruleset:1694 data/sandbox/units.ruleset:1696 28272msgid "The Caravel is a sailing ship that can enter any ocean tile." 28273msgstr "" 28274 28275#: data/civ2civ3/units.ruleset:1727 data/sandbox/units.ruleset:1729 28276#, fuzzy 28277#| msgid "" 28278#| "The Galleon is a pure transport ship and cannot attack other ships, " 28279#| "though it may still defend itself when attacked." 28280msgid "" 28281"The Galleon is a pure transport ship, the first which can transport large " 28282"wheeled units. It cannot attack other ships, though it may still defend " 28283"itself when attacked." 28284msgstr "" 28285"Galleon adalah kapal pengangkut yang tidak dapat menyerang kapal lain, namun " 28286"dapat bertahan ketika diserang." 28287 28288#: data/civ2civ3/units.ruleset:1760 data/sandbox/units.ruleset:1762 28289#, fuzzy 28290msgid "" 28291"The Frigate is a specialized ship with a strong offensive value, and can " 28292"attack units on land, but it cannot transport units." 28293msgstr "Kapal Penggempur adalah kapal penyerang yang kuat." 28294 28295#: data/civ2civ3/units.ruleset:1792 data/sandbox/units.ruleset:1794 28296#, fuzzy 28297msgid "The Ironclad is an armored ship, more sturdy than the Frigate." 28298msgstr "" 28299"Ironclad adalah kapal berlapis baja yang lebih kuat dari Pergat tetapi tidak " 28300"memiliki kemampuan untuk mengangkut." 28301 28302#: data/civ2civ3/units.ruleset:1828 data/sandbox/units.ruleset:1830 28303msgid "" 28304"An improved Ironclad, with better move rate and vision. Anti-submarine " 28305"weapons double its defense against Submarines." 28306msgstr "" 28307 28308#: data/civ2civ3/units.ruleset:1831 data/sandbox/units.ruleset:1833 28309msgid "" 28310"TIP: A very fast unit, which is very useful for hunting down enemy " 28311"Transports and Submarines." 28312msgstr "" 28313 28314#: data/civ2civ3/units.ruleset:1999 data/sandbox/units.ruleset:2001 28315msgid "" 28316"It can transport aircraft and military land units (not wheeled), although " 28317"land units cannot always be transferred to and from Helicopters while " 28318"onboard (see Helicopter help)." 28319msgstr "" 28320 28321#: data/civ2civ3/units.ruleset:2045 data/sandbox/units.ruleset:2047 28322msgid "" 28323"Transports can also clean pollution and fallout on water tiles, and with " 28324"knowledge of Miniaturization, may build oil platforms on deep ocean tiles " 28325"(for use by Offshore Platforms)." 28326msgstr "" 28327 28328#: data/civ2civ3/units.ruleset:2122 data/sandbox/units.ruleset:2124 28329#, fuzzy 28330msgid "" 28331"You can build Nuclear units when you have the required advance, and the " 28332"Manhattan Project wonder has been built by any player. However, without " 28333"further technology they cannot move on their own." 28334msgstr "" 28335"Anda dapat membangun Nuklir setelah memiliki teknologi yang dibutuhkan, dan " 28336"Proyek Manhattan sudah dijalankan oleh pemain manapun." 28337 28338#: data/civ2civ3/units.ruleset:2126 data/sandbox/units.ruleset:2128 28339msgid "" 28340"With Advanced Flight, all Nuclear units (including those already built) gain " 28341"a range of 8 movement points, and Rocketry increases this to 16." 28342msgstr "" 28343 28344#: data/civ2civ3/units.ruleset:2138 data/sandbox/units.ruleset:2140 28345msgid "" 28346"TIP: You may be involved in a situation where you've invaded an enemy " 28347"country en masse, but the enemy cities are too strong. Before using a " 28348"Nuclear unit, assemble a gang of cleanup units next to the city and have " 28349"them ready to fix the fallout on the same turn it occurs! This minimizes the " 28350"chance of nuclear winter. Eco-friendly nukes!" 28351msgstr "" 28352 28353#: data/civ2civ3/units.ruleset:2193 data/sandbox/units.ruleset:2195 28354msgid "" 28355"Many covert actions may be attempted even in peacetime, but the more " 28356"aggressive actions will be discovered and cause diplomatic incidents, giving " 28357"an excuse for the breaking of treaties by a Federation or Democracy, or a " 28358"nuclear-armed regime otherwise restrained by the United Nations." 28359msgstr "" 28360 28361#: data/civ2civ3/units.ruleset:2199 data/sandbox/units.ruleset:2201 28362msgid "" 28363"If a foreign unit is alone on a tile, you may attempt to bribe it with your " 28364"Diplomat. By paying a sum of gold the unit will immediately become yours; " 28365"the exact sum depends on the status of the unit and that of the civilization " 28366"owning it. However, units belonging to Republican or Democratic governments " 28367"cannot be bribed. Bribery when not at war will cause a diplomatic incident." 28368msgstr "" 28369 28370#: data/civ2civ3/units.ruleset:2216 data/civ2civ3/units.ruleset:2440 28371#: data/sandbox/units.ruleset:2218 data/sandbox/units.ruleset:2443 28372msgid "" 28373" - \"Establish Embassy\": This action always succeeds, and gives permanent " 28374"contact with the city's owner, as well as intelligence on their tax rates " 28375"and technology. Each player you have an embassy with that knows a technology " 28376"reduces that technology's research cost to you." 28377msgstr "" 28378 28379#: data/civ2civ3/units.ruleset:2239 data/sandbox/units.ruleset:2241 28380msgid "" 28381" - \"Incite a Revolt\": In return for gold a foreign city will change " 28382"allegiance and join your empire, bringing along all nearby units that call " 28383"it home, but reducing its size by 1. Units in other cities remain in the " 28384"enemy's control, but units outside cities are lost to both players. The " 28385"exact sum depends on the status of the city and that of the civilization " 28386"that owns it. It is not possible to incite a rebellion in a capital, or in " 28387"any city governed by a Federation or Democracy. Incitement may be attempted " 28388"in peacetime, but will cause a diplomatic incident." 28389msgstr "" 28390 28391#: data/civ2civ3/units.ruleset:2253 data/sandbox/units.ruleset:2255 28392msgid "" 28393"Diplomats built under Communist or Federation governments will start at the " 28394"first veteran level (secretary)." 28395msgstr "" 28396 28397#: data/civ2civ3/units.ruleset:2322 data/sandbox/units.ruleset:2324 28398msgid "" 28399"Spies built under Communist or Federation governments will start at the " 28400"first veteran level (handler)." 28401msgstr "" 28402 28403#: data/civ2civ3/units.ruleset:2354 data/sandbox/units.ruleset:2356 28404msgid "" 28405"A Caravan carries goods or material for trading with other nations, or to " 28406"help build wonders in your own cities." 28407msgstr "" 28408 28409#: data/civ2civ3/units.ruleset:2357 28410msgid "" 28411"Caravans cannot take advantage of maglevs, but may travel on the railroads " 28412"that accompany them." 28413msgstr "" 28414 28415#: data/civ2civ3/units.ruleset:2360 data/sandbox/units.ruleset:2363 28416msgid "" 28417"A Caravan sent to a foreign city (one not owned by an enemy) can establish a " 28418"trade route. The route's ongoing revenue is doubled if the two cities " 28419"involved are on different continents. Each city can support a maximum of two " 28420"trade routes." 28421msgstr "" 28422 28423#: data/civ2civ3/units.ruleset:2365 data/sandbox/units.ruleset:2368 28424msgid "" 28425"A Caravan sent to one of your own cities that is building a wonder can add " 28426"50 shields towards its production. If your city is not building a wonder, " 28427"the Caravan can take no special action." 28428msgstr "" 28429 28430#: data/civ2civ3/units.ruleset:2402 data/sandbox/units.ruleset:2405 28431#, fuzzy 28432#| msgid "The Freight unit replaces the Caravan, and moves at twice the speed." 28433msgid "" 28434"The Freight unit replaces the Caravan, and moves at twice the speed. It has " 28435"the same behavior and movement restrictions." 28436msgstr "" 28437"Gerbong Barang menggantikan Karavan, dan dapat bergerak dua kali lebih cepat." 28438 28439#: data/civ2civ3/units.ruleset:2437 data/sandbox/units.ruleset:2440 28440msgid "" 28441"Explorers can also perform some actions in another player's city, although " 28442"the unit disappears after the action is complete." 28443msgstr "" 28444 28445#: data/Freeciv.in:68 28446msgid "Connect to Freeciv Server" 28447msgstr "Sambung ke Server Freeciv" 28448 28449#: data/Freeciv.in:78 28450msgid "Freeciv Server Selection" 28451msgstr "Pilihan Server Freeciv" 28452 28453#: data/Freeciv.in:113 28454msgid "Verify Password" 28455msgstr "Verifikasi Kata Sandi" 28456 28457#: data/Freeciv.in:144 28458msgid "Freeciv Server List" 28459msgstr "Daftar Server Freeciv" 28460 28461#: data/Freeciv.in:148 28462msgid "" 28463"Server Name Port Version Status Players " 28464"Comment" 28465msgstr "" 28466"Nama Server Port Versi Status Pemain " 28467"Komentar" 28468 28469#: data/Freeciv.in:328 28470msgid "The following clauses have been agreed upon:" 28471msgstr "Klausul berikut telah disepakati:" 28472 28473#: data/Freeciv.in:384 28474msgid "Erase clause" 28475msgstr "Hapus Klausul" 28476 28477#: data/Freeciv.in:492 data/Freeciv.in:501 28478msgid "Shared vision" 28479msgstr "Penglihatan terbagi" 28480 28481#: data/Freeciv.in:567 28482msgid "Goto and Close" 28483msgstr "" 28484 28485#: data/Freeciv.in:576 28486msgid "Select Unit(s)" 28487msgstr "Pilih Unit" 28488 28489#: data/Freeciv.in:690 data/Freeciv.in:769 28490msgid "Variant:" 28491msgstr "Varian:" 28492 28493#: data/Freeciv.in:950 28494msgid "Movement/Defense:" 28495msgstr "Pergerakan/Pertahanan:" 28496 28497#: data/Freeciv.in:969 28498msgid "Food/Resources/Trade:" 28499msgstr "" 28500 28501#: data/Freeciv.in:998 28502msgid "Road Result/Time:" 28503msgstr "" 28504 28505#: data/Freeciv.in:1018 28506msgid "Irrig. Result/Time:" 28507msgstr "" 28508 28509#: data/Freeciv.in:1039 28510msgid "Mine Result/Time:" 28511msgstr "" 28512 28513#: data/Freeciv.in:1059 28514msgid "Trans. Result/Time:" 28515msgstr "" 28516 28517#: data/Freeciv.in:1085 28518msgid "Select a city:" 28519msgstr "Pilih kota:" 28520 28521#: data/Freeciv.in:1123 28522msgid "Select destination:" 28523msgstr "Pilih tujuan:" 28524 28525#: data/Freeciv.in:1178 data/Freeciv.in:1214 28526msgid "Unit Commands" 28527msgstr "Perintah Unit" 28528 28529#: data/Freeciv.in:1200 28530msgid "Make new homecity" 28531msgstr "" 28532 28533#: data/Freeciv.in:1282 28534msgid "Where to Display Messages" 28535msgstr "" 28536 28537#: data/Freeciv.in:1283 28538msgid "" 28539"Out = Output window, Mes = Messages window,\n" 28540"Pop = Popup individual window" 28541msgstr "" 28542 28543#. TRANS: the space prepending "Out" is necessary 28544#: data/Freeciv.in:1294 28545msgid " Out Mes Pop" 28546msgstr "" 28547 28548#: data/Freeciv.in:1305 28549msgid "Rates" 28550msgstr "" 28551 28552#: data/Freeciv.in:1307 28553msgid "Select tax, luxury and science rates:" 28554msgstr "" 28555 28556#: data/Freeciv.in:1415 28557msgid "Help:" 28558msgstr "" 28559 28560#: data/Freeciv.in:1483 28561msgid "Citizen governor..." 28562msgstr "" 28563 28564#: data/Freeciv.in:1486 28565msgid "Add Preset" 28566msgstr "" 28567 28568#: data/Freeciv.in:1487 28569msgid "Remove Preset" 28570msgstr "" 28571 28572#: data/Freeciv.in:1489 28573msgid "Control City" 28574msgstr "Kendalikan Kota" 28575 28576#: data/Freeciv.in:1490 28577msgid "Release City" 28578msgstr "Lepaskan Kota" 28579 28580#: data/Freeciv.in:1492 28581msgid "Minimal Surplus:" 28582msgstr "Surplus Minimum:" 28583 28584#: data/Freeciv.in:1494 28585msgid "Factor:" 28586msgstr "Faktor:" 28587 28588#: data/Freeciv.in:1509 28589msgid "Remove preset?" 28590msgstr "" 28591 28592#: data/Freeciv.in:1520 28593msgid "City Options" 28594msgstr "" 28595 28596#: data/Freeciv.in:1530 28597msgid "Make new citizens into: " 28598msgstr "Penduduk baru akan menjadi:" 28599 28600#: data/Freeciv.in:1538 28601msgid "Allow unit production to disband city:" 28602msgstr "" 28603 28604#: data/Freeciv.in:1544 28605msgid "Auto-attack vs land units: " 28606msgstr "" 28607 28608#: data/Freeciv.in:1550 28609msgid "Auto-attack vs sea units: " 28610msgstr "" 28611 28612#: data/Freeciv.in:1556 28613msgid "Auto-attack vs air units: " 28614msgstr "" 28615 28616#: data/Freeciv.in:1562 28617msgid "Auto-attack vs helicopters: " 28618msgstr "" 28619 28620#: data/Freeciv.in:1639 28621msgid "Popup" 28622msgstr "" 28623 28624#: data/Freeciv.in:1663 28625msgid "Change All..." 28626msgstr "Ganti Semua..." 28627 28628#: data/Freeciv.in:1679 28629msgid "Configure..." 28630msgstr "" 28631 28632#: data/Freeciv.in:1738 28633msgid "Configure Cities Report" 28634msgstr "" 28635 28636#: data/Freeciv.in:1743 28637msgid "Set columns shown" 28638msgstr "" 28639 28640#: data/Freeciv.in:1757 28641msgid "Change Production Everywhere" 28642msgstr "" 28643 28644#: data/Freeciv.in:1763 28645msgid "From:" 28646msgstr "Dari:" 28647 28648#: data/Freeciv.in:1773 28649msgid "To:" 28650msgstr "Ke:" 28651 28652#: data/Freeciv.in:1864 28653msgid "Building Name Count Cost Total" 28654msgstr "Nama Bangunan Jumlah Biaya Total" 28655 28656#: data/Freeciv.in:1940 28657msgid "Unit Type Upgrade In-Prog Active Shield Food" 28658msgstr "" 28659 28660#: data/Freeciv.in:1991 28661msgid "Available worklists" 28662msgstr "" 28663 28664#: data/Freeciv.in:2019 28665msgid "Rename" 28666msgstr "Ubah nama" 28667 28668#: data/Freeciv.in:2024 28669msgid "Rename worklist" 28670msgstr "" 28671 28672#: data/Freeciv.in:2028 data/Freeciv.in:2177 28673msgid "Insert" 28674msgstr "" 28675 28676#: data/Freeciv.in:2034 data/Freeciv.in:2183 28677msgid "Delete" 28678msgstr "Hapus" 28679 28680#: data/Freeciv.in:2047 28681msgid "Orders" 28682msgstr "" 28683 28684#: data/Freeciv.in:2048 28685msgid "Reports" 28686msgstr "Laporan" 28687 28688#: data/Freeciv.in:2049 28689msgid "Editor" 28690msgstr "Penyunting" 28691 28692#: data/Freeciv.in:2100 28693msgid "Select new production" 28694msgstr "" 28695 28696#: data/Freeciv.in:2136 28697msgid "Production Worklist" 28698msgstr "" 28699 28700#: data/Freeciv.in:2138 28701msgid "Current worklist" 28702msgstr "Daftar kerja saat ini." 28703 28704#: data/Freeciv.in:2145 28705msgid "Available targets" 28706msgstr "" 28707 28708#: data/Freeciv.in:2171 28709msgid "Prepend" 28710msgstr "Imbuhkan" 28711 28712#: data/Freeciv.in:2189 28713msgid "Up" 28714msgstr "Naik" 28715 28716#: data/Freeciv.in:2195 28717msgid "Down" 28718msgstr "Turun" 28719 28720#: data/Freeciv.in:2207 28721msgid " Ok " 28722msgstr " Ok " 28723 28724#: data/Freeciv.in:2225 28725msgid "Show future targets:" 28726msgstr "Tampilkan target masa depan:" 28727 28728#: data/Freeciv.in:2256 28729msgid "Trade Routes" 28730msgstr "Jalur Dagang" 28731 28732#: data/Freeciv.in:2277 data/Freeciv.in:2441 data/Freeciv.in:2471 28733#: data/Freeciv.in:2490 28734msgid "Darn" 28735msgstr "" 28736 28737#: data/Freeciv.in:2283 28738msgid "Your Unit Has Arrived" 28739msgstr "Unit Anda Telah Tiba" 28740 28741#: data/Freeciv.in:2496 28742msgid "Your New Government" 28743msgstr "Pemerintahan Baru Anda " 28744 28745#: data/Freeciv.in:2498 28746msgid "Select government type:" 28747msgstr "Pilih jenis pemerintahan:" 28748 28749#: data/Freeciv.in:2516 28750msgid "Choose unit activity:" 28751msgstr "" 28752 28753#: data/Freeciv.in:2813 28754msgid "" 28755"Freeciv is free software and you are welcome to distribute copies of it\n" 28756"under certain conditions; See the \"Copying\" item on the Help menu.\n" 28757"Now ... Go give 'em hell!" 28758msgstr "" 28759 28760#: data/Freeciv.in:3059 28761msgid " Sell " 28762msgstr " Jual" 28763 28764#: data/Freeciv.in:3066 28765msgid "Rename..." 28766msgstr "Ubah Nama..." 28767 28768#: data/Freeciv.in:3070 28769msgid "Activate Units" 28770msgstr "Aktifkan Unit" 28771 28772#: data/Freeciv.in:3072 28773msgid "Unit List..." 28774msgstr "Daftar Unit..." 28775 28776#: data/Freeciv.in:3074 28777msgid "City Options..." 28778msgstr "Opsi Kota..." 28779 28780#: data/Freeciv.in:3076 28781msgid " Buy " 28782msgstr " Beli" 28783 28784#: data/Freeciv.in:3078 28785msgid "Change..." 28786msgstr "Ganti..." 28787 28788#: data/Freeciv.in:3080 28789msgid "Worklist..." 28790msgstr "" 28791 28792#: data/Freeciv.in:3082 28793msgid "Supported units:" 28794msgstr "" 28795 28796#: data/Freeciv.in:3105 28797msgid "Units present:" 28798msgstr "" 28799 28800#: data/Freeciv.in:3143 28801msgid "Select nation and name:" 28802msgstr "Pilih bangsa dan nama:" 28803 28804#: data/Freeciv.in:3158 28805msgid "Pick Name" 28806msgstr "Pilih Nama" 28807 28808#: data/Freeciv.in:3162 28809msgid "Select your sex:" 28810msgstr "Pilih jenis kelamin:" 28811 28812#: data/Freeciv.in:3166 28813msgid "Male " 28814msgstr "Pria" 28815 28816#: data/Freeciv.in:3173 28817msgid "Select city style:" 28818msgstr "Pilih gaya kota:" 28819 28820#: data/Freeciv.in:3184 28821msgid " Ok " 28822msgstr " Ok" 28823 28824#: data/Freeciv.in:3217 28825msgid "" 28826"Name Nation Embassy Dipl.State Vision " 28827"Reputation State Host" 28828msgstr "" 28829 28830#: data/Freeciv.in:3238 28831msgid "Intelligence" 28832msgstr "Intelijensi" 28833 28834#: data/Freeciv.in:3254 28835msgid "Cancel pact" 28836msgstr "Batalkan perjanjian" 28837 28838#: data/Freeciv.in:3322 28839msgid "Goto location" 28840msgstr "Ke lokasi" 28841 28842#: data/Freeciv.in:3330 28843msgid "Popup City" 28844msgstr "" 28845 28846#. TRANS: Game state for local server 28847#: data/Freeciv.in:3341 data/Freeciv.in:3342 server/sernet.c:1574 28848msgid "Pregame" 28849msgstr "Pra-permainan" 28850 28851#: data/Freeciv.in:3358 28852msgid " Name Ready Leader Nation Team " 28853msgstr "Nama Siap Pemimpin Bangsa Tim" 28854 28855#: data/Freeciv.in:3396 28856msgid "Take Player" 28857msgstr "Ambil Pemain" 28858 28859#: data/helpdata.txt:44 28860msgid "" 28861"Freeciv is a turn-based strategy game, in which each player becomes the " 28862"leader of a civilization. You compete against several opponents to found " 28863"cities, use them to support a military and economy, and finally to complete " 28864"an empire that survives all encounters with its neighbors to emerge " 28865"victorious. Each opponent may be either another human or be controlled by " 28866"the computer. All players begin at the dawn of history with a handful of " 28867"units -- typically with an explorer and a couple of settlers in 4000 BCE -- " 28868"and race to expand outward from those humble beginnings." 28869msgstr "" 28870 28871#: data/helpdata.txt:54 28872msgid "" 28873"Achieving success requires a balance between economic expansion, military " 28874"strength, and technological development. Not only must you develop all three " 28875"in concert to both expand and successfully defend your empire, but any of " 28876"the three may provide victory over your opponents:" 28877msgstr "" 28878"Dalam meraih kemenangan diperlukan keseimbangan antara kemajuan ekonomi, " 28879"kekuatan militer, dan pengembangan teknologi. Anda tidak harus mengembangkan " 28880"ketiganya secara bersamaan untuk memajukan bangsa Anda, karena salah satunya " 28881"dapat membawa kemenangan bagi bangsa Anda:" 28882 28883#: data/helpdata.txt:60 28884msgid "" 28885" - As in other games of conquest and expansion, you are declared the winner " 28886"by default once the last city and unit of every other civilization is " 28887"destroyed." 28888msgstr "" 28889" - Seperti di permainan penaklukan lain, Anda dinyatakan menang ketika semua " 28890"unit dan kota peradaban lain dilenyapkan." 28891 28892#: data/helpdata.txt:64 28893msgid "" 28894" - Once technological progress has brought you into the space age, you may " 28895"launch a spacecraft destined for Alpha Centauri; the first civilization " 28896"whose craft reaches the system wins." 28897msgstr "" 28898" - Setelah bangsa Anda mengenal teknologi antariksa, Anda dapat meluncurkan " 28899"kapal angkasa menuju Alpha Centauri; peradaban pertama yang mencapainya " 28900"dinyatakan menang." 28901 28902#: data/helpdata.txt:68 28903#, fuzzy 28904msgid "" 28905" - In the absence of other means to determine victory, the game will end " 28906"after 5000 turns if no spacecraft have yet been launched. The surviving " 28907"civilizations are then rated, and the one with the highest score is the " 28908"winner." 28909msgstr "" 28910" - Jika lenyapnya peradaban lain dijadikan tolok ukur kemenangan, permainan " 28911"akan berakhir di tahun 2000 M jika belum ada kapal angkasa yang diluncurkan. " 28912"Peradaban yang tersisa akan dinilai, dan yang nilainya paling tinggi " 28913"dinyatakan menang." 28914 28915#: data/helpdata.txt:73 28916msgid "" 28917"A word of warning: Freeciv is highly customizable, both through run-time " 28918"configuration and through custom rulesets which can change almost any aspect " 28919"of the game rules. This help system tries to adapt to different rules, but " 28920"may not completely cover rulesets which are very different from the classic " 28921"rules." 28922msgstr "" 28923 28924#: data/helpdata.txt:83 28925msgid "" 28926"While every game is different, there's a basic strategy which most players " 28927"follow, especially at the start of the game." 28928msgstr "" 28929 28930#: data/helpdata.txt:86 28931msgid "" 28932"These steps may vary depending upon the server options, but in general, the " 28933"steps are: " 28934msgstr "" 28935"Strategi ini dapat berbeda tergantung opsi server, tapi secara umum " 28936"strateginya sebagai berikut:" 28937 28938#: data/helpdata.txt:89 28939msgid "" 28940" 0. Choosing the first city site.\n" 28941" 1. Mapping the countryside.\n" 28942" 2. Defending the cities.\n" 28943" 3. Deciding which units to build first.\n" 28944" 4. Improving the land.\n" 28945" 5. Deciding where to build cities.\n" 28946" 6. Taking care of the cities.\n" 28947" 7. Interacting with other players (diplomacy).\n" 28948" 8. Exploring the world.\n" 28949" 9. Things to keep in mind.\n" 28950"10. Making your own strategy for the game.\n" 28951msgstr "" 28952 28953#: data/helpdata.txt:101 28954msgid "" 28955" 0. Choosing the first city site.\n" 28956"\n" 28957" Start the game by wandering around BRIEFLY to find a good place to build " 28958"the first city. Don't feel tempted to investigate any yellow-roofed " 28959"villages yet - they might contain barbarian tribes. Build the city close to " 28960"resources and perhaps close to the sea. Keep in mind that the city you " 28961"build first will be your capital! The idea is to balance the quality of the " 28962"site you find against getting your first city established as early as " 28963"possible." 28964msgstr "" 28965 28966#: data/helpdata.txt:112 28967msgid "" 28968" 1. Mapping the countryside.\n" 28969"\n" 28970" After the capital city has been founded, it will start producing a " 28971"warrior unit. These units can be used to rove around exploring the " 28972"countryside. Remember, it is risky to leave a city undefended, so perhaps " 28973"keep the first warrior in the city, and use the following one to explore. " 28974"If you started the game with an explorer unit, use that to explore, " 28975"obviously!" 28976msgstr "" 28977 28978#: data/helpdata.txt:121 28979msgid "" 28980" 2. Defending the cities.\n" 28981"\n" 28982" At this point, defend your cities by always leaving a warrior unit in " 28983"them. As your civilization develops units with a greater defense strength, " 28984"replace the obsolete units with new ones to ensure your cities have maximum " 28985"defense. The units most often used for defense are (in order of strength): " 28986"Warrior, Phalanx, Pikemen, Musketeers, and Riflemen." 28987msgstr "" 28988 28989#: data/helpdata.txt:131 28990#, no-c-format 28991msgid "" 28992" Keep in mind that with some types of government, military units inside " 28993"or outside cities can reduce or create unhappiness. Also remember that when " 28994"a land unit is inside a city, it gets a 50% defensive bonus, as if " 28995"fortified. When a new city is built, the city starts to build the best " 28996"available defensive unit from the above list." 28997msgstr "" 28998 28999#: data/helpdata.txt:138 29000msgid "" 29001" 3. Deciding which units to build first.\n" 29002"\n" 29003" After building one or two Warrior units, start building Settlers. " 29004"Settlers take city population, but if you picked a good city site, your city " 29005"should be big enough by now. Settlers are best put to use founding new " 29006"cities; while they can also build agricultural improvements (see the next " 29007"section), it is better to use Workers for this when available, as unlike " 29008"Settlers, Workers do not consume food from their parent city. Keep in mind " 29009"that a large population increases both the amount of productivity and your " 29010"civilization's research rate, not to mention that cities secure land for " 29011"your empire, so founding new cities should be a high priority initially." 29012msgstr "" 29013 29014#: data/helpdata.txt:151 29015msgid "" 29016" 4. Improving the land.\n" 29017"\n" 29018" Each city has an area of land around it that can be used for growing " 29019"food, producing goods, and generating trade. This output can be increased " 29020"by using Workers (or Settlers) to improve the land close to your cities. " 29021"The land can be improved with irrigation (increasing food), roads (allowing " 29022"units to move faster and increasing trade), and mines (increasing " 29023"production), among other improvements." 29024msgstr "" 29025 29026#: data/helpdata.txt:161 29027msgid "" 29028" 5. Deciding where to build cities.\n" 29029"\n" 29030" The best location for a city is a matter of taste. A city which is " 29031"placed near the sea is easier to spot by opponents, but can also serve as a " 29032"port for sea-going units. (They also usually need a coastal defense later " 29033"on.) The best strategy is to build a few of both, but keep in mind that " 29034"your opponents will find it harder to locate your city if you don't build it " 29035"by the sea." 29036msgstr "" 29037 29038#: data/helpdata.txt:170 29039msgid "" 29040" 6. Taking care of the cities.\n" 29041"\n" 29042" Every city has a band of citizens. The number of citizens depends on " 29043"the city's population. When you click on a city, you can see how the land " 29044"around the city is being used. You can assign your citizens to the land, or " 29045"they can be specialists that contribute to your civilization in other ways. " 29046"Especially at the start of the game, care should be taken to ensure that the " 29047"citizens are employed so that they maximize growth, trade and production." 29048msgstr "" 29049 29050#: data/helpdata.txt:180 29051msgid "" 29052" If too much food is being generated, a citizen can be taken off the land " 29053"by clicking on the occupied land tile. This citizen can then be transferred " 29054"to the other duties mentioned previously." 29055msgstr "" 29056 29057#: data/helpdata.txt:185 29058msgid "" 29059" If you move all of your citizens into the city and right-click on the " 29060"central tile of the land, the citizens will be rearranged to maximize food " 29061"production." 29062msgstr "" 29063 29064#: data/helpdata.txt:191 29065msgid "" 29066" The golden rule of taking care of a city is that there should be at " 29067"least as many happy citizens as unhappy citizens. A city where this is not " 29068"so falls into disorder; such cities are labeled with a raised fist or a " 29069"lightning bolt (depending on the tileset). Take care not to let this happen " 29070"to any of your cities, as cities in disorder produce nothing, and are prone " 29071"to revolt." 29072msgstr "" 29073 29074#: data/helpdata.txt:198 29075msgid "" 29076" 7. Interacting with other players (diplomacy).\n" 29077"\n" 29078" When one of your units first meets a unit of another nation, or finds " 29079"one of their cities (or equally if they find you), a basic contact is " 29080"established between the two nations. This provides each with basic " 29081"intelligence about the other, which can be accessed from the 'Nations' " 29082"report." 29083msgstr "" 29084 29085#: data/helpdata.txt:206 29086msgid "" 29087" This communication will lapse after a set number of turns with no " 29088"contact. Establishing an embassy will give a more permanent communication " 29089"channel, as well as more advanced intelligence such as details of " 29090"technology. Embassies are one-way - the nation hosting the embassy receives " 29091"no benefit - and once established, cannot be revoked." 29092msgstr "" 29093 29094#: data/helpdata.txt:213 29095msgid "" 29096" If you are in contact with another player, then you can arrange a " 29097"diplomatic meeting. From the 'Nations' report, this is done by clicking on " 29098"the nation with whom you wish to meet and selecting 'Meet'. If the entry " 29099"under the embassy column is not blank and the other player is connected (or " 29100"is a server AI) then a treaty dialog will pop up." 29101msgstr "" 29102 29103#: data/helpdata.txt:220 29104msgid "" 29105" In this dialog you can negotiate an exchange of assets (maps, vision, " 29106"advances, cities, or gold), embassies, or binding pacts such as a cease-fire " 29107"or peace. There is no need to trade like for like; you can trade, say, an " 29108"advance or city for gold - you can consider this buying and selling. Each " 29109"player builds a list of offered items. To remove an item from the list, " 29110"double-click on it. When both players indicate satisfaction, the pact is " 29111"concluded." 29112msgstr "" 29113 29114#: data/helpdata.txt:228 29115msgid "" 29116" Pacts affect where your units can go and what they can do, and a pact " 29117"with one nation can affect your relations with others. Under authoritarian " 29118"governments such as Monarchy you can break a pact at any time, but the " 29119"representative governments (Republic and Democracy) have a senate which will " 29120"block the unprovoked cancelation of a treaty; unless a foreign Diplomat or " 29121"Spy sparks a diplomatic incident, the only way to dissolve a pact in this " 29122"situation is to dissolve your government. The details of pacts are " 29123"described in the Diplomacy section." 29124msgstr "" 29125 29126#: data/helpdata.txt:238 29127msgid " A couple of notes:" 29128msgstr " Yang harus diingat:" 29129 29130#: data/helpdata.txt:240 29131msgid " - You can't give away your capital." 29132msgstr " - Anda tidak dapat menyerahkan ibukota Anda." 29133 29134#: data/helpdata.txt:242 29135msgid "" 29136" - You can only request property that you know about; so you can't request " 29137"technology unless you have an embassy, and if you can't see a city on your " 29138"map, then you can't request it. Of course, the owner of that city can still " 29139"offer it to you, in which case the area around the city is shown on your map " 29140"before you accept the treaty." 29141msgstr "" 29142 29143#: data/helpdata.txt:249 29144msgid "" 29145" - One important thing to note: when a city is transferred, any units in " 29146"the field and supported by that city are also transferred (but not those " 29147"sitting in other cities). So make sure the other player isn't getting a " 29148"better deal than you expect." 29149msgstr "" 29150 29151#: data/helpdata.txt:254 29152msgid "" 29153" 8. Exploring the world.\n" 29154"\n" 29155" After you have fortified your cities with troops, build Triremes in the " 29156"cities near the sea. Use the Triremes to map the world in search of " 29157"opponents and new lands. If you are on an island, you should spend less on " 29158"military and more on expansion. Or if you are located close to an opponent, " 29159"it is truly a good idea to make a peace treaty and share the advances you " 29160"have made. Diplomatic units are very useful here, and WILL pay off later." 29161msgstr "" 29162 29163#: data/helpdata.txt:264 29164msgid "" 29165" 9. Things to keep in mind.\n" 29166"\n" 29167" - What the next advance you'll need is.\n" 29168"\n" 29169" - What your tax, luxury and research rates are currently set to.\n" 29170"\n" 29171" - Treaties are often broken, so don't neglect defense...\n" 29172"\n" 29173" - Some wonders can be made obsolete." 29174msgstr "" 29175 29176#: data/helpdata.txt:274 29177msgid "" 29178" 10. Making your own strategy for the game.\n" 29179"\n" 29180" These basic concepts will allow you to play the game pretty well, " 29181"especially in the beginning of the game. But to improve, you need to study " 29182"the various units and advances, and PRACTICE, PRACTICE, PRACTICE! Freeciv " 29183"has many twists, so if you haven't played a similar game before, try " 29184"consulting the Freeciv WWW pages at:" 29185msgstr "" 29186 29187#: data/helpdata.txt:285 29188msgid "" 29189"You'll find more tips for playing, and details of how to contact other " 29190"players." 29191msgstr "" 29192 29193#: data/helpdata.txt:292 29194msgid "" 29195"Terrain serves three roles: the theater upon which your units battle rival " 29196"civilizations, the landscape across which your units travel, and the medium " 29197"which your cities work to produce resources. The different types of terrain " 29198"each have different strengths and drawbacks; see the sections on each " 29199"terrain type for details." 29200msgstr "" 29201 29202#: data/helpdata.txt:298 29203msgid "" 29204"Terrain affects combat very simply: when a unit is attacked, its defense " 29205"strength is multiplied by the defense factor (\"bonus\") of the terrain " 29206"beneath it. (However, some types of units do not enjoy this bonus; in the " 29207"classic ruleset, only land units do.) See the help section on Combat for " 29208"further details." 29209msgstr "" 29210 29211#: data/helpdata.txt:304 29212msgid "" 29213"Terrain can complicate the movement of units. For instance, in the classic " 29214"ruleset, moving onto rough terrain such as Mountains can cost land units " 29215"more than flat terrain like Plains, although sea and air units always expend " 29216"one movement point to move one tile." 29217msgstr "" 29218 29219#: data/helpdata.txt:309 29220msgid "" 29221"Tiles within range of a city may be worked by that city to produce food, " 29222"production, and trade points, and the quantity of each produced depends on " 29223"the terrain. These three products are so important that we specify the " 29224"output of a tile simply by listing them with slashes in between: for " 29225"example, \"1/2/0\" describes a tile that each turn when it is being worked " 29226"produces one food point, two production points, and no trade points. In " 29227"addition to the characteristic output of the terrain, some tiles have an " 29228"additional special resource that boosts one or two of the products. See the " 29229"Economy section for more information on the use of these products." 29230msgstr "" 29231 29232#: data/helpdata.txt:320 29233msgid "" 29234"The net benefit of a tile for your city depends on your government type as " 29235"well as city improvements and wonders." 29236msgstr "" 29237 29238#: data/helpdata.txt:323 29239msgid "" 29240"It is possible for your units to change the terrain and hence its effects; " 29241"see the section on Terrain Alterations for more details." 29242msgstr "" 29243 29244#. TRANS: Preserve the leading space: it controls nesting 29245#: data/helpdata.txt:337 29246msgid " Terrain Alterations" 29247msgstr "" 29248 29249#: data/helpdata.txt:338 29250msgid "" 29251"Certain units have the ability to alter terrain tiles in several ways: they " 29252"may add or remove tile improvements, remove unwanted features such as " 29253"pollution, or change the base terrain type entirely." 29254msgstr "" 29255 29256#: data/helpdata.txt:342 29257msgid "" 29258"Tile improvements typically provide some lasting bonus for as long as they " 29259"are present, such as a production bonus when a city works the tile. Roads or " 29260"paths typically ease movement, if they connect to a similar road on an " 29261"adjacent tile, and bases often provide protection and refueling. The " 29262"available tile improvements are described in the following sections." 29263msgstr "" 29264 29265#: data/helpdata.txt:349 29266msgid "" 29267"Improvements can be built by issuing one of several orders to a suitable " 29268"unit while on a suitable tile: \"mine\", \"irrigate\", \"road\", or \"build " 29269"base\" (although whether the order builds an improvement of the same name is " 29270"up to the ruleset). Terrain alterations can also be requested from the city " 29271"map (see the help on Cities)." 29272msgstr "" 29273 29274#: data/helpdata.txt:355 29275msgid "" 29276"Terrain can sometimes be permanently converted into a type more suitable to " 29277"the player's needs, although this usually takes longer than adding an " 29278"improvement. Converting terrain from one type to another in this way may " 29279"destroy existing improvements, if the new terrain is unsuitable, and may " 29280"also remove access to special resources if they were specific to the " 29281"original terrain type." 29282msgstr "" 29283 29284#: data/helpdata.txt:362 29285msgid "" 29286"The requirements for terrain conversion are set by the ruleset. It can be " 29287"initiated in several ways:" 29288msgstr "" 29289 29290#: data/helpdata.txt:365 29291msgid "" 29292" - By issuing \"irrigate\" or \"mine\" orders when on terrain unsuitable for " 29293"tile improvements." 29294msgstr "" 29295 29296#: data/helpdata.txt:368 29297msgid "" 29298" - By issuing the special \"transform\" order. This often causes more " 29299"radical transformations." 29300msgstr "" 29301 29302#: data/helpdata.txt:371 29303msgid "" 29304"In some rulesets, units can even reclaim land from water tiles, and " 29305"similarly land can be transformed to water, although such radical " 29306"transformations may require a certain number of surrounding tiles to already " 29307"be land or water respectively. Terrain-altering units that cannot reach the " 29308"existing terrain may have to be loaded onto a suitable vessel, and if " 29309"necessary and possible, they will move to safe neighboring tiles when the " 29310"conversion is complete." 29311msgstr "" 29312 29313#: data/helpdata.txt:379 29314msgid "" 29315"Units may also be able to destroy terrain alterations, by pillaging; " 29316"typically more kinds of unit can pillage an improvement than could build it " 29317"in the first place. Some tile features can only be removed by specialized " 29318"units, with the \"clean pollution\" or \"clean fallout\" orders." 29319msgstr "" 29320 29321#: data/helpdata.txt:385 29322msgid "" 29323"Terrain conversions cannot be undone in this way; for example, in the " 29324"classic ruleset, if a Forest tile has been irrigated to convert it into " 29325"Plains, you cannot convert it back into a Forest by pillaging -- to do so, " 29326"you would have to convert the tile again with a suitable unit." 29327msgstr "" 29328 29329#: data/helpdata.txt:390 29330msgid "" 29331"The time it takes a unit to alter terrain depends on its movement rate. The " 29332"following table shows the number of turns required for a unit with 1 " 29333"movement point to complete an activity; these numbers are reduced for units " 29334"with faster move rates (such as Engineers in the classic ruleset). The time " 29335"taken can be reduced further by several units working together as a team; if " 29336"two or more units are working on the same task on the same tile, their " 29337"efforts will be added together each turn until the task is finished. Be " 29338"careful not to dedicate too many units to one task, though; excess effort " 29339"can be wasted, and groups of terrain improving units are often vulnerable to " 29340"enemy attacks." 29341msgstr "" 29342 29343#. TRANS: Preserve the leading space: it controls nesting 29344#: data/helpdata.txt:415 29345msgid " National Borders" 29346msgstr " Perbatasan Negara" 29347 29348#: data/helpdata.txt:416 29349msgid "" 29350"If enabled on the server, each nation has borders, which can be seen as " 29351"dotted lines on the map. Borders determine what land your citizens can work " 29352"and where you can found new cities, and whether your units are considered to " 29353"be aggressively deployed by your citizens (see the section on Happiness). " 29354"Borders also come into play when there is a diplomatic pact between nations " 29355"(see the section on Diplomacy)." 29356msgstr "" 29357 29358#: data/helpdata.txt:423 29359msgid "" 29360"Founding a city establishes a claim on an area of land around the city. In " 29361"the classic ruleset, once claimed, a tile that can be directly worked by a " 29362"city can not change ownership unless the city does (or is destroyed). " 29363"However, the ownership of land that is out of range of any city can change " 29364"depending on factors such as the relative size of nearby nations' cities. " 29365"Other rulesets may differ in which, if any, tiles are permanently claimed by " 29366"a city." 29367msgstr "" 29368 29369#: data/helpdata.txt:431 29370msgid "" 29371"Normally borders extend into water only for tiles adjacent to a city; beyond " 29372"that, only narrow inlets and inland lakes can usually be claimed. Some " 29373"rulesets may allow water tiles to be claimed as easily as land tiles in some " 29374"circumstances, although the classic ruleset does not. Border claims can " 29375"never extend to remote islands." 29376msgstr "" 29377 29378#: data/helpdata.txt:437 29379msgid "" 29380"Bases can also extend national borders. See the help on Terrain Alterations " 29381"for more details." 29382msgstr "" 29383 29384#: data/helpdata.txt:444 29385msgid "" 29386"The products which your cities extract from the surrounding terrain are the " 29387"fountain from which your civilization is watered. There are three types of " 29388"products: food points, production points, and trade points. The following " 29389"sections describe each of these resources along with its properties, uses, " 29390"and limitations." 29391msgstr "" 29392 29393#. TRANS: Preserve the leading space: it controls nesting 29394#: data/helpdata.txt:454 29395msgid " Food" 29396msgstr " Makanan" 29397 29398#: data/helpdata.txt:455 29399msgid "" 29400"Your population needs food to survive. Each citizen requires two food points " 29401"per turn; in addition, some units (such as Settlers in the classic ruleset) " 29402"may require food points from the city supporting them." 29403msgstr "" 29404 29405#: data/helpdata.txt:460 29406msgid "" 29407"Every city has a granary for storing food points (the building called a " 29408"Granary in the classic ruleset only enhances this capability). Cities " 29409"producing more food than they require accumulate the surplus in their " 29410"granary, while those producing less than they require deplete their granary. " 29411"When food is needed but none remains, the city population starves, killing " 29412"food-consuming units first, followed by citizens, until the food deficit " 29413"ends." 29414msgstr "" 29415 29416#: data/helpdata.txt:468 29417msgid "" 29418"Excess food can increase the population: the city granary has a limited " 29419"capacity, and once full the city grows by one citizen and the granary starts " 29420"again at empty. But since granary capacity increases with population, each " 29421"citizen is more costly than the last, making this mode of growth important " 29422"only for small cities. (An alternative way for cities to grow is \"rapture" 29423"\", described in the section on Happiness.)" 29424msgstr "" 29425 29426#. TRANS: Preserve the leading space: it controls nesting 29427#: data/helpdata.txt:480 29428msgid " Production" 29429msgstr " Produksi" 29430 29431#: data/helpdata.txt:481 29432msgid "" 29433"Production points (also known as \"shields\") represent manufacturing " 29434"output. In the classic ruleset, most units require production points as " 29435"upkeep, and demand them from their home city, although under autocratic " 29436"regimes each city supports a few units for free. If city production drops " 29437"too low, the units that cannot be supported are automatically disbanded. You " 29438"can also disband most types of unit at any time. If a unit is disbanded " 29439"while in a city, half of its production cost will usually be put towards " 29440"that city's surplus." 29441msgstr "" 29442 29443#: data/helpdata.txt:490 29444msgid "" 29445"Production points in excess of any required by the city's units are put " 29446"towards whichever unit, building, or wonder has been selected as the city's " 29447"current product. Just as food points accumulate in the city granary and " 29448"yield a citizen when it reaches full, so production points accumulate until " 29449"the cost of the product has been achieved. Products appear in their city " 29450"when complete -- units appear on the map while improvements and wonders are " 29451"added to their city's list of structures. Any leftover production points " 29452"remain available to be applied towards the next project." 29453msgstr "" 29454 29455#: data/helpdata.txt:500 29456msgid "" 29457"Some units, such as Settlers, are built from city population as well as " 29458"production points; the city size will reduce when the unit is built. By " 29459"default, a city will not finish building a unit that would take all of the " 29460"city's remaining population; in this case, production points will continue " 29461"to accumulate until the city is of sufficient size. You can allow a city to " 29462"be disbanded from the city's dialog; however, you cannot disband your last " 29463"city this way." 29464msgstr "" 29465 29466#: data/helpdata.txt:508 29467msgid "" 29468"In the classic ruleset, a city can build at most one product per turn, " 29469"regardless of its production surplus. However, in some rulesets, factors " 29470"such as city size and technology may enable a single city to produce more " 29471"than one unit in a single turn under certain conditions. A city with " 29472"multiple \"build slots\", ordered to build a unit, can build as many of that " 29473"single kind of unit per turn as its production surplus allows, up to the " 29474"number of slots. Units which cost city population to build are an exception " 29475"to this rule; they can only be built singly, as can buildings." 29476msgstr "" 29477 29478#: data/helpdata.txt:518 29479msgid "" 29480"A city can be given a list of several products to build in its \"worklist\", " 29481"avoiding the need to pay attention to it every few turns. Each item on the " 29482"worklist represents a single product (such as a unit); the city will work " 29483"through them in order. When a city has finished all the work you have given " 29484"it to do, it will try to build the last item again if possible, otherwise it " 29485"will choose a new target itself. If a city is currently producing gold " 29486"(building Coinage in the classic rules), an activity which never completes, " 29487"putting an item on its worklist will cause it to stop producing gold and " 29488"start working on the new item next turn. In rulesets which permit it, a city " 29489"may take several units of the same type off its worklist in a single turn, " 29490"but if a different kind of item is reached, production pauses until the " 29491"following turn. This can be used to limit the number of units produced by " 29492"highly productive cities." 29493msgstr "" 29494 29495#: data/helpdata.txt:533 29496msgid "" 29497"Each player is free to build any products that his technology has made " 29498"available, with a few restrictions; see the sections on Units, City " 29499"Improvements, and Wonders of the World for more information. Be careful -- " 29500"the game even gives you the freedom to produce units you cannot support and " 29501"buildings whose upkeep you cannot afford, both of which will be disbanded " 29502"immediately after completion." 29503msgstr "" 29504 29505#: data/helpdata.txt:540 29506msgid "" 29507"You can always change the product on which a city is working, though you " 29508"lose half of the accumulated production points when switching from a " 29509"building, unit, or wonder to a product from one of the other two categories. " 29510"You can spend gold to complete a project in one turn by hitting the Buy " 29511"button on the city dialog." 29512msgstr "" 29513 29514#: data/helpdata.txt:546 29515msgid "" 29516"Some production points may be lost to waste, although there is no waste in " 29517"the classic rules. Waste can result in your cities not building anything." 29518msgstr "" 29519 29520#: data/helpdata.txt:550 29521msgid "" 29522"Cities with a large production output contribute to pollution, which affects " 29523"the tiles around the city. See the Terrain help." 29524msgstr "" 29525 29526#. TRANS: Preserve the leading space: it controls nesting 29527#: data/helpdata.txt:557 29528msgid " Trade" 29529msgstr "" 29530 29531#: data/helpdata.txt:558 29532msgid "" 29533"Trade points reflect wealth generated in each city by external commerce. " 29534"Some trade points may be lost to corruption, which varies among forms of " 29535"government, and tends to increase with distance from your center of " 29536"government. Each city distributes its remaining trade points among three " 29537"uses: gold, in the form of taxes, goes into your national treasury; luxury " 29538"points influence citizen morale; and science points (\"bulbs\") contribute " 29539"towards the discovery of new technology." 29540msgstr "" 29541 29542#: data/helpdata.txt:567 29543msgid "" 29544"You must choose a single ratio for your civilization by which trade points " 29545"are distributed among these three uses. Though you may alter the tax rates " 29546"on any turn, you are constrained to multiples of ten percent, and most forms " 29547"of government limit their maximum value." 29548msgstr "" 29549 29550#: data/helpdata.txt:572 29551msgid "" 29552"Having this single ratio does not impact gold and science, because gold and " 29553"technological progress are both empire-wide tallies. Luxury is more " 29554"problematic, however, because its effect is local -- it affects only the " 29555"city producing it. Thus, while it would be convenient for unhappy cities to " 29556"invest all their trade in luxury while others invested in science or taxes " 29557"instead, you will instead have to compromise among the needs of all your " 29558"cities (although there may be ways to make local adjustments, such as " 29559"assigning citizens as entertainers in the classic ruleset). See the section " 29560"on Happiness for more details on the effect of luxuries." 29561msgstr "" 29562 29563#: data/helpdata.txt:583 29564msgid "" 29565"Besides working terrain gifted with rare commodities, or logistical benefits " 29566"such as waterways or roads, you can increase trade by using units to " 29567"establish permanent trade routes between two cities, if the ruleset allows " 29568"it." 29569msgstr "" 29570 29571#: data/helpdata.txt:588 29572msgid "" 29573"The ruleset may limit the ability to trade or the yield from doing so " 29574"depending on whether the two cities are on different continents and/or in " 29575"different nations; for international trade routes, on the diplomatic status " 29576"of the two trade partners; and for domestic routes, there must be a minimum " 29577"distance between the two cities, controlled by the 'trademindist' server " 29578"option (default nine tiles)." 29579msgstr "" 29580 29581#: data/helpdata.txt:595 29582msgid "" 29583"A trade route is established when a suitable unit (in the classic ruleset, a " 29584"Caravan or Freight unit) enters an eligible city. For your own or allied " 29585"cities, you need to issue the \"Establish Trade Route\" command. This " 29586"creates a trade route between the unit's home city (which might be different " 29587"from the city that originally produced it) and the destination." 29588msgstr "" 29589 29590#: data/helpdata.txt:602 29591msgid "" 29592"Depending on the ruleset, the origin civilization of the unit may gain " 29593"immediate revenue in gold, science, or both from selling its trade goods at " 29594"the destination city. The initial revenue depends on the trade already " 29595"produced by the two cities involved and their distance apart. The " 29596"destination civilization learns about the location of the origin city, if it " 29597"is not already known." 29598msgstr "" 29599 29600#: data/helpdata.txt:609 29601msgid "" 29602"The ongoing trade route that is established benefits both its origin and " 29603"destination cities equally by generating trade points for each city every " 29604"turn. The amount of ongoing trade increases with the size of each city and " 29605"the distance between them, and may also depend on the factors mentioned " 29606"above. The trade relationship also gives each civilization limited ongoing " 29607"intelligence about the partner city. If a trade route ever becomes " 29608"unsustainable -- for instance, if war breaks out in a ruleset where enemies " 29609"cannot trade -- it may be permanently canceled." 29610msgstr "" 29611 29612#: data/helpdata.txt:619 29613msgid "" 29614"Each city can only support a limited number of trade routes (the exact limit " 29615"is set by ruleset and circumstance). If you attempt to establish more, the " 29616"trade route with the smallest ongoing revenue is canceled if it would be " 29617"less than the new route. (Otherwise, the origin civilization can still gain " 29618"initial revenue by entering the marketplace and selling trade goods, but it " 29619"is reduced to a third.)" 29620msgstr "" 29621 29622#: data/helpdata.txt:626 29623msgid "" 29624"This limit is enforced only when attempting to establish a new route. If you " 29625"temporarily lose the ability to establish as many trade routes as a city " 29626"already has, existing ones are not affected." 29627msgstr "" 29628 29629#: data/helpdata.txt:630 29630msgid "" 29631"Beware: in rulesets where plague is enabled, it can travel along trade " 29632"routes. See the section on Plague for more details." 29633msgstr "" 29634 29635#: data/helpdata.txt:633 29636msgid "" 29637"To view the current trade routes of a city, click and hold over the Trade: " 29638"line in the Overview tab in the city view." 29639msgstr "" 29640 29641#: data/helpdata.txt:640 29642msgid "" 29643"Cities are your sole instrument for developing natural resources and " 29644"channeling them toward expansion, technological progress, and warfare." 29645msgstr "" 29646 29647#: data/helpdata.txt:643 29648msgid "" 29649"A city is created when Settlers are given the \"build city\" command on " 29650"suitable terrain, removing the unit from play to provide the city with its " 29651"first citizens. A city may grow to include dozens of citizens, some working " 29652"within the city while others are dispatched as new settlers. Famine, war, " 29653"and plague kill citizens and reduce population; with the loss of its last " 29654"citizen a city disappears (in the classic ruleset, this can leave ruins, " 29655"although these have no effect on gameplay)." 29656msgstr "" 29657 29658#: data/helpdata.txt:652 29659msgid "" 29660"While city growth should usually be your aim, it comes with challenges. As " 29661"cities grow, managing happiness becomes a problem; this is described in its " 29662"own section. Depending on the ruleset, pollution (described in the Terrain " 29663"help), plague, and migration can also be issues." 29664msgstr "" 29665 29666#: data/helpdata.txt:657 29667msgid "" 29668"Each city may work the terrain within its reach. In the classic ruleset, " 29669"this is a fixed radius of approximately three tiles, giving access to 20 " 29670"tiles on rectangular maps, or 18 tiles on hexagonal ones, in addition to the " 29671"city center tile. In other rulesets it may be different, and may vary " 29672"depending on factors such as the size of the city and known technologies." 29673msgstr "" 29674 29675#: data/helpdata.txt:664 29676msgid "" 29677"To extract resources from a tile, you must have a citizen working there. You " 29678"cannot begin working a tile which a neighboring city is already working, nor " 29679"can you work terrain upon which an enemy unit is standing, or terrain inside " 29680"another player's borders. Thus you can simulate conditions of siege by " 29681"stationing your units atop valuable resources around an enemy city. Units " 29682"can also be ordered to pillage, which damages improvements. Worker units " 29683"could even transform the terrain to make the tile less productive." 29684msgstr "" 29685 29686#: data/helpdata.txt:673 29687msgid "" 29688"The section on Terrain describes how the output of each tile is affected by " 29689"the terrain, the presence of special resources such as game or minerals, and " 29690"tile improvements built by units. Note that the tile on which the city " 29691"itself rests -- the city center -- gets worked for free, without being " 29692"assigned a citizen. The city's tile may also receive other benefits. In the " 29693"classic ruleset, it always produces at least one food and one production " 29694"point regardless of terrain; gains whatever advantages the terrain offers " 29695"with an irrigation system (because cities come with water systems built-in); " 29696"and is usually developed with roads. Other rulesets may differ in detail." 29697msgstr "" 29698 29699#: data/helpdata.txt:684 29700msgid "" 29701"The roles of citizens are controlled from the City dialog. Citizens working " 29702"the land are represented by three numbers showing their output on the tile " 29703"they are working. Clicking on these numbers will remove the citizen from the " 29704"tile, turning them into a specialist (see the section on Specialists for " 29705"more details); this can be seen in the row of citizen icons. You can click " 29706"another tile to assign the citizen to work it, or click on the specialist " 29707"icon to change their specialist role." 29708msgstr "" 29709 29710#: data/helpdata.txt:693 29711msgid "" 29712"Clicking on the city center tile in the city map will automatically choose " 29713"citizen roles and tiles to work, with an emphasis on food production and " 29714"hence growth. Citizen roles are also automatically assigned when a city " 29715"grows; you may want to inspect cities that have just grown and adjust the " 29716"role in which the new citizen has been placed. You can set different " 29717"priorities for a city with the Citizen Governor; see its help section." 29718msgstr "" 29719 29720#: data/helpdata.txt:701 29721msgid "" 29722"You can also request tile alterations from the city map, as an alternative " 29723"to explicitly instructing units to make them. In clients which support it, " 29724"right-clicking on a city map tile gives a menu of changes which can be made " 29725"to that tile, such as irrigation and building roads (see the section on " 29726"Terrain Alterations); you can select one improvement per tile at a time. " 29727"These 'worker tasks' will be carried out by any units capable of them that " 29728"are in 'auto settler' mode." 29729msgstr "" 29730 29731#: data/helpdata.txt:710 29732msgid "" 29733"Citizens have a nationality distinct from that of the state they inhabit. " 29734"When a city grows due to food surplus, new citizens take the nationality of " 29735"the city's current owner, but when a city is conquered or otherwise " 29736"transferred, its citizens retain their original nationality, as do any " 29737"immigrants. Units founding or contributing citizens to a city can also bring " 29738"their own nationality." 29739msgstr "" 29740 29741#: data/helpdata.txt:717 29742msgid "" 29743"Citizens of another nationality will work in your cities just the same as " 29744"your own, and behave the same in most respects, but they may become unhappy " 29745"when you are at war with their associated state; their presence makes it " 29746"cheaper for their state's agents to incite revolt in your cities; and if " 29747"migration is enabled, they have an increased tendency to migrate to their " 29748"state's cities. Over time, citizens may be assimilated into their home city, " 29749"depending on ruleset settings." 29750msgstr "" 29751 29752#: data/helpdata.txt:725 29753msgid "" 29754"Some rulesets do not have nationality; in this case, citizens always " 29755"consider their nationality to be that of their home city. If nationality is " 29756"enabled, you can see the cultural makeup of your cities and any consequent " 29757"effects on happiness in the City dialog, on the Happiness tab." 29758msgstr "" 29759 29760#: data/helpdata.txt:731 29761msgid "" 29762"Cities may be enhanced with a wide variety of buildings, which can improve " 29763"their productivity, their military strength, or give them new abilities. See " 29764"the sections on City Improvements and Wonders of the World for more " 29765"information." 29766msgstr "" 29767 29768#. TRANS: Preserve the leading space: it controls nesting 29769#: data/helpdata.txt:740 29770msgid " Specialists" 29771msgstr "" 29772 29773#: data/helpdata.txt:741 29774msgid "" 29775"The first citizens of each city usually work the land, each toiling to yield " 29776"up the resources of one terrain tile. However, there may be other specialist " 29777"roles citizens can assume; in fact, taking another role is the only way they " 29778"can stop working. A city may outgrow the land available for it to work, in " 29779"which case some citizens must become specialists." 29780msgstr "" 29781 29782#: data/helpdata.txt:748 29783msgid "" 29784"All specialists enjoy enough privilege to remain perpetually content -- they " 29785"do not contribute to unhappiness or to celebration. See the section on " 29786"Happiness for more details." 29787msgstr "" 29788 29789#: data/helpdata.txt:752 29790msgid "" 29791"This section describes the available specialist roles, their effects, and " 29792"their requirements, if any." 29793msgstr "" 29794 29795#. TRANS: Preserve the leading space: it controls nesting 29796#: data/helpdata.txt:762 29797msgid " Happiness" 29798msgstr "" 29799 29800#: data/helpdata.txt:763 29801msgid "" 29802"Keeping your citizens happy (or at least content) is one of the most " 29803"important objectives in Freeciv. When your citizens become unhappy, your " 29804"cities will fall into disorder, which disrupts production; but when your " 29805"citizens are happy, your cities will celebrate, and your production will " 29806"increase greatly. (If migration is enabled, happiness also affects the " 29807"relative desirability of cities; see the section on Migration for details.)" 29808msgstr "" 29809 29810#: data/helpdata.txt:771 29811msgid "" 29812"Each citizen working the land is either happy, content, unhappy, or angry. " 29813"The normal state of a working citizen is contentment. However, as your " 29814"cities grow larger, crowding causes citizens to become unhappy. In the " 29815"classic rules, each citizen in a city after the fourth will be generated " 29816"unhappy, instead of content." 29817msgstr "" 29818 29819#: data/helpdata.txt:777 29820msgid "" 29821"If the number of unhappy citizens in a city exceeds the number of happy " 29822"citizens, the city falls into disorder. A city in disorder produces no food " 29823"or production surplus, science, or taxes; only luxury production remains. " 29824"Cities which are in disorder are also easier for enemy agents to incite to " 29825"revolt. Prolonged disorder under certain governments can lead to a " 29826"spontaneous national revolution, overthrowing your government." 29827msgstr "" 29828 29829#: data/helpdata.txt:785 29830msgid "" 29831"It should be stressed that only citizens working the land vary in morale -- " 29832"specialists enjoy enough privilege to remain perpetually content (see the " 29833"section on Specialists). Thus one solution to the problem of an unhappy " 29834"citizen is simply to assign that citizen to the role of a specialist. But if " 29835"cities are ever to work more than four terrain tiles at once, the problem of " 29836"morale must be confronted more directly." 29837msgstr "" 29838 29839#: data/helpdata.txt:793 29840msgid "" 29841"There are many ways of making unhappy citizens content, which does prevent " 29842"disorder but is without further benefit. Producing happy citizens can " 29843"balance the effect of unhappy citizens and also bring other benefits." 29844msgstr "" 29845 29846#: data/helpdata.txt:798 29847msgid "" 29848"Cities that are sufficiently large celebrate when at least half their " 29849"citizens are happy and none remain unhappy. The effects of celebration vary; " 29850"in the classic ruleset, they depend on your government type:" 29851msgstr "" 29852 29853#: data/helpdata.txt:802 29854msgid "" 29855" - Under Anarchy or Despotism, you will not suffer the normal production " 29856"penalty for tiles which produce more than 2 points of any resource (food, " 29857"production, or trade)." 29858msgstr "" 29859 29860#: data/helpdata.txt:806 29861msgid "" 29862" - Under Monarchy or Communism, your city will gain the trade bonus of " 29863"Republican/Democratic governments: 1 bonus trade point in any tile which " 29864"already produces at least 1 trade." 29865msgstr "" 29866 29867#: data/helpdata.txt:810 29868msgid "" 29869" - Under a Republic or a Democracy, your city will enter \"rapture\": its " 29870"population will increase by 1 each turn until there is no excess food or " 29871"until the number of happy citizens is no longer sufficient for celebration. " 29872"Without rapture, large cities can grow only by struggling to produce a food " 29873"surplus -- which can be difficult enough -- and then waiting dozens of turns " 29874"for their granary to fill." 29875msgstr "" 29876 29877#: data/helpdata.txt:817 29878msgid "" 29879"In small empires, as already stated, the fifth citizen in each city is the " 29880"first unhappy one. As you gain more cities, this limit actually decreases, " 29881"to simulate the difficulty of imposing order upon a large empire. The " 29882"precise thresholds depend on government type; see the section on Government " 29883"for details." 29884msgstr "" 29885 29886#: data/helpdata.txt:825 29887msgid "" 29888"Thus, you may find that founding or conquering a city triggers widespread " 29889"disorder across your empire. Continued empire growth may lead to further " 29890"penalty steps. In empires that grow beyond the point where no citizens are " 29891"naturally content, angry citizens will appear; these must all be made merely " 29892"unhappy before any unhappy citizens can be made content, but in all other " 29893"respects behave as unhappy citizens." 29894msgstr "" 29895 29896#: data/helpdata.txt:835 29897msgid "" 29898"Luxury makes citizens happy. For every two luxury points a city produces, " 29899"one content citizen is made happy (if there are no content citizens left, " 29900"unhappy citizens become content then happy). Each city receives back some of " 29901"the trade points it produces as luxury points according to your empire's tax " 29902"rates; see the section on Trade. Luxury points may also be produced by other " 29903"means, such as entertainer specialists in the classic ruleset." 29904msgstr "" 29905 29906#: data/helpdata.txt:843 29907msgid "" 29908"There are several city improvements that will make content those remaining " 29909"citizens that are unhappy due to crowding, such as Temples and Colosseums in " 29910"the classic rules. Some wonders of the world can also have this effect. See " 29911"the appropriate sections for details." 29912msgstr "" 29913 29914#: data/helpdata.txt:848 29915msgid "" 29916"Military units can affect city happiness. Under authoritarian regimes this " 29917"is helpful, as military units stationed in a city can prevent unhappiness by " 29918"imposing martial law. However, under representative governments, citizens " 29919"become unhappy when their city is supporting military units which have been " 29920"deployed into an aggressive stance. This includes units not inside your " 29921"national borders, a friendly city (including the cities of your allies), or " 29922"a suitable base within three tiles of a friendly city; however, certain " 29923"units (\"field units\") are inherently aggressive and cause unhappiness " 29924"regardless of location." 29925msgstr "" 29926 29927#: data/helpdata.txt:859 29928msgid "" 29929"If you are at war with a civilization and some of your citizens are of that " 29930"nationality, those citizens may also become unhappy." 29931msgstr "" 29932 29933#: data/helpdata.txt:862 29934msgid "" 29935"These forms of unhappiness are distinct from that caused by overcrowding, " 29936"and cannot be offset by luxuries, or by most city improvements. In the " 29937"classic ruleset, Police Stations and the Women's Suffrage wonder can offset " 29938"unhappiness caused by units, and only a few wonders -- such as J.S. Bach's " 29939"Cathedral -- can offset any kind of unhappiness, even that caused by " 29940"military or diplomatic tensions." 29941msgstr "" 29942 29943#: data/helpdata.txt:869 29944msgid "" 29945"The Happiness tab on the city dialog will give detailed insight into the " 29946"mood of the citizenry and its causes." 29947msgstr "" 29948 29949#. TRANS: Preserve the leading space: it controls nesting 29950#: data/helpdata.txt:876 29951msgid " Plague" 29952msgstr " Wabah" 29953 29954#: data/helpdata.txt:877 29955msgid "Plague is a ruleset option, and is not enabled in the classic ruleset." 29956msgstr "" 29957 29958#: data/helpdata.txt:880 29959msgid "" 29960"When plague strikes a city, its population is reduced by one. Unless action " 29961"is taken to reduce the risk of plague, this tends to act as a natural limit " 29962"on city size. Rulesets which enable plague will typically have city " 29963"improvements or other means to reduce the risk of plague." 29964msgstr "" 29965 29966#: data/helpdata.txt:886 29967msgid "" 29968"The risk of plague depends on city size (overcrowding leads to insanitary " 29969"conditions) and on the pollution generated in a city. Also, plague can " 29970"spread via trade routes (without regard for nationality); after a city has " 29971"been struck by plague, it will remain infectious to its trade partners for " 29972"several turns, increasing the risk of plague in those cities by a factor " 29973"depending on the size of both cities." 29974msgstr "" 29975 29976#: data/helpdata.txt:893 29977msgid "" 29978"If migration is enabled, citizens will tend to prefer cities with a lower " 29979"risk of plague." 29980msgstr "" 29981 29982#. TRANS: Preserve the leading space: it controls nesting 29983#: data/helpdata.txt:900 29984msgid " Migration" 29985msgstr " Migrasi" 29986 29987#: data/helpdata.txt:901 29988msgid "" 29989"Migration is the movement of citizens from one city to another based on the " 29990"relative attractions of living in each city. Whether migration is enabled is " 29991"controlled by the server option 'migration'; it is disabled by default." 29992msgstr "" 29993 29994#: data/helpdata.txt:906 29995msgid "" 29996"When migration is enabled, every few turns, a citizen of each city in the " 29997"game may migrate to a nearby, more attractive city, either within the same " 29998"nation or even across national borders (to a lesser extent, by default)." 29999msgstr "" 30000 30001#: data/helpdata.txt:911 30002msgid "" 30003"You cannot directly prevent or direct the migration of citizens. However, " 30004"you can influence the attractiveness of your cities. The following factors " 30005"affect the perceived desirability of each city, in approximately decreasing " 30006"order of importance. (Each factor counts for much more in the citizen's " 30007"current city, as they prefer not to move without a compelling reason.)" 30008msgstr "" 30009 30010#: data/helpdata.txt:918 30011msgid " - City size." 30012msgstr " - Ukuran kota." 30013 30014#: data/helpdata.txt:920 30015msgid "" 30016" - The number of happy citizens. (To a lesser extent, unhappy and angry " 30017"citizens reduce the desirability of a city.)" 30018msgstr "" 30019 30020#: data/helpdata.txt:923 30021msgid "" 30022" - In rulesets where nationality is enabled, citizens have a strong " 30023"preference to move to cities of their own nationality." 30024msgstr "" 30025 30026#: data/helpdata.txt:926 30027msgid "" 30028" - The presence of any wonder in a city will greatly increase its " 30029"desirability (further wonders do not contribute except by the lesser effect " 30030"of their build cost)." 30031msgstr "" 30032 30033#: data/helpdata.txt:930 30034msgid "" 30035" - Capital cities are more attractive than other cities, all other factors " 30036"being equal; in addition, citizens will never migrate out of a capital city." 30037msgstr "" 30038 30039#: data/helpdata.txt:934 30040msgid " - A high risk of plague reduces a city's attractiveness." 30041msgstr "" 30042 30043#: data/helpdata.txt:936 30044msgid " - Food surplus. (A food deficit reduces the desirability of a city.)" 30045msgstr "" 30046 30047#: data/helpdata.txt:938 30048msgid "" 30049" - Cities that are further away are less desirable. The absolute maximum " 30050"distance that a citizen is prepared to migrate is controlled by the server " 30051"option 'mgr_dist'." 30052msgstr "" 30053 30054#: data/helpdata.txt:942 30055msgid " - Trade surplus." 30056msgstr " - Surplus perdagangan." 30057 30058#: data/helpdata.txt:944 30059msgid " - Luxury and science output." 30060msgstr "" 30061 30062#: data/helpdata.txt:946 30063msgid "" 30064" - The quantity of city improvements (and wonders), measured by build cost." 30065msgstr "" 30066 30067#: data/helpdata.txt:949 30068msgid "" 30069" - Depending on the ruleset, a number of other factors such as government " 30070"type and city improvements may increase or decrease the desirability of " 30071"cities; these are noted in other sections of the help. (The classic ruleset " 30072"contains no such effects.)" 30073msgstr "" 30074 30075#: data/helpdata.txt:954 30076msgid "" 30077"Citizens will not migrate to cities which cannot increase in size to support " 30078"them, for instance due to lack of a city improvement such as an Aqueduct. If " 30079"the server option 'mgr_foodneeded' is set, they will not migrate to cities " 30080"which would not have enough food to support them." 30081msgstr "" 30082 30083#: data/helpdata.txt:959 30084msgid "" 30085"Migration can even cause cities to be completely abandoned (ownership of any " 30086"units being transferred to your nearest remaining city). However, cities " 30087"with wonders will never be disbanded (so the wonder will not be destroyed), " 30088"and the last citizen from your only remaining city will never migrate to " 30089"another nation." 30090msgstr "" 30091 30092#: data/helpdata.txt:965 30093msgid "" 30094"Several of the details of migration can be changed with the 'mgr_*' server " 30095"options." 30096msgstr "" 30097 30098#: data/helpdata.txt:972 30099msgid "" 30100"Cities may be improved with a wide variety of buildings, each with a " 30101"different effect. Each city may have only one of each improvement, and some " 30102"improvements require others to have been built first." 30103msgstr "" 30104 30105#: data/helpdata.txt:976 30106msgid "" 30107"It costs production points to build improvements, and once completed, many " 30108"improvements require an upkeep of one or more gold pieces per turn. You may " 30109"dismantle and sell an improvement, receiving one gold piece for each " 30110"production point used in its construction, although you may only sell one " 30111"improvement per city per turn. If a turn comes on which you cannot pay the " 30112"upkeep on all of your improvements, some of them will be automatically sold; " 30113"obviously this should be avoided as the improvements chosen might not be " 30114"ones you would have preferred to sell." 30115msgstr "" 30116 30117#: data/helpdata.txt:986 30118msgid "" 30119"Most improvements become available only when you achieve certain " 30120"technologies, and some improvements can become obsolete, at which point they " 30121"are automatically sold." 30122msgstr "" 30123 30124#: data/helpdata.txt:997 30125msgid "" 30126"Wonders are special buildings which can each be completed by only one player " 30127"each game, and which often enhance their entire civilization. Unlike " 30128"ordinary city improvements, which must be built with local production " 30129"points, certain special units built in one city (Caravans and Freight in the " 30130"classic ruleset) can contribute their full cost in production points towards " 30131"the construction of a wonder in another city." 30132msgstr "" 30133 30134#: data/helpdata.txt:1005 30135msgid "" 30136"Once built, a wonder is placed in the city that constructed it, and cannot " 30137"be sold or destroyed (unless the entire city is destroyed). However, some " 30138"wonders are made obsolete under certain, ruleset dependant, circumstances, " 30139"and lose their effect. Note the asymmetry under many rulesets: while you " 30140"must personally achieve the advance required by each wonder to build it, it " 30141"will be disabled when any player achieves the obsoleting advance." 30142msgstr "" 30143 30144#: data/helpdata.txt:1020 30145msgid "" 30146"Units provide both the mobility your civilization needs, and the violence " 30147"with which it will survive and expand. The available units may be classified " 30148"as military units, whose talents are those of defense and aggression, and a " 30149"few noncombatants which support expansion, diplomacy, and trade." 30150msgstr "" 30151 30152#: data/helpdata.txt:1026 30153msgid "" 30154"Units are usually built in cities using production points. Once built, units " 30155"are owned by the city that built them (although they can later be re-homed " 30156"while visiting a different city) and demand support from that city; this " 30157"will be one of your major expenses. Most units require upkeep such as " 30158"production points from their home city every turn, although some autocratic " 30159"styles of government can force cities to support several units for free. If " 30160"the upkeep of a unit outweighs its benefit, you can disband it; see the " 30161"section on Production. A few units, particularly those that you start the " 30162"game with, have no home city and thus require no upkeep." 30163msgstr "" 30164 30165#: data/helpdata.txt:1037 30166msgid "" 30167"Most units begin every turn with one or more movement points. Every action " 30168"undertaken by a unit consumes movement points." 30169msgstr "" 30170 30171#: data/helpdata.txt:1040 30172msgid "" 30173"The most basic action is movement; units can move into any of the tiles " 30174"surrounding their current location, subject to restrictions imposed by their " 30175"physical nature (the terrain they are 'native' to), by diplomatic " 30176"obligations (see the section on Diplomacy), and by enemy units (see the " 30177"section on Zones of Control). The number of movement points consumed may " 30178"depend on the type of terrain; see the Terrain help." 30179msgstr "" 30180 30181#: data/helpdata.txt:1048 30182msgid "" 30183"A unit cannot move onto a tile occupied by an enemy unit, and when directed " 30184"to do so will attack instead (if capable of attack), locking the two units " 30185"in combat until one is destroyed. The outcome depends on the attributes of " 30186"the units in question (hit points, attack and defense strength, and " 30187"firepower); the Combat section describes the process in detail, and the " 30188"following sections list specific units' attributes." 30189msgstr "" 30190 30191#: data/helpdata.txt:1056 30192msgid "" 30193"Units' attributes can be further boosted by being veteran. Units may be " 30194"built as veteran by means of certain city improvements or other influences; " 30195"once built, units can also become veteran through experience (such as " 30196"surviving combat), which may provide further levels of bonuses beyond those " 30197"available from their initial training." 30198msgstr "" 30199 30200#: data/helpdata.txt:1064 30201msgid "" 30202"Units which have been damaged in combat will regain hit points each turn in " 30203"which they are not moved. Normally, a unit which has not moved will regain " 30204"one hit point per turn. Units which are fortified gain an extra hit point. A " 30205"unit which spends a turn in a city regains one third of its base hit points, " 30206"and city improvements appropriate to the unit type can improve this further. " 30207"In the field, bases on tiles can improve the recovery rate (for instance, " 30208"fortresses in the classic ruleset have this effect); units must stay on the " 30209"tile for a whole turn to get this recovery bonus. Wonders can also boost " 30210"recovery (such as the United Nations in the classic ruleset). Damaged units " 30211"in Sentry mode will wake up when they have regained all of their hit points." 30212msgstr "" 30213 30214#: data/helpdata.txt:1077 30215msgid "" 30216"As technology advances, new types of units become available which obsolete " 30217"existing types. When you discover such a new technology, your existing units " 30218"remain intact, but you can no longer build new units of the obsolete type. " 30219"While an obsolete unit is in one of your cities, you can choose to upgrade " 30220"it to the latest equivalent by spending gold, with the cost increasing with " 30221"the difference in production point cost between the two types. When a unit " 30222"is upgraded, its hit points and movement points are preserved as a fraction " 30223"of the total; however, in some rulesets (but not the classic rules) it will " 30224"lose some or all of its veteran levels." 30225msgstr "" 30226 30227#: data/helpdata.txt:1095 30228msgid "" 30229"In standard combat, when one unit attacks another unit, either the attacker " 30230"will be destroyed, or the defender will be destroyed -- never both (unless " 30231"the attacker was a missile)." 30232msgstr "" 30233 30234#: data/helpdata.txt:1099 30235msgid "" 30236"(In some rulesets, certain units sometimes use a different style of attack " 30237"called 'bombardment', which works rather differently: the attacker sustains " 30238"no damage, and damages every unit in the target tile or city, but defenders " 30239"are never completely destroyed.)" 30240msgstr "" 30241 30242#: data/helpdata.txt:1104 30243msgid "The outcome of combat depends on several factors, including chance." 30244msgstr "" 30245 30246#: data/helpdata.txt:1106 30247msgid "" 30248"The description below is for the classic ruleset, but the principles are " 30249"similar for any ruleset. Notice that many bonuses are possible for " 30250"defenders, but few for attackers, aside from veteran status; an attacking " 30251"unit can mostly expect circumstance to work against it." 30252msgstr "" 30253 30254#: data/helpdata.txt:1113 30255msgid "First, the attacker's strength is modified." 30256msgstr "" 30257 30258#: data/helpdata.txt:1115 30259msgid "" 30260" - If the attacker is a veteran, its strength is multiplied by the bonus " 30261"associated with its veteran level." 30262msgstr "" 30263 30264#: data/helpdata.txt:1118 30265msgid "" 30266" - Some rulesets (but not the classic rules) have 'tired attacks': a unit " 30267"that attacks with less than a full movement point will have its strength " 30268"proportionally reduced." 30269msgstr "" 30270 30271#: data/helpdata.txt:1124 30272msgid "Next, the defender's strength is modified." 30273msgstr "" 30274 30275#: data/helpdata.txt:1126 30276msgid "" 30277" - If the defender is a veteran, then its strength is multiplied by the " 30278"bonus associated with its veteran level." 30279msgstr "" 30280 30281#: data/helpdata.txt:1131 30282msgid "" 30283" - Then the defender's strength is multiplied by the defense factor of the " 30284"terrain it occupies." 30285msgstr "" 30286 30287#: data/helpdata.txt:1136 30288msgid "" 30289" - If the defender is fortified, or is of a type that could fortify and is " 30290"inside a city, its strength is multiplied by 1.5." 30291msgstr "" 30292 30293#: data/helpdata.txt:1139 30294msgid " - Ruleset-specific bonuses are applied:" 30295msgstr "" 30296 30297#: data/helpdata.txt:1143 30298msgid "" 30299" - The defender's strength is doubled if it is a Pikeman unit defending " 30300"against a mounted unit." 30301msgstr "" 30302 30303#: data/helpdata.txt:1148 30304msgid "" 30305" - If the defender is an AEGIS Cruiser defending against airborne units " 30306"(including missiles and Helicopters), the defense is quintupled." 30307msgstr "" 30308 30309#: data/helpdata.txt:1154 30310msgid "" 30311" - The defender's strength is doubled again if it is in a city with a SAM " 30312"Battery and the attacker is an air unit (other than a Helicopter or a " 30313"missile)." 30314msgstr "" 30315 30316#: data/helpdata.txt:1160 30317msgid "" 30318" - An SDI Defense doubles the defender's strength against missile attacks." 30319msgstr "" 30320 30321#: data/helpdata.txt:1165 30322msgid "" 30323" - If the attacker is a ship and the defender is in a city with a Coastal " 30324"Defense, the defender's strength is doubled." 30325msgstr "" 30326 30327#: data/helpdata.txt:1170 30328msgid "" 30329" - Against land units (other than Howitzers) and Helicopters, defending " 30330"units in a city with City Walls have their strength tripled." 30331msgstr "" 30332 30333#: data/helpdata.txt:1176 30334msgid "" 30335" - If the defender is in a fortress (and not a city), its strength is " 30336"doubled." 30337msgstr "" 30338 30339#: data/helpdata.txt:1181 30340msgid "" 30341" - Finally, if the attacker is a fighter and the defender is a helicopter, " 30342"the defender's strength is halved." 30343msgstr "" 30344 30345#: data/helpdata.txt:1184 30346msgid "" 30347"If, after these modifications, the attacker has a strength of 0, it " 30348"automatically loses. Otherwise, if the defender has a strength of 0, the " 30349"defender loses." 30350msgstr "" 30351 30352#: data/helpdata.txt:1190 30353msgid "The firepower of the attacker and defender are also modified." 30354msgstr "" 30355 30356#: data/helpdata.txt:1194 30357msgid "" 30358" - If the defender is a ship and is inside a city the firepower of the " 30359"attacker is doubled and the firepower of the ship is set to 1." 30360msgstr "" 30361 30362#: data/helpdata.txt:1199 30363msgid "" 30364" - If a fighter is attacking a helicopter the firepower of the helicopter is " 30365"set to 1." 30366msgstr "" 30367 30368#: data/helpdata.txt:1204 30369msgid "" 30370" - If neither unit could move to where the other is, such as a ship " 30371"attacking a land unit on land, the firepower of both is set to 1." 30372msgstr "" 30373 30374#: data/helpdata.txt:1207 30375msgid "" 30376"After these preliminaries, combat occurs, as long as both units are still " 30377"alive (i.e., hit points are greater than 0). Each round, a random number " 30378"between 1 and the sum of the attacker's and defender's strengths is " 30379"generated. If this number is greater than the defender's strength, the " 30380"defender loses hit points equal to the attacker's firepower. Otherwise, the " 30381"attacker loses hit points equal to the defender's firepower. The first unit " 30382"to reach 0 hit points (or negative hit points) loses." 30383msgstr "" 30384 30385#: data/helpdata.txt:1222 30386#, no-c-format 30387msgid "" 30388"Whichever unit survives the fight has a chance of being promoted a veteran " 30389"level. In the classic ruleset, if the winner's civilization has the Sun " 30390"Tzu's War Academy (and if it isn't obsolete), the chance is increased by " 30391"half in case of land units." 30392msgstr "" 30393 30394#: data/helpdata.txt:1229 30395msgid "" 30396"If the attacker is a land unit and wins, and the defender is in a city " 30397"without City Walls, the city is reduced in size by 1. (This can be changed " 30398"with the 'killcitizen' server option.)" 30399msgstr "" 30400 30401#: data/helpdata.txt:1235 30402msgid "" 30403"If the defender loses, and is not inside a city, fortress, or airbase, all " 30404"other units at the defender's location may be destroyed along with the " 30405"defender. (This can be changed with the 'killstack' server option.)" 30406msgstr "" 30407 30408#. TRANS: Preserve the leading space: it controls nesting 30409#: data/helpdata.txt:1244 30410msgid " Combat example 1" 30411msgstr " Contoh pertempuran 1" 30412 30413#: data/helpdata.txt:1245 30414msgid "" 30415"Suppose a Cannon (A:8, D:1, HP:20, FP:1) attacks a Musketeer (A:3, D:3, " 30416"HP:20, FP:1) inside a city with City Walls built on a Forest tile. Neither " 30417"are veteran." 30418msgstr "" 30419 30420#: data/helpdata.txt:1249 30421msgid "" 30422"The defender's base strength is 3. Because it is on a Forest tile, its " 30423"strength becomes 4.5. It is behind City Walls, so its strength is tripled, " 30424"to 13.5. It is a ground unit inside a city, so its strength is increased to " 30425"20.25." 30426msgstr "" 30427 30428#: data/helpdata.txt:1254 30429msgid "" 30430"Strength values inside the game are actually multiplied by 10, with " 30431"fractions dropped, so the attacker's strength is 80, and the defender's " 30432"strength is 202." 30433msgstr "" 30434 30435#: data/helpdata.txt:1258 30436msgid "Both units keep their firepower of 1 unchanged." 30437msgstr "" 30438 30439#: data/helpdata.txt:1261 30440#, no-c-format 30441msgid "" 30442"Each round of combat, a random number between 1 and 282 is generated. If " 30443"the number is greater than 202 (about a 28% chance), the defender loses 1 " 30444"hit point. Otherwise (about a 72% chance), the attacker loses 1 point." 30445msgstr "" 30446 30447#: data/helpdata.txt:1272 30448#, no-c-format 30449msgid "" 30450"Since both units have 20 hit points, the odds favor a victory for the " 30451"defender. The defender will probably lose somewhere around 40% of its hit " 30452"points during the fight. But the outcome is never certain as long as both " 30453"units have non-zero strengths; the defender might emerge untouched, or it " 30454"might lose most of its hit points, or it might even lose the battle." 30455msgstr "" 30456 30457#. TRANS: Preserve the leading space: it controls nesting 30458#: data/helpdata.txt:1283 30459msgid " Combat example 2" 30460msgstr " Contoh pertempuran 2" 30461 30462#: data/helpdata.txt:1284 30463msgid "" 30464"Suppose a veteran Battleship (A:12, D:12, HP:40, FP:2) with 3 movement " 30465"points attacks a veteran Alpine Troops (A:5, D:5, HP:20, FP:1) inside a city " 30466"built on a Grassland tile, with City Walls and a Coastal Defense." 30467msgstr "" 30468 30469#: data/helpdata.txt:1289 30470msgid "The attacker's strength is 12, raised to 18 because of veteran status." 30471msgstr "" 30472 30473#: data/helpdata.txt:1292 30474msgid "" 30475"The defender's strength is 5, raised to 7.5 due to veteran status. The " 30476"terrain's defense factor is 1 (no effect). The Coastal Defense doubles the " 30477"defender's strength to 15. (The City Walls have no effect against attacking " 30478"sea units.) The defender is a ground unit inside a city, so its total " 30479"strength is 22.5." 30480msgstr "" 30481 30482#: data/helpdata.txt:1298 30483msgid "" 30484"Internally, the values used for attacker and defender strength are 180 and " 30485"225, respectively." 30486msgstr "" 30487 30488#: data/helpdata.txt:1301 30489msgid "The firepower of the Battleship is set from 2 to 1." 30490msgstr "" 30491 30492#: data/helpdata.txt:1304 30493#, no-c-format 30494msgid "" 30495"Each round, a random number from 1 to 405 is generated. If it is greater " 30496"than 225 (about a 44% chance) the defender loses 1 hit point. Otherwise, " 30497"the attacker loses 1 hit point." 30498msgstr "" 30499 30500#: data/helpdata.txt:1315 30501#, no-c-format 30502msgid "" 30503"In this case, the odds greatly favor the attacker winning. The Battleship " 30504"is 25% less likely to score a hit in any given round, but the Battleship has " 30505"twice as many hit points. The Battleship should expect to lose about 60% of " 30506"its hit points during the fight, and should expect to have no movement " 30507"points left." 30508msgstr "" 30509 30510#: data/helpdata.txt:1325 30511msgid "" 30512"Zones of Control, abbreviated as ZOC, is a game concept which prevents you " 30513"moving freely in zones controlled (or partially controlled) by enemy forces." 30514msgstr "" 30515"Wilayah Kendali, disingkat WK, adalah konsep permainan yang mencegah Anda " 30516"bergerak bebas di wilayah kendali (atau sebagian dikendalikan) musuh." 30517 30518#: data/helpdata.txt:1329 30519msgid "" 30520"Zones of control are only enforceable on some terrain -- in the classic " 30521"rules, only on land tiles. When ZOC applies, the general rule is that a unit " 30522"which is adjacent to an enemy occupied tile cannot move directly to another " 30523"tile which is also adjacent to an enemy occupied tile. An enemy occupied " 30524"tile is one with a foreign unit of a type that imposes ZOC, unless you have " 30525"an Alliance pact with that nation. Adjacency means any of the eight tiles " 30526"surrounding a unit for rectangular grids, or six tiles for hexagonal grids." 30527msgstr "" 30528 30529#: data/helpdata.txt:1338 30530msgid "" 30531"In the following special cases, units can move regardless of ZOC:\n" 30532"- A unit moving directly into or out of a city.\n" 30533"- A unit moving onto a tile already occupied by a friendly unit.\n" 30534"- A unit moving to or from a terrain where ZOC cannot be enforced; for " 30535"instance, in the classic rules, a land unit disembarking from a boat which " 30536"is on an ocean tile.\n" 30537"- A unit type which explicitly ignores ZOC, such as Diplomats and Spies in " 30538"the classic rules." 30539msgstr "" 30540 30541#: data/helpdata.txt:1347 30542msgid "Notes:" 30543msgstr "" 30544 30545#: data/helpdata.txt:1349 30546msgid "- ZOC does not restrict unit attacks, only movement." 30547msgstr "" 30548 30549#: data/helpdata.txt:1351 30550msgid "" 30551"- Units may only impose ZOC when they are on terrain that supports it. Thus, " 30552"units that are not native to terrain effectively cannot impose ZOC except " 30553"for the special case where they are in a city." 30554msgstr "" 30555 30556#: data/helpdata.txt:1355 30557msgid "" 30558"- An enemy city counts as an enemy occupied tile if there are any units " 30559"inside the city, but not if the city is empty." 30560msgstr "" 30561 30562#: data/helpdata.txt:1358 30563msgid "" 30564"TIP: You can infiltrate enemy zones by first moving in a Diplomat (or some " 30565"other unit which ignores ZOC), and then moving regular units onto the tile " 30566"now occupied by the Diplomat. By repeating this process (and optionally " 30567"leaving some units behind to keep tiles occupied), you can make a path " 30568"through enemy territory." 30569msgstr "" 30570 30571#: data/helpdata.txt:1369 30572msgid "" 30573"Your government type influences your cities' productivity and commerce, your " 30574"citizens' happiness, and many other game factors." 30575msgstr "" 30576 30577#: data/helpdata.txt:1372 30578msgid "" 30579"In the classic rules, your start out ruling your civilization through " 30580"Despotism. As your technology improves, you can select other forms of " 30581"government (listed below). In order to change your form of government, you " 30582"must start a revolution. This will cause your civilization to undergo a " 30583"period of Anarchy (lasting 1-5 turns); at the end of this time, you will be " 30584"able to choose your new government." 30585msgstr "" 30586 30587#: data/helpdata.txt:1380 30588msgid "" 30589"TIP 1: Offensive military campaigns are difficult under Republican and " 30590"Democratic governments unless you give your citizens lots of luxuries to " 30591"keep them happy. When conquering other civilizations, it may be helpful to " 30592"switch to one of the more militant styles of government." 30593msgstr "" 30594 30595#: data/helpdata.txt:1386 30596msgid "" 30597"TIP 2: Scientific advancement requires high levels of trade, which are much " 30598"easier to achieve under Republican and Democratic governments. Consider " 30599"switching to the Republic as soon as you can; gaining advanced technology " 30600"early in the game puts you at an advantage." 30601msgstr "" 30602 30603#. TRANS: Preserve the leading space: it controls nesting 30604#: data/helpdata.txt:1399 30605msgid " Civil War" 30606msgstr " Perang Sipil" 30607 30608#: data/helpdata.txt:1400 30609msgid "" 30610"Civil war is devastating to any empire. In rulesets with civil war, it is " 30611"triggered by the loss of your capital. Up to half of your cities will rebel " 30612"and declare allegiance to a new (AI) leader, who will loot half of your " 30613"treasury and retain all of your scientific advances." 30614msgstr "" 30615 30616#: data/helpdata.txt:1406 30617msgid "" 30618"Players remain in the civil war state for just one turn, after which the " 30619"empire enters a state of anarchy." 30620msgstr "" 30621 30622#: data/helpdata.txt:1409 30623msgid "" 30624"The capture of your capital does not always lead to civil war. If you have " 30625"treated your people with kindness, you are more likely to retain their " 30626"loyalty. Each city that is celebrating reduces the chance of civil war, " 30627"while each city in disorder increases the likelihood." 30628msgstr "" 30629 30630#: data/helpdata.txt:1415 30631msgid "" 30632"In addition, the form of government directly contributes to the chance of " 30633"civil war. Governments with universal franchise are far less likely to " 30634"revolt than those more despotic in nature." 30635msgstr "" 30636 30637#: data/helpdata.txt:1419 30638msgid "" 30639"The number of cities an empire needs before it can erupt into civil war is " 30640"by default 10. That is, empires with fewer than 10 cities are immune from " 30641"civil war. However, this is a server option ('civilwarsize'), and may vary " 30642"upwards from a minimum of 6." 30643msgstr "" 30644 30645#: data/helpdata.txt:1428 30646msgid "" 30647"Some rulesets define \"policies\". These are empire-wide settings, usually " 30648"trade-offs similar to tax rates. If the current ruleset defines any " 30649"policies, they are described in the following sections." 30650msgstr "" 30651 30652#: data/helpdata.txt:1432 30653msgid "" 30654"You may change policy values at any time, but any changes only take effect " 30655"at the next turn." 30656msgstr "" 30657 30658#: data/helpdata.txt:1442 30659msgid "" 30660"There are five diplomatic states between players: War, Cease-fire, " 30661"Armistice, Peace, and Alliance. The first is the natural state, while the " 30662"others can be achieved by signing diplomatic treaties." 30663msgstr "" 30664 30665#: data/helpdata.txt:1446 30666msgid "" 30667"During War, you can freely move your units inside enemy territory and attack " 30668"their units and cities at will." 30669msgstr "" 30670 30671#: data/helpdata.txt:1449 30672msgid "" 30673"When two players decide to end hostilities between them, they can agree on a " 30674"Cease-fire treaty. This prevents each player from attacking the other, but " 30675"you can still move your units inside the other player's borders. After a set " 30676"number of turns, the Cease-fire will lead back to War. Upon first contact " 30677"with an AI player, it will automatically offer you a Cease-fire treaty." 30678msgstr "" 30679 30680#: data/helpdata.txt:1456 30681msgid "" 30682"If you wish for a more permanent peaceful coexistence with another player, " 30683"you may sign a peace pact. This will enter a transitional Armistice state, " 30684"which after another set number of turns will turn into a permanent Peace. " 30685"Breaking an Armistice will drop you directly back to War." 30686msgstr "" 30687 30688#: data/helpdata.txt:1462 30689msgid "" 30690"At the moment two players enter into the diplomatic state of Peace, all " 30691"military units belonging to either player that happen to be within the " 30692"other's borders will be automatically disbanded according to the treaty. " 30693"After this, you may not move military units into the other's territory until " 30694"you either declare War, or forge an Alliance. Breaking a Peace treaty will " 30695"drop you directly back to War." 30696msgstr "" 30697 30698#: data/helpdata.txt:1469 30699msgid "" 30700"An Alliance is the ultimate diplomatic relationship between two players. In " 30701"this state, you may move units into each other's cities and your units may " 30702"share the same tile; units no longer impose zones of control. However, " 30703"alliance treaties come with obligations; you won't be able to ally with a " 30704"player that is at war with a current ally unless you break the first treaty. " 30705"If one of your allies declares war on another, the alliance with the " 30706"aggressor is automatically broken. Breaking an Alliance will drop you to an " 30707"Armistice treaty. An allied AI player will freely give you its world maps " 30708"and shared vision, and will seriously consider trading technologies and " 30709"cities, but in return will expect you to join its wars against other players." 30710msgstr "" 30711 30712#: data/helpdata.txt:1485 30713msgid "" 30714"Research into technology is a necessity for improving the ability of your " 30715"civilization to develop new military units and city improvements." 30716msgstr "" 30717 30718#: data/helpdata.txt:1489 30719msgid "" 30720"There are a few ways to gain advances from other civilizations: you will " 30721"sometimes discover enemy technology when you capture a city; your agents can " 30722"steal advances; wonders can provide you with technology; and another player " 30723"might grant technology in the terms of a pact. But otherwise advances must " 30724"be discovered through the efforts of your own people." 30725msgstr "" 30726 30727#: data/helpdata.txt:1496 30728msgid "" 30729"Most technology progress comes from trade (see the Trade section) and, in " 30730"the classic ruleset, from scientist specialists (see the Specialists " 30731"section). While it is possible to change which advance you are currently " 30732"researching, by default all progress is lost by doing so." 30733msgstr "" 30734 30735#: data/helpdata.txt:1501 30736msgid "" 30737"While the majority of the resulting research output (\"bulbs\") usually goes " 30738"toward advancing technology, in some rulesets (but not the classic rules), " 30739"some of it may be diverted to maintain expertise in existing technologies; " 30740"the quantity required for technology upkeep increases with the total " 30741"research cost of all advances known to you. The state of advancement at " 30742"which you start paying this upkeep may depend on factors such as your " 30743"government type. If research output drops below that required for upkeep, " 30744"your civilization will forget an advance, requiring it to be researched " 30745"again." 30746msgstr "" 30747 30748#: data/helpdata.txt:1511 30749msgid "" 30750"Technological advances can render units, city improvements, and wonders " 30751"obsolete. While obsolete units merely become impossible for you to make -- " 30752"leaving the ones you have already made intact -- obsolete improvements are " 30753"immediately sold, and obsolete wonders lose their effect. See the relevant " 30754"sections for more information." 30755msgstr "" 30756 30757#: data/helpdata.txt:1524 30758msgid "" 30759"The Space Race is a second option to win the game, besides eliminating all " 30760"other civilizations. If your spaceship arrives first at Alpha Centauri, the " 30761"game is over and you have won. (However it is possible for this to be " 30762"disabled on the server.)" 30763msgstr "" 30764 30765#: data/helpdata.txt:1529 30766msgid "" 30767"In the classic rules, before you can build spaceship parts, the Apollo " 30768"Program wonder must have been built by any player. You also need specific " 30769"technologies to build the different spaceship parts: see the help texts for " 30770"Space Structural, Space Component, and Space Module, under City " 30771"Improvements. (If there are no help texts for these items, it probably means " 30772"the 'SPACERACE' victory type is not enabled in the 'victories' server " 30773"setting for your game.)" 30774msgstr "" 30775 30776#: data/helpdata.txt:1537 30777msgid "" 30778"When you have started building your spaceship, you can see it with the " 30779"\"Spaceship\" command in the Report menu. To see spaceships of other " 30780"players, select the player in the Nations report and click \"Spaceship\"." 30781msgstr "" 30782 30783#: data/helpdata.txt:1542 30784msgid "" 30785"If the success probability is below 100%, some fraction of the people on " 30786"board may not survive the journey. This reduces the score bonus from the " 30787"spaceship, but it still counts as a win." 30788msgstr "" 30789 30790#: data/helpdata.txt:1546 30791msgid "" 30792"If the capital of a civilization is captured, a spaceship that has been " 30793"launched will be lost, so defend your capital well!" 30794msgstr "" 30795 30796#: data/helpdata.txt:1549 30797msgid "" 30798"TIP: If an enemy civilization has launched a spaceship, try to quickly " 30799"build a light spaceship with many propulsion units that will arrive earlier. " 30800"The only other option is to capture their capital." 30801msgstr "" 30802 30803#: data/helpdata.txt:1564 30804msgid "" 30805"Each player in the game is represented by a nation. A nation can be a modern-" 30806"day nation state, a historical state or empire, an ethnic group, or even a " 30807"fictional nation." 30808msgstr "" 30809 30810#: data/helpdata.txt:1568 30811msgid "" 30812"Nations are distinguished by their flags, leaders and city names; in the " 30813"classic rules they are identical in all other aspects and play by the same " 30814"rules, but other rules may have nation-specific behavior." 30815msgstr "" 30816 30817#: data/helpdata.txt:1579 30818msgid "" 30819"Before a game is started, anyone can connect to the server by supplying its " 30820"hostname and port number (5556 by default). If the server is started with " 30821"the -m flag, it will report to the metaserver," 30822msgstr "" 30823 30824#: data/helpdata.txt:1586 30825msgid "" 30826"The client can fetch this page, too: use the Metaserver button in the " 30827"connection dialog. If it never shows any results, check whether your WWW " 30828"browser is using a HTTP proxy; to make the client use the same proxy, before " 30829"starting the client, set the $http_proxy environment variable to:" 30830msgstr "" 30831 30832#: data/helpdata.txt:1594 30833msgid "" 30834"When the game has started, everyone can connect as any player who isn't " 30835"already connected, including AI players. Merely connecting to an AI player " 30836"doesn't make it human controlled; this is an independent server setting. If " 30837"you lose connection early in the game and reconnect, use the name you chose " 30838"for your ruler, not your original nickname! If the server is reporting on " 30839"the metaserver, the player names can be found there." 30840msgstr "" 30841 30842#. TRANS: This text mentions the names of some client options. These names 30843#. ; * are separately translated elsewhere; they should match! 30844#: data/helpdata.txt:1608 30845msgid "" 30846"Unit Orders:\n" 30847"============\n" 30848" a: (a)uto-settler (settler/worker units)\n" 30849" b: (b)uild city (settler units)\n" 30850" b: help (b)uild wonder (caravan units)\n" 30851" B: go to and (B)uild city on target tile (settler units)\n" 30852" d: (d)o an action to the selected tile (press twice to target own tile)\n" 30853" D: (D)isband unit\n" 30854" E: build airbas(e) (airbase units)\n" 30855" f: (f)ortify unit (military units)\n" 30856" F: build (f)ortress (settler/worker units)\n" 30857" g: (g)o to tile (then left-click mouse to select target tile)\n" 30858" g: add a (g)o-to waypoint (when in go-to mode)\n" 30859" G: return unit to nearest friendly city\n" 30860" h: set unit's (h)omecity (to city on current tile)\n" 30861" i: build (i)rrigation or convert terrain (settler/worker units)\n" 30862" I: connect current and target tile with (I)rrigation\n" 30863" I: set an (I)rrigation waypoint (when connecting with irrigation)\n" 30864" l: (l)oad unit on transporter\n" 30865" L: connect current and target tile with rai(L)\n" 30866" L: set a rai(L) waypoint (when connecting with rail)\n" 30867" m: build (m)ine or convert terrain (settler/worker units)\n" 30868" n: clean (n)uclear fallout\n" 30869" N: explode (N)uclear\n" 30870" o: transf(o)rm terrain (engineer unit)\n" 30871" O: c(O)nvert to another kind of unit\n" 30872" p: clean (p)ollution (settler/worker units)\n" 30873" p: drop (p)aratrooper (paratroop units)\n" 30874" P: (P)illage (destroy terrain alteration)\n" 30875" q: patrol with unit (then left-click mouse to select other endpoint)\n" 30876" q: add a patrol waypoint (when in patrol mode)\n" 30877" r: build (r)oad/railroad (settler/worker units)\n" 30878" r: establish trade (r)oute (caravan units)\n" 30879" R: connect current and target tile with (R)oad\n" 30880" R: set a (R)oad waypoint (when connecting with road)\n" 30881" s: (s)entry unit\n" 30882" S: un(S)entry all units on tile\n" 30883" t: unit go (t)o/airlift to city\n" 30884" T: unload all units from (T)ransporter\n" 30885" u: (u)nload unit from transporter\n" 30886" U: (U)pgrade unit\n" 30887" x: unit auto e(x)plore\n" 30888msgstr "" 30889 30890#: data/helpdata.txt:1651 30891msgid "" 30892"Unit Selection:\n" 30893"==============\n" 30894" z: select only first unit of selected group\n" 30895" v: select all units on tile\n" 30896" V: (on tile) select all units of the same type as the active unit\n" 30897" C: (on continent) select all units of the same type as the active unit\n" 30898" X: (everywhere) select all units of the same type as the active unit\n" 30899"\n" 30900" w: (w)ait: focus on next unit\n" 30901" 5: focus on previous unit\n" 30902"space: done giving orders (unit stays put)\n" 30903msgstr "" 30904 30905#: data/helpdata.txt:1663 30906msgid "" 30907"Unit Movement:\n" 30908"==============\n" 30909" 1: move south-west\n" 30910" 2: move south\n" 30911" 3: move south-east\n" 30912" 4: move west\n" 30913" 6: move east\n" 30914" 7: move north-west\n" 30915" 8: move north\n" 30916" 9: move north-east\n" 30917msgstr "" 30918 30919#: data/helpdata.txt:1674 30920msgid "" 30921"Main Map (Keys):\n" 30922"================\n" 30923" Some clients support zooming/scaling the map graphics with the + and - " 30924"keys.\n" 30925" c: (c)enter view on active unit\n" 30926" Shift-home: center view on capital\n" 30927" Shift-arrows: scroll map\n" 30928"\n" 30929" Ctrl-B: show/hide national borders\n" 30930" Ctrl-D: show/hide city trade routes\n" 30931" Ctrl-G: show/hide map grid lines\n" 30932" Ctrl-N: show/hide city names\n" 30933" Ctrl-P: show/hide city production\n" 30934" Ctrl-R: show/hide city growth\n" 30935" Ctrl-W: show/hide city output\n" 30936" Ctrl-Y: show/hide city outlines\n" 30937msgstr "" 30938 30939#: data/helpdata.txt:1690 30940msgid "" 30941"Main Map (Mouse):\n" 30942"=================\n" 30943" Left-click on city: Pop up city dialog\n" 30944" Left-click on unit: Select a single unit\n" 30945" (cancels any current activity if \"clear\n" 30946" unit orders on selection\" is set)\n" 30947" Shift-left-click on unit: Add unit to selection (GTK)\n" 30948" Left-click-and-drag on unit: Go-to command for unit\n" 30949" (if \"keyboardless goto\" enabled in " 30950"options)\n" 30951" Center-click, Alt-left-click: Show tile info\n" 30952" Right-click: Center tile in view\n" 30953" Ctrl-center-click: Wake up sentried units" 30954msgstr "" 30955 30956#: data/helpdata.txt:1703 30957msgid "" 30958" Quick unit selection:\n" 30959" =====================\n" 30960" Ctrl-left-click on tile: Select a sea unit (prefers transporters)\n" 30961" Ctrl-right-click on tile: Select a land unit (prefers military)\n" 30962"\n" 30963" These combinations choose and select a single unit from those on a tile. " 30964"All other things being equal, units which have movement points left are " 30965"preferred. If keyboardless goto is enabled, dragging allows the unit to be " 30966"selected and moved in one gesture." 30967msgstr "" 30968 30969#: data/helpdata.txt:1713 30970msgid "" 30971" City manipulation (GTK):\n" 30972" ========================\n" 30973" Shift-Ctrl-left-click: Adjust city workers\n" 30974" Shift-Alt-right-click: Show city workers (mouse over or near " 30975"city)\n" 30976" Shift-right-click: Copy production (from city or unit)\n" 30977" Shift-Ctrl-right-click: Paste production into city" 30978msgstr "" 30979 30980#: data/helpdata.txt:1720 30981msgid "" 30982" Area Selection mode (GTK):\n" 30983" ==========================\n" 30984" Right-click-and-drag: Select units/cities by area\n" 30985" Shift-right-click-and-drag: Append area contents to existing selection\n" 30986"\n" 30987" In this mode, multiple units and/or cities are selected. If the selection " 30988"rectangle contains any cities, and \"Select cities before units\" is set in " 30989"the options, only the cities are selected and the current unit selection is " 30990"left alone; otherwise, both cities and units are selected.\n" 30991"\n" 30992" Selected cities are highlighted on the map and in the Cities report for " 30993"further mass actions. Immediately after selecting, the set of cities can be " 30994"adjusted by left-clicking on individual cities; and the production for all " 30995"the highlighted cities can be changed with Shift-Ctrl-right-click (see " 30996"previous section). Right-clicking leaves this mode." 30997msgstr "" 30998 30999#: data/helpdata.txt:1736 31000msgid "" 31001" Chatline (GTK):\n" 31002" ===============\n" 31003" ' (apostrophe): Focus chatline\n" 31004" Ctrl-Alt-right-click: Paste city or tile link into chatline\n" 31005" Shift-Ctrl-Alt-right-click: Paste unit link into chatline\n" 31006"\n" 31007" These controls allow map elements to be referred to in chat. See the " 31008"Chatline help for more details.\n" 31009msgstr "" 31010 31011#: data/helpdata.txt:1745 31012msgid "" 31013"Overview Map (Mouse):\n" 31014"=====================\n" 31015" Left-click, Shift-left-click, and Right-click have the same functions as " 31016"they do on the main map.\n" 31017msgstr "" 31018 31019#: data/helpdata.txt:1750 31020msgid "" 31021"Dialogs and Reports:\n" 31022"====================\n" 31023" F1: show Map View\n" 31024" F2: open Units Report\n" 31025" F3: open Nations Report\n" 31026" F4: open Cities Report\n" 31027" F5: open Economy Report\n" 31028" F6: open Research Report\n" 31029" F7: open World Wonders\n" 31030" F8: open Top Five Cities\n" 31031" F9: open Messages dialog\n" 31032" F11: open Demographics\n" 31033" F12: open Spaceship\n" 31034"\n" 31035" Ctrl-F: open Find City dialog\n" 31036" Ctrl-L: open Worklists dialog\n" 31037" Ctrl-T: open Tax/Lux/Sci Rates dialog\n" 31038" Shift-Ctrl-R: open Revolution dialog\n" 31039"\n" 31040"Shift-Return: Turn done" 31041msgstr "" 31042 31043#: data/helpdata.txt:1771 31044msgid "" 31045"Editing Mode (GTK):\n" 31046"===================\n" 31047" Ctrl-E: toggle editing mode\n" 31048" Ctrl-M: toggle fog of war in editing mode\n" 31049msgstr "" 31050 31051#: data/helpdata.txt:1780 31052msgid "" 31053"The Citizen Governor (formerly called the CMA) helps you manage your cities. " 31054"It deploys the available workers on the free tiles around the city to " 31055"achieve maximal city output. It also changes workers to specialists, if " 31056"appropriate. And the governor has another ability: whenever possible, it " 31057"keeps your cities content." 31058msgstr "" 31059 31060#: data/helpdata.txt:1786 31061msgid "" 31062"There are various means to tell the governor what kind of output you would " 31063"like. Open the city window and click on the governor tab. There are two " 31064"kinds of sliders: On the left, you can set a Minimal Surplus for each kind " 31065"of production; e.g. Gold = +3 means the city earns 3 gold more than it needs " 31066"to upkeep its improvements. On the right, the sliders let you define by how " 31067"much you prefer one kind of production to another; setting science to 3 " 31068"means you prefer a single bulb to three shields (or gold, trade,...). You " 31069"can set different factors for each kind of production, according to your " 31070"needs." 31071msgstr "" 31072 31073#: data/helpdata.txt:1797 31074msgid "" 31075"If you set up some Minimal Surpluses which are impossible to fulfill, the " 31076"governor can't be activated. Whenever the governor can't fulfill its task in " 31077"the ongoing game, it passes back control to you. So you'd better not define " 31078"too high a surplus; instead, use factors to achieve your goals." 31079msgstr "" 31080 31081#: data/helpdata.txt:1803 31082msgid "" 31083"The Celebrate checkbox lets your city - celebrate. This will work only with " 31084"a high luxury rate. See help about 'Happiness'." 31085msgstr "" 31086 31087#: data/helpdata.txt:1806 31088msgid "" 31089"Clicking on 'Control city' puts the city under control of the governor, " 31090"'Release city' passes control back to you." 31091msgstr "" 31092 31093#: data/helpdata.txt:1809 31094msgid "" 31095"For ease of use, you can save your slider setting as a preset with a name. " 31096"Click on 'add preset' and enter a name for your setting. You can use this " 31097"preset in every city by just clicking on its name. Also, you can control " 31098"your setting from within the city report, in the governor column. And you " 31099"can change it from there (use 'change' --> 'Citizen Governor'), if you have " 31100"saved it as a preset." 31101msgstr "" 31102 31103#: data/helpdata.txt:1816 31104msgid "" 31105"Use 'Game' --> 'Options' --> 'Save Settings' to store your presets " 31106"permanently." 31107msgstr "" 31108 31109#: data/helpdata.txt:1819 31110msgid "" 31111"But beware! If you use the governor for some of your cities, you will " 31112"encounter some difficulties with managing cities nearby, by hand. It's best " 31113"to manage all cities on an island either by hand or by governor. Read more " 31114"hints, some background information, and some preset examples in the file " 31115"README.governor, included with Freeciv." 31116msgstr "" 31117 31118#: data/helpdata.txt:1829 31119msgid "" 31120"The client has a primitive chat interface. The lines you type are sent to " 31121"all players, or only to your allies if the client is configured for that, " 31122"except:" 31123msgstr "" 31124 31125#: data/helpdata.txt:1833 31126msgid "" 31127" - Messages starting with '/' are interpreted as server commands and " 31128"executed, if you have the required access level." 31129msgstr "" 31130 31131#: data/helpdata.txt:1836 31132msgid "" 31133" - Messages starting with 'John:' are private messages to 'John'. Names can " 31134"be abbreviated, or surrounded with double-quotes if they have spaces. The " 31135"server looks for players named 'John' and if that fails tries to match a " 31136"username beginning with 'John' (like 'Johnathan')." 31137msgstr "" 31138 31139#: data/helpdata.txt:1841 31140msgid "" 31141" - Messages starting with 'John::' are private messages as above, but will " 31142"match only users (not players) named 'John'. A user name 'Johnathan' will " 31143"still be matched." 31144msgstr "" 31145 31146#: data/helpdata.txt:1845 31147msgid "" 31148" - Messages starting with ':' will be sent to everyone (even if your client " 31149"is configured to send only to allies by default)." 31150msgstr "" 31151 31152#: data/helpdata.txt:1848 31153msgid "" 31154" - Messages starting with '.' will be sent only to all your allies (or, if " 31155"you're a global observer, only to other global observers)." 31156msgstr "" 31157 31158#: data/helpdata.txt:1851 31159msgid "" 31160"Featured text (GTK):\n" 31161"====================\n" 31162"\n" 31163"Since 2.2, the GTK client has featured text support. This feature allows " 31164"users to format the chat messages they are sending using boldface, italic, " 31165"colors, links, etc... Such changes are performed using escape sequences." 31166msgstr "" 31167 31168#: data/helpdata.txt:1858 31169msgid "" 31170"* Getting boldface:\n" 31171"Full name sequence: '[bold] ... [/bold]'\n" 31172"Abbreviation sequence: '[b] ... [/b]'\n" 31173"Short cut in the entry: Ctrl-B\n" 31174"Example: '[b]bold[/b]' will display the word 'bold' in bold style." 31175msgstr "" 31176 31177#: data/helpdata.txt:1864 31178msgid "" 31179"* Getting colors:\n" 31180"Full name sequence: '[color] ... [/color]' \n" 31181"Abbreviation sequence: '[c] ... [/c]'\n" 31182"Short cut in the entry: Ctrl-C (you also need to select the color in the " 31183"toolbar over the entry)\n" 31184"The color start sequence always takes at least one of the following " 31185"parameters:\n" 31186"- 'foreground' (abbreviation 'fg'): a color name such as red, or a hex " 31187"specification such as #3050b2 or #35b.\n" 31188"- 'background' (abbreviation 'bg'): same as above.\n" 31189"Example: '[c fg=\"blue\" bg=\"yellow\"]color[/c]' will display the word " 31190"'color' in blue on a yellow background." 31191msgstr "" 31192 31193#: data/helpdata.txt:1877 31194msgid "" 31195"* Getting italic:\n" 31196"Full name sequence: '[italic] ... [/italic]'\n" 31197"Abbreviation sequence: '[i] ... [/i]'\n" 31198"Short cut in the entry: Ctrl-I\n" 31199"Example: '[i]italic[/i]' will display the word 'italic' in italic style." 31200msgstr "" 31201 31202#: data/helpdata.txt:1883 31203msgid "" 31204"* Getting strikethrough:\n" 31205"Full name sequence: '[strike] ... [/strike]'\n" 31206"Abbreviation sequence: '[s] ... [/s]'\n" 31207"Short cut in the entry: Ctrl-S\n" 31208"Example: '[s]strikethrough[/s]' will display the word 'strikethrough' with a " 31209"strike." 31210msgstr "" 31211 31212#: data/helpdata.txt:1890 31213msgid "" 31214"* Getting underline:\n" 31215"Full name sequence: '[underline] ... [/underline]'\n" 31216"Abbreviation sequence: '[u] ... [/u]'\n" 31217"Short cut in the entry: Ctrl-U\n" 31218"Example: '[u]underlined[/u]' will display the word 'underlined' with an " 31219"underline." 31220msgstr "" 31221 31222#: data/helpdata.txt:1897 31223msgid "" 31224"* Getting city links:\n" 31225"Full name sequence: '[link target=\"city\"] ... [/link]'\n" 31226"Abbreviation sequence: '[l tgt=\"city\"] ... [/l]'\n" 31227"Short cut: Control-Alt-Right-click on a city on the map.\n" 31228"The 'id' parameter must be set to the id of the city you are pointing.\n" 31229"An optional 'name' parameter can be set to bind the city name in the case " 31230"the destination users don't know this city on their map.\n" 31231"This expression can also be started and finished within the same pair of " 31232"brackets, like '[link target=\"city\" id=121 /]' (note the slash at the " 31233"end).\n" 31234"Examples: '[l tgt=\"city\" id=65]city[/l]' will make the word 'city' " 31235"clickable and pointing to the city id 65.\n" 31236"'[l tgt=\"city\" id=65 name=\"noname\" /]' will display the name of the city " 31237"id 65 if known, else, the word 'noname'." 31238msgstr "" 31239 31240#: data/helpdata.txt:1912 31241msgid "" 31242"* Getting tile links:\n" 31243"Full name sequence: '[link target=\"tile\"] ... [/link]'\n" 31244"Abbreviation sequence: '[l tgt=\"tile\"] ... [/l]'\n" 31245"Short cut: Control-Alt-Right-click on a tile without city on the map.\n" 31246"The 'x' and 'y' parameters must be set to the tile location you are " 31247"pointing.\n" 31248"This expression can also be started and finished within the same pair of " 31249"brackets, like '[link target=\"tile\" x=5 y=36 /]' (note the slash at the " 31250"end).\n" 31251"Example: '[l tgt=\"tile\" x=17 y=3]this tile[/l]' will make the string 'this " 31252"tile' clickable and pointing to the tile (17, 3)." 31253msgstr "" 31254 31255#: data/helpdata.txt:1924 31256msgid "" 31257"* Getting unit links:\n" 31258"Full name sequence: '[link target=\"unit\"] ... [/link]'\n" 31259"Abbreviation sequence: '[l tgt=\"unit\"] ... [/l]'\n" 31260"Short cut: Shift-Control-Alt-Right-click on a unit on the map.\n" 31261"The 'id' parameter must be set to the id of the unit you are pointing to. " 31262"An optional 'name' parameter can be set to bind the unit name in the case " 31263"the destination users don't know this unit on their map.\n" 31264"This expression can also be started and finished within the same pair of " 31265"brackets, like '[link target=\"unit\" id=109 /]' (note the slash at the " 31266"end).\n" 31267"Examples: '[l tgt=\"unit\" id=235]unit[/l]' will make the word 'unit' " 31268"clickable and pointing to the unit id 235.\n" 31269"'[l tgt=\"unit\" id=235 name=\"Warrior\" /]' will display the name of the " 31270"unit id 235 if known, else, the word 'Warrior'." 31271msgstr "" 31272 31273#: data/helpdata.txt:1939 31274msgid "" 31275"Of course, the different escape sequences can be combined in the same " 31276"sentence, like '[i][c fg=\"blue\"]this [b]is [s]funny[c bg=\"green\"] [u]to[/" 31277"i] test[/b] this[/s] [/c]new[/u] feature[/c]'." 31278msgstr "" 31279 31280#: data/helpdata.txt:1947 31281msgid "" 31282"The worklist editor is used to edit both worklists for each city (from the " 31283"city dialog) and global worklists. Using this editor you can create lists " 31284"specifying what to build in the turns to come." 31285msgstr "" 31286 31287#: data/helpdata.txt:1951 31288msgid "" 31289"To add an item to the worklist, double-click the desired item in the list of " 31290"available items. You can also press the Help button to get help on the " 31291"selected item. Pressing Help with no item selected will display this page." 31292msgstr "" 31293 31294#: data/helpdata.txt:1955 31295msgid "" 31296"To remove an item from the worklist simply double-click the item to remove. " 31297"Use the buttons below the worklist to move items up and/or down in the list." 31298msgstr "" 31299 31300#: data/helpdata.txt:1958 31301msgid "" 31302"Keyboard shortcuts: Home to focus the worklist, End to focus the available " 31303"list, Up/Down arrows to select previous/next item in worklist or available " 31304"list, PageUp/Down to move items up/down in the worklist, Insert to insert " 31305"items from the available list into the worklist and Delete to delete the " 31306"selected item from the worklist." 31307msgstr "" 31308 31309#: data/helpdata.txt:1964 31310msgid "" 31311"If you want to buy the unit that's first on the list, you can do that from " 31312"the City Overview window." 31313msgstr "" 31314 31315#: data/helpdata.txt:1971 31316msgid "" 31317"Freeciv supports several local languages. See the Native Language Support " 31318"section of the README file for instructions on how to use one of these " 31319"languages.\n" 31320"\n" 31321"First, check whether a localization is already in progress for your language:" 31322msgstr "" 31323 31324#: data/helpdata.txt:1980 31325msgid "" 31326"If you would like to add a localization (translation) for your language, " 31327"please see the instructions at:" 31328msgstr "" 31329"Jika Anda ingin menambahkan lokalisasi (penerjemahan) bahasa anda, lihatlah " 31330"petunjuknya di:" 31331 31332#: data/helpdata.txt:1985 31333msgid "" 31334"You are also welcome to send any questions to the translation mailing list:" 31335msgstr "Anda dipersilahkan mengirim pertanyaan ke milis penerjemahan:" 31336 31337#: data/helpdata.txt:2001 31338msgid "" 31339"Freeciv is released under the GNU General Public License (version 2 or, at " 31340"your option, any later version). In short, you may copy this program " 31341"(including source) freely, but see the full license text below for full " 31342"details." 31343msgstr "" 31344 31345#. TRANS: followed by a URL 31346#: data/helpdata.txt:2310 31347msgid "" 31348"If you find any bugs, then please send us a bug report. This is best done " 31349"by visiting the Freeciv Bug Tracking System, at:" 31350msgstr "" 31351 31352#: data/helpdata.txt:2315 31353msgid "" 31354"Please quote the above version information. For more information about " 31355"submitting bug reports see the file BUGS in the Freeciv distribution." 31356msgstr "" 31357 31358#: data/helpdata.txt:2319 31359msgid "" 31360"To contact the developers about anything else, please email one of the " 31361"project's mailing lists:" 31362msgstr "" 31363 31364#: data/helpdata.txt:2322 31365msgid "" 31366" freeciv-dev@freelists.org - public development mailing\n" 31367" list (archives are public)\n" 31368" freeciv-maintainers@lists.sourceforge.net\n" 31369" - private project administration\n" 31370" list (for security issues, etc)" 31371msgstr "" 31372 31373#: data/helpdata.txt:2328 31374msgid "" 31375" Original authors:\n" 31376" (they are no longer involved, please don't mail them!)" 31377msgstr "" 31378 31379#: data/helpdata.txt:2335 31380msgid " Present administrators: " 31381msgstr "" 31382 31383#: data/helpdata.txt:2342 31384msgid "For more information in general, visit the Freeciv website, at:" 31385msgstr "" 31386 31387#: data/multiplayer/buildings.ruleset:671 31388msgid "" 31389"Reduces the unhappiness caused by aggressively deployed military units owned " 31390"by the city by 4 under Democracy and 2 under Republic -- in other words, it " 31391"neutralizes the unhappiness caused by two military units. This improvement " 31392"has no effect under other governments." 31393msgstr "" 31394 31395#: data/multiplayer/buildings.ruleset:912 31396#: data/multiplayer/buildings.ruleset:948 31397#: data/multiplayer/buildings.ruleset:975 31398msgid "" 31399"Before you can build any spaceship parts, you must build the Apollo Program." 31400msgstr "" 31401 31402#: data/multiplayer/buildings.ruleset:1047 31403#, no-c-format 31404msgid "" 31405"Increases the food resources by 100% on each farmland tile which is being " 31406"used around the city. Farmland tiles are those which have been irrigated a " 31407"second time." 31408msgstr "" 31409 31410#: data/multiplayer/buildings.ruleset:1119 31411msgid "" 31412"Allows you to start building spaceship parts in cities with factories " 31413"(assuming you have researched the necessary technologies)." 31414msgstr "" 31415 31416#: data/multiplayer/buildings.ruleset:1143 31417msgid "" 31418"City improvements which would normally have an upkeep of 1 are free of " 31419"upkeep, for all your cities on the same continent." 31420msgstr "" 31421 31422#: data/multiplayer/buildings.ruleset:1212 31423msgid "" 31424"This stunning technological achievement makes two content citizens happy in " 31425"all cities of all players who have researched Genetic Engineering. In the " 31426"unlikely event where there are not enough content citizens to benefit from " 31427"this effect in a city, the wonder applies to unhappy citizens (including " 31428"those unhappy about military activity), making each content then happy." 31429msgstr "" 31430 31431#: data/multiplayer/buildings.ruleset:1239 31432msgid "" 31433"Gives immediate technology advance the first time it is built by each player." 31434msgstr "" 31435 31436#: data/multiplayer/buildings.ruleset:1263 31437#, no-c-format 31438msgid "" 31439"Each city on the same continent may support one unit free of shield upkeep." 31440msgstr "" 31441 31442#: data/multiplayer/buildings.ruleset:1287 31443#, no-c-format 31444msgid "Reduces corruption by 50% in all cities on the same continent." 31445msgstr "" 31446"Mengurangi tingkat korupsi sebanyak 50% di semua kota di benua yang sama." 31447 31448#: data/multiplayer/buildings.ruleset:1310 31449msgid "Works as a City Wall in all your cities on the same continent." 31450msgstr "" 31451"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama." 31452 31453#: data/multiplayer/buildings.ruleset:1333 31454msgid "" 31455"Makes two content citizens happy in every city on the same continent. In the " 31456"unlikely event where there are no content citizens to get the effect of " 31457"Hanging Gardens, the wonder applies to unhappy citizens (including those " 31458"unhappy about military activity), making each content then happy." 31459msgstr "" 31460 31461#: data/multiplayer/buildings.ruleset:1360 31462msgid "" 31463"Works as if you had a Hydro Plant in every city on the same continent. (This " 31464"reduces pollution and increases the effects of Factories and Mfg. Plants.)" 31465msgstr "" 31466 31467#: data/multiplayer/buildings.ruleset:1385 31468#, no-c-format 31469msgid "" 31470"Boosts science production by 100% in every city on the same continent that " 31471"has a University." 31472msgstr "" 31473 31474#: data/multiplayer/buildings.ruleset:1408 31475msgid "" 31476"Makes two unhappy citizens content in every city on the same continent " 31477"(including citizens unhappy about military activity)." 31478msgstr "" 31479 31480#: data/multiplayer/buildings.ruleset:1456 31481msgid "Upgrades two obsolete units per game turn." 31482msgstr "" 31483 31484#: data/multiplayer/buildings.ruleset:1503 31485#, fuzzy 31486msgid "" 31487"All your new sea units built in cities on the same continent start with an " 31488"additional veteran level (this is cumulative with any Port Facility in a " 31489"city; with both, units are created as Hardened)." 31490msgstr "" 31491"Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk naik " 31492"pangkat bertambah setengahnya." 31493 31494#: data/multiplayer/buildings.ruleset:1548 31495#, no-c-format 31496msgid "Increases trade output by 40% in all cities on the same continent." 31497msgstr "" 31498 31499#: data/multiplayer/buildings.ruleset:1571 31500msgid "" 31501"Counts as having a Cathedral in each of your cities on the same continent. " 31502"This makes 3 unhappy citizens content in each city; however, it does not " 31503"affect citizens made unhappy by military activity. The discovery of Theology " 31504"increases the effect of a Cathedral, making an additional unhappy citizen " 31505"content. The discovery of Communism lessens the effect of a Cathedral, " 31506"reducing by one the number of unhappy citizens made content." 31507msgstr "" 31508 31509#: data/multiplayer/buildings.ruleset:1600 31510msgid "" 31511"Makes two of your unhappy citizens content in every city with a Temple on " 31512"the same continent. Does not affect citizens made unhappy by military " 31513"activity." 31514msgstr "" 31515 31516#: data/multiplayer/buildings.ruleset:1625 31517#, no-c-format 31518msgid "" 31519"The city where this wonder is built will experience rapture growth when " 31520"celebrating." 31521msgstr "" 31522 31523#: data/multiplayer/buildings.ruleset:1631 31524msgid "The Internet" 31525msgstr "Internet" 31526 31527#: data/multiplayer/buildings.ruleset:1649 31528#, no-c-format 31529msgid "" 31530"Boosts science production in each city on the same continent with a Research " 31531"Lab by 100%." 31532msgstr "" 31533 31534#: data/multiplayer/buildings.ruleset:1721 31535msgid "" 31536"All your new military land units produced in cities on the same continent " 31537"start with an additional veteran level (this is cumulative with any Barracks " 31538"building in a city; with both, units are created as Hardened)." 31539msgstr "" 31540 31541#: data/multiplayer/buildings.ruleset:1744 31542msgid "" 31543"Creates a world senate that may prevent declarations of war in some " 31544"circumstances. If any player's city is in revolt for more than two turns, " 31545"that player's government falls." 31546msgstr "" 31547"Membentuk senat dunia yang dapat mencegah terjadinya perang dalam beberapa " 31548"keadaan. Jika kerusuhan terjadi di kota pemain manapun selama lebih dari dua " 31549"giliran, pemerintahan pemain itu akan jatuh." 31550 31551#: data/multiplayer/buildings.ruleset:1768 31552msgid "" 31553"Counts as a Police Station in every city on the same continent. (That is, " 31554"for each city, it reduces the unhappiness caused by aggressively deployed " 31555"military units owned by that city by 4 under Democracy and 2 under Republic " 31556"-- in other words, it neutralizes the unhappiness caused by two military " 31557"units per city. This wonder has no effect under other governments.)" 31558msgstr "" 31559 31560#: data/multiplayer/game.ruleset:25 31561msgid "Multiplayer ruleset" 31562msgstr "" 31563 31564#. TRANS: In the client, this is displayed alongside the contents of 31565#. ; README.multiplayer, which are not localized. 31566#: data/multiplayer/game.ruleset:33 31567msgid "" 31568"You are playing Freeciv with rules designed for multiplayer gaming. The " 31569"biggest differences from the classic ruleset are that trade routes are " 31570"disabled, and that most wonders can be built once by each player, and affect " 31571"only cities on the same continent. A full description of the differences can " 31572"be found in README.multiplayer." 31573msgstr "" 31574 31575#. TRANS: Name of a color; used as unique identifier for a team 31576#. TRANS: With this and other color team names, uniqueness is more 31577#. TRANS: important than precise translation. To see the colors, start a 31578#. TRANS: multiplayer game with 32 players and look at the Nations report. 31579#: data/multiplayer/game.ruleset:658 31580msgid "?team name:Red" 31581msgstr "Merah" 31582 31583#. TRANS: Name of a color; used as unique identifier for a team 31584#: data/multiplayer/game.ruleset:660 31585msgid "?team name:Yellow" 31586msgstr "Kuning" 31587 31588#. TRANS: Name of a color; used as unique identifier for a team 31589#: data/multiplayer/game.ruleset:662 31590msgid "?team name:Blue" 31591msgstr "Biru" 31592 31593#. TRANS: Name of a color; used as unique identifier for a team 31594#: data/multiplayer/game.ruleset:664 31595#, fuzzy 31596msgid "?team name:Purple" 31597msgstr "Nilakandi" 31598 31599#. TRANS: Name of a color; used as unique identifier for a team 31600#: data/multiplayer/game.ruleset:666 31601msgid "?team name:Orange" 31602msgstr "Oranye" 31603 31604#. TRANS: Name of a color; used as unique identifier for a team 31605#: data/multiplayer/game.ruleset:668 31606msgid "?team name:Magenta" 31607msgstr "" 31608 31609#. TRANS: Name of a color; used as unique identifier for a team 31610#: data/multiplayer/game.ruleset:670 31611#, fuzzy 31612msgid "?team name:Cornflower" 31613msgstr "Kuning" 31614 31615#. TRANS: Name of a color; used as unique identifier for a team 31616#: data/multiplayer/game.ruleset:672 31617msgid "?team name:Emerald" 31618msgstr "Zamrud" 31619 31620#. TRANS: Name of a color; used as unique identifier for a team 31621#: data/multiplayer/game.ruleset:674 31622#, fuzzy 31623msgid "?team name:Salmon" 31624msgstr "Sian" 31625 31626#. TRANS: Name of a color; used as unique identifier for a team 31627#: data/multiplayer/game.ruleset:676 31628msgid "?team name:Green" 31629msgstr "Hijau" 31630 31631#. TRANS: Name of a color; used as unique identifier for a team 31632#: data/multiplayer/game.ruleset:678 31633#, fuzzy 31634msgid "?team name:Burgundy" 31635msgstr "Biru" 31636 31637#. TRANS: Name of a color; used as unique identifier for a team 31638#: data/multiplayer/game.ruleset:680 31639msgid "?team name:Pink" 31640msgstr "Merah Muda" 31641 31642#. TRANS: Name of a color; used as unique identifier for a team 31643#: data/multiplayer/game.ruleset:682 31644msgid "?team name:Silver" 31645msgstr "Perak" 31646 31647#. TRANS: Name of a color; used as unique identifier for a team 31648#: data/multiplayer/game.ruleset:684 31649msgid "?team name:Heliotrope" 31650msgstr "" 31651 31652#. TRANS: Name of a color; used as unique identifier for a team 31653#: data/multiplayer/game.ruleset:686 31654msgid "?team name:Fuchsia" 31655msgstr "" 31656 31657#. TRANS: Name of a color; used as unique identifier for a team 31658#: data/multiplayer/game.ruleset:688 31659msgid "?team name:Azure" 31660msgstr "Nilakandi" 31661 31662#. TRANS: Name of a color; used as unique identifier for a team 31663#: data/multiplayer/game.ruleset:690 31664#, fuzzy 31665msgid "?team name:Gold" 31666msgstr "Merah" 31667 31668#. TRANS: Name of a color; used as unique identifier for a team 31669#: data/multiplayer/game.ruleset:692 31670msgid "?team name:Khaki" 31671msgstr "Khaki" 31672 31673#. TRANS: Name of a color; used as unique identifier for a team 31674#: data/multiplayer/game.ruleset:694 31675#, fuzzy 31676msgid "?team name:Butter" 31677msgstr "Biru" 31678 31679#. TRANS: Name of a color; used as unique identifier for a team 31680#: data/multiplayer/game.ruleset:696 31681#, fuzzy 31682msgid "?team name:Mint" 31683msgstr "Merah Muda" 31684 31685#. TRANS: Name of a color; used as unique identifier for a team 31686#: data/multiplayer/game.ruleset:698 31687#, fuzzy 31688msgid "?team name:Lime" 31689msgstr "Putih" 31690 31691#. TRANS: Name of a color; used as unique identifier for a team 31692#: data/multiplayer/game.ruleset:700 31693#, fuzzy 31694msgid "?team name:Peach" 31695msgstr "Merah" 31696 31697#. TRANS: Name of a color; used as unique identifier for a team 31698#: data/multiplayer/game.ruleset:702 31699#, fuzzy 31700msgid "?team name:Vermilion" 31701msgstr "Kuning" 31702 31703#. TRANS: Name of a color; used as unique identifier for a team 31704#: data/multiplayer/game.ruleset:704 31705#, fuzzy 31706msgid "?team name:Puce" 31707msgstr "Biru" 31708 31709#. TRANS: Name of a color; used as unique identifier for a team 31710#: data/multiplayer/game.ruleset:706 31711#, fuzzy 31712msgid "?team name:Mustard" 31713msgstr "Giok" 31714 31715#. TRANS: Name of a color; used as unique identifier for a team 31716#: data/multiplayer/game.ruleset:708 31717#, fuzzy 31718msgid "?team name:Aubergine" 31719msgstr "Nilakandi" 31720 31721#. TRANS: Name of a color; used as unique identifier for a team 31722#: data/multiplayer/game.ruleset:710 31723#, fuzzy 31724msgid "?team name:Brown" 31725msgstr "Hijau" 31726 31727#. TRANS: Name of a color; used as unique identifier for a team 31728#: data/multiplayer/game.ruleset:712 31729#, fuzzy 31730msgid "?team name:Pumpkin" 31731msgstr "Merah Muda" 31732 31733#. TRANS: Name of a color; used as unique identifier for a team 31734#: data/multiplayer/game.ruleset:714 31735msgid "?team name:Turquoise" 31736msgstr "Pirus" 31737 31738#. TRANS: Name of a color; used as unique identifier for a team 31739#: data/multiplayer/game.ruleset:716 31740#, fuzzy 31741msgid "?team name:Crimson" 31742msgstr "Sian" 31743 31744#. TRANS: Name of a color; used as unique identifier for a team 31745#: data/multiplayer/game.ruleset:718 31746msgid "?team name:Lavender" 31747msgstr "Gandaria" 31748 31749#. TRANS: Name of a color; used as unique identifier for a team 31750#: data/multiplayer/game.ruleset:720 31751#, fuzzy 31752msgid "?team name:Cream" 31753msgstr "Sian" 31754 31755#: data/multiplayer/script.lua:48 31756#, c-format 31757msgid "%s boosts research; you gain the immediate advance %s." 31758msgstr "" 31759 31760#: data/multiplayer/script.lua:53 31761#, c-format 31762msgid "%s boosts %s research; you gain the immediate advance %s." 31763msgstr "" 31764 31765#. TRANS: 1st %s is nation or team name 31766#: data/multiplayer/script.lua:62 31767#, fuzzy, c-format 31768#| msgid "The %s have acquired %s from %s." 31769msgid "The %s gain %s from %s." 31770msgstr "%s telah mendapatkan %s dari %s." 31771 31772#: data/multiplayer/script.lua:123 31773#, c-format 31774msgid "" 31775"Great philosophers from all the world join your civilization: you get the " 31776"immediate advance %s." 31777msgstr "" 31778 31779#: data/multiplayer/script.lua:128 31780#, c-format 31781msgid "" 31782"Great philosophers from all the world join the %s: you get the immediate " 31783"advance %s." 31784msgstr "" 31785 31786#. TRANS: first %s is nation plural or team name 31787#: data/multiplayer/script.lua:136 31788#, c-format 31789msgid "" 31790"Great philosophers from all the world join the %s: they get %s as an " 31791"immediate advance." 31792msgstr "" 31793 31794#: data/multiplayer/techs.ruleset:270 31795msgid "Improves the effect of Amphitheaters." 31796msgstr "" 31797 31798#: data/multiplayer/techs.ruleset:295 31799msgid "Having this advance decreases pollution in all your cities by 50%." 31800msgstr "" 31801 31802#: data/multiplayer/techs.ruleset:572 31803msgid "" 31804"When you research this technology, you also get one other immediate " 31805"technology advance." 31806msgstr "" 31807 31808#: data/multiplayer/techs.ruleset:817 31809msgid "Theory of Evolution" 31810msgstr "Teori Evolusi" 31811 31812#: data/multiplayer/techs.ruleset:824 31813msgid "" 31814"This technology is only acquired the first time you build Darwin's Voyage." 31815msgstr "" 31816 31817#: data/multiplayer/terrain.ruleset:1211 31818msgid "" 31819"Pollution appears on land tiles around cities with high production or " 31820"population. It halves all output from its tile, and contributes to the risk " 31821"of global warming." 31822msgstr "" 31823 31824#: data/multiplayer/terrain.ruleset:1219 31825msgid "" 31826"Pollution from production is likely to start becoming important as your " 31827"civilization becomes more industrialized, giving you buildings such as " 31828"Factory and Power Plant which boost production. Replacing a Power Plant with " 31829"cleaner forms of energy -- a Hydro Plant / Hoover Dam, Nuclear Plant, or " 31830"Solar Plant -- will reduce pollution from production, as will a Recycling " 31831"Center or knowledge of Environmentalism." 31832msgstr "" 31833 31834#: data/multiplayer/terrain.ruleset:1304 31835#, no-c-format 31836msgid "" 31837"Once Refrigeration is known, irrigation systems can be upgraded to farmland " 31838"by irrigating them a second time; if the city working the tile has a " 31839"Supermarket, a farmland tile provides twice as much food." 31840msgstr "" 31841 31842#: data/multiplayer/units.ruleset:434 31843msgid "" 31844"Upkeep for Settlers is in food as well as production, and a Settler can die " 31845"if its supporting city runs out of food. Settlers in a Republic or Democracy " 31846"require twice as much food per turn, and in Fundamentalist societies, three " 31847"times as much." 31848msgstr "" 31849 31850#: data/multiplayer/units.ruleset:1460 31851msgid "" 31852"The Helicopter is a very powerful unit, as it can both fly and conquer " 31853"cities. Care must be exercised, because Helicopters lose a small amount of " 31854"health for every turn not spent in a city or airbase or on a Carrier, and " 31855"they may be attacked by ground units." 31856msgstr "" 31857 31858#: data/multiplayer/units.ruleset:2239 31859msgid "" 31860"A Caravan carries goods or material to help build wonders in your cities." 31861msgstr "" 31862 31863#: data/multiplayer/units.ruleset:2242 31864msgid "" 31865"Every Caravan that is used to build a wonder will add 30 shields towards the " 31866"production of the wonder." 31867msgstr "" 31868 31869#: data/multiplayer/units.ruleset:2278 31870msgid "" 31871"The Freight unit replaces the Caravan, and moves at twice the speed. Each " 31872"Freight used to build a wonder will add 50 shields." 31873msgstr "" 31874 31875#: data/sandbox/game.ruleset:25 31876msgid "Sandbox ruleset" 31877msgstr "" 31878 31879#. TRANS: In the client, this is displayed alongside the contents of 31880#. ; README.sandbox, which are not localized. 31881#: data/sandbox/game.ruleset:33 31882msgid "" 31883"You are playing Freeciv with sandbox ruleset. This showcases new or unusual " 31884"features available in Freeciv without regard for strict game balancing, " 31885"playability, AI performance, availability of graphics, or savegame " 31886"compatibility between versions.\n" 31887"\n" 31888"This ruleset was originally based on the civ2civ3 ruleset (which will become " 31889"the default ruleset in a future release)." 31890msgstr "" 31891 31892#: data/sandbox/techs.ruleset:695 31893#, fuzzy 31894#| msgid "Total trade from trade routes: %d" 31895msgid "Halves one-time revenue from new trade routes." 31896msgstr "Poin perdagangan total dari jalur dagang: %d" 31897 31898#: data/sandbox/terrain.ruleset:1659 31899msgid "" 31900"Roads allow your land units to move more quickly, allow wheeled Big Land " 31901"units such as Chariots and Catapults to travel through otherwise difficult " 31902"terrain (Mountains, Jungle, and Swamp), and Merchant units (Caravans and " 31903"Freight) can only travel on roads, railroads, rivers or ships." 31904msgstr "" 31905 31906#: data/sandbox/terrain.ruleset:1769 31907msgid "" 31908"Land units may move along rivers for faster travel (but not diagonally), and " 31909"Merchant units (Caravans and Freight) may require rivers to travel along in " 31910"the absence of roads. Triremes may also travel up rivers (although later " 31911"boats cannot)." 31912msgstr "" 31913 31914#: data/sandbox/units.ruleset:2359 31915msgid "" 31916"Caravans can only travel on roads, railroads, rivers or ships. (Caravans " 31917"cannot take advantage of maglevs, but may travel on the railroads that " 31918"accompany them.)" 31919msgstr "" 31920 31921#: data/nation/american.ruleset:8 31922#, fuzzy 31923msgid "" 31924"The United States of America achieved its independence from Great Britain " 31925"after a revolution in 1776-1783 CE. Its constitution was proclaimed in 1789, " 31926"making the country one of the first modern representative republics. The " 31927"United States then started to expand its territory, first on the North " 31928"American mainland and later also overseas. By the 20th century the country " 31929"had become a world superpower; its cultural, economic and political " 31930"influence on the rest of the world is enormous." 31931msgstr "" 31932"Amerika Serikat meraih kemerdekaannya dari Britania Raya setelah melalui " 31933"revolusi pada tahun 1776-1783. Undang-undang dasarnya ditetapkan pada 1789, " 31934"menjadikan Amerika Serikat sebagai salah satu republik representatif modern " 31935"pertama. Kemudian Amerika Serikat memperluas wilayahnya, dari Amerika Utara " 31936"sampai ke seberang lautan. Pada abad ke-20, negara ini menjadi kekuatan " 31937"besar dunia; pengaruh budaya, ekonomi dan politiknya di seluruh dunia sangat " 31938"besar." 31939 31940#: data/nation/animals.ruleset:5 31941msgid "Animal Kingdom" 31942msgstr "" 31943 31944#: data/nation/animals.ruleset:6 31945#, fuzzy 31946#| msgid "?plural:Indians" 31947msgid "?plural:Animals" 31948msgstr "India" 31949 31950#: data/nation/animals.ruleset:8 31951msgid "" 31952"Before civilization claimed the lands, ancient man had to survive the " 31953"wilderness with all kinds of dangerous animals." 31954msgstr "" 31955 31956#: data/nation/apache.ruleset:5 31957msgid "Apache" 31958msgstr "Apache" 31959 31960#: data/nation/apache.ruleset:6 31961msgid "?plural:Apaches" 31962msgstr "Apache" 31963 31964#: data/nation/apache.ruleset:8 31965#, fuzzy 31966msgid "" 31967"The Apaches are a group of Athabascan speaking Indian tribes living in " 31968"Arizona, New Mexico and Oklahoma. Apache groups include the Western, " 31969"Chiricahua, Mescalero, Jicarilla, Lipan and Plains Apache. They came from " 31970"the Far North around 1000 CE. The Apache are known as fierce warriors. In " 31971"the 19th century it took the United States half a century to subdue them." 31972msgstr "" 31973"Apache adalah kelompok etnis Indian yang berbicara bahasa Athabaskan dan " 31974"tinggal di Arizona, New Mexico dan Oklahoma. Kelompok etnis Apache termasuk " 31975"Apache Barat, Chiricahua, Mescalero, Jicarilla, Lipan dan Apache Dataran. " 31976"Mereka datang dari Utara Jauh sejak sekitar tahun 1000 M. Apache terkenal " 31977"sebagai petarung yang hebat, sampai-sampai pada abad ke-19, pasukan Amerika " 31978"Serikat butuh waktu setengah abad untuk mengalahkan mereka." 31979 31980#: data/nation/apache.ruleset:27 31981#, c-format 31982msgid "Great Shaman %s" 31983msgstr "" 31984 31985#: data/nation/apache.ruleset:27 31986#, c-format 31987msgid "?female:Great Shaman %s" 31988msgstr "" 31989 31990#: data/nation/arab.ruleset:5 31991msgid "Arab" 31992msgstr "Arab" 31993 31994#: data/nation/arab.ruleset:6 31995msgid "?plural:Arabs" 31996msgstr "Arab" 31997 31998#: data/nation/arab.ruleset:8 31999#, fuzzy 32000msgid "The Arab/Islamic civilization of 622 to 1495 CE." 32001msgstr "Peradaban Arab/Islam pada 622-1495 M." 32002 32003#: data/nation/arab.ruleset:23 32004#, c-format 32005msgid "Sheikh %s" 32006msgstr "Syekh %s" 32007 32008#: data/nation/arab.ruleset:23 32009#, c-format 32010msgid "Shaykha %s" 32011msgstr "Syaikhah %s" 32012 32013#: data/nation/arab.ruleset:24 32014#, c-format 32015msgid "Vizier %s" 32016msgstr "" 32017 32018#: data/nation/arab.ruleset:24 32019#, c-format 32020msgid "?female:Vizier %s" 32021msgstr "" 32022 32023#: data/nation/arab.ruleset:25 data/nation/songhai.ruleset:26 32024#: data/nation/turk.ruleset:32 32025#, c-format 32026msgid "Caliph %s" 32027msgstr "Khalifah %s" 32028 32029#: data/nation/arab.ruleset:25 data/nation/songhai.ruleset:26 32030#: data/nation/turk.ruleset:32 32031#, c-format 32032msgid "Calipha %s" 32033msgstr "Khalifah %s" 32034 32035#: data/nation/austrian.ruleset:5 32036msgid "Austrian" 32037msgstr "Austria" 32038 32039#: data/nation/austrian.ruleset:6 32040msgid "?plural:Austrians" 32041msgstr "Austria" 32042 32043#. TRANS: Legend for nation in "core" set 32044#: data/nation/austrian.ruleset:9 32045msgid "" 32046"The origins of Austria date back to the time of the Roman Empire when a " 32047"Celtic kingdom was conquered by the Romans in approximately 15 BCE, and " 32048"later became Noricum, a Roman province, in the mid 1st century CE - an area " 32049"which mostly encloses today's Austria. In 788 CE, the Frankish king " 32050"Charlemagne conquered the area, and introduced Christianity. Under the " 32051"native Habsburg dynasty, Austria became one of the great powers of Europe. " 32052"In 1867, the Austrian Empire was reformed into Austria-Hungary. The Austro-" 32053"Hungarian Empire collapsed in 1918 with the end of World War I. After " 32054"establishing the First Austrian Republic in 1919, Austria joined Nazi " 32055"Germany in the Anschluss in 1938. This lasted until the end of World War II " 32056"in 1945, after which Austria was occupied by the Allies." 32057msgstr "" 32058 32059#: data/nation/austrian.ruleset:49 32060#, c-format 32061msgid "Archduke %s" 32062msgstr "" 32063 32064#: data/nation/austrian.ruleset:49 32065#, c-format 32066msgid "Archduchess %s" 32067msgstr "" 32068 32069#: data/nation/austrian.ruleset:50 data/nation/german.ruleset:36 32070#, c-format 32071msgid "Kaiser %s" 32072msgstr "" 32073 32074#: data/nation/austrian.ruleset:50 data/nation/german.ruleset:36 32075#, c-format 32076msgid "Kaiserin %s" 32077msgstr "" 32078 32079#: data/nation/austrian.ruleset:52 data/nation/french.ruleset:44 32080#: data/nation/italian.ruleset:44 data/nation/polish.ruleset:37 32081#: data/nation/portuguese.ruleset:29 data/nation/spanish.ruleset:43 32082#, c-format 32083msgid "Mother Superior %s" 32084msgstr "" 32085 32086#: data/nation/babylonian.ruleset:8 32087#, fuzzy 32088msgid "" 32089"Babylon was the dominant city of Mesopotamia from the 18th to 7th centuries " 32090"BCE under a succession of peoples including Amorites, Kassites, Assyrians, " 32091"and Chaldeans." 32092msgstr "" 32093"Babilonia adalah sebuah kekaisaran yang sangat besar di wilayah Mesopotamia " 32094"yang berkuasa sejak abad ke-18 sampai ke-7 SM di bawah pimpinan banyak " 32095"bangsa, termasuk Amori, Kassit, Asyur dan Kasdim." 32096 32097#: data/nation/brazilian.ruleset:5 32098msgid "Brazilian" 32099msgstr "Brazil" 32100 32101#: data/nation/brazilian.ruleset:6 32102msgid "?plural:Brazilians" 32103msgstr "Brazil" 32104 32105#: data/nation/brazilian.ruleset:8 32106msgid "" 32107"Brazil was founded as a colony of Portugal but became independent in 1822 as " 32108"a result of Portugal's occupation by Napoleonic France. The country was " 32109"first established as an empire under the exiled Portuguese royal family. The " 32110"empire lasted until the establishment of a republican government in 1889." 32111msgstr "" 32112 32113#: data/nation/brazilian.ruleset:31 data/nation/chinese.ruleset:30 32114#, c-format 32115msgid "Chairwoman %s" 32116msgstr "" 32117 32118#: data/nation/brazilian.ruleset:32 32119#, c-format 32120msgid "Director-President %s" 32121msgstr "Presiden Direktur %s" 32122 32123#: data/nation/brazilian.ruleset:32 32124#, c-format 32125msgid "?female:Director-President %s" 32126msgstr "Presiden Direktur %s" 32127 32128#: data/nation/byzantium.ruleset:5 32129msgid "Byzantine" 32130msgstr "Bizantium" 32131 32132#: data/nation/byzantium.ruleset:6 32133msgid "?plural:Byzantines" 32134msgstr "Bizantium" 32135 32136#: data/nation/byzantium.ruleset:8 32137msgid "" 32138"At the time of the decline of the old Roman empire, the Emperor Constantine " 32139"moved the empire's capital to Byzantium and formed a new empire mostly known " 32140"as the Eastern Roman empire or the Byzantine empire. This empire lasted " 32141"until 1453 when its capital fell to the Ottomans. At the time of Justinian " 32142"I, the Byzantines controlled nearly all of the Middle East, northern Africa, " 32143"Italy, and parts of Spain." 32144msgstr "" 32145"Di saat Kekaisaran Romawi mengalami kemunduran, Kaisar Konstantin " 32146"memindahkan ibukotanya ke Bizantium dan membentuk kekaisaran baru yang " 32147"sering dikenal dengan Kekaisaran Romawi Timur atau Kekaisaran Bizantium. " 32148"Kekaisaran ini ditaklukkan oleh Kekaisaran Utsmaniyah pada 1453. Saat " 32149"Justinian ! berkuasa, Bizantium menguasai hampir seluruh wilayah Timur " 32150"Tengah, Afrika Utara, Italia, dan sebagian Spanyol." 32151 32152#: data/nation/carthaginian.ruleset:10 32153#, fuzzy 32154msgid "" 32155"The Carthaginians, descendants of Phoenician traders, ran a naval empire in " 32156"the Mediterranean from the 5th to 2nd centuries BCE. Carthage was destroyed " 32157"by Rome in 146 BCE." 32158msgstr "" 32159"Bangsa Kartago, keturunan para pedagang Fenisia, memiliki sebuah kerajaan " 32160"maritim yang berkuasa di wilayah Mediterania sejak abad ke-5 sampai ke-2 SM. " 32161"Kartago ditaklukkan oleh Romawi pada 146 SM." 32162 32163#: data/nation/carthaginian.ruleset:25 32164#, c-format 32165msgid "Judge %s" 32166msgstr "Jaksa %s" 32167 32168#: data/nation/carthaginian.ruleset:25 32169#, c-format 32170msgid "?female:Judge %s" 32171msgstr "Hakim %s" 32172 32173#: data/nation/cherokee.ruleset:5 32174msgid "Cherokee" 32175msgstr "Cherokee" 32176 32177#: data/nation/cherokee.ruleset:6 32178msgid "?plural:Cherokees" 32179msgstr "Cherokee" 32180 32181#: data/nation/cherokee.ruleset:8 32182msgid "" 32183"The Cherokee nation is the largest Native American nation in North America " 32184"today." 32185msgstr "" 32186"Cherokee adalah bangsa penduduk asli Amerika Utara terbesar hingga saat ini." 32187 32188#: data/nation/chinese.ruleset:8 32189#, fuzzy 32190msgid "" 32191"China is the oldest major civilization that is still in existence today, " 32192"with written records dating back over 3,500 years. After first being unified " 32193"by the Qin dynasty in 221 BCE, China alternated between periods of unity and " 32194"disunity, and was occasionally conquered by external ethnicities. Today, the " 32195"People's Republic of China, established by the Communists in 1949, occupies " 32196"the mainland, while the former Nationalist government of the Republic of " 32197"China governs the island of Taiwan." 32198msgstr "" 32199"Cina adalah peradaban tertua yang masih ada sampai sekarang, dengan sejarah " 32200"selama 3.500 tahun yang tertulis. Setelah disatukan oleh Dinasti Qin pada " 32201"221 SM, Cina mengalami masa-masa persatuan dan perpecahan, bahkan pernah " 32202"juga ditaklukkan oleh bangsa lain. Saat ini, Republik Rakyat Cina yang " 32203"didirikan kaum komunis pada 1949 menduduki wilayah daratan utamanya, " 32204"sedangkan kaum nasionalisnya mendirikan negara baru di kepulauan Taiwan." 32205 32206#: data/nation/danish.ruleset:5 32207msgid "Danish" 32208msgstr "Denmark" 32209 32210#: data/nation/danish.ruleset:6 32211msgid "?plural:Danes" 32212msgstr "Denmark" 32213 32214#: data/nation/danish.ruleset:8 32215#, fuzzy 32216msgid "" 32217"The founding of the Danish kingdom is generally assigned to the reign of " 32218"Harald Blåtand, who unified what is now Denmark between 958 CE and 988 CE." 32219msgstr "" 32220"Berdirinya kerajaan Denmark secara umum berhubungan dengan kekuasaan Harald " 32221"Blatand, yang mempersatukan Denmark antara 958 M dan 988 M." 32222 32223#: data/nation/danish.ruleset:34 data/nation/swedish.ruleset:34 32224#: data/nation/viking.ruleset:29 32225#, c-format 32226msgid "Earl %s" 32227msgstr "" 32228 32229#: data/nation/danish.ruleset:34 data/nation/swedish.ruleset:34 32230#: data/nation/viking.ruleset:29 32231#, c-format 32232msgid "?female:Earl %s" 32233msgstr "" 32234 32235#: data/nation/dutch.ruleset:5 32236msgid "Dutch" 32237msgstr "Belanda" 32238 32239#: data/nation/dutch.ruleset:6 32240msgid "?plural:Dutch" 32241msgstr "Belanda" 32242 32243#: data/nation/dutch.ruleset:8 32244msgid "" 32245"When the Holy Roman Emperor sentenced the entire population to death, the " 32246"people of the Netherlands revolted and declared themselves independent, " 32247"forming the Union of Utrecht in 1579. The Netherlands grew to be a dominant " 32248"maritime and economic power in the 17th century." 32249msgstr "" 32250"Ketika Kaisar Romawi Suci menjatuhkan hukuman mati kepada seluruh " 32251"penduduknya, orang-orang Belanda memberontak dan menyatakan merdeka, " 32252"membentuk Uni Utrecht pada 1579. Belanda berkembang menjadi kekuatan ekonomi " 32253"dan maritim yang bsar pada abad ke-17." 32254 32255#: data/nation/dutch.ruleset:39 data/nation/polish.ruleset:36 32256#: data/nation/russian.ruleset:49 32257#, c-format 32258msgid "Prince %s" 32259msgstr "Pangeran %s" 32260 32261#: data/nation/dutch.ruleset:39 data/nation/polish.ruleset:36 32262#: data/nation/russian.ruleset:49 32263#, c-format 32264msgid "Princess %s" 32265msgstr "Puteri %s" 32266 32267#: data/nation/dutch.ruleset:41 32268#, c-format 32269msgid "Stadtholder %s" 32270msgstr "" 32271 32272#: data/nation/dutch.ruleset:41 32273#, c-format 32274msgid "Stadtholdress %s" 32275msgstr "" 32276 32277#: data/nation/english.ruleset:27 data/nation/russian.ruleset:48 32278#: data/nation/spanish.ruleset:41 32279#, c-format 32280msgid "Pretender %s" 32281msgstr "" 32282 32283#: data/nation/english.ruleset:27 data/nation/russian.ruleset:48 32284#: data/nation/spanish.ruleset:41 32285#, c-format 32286msgid "?female:Pretender %s" 32287msgstr "" 32288 32289#: data/nation/english.ruleset:28 data/nation/mayan.ruleset:27 32290#, c-format 32291msgid "Lord %s" 32292msgstr "" 32293 32294#: data/nation/english.ruleset:28 data/nation/mayan.ruleset:27 32295#, c-format 32296msgid "Lady %s" 32297msgstr "" 32298 32299#: data/nation/english.ruleset:29 data/nation/polish.ruleset:37 32300#, c-format 32301msgid "Bishop %s" 32302msgstr "Uskup %s" 32303 32304#: data/nation/english.ruleset:29 32305#, c-format 32306msgid "?female:Bishop %s" 32307msgstr "Uskup %s" 32308 32309#: data/nation/ethiopian.ruleset:5 32310msgid "Ethiopian" 32311msgstr "Etiopia" 32312 32313#: data/nation/ethiopian.ruleset:6 32314msgid "?plural:Ethiopians" 32315msgstr "Etiopia" 32316 32317#: data/nation/ethiopian.ruleset:8 32318msgid "" 32319"Ethiopia is the oldest nation in Africa and the only one to remain " 32320"independent during European colonialism." 32321msgstr "" 32322"Etiopia adalah bangsa tertua di Afrika dan satu-satunya yang tetap merdeka " 32323"selama penjajahan Eropa." 32324 32325#: data/nation/french.ruleset:8 32326msgid "" 32327"France has long been a major power in Europe. French conquerors like Emperor " 32328"Napoleon and King Charlemagne united large parts of Europe under the French " 32329"flag. The country also built the world's second largest colonial empire. The " 32330"French kingdom first came into existence when it grew out of the western " 32331"part of the Frankish empire during the High Middle Ages. France - and indeed " 32332"the world - was shaken on its foundations by the French Revolution of 1789." 32333msgstr "" 32334"Perncis telah menjadi kekuatan besar Eropa sejak lama. Para penakluk dari " 32335"Perancis seperti Kaisar Napoleon dan Raja Charlemagne pernah menyatukan " 32336"sebagian besar Eropa di bawah bendera Perancis. Negara ini pernah memiliki " 32337"wilayah jajahan terluas kedua di dunia. Kerajaan Perancis muncul pertama " 32338"kali dari wilayah barat Kerajaan Franka pada Abad Pertengahan. Perancis - " 32339"juga dunia tentunya - terguncang hebat oleh peristiwa Revolusi Perancis pada " 32340"tahun 1789." 32341 32342#: data/nation/french.ruleset:41 32343#, c-format 32344msgid "Citizen %s" 32345msgstr "Penduduk %s" 32346 32347#: data/nation/french.ruleset:41 32348#, c-format 32349msgid "?female:Citizen %s" 32350msgstr "Penduduk %s" 32351 32352#: data/nation/french.ruleset:43 32353#, c-format 32354msgid "Premiere %s" 32355msgstr "" 32356 32357#: data/nation/greek.ruleset:25 data/nation/mayan.ruleset:28 32358#: data/nation/zulu.ruleset:39 32359#, c-format 32360msgid "Elder %s" 32361msgstr "Tetua %s" 32362 32363#: data/nation/greek.ruleset:25 data/nation/mayan.ruleset:28 32364#: data/nation/zulu.ruleset:39 32365#, c-format 32366msgid "?female:Elder %s" 32367msgstr "Tetua %s" 32368 32369#: data/nation/hittite.ruleset:5 32370msgid "Hittite" 32371msgstr "Hittite" 32372 32373#: data/nation/hittite.ruleset:6 32374msgid "?plural:Hittites" 32375msgstr "Hittite" 32376 32377#: data/nation/hittite.ruleset:8 32378#, fuzzy 32379msgid "" 32380"The Hittite kingdom lasted from about 1680 BCE to about 1180 BCE. They were " 32381"the first civilization to discover iron working. At its height, they " 32382"controlled central Anatolia, north-western Syria and Mesopotamia down to " 32383"Babylon." 32384msgstr "" 32385"Kerajaan Hittite berkuasa dari sekitar tahun 1680 SM sampai 1180 SM. " 32386"Merekalah peradaban pertama yang menemukan teknik pengolahan besi. Di masa " 32387"kejayaannya, mereka menguasai Anatolia tengah, barat-laut Suriah dan " 32388"Mesopotamia sampai Babilonia." 32389 32390#: data/nation/hunnic.ruleset:5 32391msgid "Hunnic" 32392msgstr "Hun" 32393 32394#: data/nation/hunnic.ruleset:6 32395msgid "?plural:Huns" 32396msgstr "Hun" 32397 32398#: data/nation/hunnic.ruleset:8 32399msgid "" 32400"The European Huns were an ancient tribal confederation who first appeared in " 32401"the 4th century. The Huns inhabited the Eurasian steppes and were known as " 32402"formidable horse archers. In the fifth century CE they created a powerful " 32403"military empire under the leadership of Attila, famous for his campaigns " 32404"against the Roman Empire. Attila died in 453, and the empire fell apart one " 32405"year later. The origins of the Huns are still a matter of dispute; they have " 32406"long been associated with the Xiongnu mentioned in Chinese sources, but that " 32407"link has still not been unequivocally proven. Hunnic ethnic relations and " 32408"language are likewise controversial." 32409msgstr "" 32410 32411#: data/nation/inca.ruleset:5 32412msgid "Inca" 32413msgstr "Inka" 32414 32415#: data/nation/inca.ruleset:6 32416msgid "?plural:Incas" 32417msgstr "Inka" 32418 32419#: data/nation/inca.ruleset:9 32420msgid "" 32421"The Inca were an Amerind people of the Northern Andes who conquered an " 32422"empire stretching along the west coast of South America from what is now " 32423"southern Chile nearly to the Equator. They had the bad timing to do it just " 32424"a few decades before the Spanish conquistadors arrived in their part of the " 32425"world in the 1530s CE. In that short time frame, the Inca were able to build " 32426"over 15,000 km of roads throughout their realm. Their state was the largest " 32427"in the Americas prior to the Spanish conquest and was maintained through a " 32428"complex, hierarchical and pragmatic administrative system. They were, " 32429"however, wracked as many kingdoms have been by crises of succession. When " 32430"the Spanish arrived, the Inca were in the middle of one such crisis - the " 32431"war between Atawallpa and Waskhar. They were the sons of the late ruler " 32432"Wayna Qhapaq, who had died from disease - likely smallpox - that was " 32433"sweeping through the land." 32434msgstr "" 32435 32436#: data/nation/inca.ruleset:35 32437#, c-format 32438msgid "Inka %s" 32439msgstr "" 32440 32441#: data/nation/inca.ruleset:35 32442#, c-format 32443msgid "Qoya %s" 32444msgstr "" 32445 32446#: data/nation/inca.ruleset:36 32447#, c-format 32448msgid "Sapa Inka %s" 32449msgstr "" 32450 32451#: data/nation/inca.ruleset:36 32452#, c-format 32453msgid "Sapa Qoya %s" 32454msgstr "" 32455 32456#: data/nation/indian.ruleset:8 32457msgid "" 32458"The Republic of India was created in 1950 following a non-violent " 32459"independence movement led by Mahatma Gandhi. With more than a billion " 32460"inhabitants it is the world's second most populous country as well as the " 32461"world's largest democracy." 32462msgstr "" 32463"Republik India didirikan pada tahun 1950 setelah pergerakan kemerdekaan yang " 32464"dipimpin oleh Mahatma Gandhi. Dengan lebih dari satu miliar penduduk, India " 32465"menjadi negara dengan penduduk terbesar kedua, sekaligus negara demokrasi " 32466"terbesar di dunia." 32467 32468#: data/nation/indonesian.ruleset:5 32469msgid "Indonesian" 32470msgstr "Indonesia" 32471 32472#: data/nation/indonesian.ruleset:6 32473msgid "?plural:Indonesians" 32474msgstr "Indonesia" 32475 32476#: data/nation/indonesian.ruleset:8 32477msgid "" 32478"Indonesia is a large country on the Malay Archipelago with central " 32479"government on the island of Java. The country has a Muslim majority and is " 32480"one of the most populous in the world." 32481msgstr "" 32482"Indonesia adalah negara yang besar di Kepulauan Besar Melayu dengan pusat " 32483"pemerintahan berada di pulau Jawa. Mayoritas penduduknya adalah Muslim, " 32484"menjadikannya sebagai negara dengan penduduk Muslim terbesar." 32485 32486#: data/nation/indonesian.ruleset:21 data/nation/turk.ruleset:31 32487#, c-format 32488msgid "Sultan %s" 32489msgstr "Sultan %s" 32490 32491#: data/nation/indonesian.ruleset:21 data/nation/turk.ruleset:31 32492#, c-format 32493msgid "Sultana %s" 32494msgstr "Sultanah %s" 32495 32496#: data/nation/indonesian.ruleset:22 32497#, c-format 32498msgid "Imam %s" 32499msgstr "Imam %s" 32500 32501#: data/nation/indonesian.ruleset:22 32502#, c-format 32503msgid "Imama %s" 32504msgstr "" 32505 32506#: data/nation/iroquois.ruleset:5 32507msgid "Iroquois" 32508msgstr "Iroquois" 32509 32510#: data/nation/iroquois.ruleset:6 32511msgid "?plural:Iroquois" 32512msgstr "Iroquois" 32513 32514#: data/nation/iroquois.ruleset:8 32515msgid "" 32516"The Iroquois Confederacy - known as Haudenosaunee in their own language - " 32517"was a North American group of nations with common language and culture. They " 32518"were based in what is now upstate New York and consisted originally of five " 32519"nations: Seneca, Cayuga, Onondaga, Oneida and Mohawk. The confederacy had a " 32520"written constitution and a currency system making them the most advanced " 32521"state in North America upon the arrival of the Europeans." 32522msgstr "" 32523"Konfederasi Iroquois - dikenal sebagai Haudenosaunee dalam bahasa mereka - " 32524"adalah sekelompok bangsa di Amerika Utara. Mereka mendiami wilayah yang " 32525"sekarang adalah New York, dan awalnya terdiri atas lima bangsa: Seneca, " 32526"Cayuga, Onondagam Oneida, dan Mohawk. Konfederasi ini telah menuliskan " 32527"sistem konstitusi dan mata uang, menjadikan mereka sebagai bangsa paling " 32528"maju di Amerika Utara sebelum kedatangan bangsa Eropa." 32529 32530#: data/nation/italian.ruleset:5 32531msgid "Italian" 32532msgstr "Italia" 32533 32534#: data/nation/italian.ruleset:6 32535msgid "?plural:Italians" 32536msgstr "Italia" 32537 32538#: data/nation/italian.ruleset:8 32539#, fuzzy 32540msgid "" 32541"The Italian nation was unified in 1870 CE after decades of campaigning by " 32542"indigenous nationalists. It was a monarchy under the House of Savoy until " 32543"1922, then a fascist state until 1945 after which democracy was restored by " 32544"the World War II victors." 32545msgstr "" 32546"Bangsa Italia disatukan oleh para nasionalis pada tahun 1870. Dulunya Italia " 32547"berbentuk monarki di bawah pemerintahan House of Savoy sampai tahun 1922, " 32548"kemudian menjadi negara fasis hingga akhirnya dijadikan negara demokrasi " 32549"oleh para pemenang Perang Dunia II pada 1945." 32550 32551#: data/nation/italian.ruleset:43 32552#, c-format 32553msgid "Duce %s" 32554msgstr "" 32555 32556#: data/nation/italian.ruleset:43 32557#, c-format 32558msgid "Ducezza %s" 32559msgstr "" 32560 32561#: data/nation/japanese.ruleset:8 32562#, fuzzy 32563msgid "" 32564"According to traditional Japanese mythology, Japan was founded in the 7th " 32565"century BCE by the ancestral Emperor Jimmu." 32566msgstr "" 32567"Menurut mitologi tradisional Jepang, Jepang didirikan pada abad ke-7 M oleh " 32568"leluhur Kaisar Jimmu." 32569 32570#: data/nation/khmer.ruleset:5 32571msgid "Khmer" 32572msgstr "Khmer" 32573 32574#: data/nation/khmer.ruleset:6 32575msgid "?plural:Khmers" 32576msgstr "Khmer" 32577 32578#: data/nation/khmer.ruleset:8 32579#, fuzzy 32580msgid "" 32581"The Khmer Empire, established in 802 CE, dominated Southeast Asia for many " 32582"centuries during the Middle Ages. Heavily influenced by Indian culture, the " 32583"Khmers were great builders who erected innumerable stone temples to Hindu " 32584"deities. The Khmers today are the majority ethnicity of Cambodia." 32585msgstr "" 32586"Kerajaan Khmer yang berdiri pada tahun 802, menguasai wilayah Asia Tenggara " 32587"selama berabad-abad. Terpengaruh oleh budaya India, orang-orang Khmer adalah " 32588"pembangun yang hebat yang telah membangun banyak kuil dewa Hindu. Saat ini, " 32589"sebagian besar penduduk Kamboja adalah bangsa Khmer." 32590 32591#: data/nation/korean.ruleset:5 32592msgid "Korean" 32593msgstr "Korea" 32594 32595#: data/nation/korean.ruleset:6 32596msgid "?plural:Koreans" 32597msgstr "Korea" 32598 32599#: data/nation/korean.ruleset:8 32600#, fuzzy 32601msgid "" 32602"According to legend, the first Korean kingdom was founded in prehistory by " 32603"the ancestral Tangun in southern Manchuria. The Korean kingdoms were united " 32604"in 668 by king Munmu. Today the Korean peninsula is divided into two states, " 32605"North and South Korea, as a result of the stalemate after the Korean war in " 32606"1953." 32607msgstr "" 32608"Menurut legenda, kerajaan Korea pertama didirikan pada jaman prasejarah oleh " 32609"leluhur Tangun di selatan Manchuria. Kerajaan Korea dipersatukan pada tahun " 32610"668 oleh raja Munmu. Sekarang semenanjung Korea dibagi menjadi dua negara, " 32611"Korea Utara dan Selatan sebagai akibat dari kebuntuan setelah perang Korea " 32612"pada 1953." 32613 32614#: data/nation/mali.ruleset:5 32615msgid "Mali" 32616msgstr "Mali" 32617 32618#: data/nation/mali.ruleset:6 32619msgid "?plural:Malis" 32620msgstr "Mali" 32621 32622#: data/nation/mali.ruleset:8 32623msgid "" 32624"Sub-Saharan Africa has been a cultural and ethnical melting pot for " 32625"millennia. In medieval times, the region was home to a succession of empires " 32626"called the Sahelian kingdoms. Of these, the Islamic Mali Empire was the most " 32627"influential. This empire reigned from the 14th to the 17th century and was " 32628"famed for its wealth and benevolent kings. The modern Republic of Mali " 32629"derives its name from this empire." 32630msgstr "" 32631 32632#. TRANS: Mansa = King of kings 32633#: data/nation/mali.ruleset:28 data/nation/songhai.ruleset:27 32634#, c-format 32635msgid "Mansa %s" 32636msgstr "" 32637 32638#: data/nation/mali.ruleset:28 data/nation/songhai.ruleset:27 32639#, c-format 32640msgid "?female:Mansa %s" 32641msgstr "" 32642 32643#: data/nation/mayan.ruleset:5 32644msgid "Mayan" 32645msgstr "Maya" 32646 32647#: data/nation/mayan.ruleset:6 32648msgid "?plural:Mayas" 32649msgstr "Maya" 32650 32651#: data/nation/mayan.ruleset:8 32652msgid "" 32653"The Mayans were a Mesoamerican civilization. They are famous for building " 32654"great pyramids and palaces in the jungle." 32655msgstr "" 32656"Maya adalah peradaban Mesoamerika. Mereka terkenal akan bangunan piramida " 32657"besar dan istana di hutan rimba." 32658 32659#: data/nation/persian.ruleset:8 32660#, fuzzy 32661msgid "" 32662"The first Persian (Achaemenid) Empire lasted from 550 BCE to 330 BCE; the " 32663"second (Sassanid) from 226 CE to 642 CE." 32664msgstr "" 32665"Kekaisaran Persia (Achaemenid) pertama berawal sejak 550 SM hingga 330 SM; " 32666"yang kedua (Sassanid) dimulai sejak 226 M hingga 642 M." 32667 32668#: data/nation/persian.ruleset:24 32669#, c-format 32670msgid "Satrap %s" 32671msgstr "" 32672 32673#: data/nation/persian.ruleset:24 32674#, c-format 32675msgid "?female:Satrap %s" 32676msgstr "" 32677 32678#: data/nation/polish.ruleset:5 32679msgid "Polish" 32680msgstr "Polandia" 32681 32682#: data/nation/polish.ruleset:6 32683msgid "?plural:Poles" 32684msgstr "Polandia" 32685 32686#: data/nation/polish.ruleset:8 32687msgid "" 32688"The Polish state was formed about a millennium ago, and reached its Golden " 32689"Age near the end of the 16th century." 32690msgstr "" 32691"Negeri Polandia didirikan sekitar satu milenium yang lalu, dan mencapai " 32692"Jaman Keemasannya di akhir abad 16." 32693 32694#: data/nation/polynesian.ruleset:5 32695msgid "Polynesian" 32696msgstr "Polinesia" 32697 32698#: data/nation/polynesian.ruleset:6 32699#, fuzzy 32700#| msgid "?plural:Polynesian" 32701msgid "?plural:Polynesians" 32702msgstr "Polinesia" 32703 32704#: data/nation/polynesian.ruleset:8 32705msgid "" 32706"Polynesian culture stretches from Hawaii to New Zealand to Easter Island and " 32707"covers all the islands in between." 32708msgstr "" 32709"Kebudayaan Polinesia meliputi Hawai ke Selandia Baru lalu ke Pulau Paskah, " 32710"dan mencakup pulau-pulau diantaranya." 32711 32712#: data/nation/portuguese.ruleset:5 32713msgid "Portuguese" 32714msgstr "Portugal" 32715 32716#: data/nation/portuguese.ruleset:6 32717msgid "?plural:Portuguese" 32718msgstr "Portugal" 32719 32720#: data/nation/portuguese.ruleset:8 32721msgid "" 32722"Portugal founded the first of the great mercantile empires in the 1400s on " 32723"the shipbuilding advances funded by Prince Henry the Navigator." 32724msgstr "" 32725 32726#: data/nation/portuguese.ruleset:28 32727#, c-format 32728msgid "Viscount %s" 32729msgstr "" 32730 32731#: data/nation/portuguese.ruleset:28 32732#, c-format 32733msgid "Viscountess %s" 32734msgstr "" 32735 32736#: data/nation/roman.ruleset:8 32737msgid "" 32738"Rome was, in legend, founded by Romulus in 753 BCE. At its height, Rome " 32739"controlled much of Europe, northern Africa and the Near East. Roman culture " 32740"adopted much of the civilizations it conquered, such as the Greeks and " 32741"Etruscans, and forms one of the bases of the Western culture. Even today, " 32742"Roman influence in fields such as law, philosophy and language remains " 32743"enormous. The Roman civilization spanned more than a millennium; first as a " 32744"kingdom, later as a republic and then from 27 BCE onward as an empire. The " 32745"empire was split in the 4th century CE. The Western Roman Empire fell in 476 " 32746"CE, the Eastern Roman or Byzantine Empire survived almost a thousand years " 32747"more; its capital Constantinople fell to the Turks in 1453." 32748msgstr "" 32749 32750#: data/nation/roman.ruleset:50 32751#, c-format 32752msgid "Tribune %s" 32753msgstr "" 32754 32755#: data/nation/roman.ruleset:50 32756#, c-format 32757msgid "?female:Tribune %s" 32758msgstr "" 32759 32760#: data/nation/roman.ruleset:52 32761#, c-format 32762msgid "%s Augustus" 32763msgstr "%s Augustus" 32764 32765#: data/nation/roman.ruleset:52 32766#, c-format 32767msgid "%s Augusta" 32768msgstr "%s Augusta" 32769 32770#: data/nation/russian.ruleset:8 32771msgid "" 32772"Russia is the largest country in the world, occupying a huge part of both " 32773"Europe and Asia. According to legend, Slavic tribes of Novgorod invited the " 32774"Varangian (Viking) king Oleg to bring order to their land. Oleg established " 32775"the Kievan Rus' in this realm, the first Russian state. By the 11th century, " 32776"the Kievan Rus' had disintegrated into lesser princedoms, which were once " 32777"again united into one state by Ivan III in the 15th century. After a " 32778"decisive victory over Sweden and large territorial gains, Peter I pronounced " 32779"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a " 32780"socialist revolution dethroned the last Russian emperor. After the " 32781"dissolution of the USSR in 1991 Russia appeared on the world map again, now " 32782"as a federal republic." 32783msgstr "" 32784 32785#: data/nation/sioux.ruleset:32 data/nation/tupi.ruleset:26 32786#, c-format 32787msgid "Shaman %s" 32788msgstr "" 32789 32790#: data/nation/sioux.ruleset:32 data/nation/tupi.ruleset:26 32791#, c-format 32792msgid "?female:Shaman %s" 32793msgstr "" 32794 32795#: data/nation/songhai.ruleset:5 32796msgid "Songhai" 32797msgstr "Songhai" 32798 32799#: data/nation/songhai.ruleset:6 32800msgid "?plural:Songhai" 32801msgstr "Songhai" 32802 32803#: data/nation/songhai.ruleset:8 32804msgid "" 32805"The Songhai people established a state in the 11th century CE centered on " 32806"the city of Gao. Following the decline of the Mali empire a few hundred " 32807"years later, the Songhai established an empire of their own which eventually " 32808"grew to become one of the largest in the history of Africa. The rulers of " 32809"Songhai became known for their wealth as well as their devotion to the " 32810"Muslim faith." 32811msgstr "" 32812 32813#: data/nation/sumerian.ruleset:5 32814msgid "Sumerian" 32815msgstr "Sumeria" 32816 32817#: data/nation/sumerian.ruleset:6 32818msgid "?plural:Sumerians" 32819msgstr "Sumeria" 32820 32821#: data/nation/sumerian.ruleset:8 32822msgid "" 32823"Sumer controlled southern Mesopotamia until the rise of Babylonia. Tablets " 32824"of Sumerian writing some 5500 years old have been found, pre-dating every " 32825"other writing in history." 32826msgstr "" 32827"Sumeria menguasai Mesopotamia bagian selatan sampai kebangkitan Babilonia. " 32828"Prasasti aksara Sumeria yang ditemukan telah berusia 5500 tahun, " 32829"menjadikannya aksara paling pertama dalam sejarah." 32830 32831#: data/nation/swedish.ruleset:5 32832msgid "Swedish" 32833msgstr "Swedia" 32834 32835#: data/nation/swedish.ruleset:6 32836msgid "?plural:Swedes" 32837msgstr "Swedia" 32838 32839#: data/nation/swedish.ruleset:8 32840msgid "" 32841"The Kingdom of Sweden was christianized and consolidated as a political " 32842"entity by the 12th century CE. The country rose to prominence as one of the " 32843"great powers of Europe in the 17th century, following substantial military " 32844"conquests by the so called Warrior Kings. However, due to a worsening " 32845"economy and several disastrous defeats to Russia, Sweden soon lost most of " 32846"its gained territory. The country has not been involved in an armed conflict " 32847"since 1814." 32848msgstr "" 32849 32850#: data/nation/taino.ruleset:5 32851msgid "Taino" 32852msgstr "Taino" 32853 32854#: data/nation/taino.ruleset:6 32855msgid "?plural:Taino" 32856msgstr "Taino" 32857 32858#: data/nation/taino.ruleset:9 32859msgid "" 32860"Native inhabitants of the Bahamas, Cuba, Hispaniola, Puerto Rico, Jamaica, " 32861"and other Caribbean islands who gave us the root words for hurricane, " 32862"tobacco, potato, canoe, barbeque, hammock, and yucca. They were a " 32863"matrilineal people, and the first that Columbus came into contact with in " 32864"1492. Though numbering the hundreds of thousands, if not millions, " 32865"throughout the Caribbean, the Taino fell victim to slavery and disease, and " 32866"their population declined rapidly as a result. Spanish accounts paint them " 32867"as a peaceful people compared to their Carib neighbors to the south. Their " 32868"dugout canoes, which were often nearly as long as Columbus' ships, ferried " 32869"traders between islands. Recent genetic studies show that roughly half of " 32870"Puerto Ricans have Taino maternal descent." 32871msgstr "" 32872 32873#: data/nation/thai.ruleset:5 32874msgid "Thai" 32875msgstr "Thailand" 32876 32877#: data/nation/thai.ruleset:6 32878msgid "?plural:Thai" 32879msgstr "Thailand" 32880 32881#: data/nation/thai.ruleset:8 32882#, fuzzy 32883msgid "" 32884"The Thai kingdom was the only country in Southeast Asia to preserve its " 32885"independence through the colonial era of the 18th and 19th centuries CE." 32886msgstr "" 32887"Kerajaan Thailand adalah satu-satunya negara yang tidak pernah dijajah " 32888"negara manapun selama era kolonial pada abad 18 dan 19 M." 32889 32890#: data/nation/tupi.ruleset:5 32891msgid "Tupi" 32892msgstr "Tupi" 32893 32894#: data/nation/tupi.ruleset:6 32895msgid "?plural:Tupi" 32896msgstr "Tupi" 32897 32898#: data/nation/tupi.ruleset:9 32899msgid "" 32900"The Tupi are a native Brazilian people related to the Guarani who inhabited " 32901"the modern Brazilian states of Paraiba, Pernambuco, Ceara, Rio Grande do " 32902"Norte, Alagoas, Sergipe and others as well. Their chiefdoms were destroyed " 32903"through Portuguese slave-raids, the creation of mission-villages, and " 32904"disease. The Tupi intermarried with African slaves and Europeans alike and a " 32905"great many Brazilian place names are derived from Tupi words. " 32906msgstr "" 32907 32908#: data/nation/turk.ruleset:5 32909msgid "Turkish" 32910msgstr "Turki" 32911 32912#: data/nation/turk.ruleset:6 32913msgid "?plural:Turks" 32914msgstr "Turki" 32915 32916#: data/nation/turk.ruleset:8 32917msgid "" 32918"Modern Turkey is the successor state of the Ottoman Empire, which collapsed " 32919"and was dismembered by the victors in World War I after backing the Central " 32920"Powers. The country was subsequently reformed and secularized by Kemal " 32921"Mustapha, the hero of the defense of Gallipoli." 32922msgstr "" 32923 32924#: data/nation/turk.ruleset:30 32925#, c-format 32926msgid "%s Pasha" 32927msgstr "" 32928 32929#: data/nation/turk.ruleset:30 32930#, c-format 32931msgid "?female:%s Pasha" 32932msgstr "%s Pasha" 32933 32934#: data/nation/viking.ruleset:8 32935#, fuzzy 32936msgid "" 32937"The Vikings raided and traded along the coasts of Europe between 800 CE and " 32938"1100 CE. Viking raiders eventually became the rulers of Normandy, Russia, " 32939"and a short-lived kingdom in Sicily." 32940msgstr "" 32941"Bangsa Viking merompak dan berdagang di sepanjang pesisir Eropa di antara " 32942"tahun 800 sampai 1100. Perompak Viking menjadi penguasa Nirmandia, Rusia, " 32943"dan sebuah kerajaan kecil di Sisilia." 32944 32945#: data/amplio2.tilespec:15 32946#, fuzzy 32947#| msgid "Load theme" 32948msgid "Large isometric tileset." 32949msgstr "Muat tema" 32950 32951#: data/cimpletoon.tilespec:15 32952msgid "" 32953"Variant of Amplio2 isometric tileset with unit sprites showing the direction " 32954"the unit is facing." 32955msgstr "" 32956 32957#: data/hex2t.tilespec:15 32958#, fuzzy 32959#| msgid "Save Game" 32960msgid "Small hex tileset." 32961msgstr "Simpan Permainan" 32962 32963#: data/hexemplio.tilespec:17 32964msgid "Large iso-hex tileset, similar to Amplio." 32965msgstr "" 32966 32967#: data/isophex.tilespec:15 32968#, fuzzy 32969#| msgid "Save Game" 32970msgid "Small iso-hex tileset." 32971msgstr "Simpan Permainan" 32972 32973#: data/isotrident.tilespec:15 32974msgid "Isometric tileset based on Trident tileset." 32975msgstr "" 32976 32977#: data/toonhex.tilespec:18 32978msgid "" 32979"Large iso-hex tileset combining Hexemplio's terrains and Cimpletoon's units " 32980"with orientation." 32981msgstr "" 32982 32983#: data/trident.tilespec:14 32984#, fuzzy 32985#| msgid "Save Game" 32986msgid "Small overhead tileset." 32987msgstr "Simpan Permainan" 32988 32989#: data/scenarios/british-isles-85x80-v2.80.sav:5 32990msgid "British Isles (classic/medium)" 32991msgstr "Kepulauan Britania (klasik/sedang)" 32992 32993#: data/scenarios/british-isles-85x80-v2.80.sav:6 32994msgid "Overhead 73x81 map of the British Isles." 32995msgstr "" 32996 32997#: data/scenarios/british-isles-85x80-v2.80.sav:7 32998msgid "" 32999"Map: Martin McMahon, Daniel Markstedt\n" 33000"Start positions: Mateusz Stefek" 33001msgstr "" 33002 33003#: data/scenarios/earth-160x90-v2.sav:5 33004msgid "Earth (classic/large)" 33005msgstr "Bumi (klasik/besar)" 33006 33007#: data/scenarios/earth-160x90-v2.sav:6 33008msgid "Overhead 160x90 map of the Earth." 33009msgstr "" 33010 33011#: data/scenarios/earth-160x90-v2.sav:7 33012msgid "" 33013"Map: Daniel Gudlat, Daniel Markstedt\n" 33014"Start positions: Jason Dorje Short, Mateusz Stefek, Mathieu Roy, David " 33015"Fernandez, Rhue" 33016msgstr "" 33017 33018#: data/scenarios/earth-80x50-v3.sav:5 33019msgid "Earth (classic/small)" 33020msgstr "Bumi (klasik/kecil)" 33021 33022#: data/scenarios/earth-80x50-v3.sav:6 33023msgid "Overhead 80x50 map of the Earth." 33024msgstr "" 33025 33026#: data/scenarios/earth-80x50-v3.sav:7 33027msgid "" 33028"Map: Daniel Gudlat, Daniel Markstedt\n" 33029"Start positions: Jason Dorje Short, Mateusz Stefek, David Fernandez" 33030msgstr "" 33031 33032#: data/scenarios/europe-200x100-v2.sav:5 33033msgid "Europe (classic/giant)" 33034msgstr "Eropa (klasik/sangat besar)" 33035 33036#: data/scenarios/europe-200x100-v2.sav:6 33037msgid "Overhead 177x100 map of Europe." 33038msgstr "" 33039 33040#: data/scenarios/europe-200x100-v2.sav:7 33041msgid "" 33042"Map: Christian Grothoff, Jerzy Klek, Mateusz Stefek, Daniel Markstedt\n" 33043"Start positions: Jason Dorje Short, Mateusz Stefek" 33044msgstr "" 33045 33046#: data/scenarios/france-140x90-v2.sav:5 33047msgid "France (classic/large)" 33048msgstr "Prancis (klasik/besar)" 33049 33050#: data/scenarios/france-140x90-v2.sav:6 33051msgid "Overhead 140x90 map of France." 33052msgstr "" 33053 33054#: data/scenarios/hagworld-120x60-v1.2.sav:5 33055msgid "Earth (classic/medium)" 33056msgstr "Bumi (klasik/sedang)" 33057 33058#: data/scenarios/hagworld-120x60-v1.2.sav:6 33059msgid "Overhead 120x60 map of the Earth." 33060msgstr "" 33061 33062#: data/scenarios/iberian-peninsula-136x100-v1.0.sav:5 33063msgid "Iberian Peninsula (classic/large)" 33064msgstr "Semenanjung Iberia (klasik/besar)" 33065 33066#: data/scenarios/iberian-peninsula-136x100-v1.0.sav:6 33067msgid "" 33068"Overhead 136x100 map of the Iberian Peninsula (modern-day Spain and " 33069"Portugal)." 33070msgstr "" 33071 33072#: data/scenarios/italy-114x100-v2.0.sav:5 33073msgid "Italy (classic/medium)" 33074msgstr "Italia (klasik/sedang)" 33075 33076#: data/scenarios/italy-114x100-v2.0.sav:6 33077msgid "Overhead 114x100 map of Italy." 33078msgstr "" 33079 33080#: data/scenarios/japan-88x100-v1.3.sav:5 33081msgid "Japan (classic/medium)" 33082msgstr "Jepang (klasik/sedang)" 33083 33084#: data/scenarios/japan-88x100-v1.3.sav:6 33085msgid "Overhead 88x100 map of Japan (Mercator projection)." 33086msgstr "" 33087 33088#: data/scenarios/north_america_116x100-v1.2.sav:5 33089msgid "North America (classic/medium)" 33090msgstr "Amerika Utara (klasik/sedang)" 33091 33092#: data/scenarios/north_america_116x100-v1.2.sav:6 33093msgid "Overhead 116x100 map of North America (conical projection)." 33094msgstr "" 33095 33096#: data/scenarios/europe_1900_WWI.sav:5 33097msgid "Europe 1900" 33098msgstr "" 33099 33100#: data/scenarios/europe_1900_WWI.sav:6 33101msgid "" 33102"Europe 1900\n" 33103"\n" 33104"An attempt at an historically accurate recreation of the Great Powers of " 33105"Europe just prior to the outbreak of the First World War.\n" 33106"\n" 33107"WARNING: Each AI controlled player will spend a long time on its moves " 33108"during turn change.\n" 33109"\n" 33110"(update: 28.07.2016) " 33111msgstr "" 33112 33113#: data/scenarios/europe_1900_WWI.sav:7 33114msgid "Ferdinand Steinkrüger (a.k.a. XYZ) and Jamie Troini (a.k.a. Nimrod)." 33115msgstr "" 33116 33117#: data/scenarios/tutorial.sav:5 33118msgid "Tutorial" 33119msgstr "Tutorial" 33120 33121#: data/scenarios/tutorial.sav:6 33122#, fuzzy 33123#| msgid "Play this tutorial scenario to get an introduction to Freeciv." 33124msgid "" 33125"Play this tutorial scenario to get an introduction to Freeciv. This is " 33126"intended for single-player games. It uses the default (classic) rules." 33127msgstr "Mainkan skenario tutorial ini untuk mengenal Freeciv." 33128 33129#: data/scenarios/tutorial.sav:105 33130msgid "" 33131"Welcome to Freeciv. You lead a civilization. Your\n" 33132"task is to conquer the world! You should start by\n" 33133"exploring the land around you with your explorer,\n" 33134"and using your settlers to find a good place to build\n" 33135"a city. Use the number pad to move units around." 33136msgstr "" 33137 33138#: data/scenarios/tutorial.sav:128 33139msgid "" 33140"Outside of a city, or a fortress or airbase, if a 'stack' of units\n" 33141"on a single tile is attacked, the strongest unit defends; and if that\n" 33142"unit is defeated, ALL of the units on the tile are killed. Therefore,\n" 33143"it's often a good idea to spread units out, avoiding 'stacks' of units\n" 33144"like this, particularly on land." 33145msgstr "" 33146 33147#: data/scenarios/tutorial.sav:147 33148msgid "" 33149"This looks like a good place to build a city. The next time this\n" 33150"unit gets a chance to move, press (b) to found a city.\n" 33151"\n" 33152"In general you want to build cities on open ground near water. Food\n" 33153"is the most important resource for any city. Grassland and plains\n" 33154"provide plenty of food." 33155msgstr "" 33156 33157#: data/scenarios/tutorial.sav:160 33158msgid "" 33159"Now you have built your first city. The city window should have\n" 33160"opened automatically; if not click on the city to open it. Cities are\n" 33161"a fundamental concept in Freeciv, so you should familiarize yourself\n" 33162"with them by playing around in the window. See the help menu for more.\n" 33163"\n" 33164"You probably want to build some settlers first, so as to expand your\n" 33165"civilization further. Click on the production tab, then click on the\n" 33166"settler unit from the list of possible productions, then click on the\n" 33167"Change button to begin building it. When you are done, close the city\n" 33168"dialog. If all goes well the city should display the settler\n" 33169"production on the map view." 33170msgstr "" 33171 33172#: data/scenarios/tutorial.sav:170 33173msgid "" 33174"Congratulations, you have founded your second city. This city will\n" 33175"behave almost exactly like the first one - it will be slightly different\n" 33176"because of the terrain around it. You probably want to build\n" 33177"settlers here too." 33178msgstr "" 33179 33180#: data/scenarios/tutorial.sav:180 33181msgid "" 33182"You have built your third city! Your civilization seems to be\n" 33183"thriving. It might be time to think about a military. Pick one of\n" 33184"the cities that has a high production, and turn it into a military\n" 33185"center. Build a Barracks there first, then start work on a military\n" 33186"unit. Pick the best unit you have available - at the beginning of\n" 33187"the game, Warriors will be the only choice, but soon you will have\n" 33188"plenty of options.\n" 33189"\n" 33190"This might also be a good time to use the worklist feature of the\n" 33191"city dialog production report. Click on Barracks, then click Change\n" 33192"to begin building them. Then double-click on a military unit to\n" 33193"append it to the worklist. As soon as the Barracks are complete the\n" 33194"city will automatically switch over to producing the unit." 33195msgstr "" 33196 33197#: data/scenarios/tutorial.sav:190 33198msgid "" 33199"Another city! You are really getting the hang of this. You\n" 33200"probably have a pretty good idea what to do with new cities by\n" 33201"now. Take a moment to look at the bar below the city on the map\n" 33202"view. This display shows some useful information about the city.\n" 33203"The flag and background color indicate what civilization the city\n" 33204"belongs to (this will be useful when you meet other civilizations).\n" 33205"The top row of the bar also shows the name and size of the city, and\n" 33206"will show one or more stars to indicate if there are units in the\n" 33207"city. The bottom row shows what the city is building, and how long it\n" 33208"will take; it also shows how long the city will take to grow to the\n" 33209"next largest size." 33210msgstr "" 33211 33212#: data/scenarios/tutorial.sav:200 33213msgid "" 33214"As the number of cities in your empire grows, it becomes harder to\n" 33215"manage individual cities. This is where the Cities report becomes\n" 33216"useful. Press F4 to bring it up. This report shows a list of cities\n" 33217"with various statistics about each. Play around with it a bit if you\n" 33218"like (return to the map view by pressing F1 or clicking on the View\n" 33219"tab). With a bit of practice it is possible to control almost every\n" 33220"aspect of the cities from this report. The full power of the Cities\n" 33221"report is beyond the scope of this tutorial, however." 33222msgstr "" 33223 33224#: data/scenarios/tutorial.sav:231 33225msgid "" 33226"Your city has grown! As a city grows, more citizens become\n" 33227"available that can be put to work in the fields or dedicated as\n" 33228"citizen specialists. A city of size two or more may also build\n" 33229"settlers, which costs one unit of population.\n" 33230"\n" 33231"If your city is building settlers, you should consider buying them\n" 33232"now. Open the city dialog and click on the Buy button. This trades\n" 33233"in gold (if you have enough of it) to instantly complete the\n" 33234"production." 33235msgstr "" 33236 33237#: data/scenarios/tutorial.sav:235 33238msgid "" 33239"Your city has grown again! Now with three citizens you have\n" 33240"a fair amount of choice over where the city should focus its\n" 33241"resources. A city with three citizens gets to work three\n" 33242"different tiles, in addition to its center tile which is worked\n" 33243"for free. In the city dialog, the map shows which tiles are worked\n" 33244"and how much food, shields, and trade each provides. Food is used\n" 33245"to grow your city, shields are used for production of buildings\n" 33246"and units, while trade provides taxable revenue that can be\n" 33247"turned into science research, gold, or luxuries.\n" 33248"\n" 33249"Click on a worked tile to remove the citizen from that tile. Then\n" 33250"click on an unworked tile to place a citizen there. You may place\n" 33251"up to three citizens on tiles, of course. The remaining citizens are\n" 33252"all specialists - by default they are all entertainers which provide\n" 33253"only luxuries (which will not be useful until later)." 33254msgstr "" 33255 33256#: data/scenarios/tutorial.sav:239 33257#, c-format 33258msgid "" 33259"Now your city has grown to size five. As cities get larger unrest\n" 33260"becomes a problem. A city of this size will usually have one unhappy\n" 33261"citizen unless pacifying effects are used; meaning one entertainer\n" 33262"specialist is required to keep your citizens content. This is basically\n" 33263"a wasted citizen.\n" 33264"\n" 33265"There are several things that can be done about this. One quick fix\n" 33266"is to build a temple (or other cultural building) that will make an\n" 33267"unhappy citizen content (see the help on City Improvements for specs\n" 33268"on each building type). As you get more large cities, it may pay off\n" 33269"to change your tax rates (by pressing ctrl-T) to dedicate some of\n" 33270"your taxes directly to luxuries (every two luxuries will pacify one\n" 33271"citizen). Building a marketplace enhances the benefit from this\n" 33272"by providing +50%% luxuries to the city." 33273msgstr "" 33274 33275#: data/scenarios/tutorial.sav:243 33276msgid "" 33277"Finally you have grown a city to size eight. A size eight city can\n" 33278"provide substantial output provided you have enough luxuries to keep\n" 33279"your population content.\n" 33280"\n" 33281"To grow a city beyond size eight requires an aqueduct. If your city is\n" 33282"going to continue to grow you should start building one soon. Building\n" 33283"an aqueduct requires the Construction technology." 33284msgstr "" 33285 33286#: data/scenarios/tutorial.sav:247 33287msgid "" 33288"You have grown a city to size twelve. To grow\n" 33289"it larger, however, you will need to build a Sewer System. This\n" 33290"requires the Sanitation technology." 33291msgstr "" 33292 33293#: data/scenarios/tutorial.sav:251 33294msgid "" 33295"Congratulations, you have grown a city to size 13. A city this\n" 33296"large can provide a tremendous amount of output if properly upgraded.\n" 33297"Make sure you have enough taxes and cultural buildings to keep your\n" 33298"citizens content. You should also make sure the city is upgraded\n" 33299"with buildings that provide bonuses to its output. Library, Marketplace,\n" 33300"Factory, and Offshore Platform are four good buildings that provide a\n" 33301"large bonus to big cities. Consider how much benefit each building\n" 33302"will provide and weigh this against its cost - for very large cities\n" 33303"almost all buildings are worthwhile. Such large cities will also\n" 33304"provide enough taxable revenue (gold) to allow you to purchase some\n" 33305"buildings to accelerate their productions." 33306msgstr "" 33307 33308#: data/scenarios/tutorial.sav:271 33309msgid "" 33310"You have built a settler unit. Settlers are best used to build \n" 33311"new cities, so as to expand your civilization. Move your settler\n" 33312"away from your existing cities to find a spot for a new city. When\n" 33313"you have picked a spot press B to build the city.\n" 33314"\n" 33315"Again, cities are best built on open ground near water. Grassland\n" 33316"and plains provide food for the city. Forests and hills provide\n" 33317"the resources (shields) needed for building things. Rivers and ocean\n" 33318"give trade bonuses that provide civilization-wide benefits. Desert,\n" 33319"tundra, and mountains generally provide little output and are not\n" 33320"of much use to small cities. See the help on Terrain for more\n" 33321"information about terrain specs." 33322msgstr "" 33323 33324#: data/scenarios/tutorial.sav:274 33325msgid "" 33326"Your second Settlers should also be used to build a new city.\n" 33327"Notice how when you move the Settlers away from your existing cities\n" 33328"an outline is drawn around them. This shows the area that would be\n" 33329"covered by a city built at this location; it fits in with the outline\n" 33330"already on the map view that shows which tiles are covered by your\n" 33331"existing cities. Generally when building new cities you want to make\n" 33332"sure that all tiles are covered by at least one city, but after that\n" 33333"it is best that your cities overlap as little as possible. Spreading\n" 33334"out cities properly gives each city access to more resources, allowing\n" 33335"them to grow to larger sizes." 33336msgstr "" 33337 33338#: data/scenarios/tutorial.sav:279 33339msgid "" 33340"You have built your first military unit! Military units have two\n" 33341"basic purposes: attack and defense. Each unit has an attack strength\n" 33342"and a defense strength. While a Warriors is a measly 1/1, a Phalanx\n" 33343"is a much stronger defender with 2 defense (1/2). A Catapult is a good\n" 33344"attacking unit because it has 6 attack (6/1).\n" 33345"\n" 33346"Usually it is a good idea to keep one or two defenders in each city.\n" 33347"Important cities like your capital may deserve extra protection. Units\n" 33348"built in one city may be sent to another city to defend (press the G\n" 33349"key to enter goto mode to move units easily over distances). If you\n" 33350"are at war, however, you may wish to move your unit toward an enemy\n" 33351"city to attack. Be careful not to lose it though!" 33352msgstr "" 33353 33354#: data/scenarios/tutorial.sav:292 33355msgid "" 33356"You have built your first waterborne unit. These can transport\n" 33357"other units across water, allowing you to explore and settle new\n" 33358"lands. You can load land units onto your boat in one of two ways.\n" 33359"When your boat and the unit you want to transport are in the same\n" 33360"city, select the latter and press L to load the unit; or if the boat\n" 33361"is adjacent to a land tile, you can move the unit from there onto the\n" 33362"boat. When you want to disembark, select the transported unit and\n" 33363"press U, or move it onto a land tile." 33364msgstr "" 33365 33366#: data/scenarios/tutorial.sav:315 33367msgid "" 33368"You have built a Barracks. This building will make any military\n" 33369"units you build start out as veterans. Veteran units are stronger\n" 33370"than inexperienced (green) troops, and will survive longer in\n" 33371"combat. See the help on City Improvements for more information\n" 33372"about this and other buildings.\n" 33373"\n" 33374"You probably want to start building a military unit in the city\n" 33375"that built the Barracks. A barracks are a significant investment\n" 33376"and have a small upkeep as well, so it is not a good idea to let\n" 33377"them go to waste." 33378msgstr "" 33379 33380#: data/scenarios/tutorial.sav:328 33381msgid "" 33382"Your city cannot build a settler. Settlers take one unit of\n" 33383"population to build, so a city of size one cannot build one without\n" 33384"disbanding the city.\n" 33385"\n" 33386"To remedy this, you need to adjust the citizens in the city to\n" 33387"provide more food so as to grow the city faster. Cities that\n" 33388"do not have much food should not try to build settlers. When\n" 33389"founding a new city, make sure it is built on terrain that provides\n" 33390"enough food - grassland is best; plains or hills are almost as good." 33391msgstr "" 33392 33393#: data/scenarios/tutorial.sav:341 33394msgid "" 33395"You have gained your first technology! Technological advances\n" 33396"are an integral concept in Freeciv. As you increase your technology\n" 33397"level new units, buildings, governments, and various free bonuses will\n" 33398"become available to you.\n" 33399"\n" 33400"For now, go over into the Research report and play around a little.\n" 33401"Press F6 to open the Research report (or click on the Research tab in\n" 33402"the main window area). Find the technology called Republic and click\n" 33403"on it. Now Republic has been set as your technology goal; this means\n" 33404"the next advance on the path toward this technology will automatically\n" 33405"be chosen to research. In the top of the window it shows how much\n" 33406"scientific research you are accomplishing each turn - research (bulbs)\n" 33407"comes from the taxable trade in your cities. In the bottom of the\n" 33408"window is the tech tree; here you may left-click to set the research\n" 33409"target or research goal, or right-click to get help about a particular\n" 33410"technology. When you are done playing around click on the View tab\n" 33411"(F1) to return to the map view." 33412msgstr "" 33413 33414#: data/scenarios/tutorial.sav:344 33415msgid "" 33416"Now you have gained your second technology. Go back into the\n" 33417"Research report (F6) and take a quick look at your progress. If you\n" 33418"set Republic as your technology goal earlier, a new research target\n" 33419"should have been chosen for you automatically. If you do not have\n" 33420"any goal set, however, there will not be any new target chosen until\n" 33421"the end of the turn.\n" 33422"\n" 33423"In the turn when you complete your research, you can pick a new tech\n" 33424"to research. However, switching targets midway through researching a\n" 33425"particular technology costs you all of the research done on\n" 33426"it so far. Setting your technology goal wisely means you do not have\n" 33427"to worry about picking a new research target each time you finish\n" 33428"researching a technology." 33429msgstr "" 33430 33431#: data/scenarios/tutorial.sav:347 33432msgid "" 33433"You have successfully completed research into The Republic. This\n" 33434"technology is particularly useful because it allows a new form of\n" 33435"government. The government your civilization follows is very\n" 33436"important in determining your development. In the beginning you\n" 33437"started as a Despotism, a very inefficient form of government. Later\n" 33438"government options will give you some choice of whether your\n" 33439"civilization is to be a peaceful trading nation or a conquering\n" 33440"juggernaut. Each has advantages.\n" 33441"\n" 33442"For now, you probably want to switch straight into Republic. In the\n" 33443"Civilization menu, go to the Government submenu and choose\n" 33444"Republic. Yes you want a revolution! Changing governments means\n" 33445"going through a few turns of anarchy, so it is not without cost.\n" 33446"However Republic is a substantially better form of government\n" 33447"than Despotism so the investment will soon pay off." 33448msgstr "" 33449 33450#: data/scenarios/tutorial.sav:360 33451msgid "" 33452"Your unit has found a Hut. These are small villages scattered across\n" 33453"the landscape. When a unit enters one, several things may happen. The\n" 33454"most likely outcome is that you will find resources worth a small\n" 33455"amount of gold. However it is also possible to find technologies or\n" 33456"mercenary units inside a hut. Some huts contain native settlers\n" 33457"that will join your civilization and bring a new city into your\n" 33458"empire. Finally, some huts contain barbarians which will kill your\n" 33459"unit instantly. On average, it is beneficial to search out and enter\n" 33460"any huts you find as soon as possible." 33461msgstr "" 33462 33463#: data/scenarios/tutorial.sav:367 33464msgid "Loading tutorial events." 33465msgstr "" 33466 33467#. TRANS: Version tag name received from metaserver 33468#: translations/Strings.txt:15 33469msgid "?vertag:stable" 33470msgstr "" 33471 33472#: translations/Strings.txt:16 33473msgid "?vertag:win32" 33474msgstr "" 33475 33476#: translations/Strings.txt:17 33477msgid "?vertag:S2_5" 33478msgstr "" 33479 33480#: translations/Strings.txt:18 33481msgid "?vertag:S2_6" 33482msgstr "" 33483 33484#: translations/Strings.txt:19 33485msgid "?vertag:crosser" 33486msgstr "" 33487 33488#: translations/Strings.txt:20 33489msgid "?vertag:win32-S2_6" 33490msgstr "" 33491 33492#. TRANS: part of revision based version number string 33493#. "(modified 855bfb8e2f)" (the second 'word' is a git hash) 33494#. (Preserve the trailing space.) 33495#: translations/Strings.txt:28 33496msgid "modified " 33497msgstr "" 33498 33499#. TRANS: Modpack subtype, "isometric" 33500#: translations/Strings.txt:34 33501#, fuzzy 33502#| msgid "Vision" 33503msgid "iso" 33504msgstr "Penglihatan" 33505 33506#. TRANS: Modpack subtype 33507#: translations/Strings.txt:36 33508msgid "hex" 33509msgstr "" 33510 33511#. TRANS: Modpack subtype, isometric hex 33512#: translations/Strings.txt:38 33513msgid "hex & iso" 33514msgstr "" 33515 33516#. TRANS: Modpack subtype, overhead tileset 33517#: translations/Strings.txt:40 33518msgid "overhead" 33519msgstr "" 33520 33521#: tools/civmanual.c:234 33522#, c-format 33523msgid "Could not write manual file %s." 33524msgstr "" 33525 33526#: tools/civmanual.c:244 33527#, c-format 33528msgid "" 33529"<h1>Freeciv %s server options</h1>\n" 33530"\n" 33531msgstr "" 33532"<h1>Opsi server Freeciv %s</h1>\n" 33533"\n" 33534 33535#: tools/civmanual.c:263 33536#, c-format 33537msgid "Level: %s.<br>" 33538msgstr "Level: %s.<br>" 33539 33540#: tools/civmanual.c:265 33541#, c-format 33542msgid "Category: %s.<br>" 33543msgstr "Kategori: %s.<br>" 33544 33545#: tools/civmanual.c:271 33546#, c-format 33547msgid "Is locked by the ruleset." 33548msgstr "" 33549 33550#: tools/civmanual.c:273 33551#, c-format 33552msgid "Can only be used in server console." 33553msgstr "Hanya dapat digunakan di konsol server." 33554 33555#: tools/civmanual.c:281 server/stdinhand.c:1763 33556msgid "Minimum:" 33557msgstr "Minimum:" 33558 33559#: tools/civmanual.c:282 tools/civmanual.c:315 server/stdinhand.c:1764 33560#: server/stdinhand.c:1782 server/stdinhand.c:1798 33561msgid "Default:" 33562msgstr "" 33563 33564#: tools/civmanual.c:283 server/stdinhand.c:1765 33565msgid "Maximum:" 33566msgstr "Maksimum:" 33567 33568#: tools/civmanual.c:290 server/stdinhand.c:1772 33569msgid "Possible values:" 33570msgstr "" 33571 33572#: tools/civmanual.c:302 server/stdinhand.c:1790 33573msgid "Possible values (option can take any number of these):" 33574msgstr "" 33575 33576#: tools/civmanual.c:318 33577#, c-format 33578msgid "" 33579"<p class=\"changed\">Value set to %s</p>\n" 33580"\n" 33581msgstr "" 33582 33583#: tools/civmanual.c:325 33584#, c-format 33585msgid "" 33586"<h1>Freeciv %s server commands</h1>\n" 33587"\n" 33588msgstr "" 33589 33590#: tools/civmanual.c:338 33591#, c-format 33592msgid "" 33593"<table>\n" 33594"<tr>\n" 33595"<td valign=\"top\"><pre>Synopsis:</pre></td>\n" 33596"<td>" 33597msgstr "" 33598 33599#: tools/civmanual.c:343 33600#, c-format 33601msgid "" 33602"<p class=\"level\">Level: %s</p>\n" 33603"\n" 33604msgstr "" 33605"<p class=\"level\">Level: %s</p>\n" 33606"\n" 33607 33608#: tools/civmanual.c:352 33609#, c-format 33610msgid "" 33611"<p>Description:</p>\n" 33612"\n" 33613msgstr "" 33614"<p>Deskripsi:</p>\n" 33615"\n" 33616 33617#: tools/civmanual.c:361 33618#, c-format 33619msgid "" 33620"<h1>Freeciv %s terrain help</h1>\n" 33621"\n" 33622msgstr "" 33623 33624#: tools/civmanual.c:365 33625msgid "Move cost" 33626msgstr "" 33627 33628#: tools/civmanual.c:365 33629msgid "Defense bonus" 33630msgstr "Bonus pertahanan" 33631 33632#: tools/civmanual.c:367 33633msgid "Mining" 33634msgstr "Pertambangan" 33635 33636#: tools/civmanual.c:369 33637#, no-c-format 33638msgid "% of Road bonus" 33639msgstr "" 33640 33641#: tools/civmanual.c:369 33642msgid "turns" 33643msgstr "giliran" 33644 33645#: tools/civmanual.c:371 33646msgid "Clean pollution" 33647msgstr "Bersihkan polusi" 33648 33649#: tools/civmanual.c:371 33650msgid "Clean fallout" 33651msgstr "Bersihkan jatuhan" 33652 33653#: tools/civmanual.c:419 tools/civmanual.c:429 33654msgid "impossible" 33655msgstr "tidak mungkin" 33656 33657#: tools/civmanual.c:474 33658#, c-format 33659msgid "" 33660"<h1>Freeciv %s buildings help</h1>\n" 33661"\n" 33662msgstr "" 33663 33664#: tools/civmanual.c:476 33665#, c-format 33666msgid "" 33667"<h1>Freeciv %s wonders help</h1>\n" 33668"\n" 33669msgstr "" 33670 33671#: tools/civmanual.c:481 33672msgid "Upkeep" 33673msgstr "Pemeliharaan" 33674 33675#: tools/civmanual.c:482 33676msgid "Requirement" 33677msgstr "" 33678 33679#: tools/civmanual.c:482 33680msgid "Obsolete by" 33681msgstr "Usang karena" 33682 33683#: tools/civmanual.c:482 33684msgid "More info" 33685msgstr "Info lebih" 33686 33687#. TRANS: improvement requires a feature to be absent. 33688#: tools/civmanual.c:507 33689#, c-format 33690msgid "no %s" 33691msgstr "" 33692 33693#: tools/civmanual.c:533 33694#, fuzzy, c-format 33695msgid "" 33696"<h1>Freeciv %s governments help</h1>\n" 33697"\n" 33698msgstr "" 33699"<h1>Opsi server Freeciv %s</h1>\n" 33700"\n" 33701 33702#: tools/civmanual.c:545 33703#, fuzzy, c-format 33704msgid "" 33705"<h1>Freeciv %s unit types help</h1>\n" 33706"\n" 33707msgstr "" 33708"<h1>Opsi server Freeciv %s</h1>\n" 33709"\n" 33710 33711#: tools/civmanual.c:552 33712#, c-format 33713msgid "Cost: %d shield\n" 33714msgid_plural "Cost: %d shields\n" 33715msgstr[0] "" 33716 33717#: tools/civmanual.c:556 33718#, fuzzy, c-format 33719#| msgid "Upkeep: %d" 33720msgid "Upkeep: %s\n" 33721msgstr "Pemeliharaan: %d" 33722 33723#: tools/civmanual.c:558 33724#, fuzzy, c-format 33725#| msgid "Moves" 33726msgid "Moves: %s\n" 33727msgstr "Pergerakan" 33728 33729#: tools/civmanual.c:560 33730#, fuzzy, c-format 33731#| msgid "Vision:" 33732msgid "Vision: %d\n" 33733msgstr "Penglihatan:" 33734 33735#: tools/civmanual.c:562 33736#, fuzzy, c-format 33737#| msgid "Attack:" 33738msgid "Attack: %d\n" 33739msgstr "Serang:" 33740 33741#: tools/civmanual.c:564 33742#, fuzzy, c-format 33743#| msgid "Defense:" 33744msgid "Defense: %d\n" 33745msgstr "Pertahanan:" 33746 33747#: tools/civmanual.c:566 33748#, c-format 33749msgid "Firepower: %d\n" 33750msgstr "" 33751 33752#: tools/civmanual.c:568 33753#, c-format 33754msgid "Hitpoints: %d\n" 33755msgstr "" 33756 33757#: tools/civmanual.c:582 33758#, c-format 33759msgid "Manual file %s successfully written." 33760msgstr "" 33761 33762#: tools/civmanual.c:611 33763msgid "Multiple rulesets requested. Only one ruleset at a time is supported.\n" 33764msgstr "" 33765 33766#: tools/civmanual.c:701 server/civserver.c:396 33767msgid "Use FILE as logfile" 33768msgstr "" 33769 33770#. TRANS: "ruleset" is exactly what user must type, do not translate. 33771#: tools/civmanual.c:704 33772msgid "ruleset RULESET" 33773msgstr "ruleset RULESET" 33774 33775#: tools/civmanual.c:705 33776msgid "Make manual for RULESET" 33777msgstr "" 33778 33779#: tools/download.c:100 33780msgid "Recursive dependencies too deep" 33781msgstr "" 33782 33783#: tools/download.c:104 33784msgid "No URL given" 33785msgstr "Tidak ada URL" 33786 33787#: tools/download.c:109 33788msgid "This does not look like modpack URL" 33789msgstr "Sepertinya ini bukan URL modpack" 33790 33791#: tools/download.c:118 33792#, c-format 33793msgid "Installing modpack %s from %s" 33794msgstr "Memasang modpack %s dari %s." 33795 33796#: tools/download.c:121 33797msgid "Cannot install to given directory hierarchy" 33798msgstr "" 33799 33800#. TRANS: %s is a filename with suffix '.modpack' 33801#: tools/download.c:128 33802#, fuzzy, c-format 33803msgid "Downloading \"%s\" control file." 33804msgstr "Mengunduh %s" 33805 33806#: tools/download.c:135 33807msgid "Failed to get and parse modpack control file" 33808msgstr "" 33809 33810#: tools/download.c:141 33811msgid "Modpack control file has no capability string" 33812msgstr "" 33813 33814#: tools/download.c:151 33815msgid "Modpack control file is incompatible" 33816msgstr "" 33817 33818#: tools/download.c:156 33819msgid "Modpack name not defined in control file" 33820msgstr "" 33821 33822#: tools/download.c:160 33823msgid "Modpack version not defined in control file" 33824msgstr "" 33825 33826#: tools/download.c:166 33827msgid "Illegal modpack type" 33828msgstr "" 33829 33830#: tools/download.c:205 33831msgid "Dependency has no download URL" 33832msgstr "" 33833 33834#: tools/download.c:211 33835msgid "Illegal dependency modpack type" 33836msgstr "" 33837 33838#: tools/download.c:234 33839msgid "Download dependency modpack" 33840msgstr "" 33841 33842#: tools/download.c:309 33843#, c-format 33844msgid "Illegal path for %s" 33845msgstr "" 33846 33847#: tools/download.c:345 33848msgid "Cannot create required directories" 33849msgstr "Tidak dapat membuat direktori yang dibutuhkan" 33850 33851#: tools/download.c:352 33852#, c-format 33853msgid "Downloading %s" 33854msgstr "Mengunduh %s" 33855 33856#: tools/download.c:362 33857#, c-format 33858msgid "Failed to download %s" 33859msgstr "Gagal mengunduh %s" 33860 33861#: tools/download.c:383 33862msgid "Some parts of the modpack failed to install." 33863msgstr "Beberapa bagian dari modpack gagal dipasang." 33864 33865#: tools/download.c:410 33866msgid "Cannot fetch and parse modpack list" 33867msgstr "Tidak dapat mengambil dan mengurai daftar modpack" 33868 33869#: tools/download.c:422 33870msgid "Modpack list has no capability string" 33871msgstr "" 33872 33873#: tools/download.c:432 33874msgid "Modpack list is incompatible" 33875msgstr "Daftar modpack tidak kompatibel" 33876 33877#: tools/modinst.c:79 tools/modinst.c:94 33878#, fuzzy, c-format 33879msgid "Failed to create control directory \"%s\"" 33880msgstr "Gagal mengambil kendali atas '%s'." 33881 33882#. TRANS: ... Ubermod ... Ruleset, not Scenario 33883#: tools/modinst.c:133 33884#, c-format 33885msgid "Earlier installation of %s found, but it seems to be %s, not %s" 33886msgstr "" 33887 33888#: tools/modinst.h:41 33889msgid "Tileset" 33890msgstr "" 33891 33892#: tools/modinst.h:43 33893#, fuzzy 33894#| msgid "Modpack URL" 33895msgid "Modpack" 33896msgstr "URL modpack" 33897 33898#. TRANS: Unknown modpack type 33899#: tools/mpcli.c:67 tools/mpgui_gtk2.c:378 tools/mpgui_gtk3.c:378 33900#: tools/mpgui_qt.cpp:380 33901msgid "?" 33902msgstr "?" 33903 33904#. TRANS: License of modpack is not known 33905#: tools/mpcli.c:74 tools/mpgui_gtk2.c:385 tools/mpgui_gtk3.c:385 33906#: tools/mpgui_qt.cpp:387 33907msgid "?license:Unknown" 33908msgstr "Tidak diketahui" 33909 33910#: tools/mpcli.c:79 tools/mpgui_gtk2.c:232 tools/mpgui_gtk2.c:390 33911#: tools/mpgui_gtk3.c:231 tools/mpgui_gtk3.c:390 tools/mpgui_qt.cpp:345 33912#: tools/mpgui_qt.cpp:392 33913msgid "Not installed" 33914msgstr "" 33915 33916#: tools/mpcli.c:83 33917#, fuzzy, c-format 33918msgid "Name=\"%s\"" 33919msgstr "Nama" 33920 33921#: tools/mpcli.c:84 33922#, fuzzy, c-format 33923msgid "Version=\"%s\"" 33924msgstr "Versi" 33925 33926#: tools/mpcli.c:85 33927#, fuzzy, c-format 33928msgid "Installed=\"%s\"" 33929msgstr "Pasang modpack" 33930 33931#: tools/mpcli.c:86 33932#, c-format 33933msgid "Type=\"%s\" / \"%s\"" 33934msgstr "" 33935 33936#: tools/mpcli.c:87 33937#, fuzzy, c-format 33938msgid "License=\"%s\"" 33939msgstr "Lisensi" 33940 33941#: tools/mpcli.c:88 33942#, fuzzy, c-format 33943msgid "URL=\"%s\"" 33944msgstr "\"%s\"" 33945 33946#: tools/mpcli.c:90 33947#, fuzzy, c-format 33948msgid "Comment=\"%s\"" 33949msgstr "Komentar" 33950 33951#: tools/mpcli.c:112 33952msgid "" 33953"This modpack installer does not support any specific options\n" 33954"\n" 33955msgstr "" 33956 33957#: tools/mpcli.c:119 33958#, fuzzy, c-format 33959#| msgid "unknown map option: '%s'" 33960msgid "Unknown option '--' '%s'" 33961msgstr "opsi peta tidak diketahui: '%s'" 33962 33963#: tools/mpcli.c:130 33964#, fuzzy 33965msgid "Freeciv modpack installer (command line version)" 33966msgstr "Pemasang modpack Freeciv" 33967 33968#: tools/mpcli.c:149 33969#, fuzzy 33970msgid "Modpack installed successfully" 33971msgstr "%s berhasil diangkut." 33972 33973#: tools/mpcli.c:151 33974#, c-format 33975msgid "Modpack install failed: %s" 33976msgstr "" 33977 33978#. TRANS: "List" is exactly what user must type, do not translate. 33979#: tools/mpcmdline.c:64 33980msgid "List URL" 33981msgstr "List URL" 33982 33983#: tools/mpcmdline.c:65 33984msgid "Load modpack list from given URL" 33985msgstr "Muat daftar modpack dari URL" 33986 33987#. TRANS: "prefix" is exactly what user must type, do not translate. 33988#: tools/mpcmdline.c:68 33989msgid "prefix DIR" 33990msgstr "prefix DIR" 33991 33992#: tools/mpcmdline.c:69 33993msgid "Install modpacks to given directory hierarchy" 33994msgstr "" 33995 33996#. TRANS: "install" is exactly what user must type, do not translate. 33997#: tools/mpcmdline.c:72 33998#, fuzzy 33999msgid "install URL" 34000msgstr "List URL" 34001 34002#: tools/mpcmdline.c:73 34003#, fuzzy 34004msgid "Automatically install modpack from a given URL" 34005msgstr "Muat daftar modpack dari URL" 34006 34007#: tools/mpgui_gtk2.c:102 tools/mpgui_gtk3.c:102 tools/mpgui_qt.cpp:479 34008#, fuzzy 34009#| msgid "Are you sure you want to quit?" 34010msgid "" 34011"Modpack installation in progress.\n" 34012"Are you sure you want to quit?" 34013msgstr "Anda yakin ingin keluar?" 34014 34015#: tools/mpgui_gtk2.c:288 tools/mpgui_gtk3.c:286 tools/mpgui_qt.cpp:308 34016msgid "Another download already active" 34017msgstr "Unduhan lain sedang berjalan" 34018 34019#: tools/mpgui_gtk2.c:301 tools/mpgui_gtk3.c:299 34020msgid "Failed to start downloader" 34021msgstr "Gagal menjalankan pengunduh" 34022 34023#: tools/mpgui_gtk2.c:447 tools/mpgui_gtk3.c:450 tools/mpgui_qt.cpp:201 34024#, c-format 34025msgid "" 34026"%s%s\n" 34027"commit: %s" 34028msgstr "" 34029 34030#: tools/mpgui_gtk2.c:467 tools/mpgui_gtk3.c:470 tools/mpgui_qt.cpp:215 34031#, fuzzy 34032msgid "Installed" 34033msgstr "Pasang modpack" 34034 34035#: tools/mpgui_gtk2.c:472 tools/mpgui_gtk3.c:475 tools/mpgui_qt.cpp:215 34036#, fuzzy 34037msgid "?modpack:Type" 34038msgstr "Modpack" 34039 34040#: tools/mpgui_gtk2.c:478 tools/mpgui_gtk3.c:481 tools/mpgui_qt.cpp:216 34041msgid "Subtype" 34042msgstr "" 34043 34044#. TRANS: noun 34045#: tools/mpgui_gtk2.c:485 tools/mpgui_gtk3.c:488 tools/mpgui_qt.cpp:216 34046msgid "License" 34047msgstr "Lisensi" 34048 34049#: tools/mpgui_gtk2.c:490 tools/mpgui_gtk3.c:493 tools/mpgui_qt.cpp:217 34050msgid "URL" 34051msgstr "URL" 34052 34053#: tools/mpgui_gtk2.c:496 tools/mpgui_gtk3.c:499 tools/mpgui_qt.cpp:189 34054msgid "Install modpack" 34055msgstr "Pasang modpack" 34056 34057#: tools/mpgui_gtk2.c:502 tools/mpgui_gtk3.c:507 tools/mpgui_qt.cpp:186 34058msgid "Modpack URL" 34059msgstr "URL modpack" 34060 34061#: tools/mpgui_gtk2.c:519 tools/mpgui_gtk3.c:524 tools/mpgui_qt.cpp:256 34062msgid "Select modpack to install" 34063msgstr "Pilih modpack yang akan dipasang" 34064 34065#: tools/mpgui_gtk2.c:569 tools/mpgui_gtk3.c:575 34066msgid "" 34067"This modpack installer accepts the standard Gtk command-line options\n" 34068"after '--'. See the Gtk documentation.\n" 34069"\n" 34070msgstr "" 34071 34072#: tools/mpgui_gtk2.c:592 34073#, fuzzy 34074msgid "Freeciv modpack installer (gtk2)" 34075msgstr "Pemasang modpack Freeciv" 34076 34077#: tools/mpgui_gtk3.c:598 34078#, fuzzy 34079msgid "Freeciv modpack installer (gtk3)" 34080msgstr "Pemasang modpack Freeciv" 34081 34082#: tools/mpgui_qt.cpp:98 34083msgid "" 34084"This modpack installer accepts the standard Qt command-line options\n" 34085"after '--'. See the Qt documentation.\n" 34086"\n" 34087msgstr "" 34088 34089#: tools/mpgui_qt.cpp:122 34090#, fuzzy 34091msgid "Freeciv modpack installer (Qt)" 34092msgstr "Pemasang modpack Freeciv" 34093 34094#: server/actiontools.c:47 34095#, c-format 34096msgid "You have caused an incident while bribing the %s %s." 34097msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s." 34098 34099#: server/actiontools.c:53 34100#, c-format 34101msgid "%s has caused an incident while bribing your %s." 34102msgstr "%s menimbulkan insiden ketika menyuap %s Anda." 34103 34104#: server/actiontools.c:59 34105#, fuzzy, c-format 34106msgid "You have caused an incident while sabotaging the %s %s." 34107msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s." 34108 34109#: server/actiontools.c:65 34110#, fuzzy, c-format 34111msgid "The %s have caused an incident while sabotaging your %s." 34112msgstr "%s menimbulkan insiden ketika menyuap %s Anda." 34113 34114#: server/actiontools.c:74 34115#, c-format 34116msgid "You have caused an incident while attempting to steal tech from %s." 34117msgstr "Anda menimbulkan insiden ketika akan mencuri teknologi dari %s." 34118 34119#: server/actiontools.c:79 34120#, c-format 34121msgid "%s has caused an incident while attempting to steal tech from you." 34122msgstr "%s menimbulkan insiden ketika akan mencuri teknologi Anda." 34123 34124#: server/actiontools.c:85 34125#, c-format 34126msgid "You have caused an incident while inciting a revolt in %s." 34127msgstr "Anda menimbulkan insiden ketika menyulut revolusi di %s." 34128 34129#: server/actiontools.c:89 34130#, c-format 34131msgid "The %s have caused an incident while inciting a revolt in %s." 34132msgstr "%s telah menimbulkan insiden ketika menyulut revolusi di %s." 34133 34134#: server/actiontools.c:96 34135#, fuzzy, c-format 34136msgid "You have caused an incident while poisoning %s." 34137msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s." 34138 34139#: server/actiontools.c:100 34140#, fuzzy, c-format 34141msgid "The %s have caused an incident while poisoning %s." 34142msgstr "%s telah menimbulkan insiden ketika menyulut revolusi di %s." 34143 34144#: server/actiontools.c:107 34145#, fuzzy, c-format 34146msgid "You have caused an incident while sabotaging %s." 34147msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s." 34148 34149#: server/actiontools.c:111 34150#, fuzzy, c-format 34151msgid "The %s have caused an incident while sabotaging %s." 34152msgstr "%s telah menimbulkan insiden ketika menyulut revolusi di %s." 34153 34154#: server/actiontools.c:117 34155#, fuzzy, c-format 34156msgid "You have caused an incident while stealing gold from %s." 34157msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s." 34158 34159#: server/actiontools.c:122 34160#, fuzzy, c-format 34161msgid "The %s have caused an incident while stealing gold from %s." 34162msgstr "%s menimbulkan insiden ketika menyuap %s Anda." 34163 34164#: server/aiiface.c:87 34165#, c-format 34166msgid "Cannot open AI module %s (%s)" 34167msgstr "Tidak dapat membuka modul AI %s (%s)" 34168 34169#: server/aiiface.c:94 34170#, c-format 34171msgid "Cannot find capstr function from ai module %s (%s)" 34172msgstr "Tidak dapat menemukan fungsi capstr dari modul ai %s (%s)" 34173 34174#: server/aiiface.c:101 34175#, c-format 34176msgid "Incompatible ai module %s:" 34177msgstr "Modul ai %s tidak kompatibel:" 34178 34179#: server/aiiface.c:102 34180#, c-format 34181msgid " Module options: %s" 34182msgstr "Opsi modul: %s" 34183 34184#: server/aiiface.c:103 34185#, c-format 34186msgid " Supported options: %s" 34187msgstr " Opsi yang didukung: %s" 34188 34189#: server/aiiface.c:111 34190#, c-format 34191msgid "Cannot find setup function from ai module %s (%s)" 34192msgstr "Tidak dapat menemukan fungsi pengaturan dari modul ai %s (%s)." 34193 34194#: server/aiiface.c:118 34195#, c-format 34196msgid "Setup of ai module %s failed." 34197msgstr "Pengaturan modul ai %s gagal." 34198 34199#: server/aiiface.c:168 server/aiiface.c:179 server/aiiface.c:190 34200#, fuzzy, c-format 34201msgid "Failed to setup \"%s\" AI module" 34202msgstr "Gagal mengambil %s" 34203 34204#: server/aiiface.c:209 34205#, c-format 34206msgid "Failed to setup default AI module \"%s\", cannot continue." 34207msgstr "" 34208 34209#: server/auth.c:88 34210#, c-format 34211msgid "Warning: the guest name '%s' has been taken, renaming to user '%s'." 34212msgstr "Peringatan: nama tamu '%s' sudah digunakan, nama diganti menjadi '%s'." 34213 34214#: server/auth.c:94 34215msgid "Guests are not allowed on this server. Sorry." 34216msgstr "Tamu tidak diizinkan di server ini. Maaf." 34217 34218#: server/auth.c:96 34219#, c-format 34220msgid "%s was rejected: Guests not allowed." 34221msgstr "%s ditolak: Tamu tidak diizinkan." 34222 34223#: server/auth.c:115 34224#, c-format 34225msgid "" 34226"There was an error reading the user database, logging in as guest connection " 34227"'%s'." 34228msgstr "" 34229 34230#: server/auth.c:120 34231msgid "" 34232"There was an error reading the user database and guest logins are not " 34233"allowed. Sorry" 34234msgstr "" 34235 34236#: server/auth.c:123 34237#, c-format 34238msgid "%s was rejected: Database error and guests not allowed." 34239msgstr "%s ditolak: Ada galat di database dan tamu tidak diizinkan." 34240 34241#: server/auth.c:130 34242#, c-format 34243msgid "Enter password for %s:" 34244msgstr "Masukkan kata sandi untuk %s:" 34245 34246#. TRANS: Try not to make the translation much longer than the original. 34247#: server/auth.c:140 34248#, fuzzy 34249#| msgid "Enter a new password (and remember it)." 34250msgid "First time login. Set a new password and confirm it." 34251msgstr "Masukkan kata sandi baru (dan hafalkanlah)." 34252 34253#: server/auth.c:145 34254msgid "This server allows only preregistered users. Sorry." 34255msgstr "Server ini hanya mengizinkan pengguna yang terdaftar. Maaf." 34256 34257#: server/auth.c:147 34258#, c-format 34259msgid "%s was rejected: Only preregistered users allowed." 34260msgstr "%s ditolak. Hanya pengguna terdaftar yang diizinkan." 34261 34262#: server/auth.c:175 server/auth.c:234 34263msgid "Sorry, too many wrong tries..." 34264msgstr "" 34265 34266#: server/auth.c:176 34267#, c-format 34268msgid "%s was rejected: Too many wrong password verifies for new user." 34269msgstr "" 34270 34271#: server/auth.c:194 34272msgid "" 34273"Warning: There was an error in saving to the database. Continuing, but your " 34274"stats will not be saved." 34275msgstr "" 34276 34277#: server/auth.c:235 34278#, c-format 34279msgid "%s was rejected: Too many wrong password tries." 34280msgstr "" 34281 34282#: server/auth.c:237 server/auth.c:257 34283msgid "auth failed" 34284msgstr "" 34285 34286#: server/auth.c:244 34287msgid "Your password is incorrect. Try again." 34288msgstr "Kata sandi tidak cocok. Coba lagi." 34289 34290#: server/auth.c:254 34291msgid "Sorry, your connection timed out..." 34292msgstr "Maaf, waktu sambungan Anda habis..." 34293 34294#: server/auth.c:255 34295#, c-format 34296msgid "%s was rejected: Connection timeout waiting for password." 34297msgstr "" 34298 34299#: server/auth.c:342 34300#, c-format 34301msgid "Your password is too short, the minimum length is %d. Try again." 34302msgstr "Kata sandi Anda terlalu pendek, minimal %d karakter. Coba lagi." 34303 34304#: server/auth.c:348 34305#, c-format 34306msgid "" 34307"The password must have at least %d capital letters, %d numbers, and be at " 34308"minimum %d [printable] characters long. Try again." 34309msgstr "" 34310"Kata sandi harus punya setidaknya %d huruf besar, %d angka, dan paling tidak " 34311"panjangnya %d karakter. Cobalah lagi." 34312 34313#: server/barbarian.c:180 34314#, c-format 34315msgid "%s gain a leader by the name %s. Dangerous times may lie ahead." 34316msgstr "" 34317 34318#: server/barbarian.c:663 34319#, c-format 34320msgid "Native unrest near %s led by %s." 34321msgstr "" 34322 34323#: server/barbarian.c:668 34324#, c-format 34325msgid "Sea raiders seen near %s!" 34326msgstr "" 34327 34328#: server/cityhand.c:264 34329msgid "You have already sold something here this turn." 34330msgstr "" 34331 34332#: server/cityhand.c:275 34333#, c-format 34334msgid "You sell %s in %s for %d gold." 34335msgid_plural "You sell %s in %s for %d gold." 34336msgstr[0] "Anda menjual %s di %s seharga %d emas." 34337 34338#: server/cityhand.c:317 34339msgid "Cannot buy in city created this turn." 34340msgstr "Tidak dapat membeli di kota yang baru dibangun pada giliran ini." 34341 34342#: server/cityhand.c:323 34343msgid "You have already bought this turn." 34344msgstr "Anda sudah membeli sesuatu pada giliran ini." 34345 34346#: server/cityhand.c:329 34347#, c-format 34348msgid "You don't buy %s!" 34349msgstr "" 34350 34351#: server/cityhand.c:336 34352msgid "Can't buy units when city is in disorder." 34353msgstr "Tidak dapat membeli unit saat kota sedang rusuh." 34354 34355#. TRANS: This whole string is only ever used when included in one 34356#. * other string (search for this string to find it). 34357#: server/cityhand.c:352 34358#, c-format 34359msgid "%d gold required." 34360msgid_plural "%d gold required." 34361msgstr[0] "%d emas dibutuhkan." 34362 34363#. TRANS: %s is a pre-pluralised string: 34364#. * "%d gold required." 34365#: server/cityhand.c:358 34366#, c-format 34367msgid "%s You only have %d gold." 34368msgid_plural "%s You only have %d gold." 34369msgstr[0] "%s Anda hanya memiliki %d emas." 34370 34371#. TRANS: bought an unit. 34372#: server/cityhand.c:377 34373#, fuzzy, c-format 34374#| msgid "You bought %s in %s." 34375msgid "?unit:You bought %s in %s." 34376msgstr "Anda membeli %s di %s." 34377 34378#. TRANS: bought an improvement . 34379#: server/cityhand.c:383 34380#, fuzzy, c-format 34381#| msgid "You bought %s in %s." 34382msgid "?improvement:You bought %s in %s." 34383msgstr "Anda membeli %s di %s." 34384 34385#: server/cityhand.c:483 34386msgid "You have bought this turn, can't change." 34387msgstr "Anda telah membeli di giliran ini, tidak dapat diubah." 34388 34389#: server/citytools.c:371 34390#, c-format 34391msgid "You already have a city called %s." 34392msgstr "Anda sudah punya kota bernama %s." 34393 34394#: server/citytools.c:383 34395#, c-format 34396msgid "A city called %s already exists." 34397msgstr "Kota dengan nama %s sudah ada." 34398 34399#: server/citytools.c:411 34400#, c-format 34401msgid "Can't use %s as a city name. It is reserved for %s." 34402msgstr "Tidak dapat menamai kota dengan \"%s\". Nama itu khusus untuk %s." 34403 34404#: server/citytools.c:429 34405#, c-format 34406msgid "" 34407"%s is not a valid name. Only ASCII or ruleset names are allowed for cities." 34408msgstr "" 34409 34410#: server/citytools.c:549 34411#, c-format 34412msgid "City no. %d" 34413msgstr "Kota no. %d" 34414 34415#: server/citytools.c:556 34416msgid "A poorly-named city" 34417msgstr "" 34418 34419#: server/citytools.c:614 34420#, c-format 34421msgid "Changed homecity of %s to %s." 34422msgstr "" 34423 34424#. TRANS: Americans ... Leader 34425#: server/citytools.c:643 34426#, c-format 34427msgid "The %s already have a %s. Can't transfer yours." 34428msgstr "" 34429 34430#: server/citytools.c:662 34431#, c-format 34432msgid "Transferred %s in %s from %s to %s." 34433msgstr "%s di %s telah diangkut dari %s ke %s." 34434 34435#: server/citytools.c:676 34436#, c-format 34437msgid "Transferred %s from %s to %s." 34438msgstr "%s telah diangkut dari %s ke %s." 34439 34440#. TRANS: Polish Destroyer ... German <city> 34441#: server/citytools.c:690 34442#, c-format 34443msgid "%s %s lost in transfer to %s %s" 34444msgstr "" 34445 34446#: server/citytools.c:820 34447#, c-format 34448msgid "%s lost along with control of %s." 34449msgstr "" 34450 34451#. TRANS: <building> ... <city> 34452#: server/citytools.c:1039 34453#, c-format 34454msgid "A replacement %s was built in %s." 34455msgstr "Pengganti %s telah dibangun di %s." 34456 34457#: server/citytools.c:1157 34458#, c-format 34459msgid "You already had a city called %s. The city was renamed to %s." 34460msgstr "Anda sudah punya kota bernama %s. Nama kota diubah menjadi %s." 34461 34462#: server/citytools.c:1259 34463#, fuzzy, c-format 34464msgid "The people in %s are stunned by your technological insight!" 34465msgstr "" 34466"Orang-orang di %s terkagum dengan wawasan teknologi anda!\n" 34467" Para pekerja segera berkumpul dan memperbaiki kota dengan rel kereta." 34468 34469#: server/citytools.c:1265 34470#, c-format 34471msgid "Workers spontaneously gather and upgrade %s with %s." 34472msgstr "" 34473 34474#: server/citytools.c:1270 34475#, c-format 34476msgid "Workers spontaneously gather and upgrade %s infrastructure." 34477msgstr "" 34478 34479#: server/citytools.c:1575 34480#, c-format 34481msgid "You have founded %s." 34482msgstr "Anda telah mendirikan %s." 34483 34484#: server/citytools.c:1667 34485#, c-format 34486msgid "Moved %s out of disbanded city %s since it cannot stay on %s." 34487msgstr "" 34488 34489#: server/citytools.c:1679 34490#, c-format 34491msgid "" 34492"When %s was disbanded your %s could not get out, and it was therefore lost." 34493msgstr "" 34494 34495#: server/citytools.c:1712 34496#, c-format 34497msgid "" 34498"When %s was disbanded your %s in %s was trapped, and it was therefore lost." 34499msgstr "" 34500 34501#: server/citytools.c:1889 34502#, c-format 34503msgid "You destroy %s completely." 34504msgstr "" 34505 34506#: server/citytools.c:1892 34507#, c-format 34508msgid "%s has been destroyed by %s." 34509msgstr "%s telah dihancurkan oleh %s." 34510 34511#: server/citytools.c:1921 34512#, c-format 34513msgid "You conquer %s; your lootings accumulate to %d gold!" 34514msgid_plural "You conquer %s; your lootings accumulate to %d gold!" 34515msgstr[0] "" 34516 34517#: server/citytools.c:1928 34518#, c-format 34519msgid "%s conquered %s and looted %d gold from the city." 34520msgid_plural "%s conquered %s and looted %d gold from the city." 34521msgstr[0] "%s menaklukkan %s dan merampas %d emas dari kotanya." 34522 34523#: server/citytools.c:1937 34524#, c-format 34525msgid "You conquer %s." 34526msgstr "Anda telah menaklukkan %s." 34527 34528#: server/citytools.c:1940 34529#, c-format 34530msgid "%s conquered %s." 34531msgstr "%s menaklukkan %s." 34532 34533#: server/citytools.c:1947 34534#, c-format 34535msgid "You have liberated %s! Lootings accumulate to %d gold." 34536msgid_plural "You have liberated %s! Lootings accumulate to %d gold." 34537msgstr[0] "Anda telah memerdekakan %s! Total harta rampasan berjumlah %d emas." 34538 34539#: server/citytools.c:1954 34540#, c-format 34541msgid "%s liberated %s and looted %d gold from the city." 34542msgid_plural "%s liberated %s and looted %d gold from the city." 34543msgstr[0] "" 34544 34545#: server/citytools.c:1963 34546#, c-format 34547msgid "You have liberated %s!" 34548msgstr "Anda telah memerdekakan %s!" 34549 34550#: server/citytools.c:1966 34551#, c-format 34552msgid "%s liberated %s." 34553msgstr "%s telah memerdekakan %s." 34554 34555#: server/citytools.c:2564 34556#, fuzzy, c-format 34557#| msgid "Trade route between %s and %s canceled." 34558msgid "Trade between %s and %s lost along with city." 34559msgstr "Jalur dagang antara %s dan %s dibatalkan." 34560 34561#: server/citytools.c:2569 34562#, c-format 34563msgid "Trade route between %s and %s canceled." 34564msgstr "Jalur dagang antara %s dan %s dibatalkan." 34565 34566#. TRANS: "...between Spanish city Madrid and Paris..." 34567#: server/citytools.c:2577 34568#, c-format 34569msgid "Trade between %s city %s and %s lost along with their city." 34570msgstr "" 34571 34572#: server/citytools.c:2585 34573#, c-format 34574msgid "Sorry, the %s canceled the trade route from %s to your city %s." 34575msgstr "Maaf, %s membatalkan jalur dagang dari %s ke kota anda, %s." 34576 34577#. TRANS: "...from Paris to Spanish city Madrid." 34578#: server/citytools.c:2591 34579#, fuzzy, c-format 34580msgid "We canceled the trade route from %s to %s city %s." 34581msgstr "Maaf, %s membatalkan jalur dagang dari %s ke kota anda, %s." 34582 34583#: server/citytools.c:2819 34584#, c-format 34585msgid "The %s have stopped building The %s in %s." 34586msgstr "%s telah menghentikan pembangunan %s di %s." 34587 34588#. TRANS: Possible 'source' of the production change 34589#. * (in "<city> is building ..." sentence). Preserve leading space. 34590#: server/citytools.c:2841 34591msgid " from the worklist" 34592msgstr "dari daftar kerja" 34593 34594#. TRANS: Possible 'source' of the production change 34595#. * (in "<city> is building ..." sentence). Preserve leading space. 34596#: server/citytools.c:2846 34597msgid " as suggested by the advisor" 34598msgstr "" 34599 34600#. TRANS: "<city> is building <production><source>." 34601#. * 'source' might be an empty string, or a clause like 34602#. * " from the worklist". 34603#: server/citytools.c:2860 34604#, c-format 34605msgid "%s is building %s%s." 34606msgstr "" 34607 34608#: server/citytools.c:2869 34609#, c-format 34610msgid "The %s have started building The %s in %s." 34611msgstr "%s telah memulai pembangunan %s di %s." 34612 34613#: server/citytools.c:3030 34614#, c-format 34615msgid "You sell %s in %s (now landlocked) for %d gold." 34616msgid_plural "You sell %s in %s (now landlocked) for %d gold." 34617msgstr[0] "" 34618 34619#: server/citytools.c:3164 34620#, c-format 34621msgid "The size of the city map of %s is %s." 34622msgstr "Ukuran peta kota %s adalah %s." 34623 34624#: server/citytools.c:3166 34625msgid "increased" 34626msgstr "" 34627 34628#: server/citytools.c:3167 34629msgid "reduced" 34630msgstr "" 34631 34632#: server/cityturn.c:236 34633#, c-format 34634msgid "%s is selling %s (obsolete) for %d." 34635msgid_plural "%s is selling %s (obsolete) for %d." 34636msgstr[0] "" 34637 34638#: server/cityturn.c:446 34639#, c-format 34640msgid "Notice: Wonder %s in %s will be finished next turn." 34641msgstr "Peringatan: Pembangunan %s di %s akan selesai giliran berikutnya." 34642 34643#: server/cityturn.c:481 34644#, c-format 34645msgid "" 34646"Suggest throttling growth in %s to use %s (being built) more effectively." 34647msgstr "" 34648 34649#: server/cityturn.c:496 34650#, c-format 34651msgid "%s may soon grow to size %i." 34652msgstr "" 34653 34654#: server/cityturn.c:508 34655#, c-format 34656msgid "Warning: Famine feared in %s." 34657msgstr "Peringatan: Kelaparan terjadi di %s." 34658 34659#: server/cityturn.c:630 34660#, c-format 34661msgid "WARNING, we're LOW on FUNDS %s." 34662msgstr "PERINGATAN, kita KEKURANGAN DANA %s." 34663 34664#: server/cityturn.c:840 34665#, c-format 34666msgid "%s needs %s (being built) to grow beyond size %d." 34667msgstr "%s memerlukan (pembangunan) %s untuk tumbuh di atas ukuran %d." 34668 34669#: server/cityturn.c:846 34670#, c-format 34671msgid "%s needs an improvement to grow beyond size %d." 34672msgstr "" 34673 34674#: server/cityturn.c:907 34675#, c-format 34676msgid "%s grows to size %d." 34677msgstr "%s berkembang ke ukuran %d." 34678 34679#: server/cityturn.c:982 34680#, c-format 34681msgid "A recent plague outbreak prevents growth in %s." 34682msgstr "" 34683 34684#: server/cityturn.c:1013 34685#, c-format 34686msgid "Famine feared in %s, %s lost!" 34687msgstr "Kelaparan terjadi di %s, %s lenyap!" 34688 34689#: server/cityturn.c:1027 34690#, c-format 34691msgid "Famine causes population loss in %s." 34692msgstr "Kelaparan menyebabkan penyusutan populasi di %s." 34693 34694#: server/cityturn.c:1032 34695#, c-format 34696msgid "Famine destroys %s entirely." 34697msgstr "Bencana kelaparan menghancurkan seluruh %s." 34698 34699#: server/cityturn.c:1097 server/cityturn.c:1271 34700#, c-format 34701msgid "" 34702"%s can't build %s from the worklist; it needs %s government. Postponing..." 34703msgstr "" 34704 34705#: server/cityturn.c:1109 server/cityturn.c:1242 34706#, c-format 34707msgid "" 34708"%s can't build %s from the worklist; need to have %s first. Postponing..." 34709msgstr "" 34710 34711#: server/cityturn.c:1124 server/cityturn.c:1204 34712#, c-format 34713msgid "" 34714"%s can't build %s from the worklist; tech %s not yet available. Postponing..." 34715msgstr "" 34716 34717#: server/cityturn.c:1136 34718#, c-format 34719msgid "%s can't build %s from the worklist; reason unknown! Postponing..." 34720msgstr "" 34721 34722#: server/cityturn.c:1149 server/cityturn.c:1899 34723#, fuzzy, c-format 34724msgid "%s can't build %s from the worklist. Purging..." 34725msgstr "%s belum bisa membangun %s." 34726 34727#: server/cityturn.c:1170 server/cityturn.c:1888 server/cityturn.c:2023 34728#: server/cityturn.c:2069 34729#, c-format 34730msgid "Production of %s is upgraded to %s in %s." 34731msgstr "" 34732 34733#: server/cityturn.c:1223 34734#, c-format 34735msgid "" 34736"%s can't build %s from the worklist; no tech with flag \"%s\" yet available. " 34737"Postponing..." 34738msgstr "" 34739 34740#: server/cityturn.c:1255 34741#, c-format 34742msgid "%s can't build %s from the worklist; need to not have %s. Postponing..." 34743msgstr "" 34744 34745#: server/cityturn.c:1283 34746#, c-format 34747msgid "" 34748"%s can't build %s from the worklist; it cannot have %s government. " 34749"Postponing..." 34750msgstr "" 34751 34752#: server/cityturn.c:1298 34753#, c-format 34754msgid "" 34755"%s can't build %s from the worklist; it needs \"%s\" achievement. " 34756"Postponing..." 34757msgstr "" 34758 34759#: server/cityturn.c:1316 34760#, fuzzy, c-format 34761msgid "" 34762"?extra:%s can't build %s from the worklist; %s is required. Postponing..." 34763msgstr "%s belum bisa membangun %s." 34764 34765#: server/cityturn.c:1328 34766#, fuzzy, c-format 34767msgid "" 34768"?extra:%s can't build %s from the worklist; %s is prohibited. Postponing..." 34769msgstr "%s belum bisa membangun %s." 34770 34771#: server/cityturn.c:1343 34772#, fuzzy, c-format 34773msgid "" 34774"?terrain:%s can't build %s from the worklist; %s terrain is required. " 34775"Postponing..." 34776msgstr "%s belum bisa membangun %s." 34777 34778#: server/cityturn.c:1355 34779#, fuzzy, c-format 34780msgid "" 34781"?terrain:%s can't build %s from the worklist; %s terrain is prohibited. " 34782"Postponing..." 34783msgstr "%s belum bisa membangun %s." 34784 34785#: server/cityturn.c:1370 34786#, fuzzy, c-format 34787msgid "" 34788"?resource:%s can't build %s from the worklist; %s is required. Postponing..." 34789msgstr "%s belum bisa membangun %s." 34790 34791#: server/cityturn.c:1385 34792#, fuzzy, c-format 34793msgid "" 34794"?resource:%s can't build %s from the worklist; %s is prohibited. " 34795"Postponing..." 34796msgstr "%s belum bisa membangun %s." 34797 34798#. TRANS: "%s nation" is adjective 34799#: server/cityturn.c:1402 34800#, fuzzy, c-format 34801msgid "" 34802"?nation:%s can't build %s from the worklist; %s nation is required. " 34803"Postponing..." 34804msgstr "%s belum bisa membangun %s." 34805 34806#: server/cityturn.c:1414 34807#, fuzzy, c-format 34808msgid "" 34809"?nation:%s can't build %s from the worklist; %s nation is prohibited. " 34810"Postponing..." 34811msgstr "%s belum bisa membangun %s." 34812 34813#. TRANS: "%s nation" is adjective 34814#: server/cityturn.c:1432 34815#, fuzzy, c-format 34816msgid "" 34817"?ngroup:%s can't build %s from the worklist; %s nation is required. " 34818"Postponing..." 34819msgstr "%s belum bisa membangun %s." 34820 34821#: server/cityturn.c:1444 34822#, fuzzy, c-format 34823msgid "" 34824"?ngroup:%s can't build %s from the worklist; %s nation is prohibited. " 34825"Postponing..." 34826msgstr "%s belum bisa membangun %s." 34827 34828#: server/cityturn.c:1462 34829#, c-format 34830msgid "" 34831"%s can't build %s from the worklist; only %s style cities may build this. " 34832"Postponing..." 34833msgstr "" 34834 34835#: server/cityturn.c:1474 34836#, c-format 34837msgid "" 34838"%s can't build %s from the worklist; %s style cities may not build this. " 34839"Postponing..." 34840msgstr "" 34841 34842#. TRANS: Latter %s is citizen nationality 34843#: server/cityturn.c:1492 34844#, c-format 34845msgid "" 34846"%s can't build %s from the worklist; only city with %s may build this. " 34847"Postponing..." 34848msgstr "" 34849 34850#. TRANS: Latter %s is citizen nationality 34851#: server/cityturn.c:1505 34852#, c-format 34853msgid "" 34854"%s can't build %s from the worklist; only city without %s may build this. " 34855"Postponing..." 34856msgstr "" 34857 34858#. TRANS: '%s' is a wide range of relationships; 34859#. * e.g., 'Peace', 'Never met', 'Is foreign', 34860#. * 'Hosts embassy', 'Provided Casus Belli' 34861#: server/cityturn.c:1523 34862#, fuzzy, c-format 34863msgid "" 34864"%s can't build %s from the worklist; the relationship '%s' is required. " 34865"Postponing..." 34866msgstr "%s belum bisa membangun %s." 34867 34868#: server/cityturn.c:1538 34869#, fuzzy, c-format 34870msgid "" 34871"%s can't build %s from the worklist; the relationship '%s' is prohibited. " 34872"Postponing..." 34873msgstr "%s belum bisa membangun %s." 34874 34875#: server/cityturn.c:1556 34876#, c-format 34877msgid "" 34878"%s can't build %s from the worklist; city must be of size %d or larger. " 34879"Postponing..." 34880msgstr "" 34881 34882#: server/cityturn.c:1569 34883#, c-format 34884msgid "" 34885"%s can't build %s from the worklist; city must be of size %d or smaller." 34886"Postponing..." 34887msgstr "" 34888 34889#: server/cityturn.c:1585 34890#, c-format 34891msgid "" 34892"%s can't build %s from the worklist; city must have culture of %d. " 34893"Postponing..." 34894msgstr "" 34895 34896#: server/cityturn.c:1603 34897#, c-format 34898msgid "" 34899"%s can't build %s from the worklist; more than %d unit on tile. " 34900"Postponing..." 34901msgid_plural "" 34902"%s can't build %s from the worklist; more than %d units on tile. " 34903"Postponing..." 34904msgstr[0] "" 34905 34906#: server/cityturn.c:1621 34907#, c-format 34908msgid "" 34909"%s can't build %s from the worklist; fewer than %d unit on tile. " 34910"Postponing..." 34911msgid_plural "" 34912"%s can't build %s from the worklist; fewer than %d units on tile. " 34913"Postponing..." 34914msgstr[0] "" 34915 34916#: server/cityturn.c:1646 34917#, fuzzy, c-format 34918msgid "" 34919"?terrainclass:%s can't build %s from the worklist; %s terrain is required. " 34920"Postponing..." 34921msgstr "%s belum bisa membangun %s." 34922 34923#: server/cityturn.c:1659 34924#, fuzzy, c-format 34925msgid "" 34926"?terrainclass:%s can't build %s from the worklist; %s terrain is " 34927"prohibited. Postponing..." 34928msgstr "%s belum bisa membangun %s." 34929 34930#: server/cityturn.c:1675 34931#, c-format 34932msgid "" 34933"%s can't build %s from the worklist; terrain with \"%s\" flag is required. " 34934"Postponing..." 34935msgstr "" 34936 34937#: server/cityturn.c:1688 34938#, c-format 34939msgid "" 34940"%s can't build %s from the worklist; terrain with \"%s\" flag is prohibited. " 34941"Postponing..." 34942msgstr "" 34943 34944#: server/cityturn.c:1704 34945#, c-format 34946msgid "" 34947"%s can't build %s from the worklist; base with \"%s\" flag is required. " 34948"Postponing..." 34949msgstr "" 34950 34951#: server/cityturn.c:1717 34952#, c-format 34953msgid "" 34954"%s can't build %s from the worklist; base with \"%s\" flag is prohibited. " 34955"Postponing..." 34956msgstr "" 34957 34958#: server/cityturn.c:1733 34959#, c-format 34960msgid "" 34961"%s can't build %s from the worklist; road with \"%s\" flag is required. " 34962"Postponing..." 34963msgstr "" 34964 34965#: server/cityturn.c:1746 34966#, c-format 34967msgid "" 34968"%s can't build %s from the worklist; road with \"%s\" flag is prohibited. " 34969"Postponing..." 34970msgstr "" 34971 34972#: server/cityturn.c:1762 34973#, fuzzy, c-format 34974msgid "" 34975"%s can't build %s from the worklist; extra with \"%s\" flag is required. " 34976"Postponing..." 34977msgstr "%s belum bisa membangun %s." 34978 34979#: server/cityturn.c:1775 34980#, fuzzy, c-format 34981msgid "" 34982"%s can't build %s from the worklist; extra with \"%s\" flag is prohibited. " 34983"Postponing..." 34984msgstr "%s belum bisa membangun %s." 34985 34986#. TRANS: last %s is a date 34987#: server/cityturn.c:1807 34988#, c-format 34989msgid "" 34990"%s can't build %s from the worklist; only available from %s. Postponing..." 34991msgstr "" 34992 34993#. TRANS: third %s is topology flag name 34994#. * ("WrapX", "ISO", etc) 34995#: server/cityturn.c:1827 34996#, fuzzy, c-format 34997msgid "" 34998"%s can't build %s from the worklist; only available in worlds with %s map." 34999msgstr "%s belum bisa membangun %s." 35000 35001#: server/cityturn.c:1843 35002#, fuzzy, c-format 35003msgid "" 35004"%s can't build %s from the worklist; only available once %d turns old. " 35005"Postponing..." 35006msgstr "%s belum bisa membangun %s." 35007 35008#. TRANS: The <city> worklist .... 35009#: server/cityturn.c:1939 35010#, c-format 35011msgid "The %s worklist is now empty." 35012msgstr "Daftar kerja kota %s sekarang kosong." 35013 35014#: server/cityturn.c:2091 35015#, c-format 35016msgid "%s can't upkeep %s, unit disbanded." 35017msgstr "" 35018 35019#: server/cityturn.c:2112 35020#, c-format 35021msgid "Citizens in %s perish for their failure to upkeep %s!" 35022msgstr "" 35023 35024#: server/cityturn.c:2160 server/cityturn.c:2341 35025#, c-format 35026msgid "%s is building %s, which is no longer available." 35027msgstr "%s sedang membangun %s, yang tidak tersedia lagi." 35028 35029#: server/cityturn.c:2199 35030#, c-format 35031msgid "The %s have finished building %s in %s." 35032msgstr "%s telah selesai membangun %s di %s." 35033 35034#: server/cityturn.c:2206 35035#, c-format 35036msgid "%s has finished building %s." 35037msgstr "%s selesai membangun %s." 35038 35039#: server/cityturn.c:2229 35040#, c-format 35041msgid "%s boosts research; you gain %d immediate advance." 35042msgid_plural "%s boosts research; you gain %d immediate advances." 35043msgstr[0] "" 35044 35045#. TRANS: Tech from building (Darwin's Voyage) 35046#: server/cityturn.c:2243 35047#, fuzzy, c-format 35048#| msgid "The %s have acquired %s from %s." 35049msgid "?frombldg:Acquired %s from %s." 35050msgstr "%s telah mendapatkan %s dari %s." 35051 35052#. TRANS: Tech from building (Darwin's 35053#. * Voyage) 35054#: server/cityturn.c:2249 35055#, fuzzy, c-format 35056#| msgid "The %s have acquired %s from %s." 35057msgid "?frombldg:The %s have acquired %s from %s." 35058msgstr "%s telah mendapatkan %s dari %s." 35059 35060#: server/cityturn.c:2256 35061#, c-format 35062msgid "The %s have started building a spaceship!" 35063msgstr "%s mulai membangun kapal angkasa!" 35064 35065#. TRANS: city ... utype ... size ... pop_cost 35066#: server/cityturn.c:2368 35067#, fuzzy, c-format 35068msgid "%s can't build %s yet. (city size: %d, unit population cost: %d)" 35069msgstr "* Dapat membangun kota baru.\n" 35070 35071#. TRANS: <city> is finished building <unit/building>. 35072#: server/cityturn.c:2403 35073#, c-format 35074msgid "%s is finished building %s." 35075msgstr "%s selesai membangun %s." 35076 35077#. TRANS: "<unit> cost... <city> shrinks..." 35078#. * Plural in "%d population", not "size %d". 35079#: server/cityturn.c:2428 35080#, c-format 35081msgid "%s cost %d population. %s shrinks to size %d." 35082msgid_plural "%s cost %d population. %s shrinks to size %d." 35083msgstr[0] "" 35084 35085#: server/cityturn.c:2504 35086#, c-format 35087msgid "Can't afford to maintain %s in %s, building sold!" 35088msgstr "Tidak ada uang untuk mengurus %s di %s, bangunan dijual!" 35089 35090#: server/cityturn.c:2593 35091#, c-format 35092msgid "Not enough gold. %s disbanded." 35093msgstr "" 35094 35095#: server/cityturn.c:2839 server/cityturn.c:3648 35096#, c-format 35097msgid "Pollution near %s." 35098msgstr "Polusi di dekat %s." 35099 35100#: server/cityturn.c:3011 35101#, c-format 35102msgid "Celebrations in your honor in %s." 35103msgstr "" 35104 35105#: server/cityturn.c:3017 35106#, c-format 35107msgid "Celebrations canceled in %s." 35108msgstr "Perayaan dibatalkan di %s." 35109 35110#: server/cityturn.c:3034 35111#, c-format 35112msgid "%s has been struck by a plague! Population lost!" 35113msgstr "" 35114 35115#. TRANS: preserve leading space; this string will be appended to 35116#. * another sentence 35117#: server/cityturn.c:3097 35118msgid " Unrest threatens to spread beyond the city." 35119msgstr "" 35120 35121#. TRANS: second %s is an optional extra sentence 35122#: server/cityturn.c:3104 35123#, fuzzy, c-format 35124#| msgid "Civil disorder in %s." 35125msgid "Civil disorder in %s.%s" 35126msgstr "Kerusuhan melanda %s." 35127 35128#. TRANS: second %s is an optional extra sentence 35129#: server/cityturn.c:3109 35130#, fuzzy, c-format 35131#| msgid "CIVIL DISORDER CONTINUES in %s." 35132msgid "CIVIL DISORDER CONTINUES in %s.%s" 35133msgstr "KERUSUHAN DI %s BERLANJUT." 35134 35135#: server/cityturn.c:3115 35136#, c-format 35137msgid "Order restored in %s." 35138msgstr "Kerusuhan di %s berakhir." 35139 35140#. TRANS: %s - government form, e.g., Democracy 35141#: server/cityturn.c:3127 35142#, c-format 35143msgid "The people have overthrown your %s, your country is in turmoil." 35144msgstr "Rakyat telah menggulingkan %s Anda, negara Anda sedang kacau." 35145 35146#: server/cityturn.c:3171 35147#, c-format 35148msgid "%s can't build %s yet, as we can't disband our only city." 35149msgstr "" 35150 35151#. TRANS: "<city> is disbanded into Settler." 35152#: server/cityturn.c:3202 35153#, c-format 35154msgid "%s is disbanded into %s." 35155msgstr "" 35156 35157#. TRANS: From <city1> to <city2>. 35158#: server/cityturn.c:3410 35159#, c-format 35160msgid "" 35161"Migrants from %s can't go to %s because there is not enough food available!" 35162msgstr "" 35163"Migran dari %s tidak dapat bermigrasi ke %s karena makanan yang tersedia " 35164"tidak cukup!" 35165 35166#. TRANS: From <city1> to <city2> (<city2 nation adjective>). 35167#: server/cityturn.c:3417 35168#, c-format 35169msgid "" 35170"Migrants from %s can't go to %s (%s) because there is not enough food " 35171"available!" 35172msgstr "" 35173"Migran dari %s tidak dapat bermigrasi ke %s (%s) karena makanan yang " 35174"tersedia tidak cukup!" 35175 35176#. TRANS: From <city1> (<city1 nation adjective>) to <city2>. 35177#: server/cityturn.c:3422 35178#, c-format 35179msgid "" 35180"Migrants from %s (%s) can't go to %s because there is not enough food " 35181"available!" 35182msgstr "" 35183"Migran dari %s (%s) tidak dapat bermigrasi ke %s karena makanan yang " 35184"tersedia tidak cukup!" 35185 35186#. TRANS: From <city1> to <city2>. 35187#: server/cityturn.c:3437 35188#, c-format 35189msgid "" 35190"Migrants from %s can't go to %s because it needs an improvement to grow!" 35191msgstr "" 35192 35193#. TRANS: From <city1> to <city2> of <city2 nation adjective>. 35194#: server/cityturn.c:3444 35195#, c-format 35196msgid "" 35197"Migrants from %s can't go to %s (%s) because it needs an improvement to grow!" 35198msgstr "" 35199 35200#. TRANS: From <city1> (<city1 nation adjective>) to <city2>. 35201#: server/cityturn.c:3449 35202#, c-format 35203msgid "" 35204"Migrants from %s (%s) can't go to %s because it needs an improvement to grow!" 35205msgstr "" 35206 35207#: server/cityturn.c:3502 35208#, c-format 35209msgid "%s was disbanded by its citizens." 35210msgstr "" 35211 35212#. TRANS: From <city1> to <city2>. 35213#: server/cityturn.c:3540 35214#, c-format 35215msgid "Migrants from %s moved to %s in search of a better life." 35216msgstr "" 35217"Migran dari %s bermigrasi ke %s untuk mencari kehidupan yang lebih baik." 35218 35219#. TRANS: From <city1> to <city2> (<city2 nation adjective>). 35220#: server/cityturn.c:3546 35221#, c-format 35222msgid "Migrants from %s moved to %s (%s) in search of a better life." 35223msgstr "" 35224"Migran dari %s bermigrasi ke %s (%s) untuk mencari kehidupan yang lebih baik." 35225 35226#. TRANS: From <city1> (<city1 nation adjective>) to <city2>. 35227#: server/cityturn.c:3551 35228#, c-format 35229msgid "Migrants from %s (%s) moved to %s in search of a better life." 35230msgstr "" 35231"Migran dari %s (%s) bermigrasi ke %s untuk mencari kehidupan yang lebih baik." 35232 35233#. TRANS: Disasters such as Earthquake 35234#: server/cityturn.c:3642 35235#, fuzzy, c-format 35236msgid "%s was hit by %s." 35237msgstr "%s Anda telah disuap oleh %s." 35238 35239#: server/cityturn.c:3656 35240#, fuzzy, c-format 35241#| msgid "Pollution near %s." 35242msgid "Fallout near %s." 35243msgstr "Polusi di dekat %s." 35244 35245#. TRANS: "Industrial Accident destroys Bogota entirely." 35246#: server/cityturn.c:3667 35247#, fuzzy, c-format 35248#| msgid "Famine destroys %s entirely." 35249msgid "%s destroys %s entirely." 35250msgstr "Bencana kelaparan menghancurkan seluruh %s." 35251 35252#. TRANS: "Nuclear Accident ... Montreal." 35253#: server/cityturn.c:3673 35254#, fuzzy, c-format 35255#| msgid "Famine causes population loss in %s." 35256msgid "%s causes population loss in %s." 35257msgstr "Kelaparan menyebabkan penyusutan populasi di %s." 35258 35259#. TRANS: second %s is the name of a city improvement 35260#: server/cityturn.c:3697 35261#, fuzzy, c-format 35262#| msgid "The %s destroyed the %s in %s." 35263msgid "%s destroys %s in %s." 35264msgstr "%s menghancurkan %s di %s." 35265 35266#. TRANS: %s is a city name 35267#: server/cityturn.c:3712 35268#, fuzzy, c-format 35269#| msgid "Your %s destroyed the %s in %s." 35270msgid "All stored food destroyed in %s." 35271msgstr "%s Anda menghancurkan %s di %s." 35272 35273#. TRANS: "Production of Colossus in Rhodes destroyed." 35274#: server/cityturn.c:3728 35275#, fuzzy, c-format 35276msgid "Production of %s in %s destroyed." 35277msgstr "Halaman produksi" 35278 35279#: server/cityturn.c:3902 35280#, c-format 35281msgid "Citizens of %s are thinking about migrating to %s for a better life." 35282msgstr "" 35283"Penduduk %s berpikir untuk bermigrasi ke %s untuk hidup yang lebih baik." 35284 35285#. TRANS: <city1> to <city2> (<city2 nation adjective>). 35286#: server/cityturn.c:3924 35287#, c-format 35288msgid "" 35289"Citizens of %s are thinking about migrating to %s (%s) for a better life." 35290msgstr "" 35291"Penduduk %s berpikir untuk bermigrasi ke %s (%s) untuk hidup yang lebih baik." 35292 35293#: server/civserver.c:92 35294msgid "Setting timeout to 0. Autogame will stop." 35295msgstr "" 35296 35297#: server/civserver.c:96 35298msgid "You must interrupt Freeciv twice within one second to make it exit." 35299msgstr "" 35300 35301#: server/civserver.c:156 35302#, c-format 35303msgid "Failed to install SIGINT handler: %s\n" 35304msgstr "" 35305 35306#: server/civserver.c:163 35307#, c-format 35308msgid "Failed to install SIGHUP handler: %s\n" 35309msgstr "" 35310 35311#: server/civserver.c:170 35312#, c-format 35313msgid "Failed to install SIGTERM handler: %s\n" 35314msgstr "" 35315 35316#: server/civserver.c:179 35317#, c-format 35318msgid "Failed to ignore SIGPIPE: %s\n" 35319msgstr "" 35320 35321#: server/civserver.c:232 35322#, c-format 35323msgid "Warning: the %s option is obsolete. Use -m to enable the metaserver.\n" 35324msgstr "" 35325 35326#: server/civserver.c:308 35327#, c-format 35328msgid "Illegal value \"%s\" for --Announce" 35329msgstr "" 35330 35331#: server/civserver.c:316 35332#, c-format 35333msgid "Failed to load AI module \"%s\"\n" 35334msgstr "" 35335 35336#: server/civserver.c:322 35337#, c-format 35338msgid "Error: unknown option '%s'\n" 35339msgstr "Galat: opsi '%s' tidak diketahui\n" 35340 35341#: server/civserver.c:333 35342#, c-format 35343msgid "This is the server for %s" 35344msgstr "Ini adalah server untuk %s." 35345 35346#. TRANS: No full stop after the URL, could cause confusion. 35347#: server/civserver.c:335 35348#, c-format 35349msgid "You can learn a lot about Freeciv at %s" 35350msgstr "Anda dapat mempelajari Freeciv lebih banyak di %s" 35351 35352#. TRANS: "Database" is exactly what user must type, do not translate. 35353#: server/civserver.c:349 35354msgid "Database FILE" 35355msgstr "Database FILE" 35356 35357#: server/civserver.c:350 35358msgid "Enable database connection with configuration from FILE." 35359msgstr "Mengaktifkan sambungan ke database dengan konfigurasi dari FILE." 35360 35361#: server/civserver.c:353 35362msgid "Enable server authentication (requires --Database)." 35363msgstr "Mengaktifkan otentikasi server (membutuhkan --Database)" 35364 35365#: server/civserver.c:355 35366msgid "Allow guests to login if auth is enabled." 35367msgstr "" 35368 35369#: server/civserver.c:357 35370msgid "Allow new users to login if auth is enabled." 35371msgstr "" 35372 35373#. TRANS: "bind" is exactly what user must type, do not translate. 35374#: server/civserver.c:361 35375msgid "bind ADDR" 35376msgstr "bind ADDR" 35377 35378#: server/civserver.c:362 35379msgid "Listen for clients on ADDR" 35380msgstr "Melacak klien di ADDR" 35381 35382#: server/civserver.c:364 35383msgid "Connect to metaserver from this address" 35384msgstr "Menyambung ke metaserver dari alamat ini" 35385 35386#. TRANS: "identity" is exactly what user must type, do not translate. 35387#: server/civserver.c:391 35388msgid "identity ADDR" 35389msgstr "identity ADDR" 35390 35391#: server/civserver.c:392 35392#, fuzzy 35393#| msgid "Be known as ADDR at metaserver" 35394msgid "Be known as ADDR at metaserver or LAN client" 35395msgstr "Agar dikenal sebagai ADDR di metaserver" 35396 35397#: server/civserver.c:398 35398msgid "Notify metaserver and send server's info" 35399msgstr "Melapor kepada metaserver dan mengirim info server" 35400 35401#. TRANS: "Metaserver" is exactly what user must type, do not translate. 35402#: server/civserver.c:401 35403msgid "Metaserver ADDR" 35404msgstr "Metaserver ADDR" 35405 35406#: server/civserver.c:402 35407msgid "Set ADDR as metaserver address" 35408msgstr "Mengatur ADDR sebagai alamat metaserver" 35409 35410#. TRANS: "type" is exactly what user must type, do not translate. 35411#: server/civserver.c:406 35412#, fuzzy 35413#| msgid "Type" 35414msgid "type TYPE" 35415msgstr "Jenis" 35416 35417#: server/civserver.c:407 35418msgid "Set TYPE as server type in metaserver" 35419msgstr "" 35420 35421#: server/civserver.c:410 35422msgid "Keep updating game information on metaserver even after failure" 35423msgstr "" 35424 35425#: server/civserver.c:415 35426msgid "Listen for clients on port PORT" 35427msgstr "Melacak klien di port PORT" 35428 35429#. TRANS: "quitidle" is exactly what user must type, do not translate. 35430#: server/civserver.c:418 35431msgid "quitidle TIME" 35432msgstr "quitidle TIME" 35433 35434#: server/civserver.c:419 35435msgid "Quit if no players for TIME seconds" 35436msgstr "Keluar jika tidak ada pemain yang bergabung dalam TIME detik" 35437 35438#: server/civserver.c:421 35439msgid "When a game ends, exit instead of restarting" 35440msgstr "Keluar setelah permainan berakhir, alih-alih memulai kembali" 35441 35442#. TRANS: "saves" is exactly what user must type, do not translate. 35443#: server/civserver.c:424 35444msgid "saves DIR" 35445msgstr "saves DIR" 35446 35447#: server/civserver.c:425 35448msgid "Save games to directory DIR" 35449msgstr "Menyimpan permainan di direkroti DIR" 35450 35451#. TRANS: "scenarios" is exactly what user must type, do not translate. 35452#: server/civserver.c:428 35453msgid "scenarios DIR" 35454msgstr "scenarios DIR" 35455 35456#: server/civserver.c:429 35457#, fuzzy 35458msgid "Save scenarios to directory DIR" 35459msgstr "Menyimpan permainan di direkroti DIR" 35460 35461#. TRANS: "Serverid" is exactly what user must type, do not translate. 35462#: server/civserver.c:432 35463msgid "Serverid ID" 35464msgstr "Serverid ID" 35465 35466#: server/civserver.c:433 35467msgid "Sets the server id to ID" 35468msgstr "Mengatur id server menjadi ID" 35469 35470#: server/civserver.c:437 35471msgid "Read startup script FILE" 35472msgstr "" 35473 35474#. TRANS: "Ranklog" is exactly what user must type, do not translate. 35475#: server/civserver.c:440 35476msgid "Ranklog FILE" 35477msgstr "Ranklog FILE" 35478 35479#: server/civserver.c:441 35480msgid "Use FILE as ranking logfile" 35481msgstr "" 35482 35483#. TRANS: "LoadAI" is exactly what user must type, do not translate. 35484#: server/civserver.c:445 35485msgid "LoadAI MODULE" 35486msgstr "LoadAI MODULE" 35487 35488#: server/civserver.c:446 35489msgid "Load ai module MODULE. Can appear multiple times" 35490msgstr "" 35491 35492#: server/civserver.c:464 35493msgid "Requested authentication with --auth, but no --Database given\n" 35494msgstr "" 35495 35496#: server/commands.c:56 35497msgid "Start the game, or restart after loading a savegame." 35498msgstr "Mulai permainan, atau mulai ulang setelah memuat permainan." 35499 35500#: server/commands.c:57 35501msgid "" 35502"This command starts the game. When starting a new game, it should be used " 35503"after all human players have connected, and AI players have been created (if " 35504"required), and any desired changes to initial server options have been made. " 35505"After 'start', each human player will be able to choose their nation, and " 35506"then the game will begin. This command is also required after loading a " 35507"savegame for the game to recommence. Once the game is running this command " 35508"is no longer available, since it would have no effect." 35509msgstr "" 35510 35511#. TRANS: translate text between <> only 35512#: server/commands.c:71 35513msgid "" 35514"help\n" 35515"help commands\n" 35516"help options\n" 35517"help <command-name>\n" 35518"help <option-name>" 35519msgstr "" 35520 35521#: server/commands.c:76 35522msgid "Show help about server commands and server options." 35523msgstr "" 35524 35525#: server/commands.c:77 35526msgid "" 35527"With no arguments gives some introductory help. With argument \"commands\" " 35528"or \"options\" gives respectively a list of all commands or all options. " 35529"Otherwise the argument is taken as a command name or option name, and help " 35530"is given for that command or option. For options, the help information " 35531"includes the current and default values for that option. The argument may be " 35532"abbreviated where unambiguous." 35533msgstr "" 35534 35535#: server/commands.c:101 35536msgid "Show a list of various things." 35537msgstr "" 35538 35539#. TRANS: don't translate text in '' 35540#: server/commands.c:103 35541msgid "" 35542"Show a list of:\n" 35543" - the player colors,\n" 35544" - connections to the server,\n" 35545" - all player delegations,\n" 35546" - your ignore list,\n" 35547" - the list of defined map images,\n" 35548" - the list of the players in the game,\n" 35549" - the available rulesets (for 'read' command),\n" 35550" - the available scenarios,\n" 35551" - the available nation sets in this ruleset,\n" 35552" - the teams of players or\n" 35553" - the running votes.\n" 35554"The argument may be abbreviated, and defaults to 'players' if absent." 35555msgstr "" 35556 35557#: server/commands.c:122 35558msgid "Quit the game and shutdown the server." 35559msgstr "Keluar dari permainan dan tutup server." 35560 35561#. TRANS: translate text between <> only 35562#: server/commands.c:127 35563msgid "cut <connection-name>" 35564msgstr "cut <nama-sambungan>" 35565 35566#: server/commands.c:128 35567msgid "Cut a client's connection to server." 35568msgstr "Potong sambungan sebuah klien ke server." 35569 35570#: server/commands.c:129 35571msgid "" 35572"Cut specified client's connection to the server, removing that client from " 35573"the game. If the game has not yet started that client's player is removed " 35574"from the game, otherwise there is no effect on the player. Note that this " 35575"command now takes connection names, not player names." 35576msgstr "" 35577 35578#. TRANS: translate text between <> only 35579#: server/commands.c:138 35580msgid "" 35581"explain\n" 35582"explain <option-name>" 35583msgstr "" 35584"explain\n" 35585"explain <nama-opsi>" 35586 35587#: server/commands.c:140 35588msgid "Explain server options." 35589msgstr "Menjelaskan opsi server." 35590 35591#: server/commands.c:141 35592msgid "" 35593"The 'explain' command gives a subset of the functionality of 'help', and is " 35594"included for backward compatibility. With no arguments it gives a list of " 35595"options (like 'help options'), and with an argument it gives help for a " 35596"particular option (like 'help <option-name>')." 35597msgstr "" 35598 35599#. TRANS: translate text between <> only 35600#: server/commands.c:150 35601msgid "" 35602"show\n" 35603"show <option-name>\n" 35604"show <option-prefix>\n" 35605"show all\n" 35606"show vital\n" 35607"show situational\n" 35608"show rare\n" 35609"show changed\n" 35610"show locked\n" 35611"show rulesetdir" 35612msgstr "" 35613"show\n" 35614"show <nama-opsi>\n" 35615"show <imbuhan-opsi>\n" 35616"show all\n" 35617"show vital \n" 35618"show situational\n" 35619"show rare\n" 35620"show changed\n" 35621"show locked\n" 35622"show rulesetdir" 35623 35624#: server/commands.c:160 35625msgid "Show server options." 35626msgstr "Menampilkan opsi server." 35627 35628#: server/commands.c:161 35629msgid "" 35630"With no arguments, shows vital server options (or available options, when " 35631"used by clients). With an option name argument, show only the named option, " 35632"or options with that prefix. With \"all\", it shows all options. With \"vital" 35633"\", \"situational\" or \"rare\", a set of options with this level. With " 35634"\"changed\", it shows only the options which have been modified, while with " 35635"\"locked\" all settings locked by the ruleset will be listed. With \"ruleset" 35636"\", it will show the current ruleset directory name." 35637msgstr "" 35638 35639#. TRANS: translate text between <> only 35640#: server/commands.c:173 35641msgid "wall <message>" 35642msgstr "wall <pesan>" 35643 35644#: server/commands.c:174 35645msgid "Send message to all connections." 35646msgstr "Kirim pesan ke semua sambungan." 35647 35648#: server/commands.c:175 35649msgid "" 35650"For each connected client, pops up a window showing the message entered." 35651msgstr "" 35652"Sebuah jendela berisi pesan yang dimasukkan akan menyembul di setiap klien " 35653"yang tersambung." 35654 35655#. TRANS: translate text between <> only 35656#: server/commands.c:181 35657msgid "connectmsg <message>" 35658msgstr "connectmsg <pesan>" 35659 35660#: server/commands.c:182 35661msgid "Set message to show to connecting players." 35662msgstr "" 35663 35664#: server/commands.c:183 35665msgid "" 35666"Set message to send to clients when they connect.\n" 35667"Empty message means that no message is sent." 35668msgstr "" 35669 35670#. TRANS: translate text between [] only; "vote" is as a process 35671#: server/commands.c:189 35672msgid "vote yes|no|abstain [vote number]" 35673msgstr "" 35674 35675#. TRANS: "vote" as an instance of voting 35676#: server/commands.c:191 35677msgid "Cast a vote." 35678msgstr "" 35679 35680#: server/commands.c:193 35681#, no-c-format 35682msgid "" 35683"A player with basic level access issuing a control level command starts a " 35684"new vote for the command. The /vote command followed by \"yes\", \"no\", or " 35685"\"abstain\", and optionally a vote number, gives your vote. If you do not " 35686"add a vote number, your vote applies to the latest vote. You can only " 35687"suggest one vote at a time. The vote will pass immediately if more than half " 35688"of the voters who have not abstained vote for it, or fail immediately if at " 35689"least half of the voters who have not abstained vote against it." 35690msgstr "" 35691 35692#. TRANS: translate text between <> only 35693#: server/commands.c:206 35694#, fuzzy 35695msgid "" 35696"debug diplomacy <player>\n" 35697"debug ferries\n" 35698"debug tech <player>\n" 35699"debug city <x> <y>\n" 35700"debug units <x> <y>\n" 35701"debug unit <id>\n" 35702"debug timing\n" 35703"debug info" 35704msgstr "" 35705"debug diplomacy <pemain>\n" 35706"debug ferries\n" 35707"debug player <pemain>\n" 35708"debug tech <pemain>\n" 35709"debug city <x> <y>\n" 35710"debug units <x> <y>\n" 35711"debug unit <id>\n" 35712"debug timing\n" 35713"debug info" 35714 35715#: server/commands.c:214 35716msgid "Turn on or off AI debugging of given entity." 35717msgstr "" 35718 35719#: server/commands.c:215 35720msgid "" 35721"Print AI debug information about given entity and turn continuous debugging " 35722"output for this entity on or off." 35723msgstr "" 35724 35725#. TRANS: translate text between <> only 35726#: server/commands.c:221 35727msgid "set <option-name> <value>" 35728msgstr "set <nama-opsi> <nilai>" 35729 35730#: server/commands.c:222 35731msgid "Set server option." 35732msgstr "Mengatur opsi server." 35733 35734#. TRANS: don't translate text in '' 35735#: server/commands.c:224 35736msgid "" 35737"Set an option on the server. The syntax and legal values depend on the " 35738"option; see the help for each option. Some options are \"bitwise\", in that " 35739"they consist of a choice from a set of values; separate these with |, for " 35740"instance, '/set topology wrapx|iso'. For these options, use syntax like '/" 35741"set topology \"\"' to set no values." 35742msgstr "" 35743 35744#. TRANS: translate text between <> only 35745#: server/commands.c:234 35746msgid "team <player> <team>" 35747msgstr "team <pemain> <tim>" 35748 35749#: server/commands.c:235 35750msgid "Change a player's team affiliation." 35751msgstr "" 35752 35753#: server/commands.c:236 35754msgid "" 35755"A team is a group of players that start out allied, with shared vision and " 35756"embassies, and fight together to achieve team victory with averaged " 35757"individual scores. Each player is always a member of a team (possibly the " 35758"only member). This command changes which team a player is a member of. Use " 35759"\"\" if names contain whitespace." 35760msgstr "" 35761 35762#. TRANS: translate text between <> only 35763#: server/commands.c:246 35764msgid "rulesetdir <directory>" 35765msgstr "rulesetdir <direktori>" 35766 35767#: server/commands.c:247 35768msgid "Choose new ruleset directory or modpack." 35769msgstr "" 35770 35771#. TRANS: translate text between <> only 35772#: server/commands.c:253 35773msgid "metamessage <meta-line>" 35774msgstr "" 35775 35776#: server/commands.c:254 35777msgid "Set metaserver info line." 35778msgstr "" 35779 35780#: server/commands.c:255 35781msgid "" 35782"Set user defined metaserver info line. If parameter is omitted, previously " 35783"set metamessage will be removed. For most of the time user defined " 35784"metamessage will be used instead of automatically generated messages, if it " 35785"is available." 35786msgstr "" 35787 35788#. TRANS: translate text between <> only 35789#: server/commands.c:263 35790msgid "metapatches <meta-line>" 35791msgstr "" 35792 35793#: server/commands.c:264 35794msgid "Set metaserver patches line." 35795msgstr "" 35796 35797#: server/commands.c:272 35798msgid "Control metaserver connection." 35799msgstr "Kendalikan sambungan metaserver." 35800 35801#: server/commands.c:273 35802msgid "" 35803"'metaconnection ?' reports on the status of the connection to metaserver. " 35804"'metaconnection down' or 'metac d' brings the metaserver connection down. " 35805"'metaconnection up' or 'metac u' brings the metaserver connection up. " 35806"'metaconnection persistent' or 'metac p' is like 'up', but keeps trying " 35807"after failures. " 35808msgstr "" 35809 35810#. TRANS: translate text between <> only 35811#: server/commands.c:282 35812msgid "metaserver <address>" 35813msgstr "metaserver <alamat>" 35814 35815#: server/commands.c:283 35816msgid "Set address (URL) for metaserver to report to." 35817msgstr "Mengatur alamat (URL) metaserver untuk melapor." 35818 35819#. TRANS: translate text between <> only 35820#: server/commands.c:288 35821msgid "aitoggle <player-name>" 35822msgstr "aitoggle <nama-pemain>" 35823 35824#: server/commands.c:289 35825msgid "Toggle AI status of player." 35826msgstr "" 35827 35828#. TRANS: translate text between [] and <> only 35829#: server/commands.c:294 35830msgid "take [connection-name] <player-name>" 35831msgstr "take [nama-sambungan] <nama-pemain>" 35832 35833#: server/commands.c:295 35834msgid "Take over a player's place in the game." 35835msgstr "Mengambil alih tempat pemain dalam permainan." 35836 35837#. TRANS: Don't translate text between '' 35838#: server/commands.c:297 35839msgid "" 35840"Only the console and connections with cmdlevel 'hack' can force other " 35841"connections to take over a player. If you're not one of these, only the " 35842"<player-name> argument is allowed. If '-' is given for the player name and " 35843"the connection does not already control a player, one is created and " 35844"assigned to the connection. The 'allowtake' option controls which players " 35845"may be taken and in what circumstances." 35846msgstr "" 35847 35848#. TRANS: translate text between [] only 35849#: server/commands.c:308 35850msgid "observe [connection-name] [player-name]" 35851msgstr "observe [nama-sambungan] [player-name]" 35852 35853#: server/commands.c:309 35854msgid "Observe a player or the whole game." 35855msgstr "" 35856 35857#. TRANS: Don't translate text between '' 35858#: server/commands.c:311 35859msgid "" 35860"Only the console and connections with cmdlevel 'hack' can force other " 35861"connections to observe a player. If you're not one of these, only the " 35862"[player-name] argument is allowed. If the console gives no player-name or " 35863"the connection uses no arguments, then the connection is attached to a " 35864"global observer. The 'allowtake' option controls which players may be " 35865"observed and in what circumstances." 35866msgstr "" 35867 35868#. TRANS: translate text between <> only 35869#: server/commands.c:321 35870msgid "detach <connection-name>" 35871msgstr "detach <nama-sambungan>" 35872 35873#: server/commands.c:322 35874msgid "Detach from a player." 35875msgstr "" 35876 35877#: server/commands.c:323 35878msgid "" 35879"Only the console and connections with cmdlevel 'hack' can force other " 35880"connections to detach from a player." 35881msgstr "" 35882 35883#. TRANS: translate text between <> and [] only 35884#: server/commands.c:329 35885#, fuzzy 35886#| msgid "create <player-name> [ai type]" 35887msgid "create <player-name> [ai type]" 35888msgstr "create <nama-pemain> [ai type]" 35889 35890#: server/commands.c:330 35891msgid "Create an AI player with a given name." 35892msgstr "Membuat pemain AI dengan nama yang diberikan." 35893 35894#. TRANS: don't translate text between single quotes 35895#: server/commands.c:332 35896msgid "" 35897"With the 'create' command a new player with the given name is created.\n" 35898"If 'player-name' is empty, a random name will be assigned when the game " 35899"begins. Until then the player will be known by a name derived from its " 35900"type.\n" 35901"The 'ai type' parameter can be used to select which AI module will be used " 35902"for the created player. This requires that the respective module has been " 35903"loaded or built in to the server.\n" 35904"If the game has already started, the new player will have no units or " 35905"cities; also, if no free player slots are available, the slot of a dead " 35906"player can be reused (removing all record of that player from the running " 35907"game)." 35908msgstr "" 35909 35910#: server/commands.c:349 35911msgid "Set yourself in away mode. The AI will watch your back." 35912msgstr "" 35913 35914#. TRANS: translate text between <> only 35915#: server/commands.c:355 35916#, fuzzy 35917msgid "" 35918"handicapped\n" 35919"handicapped <player-name>" 35920msgstr "" 35921"novice\n" 35922"novice <nama-pemain>" 35923 35924#. TRANS: translate 'Handicapped' as AI skill level 35925#: server/commands.c:358 35926msgid "Set one or all AI players to 'Handicapped'." 35927msgstr "" 35928 35929#. TRANS: translate text between <> only 35930#: server/commands.c:363 35931msgid "" 35932"novice\n" 35933"novice <player-name>" 35934msgstr "" 35935"novice\n" 35936"novice <nama-pemain>" 35937 35938#. TRANS: translate 'Novice' as AI skill level 35939#: server/commands.c:366 35940msgid "Set one or all AI players to 'Novice'." 35941msgstr "" 35942 35943#. TRANS: translate text between <> only 35944#: server/commands.c:371 35945msgid "" 35946"easy\n" 35947"easy <player-name>" 35948msgstr "" 35949"easy\n" 35950"easy <nama-pemain>" 35951 35952#. TRANS: translate 'Easy' as AI skill level 35953#: server/commands.c:374 35954msgid "Set one or all AI players to 'Easy'." 35955msgstr "" 35956 35957#. TRANS: translate text between <> only 35958#: server/commands.c:379 35959msgid "" 35960"normal\n" 35961"normal <player-name>" 35962msgstr "" 35963"normal\n" 35964"normal <nama-pemain>" 35965 35966#. TRANS: translate 'Normal' as AI skill level 35967#: server/commands.c:382 35968msgid "Set one or all AI players to 'Normal'." 35969msgstr "" 35970 35971#. TRANS: translate text between <> only 35972#: server/commands.c:387 35973msgid "" 35974"hard\n" 35975"hard <player-name>" 35976msgstr "" 35977"hard\n" 35978"hard <nama-pemain>" 35979 35980#. TRANS: translate 'Hard' as AI skill level 35981#: server/commands.c:390 35982msgid "Set one or all AI players to 'Hard'." 35983msgstr "" 35984 35985#. TRANS: translate text between <> only 35986#: server/commands.c:395 35987msgid "" 35988"cheating\n" 35989"cheating <player-name>" 35990msgstr "" 35991"cheating\n" 35992"cheating <nama-pemain>" 35993 35994#. TRANS: translate 'Cheating' as AI skill level 35995#: server/commands.c:398 35996msgid "Set one or all AI players to 'Cheating'." 35997msgstr "" 35998 35999#. TRANS: translate text between <> only 36000#: server/commands.c:404 36001msgid "" 36002"experimental\n" 36003"experimental <player-name>" 36004msgstr "" 36005"experimental\n" 36006"experimental <nama-pemain>" 36007 36008#. TRANS: translate 'Experimental' as AI skill level 36009#: server/commands.c:407 36010msgid "Set one or all AI players to 'Experimental'." 36011msgstr "" 36012 36013#. TRANS: translate text between <> only 36014#: server/commands.c:413 36015msgid "" 36016"cmdlevel\n" 36017"cmdlevel <level>\n" 36018"cmdlevel <level> new\n" 36019"cmdlevel <level> first\n" 36020"cmdlevel <level> <connection-name>" 36021msgstr "" 36022"cmdlevel\n" 36023"cmdlevel <level>\n" 36024"cmdlevel <level> new\n" 36025"cmdlevel <level> first\n" 36026"cmdlevel <level> <nama-sambungan>" 36027 36028#: server/commands.c:418 36029msgid "Query or set command access level access." 36030msgstr "" 36031 36032#: server/commands.c:419 36033msgid "" 36034"The command access level controls which server commands are available to " 36035"users via the client chatline. The available levels are:\n" 36036" none - no commands\n" 36037" info - informational or observer commands only\n" 36038" basic - commands available to players in the game\n" 36039" ctrl - commands that affect the game and users\n" 36040" admin - commands that affect server operation\n" 36041" hack - *all* commands - dangerous!\n" 36042"With no arguments, the current command access levels are reported. With a " 36043"single argument, the level is set for all existing connections, and the " 36044"default is set for future connections. If 'new' is specified, the level is " 36045"set for newly connecting clients. If 'first come' is specified, the 'first " 36046"come' level is set; it will be granted to the first client to connect, or if " 36047"there are connections already, the first client to issue the 'first' " 36048"command. If a connection name is specified, the level is set for that " 36049"connection only.\n" 36050"Command access levels do not persist if a client disconnects, because some " 36051"untrusted person could reconnect with the same name. Note that this command " 36052"now takes connection names, not player names." 36053msgstr "" 36054 36055#: server/commands.c:445 36056msgid "If there is none, become the game organizer with increased permissions." 36057msgstr "" 36058 36059#. TRANS: translate text between <> only 36060#: server/commands.c:451 36061msgid "timeoutincrease <turn> <turninc> <value> <valuemult>" 36062msgstr "" 36063 36064#: server/commands.c:452 36065#, fuzzy 36066#| msgid "See \"help timeoutincrease\"." 36067msgid "See \"/help timeoutincrease\"." 36068msgstr "Lihat \"help timeoutincrease\"." 36069 36070#: server/commands.c:453 36071msgid "" 36072"Every <turn> turns, add <value> to timeout timer, then add <turninc> to " 36073"<turn> and multiply <value> by <valuemult>. Use this command in concert with " 36074"the option \"timeout\". Defaults are 0 0 0 1" 36075msgstr "" 36076 36077#. TRANS: translate text between <> only; "vote" is as a process 36078#: server/commands.c:460 36079msgid "" 36080"cancelvote\n" 36081"cancelvote <vote number>\n" 36082"cancelvote all\n" 36083msgstr "" 36084 36085#. TRANS: "vote" as a process 36086#: server/commands.c:464 36087msgid "Cancel a running vote." 36088msgstr "" 36089 36090#. TRANS: "vote" as a process 36091#: server/commands.c:466 36092msgid "" 36093"With no arguments this command removes your own vote. If you have an admin " 36094"access level, you can cancel any vote by vote number, or all votes with the " 36095"'all' argument." 36096msgstr "" 36097 36098#. TRANS: translate text between <> and [] only 36099#: server/commands.c:473 36100msgid "ignore [type=]<pattern>" 36101msgstr "" 36102 36103#: server/commands.c:474 36104msgid "Block all messages from users matching the pattern." 36105msgstr "" 36106 36107#: server/commands.c:475 36108msgid "" 36109"The given pattern will be added to your ignore list; you will not receive " 36110"any messages from users matching this pattern. The type may be either \"user" 36111"\", \"host\", or \"ip\". The default type (if omitted) is to match against " 36112"the username. The pattern supports unix glob style wildcards, i.e., * " 36113"matches zero or more character, ? exactly one character, [abc] exactly one " 36114"of 'a' 'b' or 'c', etc. To access your current ignore list, issue \"/list " 36115"ignore\"." 36116msgstr "" 36117 36118#. TRANS: translate text between <> 36119#: server/commands.c:486 36120msgid "unignore <range>" 36121msgstr "" 36122 36123#: server/commands.c:487 36124msgid "Remove ignore list entries." 36125msgstr "" 36126 36127#: server/commands.c:488 36128msgid "" 36129"The ignore list entries in the given range will be removed; you will be able " 36130"to receive messages from the respective users. The range argument may be a " 36131"single number or a pair of numbers separated by a dash '-'. If the first " 36132"number is omitted, it is assumed to be 1; if the last is omitted, it is " 36133"assumed to be the last valid ignore list index. To access your current " 36134"ignore list, issue \"/list ignore\"." 36135msgstr "" 36136 36137#. TRANS: translate text between <> 36138#: server/commands.c:499 36139msgid "" 36140"playercolor <player-name> <color>\n" 36141"playercolor <player-name> reset" 36142msgstr "" 36143"playercolor <nama-pemain> <warna>\n" 36144"playercolor <nama-pemain> reset" 36145 36146#: server/commands.c:501 36147msgid "Define the color of a player." 36148msgstr "Menentukan warna untuk pemain." 36149 36150#: server/commands.c:502 36151msgid "" 36152"This command sets the color of a specific player, overriding any color " 36153"assigned according to the 'plrcolormode' setting.\n" 36154"The color is defined using hexadecimal notation (hex) for the combination of " 36155"Red, Green, and Blue color components (RGB), similarly to HTML. For each " 36156"component, the lowest (darkest) value is 0 (in hex: 00), and the highest " 36157"value is 255 (in hex: FF). The color definition is simply the three hex " 36158"values concatenated together (RRGGBB). For example, the following command " 36159"sets Caesar to pure red:\n" 36160" playercolor Caesar ff0000\n" 36161"Before the game starts, this command can only be used if the 'plrcolormode' " 36162"setting is set to 'PLR_SET'; a player's color can be unset again by " 36163"specifying 'reset'.\n" 36164"Once the game has started and colors have been assigned, this command " 36165"changes the player color in any mode; 'reset' cannot be used.\n" 36166"To list the player colors, use 'list colors'." 36167msgstr "" 36168 36169#: server/commands.c:522 36170msgid "End the game immediately in a draw." 36171msgstr "" 36172 36173#: server/commands.c:528 36174msgid "Concede the game." 36175msgstr "" 36176 36177#: server/commands.c:529 36178msgid "" 36179"This tells everyone else that you concede the game, and if all but one " 36180"player (or one team) have conceded the game in this way then the game ends." 36181msgstr "" 36182 36183#. TRANS: translate text between <> only 36184#: server/commands.c:536 36185msgid "remove <player-name>" 36186msgstr "remove <nama-pemain>" 36187 36188#: server/commands.c:537 36189msgid "Fully remove player from game." 36190msgstr "Mengeluarkan pemain dari pemainan." 36191 36192#: server/commands.c:538 36193msgid "" 36194"This *completely* removes a player from the game, including all cities and " 36195"units etc. Use with care!" 36196msgstr "" 36197"Ini akan *benar-benar* mengeluarkan pemain dari permainan, termasuk semua " 36198"kota, unit, dll. Pertimbangkan baik-baik." 36199 36200#. TRANS: translate text between <> only 36201#: server/commands.c:544 36202msgid "" 36203"save\n" 36204"save <file-name>" 36205msgstr "" 36206"save\n" 36207"save <nama-berkas>" 36208 36209#: server/commands.c:546 36210msgid "Save game to file." 36211msgstr "" 36212 36213#: server/commands.c:547 36214msgid "" 36215"Save the current game to file <file-name>. If no file-name argument is given " 36216"saves to \"<auto-save name prefix><year>m.sav[.gz]\". To reload a savegame " 36217"created by 'save', start the server with the command-line argument:\n" 36218" '--file <filename>' or '-f <filename>'\n" 36219"and use the 'start' command once players have reconnected." 36220msgstr "" 36221 36222#. TRANS: translate text between <> only 36223#: server/commands.c:557 36224#, fuzzy 36225msgid "" 36226"scensave\n" 36227"scensave <file-name>" 36228msgstr "" 36229"save\n" 36230"save <nama-berkas>" 36231 36232#: server/commands.c:559 36233msgid "Save game to file as scenario." 36234msgstr "" 36235 36236#: server/commands.c:560 36237msgid "" 36238"Save the current game to file <file-name> as scenario. If no file-name " 36239"argument is given saves to \"<auto-save name prefix><year>m.sav[.gz]\". To " 36240"reload a savegame created by 'scensave', start the server with the command-" 36241"line argument:\n" 36242" '--file <filename>' or '-f <filename>'\n" 36243"and use the 'start' command once players have reconnected." 36244msgstr "" 36245 36246#. TRANS: translate text between <> only 36247#: server/commands.c:570 36248msgid "" 36249"load\n" 36250"load <file-name>" 36251msgstr "" 36252"load\n" 36253"load <nama-permainan>" 36254 36255#: server/commands.c:572 36256msgid "Load game from file." 36257msgstr "Muat permainan dari berkas." 36258 36259#: server/commands.c:573 36260msgid "" 36261"Load a game from <file-name>. Any current data including players, rulesets " 36262"and server options are lost." 36263msgstr "" 36264 36265#. TRANS: translate text between <> only 36266#: server/commands.c:579 36267msgid "read <file-name>" 36268msgstr "read <nama-berkas>" 36269 36270#: server/commands.c:580 36271msgid "Process server commands from file." 36272msgstr "" 36273 36274#. TRANS: translate text between <> only 36275#: server/commands.c:585 36276msgid "write <file-name>" 36277msgstr "write <nama-berkas>" 36278 36279#: server/commands.c:586 36280msgid "Write current settings as server commands to file." 36281msgstr "" 36282 36283#: server/commands.c:592 36284msgid "Reset all server settings." 36285msgstr "" 36286 36287#: server/commands.c:593 36288msgid "" 36289"Reset all settings if it is possible. The following levels are supported:\n" 36290" game - using the values defined at the game start\n" 36291" ruleset - using the values defined in the ruleset\n" 36292" script - using default values and rereading the start script\n" 36293" default - using default values\n" 36294msgstr "" 36295 36296#. TRANS: translate text between <> only 36297#: server/commands.c:603 36298#, fuzzy 36299#| msgid "cut <connection-name>" 36300msgid "default <option name>" 36301msgstr "cut <nama-sambungan>" 36302 36303#: server/commands.c:604 36304msgid "Set option to its default value" 36305msgstr "" 36306 36307#: server/commands.c:605 36308msgid "" 36309"Reset the option to its default value. If the default ever changes in a " 36310"future version, the option's value will follow that change." 36311msgstr "" 36312 36313#. TRANS: translate text between <> only 36314#: server/commands.c:612 36315msgid "" 36316"lua cmd <script line>\n" 36317"lua file <script file>\n" 36318"lua <script line> (deprecated)" 36319msgstr "" 36320"lua cmd <baris skrip>\n" 36321"lua file <berkas skrip>\n" 36322"lua <beris skrip> (deprecated)" 36323 36324#: server/commands.c:615 36325msgid "" 36326"Evaluate a line of Freeciv script or a Freeciv script file in the current " 36327"game." 36328msgstr "" 36329 36330#. TRANS: translate text between <> 36331#: server/commands.c:621 36332msgid "kick <user>" 36333msgstr "kick <pengguna>" 36334 36335#: server/commands.c:622 36336msgid "Cut a connection and disallow reconnect." 36337msgstr "Putus sambungan dan jangan izinkan penyambungan kembali." 36338 36339#: server/commands.c:623 36340msgid "" 36341"The connection given by the 'user' argument will be cut from the server and " 36342"not allowed to reconnect. The time the user wouldn't be able to reconnect is " 36343"controlled by the 'kicktime' setting." 36344msgstr "" 36345 36346#. TRANS: translate only text between [] and <> 36347#: server/commands.c:630 36348msgid "" 36349"delegate to <username> [player-name]\n" 36350"delegate cancel [player-name]\n" 36351"delegate take <player-name>\n" 36352"delegate restore\n" 36353"delegate show <player-name>" 36354msgstr "" 36355 36356#: server/commands.c:635 36357msgid "Delegate control to another user." 36358msgstr "" 36359 36360#: server/commands.c:636 36361msgid "" 36362"Delegation allows a user to nominate another user who can temporarily take " 36363"over control of their player while they are away.\n" 36364"'delegate to <username>': allow <username> to 'delegate take' your player.\n" 36365"'delegate cancel': nominated user can no longer take your player.\n" 36366"'delegate take <player-name>': take control of a player who has been " 36367"delegated to you. (Behaves like 'take', except that the 'allowtake' " 36368"restrictions are not enforced.)\n" 36369"'delegate restore': relinquish control of a delegated player (opposite of " 36370"'delegate take') and restore your previous view, if any. (This also happens " 36371"automatically if the player's owner reconnects.)\n" 36372"'delegate show': show who control of your player is currently delegated to, " 36373"if anyone.\n" 36374"The [player-name] argument can only be used by connections with cmdlevel " 36375"'admin' or above to force the corresponding change of the delegation status." 36376msgstr "" 36377 36378#. TRANS: translate text between <> only 36379#: server/commands.c:656 36380msgid "" 36381"fcdb reload\n" 36382"fcdb lua <script>" 36383msgstr "" 36384"fcdb reload\n" 36385"fcdb lua <skrip>" 36386 36387#: server/commands.c:658 36388msgid "Manage the authentication database." 36389msgstr "Mengelola database otentikasi." 36390 36391#: server/commands.c:659 36392msgid "" 36393"The argument 'reload' causes the database script file to be re-read after a " 36394"change, while the argument 'lua' evaluates a line of Lua script in the " 36395"context of the Lua instance for the database." 36396msgstr "" 36397 36398#. TRANS: translate text between <> only 36399#: server/commands.c:666 36400msgid "" 36401"mapimg define <mapdef>\n" 36402"mapimg show <id>|all\n" 36403"mapimg create <id>|all\n" 36404"mapimg delete <id>|all\n" 36405"mapimg colortest" 36406msgstr "" 36407 36408#: server/commands.c:671 36409msgid "Create image files of the world/player map." 36410msgstr "Membuat berkas gambar peta pemain/dunia." 36411 36412#: server/commands.c:678 36413msgid "Switch server output between 'RFC-style' and normal style." 36414msgstr "" 36415 36416#: server/commands.c:684 36417msgid "Simply returns the id of the server." 36418msgstr "" 36419 36420#: server/connecthand.c:140 36421#, c-format 36422msgid "%s Welcome" 36423msgstr "" 36424 36425#: server/connecthand.c:165 36426#, c-format 36427msgid "Welcome to the %s Server running at %s port %d." 36428msgstr "Selamat datang di Server %s yang berjalan pada %s port %d." 36429 36430#: server/connecthand.c:169 36431#, c-format 36432msgid "Welcome to the %s Server at port %d." 36433msgstr "Selamat datang di Server %s pada port %d." 36434 36435#: server/connecthand.c:177 server/connecthand.c:276 36436#, c-format 36437msgid "%s has connected from %s." 36438msgstr "%s telah tersambung dari %s." 36439 36440#: server/connecthand.c:200 36441#, c-format 36442msgid "Your delegate %s was controlling your player '%s'; now detached." 36443msgstr "" 36444 36445#: server/connecthand.c:204 36446#, c-format 36447msgid "%s reconnected, ending your delegated control of player '%s'." 36448msgstr "" 36449 36450#: server/connecthand.c:213 36451#, c-format 36452msgid "Couldn't get control of '%s' from delegation to %s." 36453msgstr "" 36454 36455#: server/connecthand.c:235 36456msgid "Couldn't attach your connection to new player." 36457msgstr "" 36458 36459#: server/connecthand.c:253 36460#, c-format 36461msgid "You are logged in as '%s' connected to no player." 36462msgstr "" 36463 36464#: server/connecthand.c:257 36465#, c-format 36466msgid "You are logged in as '%s' connected to %s." 36467msgstr "" 36468 36469#: server/connecthand.c:271 36470#, c-format 36471msgid "%s has connected from %s (player %s)." 36472msgstr "%s telah tersambung dari %s (pemain %s)." 36473 36474#: server/connecthand.c:293 36475#, c-format 36476msgid "Turn-blocking game play: waiting on %s to finish turn..." 36477msgstr "" 36478 36479#: server/connecthand.c:302 36480msgid " *** Server is in edit mode. *** " 36481msgstr "" 36482 36483#: server/connecthand.c:332 36484#, c-format 36485msgid "Client rejected: %s." 36486msgstr "Klien ditolak: %s." 36487 36488#: server/connecthand.c:352 36489#, c-format 36490msgid "Connection request from %s from %s" 36491msgstr "" 36492 36493#: server/connecthand.c:356 36494#, c-format 36495msgid "%s has client version %d.%d.%d%s" 36496msgstr "%s memiliki klien versi %d.%d.%d%s" 36497 36498#: server/connecthand.c:366 36499#, c-format 36500msgid "" 36501"The client is missing a capability that this server needs.\n" 36502"Server version: %d.%d.%d%s Client version: %d.%d.%d%s. Upgrading may help!" 36503msgstr "" 36504 36505#: server/connecthand.c:373 server/connecthand.c:388 36506#, c-format 36507msgid "%s was rejected: Mismatched capabilities." 36508msgstr "" 36509 36510#: server/connecthand.c:381 36511#, c-format 36512msgid "" 36513"The server is missing a capability that the client needs.\n" 36514"Server version: %d.%d.%d%s Client version: %d.%d.%d%s. Upgrading may help!" 36515msgstr "" 36516 36517#: server/connecthand.c:397 36518#, c-format 36519msgid "Invalid username '%s'" 36520msgstr "" 36521 36522#: server/connecthand.c:399 36523#, c-format 36524msgid "%s was rejected: Invalid name [%s]." 36525msgstr "" 36526 36527#: server/connecthand.c:405 36528#, c-format 36529msgid "" 36530"You have been kicked from this server and cannot reconnect for %d seconds." 36531msgstr "" 36532 36533#: server/connecthand.c:409 36534#, c-format 36535msgid "%s was rejected: Connection kicked (%d seconds remaining)." 36536msgstr "" 36537 36538#: server/connecthand.c:418 36539#, c-format 36540msgid "'%s' already connected." 36541msgstr "'%s' telah tersambung." 36542 36543#: server/connecthand.c:421 36544#, c-format 36545msgid "%s was rejected: Duplicate login name [%s]." 36546msgstr "" 36547 36548#: server/connecthand.c:463 server/connecthand.c:468 36549#, c-format 36550msgid "Lost connection: %s." 36551msgstr "Putus sambungan: %s." 36552 36553#: server/connecthand.c:769 36554#, c-format 36555msgid "Detaching from %s." 36556msgstr "" 36557 36558#: server/console.c:252 36559msgid "Ok. RFC-style set." 36560msgstr "" 36561 36562#: server/console.c:254 36563msgid "Ok. Standard style set." 36564msgstr "" 36565 36566#: server/console.c:274 36567msgid "For introductory help, type 'help'." 36568msgstr "" 36569 36570#: server/diplhand.c:214 36571#, c-format 36572msgid "The %s can't accept %s." 36573msgstr "%s tidak dapat menerima %s." 36574 36575#: server/diplhand.c:227 36576#, c-format 36577msgid "You don't have tech %s, you can't accept treaty." 36578msgstr "" 36579 36580#: server/diplhand.c:237 36581msgid "City you are trying to give no longer exists, you can't accept treaty." 36582msgstr "" 36583 36584#: server/diplhand.c:243 36585#, c-format 36586msgid "You are not owner of %s, you can't accept treaty." 36587msgstr "Anda bukan pemilik %s, Anda tidak dapat menyepakatinya." 36588 36589#: server/diplhand.c:249 server/diplhand.c:364 36590#, c-format 36591msgid "Your capital (%s) is requested, you can't accept treaty." 36592msgstr "" 36593 36594#: server/diplhand.c:271 36595#, c-format 36596msgid "You cannot form an alliance because you are at war with an ally of %s." 36597msgstr "" 36598"Anda tidak dapat menyepakati persekutuan karena Anda berperang dengan sekutu " 36599"%s." 36600 36601#: server/diplhand.c:276 36602#, c-format 36603msgid "You cannot form an alliance because %s is at war with an ally of yours." 36604msgstr "" 36605"Anda tidak dapat menyepakati persekutuan karena %s sedang berperang dengan " 36606"sekutu Anda." 36607 36608#: server/diplhand.c:287 36609msgid "You don't have enough gold, you can't accept treaty." 36610msgstr "" 36611 36612#: server/diplhand.c:319 server/diplhand.c:324 36613#, c-format 36614msgid "A treaty containing %d clause was agreed upon." 36615msgid_plural "A treaty containing %d clauses was agreed upon." 36616msgstr[0] "Kesepakatan dengan %d klausul telah disepakati." 36617 36618#: server/diplhand.c:340 server/diplhand.c:344 36619#, c-format 36620msgid "One of the cities the %s are giving away is destroyed! Treaty canceled!" 36621msgstr "" 36622 36623#: server/diplhand.c:351 server/diplhand.c:356 36624#, c-format 36625msgid "The %s no longer control %s! Treaty canceled!" 36626msgstr "" 36627 36628#: server/diplhand.c:394 server/diplhand.c:398 36629#, c-format 36630msgid "The %s don't have the promised amount of gold! Treaty canceled!" 36631msgstr "" 36632 36633#: server/diplhand.c:428 36634#, c-format 36635msgid "You gave an embassy to %s." 36636msgstr "Anda telah memberikan kedutaan kepada %s." 36637 36638#: server/diplhand.c:431 36639#, c-format 36640msgid "%s allowed you to create an embassy!" 36641msgstr "%s mengizinkan Anda untuk mengutus kedutaan!" 36642 36643#: server/diplhand.c:454 36644#, c-format 36645msgid "You are taught the knowledge of %s." 36646msgstr "" 36647 36648#: server/diplhand.c:463 36649#, fuzzy, c-format 36650msgid "You have acquired %s thanks to the %s treaty with the %s." 36651msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s." 36652 36653#. TRANS: Tech from another player 36654#: server/diplhand.c:471 36655#, fuzzy, c-format 36656#| msgid "The %s have acquired %s from the %s." 36657msgid "?fromplr:The %s have acquired %s from the %s." 36658msgstr "%s telah mendapatkan %s dari %s." 36659 36660#: server/diplhand.c:491 36661#, c-format 36662msgid "You get %d gold." 36663msgid_plural "You get %d gold." 36664msgstr[0] "Anda mendapatkan %d emas." 36665 36666#. TRANS: ... Polish worldmap. 36667#: server/diplhand.c:499 36668#, c-format 36669msgid "You receive the %s worldmap." 36670msgstr "Anda menerima peta dunia %s." 36671 36672#. TRANS: ... Polish seamap. 36673#: server/diplhand.c:508 36674#, c-format 36675msgid "You receive the %s seamap." 36676msgstr "Anda menerima peta laut %s." 36677 36678#: server/diplhand.c:524 36679#, c-format 36680msgid "You receive the city of %s from %s." 36681msgstr "Anda mendapatkan kota %s dari %s." 36682 36683#: server/diplhand.c:528 36684#, c-format 36685msgid "You give the city of %s to %s." 36686msgstr "Anda telah menyerahkan kota %s kepada %s." 36687 36688#: server/diplhand.c:551 server/diplhand.c:554 36689#, c-format 36690msgid "You agree on a cease-fire with %s." 36691msgstr "Anda sepakat untuk bergencatan senjata dengan %s." 36692 36693#. TRANS: ... the Poles ... Polish territory 36694#: server/diplhand.c:581 server/diplhand.c:595 36695#, c-format 36696msgid "" 36697"You agree on an armistice with the %s. In %d turn, it will become a peace " 36698"treaty. Move your military units out of %s territory to avoid them being " 36699"disbanded." 36700msgid_plural "" 36701"You agree on an armistice with the %s. In %d turns, it will become a peace " 36702"treaty. Move any military units out of %s territory to avoid them being " 36703"disbanded." 36704msgstr[0] "" 36705 36706#: server/diplhand.c:625 server/diplhand.c:628 36707#, c-format 36708msgid "You agree on an alliance with %s." 36709msgstr "Anda sepakat untuk bersekutu dengan %s." 36710 36711#: server/diplhand.c:638 36712#, c-format 36713msgid "You give shared vision to %s." 36714msgstr "Anda membagi penglihatan dengan %s." 36715 36716#: server/diplhand.c:641 36717#, c-format 36718msgid "%s gives you shared vision." 36719msgstr "%s membagi penglihatan dengan anda." 36720 36721#: server/diplhand.c:783 36722#, c-format 36723msgid "%s canceled the meeting!" 36724msgstr "%s membatalkan pertemuan!" 36725 36726#: server/diplhand.c:790 36727#, c-format 36728msgid "Meeting with %s canceled." 36729msgstr "Pertemuan dengan %s dibatalkan." 36730 36731#: server/diplhand.c:832 36732msgid "Your diplomatic envoy was decapitated!" 36733msgstr "Duta diplomatik Anda dipancung!" 36734 36735#: server/diplomats.c:117 36736#, c-format 36737msgid "Your %s poisoned the water supply of %s." 36738msgstr "%s Anda telah meracuni persediaan air di %s." 36739 36740#: server/diplomats.c:121 36741#, c-format 36742msgid "%s is suspected of poisoning the water supply of %s." 36743msgstr "%s diduga telah meracuni persediaan air di %s." 36744 36745#: server/diplomats.c:130 36746#, fuzzy, c-format 36747msgid "Your %s destroyed %s by poisoning its water supply." 36748msgstr "%s Anda tidak dapat meracuni persediaan air di %s." 36749 36750#: server/diplomats.c:134 36751#, fuzzy, c-format 36752msgid "%s is suspected of destroying %s by poisoning its water supply." 36753msgstr "%s diduga telah meracuni persediaan air di %s." 36754 36755#: server/diplomats.c:290 36756#, c-format 36757msgid "You have established an embassy in %s." 36758msgstr "Anda telah mendirikan kedutaan di %s." 36759 36760#: server/diplomats.c:294 36761#, c-format 36762msgid "The %s have established an embassy in %s." 36763msgstr "%s telah mendirikan kedutaan di %s." 36764 36765#: server/diplomats.c:359 36766#, fuzzy, c-format 36767#| msgid "Your %s succeeded in sabotaging the %s %s." 36768msgid "Your %s's successful sabotage killed the %s %s." 36769msgstr "%s Anda berhasil menyabotase %s %s." 36770 36771#. TRANS: ... the Poles! 36772#: server/diplomats.c:366 36773#, fuzzy, c-format 36774#| msgid "Your %s has been killed by barbarians!" 36775msgid "Your %s was killed by %s sabotage!" 36776msgstr "%s Anda telah dibunuh suku barbar!" 36777 36778#: server/diplomats.c:377 36779#, c-format 36780msgid "Your %s succeeded in sabotaging the %s %s." 36781msgstr "%s Anda berhasil menyabotase %s %s." 36782 36783#. TRANS: ... the Poles! 36784#: server/diplomats.c:384 36785#, c-format 36786msgid "Your %s was sabotaged by the %s!" 36787msgstr "%s Anda telah disabotase oleh %s!" 36788 36789#. TRANS: You already have a Leader. 36790#: server/diplomats.c:440 36791#, fuzzy, c-format 36792#| msgid "You already have a city called %s." 36793msgid "You already have a %s." 36794msgstr "Anda sudah punya kota bernama %s." 36795 36796# The "%s %s" translation should be "<bribed unit> <nation>". So, "Italian Phalanx" would be "Falang Italia", not "Italia Falang". 36797#: server/diplomats.c:455 36798#, c-format 36799msgid "You don't have enough gold to bribe the %s %s." 36800msgstr "Anda tidak punya cukup emas untuk menyuap %s %s." 36801 36802#. TRANS: <diplomat> ... <unit> 36803#: server/diplomats.c:486 36804#, c-format 36805msgid "Your %s succeeded in bribing the %s." 36806msgstr "%s Anda berhasil menyuap %s." 36807 36808#. TRANS: <unit> ... <Poles> 36809#: server/diplomats.c:493 36810#, c-format 36811msgid "Your %s was bribed by the %s." 36812msgstr "%s Anda telah disuap oleh %s." 36813 36814#. TRANS: Paris was expecting ... Your Spy was caught 36815#: server/diplomats.c:650 36816#, c-format 36817msgid "" 36818"%s was expecting your attempt to steal technology again. Your %s was caught " 36819"and executed." 36820msgstr "" 36821"%s telah mencurigai bahwa Anda akan mencuri teknologinya lagi. %s Anda " 36822"ditangkap dan dihukum mati." 36823 36824#. TRANS: The Belgian Spy ... from Paris 36825#: server/diplomats.c:657 36826#, fuzzy, c-format 36827#| msgid "The %s %s failed to steal technology from %s." 36828msgid "" 36829"The %s %s failed to steal technology again from %s. We were prepared for the " 36830"attempt." 36831msgstr "%2$s %1$s gagal mencuri teknologi dari %3$s." 36832 36833#. TRANS: Your Spy was caught ... from %s. 36834#: server/diplomats.c:666 36835#, c-format 36836msgid "Your %s was caught in the attempt of stealing technology from %s." 36837msgstr "%s Anda tertangkap ketika akan mencuri teknologi dari %s." 36838 36839#. TRANS: The Belgian Spy ... from Paris 36840#: server/diplomats.c:673 36841#, c-format 36842msgid "The %s %s failed to steal technology from %s." 36843msgstr "%2$s %1$s gagal mencuri teknologi dari %3$s." 36844 36845#: server/diplomats.c:691 36846#, c-format 36847msgid "No new technology found in %s." 36848msgstr "Tidak ditemukan adanya teknologi baru di %s." 36849 36850#: server/diplomats.c:760 36851#, c-format 36852msgid "You don't have enough gold to subvert %s." 36853msgstr "" 36854 36855#: server/diplomats.c:777 36856#, c-format 36857msgid "Your %s was caught in the attempt of inciting a revolt!" 36858msgstr "%s Anda tertangkap saat mencoba menyulut revolusi!" 36859 36860#: server/diplomats.c:781 36861#, c-format 36862msgid "You caught %s %s attempting to incite a revolt in %s!" 36863msgstr "Anda menangkap %s %s saat mencoba menyulut revolusi di %s!" 36864 36865#: server/diplomats.c:804 36866#, c-format 36867msgid "Revolt incited in %s, you now rule the city!" 36868msgstr "Kota %s tersulut revolusi, sekarang Anda berkuasa!" 36869 36870#: server/diplomats.c:807 36871#, c-format 36872msgid "%s has revolted, %s influence suspected." 36873msgstr "%s berevolusi, dicurigai ada pengaruh %s." 36874 36875#: server/diplomats.c:894 36876#, c-format 36877msgid "Your %s was caught in the attempt of industrial sabotage!" 36878msgstr "%s Anda tertangkap ketika akan menyabotase perindustrian!" 36879 36880#: server/diplomats.c:899 36881#, c-format 36882msgid "You caught %s %s attempting sabotage in %s!" 36883msgstr "%s %s ditangkap saat mencoba menyabotase di %s!" 36884 36885#: server/diplomats.c:930 36886#, c-format 36887msgid "Your %s could not find anything to sabotage in %s." 36888msgstr "%s Anda tidak menemukan apapun yang bisa disabotase di %s." 36889 36890#: server/diplomats.c:987 36891#, c-format 36892msgid "You cannot sabotage a %s!" 36893msgstr "Anda tidak dapat menyabotase sebuah %s!" 36894 36895#: server/diplomats.c:998 36896#, c-format 36897msgid "Your %s could not find the %s to sabotage in %s." 36898msgstr "%s Anda tidak menemukan %s yang akan disabotase di %s." 36899 36900#: server/diplomats.c:1023 36901#, c-format 36902msgid "Your %s succeeded in destroying the production of %s in %s." 36903msgstr "" 36904 36905#: server/diplomats.c:1030 36906#, c-format 36907msgid "The production of %s was destroyed in %s, %s are suspected." 36908msgstr "" 36909 36910#: server/diplomats.c:1053 36911#, c-format 36912msgid "Your %s was caught in the attempt of sabotage!" 36913msgstr "%s Anda tertangkap saat mencoba menyabotase!" 36914 36915#: server/diplomats.c:1057 36916#, c-format 36917msgid "You caught %s %s attempting to sabotage the %s in %s!" 36918msgstr "Anda menangkap %s %s saat mencoba menyabotase %s di %s!" 36919 36920#: server/diplomats.c:1071 36921#, c-format 36922msgid "Your %s destroyed the %s in %s." 36923msgstr "%s Anda menghancurkan %s di %s." 36924 36925#: server/diplomats.c:1077 36926#, c-format 36927msgid "The %s destroyed the %s in %s." 36928msgstr "%s menghancurkan %s di %s." 36929 36930#: server/diplomats.c:1160 36931#, fuzzy, c-format 36932#| msgid "Your %s was caught in the attempt of sabotage!" 36933msgid "Your %s was caught attempting to steal gold!" 36934msgstr "%s Anda tertangkap saat mencoba menyabotase!" 36935 36936#. TRANS: nation, unit, city 36937#: server/diplomats.c:1165 36938#, fuzzy, c-format 36939#| msgid "You caught %s %s attempting to incite a revolt in %s!" 36940msgid "You caught %s %s attempting to steal your gold in %s!" 36941msgstr "Anda menangkap %s %s saat mencoba menyulut revolusi di %s!" 36942 36943#. TRANS: unit, gold, city 36944#: server/diplomats.c:1207 36945#, fuzzy, c-format 36946#| msgid "You get %d gold." 36947#| msgid_plural "You get %d gold." 36948msgid "Your %s stole %d gold from %s." 36949msgid_plural "Your %s stole %d gold from %s." 36950msgstr[0] "Anda mendapatkan %d emas." 36951 36952#. TRANS: gold, city, nation 36953#: server/diplomats.c:1212 36954#, c-format 36955msgid "%d gold stolen from %s, %s suspected." 36956msgid_plural "%d gold stolen from %s, %s suspected." 36957msgstr[0] "" 36958 36959#. TRANS: <unit> ... <diplomat> 36960#: server/diplomats.c:1364 36961#, c-format 36962msgid "An enemy %s has been eliminated by your %s." 36963msgstr "%s musuh telah disingkirkan oleh %s Anda." 36964 36965#. TRANS: <unit> ... <city> ... <diplomat> 36966#: server/diplomats.c:1371 36967#, c-format 36968msgid "Your %s has been eliminated defending %s against a %s." 36969msgstr "" 36970 36971#. TRANS: <nation adj> <unit> ... <city> 36972#. * TRANS: ... <diplomat> 36973#: server/diplomats.c:1378 36974#, c-format 36975msgid "A %s %s has been eliminated defending %s against a %s." 36976msgstr "" 36977 36978#. TRANS: ... <unit> ... <nation adj> <city> 36979#. * TRANS: ... <diplomat> 36980#: server/diplomats.c:1385 36981#, c-format 36982msgid "Your %s has been eliminated defending %s %s against a %s." 36983msgstr "" 36984 36985#. TRANS: <unit> ... <diplomat> 36986#. TRANS: ... <unit> ... <diplomat> 36987#: server/diplomats.c:1394 server/diplomats.c:1405 36988#, c-format 36989msgid "Your %s has been eliminated defending against a %s." 36990msgstr "" 36991 36992#. TRANS: <nation adj> <unit> ... <diplomat> 36993#: server/diplomats.c:1399 36994#, c-format 36995msgid "A %s %s has been eliminated defending against a %s." 36996msgstr "" 36997 36998#: server/diplomats.c:1427 36999#, c-format 37000msgid "Your %s was eliminated by a defending %s." 37001msgstr "" 37002 37003#: server/diplomats.c:1433 37004#, c-format 37005msgid "Eliminated a %s %s while infiltrating %s." 37006msgstr "" 37007 37008#: server/diplomats.c:1438 37009#, c-format 37010msgid "A %s %s eliminated a %s %s while infiltrating %s." 37011msgstr "" 37012 37013#: server/diplomats.c:1443 37014#, c-format 37015msgid "Your %s eliminated a %s %s while infiltrating %s." 37016msgstr "" 37017 37018#: server/diplomats.c:1451 37019#, c-format 37020msgid "Eliminated a %s %s while infiltrating our troops." 37021msgstr "" 37022 37023#: server/diplomats.c:1456 37024#, c-format 37025msgid "A %s %s eliminated a %s %s while infiltrating our troops." 37026msgstr "" 37027 37028#. TRANS: ... <unit> ... <diplomat> 37029#: server/diplomats.c:1462 37030#, c-format 37031msgid "Your %s eliminated a %s %s while infiltrating our troops." 37032msgstr "" 37033 37034#: server/diplomats.c:1550 37035#, c-format 37036msgid "" 37037"Your %s has successfully completed the mission and returned unharmed to %s." 37038msgstr "%s Anda berhasil menjalankan misi dan kembali ke %s dengan selamat." 37039 37040#: server/diplomats.c:1569 37041#, c-format 37042msgid "Your %s was captured after completing the mission in %s." 37043msgstr "%s Anda ditangkap setelah menyelesaikan misinya di %s." 37044 37045#: server/diplomats.c:1575 37046#, c-format 37047msgid "Your %s was captured after completing the mission." 37048msgstr "%s Anda ditangkap setelah menyelesaikan misinya." 37049 37050#: server/edithand.c:194 37051#, c-format 37052msgid " *** Server set to edit mode by %s! *** " 37053msgstr "" 37054 37055#: server/edithand.c:200 37056#, c-format 37057msgid " *** Edit mode canceled by %s. *** " 37058msgstr "" 37059 37060#: server/edithand.c:321 server/edithand.c:357 server/edithand.c:382 37061#: server/edithand.c:415 37062#, c-format 37063msgid "Cannot edit the tile because %d is not a valid tile index on this map!" 37064msgstr "" 37065 37066#. TRANS: ..." the tile <tile-coordinates> because"... 37067#: server/edithand.c:330 37068#, c-format 37069msgid "" 37070"Cannot modify terrain for the tile %s because %d is not a valid terrain id." 37071msgstr "" 37072 37073#. TRANS: ..." the tile <tile-coordinates> because"... 37074#: server/edithand.c:390 37075#, c-format 37076msgid "" 37077"Cannot modify extras for the tile %s because %d is not a valid extra id." 37078msgstr "" 37079 37080#: server/edithand.c:463 37081#, c-format 37082msgid "Cannot create units because %d is not a valid tile index on this map!" 37083msgstr "" 37084 37085#. TRANS: ..." at <tile-coordinates> because"... 37086#: server/edithand.c:472 37087#, c-format 37088msgid "" 37089"Cannot create a unit at %s because the given unit type id %d is invalid." 37090msgstr "" 37091 37092#. TRANS: ..." type <unit-type> at <tile-coordinates>"... 37093#: server/edithand.c:482 37094#, c-format 37095msgid "" 37096"Cannot create a unit of type %s at %s because the given owner's player id %d " 37097"is invalid." 37098msgstr "" 37099 37100#. TRANS: ..." type <unit-type> on enemy tile 37101#. * <tile-coordinates>"... 37102#: server/edithand.c:495 37103#, c-format 37104msgid "Cannot create unit of type %s on enemy tile %s." 37105msgstr "Tidak dapat membuat unit %s pada ubin lawan %s." 37106 37107#. TRANS: ..." type <unit-type> on the terrain at 37108#. * <tile-coordinates>"... 37109#: server/edithand.c:505 37110#, c-format 37111msgid "Cannot create a unit of type %s on the terrain at %s." 37112msgstr "Tidak dapat membuat unit %s di %s." 37113 37114#: server/edithand.c:548 37115#, c-format 37116msgid "Cannot remove units because %d is not a valid tile index on this map!" 37117msgstr "" 37118 37119#. TRANS: ..." at <tile-coordinates> because"... 37120#: server/edithand.c:557 37121#, c-format 37122msgid "" 37123"Cannot remove a unit at %s because the given unit type id %d is invalid." 37124msgstr "" 37125 37126#. TRANS: ..." type <unit-type> at <tile-coordinates> 37127#. * because"... 37128#: server/edithand.c:568 37129#, c-format 37130msgid "" 37131"Cannot remove a unit of type %s at %s because the given owner's player id %d " 37132"is invalid." 37133msgstr "" 37134 37135#: server/edithand.c:599 server/edithand.c:622 37136#, c-format 37137msgid "No such unit (ID %d)." 37138msgstr "Tidak ada unit itu (ID %d)." 37139 37140#: server/edithand.c:659 37141#, c-format 37142msgid "Invalid veteran level %d for unit %d (%s)." 37143msgstr "" 37144 37145#: server/edithand.c:690 37146#, c-format 37147msgid "Cannot create a city because %d is not a valid tile index on this map!" 37148msgstr "" 37149 37150#. TRANS: ..." at <tile-coordinates> because"... 37151#: server/edithand.c:699 37152#, c-format 37153msgid "" 37154"Cannot create a city at %s because the given owner's player id %d is invalid" 37155msgstr "" 37156 37157#. TRANS: ..." at <tile-coordinates>." 37158#: server/edithand.c:711 37159#, c-format 37160msgid "A city may not be built at %s." 37161msgstr "Sebuah kota tidak dapat dibangun di %s." 37162 37163#: server/edithand.c:759 37164#, c-format 37165msgid "Cannot edit city with invalid city ID %d." 37166msgstr "" 37167 37168#: server/edithand.c:772 37169#, c-format 37170msgid "Cannot edit city name: %s" 37171msgstr "Tidak dapat mengubah nama kota: %s" 37172 37173#: server/edithand.c:783 37174#, c-format 37175msgid "Invalid city size %d for city %s." 37176msgstr "" 37177 37178#: server/edithand.c:805 37179#, c-format 37180msgid "It is impossible for a city to have %s!" 37181msgstr "Tidak mungkin sebuah kota untuk memiliki %s!" 37182 37183#: server/edithand.c:854 37184#, c-format 37185msgid "" 37186"Invalid city food stock amount %d for city %s (allowed range is %d to %d)." 37187msgstr "" 37188 37189#: server/edithand.c:869 37190#, c-format 37191msgid "" 37192"Invalid city shield stock amount %d for city %s (allowed range is %d to %d)." 37193msgstr "" 37194 37195#: server/edithand.c:919 37196#, c-format 37197msgid "" 37198"No more players can be added because the maximum number of players (%d) has " 37199"been reached." 37200msgstr "" 37201"Tidak dapat menambah pemain lagi karena sudah mencapai batas maksimum(%d)." 37202 37203#: server/edithand.c:927 37204#, c-format 37205msgid "" 37206"No more players can be added because there are no available nations (%d " 37207"used)." 37208msgstr "" 37209 37210#: server/edithand.c:936 37211msgid "Player cannot be created because random nation selection failed." 37212msgstr "Pemain tidak ditambahkan karena kegagalan memilih bangsa secara acak." 37213 37214#: server/edithand.c:945 37215msgid "Player creation failed." 37216msgstr "Penambahan pemain gagal." 37217 37218#: server/edithand.c:987 37219#, c-format 37220msgid "No such player (ID %d)." 37221msgstr "Tidak ada pemain itu (ID %d)." 37222 37223#: server/edithand.c:1017 37224#, c-format 37225msgid "Cannot edit player with invalid player ID %d." 37226msgstr "" 37227 37228#: server/edithand.c:1034 37229#, c-format 37230msgid "Cannot change name of player (%d) '%s' to '%s': %s" 37231msgstr "" 37232 37233#: server/edithand.c:1045 37234#, c-format 37235msgid "" 37236"Cannot change nation for player %d (%s) because the given nation ID %d is " 37237"invalid." 37238msgstr "" 37239 37240#: server/edithand.c:1051 37241#, c-format 37242msgid "" 37243"Cannot change nation for player %d (%s) to nation %d (%s) because that " 37244"nation is already assigned to player %d (%s)." 37245msgstr "" 37246 37247#: server/edithand.c:1060 37248#, fuzzy, c-format 37249msgid "" 37250"Cannot change nation for player %d (%s) to nation %d (%s) because that " 37251"nation is not in the current nation set." 37252msgstr "Tidak dapat menambahkan pemain, jumlah bangsa tidak cukup." 37253 37254#: server/edithand.c:1069 37255#, c-format 37256msgid "" 37257"Cannot change nation for player %d (%s) to nation %d (%s) because that " 37258"nation is unsuitable for this player." 37259msgstr "" 37260 37261#: server/edithand.c:1109 37262#, c-format 37263msgid "" 37264"Cannot set gold for player %d (%s) because the value %d is outside the " 37265"allowed range." 37266msgstr "" 37267 37268#: server/edithand.c:1197 37269#, c-format 37270msgid "Cannot edit vision because %d is not a valid tile index on this map!" 37271msgstr "" 37272 37273#. TRANS: ..." at <tile-coordinates> because"... 37274#: server/edithand.c:1206 37275#, c-format 37276msgid "" 37277"Cannot edit vision for the tile at %s because given player id %d is invalid." 37278msgstr "" 37279 37280#: server/edithand.c:1275 37281#, c-format 37282msgid "No such city (ID %d)." 37283msgstr "Tidak ada kota itu (ID %d)." 37284 37285#: server/edithand.c:1301 37286msgid "Cannot toggle fog-of-war when it is already disabled." 37287msgstr "" 37288 37289#: server/edithand.c:1309 37290#, c-format 37291msgid "Cannot toggle fog-of-war for invalid player ID %d." 37292msgstr "" 37293 37294#: server/edithand.c:1337 server/edithand.c:1376 37295#, c-format 37296msgid "Invalid tile index %d for start position." 37297msgstr "" 37298 37299#: server/edithand.c:1384 37300#, c-format 37301msgid "" 37302"Cannot edit start position nations at (%d, %d) because there is no start " 37303"position there." 37304msgstr "" 37305 37306#: server/edithand.c:1420 37307#, c-format 37308msgid "Cannot set invalid game year %d. Valid year range is from %d to %d." 37309msgstr "" 37310"Tidak dapat mengatur ke tahun %d. Jangkauannya hanya dari %d sampai %d." 37311 37312#: server/edithand.c:1499 37313msgid "No permissions to remotely save scenario." 37314msgstr "Tidak ada izin untuk menyimpan skenario dari jarak jauh." 37315 37316#: server/edithand.c:1506 37317msgid "Scenario information not set. Cannot save scenario." 37318msgstr "" 37319 37320#: server/fcdb.c:124 37321#, c-format 37322msgid "" 37323"Cannot load fcdb config file '%s':\n" 37324"%s" 37325msgstr "" 37326 37327#: server/gamehand.c:422 37328#, fuzzy, c-format 37329#| msgid "Didn't find a route to the destination!" 37330msgid "Didn't find optimal solution for team placement in %d iterations." 37331msgstr "Tidak menemukan jalan ke tempat tertuju!" 37332 37333#: server/gamehand.c:851 37334#, c-format 37335msgid "No units placed for %s!" 37336msgstr "" 37337 37338#: server/gamehand.c:976 37339msgid "The turn timeout has exceeded its maximum value, fixing at its maximum." 37340msgstr "" 37341 37342#: server/gamehand.c:984 37343msgid "The turn timeout is smaller than zero, fixing at zero." 37344msgstr "Waktu habis giliran lebih kecil dari nol, dijadikan nol." 37345 37346#: server/generator/mapgen.c:1442 37347msgid "The server couldn't allocate starting positions." 37348msgstr "" 37349 37350#: server/generator/mapgen.c:2080 37351msgid "High landmass - this may take a few seconds." 37352msgstr "Massa daratan tinggi - ini bisa memakan waktu beberapa detik." 37353 37354#: server/generator/mapgen.c:2360 37355msgid "Generator 3 didn't place all big islands." 37356msgstr "" 37357 37358#: server/generator/mapgen.c:2389 37359#, c-format 37360msgid "Generator 3 left %li landmass unplaced." 37361msgstr "" 37362 37363#: server/generator/mapgen_topology.c:247 37364#, c-format 37365msgid "Creating a map of size %d x %d = %d tiles (%d requested)." 37366msgstr "" 37367 37368#: server/generator/mapgen_topology.c:303 37369#, c-format 37370msgid "Creating a map of size %d x %d = %d tiles (map size: %d)." 37371msgstr "" 37372 37373#: server/generator/mapgen_topology.c:315 37374#, c-format 37375msgid "" 37376"Map size calculated for %d (land) tiles per player and %d player(s) too " 37377"small. Setting map size to the minimal size %d." 37378msgstr "" 37379 37380#: server/generator/mapgen_topology.c:322 37381#, c-format 37382msgid "" 37383"Map size calculated for %d (land) tiles per player and %d player(s) too " 37384"large. Setting map size to the maximal size %d." 37385msgstr "" 37386 37387#: server/generator/mapgen_topology.c:328 37388#, c-format 37389msgid "" 37390"Setting map size to %d (approx. %d (land) tiles for each of the %d " 37391"player(s))." 37392msgstr "" 37393 37394#: server/generator/startpos.c:492 37395msgid "" 37396"The server appears to have gotten into an infinite loop in the allocation of " 37397"starting positions.\n" 37398"Maybe the number of players is too high for this map." 37399msgstr "" 37400 37401#: server/handchat.c:109 37402#, c-format 37403msgid "%s is an ambiguous player name-prefix." 37404msgstr "%s adalah awalan nama pemain yang ambigu." 37405 37406#: server/handchat.c:113 37407#, c-format 37408msgid "%s is an ambiguous connection name-prefix." 37409msgstr "%s adalah awalan nama sambungan yang ambigu." 37410 37411#: server/handchat.c:117 37412#, c-format 37413msgid "%s is an anonymous name. Use connection name." 37414msgstr "%s adalah nama yang anonim. Gunakan nama sambungan." 37415 37416#: server/handchat.c:136 server/handchat.c:173 37417#, c-format 37418msgid "You cannot send messages to %s; you are ignored." 37419msgstr "" 37420 37421#: server/handchat.c:232 37422#, c-format 37423msgid "%s to allies: %s" 37424msgstr "%s kepada sekutu: %s" 37425 37426#: server/handchat.c:264 37427#, c-format 37428msgid "%s to global observers: %s" 37429msgstr "" 37430 37431#: server/handchat.c:353 37432msgid "You are not attached to a player." 37433msgstr "" 37434 37435#: server/handchat.c:439 37436#, c-format 37437msgid "%s is not connected." 37438msgstr "%s tidak tersambung." 37439 37440#: server/handchat.c:450 37441#, c-format 37442msgid "There is no connection by the name %s." 37443msgstr "Tidak ada sambungan dengan nama %s." 37444 37445#: server/handchat.c:453 37446#, c-format 37447msgid "There is no player nor connection by the name %s." 37448msgstr "Tidak ada pemain atau sambungan dengan nama %s." 37449 37450#: server/maphand.c:105 37451msgid "Global warming has occurred!" 37452msgstr "Pemanasan global terjadi!" 37453 37454#: server/maphand.c:107 37455msgid "" 37456"Coastlines have been flooded and vast ranges of grassland have become " 37457"deserts." 37458msgstr "" 37459"Garis pantai telah meluap dan padang rumput yang luas telah menjadi gurun." 37460 37461#: server/maphand.c:118 37462msgid "Nuclear winter has occurred!" 37463msgstr "Musim dingin nuklir telah terjadi!" 37464 37465#: server/maphand.c:120 37466msgid "Wetlands have dried up and vast ranges of grassland have become tundra." 37467msgstr "" 37468"Lahan basah telah mengering dan padang rumput yang luas telah menjadi tundra." 37469 37470#: server/maphand.c:314 37471#, fuzzy 37472msgid "" 37473"New hope sweeps like fire through the country as the discovery of new " 37474"infrastructure building technology is announced." 37475msgstr "" 37476"Harapan baru menyebar ke seluruh negeri seperti api seiring ditemukannya rel " 37477"kereta.\n" 37478" Para pekerja langsung berkumpul dan membangun rel kereta di seluruh " 37479"kota." 37480 37481#: server/maphand.c:321 37482#, fuzzy 37483msgid "" 37484"The people are pleased to hear that your scientists finally know about new " 37485"infrastructure building technology." 37486msgstr "" 37487"Orang-orang senang mendengar kabar bahwa ilmuwan Anda telah menemukan rel " 37488"kereta.\n" 37489" Para pekerja langsung berkumpul dan membangun rel kereta di seluruh " 37490"kota." 37491 37492#: server/maphand.c:329 37493msgid "" 37494"Workers spontaneously gather and upgrade all possible cities with better " 37495"infrastructure." 37496msgstr "" 37497 37498#: server/maphand.c:333 37499#, c-format 37500msgid "Workers spontaneously gather and upgrade all possible cities with %s." 37501msgstr "" 37502 37503#: server/maphand.c:1689 37504#, c-format 37505msgid "Moved your %s due to changing terrain." 37506msgstr "%s Anda dipindahkan karena medan yang berubah." 37507 37508#: server/maphand.c:1706 37509#, c-format 37510msgid "Disbanded your %s due to changing terrain." 37511msgstr "" 37512 37513#: server/meta.c:211 37514msgid "Not reporting to the metaserver in this game." 37515msgstr "" 37516 37517#: server/meta.c:216 37518#, fuzzy 37519#| msgid "Metaserver connection is already open." 37520msgid "Metaserver connection currently failing." 37521msgstr "Sambungan metaserver telah dibuka." 37522 37523#: server/plrhand.c:147 37524#, c-format 37525msgid "The %s are no more!" 37526msgstr "%s tidak ada lagi!" 37527 37528#: server/plrhand.c:280 37529msgid "Cannot change rates before game start." 37530msgstr "" 37531 37532#: server/plrhand.c:304 37533#, c-format 37534msgid "%s rate exceeds the max rate for %s." 37535msgstr "Tingkat %s melebihi nilai maksimal untuk %s." 37536 37537#: server/plrhand.c:347 37538#, c-format 37539msgid "%s now governs the %s as a %s." 37540msgstr "Sekarang %s memerintah %s sebagai %s." 37541 37542#: server/plrhand.c:370 37543#, c-format 37544msgid "" 37545"The tax rates for the %s are changed from %3d%%/%3d%%/%3d%% (tax/luxury/" 37546"science) to %3d%%/%3d%%/%3d%%." 37547msgstr "" 37548 37549#: server/plrhand.c:400 37550msgid "You can't revolt without selecting target government." 37551msgstr "" 37552 37553#: server/plrhand.c:471 37554msgid "You can't revolt the same turn you finished previous revolution." 37555msgstr "" 37556 37557#. TRANS: this is a message event so don't make it 37558#. * too long. 37559#: server/plrhand.c:494 37560#, c-format 37561msgid "" 37562"The %s have incited a revolt! %d turn of anarchy will ensue! Target " 37563"government is %s." 37564msgid_plural "" 37565"The %s have incited a revolt! %d turns of anarchy will ensue! Target " 37566"government is %s." 37567msgstr[0] "" 37568 37569#: server/plrhand.c:507 37570msgid "Revolution: returning to anarchy." 37571msgstr "" 37572 37573#: server/plrhand.c:568 37574msgid "You should choose a new government from the government menu." 37575msgstr "" 37576"Sebaiknya Anda memilih bentuk pemerintahan baru dari menu pemerintahan." 37577 37578#: server/plrhand.c:593 37579msgid "Tax rate exceeded the max rate; adjusted." 37580msgstr " " 37581 37582#: server/plrhand.c:597 37583msgid "Science rate exceeded the max rate; adjusted." 37584msgstr "" 37585 37586#: server/plrhand.c:601 37587msgid "Luxury rate exceeded the max rate; adjusted." 37588msgstr "" 37589 37590#: server/plrhand.c:714 37591#, c-format 37592msgid "%s no longer gives us shared vision!" 37593msgstr "%s tidak lagi membagi penglihatannya dengan kita!" 37594 37595#: server/plrhand.c:725 37596#, c-format 37597msgid "" 37598"The senate will not allow you to break treaty with the %s. You must either " 37599"dissolve the senate or wait until a more timely moment." 37600msgstr "" 37601"Senat tidak akan mengizinkan untuk membatalkan kesepakatan dengan %s. Anda " 37602"harus membubarkan senat atau menunggu hingga saat yang tepat." 37603 37604#: server/plrhand.c:784 37605#, c-format 37606msgid "" 37607"The senate passes your bill because of the constant provocations of the %s." 37608msgstr "" 37609 37610#: server/plrhand.c:789 37611#, c-format 37612msgid "" 37613"The senate refuses to break treaty with the %s, but you have no trouble " 37614"finding a new senate." 37615msgstr "" 37616"Senat menolak untuk membatalkan kesepakatan dengan %s, tapi tidak masalah " 37617"jika Anda ingin mencari senat baru." 37618 37619#: server/plrhand.c:813 37620#, c-format 37621msgid "The diplomatic state between the %s and the %s is now %s." 37622msgstr "Hubungan diplomatik antara %s dan %s sekarang adalah %s." 37623 37624#: server/plrhand.c:819 37625#, c-format 37626msgid "" 37627" %s canceled the diplomatic agreement! The diplomatic state between the %s " 37628"and the %s is now %s." 37629msgstr "" 37630 37631#: server/plrhand.c:837 37632#, c-format 37633msgid "" 37634"%s has attacked your ally %s! You cancel your alliance to the aggressor." 37635msgstr "" 37636"%s telah menyerang sekutu anda, %s! Anda membatalkan persekutuan dengan " 37637"penyerang." 37638 37639#: server/plrhand.c:850 37640#, c-format 37641msgid "" 37642"Your team mate %s declared war on %s. You are obligated to cancel alliance " 37643"with %s." 37644msgstr "" 37645 37646#: server/plrhand.c:1439 37647msgid "" 37648"Can only set player color prior to game start if 'plrcolormode' is PLR_SET." 37649msgstr "" 37650 37651#: server/plrhand.c:1578 37652msgid "no color" 37653msgstr "tidak ada warna" 37654 37655#: server/plrhand.c:1670 37656#, c-format 37657msgid "Removing player %s." 37658msgstr "Mengeluarkan pemain %s." 37659 37660#: server/plrhand.c:1673 37661msgid "You've been removed from the game!" 37662msgstr "Anda telah dikeluarkan dari permainan!" 37663 37664#: server/plrhand.c:1676 37665#, c-format 37666msgid "%s has been removed from the game." 37667msgstr "%s telah dikeluarkan dari permainan." 37668 37669#: server/plrhand.c:1820 37670msgid "Please choose a non-blank name." 37671msgstr "Harap gunakan nama yang tidak kosong." 37672 37673#: server/plrhand.c:1833 37674msgid "That nation is already in use." 37675msgstr "Bangsa itu sudah digunakan." 37676 37677#: server/plrhand.c:1838 37678#, c-format 37679msgid "Another player already has the name '%s'. Please choose another name." 37680msgstr "" 37681 37682#: server/plrhand.c:1862 37683msgid "Please choose a name containing only ASCII characters." 37684msgstr "Harap pilih nama yang hanya mengandung karakter ASCII." 37685 37686#: server/plrhand.c:1937 server/plrhand.c:1951 37687#, c-format 37688msgid "Player no. %d" 37689msgstr "Pemain no. %d" 37690 37691#: server/plrhand.c:1966 37692msgid "A poorly-named player" 37693msgstr "" 37694 37695#: server/plrhand.c:2035 server/plrhand.c:2039 37696#, c-format 37697msgid "You have made contact with the %s, ruled by %s." 37698msgstr "Anda telah membuat hubungan dengan %s, dipimpin oleh %s." 37699 37700#: server/plrhand.c:2713 37701#, c-format 37702msgid "Could not throw %s into civil war - too many players" 37703msgstr "" 37704 37705#: server/plrhand.c:2719 37706#, c-format 37707msgid "Could not throw %s into civil war - no available nations" 37708msgstr "" 37709 37710#: server/plrhand.c:2753 37711#, c-format 37712msgid "Could not throw %s into civil war - no available cities" 37713msgstr "" 37714 37715#: server/plrhand.c:2786 37716msgid "Your nation is thrust into civil war." 37717msgstr "" 37718 37719#. TRANS: <leader> ... the Poles. 37720#: server/plrhand.c:2790 37721#, c-format 37722msgid "%s is the rebellious leader of the %s." 37723msgstr "" 37724 37725#. TRANS: <city> ... the Poles. 37726#: server/plrhand.c:2812 37727#, c-format 37728msgid "%s declares allegiance to the %s." 37729msgstr "Kota %s menyatakan kesetiaan terhadap %s." 37730 37731#. TRANS: ... Danes ... Poles ... <7> cities. 37732#: server/plrhand.c:2840 37733#, c-format 37734msgid "Civil war partitions the %s; the %s now hold %d city." 37735msgid_plural "Civil war partitions the %s; the %s now hold %d cities." 37736msgstr[0] "" 37737 37738#. TRANS: '/delegate cancel' is a server command and must not 37739#. * be translated 37740#: server/plrhand.c:2982 37741#, c-format 37742msgid "" 37743"User '%s' is currently allowed to take control of your player while you are " 37744"away. Use '/delegate cancel' to revoke this access." 37745msgstr "" 37746 37747#: server/plrhand.c:2994 37748#, c-format 37749msgid "Control of player '%s' is delegated to you." 37750msgstr "" 37751 37752#. TRANS: '/delegate take' is a server command and must not 37753#. * be translated; but <player> should be translated. 37754#: server/plrhand.c:3003 37755msgid "Use '/delegate take <player>' to take control of a delegated player." 37756msgstr "" 37757 37758#. TRANS: year <name> reports ... 37759#: server/report.c:91 37760#, c-format 37761msgid "%s %s reports on the RICHEST Civilizations in the World." 37762msgstr "%s kabar dari %s mengenai Peradaban TERKAYA di Dunia." 37763 37764#. TRANS: year <name> reports ... 37765#: server/report.c:93 37766#, c-format 37767msgid "%s %s reports on the most ADVANCED Civilizations in the World." 37768msgstr "%s kabar dari %s mengenai Peradaban TERMAJU di Dunia." 37769 37770#. TRANS: year <name> reports ... 37771#: server/report.c:95 37772#, c-format 37773msgid "%s %s reports on the most MILITARIZED Civilizations in the World." 37774msgstr "" 37775 37776#. TRANS: year <name> reports ... 37777#: server/report.c:97 37778#, c-format 37779msgid "%s %s reports on the HAPPIEST Civilizations in the World." 37780msgstr "%s kabar dari %s mengenai Peradaban TERGEMBIRA di Dunia." 37781 37782#. TRANS: year <name> reports ... 37783#: server/report.c:99 37784#, c-format 37785msgid "%s %s reports on the LARGEST Civilizations in the World." 37786msgstr "%s kabar dari %s mengenai Peradaban TERBESAR di Dunia." 37787 37788#. TRANS: [year] <name> [reports ...] 37789#: server/report.c:104 37790msgid "Herodotus" 37791msgstr "Herodotus" 37792 37793#. TRANS: [year] <name> [reports ...] 37794#: server/report.c:106 37795msgid "Thucydides" 37796msgstr "Thucydides" 37797 37798#. TRANS: [year] <name> [reports ...] 37799#: server/report.c:108 37800msgid "Pliny the Elder" 37801msgstr "Pliny the Elder" 37802 37803#. TRANS: [year] <name> [reports ...] 37804#: server/report.c:110 37805msgid "Livy" 37806msgstr "Livy" 37807 37808#. TRANS: [year] <name> [reports ...] 37809#: server/report.c:112 37810msgid "Toynbee" 37811msgstr "Toynbee" 37812 37813#. TRANS: [year] <name> [reports ...] 37814#: server/report.c:114 37815msgid "Gibbon" 37816msgstr "Gibbon" 37817 37818#. TRANS: [year] <name> [reports ...] 37819#: server/report.c:116 37820msgid "Ssu-ma Ch'ien" 37821msgstr "Ssu-ma Ch'ien" 37822 37823#. TRANS: [year] <name> [reports ...] 37824#: server/report.c:118 37825msgid "Pan Ku" 37826msgstr "Pan Ku" 37827 37828#: server/report.c:168 37829msgid "Population" 37830msgstr "Populasi" 37831 37832#: server/report.c:169 37833msgid "Land Area" 37834msgstr "Wilayah Daratan" 37835 37836#: server/report.c:170 37837msgid "Settled Area" 37838msgstr "Wilayah Ditempati" 37839 37840#: server/report.c:171 37841msgid "Research Speed" 37842msgstr "" 37843 37844#. TRANS: How literate people are. 37845#: server/report.c:173 37846#, fuzzy 37847#| msgid "Literacy" 37848msgid "?ability:Literacy" 37849msgstr "Melek Huruf" 37850 37851#: server/report.c:176 37852msgid "Military Service" 37853msgstr "Dinas Militer" 37854 37855#: server/report.c:178 37856msgid "Culture" 37857msgstr "" 37858 37859#. TRANS: <#>: The <ranking> Poles 37860#: server/report.c:196 37861#, c-format 37862msgid "%2d: The Supreme %s" 37863msgstr "" 37864 37865#. TRANS: <#>: The <ranking> Poles 37866#: server/report.c:198 37867#, c-format 37868msgid "%2d: The Magnificent %s" 37869msgstr "" 37870 37871#. TRANS: <#>: The <ranking> Poles 37872#: server/report.c:200 37873#, c-format 37874msgid "%2d: The Great %s" 37875msgstr "%2d: %s yang Besar" 37876 37877#. TRANS: <#>: The <ranking> Poles 37878#: server/report.c:202 37879#, c-format 37880msgid "%2d: The Glorious %s" 37881msgstr "" 37882 37883#. TRANS: <#>: The <ranking> Poles 37884#: server/report.c:204 37885#, c-format 37886msgid "%2d: The Excellent %s" 37887msgstr "" 37888 37889#. TRANS: <#>: The <ranking> Poles 37890#: server/report.c:206 37891#, c-format 37892msgid "%2d: The Eminent %s" 37893msgstr "%2d: %s yang Unggul" 37894 37895#. TRANS: <#>: The <ranking> Poles 37896#: server/report.c:208 37897#, c-format 37898msgid "%2d: The Distinguished %s" 37899msgstr "" 37900 37901#. TRANS: <#>: The <ranking> Poles 37902#: server/report.c:210 37903#, c-format 37904msgid "%2d: The Average %s" 37905msgstr "" 37906 37907#. TRANS: <#>: The <ranking> Poles 37908#: server/report.c:212 37909#, c-format 37910msgid "%2d: The Mediocre %s" 37911msgstr "%2d: %s yang Sedang-sedang Saja" 37912 37913#. TRANS: <#>: The <ranking> Poles 37914#: server/report.c:214 37915#, c-format 37916msgid "%2d: The Ordinary %s" 37917msgstr "%2d: %s yang Biasa-biasa" 37918 37919#. TRANS: <#>: The <ranking> Poles 37920#: server/report.c:216 37921#, c-format 37922msgid "%2d: The Pathetic %s" 37923msgstr "%2d: %s yang Menyedihkan" 37924 37925#. TRANS: <#>: The <ranking> Poles 37926#: server/report.c:218 37927#, c-format 37928msgid "%2d: The Useless %s" 37929msgstr "%2d: %s yang Tak Berguna" 37930 37931#. TRANS: <#>: The <ranking> Poles 37932#: server/report.c:220 37933#, c-format 37934msgid "%2d: The Valueless %s" 37935msgstr "%2d: %s yang Tak Bernilai" 37936 37937#. TRANS: <#>: The <ranking> Poles 37938#: server/report.c:222 37939#, c-format 37940msgid "%2d: The Worthless %s" 37941msgstr "%2d: %s yang Tak Berharga" 37942 37943#. TRANS: <#>: The <ranking> Poles 37944#: server/report.c:224 37945#, c-format 37946msgid "%2d: The Wretched %s" 37947msgstr "%2d: %s yang Buruk" 37948 37949#: server/report.c:303 37950msgid "Historian Publishes!" 37951msgstr "Sejarawan Mengabarkan!" 37952 37953#. TRANS:"The French City of Lyon (team 3) of size 18". 37954#: server/report.c:375 37955#, c-format 37956msgid "%2d: The %s City of %s (%s) of size %d, " 37957msgstr "" 37958 37959#: server/report.c:381 37960#, c-format 37961msgid "%2d: The %s City of %s of size %d, " 37962msgstr "" 37963 37964#: server/report.c:388 37965msgid "with no Great Wonders\n" 37966msgstr "" 37967 37968#: server/report.c:391 37969#, c-format 37970msgid "with %d Great Wonder\n" 37971msgid_plural "with %d Great Wonders\n" 37972msgstr[0] "" 37973 37974#: server/report.c:394 server/report.c:468 37975msgid "Traveler's Report:" 37976msgstr "Kabar dari Para Wisatawan:" 37977 37978#: server/report.c:395 37979msgid "The Five Greatest Cities in the World!" 37980msgstr "Lima Kota Terhebat di Dunia!" 37981 37982#. TRANS: "Colossus in Rhodes (Greek, team 2)". 37983#: server/report.c:421 37984#, c-format 37985msgid "%s in %s (%s, %s)\n" 37986msgstr "%s di %s (%s, %s)\n" 37987 37988#: server/report.c:427 37989#, c-format 37990msgid "%s in %s (%s)\n" 37991msgstr "%s di %s (%s)\n" 37992 37993#: server/report.c:433 37994#, c-format 37995msgid "%s has been DESTROYED\n" 37996msgstr "%s telah DIHANCURKAN\n" 37997 37998#. TRANS: "([...] (Roman, team 4))". 37999#: server/report.c:453 38000#, c-format 38001msgid "(building %s in %s (%s, %s))\n" 38002msgstr "(membangun %s di %s (%s, %s))\n" 38003 38004#: server/report.c:458 38005#, c-format 38006msgid "(building %s in %s (%s))\n" 38007msgstr "(membangun %s di %s (%s))\n" 38008 38009#. TRANS: abbreviation of "square miles" 38010#: server/report.c:810 38011msgid " sq. mi." 38012msgid_plural " sq. mi." 38013msgstr[0] " mil persegi" 38014 38015#. TRANS: "M tons" = million tons, so always plural 38016#: server/report.c:830 38017msgid " M tons" 38018msgid_plural " M tons" 38019msgstr[0] " juta ton" 38020 38021#. TRANS: "M goods" = million goods, so always plural 38022#: server/report.c:840 38023msgid " M goods" 38024msgid_plural " M goods" 38025msgstr[0] " Jt barang" 38026 38027#: server/report.c:849 38028msgid " bulb" 38029msgid_plural " bulbs" 38030msgstr[0] "" 38031 38032#: server/report.c:858 38033msgid " month" 38034msgid_plural " months" 38035msgstr[0] " bulan" 38036 38037#: server/report.c:867 38038msgid " ton" 38039msgid_plural " tons" 38040msgstr[0] " ton" 38041 38042#. TRANS: Unit(s) of culture 38043#: server/report.c:877 38044msgid " point" 38045msgid_plural " points" 38046msgstr[0] "" 38047 38048#: server/report.c:909 38049#, c-format 38050msgid "(ranked %d)" 38051msgstr "(peringkat %d)" 38052 38053#: server/report.c:1025 server/report.c:1052 38054msgid "Demographics Report:" 38055msgstr "Laporan Demografis:" 38056 38057#: server/report.c:1026 38058msgid "Sorry, the Demographics report is unavailable." 38059msgstr "Maaf, laporan Demografis tidak tersedia." 38060 38061#: server/report.c:1031 server/report.c:1068 38062#, c-format 38063msgid "%s %s (%s)" 38064msgstr "%s %s (%s)" 38065 38066#: server/report.c:1082 38067#, fuzzy 38068msgid "Achievements List:" 38069msgstr "I" 38070 38071#: server/report.c:1562 38072msgid "Population\n" 38073msgstr "Populasi\n" 38074 38075#. TRANS: "M goods" = million goods 38076#: server/report.c:1564 38077msgid "" 38078"Trade\n" 38079"(M goods)" 38080msgstr "" 38081"Perdagangan\n" 38082"(Jt barang)" 38083 38084#. TRANS: "M tons" = million tons 38085#: server/report.c:1566 38086msgid "" 38087"Production\n" 38088"(M tons)" 38089msgstr "" 38090"Produksi\n" 38091"(Jt ton)" 38092 38093#: server/report.c:1567 38094msgid "Cities\n" 38095msgstr "Kota\n" 38096 38097#: server/report.c:1568 38098msgid "Technologies\n" 38099msgstr "Teknologi\n" 38100 38101#: server/report.c:1569 38102msgid "" 38103"Military Service\n" 38104"(months)" 38105msgstr "" 38106"DinaS Militer\n" 38107"(bulan)" 38108 38109#: server/report.c:1570 38110msgid "Wonders\n" 38111msgstr "" 38112 38113#: server/report.c:1571 38114#, fuzzy 38115msgid "" 38116"Research Speed\n" 38117"(bulbs)" 38118msgstr "Riset" 38119 38120#. TRANS: "sq. mi." is abbreviation for "square miles" 38121#: server/report.c:1573 38122msgid "" 38123"Land Area\n" 38124"(sq. mi.)" 38125msgstr "" 38126"Wilayah Daratan\n" 38127"(mil persegi)" 38128 38129#. TRANS: "sq. mi." is abbreviation for "square miles" 38130#: server/report.c:1575 38131msgid "" 38132"Settled Area\n" 38133"(sq. mi.)" 38134msgstr "" 38135"Area Ditempati\n" 38136"(mil persegi)" 38137 38138#: server/report.c:1576 38139msgid "" 38140"Literacy\n" 38141"(%)" 38142msgstr "" 38143"Melek Huruf\n" 38144"(%)" 38145 38146#: server/report.c:1577 38147msgid "Culture\n" 38148msgstr "" 38149 38150#: server/report.c:1578 38151msgid "Spaceship\n" 38152msgstr "Kapal Angkasa\n" 38153 38154#: server/report.c:1579 38155msgid "Built Units\n" 38156msgstr "" 38157 38158#: server/report.c:1580 38159msgid "Killed Units\n" 38160msgstr "" 38161 38162#: server/report.c:1581 38163msgid "Unit Losses\n" 38164msgstr "" 38165 38166#: server/rssanity.c:987 38167msgid "Disabling 'barbarians' setting for lack of suitable unit types." 38168msgstr "" 38169 38170#. TRANS: message about an installation error. 38171#: server/ruleset.c:236 38172#, c-format 38173msgid "Could not find a readable \"%s.%s\" ruleset file." 38174msgstr "" 38175 38176#: server/ruleset.c:2519 38177#, fuzzy 38178#| msgid "Build Type A Base" 38179msgid "?gui_type:Build Type A Base" 38180msgstr "Bangun Markas Tipe A" 38181 38182#: server/ruleset.c:2524 38183#, fuzzy 38184#| msgid "Build Type B Base" 38185msgid "?gui_type:Build Type B Base" 38186msgstr "Bangun Markas Tipe B" 38187 38188#: server/ruleset.c:4937 38189msgid "" 38190"Effects should have \"type\", not the same field with old name \"name\"." 38191msgstr "" 38192 38193#. TRANS: S_abotage Enemy Unit (3% chance of success). 38194#: server/ruleset.c:5456 38195#, fuzzy, c-format 38196msgid "S%sabotage Enemy Unit%s" 38197msgstr "_Sabotase Unit Musuh" 38198 38199#. TRANS: Bribe Enemy _Unit (3% chance of success). 38200#: server/ruleset.c:5463 38201#, fuzzy, c-format 38202msgid "Bribe Enemy %sUnit%s" 38203msgstr "Sogok Unit Musuh" 38204 38205#. TRANS: Industria_l Sabotage (3% chance of success). 38206#: server/ruleset.c:5477 38207#, fuzzy, c-format 38208msgid "Industria%sl Sabotage%s" 38209msgstr "Sabotase Perindustrian" 38210 38211#. TRANS: Incite a Re_volt (3% chance of success). 38212#: server/ruleset.c:5485 38213#, fuzzy, c-format 38214msgid "Incite a Re%svolt%s" 38215msgstr "Hasut Pemberontakan" 38216 38217#. TRANS: In_dustrial Espionage (3% chance of success). 38218#: server/ruleset.c:5506 38219#, fuzzy, c-format 38220msgid "In%sdustrial Espionage%s" 38221msgstr "Sabotase Perindustrian" 38222 38223#. TRANS: Steal _Gold (100% chance of success). 38224#: server/ruleset.c:5520 38225#, fuzzy, c-format 38226msgid "Steal %sGold%s" 38227msgstr "Curi Teknologi" 38228 38229#: server/ruleset.c:6955 38230msgid "Ruleset couldn't be loaded. Keeping previous one." 38231msgstr "" 38232 38233#: server/ruleset.c:6973 38234msgid "Ruleset couldn't be loaded. Switching to default one." 38235msgstr "" 38236 38237#: server/ruleset.c:6980 38238msgid "" 38239"Cannot load any ruleset. Freeciv-web ruleset is available from https://" 38240"github.com/freeciv/freeciv-web" 38241msgstr "" 38242 38243#: server/ruleset.c:7020 38244msgid "Loading rulesets." 38245msgstr "" 38246 38247#: server/savecompat.c:146 38248#, c-format 38249msgid "" 38250"Run compatibility function for version: <%d (save file: %d; server: %d)." 38251msgstr "" 38252 38253#: server/savecompat.c:1124 38254#, c-format 38255msgid "" 38256"The save game is wrong about what the closest relationship %s (player %d) " 38257"and %s (player %d) have had is. Fixing it..." 38258msgstr "" 38259 38260#. TRANS: Minor error message. 38261#: server/savegame2.c:245 server/savegame.c:198 38262msgid "" 38263"Saved game contains incomplete map data. This can happen with old saved " 38264"games, or it may indicate an invalid saved game file. Proceed at your own " 38265"risk." 38266msgstr "" 38267 38268#: server/savegame2.c:1592 38269#, fuzzy, c-format 38270#| msgid "Failed to download %s" 38271msgid "Failed to load ruleset '%s' needed for savegame." 38272msgstr "Gagal mengunduh %s" 38273 38274#: server/savegame2.c:3914 server/savegame.c:4053 server/srv_main.c:2392 38275#: server/srv_main.c:2397 38276#, c-format 38277msgid "%s has been added as %s level AI-controlled player (%s)." 38278msgstr "%s ditambahkan sebagai pemain yang dikendalikan AI berlevel %s (%s)" 38279 38280#: server/savegame2.c:3919 server/savegame.c:4058 38281#, c-format 38282msgid "%s has been added as human player." 38283msgstr "%s ditambahkan sebagai pemain manusia." 38284 38285#. TRANS: Minor error message: <Leader> ... <Poles>. 38286#: server/savegame2.c:3943 server/savegame.c:4140 38287#, c-format 38288msgid "%s had invalid nation; changing to %s." 38289msgstr "" 38290 38291#: server/savegame2.c:7525 server/savegame.c:4111 38292#, fuzzy, c-format 38293#| msgid "You cannot research this technology." 38294msgid "%s had invalid researching technology." 38295msgstr "Anda tidak dapat mempelajari teknologi ini." 38296 38297#: server/savegame2.c:7535 server/savegame.c:4122 38298#, c-format 38299msgid "%s had invalid technology goal." 38300msgstr "" 38301 38302#: server/savegame2.c:7560 38303#, c-format 38304msgid "" 38305"%s has multiple units of type %s though it should be possible to have only " 38306"one." 38307msgstr "" 38308 38309#. TRANS: Fatal error message. 38310#: server/savegame.c:3173 38311msgid "" 38312"Saved game uses the ancient format terrain ruleset, and is no longer " 38313"supported." 38314msgstr "" 38315 38316#: server/savegame.c:3181 38317#, c-format 38318msgid "" 38319"Warning: Different rulesetdirs ('%s' and '%s') are no longer supported. " 38320"Using '%s'." 38321msgstr "" 38322 38323#. TRANS: Fatal error message. 38324#: server/savegame.c:3229 38325#, fuzzy 38326msgid "Saved game is too old, at least version 2.0.0 required." 38327msgstr "" 38328"Berkas permainan tersimpan terlalu lama, diperlukan setidaknya versi 1.9.0." 38329 38330#: server/scripting/api_server_edit.c:334 38331#, fuzzy, c-format 38332#| msgid "?or-list:%s or %s" 38333msgid "?fromscript:You acquire %s." 38334msgstr "%s atau %s" 38335 38336#. TRANS: "The Greeks ..." or "The members of 38337#. * team Red ..." 38338#: server/scripting/api_server_edit.c:338 38339#, c-format 38340msgid "?fromscript:The %s acquire %s and share this advance with you." 38341msgstr "" 38342 38343#. TRANS: "The Greeks ..." or "The members of 38344#. * team Red ..." 38345#: server/scripting/api_server_edit.c:344 38346#, fuzzy, c-format 38347#| msgid "?or-list:%s or %s" 38348msgid "?fromscript:The %s acquire %s." 38349msgstr "%s atau %s" 38350 38351#: server/sernet.c:150 38352msgid "Server cannot read standard input. Ignoring input." 38353msgstr "" 38354 38355#: server/sernet.c:475 38356msgid "rejected" 38357msgstr "" 38358 38359#: server/sernet.c:583 38360#, fuzzy 38361msgid "Shutting down for lack of players." 38362msgstr "segera memulai ulang karena kekurangan pemain" 38363 38364#: server/sernet.c:586 38365msgid "Restarting for lack of players." 38366msgstr "Memulai ulang karena kekurangan pemain." 38367 38368#: server/sernet.c:606 38369#, fuzzy, c-format 38370msgid "Shutting down in %d seconds for lack of players." 38371msgstr "Memulai ulang dalam %d detik karena kekurangan pemain." 38372 38373#: server/sernet.c:609 38374#, fuzzy 38375msgid "shutting down soon for lack of players" 38376msgstr "segera memulai ulang karena kekurangan pemain" 38377 38378#: server/sernet.c:611 38379#, c-format 38380msgid "Restarting in %d seconds for lack of players." 38381msgstr "Memulai ulang dalam %d detik karena kekurangan pemain." 38382 38383#: server/sernet.c:614 38384msgid "restarting soon for lack of players" 38385msgstr "segera memulai ulang karena kekurangan pemain" 38386 38387#: server/sernet.c:642 38388msgid "ping timeout" 38389msgstr "" 38390 38391#: server/sernet.c:876 38392msgid "client disconnected" 38393msgstr "klien terputus" 38394 38395#: server/sernet.c:1133 38396#, c-format 38397msgid "Server: bad address: <%s:%d>." 38398msgstr "" 38399 38400#. TRANS: Game state for local server 38401#: server/sernet.c:1578 38402msgid "Running" 38403msgstr "Berjalan" 38404 38405#. TRANS: Game state for local server 38406#: server/sernet.c:1582 server/settings.c:332 38407msgid "Game over" 38408msgstr "Permainan berakhir" 38409 38410#: server/settings.c:220 38411msgid "Number of tiles" 38412msgstr "Jumlah ubin" 38413 38414#: server/settings.c:221 38415msgid "Tiles per player" 38416msgstr "Ubin per pemain" 38417 38418#: server/settings.c:222 38419msgid "Width and height" 38420msgstr "Panjang dan lebar" 38421 38422#: server/settings.c:233 38423msgid "Wrap East-West" 38424msgstr "Gulung Timur-Barat" 38425 38426#: server/settings.c:234 38427msgid "Wrap North-South" 38428msgstr "Gulung Utara-Selatan" 38429 38430#: server/settings.c:236 38431msgid "Hexagonal" 38432msgstr "Heksagonal" 38433 38434#: server/settings.c:247 38435msgid "Scenario map" 38436msgstr "Peta skenario" 38437 38438#: server/settings.c:248 38439msgid "Fully random height" 38440msgstr "" 38441 38442#: server/settings.c:249 38443msgid "Pseudo-fractal height" 38444msgstr "" 38445 38446#: server/settings.c:250 38447msgid "Island-based" 38448msgstr "" 38449 38450#: server/settings.c:251 38451#, fuzzy 38452#| msgid "Farmland" 38453msgid "Fair islands" 38454msgstr "Persawahan" 38455 38456#: server/settings.c:263 38457msgid "Generator's choice" 38458msgstr "" 38459 38460#: server/settings.c:265 38461msgid "One player per continent" 38462msgstr "Satu pemain dalam tiap benua" 38463 38464#: server/settings.c:267 38465msgid "Two or three players per continent" 38466msgstr "Dua atau tiga pemain dalam tiap benua" 38467 38468#: server/settings.c:269 38469msgid "All players on a single continent" 38470msgstr "Semua pemain di satu benua yang sama" 38471 38472#: server/settings.c:271 38473msgid "Depending on size of continents" 38474msgstr "Tergantung ukuran benua" 38475 38476#: server/settings.c:285 38477#, fuzzy 38478#| msgid "%s possible" 38479msgid "As close as possible" 38480msgstr "%s dapat dilakukan" 38481 38482#: server/settings.c:287 38483#, fuzzy 38484#| msgid "One player per continent" 38485msgid "On the same continent" 38486msgstr "Satu pemain dalam tiap benua" 38487 38488#: server/settings.c:289 38489msgid "Horizontal placement" 38490msgstr "" 38491 38492#: server/settings.c:291 38493msgid "Vertical placement" 38494msgstr "" 38495 38496#: server/settings.c:305 38497#, fuzzy 38498#| msgid "client disconnected" 38499msgid "As long as connected" 38500msgstr "klien terputus" 38501 38502#: server/settings.c:317 38503#, fuzzy 38504msgid "Spacerace" 38505msgstr "Perlombaan Antariksa" 38506 38507#: server/settings.c:318 38508#, fuzzy 38509msgid "Allied victory" 38510msgstr "Kemenangan persekutuan untuk %s." 38511 38512#: server/settings.c:319 38513msgid "Culture victory" 38514msgstr "" 38515 38516#: server/settings.c:331 38517msgid "New turn" 38518msgstr "Giliran baru" 38519 38520#: server/settings.c:333 38521msgid "No player connections" 38522msgstr "" 38523 38524#: server/settings.c:334 38525msgid "Server interrupted" 38526msgstr "Server terganggu" 38527 38528#: server/settings.c:335 38529msgid "Timer" 38530msgstr "" 38531 38532#: server/settings.c:350 38533msgid "See everything inside borders" 38534msgstr "" 38535 38536#: server/settings.c:352 38537msgid "Borders expand to unknown, revealing tiles" 38538msgstr "" 38539 38540#: server/settings.c:363 38541#, fuzzy 38542#| msgid "fixed" 38543msgid "Fixed" 38544msgstr "tetap" 38545 38546#: server/settings.c:364 38547msgid "Even" 38548msgstr "" 38549 38550#: server/settings.c:375 38551#, fuzzy 38552msgid "Per-player, in order" 38553msgstr "warna pemain (berurutan)" 38554 38555#: server/settings.c:376 38556#, fuzzy 38557msgid "Per-player, random" 38558msgstr "warna pemain (acak)" 38559 38560#: server/settings.c:377 38561msgid "Set manually" 38562msgstr "" 38563 38564#: server/settings.c:378 38565msgid "Per-team, in order" 38566msgstr "" 38567 38568#: server/settings.c:379 38569#, fuzzy 38570msgid "Per-nation, in order" 38571msgstr "Perbatasan Negara" 38572 38573#: server/settings.c:390 38574msgid "Borders are not helping" 38575msgstr "" 38576 38577#: server/settings.c:391 38578#, fuzzy 38579#| msgid "Show area within borders" 38580msgid "Happy within own borders" 38581msgstr "Tampilkan wilayah di dalam batas" 38582 38583#: server/settings.c:392 38584#, fuzzy 38585#| msgid "National borders" 38586msgid "Happy within allied borders" 38587msgstr "Perbatasan negara" 38588 38589#: server/settings.c:403 38590msgid "Enabled for everyone" 38591msgstr "Diaktifkan untuk semua pemain" 38592 38593#: server/settings.c:405 38594msgid "Only allowed between human players" 38595msgstr "Hanya aktif di antara pemain manusia" 38596 38597#: server/settings.c:406 38598msgid "Only allowed between AI players" 38599msgstr "Hanya aktif di antara pemain AI" 38600 38601#: server/settings.c:407 38602#, fuzzy 38603msgid "Only allowed when human involved" 38604msgstr "Hanya aktif di antara pemain manusia" 38605 38606#: server/settings.c:408 38607#, fuzzy 38608msgid "Only allowed between two humans, or two AI players" 38609msgstr "Hanya aktif di antara pemain manusia" 38610 38611#: server/settings.c:409 38612msgid "Restricted to teams" 38613msgstr "" 38614 38615#: server/settings.c:410 38616msgid "Disabled for everyone" 38617msgstr "Dinonaktifkan untuk semua pemain" 38618 38619#: server/settings.c:421 38620msgid "No restrictions" 38621msgstr "Tidak ada larangan" 38622 38623#: server/settings.c:422 38624msgid "Unique to a player" 38625msgstr "" 38626 38627#: server/settings.c:423 38628msgid "Globally unique" 38629msgstr "" 38630 38631#: server/settings.c:424 38632msgid "No city name stealing" 38633msgstr "" 38634 38635#: server/settings.c:435 38636msgid "No barbarians" 38637msgstr "Tidak ada barbar" 38638 38639#: server/settings.c:436 38640msgid "Only in huts" 38641msgstr "Hanya di gubuk" 38642 38643#: server/settings.c:437 38644msgid "Normal rate of appearance" 38645msgstr "Tingkat kemunculan normal" 38646 38647#: server/settings.c:438 38648msgid "Frequent barbarian uprising" 38649msgstr "" 38650 38651#: server/settings.c:439 38652msgid "Raging hordes" 38653msgstr "" 38654 38655#: server/settings.c:450 38656msgid "Fixed to 'revolen' turns" 38657msgstr "" 38658 38659#: server/settings.c:451 38660msgid "Randomly 1-'revolen' turns" 38661msgstr "" 38662 38663#: server/settings.c:452 38664msgid "First time 'revolen', then always quicker" 38665msgstr "" 38666 38667#: server/settings.c:453 38668msgid "Random, max always quicker" 38669msgstr "" 38670 38671#: server/settings.c:464 38672msgid "Reveal map at game start" 38673msgstr "" 38674 38675#: server/settings.c:465 38676msgid "Unfog map for dead players" 38677msgstr "" 38678 38679#: server/settings.c:477 38680msgid "Allows units to be airlifted from allied cities" 38681msgstr "Memungkinkan unit untuk diterbangkan dari kota sekutu" 38682 38683#: server/settings.c:479 38684msgid "Allows units to be airlifted to allied cities" 38685msgstr "" 38686 38687#: server/settings.c:481 38688msgid "Unlimited units from source city" 38689msgstr "" 38690 38691#: server/settings.c:483 38692msgid "Unlimited units to destination city" 38693msgstr "" 38694 38695#: server/settings.c:494 38696msgid "All players move concurrently" 38697msgstr "" 38698 38699#: server/settings.c:496 38700msgid "All players alternate movement" 38701msgstr "" 38702 38703#: server/settings.c:497 38704msgid "Team alternate movement" 38705msgstr "" 38706 38707#: server/settings.c:509 38708#, fuzzy 38709#| msgid "<no players>" 38710msgid "All players" 38711msgstr "<tidak ada pemain>" 38712 38713#: server/settings.c:510 38714#, fuzzy 38715#| msgid "<no players>" 38716msgid "Human players only" 38717msgstr "<tidak ada pemain>" 38718 38719#: server/settings.c:522 38720msgid "No compression" 38721msgstr "Tidak ada pemampatan" 38722 38723#: server/settings.c:524 38724msgid "Using zlib (gzip format)" 38725msgstr "Menggunakan zlib (format gzip)" 38726 38727#: server/settings.c:527 38728msgid "Using bzip2" 38729msgstr "Menggunakan bzip2" 38730 38731#: server/settings.c:530 38732msgid "Using xz" 38733msgstr "Menggunakan xz" 38734 38735#: server/settings.c:542 38736msgid "disabled" 38737msgstr "nonaktif" 38738 38739#: server/settings.c:543 38740msgid "enabled" 38741msgstr "aktif" 38742 38743#: server/settings.c:563 38744#, c-format 38745msgid "" 38746"This setting controls whether players may make moves at the same time during " 38747"a turn. Change in setting takes effect next turn. Currently, at least to the " 38748"end of this turn, mode is \"%s\"." 38749msgstr "" 38750 38751#: server/settings.c:582 38752#, c-format 38753msgid "" 38754"%s\n" 38755"Currently this setting is being overridden by an old scenario or savegame, " 38756"which has set the absolute number of huts to %d. Explicitly set this setting " 38757"again to make it take effect instead." 38758msgstr "" 38759 38760#: server/settings.c:618 server/settings.c:620 38761#, fuzzy, c-format 38762#| msgid "Warning: Famine feared in %s." 38763msgid "Warning: aifill not met: %s." 38764msgstr "Peringatan: Kelaparan terjadi di %s." 38765 38766#: server/settings.c:650 38767#, fuzzy 38768msgid "Warning: not enough nations in this nation set for all current players." 38769msgstr "Jumlah bangsa tidak cukup, permainan tidak akan dimulai." 38770 38771#: server/settings.c:764 38772#, c-format 38773msgid "Invalid save name definition: '%s' (resolves to '%s')." 38774msgstr "" 38775 38776#: server/settings.c:783 38777msgid "You cannot disable the map generator." 38778msgstr "" 38779 38780#: server/settings.c:790 38781msgid "You cannot require a map generator when a map is loaded." 38782msgstr "" 38783 38784#: server/settings.c:806 38785#, c-format 38786msgid "Invalid score name definition: '%s'." 38787msgstr "" 38788 38789#: server/settings.c:828 38790#, c-format 38791msgid "" 38792"Demography string validation failed at character: '%c'. Try \"/help " 38793"demography\"." 38794msgstr "" 38795 38796#: server/settings.c:893 38797#, c-format 38798msgid "" 38799"Allowed take string validation failed at character: '%c'. Try \"/help " 38800"allowtake\"." 38801msgstr "" 38802 38803#: server/settings.c:924 38804#, c-format 38805msgid "" 38806"Starting units string validation failed at character '%c'. Try \"/help " 38807"startunits\"." 38808msgstr "" 38809 38810#: server/settings.c:944 38811msgid "" 38812"The first starting unit must be native to at least one \"Starter\" terrain. " 38813"Try \"/help startunits\"." 38814msgstr "" 38815 38816#: server/settings.c:963 38817msgid "Cannot set endturn earlier than current turn." 38818msgstr "" 38819 38820#: server/settings.c:977 38821#, c-format 38822msgid "" 38823"Number of players (%d) is higher than requested value (%d). Keeping old " 38824"value." 38825msgstr "" 38826 38827#: server/settings.c:986 38828#, c-format 38829msgid "" 38830"Requested value (%d) is greater than number of available start positions " 38831"(%d). Keeping old value." 38832msgstr "" 38833 38834#. TRANS: do not translate 'list nationsets' 38835#: server/settings.c:1010 38836#, c-format 38837msgid "Unknown nation set \"%s\". See '%slist nationsets' for possible values." 38838msgstr "" 38839 38840#: server/settings.c:1026 server/settings.c:1064 38841msgid "You are not allowed to set timeout values less than 30 seconds." 38842msgstr "Anda tidak diizinkan mengatur waktu habis dibawah 30 detik." 38843 38844#. TRANS: Do not translate setting names in ''. 38845#: server/settings.c:1035 server/settings.c:1081 38846msgid "" 38847"For autogames ('timeout' = -1) 'unitwaittime' should be deactivated (= 0)." 38848msgstr "" 38849 38850#. TRANS: Do not translate setting names in ''. 38851#: server/settings.c:1045 38852#, c-format 38853msgid "" 38854"'timeout' can not be lower than 3/2 of the 'unitwaittime' setting (= %d). " 38855"Please change 'unitwaittime' first." 38856msgstr "" 38857 38858#. TRANS: Do not translate setting names in ''. 38859#: server/settings.c:1089 38860#, c-format 38861msgid "" 38862"'unitwaittime' has to be lower than 2/3 of the 'timeout' setting (= %d). " 38863"Please change 'timeout' first." 38864msgstr "" 38865 38866#: server/settings.c:1109 server/settings.c:1167 server/settings.c:1187 38867msgid "For an isometric or hexagonal map the ysize must be even." 38868msgstr "" 38869 38870#: server/settings.c:1127 server/settings.c:1152 38871#, c-format 38872msgid "The map size (%d * %d = %d) must be larger than %d tiles." 38873msgstr "" 38874 38875#: server/settings.c:1133 server/settings.c:1158 38876#, c-format 38877msgid "The map size (%d * %d = %d) must be lower than %d tiles." 38878msgstr "" 38879 38880#: server/settings.c:1210 38881msgid "No nations in the currently loaded ruleset have associated colors." 38882msgstr "" 38883 38884#: server/settings.c:1275 38885msgid "Map size definition" 38886msgstr "" 38887 38888#. TRANS: The strings between double quotes are also translated 38889#. * separately (they must match!). The strings between single 38890#. * quotes are setting names and shouldn't be translated. The 38891#. * strings between parentheses and in uppercase must stay as 38892#. * untranslated. 38893#: server/settings.c:1281 38894msgid "" 38895"Chooses the method used to define the map size. Other options specify the " 38896"parameters for each method.\n" 38897"- \"Number of tiles\" (FULLSIZE): Map area (option 'size').\n" 38898"- \"Tiles per player\" (PLAYER): Number of (land) tiles per player (option " 38899"'tilesperplayer').\n" 38900"- \"Width and height\" (XYSIZE): Map width and height in tiles (options " 38901"'xsize' and 'ysize')." 38902msgstr "" 38903 38904#: server/settings.c:1292 38905msgid "Map area (in thousands of tiles)" 38906msgstr "Luas peta (dalam ribu ubin)" 38907 38908#. TRANS: The strings between double quotes are also translated 38909#. * separately (they must match!). The strings between single 38910#. * quotes are setting names and shouldn't be translated. The 38911#. * strings between parentheses and in uppercase must stay as 38912#. * untranslated. 38913#: server/settings.c:1298 38914msgid "" 38915"This value is used to determine the map area.\n" 38916" size = 4 is a normal map of 4,000 tiles (default)\n" 38917" size = 20 is a huge map of 20,000 tiles\n" 38918"For this option to take effect, the \"Map size definition\" option " 38919"('mapsize') must be set to \"Number of tiles\" (FULLSIZE)." 38920msgstr "" 38921 38922#: server/settings.c:1308 38923msgid "Number of (land) tiles per player" 38924msgstr "Jumlah ubin (daratan) per pemain" 38925 38926#. TRANS: The strings between double quotes are also translated 38927#. * separately (they must match!). The strings between single 38928#. * quotes are setting names and shouldn't be translated. The 38929#. * strings between parentheses and in uppercase must stay as 38930#. * untranslated. 38931#: server/settings.c:1314 38932msgid "" 38933"This value is used to determine the map dimensions. It calculates the map " 38934"size at game start based on the number of players and the value of the " 38935"setting 'landmass'.\n" 38936"For this option to take effect, the \"Map size definition\" option " 38937"('mapsize') must be set to \"Tiles per player\" (PLAYER)." 38938msgstr "" 38939 38940#: server/settings.c:1325 38941msgid "Map width in tiles" 38942msgstr "" 38943 38944#. TRANS: The strings between double quotes are also translated 38945#. * separately (they must match!). The strings between single 38946#. * quotes are setting names and shouldn't be translated. The 38947#. * strings between parentheses and in uppercase must stay as 38948#. * untranslated. 38949#: server/settings.c:1331 38950msgid "" 38951"Defines the map width.\n" 38952"For this option to take effect, the \"Map size definition\" option " 38953"('mapsize') must be set to \"Width and height\" (XYSIZE)." 38954msgstr "" 38955 38956#: server/settings.c:1339 38957msgid "Map height in tiles" 38958msgstr "" 38959 38960#. TRANS: The strings between double quotes are also translated 38961#. * separately (they must match!). The strings between single 38962#. * quotes are setting names and shouldn't be translated. The 38963#. * strings between parentheses and in uppercase must stay as 38964#. * untranslated. 38965#: server/settings.c:1345 38966msgid "" 38967"Defines the map height.\n" 38968"For this option to take effect, the \"Map size definition\" option " 38969"('mapsize') must be set to \"Width and height\" (XYSIZE)." 38970msgstr "" 38971 38972#: server/settings.c:1354 38973#, fuzzy 38974#| msgid "Map topology index" 38975msgid "Map topology" 38976msgstr "Indeks topologi peta" 38977 38978#. TRANS: do not edit the ugly ASCII art 38979#: server/settings.c:1356 38980msgid "" 38981"Freeciv maps are always two-dimensional. They may wrap at the north-south " 38982"and east-west directions to form a flat map, a cylinder, or a torus (donut). " 38983"Individual tiles may be rectangular or hexagonal, with either an overhead " 38984"(\"classic\") or isometric alignment.\n" 38985"To play with a particular topology, clients will need a matching tileset.\n" 38986"Overhead rectangular: Isometric rectangular:\n" 38987" _________ /\\/\\/\\/\\/\\\n" 38988" |_|_|_|_|_| /\\/\\/\\/\\/\\/\n" 38989" |_|_|_|_|_| \\/\\/\\/\\/\\/\\\n" 38990" |_|_|_|_|_| /\\/\\/\\/\\/\\/\n" 38991" \\/\\/\\/\\/\\/\n" 38992"Hex: Iso-hex:\n" 38993" /\\/\\/\\/\\/\\/\\ _ _ _ _ _\n" 38994" | | | | | | | / \\_/ \\_/ \\_/ \\_/ \\\n" 38995" \\/\\/\\/\\/\\/\\/\\ \\_/ \\_/ \\_/ \\_/ \\_/\n" 38996" | | | | | | | / \\_/ \\_/ \\_/ \\_/ \\\n" 38997" \\/\\/\\/\\/\\/\\/ \\_/ \\_/ \\_/ \\_/ \\_/\n" 38998msgstr "" 38999 39000#: server/settings.c:1381 39001msgid "Method used to generate map" 39002msgstr "" 39003 39004#. TRANS: The strings between double quotes are also translated 39005#. * separately (they must match!). The strings between single 39006#. * quotes (except 'fair') are setting names and shouldn't be 39007#. * translated. The strings between parentheses and in uppercase 39008#. * must stay as untranslated. 39009#: server/settings.c:1387 39010msgid "" 39011"Specifies the algorithm used to generate the map. If the default value of " 39012"the 'startpos' option is used, then the chosen generator chooses an " 39013"appropriate 'startpos' setting; otherwise, the generated map tries to " 39014"accommodate the chosen 'startpos' setting.\n" 39015"- \"Scenario map\" (SCENARIO): indicates a pre-generated map. By default, if " 39016"the scenario does not specify start positions, they will be allocated " 39017"depending on the size of continents.\n" 39018"- \"Fully random height\" (RANDOM): generates maps with a number of equally " 39019"spaced, relatively small islands. By default, start positions are allocated " 39020"depending on continent size.\n" 39021"- \"Pseudo-fractal height\" (FRACTAL): generates Earthlike worlds with one " 39022"or more large continents and a scattering of smaller islands. By default, " 39023"players are all placed on a single continent.\n" 39024"- \"Island-based\" (ISLAND): generates 'fair' maps with a number of " 39025"similarly-sized and -shaped islands, each with approximately the same ratios " 39026"of terrain types. By default, each player gets their own island.\n" 39027"- \"Fair islands\" (FAIR): generates the exact copy of the same island for " 39028"every player or every team.\n" 39029"If the requested generator is incompatible with other server settings, the " 39030"server may fall back to another generator." 39031msgstr "" 39032 39033#: server/settings.c:1414 39034msgid "Method used to choose start positions" 39035msgstr "" 39036 39037#. TRANS: The strings between double quotes are also translated 39038#. * separately (they must match!). The strings between single 39039#. * quotes (except 'best') are setting names and shouldn't be 39040#. * translated. The strings between parentheses and in uppercase 39041#. * must stay as untranslated. 39042#: server/settings.c:1420 39043msgid "" 39044"The method used to choose where each player's initial units start on the " 39045"map. (For scenarios which include pre-set start positions, this setting is " 39046"ignored.)\n" 39047"- \"Generator's choice\" (DEFAULT): the start position placement will depend " 39048"on the map generator chosen. See the 'generator' setting.\n" 39049"- \"One player per continent\" (SINGLE): one player is placed on each of a " 39050"set of continents of approximately equivalent value (if possible).\n" 39051"- \"Two or three players per continent\" (2or3): similar to SINGLE except " 39052"that two players will be placed on each continent, with three on the 'best' " 39053"continent if there is an odd number of players.\n" 39054"- \"All players on a single continent\" (ALL): all players will start on the " 39055"'best' available continent.\n" 39056"- \"Depending on size of continents\" (VARIABLE): players will be placed on " 39057"the 'best' available continents such that, as far as possible, the number of " 39058"players on each continent is proportional to its value.\n" 39059"If the server cannot satisfy the requested setting due to there being too " 39060"many players for continents, it may fall back to one of the others. " 39061"(However, map generators try to create the right number of continents for " 39062"the choice of this 'startpos' setting and the number of players, so this is " 39063"unlikely to occur.)" 39064msgstr "" 39065 39066#: server/settings.c:1449 39067msgid "Method used for placement of team mates" 39068msgstr "" 39069 39070#. TRANS: The strings between double quotes are also translated 39071#. * separately (they must match!). The strings between single 39072#. * quotes are setting names and shouldn't be translated. The 39073#. * strings between parentheses and in uppercase must stay as 39074#. * untranslated. 39075#: server/settings.c:1455 39076msgid "" 39077"After start positions have been generated thanks to the 'startpos' setting, " 39078"this setting controls how the start positions will be assigned to the " 39079"different players of the same team.\n" 39080"- \"Disabled\" (DISABLED): the start positions will be randomly assigned to " 39081"players, regardless of teams.\n" 39082"- \"As close as possible\" (CLOSEST): players will be placed as close as " 39083"possible, regardless of continents.\n" 39084"- \"On the same continent\" (CONTINENT): if possible, place all players of " 39085"the same team onto the same island/continent.\n" 39086"- \"Horizontal placement\" (HORIZONTAL): players of the same team will be " 39087"placed horizontally.\n" 39088"- \"Vertical placement\" (VERTICAL): players of the same team will be placed " 39089"vertically." 39090msgstr "" 39091 39092#: server/settings.c:1474 39093msgid "Presence of 1x1 islands" 39094msgstr "Keberadaan pulau 1x1" 39095 39096#: server/settings.c:1475 39097msgid "" 39098"This setting controls whether the map generator is allowed to make islands " 39099"of one only tile size." 39100msgstr "" 39101 39102#: server/settings.c:1481 39103msgid "Whether the poles are separate continents" 39104msgstr "" 39105 39106#: server/settings.c:1482 39107msgid "If this setting is disabled, the continents may attach to poles." 39108msgstr "" 39109"Jika pengaturan ini dinonaktifkan, benua-benua dapat terhubung dengan kutub." 39110 39111#: server/settings.c:1487 39112msgid "How much the land at the poles is flattened" 39113msgstr "" 39114 39115#. TRANS: The strings in quotes shouldn't be translated. 39116#: server/settings.c:1489 39117msgid "" 39118"Controls how much the height of the poles is flattened during map " 39119"generation, preventing a diversity of land terrain there. 0 is no " 39120"flattening, 100 is maximum flattening. Only affects the 'RANDOM' and " 39121"'FRACTAL' map generators." 39122msgstr "" 39123 39124#: server/settings.c:1499 39125msgid "Whether there's just one pole generated" 39126msgstr "" 39127 39128#: server/settings.c:1500 39129msgid "" 39130"If this setting is enabled, only one side of the map will have a pole. This " 39131"setting has no effect if the map wraps both directions." 39132msgstr "" 39133 39134#: server/settings.c:1506 39135msgid "All the map is temperate" 39136msgstr "Suhu seluruh planet hangat" 39137 39138#: server/settings.c:1507 39139msgid "" 39140"If this setting is enabled, the temperature will be equivalent everywhere on " 39141"the map. As a result, the poles won't be generated." 39142msgstr "" 39143"Jika pengaturan ini diaktifkan, suhu di seluruh planet sama, yang berarti " 39144"tidak ada daratan kutub." 39145 39146#: server/settings.c:1514 39147msgid "Average temperature of the planet" 39148msgstr "Suhu planet rata-rata" 39149 39150#: server/settings.c:1515 39151msgid "" 39152"Small values will give a cold map, while larger values will give a hotter " 39153"map.\n" 39154"\n" 39155"100 means a very dry and hot planet with no polar arctic zones, only " 39156"tropical and dry zones.\n" 39157" 70 means a hot planet with little polar ice.\n" 39158" 50 means a temperate planet with normal polar, cold, temperate, and " 39159"tropical zones; a desert zone overlaps tropical and temperate zones.\n" 39160" 30 means a cold planet with small tropical zones.\n" 39161" 0 means a very cold planet with large polar zones and no tropics." 39162msgstr "" 39163 39164#: server/settings.c:1532 39165msgid "Percentage of the map that is land" 39166msgstr "Perserntase peta yang berupa daratan" 39167 39168#: server/settings.c:1533 39169msgid "" 39170"This setting gives the approximate percentage of the map that will be made " 39171"into land." 39172msgstr "" 39173 39174#: server/settings.c:1539 39175msgid "Amount of hills/mountains" 39176msgstr "Jumlah pegunungan/perbukitan" 39177 39178#: server/settings.c:1540 39179msgid "" 39180"Small values give flat maps, while higher values give a steeper map with " 39181"more hills and mountains." 39182msgstr "" 39183"Nilai yang kecil akan menjadikan permukaan rata, sedangkan nilai besar " 39184"menjadikan permukaannya bergunung-gunung dan berbukit-bukit." 39185 39186#: server/settings.c:1547 39187msgid "Amount of water on landmasses" 39188msgstr "Jumlah air di daratan" 39189 39190#: server/settings.c:1548 39191msgid "" 39192"Small values mean lots of dry, desert-like land; higher values give a wetter " 39193"map with more swamps, jungles, and rivers." 39194msgstr "" 39195 39196#: server/settings.c:1555 39197msgid "Global warming" 39198msgstr "Pemanasan global" 39199 39200#: server/settings.c:1556 39201msgid "" 39202"If turned off, global warming will not occur as a result of pollution. This " 39203"setting does not affect pollution." 39204msgstr "" 39205"Jika dinonaktifkan, pemanasan global tidak terjadi akibat polusi. Pengaturan " 39206"ini tidak akan mempengaruhi polusi." 39207 39208#: server/settings.c:1563 39209msgid "Nuclear winter" 39210msgstr "Musim dingin nuklir" 39211 39212#: server/settings.c:1564 39213msgid "" 39214"If turned off, nuclear winter will not occur as a result of nuclear war." 39215msgstr "" 39216"Jika dinonaktifkan, musim dingin nuklir tidak terjadi akibat perang nuklir." 39217 39218#: server/settings.c:1570 39219msgid "Map generation random seed" 39220msgstr "" 39221 39222#: server/settings.c:1571 39223msgid "" 39224"The same seed will always produce the same map; for zero (the default) a " 39225"seed will be generated randomly, based on gameseed. If also gameseed is " 39226"zero, the map will be completely random." 39227msgstr "" 39228 39229#: server/settings.c:1585 39230msgid "Game random seed" 39231msgstr "" 39232 39233#: server/settings.c:1586 39234msgid "" 39235"For zero (the default) a seed will be chosen based on system entropy or, " 39236"failing that, the current time." 39237msgstr "" 39238 39239#: server/settings.c:1593 39240msgid "Amount of \"special\" resource tiles" 39241msgstr "" 39242 39243#: server/settings.c:1594 39244msgid "" 39245"Special resources improve the basic terrain type they are on. The server " 39246"variable's scale is parts per thousand." 39247msgstr "" 39248 39249#: server/settings.c:1601 39250#, fuzzy 39251#| msgid "Amount of hills/mountains" 39252msgid "Amount of huts (bonus extras)" 39253msgstr "Jumlah pegunungan/perbukitan" 39254 39255#: server/settings.c:1602 39256msgid "" 39257"Huts are tile extras that may be investigated by units. The server " 39258"variable's scale is huts per thousand tiles." 39259msgstr "" 39260 39261#: server/settings.c:1609 39262#, fuzzy 39263#| msgid "Amount of hills/mountains" 39264msgid "Amount of animals" 39265msgstr "Jumlah pegunungan/perbukitan" 39266 39267#: server/settings.c:1610 39268msgid "" 39269"Number of animals initially created on terrains defined for them in the " 39270"ruleset (if the ruleset supports it). The server variable's scale is animals " 39271"per thousand tiles." 39272msgstr "" 39273 39274#: server/settings.c:1622 39275msgid "Minimum number of players" 39276msgstr "Jumlah minimum pemain" 39277 39278#: server/settings.c:1623 39279msgid "" 39280"There must be at least this many players (connected human players) before " 39281"the game can start." 39282msgstr "" 39283 39284#: server/settings.c:1630 39285msgid "Maximum number of players" 39286msgstr "Jumlah maksimum pemain" 39287 39288#: server/settings.c:1631 39289msgid "" 39290"The maximal number of human and AI players who can be in the game. When this " 39291"number of players are connected in the pregame state, any new players who " 39292"try to connect will be rejected.\n" 39293"When playing a scenario which defines player start positions, this setting " 39294"cannot be set to greater than the number of defined start positions." 39295msgstr "" 39296 39297#: server/settings.c:1643 39298msgid "Limited number of AI players" 39299msgstr "Jumlah pemain AI terbatas" 39300 39301#: server/settings.c:1644 39302msgid "" 39303"If set to a positive value, then AI players will be automatically created or " 39304"removed to keep the total number of players at this amount. As more players " 39305"join, these AI players will be replaced. When set to zero, all AI players " 39306"will be removed." 39307msgstr "" 39308 39309#: server/settings.c:1654 39310msgid "When the Readiness of a player gets autotoggled off" 39311msgstr "" 39312 39313#: server/settings.c:1655 39314msgid "" 39315"In pre-game, usually when new players join or old ones leave, those who have " 39316"already accepted game to start by toggling \"Ready\" get that autotoggled " 39317"off in the changed situation. This setting can be used to make readiness " 39318"more persistent." 39319msgstr "" 39320 39321#: server/settings.c:1663 39322#, fuzzy 39323msgid "Set of nations to choose from" 39324msgstr "Daftar sambungan ke server:" 39325 39326#. TRANS: do not translate '/list nationsets' 39327#: server/settings.c:1665 39328msgid "" 39329"Controls the set of nations allowed in the game. The choices are defined by " 39330"the ruleset.\n" 39331"Only nations in the set selected here will be allowed in any circumstances, " 39332"including new players and civil war; small sets may thus limit the number of " 39333"players in a game.\n" 39334"If this is left blank, the ruleset's default nation set is used.\n" 39335"See '/list nationsets' for possible choices for the currently loaded ruleset." 39336msgstr "" 39337 39338#: server/settings.c:1679 39339msgid "Event cache for this number of turns" 39340msgstr "" 39341 39342#: server/settings.c:1680 39343msgid "" 39344"Event messages are saved for this number of turns. A value of 0 deactivates " 39345"the event cache." 39346msgstr "" 39347 39348#: server/settings.c:1688 39349msgid "Size of the event cache" 39350msgstr "" 39351 39352#: server/settings.c:1689 39353msgid "This defines the maximal number of events in the event cache." 39354msgstr "" 39355 39356#: server/settings.c:1696 39357msgid "Save chat messages in the event cache" 39358msgstr "" 39359 39360#: server/settings.c:1697 39361msgid "If turned on, chat messages will be saved in the event cache." 39362msgstr "" 39363 39364#: server/settings.c:1702 39365msgid "Print turn and time for each cached event" 39366msgstr "" 39367 39368#. TRANS: Don't translate the text between single quotes. 39369#: server/settings.c:1704 39370msgid "" 39371"If turned on, all cached events will be marked by the turn and time of the " 39372"event like '(T2 - 15:29:52)'." 39373msgstr "" 39374 39375#: server/settings.c:1713 39376msgid "List of players' initial units" 39377msgstr "" 39378 39379#: server/settings.c:1714 39380msgid "" 39381"This should be a string of characters, each of which specifies a unit role. " 39382"The first character must be native to at least one \"Starter\" terrain. The " 39383"characters and their meanings are:\n" 39384" c = City founder (eg., Settlers)\n" 39385" w = Terrain worker (eg., Engineers)\n" 39386" x = Explorer (eg., Explorer)\n" 39387" k = Gameloss (eg., King)\n" 39388" s = Diplomat (eg., Diplomat)\n" 39389" f = Ferryboat (eg., Trireme)\n" 39390" d = Ok defense unit (eg., Warriors)\n" 39391" D = Good defense unit (eg., Phalanx)\n" 39392" a = Fast attack unit (eg., Horsemen)\n" 39393" A = Strong attack unit (eg., Catapult)\n" 39394msgstr "" 39395 39396#: server/settings.c:1732 39397msgid "Whether player starts with a city" 39398msgstr "" 39399 39400#: server/settings.c:1733 39401msgid "" 39402"If this is set, game will start with player's first city already founded to " 39403"starting location." 39404msgstr "" 39405 39406#: server/settings.c:1739 39407msgid "Area where initial units are located" 39408msgstr "" 39409 39410#: server/settings.c:1740 39411msgid "This is the radius within which the initial units are dispersed." 39412msgstr "" 39413 39414#: server/settings.c:1747 39415msgid "Starting gold per player" 39416msgstr "Emas permulaan tiap pemain." 39417 39418#: server/settings.c:1748 39419msgid "At the beginning of the game, each player is given this much gold." 39420msgstr "Di awal permainan, tiap pemain dibekali emas sebanyak ini." 39421 39422#: server/settings.c:1754 39423msgid "Number of initial techs per player" 39424msgstr "Teknologi awal tiap pemain" 39425 39426#. TRANS: The string between single quotes is a setting name and 39427#. * should not be translated. 39428#: server/settings.c:1757 39429msgid "" 39430"At the beginning of the game, each player is given this many technologies. " 39431"The technologies chosen are random for each player. Depending on the value " 39432"of tech_cost_style in the ruleset, a big value for 'techlevel' can make the " 39433"next techs really expensive." 39434msgstr "" 39435 39436#: server/settings.c:1767 39437msgid "Technology cost multiplier percentage" 39438msgstr "" 39439 39440#: server/settings.c:1768 39441msgid "" 39442"This affects how quickly players can research new technology. All tech costs " 39443"are multiplied by this amount (as a percentage). The base tech costs are " 39444"determined by the ruleset or other game settings." 39445msgstr "" 39446 39447#: server/settings.c:1777 39448msgid "Percentage penalty when changing tech" 39449msgstr "" 39450 39451#: server/settings.c:1778 39452msgid "" 39453"If you change your current research technology, and you have positive " 39454"research points, you lose this percentage of those research points. This " 39455"does not apply when you have just gained a technology this turn." 39456msgstr "" 39457 39458#: server/settings.c:1787 39459msgid "Chance to lose a technology while receiving it" 39460msgstr "" 39461 39462#: server/settings.c:1788 39463msgid "The chance that learning a technology by treaty or theft will fail." 39464msgstr "" 39465 39466#: server/settings.c:1795 39467msgid "Chance to lose a technology while giving it" 39468msgstr "" 39469 39470#: server/settings.c:1796 39471msgid "" 39472"The chance that your civilization will lose a technology if you teach it to " 39473"someone else by treaty, or if it is stolen from you." 39474msgstr "" 39475 39476#: server/settings.c:1804 39477msgid "Team pooled research" 39478msgstr "" 39479 39480#: server/settings.c:1805 39481msgid "" 39482"If this setting is turned on, then the team mates will share the science " 39483"research. Else, every player of the team will have to make its own." 39484msgstr "" 39485 39486#: server/settings.c:1812 39487#, fuzzy 39488#| msgid "Penalty when getting tech or gold from treaty" 39489msgid "Penalty when getting tech from treaty" 39490msgstr "Pengurangan ketika mendapatkan emas atau teknologi dari kesepakatan." 39491 39492#: server/settings.c:1813 39493msgid "" 39494"For each technology you gain from a diplomatic treaty, you lose research " 39495"points equal to this percentage of the cost to research a new technology. If " 39496"this is non-zero, you can end up with negative research points." 39497msgstr "" 39498 39499#: server/settings.c:1822 39500#, fuzzy 39501#| msgid "Penalty when getting tech or gold from treaty" 39502msgid "Penalty when getting gold from treaty" 39503msgstr "Pengurangan ketika mendapatkan emas atau teknologi dari kesepakatan." 39504 39505#: server/settings.c:1823 39506msgid "" 39507"When transferring gold in diplomatic treaties, this percentage of the agreed " 39508"sum is lost to both parties; it is deducted from the donor but not received " 39509"by the recipient." 39510msgstr "" 39511 39512#: server/settings.c:1831 39513msgid "Penalty when getting tech from conquering" 39514msgstr "Pengurangan ketika mendapatkan teknologi setelah menaklukkan." 39515 39516#: server/settings.c:1832 39517msgid "" 39518"For each technology you gain by conquering an enemy city, you lose research " 39519"points equal to this percentage of the cost to research a new technology. If " 39520"this is non-zero, you can end up with negative research points." 39521msgstr "" 39522 39523#: server/settings.c:1842 39524msgid "Penalty when getting a free tech" 39525msgstr "" 39526 39527#. TRANS: The strings between single quotes are setting names and 39528#. * shouldn't be translated. 39529#: server/settings.c:1845 39530msgid "" 39531"For each technology you gain \"for free\" (other than covered by 'diplcost' " 39532"or 'conquercost': for instance, from huts or from Great Library effects), " 39533"you lose research points equal to this percentage of the cost to research a " 39534"new technology. If this is non-zero, you can end up with negative research " 39535"points." 39536msgstr "" 39537 39538#: server/settings.c:1856 39539msgid "Research point debt threshold for losing tech" 39540msgstr "" 39541 39542#: server/settings.c:1857 39543msgid "" 39544"When you have negative research points, and your shortfall is greater than " 39545"this percentage of the cost of your current research, you forget a " 39546"technology you already knew.\n" 39547"The special value -1 prevents loss of technology regardless of research " 39548"points." 39549msgstr "" 39550 39551#: server/settings.c:1868 39552msgid "Research points restored after losing a tech" 39553msgstr "" 39554 39555#: server/settings.c:1869 39556msgid "" 39557"When you lose a technology due to a negative research balance (see " 39558"'techlossforgiveness'), this percentage of its research cost is credited to " 39559"your research balance (this may not be sufficient to make it positive).\n" 39560"The special value -1 means that your research balance is always restored to " 39561"zero, regardless of your previous shortfall." 39562msgstr "" 39563 39564#: server/settings.c:1881 39565msgid "Food required for a city to grow" 39566msgstr "Makanan yang diperlukan sebuah kota untuk berkembang" 39567 39568#: server/settings.c:1882 39569msgid "" 39570"This is the base amount of food required to grow a city. This value is " 39571"multiplied by another factor that comes from the ruleset and is dependent on " 39572"the size of the city." 39573msgstr "" 39574 39575#: server/settings.c:1890 39576msgid "Percentage food lost when city can't grow" 39577msgstr "" 39578 39579#: server/settings.c:1891 39580msgid "" 39581"If a city would expand, but it can't because it lacks some prerequisite " 39582"(traditionally an Aqueduct or Sewer System), this is the base percentage of " 39583"its foodbox that is lost each turn; the penalty may be reduced by buildings " 39584"or other circumstances, depending on the ruleset." 39585msgstr "" 39586 39587#: server/settings.c:1902 39588msgid "Multiplier percentage for production costs" 39589msgstr "Persentase pelipatganda untuk ongkos produksi" 39590 39591#: server/settings.c:1903 39592msgid "" 39593"This affects how quickly units and buildings can be produced. The base " 39594"costs are multiplied by this value (as a percentage)." 39595msgstr "" 39596 39597#: server/settings.c:1917 39598msgid "Minimum city size to get full trade" 39599msgstr "" 39600 39601#. TRANS: The strings between single quotes are setting names and 39602#. * shouldn't be translated. 39603#: server/settings.c:1920 39604msgid "" 39605"There is a trade penalty in all cities smaller than this. The penalty is " 39606"100% (no trade at all) for sizes up to 'notradesize', and decreases " 39607"gradually to 0% (no penalty except the normal corruption) for " 39608"size='fulltradesize'. See also 'notradesize'." 39609msgstr "" 39610 39611#: server/settings.c:1930 39612msgid "Maximum size of a city without trade" 39613msgstr "" 39614 39615#. TRANS: The strings between single quotes are setting names and 39616#. * shouldn't be translated. 39617#: server/settings.c:1933 39618msgid "" 39619"Cities do not produce any trade at all unless their size is larger than this " 39620"amount. The produced trade increases gradually for cities larger than " 39621"'notradesize' and smaller than 'fulltradesize'. See also 'fulltradesize'." 39622msgstr "" 39623 39624#: server/settings.c:1943 39625msgid "Minimum distance between cities" 39626msgstr "Jarak minimum antar-kota" 39627 39628#: server/settings.c:1944 39629msgid "" 39630"When a player attempts to found a new city, it is prevented if the distance " 39631"from any existing city is less than this setting. For example, when this " 39632"setting is 3, there must be at least two clear tiles in any direction " 39633"between all existing cities and the new city site. A value of 1 removes any " 39634"such restriction on city placement." 39635msgstr "" 39636 39637#: server/settings.c:1956 39638msgid "Technology trading" 39639msgstr "Jual-beli teknologi" 39640 39641#: server/settings.c:1957 39642msgid "" 39643"If turned off, trading technologies in the diplomacy dialog is not allowed." 39644msgstr "" 39645 39646#: server/settings.c:1963 39647msgid "Gold trading" 39648msgstr "Jual-beli emas" 39649 39650#: server/settings.c:1964 39651msgid "If turned off, trading gold in the diplomacy dialog is not allowed." 39652msgstr "" 39653 39654#: server/settings.c:1970 39655msgid "City trading" 39656msgstr "Jual-beli kota" 39657 39658#: server/settings.c:1971 39659msgid "If turned off, trading cities in the diplomacy dialog is not allowed." 39660msgstr "" 39661 39662#: server/settings.c:1977 39663msgid "Minimum distance for trade routes" 39664msgstr "Jarak minimum untuk jalur dagang" 39665 39666#: server/settings.c:1978 39667msgid "" 39668"In order for two cities in the same civilization to establish a trade route, " 39669"they must be at least this far apart on the map. For square grids, the " 39670"distance is calculated as \"Manhattan distance\", that is, the sum of the " 39671"displacements along the x and y directions." 39672msgstr "" 39673 39674#: server/settings.c:1988 39675msgid "Number of turns between rapture effect" 39676msgstr "" 39677 39678#: server/settings.c:1989 39679msgid "" 39680"Sets the number of turns between rapture growth of a city. If set to n a " 39681"city will grow after celebrating for n+1 turns." 39682msgstr "" 39683 39684#: server/settings.c:1998 39685msgid "Frequency of disasters" 39686msgstr "" 39687 39688#: server/settings.c:1999 39689msgid "" 39690"Affects how often random disasters happen to cities, if any are defined by " 39691"the ruleset. The relative frequency of disaster types is set by the ruleset. " 39692"Zero prevents any random disasters from occurring." 39693msgstr "" 39694 39695#: server/settings.c:2009 39696msgid "AI trait distribution method" 39697msgstr "" 39698 39699#: server/settings.c:2010 39700msgid "How trait values are given to AI players." 39701msgstr "" 39702 39703#: server/settings.c:2015 39704msgid "Chance for conquered building destruction" 39705msgstr "" 39706 39707#: server/settings.c:2016 39708msgid "" 39709"When a player conquers a city, each city improvement has this percentage " 39710"chance to be destroyed." 39711msgstr "" 39712 39713#: server/settings.c:2022 39714msgid "Chance of moving into tile after attack" 39715msgstr "" 39716 39717#: server/settings.c:2023 39718msgid "" 39719"If set to 0, combat is Civ1/2-style (when you attack, you remain in place). " 39720"If set to 100, attacking units will always move into the tile they attacked " 39721"when they win the combat (and no enemy units remain in the tile). If set to " 39722"a value between 0 and 100, this will be used as the percent chance of " 39723"\"occupying\" territory." 39724msgstr "" 39725 39726#: server/settings.c:2035 39727msgid "Turn on/off server-side autoattack" 39728msgstr "" 39729 39730#: server/settings.c:2036 39731msgid "" 39732"If set to on, units with moves left will automatically consider attacking " 39733"enemy units that move adjacent to them." 39734msgstr "" 39735 39736#: server/settings.c:2042 39737msgid "Do all units in tile die with defender" 39738msgstr "" 39739 39740#: server/settings.c:2043 39741msgid "" 39742"If this is enabled, each time a defender unit loses in combat, and is not " 39743"inside a city or suitable base, all units in the same tile are destroyed " 39744"along with the defender. If this is disabled, only the defender unit is " 39745"destroyed." 39746msgstr "" 39747 39748#: server/settings.c:2051 39749msgid "Reduce city population after attack" 39750msgstr "Kurangi populasi kota setelah penyerangan" 39751 39752#: server/settings.c:2052 39753msgid "" 39754"This flag indicates whether a city's population is reduced after a " 39755"successful attack by an enemy unit. If this is disabled, population is never " 39756"reduced. Even when this is enabled, only some units may kill citizens." 39757msgstr "" 39758 39759#: server/settings.c:2060 39760msgid "Slowly kill units without home cities (e.g., starting units)" 39761msgstr "" 39762 39763#: server/settings.c:2061 39764msgid "" 39765"If greater than 0, then every unit without a homecity will lose hitpoints " 39766"each turn. The number of hitpoints lost is given by 'killunhomed' percent of " 39767"the hitpoints of the unit type. At least one hitpoint is lost every turn " 39768"until the death of the unit." 39769msgstr "" 39770 39771#: server/settings.c:2071 39772msgid "National borders" 39773msgstr "Perbatasan negara" 39774 39775#: server/settings.c:2072 39776msgid "" 39777"If this is not disabled, then any land tiles around a city or border-" 39778"claiming extra (like the classic ruleset's Fortress base) will be owned by " 39779"that nation." 39780msgstr "" 39781 39782#: server/settings.c:2080 39783msgid "Units inside borders cause no unhappiness" 39784msgstr "" 39785 39786#: server/settings.c:2081 39787msgid "" 39788"If this is set, units will not cause unhappiness when inside your borders, " 39789"or even allies borders, depending on value." 39790msgstr "" 39791 39792#: server/settings.c:2088 39793msgid "Ability to do diplomacy with other players" 39794msgstr "Kemampuan untuk berdiplomasi dengan pemain lain" 39795 39796#: server/settings.c:2089 39797msgid "This setting controls the ability to do diplomacy with other players." 39798msgstr "Pengaturan ini mengatur diplomasi dengan pemain lain" 39799 39800#: server/settings.c:2095 39801msgid "Allowed city names" 39802msgstr "Nama kota yang dibolehkan" 39803 39804#. TRANS: The strings between double quotes are also translated 39805#. * separately (they must match!). The strings between parentheses 39806#. * and in uppercase must not be translated. 39807#: server/settings.c:2099 39808msgid "" 39809"- \"No restrictions\" (NO_RESTRICTIONS): players can have multiple cities " 39810"with the same names.\n" 39811"- \"Unique to a player\" (PLAYER_UNIQUE): one player can't have multiple " 39812"cities with the same name.\n" 39813"- \"Globally unique\" (GLOBAL_UNIQUE): all cities in a game have to have " 39814"different names.\n" 39815"- \"No city name stealing\" (NO_STEALING): like \"Globally unique\", but a " 39816"player isn't allowed to use a default city name of another nation unless it " 39817"is a default for their nation also." 39818msgstr "" 39819 39820#: server/settings.c:2113 39821#, fuzzy 39822msgid "How to pick player colors" 39823msgstr "Daftar warna pemain:" 39824 39825#. TRANS: The strings between double quotes are also translated 39826#. * separately (they must match!). The strings between single quotes 39827#. * are setting names and shouldn't be translated. The strings 39828#. * between parentheses and in uppercase must not be translated. 39829#: server/settings.c:2118 39830msgid "" 39831"This setting determines how player colors are chosen. Player colors are used " 39832"in the Nations report, for national borders on the map, and so on.\n" 39833"- \"Per-player, in order\" (PLR_ORDER): colors are assigned to individual " 39834"players in order from a list defined by the ruleset.\n" 39835"- \"Per-player, random\" (PLR_RANDOM): colors are assigned to individual " 39836"players randomly from the set defined by the ruleset.\n" 39837"- \"Set manually\" (PLR_SET): colors can be set with the 'playercolor' " 39838"command before the game starts; these are not restricted to the ruleset " 39839"colors. Any players for which no color is set when the game starts get a " 39840"random color from the ruleset.\n" 39841"- \"Per-team, in order\" (TEAM_ORDER): colors are assigned to teams from the " 39842"list in the ruleset. Every player on the same team gets the same color.\n" 39843"- \"Per-nation, in order\" (NATION_ORDER): if the ruleset defines a color " 39844"for a player's nation, the player takes that color. Any players whose " 39845"nations don't have associated colors get a random color from the list in the " 39846"ruleset.\n" 39847"Regardless of this setting, individual player colors can be changed after " 39848"the game starts with the 'playercolor' command." 39849msgstr "" 39850 39851#: server/settings.c:2159 39852msgid "Barbarian appearance frequency" 39853msgstr "Frekuensi kemunculan suku Barbar" 39854 39855#. TRANS: The string between single quotes is a setting name and 39856#. * should not be translated. 39857#: server/settings.c:2162 39858msgid "" 39859"This setting controls how frequently the barbarians appear in the game. See " 39860"also the 'onsetbarbs' setting." 39861msgstr "" 39862 39863#: server/settings.c:2168 39864msgid "Barbarian onset turn" 39865msgstr "" 39866 39867#: server/settings.c:2169 39868msgid "Barbarians will not appear before this turn." 39869msgstr "Barbar tidak akan muncul sebelum giliran ini." 39870 39871#: server/settings.c:2176 39872msgid "Way to determine revolution length" 39873msgstr "" 39874 39875#: server/settings.c:2177 39876msgid "" 39877"Which method is used in determining how long period of anarchy lasts when " 39878"changing government. The actual value is set with 'revolen' setting. The " 39879"'quickening' methods depend on how many times any player has changed to this " 39880"type of government before, so it becomes easier to establish a new system of " 39881"government if it has been done before." 39882msgstr "" 39883 39884#: server/settings.c:2187 39885#, fuzzy 39886#| msgid "Length in turns of revolution" 39887msgid "Length of revolution" 39888msgstr "Lama revolusi" 39889 39890#: server/settings.c:2188 39891msgid "" 39892"When changing governments, a period of anarchy will occur. Value of this " 39893"setting, used the way 'revolentype' setting dictates, defines the length of " 39894"the anarchy." 39895msgstr "" 39896 39897#: server/settings.c:2197 39898msgid "Whether to enable fog of war" 39899msgstr "" 39900 39901#: server/settings.c:2198 39902msgid "" 39903"If this is enabled, only those units and cities within the vision range of " 39904"your own units and cities will be revealed to you. You will not see new " 39905"cities or terrain changes in tiles not observed." 39906msgstr "" 39907 39908#: server/settings.c:2206 39909msgid "Whether fog of war applies to border changes" 39910msgstr "" 39911 39912#: server/settings.c:2207 39913msgid "" 39914"If this setting is enabled, players will not be able to see changes in tile " 39915"ownership if they do not have direct sight of the affected tiles. Otherwise, " 39916"players can see any or all changes to borders as long as they have " 39917"previously seen the tiles." 39918msgstr "" 39919 39920#: server/settings.c:2216 39921msgid "Airlifting style" 39922msgstr "" 39923 39924#. TRANS: The strings between double quotes are also 39925#. * translated separately (they must match!). The strings 39926#. * between parenthesis and in uppercase must not be 39927#. * translated. 39928#: server/settings.c:2221 39929msgid "" 39930"This setting affects airlifting units between cities. It can be a set of the " 39931"following values:\n" 39932"- \"Allows units to be airlifted from allied cities\" (FROM_ALLIES).\n" 39933"- \"Allows units to be airlifted to allied cities\" (TO_ALLIES).\n" 39934"- \"Unlimited units from source city\" (SRC_UNLIMITED): note that airlifting " 39935"from a city doesn't reduce the airlifted counter, but still needs airlift " 39936"capacity of at least 1.\n" 39937"- \"Unlimited units to destination city\" (DEST_UNLIMITED): note that " 39938"airlifting to a city doesn't reduce the airlifted counter, and doesn't need " 39939"any airlift capacity." 39940msgstr "" 39941 39942#: server/settings.c:2240 39943msgid "Base chance for diplomats and spies to succeed" 39944msgstr "Peluang dasar keberhasilan misi diplomat dan mata-mata." 39945 39946#: server/settings.c:2241 39947msgid "" 39948"The base chance of a spy returning from a successful mission and the base " 39949"chance of success for diplomats and spies for most aggressive mission types. " 39950"Not all the mission types use diplchance as a base chance; City Poisoning, " 39951"Unit Bribing, and Unit Sabotaging do not. Non-aggressive missions typically " 39952"have no base chance at all, but always success." 39953msgstr "" 39954 39955#: server/settings.c:2252 39956msgid "What kinds of victories are possible" 39957msgstr "" 39958 39959#. TRANS: The strings between double quotes are also translated 39960#. * separately (they must match!). The strings between single 39961#. * quotes are setting names and shouldn't be translated. The 39962#. * strings between parentheses and in uppercase must stay as 39963#. * untranslated. 39964#: server/settings.c:2258 39965msgid "" 39966"This setting controls how game can be won. One can always win by conquering " 39967"entire planet, but other victory conditions can be enabled or disabled:\n" 39968"- \"Spacerace\" (SPACERACE): Spaceship is built and travels to Alpha " 39969"Centauri.\n" 39970"- \"Allied\" (ALLIED): After defeating enemies, all remaining players are " 39971"allied.\n" 39972"- \"Culture\" (CULTURE): Player meets ruleset defined cultural domination " 39973"criteria.\n" 39974msgstr "" 39975 39976#: server/settings.c:2271 39977msgid "Should the game end if the spaceship arrives?" 39978msgstr "Akankah permainan berakhir ketika kapal angkasa sampai?" 39979 39980#: server/settings.c:2272 39981msgid "" 39982"If this option is turned on, the game will end with the arrival of a " 39983"spaceship at Alpha Centauri." 39984msgstr "" 39985 39986#: server/settings.c:2278 39987msgid "Minimum number of cities for civil war" 39988msgstr "" 39989 39990#: server/settings.c:2279 39991msgid "" 39992"A civil war is triggered when a player has at least this many cities and the " 39993"player's capital is captured. If this option is set to the maximum value, " 39994"civil wars are turned off altogether." 39995msgstr "" 39996 39997#: server/settings.c:2288 39998msgid "Restrict the use of the infrastructure for enemy units" 39999msgstr "" 40000 40001#: server/settings.c:2289 40002msgid "" 40003"If this option is enabled, the use of roads and rails will be restricted for " 40004"enemy units." 40005msgstr "" 40006 40007#: server/settings.c:2295 40008msgid "Does unreachable unit protect reachable ones" 40009msgstr "" 40010 40011#: server/settings.c:2296 40012msgid "" 40013"This option controls whether tiles with both unreachable and reachable units " 40014"can be attacked. If disabled, any tile with reachable units can be attacked. " 40015"If enabled, tiles with an unreachable unit in them cannot be attacked." 40016msgstr "" 40017 40018#: server/settings.c:2304 40019msgid "Turns until player contact is lost" 40020msgstr "" 40021 40022#: server/settings.c:2305 40023msgid "" 40024"Players may meet for diplomacy this number of turns after their units have " 40025"last met, even when they do not have an embassy. If set to zero, then " 40026"players cannot meet unless they have an embassy." 40027msgstr "" 40028 40029#: server/settings.c:2315 40030msgid "Rebuild palace whenever capital is conquered" 40031msgstr "Bangun kembali istana ketika ibukota takluk" 40032 40033#: server/settings.c:2316 40034msgid "" 40035"If this is turned on, when the capital is conquered the palace is " 40036"automatically rebuilt for free in another randomly chosen city. This is " 40037"significant because the technology requirement for building a palace will be " 40038"ignored. (In some rulesets, buildings other than the palace are affected by " 40039"this setting.)" 40040msgstr "" 40041 40042#: server/settings.c:2326 40043msgid "Give caught units a homecity" 40044msgstr "" 40045 40046#. TRANS: The string between single quotes is a setting name and 40047#. * should not be translated. 40048#: server/settings.c:2329 40049msgid "" 40050"If unset, caught units will have no homecity and will be subject to the " 40051"'killunhomed' option." 40052msgstr "" 40053 40054#: server/settings.c:2335 40055msgid "Whether to use natural city names" 40056msgstr "" 40057 40058#: server/settings.c:2336 40059msgid "" 40060"If enabled, the default city names will be determined based on the " 40061"surrounding terrain." 40062msgstr "" 40063 40064#: server/settings.c:2342 40065msgid "Whether to enable citizen migration" 40066msgstr "" 40067 40068#. TRANS: The strings between single quotes are setting names 40069#. * and should not be translated. 40070#: server/settings.c:2345 40071msgid "" 40072"This is the master setting that controls whether citizen migration is active " 40073"in the game. If enabled, citizens may automatically move from less desirable " 40074"cities to more desirable ones. The \"desirability\" of a given city is " 40075"calculated from a number of factors. In general larger cities with more " 40076"income and improvements will be preferred. Citizens will never migrate out " 40077"of the capital, or cause a wonder to be lost by disbanding a city. A number " 40078"of other settings control how migration behaves:\n" 40079" 'mgr_turninterval' - How often citizens try to migrate.\n" 40080" 'mgr_foodneeded' - Whether destination food is checked.\n" 40081" 'mgr_distance' - How far citizens will migrate.\n" 40082" 'mgr_worldchance' - Chance for inter-nation migration.\n" 40083" 'mgr_nationchance' - Chance for intra-nation migration." 40084msgstr "" 40085 40086#: server/settings.c:2363 40087msgid "Number of turns between migrations from a city" 40088msgstr "" 40089 40090#. TRANS: Do not translate 'migration' setting name. 40091#: server/settings.c:2365 40092msgid "" 40093"This setting controls the number of turns between migration checks for a " 40094"given city. The interval is calculated from the founding turn of the city. " 40095"So for example if this setting is 5, citizens will look for a suitable " 40096"migration destination every five turns from the founding of their current " 40097"city. Migration will never occur the same turn that a city is built. This " 40098"setting has no effect unless migration is enabled by the 'migration' setting." 40099msgstr "" 40100 40101#: server/settings.c:2379 40102msgid "Whether migration is limited by food" 40103msgstr "" 40104 40105#. TRANS: Do not translate 'migration' setting name. 40106#: server/settings.c:2381 40107msgid "" 40108"If this setting is enabled, citizens will not migrate to cities which would " 40109"not have enough food to support them. This setting has no effect unless " 40110"migration is enabled by the 'migration' setting." 40111msgstr "" 40112 40113#: server/settings.c:2389 40114msgid "Maximum distance citizens may migrate" 40115msgstr "Jarak maksimum migrasi penduduk" 40116 40117#. TRANS: Do not translate 'migration' setting name. 40118#: server/settings.c:2391 40119msgid "" 40120"This setting controls how far citizens may look for a suitable migration " 40121"destination when deciding which city to migrate to. The value is added to " 40122"the candidate target city's radius and compared to the distance between the " 40123"two cities. If the distance is lower or equal, migration is possible. (So " 40124"with a setting of 0, citizens will only consider migrating if their city's " 40125"center is within the destination city's working radius.) This setting has no " 40126"effect unless migration is enabled by the 'migration' setting." 40127msgstr "" 40128 40129#: server/settings.c:2406 40130msgid "Percent probability for migration within the same nation" 40131msgstr "Persentase kemungkinan migrasi dalam negara yang sama" 40132 40133#. TRANS: Do not translate 'migration' setting name. 40134#: server/settings.c:2408 40135msgid "" 40136"This setting controls how likely it is for citizens to migrate between " 40137"cities owned by the same player. Zero indicates migration will never occur, " 40138"100 means that migration will always occur if the citizens find a suitable " 40139"destination. This setting has no effect unless migration is activated by the " 40140"'migration' setting." 40141msgstr "" 40142 40143#: server/settings.c:2420 40144msgid "Percent probability for migration between foreign cities" 40145msgstr "" 40146 40147#. TRANS: Do not translate 'migration' setting name. 40148#: server/settings.c:2422 40149msgid "" 40150"This setting controls how likely it is for migration to occur between cities " 40151"owned by different players. Zero indicates migration will never occur, 100 " 40152"means that citizens will always migrate if they find a suitable destination. " 40153"This setting has no effect if migration is not enabled by the 'migration' " 40154"setting." 40155msgstr "" 40156 40157#: server/settings.c:2441 40158msgid "Players that users are allowed to take" 40159msgstr "" 40160 40161#. TRANS: the strings in double quotes are server command names 40162#. * and should not be translated. 40163#: server/settings.c:2444 40164msgid "" 40165"This should be a string of characters, each of which specifies a type or " 40166"status of a civilization (player).\n" 40167"Clients will only be permitted to take or observe those players which match " 40168"one of the specified letters. This only affects future uses of the \"take\" " 40169"or \"observe\" commands; it is not retroactive. The characters and their " 40170"meanings are:\n" 40171" o,O = Global observer\n" 40172" b = Barbarian players\n" 40173" d = Dead players\n" 40174" a,A = AI players\n" 40175" h,H = Human players\n" 40176"The first description on this list which matches a player is the one which " 40177"applies. Thus 'd' does not include dead barbarians, 'a' does not include " 40178"dead AI players, and so on. Upper case letters apply before the game has " 40179"started, lower case letters afterwards.\n" 40180"Each character above may be followed by one of the following numbers to " 40181"allow or restrict the manner of connection:\n" 40182"(none) = Controller allowed, observers allowed, can displace connections. " 40183"(Displacing a connection means that you may take over a player, even when " 40184"another user already controls that player.)\n" 40185" 1 = Controller allowed, observers allowed, can't displace connections;\n" 40186" 2 = Controller allowed, no observers allowed, can displace " 40187"connections;\n" 40188" 3 = Controller allowed, no observers allowed, can't displace " 40189"connections;\n" 40190" 4 = No controller allowed, observers allowed" 40191msgstr "" 40192 40193#: server/settings.c:2479 40194msgid "Whether AI-status toggles with connection" 40195msgstr "" 40196 40197#: server/settings.c:2480 40198msgid "" 40199"If enabled, AI status is turned off when a player connects, and on when a " 40200"player disconnects." 40201msgstr "" 40202 40203#: server/settings.c:2486 40204msgid "Turn the game ends" 40205msgstr "" 40206 40207#: server/settings.c:2487 40208msgid "The game will end at the end of the given turn." 40209msgstr "" 40210 40211#: server/settings.c:2493 40212msgid "Reveal the map" 40213msgstr "" 40214 40215#. TRANS: The strings between double quotes are also translated 40216#. * separately (they must match!). The strings between single 40217#. * quotes are setting names and shouldn't be translated. The 40218#. * strings between parentheses and in uppercase must not be 40219#. * translated. 40220#: server/settings.c:2499 40221msgid "" 40222"If \"Reveal map at game start\" (START) is set, the initial state of the " 40223"entire map will be known to all players from the start of the game, although " 40224"it may still be fogged (depending on the 'fogofwar' setting). If \"Unfog map " 40225"for dead players\" (DEAD) is set, dead players can see the entire map, if " 40226"they are alone in their team." 40227msgstr "" 40228 40229#: server/settings.c:2510 40230msgid "Maximum seconds per turn" 40231msgstr "Waktu giliran maksimum" 40232 40233#. TRANS: \"Turn Done\" refers to the client button; it is also 40234#. * translated separately, the translation should be the same. 40235#. * \"timeoutincrease\" is a command name and must not to be 40236#. * translated. 40237#: server/settings.c:2515 40238msgid "" 40239"If all players have not hit \"Turn Done\" before this time is up, then the " 40240"turn ends automatically. Zero means there is no timeout. In servers compiled " 40241"with debugging, a timeout of -1 sets the autogame test mode. Only " 40242"connections with hack level access may set the timeout to fewer than 30 " 40243"seconds. Use this with the command \"timeoutincrease\" to have a dynamic " 40244"timer. The first turn is treated as a special case and is controlled by the " 40245"'first_timeout' setting." 40246msgstr "" 40247 40248#: server/settings.c:2529 40249msgid "First turn timeout" 40250msgstr "" 40251 40252#. TRANS: The strings between single quotes are setting names and 40253#. * should not be translated. 40254#: server/settings.c:2532 40255msgid "" 40256"If greater than 0, T0 will last for 'first_timeout' seconds.\n" 40257"If set to 0, T0 will not have a timeout.\n" 40258"If set to -1, the special treatment of T0 will be disabled.\n" 40259"See also 'timeout'." 40260msgstr "" 40261 40262#: server/settings.c:2542 40263msgid "Timeout at least n seconds when enemy moved" 40264msgstr "" 40265 40266#: server/settings.c:2543 40267msgid "" 40268"Any time a unit moves while in sight of an enemy player, the remaining " 40269"timeout is increased to this value." 40270msgstr "" 40271 40272#: server/settings.c:2550 40273msgid "Minimum time between unit actions over turn change" 40274msgstr "" 40275 40276#. TRANS: The string between single quotes is a setting name and 40277#. * should not be translated. 40278#: server/settings.c:2553 40279msgid "" 40280"This setting gives the minimum amount of time in seconds between unit moves " 40281"and other significant actions (such as building cities) after a turn change " 40282"occurs. For example, if this setting is set to 20 and a unit moves 5 seconds " 40283"before the turn change, it will not be able to move or act in the next turn " 40284"for at least 15 seconds. This value is limited to a maximum value of 2/3 " 40285"'timeout'." 40286msgstr "" 40287 40288#: server/settings.c:2568 40289msgid "Control of simultaneous player/team phases" 40290msgstr "" 40291 40292#: server/settings.c:2569 40293msgid "" 40294"This setting controls whether players may make moves at the same time during " 40295"a turn. Change in setting takes effect next turn." 40296msgstr "" 40297 40298#: server/settings.c:2576 40299msgid "Seconds to let a client's network connection block" 40300msgstr "" 40301 40302#: server/settings.c:2577 40303msgid "" 40304"If a network connection is blocking for a time greater than this value, then " 40305"the connection is closed. Zero means there is no timeout (although " 40306"connections will be automatically disconnected eventually)." 40307msgstr "" 40308 40309#: server/settings.c:2586 40310msgid "Max seconds for network buffers to drain" 40311msgstr "" 40312 40313#: server/settings.c:2587 40314msgid "" 40315"The server will wait for up to the value of this parameter in seconds, for " 40316"all client connection network buffers to unblock. Zero means the server will " 40317"not wait at all." 40318msgstr "" 40319 40320#: server/settings.c:2595 40321msgid "Seconds between PINGs" 40322msgstr "Waktu antar PING" 40323 40324#: server/settings.c:2596 40325msgid "" 40326"The server will poll the clients with a PING request each time this period " 40327"elapses." 40328msgstr "" 40329 40330#: server/settings.c:2603 40331msgid "Time to cut a client" 40332msgstr "Waktu memutus klien" 40333 40334#: server/settings.c:2604 40335msgid "" 40336"If a client doesn't reply to a PING in this time the client is disconnected." 40337msgstr "" 40338 40339#: server/settings.c:2610 40340msgid "Turn-blocking game play mode" 40341msgstr "" 40342 40343#: server/settings.c:2611 40344msgid "" 40345"If this is turned on, the game turn is not advanced until all players have " 40346"finished their turn, including disconnected players." 40347msgstr "" 40348 40349#: server/settings.c:2618 40350msgid "Fixed-length turns play mode" 40351msgstr "" 40352 40353#. TRANS: \"Turn Done\" refers to the client button; it is also 40354#. * translated separately, the translation should be the same. 40355#: server/settings.c:2621 40356msgid "" 40357"If this is turned on the game turn will not advance until the timeout has " 40358"expired, even after all players have clicked on \"Turn Done\"." 40359msgstr "" 40360 40361#: server/settings.c:2628 40362msgid "What is in the Demographics report" 40363msgstr "Apa yang ada di laporan Demografis" 40364 40365#. TRANS: The strings between double quotes should be 40366#. * translated. 40367#: server/settings.c:2631 40368msgid "" 40369"This should be a string of characters, each of which specifies the inclusion " 40370"of a line of information in the Demographics report.\n" 40371"The characters and their meanings are:\n" 40372" N = include Population\n" 40373" P = include Production\n" 40374" A = include Land Area\n" 40375" L = include Literacy\n" 40376" R = include Research Speed\n" 40377" S = include Settled Area\n" 40378" E = include Economics\n" 40379" M = include Military Service\n" 40380" O = include Pollution\n" 40381" C = include Culture\n" 40382"Additionally, the following characters control whether or not certain " 40383"columns are displayed in the report:\n" 40384" q = display \"quantity\" column\n" 40385" r = display \"rank\" column\n" 40386" b = display \"best nation\" column\n" 40387"The order of characters is not significant, but their capitalization is." 40388msgstr "" 40389 40390#: server/settings.c:2656 40391msgid "Turns per auto-save" 40392msgstr "" 40393 40394#. TRANS: The string between double quotes is also translated 40395#. * separately (it must match!). The string between single 40396#. * quotes is a setting name and shouldn't be translated. 40397#: server/settings.c:2660 40398msgid "" 40399"How many turns elapse between automatic game saves. This setting only has an " 40400"effect when the 'autosaves' setting includes \"New turn\"." 40401msgstr "" 40402 40403#: server/settings.c:2667 40404msgid "Minutes per auto-save" 40405msgstr "" 40406 40407#. TRANS: The string between double quotes is also translated 40408#. * separately (it must match!). The string between single 40409#. * quotes is a setting name and shouldn't be translated. 40410#: server/settings.c:2671 40411msgid "" 40412"How many minutes elapse between automatic game saves. Unlike other save " 40413"types, this save is only meant as backup for computer memory, and it always " 40414"uses the same name, older saves are not kept. This setting only has an " 40415"effect when the 'autosaves' setting includes \"Timer\"." 40416msgstr "" 40417 40418#: server/settings.c:2680 40419msgid "Which savegames are generated automatically" 40420msgstr "" 40421 40422#. TRANS: The strings between double quotes are also translated 40423#. * separately (they must match!). The strings between single 40424#. * quotes are setting names and shouldn't be translated. The 40425#. * strings between parentheses and in uppercase must stay as 40426#. * untranslated. 40427#: server/settings.c:2686 40428msgid "" 40429"This setting controls which autosave types get generated:\n" 40430"- \"New turn\" (TURN): Save when turn begins, once every 'saveturns' turns.\n" 40431"- \"Game over\" (GAMEOVER): Final save when game ends.\n" 40432"- \"No player connections\" (QUITIDLE): Save before server restarts due to " 40433"lack of players.\n" 40434"- \"Server interrupted\" (INTERRUPT): Save when server quits due to " 40435"interrupt.\n" 40436"- \"Timer\" (TIMER): Save every 'savefrequency' minutes." 40437msgstr "" 40438 40439#: server/settings.c:2699 40440msgid "Savegame compression level" 40441msgstr "Tingkat pemampatan permainan tersimpan" 40442 40443#. TRANS: 'compresstype' setting name should not be translated. 40444#: server/settings.c:2701 40445msgid "" 40446"If non-zero, saved games will be compressed depending on the 'compresstype' " 40447"setting. Larger values will give better compression but take longer." 40448msgstr "" 40449 40450#: server/settings.c:2709 40451msgid "Savegame compression algorithm" 40452msgstr "Algoritma pemampatan permainan tersimpan" 40453 40454#: server/settings.c:2710 40455msgid "Compression library to use for savegames." 40456msgstr "" 40457 40458#: server/settings.c:2715 40459msgid "Definition of the save file name" 40460msgstr "" 40461 40462#. TRANS: %R, %S, %T and %Y must not be translated. The 40463#. * strings (examples and setting names) between single quotes 40464#. * neither. The strings between <> should be translated. 40465#: server/settings.c:2720 40466#, no-c-format 40467msgid "" 40468"Within the string the following custom formats are allowed:\n" 40469" %R = <reason>\n" 40470" %S = <suffix>\n" 40471" %T = <turn-number>\n" 40472" %Y = <game-year>\n" 40473"\n" 40474"Example: 'freeciv-T%04T-Y%+05Y-%R' => 'freeciv-T0100-Y00001-manual'\n" 40475"\n" 40476"Be careful to use at least one of %T and %Y, else newer savegames will " 40477"overwrite old ones. If none of the formats is used '-T%04T-Y%05Y-%R' is " 40478"appended to the value of 'savename'." 40479msgstr "" 40480 40481#: server/settings.c:2738 40482msgid "Whether to log player statistics" 40483msgstr "" 40484 40485#. TRANS: The string between single quotes is a setting name and 40486#. * should not be translated. 40487#: server/settings.c:2741 40488msgid "" 40489"If this is turned on, player statistics are appended to the file defined by " 40490"the option 'scorefile' every turn. These statistics can be used to create " 40491"power graphs after the game." 40492msgstr "" 40493 40494#: server/settings.c:2748 40495#, fuzzy 40496#| msgid "Savegame compression level" 40497msgid "Scorelog level" 40498msgstr "Tingkat pemampatan permainan tersimpan" 40499 40500#: server/settings.c:2749 40501msgid "" 40502"Whether scores are logged for all players including AIs, or only for human " 40503"players." 40504msgstr "" 40505 40506#: server/settings.c:2755 40507msgid "Name for the score log file" 40508msgstr "" 40509 40510#. TRANS: Don't translate the string in single quotes. 40511#: server/settings.c:2757 40512msgid "The default name for the score log file is 'freeciv-score.log'." 40513msgstr "" 40514 40515#: server/settings.c:2763 40516msgid "Maximum number of connections to the server per host" 40517msgstr "Jumlah maksimum sambungan ke server untuk tiap host" 40518 40519#: server/settings.c:2764 40520msgid "" 40521"New connections from a given host will be rejected if the total number of " 40522"connections from the very same host equals or exceeds this value. A value of " 40523"0 means that there is no limit, at least up to the maximum number of " 40524"connections supported by the server." 40525msgstr "" 40526 40527#: server/settings.c:2774 40528msgid "Time before a kicked user can reconnect" 40529msgstr "" 40530 40531#. TRANS: the string in double quotes is a server command name and 40532#. * should not be translated 40533#: server/settings.c:2777 40534msgid "" 40535"Gives the time in seconds before a user kicked using the \"kick\" command " 40536"may reconnect. Changing this setting will affect users kicked in the past." 40537msgstr "" 40538 40539#: server/settings.c:2895 40540#, c-format 40541msgid "The setting '%s' can't be modified after the map is fixed." 40542msgstr "" 40543 40544#: server/settings.c:2931 40545#, c-format 40546msgid "The setting '%s' can't be modified after the game has started." 40547msgstr "Pengaturan '%s' tidak dapat diubah setelah permainan dimulai." 40548 40549#: server/settings.c:2943 40550msgid "Internal error." 40551msgstr "Galat internal." 40552 40553#: server/settings.c:2961 40554#, c-format 40555msgid "You are not allowed to change the setting '%s'." 40556msgstr "Anda tidak diizinkan untuk mebgubah pengaturan '%s'." 40557 40558#: server/settings.c:2969 40559#, c-format 40560msgid "The setting '%s' is locked by the ruleset." 40561msgstr "" 40562 40563#: server/settings.c:3060 40564#, c-format 40565msgid "\"%s\" prefix is ambiguous. Candidates are: %s." 40566msgstr "" 40567 40568#: server/settings.c:3067 40569msgid "Missing value." 40570msgstr "Nilai yang hilang." 40571 40572#: server/settings.c:3076 40573#, c-format 40574msgid "No match for \"%s\"." 40575msgstr "" 40576 40577#: server/settings.c:3114 40578msgid "This setting is not a boolean." 40579msgstr "" 40580 40581#: server/settings.c:3245 40582msgid "This setting is not an integer." 40583msgstr "" 40584 40585#: server/settings.c:3251 40586#, fuzzy, c-format 40587msgid "Value out of range: %d (min: %d; max: %d)." 40588msgstr "Nilai diluar semestinya: %d (min: %d; maks: %d)." 40589 40590#: server/settings.c:3316 40591msgid "This setting is not a string." 40592msgstr "" 40593 40594#: server/settings.c:3322 40595#, c-format 40596msgid "String value too long (max length: %lu)." 40597msgstr "" 40598 40599#: server/settings.c:3410 40600msgid "This setting is not an enumerator." 40601msgstr "" 40602 40603#. TRANS: only emphasizing a string. 40604#: server/settings.c:3579 40605#, c-format 40606msgid "\"%s\"" 40607msgstr "\"%s\"" 40608 40609#. TRANS: Bitwise setting has no bits set. 40610#: server/settings.c:3588 40611#, fuzzy 40612msgid "empty value" 40613msgstr "kosong" 40614 40615#: server/settings.c:3640 40616msgid "This setting is not a bitwise." 40617msgstr "" 40618 40619#: server/settings.c:3914 server/settings.c:3934 server/settings.c:3954 40620#: server/settings.c:3978 server/settings.c:4002 40621#, c-format 40622msgid "Ruleset: '%s' has been set to %s." 40623msgstr "" 40624 40625#: server/settings.c:4021 40626#, c-format 40627msgid "Ruleset: '%s' has been locked by the ruleset." 40628msgstr "" 40629 40630#: server/settings.c:4291 server/settings.c:4323 server/settings.c:4352 40631#: server/settings.c:4386 server/settings.c:4420 40632#, c-format 40633msgid "Savegame: '%s' has been set to %s." 40634msgstr "" 40635 40636#: server/settings.c:4299 server/settings.c:4331 server/settings.c:4360 40637#: server/settings.c:4394 server/settings.c:4428 40638#, c-format 40639msgid "Savegame: '%s' explicitly set to value same as default." 40640msgstr "" 40641 40642#: server/settings.h:45 40643msgid "Geological" 40644msgstr "Geologis" 40645 40646#: server/settings.h:47 40647msgid "Sociological" 40648msgstr "Sosiologis" 40649 40650#: server/settings.h:49 40651msgid "Economic" 40652msgstr "Ekonomi" 40653 40654#: server/settings.h:51 40655msgid "Military" 40656msgstr "Militer" 40657 40658#: server/settings.h:53 40659msgid "Scientific" 40660msgstr "Keilmuan" 40661 40662#: server/settings.h:55 40663msgid "Internal" 40664msgstr "Internal" 40665 40666#: server/settings.h:57 40667msgid "Networking" 40668msgstr "Jaringan" 40669 40670#: server/settings.h:65 40671msgid "?ssetlevel:None" 40672msgstr "" 40673 40674#: server/settings.h:69 40675msgid "Vital" 40676msgstr "Penting" 40677 40678#: server/settings.h:71 40679msgid "Situational" 40680msgstr "" 40681 40682#: server/settings.h:73 40683msgid "Rare" 40684msgstr "Langka" 40685 40686#: server/settings.h:75 40687msgid "Changed" 40688msgstr "" 40689 40690#: server/settings.h:77 40691msgid "Locked" 40692msgstr "Terkunci" 40693 40694#: server/spacerace.c:175 40695msgid "You need to have a capital in order to launch your spaceship." 40696msgstr "Anda harus punya ibukota untuk meluncurkan kapal angkasa." 40697 40698#: server/spacerace.c:181 40699msgid "Your spaceship is already launched!" 40700msgstr "Kapal angkasa Anda telah diluncurkan!" 40701 40702#: server/spacerace.c:187 40703msgid "Your spaceship can't be launched yet!" 40704msgstr "Kapal angkasa Anda belum bisa diluncurkan!" 40705 40706#: server/spacerace.c:196 40707#, c-format 40708msgid "" 40709"The %s have launched a spaceship! It is estimated to arrive at Alpha " 40710"Centauri in %s." 40711msgstr "" 40712"%s telah meluncurkan kapal angkasa! Diperkirakan akan sampai di Alpha " 40713"Centauri pada %s." 40714 40715#: server/spacerace.c:224 40716msgid "Spaceship action received, but you don't have a spaceship!" 40717msgstr "" 40718 40719#: server/spacerace.c:234 40720msgid "You can't modify your spaceship after launch!" 40721msgstr "" 40722 40723#: server/spacerace.c:248 40724msgid "You don't have any unplaced Space Structurals!" 40725msgstr "Anda belum menempatkan Rangka Antariksa!" 40726 40727#: server/spacerace.c:257 40728msgid "That Space Structural would not be connected!" 40729msgstr "Rangka Antariksa itu tidak akan terhubung!" 40730 40731#: server/spacerace.c:276 server/spacerace.c:304 40732msgid "You don't have any unplaced Space Components!" 40733msgstr "" 40734 40735#: server/spacerace.c:284 40736msgid "Your spaceship already has the maximum number of Fuel Components!" 40737msgstr "" 40738"Kapal angkasa Anda telah memiliki Komponen Bahan Bakar dalam jumlah maksimal!" 40739 40740#: server/spacerace.c:313 40741msgid "Your spaceship already has the maximum number of Propulsion Components!" 40742msgstr "" 40743"Kapal angkasa Anda telah memiliki Komponen Pendorong dalam jumlah maksimal!" 40744 40745#: server/spacerace.c:334 server/spacerace.c:363 server/spacerace.c:392 40746msgid "You don't have any unplaced Space Modules!" 40747msgstr "" 40748 40749#: server/spacerace.c:342 40750msgid "Your spaceship already has the maximum number of Habitation Modules!" 40751msgstr "" 40752 40753#: server/spacerace.c:371 40754msgid "Your spaceship already has the maximum number of Life Support Modules!" 40755msgstr "" 40756"Kapal angkasa Anda telah memiliki Modul Pendukung Kehidupan dalam jumlah " 40757"maksimal!" 40758 40759#: server/spacerace.c:400 40760msgid "Your spaceship already has the maximum number of Solar Panel Modules!" 40761msgstr "" 40762"Kapal angkasa Anda telah memiliki Modul Panel Surya dalam jumlah maksimal!" 40763 40764#: server/spacerace.c:424 40765#, c-format 40766msgid "The %s spaceship has arrived at Alpha Centauri." 40767msgstr "Kapal angkasa %s telah sampai di Alpha Centauri." 40768 40769#: server/spacerace.c:435 40770#, c-format 40771msgid "Without guidance from the capital, the %s spaceship is lost!" 40772msgstr "Tanpa pemanduan dari ibukota, kapal angkasa %s hilang!" 40773 40774#. TRANS: Another entry in winners list (", the Tibetans") 40775#: server/srv_main.c:351 server/srv_main.c:476 40776#, c-format 40777msgid "?winners:, the %s" 40778msgstr ", %s" 40779 40780#. TRANS: Beginning of the winners list ("the French") 40781#: server/srv_main.c:355 server/srv_main.c:471 40782#, c-format 40783msgid "?winners:the %s" 40784msgstr "%s" 40785 40786#. TRANS: There can be several winners listed 40787#: server/srv_main.c:365 40788#, c-format 40789msgid "Scenario victory to %s." 40790msgstr "Skenario dimenangkan oleh %s." 40791 40792#: server/srv_main.c:393 server/stdinhand.c:4464 40793#, fuzzy 40794msgid "Game is over." 40795msgstr "Permainan berakhir" 40796 40797#: server/srv_main.c:426 server/srv_main.c:608 40798#, c-format 40799msgid "Team victory to %s." 40800msgstr "Kemenangan tim untuk %s." 40801 40802#. TRANS: There can be several winners listed 40803#: server/srv_main.c:483 40804#, c-format 40805msgid "Allied victory to %s." 40806msgstr "Kemenangan persekutuan untuk %s." 40807 40808#: server/srv_main.c:509 40809#, fuzzy, c-format 40810msgid "Game ended in conquest victory for %s." 40811msgstr "Permainan berakhir dengan kemenangan untuk %s." 40812 40813#: server/srv_main.c:539 40814#, fuzzy, c-format 40815msgid "Game ended in cultural domination victory for %s." 40816msgstr "Permainan berakhir dengan kemenangan untuk %s." 40817 40818#: server/srv_main.c:550 40819msgid "Game ended as the turn limit was exceeded." 40820msgstr "" 40821 40822#: server/srv_main.c:555 40823msgid "" 40824"Notice: game will end at the end of this turn due to 'endturn' server " 40825"setting." 40826msgstr "" 40827 40828#: server/srv_main.c:616 40829#, c-format 40830msgid "Game ended in victory for %s." 40831msgstr "Permainan berakhir dengan kemenangan untuk %s." 40832 40833#: server/srv_main.c:642 40834#, fuzzy, c-format 40835#| msgid "The %s spaceship has arrived at Alpha Centauri." 40836msgid "" 40837"Notice: the %s spaceship will likely arrive at Alpha Centauri next turn." 40838msgstr "Kapal angkasa %s telah sampai di Alpha Centauri." 40839 40840#. TRANS: "... 2 military units in Norwegian territory." 40841#: server/srv_main.c:779 40842#, c-format 40843msgid "Warning: you still have %d military unit in %s territory." 40844msgid_plural "Warning: you still have %d military units in %s territory." 40845msgstr[0] "" 40846 40847#. TRANS: %s is another, separately translated sentence, 40848#. * ending in a full stop. 40849#: server/srv_main.c:788 40850#, c-format 40851msgid "" 40852"%s Any such units will be disbanded in %d turn, in accordance with peace " 40853"treaty." 40854msgid_plural "" 40855"%s Any such units will be disbanded in %d turns, in accordance with peace " 40856"treaty." 40857msgstr[0] "" 40858 40859#: server/srv_main.c:808 server/srv_main.c:819 40860#, c-format 40861msgid "Your %s was disbanded in accordance with your peace treaty with the %s." 40862msgstr "" 40863 40864#: server/srv_main.c:869 40865#, c-format 40866msgid "" 40867"Concerned citizens point out that the cease-fire with %s will run out soon." 40868msgstr "" 40869 40870#: server/srv_main.c:878 server/srv_main.c:883 40871#, c-format 40872msgid "The cease-fire with %s has run out. You are now at war with the %s." 40873msgstr "" 40874"Gencatan senjata dengan %s telah berakhir. Sekarang Anda berperang dengan %s." 40875 40876#: server/srv_main.c:923 server/srv_main.c:933 40877#, fuzzy, c-format 40878#| msgid "" 40879#| "The cease-fire between %s and %s has run out. They are at war. You cancel " 40880#| "your alliance with both." 40881msgid "" 40882"The cease-fire between %s and %s has run out. They are at war. You cancel " 40883"your alliance with %s." 40884msgstr "" 40885"Gencatan senjata antara %s dan %s telah berakhir. Sekarang mereka berperang. " 40886"Anda memutuskan persekutuan dengan keduanya." 40887 40888#: server/srv_main.c:943 40889#, c-format 40890msgid "" 40891"The cease-fire between %s and %s has run out. They are at war. You cancel " 40892"your alliance with both." 40893msgstr "" 40894"Gencatan senjata antara %s dan %s telah berakhir. Sekarang mereka berperang. " 40895"Anda memutuskan persekutuan dengan keduanya." 40896 40897#. TRANS: %s is a unit type 40898#: server/srv_main.c:1090 40899#, c-format 40900msgid "%s retired!" 40901msgstr "" 40902 40903#: server/srv_main.c:1318 40904msgid "Automatically placed spaceship parts that were still not placed." 40905msgstr "" 40906 40907#: server/srv_main.c:1604 server/srv_main.c:1607 40908#, c-format 40909msgid "Unsupported compression type %d." 40910msgstr "Jenis pemampatan %d tidak didukung." 40911 40912#: server/srv_main.c:1637 40913#, c-format 40914msgid "Failed saving game as %s" 40915msgstr "Gagal menyimpan permainan sebagai %s" 40916 40917#: server/srv_main.c:1639 40918#, fuzzy 40919#| msgid "Failed saving game as %s" 40920msgid "Failed saving game." 40921msgstr "Gagal menyimpan permainan sebagai %s" 40922 40923#: server/srv_main.c:1641 40924#, c-format 40925msgid "Game saved as %s" 40926msgstr "Permainan disimpan sebagai %s" 40927 40928#: server/srv_main.c:1702 40929msgid "The game is already running." 40930msgstr "Permainan sedang berjalan." 40931 40932#: server/srv_main.c:1710 40933#, c-format 40934msgid "%s lost control cmdlevel on game start. Use voting from now on." 40935msgstr "" 40936 40937#: server/srv_main.c:1718 40938msgid "Starting game." 40939msgstr "Memulai permainan." 40940 40941#: server/srv_main.c:1834 40942#, c-format 40943msgid "request for unknown report (type %d)" 40944msgstr "" 40945 40946#: server/srv_main.c:1924 40947#, c-format 40948msgid "Warning: rejecting old client %s" 40949msgstr "Peringatan: menolak klien lama %s" 40950 40951#: server/srv_main.c:1935 40952msgid "" 40953"Your client is too old. To use this server, please upgrade your client to a " 40954"Freeciv 2.2 or later." 40955msgstr "" 40956"Klien Anda terlalu lama. Untuk menggunakan server ini, harap perbarui klien " 40957"anda menjadi Freeciv 2.2 atau lebih baru." 40958 40959#: server/srv_main.c:1994 40960msgid "You are not allowed to edit." 40961msgstr "Anda tidak diizinkan untuk menyunting." 40962 40963#: server/srv_main.c:2205 40964#, fuzzy, c-format 40965msgid "%s nation is not available for user selection." 40966msgstr "Bangsa %s tidak tersedia di skenario ini." 40967 40968#: server/srv_main.c:2211 40969#, c-format 40970msgid "%s nation is already in use." 40971msgstr "Bangsa %s sudah digunakan." 40972 40973#: server/srv_main.c:2227 40974#, c-format 40975msgid "%s is the %s ruler %s." 40976msgstr "" 40977 40978#: server/srv_main.c:2302 40979#, c-format 40980msgid "Waiting to start game: %d out of %d players are ready to start." 40981msgstr "Menunggu permainan dimulai: %d dari %d pemain sudah siap." 40982 40983#: server/srv_main.c:2328 40984msgid "requested more than 'maxplayers' setting" 40985msgstr "" 40986 40987#: server/srv_main.c:2335 40988msgid "" 40989"not enough playable nations in this nation set (see 'nationset' setting)" 40990msgstr "" 40991 40992#: server/srv_main.c:2338 40993msgid "not enough playable nations" 40994msgstr "" 40995 40996#: server/srv_main.c:2684 server/srv_main.c:2688 40997#, c-format 40998msgid "%s rules the %s." 40999msgstr "%s memimpin %s" 41000 41001#: server/srv_main.c:2888 41002msgid "" 41003"This freeciv-server program has player authentication support, but it's " 41004"currently not in use." 41005msgstr "" 41006"Program freeciv-server ini mendukung otentikasi pemain, tetapi sedang tidak " 41007"digunakan." 41008 41009#: server/srv_main.c:2955 41010#, c-format 41011msgid "Sending info to metaserver <%s>." 41012msgstr "Mengirim info ke metaserver <%s>." 41013 41014#: server/srv_main.c:2959 41015msgid "Not starting without explicitly requested metaserver connection." 41016msgstr "" 41017 41018#: server/srv_main.c:2982 41019msgid "The game is over..." 41020msgstr "Permainan berakhir..." 41021 41022#: server/srv_main.c:3111 41023msgid "Failed to create suitable map, retrying with another mapseed." 41024msgstr "" 41025 41026#: server/srv_main.c:3117 41027#, c-format 41028msgid "Attempt %d/%d" 41029msgstr "" 41030 41031#: server/srv_main.c:3145 41032msgid "Cannot create suitable map with given settings." 41033msgstr "" 41034 41035#: server/srv_main.c:3169 server/srv_main.c:3173 41036#, fuzzy, c-format 41037#| msgid "%s has been destroyed by %s." 41038msgid "Setting '%s' has been adjusted from %s to %s." 41039msgstr "%s telah dihancurkan oleh %s." 41040 41041#: server/srv_main.c:3372 41042#, fuzzy, c-format 41043#| msgid "Now accepting new client connections." 41044msgid "Now accepting new client connections on port %d." 41045msgstr "Sekarang menerima sambungan klien baru." 41046 41047#: server/stdinhand.c:186 41048msgid "Can't use an empty name." 41049msgstr "Tidak dapat menggunakan nama yang kosong." 41050 41051#: server/stdinhand.c:189 41052#, c-format 41053msgid "That name exceeds the maximum of %d chars." 41054msgstr "Nama itu melebihi batas maksimal %d karakter." 41055 41056#: server/stdinhand.c:194 41057msgid "That name is not allowed." 41058msgstr "Nama itu tidak diizinkan." 41059 41060#. TRANS: ambiguous command 41061#: server/stdinhand.c:329 41062msgid "(ambiguous)" 41063msgstr "(ambigu)" 41064 41065#: server/stdinhand.c:428 41066msgid "Name is empty, so cannot be a player." 41067msgstr "Tidak dapat membuat pemain jika namanya kosong." 41068 41069#: server/stdinhand.c:432 41070msgid "Name is too long, so cannot be a player." 41071msgstr "Tidak dapat membuat pemain jika namanya terlalu panjang." 41072 41073#: server/stdinhand.c:436 41074#, c-format 41075msgid "Player name prefix '%s' is ambiguous." 41076msgstr "Awalan nama pemain '%s' ambigu." 41077 41078#: server/stdinhand.c:440 41079#, c-format 41080msgid "No player by the name of '%s'." 41081msgstr "Tidak ada pemain bernama '%s'." 41082 41083#: server/stdinhand.c:444 server/stdinhand.c:479 41084#, c-format 41085msgid "Unexpected match_result %d (%s) for '%s'." 41086msgstr "" 41087 41088#: server/stdinhand.c:463 41089msgid "Name is empty, so cannot be a connection." 41090msgstr "Tidak dapat membuat sambungan jika namanya kosong." 41091 41092#: server/stdinhand.c:467 41093msgid "Name is too long, so cannot be a connection." 41094msgstr "Tidak dapat membuat sambunga jika namanya terlalu panjang." 41095 41096#: server/stdinhand.c:471 41097#, c-format 41098msgid "Connection name prefix '%s' is ambiguous." 41099msgstr "Awalan nama sambungan '%s' ambigu." 41100 41101#: server/stdinhand.c:475 41102#, c-format 41103msgid "No connection by the name of '%s'." 41104msgstr "Tidak ada sambungan bernama '%s'" 41105 41106#: server/stdinhand.c:495 41107#, c-format 41108msgid "Open metaserver connection to [%s]." 41109msgstr "Buka sambungan metaserver ke [%s]'" 41110 41111#: server/stdinhand.c:508 41112#, c-format 41113msgid "Close metaserver connection to [%s]." 41114msgstr "Tutup sambungan metaserver ke [%s]." 41115 41116#: server/stdinhand.c:525 41117msgid "Metaserver connection is open." 41118msgstr "Sambungan metaserver dibuka." 41119 41120#: server/stdinhand.c:528 41121msgid "Metaserver connection is closed." 41122msgstr "Sambungan metaserver ditutup." 41123 41124#: server/stdinhand.c:547 41125msgid "Metaserver connection is already open." 41126msgstr "Sambungan metaserver telah dibuka." 41127 41128#: server/stdinhand.c:558 41129msgid "Metaserver connection is already closed." 41130msgstr "Sambungan metaserver telah ditutup." 41131 41132#: server/stdinhand.c:563 41133#, fuzzy 41134#| msgid "Argument must be 'u', 'up', 'd', 'down', or '?'." 41135msgid "Argument must be 'u', 'up', 'd', 'down', 'p', 'persistent', or '?'." 41136msgstr "Argumen harus 'u', 'up', 'd', 'down', atau '?'." 41137 41138#: server/stdinhand.c:584 41139#, c-format 41140msgid "Metaserver patches string set to '%s'." 41141msgstr "" 41142 41143#: server/stdinhand.c:587 41144#, c-format 41145msgid "Metaserver patches string set to '%s', not reporting to metaserver." 41146msgstr "" 41147 41148#: server/stdinhand.c:608 41149#, c-format 41150msgid "Metaserver message string set to '%s'." 41151msgstr "" 41152 41153#: server/stdinhand.c:611 41154#, c-format 41155msgid "Metaserver message string set to '%s', not reporting to metaserver." 41156msgstr "" 41157 41158#: server/stdinhand.c:632 41159#, c-format 41160msgid "Metaserver is now [%s]." 41161msgstr "Metaserver sekarang [%s]." 41162 41163#: server/stdinhand.c:641 41164#, c-format 41165msgid "Server id: %s" 41166msgstr "Id server: %s" 41167 41168#: server/stdinhand.c:654 server/stdinhand.c:671 41169msgid "You cannot save games manually on this server." 41170msgstr "Anda tidak dapat menyimpan permainan secara manual di server ini." 41171 41172#: server/stdinhand.c:689 41173#, c-format 41174msgid "%s is now under AI control." 41175msgstr "%s sekarang dikendalikan AI." 41176 41177#: server/stdinhand.c:698 41178#, c-format 41179msgid "%s is now under human control." 41180msgstr "%s sekarang dikendalikan manusia." 41181 41182#: server/stdinhand.c:751 41183msgid "Wrong number of arguments to create command." 41184msgstr "" 41185 41186#: server/stdinhand.c:810 41187msgid "A living user already exists by that name." 41188msgstr "Sudah ada pengguna dengan nama itu." 41189 41190#: server/stdinhand.c:818 41191msgid "A living player already exists by that name." 41192msgstr "Sudah ada pemain dengan nama itu." 41193 41194#: server/stdinhand.c:825 41195#, fuzzy, c-format 41196msgid "Can't create player, requested nation %s not in current nation set." 41197msgstr "Tidak dapat menambahkan pemain, jumlah bangsa tidak cukup." 41198 41199#: server/stdinhand.c:833 41200#, c-format 41201msgid "Can't create players, nation %s conflicts with %s." 41202msgstr "" 41203 41204#: server/stdinhand.c:844 41205msgid "Can't create players, no nations available." 41206msgstr "Tidak dapat menambahkan pemain, jumlah bangsa tidak cukup." 41207 41208#: server/stdinhand.c:861 server/stdinhand.c:871 41209#, c-format 41210msgid "%s is replacing dead player %s as an AI-controlled player." 41211msgstr "" 41212"%s menggantikan %s yang sudah kalah sebagai pemain yang dikendalikan AI." 41213 41214#: server/stdinhand.c:895 server/stdinhand.c:1044 41215#, c-format 41216msgid "Failed to create new player %s." 41217msgstr "Gagal membuat pemain baru %s." 41218 41219#: server/stdinhand.c:901 41220#, c-format 41221msgid "New player %s created." 41222msgstr "Pemain baru %s ditambahkan." 41223 41224#. TRANS: keep one space at the beginning of the string. 41225#: server/stdinhand.c:917 41226#, c-format 41227msgid " Nation of the new player: %s." 41228msgstr " Bangsa pemain baru: %s." 41229 41230#: server/stdinhand.c:978 41231msgid "A player already exists by that name." 41232msgstr "Sudah ada pemain dengan nama itu." 41233 41234#: server/stdinhand.c:983 41235msgid "A user already exists by that name." 41236msgstr "Sudah ada pengguna dengan nama itu." 41237 41238#: server/stdinhand.c:994 41239msgid "Can't add more players, server is full." 41240msgstr "Tidak dapat menambah pemain lagi, server penuh." 41241 41242#: server/stdinhand.c:1001 41243#, fuzzy 41244msgid "" 41245"Can't add more players, not enough playable nations in current nation set " 41246"(see 'nationset' setting)." 41247msgstr "Tidak dapat menambahkan pemain, jumlah bangsa tidak cukup." 41248 41249#: server/stdinhand.c:1005 41250#, fuzzy 41251#| msgid "Can't add more players, not enough nations." 41252msgid "Can't add more players, not enough playable nations." 41253msgstr "Tidak dapat menambahkan pemain lagi, jumlah bangsa tidak cukup." 41254 41255#: server/stdinhand.c:1016 41256#, c-format 41257msgid "There is no AI type %s." 41258msgstr "Tidak ada jenis AI %s." 41259 41260#. TRANS: <name> replacing <name> ... 41261#: server/stdinhand.c:1033 41262#, c-format 41263msgid "%s replacing %s as an AI-controlled player." 41264msgstr "%s menggantikan %s sebagai pemain yang dikendalikan AI." 41265 41266#: server/stdinhand.c:1049 41267#, c-format 41268msgid "%s has been added as an AI-controlled player (%s)." 41269msgstr "%s ditambahkan sebagai pemain yang dikendalikan AI (%s)." 41270 41271#: server/stdinhand.c:1094 41272#, c-format 41273msgid "" 41274"Command level '%s' or greater needed to remove a player once the game has " 41275"started." 41276msgstr "" 41277 41278#: server/stdinhand.c:1106 41279#, c-format 41280msgid "Removed player %s from the game." 41281msgstr "Pemain '%s' telah dikeluarkan dari permainan." 41282 41283#: server/stdinhand.c:1172 server/stdinhand.c:3676 server/stdinhand.c:3867 41284#, c-format 41285msgid "Name \"%s\" disallowed for security reasons." 41286msgstr "Nama \"%s\" tidak diizinkan untuk alasan keamanan." 41287 41288#: server/stdinhand.c:1185 41289#, c-format 41290msgid "No command script found by the name \"%s\"." 41291msgstr "" 41292 41293#: server/stdinhand.c:1193 41294#, c-format 41295msgid "Loading script file '%s'." 41296msgstr "Memuat berkas skrip %s." 41297 41298#: server/stdinhand.c:1211 41299#, c-format 41300msgid "Cannot read command line scriptfile '%s'." 41301msgstr "" 41302 41303#: server/stdinhand.c:1213 server/stdinhand.c:4621 41304#, c-format 41305msgid "Could not read script file '%s'." 41306msgstr "Tidak dapat membaca berkas skrip '%s'." 41307 41308#: server/stdinhand.c:1287 41309#, c-format 41310msgid "Could not write script file '%s'." 41311msgstr "Tidak dapat menulis berkas skrip '%s'." 41312 41313#: server/stdinhand.c:1300 41314msgid "You cannot use the write command on this server for security reasons." 41315msgstr "" 41316 41317#. TRANS: Failed to write server script, e.g., 'example.serv' 41318#: server/stdinhand.c:1320 41319#, fuzzy, c-format 41320#| msgid "Failed to download %s" 41321msgid "Failed to write %s." 41322msgstr "Gagal mengunduh %s" 41323 41324#. TRANS: Wrote server script, e.g., 'example.serv' 41325#: server/stdinhand.c:1326 41326#, fuzzy, c-format 41327#| msgid "Command: %s" 41328msgid "Wrote %s." 41329msgstr "Perintah: %s" 41330 41331#: server/stdinhand.c:1352 41332#, c-format 41333msgid "" 41334"Cannot decrease command access level '%s' for connection '%s'; you only have " 41335"'%s'." 41336msgstr "" 41337 41338#: server/stdinhand.c:1361 41339#, c-format 41340msgid "Command access level set to '%s' for connection %s." 41341msgstr "" 41342 41343#: server/stdinhand.c:1411 41344#, c-format 41345msgid "" 41346"Anyone can now become game organizer '%s' by issuing the 'first' command." 41347msgstr "" 41348 41349#: server/stdinhand.c:1435 41350msgid "Command access levels in effect:" 41351msgstr "" 41352 41353#: server/stdinhand.c:1446 41354#, c-format 41355msgid "Command access level for new connections: %s" 41356msgstr "" 41357 41358#: server/stdinhand.c:1449 41359#, c-format 41360msgid "Command access level for first player to take it: %s" 41361msgstr "" 41362 41363#. TRANS: comma and 'or' separated list of access levels 41364#: server/stdinhand.c:1468 41365#, c-format 41366msgid "Command access level must be one of %s." 41367msgstr "" 41368 41369#: server/stdinhand.c:1474 41370#, c-format 41371msgid "" 41372"Cannot increase command access level to '%s'; you only have '%s' yourself." 41373msgstr "" 41374 41375#: server/stdinhand.c:1501 server/stdinhand.c:1515 server/stdinhand.c:1536 41376#, c-format 41377msgid "Command access level set to '%s' for new players." 41378msgstr "" 41379 41380#: server/stdinhand.c:1506 server/stdinhand.c:1520 server/stdinhand.c:1530 41381#, c-format 41382msgid "Command access level set to '%s' for first player to grab it." 41383msgstr "" 41384 41385#: server/stdinhand.c:1565 41386msgid "The 'first' command makes no sense from the server command line." 41387msgstr "" 41388 41389#: server/stdinhand.c:1569 41390#, c-format 41391msgid "You already have command access level '%s' or better." 41392msgstr "" 41393 41394#: server/stdinhand.c:1574 41395msgid "Someone else is already game organizer." 41396msgstr "" 41397 41398#: server/stdinhand.c:1579 41399#, c-format 41400msgid "Connection %s has opted to become the game organizer." 41401msgstr "" 41402 41403#: server/stdinhand.c:1592 41404msgid "Default cmdlevel lowered to 'basic' on game start." 41405msgstr "" 41406 41407#: server/stdinhand.c:1642 41408#, c-format 41409msgid "Invalid argument %d." 41410msgstr "Argumen %d tidak benar." 41411 41412#: server/stdinhand.c:1649 server/stdinhand.c:3230 server/stdinhand.c:3378 41413#: server/stdinhand.c:3390 server/stdinhand.c:3563 server/stdinhand.c:3665 41414#, c-format 41415msgid "" 41416"Usage:\n" 41417"%s" 41418msgstr "" 41419"Penggunaan:\n" 41420"%s" 41421 41422#: server/stdinhand.c:1656 41423#, c-format 41424msgid "Dynamic timeout set to %d %d %d %d" 41425msgstr "" 41426 41427#. TRANS: <untranslated name> - translated short help 41428#: server/stdinhand.c:1734 41429#, c-format 41430msgid "Option: %s - %s" 41431msgstr "" 41432 41433#. TRANS: <untranslated name> 41434#: server/stdinhand.c:1739 41435#, c-format 41436msgid "Option: %s" 41437msgstr "" 41438 41439#: server/stdinhand.c:1747 server/stdinhand.c:6059 41440msgid "Description:" 41441msgstr "Deskripsi:" 41442 41443#: server/stdinhand.c:1752 41444#, c-format 41445msgid "Status: %s" 41446msgstr "Status: %s" 41447 41448#: server/stdinhand.c:1753 41449msgid "changeable" 41450msgstr "dapat diubah" 41451 41452#: server/stdinhand.c:1753 41453msgid "fixed" 41454msgstr "tetap" 41455 41456#: server/stdinhand.c:1762 server/stdinhand.c:1782 server/stdinhand.c:1796 41457msgid "Value:" 41458msgstr "Nilai:" 41459 41460#: server/stdinhand.c:1815 41461msgid "Explanations are available for the following server options:" 41462msgstr "" 41463 41464#: server/stdinhand.c:1860 41465msgid "No explanation for that yet." 41466msgstr "Belum ada keterangan untuk itu." 41467 41468#: server/stdinhand.c:1863 server/stdinhand.c:2887 41469msgid "Ambiguous option name." 41470msgstr "Nama opsi ambigu." 41471 41472#: server/stdinhand.c:1883 41473#, c-format 41474msgid "Server Operator: %s" 41475msgstr "Operator Server: %s" 41476 41477#: server/stdinhand.c:1922 41478#, c-format 41479msgid "Connectmsg truncated to %u bytes." 41480msgstr "Connectmsg terpotong menjadi %u byte." 41481 41482#: server/stdinhand.c:1959 server/stdinhand.c:1997 server/stdinhand.c:2015 41483#, c-format 41484msgid "Player '%s' now has AI skill level '%s'." 41485msgstr "Pemain '%s' sekarang memiliki tingkat kemampuan AI '%s'." 41486 41487#: server/stdinhand.c:2002 41488#, c-format 41489msgid "%s is not controlled by the AI." 41490msgstr "%s tidak dikendalikan AI." 41491 41492#: server/stdinhand.c:2023 41493#, c-format 41494msgid "Default AI skill level set to '%s'." 41495msgstr "" 41496 41497#: server/stdinhand.c:2040 41498msgid "This command is client only." 41499msgstr "" 41500 41501#: server/stdinhand.c:2047 41502msgid "Only players may use the away command." 41503msgstr "" 41504 41505#: server/stdinhand.c:2058 41506#, c-format 41507msgid "%s set to away mode." 41508msgstr "" 41509 41510#: server/stdinhand.c:2063 41511#, c-format 41512msgid "%s returned to game." 41513msgstr "%s kembali ke permainan." 41514 41515#: server/stdinhand.c:2130 41516#, c-format 41517msgid "Sorry, you do not have access to view option '%s'." 41518msgstr "" 41519 41520#: server/stdinhand.c:2139 41521#, c-format 41522msgid "Unknown option '%s'." 41523msgstr "" 41524 41525#: server/stdinhand.c:2152 41526#, c-format 41527msgid "Current ruleset directory is \"%s\"" 41528msgstr "" 41529 41530#: server/stdinhand.c:2176 41531msgid "All options with non-default values" 41532msgstr "" 41533 41534#: server/stdinhand.c:2179 41535msgid "All options" 41536msgstr "Semua opsi" 41537 41538#: server/stdinhand.c:2182 41539msgid "Vital options" 41540msgstr "" 41541 41542#: server/stdinhand.c:2185 41543msgid "Situational options" 41544msgstr "" 41545 41546#: server/stdinhand.c:2188 41547msgid "Rarely used options" 41548msgstr "Opsi yang jarang digunakan" 41549 41550#: server/stdinhand.c:2191 41551msgid "Options locked by the ruleset" 41552msgstr "" 41553 41554#: server/stdinhand.c:2203 41555msgid "In the column '##' the status of the option is shown:" 41556msgstr "" 41557 41558#: server/stdinhand.c:2204 41559msgid " - a '!' means the option is locked by the ruleset." 41560msgstr "" 41561 41562#: server/stdinhand.c:2205 41563msgid " - a '+' means you may change the option." 41564msgstr " - '+' berarti Anda dapat mengubah opsi." 41565 41566#: server/stdinhand.c:2206 41567msgid " - a '~' means that option follows default value." 41568msgstr "" 41569 41570#: server/stdinhand.c:2207 41571msgid " - a '=' means the value is same as default." 41572msgstr "" 41573 41574#: server/stdinhand.c:2209 41575#, c-format 41576msgid "%-*s ## value (min, max)" 41577msgstr "" 41578 41579#: server/stdinhand.c:2210 41580msgid "Option" 41581msgstr "Opsi" 41582 41583#: server/stdinhand.c:2253 41584msgid "A help text for each option is available via 'help <option>'." 41585msgstr "" 41586 41587#: server/stdinhand.c:2257 41588msgid "" 41589"Try 'show situational' or 'show rare' to show more options.\n" 41590"Try 'show changed' to show settings with non-default values.\n" 41591"Try 'show locked' to show settings locked by the ruleset." 41592msgstr "" 41593 41594#: server/stdinhand.c:2357 41595msgid "Cannot change teams once game has begun." 41596msgstr "Tim tidak dapat diubah setelah permainan dimulai." 41597 41598#: server/stdinhand.c:2367 server/stdinhand.c:2504 server/stdinhand.c:2695 41599#: server/stdinhand.c:2720 server/stdinhand.c:2762 server/stdinhand.c:2793 41600#: server/stdinhand.c:2835 server/stdinhand.c:2860 server/stdinhand.c:2922 41601#, c-format 41602msgid "" 41603"Undefined argument. Usage:\n" 41604"%s" 41605msgstr "" 41606 41607#: server/stdinhand.c:2388 41608#, c-format 41609msgid "No such team %s. Please give a valid team name or number." 41610msgstr "" 41611 41612#: server/stdinhand.c:2395 41613msgid "Cannot team a barbarian." 41614msgstr "" 41615 41616#: server/stdinhand.c:2401 41617#, c-format 41618msgid "Player %s set to team %s." 41619msgstr "" 41620 41621#. TRANS: "Vote" or "Teamvote" is voting-as-a-process. Used as 41622#. * part of a sentence. 41623#. TRANS: "Vote" as a process. Used as part of a sentence. 41624#: server/stdinhand.c:2429 server/voting.c:539 41625msgid "Teamvote" 41626msgstr "" 41627 41628#. TRANS: "Vote" as a process. Used as part of a sentence. 41629#: server/stdinhand.c:2429 server/voting.c:544 41630msgid "Vote" 41631msgstr "" 41632 41633#. TRANS: "[Vote|Teamvote] 3 \"proposed change\" (needs ..." 41634#: server/stdinhand.c:2432 41635#, c-format 41636msgid "" 41637"%s %d \"%s\" (needs %0.0f%%%s): %d for, %d against, and %d abstained out of " 41638"%d players." 41639msgstr "" 41640 41641#. TRANS: preserve leading space 41642#: server/stdinhand.c:2437 41643msgid " no dissent" 41644msgstr "" 41645 41646#: server/stdinhand.c:2445 41647msgid "There are no votes going on." 41648msgstr "" 41649 41650#: server/stdinhand.c:2490 server/stdinhand.c:2615 server/stdinhand.c:4293 41651#: server/stdinhand.c:4488 41652msgid "You are not allowed to use this command." 41653msgstr "" 41654 41655#: server/stdinhand.c:2499 41656#, c-format 41657msgid "The argument \"%s\" is ambiguous." 41658msgstr "Argumen \"%s\" adalah ambigu." 41659 41660#: server/stdinhand.c:2516 41661msgid "There are no votes running." 41662msgstr "" 41663 41664#. TRANS: "vote" as a process 41665#: server/stdinhand.c:2519 41666#, c-format 41667msgid "No legal last vote (%d %s)." 41668msgstr "" 41669 41670#: server/stdinhand.c:2520 41671msgid "other vote running" 41672msgid_plural "other votes running" 41673msgstr[0] "" 41674 41675#: server/stdinhand.c:2527 41676msgid "Value must be an integer." 41677msgstr "" 41678 41679#. TRANS: "vote" as a process 41680#: server/stdinhand.c:2534 server/stdinhand.c:2624 41681#, c-format 41682msgid "No such vote (%d)." 41683msgstr "" 41684 41685#: server/stdinhand.c:2540 41686msgid "You are not allowed to vote on that." 41687msgstr "" 41688 41689#: server/stdinhand.c:2545 41690#, c-format 41691msgid "You voted for \"%s\"" 41692msgstr "" 41693 41694#: server/stdinhand.c:2549 41695#, c-format 41696msgid "You voted against \"%s\"" 41697msgstr "" 41698 41699#: server/stdinhand.c:2554 41700#, c-format 41701msgid "You abstained from voting on \"%s\"" 41702msgstr "" 41703 41704#. TRANS: "vote" as a process 41705#: server/stdinhand.c:2591 41706msgid "Missing argument <vote number> or the string \"all\"." 41707msgstr "" 41708 41709#: server/stdinhand.c:2598 41710msgid "You don't have any vote going on." 41711msgstr "" 41712 41713#: server/stdinhand.c:2605 41714msgid "There isn't any vote going on." 41715msgstr "" 41716 41717#. TRANS: "votes" as a process 41718#: server/stdinhand.c:2611 41719msgid "All votes have been removed." 41720msgstr "" 41721 41722#. TRANS: "vote" as a process 41723#: server/stdinhand.c:2630 41724#, c-format 41725msgid "You are not allowed to cancel this vote (%d)." 41726msgstr "" 41727 41728#. TRANS: "vote" as a process 41729#: server/stdinhand.c:2637 41730msgid "Usage: /cancelvote [<vote number>|all]" 41731msgstr "" 41732 41733#. TRANS: "vote" as a process 41734#: server/stdinhand.c:2647 41735#, c-format 41736msgid "%s has canceled the vote \"%s\" (number %d)." 41737msgstr "" 41738 41739#. TRANS: "vote" as a process 41740#: server/stdinhand.c:2654 41741#, c-format 41742msgid "The vote \"%s\" (number %d) has been canceled." 41743msgstr "" 41744 41745#: server/stdinhand.c:2675 41746msgid "Can only use this command once game has begun." 41747msgstr "" 41748 41749#: server/stdinhand.c:2706 41750#, c-format 41751msgid "%s diplomacy no longer debugged" 41752msgstr "" 41753 41754#: server/stdinhand.c:2710 41755#, c-format 41756msgid "%s diplomacy debugged" 41757msgstr "" 41758 41759#: server/stdinhand.c:2731 41760#, c-format 41761msgid "%s tech no longer debugged" 41762msgstr "" 41763 41764#: server/stdinhand.c:2735 41765#, c-format 41766msgid "%s tech debugged" 41767msgstr "" 41768 41769#: server/stdinhand.c:2750 server/stdinhand.c:2753 41770#, c-format 41771msgid "players=%d cities=%d citizens=%d units=%d" 41772msgstr "" 41773 41774#: server/stdinhand.c:2767 server/stdinhand.c:2798 41775msgid "Value 2 & 3 must be integer." 41776msgstr "" 41777 41778#: server/stdinhand.c:2771 server/stdinhand.c:2802 41779msgid "Bad map coordinates." 41780msgstr "" 41781 41782#: server/stdinhand.c:2776 41783msgid "No city at this coordinate." 41784msgstr "Tidak ada kota pada koordinat ini." 41785 41786#: server/stdinhand.c:2781 41787#, c-format 41788msgid "%s no longer debugged" 41789msgstr "" 41790 41791#: server/stdinhand.c:2808 server/stdinhand.c:2849 41792#, c-format 41793msgid "%s %s no longer debugged." 41794msgstr "" 41795 41796#: server/stdinhand.c:2823 41797msgid "Ferry system is no longer in debug mode." 41798msgstr "" 41799 41800#: server/stdinhand.c:2827 41801msgid "Ferry system in debug mode." 41802msgstr "" 41803 41804#: server/stdinhand.c:2840 41805msgid "Value 2 must be integer." 41806msgstr "" 41807 41808#: server/stdinhand.c:2844 41809#, c-format 41810msgid "Unit %d does not exist." 41811msgstr "" 41812 41813#: server/stdinhand.c:2884 41814#, c-format 41815msgid "Option '%s' not recognized." 41816msgstr "Opsi '%s' tidak dikenal" 41817 41818#. TRANS: 'rulesetdir' is the command. Do not translate. 41819#: server/stdinhand.c:2892 41820#, c-format 41821msgid "Use the '%srulesetdir' command to change the ruleset directory." 41822msgstr "" 41823 41824#: server/stdinhand.c:2964 41825#, c-format 41826msgid "The parameter %s should only contain +- and 0-9." 41827msgstr "" 41828 41829#: server/stdinhand.c:3052 41830#, c-format 41831msgid "Console: '%s' has been set to %s." 41832msgstr "" 41833 41834#: server/stdinhand.c:3095 41835msgid "Sorry, one can't observe globally in this game." 41836msgstr "" 41837 41838#: server/stdinhand.c:3103 41839msgid "You cannot take a new player at this time." 41840msgstr "" 41841 41842#. TRANS: Do not translate "maxplayers". 41843#: server/stdinhand.c:3111 41844#, c-format 41845msgid "" 41846"You cannot take a new player because the maximum of %d player has already " 41847"been reached (maxplayers setting)." 41848msgid_plural "" 41849"You cannot take a new player because the maximum of %d players has already " 41850"been reached (maxplayers setting)." 41851msgstr[0] "" 41852 41853#: server/stdinhand.c:3123 41854msgid "You cannot take a new player because there are no free player slots." 41855msgstr "" 41856 41857#: server/stdinhand.c:3135 41858msgid "Sorry, one can't observe barbarians in this game." 41859msgstr "Maaf, barbar tidak dapat diamati dalam permainan ini." 41860 41861#: server/stdinhand.c:3138 41862msgid "Sorry, one can't take barbarians in this game." 41863msgstr "Maaf, barbar tidak dapat diambil dalam permainan ini." 41864 41865#: server/stdinhand.c:3147 41866msgid "Sorry, one can't observe dead players in this game." 41867msgstr "" 41868 41869#: server/stdinhand.c:3151 41870msgid "Sorry, one can't take dead players in this game." 41871msgstr "" 41872 41873#: server/stdinhand.c:3161 41874msgid "Sorry, one can't observe AI players in this game." 41875msgstr "Maaf, pemain AI tidak dapat diamati dalam permainan ini." 41876 41877#: server/stdinhand.c:3164 41878msgid "Sorry, one can't take AI players in this game." 41879msgstr "Maaf, pemain AI tidak dapat diambil dalam permainan ini." 41880 41881#: server/stdinhand.c:3174 41882msgid "Sorry, one can't observe human players in this game." 41883msgstr "Maaf, pemain manusia tidak dapat diamati dalam permainan ini." 41884 41885#: server/stdinhand.c:3178 41886msgid "Sorry, one can't take human players in this game." 41887msgstr "Maaf, pemain manusia tidak dapat diambil dalam permainan ini." 41888 41889#: server/stdinhand.c:3188 41890msgid "Sorry, one can't observe in this game." 41891msgstr "Maaf, tidak ada yang dapat menjadi pengamat dalam permainan ini." 41892 41893#: server/stdinhand.c:3193 41894msgid "Sorry, one can't take players in this game." 41895msgstr "Maaf, tidak ada yang dapat mengambil pemain dalam permainan ini." 41896 41897#: server/stdinhand.c:3200 41898msgid "Sorry, one can't take players already connected in this game." 41899msgstr "" 41900"Maaf, pemain yang telah tersambung tidak dapat diambil dalam permainan ini." 41901 41902#: server/stdinhand.c:3237 server/stdinhand.c:3385 41903msgid "Only the player name form is allowed." 41904msgstr "" 41905 41906#: server/stdinhand.c:3287 41907#, c-format 41908msgid "%s already controls %s. Using 'observe' would remove %s" 41909msgstr "" 41910 41911#: server/stdinhand.c:3298 41912#, c-format 41913msgid "%s is already observing %s." 41914msgstr "%s sedang mengamati %s." 41915 41916#: server/stdinhand.c:3303 41917#, c-format 41918msgid "%s is already observing." 41919msgstr "%s sedang mengamati." 41920 41921#: server/stdinhand.c:3335 41922#, c-format 41923msgid "%s now observes %s" 41924msgstr "%s sekarang mengamati %s" 41925 41926#: server/stdinhand.c:3339 41927#, c-format 41928msgid "%s now observes" 41929msgstr "%s mengamati" 41930 41931#: server/stdinhand.c:3406 41932msgid "You cannot issue \"/take -\" when the game has already started." 41933msgstr "" 41934 41935#: server/stdinhand.c:3430 41936#, c-format 41937msgid "A delegation is active for player '%s'. /take not possible." 41938msgstr "" 41939 41940#: server/stdinhand.c:3445 41941#, c-format 41942msgid "%s already controls %s." 41943msgstr "%s telah mengendalikan %s." 41944 41945#: server/stdinhand.c:3459 41946#, c-format 41947msgid "There is no free player slot for %s." 41948msgstr "Tempat sudah penuh untuk %s." 41949 41950#: server/stdinhand.c:3475 41951#, c-format 41952msgid "Reassigned nation to %s by server console." 41953msgstr "" 41954 41955#: server/stdinhand.c:3479 41956#, c-format 41957msgid "Reassigned nation to %s by %s." 41958msgstr "" 41959 41960#: server/stdinhand.c:3518 41961#, c-format 41962msgid "%s now controls %s (%s, %s)." 41963msgstr "" 41964 41965#: server/stdinhand.c:3525 server/stdinhand.c:6394 41966msgid "Human" 41967msgstr "Manusia" 41968 41969#: server/stdinhand.c:3527 41970msgid "Alive" 41971msgstr "Hidup" 41972 41973#: server/stdinhand.c:3528 41974msgid "Dead" 41975msgstr "Mati" 41976 41977#: server/stdinhand.c:3531 41978#, c-format 41979msgid "%s failed to attach to any player." 41980msgstr "" 41981 41982#: server/stdinhand.c:3584 41983msgid "You can not detach other users." 41984msgstr "" 41985 41986#: server/stdinhand.c:3593 41987#, c-format 41988msgid "%s is not attached to any player." 41989msgstr "" 41990 41991#: server/stdinhand.c:3603 41992#, c-format 41993msgid "%s detaching from %s" 41994msgstr "" 41995 41996#: server/stdinhand.c:3606 41997#, c-format 41998msgid "%s no longer observing." 41999msgstr "%s tidak lagi mengamati." 42000 42001#: server/stdinhand.c:3671 42002msgid "Cannot load a game while another is running." 42003msgstr "Tidak dapat memuat permainan lain ketika sedang berjalan." 42004 42005#: server/stdinhand.c:3719 42006#, c-format 42007msgid "Cannot find savegame or scenario with the name \"%s\"." 42008msgstr "" 42009 42010#: server/stdinhand.c:3733 42011#, c-format 42012msgid "Could not load savefile: %s" 42013msgstr "" 42014 42015#: server/stdinhand.c:3848 42016msgid "" 42017"You must provide a ruleset name. Use \"/show ruleset\" to see what is the " 42018"current ruleset." 42019msgstr "" 42020 42021#: server/stdinhand.c:3854 42022msgid "This setting can't be modified after the game has started." 42023msgstr "Pengaturan ini tidak dapat diubah setelah permainan dimulai." 42024 42025#: server/stdinhand.c:3860 42026#, c-format 42027msgid "Ruleset directory is already \"%s\"" 42028msgstr "" 42029 42030#: server/stdinhand.c:3876 42031#, c-format 42032msgid "Ruleset directory \"%s\" not found" 42033msgstr "" 42034 42035#: server/stdinhand.c:3909 42036#, c-format 42037msgid "Ruleset directory set to \"%s\"" 42038msgstr "" 42039 42040#: server/stdinhand.c:3912 42041#, c-format 42042msgid "Failed loading rulesets from directory \"%s\", using \"%s\"" 42043msgstr "" 42044 42045#: server/stdinhand.c:3932 server/stdinhand.c:3968 server/stdinhand.c:6310 42046msgid "That would be rather silly, since you are not a player." 42047msgstr "" 42048 42049#: server/stdinhand.c:3939 42050#, c-format 42051msgid "%s. Try /help ignore" 42052msgstr "%s. Coba /help ignore" 42053 42054#: server/stdinhand.c:3951 42055#, c-format 42056msgid "Added pattern %s as entry %d to your ignore list." 42057msgstr "" 42058 42059#: server/stdinhand.c:3977 server/stdinhand.c:6315 42060msgid "Your ignore list is empty." 42061msgstr "Daftar abaian Anda kosong." 42062 42063#: server/stdinhand.c:3984 42064msgid "Missing range. Try /help unignore." 42065msgstr "" 42066 42067#: server/stdinhand.c:3993 server/stdinhand.c:4001 server/stdinhand.c:4007 42068#, c-format 42069msgid "\"%s\" is not a valid range. Try /help unignore." 42070msgstr "" 42071 42072#: server/stdinhand.c:4016 42073#, c-format 42074msgid "Invalid entry number: %d." 42075msgstr "Nomor entri tidak benar: %d." 42076 42077#: server/stdinhand.c:4019 42078#, c-format 42079msgid "Invalid range: %d to %d." 42080msgstr "" 42081 42082#: server/stdinhand.c:4033 42083#, c-format 42084msgid "Removed pattern %s (entry %d) from your ignore list." 42085msgstr "" 42086 42087#: server/stdinhand.c:4063 42088msgid "Two arguments needed. See '/help playercolor'." 42089msgstr "Dua argumen diperlukan. Lihat '/help playercolor'." 42090 42091#: server/stdinhand.c:4090 42092msgid "Can only unset player color before game starts." 42093msgstr "" 42094 42095#: server/stdinhand.c:4096 42096msgid "Invalid player color definition. See '/help playercolor'." 42097msgstr "" 42098 42099#. TRANS: "... [c0ffee] for Caesar ... to Hammurabi." 42100#: server/stdinhand.c:4107 42101#, c-format 42102msgid "Warning: new color [%s] for %s is identical to %s." 42103msgstr "" 42104 42105#: server/stdinhand.c:4120 42106#, c-format 42107msgid "Color of player %s set to [%s]." 42108msgstr "" 42109 42110#: server/stdinhand.c:4137 42111msgid "Goodbye." 42112msgstr "Selamat tinggal." 42113 42114#: server/stdinhand.c:4195 42115msgid "Sorry, you are not allowed to use server commands." 42116msgstr "Maaf, Anda tidak diizinkan untuk menggunakan perintah server." 42117 42118#: server/stdinhand.c:4220 42119#, c-format 42120msgid "Warning: '%s' interpreted as '%s', but it is ambiguous. Try '%shelp'." 42121msgstr "" 42122 42123#: server/stdinhand.c:4224 42124#, c-format 42125msgid "Unknown command '%s%s'. Try '%shelp'." 42126msgstr "Perintah '%s%s' tidak dikenal. Coba '%shelp'." 42127 42128#. TRANS: "vote" as a process 42129#: server/stdinhand.c:4252 42130msgid "Your new vote canceled your previous vote." 42131msgstr "" 42132 42133#. TRANS: "vote" as a process 42134#: server/stdinhand.c:4259 42135msgid "New teamvote" 42136msgstr "" 42137 42138#. TRANS: "[New vote|New teamvote] (number 3) 42139#. * by fred: proposed change" 42140#: server/stdinhand.c:4271 42141#, c-format 42142msgid "%s (number %d) by %s: %s" 42143msgstr "" 42144 42145#. TRANS: "vote" as a process 42146#: server/stdinhand.c:4281 42147#, c-format 42148msgid "Your new vote (\"%s\") was not legal or was not recognized." 42149msgstr "" 42150 42151#: server/stdinhand.c:4326 42152msgid "(server prompt)" 42153msgstr "" 42154 42155#: server/stdinhand.c:4468 42156msgid "" 42157"Ending the game. The server will restart once all clients have disconnected." 42158msgstr "" 42159"Mengakhiri permainan. Server akan memulai kembali setelah sambungan semua " 42160"klien diputus." 42161 42162#: server/stdinhand.c:4473 42163msgid "Cannot end the game: no game running." 42164msgstr "" 42165 42166#: server/stdinhand.c:4493 42167msgid "You cannot surrender now." 42168msgstr "Anda tidak dapat menyerah sekarang." 42169 42170#: server/stdinhand.c:4500 42171#, fuzzy 42172#| msgid "You have already bought this turn." 42173msgid "You have already conceded the game." 42174msgstr "Anda sudah membeli sesuatu pada giliran ini." 42175 42176#: server/stdinhand.c:4509 42177#, c-format 42178msgid "%s has conceded the game and can no longer win." 42179msgstr "" 42180 42181#: server/stdinhand.c:4560 42182msgid "Guessing argument 'ruleset'." 42183msgstr "" 42184 42185#: server/stdinhand.c:4564 42186msgid "Guessing argument 'game'." 42187msgstr "" 42188 42189#: server/stdinhand.c:4572 42190msgid "The valid arguments are: 'game', 'ruleset', 'script' or 'default'." 42191msgstr "" 42192"Argumen yang benar adalah: 'game', 'ruleset', 'script', atau 'default'." 42193 42194#: server/stdinhand.c:4587 42195msgid "Reset all settings to the values at the game start." 42196msgstr "" 42197 42198#: server/stdinhand.c:4590 42199msgid "No saved settings from the game start available." 42200msgstr "" 42201 42202#: server/stdinhand.c:4594 42203msgid "No game started..." 42204msgstr "Tidak ada permainan yang dimulai..." 42205 42206#: server/stdinhand.c:4603 42207msgid "Reset all settings to ruleset values." 42208msgstr "" 42209 42210#: server/stdinhand.c:4606 42211msgid "Failed to reset settings to ruleset values." 42212msgstr "" 42213 42214#: server/stdinhand.c:4612 42215msgid "Reset all settings and rereading the server start script." 42216msgstr "" 42217 42218#: server/stdinhand.c:4630 42219msgid "Reset all settings to default values." 42220msgstr "" 42221 42222#: server/stdinhand.c:4636 42223msgid "Settings re-initialized." 42224msgstr "" 42225 42226#: server/stdinhand.c:4668 42227#, c-format 42228msgid "Option '%s' reset to default value, and will track any default changes." 42229msgstr "" 42230 42231#: server/stdinhand.c:4728 42232#, c-format 42233msgid "Fall back to old syntax '%slua <script command>'." 42234msgstr "" 42235 42236#: server/stdinhand.c:4738 42237#, c-format 42238msgid "No lua command or lua script file. See '%shelp lua'." 42239msgstr "Tidak ada perintah atau berkas skrip lua. Lihat '%shelp lua'." 42240 42241#: server/stdinhand.c:4761 42242#, c-format 42243msgid "Freeciv script '%s' disallowed for security reasons." 42244msgstr "Skrip Freeciv \"%s\" tidak diizinkan untuk alasan keamanan." 42245 42246#: server/stdinhand.c:4775 42247#, c-format 42248msgid "No Freeciv script found by the name '%s'." 42249msgstr "Tidak ada skrip Freeciv bernama '%s'" 42250 42251#: server/stdinhand.c:4797 42252#, c-format 42253msgid "Loading Freeciv script file '%s'." 42254msgstr "Memuat berkas skrip Freeciv '%s'." 42255 42256#: server/stdinhand.c:4805 42257#, c-format 42258msgid "Cannot read Freeciv script '%s'." 42259msgstr "Tidak dapat membaca skrip Freeciv '%s'." 42260 42261#: server/stdinhand.c:4854 42262msgid "Game not started - cannot delegate yet." 42263msgstr "" 42264 42265#. TRANS: do not translate the command 'delegate'. 42266#: server/stdinhand.c:4910 42267#, c-format 42268msgid "Valid arguments for 'delegate' are: %s." 42269msgstr "" 42270 42271#: server/stdinhand.c:4930 server/stdinhand.c:5020 42272#, c-format 42273msgid "Command level '%s' or greater needed to modify others' delegations." 42274msgstr "" 42275 42276#: server/stdinhand.c:4939 42277msgid "Please specify a player for whom delegation should be canceled." 42278msgstr "" 42279 42280#: server/stdinhand.c:4950 server/stdinhand.c:4980 42281#, fuzzy 42282msgid "You can't switch players from the console." 42283msgstr "Anda tidak dapat mengambil pemain dari konsol." 42284 42285#: server/stdinhand.c:4969 42286msgid "Please specify a player for whom the delegation should be shown." 42287msgstr "" 42288 42289#: server/stdinhand.c:4994 42290#, fuzzy 42291msgid "Please specify a player to take control of." 42292msgstr "Gagal mengambil kendali atas '%s'." 42293 42294#: server/stdinhand.c:5005 42295msgid "Please specify a user to whom control is to be delegated." 42296msgstr "" 42297 42298#: server/stdinhand.c:5029 42299msgid "You do not control a player." 42300msgstr "Anda tidak mengendalikan pemain." 42301 42302#: server/stdinhand.c:5065 42303#, c-format 42304msgid "" 42305"Can't delegate control of '%s' belonging to %s while they are controlling " 42306"another player." 42307msgstr "" 42308 42309#: server/stdinhand.c:5071 42310#, c-format 42311msgid "Can't change delegation of '%s' while controlled by delegate %s." 42312msgstr "" 42313 42314#: server/stdinhand.c:5078 42315msgid "" 42316"You can't delegate control while you are controlling a delegated player " 42317"yourself." 42318msgstr "" 42319 42320#. TRANS: don't translate 'delegate cancel' 42321#: server/stdinhand.c:5092 42322#, c-format 42323msgid "" 42324"%s already owns '%s', so cannot also be delegate. Use '%sdelegate cancel' to " 42325"cancel an existing delegation." 42326msgstr "" 42327 42328#. TRANS: don't translate '/delegate cancel' 42329#: server/stdinhand.c:5101 42330msgid "" 42331"You can't delegate control to yourself. Use '/delegate cancel' to cancel an " 42332"existing delegation." 42333msgstr "" 42334 42335#: server/stdinhand.c:5114 server/stdinhand.c:5131 42336#, c-format 42337msgid "Control of player '%s' delegated to user %s." 42338msgstr "" 42339 42340#: server/stdinhand.c:5127 server/stdinhand.c:5142 42341#, fuzzy, c-format 42342msgid "No delegation defined for '%s'." 42343msgstr "Tidak ada sambungan bernama '%s'" 42344 42345#: server/stdinhand.c:5162 server/stdinhand.c:5238 server/stdinhand.c:5268 42346msgid "Unexpected failure." 42347msgstr "" 42348 42349#: server/stdinhand.c:5167 42350#, c-format 42351msgid "Your delegated control of player '%s' was canceled." 42352msgstr "" 42353 42354#: server/stdinhand.c:5172 42355#, fuzzy, c-format 42356msgid "Delegation of '%s' canceled." 42357msgstr "Delegasi dibatalkan." 42358 42359#. TRANS: don't translate '/delegate restore'. 42360#: server/stdinhand.c:5186 42361msgid "" 42362"You are already controlling a delegated player. Use '/delegate restore' to " 42363"relinquish control of your current player first." 42364msgstr "" 42365 42366#. TRANS: don't translate '/delegate cancel'. 42367#: server/stdinhand.c:5200 42368msgid "" 42369"Can't take player while you have delegated control yourself. Use '/delegate " 42370"cancel' to cancel your own delegation first." 42371msgstr "" 42372 42373#: server/stdinhand.c:5210 42374#, fuzzy, c-format 42375msgid "You already control '%s'." 42376msgstr "Anda telah mengendalikan %s." 42377 42378#: server/stdinhand.c:5219 42379#, c-format 42380msgid "Control of player '%s' has not been delegated to you." 42381msgstr "" 42382 42383#: server/stdinhand.c:5228 42384#, fuzzy, c-format 42385msgid "Another user already controls player '%s'." 42386msgstr "%s telah mengendalikan %s." 42387 42388#: server/stdinhand.c:5244 42389#, fuzzy, c-format 42390msgid "%s is now controlling player '%s'." 42391msgstr "Sekarang '%s' mengendalikan pemain '%s'." 42392 42393#: server/stdinhand.c:5257 42394#, fuzzy 42395msgid "You are not currently controlling a delegated player." 42396msgstr "Anda tidak mengendalikan pemain." 42397 42398#. TRANS: "<user> is now connected to <player>" where <player> 42399#. * can also be "global observer" or "nothing" 42400#: server/stdinhand.c:5276 42401#, fuzzy, c-format 42402msgid "%s is now connected as %s." 42403msgstr "'%s' tersambung sebagai: %s." 42404 42405#: server/stdinhand.c:5297 42406#, fuzzy, c-format 42407msgid "%s (observer)" 42408msgstr " (pengamat)" 42409 42410#: server/stdinhand.c:5302 42411#, fuzzy 42412msgid "global observer" 42413msgstr "Pengamat Global" 42414 42415#: server/stdinhand.c:5360 42416msgid "Ambiguous 'mapimg' command." 42417msgstr "" 42418 42419#: server/stdinhand.c:5386 server/stdinhand.c:5648 42420#, c-format 42421msgid "The valid arguments are: %s." 42422msgstr "Arguman yang benar adalah: %s." 42423 42424#: server/stdinhand.c:5401 42425msgid "Missing argument for 'mapimg define'." 42426msgstr "Argumen untuk 'mapimg define' hilang." 42427 42428#: server/stdinhand.c:5407 server/stdinhand.c:5416 42429#, fuzzy, c-format 42430msgid "Can't use definition: %s." 42431msgstr "Tidak dapat menampilkan definisi: %s." 42432 42433#: server/stdinhand.c:5424 42434#, c-format 42435msgid "Defined as map image definition %d: '%s'." 42436msgstr "" 42437 42438#: server/stdinhand.c:5434 42439msgid "Missing argument for 'mapimg delete'." 42440msgstr "Argumen untuk 'mapimg delete' hilang." 42441 42442#: server/stdinhand.c:5445 42443msgid "All map image definitions deleted." 42444msgstr "" 42445 42446#: server/stdinhand.c:5455 42447#, c-format 42448msgid "Couldn't delete definition: %s." 42449msgstr "" 42450 42451#: server/stdinhand.c:5458 42452#, c-format 42453msgid "Map image definition %d deleted." 42454msgstr "" 42455 42456#: server/stdinhand.c:5463 42457#, c-format 42458msgid "Bad argument for 'mapimg delete': '%s'." 42459msgstr "" 42460 42461#: server/stdinhand.c:5486 42462#, c-format 42463msgid "Couldn't show definition: %s." 42464msgstr "Tidak dapat menampilkan definisi: %s." 42465 42466#: server/stdinhand.c:5491 42467#, c-format 42468msgid "Bad argument for 'mapimg show': '%s'." 42469msgstr "" 42470 42471#: server/stdinhand.c:5502 42472msgid "Map color test images saved." 42473msgstr "" 42474 42475#: server/stdinhand.c:5508 42476msgid "Missing argument for 'mapimg create'." 42477msgstr "Argumen untuk 'mapimg delete' hilang." 42478 42479#: server/stdinhand.c:5526 server/stdinhand.c:5543 42480#, c-format 42481msgid "Error saving map image %d: %s." 42482msgstr "" 42483 42484#: server/stdinhand.c:5548 42485#, c-format 42486msgid "Bad argument for 'mapimg create': '%s'." 42487msgstr "" 42488 42489#: server/stdinhand.c:5592 42490msgid "Freeciv database script deactivated at compile time." 42491msgstr "" 42492 42493#: server/stdinhand.c:5599 42494msgid "" 42495"Freeciv database script not activated at server start. See the Freeciv " 42496"server's --auth command line option." 42497msgstr "" 42498 42499#: server/stdinhand.c:5618 42500msgid "Ambiguous fcdb command." 42501msgstr "" 42502 42503#: server/stdinhand.c:5752 42504#, fuzzy, c-format 42505#| msgid "Not enough human players; game will not start." 42506msgid "" 42507"Not enough human players ('minplayers' server setting has value %d); game " 42508"will not start." 42509msgstr "Pemain manusia tidak cukup, permainan tidak akan dimulai." 42510 42511#: server/stdinhand.c:5759 42512msgid "No players; game will not start." 42513msgstr "Tidak ada pemain; permainan tidak akan dimulai." 42514 42515#: server/stdinhand.c:5764 42516#, fuzzy 42517#| msgid "Not enough nations for all players; game will not start." 42518msgid "" 42519"Not enough nations in the current nation set for all players; game will not " 42520"start. (See 'nationset' setting.)" 42521msgstr "Jumlah bangsa tidak cukup, permainan tidak akan dimulai." 42522 42523#: server/stdinhand.c:5769 42524msgid "Not enough nations for all players; game will not start." 42525msgstr "Jumlah bangsa tidak cukup, permainan tidak akan dimulai." 42526 42527#: server/stdinhand.c:5775 42528msgid "" 42529"Neither 'startcity' nor 'startunits' setting gives players anything to start " 42530"game with; game will not start." 42531msgstr "" 42532 42533#: server/stdinhand.c:5786 42534msgid "All players are ready; starting game." 42535msgstr "Semua pemain siap; memulai permainan." 42536 42537#. TRANS: given when /start is invoked during gameover. 42538#: server/stdinhand.c:5802 42539msgid "" 42540"Cannot start the game: the game is waiting for all clients to disconnect." 42541msgstr "" 42542 42543#. TRANS: given when /start is invoked while the game 42544#. * is running. 42545#: server/stdinhand.c:5809 42546msgid "Cannot start the game: it is already running." 42547msgstr "" 42548 42549#: server/stdinhand.c:5841 42550#, c-format 42551msgid "Cutting connection %s." 42552msgstr "Memutus sambungan %s." 42553 42554#: server/stdinhand.c:5842 42555msgid "connection cut" 42556msgstr "" 42557 42558#: server/stdinhand.c:5930 42559msgid "You may not kick yourself." 42560msgstr "Anda tidak bisa menendang diri sendiri." 42561 42562#: server/stdinhand.c:5953 42563#, c-format 42564msgid "" 42565"There must be at least %d unique connections to the server for this command " 42566"to be valid." 42567msgstr "" 42568 42569#: server/stdinhand.c:5980 42570msgid "kicked" 42571msgstr "" 42572 42573#: server/stdinhand.c:5996 42574msgid "" 42575"Welcome - this is the introductory help text for the Freeciv server.\n" 42576"\n" 42577"Two important server concepts are Commands and Options. Commands, such as " 42578"'help', are used to interact with the server. Some commands take one or more " 42579"arguments, separated by spaces. In many cases commands and command arguments " 42580"may be abbreviated. Options are settings which control the server as it is " 42581"running.\n" 42582"\n" 42583"To find out how to get more information about commands and options, use " 42584"'help help'.\n" 42585"\n" 42586"For the impatient, the main commands to get going are:\n" 42587" show - to see current options\n" 42588" set - to set options\n" 42589" start - to start the game once players have connected\n" 42590" save - to save the current game\n" 42591" quit - to exit" 42592msgstr "" 42593 42594#. TRANS: <untranslated name> - translated short help 42595#: server/stdinhand.c:6033 42596#, c-format 42597msgid "Command: %s - %s" 42598msgstr "Perintah: %s - %s" 42599 42600#. TRANS: <untranslated name> 42601#: server/stdinhand.c:6039 42602#, c-format 42603msgid "Command: %s" 42604msgstr "Perintah: %s" 42605 42606#: server/stdinhand.c:6044 42607msgid "Synopsis: " 42608msgstr "Ringkasan:" 42609 42610#: server/stdinhand.c:6053 42611#, c-format 42612msgid "Level: %s" 42613msgstr "Level: %s" 42614 42615#: server/stdinhand.c:6077 42616msgid "The following server commands are available:" 42617msgstr "Perintah server berikut tersedia:" 42618 42619#: server/stdinhand.c:6138 42620#, c-format 42621msgid "Possible matches: %s" 42622msgstr "" 42623 42624#: server/stdinhand.c:6200 42625#, c-format 42626msgid "Help argument '%s' is ambiguous." 42627msgstr "" 42628 42629#: server/stdinhand.c:6207 42630#, c-format 42631msgid "No match for help argument '%s'." 42632msgstr "" 42633 42634#: server/stdinhand.c:6248 42635msgid "List of connections to server:" 42636msgstr "Daftar sambungan ke server:" 42637 42638#: server/stdinhand.c:6252 42639msgid "<no connections>" 42640msgstr "<tidak ada sambungan>" 42641 42642#: server/stdinhand.c:6273 42643msgid "List of all delegations:" 42644msgstr "Daftar seluruh delegasi:" 42645 42646#. TRANS: last %s is either " (active)" or empty string 42647#: server/stdinhand.c:6285 42648#, c-format 42649msgid "%s delegates control over player '%s' to user %s%s." 42650msgstr "" 42651 42652#. TRANS: preserve leading space 42653#: server/stdinhand.c:6288 42654msgid " (active)" 42655msgstr " (aktif)" 42656 42657#: server/stdinhand.c:6294 42658msgid "No delegations defined." 42659msgstr "" 42660 42661#: server/stdinhand.c:6319 42662msgid "Your ignore list:" 42663msgstr "Daftar abaian Anda:" 42664 42665#: server/stdinhand.c:6335 42666msgid "List of players:" 42667msgstr "Daftar pemain:" 42668 42669#: server/stdinhand.c:6339 server/stdinhand.c:6571 42670msgid "<no players>" 42671msgstr "<tidak ada pemain>" 42672 42673#: server/stdinhand.c:6369 42674#, c-format 42675msgid ", user %s" 42676msgstr ", pengguna %s" 42677 42678#: server/stdinhand.c:6373 42679msgid ", ready" 42680msgstr ", siap" 42681 42682#: server/stdinhand.c:6377 42683msgid ", not ready" 42684msgstr ", belum siap" 42685 42686#: server/stdinhand.c:6383 42687msgid ", Dead" 42688msgstr ", Mati" 42689 42690#: server/stdinhand.c:6397 42691#, c-format 42692msgid ", %s" 42693msgstr ", %s" 42694 42695#: server/stdinhand.c:6398 42696#, c-format 42697msgid ", difficulty level %s" 42698msgstr ", tingkat kesulitan %s" 42699 42700#: server/stdinhand.c:6404 42701#, c-format 42702msgid ", %d connection:" 42703msgid_plural ", %d connections:" 42704msgstr[0] ", sambungan %d:" 42705 42706#: server/stdinhand.c:6411 42707#, c-format 42708msgid "%s from %s (command access level %s), bufsize=%dkb" 42709msgstr "" 42710 42711#. TRANS: preserve leading space 42712#: server/stdinhand.c:6417 42713msgid " (observer mode)" 42714msgstr " (modus pengamat)" 42715 42716#. TRANS: don't translate text between '' 42717#: server/stdinhand.c:6436 42718#, c-format 42719msgid "List of rulesets available with '%sread' command:" 42720msgstr "" 42721 42722#: server/stdinhand.c:6457 42723msgid "List of scenarios available:" 42724msgstr "Daftar skenario yang tersedia:" 42725 42726#. TRANS: don't translate text between '' 42727#: server/stdinhand.c:6482 42728msgid "List of nation sets available for 'nationset' option:" 42729msgstr "" 42730 42731#. TRANS: nation set description; %d refers to number of playable 42732#. * nations in set 42733#: server/stdinhand.c:6496 42734#, c-format 42735msgid " %-10s %s (%d playable)" 42736msgid_plural " %-10s %s (%d playable)" 42737msgstr[0] "" 42738 42739#: server/stdinhand.c:6519 42740msgid "List of teams:" 42741msgstr "Daftar tim:" 42742 42743#. TRANS: There will always be at least 2 players here. 42744#: server/stdinhand.c:6529 42745#, c-format 42746msgid "%2d : '%s' : %d player :" 42747msgid_plural "%2d : '%s' : %d players :" 42748msgstr[0] "%2d : '%s' : %d pemain :" 42749 42750#: server/stdinhand.c:6550 42751msgid "No map image definitions." 42752msgstr "" 42753 42754#: server/stdinhand.c:6552 42755msgid "List of map image definitions:" 42756msgstr "" 42757 42758#: server/stdinhand.c:6557 42759#, c-format 42760msgid "[%2d] %s" 42761msgstr "" 42762 42763#: server/stdinhand.c:6568 42764msgid "List of player colors:" 42765msgstr "Daftar warna pemain:" 42766 42767#: server/stdinhand.c:6574 42768#, c-format 42769msgid "%s (user %s): [%s]" 42770msgstr "" 42771 42772#: server/stdinhand.c:6635 42773#, c-format 42774msgid "Bad list argument: '%s'. Try '%shelp list'." 42775msgstr "" 42776 42777#: server/techtools.c:120 42778#, c-format 42779msgid "The %s have researched %s." 42780msgstr "%s telah mempelajari %s" 42781 42782#. TRANS: Tech from source of an effect 42783#. * (Great Library) 42784#: server/techtools.c:198 42785#, fuzzy, c-format 42786#| msgid "The %s have acquired %s from %s." 42787msgid "?fromeffect:%s acquired from %s!" 42788msgstr "%s telah mendapatkan %s dari %s." 42789 42790#. TRANS: Tech from source of an effect 42791#. * (Great Library) 42792#: server/techtools.c:204 42793#, fuzzy, c-format 42794#| msgid "The %s have acquired %s from %s." 42795msgid "?fromeffect:%s acquired from %s's %s!" 42796msgstr "%s telah mendapatkan %s dari %s." 42797 42798#. TRANS: Tech from source of an effect 42799#. * (Great Library) 42800#: server/techtools.c:211 42801#, fuzzy, c-format 42802#| msgid "The %s have acquired %s from %s." 42803msgid "?fromeffect:The %s have acquired %s from %s." 42804msgstr "%s telah mendapatkan %s dari %s." 42805 42806#: server/techtools.c:351 42807#, c-format 42808msgid "Discovery of %s OBSOLETES %s in %s!" 42809msgstr "" 42810 42811#: server/techtools.c:436 42812#, c-format 42813msgid "" 42814"Discovery of %s makes the government form %s available. You may want to " 42815"start a revolution." 42816msgstr "" 42817"Penemuan %s memungkinkan bentuk pemerintahan %s. Anda mungkin ingin " 42818"berevolusi." 42819 42820#: server/techtools.c:482 42821#, c-format 42822msgid "Learned %s. Our scientists focus on %s; goal is %s." 42823msgstr "%s telah dipelajari. Ilmuwan kita fokus pada %s; tujuannya adalah %s." 42824 42825#: server/techtools.c:506 42826#, c-format 42827msgid "Learned %s. Scientists do not know what to research next." 42828msgstr "" 42829"%s telah dipelajari. Para ilmuwan tidak tahu apa yang akan dipelajari " 42830"selanjutnya." 42831 42832#: server/techtools.c:511 42833#, c-format 42834msgid "Learned %s. Scientists choose to research %s." 42835msgstr "%s telah dipelajari. Para ilmuwan memilih untuk mempelajari %s." 42836 42837#: server/techtools.c:550 42838#, c-format 42839msgid "" 42840"Great scientists from all the world join your civilization: you learn %s " 42841"immediately." 42842msgstr "" 42843 42844#: server/techtools.c:556 42845#, c-format 42846msgid "%s acquire %s as a result of learning %s." 42847msgstr "" 42848 42849#: server/techtools.c:641 42850#, c-format 42851msgid "Insufficient science output. We lost %s." 42852msgstr "" 42853 42854#. TRANS: technology loss 42855#: server/techtools.c:762 server/techtools.c:774 42856#, fuzzy, c-format 42857#| msgid "The %s have researched %s." 42858msgid "The %s have lost %s." 42859msgstr "%s telah mempelajari %s" 42860 42861#: server/techtools.c:796 42862#, c-format 42863msgid "" 42864"The required technology for our government '%s' was lost. The citizens have " 42865"started a revolution into '%s'." 42866msgstr "" 42867 42868#: server/techtools.c:812 42869#, c-format 42870msgid "" 42871"The required technology for our new government '%s' was lost. The citizens " 42872"chose '%s' as new target government." 42873msgstr "" 42874 42875#: server/techtools.c:840 server/techtools.c:853 42876#, c-format 42877msgid "%s can't build %s. The required technology was lost." 42878msgstr "" 42879 42880#: server/techtools.c:991 42881#, c-format 42882msgid "Technology goal is %s." 42883msgstr "" 42884 42885#: server/techtools.c:1201 42886#, c-format 42887msgid "You steal %s from the %s." 42888msgstr "Anda mencuri %s dari %s." 42889 42890#: server/techtools.c:1205 42891#, fuzzy, c-format 42892#| msgid "The %s have stolen %s from the %s." 42893msgid "The %s stole %s from the %s and shared it with you." 42894msgstr "%s telah mencuri %s dari %s." 42895 42896#: server/techtools.c:1211 42897#, c-format 42898msgid "The %s stole %s from you!" 42899msgstr "%s telah mencuri %s dari anda!" 42900 42901#: server/techtools.c:1216 42902#, c-format 42903msgid "The %s have stolen %s from the %s." 42904msgstr "%s telah mencuri %s dari %s." 42905 42906#: server/techtools.c:1324 42907#, c-format 42908msgid "Too bad! You made a mistake transferring the tech %s and lost it." 42909msgstr "" 42910 42911#: server/techtools.c:1328 42912#, c-format 42913msgid "Too bad! The %s made a mistake transferring the tech %s and lost it." 42914msgstr "" 42915 42916#: server/unithand.c:174 42917#, c-format 42918msgid "Illegal packet, can't upgrade %s (yet)." 42919msgstr "" 42920 42921#. TRANS: "2 Musketeers upgraded to Riflemen for 100 gold." 42922#. * Plurality is in gold (second %d), not units. 42923#: server/unithand.c:206 42924#, c-format 42925msgid "%d %s upgraded to %s for %d gold." 42926msgid_plural "%d %s upgraded to %s for %d gold." 42927msgstr[0] "%d %s di-upgrade menjadi %s seharga %d emas." 42928 42929#: server/unithand.c:216 42930msgid "No units could be upgraded." 42931msgstr "Tidak ada unit yang dapat di-upgrade." 42932 42933#: server/unithand.c:242 42934#, c-format 42935msgid "%s upgraded to %s for %d gold." 42936msgid_plural "%s upgraded to %s for %d gold." 42937msgstr[0] "%s di-upgrade menjadi %s seharga %d emas." 42938 42939#. TRANS: You can only have one Leader. 42940#: server/unithand.c:297 42941#, fuzzy, c-format 42942#| msgid "You have founded %s." 42943msgid "You can only have one %s." 42944msgstr "Anda telah mendirikan %s." 42945 42946#. TRANS: <unit> ... <unit> 42947#: server/unithand.c:325 42948#, fuzzy, c-format 42949#| msgid "Your %s succeeded in capturing the %s." 42950msgid "Your %s succeeded in capturing the %s %s." 42951msgstr "%s Anda berhasil menangkap %s." 42952 42953#. TRANS: <unit> ... <Poles> 42954#: server/unithand.c:331 42955#, c-format 42956msgid "Your %s was captured by the %s." 42957msgstr "%s Anda ditangkap oleh %s." 42958 42959#. TRANS: terrain name 42960#. * "Your Diplomat cannot act from Ocean. Only 42961#. * Spy or Partisan ... 42962#: server/unithand.c:806 42963#, c-format 42964msgid "Your %s cannot act from %s. Only %s can act from a non livable tile." 42965msgstr "" 42966 42967#. TRANS: terrain name 42968#: server/unithand.c:816 42969#, fuzzy, c-format 42970#| msgid "Cannot attack from sea." 42971msgid "Unit cannot act from %s." 42972msgstr "Tidak dapat menyerang dari laut." 42973 42974#. TRANS: terrain name 42975#: server/unithand.c:824 42976#, fuzzy, c-format 42977#| msgid "Cannot attack from sea." 42978msgid "Unit cannot act against %s." 42979msgstr "Tidak dapat menyerang dari laut." 42980 42981#: server/unithand.c:829 42982msgid "This unit is being transported, and so cannot act." 42983msgstr "" 42984 42985#: server/unithand.c:834 42986#, fuzzy 42987msgid "This unit cannot act when it isn't being transported." 42988msgstr "Memerlukan %s di kota.\n" 42989 42990#: server/unithand.c:839 server/unithand.c:2759 42991#, c-format 42992msgid "You must declare war on %s first. Try using the Nations report (F3)." 42993msgstr "" 42994 42995#. TRANS: ... Pirate ... 42996#: server/unithand.c:846 42997#, fuzzy, c-format 42998#| msgid "This unit cannot paradrop into %s." 42999msgid "This unit cannot act against %s targets." 43000msgstr "Unit ini tidak dapat terjun ke %s." 43001 43002#: server/unithand.c:851 43003msgid "This unit has too few moves left to act." 43004msgstr "" 43005 43006#: server/unithand.c:855 43007#, fuzzy 43008#| msgid "impossible" 43009msgid "No action possible." 43010msgstr "tidak mungkin" 43011 43012#. TRANS: Spy ... movement point text that may include 43013#. * fractions. 43014#: server/unithand.c:1043 43015#, c-format 43016msgid "Your %s lost %s MP for attempting an illegal action." 43017msgstr "" 43018 43019#. TRANS: action name. 43020#. * "Your Spy can't do Steal Gold from Ocean. 43021#. * Only Explorer or Partisan can do Steal Gold ..." 43022#: server/unithand.c:1073 43023#, c-format 43024msgid "Your %s can't do %s from %s. Only %s can do %s from a non livable tile." 43025msgstr "" 43026 43027#. TRANS: action name. 43028#. * "Your Spy can't do Steal Gold from Ocean." 43029#: server/unithand.c:1087 43030#, fuzzy, c-format 43031#| msgid "You get %d gold." 43032#| msgid_plural "You get %d gold." 43033msgid "Your %s can't do %s from %s." 43034msgstr "Anda mendapatkan %d emas." 43035 43036#. TRANS: action name. 43037#. * "Your Spy can't do Industrial Sabotage to Mountains." 43038#: server/unithand.c:1099 43039#, fuzzy, c-format 43040#| msgid "You get %d gold." 43041#| msgid_plural "You get %d gold." 43042msgid "Your %s can't do %s to %s." 43043msgstr "Anda mendapatkan %d emas." 43044 43045#. TRANS: action name. 43046#. * "Your Spy can't do Industrial Sabotage while ..." 43047#: server/unithand.c:1109 43048#, fuzzy, c-format 43049#| msgid "%s cannot be transported to %s." 43050msgid "Your %s can't do %s while being transported." 43051msgstr "%s tidak dapat diterbangkan ke %s." 43052 43053#. TRANS: action name. 43054#. * "Your Spy can't do Industrial Sabotage while ..." 43055#: server/unithand.c:1118 43056#, fuzzy, c-format 43057#| msgid "%s cannot be transported to %s." 43058msgid "Your %s can't do %s while not being transported." 43059msgstr "%s tidak dapat diterbangkan ke %s." 43060 43061#. TRANS: action name. 43062#. * "Your Spy can't do Industrial Sabotage while you 43063#. * aren't at war with Prester John." 43064#: server/unithand.c:1128 43065#, fuzzy, c-format 43066#| msgid "" 43067#| "You cannot form an alliance because you are at war with an ally of %s." 43068msgid "Your %s can't do %s while you aren't at war with %s." 43069msgstr "" 43070"Anda tidak dapat menyepakati persekutuan karena Anda berperang dengan sekutu " 43071"%s." 43072 43073#. TRANS: action name. 43074#. * "Riflemen... Bribe Enemy Unit... Pirate Migrants." 43075#: server/unithand.c:1139 43076#, fuzzy, c-format 43077#| msgid "You get %d gold." 43078#| msgid_plural "You get %d gold." 43079msgid "Your %s can't do %s to %s %s." 43080msgstr "Anda mendapatkan %d emas." 43081 43082#. TRANS: action name. 43083#. * "Your Spy has ... to do Bribe Enemy Unit." 43084#: server/unithand.c:1151 43085#, fuzzy, c-format 43086msgid "Your %s has too few moves left to do %s." 43087msgstr "%s Anda telah disuap oleh %s." 43088 43089#. TRANS: action name. 43090#. * "Your Spy was unable to do Bribe Enemy Unit." 43091#: server/unithand.c:1160 43092#, fuzzy, c-format 43093msgid "Your %s was unable to do %s." 43094msgstr "%s Anda telah disuap oleh %s." 43095 43096#. TRANS: <tile-terrain>. 43097#: server/unithand.c:1752 43098#, c-format 43099msgid "Can't build a city on %s." 43100msgstr "Tidak dapat membangun kota di %s." 43101 43102#. TRANS: <unit> ... <tile-terrain>. 43103#: server/unithand.c:1758 43104#, c-format 43105msgid "%s can't build a city on %s." 43106msgstr "%s tidak dapat membangun kota di %s." 43107 43108#: server/unithand.c:1763 43109#, fuzzy 43110#| msgid "Can't place a city inside foreigner borders." 43111msgid "Can't build a city inside foreign borders." 43112msgstr "Tidak dapat menempatkan kota di wilayah negara asing." 43113 43114#: server/unithand.c:1767 43115msgid "Can't place a city there because another city is too close." 43116msgstr "" 43117"Tidak dapat menempatkan kota di sana karena terlalu dekat dengan kota lain." 43118 43119#: server/unithand.c:1776 43120#, fuzzy 43121msgid "Cities cannot be built in this scenario." 43122msgstr "* Anda tidak dapat membangun kota di medan seperti ini." 43123 43124#. TRANS: %s is list of units separated by "or". 43125#: server/unithand.c:1780 43126#, c-format 43127msgid "Only %s can build a city." 43128msgstr "Hanya %s yang bisa membangun kota." 43129 43130#: server/unithand.c:1784 43131msgid "Can't build a city." 43132msgstr "Tidak dapat membangun kota." 43133 43134#. TRANS: %s is list of units separated by "or". 43135#: server/unithand.c:1795 43136#, c-format 43137msgid "Only %s can add to a city." 43138msgstr "" 43139 43140#: server/unithand.c:1799 43141msgid "Can't add to a city." 43142msgstr "" 43143 43144#: server/unithand.c:1805 43145#, c-format 43146msgid "%s unit has no moves left to add to %s." 43147msgstr "" 43148 43149#: server/unithand.c:1810 43150#, c-format 43151msgid "%s unit has no moves left to build city." 43152msgstr "" 43153 43154#. TRANS: <city> is owned by <nation>, cannot add <unit>. 43155#: server/unithand.c:1816 43156#, c-format 43157msgid "%s is owned by %s, cannot add %s." 43158msgstr "" 43159 43160#: server/unithand.c:1823 43161#, c-format 43162msgid "%s is too big to add %s." 43163msgstr "" 43164 43165#: server/unithand.c:1828 43166#, c-format 43167msgid "%s needs an improvement to grow, so you cannot add %s." 43168msgstr "" 43169 43170#: server/unithand.c:1838 43171#, c-format 43172msgid "Can't add %s to %s." 43173msgstr "Tidak dapat menambahkan %s ke %s." 43174 43175#: server/unithand.c:1863 43176#, c-format 43177msgid "%s added to aid %s in growing." 43178msgstr "" 43179 43180#. TRANS: Your Bomber bombards the English Rifleman. 43181#: server/unithand.c:2185 43182#, fuzzy, c-format 43183#| msgid "Your %s destroyed the %s in %s." 43184msgid "Your %s bombards the %s %s." 43185msgstr "%s Anda menghancurkan %s di %s." 43186 43187#. TRANS: Your Rifleman is bombarded by the French Bomber. 43188#: server/unithand.c:2193 43189#, fuzzy, c-format 43190#| msgid "Your %s was bribed by the %s." 43191msgid "Your %s is bombarded by the %s %s." 43192msgstr "%s Anda telah disuap oleh %s." 43193 43194#: server/unithand.c:2275 43195#, c-format 43196msgid "Your %s was shot down by SDI defenses, what a waste." 43197msgstr "%s Anda ditembak jatuh oleh pertahanan SDI, sayang sekali." 43198 43199#: server/unithand.c:2278 43200#, c-format 43201msgid "The nuclear attack on %s was avoided by your SDI defense." 43202msgstr "Serangan nuklir ke %s telah digagalkan oleh Pertahanan SDI." 43203 43204#. TRANS: "Your green Legion [id:100 ...D:4.0 lost 1 HP, 43205#. * 9 HP remaining] survived the pathetic ...attack from the 43206#. * green Greek Warriors [id:90 ...A:1.0 HP:10]. 43207#: server/unithand.c:2389 43208#, c-format 43209msgid "" 43210"Your %s %s [id:%d %sD:%.1f lost %d HP, %d HP remaining] survived the " 43211"pathetic %sattack from the %s %s %s [id:%d %sA:%.1f HP:%d]." 43212msgstr "" 43213 43214#. TRANS: "Your attacking green Cannon [id:100 ...A:8.0 43215#. * failed against the Greek Polish Destroyer [id:200 lost 43216#. * 27 HP, 3 HP remaining%s]!"; 43217#. * last %s is either "and ..." or empty string 43218#: server/unithand.c:2417 43219#, c-format 43220msgid "" 43221"Your attacking %s %s [id:%d %sA:%.1f HP:%d] failed against the %s %s %s [id:" 43222"%d lost %d HP, %d HP remaining%s]!" 43223msgstr "" 43224 43225#. TRANS: "Your green Warriors [id:100 ...D:1.0 HP:10] 43226#. * lost to an attack by the Greek green Legion 43227#. * [id:200 ...A:4.0 lost 1 HP, has 9 HP remaining%s]." 43228#. * last %s is either "and ..." or empty string 43229#: server/unithand.c:2450 43230#, c-format 43231msgid "" 43232"Your %s %s [id:%d %sD:%.1f HP:%d] lost to an attack by the %s %s %s [id:%d " 43233"%sA:%.1f lost %d HP, has %d HP remaining%s]." 43234msgstr "" 43235 43236#. TRANS: "Your attacking green Legion [id:200 ...A:4.0 43237#. * lost 1 HP, has 9 HP remaining] succeeded against the 43238#. * Greek green Warriors [id:100 HP:10]." 43239#: server/unithand.c:2474 43240#, c-format 43241msgid "" 43242"Your attacking %s %s [id:%d %s%sA:%.1f lost %d HP, has %d remaining] " 43243"succeeded against the %s %s %s [id:%d HP:%d]." 43244msgstr "" 43245 43246#: server/unithand.c:2555 43247msgid "This type of troops cannot take over a city." 43248msgstr "Pasukan jenis ini tidak dapat mengambil alih kota." 43249 43250#. TRANS: %s is a list of units separated by "or". 43251#: server/unithand.c:2575 43252#, c-format 43253msgid "Only %s can conquer from a non-native tile." 43254msgstr "" 43255 43256#: server/unithand.c:2580 43257msgid "Cannot conquer from a non-native tile." 43258msgstr "" 43259 43260#: server/unithand.c:2587 server/unittools.c:2697 server/unittools.c:2739 43261msgid "Cannot attack unless you declare war first." 43262msgstr "Tidak dapat menyerang sebelum Anda menyatakan perang." 43263 43264#: server/unithand.c:2592 43265#, c-format 43266msgid "%s can only move into your own zone of control." 43267msgstr "" 43268 43269#: server/unithand.c:2598 43270#, c-format 43271msgid "%s cannot move that far from the coast line." 43272msgstr "%s tidak dapat bergerak sejauh itu dari garis pantai." 43273 43274#: server/unithand.c:2605 server/unittools.c:2717 server/unittools.c:2747 43275#, c-format 43276msgid "Cannot invade unless you break peace with %s first." 43277msgstr "" 43278 43279#: server/unithand.c:2613 43280#, c-format 43281msgid "%s cannot disembark outside of a city or a native base for %s." 43282msgstr "" 43283 43284#: server/unithand.c:2622 43285#, c-format 43286msgid "Terrain is unsuitable for %s units." 43287msgstr "" 43288 43289#: server/unithand.c:2672 43290msgid "This unit has no moves left." 43291msgstr "" 43292 43293#: server/unithand.c:2795 43294msgid "This unit is being transported, and so cannot bombard." 43295msgstr "" 43296 43297#: server/unithand.c:2812 43298#, fuzzy, c-format 43299msgid "%s is not an attack unit." 43300msgstr "%s tidak tersambung." 43301 43302#: server/unithand.c:2816 43303msgid "You can't attack there since there's an unreachable unit." 43304msgstr "" 43305 43306#: server/unithand.c:2820 43307#, fuzzy, c-format 43308msgid "%s can't launch attack from %s." 43309msgstr "Hanya %s yang bisa menyerang dari laut." 43310 43311#: server/unithand.c:2826 43312#, fuzzy, c-format 43313msgid "%s can't attack to %s." 43314msgstr "Hanya %s yang bisa menyerang dari laut." 43315 43316#: server/unithand.c:2873 43317msgid "A transported unit is not allied to all units or city on target tile." 43318msgstr "" 43319 43320#. TRANS: Your Caravan helps build the Pyramids in Bergen (4 43321#. * remaining). You can reorder '4' and 'remaining' in the actual 43322#. * format string. 43323#: server/unithand.c:2920 43324#, fuzzy 43325#| msgid "Refining" 43326msgid "remaining" 43327msgstr "Penyulingan" 43328 43329#. TRANS: Your Caravan helps build the Pyramids in Bergen (4 43330#. * surplus). You can reorder '4' and 'surplus' in the actual 43331#. * format string. 43332#: server/unithand.c:2925 43333#, fuzzy 43334#| msgid "Surplus" 43335msgid "surplus" 43336msgstr "Surplus" 43337 43338#. TRANS: Your Caravan helps build the Pyramids in Bergen 43339#. * (4 surplus). 43340#: server/unithand.c:2934 43341#, fuzzy, c-format 43342#| msgid "Your %s helps build the %s in %s (%d surplus)." 43343msgid "Your %s helps build the %s in %s (%d %s)." 43344msgstr "%s Anda membantu pembangunan %s di %s (kelebihan %d)." 43345 43346#. TRANS: Help building the Pyramids in Bergen received 43347#. * from Persian Caravan (4 surplus). 43348#: server/unithand.c:2953 43349#, c-format 43350msgid "Help building the %s in %s received from %s %s (%d %s)." 43351msgstr "" 43352 43353#: server/unithand.c:3002 43354#, c-format 43355msgid "" 43356"Sorry, your %s cannot establish a trade route because it has no home city." 43357msgstr "" 43358 43359#: server/unithand.c:3014 43360#, c-format 43361msgid "Sorry, your %s cannot establish a trade route between %s and %s." 43362msgstr "Maaf, %s Anda tidak dapat mendirikan jalur dagang antara %s dan %s." 43363 43364#: server/unithand.c:3050 server/unithand.c:3074 43365#, c-format 43366msgid "Sorry, your %s cannot establish a trade route here!" 43367msgstr "Maaf, %s Anda tidak dapat mendirikan jalur dagang disini!" 43368 43369#: server/unithand.c:3056 server/unithand.c:3080 43370#, fuzzy, c-format 43371#| msgid " The city of %s already has %d better trade routes!" 43372msgid " The city of %s already has %d better trade route!" 43373msgid_plural " The city of %s already has %d better trade routes!" 43374msgstr[0] " Kota %s telah memiliki %d jalur dagang yang lebih baik!" 43375 43376#. TRANS: ... Caravan ... Paris ... Stockholm. 43377#: server/unithand.c:3109 43378#, fuzzy, c-format 43379#| msgid "Your %s has arrived at %s" 43380msgid "Your %s from %s has arrived in %s." 43381msgstr "%s Anda telah tiba di %s" 43382 43383#. TRANS: ... Caravan ... Paris ... Stockholm, ... 43384#: server/unithand.c:3118 43385#, fuzzy, c-format 43386#| msgid "Your %s has arrived at %s" 43387msgid "Your %s from %s has arrived in %s, and revenues amount to %d in gold." 43388msgid_plural "" 43389"Your %s from %s has arrived in %s, and revenues amount to %d in gold." 43390msgstr[0] "%s Anda telah tiba di %s" 43391 43392#. TRANS: ... Caravan ... Paris ... Stockholm, ... 43393#: server/unithand.c:3132 43394#, fuzzy, c-format 43395#| msgid "Your %s has arrived at %s" 43396msgid "" 43397"Your %s from %s has arrived in %s, and revenues amount to %d in research." 43398msgid_plural "" 43399"Your %s from %s has arrived in %s, and revenues amount to %d in research." 43400msgstr[0] "%s Anda telah tiba di %s" 43401 43402#. TRANS: ... Caravan ... Paris ... Stockholm, ... 43403#: server/unithand.c:3146 43404#, c-format 43405msgid "" 43406"Your %s from %s has arrived in %s, and revenues amount to %d in gold and " 43407"research." 43408msgid_plural "" 43409"Your %s from %s has arrived in %s, and revenues amount to %d in gold and " 43410"research." 43411msgstr[0] "" 43412 43413#: server/unithand.c:3186 43414#, c-format 43415msgid "New trade route established from %s to %s." 43416msgstr "Jalur dagang baru didirikan dari %s ke %s." 43417 43418#: server/unithand.c:3192 43419#, c-format 43420msgid "The %s established a trade route between their city %s and %s." 43421msgstr "%s mendirikan jalur dagang antara kota mereka, %s dan %s." 43422 43423#: server/unittools.c:357 43424#, c-format 43425msgid "%s was upgraded for free to %s." 43426msgstr "%s di-upgrade menjadi %s secara cuma-cuma." 43427 43428#: server/unittools.c:400 43429#, c-format 43430msgid "" 43431"Your %s has run out of hit points because it was not supported by a city." 43432msgstr "" 43433 43434#: server/unittools.c:405 43435#, c-format 43436msgid "Your %s has run out of hit points." 43437msgstr "" 43438 43439#: server/unittools.c:481 43440#, c-format 43441msgid "Your %s has returned to refuel." 43442msgstr "%s Anda kembali untuk mengisi bahan bakar." 43443 43444#: server/unittools.c:512 43445#, c-format 43446msgid "Your %s has run out of fuel." 43447msgstr "%s Anda kehabisan bahan bakar." 43448 43449#. TRANS: Your <unit> became ... rank of <veteran level>. 43450#: server/unittools.c:680 43451#, fuzzy, c-format 43452msgid "Your %s became more experienced and achieved the rank of %s." 43453msgstr "%s Anda menjadi lebih berpengalaman dan menjadi %s." 43454 43455#: server/unittools.c:699 43456#, c-format 43457msgid "%s converted to %s." 43458msgstr "" 43459 43460#: server/unittools.c:705 43461#, c-format 43462msgid "%s cannot be converted." 43463msgstr "" 43464 43465#: server/unittools.c:909 43466#, fuzzy, c-format 43467msgid "Orders for %s aborted because activity is no longer available." 43468msgstr "%s sedang membangun %s, yang tidak tersedia lagi." 43469 43470#: server/unittools.c:1083 43471#, c-format 43472msgid "Teleported your %s to %s." 43473msgstr "%s Anda diteleportasikan ke %s." 43474 43475#. TRANS: A unit is moved to resolve stack conflicts. 43476#: server/unittools.c:1149 43477#, c-format 43478msgid "Moved your %s." 43479msgstr "" 43480 43481#. TRANS: A unit is disbanded to resolve stack conflicts. 43482#: server/unittools.c:1168 43483#, c-format 43484msgid "Disbanded your %s." 43485msgstr "" 43486 43487#: server/unittools.c:1618 43488#, c-format 43489msgid "Unable to defend %s, %s has lost the game." 43490msgstr "Gagal mempertahankan %s, %s kalah dalam permainan." 43491 43492#: server/unittools.c:1622 43493#, c-format 43494msgid "Losing %s meant losing the game! Be more careful next time!" 43495msgstr "" 43496 43497#: server/unittools.c:1681 43498#, c-format 43499msgid "%s lost when %s was lost." 43500msgstr "" 43501 43502#: server/unittools.c:1923 43503#, c-format 43504msgid "%s escaped the destruction of %s, and fled to %s." 43505msgstr "" 43506 43507#: server/unittools.c:2083 43508#, c-format 43509msgid "Barbarian leader captured; %d gold ransom paid." 43510msgid_plural "Barbarian leader captured; %d gold ransom paid." 43511msgstr[0] "" 43512 43513#. TRANS: "... Cannon ... the Polish Destroyer ...." 43514#: server/unittools.c:2137 43515#, c-format 43516msgid "Your attacking %s succeeded against the %s %s (and %d other unit)!" 43517msgid_plural "" 43518"Your attacking %s succeeded against the %s %s (and %d other units)!" 43519msgstr[0] "" 43520 43521#. TRANS: "Cannon ... the Polish Destroyer." 43522#: server/unittools.c:2163 43523#, c-format 43524msgid "%s lost to an attack by the %s %s." 43525msgstr "" 43526 43527#. TRANS: "Cannon lost when the Polish Destroyer 43528#. * attacked the German Musketeers." 43529#: server/unittools.c:2173 43530#, c-format 43531msgid "%s lost when the %s %s attacked the %s %s." 43532msgstr "" 43533 43534#. TRANS: "Musketeers (and Cannon) lost to an 43535#. * attack from the Polish Destroyer." 43536#: server/unittools.c:2189 43537#, c-format 43538msgid "%s (and %s) lost to an attack from the %s %s." 43539msgstr "" 43540 43541#. TRANS: "Musketeers and 3 other units lost to 43542#. * an attack from the Polish Destroyer." 43543#. * (only happens with at least 2 other units) 43544#: server/unittools.c:2200 43545#, c-format 43546msgid "%s and %d other unit lost to an attack from the %s %s." 43547msgid_plural "%s and %d other units lost to an attack from the %s %s." 43548msgstr[0] "" 43549 43550#. TRANS: "2 units lost when the Polish Destroyer 43551#. * attacked the German Musketeers." 43552#. * (only happens with at least 2 other units) 43553#: server/unittools.c:2215 43554#, c-format 43555msgid "%d unit lost when the %s %s attacked the %s %s." 43556msgid_plural "%d units lost when the %s %s attacked the %s %s." 43557msgstr[0] "" 43558 43559#: server/unittools.c:2458 43560#, c-format 43561msgid "Your %s was nuked by %s." 43562msgstr "" 43563 43564#: server/unittools.c:2461 server/unittools.c:2479 43565msgid "yourself" 43566msgstr "diri anda" 43567 43568#: server/unittools.c:2465 43569#, c-format 43570msgid "The %s %s was nuked." 43571msgstr "" 43572 43573#: server/unittools.c:2476 43574#, c-format 43575msgid "%s was nuked by %s." 43576msgstr "" 43577 43578#: server/unittools.c:2484 43579#, c-format 43580msgid "You nuked %s." 43581msgstr "" 43582 43583#: server/unittools.c:2534 43584#, c-format 43585msgid "The %s detonated a nuke!" 43586msgstr "%s telah meledakkan nuklir!" 43587 43588#. TRANS: Airlift failure message. 43589#. * "Paris has no capacity to transport Warriors." 43590#: server/unittools.c:2558 server/unittools.c:2566 43591#, c-format 43592msgid "%s has no capacity to transport %s." 43593msgstr "" 43594 43595#. TRANS: Airlift failure message. 43596#. * "Warriors cannot be transported to Paris." 43597#: server/unittools.c:2577 43598#, c-format 43599msgid "%s cannot be transported to %s." 43600msgstr "%s tidak dapat diterbangkan ke %s." 43601 43602#: server/unittools.c:2587 43603#, c-format 43604msgid "%s transported successfully." 43605msgstr "%s berhasil diangkut." 43606 43607#: server/unittools.c:2650 43608msgid "This unit type can not be paradropped." 43609msgstr "Unit jenis ini tidak dapat diterjunkan." 43610 43611#: server/unittools.c:2660 43612msgid "You cannot paradrop a unit that is transporting other units." 43613msgstr "Anda tidak dapat menerjunkan unit yang sedang mengangkut unit lain." 43614 43615#: server/unittools.c:2667 43616msgid "The destination location is not known." 43617msgstr "Lokasi tujuan tidak diketahui." 43618 43619#: server/unittools.c:2675 43620#, c-format 43621msgid "The distance to the target (%i) is greater than the unit's range (%i)." 43622msgstr "Jarak ke target (%i) lebih besar dari jangkauan unit (%i)." 43623 43624#: server/unittools.c:2681 43625#, fuzzy 43626#| msgid "Paradrop here" 43627msgid "Already there." 43628msgstr "Terjunkan kesini" 43629 43630#: server/unittools.c:2690 server/unittools.c:2730 43631#, c-format 43632msgid "This unit cannot paradrop into %s." 43633msgstr "Unit ini tidak dapat terjun ke %s." 43634 43635#. TRANS: Paratroopers ... Drop Paratrooper 43636#: server/unittools.c:2706 43637#, fuzzy, c-format 43638#| msgid "You get %d gold." 43639#| msgid_plural "You get %d gold." 43640msgid "Your %s can't do %s to tiles with non allied units." 43641msgstr "Anda mendapatkan %d emas." 43642 43643#: server/unittools.c:2759 43644#, c-format 43645msgid "Your %s paradropped into the %s and was lost." 43646msgstr "%s Anda diterjunkan ke %s dan menghilang." 43647 43648#: server/unittools.c:2778 43649#, c-format 43650msgid "Your %s was killed by enemy units at the paradrop destination." 43651msgstr "%s Anda dibunuh oleh unit musuh di lokasi penerjunan." 43652 43653#: server/unittools.c:2858 43654msgid "Your overflight frightens the tribe; they scatter in terror." 43655msgstr "" 43656 43657#: server/unittools.c:3200 43658#, c-format 43659msgid "Orders for %s aborted after enemy movement was spotted." 43660msgstr "" 43661 43662#: server/unittools.c:3993 43663#, c-format 43664msgid "Orders for %s aborted as there are units nearby." 43665msgstr "" 43666 43667#: server/unittools.c:4070 43668#, c-format 43669msgid "Orders for %s aborted because building of city failed." 43670msgstr "" 43671 43672#: server/unittools.c:4147 43673#, c-format 43674msgid "Orders for %s aborted since they give an invalid activity." 43675msgstr "" 43676 43677#: server/unittools.c:4157 43678#, c-format 43679msgid "Orders for %s aborted since they give an invalid location." 43680msgstr "" 43681 43682#: server/unittools.c:4168 43683#, c-format 43684msgid "Orders for %s aborted as there are units in the way." 43685msgstr "" 43686 43687#: server/unittools.c:4213 43688#, c-format 43689msgid "Orders for %s aborted because of failed move." 43690msgstr "" 43691 43692#: server/unittools.c:4232 43693#, c-format 43694msgid "Attempt to change homecity for %s failed." 43695msgstr "" 43696 43697#: server/unittools.c:4246 server/unittools.c:4273 43698#, fuzzy, c-format 43699msgid "Orders for %s aborted since they give a location without a city." 43700msgstr "%s sedang membangun %s, yang tidak tersedia lagi." 43701 43702#: server/unittools.c:4258 43703#, c-format 43704msgid "Attempt to establish trade route for %s failed." 43705msgstr "" 43706 43707#: server/unittools.c:4286 43708#, c-format 43709msgid "Attempt to build wonder for %s failed." 43710msgstr "" 43711 43712#: server/unittools.c:4295 43713#, c-format 43714msgid "Your %s has invalid orders." 43715msgstr "" 43716 43717#: server/unittools.c:4394 43718#, c-format 43719msgid "Your unit may not act for another %s this turn. See /help unitwaittime." 43720msgstr "" 43721 43722#. TRANS: "[Vote|Teamvote] 3 \"proposed change\" is ..." 43723#: server/voting.c:551 43724#, c-format 43725msgid "" 43726"%s %d \"%s\" is passed %d to %d with %d abstentions and %d who did not vote." 43727msgstr "" 43728 43729#. TRANS: "[Vote|Teamvote] 3 \"proposed change\" failed ..." 43730#: server/voting.c:558 43731#, c-format 43732msgid "" 43733"%s %d \"%s\" failed with %d against, %d for, %d abstentions and %d who did " 43734"not vote." 43735msgstr "" 43736 43737#: server/voting.c:578 43738#, c-format 43739msgid "%s %d: %s voted yes." 43740msgstr "" 43741 43742#: server/voting.c:583 43743#, c-format 43744msgid "%s %d: %s voted no." 43745msgstr "" 43746 43747#: server/voting.c:588 43748#, c-format 43749msgid "%s %d: %s chose to abstain." 43750msgstr "" 43751 43752#. TRANS: Describing a new vote that can only pass 43753#. * if there are no dissenting votes. 43754#: server/voting.c:758 43755#, c-format 43756msgid "%s (needs %0.0f%% and no dissent)." 43757msgstr "" 43758 43759#. TRANS: Describing a new vote that can pass only if the 43760#. * given percentage of players votes 'yes'. 43761#: server/voting.c:764 43762#, c-format 43763msgid "%s (needs %0.0f%% in favor)." 43764msgstr "" 43765 43766#. TRANS: "or"-separated string list with one single item. 43767#: utility/astring.c:296 43768#, fuzzy, c-format 43769#| msgid "?and-list-single:%s" 43770msgid "?or-list-single:%s" 43771msgstr "%s" 43772 43773#. TRANS: "or"-separated string list with 2 items. 43774#: utility/astring.c:299 43775#, c-format 43776msgid "?or-list:%s or %s" 43777msgstr "%s atau %s" 43778 43779#. TRANS: start of an "or"-separated string list with more than two 43780#. * items. 43781#: utility/astring.c:305 43782#, c-format 43783msgid "?or-list:%s" 43784msgstr "%s" 43785 43786#. TRANS: next elements of an "or"-separated string list with more 43787#. * than two items. 43788#: utility/astring.c:309 43789#, c-format 43790msgid "?or-list:, %s" 43791msgstr ", %s" 43792 43793#. TRANS: end of an "or"-separated string list with more than two 43794#. * items. 43795#: utility/astring.c:313 43796#, c-format 43797msgid "?or-list:, or %s" 43798msgstr ", atau %s" 43799 43800#. TRANS: "and"-separated string list with one single item. 43801#: utility/astring.c:334 43802#, c-format 43803msgid "?and-list-single:%s" 43804msgstr "%s" 43805 43806#. TRANS: "and"-separated string list with 2 items. 43807#: utility/astring.c:337 43808#, c-format 43809msgid "?and-list:%s and %s" 43810msgstr "%s dan %s" 43811 43812#. TRANS: start of an "and"-separated string list with more than two 43813#. * items. 43814#: utility/astring.c:343 43815#, c-format 43816msgid "?and-list:%s" 43817msgstr "%s" 43818 43819#. TRANS: next elements of an "and"-separated string list with more 43820#. * than two items. 43821#: utility/astring.c:347 43822#, c-format 43823msgid "?and-list:, %s" 43824msgstr ", %s" 43825 43826#. TRANS: end of an "and"-separated string list with more than two 43827#. * items. 43828#: utility/astring.c:351 43829#, c-format 43830msgid "?and-list:, and %s" 43831msgstr ", dan %s" 43832 43833#: utility/fc_cmdline.c:73 43834#, c-format 43835msgid "Empty argument for \"%s\".\n" 43836msgstr "Argumen untuk \"%s\" kosong.\n" 43837 43838#: utility/fc_cmdline.c:77 43839#, c-format 43840msgid "Missing argument for \"%s\".\n" 43841msgstr "Argumen untuk \"%s\" hilang.\n" 43842 43843#: utility/fciconv.c:130 43844#, c-format 43845msgid "" 43846"You are running Freeciv without using iconv. Unless\n" 43847"you are using the UTF-8 character set, some characters\n" 43848"may not be displayed properly. You can download iconv\n" 43849"at http://gnu.org/.\n" 43850msgstr "" 43851 43852#. TRANS: "Could not convert text from <encoding a> to <encoding b>:" 43853#. * <externally translated error string>." 43854#: utility/fciconv.c:209 43855#, fuzzy, c-format 43856#| msgid "Could not convert text from %s to %s: %s" 43857msgid "Could not convert text from %s to %s: %s.\n" 43858msgstr "Tidak dapat mengkonversi teks dari %s ke %s: %s" 43859 43860#: utility/inputfile.c:498 43861msgid "End-of-file not in line of its own" 43862msgstr "" 43863 43864#: utility/inputfile.c:886 43865#, fuzzy, c-format 43866#| msgid "Cannot find capstr function from ai module %s (%s)" 43867msgid "Cannot find stringfile \"%s\"." 43868msgstr "Tidak dapat menemukan fungsi capstr dari modul ai %s (%s)" 43869 43870#: utility/inputfile.c:894 43871#, fuzzy, c-format 43872#| msgid "could not open file: %s" 43873msgid "Cannot open stringfile \"%s\"." 43874msgstr "tidak dapat membuka berkas: %s." 43875 43876#: utility/log.c:104 43877#, c-format 43878msgid "Bad log level \"%s\".\n" 43879msgstr "" 43880 43881#: utility/log.c:113 utility/log.c:130 43882#, c-format 43883msgid "Bad log level %d in \"%s\".\n" 43884msgstr "" 43885 43886#: utility/log.c:117 43887#, c-format 43888msgid "Freeciv must be compiled with the DEBUG flag to use debug level %d.\n" 43889msgstr "" 43890 43891#: utility/log.c:135 utility/log.c:148 utility/log.c:191 43892#, c-format 43893msgid "Badly formed log level argument \"%s\".\n" 43894msgstr "" 43895 43896#: utility/log.c:168 utility/log.c:173 43897#, fuzzy, c-format 43898#| msgid "Not an integer: '%s'\n" 43899msgid "Not an unsigned integer: '%s'\n" 43900msgstr "Bukan integer: '%s'\n" 43901 43902#: utility/log.c:180 43903#, c-format 43904msgid "Empty filename in log level argument \"%s\".\n" 43905msgstr "" 43906 43907#: utility/log.c:201 43908msgid "" 43909"Freeciv must be compiled with the DEBUG flag to use advanced log levels " 43910"based on files.\n" 43911msgstr "" 43912 43913#: utility/log.c:402 43914#, c-format 43915msgid "Couldn't open logfile: %s for appending \"%s\".\n" 43916msgstr "" 43917 43918#: utility/log.c:415 utility/log.c:436 43919#, c-format 43920msgid "last message repeated %d time" 43921msgid_plural "last message repeated %d times" 43922msgstr[0] "pesan terakhir diulang %d kali" 43923 43924#. TRANS: preserve leading space 43925#: utility/log.c:421 utility/log.c:441 43926#, c-format 43927msgid " (total %d repeat)" 43928msgid_plural " (total %d repeats)" 43929msgstr[0] " (total %d pengulangan)" 43930 43931#. TRANS: first %s is URL, second is Curl error message 43932#. * (not in Freeciv translation domain) 43933#: utility/netfile.c:122 43934#, fuzzy, c-format 43935#| msgid "Failed to fetch %s" 43936msgid "Failed to fetch %s: %s" 43937msgstr "Gagal mengambil %s" 43938 43939#: utility/netfile.c:171 utility/registry_ini.c:617 43940#, c-format 43941msgid "Could not open %s for writing" 43942msgstr "" 43943 43944#: utility/randseed.c:65 43945#, c-format 43946msgid "getentropy() failed: %s" 43947msgstr "" 43948 43949#: utility/randseed.c:119 43950#, c-format 43951msgid "Opening %s failed: %s" 43952msgstr "" 43953 43954#: utility/randseed.c:124 43955#, fuzzy, c-format 43956#| msgid "Loading script file '%s'." 43957msgid "Reading %s failed: %s" 43958msgstr "Memuat berkas skrip %s." 43959 43960#: utility/randseed.c:126 43961#, c-format 43962msgid "Reading %s: short read without error" 43963msgstr "" 43964 43965#: utility/randseed.c:168 43966#, c-format 43967msgid "clock_gettime(CLOCK_REALTIME) failed: %s" 43968msgstr "" 43969 43970#: utility/randseed.c:211 43971msgid "" 43972"No good random source usable. Falling back to time-based random seeding." 43973msgstr "" 43974 43975#: utility/randseed.c:220 43976msgid "" 43977"Warning: Falling back to predictable random seed from current coarse-" 43978"granularity time." 43979msgstr "" 43980 43981#. TRANS: do not translate <Freeciv> 43982#: utility/registry_xml.c:46 43983msgid "XML-file has no root node <Freeciv>" 43984msgstr "" 43985 43986#: utility/registry_xml.c:54 43987msgid "XML-file has no capabilities defined!" 43988msgstr "" 43989 43990#: utility/registry_xml.c:60 43991#, fuzzy 43992msgid "XML-file has incompatible capabilities." 43993msgstr "Modul ai %s tidak kompatibel:" 43994 43995#: utility/registry_xml.c:61 43996#, fuzzy, c-format 43997#| msgid "Freeciv version %s" 43998msgid "Freeciv capabilities: %s" 43999msgstr "Versi Freeciv %s" 44000 44001#: utility/registry_xml.c:62 44002#, c-format 44003msgid "File capabilities: %s" 44004msgstr "" 44005 44006#. TRANS: <FREECIV_DATA_PATH> configuration error 44007#. TRANS: <FREECIV_SAVE_PATH> configuration error 44008#. TRANS: <FREECIV_SCENARIO_PATH> configuration error 44009#: utility/shared.c:948 utility/shared.c:998 utility/shared.c:1061 44010#, c-format 44011msgid "\"%s\" is set but empty; trying \"%s\" instead." 44012msgstr "" 44013 44014#: utility/shared.c:954 utility/shared.c:1004 utility/shared.c:1067 44015msgid "FREECIV_PATH is deprecated, and won't work in future versions." 44016msgstr "" 44017 44018#. TRANS: <FREECIV_PATH> configuration error 44019#: utility/shared.c:959 44020#, c-format 44021msgid "\"%s\" is set but empty; using default \"%s\" data directories instead." 44022msgstr "" 44023 44024#. TRANS: <FREECIV_PATH> configuration error 44025#: utility/shared.c:1009 44026#, c-format 44027msgid "\"%s\" is set but empty; using default \"%s\" save directories instead." 44028msgstr "" 44029 44030#. TRANS: <FREECIV_PATH> configuration error 44031#: utility/shared.c:1072 44032#, c-format 44033msgid "" 44034"\"%s\" is set but empty; using default \"%s\" scenario directories instead." 44035msgstr "" 44036 44037#. TRANS: "...: <externally translated error string>." 44038#: utility/shared.c:1141 44039#, c-format 44040msgid "Could not read data directory %s: %s." 44041msgstr "" 44042 44043#: utility/shared.c:1605 44044#, c-format 44045msgid "%s: Fatal error: you're trying to run me as superuser!\n" 44046msgstr "" 44047 44048#: utility/shared.c:1607 44049msgid "Use a non-privileged account instead.\n" 44050msgstr "" 44051 44052#: utility/shared.c:1623 44053msgid "exact match" 44054msgstr "" 44055 44056#: utility/shared.c:1624 44057msgid "only match" 44058msgstr "" 44059 44060#: utility/shared.c:1625 44061msgid "ambiguous" 44062msgstr "ambigu" 44063 44064#: utility/shared.c:1626 44065msgid "empty" 44066msgstr "kosong" 44067 44068#: utility/shared.c:1627 44069msgid "too long" 44070msgstr "terlalu panjang" 44071 44072#: utility/shared.c:1628 44073msgid "non-match" 44074msgstr "tidak cocok" 44075 44076#: utility/shared.c:1970 44077msgid "day" 44078msgid_plural "days" 44079msgstr[0] "hari" 44080 44081#: utility/shared.c:1975 44082msgid "hour" 44083msgid_plural "hours" 44084msgstr[0] "jam" 44085 44086#: utility/shared.c:1981 44087msgid "minute" 44088msgid_plural "minutes" 44089msgstr[0] "menit" 44090 44091#: utility/shared.c:1987 44092msgid "second" 44093msgid_plural "seconds" 44094msgstr[0] "detik" 44095 44096#: utility/support.c:498 44097#, c-format 44098msgid "error %ld (failed FormatMessage)" 44099msgstr "" 44100 44101#: utility/support.c:511 44102#, c-format 44103msgid "error %d (compiled without strerror)" 44104msgstr "galat %d (dikompilasi tanpa sterror)" 44105 44106#, c-format 44107#~ msgid "Your %s survived the pathetic attack from the %s %s." 44108#~ msgstr "%s Anda berhasil bertahan dari serangan %s %s." 44109 44110#, c-format 44111#~ msgid "Your attacking %s failed against the %s %s!" 44112#~ msgstr "Serangan %s Anda terhadap %s %s gagal!" 44113 44114#, fuzzy 44115#~| msgid "Refining" 44116#~ msgid "%1 remaining" 44117#~ msgstr "Penyulingan" 44118 44119#~ msgid "Irrigate to" 44120#~ msgstr "Airi menjadi" 44121 44122#~ msgid "%+4d : Citizens\n" 44123#~ msgstr "%+4d : Penduduk\n" 44124 44125#~ msgid "%+4d : Bonus from %s (%+d%%)\n" 44126#~ msgstr "%+4d : Bonus dari %s (%+d%%)\n" 44127 44128#, fuzzy 44129#~| msgid "%+4d : Bonus from %s (%+d%%)\n" 44130#~ msgid "%+4d : Loss from %s (%+d%%)\n" 44131#~ msgstr "%+4d : Bonus dari %s (%+d%%)\n" 44132 44133#, fuzzy 44134#~ msgid "%+4d : Size penalty\n" 44135#~ msgstr "%+4d : Penduduk\n" 44136 44137#, fuzzy 44138#~ msgid "%+4d : Waste%s\n" 44139#~ msgstr "%+4d : Polusi\n" 44140 44141#, fuzzy 44142#~ msgid "%+4d : Corruption%s\n" 44143#~ msgstr "%+4d : Korupsi\n" 44144 44145#~ msgid "%+4d : Disorder\n" 44146#~ msgstr "%+4d : Kerusuhan\n" 44147 44148#, fuzzy 44149#~ msgid "%+4d : (unknown)\n" 44150#~ msgstr "(tidak dikenal)" 44151 44152#~ msgid "%4d : Total surplus" 44153#~ msgstr "%4d : Surplus total" 44154 44155#~ msgid "%+5.1f : Bonus from %s\n" 44156#~ msgstr "%+5.1f: Bonus dari %s\n" 44157 44158#, fuzzy 44159#~| msgid "%+5.1f : Bonus from %s\n" 44160#~ msgid "%+5.1f : Risk from %s\n" 44161#~ msgstr "%+5.1f: Bonus dari %s\n" 44162 44163#, fuzzy 44164#~| msgid "%+4d : Disorder\n" 44165#~ msgid "%4d : History\n" 44166#~ msgstr "%+4d : Kerusuhan\n" 44167 44168#, fuzzy 44169#~ msgid "%4d : %s\n" 44170#~ msgstr "%+4d : Polusi\n" 44171 44172#, fuzzy 44173#~ msgid "%4d : (unknown)\n" 44174#~ msgstr "(tidak dikenal)" 44175 44176#, fuzzy 44177#~| msgid "%4d : Total surplus" 44178#~ msgid "%4d : Total culture" 44179#~ msgstr "%4d : Surplus total" 44180 44181#, fuzzy 44182#~ msgid "Disband at size 1" 44183#~ msgstr "Unit %s" 44184 44185#, fuzzy 44186#~ msgid "One of your cities has 2 different nationalities!" 44187#~ msgstr "Anda hanya bisa menatarkan unit di kota anda." 44188 44189#, fuzzy 44190#~| msgid "I_nspect City" 44191#~ msgid "Inspect" 44192#~ msgstr "L_ihat Kota" 44193 44194#, fuzzy 44195#~| msgid "_Clear Chat Log" 44196#~ msgid "Clear Chat Log" 44197#~ msgstr "_Bersihkan Log Obrolan" 44198 44199#, fuzzy 44200#~| msgid "Save Chat _Log" 44201#~ msgid "Save Chat Log" 44202#~ msgstr "Simpan _Log Obrolan" 44203 44204#, fuzzy 44205#~| msgid "_Local Client" 44206#~ msgid "Local Client" 44207#~ msgstr "Klien _Lokal" 44208 44209#, fuzzy 44210#~| msgid "_Message" 44211#~ msgid "Message" 44212#~ msgstr "_Pesan" 44213 44214#, fuzzy 44215#~| msgid "_Remote Server" 44216#~ msgid "Remote Server" 44217#~ msgstr "Server _Jauh" 44218 44219#, fuzzy 44220#~| msgid "Failed to download %s" 44221#~ msgid "Reload Tileset" 44222#~ msgstr "Gagal mengunduh %s" 44223 44224#, fuzzy 44225#~| msgid "Save _Map Image As..." 44226#~ msgid "Save Map Image As..." 44227#~ msgstr "Simpan Gambar _Peta Sebagai..." 44228 44229#, fuzzy 44230#~| msgid "_Leave" 44231#~ msgid "Leave" 44232#~ msgstr "_Tinggalkan" 44233 44234#, fuzzy 44235#~| msgid "Client _Lua Script" 44236#~ msgid "Client Lua Script" 44237#~ msgstr "Skrip _Lua Klien" 44238 44239#, fuzzy 44240#~| msgid "Fog of War" 44241#~ msgid "Toggle Fog of War" 44242#~ msgstr "Kabut Pertempuran" 44243 44244#, fuzzy 44245#~| msgid "Go to Tile" 44246#~ msgid "Go to" 44247#~ msgstr "Ke Ubin" 44248 44249#, fuzzy 44250#~| msgid "Go to/Airlift to City..." 44251#~ msgid "Go to/Airlift to City" 44252#~ msgstr "Pergi/Terbangkan ke Kota..." 44253 44254#, fuzzy 44255#~ msgid "Go to and Build city" 44256#~ msgstr "Bangun Kota" 44257 44258#, fuzzy 44259#~| msgid "Explode Nuclear" 44260#~ msgid "Explode Nuke" 44261#~ msgstr "Ledakkan Nuklir" 44262 44263# Tarif Pajak... 44264#, fuzzy 44265#~ msgid "Tax Rates" 44266#~ msgstr "Tarif Pajak..." 44267 44268#, fuzzy 44269#~| msgid "Upgr_ade to %s" 44270#~ msgid "Upgrade to %s" 44271#~ msgstr "Upgr_ade ke %s" 44272 44273#, fuzzy 44274#~| msgid "Change to %s" 44275#~ msgid "Convert to %s" 44276#~ msgstr "Ubah menjadi %s" 44277 44278#~ msgid "New" 44279#~ msgstr "Baru" 44280 44281#, fuzzy 44282#~| msgid "_Properties" 44283#~ msgid "Properties" 44284#~ msgstr "_Properti" 44285 44286#~ msgid "REVOLUTION!" 44287#~ msgstr "REVOLUSI!" 44288 44289#~ msgid " Pollution" 44290#~ msgstr " Polusi" 44291 44292#, fuzzy 44293#~| msgid "%d unit" 44294#~| msgid_plural "%d units" 44295#~ msgid " +1 unit" 44296#~ msgstr "%d unit" 44297 44298#, fuzzy 44299#~ msgid "%s%s (%s), %s client" 44300#~ msgstr "%s%s, klien %s" 44301 44302#, fuzzy 44303#~ msgid "Click to change worklist production" 44304#~ msgstr "Ubah produksi" 44305 44306#, fuzzy 44307#~ msgid "Next City" 44308#~ msgstr "Kota berikutnya" 44309 44310#, fuzzy 44311#~ msgid "Previous City" 44312#~ msgstr "Kota sebelumnya" 44313 44314#, fuzzy 44315#~| msgid "Buy it?" 44316#~ msgid "Buy ?" 44317#~ msgstr "Beli?" 44318 44319#, fuzzy 44320#~| msgid "Number of _Players (including AI):" 44321#~ msgid "" 44322#~ "Number of Players\n" 44323#~ "(including AI):" 44324#~ msgstr "Jumlah _Pemain (termasuk AI):" 44325 44326#, fuzzy 44327#~| msgid "AI Skill _Level:" 44328#~ msgid "AI Skill Level:" 44329#~ msgstr "_Tingkat Kemampuan AI:" 44330 44331#, fuzzy 44332#~| msgid "%s from %s" 44333#~ msgid "%1 from %2" 44334#~ msgstr "%s dari %s" 44335 44336#, fuzzy 44337#~ msgid "%s%s (%s), Qt client" 44338#~ msgstr "%s%s, klien %s" 44339 44340#, fuzzy 44341#~| msgid "Find _Nearest" 44342#~ msgid "Find Nearest" 44343#~ msgstr "Cari yang _Terdekat" 44344 44345#, fuzzy 44346#~ msgid "Freeciv %s (%s)" 44347#~ msgstr "Versi Freeciv %s (%s)" 44348 44349#, fuzzy 44350#~ msgid "" 44351#~ "Requires that your diplomatic relationship to the other player isn't %s.\n" 44352#~ msgstr "Memerlukan %s telah dipelajari siapapun.\n" 44353 44354#, fuzzy 44355#~ msgid "Does not apply to %s.\n" 44356#~ msgstr "Memerlukan pemain AI berlevel %s.\n" 44357 44358#, fuzzy 44359#~| msgid "?" 44360#~ msgid "?%" 44361#~ msgstr "?" 44362 44363#, fuzzy 44364#~ msgid "Steal Gold" 44365#~ msgstr "Pengebom Siluman" 44366 44367#, fuzzy 44368#~ msgid "Targeted Sabotage City" 44369#~ msgstr "_Sabotase Kota" 44370 44371#, fuzzy 44372#~ msgid "Steal Tech" 44373#~ msgstr "Curi Teknologi" 44374 44375#, fuzzy 44376#~ msgid "Incite City" 44377#~ msgstr "L_ihat Kota" 44378 44379#~ msgid "Enter Marketplace" 44380#~ msgstr "Masuki Pasar" 44381 44382#, fuzzy 44383#~| msgid "Help Link" 44384#~ msgid "Help Wonder" 44385#~ msgstr "Tautan Bantuan" 44386 44387#, fuzzy 44388#~ msgid "Bribe Unit" 44389#~ msgstr "Sogok Unit Musuh" 44390 44391#, fuzzy 44392#~ msgid "Sabotage Unit" 44393#~ msgstr "_Sabotase Kota" 44394 44395#~ msgid "" 44396#~ "Allows a city to grow larger than size 8 and reduces the chance of plague " 44397#~ "within the city. A Sewer System is required for a city to grow larger " 44398#~ "than size 12." 44399#~ msgstr "" 44400#~ "Memungkinkan sebuah kota untuk tumbuh lebih besar dari 8 dan mengurangi " 44401#~ "peluang mewabahnya penyakit. Sistem Riol diperlukan agar sebuah kota " 44402#~ "dapat berkembang lebih besar dari 12." 44403 44404#~ msgid "%s can't build %s yet." 44405#~ msgstr "%s belum bisa membangun %s." 44406 44407#, fuzzy 44408#~| msgid "The %s %s failed to steal technology from %s." 44409#~ msgid "The %s is suspect of taking %d gold from %s." 44410#~ msgstr "%2$s %1$s gagal mencuri teknologi dari %3$s." 44411 44412#, fuzzy 44413#~| msgid "unknown map option: '%s'" 44414#~ msgid "Unknown option %s" 44415#~ msgstr "opsi peta tidak diketahui: '%s'" 44416 44417#, fuzzy 44418#~| msgid "Research" 44419#~ msgid "research" 44420#~ msgstr "Riset" 44421 44422#, fuzzy 44423#~ msgid "Turn timeout disabled" 44424#~ msgstr "nonaktif" 44425 44426#~ msgid "_Diplomat/Spy Actions" 44427#~ msgstr "_Tindakan Diplomat/Mata-mata" 44428 44429#~ msgid "Establish Trade _Route" 44430#~ msgstr "Dirikan _Jaulr Dagang" 44431 44432#, fuzzy 44433#~ msgid "%s%s(%s), %s client" 44434#~ msgstr "%s%s, klien %s" 44435 44436#, fuzzy 44437#~ msgid "Are you sure you want to disband that unit?" 44438#~ msgstr "Anda yakin ingin keluar?" 44439 44440#, fuzzy 44441#~| msgid "Diplomat/Spy Actions" 44442#~ msgid "Diplomat/Spy actions" 44443#~ msgstr "Tindakan Diplomat/Mata-mata" 44444 44445#, fuzzy 44446#~ msgid "Leader" 44447#~ msgstr "_Pemimpin:" 44448 44449#~ msgid "Allows %s (with %s)." 44450#~ msgstr "Memungkinkan %s (dengan %s)." 44451 44452#~ msgid "Allows %s." 44453#~ msgstr "Memungkinkan %s." 44454 44455#~ msgid "* Can build roads and railroads.\n" 44456#~ msgstr "* Dapat membangun jalan dan rel.\n" 44457 44458#, fuzzy 44459#~ msgid "* Can build irrigation and farmland on tiles.\n" 44460#~ msgstr "* Dapat membangun irigasi.\n" 44461 44462#~ msgid "* Can clean nuclear fallout from tiles.\n" 44463#~ msgstr "* Dapat membersihkan jatuhan nuklir dari ubin.\n" 44464 44465#, fuzzy 44466#~ msgid "units" 44467#~ msgstr "Unit" 44468 44469#, fuzzy 44470#~ msgid "cities" 44471#~ msgstr "penduduk" 44472 44473#, fuzzy 44474#~| msgid "Transport" 44475#~ msgid "Needs transport" 44476#~ msgstr "Kapal Pengangkut" 44477 44478#, fuzzy 44479#~ msgid "Can build airbases." 44480#~ msgstr "Bangun Pangkalan Udara" 44481 44482#~ msgid "Paratroopers are experts at airborne attacks." 44483#~ msgstr "Pasukan Payung sangat ahli dalam serangan udara." 44484 44485#, fuzzy 44486#~ msgid "Can build airbases and buoys." 44487#~ msgstr "Bangun Pangkalan Udara" 44488 44489#, fuzzy 44490#~ msgid "" 44491#~ "Allows a city to grow larger than size 8 and reduces the chance of plague " 44492#~ "within the city (-30%). A Sewer System is required for a city to grow " 44493#~ "larger than size 16." 44494#~ msgstr "" 44495#~ "Memungkinkan sebuah kota untuk tumbuh lebih besar dari 8 dan mengurangi " 44496#~ "peluang mewabahnya penyakit. Sistem Riol diperlukan agar sebuah kota " 44497#~ "dapat berkembang lebih besar dari 12." 44498 44499#, fuzzy 44500#~ msgid "" 44501#~ "Whenever a city with a Granary shrinks or grows, the foodbox keeps 10 " 44502#~ "stored food. This helps a city to grow faster and more easily withstand " 44503#~ "famine." 44504#~ msgstr "" 44505#~ "Jumlah cadangan makanan akan menjadi setengah penuh ketika sebuah kota " 44506#~ "dengan Lumbung menyusut atau tumbuh. Ini akan membantu kota untuk tumbuh " 44507#~ "lebih cepat dan lebih mudah menghadapi bencana kelaparan." 44508 44509#, fuzzy 44510#~ msgid "Reduces the pollution generated by the population in a city by 50%." 44511#~ msgstr "* Menambah polusi yang dihasilkan penduduk.\n" 44512 44513#, fuzzy 44514#~ msgid "" 44515#~ "Your reputation and goodwill among other nations is recovered twice as " 44516#~ "fast. It also reduces the pollution caused by the population (-25% " 44517#~ "pollution) in all your cities." 44518#~ msgstr "" 44519#~ "Reputasi anda diantara bangsa-bangsa lain dapat pulih dua kali lebih " 44520#~ "cepat." 44521 44522#, fuzzy 44523#~ msgid "Works as an extra City Wall (+50% defense bonus) in all your cities." 44524#~ msgstr "Berfungsi sebagai Dinding Kota di seluruh kota anda." 44525 44526#, fuzzy 44527#~ msgid "" 44528#~ "Gives all your sea units 1 additional movement point. Makes all your new " 44529#~ "military sea units veterans (for all your cities)." 44530#~ msgstr "" 44531#~ "Memberikan 1 poin pergerakan tambahan bagi semua unit laut. Membuat semua " 44532#~ "unit laut baru menjadi veteran (untuk semua kota)." 44533 44534#, fuzzy 44535#~ msgid "" 44536#~ "Creates a world senate that may prevent declarations of war in some " 44537#~ "circumstances. If any player's city is in revolt for more than two " 44538#~ "turns, that player's government falls. Also, your reputation and " 44539#~ "goodwill among other nations is recovered twice as fast." 44540#~ msgstr "" 44541#~ "Membentuk senat dunia yang dapat mencegah terjadinya perang dalam " 44542#~ "beberapa keadaan. Jika kerusuhan terjadi di kota pemain manapun selama " 44543#~ "lebih dari dua giliran, pemerintahan pemain itu akan jatuh." 44544 44545#, fuzzy 44546#~ msgid "Reduces by 30% the chance of illness in your cities." 44547#~ msgstr "* Mengurangi peluang mewabahnya penyakit di kota-kota Anda.\n" 44548 44549#~ msgid "" 44550#~ "Howitzers are upgraded artillery with improved defensive as well as " 44551#~ "offensive capabilities." 44552#~ msgstr "" 44553#~ "Howitzer adalah senjata artileri yang kuat dengan kemampuan menyerang dan " 44554#~ "bertahan yang baik." 44555 44556#, fuzzy 44557#~ msgid "Archive" 44558#~ msgstr "Pemanah" 44559 44560#, fuzzy 44561#~ msgid "Increases the science production of a city by 75%." 44562#~ msgstr "* Menambah peluang mewabahnya penyakit di kota-kota Anda.\n" 44563 44564#, fuzzy 44565#~ msgid "Basic Infrastructure" 44566#~ msgstr "Prasarana: %s" 44567 44568#, fuzzy 44569#~ msgid "Central Mine" 44570#~ msgstr "Afrika Tengah" 44571 44572#, fuzzy 44573#~ msgid "Filter" 44574#~ msgstr "Saringan:" 44575 44576#, fuzzy 44577#~ msgid "Force Walls" 44578#~ msgstr "Dinding Raksasa" 44579 44580#, fuzzy 44581#~ msgid "Research Nest" 44582#~ msgstr "Riset" 44583 44584#, fuzzy 44585#~ msgid "Oceanic Downtown" 44586#~ msgstr "Lautan" 44587 44588#, fuzzy 44589#~ msgid "Government Merchants" 44590#~ msgstr "Pemerintahan: %s" 44591 44592#, fuzzy 44593#~ msgid "?Merchant:M" 44594#~ msgstr "Laut" 44595 44596#, fuzzy 44597#~ msgid "BGE" 44598#~ msgstr "SM" 44599 44600#~ msgid "Leader %s" 44601#~ msgstr "Pemimpin %s" 44602 44603#, fuzzy 44604#~| msgid "?female:Speaker %s" 44605#~ msgid "?female:Leader %s" 44606#~ msgstr "Juru Bicara %s" 44607 44608#, fuzzy 44609#~ msgid "Dual Communism" 44610#~ msgstr "Komunisme" 44611 44612#, fuzzy 44613#~ msgid "Dual Democracy" 44614#~ msgstr "Demokrasi" 44615 44616#, fuzzy 44617#~ msgid "?style:Human" 44618#~ msgstr "Eropa" 44619 44620#, fuzzy 44621#~ msgid "?citystyle:Human" 44622#~ msgstr "Asia" 44623 44624#, fuzzy 44625#~ msgid "?citystyle:Oceanic" 44626#~ msgstr "Keltik" 44627 44628#, fuzzy 44629#~ msgid "Alien Rights" 44630#~ msgstr "Kesatria" 44631 44632#, fuzzy 44633#~ msgid "Amphibious Tactics" 44634#~ msgstr "Pertempuran Amfibi" 44635 44636#, fuzzy 44637#~ msgid "Antigravity" 44638#~ msgstr "Kegiatan: %s" 44639 44640#, fuzzy 44641#~ msgid "Brute Force" 44642#~ msgstr "Pengobatan Kanker" 44643 44644#, fuzzy 44645#~ msgid "City Defense" 44646#~ msgstr "Pertahanan Pesisir" 44647 44648#, fuzzy 44649#~ msgid "Communication" 44650#~ msgstr "Mesin Pembakaran" 44651 44652#, fuzzy 44653#~ msgid "Composites" 44654#~ msgstr "Komputer" 44655 44656#, fuzzy 44657#~| msgid "Control City" 44658#~ msgid "Controlled Biomass" 44659#~ msgstr "Kendalikan Kota" 44660 44661#, fuzzy 44662#~ msgid "Crust Defense" 44663#~ msgstr "Pertahanan Pesisir" 44664 44665#, fuzzy 44666#~ msgid "Deep Pumping" 44667#~ msgstr "Tetap bergerak" 44668 44669#, fuzzy 44670#~ msgid "Dual Government" 44671#~ msgstr "Pemerintahan" 44672 44673#, fuzzy 44674#~ msgid "Faction Government" 44675#~ msgstr "Pemerintahan" 44676 44677#, fuzzy 44678#~ msgid "Food Regeneration" 44679#~ msgstr "Pendinginan" 44680 44681#, fuzzy 44682#~ msgid "Global Knowledge" 44683#~ msgstr "Pengamat Global" 44684 44685#, fuzzy 44686#~ msgid "Manufacturing" 44687#~ msgstr "Pelayaran" 44688 44689#, fuzzy 44690#~ msgid "Mental Powers" 44691#~ msgstr "Tenaga Nuklir" 44692 44693#, fuzzy 44694#~ msgid "Mood Manipulation" 44695#~ msgstr "Populasi" 44696 44697#, fuzzy 44698#~ msgid "New Frontier" 44699#~ msgstr "Giliran baru" 44700 44701#, fuzzy 44702#~ msgid "Ocean Cities" 44703#~ msgstr "Tidak Ada Kota" 44704 44705#, fuzzy 44706#~ msgid "Organic Structures" 44707#~ msgstr "Rangka Antariksa" 44708 44709#, fuzzy 44710#~ msgid "Regeneration" 44711#~ msgstr "Pendinginan" 44712 44713#, fuzzy 44714#~ msgid "Research Methods" 44715#~ msgstr "Riset" 44716 44717#, fuzzy 44718#~ msgid "Stealth Module" 44719#~ msgstr "Pengebom Siluman" 44720 44721#, fuzzy 44722#~ msgid "Supermodule" 44723#~ msgstr "Modul Antariksa" 44724 44725#, fuzzy 44726#~ msgid "Teleportation" 44727#~ msgstr "Korporasi" 44728 44729#, fuzzy 44730#~ msgid "Travel" 44731#~ msgstr "Caravel" 44732 44733#, fuzzy 44734#~ msgid "Virtual Entertainment" 44735#~ msgstr "Penghibur" 44736 44737#, fuzzy 44738#~ msgid "War Monsters" 44739#~ msgstr "Perdana Menteri %s" 44740 44741#, fuzzy 44742#~| msgid "waiting" 44743#~ msgid "Radiating" 44744#~ msgstr "menunggu" 44745 44746#, fuzzy 44747#~ msgid "Alien Forest" 44748#~ msgstr "Tanam Hutan" 44749 44750#, fuzzy 44751#~ msgid "Thick Mountains" 44752#~ msgstr "Pegunungan" 44753 44754#, fuzzy 44755#~ msgid "This is normal oceanic terrain." 44756#~ msgstr "* Unit daratan tidak dapat bergerak di wilayah laut." 44757 44758#, fuzzy 44759#~ msgid "Boiling Ocean" 44760#~ msgstr "Membangun Unit" 44761 44762#, fuzzy 44763#~ msgid "Alien Mine" 44764#~ msgstr "Bangun Tambang" 44765 44766#, fuzzy 44767#~ msgid "Huge Plant" 44768#~ msgstr "PLTN" 44769 44770#, fuzzy 44771#~ msgid "Space Capsule" 44772#~ msgstr "Modul Antariksa" 44773 44774#, fuzzy 44775#~ msgid "Force Fortress" 44776#~ msgstr "Benteng" 44777 44778#, fuzzy 44779#~ msgid "Highway" 44780#~ msgstr "Jalan Tol" 44781 44782#, fuzzy 44783#~ msgid "You can upgrade Roads to Highways." 44784#~ msgstr "Anda hanya bisa menatarkan unit di kota anda." 44785 44786#, fuzzy 44787#~ msgid "Brown River" 44788#~ msgstr "Sungai" 44789 44790#, fuzzy 44791#~ msgid "Elite" 44792#~ msgstr "elit" 44793 44794#, fuzzy 44795#~ msgid "?unitclass:Amphibious" 44796#~ msgstr "Udara" 44797 44798#, fuzzy 44799#~ msgid "?unitclass:Antigravity" 44800#~ msgstr "Udara" 44801 44802#, fuzzy 44803#~ msgid "?unitclass:Burrowing" 44804#~ msgstr "Udara" 44805 44806#, fuzzy 44807#~ msgid "Engineer" 44808#~ msgstr "Insinyur" 44809 44810#, fuzzy 44811#~ msgid "Native Engineer" 44812#~ msgstr "Insinyur" 44813 44814#, fuzzy 44815#~ msgid "Native version of the Engineer unit." 44816#~ msgstr " Bangsa pemain baru: %s." 44817 44818#, fuzzy 44819#~ msgid "Water Engineer" 44820#~ msgstr "Insinyur" 44821 44822#, fuzzy 44823#~ msgid "Star Marines" 44824#~ msgstr "Marinir" 44825 44826#, fuzzy 44827#~ msgid "" 44828#~ "This unit may be built from the start of the game. It is the weakest " 44829#~ "military unit." 44830#~ msgstr "" 44831#~ "Unit ini dapat dibangun sejak permainan dimulai, dan merupakan unit " 44832#~ "penyerang terlemah." 44833 44834#, fuzzy 44835#~ msgid "Crusher" 44836#~ msgstr "Pasukan Salib" 44837 44838#, fuzzy 44839#~ msgid "Paradropper" 44840#~ msgstr "Terjunkan kesini" 44841 44842#, fuzzy 44843#~ msgid "Turtle Defender" 44844#~ msgstr "Pertahanan Pesisir" 44845 44846#, fuzzy 44847#~ msgid "Light Saucer" 44848#~ msgstr "Mercu Suar" 44849 44850#, fuzzy 44851#~ msgid "Bomb Saucer" 44852#~ msgstr "Pengebom" 44853 44854#, fuzzy 44855#~ msgid "Battle Unit" 44856#~ msgstr "Kapal Perang" 44857 44858#, fuzzy 44859#~ msgid "Amphibious battle machine." 44860#~ msgstr "Pertempuran Amfibi" 44861 44862#, fuzzy 44863#~ msgid "Amphibious Transport" 44864#~ msgstr "Pertempuran Amfibi" 44865 44866#, fuzzy 44867#~ msgid "Native caravan unit, that can move on all land terrains." 44868#~ msgstr "* Unit daratan tidak dapat bergerak di wilayah laut." 44869 44870#, fuzzy 44871#~ msgid "Stealth Spy" 44872#~ msgstr "Teknologi Siluman" 44873 44874#, fuzzy 44875#~ msgid "Teleporting Missile" 44876#~ msgstr "Peluru Kendali" 44877 44878#, fuzzy 44879#~ msgid "?plural:Adventurers" 44880#~ msgstr "Argentina" 44881 44882#, fuzzy 44883#~ msgid "?plural:Fans" 44884#~ msgstr "Franka" 44885 44886#, fuzzy 44887#~ msgid "J&W Corporation" 44888#~ msgstr "Korporasi" 44889 44890#, fuzzy 44891#~ msgid "?plural:JeeWees" 44892#~ msgstr "Welsh" 44893 44894#, fuzzy 44895#~ msgid "?plural:Children" 44896#~ msgstr "Cili" 44897 44898#, fuzzy 44899#~ msgid "?plural:Lunatics" 44900#~ msgstr "Latin" 44901 44902#, fuzzy 44903#~ msgid "?plural:Madmen" 44904#~ msgstr "Manx" 44905 44906#, fuzzy 44907#~ msgid "?plural:Mathematicians" 44908#~ msgstr "Jamaika" 44909 44910#, fuzzy 44911#~ msgid "?plural:Billionaries" 44912#~ msgstr "Britania" 44913 44914#, fuzzy 44915#~ msgid "?plural:Athletes" 44916#~ msgstr "Aztec" 44917 44918#~ msgid "Establish trade route" 44919#~ msgstr "Dirikan jalur dagang" 44920 44921#, fuzzy 44922#~ msgid "Some population lost." 44923#~ msgstr "Kelaparan menyebabkan penyusutan populasi di %s." 44924 44925#, fuzzy 44926#~ msgid "%s destroyed." 44927#~ msgstr "(hancur)" 44928 44929#~ msgid "Too far for this unit." 44930#~ msgstr "Terlalu jauh untuk unit ini." 44931 44932#~ msgid "Your %s Has Arrived" 44933#~ msgstr "%s Anda Telah Tiba" 44934 44935#~ msgid "Establish _Trade route" 44936#~ msgstr "Dirikan _Jalur dagang" 44937 44938#~ msgid "_Fortify Unit" 44939#~ msgstr "Posisi _Bertahan" 44940 44941#, fuzzy 44942#~ msgid "CMA settings" 44943#~ msgstr "Muat pengatura" 44944 44945#, fuzzy 44946#~ msgid "CMA is enabled" 44947#~ msgstr "aktif" 44948 44949#, fuzzy 44950#~ msgid "Current units %d" 44951#~ msgstr "Sedang berada di: %s" 44952 44953#, fuzzy 44954#~ msgid "citizens" 44955#~ msgstr "penduduk" 44956 44957#, fuzzy 44958#~ msgid "DISORDER" 44959#~ msgstr " - RUSUH" 44960 44961#, fuzzy 44962#~ msgid "celebrating" 44963#~ msgstr "Merayakan" 44964 44965#, fuzzy 44966#~ msgid "happy" 44967#~ msgstr " senang" 44968 44969#, fuzzy 44970#~ msgid "All Nations" 44971#~ msgstr "Semua bangsa" 44972 44973#, fuzzy 44974#~ msgid "Are you sure you want to disband those %1 units?" 44975#~ msgstr "Anda yakin ingin keluar?" 44976 44977#, fuzzy 44978#~ msgid "End Turn" 44979#~ msgstr "Akhir Giliran" 44980 44981#, fuzzy 44982#~ msgid "from" 44983#~ msgstr "dari %s" 44984 44985#, fuzzy 44986#~ msgid "Freeciv is covered by the GPL. " 44987#~ msgstr "Freeciv dilindungi oleh GPL." 44988 44989#, fuzzy 44990#~ msgid "&Refresh" 44991#~ msgstr "Segarkan" 44992 44993#, fuzzy 44994#~ msgid "&Cancel" 44995#~ msgstr "Batal" 44996 44997#, fuzzy 44998#~ msgid "&Connect" 44999#~ msgstr "Sambung" 45000 45001#, fuzzy 45002#~ msgid "Browse" 45003#~ msgstr "_Ramban..." 45004 45005#, fuzzy 45006#~ msgid "nation" 45007#~ msgstr "Bangsa" 45008 45009#, fuzzy 45010#~ msgid "Requires the culture in the nation to be less than %d.\n" 45011#~ msgid_plural "Requires the culture in the nation to be less than %d.\n" 45012#~ msgstr[0] "Memerlukan %s di kota.\n" 45013 45014#, fuzzy 45015#~ msgid "Requires a minimum culture of %d in some allied nation.\n" 45016#~ msgid_plural "Requires a minimum culture of %d in some allied nation.\n" 45017#~ msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n" 45018 45019#, fuzzy 45020#~ msgid "Requires a minimum culture of %d in some teamed nation.\n" 45021#~ msgid_plural "Requires a minimum culture of %d in some teamed nation.\n" 45022#~ msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n" 45023 45024#, fuzzy 45025#~ msgid "Requires a minimum culture of %d in some nation.\n" 45026#~ msgid_plural "Requires a minimum culture of %d in some nation.\n" 45027#~ msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n" 45028 45029#~ msgid "?clistmore:, %s" 45030#~ msgstr ", %s" 45031 45032#~ msgid "* Pollution cannot be generated on this terrain." 45033#~ msgstr "* Polusi tidak dapat mencemari medan ini." 45034 45035#~ msgid "* Fallout cannot be generated on this terrain." 45036#~ msgstr "* Jatuhan nuklir tidak dapat mencemari medan ini." 45037 45038#~ msgid "* Cannot be built.\n" 45039#~ msgstr "* Tidak dapat dibangun.\n" 45040 45041#~ msgid "None. " 45042#~ msgstr "Tidak ada." 45043 45044#~ msgid "Learned From Great Library" 45045#~ msgstr "Dipelajari Dari Perpustakaan Raksasa" 45046 45047#, fuzzy 45048#~ msgid "Trench" 45049#~ msgstr "Prancis" 45050 45051#~ msgid "Your %s could not sabotage the %s %s." 45052#~ msgstr "%s Anda tidak dapat menyabotase %s %s." 45053 45054#~ msgid "Researching %s." 45055#~ msgstr "Mempelajari %s." 45056 45057#~ msgid "Your %s helps build the %s in %s (%d remaining)." 45058#~ msgstr "%s Anda membantu pembangunan %s di %s (sisa %d)." 45059 45060#~ msgid "You must select your city style." 45061#~ msgstr "Anda harus memilih gaya kota." 45062 45063#~ msgid "Ooops..." 45064#~ msgstr "Ups..." 45065 45066#~ msgid "This unit cannot be bribed!" 45067#~ msgstr "Unit ini tidak bisa disuap!" 45068 45069#~ msgid "Establish _Embassy" 45070#~ msgstr "Dirikan _Kedutaan" 45071 45072#~ msgid "Steal _Technology" 45073#~ msgstr "Curi _Teknologi" 45074 45075#~ msgid "Incite a _Revolt" 45076#~ msgstr "Hasut _Pemberontakan" 45077 45078#~ msgid "_Poison City" 45079#~ msgstr "_Racuni Kota" 45080 45081#~ msgid "Industrial _Sabotage" 45082#~ msgstr "_Sabotase Industri" 45083 45084#~ msgid "_Bribe Enemy Unit" 45085#~ msgstr "_Suap Unit Musuh" 45086 45087#~ msgid "_Roads & Rails" 45088#~ msgstr "_Jalan & Rel" 45089 45090#~ msgid "Bu_ild Farmland" 45091#~ msgstr "Ba_ngun Persawahan" 45092 45093#, fuzzy 45094#~ msgid "Activate given unit" 45095#~ msgstr "Aktifkan unit" 45096 45097#, fuzzy 45098#~ msgid "Activates given unit and closes dialog" 45099#~ msgstr "Aktifkan unit, tutup dialog" 45100 45101#, fuzzy 45102#~ msgid "Sentry given unit" 45103#~ msgstr "Aktifkan unit" 45104 45105#, fuzzy 45106#~ msgid "Build city" 45107#~ msgstr "Bangun Kota" 45108 45109#~ msgid "" 45110#~ "\n" 45111#~ "veteran" 45112#~ msgstr "" 45113#~ "\n" 45114#~ "veteran" 45115 45116#~ msgid "Freeciv %s, %s client" 45117#~ msgstr "Freeciv %s, klien %s" 45118 45119#~ msgid "Roads & Rails" 45120#~ msgstr "Jalan & Rel" 45121 45122#~ msgid "Build Farmland" 45123#~ msgstr "Bangun Persawahan" 45124 45125#, fuzzy 45126#~ msgid "Requires that the %s wonder has not yet been built by any player.\n" 45127#~ msgstr "Memerlukan %s yang telah dibangun siapapun.\n" 45128 45129#, fuzzy 45130#~ msgid "Requires the %s terrain special on a tile within the city radius.\n" 45131#~ msgstr "Memerlukan %s di kota.\n" 45132 45133#, fuzzy 45134#~ msgid "Requires the %s resource on a tile within the city radius.\n" 45135#~ msgstr "Memerlukan %s di kota.\n" 45136 45137#~ msgid "* Can build farmland.\n" 45138#~ msgstr "* Dapat membangun persawahan.\n" 45139 45140#~ msgid "* Can build farmland (if %s is known).\n" 45141#~ msgstr "* Dapat membangun persawahan (setelah mempelajari %s).\n" 45142 45143#~ msgid "* Can build farmland (if any of the following are known: %s).\n" 45144#~ msgstr "" 45145#~ "* Dapat membangun persawahan (setelah mempelajari salah satu dari: %s).\n" 45146 45147#~ msgid "* Can perform diplomatic actions, plus special spy abilities.\n" 45148#~ msgstr "" 45149#~ "* Dapat melakukan tindakan diplomatis dan memiliki kemampuan mata-mata.\n" 45150 45151#~ msgid "* May not be bribed.\n" 45152#~ msgstr "* Tidak dapat disuap.\n" 45153 45154#~ msgid "* Ignores the effects of city walls.\n" 45155#~ msgstr "* Mengabaikan efek dari Dinding Kota.\n" 45156 45157#~ msgid "* Your units cannot be bribed.\n" 45158#~ msgstr "* Unit Anda tidak dapat disuap.\n" 45159 45160#~ msgid "* Veteran %s units.\n" 45161#~ msgstr "* Unit %s veteran.\n" 45162 45163#~ msgid "* Veteran units.\n" 45164#~ msgstr "* Unit veteran.\n" 45165 45166#~ msgid "Could not open temp file." 45167#~ msgstr "Tidak dapat membuka berkas temp." 45168 45169#~ msgid "%s base" 45170#~ msgstr "Markas %s" 45171 45172#~ msgid "Hut" 45173#~ msgstr "Gubuk" 45174 45175#, fuzzy 45176#~ msgid "" 45177#~ "- Life Support Module: provides food and water for the population of one " 45178#~ "Habitation Module." 45179#~ msgstr "" 45180#~ "- Modul Pendukung Kehidupan: menyediakan makanan dan air untuk orang-" 45181#~ "orang di Modul Tempat Tinggal." 45182 45183#, fuzzy 45184#~ msgid "" 45185#~ "- Solar Panels: provides the energy needed for any two of the other " 45186#~ "Modules." 45187#~ msgstr "" 45188#~ "- Panel Surya: menyediakan energi yang dibutuhkan dua Modul lainnya." 45189 45190#, fuzzy 45191#~ msgid "Shakespeare's Theatre" 45192#~ msgstr "Teater Shakespeare" 45193 45194#, fuzzy 45195#~ msgid "" 45196#~ "All your new military land units start at the first veteran level. The " 45197#~ "chance of a land unit getting the next veteran level after a battle " 45198#~ "increases by half." 45199#~ msgstr "" 45200#~ "Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk " 45201#~ "naik pangkat bertambah setengahnya." 45202 45203#~ msgid "Ruthenian" 45204#~ msgstr "Kievan Rus'" 45205 45206#~ msgid "?plural:Ruthenians" 45207#~ msgstr "Kievan Rus'" 45208 45209#~ msgid "Search for scenarios in directory DIR" 45210#~ msgstr "Mencari skenario di direktori DIR" 45211 45212#~ msgid "You can't bribe a unit from this nation." 45213#~ msgstr "Anda tidak dapat menyuap unit dari bangsa ini." 45214 45215#~ msgid "You cannot bribe the %s!" 45216#~ msgstr "Anda tidak dapat menyuap %s!" 45217 45218#~ msgid "fcdb option \"%s\":" 45219#~ msgstr "Opsi fcdb \"%s\":" 45220 45221#, fuzzy 45222#~ msgid "" 45223#~ "New hope sweeps like fire through the country as the discovery of new " 45224#~ "road building technology is announced." 45225#~ msgstr "" 45226#~ "Harapan baru menyebar ke seluruh negeri seperti api seiring ditemukannya " 45227#~ "rel kereta.\n" 45228#~ " Para pekerja langsung berkumpul dan membangun rel kereta di seluruh " 45229#~ "kota." 45230 45231#, fuzzy 45232#~ msgid "" 45233#~ "The people are pleased to hear that your scientists finally know about " 45234#~ "new road building technology." 45235#~ msgstr "" 45236#~ "Orang-orang senang mendengar kabar bahwa ilmuwan Anda telah menemukan rel " 45237#~ "kereta.\n" 45238#~ " Para pekerja langsung berkumpul dan membangun rel kereta di seluruh " 45239#~ "kota." 45240 45241#~ msgid "The %s have researched Future Tech. %d." 45242#~ msgstr "%s telah mempelajari Teknologi Masa Depan %d." 45243 45244#~ msgid "The \"%s\" file is required ... aborting!" 45245#~ msgstr "Berkas \"%s\" dibutuhkan ... membatalkan!" 45246 45247#~ msgid "Build Railroad" 45248#~ msgstr "Bangun Rel" 45249 45250#~ msgid "%*sRivers" 45251#~ msgstr "%*sSungai" 45252 45253#~ msgid "* Very good at attacking 'helicopter' units.\n" 45254#~ msgstr "* Sangat baik dalam menyerang unit 'helikopter'.\n" 45255 45256#~ msgid "* Gets quintuple defense against missiles and aircraft.\n" 45257#~ msgstr "" 45258#~ "* Mendapat pertahanan lima kali lipat ketika melawan rudal dan pesawat.\n" 45259 45260#~ msgid "" 45261#~ "* Will be built as a veteran in cities with appropriate training " 45262#~ "facilities (see Airport).\n" 45263#~ msgstr "" 45264#~ "* Dibangun sebagai veteran di kota dengan fasilitas latihan yang cocok " 45265#~ "(lihat Bandara).\n" 45266 45267#~ msgid "* May be promoted after defeating an enemy unit.\n" 45268#~ msgstr "* Bisa dinaikkan pangkatnya setelah mengalahkan unit musuh.\n" 45269 45270#~ msgid "* Will be built as a veteran under communist governments.\n" 45271#~ msgstr "* Dibangun sebagai veteran oleh pemerintahan komunis.\n" 45272 45273#~ msgid "* May be promoted after a successful mission.\n" 45274#~ msgstr "* Dapat dinaikkan pangkatnya setelah misinya berhasil.\n" 45275 45276#~ msgid "" 45277#~ "* Will be built as a veteran in cities with appropriate training " 45278#~ "facilities (see Barracks).\n" 45279#~ msgstr "" 45280#~ "* Dibangun sebagai veteran di kota dengan fasilitas latihan yang cocok " 45281#~ "(lihat Barak).\n" 45282 45283#~ msgid "* May be promoted through combat or training.\n" 45284#~ msgstr "* Dapat dinaikkan pangkatnya melalui pertarungan atau pelatihan.\n" 45285 45286#~ msgid "* May be built as a veteran through training.\n" 45287#~ msgstr "* Dapat dibangun sebagai veteran melalui pelatihan.\n" 45288 45289#~ msgid "" 45290#~ "Germany was united in 1871 by the Prussian military force. After World " 45291#~ "War I it became a republic, but fell into Nazism 1933 and started World " 45292#~ "War II. After the war it was split into two states, which reunited in " 45293#~ "1990 at the end of the Cold War." 45294#~ msgstr "" 45295#~ "Jerman disatukan pada 1871 oleh angkatan militer Prussia. Setelah Perang " 45296#~ "Dunia I, Jerman menjadi republik, namun jatuh kepada Nazisme 1933 dan " 45297#~ "memulai Perang Dunia II. Setelah perang, Jerman terpisah menjadi dua, " 45298#~ "lalu bersatu kembali pada akhir Perang Dingin tahun 1990." 45299 45300#~ msgid "" 45301#~ "Oceans cover much of the world, and only sea units (Triremes and other " 45302#~ "boats) can travel on them." 45303#~ msgstr "" 45304#~ "Samudera memenuhi sebagian besar wilayah bumi, dan hanya unit laut (kapal-" 45305#~ "kapal) yang dapat berjalan melaluinya." 45306 45307#~ msgid "" 45308#~ "The modern Spanish nation was formed when the rulers of the kingdoms of " 45309#~ "Castile and Aragon led the recapture of the Iberian peninsula from the " 45310#~ "Moslems. The Reconquista was completed in 1492 AD, the same year " 45311#~ "Columbus sailed." 45312#~ msgstr "" 45313#~ "Spanyol Modern dibentuk setelah para penguasa kerajaan Castile dan Aragon " 45314#~ "memimpin perebutan kembali Semenanjung Iberia dari Muslim. Perebutan " 45315#~ "tuntas pada tahun 1492, tahun yang sama dengan pelayaran Columbus ke " 45316#~ "Amerika." 45317 45318#~ msgid "?team name:Dark White" 45319#~ msgstr "Putih Redup" 45320 45321#~ msgid "?team name:Indigo" 45322#~ msgstr "Nila" 45323 45324#~ msgid "?team name:Ultramarine" 45325#~ msgstr "Lazuardi" 45326 45327#~ msgid "Dictatress %s" 45328#~ msgstr "Diktator %s" 45329 45330#~ msgid "?female:Princess %s" 45331#~ msgstr "Puteri %s" 45332 45333#~ msgid "?female:Calipha %s" 45334#~ msgstr "Khalifah %s" 45335 45336#~ msgid "?female:Sheikh %s" 45337#~ msgstr "Syaikhah %s" 45338 45339#~ msgid "?female:Rani %s" 45340#~ msgstr "Rani %s" 45341 45342#~ msgid "Rail" 45343#~ msgstr "Rel" 45344 45345#~ msgid "Player '%s' did reconnect. Restore player state." 45346#~ msgstr "Pemain '%s' tersambung kembali. Mengembalikan keadaan pemain." 45347 45348#~ msgid "freeciv 2.3.0" 45349#~ msgstr "freeciv 2.3.0" 45350 45351#~ msgid "freeciv 2.4.0" 45352#~ msgstr "freeciv 2.4.0" 45353 45354#~ msgid "Units able to move both on land and sea" 45355#~ msgstr "Unit yang dapat bergerak di darat dan di laut" 45356 45357#~ msgid "team color (ordered)" 45358#~ msgstr "warna tim (berurutan)" 45359 45360#~ msgid "Game ended in a draw." 45361#~ msgstr "Permainan berakhir dengan imbang." 45362 45363#~ msgid "Unknown player name: '%s'" 45364#~ msgstr "Nama pemain tidak diketahui: '%s'." 45365 45366#~ msgid "A user is connected to player '%s'." 45367#~ msgstr "Seseorang tersambung ke pemain '%s'." 45368 45369#~ msgid "Player data do not match." 45370#~ msgstr "Data pemain tidak cocok." 45371 45372#~ msgid "Couldn't add definition: %s." 45373#~ msgstr "Tidak dapat menambahkan definisi: %s." 45374 45375#~ msgid " and " 45376#~ msgstr " dan" 45377 45378#~ msgid "?and:, " 45379#~ msgstr ", " 45380 45381#~ msgid "Not bzip2 file" 45382#~ msgstr "Bukan berkas bzip2" 45383 45384#~ msgid " -f, --file FILE\tLoad saved game FILE\n" 45385#~ msgstr " -f, --file FILE\tMuat permainan FILE tersimpan\n" 45386 45387#~ msgid " -M, --Metaserver ADDR\tSet ADDR as metaserver address\n" 45388#~ msgstr " -M, --Metaserver ADDR\tMengatur ADDR sebagai alamat metaserver\n" 45389 45390#~ msgid "Show a list of players, teams, connections, or scenarios." 45391#~ msgstr "Tampilkan daftar pemain, tim, sambungan, atau skenario." 45392 45393#~ msgid "0 = no 1x1 islands; 1 = some 1x1 islands" 45394#~ msgstr "0 = tidak ada pulau 1x1; 1 = ada pulau 1x1" 45395 45396#~ msgid "" 45397#~ "0 = continents may attach to poles; 1 = poles will usually be separate" 45398#~ msgstr "0 = benua dapat terhubung dengan kutub; 1 = kutub biasanya terpisah" 45399 45400#~ msgid "0 = normal Earth-like planet; 1 = all-temperate planet " 45401#~ msgstr "0 = planet normal, seperti Bumi; 1 = seluruh planet hangat" 45402 45403#~ msgid "" 45404#~ "0 = default; diplomacy is enabled for everyone.\n" 45405#~ "1 = diplomacy is only allowed between human players.\n" 45406#~ "2 = diplomacy is only allowed between AI players.\n" 45407#~ "3 = diplomacy is restricted to teams.\n" 45408#~ "4 = diplomacy is disabled for everyone." 45409#~ msgstr "" 45410#~ "0 = bawaan; diplomasi kepada semua pemain.\n" 45411#~ "1 = diplomasi hanya di antara pemain manusia.\n" 45412#~ "2 = diplomasi hanya di antara pemain AI.\n" 45413#~ "3 = diplomasi hanya kepada tim.\n" 45414#~ "4 = tidak ada diplomasi antar pemain." 45415 45416#~ msgid "" 45417#~ "0 = no barbarians \n" 45418#~ "1 = barbarians only in huts \n" 45419#~ "2 = normal rate of barbarian appearance \n" 45420#~ "3 = frequent barbarian uprising \n" 45421#~ "4 = raging hordes, lots of barbarians" 45422#~ msgstr "" 45423#~ "0 = tidak ada barbar\n" 45424#~ "1 = barbar hanya di gubuk\n" 45425#~ "2 = tingkat normal kemunculan barbar\n" 45426#~ "3 = barbar sering muncul \n" 45427#~ "4 = banyak barbar" 45428 45429#~ msgid "Game ended in a draw" 45430#~ msgstr "Permainan berakhir dengan imbang" 45431 45432#~ msgid "Can't add AI players once the game has begun." 45433#~ msgstr "Tidak dapat menambahkan pemain AI setelah permainan dimulai." 45434 45435#~ msgid "?accslvllist:or " 45436#~ msgstr "atau" 45437 45438#~ msgid "description" 45439#~ msgstr "deskripsi" 45440 45441#~ msgid "%2d : '%s' : 1 player : %s" 45442#~ msgstr "%2d : '%s' : 1 pemain : %s" 45443 45444#~ msgid "Empty team: %s" 45445#~ msgstr "Tim kosong: %s" 45446 45447#~ msgid "* Can build fortresses.\n" 45448#~ msgstr "* Dapat membangun benteng.\n" 45449 45450#~ msgid " or " 45451#~ msgstr " atau " 45452 45453#~ msgid "?or:, " 45454#~ msgstr ", " 45455 45456#~ msgid "Screen width" 45457#~ msgstr "Panjang layar" 45458 45459#~ msgid "Screen height" 45460#~ msgstr "Tinggi layar" 45461 45462#~ msgid "?clistbegin: with %s" 45463#~ msgstr " dengan %s" 45464 45465#~ msgid "The diplomat is waiting for your command" 45466#~ msgstr "Diplomat menunggu perintah anda" 45467 45468#~ msgid "_Ready all" 45469#~ msgstr "Semua _siap" 45470 45471#~ msgid "Select _all" 45472#~ msgstr "Pilih _semua" 45473 45474#~ msgid "_Cancel meeting" 45475#~ msgstr "_Batalkan pertemuan" 45476 45477#~ msgid "Accept _treaty" 45478#~ msgstr "_Sepakati" 45479 45480#~ msgid "_Gold:" 45481#~ msgstr "_Emas:" 45482 45483#~ msgid "_Fortress & Airbase" 45484#~ msgstr "_Bentang & Pangkalan Udara" 45485 45486#~ msgid "Build _Fortress" 45487#~ msgstr "Bangun _Benteng" 45488 45489#~ msgid "Build Airbas_e" 45490#~ msgstr "Bangun Pangkalan Ud_ara" 45491 45492#~ msgid "Build _Railroad" 45493#~ msgstr "Bangun _Rel" 45494 45495#~ msgid "Change to %s (_M)" 45496#~ msgstr "Ubah Menjadi %s (_M)" 45497 45498#~ msgid "Sell _Obsolete" 45499#~ msgstr "Jual yang _Tidak Terpakai" 45500 45501#~ msgid "true" 45502#~ msgstr "benar" 45503 45504#~ msgid "false" 45505#~ msgstr "salah" 45506 45507#~ msgid "(hidden)" 45508#~ msgstr "(tersembunyi)" 45509 45510#~ msgid "View Civiliopedia entry for %s" 45511#~ msgstr "Tampilkan entri \"%s\" dalam Civiliopedia" 45512 45513#~ msgid "Nation's Legend" 45514#~ msgstr "Legenda Bangsa" 45515 45516#~ msgid "No modes available!" 45517#~ msgstr "Tidak ada modus tersedia!" 45518 45519#~ msgid "Fullscreen Mode" 45520#~ msgstr "Modus Layar Penuh" 45521 45522#~ msgid "City Trade Routes" 45523#~ msgstr "Jalur Dagang Kota" 45524 45525#~ msgid "Roads and Rails" 45526#~ msgstr "Jalan dan Rel" 45527 45528#~ msgid "Fortress and Airbase" 45529#~ msgstr "Banteng dan Pangkalan Udara" 45530 45531#~ msgid "Game options" 45532#~ msgstr "Opsi permainan" 45533 45534#~ msgid "Map options" 45535#~ msgstr "Opsi peta" 45536 45537#~ msgid "Upkeep (Total: %d)" 45538#~ msgstr "Pemeliharaan (Total: %d)" 45539 45540#~ msgid "_Yes" 45541#~ msgstr "_Ya" 45542 45543#~ msgid "_No" 45544#~ msgstr "_Tidak" 45545 45546#~ msgid "Trade with %s gives %d trade.\n" 45547#~ msgstr "Berdagang dengan %s memberikan %d poin perdagangan.\n" 45548 45549#~ msgid "No trade routes exist." 45550#~ msgstr "Tidak ada jalur dagang." 45551 45552#~ msgid "_Activate Unit" 45553#~ msgstr "_Aktifkan Unit" 45554 45555#~ msgid "Activate Unit, _Close Dialog" 45556#~ msgstr "Aktifkan Unit, _Tutup Dialog" 45557 45558#~ msgid "_Upgrade Unit" 45559#~ msgstr "_Upgrade Unit" 45560 45561#~ msgid "That's the same thing!" 45562#~ msgstr "Itu sama!" 45563 45564#~ msgid "Change All" 45565#~ msgstr "Ganti semua" 45566 45567#~ msgid "see README.cma." 45568#~ msgstr "lihat README.cma." 45569 45570#~ msgid "Local Area Network" 45571#~ msgstr "Jaringan Lokal" 45572 45573#~ msgid "Connect To Network Game" 45574#~ msgstr "Sambung Ke Permainan Jaringan" 45575 45576#~ msgid "Choose a nation to play" 45577#~ msgstr "Pilih bangsa yang akan dimainkan" 45578 45579#~ msgid "Number of players (Including AI):" 45580#~ msgstr "Jumlah pemain (termasuk AI):" 45581 45582#~ msgid "AI skill level:" 45583#~ msgstr "Tingkat kesulitan AI:" 45584 45585#~ msgid "Start Game" 45586#~ msgstr "Mulai Permainan" 45587 45588#~ msgid "Port:" 45589#~ msgstr "Port:" 45590 45591#~ msgid "Erase Clause" 45592#~ msgstr "Hapus Klausul" 45593 45594#~ msgid "Allows " 45595#~ msgstr "Memungkinkan" 45596 45597#~ msgid "Obsoletes " 45598#~ msgstr "Membuat usang" 45599 45600#~ msgid " (with " 45601#~ msgstr " (dengan" 45602 45603#~ msgid "Sa_ve Settings" 45604#~ msgstr "Si_mpan Pengaturan" 45605 45606#~ msgid "Server O_ptions" 45607#~ msgstr "O_psi Server" 45608 45609#~ msgid "_Write Log" 45610#~ msgstr "_Tulis Log" 45611 45612#~ msgid "_Clear Log" 45613#~ msgstr "_Hapus Log" 45614 45615#~ msgid "_Disconnect" 45616#~ msgstr "_Putuskan" 45617 45618#~ msgid "Fortress & Airbase" 45619#~ msgstr "Benteng & Pangkalan Udara" 45620 45621#~ msgid "_Road" 45622#~ msgstr "_Jalan" 45623 45624#~ msgid "Rai_l" 45625#~ msgstr "Re_l" 45626 45627#~ msgid "_Go to Tile" 45628#~ msgstr "_Ke Ubin" 45629 45630#~ msgid "_Reports" 45631#~ msgstr "_Laporan" 45632 45633#~ msgid "(%d step)" 45634#~ msgid_plural "(%d steps)" 45635#~ msgstr[0] "(%d langkah)" 45636 45637#~ msgid "Trade Report" 45638#~ msgstr "Laporan Perdagangan" 45639 45640#~ msgid "Sell Obsolete" 45641#~ msgstr "Jual yang Tidak Terpakai" 45642 45643#~ msgid "Building Name" 45644#~ msgstr "Nama Bangunan" 45645 45646#~ msgid "Totals" 45647#~ msgstr "Total" 45648 45649#~ msgid "Pollution: %3d" 45650#~ msgstr "Pencamaran: %3d" 45651 45652#~ msgid "<AI>" 45653#~ msgstr "<AI>" 45654 45655#~ msgid "Strategy and tactics" 45656#~ msgstr "Strategi dan taktik" 45657 45658#~ msgid "?nationgroup:Fictional" 45659#~ msgstr "Khayalan" 45660 45661#~ msgid "scientist" 45662#~ msgstr "ilmuwan" 45663 45664#~ msgid "" 45665#~ "Under Despotism, you are the absolute ruler of your people. Your control " 45666#~ "over your citizens is maintained largely by martial law.\n" 45667#~ "\n" 45668#~ "Despotism suffers the highest level of corruption and waste of all forms " 45669#~ "of government." 45670#~ msgstr "" 45671#~ "Dengan Despotisme, Andalah penguasa mutlak atas negara Anda. Kekuasaan " 45672#~ "Anda atas negara Anda sebagian besar didasari atas hukum adat.\n" 45673#~ "\n" 45674#~ "Despotisme memiliki tingkat korupsi dan polusi tertinggi dibanding bentuk " 45675#~ "pemerintahan lain." 45676 45677#~ msgid "" 45678#~ "A Communist government is based on the ideal that all people are equal. " 45679#~ "All goods are owned by the state, rather than by private citizens. " 45680#~ "Communism gives a balance between military and commercial styles of " 45681#~ "government.\n" 45682#~ "\n" 45683#~ "Under Communism, corruption and waste does not vary by distance from the " 45684#~ "capital; all cities (including the capital) have a modest amount of " 45685#~ "corruption." 45686#~ msgstr "" 45687#~ "Pemerintahan Komunis berdasar pada paham bahwa semua orang itu sama. " 45688#~ "Semua barang dimiliki negara, tidak ada hak milik pribadi. Komunisme " 45689#~ "menyeimbangkan gaya pemerintahan militer dan komersial.\n" 45690#~ "\n" 45691#~ "Dengan Komunisme, tingkat korupsi tidak bergantung pada jarak dari " 45692#~ "ibukota; semua kota (termasuk ibukota) memiliki tingkat korupsi yang " 45693#~ "sedang." 45694 45695#~ msgid "Air" 45696#~ msgstr "Udara" 45697 45698#~ msgid "Sheik" 45699#~ msgstr "Syekh" 45700 45701#~ msgid "" 45702#~ "Austria means Eastern Realm, given its position as the far east territory " 45703#~ "of the medieval Holy Roman Empire." 45704#~ msgstr "" 45705#~ "Austria berarti Kerajaan Timur, namanya begitu karena letaknya di wilayah " 45706#~ "timur jauh Kekaisaran Romawi." 45707 45708#~ msgid "?plural:Burundi" 45709#~ msgstr "Burundi" 45710 45711#~ msgid "Mwami" 45712#~ msgstr "Raja" 45713 45714#~ msgid "Mwamikazi" 45715#~ msgstr "Ratu" 45716 45717#~ msgid "Chile is located on the south-western coast of South America." 45718#~ msgstr "Cili terletak di pesisir barat daya Amerika Selatan." 45719 45720#~ msgid "" 45721#~ "The Confederate States of America was a splinter nation of the United " 45722#~ "States during the American Civil War. It was formed in 1861 by six " 45723#~ "Southern states but had to abandon their claims of independence a few " 45724#~ "years later after several military defeats by United States troops." 45725#~ msgstr "" 45726#~ "Konfederasi Amerika adalah pecahan Amerika Serikat selama Perang Saudara " 45727#~ "yang terbentuk pada 1861 dan terdiri atas enam negara bagian selatan. " 45728#~ "Tetapi mereka menyerah beberapa tahun kemudian setelah kekalahan bertubi-" 45729#~ "tubi melawan tentara Amerika Serikat." 45730 45731#~ msgid "Maharajadhiraja" 45732#~ msgstr "Maharajadiraja" 45733 45734#~ msgid "Maharanidhirani" 45735#~ msgstr "Maharanidirani" 45736 45737#~ msgid "" 45738#~ "The Inuit people inhabit northern Canada and Greenland. Legend says that " 45739#~ "the Great Shaman Qitdlarssuaq lead his people to Thule (Qaanaaq) on the " 45740#~ "west coast of Greenland in the 10th century. All Inuit of today are " 45741#~ "descendents of the Thule culture." 45742#~ msgstr "" 45743#~ "Orang Inuit mendiami wilayah utara Kanada dan Greenland. Legenda " 45744#~ "mengatakan bahwa Shaman Besar Qitdlarssuaq memimpin rakyatnya ke Thule " 45745#~ "(Qaanaaq) di pesisir barat Greenland pada abad ke-10. Semua Inuit hari " 45746#~ "ini adalah keturunan budaya Thule." 45747 45748#~ msgid "Raiis Jomhoor" 45749#~ msgstr "Presiden" 45750 45751#~ msgid "?female:Raiis Jomhoor" 45752#~ msgstr "Presiden" 45753 45754#~ msgid "Prince" 45755#~ msgstr "Pangeran" 45756 45757#~ msgid "Mahapatih" 45758#~ msgstr "Mahapatih" 45759 45760#~ msgid "Tun" 45761#~ msgstr "Tun" 45762 45763#~ msgid "" 45764#~ "Mexico borrows its name from the Mexica people, another name for the " 45765#~ "Aztecs." 45766#~ msgstr "Meksiko mengambil namanya dari orang Mexica, nama lain untuk Aztec." 45767 45768#~ msgid "Voievod" 45769#~ msgstr "Pangeran" 45770 45771#~ msgid "The Papuans are a Melanesian people on the island of New Guinea." 45772#~ msgstr "Orang Papua adalah orang Melanesia di pulau Nugini." 45773 45774#~ msgid "Prymas" 45775#~ msgstr "Uskup" 45776 45777#~ msgid "Caconzi" 45778#~ msgstr "Raja" 45779 45780#~ msgid "Encik" 45781#~ msgstr "Tuan" 45782 45783#~ msgid "Datu" 45784#~ msgstr "Datuk" 45785 45786#~ msgid "" 45787#~ "When the Chinese nationalists lost the armed struggle against the Chinese " 45788#~ "communists, the nationalist government evacuated to the island of Taiwan " 45789#~ "where they formed the Republic of China." 45790#~ msgstr "" 45791#~ "Ketika para nasionalis Cina kalah berperang melawan komunis Cina, " 45792#~ "pemerintahan nasionalis mengungsi ke kepulauan Taiwan dimana mereka " 45793#~ "membentuk Republik Cina." 45794 45795#~ msgid "" 45796#~ "Nation in Central Asia. Conquered by the Russian Empire in 19th century, " 45797#~ "Tajikistan got independence from the Soviet Union in 1991." 45798#~ msgstr "" 45799#~ "Sebuah negara di Asia Tengah. Ditaklukkan oleh Kekaisaran Rusia pada abad " 45800#~ "19, Tajikistan merdeka dari Uni Soviet pada 1991." 45801 45802#~ msgid "" 45803#~ "Nation in Central Asia. Conquered by the Russian Empire in 19th century, " 45804#~ "Turkmenistan got independence from the Soviet Union in 1991." 45805#~ msgstr "" 45806#~ "Negara di Asia Tengah. Ditaklukkan oleh Kekaisaran Rusia pada abad 19, " 45807#~ "Turkmenistan merdeka dari Uni Soviet pada 1991." 45808 45809#~ msgid "Team 4" 45810#~ msgstr "Tim 4" 45811 45812#~ msgid "Team 5" 45813#~ msgstr "Tim 5" 45814 45815#~ msgid "Team 6" 45816#~ msgstr "Tim 6" 45817 45818#~ msgid "Team 7" 45819#~ msgstr "Tim 7" 45820 45821#~ msgid "Team 8" 45822#~ msgstr "Tim 8" 45823 45824#~ msgid "Team 9" 45825#~ msgstr "Tim 9" 45826 45827#~ msgid "Team 10" 45828#~ msgstr "Tim 10" 45829 45830#~ msgid "Team 11" 45831#~ msgstr "Tim 11" 45832 45833#~ msgid "Team 12" 45834#~ msgstr "Tim 12" 45835 45836#~ msgid "Team 13" 45837#~ msgstr "Tim 13" 45838 45839#~ msgid "Team 14" 45840#~ msgstr "Tim 14" 45841 45842#~ msgid "Team 15" 45843#~ msgstr "Tim 15" 45844 45845#~ msgid "Team 16" 45846#~ msgstr "Tim 16" 45847 45848#~ msgid "Team 17" 45849#~ msgstr "Tim 17" 45850 45851#~ msgid "Team 18" 45852#~ msgstr "Tim 18" 45853 45854#~ msgid "Team 19" 45855#~ msgstr "Tim 19" 45856 45857#~ msgid "Team 20" 45858#~ msgstr "Tim 20" 45859 45860#~ msgid "Team 21" 45861#~ msgstr "Tim 21" 45862 45863#~ msgid "Team 22" 45864#~ msgstr "Tim 22" 45865 45866#~ msgid "Team 23" 45867#~ msgstr "Tim 23" 45868 45869#~ msgid "Team 24" 45870#~ msgstr "Tim 24" 45871 45872#~ msgid "Team 25" 45873#~ msgstr "Tim 25" 45874 45875#~ msgid "Team 26" 45876#~ msgstr "Tim 26" 45877 45878#~ msgid "Team 27" 45879#~ msgstr "Tim 27" 45880 45881#~ msgid "Team 28" 45882#~ msgstr "Tim 28" 45883 45884#~ msgid "Team 29" 45885#~ msgstr "Tim 29" 45886 45887#~ msgid "Team 30" 45888#~ msgstr "Tim 30" 45889 45890#~ msgid "Team 31" 45891#~ msgstr "Tim 31" 45892