1# SOME DESCRIPTIVE TITLE.
2# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
3# This file is distributed under the same license as the PACKAGE package.
4# user <dadanhrn@gmail.com>, 2010.
5# Dadan Haryana <dadanhrn@gmail.com>, 2010, 2011, 2012.
6#
7msgid ""
8msgstr ""
9"Project-Id-Version: Freeciv 2.4\n"
10"Report-Msgid-Bugs-To: https://osdn.net/projects/freeciv/ticket/\n"
11"POT-Creation-Date: 2021-12-10 12:13+0200\n"
12"PO-Revision-Date: 2012-07-26 20:54+0100\n"
13"Last-Translator: Dadan Haryana <dadanhrn@gmail.com>\n"
14"Language-Team: Indonesian <>\n"
15"Language: id\n"
16"MIME-Version: 1.0\n"
17"Content-Type: text/plain; charset=UTF-8\n"
18"Content-Transfer-Encoding: 8bit\n"
19"Plural-Forms: nplurals=1; plural=0;\n"
20"X-Generator: Virtaal 0.6.1\n"
21"X-Language: id_ID\n"
22"X-Poedit-Language: Indonesian\n"
23"X-Poedit-Country: INDONESIA\n"
24"X-Poedit-Bookmarks: 3216,1486,4986,-1,-1,-1,-1,-1,-1,-1\n"
25
26#: ai/default/aicity.c:888
27#, fuzzy, c-format
28#| msgid "%s is selling %s (not needed) for %d."
29msgid "%s is selling %s for %d."
30msgid_plural "%s is selling %s for %d."
31msgstr[0] "%s menjual %s (tidak dibutuhkan) seharga %d."
32
33#: ai/default/daidiplomacy.c:358
34#, c-format
35msgid "*%s (AI)* In away mode AI can't sign such a treaty."
36msgstr ""
37
38#: ai/default/daidiplomacy.c:368
39#, c-format
40msgid "*%s (AI)* First break alliance with %s, %s."
41msgstr "*%s (AI)* Putuskan persekutuan dengan %s terlebih dahulu, %s."
42
43#: ai/default/daidiplomacy.c:378
44#, c-format
45msgid ""
46"*%s (AI)* I would like to see you keep your distance from %s for some time, "
47"%s."
48msgstr ""
49"*%s (AI)* Aku ingin melihatmu menjaga jarak dengan %s untuk beberapa waktu, "
50"%s."
51
52#: ai/default/daidiplomacy.c:392
53#, c-format
54msgid "*%s (AI)* Let us first cease hostilities, %s."
55msgstr "*%s (AI)* Mari kita menggencatkan senjata terlebih dahulu, %s."
56
57#: ai/default/daidiplomacy.c:397
58#, c-format
59msgid ""
60"*%s (AI)* I wish to see you keep the current ceasefire for a bit longer "
61"first, %s."
62msgstr ""
63"*%s (AI)* Aku berharap melihatmu menggencatkan senjata sedikit lebih lama, "
64"%s."
65
66#: ai/default/daidiplomacy.c:420
67#, c-format
68msgid "*%s (AI)* I simply do not trust you with an alliance yet, %s."
69msgstr "*%s (AI)* Aku belum mempercayaimu untuk sebuah persekutuan, %s."
70
71#: ai/default/daidiplomacy.c:514
72#, c-format
73msgid "*%s (AI)* I do not know the city you mention."
74msgstr "*%s (AI)* Aku tidak tahu kota yang kau sebutkan."
75
76#: ai/default/daidiplomacy.c:544
77#, c-format
78msgid "*%s (AI)* Sorry, sharing vision with you is not safe."
79msgstr "*%s (AI)* Maaf, membagi penglihatan denganmu tidaklah aman."
80
81#: ai/default/daidiplomacy.c:657
82#, c-format
83msgid "*%s (AI)* This deal was not very good for us, %s!"
84msgstr "*%s (AI)* Kesepakatan ini tidak menguntungkan bagi kami, %s!"
85
86#: ai/default/daidiplomacy.c:680
87#, c-format
88msgid "*%s (AI)* Welcome into our alliance %s!"
89msgstr "*%s (AI)* Selamat datang di persekutuan kami %s!"
90
91#: ai/default/daidiplomacy.c:684
92#, c-format
93msgid "*%s (AI)* Yes, may we forever stand united, %s."
94msgstr "*%s (AI)* Ya, kita bisa bersatu selamanya, %s."
95
96#: ai/default/daidiplomacy.c:691
97#, c-format
98msgid "*%s (AI)* Yes, peace in our time!"
99msgstr ""
100
101#: ai/default/daidiplomacy.c:696
102#, c-format
103msgid "*%s (AI)* Agreed. No more hostilities, %s."
104msgstr "*%s (AI)* Setuju. Tidak ada lagi permusuhan, %s."
105
106#: ai/default/daidiplomacy.c:960
107#, c-format
108msgid ""
109"*%s (AI)* Greetings %s! May we suggest a ceasefire while we get to know each "
110"other better?"
111msgstr ""
112"*%s (AI)* Salam %s! Bagaimana jika kita menggencatkan senjata sementara kita "
113"saling mengenal?"
114
115#: ai/default/daidiplomacy.c:967
116#, c-format
117msgid ""
118"*%s (AI)* I found you %s! Now make it worth my letting you live, or be "
119"crushed."
120msgstr ""
121
122#: ai/default/daidiplomacy.c:1282
123#, c-format
124msgid "*%s (AI)* Space will never be yours. "
125msgstr "*%s (AI)* Antariksa tidak akan pernah menjadi milikmu. "
126
127#: ai/default/daidiplomacy.c:1287
128#, c-format
129msgid "*%s (AI)* I have tolerated your vicious antics long enough! To war!"
130msgstr "*%s (AI)* Aku telah membiarkan kelakar kejimu terlalu lama! Perang!"
131
132#: ai/default/daidiplomacy.c:1293
133#, c-format
134msgid "*%s (AI)* Peace in ... some other time."
135msgstr ""
136
137#: ai/default/daidiplomacy.c:1298
138#, c-format
139msgid ""
140"*%s (AI)* Finally I get around to you! Did you really think you could get "
141"away with your crimes?"
142msgstr ""
143"*%s (AI)* Ketahuan kau! Kaupikir kau dapat terus melakukan kejahatan ini "
144"seenaknya??"
145
146#: ai/default/daidiplomacy.c:1304
147#, c-format
148msgid "*%s (AI)* Your covert hostilities brought this war upon you!"
149msgstr ""
150
151#: ai/default/daidiplomacy.c:1311
152#, c-format
153msgid "*%s (AI)* Your aggression against %s was your last mistake!"
154msgstr "*%s (AI)* Penyeranganmu terhadap %s adalah kesalahan terakhirmu!"
155
156#: ai/default/daidiplomacy.c:1395
157#, c-format
158msgid ""
159"*%s (AI)* We will be launching an all-out war against %s in %d turn to stop "
160"the spaceship launch."
161msgid_plural ""
162"*%s (AI)* We will be launching an all-out war against %s in %d turns to stop "
163"the spaceship launch."
164msgstr[0] ""
165"*%s (AI)* Kami akan menyerang %s secara total dalam %d giliran untuk "
166"menggagalkan peluncuran kapal angkasa."
167
168#: ai/default/daidiplomacy.c:1406
169#, c-format
170msgid ""
171"*%s (AI)* Your aid in this matter will be expected. Long live our glorious "
172"alliance!"
173msgstr ""
174"*%s (AI)* Bantuanmu dalam masalah ini sangat diharapkan. Dirgahayulah "
175"persekutuan kita!"
176
177#: ai/default/daidiplomacy.c:1413
178#, c-format
179msgid ""
180"*%s (AI)* %s has grossly violated his treaties with us for own gain.  We "
181"will answer in force in %d turn and expect you to honor your alliance with "
182"us and do likewise!"
183msgid_plural ""
184"*%s (AI)* %s has grossly violated his treaties with us for own gain.  We "
185"will answer in force in %d turns and expect you to honor your alliance with "
186"us and do likewise!"
187msgstr[0] ""
188"*%s (AI)* %s telah melanggar persekutuannya dengan kita. Kami akan "
189"menindaknya dalam %d giliran dan berharap kau juga akan melakukannya seperti "
190"kami."
191
192#: ai/default/daidiplomacy.c:1427
193#, c-format
194msgid ""
195"*%s (AI)* We intend to pillage and plunder the rich civilization of %s. We "
196"declare war in %d turn."
197msgid_plural ""
198"*%s (AI)* We intend to pillage and plunder the rich civilization of %s. We "
199"declare war in %d turns."
200msgstr[0] ""
201"*%s (AI)* Kami ingin menjarah dan merampas kekayaan bangsa %s. Kami "
202"menyatakan perang dalam %d giliran."
203
204#: ai/default/daidiplomacy.c:1436
205#, c-format
206msgid ""
207"*%s (AI)* If you want a piece of the loot, feel free to join in the action!"
208msgstr ""
209"*%s (AI)* Jika kau ingin sebagian harta rampasan, bergabunglah dalam "
210"penyerangan ini!"
211
212#: ai/default/daidiplomacy.c:1442
213#, c-format
214msgid ""
215"*%s (AI)* We have had it with %s. Let us tear this pathetic civilization "
216"apart. We declare war in %d turn."
217msgid_plural ""
218"*%s (AI)* We have had it with %s. Let us tear this pathetic civilization "
219"apart. We declare war in %d turns."
220msgstr[0] ""
221"*%s (AI)* Kami sudah gerah dengan %s. Ayo kita koyak-koyakkan bangsa itu. "
222"Kita nyatakan perang dalam %d giliran."
223
224#: ai/default/daidiplomacy.c:1453
225#, c-format
226msgid "*%s (AI)* As our glorious allies, we expect your help in this war."
227msgstr ""
228"*%s (AI)* Sebagai sekutu kami, kami mengharapkan bantuanmu dalam perang ini."
229
230#: ai/default/daidiplomacy.c:1460
231#, fuzzy, c-format
232msgid ""
233"*%s (AI)* We will honor our alliance and declare war on %s in %d turn.  Hold "
234"on - we are coming!"
235msgid_plural ""
236"*%s (AI)* We will honor our alliance and declare war on %s in %d turns.  "
237"Hold on - we are coming!"
238msgstr[0] ""
239"*%s (AI)* Kami akan menghargai persekutuan kita dengan menyatakan perang "
240"kepada %s dalam %s giliran. Tenanglah - kami datang!"
241msgstr[1] ""
242
243#: ai/default/daidiplomacy.c:1470
244#, c-format
245msgid ""
246"*%s (AI)* We will honor our alliance with %s and declare war on %s in %d "
247"turns.  We expect you to do likewise."
248msgid_plural ""
249"*%s (AI)* We will honor our alliance with %s and declare war on %s in %d "
250"turns.  We expect you to do likewise."
251msgstr[0] ""
252"*%s (AI)* Kami akan menghargai persekutuan kita dengan %s dan akan "
253"menyatakan perang pada %s dalam %d giliran. Lakukanlah seperti kami."
254
255#: ai/default/daidiplomacy.c:1549
256#, fuzzy, c-format
257msgid ""
258"*%s (AI)* Your attempt to conquer space for yourself alone betrays your true "
259"intentions, and I will have no more of our alliance!"
260msgstr ""
261"*%s (AI)* Usahamu untuk menguasai antariksa sendirian bertentangan dengan "
262"tujuanmu, dan aku akan putuskan persekutuan kita!"
263
264#: ai/default/daidiplomacy.c:1565
265#, c-format
266msgid ""
267"*%s (AI)* Your attempt to unilaterally dominate outer space is highly "
268"offensive."
269msgstr ""
270"*%s (AI)* Usahamu untuk menguasai antariksa sendirian sangatlah menghina."
271
272#: ai/default/daidiplomacy.c:1569
273#, c-format
274msgid ""
275"*%s (AI)* If you do not stop constructing your spaceship, I may be forced to "
276"take action!"
277msgstr ""
278"*%s (AI)* Jika kau tidak menghentikan pembangunan kapal angkasamu, aku akan "
279"bertindak!"
280
281#: ai/default/daidiplomacy.c:1689
282#, c-format
283msgid "*%s (AI)* Sorry, sharing vision with you is no longer safe."
284msgstr "*%s (AI)* Maaf, membagi penglihatan denganmu tidak lagi aman."
285
286#: ai/default/daidiplomacy.c:1760
287#, c-format
288msgid ""
289"*%s (AI)* Greetings our most trustworthy ally. We call upon you to destroy "
290"our enemy, %s."
291msgstr ""
292"*%s (AI)* Salam sekutu terpercaya kami. Kami memanggilmu untuk menghancurkan "
293"musuh kita, %s."
294
295#: ai/default/daidiplomacy.c:1768
296#, c-format
297msgid ""
298"*%s (AI)* Greetings ally, I see you have not yet made war with our enemy, "
299"%s. Why do I need to remind you of your promises?"
300msgstr ""
301"*%s (AI)* Salam sekutu, aku lihat kau belum berperang dengan musuh kita, %s. "
302"Mengapa aku harus mengingatkanmu tentang janjimu?"
303
304#: ai/default/daidiplomacy.c:1778
305#, c-format
306msgid ""
307"*%s (AI)* Dishonored one, we made a pact of alliance, and yet you remain at "
308"peace with our mortal enemy, %s! This is unacceptable; our alliance is no "
309"more!"
310msgstr ""
311"*%s (AI)* Kau, sepertinya kita bersekutu, tetapi kenapa kau masih berdamai "
312"dengan musuh kita, %s? Ini tidak bisa diterima! Persekutuan kita telah usai!"
313
314#: ai/default/daidiplomacy.c:1811
315#, c-format
316msgid ""
317"*%s (AI)* Greetings friend, may we suggest making a common cause and join in "
318"an alliance?"
319msgstr ""
320"*%s (AI)* Salam teman, bagaimana kalau kita bekerja sama dan membuat "
321"persekutuan?"
322
323#: ai/default/daidiplomacy.c:1828
324#, c-format
325msgid "*%s (AI)* Greetings neighbor, may we suggest more peaceful relations?"
326msgstr "*%s (AI)* Salam tetangga, bagaimana jika kita berdamai?"
327
328#: ai/default/daidiplomacy.c:1845
329#, c-format
330msgid ""
331"*%s (AI)* We grow weary of this constant bloodshed. May we suggest a "
332"cessation of hostilities?"
333msgstr ""
334"*%s (AI)* Kami sudah lelah dengan pertumpahan darah ini. Bagaimana jika kita "
335"menggencatkan senjata?"
336
337#: ai/default/daidiplomacy.c:2008
338#, c-format
339msgid ""
340"*%s (AI)* We have been savagely attacked by %s, and we need your help! Honor "
341"our glorious alliance and your name will never be forgotten!"
342msgstr ""
343"*%s (AI)* Kami telah diserang dengan kejam oleh %s, dan kami butuh "
344"bantuanmu! Hargailah persekutuan kita dan namamu takkan terlupakan!"
345
346#: ai/difficulty.c:238
347#, fuzzy
348#| msgid "The AI will govern your nation but do minimal changes."
349msgid ""
350"Toggles 'away' mode for your nation. In away mode, the AI will govern your "
351"nation but make only minimal changes."
352msgstr ""
353"AI akan memerintah bangsa Anda tetapi hanya akan membuat perubahan kecil."
354
355#: ai/difficulty.c:244
356#, c-format
357msgid ""
358"With no arguments, sets all AI players to skill level '%s', and sets the "
359"default level for any new AI players to '%s'. With an argument, sets the "
360"skill level for the specified player only."
361msgstr ""
362
363#: ai/difficulty.c:262
364msgid "Has erratic decision-making."
365msgstr ""
366
367#: ai/difficulty.c:269
368#, c-format
369msgid "Research takes %d%% as long as usual."
370msgstr ""
371
372#: ai/difficulty.c:273
373msgid "Has reduced appetite for expansion."
374msgstr ""
375
376#: ai/difficulty.c:280
377msgid ""
378"\n"
379"This skill level has the same features as 'Novice', but may suffer "
380"additional ruleset-defined penalties."
381msgstr ""
382
383#: ai/difficulty.c:286
384msgid ""
385"\n"
386"This skill level has the same features as 'Hard', but may enjoy additional "
387"ruleset-defined bonuses."
388msgstr ""
389
390#: ai/difficulty.c:295
391msgid ""
392"\n"
393"This skill level's features include the following. (Some rulesets may define "
394"extra level-specific behavior.)"
395msgstr ""
396
397#: ai/handicaps.c:84
398msgid "Doesn't build offensive diplomatic units."
399msgstr ""
400
401#: ai/handicaps.c:88
402msgid "Gets reduced bonuses from huts."
403msgstr ""
404
405#: ai/handicaps.c:90
406#, fuzzy
407#| msgid "* Defends cities against diplomatic actions.\n"
408msgid "Prefers defensive buildings and avoids close diplomatic relations."
409msgstr "* Melindungi kota dari tindakan diplomatik.\n"
410
411#: ai/handicaps.c:93
412msgid ""
413"THIS IS ONLY FOR TESTING OF NEW AI FEATURES! For ordinary servers, this "
414"level is no different to 'Hard'."
415msgstr ""
416
417#: ai/handicaps.c:97
418msgid "Has no restrictions on tax rates."
419msgstr ""
420
421#: ai/handicaps.c:100
422msgid "Can target units and cities in unseen or unexplored territory."
423msgstr ""
424
425#: ai/handicaps.c:103
426msgid "Knows the location of huts in unexplored territory."
427msgstr ""
428
429#: ai/handicaps.c:106
430#, fuzzy
431#| msgid "Show fog of war"
432msgid "Can see through fog of war."
433msgstr "Tampilkan kabut pertempuran"
434
435#: ai/handicaps.c:108
436#, fuzzy
437#| msgid "Can't build a city."
438msgid "Doesn't build air units."
439msgstr "Tidak dapat membangun kota."
440
441#: ai/handicaps.c:111
442msgid "Has complete map knowledge, including unexplored territory."
443msgstr ""
444
445#: ai/handicaps.c:113
446msgid "Naive at diplomacy."
447msgstr ""
448
449#: ai/handicaps.c:116
450msgid "Can skip anarchy during revolution."
451msgstr ""
452
453#: ai/handicaps.c:118
454msgid "Limits growth to match human players."
455msgstr ""
456
457#: ai/handicaps.c:120
458msgid "Believes its cities are always under threat."
459msgstr ""
460
461#: ai/handicaps.c:122
462msgid "Always offers cease-fire on first contact."
463msgstr ""
464
465#: ai/threaded/threadedai.c:549
466msgid ""
467"This Freeciv compilation has no full threads implementation, threaded ai "
468"cannot be used."
469msgstr ""
470
471#: client/agents/cma_core.c:390
472#, c-format
473msgid ""
474"The citizen governor can't fulfill the requirements for %s. Passing back "
475"control."
476msgstr ""
477"Pemerintah rakyat tidak mampu memenuhi kebutuhan untuk %s. Kendali "
478"dikembalikan kepada Anda."
479
480#: client/agents/cma_core.c:399 client/agents/cma_core.c:419
481#, c-format
482msgid ""
483"The citizen governor has gotten confused dealing with %s.  You may want to "
484"have a look."
485msgstr ""
486
487#. TRANS: No full stop after the URL, could cause confusion.
488#: client/agents/cma_core.c:428 client/gui-sdl/mapview.c:153
489#: client/gui-sdl2/mapview.c:164 server/console.c:72 server/srv_main.c:3147
490#: utility/log.c:520 utility/netintf.c:94 utility/registry_ini.c:742
491#, c-format
492msgid "Please report this message at %s"
493msgstr "Harap laporkan pesan ini di %s"
494
495#: client/agents/cma_fec.c:226 client/gui-gtk-2.0/cityrep.c:762
496#: client/gui-gtk-2.0/cityrep.c:788 client/gui-gtk-3.0/cityrep.c:770
497#: client/gui-gtk-3.0/cityrep.c:796 client/gui-gtk-3.22/cityrep.c:770
498#: client/gui-gtk-3.22/cityrep.c:796 client/gui-qt/repodlgs.cpp:1165
499#: client/gui-sdl/citydlg.c:2039 client/gui-sdl2/citydlg.c:2030
500msgid "none"
501msgstr "tidak ada"
502
503#: client/agents/cma_fec.c:242 client/gui-gtk-2.0/cityrep.c:809
504#: client/gui-gtk-3.0/cityrep.c:817 client/gui-gtk-3.22/cityrep.c:817
505msgid "custom"
506msgstr ""
507
508#. TRANS: city is not growing.  Keep short.
509#: client/agents/cma_fec.c:257 client/agents/cma_fec.c:291
510#: client/citydlg_common.c:301 client/citydlg_common.c:355
511#: client/citydlg_common.c:446 client/gui-gtk-2.0/citydlg.c:1578
512#: client/gui-gtk-3.0/citydlg.c:1820 client/gui-gtk-3.22/citydlg.c:1852
513#: client/gui-qt/citydlg.cpp:3018 client/gui-sdl/cityrep.c:555
514#: client/gui-sdl/cityrep.c:1087 client/gui-sdl/wldlg.c:1432
515#: client/gui-sdl/wldlg.c:1437 client/gui-sdl2/cityrep.c:567
516#: client/gui-sdl2/cityrep.c:1102 client/gui-sdl2/wldlg.c:1457
517#: client/gui-sdl2/wldlg.c:1462 client/gui-xaw/citydlg.c:252 client/text.c:905
518msgid "never"
519msgstr "tidak pernah"
520
521#: client/agents/cma_fec.c:277 client/agents/cma_fec.c:314
522#: client/citydlg_common.c:352 client/gui-gtk-2.0/citydlg.c:1584
523#: client/gui-gtk-2.0/helpdlg.c:1199 client/gui-gtk-2.0/helpdlg.c:1211
524#: client/gui-gtk-2.0/helpdlg.c:1222 client/gui-gtk-3.0/citydlg.c:1826
525#: client/gui-gtk-3.0/helpdlg.c:1226 client/gui-gtk-3.0/helpdlg.c:1238
526#: client/gui-gtk-3.0/helpdlg.c:1249 client/gui-gtk-3.22/citydlg.c:1858
527#: client/gui-gtk-3.22/helpdlg.c:1260 client/gui-gtk-3.22/helpdlg.c:1272
528#: client/gui-gtk-3.22/helpdlg.c:1283 client/gui-qt/citydlg.cpp:3024
529#: client/gui-qt/helpdlg.cpp:1326 client/gui-qt/helpdlg.cpp:1351
530#: client/gui-qt/helpdlg.cpp:1375 client/gui-xaw/citydlg.c:257
531#: client/helpdata.c:5232 client/text.c:903 client/text.c:1377
532#, c-format
533msgid "%d turn"
534msgid_plural "%d turns"
535msgstr[0] "%d giliran"
536
537#. TRANS: "W" is worker citizens, as opposed to specialists;
538#. * %s will represent the specialist types, for instance "E/S/T"
539#: client/agents/cma_fec.c:334
540#, c-format
541msgid "People (W/%s)"
542msgstr ""
543
544#. TRANS: preserve leading space
545#: client/agents/cma_fec.c:349
546msgid " happy"
547msgstr " senang"
548
549#: client/agents/cma_fec.c:360
550#, c-format
551msgid ""
552"Name: %s\n"
553"Food:       %10s Gold:    %10s\n"
554"Production: %10s Luxury:  %10s\n"
555"Trade:      %10s Science: %10s\n"
556"\n"
557"%*s%s: %s\n"
558"          City grows: %s\n"
559"Production completed: %s"
560msgstr ""
561
562#: client/agents/cma_fec.c:428
563msgid "?cma:Very happy"
564msgstr "?cma:Sangat senang"
565
566#: client/agents/cma_fec.c:429
567msgid "?cma:Prefer food"
568msgstr ""
569
570#: client/agents/cma_fec.c:430
571#, fuzzy
572#| msgid "Hurry production"
573msgid "?cma:Prefer production"
574msgstr "Utamakan produksi"
575
576#: client/agents/cma_fec.c:431
577msgid "?cma:Prefer gold"
578msgstr ""
579
580#: client/agents/cma_fec.c:432
581msgid "?cma:Prefer science"
582msgstr ""
583
584#: client/attribute.c:368
585msgid ""
586"There has been a CMA error. Your citizen governor settings may be broken."
587msgstr ""
588
589#: client/attribute.c:372
590msgid "Old attributes detected and removed."
591msgstr ""
592
593#: client/audio.c:163
594#, c-format
595msgid "Plugin '%s' isn't available. Available are %s"
596msgstr "Plugin '%s' tidak tersedia. Yang tersedia %s"
597
598#: client/audio.c:282
599msgid "No real audio plugin present."
600msgstr ""
601
602#: client/audio.c:283 client/audio.c:308 client/audio.c:345 client/audio.c:354
603msgid "Proceeding with sound support disabled."
604msgstr "Melanjutkan dengan dukungan suara dinonaktifkan."
605
606#: client/audio.c:284
607#, fuzzy
608#| msgid "For sound support, install SDL_mixer"
609msgid "For sound support, install SDL2_mixer"
610msgstr "Untuk dukungan suara, pasang SDL_mixer"
611
612#: client/audio.c:305
613msgid "To get sound you need to download a sound set!"
614msgstr ""
615
616#: client/audio.c:306
617#, c-format
618msgid "Get sound sets from <%s>."
619msgstr ""
620
621#: client/audio.c:314
622#, c-format
623msgid ""
624"Could not load sound spec-file '%s':\n"
625"%s"
626msgstr ""
627"Tidak dapat membaca berkas skrip '%s':\n"
628"%s"
629
630#: client/audio.c:319
631#, fuzzy, c-format
632msgid ""
633"Could not load music spec-file '%s':\n"
634"%s"
635msgstr ""
636"Tidak dapat membaca berkas skrip '%s':\n"
637"%s"
638
639#: client/audio.c:352
640msgid "No real audio subsystem managed to initialize!"
641msgstr ""
642
643#: client/audio.c:353
644msgid "Perhaps there is some misconfiguration or bad permissions."
645msgstr ""
646
647#: client/chatline_common.c:179
648msgid ""
649"Freeciv is free software and you are welcome to distribute copies of it "
650"under certain conditions;"
651msgstr ""
652
653#: client/chatline_common.c:183
654msgid "See the \"Copying\" item on the Help menu."
655msgstr ""
656
657#: client/chatline_common.c:186
658#, fuzzy
659msgid "See COPYING file distributed with this program."
660msgstr "Bukalah berkas COPYING untuk membaca teks lisensi lengkapnya."
661
662#: client/chatline_common.c:189
663msgid "Now ... Go give 'em hell!"
664msgstr "Sekarang ... Kalahkan mereka!"
665
666#: client/chatline_common.c:201
667#, c-format
668msgid "Exporting output window to '%s' ..."
669msgstr ""
670
671#: client/chatline_common.c:208
672msgid "Export complete."
673msgstr "Mengekspor selesai."
674
675#: client/chatline_common.c:211
676msgid "Export failed, couldn't write to file."
677msgstr "Mengekspor gagal, tidak dapat menuliskan ke berkas."
678
679#. TRANS: Use longer of "XXX turns" and "never"
680#: client/citydlg_common.c:276
681msgid "?filler:XXX/XXX XXX turns"
682msgstr "XXX/XXX XXX giliran"
683
684#: client/citydlg_common.c:283
685#, c-format
686msgid "%3d gold per turn"
687msgid_plural "%3d gold per turn"
688msgstr[0] "%3d emas per giliran"
689
690#: client/citydlg_common.c:297
691#, c-format
692msgid "%3d turn"
693msgid_plural "%3d turns"
694msgstr[0] "%3d giliran"
695
696#: client/citydlg_common.c:305
697#, c-format
698msgid "%3d/%s:%s"
699msgstr ""
700
701#: client/citydlg_common.c:308
702#, c-format
703msgid "%3d/%s %s"
704msgstr "%3d/%s (%s)"
705
706#: client/citydlg_common.c:339 client/citydlg_common.c:438
707#, c-format
708msgid "%d/turn"
709msgstr "%d/giliran"
710
711#: client/citydlg_common.c:399 client/citydlg_common.c:409
712#: client/gui-sdl/wldlg.c:1399 client/gui-sdl2/wldlg.c:1424
713msgid "Obsolete"
714msgstr ""
715
716#: client/citydlg_common.c:401 client/citydlg_common.c:411
717#: client/gui-sdl/repodlgs.c:2050 client/gui-sdl/wldlg.c:1402
718#: client/gui-sdl/wldlg.c:1410 client/gui-sdl2/repodlgs.c:2102
719#: client/gui-sdl2/wldlg.c:1427 client/gui-sdl2/wldlg.c:1435 common/events.c:93
720#: common/events.c:166
721msgid "Built"
722msgstr "Telah Dibangun"
723
724#: client/citydlg_common.c:403 client/gui-sdl/wldlg.c:1404
725#: client/gui-sdl2/wldlg.c:1429
726msgid "Destroyed"
727msgstr ""
728
729#: client/citydlg_common.c:405 client/gui-sdl/wldlg.c:1406
730#: client/gui-sdl2/wldlg.c:1431
731msgid "Great Wonder"
732msgstr ""
733
734#: client/citydlg_common.c:413 client/gui-sdl/wldlg.c:1412
735#: client/gui-sdl2/wldlg.c:1437
736msgid "Small Wonder"
737msgstr ""
738
739#. TRANS: airlift. Possible take offs text. String is a
740#. * proviso that take offs can't occur if landings spend all the
741#. * remaining airlift when landings are limited and empty when they
742#. * aren't limited.
743#: client/citydlg_common.c:683
744#, c-format
745msgid "unlimited take offs%s"
746msgstr ""
747
748#. TRANS: airlift unlimited take offs proviso used above.
749#. * Plural based on remaining airlift capacity.
750#: client/citydlg_common.c:687
751msgid " (until the landing has been spent)"
752msgid_plural " (until all landings have been spent)"
753msgstr[0] ""
754
755#. TRANS: airlift. Possible take offs text. Number is
756#. * airlift capacity.
757#: client/citydlg_common.c:694
758#, c-format
759msgid "%d take off"
760msgid_plural "%d take offs"
761msgstr[0] ""
762
763#. TRANS: airlift. Possible landings text.
764#: client/citydlg_common.c:705
765#, fuzzy
766#| msgid "United Nations"
767msgid "unlimited landings"
768msgstr "Perserikatan Bangsa-bangsa"
769
770#. TRANS: airlift. Possible landings text.
771#. * Number is airlift capacity.
772#: client/citydlg_common.c:710
773#, fuzzy, c-format
774#| msgid "Gold trading"
775msgid "%d landing"
776msgid_plural "%d landings"
777msgstr[0] "Jual-beli emas"
778
779#. TRANS: airlift take offs and landings
780#: client/citydlg_common.c:717
781msgid "unlimited take offs and landings"
782msgstr ""
783
784#. TRANS: airlift take offs and landings. One is unlimited. The first
785#. * string is the take offs text. The 2nd string is the landings text.
786#: client/citydlg_common.c:722
787#, fuzzy, c-format
788#| msgid "%s%d %s"
789msgid "%s and %s"
790msgstr "%s%d %s"
791
792#. TRANS: airlift take offs or landings, no unlimited.
793#. * Number is airlift capacity.
794#: client/citydlg_common.c:728
795#, c-format
796msgid "%d take off or landing"
797msgid_plural "%d take offs or landings"
798msgstr[0] ""
799
800#. TRANS: airlift. Possible take offs text. String is a symbol that
801#. * indicates that terms and conditions apply when landings are limited
802#. * and empty when they aren't limited.
803#: client/citydlg_common.c:755
804#, c-format
805msgid "   ∞%s"
806msgstr ""
807
808#. TRANS: airlift unlimited take offs may be spent symbol
809#. * used above.
810#: client/citydlg_common.c:759
811msgid "*"
812msgstr ""
813
814#. TRANS: airlift. Possible take offs text. Number is
815#. * airlift capacity.
816#. TRANS: airlift. Possible landings text.
817#: client/citydlg_common.c:763 client/citydlg_common.c:776
818#, c-format
819msgid "%4d"
820msgstr ""
821
822#. TRANS: airlift. Possible landings text.
823#. TRANS: unlimited airlift take offs and landings
824#: client/citydlg_common.c:773 client/citydlg_common.c:782
825msgid "   ∞"
826msgstr ""
827
828#. TRANS: airlift take offs and landings. One is unlimited. The first
829#. * string is the take offs text. The 2nd string is the landings text.
830#. * For English, initials of d)epartures and a)rrivals were chosen.
831#: client/citydlg_common.c:788
832#, fuzzy, c-format
833#| msgid "Command: %s  -  %s"
834msgid "d: %s a: %s"
835msgstr "Perintah: %s  -  %s"
836
837#. TRANS: airlift take offs or landings, no unlimited
838#: client/citydlg_common.c:792
839#, fuzzy, c-format
840#| msgid "\"%s\""
841msgid "%s"
842msgstr "\"%s\""
843
844#. TRANS: Client cannot explain some aspect of city
845#. * output. Should never happen.
846#: client/citydlg_common.c:830
847#, fuzzy
848#| msgid "(unknown)"
849msgid "?city_sum:(unknown)"
850msgstr "(tidak dikenal)"
851
852#. TRANS: format string for a row of the city output sum that adds up
853#. * to "Total surplus"
854#: client/citydlg_common.c:870
855#, c-format
856msgid "?city_surplus:%+4.0f : %s"
857msgstr ""
858
859#: client/citydlg_common.c:875
860msgid "?city_surplus:Citizens"
861msgstr ""
862
863#: client/citydlg_common.c:881
864#, fuzzy
865#| msgid "%+4d : Taxed from trade\n"
866msgid "?city_surplus:Taxed from trade"
867msgstr "%+4d : Pajak dari perdagangan\n"
868
869#. TRANS: "unknown" city name
870#. TRANS: "unknown" location
871#. TRANS: unrecognized command
872#: client/citydlg_common.c:899 client/gui-xaw/inteldlg.c:283
873#: server/stdinhand.c:332
874msgid "(unknown)"
875msgstr "(tidak dikenal)"
876
877#: client/citydlg_common.c:903
878#, c-format
879msgid "?city_surplus:Trade route with %s"
880msgstr ""
881
882#: client/citydlg_common.c:911
883#, fuzzy
884#| msgid "%+4d : Building tithes\n"
885msgid "?city_surplus:Building tithes"
886msgstr "%+4d : Pajak pembangunan\n"
887
888#. TRANS: percentage city output bonus/loss from
889#. * some source; preserve leading space
890#: client/citydlg_common.c:949
891#, c-format
892msgid "?city_surplus: (%+.0f%%)"
893msgstr ""
894
895#: client/citydlg_common.c:950
896#, c-format
897msgid "?city_surplus:Bonus from %s"
898msgstr ""
899
900#: client/citydlg_common.c:951
901#, c-format
902msgid "?city_surplus:Loss from %s"
903msgstr ""
904
905#: client/citydlg_common.c:969
906msgid "?city_surplus:Size penalty"
907msgstr ""
908
909#. TRANS: %s is normally empty, but becomes '?' if client is
910#. * uncertain about its accounting (should never happen)
911#: client/citydlg_common.c:985
912#, c-format
913msgid "?city_surplus:Waste%s"
914msgstr ""
915
916#. TRANS: %s is normally empty, but becomes '?' if client is
917#. * uncertain about its accounting (should never happen)
918#: client/citydlg_common.c:990
919#, c-format
920msgid "?city_surplus:Corruption%s"
921msgstr ""
922
923#: client/citydlg_common.c:998
924#, fuzzy
925#| msgid "?city_state:Disorder"
926msgid "?city_surplus:Disorder"
927msgstr "Rusuh"
928
929#: client/citydlg_common.c:1002
930msgid "?city_surplus:Used"
931msgstr ""
932
933#: client/citydlg_common.c:1006
934#, c-format
935msgid ""
936"?city_surplus:==== : Adds up to\n"
937"%4.0f : Total surplus"
938msgstr ""
939
940#: client/citydlg_common.c:1024
941msgid "Illness deactivated in ruleset."
942msgstr ""
943
944#: client/citydlg_common.c:1028
945#, c-format
946msgid "?city_plague:%+5.1f%% : %s"
947msgstr ""
948
949#: client/citydlg_common.c:1034
950msgid "?city_plague:Risk from overcrowding"
951msgstr ""
952
953#: client/citydlg_common.c:1036
954#, fuzzy
955#| msgid "?city_state:Disorder"
956msgid "?city_plague:Risk from trade"
957msgstr "Rusuh"
958
959#: client/citydlg_common.c:1038
960msgid "?city_plague:Risk from pollution"
961msgstr ""
962
963#: client/citydlg_common.c:1066
964#, c-format
965msgid "?city_plague: (%+.0f%%)"
966msgstr ""
967
968#: client/citydlg_common.c:1067
969#, c-format
970msgid "?city_plague:Risk from %s"
971msgstr ""
972
973#: client/citydlg_common.c:1068
974#, c-format
975msgid "?city_plague:Bonus from %s"
976msgstr ""
977
978#: client/citydlg_common.c:1077
979#, c-format
980msgid ""
981"?city_plague:====== : Adds up to\n"
982"%5.1f%% : Plague chance per turn"
983msgstr ""
984
985#: client/citydlg_common.c:1090
986#, c-format
987msgid "?city_pollution:%+4.0f : %s"
988msgstr ""
989
990#: client/citydlg_common.c:1100
991msgid "?city_pollution:Pollution from shields"
992msgstr ""
993
994#: client/citydlg_common.c:1101
995#, fuzzy
996#| msgid "%+4d : Pollution from citizens\n"
997msgid "?city_pollution:Pollution from citizens"
998msgstr "%+4d : Polusi dari penduduk\n"
999
1000#: client/citydlg_common.c:1102
1001msgid "?city_pollution:Pollution modifier"
1002msgstr ""
1003
1004#: client/citydlg_common.c:1104
1005#, c-format
1006msgid ""
1007"?city_pollution:==== : Adds up to\n"
1008"%4.0f : Total surplus"
1009msgstr ""
1010
1011#: client/citydlg_common.c:1116
1012#, c-format
1013msgid "?city_culture:%4.0f : %s"
1014msgstr ""
1015
1016#: client/citydlg_common.c:1121
1017#, c-format
1018msgid "?city_culture:History (%+d/turn)"
1019msgstr ""
1020
1021#. TRANS: text describing source of culture bonus ("Library+Republic")
1022#: client/citydlg_common.c:1149
1023#, c-format
1024msgid "?city_culture:%s"
1025msgstr ""
1026
1027#: client/citydlg_common.c:1154
1028#, c-format
1029msgid ""
1030"?city_culture:==== : Adds up to\n"
1031"%4.0f : Total culture"
1032msgstr ""
1033
1034#: client/cityrepdata.c:109
1035msgid "?city_state:Celebrating"
1036msgstr "Merayakan"
1037
1038#: client/cityrepdata.c:110
1039msgid "?city_state:Disorder"
1040msgstr "Rusuh"
1041
1042#: client/cityrepdata.c:111
1043msgid "?city_state:Peace"
1044msgstr "Damai"
1045
1046#: client/cityrepdata.c:572
1047msgid "(worklist)"
1048msgstr "(daftar kerja)"
1049
1050#: client/cityrepdata.c:700
1051msgid "?city:Name"
1052msgstr "Nama"
1053
1054#: client/cityrepdata.c:700 client/gui-sdl/cityrep.c:197
1055#: client/gui-sdl2/cityrep.c:209
1056msgid "City Name"
1057msgstr "Nama Kota"
1058
1059#. TRANS: this and similar literal strings interpreted as (Qt) HTML
1060#: client/cityrepdata.c:702 client/gui-gtk-2.0/citizensinfo.c:65
1061#: client/gui-gtk-2.0/editprop.c:3603 client/gui-gtk-2.0/editprop.c:4443
1062#: client/gui-gtk-2.0/gotodlg.c:213 client/gui-gtk-2.0/pages.c:1311
1063#: client/gui-gtk-2.0/pages.c:2671 client/gui-gtk-3.0/citizensinfo.c:65
1064#: client/gui-gtk-3.0/editprop.c:3653 client/gui-gtk-3.0/editprop.c:4506
1065#: client/gui-gtk-3.0/gotodlg.c:219 client/gui-gtk-3.0/pages.c:1395
1066#: client/gui-gtk-3.0/pages.c:2738 client/gui-gtk-3.22/citizensinfo.c:65
1067#: client/gui-gtk-3.22/editprop.c:3652 client/gui-gtk-3.22/editprop.c:4505
1068#: client/gui-gtk-3.22/gotodlg.c:219 client/gui-gtk-3.22/pages.c:1396
1069#: client/gui-gtk-3.22/pages.c:2738 client/gui-qt/citydlg.cpp:2900
1070#: client/gui-qt/gotodlg.cpp:53 client/gui-qt/pages.cpp:314
1071#: client/gui-qt/pages.cpp:644 client/gui-qt/pages.cpp:1273
1072#: client/gui-qt/plrdlg.cpp:484 client/gui-qt/repodlgs.cpp:1570
1073#: client/gui-sdl/repodlgs.c:2082 client/gui-sdl2/repodlgs.c:2134
1074#: client/plrdlg_common.c:308
1075msgid "Nation"
1076msgstr "Bangsa"
1077
1078#: client/cityrepdata.c:704
1079msgid "?size [short]:Sz"
1080msgstr "Uk"
1081
1082#: client/cityrepdata.c:704 client/gui-gtk-2.0/editgui.c:1263
1083#: client/gui-gtk-2.0/editprop.c:4424 client/gui-gtk-3.0/editgui.c:1280
1084#: client/gui-gtk-3.0/editprop.c:4485 client/gui-gtk-3.22/editgui.c:1278
1085#: client/gui-gtk-3.22/editprop.c:4484
1086msgid "Size"
1087msgstr "Ukuran"
1088
1089#: client/cityrepdata.c:706 client/plrdlg_common.c:318
1090msgid "State"
1091msgstr "Keadaan"
1092
1093#: client/cityrepdata.c:706
1094msgid "Celebrating/Peace/Disorder"
1095msgstr "Merayakan/Damai/Rusuh"
1096
1097#: client/cityrepdata.c:708
1098msgid "Concise *=Celebrating, X=Disorder"
1099msgstr ""
1100
1101#: client/cityrepdata.c:711
1102msgid "?Happy workers:H"
1103msgstr ""
1104
1105#: client/cityrepdata.c:711
1106msgid "Workers: Happy"
1107msgstr ""
1108
1109#: client/cityrepdata.c:713
1110msgid "?Content workers:C"
1111msgstr ""
1112
1113#: client/cityrepdata.c:713
1114msgid "Workers: Content"
1115msgstr ""
1116
1117#: client/cityrepdata.c:715
1118msgid "?Unhappy workers:U"
1119msgstr ""
1120
1121#: client/cityrepdata.c:715
1122msgid "Workers: Unhappy"
1123msgstr ""
1124
1125#: client/cityrepdata.c:717
1126msgid "?Angry workers:A"
1127msgstr ""
1128
1129#: client/cityrepdata.c:717
1130msgid "Workers: Angry"
1131msgstr ""
1132
1133#: client/cityrepdata.c:719
1134msgid "?city:Workers"
1135msgstr "Pekerja"
1136
1137#: client/cityrepdata.c:720
1138msgid "?happy/content/unhappy/angry:H/C/U/A"
1139msgstr ""
1140
1141#: client/cityrepdata.c:721
1142msgid "Workers: Happy, Content, Unhappy, Angry"
1143msgstr ""
1144
1145#: client/cityrepdata.c:724 client/cityrepdata.c:726
1146msgid "Best"
1147msgstr "Terbaik"
1148
1149#: client/cityrepdata.c:724
1150msgid "attack"
1151msgstr "serangan"
1152
1153#: client/cityrepdata.c:725
1154msgid "Best attacking units"
1155msgstr ""
1156
1157#: client/cityrepdata.c:726
1158msgid "defense"
1159msgstr "pertahanan"
1160
1161#: client/cityrepdata.c:727
1162msgid "Best defending units"
1163msgstr ""
1164
1165#: client/cityrepdata.c:728 client/cityrepdata.c:732
1166#: client/gui-gtk-2.0/cityrep.c:1496 client/gui-gtk-2.0/cityrep.c:1515
1167#: client/gui-gtk-2.0/cityrep.c:1534 client/gui-gtk-2.0/cityrep.c:1553
1168#: client/gui-gtk-2.0/cityrep.c:1573 client/gui-gtk-2.0/menu.c:1470
1169#: client/gui-gtk-2.0/repodlgs.c:1575 client/gui-gtk-3.0/cityrep.c:1515
1170#: client/gui-gtk-3.0/cityrep.c:1534 client/gui-gtk-3.0/cityrep.c:1553
1171#: client/gui-gtk-3.0/cityrep.c:1572 client/gui-gtk-3.0/cityrep.c:1592
1172#: client/gui-gtk-3.0/menu.c:1465 client/gui-gtk-3.0/repodlgs.c:1624
1173#: client/gui-gtk-3.22/cityrep.c:1514 client/gui-gtk-3.22/cityrep.c:1533
1174#: client/gui-gtk-3.22/cityrep.c:1552 client/gui-gtk-3.22/cityrep.c:1571
1175#: client/gui-gtk-3.22/cityrep.c:1591 client/gui-gtk-3.22/menu.c:323
1176#: client/gui-gtk-3.22/repodlgs.c:1624 client/gui-qt/cityrep.cpp:717
1177#: client/gui-qt/menu.cpp:1329 client/gui-qt/pages.cpp:723
1178#: client/gui-qt/pages.cpp:1285 client/gui-sdl/helpdlg.c:747
1179#: client/gui-sdl/mapctrl.c:1597 client/gui-sdl/repodlgs.c:368
1180#: client/gui-sdl2/helpdlg.c:750 client/gui-sdl2/mapctrl.c:1710
1181#: client/gui-sdl2/repodlgs.c:391 client/gui-xaw/menu.c:161
1182#: client/gui-xaw/menu.c:223 client/gui-xaw/menu.c:255
1183#: client/gui-xaw/repodlgs.c:893 client/gui-xaw/repodlgs.c:1088
1184#: client/include/helpdlg_g.h:45 data/Freeciv.in:1913 data/helpdata.txt:1019
1185msgid "Units"
1186msgstr "Unit"
1187
1188#. TRANS: Header "Number of units inside city"
1189#: client/cityrepdata.c:730
1190msgid "?Present (units):Here"
1191msgstr "Di sini"
1192
1193#: client/cityrepdata.c:731
1194msgid "Number of units present"
1195msgstr ""
1196
1197#. TRANS: Header "Number of units supported by given city"
1198#: client/cityrepdata.c:734
1199msgid "?Supported (units):Owned"
1200msgstr ""
1201
1202#: client/cityrepdata.c:735
1203msgid "Number of units supported"
1204msgstr "Jumlah unit yang didukung"
1205
1206#. TRANS: Header "It will take this many turns before city grows"
1207#: client/cityrepdata.c:738
1208msgid "?food (population):Grow"
1209msgstr "Tumbuh"
1210
1211#: client/cityrepdata.c:739 client/cityrepdata.c:794
1212msgid "?Stock/Target:(Have/Need)"
1213msgstr "(Punya/Butuh)"
1214
1215#: client/cityrepdata.c:740
1216msgid "Turns until growth/famine"
1217msgstr ""
1218
1219#: client/cityrepdata.c:743
1220msgid "Surplus"
1221msgstr "Surplus"
1222
1223#: client/cityrepdata.c:743
1224msgid "?food/production/trade:F/P/T"
1225msgstr ""
1226
1227#: client/cityrepdata.c:744
1228msgid "Surplus: Food, Production, Trade"
1229msgstr ""
1230
1231#: client/cityrepdata.c:746
1232msgid "?Food surplus [short]:+F"
1233msgstr "+M"
1234
1235#: client/cityrepdata.c:746
1236msgid "Surplus: Food"
1237msgstr "Surplus: Makanan"
1238
1239#: client/cityrepdata.c:748
1240msgid "?Production surplus [short]:+P"
1241msgstr "+P"
1242
1243#: client/cityrepdata.c:749
1244msgid "Surplus: Production"
1245msgstr "Surplus: Produksi"
1246
1247#: client/cityrepdata.c:750
1248msgid "?Production loss (waste) [short]:-P"
1249msgstr "-P"
1250
1251#: client/cityrepdata.c:751
1252msgid "Waste"
1253msgstr "Pembuangan"
1254
1255#: client/cityrepdata.c:752
1256msgid "?Trade surplus [short]:+T"
1257msgstr ""
1258
1259#: client/cityrepdata.c:752
1260msgid "Surplus: Trade"
1261msgstr ""
1262
1263#: client/cityrepdata.c:754
1264msgid "?Trade loss (corruption) [short]:-T"
1265msgstr ""
1266
1267#: client/cityrepdata.c:755
1268msgid "Corruption"
1269msgstr "Korupsi"
1270
1271#: client/cityrepdata.c:757 client/gui-gtk-2.0/menu.c:1462
1272#: client/gui-gtk-2.0/repodlgs.c:1049 client/gui-gtk-3.0/menu.c:1457
1273#: client/gui-gtk-3.0/repodlgs.c:1091 client/gui-gtk-3.22/menu.c:315
1274#: client/gui-gtk-3.22/repodlgs.c:1090 client/gui-qt/menu.cpp:1342
1275#: client/gui-qt/pages.cpp:738 client/gui-sdl/mapctrl.c:1383
1276#: client/gui-sdl2/mapctrl.c:1480 client/gui-xaw/menu.c:227
1277#: client/gui-xaw/menu.c:251 client/gui-xaw/repodlgs.c:656
1278#: client/gui-xaw/repodlgs.c:784 client/include/helpdlg_g.h:42
1279#: data/Freeciv.in:1837 data/helpdata.txt:443
1280msgid "Economy"
1281msgstr "Ekonomi"
1282
1283#: client/cityrepdata.c:757
1284msgid "?gold/luxury/science:G/L/S"
1285msgstr ""
1286
1287#: client/cityrepdata.c:758
1288msgid "Economy: Gold, Luxuries, Science"
1289msgstr ""
1290
1291#: client/cityrepdata.c:760
1292msgid "?Gold:G"
1293msgstr "E"
1294
1295#: client/cityrepdata.c:760
1296msgid "Economy: Gold"
1297msgstr "Ekonomi: Emas"
1298
1299#: client/cityrepdata.c:762
1300msgid "?Luxury:L"
1301msgstr ""
1302
1303#: client/cityrepdata.c:762
1304msgid "Economy: Luxury"
1305msgstr ""
1306
1307#: client/cityrepdata.c:764
1308msgid "?Science:S"
1309msgstr ""
1310
1311#: client/cityrepdata.c:764
1312msgid "Economy: Science"
1313msgstr ""
1314
1315#: client/cityrepdata.c:766
1316#, fuzzy
1317msgid "?Culture:Clt"
1318msgstr "Tek. Masa Depan %d"
1319
1320#: client/cityrepdata.c:766
1321msgid "Culture (History+Performance)"
1322msgstr ""
1323
1324#: client/cityrepdata.c:768
1325msgid "?History:Hst"
1326msgstr ""
1327
1328#: client/cityrepdata.c:769
1329#, fuzzy
1330msgid "Culture: History (and gain per turn)"
1331msgstr "Tek. Masa Depan %d"
1332
1333#: client/cityrepdata.c:771
1334msgid "?Performance:Prf"
1335msgstr ""
1336
1337#: client/cityrepdata.c:771
1338#, fuzzy
1339#| msgid "Cure For Cancer"
1340msgid "Culture: Performance"
1341msgstr "Pengobatan Kanker"
1342
1343#: client/cityrepdata.c:773
1344#, fuzzy
1345#| msgid "Continent"
1346msgid "?Continent:C"
1347msgstr "Benua"
1348
1349#: client/cityrepdata.c:773
1350#, fuzzy
1351#| msgid "Continent"
1352msgid "Continent number"
1353msgstr "Benua"
1354
1355#: client/cityrepdata.c:775
1356msgid "?number_trade_routes:n"
1357msgstr ""
1358
1359#: client/cityrepdata.c:775
1360msgid "?number_trade_routes:R"
1361msgstr ""
1362
1363#: client/cityrepdata.c:776
1364#, fuzzy
1365msgid "Number (and total value) of trade routes"
1366msgstr "Nomor Jalur Dagang"
1367
1368#: client/cityrepdata.c:778
1369msgid "?pollution [short]:Pol"
1370msgstr "Pol"
1371
1372#: client/cityrepdata.c:778 common/events.c:153 common/unit.c:616
1373#: data/civ1/terrain.ruleset:915 data/civ2/terrain.ruleset:1010
1374#: data/classic/terrain.ruleset:1220 data/experimental/terrain.ruleset:1196
1375#: data/civ2civ3/terrain.ruleset:1270 data/multiplayer/terrain.ruleset:1194
1376#: data/sandbox/terrain.ruleset:1270 server/report.c:177
1377msgid "Pollution"
1378msgstr "Polusi"
1379
1380#: client/cityrepdata.c:780
1381msgid "?plague risk [short]:Pla"
1382msgstr "Wbh"
1383
1384#: client/cityrepdata.c:780
1385msgid "(%)"
1386msgstr "(%)"
1387
1388#: client/cityrepdata.c:781
1389#, fuzzy
1390#| msgid "Trade: %d per turn"
1391msgid "Plague risk per turn"
1392msgstr "Perdagangan: %d per giliran"
1393
1394#: client/cityrepdata.c:783
1395msgid "?cma:Governor"
1396msgstr "Pemerintah"
1397
1398#: client/cityrepdata.c:783 client/gui-gtk-2.0/cityrep.c:1873
1399#: client/gui-gtk-2.0/menu.c:1497 client/gui-gtk-3.0/cityrep.c:1892
1400#: client/gui-gtk-3.0/menu.c:1490 client/gui-gtk-3.22/cityrep.c:1891
1401#: client/gui-gtk-3.22/menu.c:347 client/gui-sdl/citydlg.c:3793
1402#: client/gui-sdl/cma_fe.c:900 client/gui-sdl2/citydlg.c:3766
1403#: client/gui-sdl2/cma_fe.c:912 client/gui-xaw/menu.c:267
1404#: client/include/helpdlg_g.h:37 data/Freeciv.in:1477 data/helpdata.txt:1779
1405msgid "Citizen Governor"
1406msgstr "Pemerintahan Rakyat"
1407
1408#. TRANS: "BS" = "build slots"
1409#: client/cityrepdata.c:787
1410msgid "BS"
1411msgstr ""
1412
1413#: client/cityrepdata.c:787
1414msgid "Maximum units buildable per turn"
1415msgstr "Jumlah maksimum unit yang dapat dibangun per giliran"
1416
1417#: client/cityrepdata.c:789 client/cityrepdata.c:791
1418#: client/gui-qt/cityrep.cpp:506 client/gui-sdl/cityrep.c:202
1419#: client/gui-sdl2/cityrep.c:214 server/report.c:174
1420msgid "Production"
1421msgstr "Produksi"
1422
1423#: client/cityrepdata.c:789
1424msgid "Turns/Buy"
1425msgstr ""
1426
1427#: client/cityrepdata.c:793 client/cityrepdata.c:795
1428msgid "Currently Building"
1429msgstr ""
1430
1431#: client/cityrepdata.c:838
1432msgid "Specialists: "
1433msgstr ""
1434
1435#: client/cityrepdata.c:845
1436#, fuzzy
1437#| msgid "Specials"
1438msgid "?specialist:S"
1439msgstr "Istimewa"
1440
1441#: client/cityrepdata.c:848
1442#, c-format
1443msgid "Specialists: %s"
1444msgstr ""
1445
1446#: client/cityrepdata.c:866
1447msgid "Special"
1448msgstr "Istimewa"
1449
1450#. TRANS: "Announce" is exactly what user must type, do not translate.
1451#: client/client_main.c:382 server/civserver.c:343
1452msgid "Announce PROTO"
1453msgstr "Announce PROTO"
1454
1455#: client/client_main.c:383 server/civserver.c:344
1456msgid "Announce game in LAN using protocol PROTO (IPv4/IPv6/none)"
1457msgstr ""
1458"Mengumumkan permainan di LAN dengan protokol PROTO (IPv4/IPv6/ tidak ada)"
1459
1460#: client/client_main.c:386
1461msgid "Skip connect dialog"
1462msgstr ""
1463
1464#. TRANS: "debug" is exactly what user must type, do not translate.
1465#: client/client_main.c:390 client/client_main.c:397 tools/civmanual.c:680
1466#: tools/civmanual.c:686 tools/mpcmdline.c:77 tools/mpcmdline.c:84
1467#: server/civserver.c:368 server/civserver.c:374
1468msgid "debug NUM"
1469msgstr "debug NUM"
1470
1471#: client/client_main.c:391 tools/civmanual.c:681 tools/mpcmdline.c:78
1472#: server/civserver.c:369
1473#, c-format
1474msgid "Set debug log level (%d to %d, or %d:file1,min,max:...)"
1475msgstr ""
1476
1477#: client/client_main.c:398 tools/civmanual.c:687 tools/mpcmdline.c:85
1478#: server/civserver.c:375
1479#, c-format
1480msgid "Set debug log level (%d to %d)"
1481msgstr ""
1482
1483#. TRANS: "Fatal" is exactly what user must type, do not translate.
1484#: client/client_main.c:404 tools/civmanual.c:693 server/civserver.c:380
1485msgid "Fatal [SIGNAL]"
1486msgstr "Fatal [SIGNAL]"
1487
1488#: client/client_main.c:405 tools/civmanual.c:694 server/civserver.c:381
1489msgid "Raise a signal on failed assertion"
1490msgstr ""
1491
1492#. TRANS: "file" is exactly what user must type, do not translate.
1493#: client/client_main.c:409 server/civserver.c:385
1494msgid "file FILE"
1495msgstr "file FILE"
1496
1497#: client/client_main.c:410 server/civserver.c:386
1498msgid "Load saved game FILE"
1499msgstr "Muat permainan tersimpan FILE"
1500
1501#: client/client_main.c:412 tools/civmanual.c:697 tools/mpcmdline.c:61
1502#: server/civserver.c:388
1503msgid "Print a summary of the options"
1504msgstr "Menampilkan ringkasan info tentang opsi"
1505
1506#: client/client_main.c:415
1507msgid "Do not request hack access to local, but not spawned, server"
1508msgstr ""
1509
1510#. TRANS: "log" is exactly what user must type, do not translate.
1511#: client/client_main.c:419 tools/civmanual.c:700 server/civserver.c:395
1512msgid "log FILE"
1513msgstr "log FILE"
1514
1515#: client/client_main.c:420
1516msgid "Use FILE as logfile (spawned server also uses this)"
1517msgstr ""
1518
1519#. TRANS: "Meta" is exactly what user must type, do not translate.
1520#: client/client_main.c:423
1521msgid "Meta HOST"
1522msgstr "Meta HOST"
1523
1524#: client/client_main.c:424
1525msgid "Connect to the metaserver at HOST"
1526msgstr "Menyambungkan ke metaserver di HOST"
1527
1528#. TRANS: "name" is exactly what user must type, do not translate.
1529#: client/client_main.c:427
1530msgid "name NAME"
1531msgstr "name NAME"
1532
1533#: client/client_main.c:428
1534msgid "Use NAME as username on server"
1535msgstr "Menggunakan NAME sebagai username di server"
1536
1537#. TRANS: "port" is exactly what user must type, do not translate.
1538#: client/client_main.c:431 server/civserver.c:414
1539msgid "port PORT"
1540msgstr "port PORT"
1541
1542#: client/client_main.c:432
1543msgid "Connect to server port PORT (usually with -a)"
1544msgstr "Menyambungkan ke server di port PORT (biasanya dengan -a)"
1545
1546#. TRANS: "Plugin" is exactly what user must type, do not translate.
1547#: client/client_main.c:435
1548msgid "Plugin PLUGIN"
1549msgstr "Plugin PLUGIN"
1550
1551#: client/client_main.c:436
1552#, c-format
1553msgid "Use PLUGIN for sound output %s"
1554msgstr ""
1555
1556#. TRANS: "read" is exactly what user must type, do not translate.
1557#: client/client_main.c:440 server/civserver.c:436
1558msgid "read FILE"
1559msgstr "read FILE"
1560
1561#: client/client_main.c:441
1562msgid "Read startup script FILE (for spawned server only)"
1563msgstr ""
1564
1565#. TRANS: "server" is exactly what user must type, do not translate.
1566#: client/client_main.c:444
1567msgid "server HOST"
1568msgstr "server HOST"
1569
1570#: client/client_main.c:445
1571msgid "Connect to the server at HOST (usually with -a)"
1572msgstr "Menyambungkan ke server di HOST (biasanya dengan -a)"
1573
1574#. TRANS: "Sound" is exactly what user must type, do not translate.
1575#: client/client_main.c:448
1576msgid "Sound FILE"
1577msgstr "Sound FILE"
1578
1579#: client/client_main.c:449
1580msgid "Read sound tags from FILE"
1581msgstr ""
1582
1583#. TRANS: "music" is exactly what user must type, do not translate.
1584#: client/client_main.c:452
1585#, fuzzy
1586msgid "music FILE"
1587msgstr "file FILE"
1588
1589#: client/client_main.c:453
1590msgid "Read music tags from FILE"
1591msgstr ""
1592
1593#. TRANS: "tiles" is exactly what user must type, do not translate.
1594#: client/client_main.c:456
1595msgid "tiles FILE"
1596msgstr "tiles FILE"
1597
1598#: client/client_main.c:457
1599msgid "Use data file FILE.tilespec for tiles"
1600msgstr ""
1601
1602#: client/client_main.c:459 tools/civmanual.c:707 tools/mpcmdline.c:89
1603#: server/civserver.c:449
1604msgid "Print the version number"
1605msgstr "Menampilkan nomor versi"
1606
1607#: client/client_main.c:461 server/civserver.c:451
1608msgid "Warn about deprecated modpack constructs"
1609msgstr ""
1610
1611#: client/client_main.c:485 tools/civmanual.c:630 server/civserver.c:219
1612#, c-format
1613msgid "Invalid signal number \"%s\".\n"
1614msgstr ""
1615
1616#: client/client_main.c:487 client/client_main.c:516 client/client_main.c:530
1617#: tools/mpcmdline.c:107
1618msgid "Try using --help.\n"
1619msgstr "Coba dengan --help.\n"
1620
1621#: client/client_main.c:514
1622#, c-format
1623msgid "Invalid port \"%s\" specified with --port option.\n"
1624msgstr ""
1625
1626#: client/client_main.c:528 tools/mpcmdline.c:105
1627#, c-format
1628msgid "Invalid debug level \"%s\" specified with --debug option.\n"
1629msgstr ""
1630
1631#: client/client_main.c:547
1632#, c-format
1633msgid "Invalid announce protocol \"%s\".\n"
1634msgstr ""
1635
1636#: client/client_main.c:556 client/gui-sdl/gui_main.c:199
1637#: client/gui-sdl2/gui_main.c:201 client/gui-xaw/gui_main.c:282
1638#: tools/civmanual.c:643 tools/mpcmdline.c:118
1639#, c-format
1640msgid "Unrecognized option: \"%s\"\n"
1641msgstr "Opsi tidak dikenal: \"%s\"\n"
1642
1643#. TRANS: don't translate option names
1644#: client/client_main.c:564
1645msgid "-f/--file and -a/--autoconnect options are incompatible\n"
1646msgstr ""
1647
1648#: client/client_main.c:644
1649#, c-format
1650msgid "Updating old metaserver address \"%s\"."
1651msgstr "Memperbarui alamat metaserver lama \"%s\"."
1652
1653#: client/client_main.c:646
1654#, c-format
1655msgid "Default metaserver has been set to value \"%s\"."
1656msgstr ""
1657
1658#: client/client_main.c:671
1659#, fuzzy, c-format
1660#| msgid "Can't add %s to %s."
1661msgid "Can't load requested tileset %s!"
1662msgstr "Tidak dapat menambahkan %s ke %s."
1663
1664#: client/client_main.c:834
1665#, fuzzy
1666#| msgid "Failed to start downloader"
1667msgid "Failed to start local server; aborting."
1668msgstr "Gagal menjalankan pengunduh"
1669
1670#: client/client_main.c:841
1671msgid "There was an error while auto connecting; aborting."
1672msgstr ""
1673
1674#: client/client_main.c:927
1675msgid "Game started."
1676msgstr "Permainan dimulai."
1677
1678#: client/climisc.c:174
1679#, c-format
1680msgid "Changing production of every %s into %s."
1681msgstr "Mengubah seluruh produksi %s menjadi %s."
1682
1683#: client/climisc.c:207
1684msgid "?embassy:Both"
1685msgstr "Keduanya"
1686
1687#: client/climisc.c:209
1688msgid "?embassy:Yes"
1689msgstr "Ya"
1690
1691#: client/climisc.c:212
1692msgid "?embassy:With Us"
1693msgstr "Dengan Kita"
1694
1695#: client/climisc.c:215
1696msgid "?embassy:Contact"
1697msgstr "Terhubung"
1698
1699#: client/climisc.c:217
1700msgid "?embassy:No Contact"
1701msgstr "Tidak Terhubung"
1702
1703#: client/climisc.c:229
1704msgid "?vision:Both"
1705msgstr "Keduanya"
1706
1707#: client/climisc.c:231
1708msgid "?vision:To Them"
1709msgstr "Kepada Mereka"
1710
1711#: client/climisc.c:234
1712msgid "?vision:To Us"
1713msgstr "Kepada Kita"
1714
1715#: client/climisc.c:250 client/climisc.c:257
1716#, c-format
1717msgid "The %s give %s"
1718msgstr "%s memberikan %s"
1719
1720#: client/climisc.c:261
1721#, c-format
1722msgid "The %s give an unknown city"
1723msgstr ""
1724
1725#: client/climisc.c:266
1726#, c-format
1727msgid "The %s give %d gold"
1728msgid_plural "The %s give %d gold"
1729msgstr[0] "%s memberikan %d emas"
1730
1731#: client/climisc.c:272
1732#, c-format
1733msgid "The %s give their worldmap"
1734msgstr "%s memberikan peta dunia mereka"
1735
1736#: client/climisc.c:276
1737#, c-format
1738msgid "The %s give their seamap"
1739msgstr "%s memberikan peta laut mereka"
1740
1741#: client/climisc.c:280
1742msgid "The parties agree on a cease-fire"
1743msgstr "Menyepakati gencatan senjata"
1744
1745#: client/climisc.c:283
1746msgid "The parties agree on a peace"
1747msgstr "Menyepakati perdamaian"
1748
1749#: client/climisc.c:286
1750msgid "The parties create an alliance"
1751msgstr "Menyepakati persekutuan"
1752
1753#: client/climisc.c:289
1754#, c-format
1755msgid "The %s give shared vision"
1756msgstr "%s membagi penglihatan"
1757
1758#: client/climisc.c:293
1759#, c-format
1760msgid "The %s give an embassy"
1761msgstr "%s memberikan kedutaan"
1762
1763#: client/climisc.c:1030
1764msgid "Popup Request"
1765msgstr ""
1766
1767#: client/climisc.c:1136
1768#, c-format
1769msgid "You can't buy %s in %s!"
1770msgstr "Anda tidak dapat membeli %s di %s!"
1771
1772#. TRANS: %s is a production type; this whole string is a sentence
1773#. * fragment that is only ever included in one other string
1774#. * (search comments for this string to find it)
1775#: client/climisc.c:1151
1776#, c-format
1777msgid "%s costs %d gold"
1778msgid_plural "%s costs %d gold"
1779msgstr[0] "%s berharga %d emas"
1780
1781#. TRANS: %s is a pre-pluralised sentence fragment:
1782#. * "%s costs %d gold"
1783#: client/climisc.c:1158
1784#, c-format
1785msgid "%s and you only have %d gold."
1786msgid_plural "%s and you only have %d gold."
1787msgstr[0] "%s dan Anda hanya punya %d emas."
1788
1789#: client/clinet.c:130
1790msgid "unknown reason"
1791msgstr "alasan tidak diketahui"
1792
1793#: client/clinet.c:137
1794#, c-format
1795msgid "Lost connection to server (%s)!"
1796msgstr "Sambungan ke server putus (%s)!"
1797
1798#: client/clinet.c:171
1799msgid "Failed looking up host."
1800msgstr "Gagal mencari host."
1801
1802#: client/clinet.c:198
1803msgid "Connection in progress."
1804msgstr "Penyambungan sedang berlangsung."
1805
1806#: client/clinet.c:318
1807msgid "Disconnected from server."
1808msgstr "Diputuskan dari server."
1809
1810#: client/clinet.c:426 client/clinet.c:474
1811msgid "server disconnected"
1812msgstr "server terputus"
1813
1814#: client/clinet.c:428 client/clinet.c:477 server/sernet.c:879
1815msgid "read error"
1816msgstr "galat pembacaan"
1817
1818#: client/clinet.c:503
1819#, c-format
1820msgid "Failed to contact server \"%s\" at port %d as \"%s\" after %d attempts"
1821msgstr ""
1822"Gagal menyambung ke server \"%s\" di port %d sebagai \"%s\" setelah %d kali"
1823
1824#: client/clinet.c:519
1825msgid "Connection to server refused. Please start the server."
1826msgstr "Sambungan ke server ditolak. Harap mulai server-nya."
1827
1828#: client/clinet.c:527 client/clinet.c:555
1829#, c-format
1830msgid ""
1831"Error contacting server \"%s\" at port %d as \"%s\":\n"
1832" %s\n"
1833msgstr ""
1834"Gagal menyambung ke server \"%s\" di port %d sebagai \"%s\":\n"
1835"%s\n"
1836
1837#: client/clinet.c:548
1838#, c-format
1839msgid ""
1840"Auto-connecting to server \"%s\" at port %d as \"%s\" every %f second(s) for "
1841"%d times"
1842msgstr ""
1843"Menyambung otomatis ke server \"%s\" di port %d sebagai \"%s\" tiap %f detik "
1844"untuk %d kali."
1845
1846#: client/connectdlg_common.c:263
1847#, fuzzy
1848msgid "Starting local server..."
1849msgstr "Memulai server..."
1850
1851#: client/connectdlg_common.c:274 client/connectdlg_common.c:513
1852msgid "Couldn't start the server."
1853msgstr "Tidak dapat memulai server."
1854
1855#: client/connectdlg_common.c:276 client/connectdlg_common.c:515
1856#: client/connectdlg_common.c:554
1857msgid "You'll have to start one manually. Sorry..."
1858msgstr "Anda harus memulai secara manual. Maaf..."
1859
1860#: client/connectdlg_common.c:550
1861msgid "Couldn't connect to the server."
1862msgstr "Tidak dapat menyambung ke server."
1863
1864#: client/connectdlg_common.c:552
1865msgid "We probably couldn't start it from here."
1866msgstr ""
1867
1868#: client/connectdlg_common.c:672
1869msgid ""
1870"Established control over the server. You have command access level 'hack'."
1871msgstr ""
1872
1873#: client/connectdlg_common.c:678
1874msgid ""
1875"Failed to obtain the required access level to take control of the server. "
1876"Attempting to shut down server."
1877msgstr ""
1878
1879#: client/control.c:1377
1880msgid "Only transporter units can be unloaded."
1881msgstr ""
1882
1883#: client/control.c:1766
1884msgid "Only settler units can be put into auto mode."
1885msgstr ""
1886
1887#: client/control.c:1856
1888msgid "Only nuclear units can do this."
1889msgstr "Hanya unit-unit nuklir yang dapat melakukannya."
1890
1891#: client/control.c:1900
1892msgid "Only paratrooper units can do this."
1893msgstr "Hanya unit-unit penerjun payung yang dapat melakukannya."
1894
1895#: client/control.c:2706 client/control.c:2781 client/control.c:2803
1896#: client/control.c:2820
1897msgid "Didn't find a route to the destination!"
1898msgstr "Tidak menemukan jalan ke tempat tertuju!"
1899
1900#: client/control.c:2869
1901msgid "Oh my! You seem to have no capital!"
1902msgstr "Astaga! Anda tidak punya ibukota!"
1903
1904#: client/editor.c:193 client/gui-gtk-2.0/editprop.c:4327
1905#: client/gui-gtk-2.0/menu.c:1460 client/gui-gtk-3.0/editprop.c:4386
1906#: client/gui-gtk-3.0/menu.c:1455 client/gui-gtk-3.22/editprop.c:4385
1907#: client/gui-gtk-3.22/menu.c:313 client/gui-xaw/menu.c:151
1908#: client/gui-xaw/menu.c:250 client/include/helpdlg_g.h:50
1909#: data/helpdata.txt:291 tools/civmanual.c:363
1910msgid "Terrain"
1911msgstr "Medan"
1912
1913#: client/editor.c:195
1914msgid ""
1915"Change tile terrain.\n"
1916"Shortcut: t\n"
1917"Select terrain type: shift+t or right-click here."
1918msgstr ""
1919
1920#: client/editor.c:197
1921msgid "Terrain Resource"
1922msgstr ""
1923
1924#: client/editor.c:199
1925msgid ""
1926"Change tile terrain resources.\n"
1927"Shortcut: r\n"
1928"Select resource type: shift+r or right-click here."
1929msgstr ""
1930
1931#: client/editor.c:201
1932msgid "Terrain Special"
1933msgstr ""
1934
1935#: client/editor.c:203
1936msgid ""
1937"Modify tile specials.\n"
1938"Shortcut: s\n"
1939"Select special type: shift+s or right-click here."
1940msgstr ""
1941
1942#: client/editor.c:205 client/gui-gtk-3.0/citydlg.c:2953
1943#: client/gui-gtk-3.22/citydlg.c:2981 client/gui-qt/citydlg.cpp:1316
1944#: common/unit.c:641 data/civ1/terrain.ruleset:1030
1945#: data/civ2/terrain.ruleset:1187 data/classic/terrain.ruleset:1480
1946#: data/experimental/terrain.ruleset:1455 data/civ2civ3/terrain.ruleset:1637
1947#: data/multiplayer/terrain.ruleset:1452 data/sandbox/terrain.ruleset:1637
1948msgid "Road"
1949msgstr "Jalan"
1950
1951#: client/editor.c:207
1952#, fuzzy
1953msgid ""
1954"Modify roads on tile.\n"
1955"Shortcut: p\n"
1956"Select road type: shift+p or right-click here."
1957msgstr ""
1958"Membangun markas militer.\n"
1959"Pintasan: m\n"
1960"Memilih jenis markas: shift+m atau klik kanan di sini."
1961
1962#: client/editor.c:209
1963msgid "Military Base"
1964msgstr "Pangkalan Militer"
1965
1966#: client/editor.c:211
1967msgid ""
1968"Create a military base.\n"
1969"Shortcut: m\n"
1970"Select base type: shift+m or right-click here."
1971msgstr ""
1972"Membangun markas militer.\n"
1973"Pintasan: m\n"
1974"Memilih jenis markas: shift+m atau klik kanan di sini."
1975
1976#: client/editor.c:213 client/gui-gtk-2.0/editprop.c:667
1977#: client/gui-gtk-2.0/unitselect.c:95 client/gui-gtk-3.0/editprop.c:671
1978#: client/gui-gtk-3.0/unitselect.c:95 client/gui-gtk-3.22/editprop.c:671
1979#: client/gui-gtk-3.22/unitselect.c:95 client/gui-qt/menu.cpp:1025
1980msgid "Unit"
1981msgstr "Unit"
1982
1983#: client/editor.c:215
1984msgid ""
1985"Create unit.\n"
1986"Shortcut: u\n"
1987"Select unit type: shift+u or right-click here."
1988msgstr ""
1989
1990#: client/editor.c:217 client/gui-gtk-2.0/citydlg.c:1236
1991#: client/gui-gtk-2.0/editprop.c:669 client/gui-gtk-2.0/gotodlg.c:202
1992#: client/gui-gtk-3.0/citydlg.c:1448 client/gui-gtk-3.0/editprop.c:673
1993#: client/gui-gtk-3.0/gotodlg.c:208 client/gui-gtk-3.22/citydlg.c:1485
1994#: client/gui-gtk-3.22/editprop.c:673 client/gui-gtk-3.22/gotodlg.c:208
1995#: client/gui-qt/gotodlg.cpp:53
1996msgid "City"
1997msgstr "Kota"
1998
1999#: client/editor.c:218
2000msgid ""
2001"Create city.\n"
2002"Shortcut: c"
2003msgstr ""
2004"Membangun kota.\n"
2005"Pintasan: c"
2006
2007#: client/editor.c:219 client/gui-gtk-2.0/editprop.c:4363
2008#: client/gui-gtk-3.0/editprop.c:4424 client/gui-gtk-3.22/editprop.c:4423
2009#: client/plrdlg_common.c:317
2010msgid "Vision"
2011msgstr "Penglihatan"
2012
2013#: client/editor.c:220
2014msgid ""
2015"Modify player's tile knowledge.\n"
2016"Shortcut: v"
2017msgstr ""
2018
2019#: client/editor.c:221 client/gui-gtk-2.0/editprop.c:665
2020#: client/gui-gtk-3.0/editprop.c:669 client/gui-gtk-3.22/editprop.c:669
2021msgid "Start Position"
2022msgstr "Posisi Mulai"
2023
2024#: client/editor.c:222
2025msgid ""
2026"Place a start position which allows any nation to start at the tile. To "
2027"allow only certain nations to start there, middle click on the start "
2028"position on the map and use the property editor.\n"
2029"Shortcut: b"
2030msgstr ""
2031
2032#: client/editor.c:227
2033msgid "Copy/Paste"
2034msgstr "Salin/Tempel"
2035
2036#: client/editor.c:228
2037msgid ""
2038"Copy and paste tiles.\n"
2039"Shortcut for copy mode: shift-c\n"
2040"Shoftcut for paste mode: shift-v"
2041msgstr ""
2042
2043#: client/editor.c:1774
2044msgid "Paint"
2045msgstr ""
2046
2047#: client/editor.c:1778
2048msgid "Erase Value"
2049msgstr ""
2050
2051#: client/editor.c:1780
2052msgid "Erase"
2053msgstr "Hapus"
2054
2055#: client/editor.c:1784
2056msgid "Copy"
2057msgstr "Salin"
2058
2059#: client/editor.c:1787
2060msgid "Paste"
2061msgstr "Tempel"
2062
2063#: client/editor.c:1806
2064msgid ""
2065"Toggle erase mode.\n"
2066"Shortcut: shift-d"
2067msgstr ""
2068
2069#: client/editor.c:1809
2070msgid ""
2071"Toggle copy mode.\n"
2072"Shortcut: shift-c"
2073msgstr ""
2074
2075#: client/editor.c:1812
2076msgid ""
2077"Toggle paste mode.\n"
2078"Shortcut: shift-v"
2079msgstr ""
2080
2081#: client/editor.c:1867
2082msgid "Buffer empty."
2083msgstr ""
2084
2085#: client/editor.c:1874
2086#, c-format
2087msgid "%d tile copied."
2088msgid_plural "%d tiles copied."
2089msgstr[0] ""
2090
2091#: client/global_worklist.c:357
2092msgid "(noname)"
2093msgstr ""
2094
2095#: client/gui-gtk-2.0/action_dialog.c:267
2096#: client/gui-gtk-2.0/action_dialog.c:874 client/gui-gtk-2.0/citydlg.c:2654
2097#: client/gui-gtk-2.0/repodlgs.c:1530 client/gui-gtk-3.0/action_dialog.c:277
2098#: client/gui-gtk-3.0/action_dialog.c:894 client/gui-gtk-3.0/citydlg.c:3057
2099#: client/gui-gtk-3.0/repodlgs.c:1579 client/gui-gtk-3.22/action_dialog.c:277
2100#: client/gui-gtk-3.22/action_dialog.c:888 client/gui-gtk-3.22/citydlg.c:3085
2101#: client/gui-gtk-3.22/repodlgs.c:1579 client/gui-qt/citydlg.cpp:3290
2102#: client/gui-qt/dialogs.cpp:2212 client/gui-qt/dialogs.cpp:2274
2103#: client/gui-qt/repodlgs.cpp:214 client/gui-sdl/action_dialog.c:1545
2104#: client/gui-sdl/action_dialog.c:1808 client/gui-sdl/citydlg.c:1145
2105#: client/gui-sdl/repodlgs.c:189 client/gui-sdl2/action_dialog.c:1496
2106#: client/gui-sdl2/action_dialog.c:1757 client/gui-sdl2/citydlg.c:1146
2107#: client/gui-sdl2/repodlgs.c:211 client/gui-xaw/citydlg.c:1953
2108#: client/gui-xaw/action_dialog.c:181 client/gui-xaw/action_dialog.c:770
2109#: client/gui-xaw/repodlgs.c:1014 client/text.c:1289 common/unit.c:2104
2110#, c-format
2111msgid "Treasury contains %d gold."
2112msgid_plural "Treasury contains %d gold."
2113msgstr[0] ""
2114
2115#. TRANS: %s is pre-pluralised "Treasury contains %d gold."
2116#: client/gui-gtk-2.0/action_dialog.c:276
2117#: client/gui-gtk-3.0/action_dialog.c:286
2118#: client/gui-gtk-3.22/action_dialog.c:286 client/gui-qt/dialogs.cpp:2280
2119#: client/gui-sdl/action_dialog.c:1833 client/gui-sdl2/action_dialog.c:1782
2120#: client/gui-xaw/action_dialog.c:189
2121#, c-format
2122msgid ""
2123"Bribe unit for %d gold?\n"
2124"%s"
2125msgid_plural ""
2126"Bribe unit for %d gold?\n"
2127"%s"
2128msgstr[0] ""
2129"Suap unit ini dengan %d emas?\n"
2130"%s"
2131
2132#: client/gui-gtk-2.0/action_dialog.c:278
2133#: client/gui-gtk-3.0/action_dialog.c:288
2134#: client/gui-gtk-3.22/action_dialog.c:288 client/gui-qt/dialogs.cpp:2283
2135#: client/gui-sdl/action_dialog.c:1814 client/gui-sdl2/action_dialog.c:1763
2136#: data/Freeciv.in:2417
2137msgid "Bribe Enemy Unit"
2138msgstr "Sogok Unit Musuh"
2139
2140#. TRANS: %s is pre-pluralised "Treasury contains %d gold."
2141#: client/gui-gtk-2.0/action_dialog.c:284
2142#: client/gui-gtk-3.0/action_dialog.c:294
2143#: client/gui-gtk-3.22/action_dialog.c:294 client/gui-qt/dialogs.cpp:2299
2144#: client/gui-sdl/action_dialog.c:1883 client/gui-sdl2/action_dialog.c:1832
2145#: client/gui-xaw/action_dialog.c:198
2146#, c-format
2147msgid ""
2148"Bribing the unit costs %d gold.\n"
2149"%s"
2150msgid_plural ""
2151"Bribing the unit costs %d gold.\n"
2152"%s"
2153msgstr[0] ""
2154"Menyuap unit ini membutuhkan %d emas.\n"
2155"%s"
2156
2157#: client/gui-gtk-2.0/action_dialog.c:286
2158#: client/gui-gtk-2.0/action_dialog.c:901
2159#: client/gui-gtk-3.0/action_dialog.c:296
2160#: client/gui-gtk-3.0/action_dialog.c:921
2161#: client/gui-gtk-3.22/action_dialog.c:296
2162#: client/gui-gtk-3.22/action_dialog.c:915 client/gui-qt/dialogs.cpp:2301
2163#: client/gui-sdl/action_dialog.c:1670 client/gui-sdl/action_dialog.c:1895
2164#: client/gui-sdl2/action_dialog.c:1618 client/gui-sdl2/action_dialog.c:1844
2165#: data/Freeciv.in:2439
2166msgid "Traitors Demand Too Much!"
2167msgstr ""
2168
2169#: client/gui-gtk-2.0/action_dialog.c:482
2170#: client/gui-gtk-3.0/action_dialog.c:492
2171#: client/gui-gtk-3.22/action_dialog.c:492 client/gui-qt/dialogs.cpp:1990
2172#: data/Freeciv.in:2333
2173msgid "Steal Technology"
2174msgstr "Curi Teknologi"
2175
2176#: client/gui-gtk-2.0/action_dialog.c:487
2177#: client/gui-gtk-3.0/action_dialog.c:497
2178#: client/gui-gtk-3.22/action_dialog.c:495
2179msgid "_Steal"
2180msgstr "_Curi"
2181
2182#: client/gui-gtk-2.0/action_dialog.c:496
2183#: client/gui-gtk-3.0/action_dialog.c:506
2184#: client/gui-gtk-3.22/action_dialog.c:503 client/gui-sdl/action_dialog.c:476
2185#: client/gui-sdl2/action_dialog.c:479 data/Freeciv.in:2348
2186msgid "Select Advance to Steal"
2187msgstr ""
2188
2189#: client/gui-gtk-2.0/action_dialog.c:516
2190#: client/gui-gtk-3.0/action_dialog.c:531
2191#: client/gui-gtk-3.22/action_dialog.c:528
2192msgid "_Advances:"
2193msgstr ""
2194
2195#. TRANS: %s is a unit name, e.g., Spy
2196#: client/gui-gtk-2.0/action_dialog.c:564
2197#: client/gui-gtk-2.0/action_dialog.c:734
2198#: client/gui-gtk-3.0/action_dialog.c:579
2199#: client/gui-gtk-3.0/action_dialog.c:754
2200#: client/gui-gtk-3.22/action_dialog.c:576
2201#: client/gui-gtk-3.22/action_dialog.c:748 client/gui-qt/dialogs.cpp:2019
2202#: client/gui-qt/dialogs.cpp:2394 client/gui-sdl/action_dialog.c:572
2203#: client/gui-sdl/action_dialog.c:1334 client/gui-sdl2/action_dialog.c:574
2204#: client/gui-sdl2/action_dialog.c:1288 client/gui-xaw/action_dialog.c:528
2205#: client/gui-xaw/action_dialog.c:622
2206#, c-format
2207msgid "At %s's Discretion"
2208msgstr "Terserah %s"
2209
2210#: client/gui-gtk-2.0/action_dialog.c:662
2211#: client/gui-gtk-3.0/action_dialog.c:677
2212#: client/gui-gtk-3.22/action_dialog.c:674 data/Freeciv.in:2375
2213msgid "Sabotage Improvements"
2214msgstr "Sabotase Fasilitas"
2215
2216#: client/gui-gtk-2.0/action_dialog.c:667
2217#: client/gui-gtk-3.0/action_dialog.c:682
2218#: client/gui-gtk-3.22/action_dialog.c:677
2219msgid "_Sabotage"
2220msgstr "_Sabotase"
2221
2222#: client/gui-gtk-2.0/action_dialog.c:676
2223#: client/gui-gtk-3.0/action_dialog.c:691
2224#: client/gui-gtk-3.22/action_dialog.c:685 client/gui-qt/dialogs.cpp:2363
2225#: client/gui-sdl/action_dialog.c:1246 client/gui-sdl2/action_dialog.c:1201
2226#: data/Freeciv.in:2390
2227msgid "Select Improvement to Sabotage"
2228msgstr "Pilih Fasilitas yang Akan Disabotase"
2229
2230#: client/gui-gtk-2.0/action_dialog.c:696
2231#: client/gui-gtk-3.0/action_dialog.c:716
2232#: client/gui-gtk-3.22/action_dialog.c:710
2233msgid "_Improvements:"
2234msgstr "_Fasilitas:"
2235
2236#: client/gui-gtk-2.0/action_dialog.c:715
2237#: client/gui-gtk-3.0/action_dialog.c:735
2238#: client/gui-gtk-3.22/action_dialog.c:729 client/gui-qt/dialogs.cpp:2379
2239#: client/gui-sdl/action_dialog.c:1275 client/gui-sdl2/action_dialog.c:1230
2240#: client/gui-xaw/action_dialog.c:609
2241msgid "City Production"
2242msgstr ""
2243
2244#: client/gui-gtk-2.0/action_dialog.c:882
2245#: client/gui-gtk-3.0/action_dialog.c:902
2246#: client/gui-gtk-3.22/action_dialog.c:896 client/gui-qt/dialogs.cpp:2221
2247#: client/gui-sdl/action_dialog.c:1584 client/gui-sdl2/action_dialog.c:1534
2248#: client/gui-xaw/action_dialog.c:776
2249#, c-format
2250msgid "You can't incite a revolt in %s."
2251msgstr "Anda tidak dapat manghasut pemberontakan di %s."
2252
2253#: client/gui-gtk-2.0/action_dialog.c:884
2254#: client/gui-gtk-3.0/action_dialog.c:904
2255#: client/gui-gtk-3.22/action_dialog.c:898 client/gui-sdl/action_dialog.c:1595
2256#: client/gui-sdl2/action_dialog.c:1545
2257msgid "City can't be incited!"
2258msgstr "Kota tidak bisa dihasut!"
2259
2260#. TRANS: %s is pre-pluralised "Treasury contains %d gold."
2261#: client/gui-gtk-2.0/action_dialog.c:890
2262#: client/gui-gtk-3.0/action_dialog.c:910
2263#: client/gui-gtk-3.22/action_dialog.c:904 client/gui-qt/dialogs.cpp:2229
2264#: client/gui-sdl/action_dialog.c:1605 client/gui-sdl2/action_dialog.c:1555
2265#: client/gui-xaw/action_dialog.c:783
2266#, c-format
2267msgid ""
2268"Incite a revolt for %d gold?\n"
2269"%s"
2270msgid_plural ""
2271"Incite a revolt for %d gold?\n"
2272"%s"
2273msgstr[0] ""
2274
2275#: client/gui-gtk-2.0/action_dialog.c:892
2276#: client/gui-gtk-3.0/action_dialog.c:912
2277#: client/gui-gtk-3.22/action_dialog.c:906 client/gui-qt/dialogs.cpp:2233
2278#: client/gui-sdl/action_dialog.c:1551 client/gui-sdl2/action_dialog.c:1502
2279#: data/Freeciv.in:2428
2280msgid "Incite a Revolt!"
2281msgstr "Hasut Pemberontakan!"
2282
2283#. TRANS: %s is pre-pluralised "Treasury contains %d gold."
2284#: client/gui-gtk-2.0/action_dialog.c:899
2285#: client/gui-gtk-3.0/action_dialog.c:919
2286#: client/gui-gtk-3.22/action_dialog.c:913 client/gui-qt/dialogs.cpp:2247
2287#: client/gui-sdl/action_dialog.c:1657 client/gui-sdl2/action_dialog.c:1606
2288#: client/gui-xaw/action_dialog.c:793
2289#, c-format
2290msgid ""
2291"Inciting a revolt costs %d gold.\n"
2292"%s"
2293msgid_plural ""
2294"Inciting a revolt costs %d gold.\n"
2295"%s"
2296msgstr[0] ""
2297
2298#. TRANS: %s is a unit name, e.g., Spy
2299#: client/gui-gtk-2.0/action_dialog.c:1140
2300#: client/gui-gtk-3.0/action_dialog.c:1234
2301#: client/gui-gtk-3.22/action_dialog.c:1228 client/gui-qt/dialogs.cpp:1738
2302#: client/gui-sdl/action_dialog.c:968 client/gui-sdl2/action_dialog.c:923
2303#, c-format
2304msgid "Choose Your %s's Strategy"
2305msgstr "Pilih Strategi %s Anda"
2306
2307#: client/gui-gtk-2.0/action_dialog.c:1145
2308#: client/gui-gtk-3.0/action_dialog.c:1239
2309#: client/gui-gtk-3.22/action_dialog.c:1233 client/gui-qt/dialogs.cpp:1743
2310#: client/gui-xaw/action_dialog.c:884
2311#, c-format
2312msgid ""
2313"Your %s from %s reaches the city of %s.\n"
2314"What now?"
2315msgstr ""
2316"%s Anda dari %s telah tiba di kita %s.\n"
2317"Sekarang apa?"
2318
2319#: client/gui-gtk-2.0/action_dialog.c:1151
2320#: client/gui-gtk-3.0/action_dialog.c:1245
2321#: client/gui-gtk-3.22/action_dialog.c:1239 client/gui-qt/dialogs.cpp:1749
2322#: client/gui-xaw/action_dialog.c:890
2323#, c-format
2324msgid ""
2325"Your %s has arrived at %s.\n"
2326"What is your command?"
2327msgstr ""
2328"%s Anda telah tiba di %s.\n"
2329"Apa perintah Anda?"
2330
2331#. TRANS: Your Spy is ready to act against Roman Freight.
2332#: client/gui-gtk-2.0/action_dialog.c:1157
2333#: client/gui-gtk-3.0/action_dialog.c:1251
2334#: client/gui-gtk-3.22/action_dialog.c:1245 client/gui-qt/dialogs.cpp:1755
2335#, fuzzy, c-format
2336#| msgid "Your %s succeeded in sabotaging the %s %s."
2337msgid "Your %s is ready to act against %s %s."
2338msgstr "%s Anda berhasil menyabotase %s %s."
2339
2340#. TRANS: %s is a unit name, e.g., Diplomat, Spy
2341#: client/gui-gtk-2.0/action_dialog.c:1166
2342#: client/gui-gtk-3.0/action_dialog.c:1260
2343#: client/gui-gtk-3.22/action_dialog.c:1254 client/gui-qt/dialogs.cpp:1765
2344#: client/gui-xaw/action_dialog.c:896
2345#, c-format
2346msgid "Your %s is waiting for your command."
2347msgstr "%s menunggu perintah Anda."
2348
2349#: client/gui-gtk-2.0/action_dialog.c:1211
2350#: client/gui-gtk-3.0/action_dialog.c:1305
2351#: client/gui-gtk-3.22/action_dialog.c:1299
2352msgid "_Keep moving"
2353msgstr "_Tetap bergerak"
2354
2355#: client/gui-gtk-2.0/action_dialog.c:1218
2356#: client/gui-gtk-3.0/action_dialog.c:1321
2357#: client/gui-gtk-3.22/action_dialog.c:1315
2358#, fuzzy
2359#| msgid "Goto location"
2360msgid "Show Location"
2361msgstr "Ke lokasi"
2362
2363#: client/gui-gtk-2.0/action_dialog.c:1224 client/gui-gtk-2.0/menu.c:1664
2364#: client/gui-gtk-3.0/action_dialog.c:1327 client/gui-gtk-3.0/menu.c:1655
2365#: client/gui-gtk-3.22/action_dialog.c:1321 client/gui-gtk-3.22/menu.c:461
2366msgid "_Wait"
2367msgstr "_Tunggu"
2368
2369#. TRANS: comma-separated list of player/user names for completion
2370#: client/gui-gtk-2.0/chatline.c:337 client/gui-gtk-3.0/chatline.c:337
2371#: client/gui-gtk-3.22/chatline.c:337
2372#, c-format
2373msgid "Suggestions: %s."
2374msgstr "Saran: %s."
2375
2376#: client/gui-gtk-2.0/chatline.c:482 client/gui-gtk-3.0/chatline.c:488
2377#: client/gui-gtk-3.22/chatline.c:488
2378msgid "No visible unit on this tile."
2379msgstr ""
2380
2381#: client/gui-gtk-2.0/chatline.c:628 client/gui-gtk-3.0/chatline.c:634
2382#: client/gui-gtk-3.22/chatline.c:634 client/gui-qt/chatline.cpp:390
2383msgid "This city isn't known!"
2384msgstr "Kota ini tidak diketahui!"
2385
2386#: client/gui-gtk-2.0/chatline.c:637 client/gui-gtk-3.0/chatline.c:643
2387#: client/gui-gtk-3.22/chatline.c:643 client/gui-qt/chatline.cpp:399
2388msgid "This tile doesn't exist in this game!"
2389msgstr "Ubin ini tidak ada di permainan ini!"
2390
2391#: client/gui-gtk-2.0/chatline.c:647 client/gui-gtk-3.0/chatline.c:653
2392#: client/gui-gtk-3.22/chatline.c:653 client/gui-qt/chatline.cpp:408
2393msgid "This unit isn't known!"
2394msgstr "Unit ini tidak diketahui!"
2395
2396#: client/gui-gtk-2.0/chatline.c:963 client/gui-gtk-3.0/chatline.c:946
2397#: client/gui-gtk-3.22/chatline.c:946 client/gui-qt/chatline.cpp:788
2398#: client/gui-xaw/chatline.c:127
2399msgid "Cleared output window."
2400msgstr ""
2401
2402#. TRANS: "text" or "background".
2403#: client/gui-gtk-2.0/chatline.c:1144 client/gui-gtk-3.0/chatline.c:1130
2404#: client/gui-gtk-3.22/chatline.c:1130
2405#, c-format
2406msgid "Select the %s color"
2407msgstr "Pilih warna %s"
2408
2409#: client/gui-gtk-2.0/chatline.c:1351 client/gui-gtk-3.0/chatline.c:1343
2410#: client/gui-gtk-3.22/chatline.c:1349
2411msgid "Bold (Ctrl-B)"
2412msgstr "Tebal (Ctrl-B)"
2413
2414#: client/gui-gtk-2.0/chatline.c:1359 client/gui-gtk-3.0/chatline.c:1351
2415#: client/gui-gtk-3.22/chatline.c:1358
2416msgid "Italic (Ctrl-I)"
2417msgstr "Miring (Ctrl-I)"
2418
2419#: client/gui-gtk-2.0/chatline.c:1367 client/gui-gtk-3.0/chatline.c:1359
2420#: client/gui-gtk-3.22/chatline.c:1367
2421msgid "Strikethrough (Ctrl-S)"
2422msgstr ""
2423
2424#: client/gui-gtk-2.0/chatline.c:1375 client/gui-gtk-3.0/chatline.c:1367
2425#: client/gui-gtk-3.22/chatline.c:1376
2426msgid "Underline (Ctrl-U)"
2427msgstr "Garisbawah (Ctrl-U)"
2428
2429#: client/gui-gtk-2.0/chatline.c:1383 client/gui-gtk-3.0/chatline.c:1375
2430#: client/gui-gtk-3.22/chatline.c:1384
2431msgid "Color (Ctrl-C)"
2432msgstr "Warna (Ctrl-C)"
2433
2434#: client/gui-gtk-2.0/chatline.c:1393 client/gui-gtk-3.0/chatline.c:1385
2435#: client/gui-gtk-3.22/chatline.c:1394
2436msgid "foreground"
2437msgstr ""
2438
2439#: client/gui-gtk-2.0/chatline.c:1396 client/gui-gtk-2.0/optiondlg.c:625
2440#: client/gui-gtk-3.0/chatline.c:1388 client/gui-gtk-3.0/optiondlg.c:628
2441#: client/gui-gtk-3.22/chatline.c:1397 client/gui-gtk-3.22/optiondlg.c:621
2442#: client/gui-qt/optiondlg.cpp:725
2443msgid "Select the text color"
2444msgstr "Pilih warna teks"
2445
2446#: client/gui-gtk-2.0/chatline.c:1409 client/gui-gtk-3.0/chatline.c:1401
2447#: client/gui-gtk-3.22/chatline.c:1410
2448msgid "background"
2449msgstr "latar"
2450
2451#: client/gui-gtk-2.0/chatline.c:1413 client/gui-gtk-2.0/optiondlg.c:634
2452#: client/gui-gtk-3.0/chatline.c:1405 client/gui-gtk-3.0/optiondlg.c:637
2453#: client/gui-gtk-3.22/chatline.c:1414 client/gui-gtk-3.22/optiondlg.c:630
2454#: client/gui-qt/optiondlg.cpp:733
2455msgid "Select the background color"
2456msgstr "Pilih warna latar"
2457
2458#. TRANS: "Return" means the return key.
2459#: client/gui-gtk-2.0/chatline.c:1431 client/gui-gtk-3.0/chatline.c:1423
2460#: client/gui-gtk-3.22/chatline.c:1432
2461msgid "Send the chat (Return)"
2462msgstr "Kirim obrolan (Enter)"
2463
2464#: client/gui-gtk-2.0/chatline.c:1448 client/gui-gtk-3.0/chatline.c:1438
2465#: client/gui-gtk-3.22/chatline.c:1446
2466msgid "Chat tools"
2467msgstr ""
2468
2469#: client/gui-gtk-2.0/citizensinfo.c:63 client/gui-gtk-3.0/citizensinfo.c:63
2470#: client/gui-gtk-3.22/citizensinfo.c:63 client/gui-qt/citydlg.cpp:2900
2471msgid "#"
2472msgstr "#"
2473
2474#: client/gui-gtk-2.0/citizensinfo.c:64 client/gui-gtk-2.0/editprop.c:3634
2475#: client/gui-gtk-2.0/editprop.c:3648 client/gui-gtk-2.0/pages.c:2667
2476#: client/gui-gtk-3.0/citizensinfo.c:64 client/gui-gtk-3.0/editprop.c:3684
2477#: client/gui-gtk-3.0/editprop.c:3698 client/gui-gtk-3.0/pages.c:2734
2478#: client/gui-gtk-3.22/citizensinfo.c:64 client/gui-gtk-3.22/editprop.c:3683
2479#: client/gui-gtk-3.22/editprop.c:3697 client/gui-gtk-3.22/pages.c:2734
2480#: client/gui-qt/citydlg.cpp:2900 client/gui-qt/pages.cpp:644
2481#: client/plrdlg_common.c:307
2482msgid "Flag"
2483msgstr "Bendera"
2484
2485#: client/gui-gtk-2.0/citizensinfo.c:251 client/gui-gtk-3.0/citizensinfo.c:252
2486#: client/gui-gtk-3.22/citizensinfo.c:252 client/gui-sdl/citydlg.c:2558
2487#: client/gui-sdl2/citydlg.c:2537
2488msgid "Citizens"
2489msgstr "Penduduk"
2490
2491#: client/gui-gtk-2.0/citydlg.c:688 client/gui-gtk-3.0/citydlg.c:741
2492#: client/gui-gtk-3.22/citydlg.c:741 client/gui-qt/citydlg.h:55
2493#: client/gui-qt/helpdlg.cpp:1300
2494msgid "Food:"
2495msgstr "Makanan:"
2496
2497#: client/gui-gtk-2.0/citydlg.c:689 client/gui-gtk-3.0/citydlg.c:742
2498#: client/gui-gtk-3.22/citydlg.c:742 client/gui-qt/citydlg.h:57
2499msgid "Prod:"
2500msgstr ""
2501
2502#: client/gui-gtk-2.0/citydlg.c:690 client/gui-gtk-3.0/citydlg.c:743
2503#: client/gui-gtk-3.22/citydlg.c:743 client/gui-qt/citydlg.h:59
2504#: client/gui-qt/helpdlg.cpp:1304
2505msgid "Trade:"
2506msgstr ""
2507
2508#: client/gui-gtk-2.0/citydlg.c:691 client/gui-gtk-2.0/diplodlg.c:759
2509#: client/gui-gtk-2.0/diplodlg.c:843 client/gui-gtk-2.0/inteldlg.c:51
2510#: client/gui-gtk-3.0/citydlg.c:744 client/gui-gtk-3.0/diplodlg.c:768
2511#: client/gui-gtk-3.0/diplodlg.c:855 client/gui-gtk-3.0/inteldlg.c:51
2512#: client/gui-gtk-3.22/citydlg.c:744 client/gui-gtk-3.22/diplodlg.c:765
2513#: client/gui-gtk-3.22/diplodlg.c:849 client/gui-gtk-3.22/inteldlg.c:51
2514#: client/gui-qt/citydlg.h:61 client/gui-qt/diplodlg.cpp:165
2515#: client/gui-qt/diplodlg.cpp:167 client/gui-qt/plrdlg.cpp:495
2516msgid "Gold:"
2517msgstr "Emas:"
2518
2519#: client/gui-gtk-2.0/citydlg.c:692 client/gui-gtk-2.0/inteldlg.c:55
2520#: client/gui-gtk-3.0/citydlg.c:745 client/gui-gtk-3.0/inteldlg.c:55
2521#: client/gui-gtk-3.22/citydlg.c:745 client/gui-gtk-3.22/inteldlg.c:55
2522#: client/gui-qt/citydlg.h:63 client/gui-qt/plrdlg.cpp:501
2523msgid "Luxury:"
2524msgstr ""
2525
2526#: client/gui-gtk-2.0/citydlg.c:693 client/gui-gtk-2.0/inteldlg.c:54
2527#: client/gui-gtk-3.0/citydlg.c:746 client/gui-gtk-3.0/inteldlg.c:54
2528#: client/gui-gtk-3.22/citydlg.c:746 client/gui-gtk-3.22/inteldlg.c:54
2529#: client/gui-qt/citydlg.h:65 client/gui-qt/plrdlg.cpp:499
2530msgid "Science:"
2531msgstr ""
2532
2533#: client/gui-gtk-2.0/citydlg.c:694 client/gui-gtk-3.0/citydlg.c:747
2534#: client/gui-gtk-3.22/citydlg.c:747 client/gui-qt/citydlg.h:67
2535msgid "Granary:"
2536msgstr "Lumbung:"
2537
2538#: client/gui-gtk-2.0/citydlg.c:695 client/gui-gtk-3.0/citydlg.c:748
2539#: client/gui-gtk-3.22/citydlg.c:748 client/gui-qt/citydlg.h:69
2540msgid "Change in:"
2541msgstr ""
2542
2543#: client/gui-gtk-2.0/citydlg.c:696 client/gui-gtk-3.0/citydlg.c:749
2544#: client/gui-gtk-3.22/citydlg.c:749 client/gui-qt/citydlg.h:71
2545msgid "Corruption:"
2546msgstr "Korupsi:"
2547
2548#: client/gui-gtk-2.0/citydlg.c:697 client/gui-gtk-3.0/citydlg.c:750
2549#: client/gui-gtk-3.22/citydlg.c:750 client/gui-qt/citydlg.h:73
2550msgid "Waste:"
2551msgstr "Pembuangan:"
2552
2553#: client/gui-gtk-2.0/citydlg.c:698 client/gui-gtk-3.0/citydlg.c:751
2554#: client/gui-gtk-3.22/citydlg.c:751 client/gui-qt/citydlg.h:75
2555#, fuzzy
2556msgid "Culture:"
2557msgstr "Tek. Masa Depan %d"
2558
2559#: client/gui-gtk-2.0/citydlg.c:699 client/gui-gtk-3.0/citydlg.c:752
2560#: client/gui-gtk-3.22/citydlg.c:752 client/gui-qt/citydlg.h:77
2561msgid "Pollution:"
2562msgstr "Polusi:"
2563
2564#: client/gui-gtk-2.0/citydlg.c:700 client/gui-gtk-3.0/citydlg.c:753
2565#: client/gui-gtk-3.22/citydlg.c:753 client/gui-qt/citydlg.h:79
2566#, fuzzy
2567msgid "Plague risk:"
2568msgstr " Wabah"
2569
2570#: client/gui-gtk-2.0/citydlg.c:701 client/gui-gtk-3.0/citydlg.c:754
2571#: client/gui-gtk-3.22/citydlg.c:754 client/gui-qt/citydlg.h:81
2572#, fuzzy
2573#| msgid "Airlift"
2574msgid "Airlift:"
2575msgstr "Terbangkan"
2576
2577#. TRANS: Overview tab in city dialog
2578#. TRANS: Overview tab of foreign intelligence report dialog
2579#. TRANS: Overview tab in city dialog
2580#. TRANS: Overview tab of foreign intelligence report dialog
2581#. TRANS: Overview tab in city dialog
2582#. TRANS: Overview tab of foreign intelligence report dialog
2583#: client/gui-gtk-2.0/citydlg.c:769 client/gui-gtk-2.0/inteldlg.c:211
2584#: client/gui-gtk-3.0/citydlg.c:913 client/gui-gtk-3.0/inteldlg.c:208
2585#: client/gui-gtk-3.22/citydlg.c:950 client/gui-gtk-3.22/inteldlg.c:207
2586msgid "_Overview"
2587msgstr "_Ikhtisar"
2588
2589#: client/gui-gtk-2.0/citydlg.c:783 client/gui-gtk-2.0/citydlg.c:1104
2590#: client/gui-gtk-3.0/citydlg.c:834 client/gui-gtk-3.0/citydlg.c:1314
2591#: client/gui-gtk-3.22/citydlg.c:871 client/gui-gtk-3.22/citydlg.c:1351
2592#: client/gui-qt/citydlg.cpp:1569 client/gui-sdl/citydlg.c:2543
2593#: client/gui-sdl2/citydlg.c:2522
2594msgid "City map"
2595msgstr "Peta kota"
2596
2597#: client/gui-gtk-2.0/citydlg.c:825 client/gui-gtk-2.0/citydlg.c:1017
2598#: client/gui-gtk-2.0/citydlg.c:1717 client/gui-gtk-3.0/citydlg.c:943
2599#: client/gui-gtk-3.0/citydlg.c:1236 client/gui-gtk-3.0/citydlg.c:1949
2600#: client/gui-gtk-3.22/citydlg.c:980 client/gui-gtk-3.22/citydlg.c:1273
2601#: client/gui-gtk-3.22/citydlg.c:2006 client/gui-qt/helpdlg.cpp:1302
2602msgid "Production:"
2603msgstr "Produksi:"
2604
2605#: client/gui-gtk-2.0/citydlg.c:861 client/gui-gtk-2.0/citydlg.c:1029
2606#: client/gui-gtk-3.0/citydlg.c:982 client/gui-gtk-3.0/citydlg.c:1169
2607#: client/gui-gtk-3.22/citydlg.c:1019 client/gui-gtk-3.22/citydlg.c:1206
2608#, c-format
2609msgid "%d/%d %d turns"
2610msgstr "%d/%d %d giliran "
2611
2612#: client/gui-gtk-2.0/citydlg.c:864 client/gui-gtk-2.0/citydlg.c:1036
2613#: client/gui-gtk-2.0/cityrep.c:1157 client/gui-gtk-3.0/citydlg.c:985
2614#: client/gui-gtk-3.0/citydlg.c:1177 client/gui-gtk-3.0/cityrep.c:1166
2615#: client/gui-gtk-3.22/citydlg.c:1022 client/gui-gtk-3.22/citydlg.c:1214
2616#: client/gui-gtk-3.22/cityrep.c:1166
2617msgid "_Buy"
2618msgstr "_Beli"
2619
2620#: client/gui-gtk-2.0/citydlg.c:872 client/gui-gtk-3.0/citydlg.c:992
2621#: client/gui-gtk-3.22/citydlg.c:1029
2622msgid "I_mprovements:"
2623msgstr "F_asilitas:"
2624
2625#: client/gui-gtk-2.0/citydlg.c:890 client/gui-gtk-2.0/citydlg.c:1078
2626#: client/gui-gtk-2.0/wldlg.c:999 client/gui-gtk-3.0/citydlg.c:1017
2627#: client/gui-gtk-3.0/citydlg.c:1285 client/gui-gtk-3.0/wldlg.c:1002
2628#: client/gui-gtk-3.22/citydlg.c:1054 client/gui-gtk-3.22/citydlg.c:1322
2629#: client/gui-gtk-3.22/wldlg.c:1002
2630msgid "Info"
2631msgstr "Info"
2632
2633#: client/gui-gtk-2.0/citydlg.c:1006 client/gui-gtk-3.0/citydlg.c:1223
2634#: client/gui-gtk-3.22/citydlg.c:1260
2635msgid "P_roduction"
2636msgstr "P_roduksi"
2637
2638#: client/gui-gtk-2.0/citydlg.c:1065 client/gui-gtk-3.0/citydlg.c:1268
2639#: client/gui-gtk-3.22/citydlg.c:1305
2640msgid "Happ_iness"
2641msgstr ""
2642
2643#: client/gui-gtk-2.0/citydlg.c:1128 client/gui-gtk-3.0/citydlg.c:1341
2644#: client/gui-gtk-3.22/citydlg.c:1378
2645msgid "_Governor"
2646msgstr "_Pemerintah"
2647
2648#: client/gui-gtk-2.0/citydlg.c:1151 client/gui-gtk-3.0/citydlg.c:1364
2649#: client/gui-gtk-3.22/citydlg.c:1401
2650msgid "_Settings"
2651msgstr "_Pengaturan"
2652
2653#: client/gui-gtk-2.0/citydlg.c:1154 client/gui-gtk-3.0/citydlg.c:1367
2654#: client/gui-gtk-3.22/citydlg.c:1404 data/civ1/cities.ruleset:46
2655#: data/civ2/cities.ruleset:46 data/classic/cities.ruleset:46
2656#: data/experimental/cities.ruleset:48 data/civ2civ3/cities.ruleset:46
2657#: data/multiplayer/cities.ruleset:45 data/sandbox/cities.ruleset:46
2658msgid "Entertainers"
2659msgstr "Penghibur"
2660
2661#: client/gui-gtk-2.0/citydlg.c:1155 client/gui-gtk-3.0/citydlg.c:1368
2662#: client/gui-gtk-3.22/citydlg.c:1405 client/gui-xaw/citydlg.c:2445
2663#: data/civ1/cities.ruleset:59 data/civ2/cities.ruleset:59
2664#: data/classic/cities.ruleset:59 data/experimental/cities.ruleset:61
2665#: data/civ2civ3/cities.ruleset:60 data/multiplayer/cities.ruleset:58
2666#: data/sandbox/cities.ruleset:60
2667msgid "Scientists"
2668msgstr "Ilmuwan"
2669
2670#: client/gui-gtk-2.0/citydlg.c:1156 client/gui-gtk-3.0/citydlg.c:1369
2671#: client/gui-gtk-3.22/citydlg.c:1406 client/gui-xaw/citydlg.c:2446
2672#: data/civ1/cities.ruleset:72 data/civ2/cities.ruleset:72
2673#: data/classic/cities.ruleset:72 data/experimental/cities.ruleset:74
2674#: data/civ2civ3/cities.ruleset:74 data/multiplayer/cities.ruleset:71
2675#: data/sandbox/cities.ruleset:74
2676msgid "Taxmen"
2677msgstr ""
2678
2679#: client/gui-gtk-2.0/citydlg.c:1160 client/gui-gtk-3.0/citydlg.c:1373
2680#: client/gui-gtk-3.22/citydlg.c:1410
2681msgid "Allow unit production to disband city"
2682msgstr ""
2683
2684#: client/gui-gtk-2.0/citydlg.c:1163 client/gui-gtk-3.0/citydlg.c:1376
2685#: client/gui-gtk-3.22/citydlg.c:1413
2686msgid "Overview page"
2687msgstr "Halaman ikhtisar"
2688
2689#: client/gui-gtk-2.0/citydlg.c:1164 client/gui-gtk-3.0/citydlg.c:1377
2690#: client/gui-gtk-3.22/citydlg.c:1414
2691msgid "Production page"
2692msgstr "Halaman produksi"
2693
2694#: client/gui-gtk-2.0/citydlg.c:1165 client/gui-gtk-3.0/citydlg.c:1378
2695#: client/gui-gtk-3.22/citydlg.c:1415
2696msgid "Happiness page"
2697msgstr "Halaman kegembiraan"
2698
2699#: client/gui-gtk-2.0/citydlg.c:1166 client/gui-gtk-3.0/citydlg.c:1379
2700#: client/gui-gtk-3.22/citydlg.c:1416
2701msgid "Governor page"
2702msgstr "Halaman pemerintahan"
2703
2704#: client/gui-gtk-2.0/citydlg.c:1167 client/gui-gtk-3.0/citydlg.c:1380
2705#: client/gui-gtk-3.22/citydlg.c:1417
2706msgid "This Settings page"
2707msgstr "Halaman Pengaturan ini"
2708
2709#: client/gui-gtk-2.0/citydlg.c:1168 client/gui-gtk-3.0/citydlg.c:1381
2710#: client/gui-gtk-3.22/citydlg.c:1418
2711msgid "Last active page"
2712msgstr ""
2713
2714#: client/gui-gtk-2.0/citydlg.c:1194 client/gui-gtk-3.0/citydlg.c:1402
2715#: client/gui-gtk-3.22/citydlg.c:1439 client/gui-sdl/citydlg.c:965
2716#: client/gui-sdl2/citydlg.c:969
2717msgid "New citizens are"
2718msgstr "Penduduk baru adalah"
2719
2720#: client/gui-gtk-2.0/citydlg.c:1214 client/gui-gtk-3.0/citydlg.c:1425
2721#: client/gui-gtk-3.22/citydlg.c:1462
2722msgid "Next time open"
2723msgstr "Membuka lain kali"
2724
2725#: client/gui-gtk-2.0/citydlg.c:1243 client/gui-gtk-3.0/citydlg.c:1458
2726#: client/gui-gtk-3.22/citydlg.c:1495
2727msgid "R_ename..."
2728msgstr "Ub_ah nama..."
2729
2730#: client/gui-gtk-2.0/citydlg.c:1398 client/gui-gtk-3.0/citydlg.c:1631
2731#: client/gui-gtk-3.22/citydlg.c:1668
2732msgid "_List present units..."
2733msgstr ""
2734
2735#: client/gui-gtk-2.0/citydlg.c:1408 client/gui-gtk-3.0/citydlg.c:1637
2736msgid "_Prev city"
2737msgstr ""
2738
2739#: client/gui-gtk-2.0/citydlg.c:1413 client/gui-gtk-3.0/citydlg.c:1642
2740msgid "_Next city"
2741msgstr ""
2742
2743#. TRANS: city dialog title
2744#: client/gui-gtk-2.0/citydlg.c:1468 client/gui-gtk-3.0/citydlg.c:1696
2745#: client/gui-gtk-3.22/citydlg.c:1731
2746#, c-format
2747msgid "<b>%s</b> - %s citizens - DISORDER"
2748msgstr ""
2749
2750#. TRANS: city dialog title
2751#: client/gui-gtk-2.0/citydlg.c:1473 client/gui-gtk-3.0/citydlg.c:1701
2752#: client/gui-gtk-3.22/citydlg.c:1736
2753#, c-format
2754msgid "<b>%s</b> - %s citizens - celebrating"
2755msgstr ""
2756
2757#. TRANS: city dialog title
2758#: client/gui-gtk-2.0/citydlg.c:1478 client/gui-gtk-3.0/citydlg.c:1706
2759#: client/gui-gtk-3.22/citydlg.c:1741
2760#, c-format
2761msgid "<b>%s</b> - %s citizens - happy"
2762msgstr ""
2763
2764#. TRANS: city dialog title
2765#: client/gui-gtk-2.0/citydlg.c:1483 client/gui-gtk-3.0/citydlg.c:1711
2766#: client/gui-gtk-3.22/citydlg.c:1746
2767#, c-format
2768msgid "<b>%s</b> - %s citizens"
2769msgstr ""
2770
2771#. TRANS: city growth is blocked.  Keep short.
2772#: client/gui-gtk-2.0/citydlg.c:1575 client/gui-gtk-3.0/citydlg.c:1817
2773#: client/gui-gtk-3.22/citydlg.c:1849 client/gui-qt/citydlg.cpp:3015
2774#: client/gui-sdl/citydlg.c:3323 client/gui-sdl2/citydlg.c:3297
2775#: client/gui-xaw/citydlg.c:250
2776msgid "blocked"
2777msgstr ""
2778
2779#. TRANS: never actually used with built_slots<=1
2780#. TRANS: never actually used with built_slots <= 1
2781#: client/gui-gtk-2.0/citydlg.c:1710 client/gui-gtk-3.0/citydlg.c:1942
2782#: client/gui-gtk-3.22/citydlg.c:1999
2783#, c-format
2784msgid "Production (up to %d unit per turn):"
2785msgid_plural "Production (up to %d units per turn):"
2786msgstr[0] "Produksi (di atas %d unit per giliran):"
2787
2788#: client/gui-gtk-2.0/citydlg.c:1794 client/gui-gtk-3.0/citydlg.c:2042
2789#: client/gui-gtk-3.22/citydlg.c:2099
2790#, fuzzy
2791#| msgid "Press ENTER or double-click to sell an improvement."
2792msgid "Press <b>ENTER</b> or double-click to sell an improvement."
2793msgstr "Tekan ENTER atau klik dua kali untuk menjual fasilitas."
2794
2795#: client/gui-gtk-2.0/citydlg.c:1796 client/gui-gtk-3.0/citydlg.c:2044
2796#: client/gui-gtk-3.22/citydlg.c:2101
2797msgid "Great Wonder - cannot be sold."
2798msgstr ""
2799
2800#: client/gui-gtk-2.0/citydlg.c:1797 client/gui-gtk-3.0/citydlg.c:2045
2801#: client/gui-gtk-3.22/citydlg.c:2102
2802msgid "Small Wonder - cannot be sold."
2803msgstr ""
2804
2805#: client/gui-gtk-2.0/citydlg.c:1945 client/gui-gtk-3.0/citydlg.c:2189
2806#: client/gui-gtk-3.22/citydlg.c:2246 client/gui-qt/citydlg.cpp:3133
2807#, c-format
2808msgid "Supported units %d"
2809msgstr ""
2810
2811#: client/gui-gtk-2.0/citydlg.c:2052 client/gui-gtk-3.0/citydlg.c:2292
2812#: client/gui-gtk-3.22/citydlg.c:2349 client/gui-qt/citydlg.cpp:3154
2813#, c-format
2814msgid "Present units %d"
2815msgstr ""
2816
2817#: client/gui-gtk-2.0/citydlg.c:2170 client/gui-gtk-2.0/cityrep.c:1149
2818#: client/gui-gtk-3.0/citydlg.c:2424 client/gui-gtk-3.0/cityrep.c:1174
2819#: client/gui-gtk-3.22/citydlg.c:2454 client/gui-gtk-3.22/cityrep.c:1174
2820msgid "Cen_ter"
2821msgstr ""
2822
2823#: client/gui-gtk-2.0/citydlg.c:2176 client/gui-gtk-2.0/citydlg.c:2234
2824#: client/gui-gtk-3.0/citydlg.c:2430 client/gui-gtk-3.0/citydlg.c:2488
2825#: client/gui-gtk-3.22/citydlg.c:2460 client/gui-gtk-3.22/citydlg.c:2516
2826msgid "_Activate unit"
2827msgstr "_Aktifkan unit"
2828
2829#: client/gui-gtk-2.0/citydlg.c:2182 client/gui-gtk-2.0/citydlg.c:2240
2830#: client/gui-gtk-3.0/citydlg.c:2436 client/gui-gtk-3.0/citydlg.c:2494
2831#: client/gui-gtk-3.22/citydlg.c:2466 client/gui-gtk-3.22/citydlg.c:2522
2832msgid "Activate unit, _close dialog"
2833msgstr "Aktifkan unit, _tutup dialog"
2834
2835#: client/gui-gtk-2.0/citydlg.c:2188 client/gui-gtk-2.0/citydlg.c:2289
2836#: client/gui-gtk-3.0/citydlg.c:2442 client/gui-gtk-3.0/citydlg.c:2543
2837#: client/gui-gtk-3.22/citydlg.c:2472 client/gui-gtk-3.22/citydlg.c:2571
2838msgid "_Disband unit"
2839msgstr ""
2840
2841#: client/gui-gtk-2.0/citydlg.c:2246 client/gui-gtk-3.0/citydlg.c:2500
2842#: client/gui-gtk-3.22/citydlg.c:2528
2843msgid "_Load unit"
2844msgstr "_Muat unit"
2845
2846#: client/gui-gtk-2.0/citydlg.c:2256 client/gui-gtk-3.0/citydlg.c:2510
2847#: client/gui-gtk-3.22/citydlg.c:2538
2848msgid "_Unload unit"
2849msgstr ""
2850
2851#: client/gui-gtk-2.0/citydlg.c:2267 client/gui-gtk-3.0/citydlg.c:2521
2852#: client/gui-gtk-3.22/citydlg.c:2549
2853msgid "_Sentry unit"
2854msgstr ""
2855
2856#: client/gui-gtk-2.0/citydlg.c:2278 client/gui-gtk-3.0/citydlg.c:2532
2857#: client/gui-gtk-3.22/citydlg.c:2560
2858msgid "_Fortify unit"
2859msgstr "Posisi _bertahan"
2860
2861#: client/gui-gtk-2.0/citydlg.c:2299 client/gui-gtk-2.0/menu.c:1693
2862#: client/gui-gtk-3.0/citydlg.c:2553 client/gui-gtk-3.0/menu.c:1684
2863#: client/gui-gtk-3.22/citydlg.c:2581 client/gui-gtk-3.22/menu.c:486
2864msgid "Set _Home City"
2865msgstr ""
2866
2867#: client/gui-gtk-2.0/citydlg.c:2306 client/gui-gtk-3.0/citydlg.c:2560
2868#: client/gui-gtk-3.22/citydlg.c:2588
2869msgid "U_pgrade unit"
2870msgstr "U_pgrade unit"
2871
2872#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold."
2873#: client/gui-gtk-2.0/citydlg.c:2664 client/gui-gtk-3.0/citydlg.c:3067
2874#: client/gui-gtk-3.22/citydlg.c:3095 client/gui-sdl/citydlg.c:1156
2875#: client/gui-sdl2/citydlg.c:1157 client/gui-xaw/citydlg.c:1961
2876#, c-format
2877msgid ""
2878"Buy %s for %d gold?\n"
2879"%s"
2880msgid_plural ""
2881"Buy %s for %d gold?\n"
2882"%s"
2883msgstr[0] ""
2884"Jual %s seharga %d emas?\n"
2885"%s"
2886
2887#: client/gui-gtk-2.0/citydlg.c:2668 client/gui-gtk-2.0/citydlg.c:2682
2888#: client/gui-gtk-3.0/citydlg.c:3071 client/gui-gtk-3.0/citydlg.c:3085
2889#: client/gui-gtk-3.22/citydlg.c:3099 client/gui-gtk-3.22/citydlg.c:3113
2890#: data/Freeciv.in:2245 data/Freeciv.in:2275
2891msgid "Buy It!"
2892msgstr "Beli!"
2893
2894#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold."
2895#: client/gui-gtk-2.0/citydlg.c:2678 client/gui-gtk-3.0/citydlg.c:3081
2896#: client/gui-gtk-3.22/citydlg.c:3109 client/gui-sdl/citydlg.c:1162
2897#: client/gui-sdl2/citydlg.c:1163 client/gui-xaw/citydlg.c:1972
2898#, c-format
2899msgid ""
2900"%s costs %d gold.\n"
2901"%s"
2902msgid_plural ""
2903"%s costs %d gold.\n"
2904"%s"
2905msgstr[0] ""
2906"%s berharga %d emas.\n"
2907"%s"
2908
2909#: client/gui-gtk-2.0/citydlg.c:2732 client/gui-gtk-3.0/citydlg.c:3135
2910#: client/gui-gtk-3.22/citydlg.c:3163 client/gui-qt/citydlg.cpp:611
2911#: client/gui-sdl/citydlg.c:1406 client/gui-sdl2/citydlg.c:1403
2912#: client/gui-xaw/citydlg.c:2351
2913#, c-format
2914msgid "Sell %s for %d gold?"
2915msgid_plural "Sell %s for %d gold?"
2916msgstr[0] "Jual %s seharga %d emas?"
2917
2918#: client/gui-gtk-2.0/citydlg.c:2738 client/gui-gtk-3.0/citydlg.c:3141
2919#: client/gui-gtk-3.22/citydlg.c:3169 data/Freeciv.in:2264
2920msgid "Sell It!"
2921msgstr "Jual!"
2922
2923#: client/gui-gtk-2.0/citydlg.c:2805 client/gui-gtk-3.0/citydlg.c:3216
2924#: client/gui-gtk-3.22/citydlg.c:3243 client/gui-qt/citydlg.cpp:2259
2925msgid "Rename City"
2926msgstr "Ganti Nama Kota"
2927
2928#: client/gui-gtk-2.0/citydlg.c:2806 client/gui-gtk-3.0/citydlg.c:3217
2929#: client/gui-gtk-3.22/citydlg.c:3244 client/gui-qt/citydlg.cpp:2258
2930#: client/gui-xaw/citydlg.c:1440
2931msgid "What should we rename the city to?"
2932msgstr "Apa nama baru untuk kota ini?"
2933
2934#: client/gui-gtk-2.0/cityrep.c:620 client/gui-gtk-3.0/cityrep.c:628
2935#: client/gui-gtk-3.22/cityrep.c:628 client/gui-qt/cityrep.cpp:659
2936#, c-format
2937msgid "Are you sure you want to sell those %s?"
2938msgstr "Anda yakin ingin menjual %s itu?"
2939
2940#. TRANS: "Sold 3 Harbor for 90 gold." (Pluralisation is in gold --
2941#. * second %d -- not in buildings.)
2942#: client/gui-gtk-2.0/cityrep.c:639 client/gui-gtk-3.0/cityrep.c:647
2943#: client/gui-gtk-3.22/cityrep.c:647 client/repodlgs_common.c:184
2944#, c-format
2945msgid "Sold %d %s for %d gold."
2946msgid_plural "Sold %d %s for %d gold."
2947msgstr[0] "%d %s terjual seharga %d emas."
2948
2949#: client/gui-gtk-2.0/cityrep.c:646 client/gui-gtk-3.0/cityrep.c:654
2950#: client/gui-gtk-3.22/cityrep.c:654 client/repodlgs_common.c:188
2951#, c-format
2952msgid "No %s could be sold."
2953msgstr "Tidak ada %s yang dapat dijual."
2954
2955#: client/gui-gtk-2.0/cityrep.c:966 client/gui-gtk-3.0/cityrep.c:974
2956#: client/gui-gtk-3.22/cityrep.c:974 client/gui-qt/citydlg.cpp:2647
2957#: client/gui-qt/cityrep.cpp:499
2958msgid "(no worklists defined)"
2959msgstr ""
2960
2961#: client/gui-gtk-2.0/cityrep.c:1041 client/gui-gtk-3.0/cityrep.c:1051
2962#: client/gui-gtk-3.22/cityrep.c:1051
2963msgid "_Production"
2964msgstr "_Produksi"
2965
2966#: client/gui-gtk-2.0/cityrep.c:1048 client/gui-gtk-3.0/cityrep.c:1058
2967#: client/gui-gtk-3.22/cityrep.c:1058
2968msgid "Chan_ge"
2969msgstr "Gan_ti"
2970
2971#: client/gui-gtk-2.0/cityrep.c:1052 client/gui-gtk-3.0/cityrep.c:1062
2972#: client/gui-gtk-3.22/cityrep.c:1062
2973msgid "Add _First"
2974msgstr ""
2975
2976#: client/gui-gtk-2.0/cityrep.c:1056 client/gui-gtk-3.0/cityrep.c:1066
2977#: client/gui-gtk-3.22/cityrep.c:1066
2978msgid "Add _Next"
2979msgstr ""
2980
2981#: client/gui-gtk-2.0/cityrep.c:1060 client/gui-gtk-3.0/cityrep.c:1070
2982#: client/gui-gtk-3.22/cityrep.c:1070
2983msgid "Add _2nd Last"
2984msgstr ""
2985
2986#: client/gui-gtk-2.0/cityrep.c:1064 client/gui-gtk-3.0/cityrep.c:1074
2987#: client/gui-gtk-3.22/cityrep.c:1074
2988msgid "Add _Last"
2989msgstr ""
2990
2991#: client/gui-gtk-2.0/cityrep.c:1071 client/gui-gtk-3.0/cityrep.c:1081
2992#: client/gui-gtk-3.22/cityrep.c:1081
2993msgid "Set Worklist"
2994msgstr ""
2995
2996#: client/gui-gtk-2.0/cityrep.c:1077 client/gui-gtk-3.0/cityrep.c:1087
2997#: client/gui-gtk-3.22/cityrep.c:1087
2998msgid "Append Worklist"
2999msgstr ""
3000
3001#: client/gui-gtk-2.0/cityrep.c:1083 client/gui-gtk-3.0/cityrep.c:1093
3002#: client/gui-gtk-3.22/cityrep.c:1093
3003msgid "Clear _Worklist"
3004msgstr ""
3005
3006#: client/gui-gtk-2.0/cityrep.c:1088 client/gui-gtk-3.0/cityrep.c:1098
3007#: client/gui-gtk-3.22/cityrep.c:1098
3008msgid "Gover_nor"
3009msgstr "Pemerin_tah"
3010
3011#: client/gui-gtk-2.0/cityrep.c:1093 client/gui-gtk-3.0/cityrep.c:1103
3012#: client/gui-gtk-3.22/cityrep.c:1103
3013msgid "S_ell"
3014msgstr "J_ual"
3015
3016#: client/gui-gtk-2.0/cityrep.c:1098 client/gui-gtk-2.0/menu.c:1639
3017#: client/gui-gtk-2.0/unitselect.c:495 client/gui-gtk-3.0/cityrep.c:1108
3018#: client/gui-gtk-3.0/menu.c:1630 client/gui-gtk-3.0/unitselect.c:497
3019#: client/gui-gtk-3.22/cityrep.c:1108 client/gui-gtk-3.22/menu.c:441
3020#: client/gui-gtk-3.22/unitselect.c:497
3021msgid "_Select"
3022msgstr "_Pilih"
3023
3024#: client/gui-gtk-2.0/cityrep.c:1102 client/gui-gtk-2.0/plrdlg.c:531
3025#: client/gui-gtk-3.0/cityrep.c:1112 client/gui-gtk-3.0/plrdlg.c:543
3026#: client/gui-gtk-3.22/cityrep.c:1112 client/gui-gtk-3.22/plrdlg.c:541
3027msgid "_Display"
3028msgstr ""
3029
3030#: client/gui-gtk-2.0/cityrep.c:1136 client/gui-gtk-2.0/menu.c:1464
3031#: client/gui-gtk-3.0/cityrep.c:1146 client/gui-gtk-3.0/menu.c:1459
3032#: client/gui-gtk-3.22/cityrep.c:1146 client/gui-gtk-3.22/menu.c:317
3033#: client/gui-qt/diplodlg.cpp:383 client/gui-qt/menu.cpp:1338
3034#: client/gui-qt/pages.cpp:726 client/gui-qt/pages.cpp:1279
3035#: client/gui-sdl/diplodlg.c:733 client/gui-sdl2/diplodlg.c:742
3036#: client/gui-xaw/cityrep.c:231 client/gui-xaw/cityrep.c:538
3037#: client/gui-xaw/menu.c:160 client/gui-xaw/menu.c:226
3038#: client/gui-xaw/menu.c:252 client/include/helpdlg_g.h:43 data/Freeciv.in:428
3039#: data/Freeciv.in:437 data/Freeciv.in:1579 data/helpdata.txt:639
3040msgid "Cities"
3041msgstr "Kota"
3042
3043#: client/gui-gtk-2.0/cityrep.c:1153 client/gui-gtk-3.0/cityrep.c:1170
3044#: client/gui-gtk-3.22/cityrep.c:1170
3045msgid "_Inspect"
3046msgstr ""
3047
3048#: client/gui-gtk-2.0/cityrep.c:1498 client/gui-gtk-2.0/cityrep.c:1517
3049#: client/gui-gtk-2.0/cityrep.c:1536 client/gui-gtk-2.0/cityrep.c:1555
3050#: client/gui-gtk-2.0/cityrep.c:1577 client/gui-gtk-3.0/cityrep.c:1517
3051#: client/gui-gtk-3.0/cityrep.c:1536 client/gui-gtk-3.0/cityrep.c:1555
3052#: client/gui-gtk-3.0/cityrep.c:1574 client/gui-gtk-3.0/cityrep.c:1596
3053#: client/gui-gtk-3.22/cityrep.c:1516 client/gui-gtk-3.22/cityrep.c:1535
3054#: client/gui-gtk-3.22/cityrep.c:1554 client/gui-gtk-3.22/cityrep.c:1573
3055#: client/gui-gtk-3.22/cityrep.c:1595 client/gui-sdl/helpdlg.c:332
3056#: client/gui-sdl2/helpdlg.c:335
3057msgid "Improvements"
3058msgstr ""
3059
3060#: client/gui-gtk-2.0/cityrep.c:1500 client/gui-gtk-2.0/cityrep.c:1519
3061#: client/gui-gtk-2.0/cityrep.c:1538 client/gui-gtk-2.0/cityrep.c:1557
3062#: client/gui-gtk-2.0/cityrep.c:1581 client/gui-gtk-3.0/cityrep.c:1519
3063#: client/gui-gtk-3.0/cityrep.c:1538 client/gui-gtk-3.0/cityrep.c:1557
3064#: client/gui-gtk-3.0/cityrep.c:1576 client/gui-gtk-3.0/cityrep.c:1600
3065#: client/gui-gtk-3.22/cityrep.c:1518 client/gui-gtk-3.22/cityrep.c:1537
3066#: client/gui-gtk-3.22/cityrep.c:1556 client/gui-gtk-3.22/cityrep.c:1575
3067#: client/gui-gtk-3.22/cityrep.c:1599 client/gui-qt/cityrep.cpp:718
3068msgid "Wonders"
3069msgstr ""
3070
3071#: client/gui-gtk-2.0/cityrep.c:1769 client/gui-gtk-3.0/cityrep.c:1788
3072#: client/gui-gtk-3.22/cityrep.c:1787 client/gui-qt/cityrep.cpp:939
3073#: data/Freeciv.in:1156
3074msgid "All Cities"
3075msgstr "Seluruh Kota"
3076
3077#: client/gui-gtk-2.0/cityrep.c:1774 client/gui-gtk-3.0/cityrep.c:1793
3078#: client/gui-gtk-3.22/cityrep.c:1792 client/gui-qt/cityrep.cpp:941
3079msgid "No Cities"
3080msgstr "Tidak Ada Kota"
3081
3082#: client/gui-gtk-2.0/cityrep.c:1779 client/gui-gtk-3.0/cityrep.c:1798
3083#: client/gui-gtk-3.22/cityrep.c:1797 client/gui-qt/cityrep.cpp:943
3084msgid "Invert Selection"
3085msgstr ""
3086
3087#: client/gui-gtk-2.0/cityrep.c:1789 client/gui-gtk-3.0/cityrep.c:1808
3088#: client/gui-gtk-3.22/cityrep.c:1807 client/gui-qt/cityrep.cpp:954
3089msgid "Building Units"
3090msgstr "Membangun Unit"
3091
3092#: client/gui-gtk-2.0/cityrep.c:1795 client/gui-gtk-3.0/cityrep.c:1814
3093#: client/gui-gtk-3.22/cityrep.c:1813 client/gui-qt/cityrep.cpp:957
3094msgid "Building Improvements"
3095msgstr "Membangun Fasilitas"
3096
3097#: client/gui-gtk-2.0/cityrep.c:1801 client/gui-gtk-3.0/cityrep.c:1820
3098#: client/gui-gtk-3.22/cityrep.c:1819 client/gui-qt/cityrep.cpp:960
3099msgid "Building Wonders"
3100msgstr ""
3101
3102#: client/gui-gtk-2.0/cityrep.c:1813 client/gui-gtk-3.0/cityrep.c:1832
3103#: client/gui-gtk-3.22/cityrep.c:1831
3104msgid "Building Unit"
3105msgstr "Membangun Unit"
3106
3107#: client/gui-gtk-2.0/cityrep.c:1817 client/gui-gtk-3.0/cityrep.c:1836
3108#: client/gui-gtk-3.22/cityrep.c:1835
3109msgid "Building Improvement"
3110msgstr "Membangun Fasilitas"
3111
3112#: client/gui-gtk-2.0/cityrep.c:1821 client/gui-gtk-3.0/cityrep.c:1840
3113#: client/gui-gtk-3.22/cityrep.c:1839
3114msgid "Building Wonder"
3115msgstr ""
3116
3117#: client/gui-gtk-2.0/cityrep.c:1829 client/gui-gtk-3.0/cityrep.c:1848
3118#: client/gui-gtk-3.22/cityrep.c:1847 client/gui-qt/cityrep.cpp:946
3119msgid "Coastal Cities"
3120msgstr "Kota Pesisir"
3121
3122#: client/gui-gtk-2.0/cityrep.c:1834 client/gui-gtk-3.0/cityrep.c:1853
3123#: client/gui-gtk-3.22/cityrep.c:1852 client/gui-qt/cityrep.cpp:948
3124msgid "Same Island"
3125msgstr "Pulau yang Sama"
3126
3127#: client/gui-gtk-2.0/cityrep.c:1844 client/gui-gtk-3.0/cityrep.c:1863
3128#: client/gui-gtk-3.22/cityrep.c:1862 client/gui-qt/cityrep.cpp:973
3129msgid "Supported Units"
3130msgstr ""
3131
3132#: client/gui-gtk-2.0/cityrep.c:1847 client/gui-gtk-3.0/cityrep.c:1866
3133#: client/gui-gtk-3.22/cityrep.c:1865 client/gui-qt/cityrep.cpp:977
3134msgid "Units Present"
3135msgstr ""
3136
3137#: client/gui-gtk-2.0/cityrep.c:1851 client/gui-gtk-3.0/cityrep.c:1870
3138#: client/gui-gtk-3.22/cityrep.c:1869 client/gui-qt/cityrep.cpp:964
3139msgid "Improvements in City"
3140msgstr "Fasilitas di Kota"
3141
3142#: client/gui-gtk-2.0/cityrep.c:1855 client/gui-gtk-3.0/cityrep.c:1874
3143#: client/gui-gtk-3.22/cityrep.c:1873 client/gui-qt/cityrep.cpp:968
3144msgid "Wonders in City"
3145msgstr ""
3146
3147#: client/gui-gtk-2.0/cityrep.c:1864 client/gui-gtk-3.0/cityrep.c:1883
3148#: client/gui-gtk-3.22/cityrep.c:1882 client/gui-qt/cityrep.cpp:982
3149msgid "Available Units"
3150msgstr ""
3151
3152#: client/gui-gtk-2.0/cityrep.c:1867 client/gui-gtk-3.0/cityrep.c:1886
3153#: client/gui-gtk-3.22/cityrep.c:1885 client/gui-qt/cityrep.cpp:986
3154msgid "Available Improvements"
3155msgstr "Fasilitas yang Tersedia"
3156
3157#: client/gui-gtk-2.0/cityrep.c:1870 client/gui-gtk-3.0/cityrep.c:1889
3158#: client/gui-gtk-3.22/cityrep.c:1888 client/gui-qt/cityrep.cpp:990
3159msgid "Available Wonders"
3160msgstr ""
3161
3162#: client/gui-gtk-2.0/cityrep.c:1983 client/gui-gtk-3.0/cityrep.c:2002
3163#: client/gui-gtk-3.22/cityrep.c:2001
3164#, c-format
3165msgid "Total Buy Cost: %d"
3166msgstr ""
3167
3168#: client/gui-gtk-2.0/cma_fe.c:256 client/gui-gtk-3.0/cma_fe.c:267
3169#: client/gui-gtk-3.22/cma_fe.c:267 client/gui-xaw/cma_fe.c:83
3170msgid ""
3171"For information on\n"
3172"the citizen governor and governor presets,\n"
3173"including sample presets,\n"
3174"see README.governor."
3175msgstr ""
3176
3177#: client/gui-gtk-2.0/cma_fe.c:271 client/gui-gtk-3.0/cma_fe.c:282
3178#: client/gui-gtk-3.22/cma_fe.c:282
3179msgid "Prese_ts:"
3180msgstr ""
3181
3182#: client/gui-gtk-2.0/cma_fe.c:287 client/gui-gtk-3.0/cma_fe.c:298
3183#: client/gui-gtk-3.22/cma_fe.c:298
3184msgid "Ne_w"
3185msgstr "Bar_u"
3186
3187#: client/gui-gtk-2.0/cma_fe.c:307 client/gui-gtk-3.0/cma_fe.c:321
3188#: client/gui-gtk-3.22/cma_fe.c:320 client/gui-xaw/repodlgs.c:767
3189msgid "Results"
3190msgstr ""
3191
3192#: client/gui-gtk-2.0/cma_fe.c:321 client/gui-gtk-3.0/cma_fe.c:341
3193#: client/gui-gtk-3.22/cma_fe.c:340 client/gui-qt/citydlg.cpp:1884
3194#: client/gui-sdl/cma_fe.c:930 client/gui-sdl2/cma_fe.c:942
3195msgid "Minimal Surplus"
3196msgstr "Surplus Minimum"
3197
3198#: client/gui-gtk-2.0/cma_fe.c:324 client/gui-gtk-3.0/cma_fe.c:345
3199#: client/gui-gtk-3.22/cma_fe.c:344 client/gui-sdl/cma_fe.c:933
3200#: client/gui-sdl2/cma_fe.c:945
3201msgid "Factor"
3202msgstr "Faktor"
3203
3204#: client/gui-gtk-2.0/cma_fe.c:359 client/gui-gtk-3.0/cma_fe.c:392
3205#: client/gui-gtk-3.22/cma_fe.c:391 client/gui-qt/citydlg.cpp:1883
3206#: client/gui-sdl/cma_fe.c:980 client/gui-sdl2/cma_fe.c:991
3207#: client/gui-xaw/cma_fe.c:184 client/gui-xaw/cma_fe.c:226
3208msgid "Celebrate"
3209msgstr "Perayaan"
3210
3211#: client/gui-gtk-2.0/cma_fe.c:468 client/gui-gtk-3.0/cma_fe.c:496
3212#: client/gui-gtk-3.22/cma_fe.c:492
3213msgid "Governor Enabl_ed"
3214msgstr ""
3215
3216#: client/gui-gtk-2.0/cma_fe.c:473 client/gui-gtk-3.0/cma_fe.c:502
3217#: client/gui-gtk-3.22/cma_fe.c:495
3218msgid "Governor Disabl_ed"
3219msgstr ""
3220
3221#: client/gui-gtk-2.0/cma_fe.c:539 client/gui-gtk-3.0/cma_fe.c:572
3222#: client/gui-gtk-3.22/cma_fe.c:564 client/gui-qt/citydlg.cpp:2305
3223#: client/gui-sdl/cma_fe.c:260 client/gui-sdl/cma_fe.c:335
3224#: client/gui-sdl2/cma_fe.c:267 client/gui-sdl2/cma_fe.c:344
3225#: client/gui-xaw/cma_fe.c:439
3226msgid "new preset"
3227msgstr ""
3228
3229#: client/gui-gtk-2.0/cma_fe.c:543 client/gui-gtk-3.0/cma_fe.c:576
3230#: client/gui-gtk-3.22/cma_fe.c:568 client/gui-qt/citydlg.cpp:2304
3231#: client/gui-sdl/cma_fe.c:308 client/gui-sdl2/cma_fe.c:317
3232msgid "Name new preset"
3233msgstr ""
3234
3235#: client/gui-gtk-2.0/cma_fe.c:544 client/gui-gtk-3.0/cma_fe.c:577
3236#: client/gui-gtk-3.22/cma_fe.c:569 client/gui-qt/citydlg.cpp:2303
3237#: client/gui-sdl/cma_fe.c:324 client/gui-sdl2/cma_fe.c:333
3238msgid "What should we name the preset?"
3239msgstr ""
3240
3241#: client/gui-gtk-2.0/cma_fe.c:630 client/gui-gtk-3.0/cma_fe.c:663
3242#: client/gui-gtk-3.22/cma_fe.c:655 client/gui-qt/citydlg.cpp:2543
3243msgid "Remove this preset?"
3244msgstr ""
3245
3246#: client/gui-gtk-2.0/dialogs.c:206 client/gui-gtk-2.0/messagewin.c:376
3247#: client/gui-gtk-3.0/dialogs.c:211 client/gui-gtk-3.0/messagewin.c:388
3248#: client/gui-gtk-3.22/dialogs.c:210 client/gui-gtk-3.22/dialogs.c:216
3249#: client/gui-gtk-3.22/messagewin.c:389
3250msgid "Goto _Location"
3251msgstr ""
3252
3253#: client/gui-gtk-2.0/dialogs.c:211 client/gui-gtk-2.0/messagewin.c:380
3254#: client/gui-gtk-3.0/dialogs.c:216 client/gui-gtk-3.0/messagewin.c:383
3255#: client/gui-gtk-3.22/dialogs.c:211 client/gui-gtk-3.22/messagewin.c:384
3256msgid "I_nspect City"
3257msgstr "L_ihat Kota"
3258
3259#: client/gui-gtk-2.0/dialogs.c:296 client/gui-gtk-3.0/dialogs.c:299
3260#: client/gui-gtk-3.22/dialogs.c:293 client/gui-qt/dialogs.cpp:1127
3261#: client/gui-xaw/dialogs.c:434
3262msgid "You say you wanna revolution?"
3263msgstr "Anda bilang ingin revolusi?"
3264
3265#: client/gui-gtk-2.0/dialogs.c:297 client/gui-gtk-3.0/dialogs.c:300
3266#: client/gui-gtk-3.22/dialogs.c:294 client/gui-qt/dialogs.cpp:1128
3267#: data/Freeciv.in:2447
3268msgid "Revolution!"
3269msgstr "Revolusi!"
3270
3271#. TRANS: Pillage dialog title.
3272#: client/gui-gtk-2.0/dialogs.c:352 client/gui-gtk-3.0/dialogs.c:368
3273#: client/gui-gtk-3.22/dialogs.c:362 client/gui-qt/dialogs.cpp:2421
3274#: client/gui-sdl/dialogs.c:2227 client/gui-sdl2/dialogs.c:2216
3275#: data/Freeciv.in:2504
3276msgid "What To Pillage"
3277msgstr ""
3278
3279#. TRANS: Pillage dialog target text.
3280#: client/gui-gtk-2.0/dialogs.c:353 client/gui-gtk-3.0/dialogs.c:372
3281#: client/gui-gtk-3.22/dialogs.c:366 client/gui-qt/dialogs.cpp:2421
3282#: data/Freeciv.in:2506
3283msgid "Select what to pillage:"
3284msgstr ""
3285
3286#: client/gui-gtk-2.0/dialogs.c:710 client/gui-gtk-3.0/dialogs.c:721
3287#: client/gui-gtk-3.22/dialogs.c:715 server/settings.h:67
3288msgid "All"
3289msgstr "Semua"
3290
3291#: client/gui-gtk-2.0/dialogs.c:848 client/gui-gtk-3.0/dialogs.c:859
3292#: client/gui-gtk-3.22/dialogs.c:853 client/gui-qt/dialogs.cpp:411
3293msgid "Edit Nation"
3294msgstr "Sunting Bangsa"
3295
3296#: client/gui-gtk-2.0/dialogs.c:850 client/gui-gtk-3.0/dialogs.c:861
3297#: client/gui-gtk-3.22/dialogs.c:855 client/gui-qt/dialogs.cpp:413
3298#: data/Freeciv.in:3136
3299msgid "What Nation Will You Be?"
3300msgstr "Anda akan Jadi Bangsa Apa?"
3301
3302#: client/gui-gtk-2.0/dialogs.c:852 client/gui-gtk-3.0/dialogs.c:863
3303#: client/gui-gtk-3.22/dialogs.c:857 client/gui-qt/dialogs.cpp:415
3304#: client/gui-qt/pages.cpp:666 client/gui-sdl/chatline.c:811
3305#: client/gui-sdl2/chatline.c:816 data/Freeciv.in:3388
3306msgid "Pick Nation"
3307msgstr "Pilih Bangsa"
3308
3309#: client/gui-gtk-2.0/dialogs.c:860 client/gui-gtk-3.0/dialogs.c:871
3310#: client/gui-gtk-3.22/dialogs.c:865
3311msgid "_Random Nation"
3312msgstr "_Acak Pilihan"
3313
3314#: client/gui-gtk-2.0/dialogs.c:872 client/gui-gtk-3.0/dialogs.c:883
3315#: client/gui-gtk-3.22/dialogs.c:877
3316msgid "Select a nation"
3317msgstr "Pilih sebuah bangsa"
3318
3319#. TRANS: nation set name followed by number of playable nations;
3320#. * <b> and </b> are Pango markup and should be left alone
3321#: client/gui-gtk-2.0/dialogs.c:908 client/gui-gtk-3.0/dialogs.c:921
3322#: client/gui-gtk-3.22/dialogs.c:915
3323#, fuzzy, c-format
3324msgid "<b>%s</b> (%d nation)"
3325msgid_plural "<b>%s</b> (%d nations)"
3326msgstr[0] "%d bangsa"
3327
3328#: client/gui-gtk-2.0/dialogs.c:975 client/gui-gtk-3.0/dialogs.c:989
3329#: client/gui-gtk-3.22/dialogs.c:983
3330#, fuzzy
3331msgid "_Nation Set:"
3332msgstr "_Bangsa"
3333
3334#: client/gui-gtk-2.0/dialogs.c:1007 client/gui-gtk-3.0/dialogs.c:1021
3335#: client/gui-gtk-3.22/dialogs.c:1015
3336msgid "Nation _Groups:"
3337msgstr "_Golongan Bangsa:"
3338
3339#: client/gui-gtk-2.0/dialogs.c:1033 client/gui-gtk-3.0/dialogs.c:1044
3340#: client/gui-gtk-3.22/dialogs.c:1038 client/gui-gtk-3.22/wldlg.c:226
3341msgid "_Properties"
3342msgstr "_Properti"
3343
3344#: client/gui-gtk-2.0/dialogs.c:1057 client/gui-gtk-3.0/dialogs.c:1064
3345#: client/gui-gtk-3.22/dialogs.c:1058
3346msgid "_Leader:"
3347msgstr "_Pemimpin:"
3348
3349#: client/gui-gtk-2.0/dialogs.c:1064 client/gui-gtk-3.0/dialogs.c:1073
3350#: client/gui-gtk-3.22/dialogs.c:1067
3351msgid "_Female"
3352msgstr "_Wanita"
3353
3354#: client/gui-gtk-2.0/dialogs.c:1069 client/gui-gtk-3.0/dialogs.c:1079
3355#: client/gui-gtk-3.22/dialogs.c:1073
3356msgid "_Male"
3357msgstr "_Pria"
3358
3359#: client/gui-gtk-2.0/dialogs.c:1096 client/gui-gtk-3.0/dialogs.c:1109
3360#: client/gui-gtk-3.22/dialogs.c:1103
3361msgid "City _Styles:"
3362msgstr "_Gaya Kota:"
3363
3364#: client/gui-gtk-2.0/dialogs.c:1135 client/gui-gtk-3.0/dialogs.c:1147
3365#: client/gui-gtk-3.22/dialogs.c:1141
3366msgid "_Description"
3367msgstr "_Deskripsi"
3368
3369#: client/gui-gtk-2.0/dialogs.c:1370 client/gui-gtk-3.0/dialogs.c:1381
3370#: client/gui-gtk-3.22/dialogs.c:1375 client/gui-xaw/dialogs.c:1484
3371msgid "You must select your sex."
3372msgstr "Anda harus memilih jenis kelamin."
3373
3374#: client/gui-gtk-2.0/dialogs.c:1375 client/gui-gtk-3.0/dialogs.c:1386
3375#: client/gui-gtk-3.22/dialogs.c:1380 client/gui-qt/dialogs.cpp:668
3376#: client/gui-xaw/dialogs.c:1489
3377#, fuzzy
3378msgid "You must select your style."
3379msgstr "Anda harus memilih jenis kelamin."
3380
3381#: client/gui-gtk-2.0/dialogs.c:1384 client/gui-gtk-3.0/dialogs.c:1395
3382#: client/gui-gtk-3.22/dialogs.c:1389 client/gui-qt/dialogs.cpp:673
3383#: client/gui-sdl/dialogs.c:2532 client/gui-sdl2/dialogs.c:2519
3384#: client/gui-xaw/dialogs.c:1497
3385msgid "You must type a legal name."
3386msgstr ""
3387
3388#: client/gui-gtk-2.0/dialogs.c:1427 client/gui-gtk-3.0/dialogs.c:1438
3389#: client/gui-gtk-3.22/dialogs.c:1432 client/gui-qt/dialogs.cpp:2858
3390#: data/Freeciv.in:2469
3391msgid "Upgrade Unit!"
3392msgstr "Upgrade Unit!"
3393
3394#: client/gui-gtk-2.0/dialogs.c:1436 client/gui-gtk-2.0/repodlgs.c:1550
3395#: client/gui-gtk-3.0/dialogs.c:1447 client/gui-gtk-3.0/repodlgs.c:1599
3396#: client/gui-gtk-3.22/dialogs.c:1441 client/gui-gtk-3.22/repodlgs.c:1599
3397#: client/gui-qt/dialogs.cpp:2861 client/gui-qt/repodlgs.cpp:226
3398#: client/gui-sdl/dialogs.c:677 client/gui-sdl/repodlgs.c:204
3399#: client/gui-sdl2/dialogs.c:680 client/gui-sdl2/repodlgs.c:225
3400#: data/Freeciv.in:2458
3401msgid "Upgrade Obsolete Units"
3402msgstr ""
3403
3404#: client/gui-gtk-2.0/dialogs.c:1465 client/gui-gtk-2.0/dialogs.c:1474
3405#: client/gui-gtk-2.0/repodlgs.c:960 client/gui-gtk-3.0/dialogs.c:1476
3406#: client/gui-gtk-3.0/dialogs.c:1485 client/gui-gtk-3.0/repodlgs.c:1002
3407#: client/gui-gtk-3.22/dialogs.c:1470 client/gui-gtk-3.22/dialogs.c:1479
3408#: client/gui-gtk-3.22/repodlgs.c:1001 client/gui-qt/repodlgs.cpp:1459
3409#: client/gui-sdl/dialogs.c:871 client/gui-sdl2/dialogs.c:876
3410#: data/Freeciv.in:2477 data/Freeciv.in:2488
3411msgid "Disband Units"
3412msgstr ""
3413
3414#: client/gui-gtk-2.0/dialogs.c:1526 client/gui-gtk-3.0/dialogs.c:1537
3415#: client/gui-gtk-3.22/dialogs.c:1531 client/gui-qt/dialogs.cpp:2831
3416#, c-format
3417msgid ""
3418"Tileset problem, it's probably incompatible with the ruleset:\n"
3419"%s"
3420msgstr ""
3421
3422#: client/gui-gtk-2.0/diplodlg.c:254 client/gui-gtk-3.0/diplodlg.c:254
3423#: client/gui-gtk-3.22/diplodlg.c:254 client/gui-qt/diplodlg.cpp:333
3424#: client/gui-xaw/diplodlg.c:407 client/gui-xaw/diplodlg.c:425
3425msgid "World-map"
3426msgstr "Peta-dunia"
3427
3428#: client/gui-gtk-2.0/diplodlg.c:260 client/gui-gtk-3.0/diplodlg.c:260
3429#: client/gui-gtk-3.22/diplodlg.c:260 client/gui-qt/diplodlg.cpp:336
3430#: client/gui-xaw/diplodlg.c:411 client/gui-xaw/diplodlg.c:429
3431msgid "Sea-map"
3432msgstr "Peta-laut"
3433
3434#: client/gui-gtk-2.0/diplodlg.c:266 client/gui-gtk-3.0/diplodlg.c:266
3435#: client/gui-gtk-3.22/diplodlg.c:266
3436msgid "_Maps"
3437msgstr "_Peta"
3438
3439#: client/gui-gtk-2.0/diplodlg.c:278 client/gui-gtk-3.0/diplodlg.c:278
3440#: client/gui-gtk-3.22/diplodlg.c:278
3441msgid "_Advances"
3442msgstr ""
3443
3444#. TRANS: All technologies menu item in the diplomatic dialog.
3445#: client/gui-gtk-2.0/diplodlg.c:305 client/gui-gtk-3.0/diplodlg.c:305
3446#: client/gui-gtk-3.22/diplodlg.c:305 client/gui-qt/diplodlg.cpp:359
3447msgid "All advances"
3448msgstr ""
3449
3450#: client/gui-gtk-2.0/diplodlg.c:382 client/gui-gtk-2.0/menu.c:1442
3451#: client/gui-gtk-3.0/diplodlg.c:382 client/gui-gtk-3.0/menu.c:1435
3452#: client/gui-gtk-3.22/diplodlg.c:382 client/gui-gtk-3.22/menu.c:297
3453msgid "_Cities"
3454msgstr "_Kota"
3455
3456#: client/gui-gtk-2.0/diplodlg.c:391 client/gui-gtk-3.0/diplodlg.c:391
3457#: client/gui-gtk-3.22/diplodlg.c:391
3458msgid "_Give shared vision"
3459msgstr "_Bagi penglihatan"
3460
3461#: client/gui-gtk-2.0/diplodlg.c:404 client/gui-gtk-3.0/diplodlg.c:404
3462#: client/gui-gtk-3.22/diplodlg.c:404
3463msgid "Give _embassy"
3464msgstr "Beri _kedutaan"
3465
3466#: client/gui-gtk-2.0/diplodlg.c:424 client/gui-gtk-3.0/diplodlg.c:424
3467#: client/gui-gtk-3.22/diplodlg.c:424 client/gui-qt/diplodlg.cpp:421
3468#: client/gui-sdl/diplodlg.c:499 client/gui-sdl2/diplodlg.c:507
3469#: client/gui-xaw/diplodlg.c:550 common/player.h:137
3470msgid "?diplomatic_state:Cease-fire"
3471msgstr "Gencatan senjata"
3472
3473#: client/gui-gtk-2.0/diplodlg.c:430 client/gui-gtk-3.0/diplodlg.c:430
3474#: client/gui-gtk-3.22/diplodlg.c:430 client/gui-qt/diplodlg.cpp:427
3475#: client/gui-sdl/diplodlg.c:513 client/gui-sdl2/diplodlg.c:521
3476#: client/gui-xaw/diplodlg.c:554 common/player.h:139
3477msgid "?diplomatic_state:Peace"
3478msgstr "Damai"
3479
3480#: client/gui-gtk-2.0/diplodlg.c:436 client/gui-gtk-3.0/diplodlg.c:436
3481#: client/gui-gtk-3.22/diplodlg.c:436 client/gui-qt/diplodlg.cpp:433
3482#: client/gui-sdl/diplodlg.c:528 client/gui-sdl2/diplodlg.c:537
3483#: client/gui-xaw/diplodlg.c:558 common/player.h:141
3484msgid "?diplomatic_state:Alliance"
3485msgstr "Sekutu"
3486
3487#: client/gui-gtk-2.0/diplodlg.c:442 client/gui-gtk-3.0/diplodlg.c:442
3488#: client/gui-gtk-3.22/diplodlg.c:442
3489msgid "_Pacts"
3490msgstr "_Pakta"
3491
3492#: client/gui-gtk-2.0/diplodlg.c:501 client/gui-gtk-3.0/diplodlg.c:501
3493#: client/gui-gtk-3.22/diplodlg.c:501
3494msgid "Cancel _all meetings"
3495msgstr "Batalkan _semua pertemuan"
3496
3497#: client/gui-gtk-2.0/diplodlg.c:578 client/gui-gtk-2.0/diplodlg.c:646
3498#: client/gui-gtk-3.0/diplodlg.c:578 client/gui-gtk-3.0/diplodlg.c:648
3499#: client/gui-gtk-3.22/diplodlg.c:578 client/gui-gtk-3.22/diplodlg.c:648
3500#, c-format
3501msgid "Diplomacy [%d]"
3502msgstr "Diplomasi [%d]"
3503
3504#: client/gui-gtk-2.0/diplodlg.c:656 client/gui-gtk-3.0/diplodlg.c:660
3505#: client/gui-gtk-3.22/diplodlg.c:660 client/gui-qt/diplodlg.cpp:217
3506#: client/gui-sdl/diplodlg.c:925 client/gui-sdl2/diplodlg.c:932
3507#: data/Freeciv.in:528
3508msgid "Cancel meeting"
3509msgstr "Batalkan pertemuan"
3510
3511#: client/gui-gtk-2.0/diplodlg.c:658 client/gui-gtk-3.0/diplodlg.c:658
3512#: client/gui-gtk-3.22/diplodlg.c:658 client/gui-qt/diplodlg.cpp:214
3513#: client/gui-sdl/diplodlg.c:936 client/gui-sdl2/diplodlg.c:943
3514#: data/Freeciv.in:519
3515msgid "Accept treaty"
3516msgstr "Sepakati"
3517
3518#: client/gui-gtk-2.0/diplodlg.c:731 client/gui-gtk-2.0/diplodlg.c:815
3519#: client/gui-gtk-3.0/diplodlg.c:741 client/gui-gtk-3.0/diplodlg.c:828
3520#: client/gui-gtk-3.22/diplodlg.c:741 client/gui-gtk-3.22/diplodlg.c:825
3521#: client/gui-qt/diplodlg.cpp:182 client/gui-qt/diplodlg.cpp:184
3522msgid "Add Clause..."
3523msgstr "Tambah Klausul..."
3524
3525#: client/gui-gtk-2.0/diplodlg.c:882 client/gui-gtk-3.0/diplodlg.c:895
3526#: client/gui-gtk-3.22/diplodlg.c:889
3527msgid "C_lauses:"
3528msgstr "K_lausul:"
3529
3530#: client/gui-gtk-2.0/diplodlg.c:927 client/gui-gtk-3.0/diplodlg.c:943
3531#: client/gui-gtk-3.22/diplodlg.c:937 client/gui-qt/diplodlg.cpp:685
3532msgid "--- This treaty is blank. Please add some clauses. ---"
3533msgstr "--- Pakta ini masih kosong. Tambahkanlah beberapa klausul ---"
3534
3535#: client/gui-gtk-2.0/diplodlg.c:1163 client/gui-gtk-3.0/diplodlg.c:1181
3536#: client/gui-gtk-3.22/diplodlg.c:1175 client/gui-sdl/diplodlg.c:405
3537#: client/gui-sdl2/diplodlg.c:412 client/gui-xaw/diplodlg.c:980
3538msgid "Invalid amount of gold specified."
3539msgstr ""
3540
3541#: client/gui-gtk-2.0/editgui.c:188 client/gui-gtk-3.0/editgui.c:188
3542#: client/gui-gtk-3.22/editgui.c:188
3543msgid ""
3544"The current ruleset does not define any objects corresponding to this editor "
3545"tool."
3546msgstr ""
3547
3548#: client/gui-gtk-2.0/editgui.c:239 client/gui-gtk-3.0/editgui.c:239
3549#: client/gui-gtk-3.22/editgui.c:239
3550msgid "Global Observer"
3551msgstr "Pengamat Global"
3552
3553#: client/gui-gtk-2.0/editgui.c:581 client/gui-gtk-3.0/editgui.c:585
3554#: client/gui-gtk-3.22/editgui.c:585
3555msgid ""
3556"Switch player point-of-view. Use this to edit from the perspective of "
3557"different players, or even as a global observer."
3558msgstr ""
3559"Ganti sudut pandang pemain. Gunakan ini untuk menyunting dari sudut pandang "
3560"pemain yang berbeda, atau bahkan sebagai pengamat global."
3561
3562#: client/gui-gtk-2.0/editgui.c:593 client/gui-gtk-3.0/editgui.c:597
3563#: client/gui-gtk-3.22/editgui.c:597
3564msgid "Show the property editor."
3565msgstr "Tampilkan penyunting properti."
3566
3567#: client/gui-gtk-2.0/editgui.c:1015 client/gui-gtk-3.0/editgui.c:1014
3568#: client/gui-gtk-3.22/editgui.c:1013
3569msgid "Select Tool Value"
3570msgstr ""
3571
3572#: client/gui-gtk-2.0/editgui.c:1184 client/gui-gtk-3.0/editgui.c:1185
3573#: client/gui-gtk-3.22/editgui.c:1183
3574msgid "Editor Tool"
3575msgstr "Alat Penyunting"
3576
3577#: client/gui-gtk-2.0/editgui.c:1197 client/gui-gtk-3.0/editgui.c:1202
3578#: client/gui-gtk-3.22/editgui.c:1200
3579msgid "Click to change value if applicable."
3580msgstr ""
3581
3582#: client/gui-gtk-2.0/editgui.c:1224 client/gui-gtk-3.0/editgui.c:1235
3583#: client/gui-gtk-3.22/editgui.c:1233
3584msgid "Click to change tool mode."
3585msgstr ""
3586
3587#: client/gui-gtk-2.0/editgui.c:1238 client/gui-gtk-3.0/editgui.c:1252
3588#: client/gui-gtk-3.22/editgui.c:1250
3589msgid "Mode"
3590msgstr "Modus"
3591
3592#: client/gui-gtk-2.0/editgui.c:1254 client/gui-gtk-3.0/editgui.c:1271
3593#: client/gui-gtk-3.22/editgui.c:1269
3594msgid ""
3595"Use this to change the \"size\" parameter for the tool. This parameter "
3596"controls for example the half-width of the square of tiles that will be "
3597"affected by the tool, or the size of a created city."
3598msgstr ""
3599
3600#: client/gui-gtk-2.0/editgui.c:1271 client/gui-gtk-3.0/editgui.c:1289
3601#: client/gui-gtk-3.22/editgui.c:1287
3602msgid ""
3603"Use this to change the tool's \"count\" parameter. This controls for example "
3604"how many units are placed at once with the unit tool."
3605msgstr ""
3606
3607#: client/gui-gtk-2.0/editgui.c:1279 client/gui-gtk-2.0/repodlgs.c:768
3608#: client/gui-gtk-2.0/unitselect.c:97 client/gui-gtk-3.0/editgui.c:1297
3609#: client/gui-gtk-3.0/repodlgs.c:800 client/gui-gtk-3.0/unitselect.c:97
3610#: client/gui-gtk-3.22/editgui.c:1295 client/gui-gtk-3.22/repodlgs.c:799
3611#: client/gui-gtk-3.22/unitselect.c:97 client/gui-qt/repodlgs.cpp:1214
3612msgid "Count"
3613msgstr "Jumlah"
3614
3615#: client/gui-gtk-2.0/editgui.c:1306 client/gui-gtk-3.0/editgui.c:1323
3616#: client/gui-gtk-3.22/editgui.c:1321
3617msgid ""
3618"Use this to change the \"applied player\" tool parameter. This controls for "
3619"example under which player units and cities are created."
3620msgstr ""
3621
3622#: client/gui-gtk-2.0/editprop.c:663 client/gui-gtk-3.0/editprop.c:667
3623#: client/gui-gtk-3.22/editprop.c:667
3624msgid "Tile"
3625msgstr "Ubin"
3626
3627#: client/gui-gtk-2.0/editprop.c:671 client/gui-gtk-3.0/editprop.c:675
3628#: client/gui-gtk-3.22/editprop.c:675 client/gui-qt/repodlgs.cpp:1570
3629msgid "Player"
3630msgstr "Pemain"
3631
3632#: client/gui-gtk-2.0/editprop.c:673 client/gui-gtk-3.0/editprop.c:677
3633#: client/gui-gtk-3.22/editprop.c:677
3634msgid "?play:Game"
3635msgstr "Permainan"
3636
3637#: client/gui-gtk-2.0/editprop.c:868 client/gui-gtk-3.0/editprop.c:872
3638#: client/gui-gtk-3.22/editprop.c:872 utility/shared.c:2253
3639msgid "TRUE"
3640msgstr "BENAR"
3641
3642#: client/gui-gtk-2.0/editprop.c:868 client/gui-gtk-3.0/editprop.c:872
3643#: client/gui-gtk-3.22/editprop.c:872 utility/shared.c:2253
3644msgid "FALSE"
3645msgstr "SALAH"
3646
3647#. TRANS: "Number of buildings, number of small
3648#. * wonders (e.g. palace), number of great wonders."
3649#: client/gui-gtk-2.0/editprop.c:896 client/gui-gtk-3.0/editprop.c:900
3650#: client/gui-gtk-3.22/editprop.c:900
3651#, c-format
3652msgid "%db %ds %dW"
3653msgstr ""
3654
3655#. TRANS: "Number of technologies known".
3656#: client/gui-gtk-2.0/editprop.c:908 client/gui-gtk-3.0/editprop.c:912
3657#: client/gui-gtk-3.22/editprop.c:912
3658#, c-format
3659msgid "%d known"
3660msgstr "%d diketahui"
3661
3662#. TRANS: "The number of terrain specials (e.g. hut,
3663#. * river, pollution, etc.) present on a tile."
3664#: client/gui-gtk-2.0/editprop.c:918 client/gui-gtk-2.0/editprop.c:928
3665#: client/gui-gtk-2.0/editprop.c:938 client/gui-gtk-3.0/editprop.c:922
3666#: client/gui-gtk-3.0/editprop.c:932 client/gui-gtk-3.0/editprop.c:942
3667#: client/gui-gtk-3.22/editprop.c:922 client/gui-gtk-3.22/editprop.c:932
3668#: client/gui-gtk-3.22/editprop.c:942
3669#, c-format
3670msgid "%d present"
3671msgstr ""
3672
3673#: client/gui-gtk-2.0/editprop.c:943 client/gui-gtk-2.0/editprop.c:3836
3674#: client/gui-gtk-3.0/editprop.c:947 client/gui-gtk-3.0/editprop.c:3886
3675#: client/gui-gtk-3.22/editprop.c:947 client/gui-gtk-3.22/editprop.c:3885
3676#: client/gui-qt/dialogs.cpp:445 data/civ1/nations.ruleset:81
3677#: data/civ2/nations.ruleset:83
3678msgid "All nations"
3679msgstr "Semua bangsa"
3680
3681#: client/gui-gtk-2.0/editprop.c:945 client/gui-gtk-3.0/editprop.c:949
3682#: client/gui-gtk-3.22/editprop.c:949
3683#, c-format
3684msgid "%d nation"
3685msgid_plural "%d nations"
3686msgstr[0] "%d bangsa"
3687
3688#: client/gui-gtk-2.0/editprop.c:952 client/gui-gtk-3.0/editprop.c:956
3689#: client/gui-gtk-3.22/editprop.c:956
3690#, c-format
3691msgid "%d byte"
3692msgid_plural "%d bytes"
3693msgstr[0] "%d byte"
3694
3695#. TRANS: Improvement never built.
3696#: client/gui-gtk-2.0/editprop.c:977 client/gui-gtk-3.0/editprop.c:981
3697#: client/gui-gtk-3.22/editprop.c:981
3698msgid "(never)"
3699msgstr "(Tidak pernah)"
3700
3701#. TRANS: Improvement was destroyed.
3702#: client/gui-gtk-2.0/editprop.c:980 client/gui-gtk-3.0/editprop.c:984
3703#: client/gui-gtk-3.22/editprop.c:984
3704msgid "(destroyed)"
3705msgstr "(hancur)"
3706
3707#: client/gui-gtk-2.0/editprop.c:3494 client/gui-gtk-3.0/editprop.c:3538
3708#: client/gui-gtk-3.22/editprop.c:3538 client/gui-qt/cityrep.cpp:486
3709#: client/gui-qt/menu.cpp:865 data/Freeciv.in:2046
3710msgid "?verb:View"
3711msgstr ""
3712
3713#: client/gui-gtk-2.0/editprop.c:3496 client/gui-gtk-3.0/editprop.c:3540
3714#: client/gui-gtk-3.22/editprop.c:3540 data/Freeciv.in:2013
3715msgid "Edit"
3716msgstr ""
3717
3718#. TRANS: As in "this tile special is present".
3719#. TRANS: As in "this building is present".
3720#. TRANS: As in "this tile special is present".
3721#. TRANS: As in "this building is present".
3722#. TRANS: As in "this tile special is present".
3723#. TRANS: As in "this building is present".
3724#: client/gui-gtk-2.0/editprop.c:3592 client/gui-gtk-2.0/editprop.c:3617
3725#: client/gui-gtk-3.0/editprop.c:3642 client/gui-gtk-3.0/editprop.c:3667
3726#: client/gui-gtk-3.22/editprop.c:3641 client/gui-gtk-3.22/editprop.c:3666
3727msgid "Present"
3728msgstr ""
3729
3730#: client/gui-gtk-2.0/editprop.c:3594 client/gui-gtk-2.0/editprop.c:3601
3731#: client/gui-gtk-2.0/editprop.c:3619 client/gui-gtk-2.0/editprop.c:3632
3732#: client/gui-gtk-2.0/editprop.c:3645 client/gui-gtk-2.0/editprop.c:3659
3733#: client/gui-gtk-2.0/editprop.c:4392 client/gui-gtk-2.0/editprop.c:4420
3734#: client/gui-gtk-3.0/editprop.c:3644 client/gui-gtk-3.0/editprop.c:3651
3735#: client/gui-gtk-3.0/editprop.c:3669 client/gui-gtk-3.0/editprop.c:3682
3736#: client/gui-gtk-3.0/editprop.c:3695 client/gui-gtk-3.0/editprop.c:3709
3737#: client/gui-gtk-3.0/editprop.c:4453 client/gui-gtk-3.0/editprop.c:4481
3738#: client/gui-gtk-3.22/editprop.c:3643 client/gui-gtk-3.22/editprop.c:3650
3739#: client/gui-gtk-3.22/editprop.c:3668 client/gui-gtk-3.22/editprop.c:3681
3740#: client/gui-gtk-3.22/editprop.c:3694 client/gui-gtk-3.22/editprop.c:3708
3741#: client/gui-gtk-3.22/editprop.c:4452 client/gui-gtk-3.22/editprop.c:4480
3742msgid "ID"
3743msgstr "ID"
3744
3745#: client/gui-gtk-2.0/editprop.c:3596 client/gui-gtk-2.0/editprop.c:3605
3746#: client/gui-gtk-2.0/editprop.c:3621 client/gui-gtk-2.0/editprop.c:3636
3747#: client/gui-gtk-2.0/editprop.c:3651 client/gui-gtk-2.0/editprop.c:3661
3748#: client/gui-gtk-2.0/editprop.c:4414 client/gui-gtk-2.0/editprop.c:4437
3749#: client/gui-gtk-2.0/pages.c:1308 client/gui-gtk-2.0/pages.c:2661
3750#: client/gui-gtk-2.0/wldlg.c:999 client/gui-gtk-3.0/editprop.c:3646
3751#: client/gui-gtk-3.0/editprop.c:3655 client/gui-gtk-3.0/editprop.c:3671
3752#: client/gui-gtk-3.0/editprop.c:3686 client/gui-gtk-3.0/editprop.c:3701
3753#: client/gui-gtk-3.0/editprop.c:3711 client/gui-gtk-3.0/editprop.c:4475
3754#: client/gui-gtk-3.0/editprop.c:4499 client/gui-gtk-3.0/pages.c:1392
3755#: client/gui-gtk-3.0/pages.c:2728 client/gui-gtk-3.0/wldlg.c:1002
3756#: client/gui-gtk-3.22/editprop.c:3645 client/gui-gtk-3.22/editprop.c:3654
3757#: client/gui-gtk-3.22/editprop.c:3670 client/gui-gtk-3.22/editprop.c:3685
3758#: client/gui-gtk-3.22/editprop.c:3700 client/gui-gtk-3.22/editprop.c:3710
3759#: client/gui-gtk-3.22/editprop.c:4474 client/gui-gtk-3.22/editprop.c:4498
3760#: client/gui-gtk-3.22/pages.c:1393 client/gui-gtk-3.22/pages.c:2728
3761#: client/gui-gtk-3.22/wldlg.c:1002 client/gui-qt/pages.cpp:314
3762#: client/gui-qt/pages.cpp:643 data/Freeciv.in:97 tools/civmanual.c:481
3763#: tools/mpgui_gtk2.c:457 tools/mpgui_gtk3.c:460 tools/mpgui_qt.cpp:214
3764msgid "Name"
3765msgstr "Nama"
3766
3767#. TRANS: As in "this invention is known".
3768#: client/gui-gtk-2.0/editprop.c:3607 client/gui-gtk-2.0/editprop.c:3657
3769#: client/gui-gtk-3.0/editprop.c:3657 client/gui-gtk-3.0/editprop.c:3707
3770#: client/gui-gtk-3.22/editprop.c:3656 client/gui-gtk-3.22/editprop.c:3706
3771msgid "Known"
3772msgstr "Terpelajari"
3773
3774#. TRANS: As in "the turn when this building was built".
3775#: client/gui-gtk-2.0/editprop.c:3624 client/gui-gtk-3.0/editprop.c:3674
3776#: client/gui-gtk-3.22/editprop.c:3673
3777msgid "Turn Built"
3778msgstr ""
3779
3780#. TRANS: As in "the player has set this nation".
3781#: client/gui-gtk-2.0/editprop.c:3630 client/gui-gtk-2.0/editprop.c:3643
3782#: client/gui-gtk-3.0/editprop.c:3680 client/gui-gtk-3.0/editprop.c:3693
3783#: client/gui-gtk-3.22/editprop.c:3679 client/gui-gtk-3.22/editprop.c:3692
3784msgid "Set"
3785msgstr ""
3786
3787#: client/gui-gtk-2.0/editprop.c:3648 client/gui-gtk-3.0/editprop.c:3698
3788#: client/gui-gtk-3.22/editprop.c:3697
3789msgid "Icon"
3790msgstr ""
3791
3792#: client/gui-gtk-2.0/editprop.c:4325 client/gui-gtk-2.0/editprop.c:4372
3793#: client/gui-gtk-2.0/editprop.c:4384 client/gui-gtk-2.0/editprop.c:4412
3794#: client/gui-gtk-3.0/editprop.c:4384 client/gui-gtk-3.0/editprop.c:4433
3795#: client/gui-gtk-3.0/editprop.c:4445 client/gui-gtk-3.0/editprop.c:4473
3796#: client/gui-gtk-3.22/editprop.c:4383 client/gui-gtk-3.22/editprop.c:4432
3797#: client/gui-gtk-3.22/editprop.c:4444 client/gui-gtk-3.22/editprop.c:4472
3798msgid "Image"
3799msgstr ""
3800
3801#: client/gui-gtk-2.0/editprop.c:4329 client/gui-gtk-3.0/editprop.c:4388
3802#: client/gui-gtk-3.22/editprop.c:4387
3803msgid "Resource"
3804msgstr ""
3805
3806#: client/gui-gtk-2.0/editprop.c:4331 client/gui-gtk-3.0/editprop.c:4390
3807#: client/gui-gtk-3.22/editprop.c:4389
3808msgid "Index"
3809msgstr "Indeks"
3810
3811#: client/gui-gtk-2.0/editprop.c:4333 client/gui-gtk-3.0/editprop.c:4392
3812#: client/gui-gtk-3.22/editprop.c:4391
3813msgid "?coordinate:X"
3814msgstr "X"
3815
3816#: client/gui-gtk-2.0/editprop.c:4335 client/gui-gtk-3.0/editprop.c:4394
3817#: client/gui-gtk-3.22/editprop.c:4393
3818msgid "?coordinate:Y"
3819msgstr "Y"
3820
3821#. TRANS: The coordinate X in native coordinates.
3822#. * The freeciv coordinate system is described in doc/HACKING.
3823#: client/gui-gtk-2.0/editprop.c:4339 client/gui-gtk-3.0/editprop.c:4398
3824#: client/gui-gtk-3.22/editprop.c:4397
3825msgid "NAT X"
3826msgstr "NAT X"
3827
3828#. TRANS: The coordinate Y in native coordinates.
3829#. * The freeciv coordinate system is described in doc/HACKING.
3830#: client/gui-gtk-2.0/editprop.c:4343 client/gui-gtk-3.0/editprop.c:4402
3831#: client/gui-gtk-3.22/editprop.c:4401
3832msgid "NAT Y"
3833msgstr "NAT Y"
3834
3835#: client/gui-gtk-2.0/editprop.c:4345 client/gui-gtk-3.0/editprop.c:4404
3836#: client/gui-gtk-3.22/editprop.c:4403
3837msgid "Continent"
3838msgstr "Benua"
3839
3840#: client/gui-gtk-2.0/editprop.c:4347 client/gui-gtk-2.0/editprop.c:4374
3841#: client/gui-gtk-2.0/editprop.c:4394 client/gui-gtk-2.0/editprop.c:4422
3842#: client/gui-gtk-3.0/editprop.c:4406 client/gui-gtk-3.0/editprop.c:4435
3843#: client/gui-gtk-3.0/editprop.c:4455 client/gui-gtk-3.0/editprop.c:4483
3844#: client/gui-gtk-3.22/editprop.c:4405 client/gui-gtk-3.22/editprop.c:4434
3845#: client/gui-gtk-3.22/editprop.c:4454 client/gui-gtk-3.22/editprop.c:4482
3846msgid "?coordinates:X,Y"
3847msgstr "X,Y"
3848
3849#: client/gui-gtk-2.0/editprop.c:4349 client/gui-gtk-3.0/editprop.c:4408
3850#: client/gui-gtk-3.22/editprop.c:4407
3851msgid "Specials"
3852msgstr "Istimewa"
3853
3854#: client/gui-gtk-2.0/editprop.c:4351 client/gui-gtk-3.0/editprop.c:4411
3855#: client/gui-gtk-3.22/editprop.c:4410
3856#, fuzzy
3857msgid "Roads"
3858msgstr "Jalan"
3859
3860#: client/gui-gtk-2.0/editprop.c:4353 client/gui-gtk-3.0/editprop.c:4414
3861#: client/gui-gtk-3.22/editprop.c:4413 client/gui-xaw/menu.c:156
3862msgid "Bases"
3863msgstr ""
3864
3865#: client/gui-gtk-2.0/editprop.c:4356 client/gui-gtk-2.0/editprop.c:4387
3866#: client/gui-gtk-2.0/editprop.c:4417 client/gui-gtk-2.0/editprop.c:4440
3867#: client/gui-gtk-3.0/editprop.c:4418 client/gui-gtk-3.0/editprop.c:4448
3868#: client/gui-gtk-3.0/editprop.c:4478 client/gui-gtk-3.0/editprop.c:4503
3869#: client/gui-gtk-3.22/editprop.c:4417 client/gui-gtk-3.22/editprop.c:4447
3870#: client/gui-gtk-3.22/editprop.c:4477 client/gui-gtk-3.22/editprop.c:4502
3871msgid "Address"
3872msgstr "Alamat"
3873
3874#. TRANS: Tile property "Label" label in editor
3875#: client/gui-gtk-2.0/editprop.c:4367 client/gui-gtk-3.0/editprop.c:4428
3876#: client/gui-gtk-3.22/editprop.c:4427
3877msgid "?property:Label"
3878msgstr "Label"
3879
3880#: client/gui-gtk-2.0/editprop.c:4376 client/gui-gtk-3.0/editprop.c:4437
3881#: client/gui-gtk-3.22/editprop.c:4436
3882msgid "Exclude Nations"
3883msgstr ""
3884
3885#. TRANS: Nations report title
3886#. TRANS: Nations report action
3887#. TRANS: Nations report title
3888#. TRANS: Nations report action
3889#. TRANS: Nations report title
3890#. TRANS: Nations report action
3891#: client/gui-gtk-2.0/editprop.c:4378 client/gui-gtk-2.0/plrdlg.c:417
3892#: client/gui-gtk-3.0/editprop.c:4439 client/gui-gtk-3.0/plrdlg.c:428
3893#: client/gui-gtk-3.22/editprop.c:4438 client/gui-gtk-3.22/plrdlg.c:426
3894#: client/gui-qt/pages.cpp:731 client/gui-sdl/mapctrl.c:1570
3895#: client/gui-sdl/plrdlg.c:622 client/gui-sdl2/mapctrl.c:1683
3896#: client/gui-sdl2/plrdlg.c:686 client/gui-xaw/menu.c:225 data/Freeciv.in:3200
3897#: data/Freeciv.in:3201
3898msgid "Nations"
3899msgstr "Bangsa"
3900
3901#. TRANS: Image header
3902#: client/gui-gtk-2.0/editprop.c:4390 client/gui-gtk-2.0/pages.c:1309
3903#: client/gui-gtk-2.0/repodlgs.c:762 client/gui-gtk-2.0/wldlg.c:999
3904#: client/gui-gtk-3.0/editprop.c:4451 client/gui-gtk-3.0/pages.c:1393
3905#: client/gui-gtk-3.0/repodlgs.c:794 client/gui-gtk-3.0/wldlg.c:1002
3906#: client/gui-gtk-3.22/editprop.c:4450 client/gui-gtk-3.22/pages.c:1394
3907#: client/gui-gtk-3.22/repodlgs.c:793 client/gui-gtk-3.22/wldlg.c:1002
3908#: client/gui-qt/pages.cpp:314 client/gui-qt/repodlgs.cpp:1213
3909msgid "Type"
3910msgstr "Jenis"
3911
3912#: client/gui-gtk-2.0/editprop.c:4396 client/gui-gtk-3.0/editprop.c:4457
3913#: client/gui-gtk-3.22/editprop.c:4456
3914msgid "Moves Left"
3915msgstr "Gerak Tersisa"
3916
3917#: client/gui-gtk-2.0/editprop.c:4398 client/gui-gtk-3.0/editprop.c:4459
3918#: client/gui-gtk-3.22/editprop.c:4458
3919msgid "Fuel"
3920msgstr "Bahan Bakar"
3921
3922#: client/gui-gtk-2.0/editprop.c:4400 client/gui-gtk-3.0/editprop.c:4461
3923#: client/gui-gtk-3.22/editprop.c:4460
3924msgid "Moved"
3925msgstr "Bergerak"
3926
3927#: client/gui-gtk-2.0/editprop.c:4402 client/gui-gtk-3.0/editprop.c:4463
3928#: client/gui-gtk-3.22/editprop.c:4462 client/gui-qt/shortcuts.cpp:101
3929msgid "Done Moving"
3930msgstr "Selesai Bergerak"
3931
3932#. TRANS: HP = Hit Points of a unit.
3933#: client/gui-gtk-2.0/editprop.c:4405 client/gui-gtk-3.0/editprop.c:4466
3934#: client/gui-gtk-3.22/editprop.c:4465
3935msgid "HP"
3936msgstr ""
3937
3938#: client/gui-gtk-2.0/editprop.c:4407 client/gui-gtk-3.0/editprop.c:4468
3939#: client/gui-gtk-3.22/editprop.c:4467
3940msgid "Veteran"
3941msgstr "Veteran"
3942
3943#: client/gui-gtk-2.0/editprop.c:4426 client/gui-gtk-3.0/editprop.c:4487
3944#: client/gui-gtk-3.22/editprop.c:4486
3945msgid "History"
3946msgstr ""
3947
3948#: client/gui-gtk-2.0/editprop.c:4428 client/gui-gtk-3.0/citydlg.c:1194
3949#: client/gui-gtk-3.0/editprop.c:4489 client/gui-gtk-3.22/citydlg.c:1231
3950#: client/gui-gtk-3.22/editprop.c:4488 client/gui-qt/cityrep.cpp:716
3951msgid "Buildings"
3952msgstr "Bangunan"
3953
3954#: client/gui-gtk-2.0/editprop.c:4430 client/gui-gtk-3.0/editprop.c:4492
3955#: client/gui-gtk-3.22/editprop.c:4491
3956msgid "Food Stock"
3957msgstr "Persediaan Makanan"
3958
3959#: client/gui-gtk-2.0/editprop.c:4432 client/gui-gtk-3.0/editprop.c:4494
3960#: client/gui-gtk-3.22/editprop.c:4493
3961msgid "Shield Stock"
3962msgstr ""
3963
3964#: client/gui-gtk-2.0/editprop.c:4445 client/gui-gtk-2.0/menu.c:1478
3965#: client/gui-gtk-3.0/editprop.c:4509 client/gui-gtk-3.0/menu.c:1471
3966#: client/gui-gtk-3.22/editprop.c:4508 client/gui-gtk-3.22/menu.c:329
3967#: client/gui-qt/menu.cpp:628 client/gui-xaw/menu.c:258
3968#: client/include/helpdlg_g.h:52 data/Freeciv.in:2045 data/helpdata.txt:1368
3969msgid "Government"
3970msgstr "Pemerintahan"
3971
3972#: client/gui-gtk-2.0/editprop.c:4447 client/gui-gtk-3.0/editprop.c:4512
3973#: client/gui-gtk-3.22/editprop.c:4511
3974msgid "Age"
3975msgstr ""
3976
3977#: client/gui-gtk-2.0/editprop.c:4449 client/gui-gtk-3.0/editprop.c:4514
3978#: client/gui-gtk-3.22/editprop.c:4513
3979msgid "Inventions"
3980msgstr ""
3981
3982#: client/gui-gtk-2.0/editprop.c:4451 client/gui-gtk-2.0/gamedlgs.c:467
3983#: client/gui-gtk-3.0/editprop.c:4517 client/gui-gtk-3.0/gamedlgs.c:472
3984#: client/gui-gtk-3.22/editprop.c:4516 client/gui-gtk-3.22/gamedlgs.c:472
3985#: client/gui-qt/citydlg.cpp:1883 common/city.c:88 server/plrhand.c:300
3986msgid "Science"
3987msgstr ""
3988
3989#: client/gui-gtk-2.0/editprop.c:4453 client/gui-gtk-2.0/repodlgs.c:1250
3990#: client/gui-gtk-3.0/editprop.c:4519 client/gui-gtk-3.0/repodlgs.c:1295
3991#: client/gui-gtk-3.22/editprop.c:4518 client/gui-gtk-3.22/repodlgs.c:1295
3992#: client/gui-qt/citydlg.cpp:1882 client/gui-qt/pages.cpp:1291 common/city.c:86
3993#: data/civ1/terrain.ruleset:672 data/civ2/terrain.ruleset:666
3994#: data/classic/terrain.ruleset:846 data/experimental/terrain.ruleset:822
3995#: data/civ2civ3/terrain.ruleset:861 data/multiplayer/terrain.ruleset:820
3996#: data/sandbox/terrain.ruleset:861
3997msgid "Gold"
3998msgstr "Emas"
3999
4000#: client/gui-gtk-2.0/editprop.c:4458 client/gui-gtk-3.0/editprop.c:4525
4001#: client/gui-gtk-3.22/editprop.c:4524
4002msgid "Year"
4003msgstr "Tahun"
4004
4005#: client/gui-gtk-2.0/editprop.c:4460 client/gui-gtk-3.0/editprop.c:4528
4006#: client/gui-gtk-3.22/editprop.c:4527 tools/modinst.h:45
4007msgid "Scenario"
4008msgstr "Skenario"
4009
4010#: client/gui-gtk-2.0/editprop.c:4462 client/gui-gtk-3.0/editprop.c:4531
4011#: client/gui-gtk-3.22/editprop.c:4530
4012msgid "Scenario Name"
4013msgstr "Nama Skenario"
4014
4015#: client/gui-gtk-2.0/editprop.c:4464 client/gui-gtk-3.0/editprop.c:4534
4016#: client/gui-gtk-3.22/editprop.c:4533
4017#, fuzzy
4018#| msgid "Scenario victory to %s."
4019msgid "Scenario Authors"
4020msgstr "Skenario dimenangkan oleh %s."
4021
4022#: client/gui-gtk-2.0/editprop.c:4467 client/gui-gtk-3.0/editprop.c:4537
4023#: client/gui-gtk-3.22/editprop.c:4536
4024msgid "Scenario Description"
4025msgstr "Deskripsi Skenario"
4026
4027#: client/gui-gtk-2.0/editprop.c:4470 client/gui-gtk-3.0/editprop.c:4541
4028#: client/gui-gtk-3.22/editprop.c:4540
4029msgid "Save Random Number State"
4030msgstr ""
4031
4032#: client/gui-gtk-2.0/editprop.c:4472 client/gui-gtk-3.0/editprop.c:4543
4033#: client/gui-gtk-3.22/editprop.c:4542
4034msgid "Save Players"
4035msgstr ""
4036
4037#: client/gui-gtk-2.0/editprop.c:4474 client/gui-gtk-3.0/editprop.c:4546
4038#: client/gui-gtk-3.22/editprop.c:4545
4039#, fuzzy
4040msgid "Nation Start Positions"
4041msgstr "Posisi Mulai"
4042
4043#: client/gui-gtk-2.0/editprop.c:4476 client/gui-gtk-3.0/editprop.c:4549
4044#: client/gui-gtk-3.22/editprop.c:4548
4045#, fuzzy
4046msgid "Prevent New Cities"
4047msgstr "Nabiah %s"
4048
4049#: client/gui-gtk-2.0/editprop.c:4478 client/gui-gtk-3.0/editprop.c:4552
4050#: client/gui-gtk-3.22/editprop.c:4551
4051msgid "Saltwater Flooding Lakes"
4052msgstr ""
4053
4054#: client/gui-gtk-2.0/editprop.c:4755 client/gui-gtk-3.0/editprop.c:4849
4055#: client/gui-gtk-3.22/editprop.c:4847
4056msgid "Destroy"
4057msgstr "Hancurkan"
4058
4059#: client/gui-gtk-2.0/editprop.c:4760 client/gui-gtk-3.0/editprop.c:4852
4060#: client/gui-gtk-3.22/editprop.c:4850
4061msgid ""
4062"Pressing this button will send a request to the server to destroy (i.e. "
4063"erase) the objects selected in the object list."
4064msgstr ""
4065"Mengklik tombol ini akan mengirimkan pesan ke server untuk menghancurkan "
4066"(menghapus) obyek yang terpilih di daftar obyek."
4067
4068#: client/gui-gtk-2.0/editprop.c:4771 client/gui-gtk-3.0/editprop.c:4832
4069#: client/gui-gtk-3.22/editprop.c:4830
4070msgid "Create"
4071msgstr "Buat"
4072
4073#: client/gui-gtk-2.0/editprop.c:4776 client/gui-gtk-3.0/editprop.c:4835
4074#: client/gui-gtk-3.22/editprop.c:4833
4075msgid ""
4076"Pressing this button will create a new object of the same type as the "
4077"current property page and add it to the page. The specific type and count of "
4078"the objects is taken from the editor tool state. So for example, the \"tool "
4079"value\" of the unit tool and its \"count\" parameter affect unit creation."
4080msgstr ""
4081
4082#. TRANS: %s is a type of object that can be edited, such as "Tile",
4083#. * "Unit", "Start Position", etc.
4084#: client/gui-gtk-2.0/editprop.c:4827 client/gui-gtk-3.0/editprop.c:4910
4085#: client/gui-gtk-3.22/editprop.c:4908
4086#, c-format
4087msgid "%s Properties"
4088msgstr "Properti %s"
4089
4090#: client/gui-gtk-2.0/editprop.c:4866 client/gui-gtk-3.0/editprop.c:4954
4091#: client/gui-gtk-3.22/editprop.c:4952
4092msgid "Filter:"
4093msgstr "Saringan:"
4094
4095#: client/gui-gtk-2.0/editprop.c:4871 client/gui-gtk-3.0/editprop.c:4959
4096#: client/gui-gtk-3.22/editprop.c:4957
4097msgid ""
4098"Enter a filter string to limit which properties are shown. The filter is one "
4099"or more text patterns separated by | (\"or\") or & (\"and\"). The symbol & "
4100"has higher precedence than |. A pattern may also be negated by prefixing it "
4101"with !."
4102msgstr ""
4103
4104#: client/gui-gtk-2.0/editprop.c:4885 client/gui-gtk-3.0/editprop.c:4984
4105#: client/gui-gtk-3.22/editprop.c:4982
4106msgid ""
4107"Pressing this button will send all modified properties of the objects "
4108"selected in the object list to the server. Modified properties' names are "
4109"shown in red in the properties panel."
4110msgstr ""
4111
4112#: client/gui-gtk-2.0/editprop.c:4896 client/gui-gtk-3.0/editprop.c:4974
4113#: client/gui-gtk-3.22/editprop.c:4972
4114msgid ""
4115"Pressing this button will reset all modified properties of the selected "
4116"objects to their current values (the values they have on the server)."
4117msgstr ""
4118
4119#: client/gui-gtk-2.0/editprop.c:6066 client/gui-gtk-3.0/editprop.c:6163
4120#: client/gui-gtk-3.22/editprop.c:6161
4121msgid "Property Editor"
4122msgstr "Penyunting Properti"
4123
4124#. TRANS: Vision layer name. Feel free to leave untranslated.
4125#: client/gui-gtk-2.0/editprop.c:6444 client/gui-gtk-3.0/editprop.c:6541
4126#: client/gui-gtk-3.22/editprop.c:6539
4127msgid "Seen (Main)"
4128msgstr ""
4129
4130#. TRANS: Vision layer name. Feel free to leave untranslated.
4131#: client/gui-gtk-2.0/editprop.c:6447 client/gui-gtk-3.0/editprop.c:6544
4132#: client/gui-gtk-3.22/editprop.c:6542
4133msgid "Seen (Invis)"
4134msgstr ""
4135
4136#: client/gui-gtk-2.0/editprop.c:6453 client/gui-gtk-2.0/pages.c:652
4137#: client/gui-gtk-3.0/editprop.c:6550 client/gui-gtk-3.0/pages.c:727
4138#: client/gui-gtk-3.22/editprop.c:6548 client/gui-gtk-3.22/pages.c:728
4139#: client/gui-qt/pages.cpp:904 client/gui-sdl/citydlg.c:2003
4140#: client/gui-sdl2/citydlg.c:1994 client/gui-xaw/citydlg.c:1483
4141#: client/text.c:170 common/unit.c:655
4142msgid "Unknown"
4143msgstr "Tidak diketahui"
4144
4145#: client/gui-gtk-2.0/finddlg.c:72 client/gui-gtk-3.0/finddlg.c:72
4146#: client/gui-gtk-3.22/finddlg.c:72 client/gui-sdl/finddlg.c:141
4147#: client/gui-sdl/mapctrl.c:1582 client/gui-sdl2/finddlg.c:149
4148#: client/gui-sdl2/mapctrl.c:1695 client/gui-xaw/menu.c:131
4149#: data/Freeciv.in:1084
4150msgid "Find City"
4151msgstr "Cari Kota"
4152
4153#: client/gui-gtk-2.0/finddlg.c:113 client/gui-gtk-3.0/finddlg.c:117
4154#: client/gui-gtk-3.22/finddlg.c:117
4155msgid "Ci_ties:"
4156msgstr "K_ota:"
4157
4158#. TRANS: current value of policy in force
4159#: client/gui-gtk-2.0/gamedlgs.c:286 client/gui-gtk-3.0/gamedlgs.c:281
4160#: client/gui-gtk-3.22/gamedlgs.c:281
4161msgid "?multiplier:Now"
4162msgstr ""
4163
4164#: client/gui-gtk-2.0/gamedlgs.c:320 client/gui-gtk-3.0/gamedlgs.c:314
4165#: client/gui-gtk-3.22/gamedlgs.c:314 client/gui-qt/ratesdlg.cpp:143
4166#, fuzzy
4167msgid "Change policies"
4168msgstr "Tambah daftar kerja baru"
4169
4170#: client/gui-gtk-2.0/gamedlgs.c:329 client/gui-gtk-2.0/menu.c:1476
4171#: client/gui-gtk-3.0/gamedlgs.c:323 client/gui-gtk-3.0/menu.c:1453
4172#: client/gui-gtk-3.22/gamedlgs.c:323 client/gui-gtk-3.22/menu.c:311
4173#: client/include/helpdlg_g.h:57 data/helpdata.txt:1427
4174#, fuzzy
4175#| msgid "Polish"
4176msgid "Policies"
4177msgstr "Polandia"
4178
4179#: client/gui-gtk-2.0/gamedlgs.c:342 client/gui-gtk-3.0/gamedlgs.c:336
4180#: client/gui-gtk-3.22/gamedlgs.c:336
4181#, fuzzy
4182#| msgid "Barbarians will not appear before this turn."
4183msgid "Changes will not take effect until next turn."
4184msgstr "Barbar tidak akan muncul sebelum giliran ini."
4185
4186#: client/gui-gtk-2.0/gamedlgs.c:412 client/gui-gtk-3.0/gamedlgs.c:406
4187#: client/gui-gtk-3.22/gamedlgs.c:406 client/gui-qt/ratesdlg.cpp:70
4188msgid "Select tax, luxury and science rates"
4189msgstr ""
4190
4191#: client/gui-gtk-2.0/gamedlgs.c:427 client/gui-gtk-3.0/gamedlgs.c:422
4192#: client/gui-gtk-3.22/gamedlgs.c:422 server/plrhand.c:296
4193msgid "Tax"
4194msgstr "Pajak"
4195
4196#: client/gui-gtk-2.0/gamedlgs.c:444 client/gui-gtk-2.0/gamedlgs.c:464
4197#: client/gui-gtk-2.0/gamedlgs.c:484 client/gui-gtk-3.0/gamedlgs.c:444
4198#: client/gui-gtk-3.0/gamedlgs.c:469 client/gui-gtk-3.0/gamedlgs.c:494
4199#: client/gui-gtk-3.22/gamedlgs.c:444 client/gui-gtk-3.22/gamedlgs.c:469
4200#: client/gui-gtk-3.22/gamedlgs.c:494 client/gui-sdl/repodlgs.c:1911
4201#: client/gui-sdl/repodlgs.c:1957 client/gui-sdl2/repodlgs.c:1962
4202#: client/gui-sdl2/repodlgs.c:2008 data/Freeciv.in:1329 data/Freeciv.in:1347
4203#: data/Freeciv.in:1366
4204msgid "Lock"
4205msgstr "Kunci"
4206
4207#: client/gui-gtk-2.0/gamedlgs.c:447 client/gui-gtk-3.0/gamedlgs.c:447
4208#: client/gui-gtk-3.22/gamedlgs.c:447 client/gui-qt/citydlg.cpp:1883
4209#: common/city.c:87 server/plrhand.c:298
4210msgid "Luxury"
4211msgstr ""
4212
4213#: client/gui-gtk-2.0/gamedlgs.c:535 client/gui-gtk-3.0/gamedlgs.c:544
4214#: client/gui-gtk-3.22/gamedlgs.c:544 client/gui-xaw/ratesdlg.c:98
4215#, c-format
4216msgid "%s max rate: %d%%"
4217msgstr "Tingkat %s maks.: %d%%"
4218
4219#: client/gui-gtk-2.0/gotodlg.c:140 client/gui-gtk-3.0/gotodlg.c:141
4220#: client/gui-gtk-3.22/gotodlg.c:141 data/Freeciv.in:1122
4221msgid "Goto/Airlift Unit"
4222msgstr ""
4223
4224#: client/gui-gtk-2.0/gotodlg.c:145 client/gui-gtk-3.0/gotodlg.c:146
4225#: client/gui-gtk-3.22/gotodlg.c:146
4226msgid "Air_lift"
4227msgstr "Terba_ngkan"
4228
4229#: client/gui-gtk-2.0/gotodlg.c:147 client/gui-gtk-3.0/gotodlg.c:148
4230#: client/gui-gtk-3.22/gotodlg.c:148
4231msgid "_Goto"
4232msgstr ""
4233
4234#: client/gui-gtk-2.0/gotodlg.c:166 client/gui-gtk-3.0/gotodlg.c:167
4235#: client/gui-gtk-3.22/gotodlg.c:167
4236msgid "Select destination ci_ty"
4237msgstr "Pilih ko_ta tujuan"
4238
4239#: client/gui-gtk-2.0/gotodlg.c:195 client/gui-gtk-3.0/gotodlg.c:201
4240#: client/gui-gtk-3.22/gotodlg.c:201
4241msgid "Id"
4242msgstr "Id"
4243
4244#: client/gui-gtk-2.0/gotodlg.c:219 client/gui-gtk-3.0/gotodlg.c:225
4245#: client/gui-gtk-3.22/gotodlg.c:225 client/gui-qt/gotodlg.cpp:54
4246#: data/Freeciv.in:1148
4247msgid "Airlift"
4248msgstr "Terbangkan"
4249
4250#: client/gui-gtk-2.0/gotodlg.c:232 client/gui-gtk-3.0/gotodlg.c:238
4251#: client/gui-gtk-3.22/gotodlg.c:238
4252msgid "Show _All Cities"
4253msgstr "Tampilkan _Semua Kota"
4254
4255#: client/gui-gtk-2.0/gotodlg.c:342 client/gui-gtk-3.0/gotodlg.c:346
4256#: client/gui-gtk-3.22/gotodlg.c:346 client/text.c:1117
4257msgid "No units selected."
4258msgstr "Tidak ada unit dipilih."
4259
4260#. TRANS: goto/airlift dialog. "Paris (airlift: 2/4)".
4261#. * A set of these appear in an "and"-separated list.
4262#: client/gui-gtk-2.0/gotodlg.c:382 client/gui-gtk-3.0/gotodlg.c:386
4263#: client/gui-gtk-3.22/gotodlg.c:386
4264#, c-format
4265msgid "%s (airlift: %s)"
4266msgstr "%s (penerbangan: %s)"
4267
4268#. TRANS: goto/airlift dialog. Too many cities to list, some omitted.
4269#. * Appears at the end of an "and"-separated list.
4270#: client/gui-gtk-2.0/gotodlg.c:393 client/gui-gtk-3.0/gotodlg.c:397
4271#: client/gui-gtk-3.22/gotodlg.c:397
4272msgid "?gotodlg:more"
4273msgstr "lanjut"
4274
4275#. TRANS: goto/airlift dialog. For units not currently in a city.
4276#. * Appears at the end of an "and"-separated list.
4277#: client/gui-gtk-2.0/gotodlg.c:398 client/gui-gtk-3.0/gotodlg.c:402
4278#: client/gui-gtk-3.22/gotodlg.c:402
4279#, fuzzy
4280#| msgid "?gotodlg:more"
4281msgid "?gotodlg:no city"
4282msgstr "lanjut"
4283
4284#. TRANS: goto/airlift dialog. Current location of units; %s is an
4285#. * "and"-separated list of cities and associated info
4286#: client/gui-gtk-2.0/gotodlg.c:411 client/gui-gtk-3.0/gotodlg.c:415
4287#: client/gui-gtk-3.22/gotodlg.c:415
4288#, c-format
4289msgid "Currently in: %s"
4290msgstr "Sedang berada di: %s"
4291
4292#: client/gui-gtk-2.0/gui_main.c:277 client/gui-gtk-3.0/gui_main.c:267
4293#: client/gui-gtk-3.22/gui_main.c:267
4294msgid ""
4295"This client accepts the standard Gtk command-line options\n"
4296"after '--'. See the Gtk documentation.\n"
4297"\n"
4298msgstr ""
4299
4300#. TRANS: No full stop after the URL, could cause confusion.
4301#: client/gui-gtk-2.0/gui_main.c:281 client/gui-gtk-3.0/gui_main.c:284
4302#: client/gui-gtk-3.22/gui_main.c:280 client/gui-qt/gui_main.cpp:128
4303#: client/gui-sdl/gui_main.c:174 client/gui-sdl2/gui_main.c:179
4304#: client/gui-xaw/gui_main.c:267 common/fc_cmdhelp.c:136 tools/mpcli.c:115
4305#: tools/mpgui_gtk2.c:573 tools/mpgui_gtk3.c:579 tools/mpgui_qt.cpp:102
4306#, c-format
4307msgid "Report bugs at %s\n"
4308msgstr "Laporkan masalah di %s\n"
4309
4310#: client/gui-gtk-2.0/gui_main.c:770 client/gui-gtk-2.0/gui_main.c:1581
4311#: client/gui-gtk-3.0/gui_main.c:817 client/gui-gtk-3.0/gui_main.c:1763
4312#: client/gui-gtk-3.22/gui_main.c:804 client/gui-gtk-3.22/gui_main.c:1837
4313#: client/gui-sdl/gui_main.c:797 client/gui-sdl/gui_main.c:812
4314msgid "Freeciv"
4315msgstr "Freeciv"
4316
4317#: client/gui-gtk-2.0/gui_main.c:1255 client/gui-gtk-2.0/gui_main.c:1263
4318#: client/gui-gtk-3.0/gui_main.c:1354 client/gui-gtk-3.0/gui_main.c:1362
4319#: client/gui-gtk-3.22/gui_main.c:1375 client/gui-gtk-3.22/gui_main.c:1383
4320#: client/gui-qt/pages.cpp:741 client/gui-sdl/mapctrl.c:1555
4321#: client/gui-sdl2/mapctrl.c:1668 data/Freeciv.in:2622
4322msgid "Turn Done"
4323msgstr "Giliran Selesai"
4324
4325#: client/gui-gtk-2.0/gui_main.c:1263 client/gui-gtk-3.0/gui_main.c:1362
4326#: client/gui-gtk-3.22/gui_main.c:1383 client/gui-sdl/mapctrl.c:1555
4327#: client/gui-sdl/mapview.c:919 client/gui-sdl2/mapctrl.c:1668
4328#: client/gui-sdl2/mapview.c:939
4329msgid "Shift+Return"
4330msgstr "Shift+Enter"
4331
4332#: client/gui-gtk-2.0/gui_main.c:1334 client/gui-gtk-3.0/gui_main.c:1445
4333#: client/gui-gtk-3.22/gui_main.c:1466 client/gui-qt/menu.cpp:1325
4334#: client/gui-qt/pages.cpp:717
4335msgid "?noun:View"
4336msgstr ""
4337
4338#: client/gui-gtk-2.0/gui_main.c:1446 client/gui-gtk-3.0/gui_main.c:1564
4339#: client/gui-gtk-3.22/gui_main.c:1587
4340msgid "Chat"
4341msgstr "Obrolan"
4342
4343#: client/gui-gtk-2.0/gui_main.c:1470 client/gui-gtk-3.0/gui_main.c:1594
4344#: client/gui-gtk-3.22/gui_main.c:1617
4345msgid "Allies Only"
4346msgstr "Hanya Sekutu"
4347
4348#: client/gui-gtk-2.0/gui_main.c:1479 client/gui-gtk-3.0/gui_main.c:1603
4349#: client/gui-gtk-3.22/gui_main.c:1626 client/gui-qt/chatline.cpp:287
4350msgid "Clear links"
4351msgstr ""
4352
4353#: client/gui-gtk-2.0/gui_main.c:1522
4354msgid "Migrating gtk2-client options from freeciv-2.5 options."
4355msgstr ""
4356
4357#: client/gui-gtk-2.0/gui_main.c:2029 client/gui-gtk-3.0/gui_main.c:2164
4358#: client/gui-gtk-3.22/gui_main.c:2240 client/gui-qt/gui_main.cpp:543
4359msgid "Are you sure you want to quit?"
4360msgstr "Anda yakin ingin keluar?"
4361
4362#: client/gui-gtk-2.0/gui_main.c:2198 client/gui-gtk-3.0/gui_main.c:2333
4363#: client/gui-gtk-3.22/gui_main.c:2409
4364#, c-format
4365msgid ""
4366"\n"
4367"Built against gtk+ %d.%d.%d, using %d.%d.%d\n"
4368"Built against glib %d.%d.%d, using %d.%d.%d"
4369msgstr ""
4370
4371#: client/gui-gtk-2.0/gui_stuff.c:613 client/gui-gtk-3.0/gui_stuff.c:593
4372#: client/gui-gtk-3.22/gui_stuff.c:602
4373#, c-format
4374msgid ""
4375"Close Tab:\n"
4376"%s"
4377msgstr ""
4378"Tutup Tab:\n"
4379"%s"
4380
4381#: client/gui-gtk-2.0/gui_stuff.c:613 client/gui-gtk-3.0/gui_stuff.c:593
4382#: client/gui-gtk-3.22/gui_stuff.c:602
4383msgid "Ctrl+W"
4384msgstr "Ctrl+W"
4385
4386#: client/gui-gtk-2.0/happiness.c:199 client/gui-gtk-3.0/happiness.c:209
4387#: client/gui-gtk-3.22/happiness.c:209 client/gui-qt/citydlg.cpp:1817
4388msgid "Cities:"
4389msgstr "Kota:"
4390
4391#: client/gui-gtk-2.0/happiness.c:200 client/gui-gtk-3.0/happiness.c:210
4392#: client/gui-gtk-3.22/happiness.c:210 client/gui-qt/citydlg.cpp:1817
4393msgid "Luxuries:"
4394msgstr ""
4395
4396#: client/gui-gtk-2.0/happiness.c:201 client/gui-gtk-3.0/happiness.c:211
4397#: client/gui-gtk-3.22/happiness.c:211 client/gui-qt/citydlg.cpp:1817
4398msgid "Buildings:"
4399msgstr "Bangunan:"
4400
4401#: client/gui-gtk-2.0/happiness.c:202 client/gui-gtk-3.0/happiness.c:212
4402#: client/gui-gtk-3.22/happiness.c:212 client/gui-qt/citydlg.cpp:1818
4403#, fuzzy
4404msgid "Nationality:"
4405msgstr "Bangsa"
4406
4407#: client/gui-gtk-2.0/happiness.c:203 client/gui-gtk-3.0/happiness.c:213
4408#: client/gui-gtk-3.22/happiness.c:213 client/gui-qt/citydlg.cpp:1818
4409msgid "Units:"
4410msgstr "Unit:"
4411
4412#: client/gui-gtk-2.0/happiness.c:204 client/gui-gtk-3.0/happiness.c:214
4413#: client/gui-gtk-3.22/happiness.c:214 client/gui-qt/citydlg.cpp:1818
4414msgid "Wonders:"
4415msgstr ""
4416
4417#: client/gui-gtk-2.0/happiness.c:213 client/gui-gtk-3.0/happiness.c:225
4418#: client/gui-gtk-3.22/happiness.c:225 client/gui-qt/citydlg.cpp:1805
4419#: client/gui-sdl/citydlg.c:2072 client/gui-sdl/citydlg.c:3708
4420#: client/gui-sdl2/citydlg.c:2062 client/gui-sdl2/citydlg.c:3681
4421msgid "Happiness"
4422msgstr "Kegembiraan"
4423
4424#. TRANS: the width of this text defines the width of the city dialog.
4425#: client/gui-gtk-2.0/happiness.c:260
4426msgid "Additional information is available via left click on the citizens."
4427msgstr "Informasi tambahan tersedia dengan mengklik-kiri pada penduduk."
4428
4429#: client/gui-gtk-2.0/helpdlg.c:98 client/gui-gtk-2.0/helpdlg.c:101
4430#: client/gui-gtk-2.0/helpdlg.c:105 client/gui-gtk-3.0/helpdlg.c:99
4431#: client/gui-gtk-3.0/helpdlg.c:102 client/gui-gtk-3.0/helpdlg.c:106
4432#: client/gui-gtk-3.22/helpdlg.c:99 client/gui-gtk-3.22/helpdlg.c:102
4433#: client/gui-gtk-3.22/helpdlg.c:106 client/gui-qt/citydlg.cpp:3880
4434#: client/gui-qt/helpdlg.cpp:897 client/gui-qt/helpdlg.cpp:1000
4435#: client/gui-sdl/helpdlg.c:378 client/gui-sdl/helpdlg.c:794
4436#: client/gui-sdl2/helpdlg.c:381 client/gui-sdl2/helpdlg.c:797
4437#: data/Freeciv.in:654 data/Freeciv.in:796
4438msgid "Cost:"
4439msgstr "Biaya:"
4440
4441#: client/gui-gtk-2.0/helpdlg.c:98 client/gui-gtk-3.0/helpdlg.c:99
4442#: client/gui-gtk-3.22/helpdlg.c:99 client/gui-qt/helpdlg.cpp:1005
4443#: client/gui-sdl/helpdlg.c:386 client/gui-sdl/helpdlg.c:803
4444#: client/gui-sdl2/helpdlg.c:389 client/gui-sdl2/helpdlg.c:806
4445#: data/Freeciv.in:671
4446msgid "Upkeep:"
4447msgstr "Pemeliharaan:"
4448
4449#: client/gui-gtk-2.0/helpdlg.c:98 client/gui-gtk-2.0/helpdlg.c:101
4450#: client/gui-gtk-2.0/helpdlg.c:109 client/gui-gtk-3.0/helpdlg.c:99
4451#: client/gui-gtk-3.0/helpdlg.c:102 client/gui-gtk-3.0/helpdlg.c:110
4452#: client/gui-gtk-3.22/helpdlg.c:99 client/gui-gtk-3.22/helpdlg.c:102
4453#: client/gui-gtk-3.22/helpdlg.c:110 client/gui-qt/helpdlg.cpp:1031
4454#: client/gui-sdl/helpdlg.c:397 client/gui-sdl/helpdlg.c:843
4455#: client/gui-sdl2/helpdlg.c:400 client/gui-sdl2/helpdlg.c:846
4456#: data/Freeciv.in:712
4457msgid "Requirement:"
4458msgstr ""
4459
4460#: client/gui-gtk-2.0/helpdlg.c:101 client/gui-gtk-2.0/helpdlg.c:109
4461#: client/gui-gtk-3.0/helpdlg.c:102 client/gui-gtk-3.0/helpdlg.c:110
4462#: client/gui-gtk-3.22/helpdlg.c:102 client/gui-gtk-3.22/helpdlg.c:110
4463#: client/gui-qt/citydlg.cpp:3817 client/gui-qt/helpdlg.cpp:1050
4464#: client/gui-sdl/helpdlg.c:436 client/gui-sdl/helpdlg.c:870
4465#: client/gui-sdl2/helpdlg.c:439 client/gui-sdl2/helpdlg.c:873
4466#: data/Freeciv.in:750
4467msgid "Obsolete by:"
4468msgstr "Usang karena:"
4469
4470#: client/gui-gtk-2.0/helpdlg.c:105 client/gui-gtk-3.0/helpdlg.c:106
4471#: client/gui-gtk-3.22/helpdlg.c:106 client/gui-qt/citydlg.cpp:3873
4472#: client/gui-qt/helpdlg.cpp:887 client/gui-sdl/helpdlg.c:827
4473#: client/gui-sdl2/helpdlg.c:830 data/Freeciv.in:813
4474msgid "Attack:"
4475msgstr "Serang:"
4476
4477#: client/gui-gtk-2.0/helpdlg.c:106 client/gui-gtk-3.0/helpdlg.c:107
4478#: client/gui-gtk-3.22/helpdlg.c:107 client/gui-qt/citydlg.cpp:3875
4479#: client/gui-qt/helpdlg.cpp:889 client/gui-sdl/helpdlg.c:828
4480#: client/gui-sdl2/helpdlg.c:831 data/Freeciv.in:831
4481msgid "Defense:"
4482msgstr "Pertahanan:"
4483
4484#: client/gui-gtk-2.0/helpdlg.c:106 client/gui-gtk-3.0/helpdlg.c:107
4485#: client/gui-gtk-3.22/helpdlg.c:107 client/gui-qt/citydlg.cpp:3877
4486#: client/gui-sdl/helpdlg.c:829 client/gui-sdl2/helpdlg.c:832
4487#: data/Freeciv.in:849
4488msgid "Move:"
4489msgstr "Pergerakan:"
4490
4491#: client/gui-gtk-2.0/helpdlg.c:107 client/gui-gtk-3.0/helpdlg.c:108
4492#: client/gui-gtk-3.22/helpdlg.c:108 client/gui-qt/citydlg.cpp:3888
4493#: client/gui-sdl/helpdlg.c:831 client/gui-sdl2/helpdlg.c:834
4494msgid "FirePower:"
4495msgstr ""
4496
4497#: client/gui-gtk-2.0/helpdlg.c:107 client/gui-gtk-3.0/helpdlg.c:108
4498#: client/gui-gtk-3.22/helpdlg.c:108 client/gui-qt/citydlg.cpp:3886
4499#: client/gui-qt/helpdlg.cpp:896 client/gui-sdl/helpdlg.c:832
4500#: client/gui-sdl2/helpdlg.c:835 data/Freeciv.in:894
4501msgid "Hitpoints:"
4502msgstr ""
4503
4504#: client/gui-gtk-2.0/helpdlg.c:108 client/gui-gtk-3.0/helpdlg.c:109
4505#: client/gui-gtk-3.22/helpdlg.c:109 client/gui-qt/citydlg.cpp:3883
4506#: data/Freeciv.in:930
4507msgid "Basic Upkeep:"
4508msgstr "Pemeliharaan Dasar:"
4509
4510#: client/gui-gtk-2.0/helpdlg.c:108 client/gui-gtk-3.0/helpdlg.c:109
4511#: client/gui-gtk-3.22/helpdlg.c:109 client/gui-qt/citydlg.cpp:3890
4512#: client/gui-sdl/helpdlg.c:830 client/gui-sdl2/helpdlg.c:833
4513#: data/Freeciv.in:912
4514msgid "Vision:"
4515msgstr "Penglihatan:"
4516
4517#: client/gui-gtk-2.0/helpdlg.c:114 client/gui-gtk-3.0/helpdlg.c:115
4518#: client/gui-gtk-3.22/helpdlg.c:115
4519msgid "Move/Defense:"
4520msgstr "Pergerakan/Pertahanan:"
4521
4522#: client/gui-gtk-2.0/helpdlg.c:114 client/gui-gtk-3.0/helpdlg.c:115
4523#: client/gui-gtk-3.22/helpdlg.c:115
4524msgid "Food/Res/Trade:"
4525msgstr ""
4526
4527#: client/gui-gtk-2.0/helpdlg.c:115 client/gui-gtk-3.0/helpdlg.c:116
4528#: client/gui-gtk-3.22/helpdlg.c:116 data/Freeciv.in:990
4529msgid "Resources:"
4530msgstr ""
4531
4532#. TRANS: Label for build cost for extras in help. Will be followed by
4533#. * something like "3 MP" (where MP = Movement Points)
4534#: client/gui-gtk-2.0/helpdlg.c:121 client/gui-gtk-3.0/helpdlg.c:122
4535#: client/gui-gtk-3.22/helpdlg.c:122
4536msgid "Build:"
4537msgstr ""
4538
4539#. TRANS: Extra conflicts in help. Will be followed by a list of extras
4540#. * that can't be built on the same tile as this one.
4541#: client/gui-gtk-2.0/helpdlg.c:124 client/gui-gtk-3.0/helpdlg.c:125
4542#: client/gui-gtk-3.22/helpdlg.c:125
4543msgid "Conflicts with:"
4544msgstr ""
4545
4546#. TRANS: Extra bonus in help. Will be followed by food/production/trade
4547#. * stats like "0/0/+1", "0/+50%/0"
4548#: client/gui-gtk-2.0/helpdlg.c:127 client/gui-gtk-3.0/helpdlg.c:128
4549#: client/gui-gtk-3.22/helpdlg.c:128
4550msgid "Bonus (F/P/T):"
4551msgstr ""
4552
4553#. TRANS: "None" tech
4554#: client/gui-gtk-2.0/helpdlg.c:129 client/gui-gtk-3.0/helpdlg.c:130
4555#: client/gui-gtk-3.22/helpdlg.c:130 client/gui-qt/citydlg.cpp:3803
4556#: client/gui-qt/helpdlg.cpp:54 client/gui-qt/plrdlg.cpp:581
4557#: client/gui-qt/plrdlg.cpp:587 client/gui-qt/repodlgs.cpp:1085
4558#: client/gui-sdl/gui_tilespec.c:374 client/gui-sdl/helpdlg.c:852
4559#: client/gui-sdl/mapview.c:331 client/gui-sdl2/gui_tilespec.c:381
4560#: client/gui-sdl2/helpdlg.c:855 client/gui-sdl2/mapview.c:346
4561#: client/gui-xaw/helpdlg.c:837 client/gui-xaw/helpdlg.c:883
4562#: client/gui-xaw/helpdlg.c:902 common/research.c:83 common/tech.c:393
4563#: tools/civmanual.c:525
4564msgid "?tech:None"
4565msgstr ""
4566
4567#: client/gui-gtk-2.0/helpdlg.c:130 client/gui-gtk-3.0/helpdlg.c:131
4568#: client/gui-gtk-3.22/helpdlg.c:131 client/gui-qt/helpdlg.cpp:53
4569#: client/gui-xaw/helpdlg.c:774 client/gui-xaw/helpdlg.c:828
4570#: client/gui-xaw/helpdlg.c:836 client/gui-xaw/helpdlg.c:874
4571#: client/gui-xaw/helpdlg.c:900
4572msgid "(Never)"
4573msgstr "(Tidak pernah)"
4574
4575#: client/gui-gtk-2.0/helpdlg.c:214 client/gui-gtk-3.0/helpdlg.c:215
4576#: client/gui-gtk-3.22/helpdlg.c:215 client/gui-xaw/helpdlg.c:278
4577msgid "Removed"
4578msgstr ""
4579
4580#: client/gui-gtk-2.0/helpdlg.c:450 client/gui-gtk-3.0/helpdlg.c:454
4581#: client/gui-gtk-3.22/helpdlg.c:454 client/gui-qt/helpdlg.cpp:126
4582#: data/Freeciv.in:594
4583msgid "Freeciv Help Browser"
4584msgstr "Peramban Bantuan Freeciv"
4585
4586#: client/gui-gtk-2.0/helpdlg.c:698 client/gui-gtk-3.0/helpdlg.c:716
4587#: client/gui-gtk-3.22/helpdlg.c:716
4588msgid "Expand All"
4589msgstr ""
4590
4591#: client/gui-gtk-2.0/helpdlg.c:699 client/gui-gtk-3.0/helpdlg.c:717
4592#: client/gui-gtk-3.22/helpdlg.c:717
4593msgid "Collapse All"
4594msgstr ""
4595
4596#: client/gui-gtk-2.0/helpdlg.c:991 client/gui-gtk-2.0/helpdlg.c:1008
4597#: client/gui-gtk-2.0/helpdlg.c:1043 client/gui-gtk-2.0/helpdlg.c:1055
4598#: client/gui-gtk-2.0/helpdlg.c:1063 client/gui-gtk-2.0/helpdlg.c:1080
4599#: client/gui-gtk-3.0/helpdlg.c:1018 client/gui-gtk-3.0/helpdlg.c:1035
4600#: client/gui-gtk-3.0/helpdlg.c:1070 client/gui-gtk-3.0/helpdlg.c:1082
4601#: client/gui-gtk-3.0/helpdlg.c:1090 client/gui-gtk-3.0/helpdlg.c:1107
4602#: client/gui-gtk-3.22/helpdlg.c:1049 client/gui-gtk-3.22/helpdlg.c:1066
4603#: client/gui-gtk-3.22/helpdlg.c:1101 client/gui-gtk-3.22/helpdlg.c:1113
4604#: client/gui-gtk-3.22/helpdlg.c:1121 client/gui-gtk-3.22/helpdlg.c:1138
4605#: client/gui-qt/helpdlg.cpp:1098 client/gui-qt/helpdlg.cpp:1114
4606#: client/gui-qt/helpdlg.cpp:1155 client/gui-sdl/helpdlg.c:1050
4607#: client/gui-sdl2/helpdlg.c:1055
4608msgid "Allows"
4609msgstr "Memungkinkan"
4610
4611#: client/gui-gtk-2.0/helpdlg.c:1024 client/gui-gtk-3.0/helpdlg.c:1051
4612#: client/gui-gtk-3.22/helpdlg.c:1082 client/gui-qt/helpdlg.cpp:1133
4613msgid "Obsoletes"
4614msgstr "Membuat usang"
4615
4616#: client/gui-gtk-2.0/helpdlg.c:1067 client/gui-gtk-2.0/helpdlg.c:1084
4617#: client/gui-gtk-3.0/helpdlg.c:1094 client/gui-gtk-3.0/helpdlg.c:1111
4618#: client/gui-gtk-3.22/helpdlg.c:1125 client/gui-gtk-3.22/helpdlg.c:1142
4619msgid "with"
4620msgstr "dengan"
4621
4622#: client/gui-gtk-2.0/helpdlg.c:1072 client/gui-gtk-2.0/helpdlg.c:1089
4623#: client/gui-gtk-3.0/helpdlg.c:1099 client/gui-gtk-3.0/helpdlg.c:1116
4624#: client/gui-gtk-3.22/helpdlg.c:1130 client/gui-gtk-3.22/helpdlg.c:1147
4625#, fuzzy
4626#| msgid "?techhelp:)."
4627msgid "?techhelp:"
4628msgstr ")."
4629
4630#. TRANS: "Resources: (none)"
4631#. TRANS: "Conflicts with: (none)" (extras)
4632#. TRANS: missing value
4633#. TRANS: "Resources: (none)"
4634#. TRANS: "Conflicts with: (none)" (extras)
4635#. TRANS: missing value
4636#. TRANS: "Resources: (none)"
4637#. TRANS: "Conflicts with: (none)" (extras)
4638#. TRANS: missing value
4639#. TRANS: "Resources: (none)".
4640#. TRANS: "Conflicts with: (none)" (extras)
4641#. TRANS: missing value
4642#: client/gui-gtk-2.0/helpdlg.c:1188 client/gui-gtk-2.0/helpdlg.c:1296
4643#: client/gui-gtk-2.0/inteldlg.c:443 client/gui-gtk-3.0/helpdlg.c:1215
4644#: client/gui-gtk-3.0/helpdlg.c:1323 client/gui-gtk-3.0/inteldlg.c:437
4645#: client/gui-gtk-3.22/helpdlg.c:1249 client/gui-gtk-3.22/helpdlg.c:1357
4646#: client/gui-gtk-3.22/inteldlg.c:436 client/gui-qt/plrdlg.cpp:452
4647#: client/gui-sdl/inteldlg.c:319 client/gui-sdl2/inteldlg.c:339
4648#: client/gui-xaw/helpdlg.c:1031 client/gui-xaw/helpdlg.c:1116
4649#: common/requirements.c:3224
4650#, c-format
4651msgid "(none)"
4652msgstr "(tidak ada)"
4653
4654#: client/gui-gtk-2.0/helpdlg.c:1201 client/gui-gtk-3.0/helpdlg.c:1228
4655#: client/gui-gtk-3.22/helpdlg.c:1262
4656msgid "Irrig. Rslt/Time"
4657msgstr ""
4658
4659#: client/gui-gtk-2.0/helpdlg.c:1213 client/gui-gtk-3.0/helpdlg.c:1240
4660#: client/gui-gtk-3.22/helpdlg.c:1274
4661msgid "Mine Rslt/Time"
4662msgstr ""
4663
4664#: client/gui-gtk-2.0/helpdlg.c:1224 client/gui-gtk-3.0/helpdlg.c:1251
4665#: client/gui-gtk-3.22/helpdlg.c:1285
4666msgid "Trans. Rslt/Time"
4667msgstr ""
4668
4669#. TRANS: this and similar literal strings interpreted as (Qt) HTML
4670#: client/gui-gtk-2.0/helpdlg.c:1232 client/gui-gtk-3.0/helpdlg.c:1259
4671#: client/gui-gtk-3.22/helpdlg.c:1293 client/gui-qt/helpdlg.cpp:1396
4672#, fuzzy
4673msgid "Build as irrigation"
4674msgstr "Bangun Irigasi"
4675
4676#: client/gui-gtk-2.0/helpdlg.c:1237 client/gui-gtk-3.0/helpdlg.c:1264
4677#: client/gui-gtk-3.22/helpdlg.c:1298 client/gui-qt/helpdlg.cpp:1401
4678#, fuzzy
4679msgid "Build as mine"
4680msgstr "Bangun Tambang"
4681
4682#: client/gui-gtk-2.0/helpdlg.c:1240 client/gui-gtk-3.0/helpdlg.c:1267
4683#: client/gui-gtk-3.22/helpdlg.c:1301 client/gui-qt/helpdlg.cpp:1404
4684#, fuzzy
4685msgid "Build as road"
4686msgstr "Bangun Jalan"
4687
4688#: client/gui-gtk-2.0/helpdlg.c:1243 client/gui-gtk-3.0/helpdlg.c:1270
4689#: client/gui-gtk-3.22/helpdlg.c:1304 client/gui-qt/helpdlg.cpp:1407
4690#, fuzzy
4691#| msgid "Build Airbase"
4692msgid "Build as base"
4693msgstr "Bangun Pangkalan Udara"
4694
4695#. TRANS: "MP" = movement points
4696#: client/gui-gtk-2.0/helpdlg.c:1276 client/gui-gtk-3.0/helpdlg.c:1303
4697#: client/gui-gtk-3.22/helpdlg.c:1337
4698#, c-format
4699msgid "%d MP"
4700msgstr ""
4701
4702#. TRANS: Build time depends on terrain.
4703#. TRANS: Road bonus depends on terrain.
4704#. TRANS: Build time depends on terrain.
4705#. TRANS: Road bonus depends on terrain.
4706#. TRANS: Build time depends on terrain.
4707#. TRANS: Road bonus depends on terrain.
4708#: client/gui-gtk-2.0/helpdlg.c:1279 client/gui-gtk-2.0/helpdlg.c:1305
4709#: client/gui-gtk-3.0/helpdlg.c:1306 client/gui-gtk-3.0/helpdlg.c:1332
4710#: client/gui-gtk-3.22/helpdlg.c:1340 client/gui-gtk-3.22/helpdlg.c:1366
4711#, fuzzy, c-format
4712msgid "Terrain specific"
4713msgstr "Medan: %s"
4714
4715#. TRANS: No output bonus from a road
4716#: client/gui-gtk-2.0/helpdlg.c:1314 client/gui-gtk-2.0/helpdlg.c:1318
4717#: client/gui-gtk-3.0/helpdlg.c:1341 client/gui-gtk-3.0/helpdlg.c:1345
4718#: client/gui-gtk-3.22/helpdlg.c:1375 client/gui-gtk-3.22/helpdlg.c:1379
4719msgid "?bonus:None"
4720msgstr ""
4721
4722#: client/gui-gtk-2.0/inteldlg.c:48 client/gui-gtk-3.0/inteldlg.c:48
4723#: client/gui-gtk-3.22/inteldlg.c:48 client/gui-qt/plrdlg.cpp:486
4724msgid "Ruler:"
4725msgstr "Penguasa:"
4726
4727#: client/gui-gtk-2.0/inteldlg.c:49 client/gui-gtk-3.0/inteldlg.c:49
4728#: client/gui-gtk-3.22/inteldlg.c:49 client/gui-qt/plrdlg.cpp:489
4729msgid "Government:"
4730msgstr "Pemerintahan:"
4731
4732#: client/gui-gtk-2.0/inteldlg.c:50 client/gui-gtk-3.0/inteldlg.c:50
4733#: client/gui-gtk-3.22/inteldlg.c:50 client/gui-qt/plrdlg.cpp:491
4734msgid "Capital:"
4735msgstr "Ibukota:"
4736
4737#: client/gui-gtk-2.0/inteldlg.c:53 client/gui-gtk-3.0/inteldlg.c:53
4738#: client/gui-gtk-3.22/inteldlg.c:53 client/gui-qt/plrdlg.cpp:497
4739msgid "Tax:"
4740msgstr "Pajak:"
4741
4742#: client/gui-gtk-2.0/inteldlg.c:57 client/gui-gtk-3.0/inteldlg.c:57
4743#: client/gui-gtk-3.22/inteldlg.c:57 client/gui-qt/plrdlg.cpp:503
4744msgid "Researching:"
4745msgstr "Mempelajari:"
4746
4747#: client/gui-gtk-2.0/inteldlg.c:259 client/gui-gtk-3.0/inteldlg.c:254
4748#: client/gui-gtk-3.22/inteldlg.c:253
4749msgid "_Diplomacy"
4750msgstr "_Diplomasi"
4751
4752#: client/gui-gtk-2.0/inteldlg.c:294 client/gui-gtk-3.0/inteldlg.c:288
4753#: client/gui-gtk-3.22/inteldlg.c:287
4754msgid "_Techs"
4755msgstr ""
4756
4757#: client/gui-gtk-2.0/inteldlg.c:322 client/gui-gtk-3.0/inteldlg.c:316
4758#: client/gui-gtk-3.22/inteldlg.c:315
4759#, c-format
4760msgid "Foreign Intelligence: %s Empire"
4761msgstr "Intelijen Luar Negeri: %s"
4762
4763#. TRANS: "unknown" location
4764#. TRANS: "Unknown" advance/technology
4765#. TRANS: "unknown" location
4766#. TRANS: "Unknown" advance/technology
4767#. TRANS: "unknown" location
4768#. TRANS: "Unknown" advance/technology
4769#. TRANS: "unknown" location
4770#. TRANS: "Unknown" advance/technology
4771#: client/gui-gtk-2.0/inteldlg.c:395 client/gui-gtk-2.0/inteldlg.c:401
4772#: client/gui-gtk-2.0/inteldlg.c:407 client/gui-gtk-2.0/inteldlg.c:414
4773#: client/gui-gtk-2.0/inteldlg.c:421 client/gui-gtk-2.0/inteldlg.c:428
4774#: client/gui-gtk-2.0/inteldlg.c:438 client/gui-gtk-2.0/inteldlg.c:445
4775#: client/gui-gtk-3.0/inteldlg.c:389 client/gui-gtk-3.0/inteldlg.c:395
4776#: client/gui-gtk-3.0/inteldlg.c:401 client/gui-gtk-3.0/inteldlg.c:408
4777#: client/gui-gtk-3.0/inteldlg.c:415 client/gui-gtk-3.0/inteldlg.c:422
4778#: client/gui-gtk-3.0/inteldlg.c:432 client/gui-gtk-3.0/inteldlg.c:439
4779#: client/gui-gtk-3.22/inteldlg.c:388 client/gui-gtk-3.22/inteldlg.c:394
4780#: client/gui-gtk-3.22/inteldlg.c:400 client/gui-gtk-3.22/inteldlg.c:407
4781#: client/gui-gtk-3.22/inteldlg.c:414 client/gui-gtk-3.22/inteldlg.c:421
4782#: client/gui-gtk-3.22/inteldlg.c:431 client/gui-gtk-3.22/inteldlg.c:438
4783#: client/gui-qt/plrdlg.cpp:448 client/gui-qt/plrdlg.cpp:454
4784#: client/gui-qt/plrdlg.cpp:469 client/gui-qt/plrdlg.cpp:470
4785#: client/gui-qt/plrdlg.cpp:471 client/gui-qt/plrdlg.cpp:478
4786#: client/gui-qt/plrdlg.cpp:479 client/gui-qt/plrdlg.cpp:493
4787#: client/gui-sdl/inteldlg.c:316 client/gui-sdl/inteldlg.c:319
4788#: client/gui-sdl/inteldlg.c:330 client/gui-sdl/inteldlg.c:348
4789#: client/gui-sdl2/inteldlg.c:336 client/gui-sdl2/inteldlg.c:339
4790#: client/gui-sdl2/inteldlg.c:350 client/gui-sdl2/inteldlg.c:368
4791#: common/research.c:86
4792msgid "(Unknown)"
4793msgstr "(tak diketahui)"
4794
4795#: client/gui-gtk-2.0/luaconsole.c:196 client/gui-gtk-3.0/luaconsole.c:196
4796#: client/gui-gtk-3.22/luaconsole.c:196
4797msgid "Client Lua Console"
4798msgstr "Konsol Klien Lua"
4799
4800#: client/gui-gtk-2.0/luaconsole.c:238 client/gui-gtk-3.0/luaconsole.c:245
4801#: client/gui-gtk-3.22/luaconsole.c:246
4802msgid "Load Lua Script"
4803msgstr "Muat Skrip Lua"
4804
4805#: client/gui-gtk-2.0/mapctrl.c:191 client/gui-gtk-3.0/mapctrl.c:196
4806#: client/gui-gtk-3.22/mapctrl.c:197 client/gui-qt/mapctrl.cpp:57
4807msgid "Build New City"
4808msgstr "Bangun Kota Baru"
4809
4810#: client/gui-gtk-2.0/mapctrl.c:192 client/gui-gtk-3.0/mapctrl.c:197
4811#: client/gui-gtk-3.22/mapctrl.c:198 client/gui-qt/mapctrl.cpp:56
4812#: client/gui-sdl/mapctrl.c:2580 client/gui-sdl2/mapctrl.c:2788
4813#: client/gui-xaw/mapctrl.c:90
4814msgid "What should we call our new city?"
4815msgstr "Apa nama kota baru kita?"
4816
4817#: client/gui-gtk-2.0/mapview.c:104 client/gui-gtk-3.0/mapview.c:107
4818#: client/gui-gtk-3.22/mapview.c:123
4819msgid ""
4820"Time to forced turn change,\n"
4821"or estimated time to finish turn change processing."
4822msgstr ""
4823
4824#: client/gui-gtk-2.0/mapview.c:109 client/gui-gtk-3.0/mapview.c:112
4825#: client/gui-gtk-3.22/mapview.c:128
4826msgid ""
4827"Turn timeout disabled.\n"
4828"Between turns this shows estimated time to finish turn change processing."
4829msgstr ""
4830
4831#: client/gui-gtk-2.0/mapview.c:189 client/gui-gtk-3.0/mapview.c:198
4832#: client/gui-gtk-3.22/mapview.c:214
4833msgid "Shows your current luxury/science/tax rates; click to toggle them."
4834msgstr ""
4835
4836#: client/gui-gtk-2.0/mapview.c:695
4837msgid "Better fog will only work in truecolor. Disabling it"
4838msgstr ""
4839
4840#: client/gui-gtk-2.0/menu.c:116 client/gui-gtk-2.0/pages.c:139
4841#: client/gui-gtk-3.0/menu.c:120 client/gui-gtk-3.0/pages.c:140
4842#: client/gui-gtk-3.22/menu.c:565 client/gui-gtk-3.22/pages.c:140
4843#: client/gui-qt/fc_client.cpp:811 client/gui-qt/menu.cpp:827
4844#: data/Freeciv.in:1246
4845msgid "Set local options"
4846msgstr "Atur opsi lokal"
4847
4848#: client/gui-gtk-2.0/menu.c:132 client/gui-gtk-2.0/pages.c:1477
4849#: client/gui-gtk-3.0/menu.c:136 client/gui-gtk-3.0/pages.c:1562
4850#: client/gui-gtk-3.22/menu.c:581 client/gui-gtk-3.22/pages.c:1563
4851#: client/gui-xaw/menu.c:622 data/Freeciv.in:3415 data/Freeciv.in:3424
4852msgid "Game Settings"
4853msgstr "Pengaturan Permainan"
4854
4855#: client/gui-gtk-2.0/menu.c:208 client/gui-gtk-3.0/menu.c:212
4856#: client/gui-gtk-3.22/menu.c:657 client/gui-qt/menu.cpp:3426
4857msgid "Leaving a local game will end it!"
4858msgstr "Meninggalkan permainan lokal akan mengakhirinya!"
4859
4860#: client/gui-gtk-2.0/menu.c:1383 client/gui-gtk-3.0/menu.c:1376
4861#: client/gui-gtk-3.22/menu.c:250
4862msgid "_Game"
4863msgstr "_Permainan"
4864
4865#: client/gui-gtk-2.0/menu.c:1384 client/gui-gtk-3.0/menu.c:1377
4866#: client/gui-gtk-3.22/menu.c:251
4867msgid "_Options"
4868msgstr "_Opsi"
4869
4870#: client/gui-gtk-2.0/menu.c:1385 client/gui-gtk-3.0/menu.c:1378
4871#: client/gui-gtk-3.22/menu.c:252
4872msgid "_Edit"
4873msgstr "_Sunting"
4874
4875#: client/gui-gtk-2.0/menu.c:1386 client/gui-gtk-3.0/menu.c:1379
4876#: client/gui-gtk-3.22/menu.c:253
4877msgid "?verb:_View"
4878msgstr "_Tampilkan"
4879
4880#: client/gui-gtk-2.0/menu.c:1387 client/gui-gtk-3.0/menu.c:1380
4881#: client/gui-gtk-3.22/menu.c:254
4882msgid "_Improvements"
4883msgstr "_Fasilitas"
4884
4885#: client/gui-gtk-2.0/menu.c:1388 client/gui-gtk-3.0/menu.c:1381
4886#: client/gui-gtk-3.22/menu.c:256
4887msgid "C_ivilization"
4888msgstr "P_eradaban"
4889
4890#: client/gui-gtk-2.0/menu.c:1389 client/gui-gtk-3.0/menu.c:1382
4891#: client/gui-gtk-3.22/menu.c:258
4892msgid "_Help"
4893msgstr "_Bantuan"
4894
4895#: client/gui-gtk-2.0/menu.c:1397 client/gui-gtk-3.0/menu.c:1390
4896#: client/gui-gtk-3.22/menu.c:259
4897msgid "_Clear Chat Log"
4898msgstr "_Bersihkan Log Obrolan"
4899
4900#: client/gui-gtk-2.0/menu.c:1399 client/gui-gtk-3.0/menu.c:1392
4901#: client/gui-gtk-3.22/menu.c:261
4902msgid "Save Chat _Log"
4903msgstr "Simpan _Log Obrolan"
4904
4905#: client/gui-gtk-2.0/menu.c:1402 client/gui-gtk-3.0/menu.c:1395
4906#: client/gui-gtk-3.22/menu.c:263
4907msgid "_Local Client"
4908msgstr "Klien _Lokal"
4909
4910#: client/gui-gtk-2.0/menu.c:1404 client/gui-gtk-3.0/menu.c:1397
4911#: client/gui-gtk-3.22/menu.c:265
4912msgid "_Message"
4913msgstr "_Pesan"
4914
4915#: client/gui-gtk-2.0/menu.c:1406 client/gui-gtk-3.0/menu.c:1399
4916#: client/gui-gtk-3.22/menu.c:267
4917msgid "_Remote Server"
4918msgstr "Server _Jauh"
4919
4920#: client/gui-gtk-2.0/menu.c:1408 client/gui-gtk-3.0/menu.c:1401
4921#: client/gui-gtk-3.22/menu.c:269
4922msgid "Save Options _Now"
4923msgstr "Simpan Opsi _Sekarang"
4924
4925#: client/gui-gtk-2.0/menu.c:1411 client/gui-gtk-3.0/menu.c:1404
4926#: client/gui-gtk-3.22/menu.c:271
4927msgid "_Reload Tileset"
4928msgstr ""
4929
4930#: client/gui-gtk-2.0/menu.c:1413 client/gui-gtk-3.0/menu.c:1406
4931#: client/gui-gtk-3.22/menu.c:274
4932msgid "_Save Game"
4933msgstr "_Simpan Permainan"
4934
4935#: client/gui-gtk-2.0/menu.c:1415 client/gui-gtk-3.0/menu.c:1408
4936#: client/gui-gtk-3.22/menu.c:276
4937msgid "Save Game _As..."
4938msgstr "Simpan Permainan _Sebagai..."
4939
4940#: client/gui-gtk-2.0/menu.c:1417 client/gui-gtk-3.0/menu.c:1410
4941#: client/gui-gtk-3.22/menu.c:278
4942msgid "Save Map _Image"
4943msgstr "Simpan _Gambar Peta"
4944
4945#: client/gui-gtk-2.0/menu.c:1419 client/gui-gtk-3.0/menu.c:1412
4946#: client/gui-gtk-3.22/menu.c:280
4947msgid "Save _Map Image As..."
4948msgstr "Simpan Gambar _Peta Sebagai..."
4949
4950#: client/gui-gtk-2.0/menu.c:1421 client/gui-gtk-3.0/menu.c:1414
4951#: client/gui-gtk-3.22/menu.c:282
4952msgid "_Leave"
4953msgstr "_Tinggalkan"
4954
4955#: client/gui-gtk-2.0/menu.c:1423 client/gui-gtk-3.0/menu.c:1416
4956#: client/gui-gtk-3.22/menu.c:283
4957msgid "_Quit"
4958msgstr "_Keluar"
4959
4960#: client/gui-gtk-2.0/menu.c:1427 client/gui-gtk-3.0/menu.c:1420
4961#: client/gui-gtk-3.22/menu.c:285
4962msgid "_Find City"
4963msgstr "_Cari Kota"
4964
4965#: client/gui-gtk-2.0/menu.c:1429 client/gui-gtk-3.0/menu.c:1422
4966#: client/gui-gtk-3.22/menu.c:287
4967msgid "Work_lists"
4968msgstr "_Daftar kerja"
4969
4970#: client/gui-gtk-2.0/menu.c:1432 client/gui-gtk-3.0/menu.c:1425
4971#: client/gui-gtk-3.22/menu.c:289
4972msgid "Client _Lua Script"
4973msgstr "Skrip _Lua Klien"
4974
4975#: client/gui-gtk-2.0/menu.c:1436 client/gui-gtk-3.0/menu.c:1429
4976#: client/gui-gtk-3.22/menu.c:291
4977#, fuzzy
4978#| msgid "?verb:_View"
4979msgid "?noun:_View"
4980msgstr "_Tampilkan"
4981
4982#: client/gui-gtk-2.0/menu.c:1438 client/gui-gtk-2.0/menu.c:1571
4983#: client/gui-gtk-2.0/unitselect.c:273 client/gui-gtk-3.0/menu.c:1431
4984#: client/gui-gtk-3.0/menu.c:1564 client/gui-gtk-3.0/unitselect.c:271
4985#: client/gui-gtk-3.22/menu.c:293 client/gui-gtk-3.22/menu.c:405
4986#: client/gui-gtk-3.22/unitselect.c:271
4987msgid "_Units"
4988msgstr "_Unit"
4989
4990#: client/gui-gtk-2.0/menu.c:1440 client/gui-gtk-3.0/menu.c:1433
4991#: client/gui-gtk-3.22/menu.c:295
4992msgid "_Nations"
4993msgstr "_Bangsa"
4994
4995#: client/gui-gtk-2.0/menu.c:1445 client/gui-gtk-3.0/menu.c:1438
4996#: client/gui-gtk-3.22/menu.c:299
4997msgid "_Wonders of the World"
4998msgstr "_Keajaiban Dunia"
4999
5000#: client/gui-gtk-2.0/menu.c:1447 client/gui-gtk-3.0/menu.c:1440
5001#: client/gui-gtk-3.22/menu.c:301
5002msgid "Top _Five Cities"
5003msgstr "_Lima Kota Teratas"
5004
5005#: client/gui-gtk-2.0/menu.c:1449 client/gui-gtk-3.0/menu.c:1442
5006#: client/gui-gtk-3.22/menu.c:303
5007msgid "_Messages"
5008msgstr "_Pesan"
5009
5010#: client/gui-gtk-2.0/menu.c:1451 client/gui-gtk-3.0/menu.c:1444
5011#: client/gui-gtk-3.22/menu.c:305
5012msgid "_Demographics"
5013msgstr "_Demografi"
5014
5015#. TRANS: "Overview" topic in built-in help
5016#: client/gui-gtk-2.0/menu.c:1456 client/gui-gtk-3.0/menu.c:1449
5017#: client/gui-gtk-3.22/menu.c:307 client/gui-xaw/menu.c:248
5018#: client/include/helpdlg_g.h:31 data/helpdata.txt:43
5019msgid "?help:Overview"
5020msgstr "Ikhtisar"
5021
5022#: client/gui-gtk-2.0/menu.c:1458 client/gui-gtk-3.0/menu.c:1451
5023#: client/gui-gtk-3.22/menu.c:309 client/gui-xaw/menu.c:249
5024#: client/include/helpdlg_g.h:32 data/helpdata.txt:82
5025msgid "Strategy and Tactics"
5026msgstr "Strategi dan Taktik"
5027
5028#: client/gui-gtk-2.0/menu.c:1466 client/gui-gtk-3.0/menu.c:1461
5029#: client/gui-gtk-3.22/menu.c:319 client/gui-xaw/menu.c:253
5030#: client/include/helpdlg_g.h:44 data/helpdata.txt:971
5031msgid "City Improvements"
5032msgstr ""
5033
5034#: client/gui-gtk-2.0/menu.c:1468 client/gui-gtk-3.0/menu.c:1463
5035#: client/gui-gtk-3.22/menu.c:321 client/gui-qt/menu.cpp:1350
5036#: client/gui-xaw/menu.c:231 client/gui-xaw/menu.c:254
5037#: client/include/helpdlg_g.h:51 data/helpdata.txt:996 server/report.c:469
5038msgid "Wonders of the World"
5039msgstr "Keajaiban Dunia"
5040
5041#: client/gui-gtk-2.0/menu.c:1472 client/gui-gtk-3.0/menu.c:1467
5042#: client/gui-gtk-3.22/menu.c:325 client/gui-qt/menu.cpp:1099
5043#: client/gui-xaw/menu.c:256 client/include/helpdlg_g.h:46
5044#: data/helpdata.txt:1094
5045msgid "Combat"
5046msgstr "Pertarungan"
5047
5048#: client/gui-gtk-2.0/menu.c:1474 client/gui-gtk-3.0/menu.c:1469
5049#: client/gui-gtk-3.22/menu.c:327 client/include/helpdlg_g.h:47
5050#: data/helpdata.txt:1324
5051msgid "Zones of Control"
5052msgstr "Wilayah Kendali"
5053
5054#: client/gui-gtk-2.0/menu.c:1480 client/gui-gtk-3.0/menu.c:1473
5055#: client/gui-gtk-3.22/menu.c:331 client/gui-xaw/menu.c:259
5056#: client/include/helpdlg_g.h:53 data/Freeciv.in:233 data/helpdata.txt:1441
5057msgid "Diplomacy"
5058msgstr "Diplomasi"
5059
5060#: client/gui-gtk-2.0/menu.c:1482 client/gui-gtk-3.0/menu.c:1475
5061#: client/gui-gtk-3.22/menu.c:333 client/gui-xaw/menu.c:260
5062#: client/include/helpdlg_g.h:48 data/helpdata.txt:1484
5063msgid "Technology"
5064msgstr "Teknologi"
5065
5066#: client/gui-gtk-2.0/menu.c:1484 client/gui-gtk-3.0/menu.c:1477
5067#: client/gui-gtk-3.22/menu.c:335 client/gui-xaw/menu.c:261
5068#: client/include/helpdlg_g.h:54 data/helpdata.txt:1523
5069msgid "Space Race"
5070msgstr "Perlombaan Antariksa"
5071
5072#: client/gui-gtk-2.0/menu.c:1486 client/gui-gtk-3.0/menu.c:1479
5073#: client/gui-gtk-3.22/menu.c:337 client/include/helpdlg_g.h:39
5074msgid "About Current Ruleset"
5075msgstr ""
5076
5077#: client/gui-gtk-2.0/menu.c:1488 client/gui-gtk-3.0/menu.c:1481
5078#: client/gui-gtk-3.22/menu.c:339 client/include/helpdlg_g.h:40
5079msgid "About Current Tileset"
5080msgstr ""
5081
5082#: client/gui-gtk-2.0/menu.c:1490 client/gui-gtk-3.0/menu.c:1483
5083#: client/gui-gtk-3.22/menu.c:341 client/gui-xaw/menu.c:263
5084#: client/include/helpdlg_g.h:41 data/helpdata.txt:1563
5085msgid "About Nations"
5086msgstr "Tentang Bangsa-bangsa"
5087
5088#: client/gui-gtk-2.0/menu.c:1493 client/gui-gtk-3.0/menu.c:1486
5089#: client/gui-gtk-3.22/menu.c:343 client/gui-xaw/menu.c:265
5090#: client/include/helpdlg_g.h:34 data/helpdata.txt:1578
5091msgid "Connecting"
5092msgstr "Menyambung"
5093
5094#: client/gui-gtk-2.0/menu.c:1495 client/gui-gtk-3.0/menu.c:1488
5095#: client/gui-gtk-3.22/menu.c:345 client/gui-xaw/menu.c:266
5096#: client/include/helpdlg_g.h:38 data/helpdata.txt:1605
5097msgid "Controls"
5098msgstr ""
5099
5100#: client/gui-gtk-2.0/menu.c:1499 client/gui-gtk-3.0/menu.c:1492
5101#: client/gui-gtk-3.22/menu.c:349 client/gui-xaw/menu.c:268
5102#: client/include/helpdlg_g.h:35 data/helpdata.txt:1828
5103msgid "Chatline"
5104msgstr ""
5105
5106#: client/gui-gtk-2.0/menu.c:1501 client/gui-gtk-3.0/menu.c:1494
5107#: client/gui-gtk-3.22/menu.c:351 client/gui-xaw/menu.c:269
5108#: client/include/helpdlg_g.h:36 data/helpdata.txt:1946
5109msgid "Worklist Editor"
5110msgstr "Penyunting Daftar Kerja"
5111
5112#: client/gui-gtk-2.0/menu.c:1504 client/gui-gtk-3.0/menu.c:1497
5113#: client/gui-gtk-3.22/menu.c:353 client/gui-xaw/menu.c:271
5114#: client/include/helpdlg_g.h:33 data/helpdata.txt:1970
5115msgid "Languages"
5116msgstr "Bahasa"
5117
5118#: client/gui-gtk-2.0/menu.c:1506 client/gui-gtk-3.0/menu.c:1499
5119#: client/gui-gtk-3.22/menu.c:355 client/gui-xaw/menu.c:272
5120#: client/include/helpdlg_g.h:55 data/helpdata.txt:2000
5121msgid "Copying"
5122msgstr "Menyalin"
5123
5124#: client/gui-gtk-2.0/menu.c:1508 client/gui-gtk-3.0/menu.c:1501
5125#: client/gui-gtk-3.22/menu.c:357 client/gui-xaw/menu.c:273
5126#: client/include/helpdlg_g.h:56 data/helpdata.txt:2305
5127msgid "About Freeciv"
5128msgstr "Tentang Freeciv"
5129
5130#: client/gui-gtk-2.0/menu.c:1514 client/gui-gtk-3.0/menu.c:1507
5131#: client/gui-gtk-3.22/menu.c:359
5132msgid "Save Options on _Exit"
5133msgstr "Simpan Opsi Saat _Keluar"
5134
5135#: client/gui-gtk-2.0/menu.c:1518 client/gui-gtk-3.0/menu.c:1511
5136#: client/gui-gtk-3.22/menu.c:361
5137msgid "_Editing Mode"
5138msgstr "Modus _Penyuntingan"
5139
5140#: client/gui-gtk-2.0/menu.c:1522 client/gui-gtk-3.0/menu.c:1515
5141#: client/gui-gtk-3.22/menu.c:363
5142msgid "Cit_y Outlines"
5143msgstr ""
5144
5145#: client/gui-gtk-2.0/menu.c:1524 client/gui-gtk-3.0/menu.c:1517
5146#: client/gui-gtk-3.22/menu.c:365 client/gui-qt/menu.cpp:924
5147#: client/gui-qt/shortcuts.cpp:65
5148msgid "City Output"
5149msgstr ""
5150
5151#: client/gui-gtk-2.0/menu.c:1526 client/gui-gtk-3.0/menu.c:1519
5152#: client/gui-gtk-3.22/menu.c:367
5153msgid "Map _Grid"
5154msgstr "_Kisi-kisi Peta"
5155
5156#: client/gui-gtk-2.0/menu.c:1528 client/gui-gtk-3.0/menu.c:1521
5157#: client/gui-gtk-3.22/menu.c:369
5158msgid "National _Borders"
5159msgstr "_Perbatasan Negara"
5160
5161#: client/gui-gtk-2.0/menu.c:1531 client/gui-gtk-3.0/menu.c:1524
5162#: client/gui-gtk-3.22/menu.c:371 client/gui-qt/menu.cpp:942
5163msgid "Native Tiles"
5164msgstr ""
5165
5166#: client/gui-gtk-2.0/menu.c:1534 client/gui-gtk-3.0/menu.c:1527
5167#: client/gui-gtk-3.22/menu.c:373 client/gui-qt/menu.cpp:947
5168msgid "City Full Bar"
5169msgstr ""
5170
5171#: client/gui-gtk-2.0/menu.c:1536 client/gui-gtk-3.0/menu.c:1529
5172#: client/gui-gtk-3.22/menu.c:375
5173msgid "City _Names"
5174msgstr "_Nama Kota"
5175
5176#: client/gui-gtk-2.0/menu.c:1538 client/gui-gtk-3.0/menu.c:1531
5177#: client/gui-gtk-3.22/menu.c:377
5178msgid "City G_rowth"
5179msgstr "Pe_rtumbuhan Kota"
5180
5181#: client/gui-gtk-2.0/menu.c:1540 client/gui-gtk-3.0/menu.c:1533
5182#: client/gui-gtk-3.22/menu.c:379
5183msgid "City _Production Levels"
5184msgstr ""
5185
5186#: client/gui-gtk-2.0/menu.c:1543 client/gui-gtk-3.0/menu.c:1536
5187#: client/gui-gtk-3.22/menu.c:381 client/gui-qt/menu.cpp:970
5188msgid "City Buy Cost"
5189msgstr ""
5190
5191#: client/gui-gtk-2.0/menu.c:1545 client/gui-gtk-3.0/menu.c:1538
5192#: client/gui-gtk-3.22/menu.c:383
5193msgid "City Tra_deroutes"
5194msgstr "Jalur Da_gang Kota"
5195
5196#: client/gui-gtk-2.0/menu.c:1549 client/gui-gtk-3.0/menu.c:1542
5197#: client/gui-gtk-3.22/menu.c:385
5198msgid "_Terrain"
5199msgstr "_Medan"
5200
5201#: client/gui-gtk-2.0/menu.c:1551 client/gui-gtk-3.0/menu.c:1544
5202#: client/gui-gtk-3.22/menu.c:387
5203msgid "C_oastline"
5204msgstr "P_esisir"
5205
5206#: client/gui-gtk-2.0/menu.c:1554 client/gui-gtk-3.0/menu.c:1547
5207#: client/gui-gtk-3.22/menu.c:389
5208#, fuzzy
5209msgid "_Paths"
5210msgstr "_Patroli"
5211
5212#: client/gui-gtk-2.0/menu.c:1556 client/gui-gtk-3.0/menu.c:1549
5213#: client/gui-gtk-3.22/menu.c:391
5214msgid "_Irrigation"
5215msgstr "_Irigasi"
5216
5217#: client/gui-gtk-2.0/menu.c:1558 client/gui-gtk-3.0/menu.c:1551
5218#: client/gui-gtk-3.22/menu.c:393
5219msgid "_Mines"
5220msgstr "_Tambang"
5221
5222#: client/gui-gtk-2.0/menu.c:1560 client/gui-gtk-3.0/menu.c:1553
5223#: client/gui-gtk-3.22/menu.c:395
5224msgid "_Bases"
5225msgstr "_Markas"
5226
5227#: client/gui-gtk-2.0/menu.c:1563 client/gui-gtk-3.0/menu.c:1556
5228#: client/gui-gtk-3.22/menu.c:397
5229#, fuzzy
5230#| msgid "Special Resources"
5231msgid "_Resources"
5232msgstr "Sumber Daya Istimewa"
5233
5234#: client/gui-gtk-2.0/menu.c:1565 client/gui-gtk-3.0/menu.c:1558
5235#: client/gui-gtk-3.22/menu.c:399
5236msgid "_Huts"
5237msgstr ""
5238
5239#: client/gui-gtk-2.0/menu.c:1567 client/gui-gtk-3.0/menu.c:1560
5240#: client/gui-gtk-3.22/menu.c:401
5241msgid "Po_llution & Fallout"
5242msgstr "Po_lusi & Jatuhan"
5243
5244#: client/gui-gtk-2.0/menu.c:1569 client/gui-gtk-3.0/menu.c:1562
5245#: client/gui-gtk-3.22/menu.c:403
5246msgid "Citi_es"
5247msgstr "Ko_ta"
5248
5249#: client/gui-gtk-2.0/menu.c:1573 client/gui-gtk-3.0/menu.c:1566
5250#: client/gui-gtk-3.22/menu.c:407
5251msgid "Unit Solid Background"
5252msgstr ""
5253
5254#: client/gui-gtk-2.0/menu.c:1575 client/gui-gtk-3.0/menu.c:1568
5255#: client/gui-gtk-3.22/menu.c:409
5256msgid "Unit shields"
5257msgstr ""
5258
5259#: client/gui-gtk-2.0/menu.c:1577 client/gui-gtk-3.0/menu.c:1570
5260#: client/gui-gtk-3.22/menu.c:411
5261msgid "Focu_s Unit"
5262msgstr ""
5263
5264#: client/gui-gtk-2.0/menu.c:1579 client/gui-gtk-3.0/menu.c:1572
5265#: client/gui-gtk-3.22/menu.c:413
5266msgid "Fog of _War"
5267msgstr "Kabut _Pertempuran"
5268
5269#: client/gui-gtk-2.0/menu.c:1581
5270msgid "Better Fog of War"
5271msgstr ""
5272
5273#: client/gui-gtk-2.0/menu.c:1584 client/gui-gtk-3.0/menu.c:1575
5274#: client/gui-gtk-3.22/menu.c:415
5275msgid "_Fullscreen"
5276msgstr "_Layar Penuh"
5277
5278#: client/gui-gtk-2.0/menu.c:1611 client/gui-gtk-3.0/menu.c:1602
5279#: client/gui-gtk-3.22/menu.c:418
5280msgid "Recalculate _Borders"
5281msgstr ""
5282
5283#: client/gui-gtk-2.0/menu.c:1613 client/gui-gtk-3.0/menu.c:1604
5284#: client/gui-gtk-3.22/menu.c:420
5285msgid "Toggle Fog of _War"
5286msgstr ""
5287
5288#: client/gui-gtk-2.0/menu.c:1615 client/gui-gtk-3.0/menu.c:1606
5289#: client/gui-gtk-3.22/menu.c:422
5290msgid "Game/Scenario Properties"
5291msgstr "Properti Permainan/Skenario"
5292
5293#: client/gui-gtk-2.0/menu.c:1617 client/gui-gtk-2.0/pages.c:3352
5294#: client/gui-gtk-3.0/menu.c:1608 client/gui-gtk-3.0/pages.c:3486
5295#: client/gui-gtk-3.22/menu.c:424 client/gui-gtk-3.22/pages.c:3484
5296msgid "Save Scenario"
5297msgstr "Simpan Skenario"
5298
5299#: client/gui-gtk-2.0/menu.c:1640 client/gui-gtk-3.0/menu.c:1631
5300#: client/gui-gtk-3.22/menu.c:442
5301msgid "_Unit"
5302msgstr "_Unit"
5303
5304#: client/gui-gtk-2.0/menu.c:1641 client/gui-gtk-3.0/menu.c:1632
5305#: client/gui-gtk-3.22/menu.c:443
5306msgid "_Work"
5307msgstr "_Pekerjaan"
5308
5309#: client/gui-gtk-2.0/menu.c:1642 client/gui-gtk-3.0/menu.c:1633
5310#: client/gui-gtk-3.22/menu.c:444
5311msgid "_Combat"
5312msgstr "_Pertempuran"
5313
5314#: client/gui-gtk-2.0/menu.c:1643 client/gui-gtk-3.0/menu.c:1634
5315#: client/gui-gtk-3.22/menu.c:445
5316msgid "Build _Base"
5317msgstr "Bangun _Markas"
5318
5319#: client/gui-gtk-2.0/menu.c:1644 client/gui-gtk-3.0/menu.c:1635
5320#: client/gui-gtk-3.22/menu.c:446
5321#, fuzzy
5322msgid "Build _Path"
5323msgstr "Bangun _Markas"
5324
5325#: client/gui-gtk-2.0/menu.c:1649 client/gui-gtk-3.0/menu.c:1640
5326#: client/gui-gtk-3.22/menu.c:447
5327msgid "_Single Unit (Unselect Others)"
5328msgstr ""
5329
5330#: client/gui-gtk-2.0/menu.c:1651 client/gui-gtk-3.0/menu.c:1642
5331#: client/gui-gtk-3.22/menu.c:449
5332msgid "_All On Tile"
5333msgstr ""
5334
5335#: client/gui-gtk-2.0/menu.c:1654 client/gui-gtk-3.0/menu.c:1645
5336#: client/gui-gtk-3.22/menu.c:451
5337msgid "Same Type on _Tile"
5338msgstr ""
5339
5340#: client/gui-gtk-2.0/menu.c:1656 client/gui-gtk-3.0/menu.c:1647
5341#: client/gui-gtk-3.22/menu.c:454
5342msgid "Same Type on _Continent"
5343msgstr ""
5344
5345#: client/gui-gtk-2.0/menu.c:1658 client/gui-gtk-3.0/menu.c:1649
5346#: client/gui-gtk-3.22/menu.c:457
5347msgid "Same Type _Everywhere"
5348msgstr ""
5349
5350#: client/gui-gtk-2.0/menu.c:1661 client/gui-gtk-3.0/menu.c:1652
5351msgid "Unit selection dialog"
5352msgstr ""
5353
5354#: client/gui-gtk-2.0/menu.c:1666 client/gui-gtk-3.0/menu.c:1657
5355#: client/gui-gtk-3.22/menu.c:463
5356msgid "_Done"
5357msgstr "_Selesai"
5358
5359#: client/gui-gtk-2.0/menu.c:1670 client/gui-gtk-3.0/menu.c:1661
5360#: client/gui-gtk-3.22/menu.c:465
5361msgid "_Go to"
5362msgstr ""
5363
5364#: client/gui-gtk-2.0/menu.c:1672 client/gui-gtk-3.0/menu.c:1663
5365#: client/gui-gtk-3.22/menu.c:467
5366msgid "Go _to/Airlift to City..."
5367msgstr ""
5368
5369#: client/gui-gtk-2.0/menu.c:1674 client/gui-gtk-3.0/menu.c:1665
5370#: client/gui-gtk-3.22/menu.c:469
5371msgid "_Return to Nearest City"
5372msgstr "_Kembali ke Kota Terdekat"
5373
5374#: client/gui-gtk-2.0/menu.c:1676 client/gui-gtk-3.0/menu.c:1667
5375#: client/gui-gtk-3.22/menu.c:471
5376msgid "Auto E_xplore"
5377msgstr "J_elajah Otomatis"
5378
5379#: client/gui-gtk-2.0/menu.c:1678 client/gui-gtk-3.0/menu.c:1669
5380#: client/gui-gtk-3.22/menu.c:473
5381msgid "_Patrol"
5382msgstr "_Patroli"
5383
5384#: client/gui-gtk-2.0/menu.c:1681 client/gui-gtk-3.0/menu.c:1672
5385#: client/gui-gtk-3.22/menu.c:475
5386msgid "_Sentry"
5387msgstr ""
5388
5389#: client/gui-gtk-2.0/menu.c:1683 client/gui-gtk-3.0/menu.c:1674
5390#: client/gui-gtk-3.22/menu.c:477
5391msgid "Uns_entry All On Tile"
5392msgstr ""
5393
5394#: client/gui-gtk-2.0/menu.c:1686 client/gui-gtk-3.0/menu.c:1677
5395#: client/gui-gtk-3.22/menu.c:479
5396msgid "_Load"
5397msgstr "_Muat"
5398
5399#: client/gui-gtk-2.0/menu.c:1688 client/gui-gtk-3.0/menu.c:1679
5400#: client/gui-gtk-3.22/menu.c:481
5401msgid "_Unload"
5402msgstr "_Bongkar"
5403
5404#: client/gui-gtk-2.0/menu.c:1690 client/gui-gtk-3.0/menu.c:1681
5405#: client/gui-gtk-3.22/menu.c:483
5406msgid "U_nload All From Transporter"
5407msgstr ""
5408
5409#: client/gui-gtk-2.0/menu.c:1695 client/gui-gtk-2.0/menu.c:2372
5410#: client/gui-gtk-3.0/menu.c:1686 client/gui-gtk-3.0/menu.c:2360
5411#: client/gui-gtk-3.22/menu.c:488 client/gui-gtk-3.22/menu.c:2376
5412msgid "Upgr_ade"
5413msgstr "Upgr_ade"
5414
5415#: client/gui-gtk-2.0/menu.c:1697 client/gui-gtk-2.0/menu.c:2392
5416#: client/gui-gtk-3.0/menu.c:1688 client/gui-gtk-3.0/menu.c:2380
5417#: client/gui-gtk-3.22/menu.c:490 client/gui-gtk-3.22/menu.c:2396
5418msgid "C_onvert"
5419msgstr ""
5420
5421#: client/gui-gtk-2.0/menu.c:1699 client/gui-gtk-2.0/repodlgs.c:1126
5422#: client/gui-gtk-3.0/menu.c:1690 client/gui-gtk-3.0/repodlgs.c:1164
5423#: client/gui-gtk-3.22/menu.c:492 client/gui-gtk-3.22/repodlgs.c:1164
5424msgid "_Disband"
5425msgstr ""
5426
5427#: client/gui-gtk-2.0/menu.c:1703 client/gui-gtk-2.0/menu.c:2322
5428#: client/gui-gtk-3.0/menu.c:1694 client/gui-gtk-3.0/menu.c:2310
5429#: client/gui-gtk-3.22/menu.c:494 client/gui-gtk-3.22/menu.c:2326
5430msgid "_Build City"
5431msgstr "_Bangun Kota"
5432
5433#: client/gui-gtk-2.0/menu.c:1705 client/gui-gtk-3.0/menu.c:1696
5434#: client/gui-gtk-3.22/menu.c:496
5435msgid "Go _to and Build city"
5436msgstr ""
5437
5438#: client/gui-gtk-2.0/menu.c:1707 client/gui-gtk-3.0/menu.c:1698
5439#: client/gui-gtk-3.22/menu.c:498
5440msgid "_Auto Settler"
5441msgstr ""
5442
5443#: client/gui-gtk-2.0/menu.c:1710 client/gui-gtk-2.0/menu.c:2350
5444#: client/gui-gtk-3.0/menu.c:1701 client/gui-gtk-3.0/menu.c:2338
5445#: client/gui-gtk-3.22/menu.c:500 client/gui-gtk-3.22/menu.c:2354
5446msgid "Build _Road"
5447msgstr "Bangun _Jalan"
5448
5449#: client/gui-gtk-2.0/menu.c:1712 client/gui-gtk-2.0/menu.c:2422
5450#: client/gui-gtk-2.0/menu.c:2425 client/gui-gtk-2.0/menu.c:2465
5451#: client/gui-gtk-3.0/menu.c:1703 client/gui-gtk-3.0/menu.c:2410
5452#: client/gui-gtk-3.0/menu.c:2413 client/gui-gtk-3.0/menu.c:2453
5453#: client/gui-gtk-3.22/menu.c:502 client/gui-gtk-3.22/menu.c:2426
5454#: client/gui-gtk-3.22/menu.c:2429 client/gui-gtk-3.22/menu.c:2469
5455msgid "Build _Irrigation"
5456msgstr "Bangun _Irigasi"
5457
5458#: client/gui-gtk-2.0/menu.c:1714 client/gui-gtk-2.0/menu.c:2450
5459#: client/gui-gtk-2.0/menu.c:2453 client/gui-gtk-2.0/menu.c:2466
5460#: client/gui-gtk-3.0/menu.c:1705 client/gui-gtk-3.0/menu.c:2438
5461#: client/gui-gtk-3.0/menu.c:2441 client/gui-gtk-3.0/menu.c:2454
5462#: client/gui-gtk-3.22/menu.c:504 client/gui-gtk-3.22/menu.c:2454
5463#: client/gui-gtk-3.22/menu.c:2457 client/gui-gtk-3.22/menu.c:2470
5464msgid "Build _Mine"
5465msgstr "Bangun _Tambang"
5466
5467#: client/gui-gtk-2.0/menu.c:1717 client/gui-gtk-3.0/menu.c:1708
5468#: client/gui-gtk-3.22/menu.c:506
5469msgid "Connect With Roa_d"
5470msgstr "Sambung Dengan Jal_an"
5471
5472#: client/gui-gtk-2.0/menu.c:1719 client/gui-gtk-3.0/menu.c:1710
5473#: client/gui-gtk-3.22/menu.c:508
5474msgid "Connect With Rai_l"
5475msgstr "Sambung Dengan Re_l"
5476
5477#: client/gui-gtk-2.0/menu.c:1721 client/gui-gtk-3.0/menu.c:1712
5478#: client/gui-gtk-3.22/menu.c:510
5479msgid "Connect With Irri_gation"
5480msgstr "Sambung Dengan Iri_gasi"
5481
5482#: client/gui-gtk-2.0/menu.c:1724 client/gui-gtk-2.0/menu.c:2462
5483#: client/gui-gtk-2.0/menu.c:2467 client/gui-gtk-3.0/menu.c:1715
5484#: client/gui-gtk-3.0/menu.c:2450 client/gui-gtk-3.0/menu.c:2455
5485#: client/gui-gtk-3.22/menu.c:513 client/gui-gtk-3.22/menu.c:2466
5486#: client/gui-gtk-3.22/menu.c:2471
5487msgid "Transf_orm Terrain"
5488msgstr ""
5489
5490#: client/gui-gtk-2.0/menu.c:1726 client/gui-gtk-2.0/menu.c:2477
5491#: client/gui-gtk-3.0/menu.c:1717 client/gui-gtk-3.0/menu.c:2465
5492#: client/gui-gtk-3.22/menu.c:515 client/gui-gtk-3.22/menu.c:2481
5493msgid "Clean _Pollution"
5494msgstr "Bersihkan _Polusi"
5495
5496#: client/gui-gtk-2.0/menu.c:1728 client/gui-gtk-3.0/menu.c:1719
5497#: client/gui-gtk-3.22/menu.c:517
5498msgid "Clean _Nuclear Fallout"
5499msgstr "Bersihkan Jatuhan _Nuklir"
5500
5501#: client/gui-gtk-2.0/menu.c:1732 client/gui-gtk-3.0/menu.c:1723
5502#: client/gui-gtk-3.22/menu.c:519 client/gui-qt/shortcuts.cpp:126
5503msgid "Fortify"
5504msgstr "Bertahan"
5505
5506#: client/gui-gtk-2.0/menu.c:1734 client/gui-gtk-3.0/menu.c:1725
5507#: client/gui-gtk-3.22/menu.c:521 client/gui-xaw/menu.c:181
5508msgid "Build Fortress"
5509msgstr "Bangun Benteng"
5510
5511#: client/gui-gtk-2.0/menu.c:1736 client/gui-gtk-3.0/menu.c:1727
5512#: client/gui-gtk-3.22/menu.c:523 client/gui-xaw/menu.c:182
5513msgid "Build Airbase"
5514msgstr "Bangun Pangkalan Udara"
5515
5516#: client/gui-gtk-2.0/menu.c:1739 client/gui-gtk-3.0/menu.c:1730
5517#: client/gui-gtk-3.22/menu.c:525
5518msgid "_Pillage"
5519msgstr ""
5520
5521#. TRANS: Menu item to bring up the action selection dialog.
5522#: client/gui-gtk-2.0/menu.c:1742 client/gui-gtk-3.0/menu.c:1733
5523#: client/gui-gtk-3.22/menu.c:527
5524msgid "_Do..."
5525msgstr ""
5526
5527#: client/gui-gtk-2.0/menu.c:1744 client/gui-gtk-3.0/menu.c:1735
5528#: client/gui-gtk-3.22/menu.c:529
5529msgid "Explode _Nuclear"
5530msgstr "Ledakkan _Nuklir"
5531
5532#: client/gui-gtk-2.0/menu.c:1769 client/gui-gtk-3.0/menu.c:1760
5533#: client/gui-gtk-3.22/menu.c:532
5534msgid "_Government"
5535msgstr "_Pemerintahan"
5536
5537#: client/gui-gtk-2.0/menu.c:1774 client/gui-gtk-3.0/menu.c:1765
5538#: client/gui-gtk-3.22/menu.c:534
5539msgid "_Tax Rates..."
5540msgstr ""
5541
5542#: client/gui-gtk-2.0/menu.c:1777 client/gui-gtk-3.0/menu.c:1768
5543#: client/gui-gtk-3.22/menu.c:536
5544msgid "_Revolution..."
5545msgstr "_Revolusi..."
5546
5547#: client/gui-gtk-2.0/menu.c:1804 client/gui-gtk-3.0/menu.c:1795
5548#: client/gui-gtk-3.22/menu.c:427
5549msgid "_Center View"
5550msgstr ""
5551
5552#: client/gui-gtk-2.0/menu.c:1808 client/gui-gtk-3.0/menu.c:1799
5553#: client/gui-gtk-3.22/menu.c:429
5554msgid "_Economy"
5555msgstr "_Ekonomi"
5556
5557#: client/gui-gtk-2.0/menu.c:1810 client/gui-gtk-3.0/menu.c:1801
5558#: client/gui-gtk-3.22/menu.c:431
5559msgid "_Research"
5560msgstr "_Riset"
5561
5562#: client/gui-gtk-2.0/menu.c:1813 client/gui-gtk-3.0/menu.c:1805
5563#: client/gui-gtk-3.22/menu.c:433
5564#, fuzzy
5565#| msgid "Polish"
5566msgid "_Policies..."
5567msgstr "Polandia"
5568
5569#: client/gui-gtk-2.0/menu.c:1816 client/gui-gtk-2.0/plrdlg.c:363
5570#: client/gui-gtk-3.0/menu.c:1808 client/gui-gtk-3.0/plrdlg.c:374
5571#: client/gui-gtk-3.22/menu.c:436 client/gui-gtk-3.22/plrdlg.c:372
5572msgid "_Spaceship"
5573msgstr "_Kapal Angkasa"
5574
5575#: client/gui-gtk-2.0/menu.c:1818 client/gui-gtk-3.0/menu.c:1810
5576#: client/gui-gtk-3.22/menu.c:438
5577#, fuzzy
5578msgid "_Achievements"
5579msgstr "_Fasilitas"
5580
5581#. TRANS: Connect with some road type (Road/Railroad)
5582#: client/gui-gtk-2.0/menu.c:2126 client/gui-gtk-2.0/menu.c:2133
5583#: client/gui-gtk-3.0/menu.c:2114 client/gui-gtk-3.0/menu.c:2121
5584#: client/gui-gtk-3.22/menu.c:2130 client/gui-gtk-3.22/menu.c:2137
5585#, c-format
5586msgid "Connect With %s"
5587msgstr "Sambung Dengan %s"
5588
5589#: client/gui-gtk-2.0/menu.c:2319 client/gui-gtk-3.0/menu.c:2307
5590#: client/gui-gtk-3.22/menu.c:2323 client/gui-qt/menu.cpp:2021
5591#: client/gui-sdl/menu.c:1064 client/gui-sdl2/menu.c:1060
5592#: client/gui-xaw/menu.c:171
5593msgid "Add to City"
5594msgstr "Tambahkan ke Kota"
5595
5596#. TRANS: Build road of specific type (Road/Railroad)
5597#. TRANS: Build irrigation of specific type
5598#. TRANS: Build mine of specific type
5599#. TRANS: Build road of specific type (Road/Railroad)
5600#. TRANS: Build irrigation of specific type
5601#. TRANS: Build mine of specific type
5602#. TRANS: Build road of specific type (Road/Railroad)
5603#. TRANS: Build irrigation of specific type
5604#. TRANS: Build mine of specific type
5605#: client/gui-gtk-2.0/menu.c:2345 client/gui-gtk-2.0/menu.c:2419
5606#: client/gui-gtk-2.0/menu.c:2447 client/gui-gtk-3.0/menu.c:2333
5607#: client/gui-gtk-3.0/menu.c:2407 client/gui-gtk-3.0/menu.c:2435
5608#: client/gui-gtk-3.22/menu.c:2349 client/gui-gtk-3.22/menu.c:2423
5609#: client/gui-gtk-3.22/menu.c:2451 client/gui-xaw/menu.c:173
5610#: client/gui-xaw/menu.c:176
5611#, c-format
5612msgid "Build %s"
5613msgstr "Bangun %s"
5614
5615#. TRANS: %s is a unit type.
5616#: client/gui-gtk-2.0/menu.c:2359 client/gui-gtk-3.0/menu.c:2347
5617#: client/gui-gtk-3.22/menu.c:2363
5618#, c-format
5619msgid "Upgr_ade to %s"
5620msgstr "Upgr_ade ke %s"
5621
5622#. TRANS: %s is a unit type.
5623#: client/gui-gtk-2.0/menu.c:2380 client/gui-gtk-3.0/menu.c:2368
5624#: client/gui-gtk-3.22/menu.c:2384
5625#, c-format
5626msgid "C_onvert to %s"
5627msgstr ""
5628
5629#: client/gui-gtk-2.0/menu.c:2401 client/gui-gtk-2.0/menu.c:2430
5630#: client/gui-gtk-3.0/menu.c:2389 client/gui-gtk-3.0/menu.c:2418
5631#: client/gui-gtk-3.22/menu.c:2405 client/gui-gtk-3.22/menu.c:2434
5632#: client/gui-xaw/menu.c:175 client/gui-xaw/menu.c:178
5633#, c-format
5634msgid "Change to %s"
5635msgstr "Ubah menjadi %s"
5636
5637#: client/gui-gtk-2.0/menu.c:2458 client/gui-gtk-3.0/menu.c:2446
5638#: client/gui-gtk-3.22/menu.c:2462
5639#, c-format
5640msgid "Transf_orm to %s"
5641msgstr ""
5642
5643#: client/gui-gtk-2.0/menu.c:2475 client/gui-gtk-3.0/menu.c:2463
5644#: client/gui-gtk-3.22/menu.c:2479
5645msgid "Drop _Paratrooper"
5646msgstr "Terjunkan _Penerjun Payung"
5647
5648#. TRANS: %s is a government name
5649#: client/gui-gtk-2.0/menu.c:2555 client/gui-gtk-3.0/menu.c:2543
5650#: client/gui-gtk-3.22/menu.c:2543
5651#, c-format
5652msgid "%s..."
5653msgstr "%s..."
5654
5655#: client/gui-gtk-2.0/messagedlg.c:68 client/gui-gtk-3.0/messagedlg.c:68
5656#: client/gui-gtk-3.22/messagedlg.c:68 client/gui-xaw/menu.c:115
5657#: data/Freeciv.in:1272
5658msgid "Message Options"
5659msgstr ""
5660
5661#: client/gui-gtk-2.0/messagedlg.c:77 client/gui-gtk-3.0/messagedlg.c:78
5662#: client/gui-gtk-3.22/messagedlg.c:78
5663msgid ""
5664"Where to display messages?\n"
5665"<b>Out</b>put window ; <b>Mes</b>sages window ; <b>Pop</b>up individual "
5666"window"
5667msgstr ""
5668
5669#: client/gui-gtk-2.0/messagedlg.c:122 client/gui-gtk-3.0/messagedlg.c:125
5670#: client/gui-gtk-3.22/messagedlg.c:125 client/gui-qt/messagedlg.cpp:53
5671msgid "Event"
5672msgstr ""
5673
5674#: client/gui-gtk-2.0/messagedlg.c:132 client/gui-gtk-3.0/messagedlg.c:135
5675#: client/gui-gtk-3.22/messagedlg.c:135 client/gui-qt/messagedlg.cpp:53
5676msgid "Out"
5677msgstr ""
5678
5679#: client/gui-gtk-2.0/messagedlg.c:140 client/gui-gtk-3.0/messagedlg.c:143
5680#: client/gui-gtk-3.22/messagedlg.c:143 client/gui-qt/messagedlg.cpp:53
5681msgid "Mes"
5682msgstr ""
5683
5684#: client/gui-gtk-2.0/messagedlg.c:148 client/gui-gtk-3.0/messagedlg.c:151
5685#: client/gui-gtk-3.22/messagedlg.c:151 client/gui-qt/messagedlg.cpp:53
5686msgid "Pop"
5687msgstr ""
5688
5689#: client/gui-gtk-2.0/messagewin.c:334 client/gui-gtk-3.0/messagewin.c:337
5690#: client/gui-gtk-3.22/messagewin.c:337 client/gui-qt/menu.cpp:831
5691#: client/gui-sdl/messagewin.c:251 client/gui-sdl2/messagewin.c:257
5692#: client/gui-xaw/menu.c:233 data/Freeciv.in:3281 data/Freeciv.in:3282
5693#: data/Freeciv.in:3291
5694msgid "Messages"
5695msgstr "Pesan"
5696
5697#: client/gui-gtk-2.0/optiondlg.c:196 client/gui-gtk-3.0/optiondlg.c:196
5698#: client/gui-gtk-3.22/optiondlg.c:196
5699msgid "Refresh this option"
5700msgstr ""
5701
5702#: client/gui-gtk-2.0/optiondlg.c:203 client/gui-gtk-3.0/optiondlg.c:203
5703#: client/gui-gtk-3.22/optiondlg.c:201
5704msgid "Reset this option"
5705msgstr ""
5706
5707#: client/gui-gtk-2.0/optiondlg.c:211 client/gui-gtk-3.0/optiondlg.c:211
5708#: client/gui-gtk-3.22/optiondlg.c:206
5709msgid "Apply the changes for this option"
5710msgstr ""
5711
5712#: client/gui-gtk-2.0/optiondlg.c:330 client/gui-gtk-3.0/optiondlg.c:333
5713#: client/gui-gtk-3.22/optiondlg.c:326
5714msgid "Select a color"
5715msgstr "Pilih warna"
5716
5717#: client/gui-gtk-2.0/optiondlg.c:368 client/gui-gtk-3.0/optiondlg.c:370
5718#: client/gui-gtk-3.22/optiondlg.c:363 client/gui-qt/optiondlg.cpp:146
5719#: client/gui-qt/shortcuts.cpp:614
5720msgid "Reset"
5721msgstr ""
5722
5723#: client/gui-gtk-2.0/pages.c:113 client/gui-gtk-3.0/pages.c:114
5724#: client/gui-gtk-3.22/pages.c:114
5725msgid "Compiling scenario list."
5726msgstr ""
5727
5728#. TRANS: "version 2.6.0, gui-gtk-2.0 client"
5729#. TRANS: "version 2.6.0, gui-gtk-3.0 client"
5730#. TRANS: "version 2.6.0, gui-gtk-3.22 client"
5731#: client/gui-gtk-2.0/pages.c:178 client/gui-gtk-3.0/pages.c:184
5732#: client/gui-gtk-3.22/pages.c:184
5733#, c-format
5734msgid "%s%s, %s client"
5735msgstr "%s%s, klien %s"
5736
5737#. TRANS: "version 2.6.0
5738#. *         commit: [modified] <git commit id>
5739#. *         gui-gtk-2.0 client"
5740#. TRANS: "version 2.6.0
5741#. *         commit: [modified] <git commit id>
5742#. *         gui-gtk-3.0 client"
5743#. TRANS: "version 2.6.0
5744#. *         commit: [modified] <git commit id>
5745#. *         gui-gtk-3.22 client"
5746#: client/gui-gtk-2.0/pages.c:184 client/gui-gtk-3.0/pages.c:190
5747#: client/gui-gtk-3.22/pages.c:190
5748#, fuzzy, c-format
5749msgid ""
5750"%s%s\n"
5751"commit: %s\n"
5752"%s client"
5753msgstr "%s%s, klien %s"
5754
5755#: client/gui-gtk-2.0/pages.c:248 client/gui-gtk-3.0/pages.c:311
5756#: client/gui-gtk-3.22/pages.c:311
5757msgid "Start _New Game"
5758msgstr "Mulai Permainan _Baru"
5759
5760#: client/gui-gtk-2.0/pages.c:254 client/gui-gtk-3.0/pages.c:317
5761#: client/gui-gtk-3.22/pages.c:317
5762msgid "Start _Scenario Game"
5763msgstr "Mulai Permainan _Skenario"
5764
5765#: client/gui-gtk-2.0/pages.c:260 client/gui-gtk-3.0/pages.c:323
5766#: client/gui-gtk-3.22/pages.c:323
5767msgid "_Load Saved Game"
5768msgstr "_Muat Permainan Tersimpan"
5769
5770#: client/gui-gtk-2.0/pages.c:266 client/gui-gtk-3.0/pages.c:329
5771#: client/gui-gtk-3.22/pages.c:329
5772msgid "C_onnect to Network Game"
5773msgstr "S_ambung ke Permainan Jaringan"
5774
5775#: client/gui-gtk-2.0/pages.c:272 client/gui-gtk-3.0/pages.c:335
5776#: client/gui-gtk-3.22/pages.c:335
5777#, fuzzy
5778#| msgid "Delete settings"
5779msgid "Client Settings"
5780msgstr "Hapus pengaturan"
5781
5782#: client/gui-gtk-2.0/pages.c:412 client/gui-gtk-3.0/pages.c:476
5783#: client/gui-gtk-3.22/pages.c:477
5784msgid "Select Location to Save"
5785msgstr "Pilih Lokasi Penyimpanan"
5786
5787#: client/gui-gtk-2.0/pages.c:516 client/gui-gtk-2.0/pages.c:2868
5788#: client/gui-gtk-2.0/pages.c:3156 client/gui-gtk-3.0/pages.c:580
5789#: client/gui-gtk-3.0/pages.c:2943 client/gui-gtk-3.0/pages.c:3278
5790#: client/gui-gtk-3.22/pages.c:581 client/gui-gtk-3.22/pages.c:2943
5791#: client/gui-gtk-3.22/pages.c:3277
5792msgid "_Browse..."
5793msgstr "_Ramban..."
5794
5795#: client/gui-gtk-2.0/pages.c:972 client/gui-gtk-3.0/pages.c:1054
5796#: client/gui-gtk-3.22/pages.c:1055 client/gui-qt/pages.cpp:1589
5797#: client/gui-sdl/connectdlg.c:942 client/gui-sdl2/connectdlg.c:934
5798#: client/gui-xaw/connectdlg.c:444 client/gui-xaw/connectdlg.c:446
5799msgid "Passwords don't match, enter password."
5800msgstr "Kata sandi tidak cocok, masukkan kata sandi."
5801
5802#: client/gui-gtk-2.0/pages.c:1134 client/gui-gtk-2.0/pages.c:1177
5803#: client/gui-gtk-3.0/pages.c:1220 client/gui-gtk-3.0/pages.c:1265
5804#: client/gui-gtk-3.22/pages.c:1221 client/gui-gtk-3.22/pages.c:1266
5805#: client/gui-qt/pages.cpp:311
5806msgid "Server Name"
5807msgstr "Nama Server"
5808
5809#: client/gui-gtk-2.0/pages.c:1135 client/gui-gtk-2.0/pages.c:1178
5810#: client/gui-gtk-3.0/pages.c:1221 client/gui-gtk-3.0/pages.c:1266
5811#: client/gui-gtk-3.22/pages.c:1222 client/gui-gtk-3.22/pages.c:1267
5812#: client/gui-qt/pages.cpp:311 client/gui-qt/pages.cpp:372
5813#: client/gui-sdl/mapview.c:644 client/gui-sdl2/mapview.c:666
5814#: data/Freeciv.in:89
5815msgid "Port"
5816msgstr "Port"
5817
5818#: client/gui-gtk-2.0/pages.c:1136 client/gui-gtk-2.0/pages.c:1179
5819#: client/gui-gtk-3.0/pages.c:1222 client/gui-gtk-3.0/pages.c:1267
5820#: client/gui-gtk-3.22/pages.c:1223 client/gui-gtk-3.22/pages.c:1268
5821#: client/gui-qt/pages.cpp:311 tools/mpgui_gtk2.c:462 tools/mpgui_gtk3.c:465
5822#: tools/mpgui_qt.cpp:214
5823msgid "Version"
5824msgstr "Versi"
5825
5826#: client/gui-gtk-2.0/pages.c:1137 client/gui-gtk-2.0/pages.c:1180
5827#: client/gui-gtk-3.0/pages.c:1223 client/gui-gtk-3.0/pages.c:1268
5828#: client/gui-gtk-3.22/pages.c:1224 client/gui-gtk-3.22/pages.c:1269
5829#: client/gui-qt/pages.cpp:312
5830msgid "Status"
5831msgstr "Status"
5832
5833#: client/gui-gtk-2.0/pages.c:1138 client/gui-gtk-2.0/pages.c:1181
5834#: client/gui-gtk-3.0/pages.c:1224 client/gui-gtk-3.0/pages.c:1269
5835#: client/gui-gtk-3.22/pages.c:1225 client/gui-gtk-3.22/pages.c:1270
5836#: client/gui-qt/pages.cpp:312 client/gui-sdl/connectdlg.c:333
5837#, fuzzy
5838#| msgid "Players"
5839msgid "?count:Players"
5840msgstr "Pemain"
5841
5842#: client/gui-gtk-2.0/pages.c:1139 client/gui-gtk-2.0/pages.c:1182
5843#: client/gui-gtk-3.0/pages.c:1225 client/gui-gtk-3.0/pages.c:1270
5844#: client/gui-gtk-3.22/pages.c:1226 client/gui-gtk-3.22/pages.c:1271
5845msgid "Humans"
5846msgstr "Manusia"
5847
5848#: client/gui-gtk-2.0/pages.c:1140 client/gui-gtk-2.0/pages.c:1183
5849#: client/gui-gtk-3.0/pages.c:1226 client/gui-gtk-3.0/pages.c:1271
5850#: client/gui-gtk-3.22/pages.c:1227 client/gui-gtk-3.22/pages.c:1272
5851#: client/gui-qt/pages.cpp:312
5852msgid "Comment"
5853msgstr "Komentar"
5854
5855#: client/gui-gtk-2.0/pages.c:1142 client/gui-gtk-3.0/pages.c:1228
5856#: client/gui-gtk-3.22/pages.c:1229
5857msgid "Local _Area Network"
5858msgstr "Jaringan _Lokal"
5859
5860#: client/gui-gtk-2.0/pages.c:1185 client/gui-gtk-3.0/pages.c:1273
5861#: client/gui-gtk-3.22/pages.c:1274
5862msgid "Internet _Metaserver"
5863msgstr "_Metaserver Internet"
5864
5865#: client/gui-gtk-2.0/pages.c:1222 client/gui-gtk-3.0/pages.c:1312
5866#: client/gui-gtk-3.22/pages.c:1313
5867msgid "_Host:"
5868msgstr "_Host:"
5869
5870#: client/gui-gtk-2.0/pages.c:1239 client/gui-gtk-3.0/pages.c:1327
5871#: client/gui-gtk-3.22/pages.c:1328
5872msgid "_Port:"
5873msgstr "_Port:"
5874
5875#: client/gui-gtk-2.0/pages.c:1256 client/gui-gtk-3.0/pages.c:1343
5876#: client/gui-gtk-3.22/pages.c:1344
5877msgid "_Login:"
5878msgstr "_Login:"
5879
5880#: client/gui-gtk-2.0/pages.c:1274 client/gui-gtk-3.0/pages.c:923
5881#: client/gui-gtk-3.0/pages.c:953 client/gui-gtk-3.0/pages.c:965
5882#: client/gui-gtk-3.0/pages.c:1360 client/gui-gtk-3.22/pages.c:924
5883#: client/gui-gtk-3.22/pages.c:954 client/gui-gtk-3.22/pages.c:966
5884#: client/gui-gtk-3.22/pages.c:1361
5885msgid "Pass_word:"
5886msgstr "Kata _sandi:"
5887
5888#: client/gui-gtk-2.0/pages.c:1292 client/gui-gtk-3.0/pages.c:1376
5889#: client/gui-gtk-3.22/pages.c:1377
5890msgid "Conf_irm Password:"
5891msgstr "Konf_irmasi Kata Sandi:"
5892
5893#: client/gui-gtk-2.0/pages.c:1310 client/gui-gtk-3.0/pages.c:1394
5894#: client/gui-gtk-3.22/pages.c:1395 client/gui-qt/pages.cpp:314
5895#: client/gui-qt/pages.cpp:645 data/Freeciv.in:81
5896msgid "Host"
5897msgstr "Host"
5898
5899#: client/gui-gtk-2.0/pages.c:1339 client/gui-gtk-3.0/pages.c:1424
5900#: client/gui-gtk-3.22/pages.c:1425
5901msgid "C_onnect"
5902msgstr "S_ambung"
5903
5904#: client/gui-gtk-2.0/pages.c:1680 client/gui-gtk-3.0/pages.c:1751
5905#: client/gui-gtk-3.22/pages.c:1752
5906#, c-format
5907msgid "Connection name: %s"
5908msgstr "Nama sambungan: %s"
5909
5910#: client/gui-gtk-2.0/pages.c:1683 client/gui-gtk-3.0/pages.c:1754
5911#: client/gui-gtk-3.22/pages.c:1755
5912#, c-format
5913msgid "Player name: %s"
5914msgstr "Nama pemain: %s"
5915
5916#: client/gui-gtk-2.0/pages.c:1688 client/gui-gtk-3.0/pages.c:1759
5917#: client/gui-gtk-3.22/pages.c:1760
5918#, c-format
5919msgid "Host: %s"
5920msgstr "Host: %s"
5921
5922#: client/gui-gtk-2.0/pages.c:1696 client/gui-gtk-3.0/pages.c:1767
5923#: client/gui-gtk-3.22/pages.c:1768
5924msgid "Player/conn info"
5925msgstr ""
5926
5927#: client/gui-gtk-2.0/pages.c:1729 client/gui-gtk-3.0/pages.c:1800
5928#: client/gui-gtk-3.22/pages.c:1801
5929#, c-format
5930msgid "%s info"
5931msgstr "Info %s"
5932
5933#: client/gui-gtk-2.0/pages.c:1738 client/gui-gtk-3.0/pages.c:1809
5934#: client/gui-gtk-3.22/pages.c:1810
5935msgid "Toggle player ready"
5936msgstr ""
5937
5938#: client/gui-gtk-2.0/pages.c:1744 client/gui-gtk-3.0/pages.c:1815
5939#: client/gui-gtk-3.22/pages.c:1816 client/gui-qt/pages.cpp:1980
5940msgid "Pick nation"
5941msgstr "Pilih bangsa"
5942
5943#: client/gui-gtk-2.0/pages.c:1752 client/gui-gtk-3.0/pages.c:1823
5944#: client/gui-gtk-3.22/pages.c:1824
5945msgid "Observe this player"
5946msgstr "Amati pemain ini"
5947
5948#: client/gui-gtk-2.0/pages.c:1759 client/gui-gtk-3.0/pages.c:1830
5949#: client/gui-gtk-3.22/pages.c:1831 client/gui-qt/pages.cpp:1970
5950msgid "Take this player"
5951msgstr ""
5952
5953#: client/gui-gtk-2.0/pages.c:1771 client/gui-gtk-3.0/pages.c:1842
5954#: client/gui-gtk-3.22/pages.c:1843
5955msgid "Cut connection"
5956msgstr "Putuskan sambungan"
5957
5958#: client/gui-gtk-2.0/pages.c:1782 client/gui-gtk-3.0/pages.c:1853
5959#: client/gui-gtk-3.22/pages.c:1854 client/gui-qt/pages.cpp:2042
5960msgid "Aitoggle player"
5961msgstr ""
5962
5963#: client/gui-gtk-2.0/pages.c:1790 client/gui-gtk-3.0/pages.c:1861
5964#: client/gui-gtk-3.22/pages.c:1862 client/gui-qt/pages.cpp:1962
5965msgid "Remove player"
5966msgstr ""
5967
5968#. TRANS: Give access level to a connection.
5969#: client/gui-gtk-2.0/pages.c:1806 client/gui-gtk-3.0/pages.c:1877
5970#: client/gui-gtk-3.22/pages.c:1878
5971#, c-format
5972msgid "Give %s access"
5973msgstr "Beri akses %s"
5974
5975#. TRANS: e.g., "Put on Team 5"
5976#: client/gui-gtk-2.0/pages.c:1861 client/gui-gtk-3.0/pages.c:1932
5977#: client/gui-gtk-3.22/pages.c:1933
5978#, c-format
5979msgid "Put on %s"
5980msgstr "Taruh pada %s"
5981
5982#: client/gui-gtk-2.0/pages.c:2120 client/gui-gtk-3.0/pages.c:2191
5983#: client/gui-gtk-3.22/pages.c:2191
5984msgid "Not _ready"
5985msgstr "Belum _siap"
5986
5987#: client/gui-gtk-2.0/pages.c:2131 client/gui-gtk-2.0/pages.c:2738
5988#: client/gui-gtk-3.0/pages.c:2202 client/gui-gtk-3.0/pages.c:2807
5989#: client/gui-gtk-3.22/pages.c:2202 client/gui-gtk-3.22/pages.c:2807
5990msgid "_Ready"
5991msgstr "_Siap"
5992
5993#: client/gui-gtk-2.0/pages.c:2135 client/gui-gtk-2.0/pages.c:2139
5994#: client/gui-gtk-3.0/pages.c:2206 client/gui-gtk-3.0/pages.c:2210
5995#: client/gui-gtk-3.22/pages.c:2206 client/gui-gtk-3.22/pages.c:2210
5996msgid "_Start"
5997msgstr "_Mulai"
5998
5999#: client/gui-gtk-2.0/pages.c:2159 client/gui-gtk-3.0/pages.c:2230
6000#: client/gui-gtk-3.22/pages.c:2230
6001#, c-format
6002msgid "_Take %s"
6003msgstr "_Ambil %s"
6004
6005#: client/gui-gtk-2.0/pages.c:2163 client/gui-gtk-2.0/pages.c:2728
6006#: client/gui-gtk-3.0/pages.c:2234 client/gui-gtk-3.0/pages.c:2797
6007#: client/gui-gtk-3.22/pages.c:2234 client/gui-gtk-3.22/pages.c:2797
6008msgid "Pick _Nation"
6009msgstr "Pilih _Bangsa"
6010
6011#: client/gui-gtk-2.0/pages.c:2166 client/gui-gtk-3.0/pages.c:2237
6012#: client/gui-gtk-3.22/pages.c:2237
6013msgid "_Take a Player"
6014msgstr "_Ambil Pemain"
6015
6016#: client/gui-gtk-2.0/pages.c:2174 client/gui-gtk-3.0/pages.c:2245
6017#: client/gui-gtk-3.22/pages.c:2245
6018#, c-format
6019msgid "_Observe %s"
6020msgstr "_Amati %s"
6021
6022#: client/gui-gtk-2.0/pages.c:2179 client/gui-gtk-2.0/pages.c:2733
6023#: client/gui-gtk-3.0/pages.c:2250 client/gui-gtk-3.0/pages.c:2802
6024#: client/gui-gtk-3.22/pages.c:2250 client/gui-gtk-3.22/pages.c:2802
6025msgid "_Observe"
6026msgstr "_Amati"
6027
6028#: client/gui-gtk-2.0/pages.c:2182 client/gui-gtk-3.0/pages.c:2253
6029#: client/gui-gtk-3.22/pages.c:2253
6030msgid "Do not _observe"
6031msgstr "Jangan _amati"
6032
6033#. TRANS: "<Novice AI>"
6034#: client/gui-gtk-2.0/pages.c:2314 client/gui-gtk-3.0/pages.c:2385
6035#: client/gui-gtk-3.22/pages.c:2385 client/gui-xaw/pages.c:248
6036#, c-format
6037msgid "<%s AI>"
6038msgstr "<AI %s>"
6039
6040#: client/gui-gtk-2.0/pages.c:2326 client/gui-gtk-3.0/pages.c:2397
6041#: client/gui-gtk-3.22/pages.c:2397 client/gui-qt/dialogs.cpp:388
6042#: client/gui-qt/fc_client.cpp:1222 client/gui-qt/pages.cpp:1671
6043#: client/gui-xaw/pages.c:255
6044msgid "Random"
6045msgstr "Acak"
6046
6047#: client/gui-gtk-2.0/pages.c:2375 client/gui-gtk-2.0/pages.c:2435
6048#: client/gui-gtk-3.0/pages.c:2446 client/gui-gtk-3.0/pages.c:2506
6049#: client/gui-gtk-3.22/pages.c:2446 client/gui-gtk-3.22/pages.c:2506
6050#: client/gui-qt/pages.cpp:1767 client/gui-qt/pages.cpp:1798
6051msgid "Observer"
6052msgstr "Pengamat"
6053
6054#: client/gui-gtk-2.0/pages.c:2460 client/gui-gtk-3.0/pages.c:2531
6055#: client/gui-gtk-3.22/pages.c:2531 client/gui-qt/pages.cpp:1818
6056msgid "Detached"
6057msgstr ""
6058
6059#. TRANS: Keep individual lines short
6060#: client/gui-gtk-2.0/pages.c:2584 client/gui-gtk-3.0/pages.c:2660
6061#: client/gui-gtk-3.22/pages.c:2660
6062#, fuzzy
6063#| msgid "Number of _Players (including AI):"
6064msgid ""
6065"Number of _Players\n"
6066"(including AI):"
6067msgstr "Jumlah _Pemain (termasuk AI):"
6068
6069#: client/gui-gtk-2.0/pages.c:2610 client/gui-gtk-3.0/pages.c:2686
6070#: client/gui-gtk-3.22/pages.c:2686
6071msgid "AI Skill _Level:"
6072msgstr "_Tingkat Kemampuan AI:"
6073
6074#: client/gui-gtk-2.0/pages.c:2636 client/gui-gtk-3.0/pages.c:2701
6075#: client/gui-gtk-3.22/pages.c:2701
6076#, fuzzy
6077#| msgid "Ruler:"
6078msgid "Ruleset:"
6079msgstr "Penguasa:"
6080
6081#: client/gui-gtk-2.0/pages.c:2644 client/gui-gtk-3.0/pages.c:2708
6082#: client/gui-gtk-3.22/pages.c:2708
6083msgid "_More Game Options..."
6084msgstr "_Opsi Lebih Banyak..."
6085
6086#: client/gui-gtk-2.0/pages.c:2663 client/gui-gtk-2.0/unitselect.c:473
6087#: client/gui-gtk-3.0/pages.c:2730 client/gui-gtk-3.0/unitselect.c:475
6088#: client/gui-gtk-3.22/pages.c:2730 client/gui-gtk-3.22/unitselect.c:475
6089#: client/gui-qt/pages.cpp:643 client/gui-qt/pages.cpp:1869
6090#: tools/mpgui_gtk2.c:264 tools/mpgui_gtk3.c:262 tools/mpgui_qt_worker.cpp:54
6091msgid "Ready"
6092msgstr "Siap"
6093
6094#: client/gui-gtk-2.0/pages.c:2665 client/gui-gtk-3.0/pages.c:2732
6095#: client/gui-gtk-3.22/pages.c:2732 client/gui-qt/pages.cpp:643
6096msgid "?player:Leader"
6097msgstr "Pemimpin"
6098
6099#: client/gui-gtk-2.0/pages.c:2669 client/gui-gtk-3.0/pages.c:2736
6100#: client/gui-gtk-3.22/pages.c:2736 client/gui-qt/pages.cpp:644
6101#: client/plrdlg_common.c:309
6102msgid "Border"
6103msgstr "Perbatasan"
6104
6105#: client/gui-gtk-2.0/pages.c:2673 client/gui-gtk-3.0/pages.c:2740
6106#: client/gui-gtk-3.22/pages.c:2740 client/gui-qt/pages.cpp:644
6107#: client/plrdlg_common.c:311
6108msgid "Team"
6109msgstr "Tim"
6110
6111#: client/gui-gtk-2.0/pages.c:2792 client/gui-gtk-3.0/pages.c:2861
6112#: client/gui-gtk-3.22/pages.c:2861 client/gui-qt/pages.cpp:485
6113#: client/gui-sdl/chatline.c:198 client/gui-sdl2/chatline.c:206
6114msgid "Choose Saved Game to Load"
6115msgstr "Pilih Permainan yang Akan Dimuat"
6116
6117#: client/gui-gtk-2.0/pages.c:2848 client/gui-gtk-3.0/pages.c:2922
6118#: client/gui-gtk-3.22/pages.c:2922
6119msgid "Choose Saved Game to _Load:"
6120msgstr "Pilih Permainan yang Akan _Dimuat:"
6121
6122#. TRANS: Unknown scenario format
6123#. TRANS: Old scenario format version
6124#. TRANS: Unknown scenario format
6125#: client/gui-gtk-2.0/pages.c:2918 client/gui-gtk-3.0/pages.c:2996
6126#: client/gui-gtk-3.22/pages.c:2995 client/gui-qt/pages.cpp:1453
6127msgid "pre-2.6"
6128msgstr ""
6129
6130#: client/gui-gtk-2.0/pages.c:2953 client/gui-gtk-3.0/pages.c:3034
6131#: client/gui-gtk-3.22/pages.c:3033 client/gui-qt/pages.cpp:565
6132msgid "Choose a Scenario"
6133msgstr "Pilih Skenario"
6134
6135#: client/gui-gtk-2.0/pages.c:3091 client/gui-gtk-3.0/pages.c:3180
6136#: client/gui-gtk-3.22/pages.c:3179
6137msgid "Choose a _Scenario:"
6138msgstr "Pilih _Skenario:"
6139
6140#: client/gui-gtk-2.0/pages.c:3124 client/gui-gtk-3.0/pages.c:3236
6141#: client/gui-gtk-3.22/pages.c:3235
6142msgid "Filename:"
6143msgstr "Nama berkas:"
6144
6145#. TRANS: Scenario format version
6146#: client/gui-gtk-2.0/pages.c:3135 client/gui-gtk-3.0/pages.c:3250
6147#: client/gui-gtk-3.22/pages.c:3249 client/gui-qt/pages.cpp:1479
6148#, fuzzy
6149#| msgid "Normal"
6150msgid "Format:"
6151msgstr "Normal"
6152
6153#: client/gui-gtk-2.0/pages.c:3317 client/gui-gtk-3.0/pages.c:3451
6154#: client/gui-gtk-3.22/pages.c:3449 client/gui-qt/menu.cpp:845
6155#: client/gui-sdl/optiondlg.c:827 client/gui-sdl2/optiondlg.c:838
6156msgid "Save Game"
6157msgstr "Simpan Permainan"
6158
6159#: client/gui-gtk-2.0/pages.c:3317 client/gui-gtk-3.0/pages.c:3451
6160#: client/gui-gtk-3.22/pages.c:3449
6161msgid "Saved _Games:"
6162msgstr "_Permainan Tersimpan:"
6163
6164#: client/gui-gtk-2.0/pages.c:3318 client/gui-gtk-3.0/pages.c:3452
6165#: client/gui-gtk-3.22/pages.c:3450
6166msgid "Save _Filename:"
6167msgstr ""
6168
6169#: client/gui-gtk-2.0/pages.c:3352 client/gui-gtk-3.0/pages.c:3486
6170#: client/gui-gtk-3.22/pages.c:3484
6171msgid "Saved Sce_narios:"
6172msgstr "Simpan Ske_nario:"
6173
6174#: client/gui-gtk-2.0/pages.c:3353 client/gui-gtk-3.0/pages.c:3487
6175#: client/gui-gtk-3.22/pages.c:3485
6176msgid "Save Sc_enario:"
6177msgstr "Simpan Sk_enario"
6178
6179#: client/gui-gtk-2.0/pages.c:3381 client/gui-gtk-3.0/pages.c:3515
6180#: client/gui-gtk-3.22/pages.c:3513
6181msgid "Save Map Image"
6182msgstr "Simpan Gambar Peta"
6183
6184#: client/gui-gtk-2.0/pages.c:3381 client/gui-gtk-3.0/pages.c:3515
6185#: client/gui-gtk-3.22/pages.c:3513
6186msgid "Saved Map _Images:"
6187msgstr "_Gambar Peta Tersimpan:"
6188
6189#: client/gui-gtk-2.0/pages.c:3382 client/gui-gtk-3.0/pages.c:3516
6190#: client/gui-gtk-3.22/pages.c:3514
6191msgid "Save _Map Images:"
6192msgstr "Simpan Gambar _Peta:"
6193
6194#: client/gui-gtk-2.0/plrdlg.c:326 client/gui-gtk-3.0/plrdlg.c:337
6195#: client/gui-gtk-3.22/plrdlg.c:335
6196msgid "_Meet"
6197msgstr "_Bertemu"
6198
6199#: client/gui-gtk-2.0/plrdlg.c:332 client/gui-gtk-3.0/plrdlg.c:343
6200#: client/gui-gtk-3.22/plrdlg.c:341
6201msgid "Cancel _Treaty"
6202msgstr "Batalkan _Kesepakatan"
6203
6204#: client/gui-gtk-2.0/plrdlg.c:338 client/gui-gtk-3.0/plrdlg.c:349
6205#: client/gui-gtk-3.22/plrdlg.c:347
6206msgid "_Withdraw Vision"
6207msgstr ""
6208
6209#: client/gui-gtk-2.0/plrdlg.c:357 client/gui-gtk-3.0/plrdlg.c:368
6210#: client/gui-gtk-3.22/plrdlg.c:366
6211msgid "_Report"
6212msgstr "_Laporan"
6213
6214#: client/gui-gtk-2.0/plrdlg.c:395 client/gui-gtk-3.0/plrdlg.c:406
6215#: client/gui-gtk-3.22/plrdlg.c:404
6216msgid "?show:Dead Players"
6217msgstr "Pemain Mati"
6218
6219#: client/gui-gtk-2.0/plrdlg.c:521 client/gui-gtk-3.0/plrdlg.c:533
6220#: client/gui-gtk-3.22/plrdlg.c:531
6221msgid "Di_plomacy"
6222msgstr "Di_plomasi"
6223
6224#: client/gui-gtk-2.0/plrdlg.c:526 client/gui-gtk-3.0/plrdlg.c:538
6225#: client/gui-gtk-3.22/plrdlg.c:536
6226msgid "_Intelligence"
6227msgstr "_Intelijensi"
6228
6229#: client/gui-gtk-2.0/plrdlg.c:536 client/gui-gtk-3.0/plrdlg.c:548
6230#: client/gui-gtk-3.22/plrdlg.c:546
6231msgid "_AI"
6232msgstr "_AI"
6233
6234#: client/gui-gtk-2.0/plrdlg.c:542 client/gui-gtk-3.0/plrdlg.c:554
6235#: client/gui-gtk-3.22/plrdlg.c:552
6236msgid "_Toggle AI Mode"
6237msgstr ""
6238
6239#. TRANS: %s is a diplomatic state: "Cancel Cease-fire"
6240#: client/gui-gtk-2.0/plrdlg.c:798 client/gui-gtk-3.0/plrdlg.c:813
6241#: client/gui-gtk-3.22/plrdlg.c:811
6242#, fuzzy, c-format
6243#| msgid "Chancellor %s"
6244msgid "Cancel %s"
6245msgstr "Kanselir %s"
6246
6247#: client/gui-gtk-2.0/plrdlg.c:801 client/gui-gtk-3.0/plrdlg.c:816
6248#: client/gui-gtk-3.22/plrdlg.c:814
6249#, fuzzy, c-format
6250#| msgid "Shall we declare WAR on them?"
6251msgid "Really declare war on the %s?"
6252msgstr "Akankah kita nyatakan PERANG terhadap mereka?"
6253
6254#. TRANS: "Cancel Belgian Alliance? ... will be Armistice."
6255#: client/gui-gtk-2.0/plrdlg.c:805 client/gui-gtk-3.0/plrdlg.c:820
6256#: client/gui-gtk-3.22/plrdlg.c:818
6257#, c-format
6258msgid "Cancel %s %s? New diplomatic state will be %s."
6259msgstr ""
6260
6261#. TRANS: "...from the Belgians?"
6262#: client/gui-gtk-2.0/plrdlg.c:835 client/gui-gtk-3.0/plrdlg.c:850
6263#: client/gui-gtk-3.22/plrdlg.c:848
6264#, fuzzy, c-format
6265#| msgid "The %s have stolen %s from the %s."
6266msgid "Withdraw shared vision from the %s?"
6267msgstr "%s telah mencuri %s dari %s."
6268
6269#: client/gui-gtk-2.0/plrdlg.c:839 client/gui-gtk-3.0/plrdlg.c:854
6270#: client/gui-gtk-3.22/plrdlg.c:852
6271#, fuzzy
6272msgid "Withdraw Shared Vision"
6273msgstr "Penglihatan Terbagi"
6274
6275#. TRANS: Research report title
6276#. TRANS: Research report action
6277#. TRANS: Research report title
6278#. TRANS: Research report action
6279#. TRANS: Research report title
6280#. TRANS: Research report action
6281#. TRANS: Research report title
6282#: client/gui-gtk-2.0/repodlgs.c:535 client/gui-gtk-3.0/repodlgs.c:556
6283#: client/gui-gtk-3.22/repodlgs.c:554 client/gui-qt/menu.cpp:1346
6284#: client/gui-qt/pages.cpp:735 client/gui-sdl/mapctrl.c:1398
6285#: client/gui-sdl/mapview.c:330 client/gui-sdl/mapview.c:338
6286#: client/gui-sdl/mapview.c:346 client/gui-sdl/repodlgs.c:3291
6287#: client/gui-sdl2/mapctrl.c:1495 client/gui-sdl2/mapview.c:345
6288#: client/gui-sdl2/mapview.c:353 client/gui-sdl2/mapview.c:361
6289#: client/gui-sdl2/repodlgs.c:3360 client/gui-xaw/menu.c:229
6290#: client/gui-xaw/repodlgs.c:253 client/gui-xaw/repodlgs.c:476
6291#: data/Freeciv.in:1384
6292msgid "Research"
6293msgstr "Riset"
6294
6295#: client/gui-gtk-2.0/repodlgs.c:547 client/gui-gtk-3.0/repodlgs.c:569
6296#: client/gui-gtk-3.22/repodlgs.c:568 client/gui-qt/pages.cpp:1357
6297msgid "Researching"
6298msgstr "Mempelajari"
6299
6300#: client/gui-gtk-2.0/repodlgs.c:554 client/gui-gtk-3.0/repodlgs.c:576
6301#: client/gui-gtk-3.22/cma_fe.c:427 client/gui-gtk-3.22/repodlgs.c:575
6302#: client/gui-gtk-3.22/wldlg.c:1234 client/gui-qt/menu.cpp:1374
6303#: data/Freeciv.in:1484 data/Freeciv.in:2050 data/Freeciv.in:2126
6304#: data/Freeciv.in:2213 data/Freeciv.in:2219
6305msgid "Help"
6306msgstr ""
6307
6308#: client/gui-gtk-2.0/repodlgs.c:576 client/gui-gtk-3.0/repodlgs.c:601
6309#: client/gui-gtk-3.22/repodlgs.c:600 data/Freeciv.in:1447
6310msgid "Goal"
6311msgstr ""
6312
6313#. TRANS: As in 'Show all (even not reachable) techs'.
6314#: client/gui-gtk-2.0/repodlgs.c:607 client/gui-gtk-3.0/repodlgs.c:634
6315#: client/gui-gtk-3.22/repodlgs.c:633
6316msgid "Show all"
6317msgstr "Tampilkan semua"
6318
6319#: client/gui-gtk-2.0/repodlgs.c:764 client/gui-gtk-3.0/repodlgs.c:796
6320#: client/gui-gtk-3.22/repodlgs.c:795 client/gui-qt/repodlgs.cpp:1213
6321msgid "?Building or Unit type:Name"
6322msgstr "Nama"
6323
6324#: client/gui-gtk-2.0/repodlgs.c:766 client/gui-gtk-3.0/repodlgs.c:798
6325#: client/gui-gtk-3.22/repodlgs.c:797 client/gui-qt/repodlgs.cpp:1213
6326msgid "Redundant"
6327msgstr ""
6328
6329#: client/gui-gtk-2.0/repodlgs.c:770 client/gui-gtk-2.0/wldlg.c:999
6330#: client/gui-gtk-3.0/repodlgs.c:802 client/gui-gtk-3.0/wldlg.c:1002
6331#: client/gui-gtk-3.22/repodlgs.c:801 client/gui-gtk-3.22/wldlg.c:1002
6332#: client/gui-qt/repodlgs.cpp:1214 tools/civmanual.c:481
6333msgid "Cost"
6334msgstr "Biaya"
6335
6336#. TRANS: Upkeep total, count*cost.
6337#: client/gui-gtk-2.0/repodlgs.c:773 client/gui-gtk-3.0/repodlgs.c:805
6338#: client/gui-gtk-3.22/repodlgs.c:804 client/gui-qt/repodlgs.cpp:1214
6339#: client/gui-sdl/repodlgs.c:2050 client/gui-sdl2/repodlgs.c:2102
6340msgid "U Total"
6341msgstr ""
6342
6343#: client/gui-gtk-2.0/repodlgs.c:865 client/gui-gtk-3.0/repodlgs.c:907
6344#: client/gui-gtk-3.22/repodlgs.c:906 client/gui-qt/pages.cpp:2121
6345#: client/gui-qt/repodlgs.cpp:1385
6346#, c-format
6347msgid "Income: %d    Total Costs: %d"
6348msgstr "Pendapatan: %d   Biaya Total: %d"
6349
6350#. TRANS: %s is an improvement
6351#: client/gui-gtk-2.0/repodlgs.c:926 client/gui-gtk-3.0/repodlgs.c:968
6352#: client/gui-gtk-3.22/repodlgs.c:967 client/gui-qt/repodlgs.cpp:1534
6353#, c-format
6354msgid "Do you really wish to sell every redundant %s (%d total)?"
6355msgstr ""
6356
6357#. TRANS: %s is an improvement
6358#: client/gui-gtk-2.0/repodlgs.c:929 client/gui-gtk-3.0/repodlgs.c:971
6359#: client/gui-gtk-3.22/repodlgs.c:970 client/gui-qt/repodlgs.cpp:1494
6360#, c-format
6361msgid "Do you really wish to sell every %s (%d total)?"
6362msgstr "Anda yakin ingin menjual seluruh %s Anda (total %d)? "
6363
6364#: client/gui-gtk-2.0/repodlgs.c:934 client/gui-gtk-3.0/repodlgs.c:976
6365#: client/gui-gtk-3.22/repodlgs.c:975 client/gui-qt/repodlgs.cpp:1499
6366#: client/gui-qt/repodlgs.cpp:1539
6367msgid "Sell Improvements"
6368msgstr "Jual Fasilitas"
6369
6370#. TRANS: %s is a unit
6371#: client/gui-gtk-2.0/repodlgs.c:955 client/gui-gtk-3.0/repodlgs.c:997
6372#: client/gui-gtk-3.22/repodlgs.c:996 client/gui-qt/repodlgs.cpp:1454
6373#, c-format
6374msgid "Do you really wish to disband every %s (%d total)?"
6375msgstr ""
6376
6377#: client/gui-gtk-2.0/repodlgs.c:980 client/gui-gtk-3.0/repodlgs.c:1022
6378#: client/gui-gtk-3.22/repodlgs.c:1021 client/gui-qt/repodlgs.cpp:1513
6379#: client/gui-qt/repodlgs.cpp:1553
6380msgid "Sell-Off: Results"
6381msgstr ""
6382
6383#: client/gui-gtk-2.0/repodlgs.c:1118 client/gui-gtk-3.0/repodlgs.c:1172
6384#: client/gui-gtk-3.22/repodlgs.c:1172
6385msgid "Sell _Redundant"
6386msgstr ""
6387
6388#: client/gui-gtk-2.0/repodlgs.c:1122 client/gui-gtk-3.0/repodlgs.c:1168
6389#: client/gui-gtk-3.22/repodlgs.c:1168
6390msgid "Sell _All"
6391msgstr "Jual _Semua"
6392
6393#: client/gui-gtk-2.0/repodlgs.c:1235 client/gui-gtk-3.0/repodlgs.c:1280
6394#: client/gui-gtk-3.22/repodlgs.c:1280
6395msgid "Unit Type"
6396msgstr "Jenis Unit"
6397
6398#: client/gui-gtk-2.0/repodlgs.c:1237 client/gui-gtk-3.0/repodlgs.c:1282
6399#: client/gui-gtk-3.22/repodlgs.c:1282
6400msgid "?Upgradable unit [short]:U"
6401msgstr "U"
6402
6403#: client/gui-gtk-2.0/repodlgs.c:1238 client/gui-gtk-3.0/repodlgs.c:1283
6404#: client/gui-gtk-3.22/repodlgs.c:1283
6405#, fuzzy
6406msgid "Upgradable"
6407msgstr "Upgrade"
6408
6409#. TRANS: "In progress" abbreviation.
6410#. URD_COL_IN_PROGRESS
6411#: client/gui-gtk-2.0/repodlgs.c:1242 client/gui-gtk-3.0/repodlgs.c:1287
6412#: client/gui-gtk-3.22/repodlgs.c:1287
6413msgid "In-Prog"
6414msgstr ""
6415
6416#: client/gui-gtk-2.0/repodlgs.c:1243 client/gui-gtk-3.0/repodlgs.c:1288
6417#: client/gui-gtk-3.22/repodlgs.c:1288
6418msgid "In progress"
6419msgstr ""
6420
6421#: client/gui-gtk-2.0/repodlgs.c:1244 client/gui-gtk-3.0/repodlgs.c:1289
6422#: client/gui-gtk-3.22/repodlgs.c:1289
6423msgid "Active"
6424msgstr "Aktif"
6425
6426#: client/gui-gtk-2.0/repodlgs.c:1246 client/gui-gtk-3.0/repodlgs.c:1291
6427#: client/gui-gtk-3.22/repodlgs.c:1291 client/gui-qt/citydlg.cpp:1882
6428#: common/city.c:84
6429msgid "Shield"
6430msgstr ""
6431
6432#: client/gui-gtk-2.0/repodlgs.c:1247 client/gui-gtk-3.0/repodlgs.c:1292
6433#: client/gui-gtk-3.22/repodlgs.c:1292
6434msgid "Total shield upkeep"
6435msgstr ""
6436
6437#: client/gui-gtk-2.0/repodlgs.c:1248 client/gui-gtk-3.0/repodlgs.c:1293
6438#: client/gui-gtk-3.22/repodlgs.c:1293 client/gui-qt/citydlg.cpp:1882
6439#: common/city.c:83
6440msgid "Food"
6441msgstr "Makanan"
6442
6443#: client/gui-gtk-2.0/repodlgs.c:1249 client/gui-gtk-3.0/repodlgs.c:1294
6444#: client/gui-gtk-3.22/repodlgs.c:1294
6445msgid "Total food upkeep"
6446msgstr ""
6447
6448#: client/gui-gtk-2.0/repodlgs.c:1251 client/gui-gtk-3.0/repodlgs.c:1296
6449#: client/gui-gtk-3.22/repodlgs.c:1296
6450msgid "Total gold upkeep"
6451msgstr ""
6452
6453#: client/gui-gtk-2.0/repodlgs.c:1390 client/gui-gtk-3.0/repodlgs.c:1438
6454#: client/gui-gtk-3.22/repodlgs.c:1438
6455msgid "Totals:"
6456msgstr "Total:"
6457
6458#. TRANS: Last %s is pre-pluralised
6459#. * "Treasury contains %d gold."
6460#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold."
6461#: client/gui-gtk-2.0/repodlgs.c:1541 client/gui-gtk-3.0/repodlgs.c:1590
6462#: client/gui-gtk-3.22/repodlgs.c:1590 client/gui-qt/repodlgs.cpp:219
6463#: client/gui-sdl/repodlgs.c:196 client/gui-sdl2/repodlgs.c:218
6464#: client/gui-xaw/repodlgs.c:1021
6465#, c-format
6466msgid ""
6467"Upgrade as many %s to %s as possible for %d gold each?\n"
6468"%s"
6469msgid_plural ""
6470"Upgrade as many %s to %s as possible for %d gold each?\n"
6471"%s"
6472msgstr[0] ""
6473"Upgrade sebanyak mungkin %s menjadi %s seharga %d emas tiapnya?\n"
6474"%s"
6475
6476#: client/gui-gtk-2.0/repodlgs.c:1642 client/gui-gtk-3.0/repodlgs.c:1696
6477#: client/gui-gtk-3.22/repodlgs.c:1697
6478msgid "Find _Nearest"
6479msgstr "Cari yang _Terdekat"
6480
6481#: client/gui-gtk-2.0/repodlgs.c:1645 client/gui-gtk-3.0/repodlgs.c:1691
6482#: client/gui-gtk-3.22/repodlgs.c:1692
6483msgid "_Upgrade"
6484msgstr "_Upgrade"
6485
6486#: client/gui-gtk-2.0/repodlgs.c:1741 client/gui-gtk-3.0/repodlgs.c:1789
6487#: client/gui-gtk-3.22/repodlgs.c:1790
6488msgid "Player\n"
6489msgstr "Pemain\n"
6490
6491#: client/gui-gtk-2.0/repodlgs.c:1743 client/gui-gtk-3.0/repodlgs.c:1791
6492#: client/gui-gtk-3.22/repodlgs.c:1792
6493msgid "Nation\n"
6494msgstr "Bangsa\n"
6495
6496#: client/gui-gtk-2.0/repodlgs.c:1745 client/gui-gtk-3.0/repodlgs.c:1793
6497#: client/gui-gtk-3.22/repodlgs.c:1794
6498msgid "Score\n"
6499msgstr "Nilai\n"
6500
6501#: client/gui-gtk-2.0/repodlgs.c:1856 client/gui-gtk-3.0/repodlgs.c:1904
6502#: client/gui-gtk-3.22/repodlgs.c:1905 client/gui-qt/repodlgs.cpp:1570
6503#: client/plrdlg_common.c:310
6504msgid "Score"
6505msgstr "Nilai"
6506
6507#: client/gui-gtk-2.0/soundset_dlg.c:55 client/gui-gtk-3.0/soundset_dlg.c:60
6508#: client/gui-gtk-3.22/soundset_dlg.c:60
6509msgid "Preferred soundset"
6510msgstr ""
6511
6512#: client/gui-gtk-2.0/soundset_dlg.c:58 client/gui-gtk-3.0/soundset_dlg.c:63
6513#: client/gui-gtk-3.22/soundset_dlg.c:63
6514#, fuzzy
6515msgid "_Load soundset"
6516msgstr "_Muat unit"
6517
6518#: client/gui-gtk-2.0/soundset_dlg.c:60 client/gui-gtk-3.0/soundset_dlg.c:65
6519#: client/gui-gtk-3.22/soundset_dlg.c:65
6520#, fuzzy
6521msgid "_Keep current soundset"
6522msgstr "versi saat ini"
6523
6524#: client/gui-gtk-2.0/soundset_dlg.c:67 client/gui-gtk-3.0/soundset_dlg.c:73
6525#: client/gui-gtk-3.22/soundset_dlg.c:73
6526#, c-format
6527msgid ""
6528"Modpack suggests using %s soundset.\n"
6529"It might not work with other soundsets.\n"
6530"You are currently using soundset %s."
6531msgstr ""
6532
6533#: client/gui-gtk-2.0/soundset_dlg.c:108 client/gui-gtk-3.0/soundset_dlg.c:114
6534#: client/gui-gtk-3.22/soundset_dlg.c:114
6535msgid "Preferred musicset"
6536msgstr ""
6537
6538#: client/gui-gtk-2.0/soundset_dlg.c:111 client/gui-gtk-3.0/soundset_dlg.c:117
6539#: client/gui-gtk-3.22/soundset_dlg.c:117
6540#, fuzzy
6541msgid "_Load musicset"
6542msgstr "_Muat unit"
6543
6544#: client/gui-gtk-2.0/soundset_dlg.c:113 client/gui-gtk-3.0/soundset_dlg.c:119
6545#: client/gui-gtk-3.22/soundset_dlg.c:119
6546#, fuzzy
6547msgid "_Keep current musicset"
6548msgstr "versi saat ini"
6549
6550#: client/gui-gtk-2.0/soundset_dlg.c:120 client/gui-gtk-3.0/soundset_dlg.c:126
6551#: client/gui-gtk-3.22/soundset_dlg.c:126
6552#, c-format
6553msgid ""
6554"Modpack suggests using %s musicset.\n"
6555"It might not work with other musicsets.\n"
6556"You are currently using musicset %s."
6557msgstr ""
6558
6559#: client/gui-gtk-2.0/spaceshipdlg.c:229 client/gui-gtk-3.0/spaceshipdlg.c:234
6560#: client/gui-gtk-3.22/spaceshipdlg.c:233
6561msgid "_Launch"
6562msgstr "_Luncurkan"
6563
6564#: client/gui-gtk-2.0/theme_dlg.c:58 client/gui-gtk-3.0/theme_dlg.c:58
6565#: client/gui-gtk-3.22/theme_dlg.c:59
6566msgid "Theme suggested"
6567msgstr "Tema yang disarankan"
6568
6569#: client/gui-gtk-2.0/theme_dlg.c:61 client/gui-gtk-3.0/theme_dlg.c:61
6570#: client/gui-gtk-3.22/theme_dlg.c:62
6571msgid "Load theme"
6572msgstr "Muat tema"
6573
6574#: client/gui-gtk-2.0/theme_dlg.c:63 client/gui-gtk-3.0/theme_dlg.c:63
6575#: client/gui-gtk-3.22/theme_dlg.c:64
6576msgid "Keep current theme"
6577msgstr ""
6578
6579#: client/gui-gtk-2.0/theme_dlg.c:70 client/gui-gtk-3.0/theme_dlg.c:70
6580#: client/gui-gtk-3.22/theme_dlg.c:71
6581#, c-format
6582msgid ""
6583"Tileset suggests using %s theme.\n"
6584"You are currently using %s."
6585msgstr ""
6586
6587#: client/gui-gtk-2.0/tileset_dlg.c:43 client/gui-gtk-3.0/tileset_dlg.c:47
6588#: client/gui-gtk-3.22/tileset_dlg.c:48 client/gui-qt/dialogs.cpp:2519
6589#, fuzzy, c-format
6590#| msgid "Can't add %s to %s."
6591msgid "Can't load requested tileset %s."
6592msgstr "Tidak dapat menambahkan %s ke %s."
6593
6594#: client/gui-gtk-2.0/tileset_dlg.c:58 client/gui-gtk-3.0/tileset_dlg.c:62
6595#: client/gui-gtk-3.22/tileset_dlg.c:63
6596msgid "Preferred tileset"
6597msgstr ""
6598
6599#: client/gui-gtk-2.0/tileset_dlg.c:61 client/gui-gtk-3.0/tileset_dlg.c:65
6600#: client/gui-gtk-3.22/tileset_dlg.c:66
6601#, fuzzy
6602#| msgid "Failed to download %s"
6603msgid "_Load tileset"
6604msgstr "Gagal mengunduh %s"
6605
6606#: client/gui-gtk-2.0/tileset_dlg.c:63 client/gui-gtk-3.0/tileset_dlg.c:67
6607#: client/gui-gtk-3.22/tileset_dlg.c:68
6608#, fuzzy
6609msgid "_Keep current tileset"
6610msgstr "versi saat ini"
6611
6612#: client/gui-gtk-2.0/tileset_dlg.c:70 client/gui-gtk-3.0/tileset_dlg.c:75
6613#: client/gui-gtk-3.22/tileset_dlg.c:76
6614#, c-format
6615msgid ""
6616"Modpack suggests using %s tileset.\n"
6617"It might not work with other tilesets.\n"
6618"You are currently using tileset %s."
6619msgstr ""
6620
6621#: client/gui-gtk-2.0/unitselect.c:96 client/gui-gtk-3.0/unitselect.c:96
6622#: client/gui-gtk-3.22/unitselect.c:96
6623msgid "Description"
6624msgstr "Deskripsi"
6625
6626#: client/gui-gtk-2.0/unitselect.c:254 client/gui-gtk-3.0/unitselect.c:255
6627#: client/gui-gtk-3.22/unitselect.c:255 client/gui-sdl/dialogs.c:1076
6628#: client/gui-sdl2/dialogs.c:1081
6629msgid "Unit selection"
6630msgstr ""
6631
6632#: client/gui-gtk-2.0/unitselect.c:274 client/gui-gtk-3.0/unitselect.c:272
6633#: client/gui-gtk-3.22/unitselect.c:272
6634msgid "_Tile"
6635msgstr "_Ubin"
6636
6637#: client/gui-gtk-2.0/unitselect.c:275 client/gui-gtk-3.0/unitselect.c:273
6638#: client/gui-gtk-3.22/unitselect.c:273
6639msgid "C_ontinent"
6640msgstr "B_enua"
6641
6642#: client/gui-gtk-2.0/unitselect.c:276 client/gui-gtk-3.0/unitselect.c:274
6643#: client/gui-gtk-3.22/unitselect.c:274
6644msgid "_Land"
6645msgstr "_Darat"
6646
6647#: client/gui-gtk-2.0/unitselect.c:277 client/gui-gtk-3.0/unitselect.c:275
6648#: client/gui-gtk-3.22/unitselect.c:275
6649msgid "_Sea"
6650msgstr "_Laut"
6651
6652#: client/gui-gtk-2.0/unitselect.c:278 client/gui-gtk-3.0/unitselect.c:276
6653#: client/gui-gtk-3.22/unitselect.c:276
6654msgid "_Both"
6655msgstr "_Keduanya"
6656
6657#: client/gui-gtk-2.0/unitselect.c:279 client/gui-gtk-3.0/unitselect.c:277
6658#: client/gui-gtk-3.22/unitselect.c:277
6659msgid "_World"
6660msgstr "_Dunia"
6661
6662#: client/gui-gtk-2.0/unitselect.c:482 client/gui-gtk-3.0/unitselect.c:484
6663#: client/gui-gtk-3.22/unitselect.c:484 client/gui-qt/menu.cpp:1053
6664#: client/gui-qt/shortcuts.cpp:124 common/unit.c:627
6665msgid "Sentry"
6666msgstr ""
6667
6668#: client/gui-gtk-2.0/unitselect.c:504 client/gui-gtk-3.0/unitselect.c:506
6669#: client/gui-gtk-3.22/unitselect.c:506
6670msgid "_Deselect"
6671msgstr ""
6672
6673#: client/gui-gtk-2.0/unitselect.c:518 client/gui-gtk-3.0/unitselect.c:519
6674#: client/gui-gtk-3.22/unitselect.c:519
6675msgid "C_enter"
6676msgstr ""
6677
6678#: client/gui-gtk-2.0/unitselect.c:527 client/gui-gtk-3.0/unitselect.c:528
6679#: client/gui-gtk-3.22/unitselect.c:528
6680msgid "_Focus"
6681msgstr ""
6682
6683#. TRANS: used in place of unit home city name
6684#: client/gui-gtk-2.0/unitselect.c:809 client/gui-gtk-3.0/unitselect.c:798
6685#: client/gui-gtk-3.22/unitselect.c:798
6686msgid "no home city"
6687msgstr ""
6688
6689#. TRANS: used in place of unit home city name
6690#: client/gui-gtk-2.0/unitselect.c:812 client/gui-gtk-3.0/unitselect.c:801
6691#: client/gui-gtk-3.22/unitselect.c:801 client/gui-xaw/repodlgs.c:208
6692#: client/gui-xaw/repodlgs.c:485
6693msgid "unknown"
6694msgstr "tidak diketahui"
6695
6696#. TRANS: unit type and home city, e.g. "Transport\n(New Orleans)"
6697#. TRANS: extra name ... one of the above strings depending on if the
6698#. * target extra currently exists at the target tile and if it has an
6699#. * owner.
6700#. TRANS: unit type and home city, e.g. "Transport\n(New Orleans)"
6701#. TRANS: extra name ... one of the above strings depending on if the
6702#. * target extra currently exists at the target tile and if it has an
6703#. * owner.
6704#: client/gui-gtk-2.0/unitselect.c:829 client/gui-gtk-3.0/unitselect.c:818
6705#: client/gui-gtk-3.0/unitselextradlg.c:75 client/gui-gtk-3.22/unitselect.c:818
6706#: client/gui-gtk-3.22/unitselextradlg.c:75
6707#, fuzzy, c-format
6708msgid ""
6709"%s\n"
6710"(%s)"
6711msgstr "%s %s (%s)"
6712
6713#: client/gui-gtk-2.0/voteinfo_bar.c:148 client/gui-gtk-3.0/voteinfo_bar.c:156
6714#: client/gui-gtk-3.22/voteinfo_bar.c:156
6715msgid "_YES"
6716msgstr "_YA"
6717
6718#: client/gui-gtk-2.0/voteinfo_bar.c:169 client/gui-gtk-3.0/voteinfo_bar.c:171
6719#: client/gui-gtk-3.22/voteinfo_bar.c:171
6720msgid "_NO"
6721msgstr "_TIDAK"
6722
6723#: client/gui-gtk-2.0/voteinfo_bar.c:190 client/gui-gtk-3.0/voteinfo_bar.c:186
6724#: client/gui-gtk-3.22/voteinfo_bar.c:186
6725msgid "_ABSTAIN"
6726msgstr "_ABSTAIN"
6727
6728#. TRANS: Describing a vote that passed.
6729#: client/gui-gtk-2.0/voteinfo_bar.c:253 client/gui-gtk-3.0/voteinfo_bar.c:243
6730#: client/gui-gtk-3.22/voteinfo_bar.c:243 client/gui-qt/voteinfo_bar.cpp:120
6731msgid "[passed]"
6732msgstr ""
6733
6734#. TRANS: Describing a vote that failed.
6735#: client/gui-gtk-2.0/voteinfo_bar.c:257 client/gui-gtk-3.0/voteinfo_bar.c:247
6736#: client/gui-gtk-3.22/voteinfo_bar.c:247 client/gui-qt/voteinfo_bar.cpp:124
6737msgid "[failed]"
6738msgstr "[gagal]"
6739
6740#. TRANS: Describing a vote that was removed.
6741#: client/gui-gtk-2.0/voteinfo_bar.c:261 client/gui-gtk-3.0/voteinfo_bar.c:251
6742#: client/gui-gtk-3.22/voteinfo_bar.c:251 client/gui-qt/voteinfo_bar.cpp:128
6743msgid "[removed]"
6744msgstr "[dihapus]"
6745
6746#. TRANS: "Vote" as a process
6747#: client/gui-gtk-2.0/voteinfo_bar.c:286 client/gui-gtk-3.0/voteinfo_bar.c:276
6748#: client/gui-gtk-3.22/voteinfo_bar.c:276
6749#, c-format
6750msgid "%sVote %d by %s: %s%s"
6751msgstr ""
6752
6753#: client/gui-gtk-2.0/wldlg.c:154 client/gui-gtk-3.0/wldlg.c:154
6754#: client/gui-gtk-3.22/wldlg.c:154
6755msgid "new"
6756msgstr "baru"
6757
6758#: client/gui-gtk-2.0/wldlg.c:219 client/gui-gtk-3.0/wldlg.c:219
6759#: client/gui-gtk-3.22/wldlg.c:219
6760msgid "Edit worklists"
6761msgstr "Sunting daftar kerja"
6762
6763#: client/gui-gtk-2.0/wldlg.c:269 client/gui-gtk-3.0/wldlg.c:274
6764#: client/gui-gtk-3.22/wldlg.c:274
6765msgid "_Worklists:"
6766msgstr "_Daftar Kerja:"
6767
6768#: client/gui-gtk-2.0/wldlg.c:510 client/gui-gtk-3.0/wldlg.c:515
6769#: client/gui-gtk-3.22/wldlg.c:515
6770msgid "Edit Global _Worklists"
6771msgstr ""
6772
6773#: client/gui-gtk-2.0/wldlg.c:999 client/gui-gtk-3.0/wldlg.c:1002
6774#: client/gui-gtk-3.22/wldlg.c:1002
6775msgid "Turns"
6776msgstr "Giliran"
6777
6778#: client/gui-gtk-2.0/wldlg.c:1112 client/gui-gtk-3.0/wldlg.c:1118
6779#: client/gui-gtk-3.22/wldlg.c:1118
6780msgid "Source _Tasks:"
6781msgstr ""
6782
6783#: client/gui-gtk-2.0/wldlg.c:1117 client/gui-gtk-3.0/wldlg.c:1122
6784#: client/gui-gtk-3.22/wldlg.c:1122
6785msgid "Show _Future Targets"
6786msgstr "Tampilkan Target _Masa Depan"
6787
6788#: client/gui-gtk-2.0/wldlg.c:1204 client/gui-gtk-3.0/wldlg.c:1210
6789#: client/gui-gtk-3.22/wldlg.c:1210
6790msgid "Target _Worklist:"
6791msgstr ""
6792
6793#: client/gui-gtk-2.0/wldlg.c:1222 client/gui-gtk-3.0/wldlg.c:1227
6794#: client/gui-gtk-3.22/wldlg.c:1226
6795msgid "_Add Global Worklist"
6796msgstr ""
6797
6798#: client/gui-gtk-2.0/wldlg.c:1238 client/gui-gtk-3.0/wldlg.c:1243
6799#: client/gui-gtk-3.22/wldlg.c:1241
6800msgid "Change Prod_uction"
6801msgstr ""
6802
6803#: client/gui-gtk-3.0/action_dialog.c:992
6804#: client/gui-gtk-3.22/action_dialog.c:986
6805#, fuzzy
6806#| msgid "%d unit selected"
6807#| msgid_plural "%d units selected"
6808msgid "Target unit selection"
6809msgstr "%d unit dipilih"
6810
6811#: client/gui-gtk-3.0/action_dialog.c:993
6812#: client/gui-gtk-3.22/action_dialog.c:987
6813msgid "Looking for target unit:"
6814msgstr ""
6815
6816#: client/gui-gtk-3.0/action_dialog.c:994
6817#: client/gui-gtk-3.22/action_dialog.c:988
6818#, fuzzy
6819msgid "Units at tile:"
6820msgstr "Saringan:"
6821
6822#: client/gui-gtk-3.0/action_dialog.c:995
6823#: client/gui-gtk-3.22/action_dialog.c:989 client/gui-qt/cityrep.cpp:544
6824#: client/gui-qt/hudwidget.cpp:1405 client/gui-qt/menu.cpp:982
6825#, fuzzy
6826msgid "Select"
6827msgstr "_Pilih"
6828
6829#: client/gui-gtk-3.0/action_dialog.c:1314
6830#: client/gui-gtk-3.22/action_dialog.c:1308
6831#, fuzzy
6832#| msgid "Change to %s"
6833msgid "Change unit target"
6834msgstr "Ubah menjadi %s"
6835
6836#: client/gui-gtk-3.0/citydlg.c:740 client/gui-gtk-3.22/citydlg.c:740
6837#: client/gui-qt/citydlg.h:53
6838#, fuzzy
6839#| msgid "Size"
6840msgid "Size:"
6841msgstr "Ukuran"
6842
6843#: client/gui-gtk-3.0/citydlg.c:1098 client/gui-gtk-3.22/citydlg.c:1135
6844#, fuzzy
6845#| msgid "City map"
6846msgid "Citymap"
6847msgstr "Peta kota"
6848
6849#: client/gui-gtk-3.0/citydlg.c:2882 client/gui-gtk-3.22/citydlg.c:2910
6850msgid "There's no suitable extra to order."
6851msgstr ""
6852
6853#: client/gui-gtk-3.0/citydlg.c:2926 client/gui-gtk-3.22/citydlg.c:2954
6854msgid "What Action to Request"
6855msgstr ""
6856
6857#: client/gui-gtk-3.0/citydlg.c:2927 client/gui-gtk-3.22/citydlg.c:2955
6858#, fuzzy
6859#| msgid "Select a city:"
6860msgid "Select autosettler activity:"
6861msgstr "Pilih kota:"
6862
6863#: client/gui-gtk-3.0/citydlg.c:2931 client/gui-gtk-3.22/citydlg.c:2959
6864#, fuzzy
6865msgid "Clear request"
6866msgstr "Daftar kerja saat ini."
6867
6868#. TRANS: Activity name, verb in English
6869#: client/gui-gtk-3.0/citydlg.c:2940 client/gui-gtk-3.22/citydlg.c:2968
6870#: client/gui-qt/citydlg.cpp:1315 common/unit.c:619
6871#: data/civ1/terrain.ruleset:891 data/civ2/terrain.ruleset:986
6872#: data/classic/terrain.ruleset:1165 data/experimental/terrain.ruleset:1141
6873#: data/civ2civ3/terrain.ruleset:1185 data/multiplayer/terrain.ruleset:1139
6874#: data/sandbox/terrain.ruleset:1185
6875msgid "Mine"
6876msgstr "Tambang"
6877
6878#: client/gui-gtk-3.0/citydlg.c:2948 client/gui-gtk-3.22/citydlg.c:2976
6879#: client/gui-qt/citydlg.cpp:1312 client/gui-qt/citydlg.cpp:1313
6880#: common/unit.c:621
6881#, fuzzy
6882msgid "Irrigate"
6883msgstr "_Airi"
6884
6885#: client/gui-gtk-3.0/citydlg.c:2959 client/gui-gtk-3.22/citydlg.c:2987
6886#: client/gui-qt/citydlg.cpp:1317 client/gui-qt/shortcuts.cpp:132
6887#: common/unit.c:635 data/civ2/units.ruleset:25 data/classic/units.ruleset:30
6888#: data/experimental/units.ruleset:33 data/civ2civ3/units.ruleset:30
6889#: data/multiplayer/units.ruleset:30 data/sandbox/units.ruleset:30
6890#: tools/civmanual.c:367
6891msgid "Transform"
6892msgstr ""
6893
6894#: client/gui-gtk-3.0/citydlg.c:2965 client/gui-gtk-3.22/citydlg.c:2993
6895#: client/gui-qt/citydlg.cpp:1318 client/gui-qt/menu.cpp:1188
6896#: client/gui-qt/menu.cpp:2078 client/gui-xaw/menu.c:183
6897msgid "Clean Pollution"
6898msgstr "Bersihkan Polusi"
6899
6900#: client/gui-gtk-3.0/citydlg.c:2971 client/gui-gtk-3.22/citydlg.c:2999
6901#: client/gui-qt/citydlg.cpp:1319
6902#, fuzzy
6903#| msgid "Clean fallout"
6904msgid "Clean Fallout"
6905msgstr "Bersihkan jatuhan"
6906
6907#. TRANS: Pillage dialog actor text.
6908#: client/gui-gtk-3.0/dialogs.c:370 client/gui-gtk-3.22/dialogs.c:364
6909msgid "Looking for target extra:"
6910msgstr ""
6911
6912#. TRANS: Pillage dialog do button text.
6913#: client/gui-gtk-3.0/dialogs.c:374 client/gui-gtk-3.22/dialogs.c:368
6914#: client/gui-qt/menu.cpp:1119 client/gui-sdl/menu.c:699
6915#: client/gui-sdl2/menu.c:696 client/gui-xaw/menu.c:189 common/unit.c:629
6916msgid "Pillage"
6917msgstr "Bongkar"
6918
6919#: client/gui-gtk-3.0/gui_main.c:271 client/gui-gtk-3.22/gui_main.c:271
6920msgid "Other gui-specific options are:\n"
6921msgstr ""
6922
6923#: client/gui-gtk-3.0/gui_main.c:274
6924msgid "-g, --gtk-warnings\tAllow Gtk+ to print warnings to console\n"
6925msgstr ""
6926
6927#: client/gui-gtk-3.0/gui_main.c:278 client/gui-gtk-3.22/gui_main.c:274
6928msgid "-r, --resolution WIDTHxHEIGHT\tAssume given resolution screen\n"
6929msgstr ""
6930
6931#: client/gui-gtk-3.0/gui_main.c:316 client/gui-gtk-3.22/gui_main.c:299
6932#, c-format
6933msgid "Illegal video mode '%s'"
6934msgstr ""
6935
6936#: client/gui-gtk-3.0/gui_main.c:1647 client/gui-gtk-3.22/gui_main.c:1670
6937msgid "Migrating options from gtk2 to gtk3 client"
6938msgstr ""
6939
6940#: client/gui-gtk-3.0/gui_main.c:1702 client/gui-gtk-3.22/gui_main.c:1736
6941msgid "Migrating gtk3-client options from freeciv-2.5 options."
6942msgstr ""
6943
6944#: client/gui-gtk-3.0/happiness.c:275 client/gui-gtk-3.22/happiness.c:275
6945#, fuzzy, c-format
6946#| msgid "Additional information is available via left click on the citizens."
6947msgid "Additional information is available%svia left click on the citizens."
6948msgstr "Informasi tambahan tersedia dengan mengklik-kiri pada penduduk."
6949
6950#: client/gui-gtk-3.0/pages.c:937 client/gui-gtk-3.22/pages.c:938
6951#, fuzzy
6952#| msgid "Pass_word:"
6953msgid "New Pass_word:"
6954msgstr "Kata _sandi:"
6955
6956#: client/gui-gtk-3.0/sprite.c:185 client/gui-gtk-3.22/sprite.c:185
6957#, fuzzy, c-format
6958#| msgid "Can't add %s to %s."
6959msgid "Can't load %s: %s"
6960msgstr "Tidak dapat menambahkan %s ke %s."
6961
6962#: client/gui-gtk-3.0/transportdlg.c:113 client/gui-gtk-3.22/transportdlg.c:113
6963#, fuzzy
6964msgid "Transport selection"
6965msgstr "Kapal Pengangkut"
6966
6967#: client/gui-gtk-3.0/transportdlg.c:114 client/gui-gtk-3.22/transportdlg.c:114
6968msgid "Looking for transport:"
6969msgstr ""
6970
6971#: client/gui-gtk-3.0/transportdlg.c:115 client/gui-gtk-3.22/transportdlg.c:115
6972#, fuzzy
6973#| msgid "All resolutions available."
6974msgid "Transports available:"
6975msgstr "Semua resolusi tersedia."
6976
6977#: client/gui-gtk-3.0/transportdlg.c:116 client/gui-gtk-3.22/transportdlg.c:116
6978#: client/gui-qt/citydlg.cpp:821 client/gui-qt/menu.cpp:1064
6979#: client/gui-qt/pages.cpp:537 client/gui-qt/shortcuts.cpp:136
6980#, fuzzy
6981msgid "Load"
6982msgstr "_Muat"
6983
6984#. TRANS: nation adjective for extra owner used below if the target
6985#. * tile has the target extra and it has an owner.
6986#: client/gui-gtk-3.0/unitselextradlg.c:59
6987#: client/gui-gtk-3.22/unitselextradlg.c:59
6988#, c-format
6989msgid "?eowner:%s"
6990msgstr ""
6991
6992#. TRANS: used below if the target tile has the target extra but it
6993#. * doesn't have an owner.
6994#: client/gui-gtk-3.0/unitselextradlg.c:64
6995#: client/gui-gtk-3.22/unitselextradlg.c:64
6996msgid "target"
6997msgstr ""
6998
6999#. TRANS: used below if the target tile doesn't have the target
7000#. * extra (so it is assumed that it will be created).
7001#: client/gui-gtk-3.0/unitselextradlg.c:69
7002#: client/gui-gtk-3.22/unitselextradlg.c:69
7003#, fuzzy
7004#| msgid "Create"
7005msgid "create"
7006msgstr "Buat"
7007
7008#: client/gui-gtk-3.0/unitselextradlg.c:130
7009#: client/gui-gtk-3.0/unitselunitdlg.c:94
7010#: client/gui-gtk-3.22/unitselextradlg.c:130
7011#: client/gui-gtk-3.22/unitselunitdlg.c:94 client/gui-qt/helpdlg.cpp:166
7012#: client/gui-xaw/connectdlg.c:680 data/Freeciv.in:180 data/Freeciv.in:230
7013#: data/Freeciv.in:255 data/Freeciv.in:559 data/Freeciv.in:578
7014#: data/Freeciv.in:623 data/Freeciv.in:1467 data/Freeciv.in:1485
7015#: data/Freeciv.in:1624 data/Freeciv.in:1720 data/Freeciv.in:1751
7016#: data/Freeciv.in:1887 data/Freeciv.in:1962 data/Freeciv.in:2007
7017#: data/Freeciv.in:2358 data/Freeciv.in:2400 data/Freeciv.in:3061
7018#: data/Freeciv.in:3231 data/Freeciv.in:3315
7019msgid "Close"
7020msgstr "Tutup"
7021
7022#: client/gui-gtk-3.22/action_dialog.c:494
7023#: client/gui-gtk-3.22/action_dialog.c:676
7024#: client/gui-gtk-3.22/action_dialog.c:1327 client/gui-gtk-3.22/chatline.c:1134
7025#: client/gui-gtk-3.22/citydlg.c:3004 client/gui-gtk-3.22/dialogs.c:863
7026#: client/gui-gtk-3.22/editgui.c:1016 client/gui-gtk-3.22/finddlg.c:77
7027#: client/gui-gtk-3.22/gamedlgs.c:317 client/gui-gtk-3.22/gamedlgs.c:409
7028#: client/gui-gtk-3.22/gotodlg.c:144 client/gui-gtk-3.22/inputdlg.c:80
7029#: client/gui-gtk-3.22/luaconsole.c:317 client/gui-gtk-3.22/messagedlg.c:73
7030#: client/gui-gtk-3.22/optiondlg.c:328 client/gui-gtk-3.22/optiondlg.c:360
7031#: client/gui-gtk-3.22/pages.c:453 client/gui-gtk-3.22/pages.c:583
7032#: client/gui-gtk-3.22/pages.c:1420 client/gui-gtk-3.22/pages.c:2792
7033#: client/gui-gtk-3.22/pages.c:2949 client/gui-gtk-3.22/pages.c:3283
7034msgid "_Cancel"
7035msgstr "_Batal"
7036
7037#: client/gui-gtk-3.22/chatline.c:1135 client/gui-gtk-3.22/optiondlg.c:329
7038#, fuzzy
7039msgid "C_lear"
7040msgstr "Bersihkan Log"
7041
7042#: client/gui-gtk-3.22/chatline.c:1136 client/gui-gtk-3.22/dialogs.c:867
7043#: client/gui-gtk-3.22/editgui.c:1015 client/gui-gtk-3.22/gamedlgs.c:319
7044#: client/gui-gtk-3.22/gamedlgs.c:411 client/gui-gtk-3.22/inputdlg.c:81
7045#: client/gui-gtk-3.22/messagedlg.c:72 client/gui-gtk-3.22/optiondlg.c:330
7046#: client/gui-gtk-3.22/optiondlg.c:365 client/gui-gtk-3.22/pages.c:2954
7047#: client/gui-gtk-3.22/pages.c:3288
7048#, fuzzy
7049#| msgid "OK"
7050msgid "_OK"
7051msgstr "OK"
7052
7053#: client/gui-gtk-3.22/chatline.c:1343
7054msgid "Bold"
7055msgstr ""
7056
7057#: client/gui-gtk-3.22/chatline.c:1353
7058#, fuzzy
7059#| msgid "Italian"
7060msgid "Italic"
7061msgstr "Italia"
7062
7063#: client/gui-gtk-3.22/chatline.c:1362
7064msgid "Strikethrough"
7065msgstr ""
7066
7067#: client/gui-gtk-3.22/chatline.c:1371
7068#, fuzzy
7069#| msgid "Underline (Ctrl-U)"
7070msgid "Underline"
7071msgstr "Garisbawah (Ctrl-U)"
7072
7073#: client/gui-gtk-3.22/chatline.c:1379
7074#, fuzzy
7075#| msgid "Colossus"
7076msgid "Color"
7077msgstr "Kolosus"
7078
7079#: client/gui-gtk-3.22/chatline.c:1426 client/gui-sdl/dialogs.c:2846
7080#: client/gui-sdl/dialogs.c:3282 client/gui-sdl/mapctrl.c:2560
7081#: client/gui-sdl2/dialogs.c:2833 client/gui-sdl2/dialogs.c:3265
7082#: client/gui-sdl2/mapctrl.c:2768 common/mapimg.c:304
7083msgid "OK"
7084msgstr "OK"
7085
7086#: client/gui-gtk-3.22/citydlg.c:1687 client/gui-gtk-3.22/dialogs.c:111
7087#: client/gui-gtk-3.22/dialogs.c:203 client/gui-gtk-3.22/dialogs.c:212
7088#: client/gui-gtk-3.22/dialogs.c:217 client/gui-gtk-3.22/dialogs.c:254
7089#: client/gui-gtk-3.22/editprop.c:4898 client/gui-gtk-3.22/gamedlgs.c:326
7090#: client/gui-gtk-3.22/helpdlg.c:461 client/gui-gtk-3.22/inteldlg.c:182
7091#: client/gui-gtk-3.22/luaconsole.c:242 client/gui-gtk-3.22/messagewin.c:379
7092#: client/gui-gtk-3.22/plrdlg.c:428 client/gui-gtk-3.22/repodlgs.c:556
7093#: client/gui-gtk-3.22/repodlgs.c:1161 client/gui-gtk-3.22/repodlgs.c:1689
7094#: client/gui-gtk-3.22/spaceshipdlg.c:231 client/gui-gtk-3.22/unitselect.c:281
7095#: client/gui-gtk-3.22/wldlg.c:228 client/gui-gtk-3.22/wldlg.c:404
7096#, fuzzy
7097#| msgid "Close"
7098msgid "_Close"
7099msgstr "Tutup"
7100
7101#: client/gui-gtk-3.22/cma_fe.c:305 client/gui-gtk-3.22/pages.c:582
7102#: client/gui-gtk-3.22/wldlg.c:224
7103#, fuzzy
7104#| msgid "Delete"
7105msgid "_Delete"
7106msgstr "Hapus"
7107
7108#: client/gui-gtk-3.22/editprop.c:4969 client/gui-gtk-3.22/optiondlg.c:362
7109#, fuzzy
7110#| msgid "Refresh"
7111msgid "_Refresh"
7112msgstr "Segarkan"
7113
7114#: client/gui-gtk-3.22/editprop.c:4979 client/gui-gtk-3.22/optiondlg.c:364
7115msgid "_Apply"
7116msgstr ""
7117
7118#: client/gui-gtk-3.22/finddlg.c:75
7119#, fuzzy
7120#| msgid "Find City"
7121msgid "_Find"
7122msgstr "Cari Kota"
7123
7124#: client/gui-gtk-3.22/gui_main.c:1725
7125msgid "Migrating options from gtk3 to gtk3.22 client"
7126msgstr ""
7127
7128#: client/gui-gtk-3.22/helpdlg.c:457
7129#, fuzzy
7130#| msgid "Back"
7131msgid "_Back"
7132msgstr "Mundur"
7133
7134#: client/gui-gtk-3.22/helpdlg.c:459
7135msgid "_Forward"
7136msgstr ""
7137
7138#: client/gui-gtk-3.22/luaconsole.c:318 client/gui-gtk-3.22/pages.c:455
7139msgid "_Open"
7140msgstr ""
7141
7142#: client/gui-gtk-3.22/menu.c:459
7143#, fuzzy
7144#| msgid "United Nations"
7145msgid "Unit Selection Dialog"
7146msgstr "Perserikatan Bangsa-bangsa"
7147
7148#: client/gui-gtk-3.22/optiondlg.c:361 client/gui-gtk-3.22/pages.c:455
7149#: client/gui-gtk-3.22/pages.c:584
7150#, fuzzy
7151msgid "_Save"
7152msgstr "Simpan Permainan"
7153
7154#: client/gui-gtk-3.22/pages.c:340
7155msgid "E_xit"
7156msgstr ""
7157
7158#: client/gui-gtk-3.22/wldlg.c:222
7159msgid "_New"
7160msgstr ""
7161
7162#: client/gui-qt/chatline.cpp:279
7163#, fuzzy
7164#| msgid "Allies Only"
7165msgid "Allies only"
7166msgstr "Hanya Sekutu"
7167
7168#: client/gui-qt/citydlg.cpp:616
7169#, fuzzy
7170msgid "Sell improvement?"
7171msgstr "Jual Fasilitas"
7172
7173#: client/gui-qt/citydlg.cpp:786 client/gui-sdl/citydlg.c:430
7174#: client/gui-sdl2/citydlg.c:431 data/Freeciv.in:1180 data/Freeciv.in:1216
7175msgid "Activate unit"
7176msgstr "Aktifkan unit"
7177
7178#: client/gui-qt/citydlg.cpp:788
7179#, fuzzy
7180msgid "Activate and close dialog"
7181msgstr "Aktifkan unit, tutup dialog"
7182
7183#: client/gui-qt/citydlg.cpp:793 client/gui-sdl/citydlg.c:454
7184#: client/gui-sdl2/citydlg.c:455 data/Freeciv.in:1188
7185msgid "Sentry unit"
7186msgstr ""
7187
7188#: client/gui-qt/citydlg.cpp:800 client/gui-sdl/citydlg.c:469
7189#: client/gui-sdl2/citydlg.c:470 data/Freeciv.in:1192
7190msgid "Fortify unit"
7191msgstr "Posisi bertahan"
7192
7193#: client/gui-qt/citydlg.cpp:807 client/gui-sdl/citydlg.c:485
7194#: client/gui-sdl2/citydlg.c:486 data/Freeciv.in:1196 data/Freeciv.in:1224
7195msgid "Disband unit"
7196msgstr ""
7197
7198#: client/gui-qt/citydlg.cpp:814
7199#, fuzzy
7200msgid "Change homecity"
7201msgstr "Ubah produksi"
7202
7203#: client/gui-qt/citydlg.cpp:828 client/gui-qt/menu.cpp:1069
7204#: client/gui-qt/shortcuts.cpp:138
7205#, fuzzy
7206msgid "Unload"
7207msgstr "_Bongkar"
7208
7209#: client/gui-qt/citydlg.cpp:835 client/gui-qt/menu.cpp:1074
7210#: client/gui-sdl/menu.c:650 client/gui-sdl2/menu.c:647
7211#: client/gui-xaw/menu.c:192
7212msgid "Unload All From Transporter"
7213msgstr ""
7214
7215#: client/gui-qt/citydlg.cpp:842 client/gui-sdl/menu.c:474
7216#: client/gui-sdl2/menu.c:470
7217msgid "Upgrade Unit"
7218msgstr "Upgrade Unit"
7219
7220#. TRANS: %1 is custom string choosen by player.
7221#: client/gui-qt/citydlg.cpp:1224
7222#, fuzzy
7223#| msgid "_Governor"
7224msgid "Governor %1"
7225msgstr "_Pemerintah"
7226
7227#: client/gui-qt/citydlg.cpp:1311 client/gui-qt/citydlg.cpp:2646
7228#: client/gui-qt/cityrep.cpp:498
7229#, fuzzy
7230msgid "Clear"
7231msgstr "Bersihkan Log"
7232
7233#: client/gui-qt/citydlg.cpp:1314
7234#, fuzzy
7235msgid "Plant"
7236msgstr "PLTA"
7237
7238#: client/gui-qt/citydlg.cpp:1349
7239#, fuzzy
7240#| msgid "Select a city:"
7241msgid "Autosettler activity:"
7242msgstr "Pilih kota:"
7243
7244#: client/gui-qt/citydlg.cpp:1495
7245#, fuzzy
7246msgid "Click to change city name"
7247msgstr "Nama kota yang dibolehkan"
7248
7249#: client/gui-qt/citydlg.cpp:1548 client/gui-qt/menu.cpp:902
7250msgid "Zoom in"
7251msgstr ""
7252
7253#: client/gui-qt/citydlg.cpp:1554 client/gui-qt/menu.cpp:910
7254#, fuzzy
7255#| msgid "Zoom to : %s"
7256msgid "Zoom out"
7257msgstr "Perbesar menjadi : %s"
7258
7259#: client/gui-qt/citydlg.cpp:1615 client/gui-qt/citydlg.cpp:1619
7260#, fuzzy
7261#| msgid "Buildings"
7262msgid "Show buildings"
7263msgstr "Bangunan"
7264
7265#: client/gui-qt/citydlg.cpp:1625 client/gui-qt/citydlg.cpp:1627
7266#: client/options.c:2359
7267msgid "Show units"
7268msgstr "Tampilkan unit"
7269
7270#: client/gui-qt/citydlg.cpp:1634 client/gui-qt/citydlg.cpp:1636
7271#, fuzzy
7272#| msgid "Show borders"
7273msgid "Show wonders"
7274msgstr "Tampilkan batas negara"
7275
7276#: client/gui-qt/citydlg.cpp:1643 client/gui-qt/citydlg.cpp:1645
7277msgid "Show future targets"
7278msgstr "Tampilkan target masa depan"
7279
7280#: client/gui-qt/citydlg.cpp:1657
7281#, fuzzy
7282#| msgid "Close Dialog"
7283msgid "Close city dialog"
7284msgstr "Tutup Dialog"
7285
7286#: client/gui-qt/citydlg.cpp:1663
7287#, fuzzy
7288#| msgid "Next city"
7289msgid "Show next city"
7290msgstr "Kota berikutnya"
7291
7292#: client/gui-qt/citydlg.cpp:1670
7293#, fuzzy
7294#| msgid "Previous city"
7295msgid "Show previous city"
7296msgstr "Kota sebelumnya"
7297
7298#: client/gui-qt/citydlg.cpp:1731
7299#, fuzzy
7300msgid "Worklist Option"
7301msgstr "Penyunting Daftar Kerja"
7302
7303#: client/gui-qt/citydlg.cpp:1747
7304#, fuzzy
7305msgid "Click to change current production"
7306msgstr "Ubah produksi"
7307
7308#: client/gui-qt/citydlg.cpp:1750 client/gui-qt/cityrep.cpp:507
7309#: client/gui-qt/cityrep.cpp:530 data/Freeciv.in:1405 data/Freeciv.in:1655
7310#: data/Freeciv.in:1811 data/Freeciv.in:2114
7311msgid "Change"
7312msgstr "Ganti"
7313
7314#: client/gui-qt/citydlg.cpp:1751
7315msgid "Insert Before"
7316msgstr ""
7317
7318#: client/gui-qt/citydlg.cpp:1752
7319msgid "Insert After"
7320msgstr ""
7321
7322#: client/gui-qt/citydlg.cpp:1753
7323msgid "Add Last"
7324msgstr ""
7325
7326#: client/gui-qt/citydlg.cpp:1773 client/gui-qt/cityrep.cpp:520
7327msgid "Worklist"
7328msgstr "Daftar kerja"
7329
7330#: client/gui-qt/citydlg.cpp:1783
7331#, fuzzy
7332#| msgid "Worklist"
7333msgid "Worklist menu"
7334msgstr "Daftar kerja"
7335
7336#: client/gui-qt/citydlg.cpp:1841
7337#, fuzzy
7338msgid "Presets:"
7339msgstr "Tekan"
7340
7341#: client/gui-qt/citydlg.cpp:1842
7342#, fuzzy
7343#| msgid "Change City Governor settings"
7344msgid "Governor settings"
7345msgstr "Ubah pengaturan Pemerintahan Kota"
7346
7347#: client/gui-qt/citydlg.cpp:1843
7348msgid "Results:"
7349msgstr ""
7350
7351#: client/gui-qt/citydlg.cpp:1850 client/gui-qt/optiondlg.cpp:163
7352#: client/gui-qt/shortcuts.cpp:626
7353#, fuzzy
7354msgid "Save"
7355msgstr "Simpan Permainan"
7356
7357#: client/gui-qt/citydlg.cpp:1882 common/city.c:85 data/civ1/techs.ruleset:593
7358#: data/civ2/techs.ruleset:761 data/classic/techs.ruleset:776
7359#: data/experimental/techs.ruleset:856 data/civ2civ3/techs.ruleset:884
7360#: data/Freeciv.in:3068 data/multiplayer/techs.ruleset:781
7361#: data/sandbox/techs.ruleset:886
7362msgid "Trade"
7363msgstr "Perdagangan"
7364
7365#: client/gui-qt/citydlg.cpp:1888
7366msgid "Priority"
7367msgstr ""
7368
7369#: client/gui-qt/citydlg.cpp:2049
7370#, fuzzy
7371#| msgid "Hurry production"
7372msgid "Show city production"
7373msgstr "Utamakan produksi"
7374
7375#: client/gui-qt/citydlg.cpp:2051
7376msgid "Show happiness information"
7377msgstr ""
7378
7379#: client/gui-qt/citydlg.cpp:2485
7380msgid "No governor defined"
7381msgstr ""
7382
7383#. TRANS: %1 is custom string chosen by player
7384#: client/gui-qt/citydlg.cpp:2498
7385msgid "<h3>Governor Enabled<br>(%1)</h3>"
7386msgstr ""
7387
7388#: client/gui-qt/citydlg.cpp:2507
7389msgid "<h3>Governor Disabled</h3>"
7390msgstr ""
7391
7392#: client/gui-qt/citydlg.cpp:2521
7393#, fuzzy
7394msgid "Disable"
7395msgstr "Nonaktif"
7396
7397#: client/gui-qt/citydlg.cpp:2523
7398#, fuzzy
7399msgid "Enable"
7400msgstr "Aktif"
7401
7402#: client/gui-qt/citydlg.cpp:2625
7403#, fuzzy
7404#| msgid "_Governor"
7405msgid "Remove Governor"
7406msgstr "_Pemerintah"
7407
7408#: client/gui-qt/citydlg.cpp:2660
7409#, fuzzy
7410msgid "Change worklist"
7411msgstr "Tambah daftar kerja baru"
7412
7413#: client/gui-qt/citydlg.cpp:2661
7414#, fuzzy
7415msgid "Insert worklist"
7416msgstr "daftar kerja kosong"
7417
7418#: client/gui-qt/citydlg.cpp:2688
7419#, fuzzy
7420msgid "Save worklist"
7421msgstr "daftar kerja kosong"
7422
7423#: client/gui-qt/citydlg.cpp:2689 client/gui-qt/menu.cpp:826
7424#: client/gui-qt/pages.cpp:199 client/gui-sdl/mapctrl.c:1621
7425#: client/gui-sdl/optiondlg.c:764 client/gui-sdl/optiondlg.c:1333
7426#: client/gui-sdl/pages.c:254 client/gui-sdl2/mapctrl.c:1734
7427#: client/gui-sdl2/optiondlg.c:775 client/gui-sdl2/optiondlg.c:1361
7428#: client/gui-sdl2/pages.c:264 data/Freeciv.in:1235
7429msgid "Options"
7430msgstr "Opsi"
7431
7432#: client/gui-qt/citydlg.cpp:2690
7433msgid "Allow disbanding city"
7434msgstr ""
7435
7436#: client/gui-qt/citydlg.cpp:2749
7437#, fuzzy
7438msgid "Buy (%1 gold)"
7439msgid_plural "Buy (%1 gold)"
7440msgstr[0] " Beli"
7441
7442#: client/gui-qt/citydlg.cpp:2756 data/Freeciv.in:1647
7443msgid "Buy"
7444msgstr "Beli"
7445
7446#: client/gui-qt/citydlg.cpp:3294
7447#, fuzzy, c-format
7448msgid "Buy %s for %d gold?"
7449msgid_plural "Buy %s for %d gold?"
7450msgstr[0] ""
7451"Jual %s seharga %d emas?\n"
7452"%s"
7453
7454#: client/gui-qt/citydlg.cpp:3425
7455#, fuzzy
7456#| msgid "_Improvements"
7457msgid "Improvements - upkeep %1"
7458msgstr "_Fasilitas"
7459
7460#: client/gui-qt/citydlg.cpp:3566
7461#, fuzzy
7462msgid "What should we name new worklist?"
7463msgstr "Apa nama baru untuk kota ini?"
7464
7465#: client/gui-qt/citydlg.cpp:3567
7466#, fuzzy
7467msgid "Save current worklist"
7468msgstr "Daftar kerja saat ini."
7469
7470#: client/gui-qt/citydlg.cpp:3568
7471#, fuzzy
7472msgid "New worklist"
7473msgstr "Tambah daftar kerja baru"
7474
7475#. TRANS: city dialog title
7476#: client/gui-qt/citydlg.cpp:3596
7477msgid "%1 - %2 citizens - DISORDER"
7478msgstr ""
7479
7480#. TRANS: city dialog title
7481#: client/gui-qt/citydlg.cpp:3600
7482#, fuzzy
7483#| msgid " - celebrating"
7484msgid "%1 - %2 citizens - celebrating"
7485msgstr " - merayakan"
7486
7487#. TRANS: city dialog title
7488#: client/gui-qt/citydlg.cpp:3604
7489msgid "%1 - %2 citizens - happy"
7490msgstr ""
7491
7492#. TRANS: city dialog title
7493#: client/gui-qt/citydlg.cpp:3608
7494#, fuzzy
7495msgid "%1 - %2 citizens"
7496msgstr "penduduk"
7497
7498#: client/gui-qt/citydlg.cpp:3822
7499msgid "Cost: %1, Upkeep: %2\n"
7500msgstr ""
7501
7502#. TRANS: this and nearby literal strings are interpreted
7503#. * as (Qt) HTML
7504#: client/gui-qt/citydlg.cpp:3864
7505#, fuzzy
7506#| msgid "Obsolete by"
7507msgid "Obsoleted by %1 (%2)."
7508msgstr "Usang karena"
7509
7510#. TRANS: Current unit obsoleted by other unit
7511#: client/gui-qt/citydlg.cpp:3868 client/gui-qt/helpdlg.cpp:961
7512#, fuzzy
7513#| msgid "Obsolete by"
7514msgid "Obsoleted by %1."
7515msgstr "Usang karena"
7516
7517#: client/gui-qt/citydlg.cpp:4005 client/gui-qt/dialogs.cpp:384
7518#: client/gui-qt/hudwidget.cpp:1406 client/gui-qt/messagedlg.cpp:65
7519#: client/gui-qt/optiondlg.cpp:140 client/gui-qt/pages.cpp:393
7520#: client/gui-qt/pages.cpp:529 client/gui-qt/pages.cpp:597
7521#: client/gui-qt/ratesdlg.cpp:78 client/gui-qt/ratesdlg.cpp:167
7522#: client/gui-qt/shortcuts.cpp:608 client/gui-sdl/action_dialog.c:1062
7523#: client/gui-sdl/citydlg.c:527 client/gui-sdl/citydlg.c:1419
7524#: client/gui-sdl/connectdlg.c:320 client/gui-sdl/connectdlg.c:637
7525#: client/gui-sdl/connectdlg.c:832 client/gui-sdl/connectdlg.c:1005
7526#: client/gui-sdl/dialogs.c:706 client/gui-sdl/dialogs.c:900
7527#: client/gui-sdl/dialogs.c:3272 client/gui-sdl/mapctrl.c:2570
7528#: client/gui-sdl2/action_dialog.c:1014 client/gui-sdl2/citydlg.c:528
7529#: client/gui-sdl2/citydlg.c:1416 client/gui-sdl2/connectdlg.c:324
7530#: client/gui-sdl2/connectdlg.c:634 client/gui-sdl2/connectdlg.c:828
7531#: client/gui-sdl2/connectdlg.c:998 client/gui-sdl2/dialogs.c:709
7532#: client/gui-sdl2/dialogs.c:905 client/gui-sdl2/dialogs.c:3255
7533#: client/gui-sdl2/mapctrl.c:2778 client/gui-xaw/inputdlg.c:110
7534#: data/Freeciv.in:1110 data/Freeciv.in:1166 data/Freeciv.in:1208
7535#: data/Freeciv.in:1228 data/Freeciv.in:1265 data/Freeciv.in:1298
7536#: data/Freeciv.in:1376 data/Freeciv.in:1571 data/Freeciv.in:1826
7537#: data/Freeciv.in:2120 data/Freeciv.in:2201 data/Freeciv.in:2326
7538#: data/Freeciv.in:2509 data/Freeciv.in:2519 data/Freeciv.in:3381
7539#: data/Freeciv.in:3447
7540msgid "Cancel"
7541msgstr "Batal"
7542
7543#: client/gui-qt/cityrep.cpp:494
7544#, c-format
7545msgid "Buy ( Cost: %d )"
7546msgstr ""
7547
7548#: client/gui-qt/cityrep.cpp:497 data/Freeciv.in:1103 data/Freeciv.in:1631
7549msgid "Center"
7550msgstr ""
7551
7552#: client/gui-qt/cityrep.cpp:510
7553msgid "Add next"
7554msgstr ""
7555
7556#: client/gui-qt/cityrep.cpp:513
7557#, fuzzy
7558msgid "Add before last"
7559msgstr "Tambah daftar kerja baru"
7560
7561#: client/gui-qt/cityrep.cpp:516
7562#, fuzzy
7563msgid "Add last"
7564msgstr "Tambah Klausul..."
7565
7566#: client/gui-qt/cityrep.cpp:523
7567#, fuzzy
7568msgid "Add"
7569msgstr "Alamat"
7570
7571#: client/gui-qt/cityrep.cpp:536
7572#, fuzzy
7573#| msgid "_Governor"
7574msgid "Governor"
7575msgstr "_Pemerintah"
7576
7577#: client/gui-qt/cityrep.cpp:539 client/gui-sdl/citydlg.c:1427
7578#: client/gui-sdl/repodlgs.c:1602 client/gui-sdl2/citydlg.c:1424
7579#: client/gui-sdl2/repodlgs.c:1657
7580msgid "Sell"
7581msgstr "Jual"
7582
7583#: client/gui-qt/cityrep.cpp:664
7584#, fuzzy
7585#| msgid "Sell"
7586msgid "Sell?"
7587msgstr "Jual"
7588
7589#: client/gui-qt/cityrep.cpp:1114 client/gui-qt/plrdlg.cpp:352
7590msgid "Column visibility"
7591msgstr ""
7592
7593#: client/gui-qt/dialogs.cpp:274
7594#, fuzzy
7595msgid "Select Nation"
7596msgstr "Pilih sebuah bangsa"
7597
7598#: client/gui-qt/dialogs.cpp:293
7599#, fuzzy
7600msgid "Nation Set:"
7601msgstr "_Bangsa"
7602
7603#: client/gui-qt/dialogs.cpp:317 client/gui-sdl/dialogs.c:2561
7604#: client/gui-sdl/dialogs.c:2980 client/gui-sdl2/dialogs.c:2549
7605#: client/gui-sdl2/dialogs.c:2964 data/Freeciv.in:3167
7606msgid "Female"
7607msgstr "Perempuan"
7608
7609#: client/gui-qt/dialogs.cpp:318 client/gui-sdl/dialogs.c:2563
7610#: client/gui-sdl/dialogs.c:2978 client/gui-sdl/dialogs.c:3232
7611#: client/gui-sdl2/dialogs.c:2551 client/gui-sdl2/dialogs.c:2962
7612#: client/gui-sdl2/dialogs.c:3215
7613msgid "Male"
7614msgstr "Pria"
7615
7616#: client/gui-qt/dialogs.cpp:323
7617#, fuzzy
7618msgid "Choose nation"
7619msgstr "Pilih Skenario"
7620
7621#: client/gui-qt/dialogs.cpp:324
7622#, fuzzy
7623msgid "Your leader name"
7624msgstr "Pemerintahan Baru Anda "
7625
7626#: client/gui-qt/dialogs.cpp:392 client/gui-qt/messagedlg.cpp:69
7627#: client/gui-qt/optiondlg.cpp:169 client/gui-qt/ratesdlg.cpp:79
7628#: client/gui-qt/ratesdlg.cpp:168 client/gui-qt/shortcuts.cpp:632
7629#: client/gui-xaw/inputdlg.c:103 data/Freeciv.in:1263 data/Freeciv.in:1296
7630#: data/Freeciv.in:1373 data/Freeciv.in:1568 data/Freeciv.in:3444
7631msgid "Ok"
7632msgstr "Ok"
7633
7634#: client/gui-qt/dialogs.cpp:680
7635msgid "Nation has been chosen by other player"
7636msgstr ""
7637
7638#: client/gui-qt/dialogs.cpp:935
7639#, fuzzy
7640#| msgid "Goto location"
7641msgid "Goto Location"
7642msgstr "Ke lokasi"
7643
7644#: client/gui-qt/dialogs.cpp:937
7645#, fuzzy
7646#| msgid "I_nspect City"
7647msgid "Inspect City"
7648msgstr "L_ihat Kota"
7649
7650#: client/gui-qt/dialogs.cpp:1838 client/gui-sdl/action_dialog.c:1034
7651#: client/gui-sdl2/action_dialog.c:986 data/Freeciv.in:2323
7652msgid "Keep moving"
7653msgstr "Tetap bergerak"
7654
7655#: client/gui-qt/dialogs.cpp:1843
7656#, fuzzy
7657#| msgid "Wait"
7658msgid "&Wait"
7659msgstr "Tunggu"
7660
7661#: client/gui-qt/dialogs.cpp:1847
7662#, fuzzy
7663msgid "Do nothing"
7664msgstr "Goth"
7665
7666#: client/gui-qt/dialogs.cpp:1990 data/Freeciv.in:2364
7667msgid "Steal"
7668msgstr "Curi"
7669
7670#: client/gui-qt/dialogs.cpp:2362 client/gui-qt/menu.cpp:1260
7671#: common/events.c:125 common/events.c:133 data/Freeciv.in:2406
7672msgid "Sabotage"
7673msgstr "Sabotase"
7674
7675#: client/gui-qt/dialogs.cpp:2456
7676#, fuzzy
7677msgid "Are you sure you want to disband that %1 unit?"
7678msgid_plural "Are you sure you want to disband those %1 units?"
7679msgstr[0] "Anda yakin ingin keluar?"
7680
7681#: client/gui-qt/dialogs.cpp:2459 client/gui-qt/pages.cpp:1712
7682#: client/gui-qt/voteinfo_bar.cpp:39 client/gui-sdl/action_dialog.c:1618
7683#: client/gui-sdl/action_dialog.c:1845 client/gui-sdl/citydlg.c:1213
7684#: client/gui-sdl/cma_fe.c:345 client/gui-sdl/diplodlg.c:1410
7685#: client/gui-sdl/plrdlg.c:227 client/gui-sdl/repodlgs.c:245
7686#: client/gui-sdl2/action_dialog.c:1567 client/gui-sdl2/action_dialog.c:1794
7687#: client/gui-sdl2/citydlg.c:1214 client/gui-sdl2/cma_fe.c:354
7688#: client/gui-sdl2/diplodlg.c:1420 client/gui-sdl2/plrdlg.c:274
7689#: client/gui-sdl2/repodlgs.c:266 client/gui-xaw/citydlg.c:2476
7690#: client/gui-xaw/cityrep.c:676 client/gui-xaw/cma_fe.c:332
7691#: client/gui-xaw/cma_fe.c:522 client/gui-xaw/cma_fe.c:794
7692#: client/gui-xaw/messagedlg.c:71 client/gui-xaw/optiondlg.c:96
7693#: client/gui-xaw/optiondlg.c:354 client/gui-xaw/wldlg.c:1216 client/text.c:653
7694#: data/Freeciv.in:1511 data/Freeciv.in:2233 data/Freeciv.in:2247
7695#: data/Freeciv.in:2266 data/Freeciv.in:2419 data/Freeciv.in:2430
7696#: data/Freeciv.in:2449 data/Freeciv.in:2460 data/Freeciv.in:2479
7697msgid "Yes"
7698msgstr "Ya"
7699
7700#: client/gui-qt/dialogs.cpp:2460 client/gui-qt/pages.cpp:1714
7701#: client/gui-qt/voteinfo_bar.cpp:40 client/gui-sdl/action_dialog.c:1629
7702#: client/gui-sdl/action_dialog.c:1855 client/gui-sdl/citydlg.c:1202
7703#: client/gui-sdl/cma_fe.c:354 client/gui-sdl/diplodlg.c:1399
7704#: client/gui-sdl/plrdlg.c:227 client/gui-sdl/repodlgs.c:233
7705#: client/gui-sdl/repodlgs.c:1590 client/gui-sdl2/action_dialog.c:1578
7706#: client/gui-sdl2/action_dialog.c:1804 client/gui-sdl2/citydlg.c:1203
7707#: client/gui-sdl2/cma_fe.c:363 client/gui-sdl2/diplodlg.c:1409
7708#: client/gui-sdl2/plrdlg.c:274 client/gui-sdl2/repodlgs.c:254
7709#: client/gui-sdl2/repodlgs.c:1645 client/gui-xaw/citydlg.c:2476
7710#: client/gui-xaw/cityrep.c:676 client/gui-xaw/cma_fe.c:332
7711#: client/gui-xaw/cma_fe.c:522 client/gui-xaw/cma_fe.c:794
7712#: client/gui-xaw/messagedlg.c:71 client/gui-xaw/optiondlg.c:96
7713#: client/gui-xaw/optiondlg.c:354 client/gui-xaw/wldlg.c:1216
7714#: data/Freeciv.in:1504 data/Freeciv.in:1513 data/Freeciv.in:2249
7715#: data/Freeciv.in:2268 data/Freeciv.in:2421 data/Freeciv.in:2432
7716#: data/Freeciv.in:2451 data/Freeciv.in:2462 data/Freeciv.in:2481
7717msgid "No"
7718msgstr "Tidak"
7719
7720#: client/gui-qt/dialogs.cpp:2461
7721#, fuzzy
7722msgid "Disband units"
7723msgstr "Unit %s"
7724
7725#: client/gui-qt/dialogs.cpp:2506
7726msgid "Modpack suggests using %1 tileset."
7727msgstr ""
7728
7729#: client/gui-qt/dialogs.cpp:2511
7730msgid "Keep current tileset"
7731msgstr ""
7732
7733#: client/gui-qt/dialogs.cpp:2512
7734msgid "Load tileset"
7735msgstr ""
7736
7737#: client/gui-qt/dialogs.cpp:2536
7738msgid "Modpack suggests using %1 soundset."
7739msgstr ""
7740
7741#: client/gui-qt/dialogs.cpp:2541
7742#, fuzzy
7743msgid "Keep current soundset"
7744msgstr "versi saat ini"
7745
7746#: client/gui-qt/dialogs.cpp:2542
7747#, fuzzy
7748msgid "Load soundset"
7749msgstr "_Muat unit"
7750
7751#: client/gui-qt/dialogs.cpp:2561
7752msgid "Modpack suggests using %1 musicset."
7753msgstr ""
7754
7755#: client/gui-qt/dialogs.cpp:2566
7756#, fuzzy
7757msgid "Keep current musicset"
7758msgstr "versi saat ini"
7759
7760#: client/gui-qt/dialogs.cpp:2567
7761#, fuzzy
7762msgid "Load musicset"
7763msgstr "_Muat unit"
7764
7765#: client/gui-qt/dialogs.cpp:2839
7766#, fuzzy
7767#| msgid "Version"
7768msgid "Tileset error"
7769msgstr "Versi"
7770
7771#. TRANS: MP = Movement points
7772#: client/gui-qt/dialogs.cpp:3046
7773msgid "MP:"
7774msgstr ""
7775
7776#. TRANS: HP - hit points
7777#: client/gui-qt/dialogs.cpp:3145
7778msgid "%1 HP:%2/%3"
7779msgstr ""
7780
7781#: client/gui-qt/dialogs.cpp:3149 client/gui-qt/hudwidget.cpp:1492
7782#, fuzzy
7783#| msgid "%d unit"
7784#| msgid_plural "%d units"
7785msgid "%1 unit"
7786msgid_plural "%1 units"
7787msgstr[0] "%d unit"
7788
7789#: client/gui-qt/diplodlg.cpp:95
7790#, fuzzy
7791#| msgid "%d turn"
7792#| msgid_plural "%d turns"
7793msgid "%1 turn left"
7794msgid_plural "%1 turns left"
7795msgstr[0] "%d giliran"
7796
7797#: client/gui-qt/diplodlg.cpp:332 client/gui-sdl/diplodlg.c:562
7798#: client/gui-sdl2/diplodlg.c:570 data/Freeciv.in:392 data/Freeciv.in:401
7799msgid "Maps"
7800msgstr "Peta"
7801
7802#: client/gui-qt/diplodlg.cpp:344 client/gui-sdl/diplodlg.c:654
7803#: client/gui-sdl/helpdlg.c:1986 client/gui-sdl2/diplodlg.c:663
7804#: client/gui-sdl2/helpdlg.c:1991 data/Freeciv.in:410 data/Freeciv.in:419
7805msgid "Advances"
7806msgstr ""
7807
7808#: client/gui-qt/diplodlg.cpp:403 client/gui-sdl/diplodlg.c:548
7809#: client/gui-sdl2/diplodlg.c:556
7810msgid "Give shared vision"
7811msgstr "Bagi penglihatan"
7812
7813#: client/gui-qt/diplodlg.cpp:410 client/gui-sdl/diplodlg.c:601
7814#: client/gui-sdl2/diplodlg.c:610
7815msgid "Give embassy"
7816msgstr "Beri kedutaan"
7817
7818#: client/gui-qt/diplodlg.cpp:419 client/gui-sdl/diplodlg.c:491
7819#: client/gui-sdl2/diplodlg.c:499 data/Freeciv.in:510
7820msgid "Pacts"
7821msgstr "Pakta"
7822
7823#: client/gui-qt/fc_client.cpp:154
7824msgid "Welcome to Freeciv"
7825msgstr "Selamat Datang di Freeciv"
7826
7827#: client/gui-qt/fc_client.cpp:248
7828msgid "This is Qt-client for Freeciv."
7829msgstr "Ini adalah klien Qt untuk Freeciv"
7830
7831#: client/gui-qt/fc_client.cpp:513 client/gui-qt/pages.cpp:1849
7832#, fuzzy
7833msgid "Don't Observe"
7834msgstr "Jangan _amati"
7835
7836#: client/gui-qt/fc_client.cpp:516 client/gui-qt/pages.cpp:673
7837#: client/gui-qt/pages.cpp:1851 client/gui-qt/pages.cpp:1953
7838#, fuzzy
7839msgid "Observe"
7840msgstr "_Amati"
7841
7842#: client/gui-qt/fc_client.cpp:1121
7843#, fuzzy
7844#| msgid "City options"
7845msgid "Client Options"
7846msgstr "Opsi kota"
7847
7848#: client/gui-qt/fc_client.cpp:1149
7849#, fuzzy
7850msgid "More Game Options"
7851msgstr "_Opsi Lebih Banyak..."
7852
7853#: client/gui-qt/fc_client.cpp:1155
7854#, fuzzy
7855#| msgid "Nation"
7856msgid "Nation:"
7857msgstr "Bangsa"
7858
7859#: client/gui-qt/fc_client.cpp:1156
7860#, fuzzy
7861#| msgid "Ruler:"
7862msgid "Rules:"
7863msgstr "Penguasa:"
7864
7865#: client/gui-qt/fc_client.cpp:1161
7866#, fuzzy
7867#| msgid "Players"
7868msgid "Players:"
7869msgstr "Pemain"
7870
7871#: client/gui-qt/fc_client.cpp:1297
7872#, fuzzy
7873msgid "Set server options"
7874msgstr "Mengatur opsi server."
7875
7876#: client/gui-qt/gotodlg.cpp:56
7877msgid "&Goto"
7878msgstr ""
7879
7880#: client/gui-qt/gotodlg.cpp:57
7881#, fuzzy
7882#| msgid "Airlift"
7883msgid "&Airlift"
7884msgstr "Terbangkan"
7885
7886#: client/gui-qt/gotodlg.cpp:58
7887#, fuzzy
7888#| msgid "Close"
7889msgid "&Close"
7890msgstr "Tutup"
7891
7892#: client/gui-qt/gotodlg.cpp:63
7893#, fuzzy
7894#| msgid "Show _All Cities"
7895msgid "Show All Cities"
7896msgstr "Tampilkan _Semua Kota"
7897
7898#: client/gui-qt/gui_main.cpp:124
7899msgid ""
7900"This client accepts the standard Qt command-line options\n"
7901"after '--'. See the Qt documentation.\n"
7902"\n"
7903msgstr ""
7904
7905#: client/gui-qt/gui_main.cpp:158
7906msgid "Migrating Qt-client options from freeciv-2.5 options."
7907msgstr ""
7908
7909#: client/gui-qt/gui_main.cpp:543 tools/mpgui_qt.cpp:483
7910#, fuzzy
7911#| msgid "Quit"
7912msgid "Quit?"
7913msgstr "Keluar"
7914
7915#: client/gui-qt/gui_main.cpp:568
7916#, c-format
7917msgid ""
7918"\n"
7919"Built against Qt %s, using %s"
7920msgstr ""
7921
7922#: client/gui-qt/helpdlg.cpp:162
7923#, fuzzy
7924msgid "About Qt"
7925msgstr "Tentang"
7926
7927#: client/gui-qt/helpdlg.cpp:891
7928#, fuzzy
7929#| msgid "Moves"
7930msgid "Moves:"
7931msgstr "Pergerakan"
7932
7933#: client/gui-qt/helpdlg.cpp:899 data/Freeciv.in:877
7934msgid "Firepower:"
7935msgstr ""
7936
7937#: client/gui-qt/helpdlg.cpp:911
7938#, fuzzy
7939#| msgid "Basic Upkeep:"
7940msgid "Basic upkeep:"
7941msgstr "Pemeliharaan Dasar:"
7942
7943#. TRANS: this and similar literal strings interpreted as (Qt) HTML
7944#: client/gui-qt/helpdlg.cpp:923
7945#, fuzzy
7946msgid "Requires"
7947msgstr "Memerlukan %s.\n"
7948
7949#: client/gui-qt/helpdlg.cpp:935
7950#, fuzzy
7951#| msgid "%d gold required."
7952#| msgid_plural "%d gold required."
7953msgid "No technology required."
7954msgstr "%d emas dibutuhkan."
7955
7956#: client/gui-qt/helpdlg.cpp:946
7957#, fuzzy
7958#| msgid "Obsolete by"
7959msgid "Obsoleted by"
7960msgstr "Usang karena"
7961
7962#: client/gui-qt/helpdlg.cpp:966
7963#, fuzzy
7964#| msgid "Made Obsolete"
7965msgid "Never obsolete."
7966msgstr "Menjadi Tak Terpakai"
7967
7968#: client/gui-qt/helpdlg.cpp:1309
7969#, fuzzy
7970#| msgid "Moves"
7971msgid "Move cost:"
7972msgstr "Pergerakan"
7973
7974#: client/gui-qt/helpdlg.cpp:1311
7975#, fuzzy
7976#| msgid "Defense bonus"
7977msgid "Defense bonus:"
7978msgstr "Bonus pertahanan"
7979
7980#. TRANS: Display a percentage, eg "50%".
7981#: client/gui-qt/helpdlg.cpp:1314
7982msgid "%1%"
7983msgstr ""
7984
7985#: client/gui-qt/helpdlg.cpp:1329
7986msgid "Irrig. Rslt/Time:"
7987msgstr ""
7988
7989#: client/gui-qt/helpdlg.cpp:1354
7990msgid "Mine Rslt/Time:"
7991msgstr ""
7992
7993#: client/gui-qt/helpdlg.cpp:1378
7994msgid "Trans. Rslt/Time:"
7995msgstr ""
7996
7997#. TRANS: %1 food, %2 shields, %3 trade
7998#: client/gui-qt/helpdlg.cpp:1424
7999msgid "Tile output becomes %1, %2, %3."
8000msgstr ""
8001
8002#. TRANS: Tooltip decorating strings like "1, 2, 3".
8003#: client/gui-qt/helpdlg.cpp:1429
8004msgid "Output (Food, Shields, Trade) of a tile where the resource is present."
8005msgstr ""
8006
8007#. TRANS: MP = Movement points
8008#: client/gui-qt/hudwidget.cpp:635
8009msgid "MP: "
8010msgstr ""
8011
8012#: client/gui-qt/hudwidget.cpp:637
8013msgid "HP:%1/%2"
8014msgstr ""
8015
8016#. TRANS: preserve leading space; always at least 2
8017#: client/gui-qt/hudwidget.cpp:645
8018#, fuzzy
8019#| msgid "Select Unit(s)"
8020msgid " (Selected %1 unit)"
8021msgid_plural " (Selected %1 units)"
8022msgstr[0] "Pilih Unit"
8023
8024#. TRANS: preserve leading space
8025#: client/gui-qt/hudwidget.cpp:653
8026#, fuzzy
8027#| msgid "%d unit"
8028#| msgid_plural "%d units"
8029msgid " +%1 unit"
8030msgid_plural " +%1 units"
8031msgstr[0] "%d unit"
8032
8033#: client/gui-qt/hudwidget.cpp:1250
8034msgid "MP"
8035msgstr ""
8036
8037#: client/gui-qt/hudwidget.cpp:1324
8038#, fuzzy
8039#| msgid "Unit Type"
8040msgid "Unit type"
8041msgstr "Jenis Unit"
8042
8043#: client/gui-qt/hudwidget.cpp:1325
8044#, fuzzy
8045#| msgid "Select a color"
8046msgid "Selected type"
8047msgstr "Pilih warna"
8048
8049#: client/gui-qt/hudwidget.cpp:1327
8050#, fuzzy
8051#| msgid "All Cities"
8052msgid "All types"
8053msgstr "Seluruh Kota"
8054
8055#: client/gui-qt/hudwidget.cpp:1341
8056#, fuzzy
8057msgid "Unit activity"
8058msgstr "Kegiatan: %s"
8059
8060#: client/gui-qt/hudwidget.cpp:1342
8061#, fuzzy
8062msgid "Any activity"
8063msgstr "Kegiatan: %s"
8064
8065#: client/gui-qt/hudwidget.cpp:1344 common/unit.c:625
8066msgid "Fortified"
8067msgstr ""
8068
8069#: client/gui-qt/hudwidget.cpp:1345 common/unit.c:614
8070msgid "Idle"
8071msgstr "Menganggur"
8072
8073#: client/gui-qt/hudwidget.cpp:1346
8074#, fuzzy
8075msgid "Sentried"
8076msgstr "Afrika Tengah"
8077
8078#: client/gui-qt/hudwidget.cpp:1361
8079msgid "Unit HP and MP"
8080msgstr ""
8081
8082#: client/gui-qt/hudwidget.cpp:1362
8083#, fuzzy
8084#| msgid "%d unit"
8085#| msgid_plural "%d units"
8086msgid "Any unit"
8087msgstr "%d unit"
8088
8089#: client/gui-qt/hudwidget.cpp:1363
8090msgid "Full HP"
8091msgstr ""
8092
8093#: client/gui-qt/hudwidget.cpp:1364
8094msgid "Full MP"
8095msgstr ""
8096
8097#: client/gui-qt/hudwidget.cpp:1365
8098msgid "Full HP and MP"
8099msgstr ""
8100
8101#: client/gui-qt/hudwidget.cpp:1381
8102#, fuzzy
8103#| msgid "Goto location"
8104msgid "Location"
8105msgstr "Ke lokasi"
8106
8107#: client/gui-qt/hudwidget.cpp:1382
8108msgid "Anywhere"
8109msgstr ""
8110
8111#: client/gui-qt/hudwidget.cpp:1383
8112#, fuzzy
8113#| msgid "Current worklist"
8114msgid "Current tile"
8115msgstr "Daftar kerja saat ini."
8116
8117#: client/gui-qt/hudwidget.cpp:1384
8118#, fuzzy
8119#| msgid "Continent"
8120msgid "Current continent"
8121msgstr "Benua"
8122
8123#: client/gui-qt/hudwidget.cpp:1385
8124#, fuzzy
8125#| msgid "Continent"
8126msgid "Main continent"
8127msgstr "Benua"
8128
8129#: client/gui-qt/hudwidget.cpp:1615
8130#, fuzzy
8131#| msgid "Terrain: %s"
8132msgid "Terrain: %1\n"
8133msgstr "Medan: %s"
8134
8135#: client/gui-qt/hudwidget.cpp:1616
8136msgid "Food/Prod/Trade: %1\n"
8137msgstr ""
8138
8139#: client/gui-qt/hudwidget.cpp:1620
8140#, fuzzy
8141#| msgid "Infrastructure: %s"
8142msgid "Infrastructure: %1\n"
8143msgstr "Prasarana: %s"
8144
8145#: client/gui-qt/hudwidget.cpp:1622
8146#, fuzzy
8147#| msgid "Defense bonus"
8148msgid "Defense bonus: %1%\n"
8149msgstr "Bonus pertahanan"
8150
8151#: client/gui-qt/hudwidget.cpp:1638 client/gui-qt/hudwidget.cpp:1640
8152#, fuzzy
8153#| msgid "Moves"
8154msgid "Movement cost: %1"
8155msgstr "Pergerakan"
8156
8157#: client/gui-qt/hudwidget.cpp:1668
8158#, fuzzy
8159#| msgid "Turn: %d"
8160msgid "Year: %1 (Turn: %2)"
8161msgstr "Giliran: %d"
8162
8163#: client/gui-qt/hudwidget.cpp:1671
8164#, fuzzy
8165#| msgid "Population: %s"
8166msgid "Population: %1"
8167msgstr "Populasi: %s"
8168
8169#. TRANS: current gold, then loss/gain per turn
8170#: client/gui-qt/hudwidget.cpp:1687
8171#, fuzzy
8172#| msgid "Gold: %d (%+d)"
8173msgid "Gold: %1 (%2)"
8174msgstr "Emas: %d (%+d)"
8175
8176#: client/gui-qt/luaconsole.cpp:78
8177#, fuzzy
8178#| msgid "Load Lua Script"
8179msgid "Lua scripts"
8180msgstr "Muat Skrip Lua"
8181
8182#: client/gui-qt/luaconsole.cpp:80
8183#, fuzzy
8184#| msgid "Load Lua Script"
8185msgid "Load lua script"
8186msgstr "Muat Skrip Lua"
8187
8188#: client/gui-qt/mapctrl.cpp:252
8189#, fuzzy, c-format
8190#| msgid "Shall we declare WAR on them?"
8191msgid "Rally point cleared for city %s"
8192msgstr "Akankah kita nyatakan PERANG terhadap mereka?"
8193
8194#: client/gui-qt/mapctrl.cpp:260
8195#, c-format
8196msgid "Selected city %s. Now choose rally point."
8197msgstr ""
8198
8199#: client/gui-qt/mapctrl.cpp:264
8200#, fuzzy
8201#| msgid "No units selected."
8202msgid "No city selected. Aborted"
8203msgstr "Tidak ada unit dipilih."
8204
8205#: client/gui-qt/mapctrl.cpp:278
8206#, fuzzy
8207#| msgid "This city isn't known!"
8208msgid "This city doesn't exist!"
8209msgstr "Kota ini tidak diketahui!"
8210
8211#: client/gui-qt/mapctrl.cpp:286
8212#, fuzzy
8213#| msgid "There is no AI type %s."
8214msgid "There is no tile here!"
8215msgstr "Tidak ada jenis AI %s."
8216
8217#: client/gui-qt/mapctrl.cpp:296
8218#, c-format
8219msgid "Tile %s set as rally point from city %s."
8220msgstr ""
8221
8222#. TRANS: T is shortcut from Turn
8223#: client/gui-qt/mapview.cpp:1021
8224msgid ""
8225"%1 \n"
8226"T:%2"
8227msgstr ""
8228
8229#: client/gui-qt/mapview.cpp:1033
8230#, fuzzy
8231#| msgid "Gold: %d (%+d)"
8232msgid "%1 (+%2)"
8233msgstr "Emas: %d (%+d)"
8234
8235#: client/gui-qt/mapview.cpp:1037
8236#, fuzzy
8237#| msgid "Gold: %d (%+d)"
8238msgid "%1 (%2)"
8239msgstr "Emas: %d (%+d)"
8240
8241#: client/gui-qt/menu.cpp:199
8242msgid "Adding city %1 to trade planning"
8243msgstr ""
8244
8245#: client/gui-qt/menu.cpp:247 client/gui-qt/menu.cpp:266
8246msgid "Removing city %1 from trade planning"
8247msgstr ""
8248
8249#: client/gui-qt/menu.cpp:359
8250#, fuzzy, c-format
8251msgid "City %s - 1 free trade route."
8252msgid_plural "City %s - %d free trade routes."
8253msgstr[0] "Jalur Da_gang Kota"
8254
8255#: client/gui-qt/menu.cpp:665 client/gui-xaw/menu.c:134
8256msgid "Revolution..."
8257msgstr "Revolusi..."
8258
8259#: client/gui-qt/menu.cpp:824 data/Freeciv.in:2044
8260msgid "Game"
8261msgstr "Permainan"
8262
8263#: client/gui-qt/menu.cpp:829 client/gui-xaw/menu.c:118
8264msgid "Server Options"
8265msgstr "Opsi Server"
8266
8267#: client/gui-qt/menu.cpp:833
8268msgid "Shortcuts"
8269msgstr ""
8270
8271#: client/gui-qt/menu.cpp:835
8272#, fuzzy
8273#| msgid "Load theme"
8274msgid "Load another tileset"
8275msgstr "Muat tema"
8276
8277#: client/gui-qt/menu.cpp:837
8278#, fuzzy
8279#| msgid "Save Options _Now"
8280msgid "Save Options Now"
8281msgstr "Simpan Opsi _Sekarang"
8282
8283#: client/gui-qt/menu.cpp:840
8284#, fuzzy
8285#| msgid "Save Options on _Exit"
8286msgid "Save Options on Exit"
8287msgstr "Simpan Opsi Saat _Keluar"
8288
8289#: client/gui-qt/menu.cpp:850 client/gui-qt/menu.cpp:3407
8290#, fuzzy
8291#| msgid "Save Game _As..."
8292msgid "Save Game As..."
8293msgstr "Simpan Permainan _Sebagai..."
8294
8295#: client/gui-qt/menu.cpp:854
8296#, fuzzy
8297#| msgid "Save Map Image"
8298msgid "Save Map to Image"
8299msgstr "Simpan Gambar Peta"
8300
8301#: client/gui-qt/menu.cpp:857
8302#, fuzzy
8303#| msgid "Leave Game"
8304msgid "Leave game"
8305msgstr "Tinggalkan Permainan"
8306
8307#: client/gui-qt/menu.cpp:860 client/gui-qt/pages.cpp:199
8308#: client/gui-sdl/optiondlg.c:859 client/gui-sdl/pages.c:268
8309#: client/gui-sdl2/optiondlg.c:870 client/gui-sdl2/pages.c:279
8310#: client/gui-xaw/connectdlg.c:341 client/gui-xaw/menu.c:124
8311#: data/Freeciv.in:136 data/Freeciv.in:3188
8312msgid "Quit"
8313msgstr "Keluar"
8314
8315#: client/gui-qt/menu.cpp:866 client/gui-qt/shortcuts.cpp:59
8316#: client/gui-xaw/menu.c:165
8317msgid "Center View"
8318msgstr ""
8319
8320#: client/gui-qt/menu.cpp:871 client/gui-qt/shortcuts.cpp:61
8321#: client/options.c:2370 client/options.c:2584 client/options.c:2805
8322#: client/options.c:3026 client/options.c:3044 client/options.c:3066
8323msgid "Fullscreen"
8324msgstr "Layar Penuh"
8325
8326#: client/gui-qt/menu.cpp:878
8327#, fuzzy
8328msgid "Minimap"
8329msgstr "Minimum:"
8330
8331#: client/gui-qt/menu.cpp:885
8332#, fuzzy
8333#| msgid "Show combat animation"
8334msgid "Show new turn information"
8335msgstr "Tampilkan animasi pertempuran"
8336
8337#: client/gui-qt/menu.cpp:890
8338#, fuzzy
8339#| msgid "Show combat animation"
8340msgid "Show combat detailed information"
8341msgstr "Tampilkan animasi pertempuran"
8342
8343#: client/gui-qt/menu.cpp:894
8344#, fuzzy
8345#| msgid "Interface"
8346msgid "Lock interface"
8347msgstr "Antarmuka"
8348
8349#: client/gui-qt/menu.cpp:906
8350msgid "Zoom default"
8351msgstr ""
8352
8353#: client/gui-qt/menu.cpp:914
8354msgid "Scale fonts"
8355msgstr ""
8356
8357#: client/gui-qt/menu.cpp:920
8358#, fuzzy
8359msgid "City Outlines"
8360msgstr "Opsi kota"
8361
8362#: client/gui-qt/menu.cpp:930 client/gui-qt/shortcuts.cpp:67
8363#: client/gui-xaw/menu.c:143
8364msgid "Map Grid"
8365msgstr "Kisi-kisi Peta"
8366
8367#: client/gui-qt/menu.cpp:936 client/gui-qt/shortcuts.cpp:69
8368#: client/gui-xaw/menu.c:144
8369msgid "National Borders"
8370msgstr "Perbatasan Negara"
8371
8372#: client/gui-qt/menu.cpp:953 client/gui-qt/shortcuts.cpp:99
8373#: client/gui-xaw/menu.c:146 client/options.c:2565 client/options.c:2786
8374#: client/options.c:3007 client/options.c:3148
8375msgid "City Names"
8376msgstr "Nama Kota"
8377
8378#: client/gui-qt/menu.cpp:959 client/gui-xaw/menu.c:147
8379msgid "City Growth"
8380msgstr "Perkembangan Kota"
8381
8382#: client/gui-qt/menu.cpp:964 client/gui-qt/shortcuts.cpp:97
8383#: client/gui-xaw/menu.c:149
8384msgid "City Production Levels"
8385msgstr ""
8386
8387#: client/gui-qt/menu.cpp:974 client/gui-qt/shortcuts.cpp:95
8388#, fuzzy
8389msgid "City Traderoutes"
8390msgstr "Jalur Da_gang Kota"
8391
8392#: client/gui-qt/menu.cpp:983
8393msgid "Single Unit (Unselect Others)"
8394msgstr ""
8395
8396#: client/gui-qt/menu.cpp:987
8397msgid "All On Tile"
8398msgstr ""
8399
8400#: client/gui-qt/menu.cpp:992
8401msgid "Same Type on Tile"
8402msgstr ""
8403
8404#: client/gui-qt/menu.cpp:996
8405#, fuzzy
8406msgid "Same Type on Continent"
8407msgstr "Satu pemain dalam tiap benua"
8408
8409#: client/gui-qt/menu.cpp:1001
8410msgid "Same Type Everywhere"
8411msgstr ""
8412
8413#: client/gui-qt/menu.cpp:1007 client/gui-qt/shortcuts.cpp:130
8414#: client/gui-sdl/action_dialog.c:1049 client/gui-sdl/menu.c:423
8415#: client/gui-sdl2/action_dialog.c:1001 client/gui-sdl2/menu.c:419
8416#: client/gui-xaw/menu.c:217
8417msgid "Wait"
8418msgstr "Tunggu"
8419
8420#: client/gui-qt/menu.cpp:1012 client/gui-xaw/menu.c:218
8421msgid "Done"
8422msgstr "Selesai"
8423
8424#: client/gui-qt/menu.cpp:1018
8425#, fuzzy
8426#| msgid "%d unit selected"
8427#| msgid_plural "%d units selected"
8428msgid "Advanced unit selection"
8429msgstr "%d unit dipilih"
8430
8431#: client/gui-qt/menu.cpp:1026 client/gui-qt/shortcuts.cpp:128
8432#: client/gui-sdl/menu.c:537 client/gui-sdl2/menu.c:533
8433#: client/gui-xaw/menu.c:205
8434msgid "Go to Tile"
8435msgstr "Ke Ubin"
8436
8437#: client/gui-qt/menu.cpp:1031
8438#, fuzzy
8439msgid "Go to Nearest City"
8440msgstr "Kembali ke Kota Terdekat"
8441
8442#: client/gui-qt/menu.cpp:1035 client/gui-qt/shortcuts.cpp:103
8443#: client/gui-xaw/menu.c:206
8444msgid "Go to/Airlift to City..."
8445msgstr "Pergi/Terbangkan ke Kota..."
8446
8447#: client/gui-qt/menu.cpp:1041 client/gui-qt/shortcuts.cpp:105
8448#: client/gui-sdl/menu.c:613 client/gui-sdl2/menu.c:609
8449#: client/gui-xaw/menu.c:200
8450msgid "Auto Explore"
8451msgstr "Jelajah Otomatis"
8452
8453#: client/gui-qt/menu.cpp:1046 client/gui-qt/shortcuts.cpp:107
8454#: client/gui-sdl/menu.c:549 client/gui-sdl2/menu.c:545
8455#: client/gui-xaw/menu.c:204
8456msgid "Patrol"
8457msgstr "Patroli"
8458
8459#: client/gui-qt/menu.cpp:1058 client/gui-qt/shortcuts.cpp:109
8460#: client/gui-sdl/menu.c:637 client/gui-sdl2/menu.c:634
8461#: client/gui-xaw/menu.c:196
8462msgid "Unsentry All On Tile"
8463msgstr ""
8464
8465#: client/gui-qt/menu.cpp:1079 client/gui-qt/shortcuts.cpp:114
8466#: client/gui-sdl/citydlg.c:499 client/gui-sdl2/citydlg.c:500
8467#: client/gui-xaw/menu.c:191
8468msgid "Set Home City"
8469msgstr ""
8470
8471#: client/gui-qt/menu.cpp:1084 client/gui-qt/shortcuts.cpp:112
8472#: client/gui-sdl/dialogs.c:717 client/gui-sdl2/dialogs.c:721
8473#: data/Freeciv.in:1969
8474msgid "Upgrade"
8475msgstr "Upgrade"
8476
8477#: client/gui-qt/menu.cpp:1089 common/unit.c:643
8478msgid "Convert"
8479msgstr ""
8480
8481#: client/gui-qt/menu.cpp:1093 client/gui-qt/repodlgs.cpp:1227
8482#: client/gui-sdl/dialogs.c:912 client/gui-sdl2/dialogs.c:917
8483msgid "Disband"
8484msgstr ""
8485
8486#: client/gui-qt/menu.cpp:1100 client/gui-sdl/menu.c:779
8487#: client/gui-sdl2/menu.c:776 client/gui-xaw/menu.c:187
8488msgid "Fortify Unit"
8489msgstr "Posisi Bertahan"
8490
8491#: client/gui-qt/menu.cpp:1116
8492#, fuzzy
8493#| msgid "Build _Base"
8494msgid "Build Base"
8495msgstr "Bangun _Markas"
8496
8497#. TRANS: Menu item to bring up the action selection dialog.
8498#. TRANS: Button to bring up the action selection dialog.
8499#: client/gui-qt/menu.cpp:1124 client/gui-qt/shortcuts.cpp:110
8500#: client/gui-sdl/menu.c:449 client/gui-sdl2/menu.c:445
8501msgid "Do..."
8502msgstr ""
8503
8504#: client/gui-qt/menu.cpp:1129 client/gui-qt/shortcuts.cpp:134
8505#: client/gui-sdl/menu.c:435 client/gui-sdl2/menu.c:431
8506#: client/gui-xaw/menu.c:214
8507msgid "Explode Nuclear"
8508msgstr "Ledakkan Nuklir"
8509
8510#: client/gui-qt/menu.cpp:1136
8511#, fuzzy
8512msgid "Work"
8513msgstr "_Pekerjaan"
8514
8515#: client/gui-qt/menu.cpp:1137 client/gui-qt/menu.cpp:2023
8516#: client/gui-qt/shortcuts.cpp:122 client/gui-sdl/mapctrl.c:2550
8517#: client/gui-sdl/menu.c:1066 client/gui-sdl2/mapctrl.c:2758
8518#: client/gui-sdl2/menu.c:1062 client/gui-xaw/menu.c:170
8519msgid "Build City"
8520msgstr "Bangun Kota"
8521
8522#: client/gui-qt/menu.cpp:1142
8523#, fuzzy
8524msgid "Go And Build City"
8525msgstr "Bangun Kota"
8526
8527#: client/gui-qt/menu.cpp:1146 client/gui-qt/menu.cpp:2117
8528#: client/gui-sdl/menu.c:625 client/gui-sdl2/menu.c:621
8529#: client/gui-xaw/menu.c:198
8530msgid "Auto Settler"
8531msgstr ""
8532
8533#: client/gui-qt/menu.cpp:1152 client/gui-qt/shortcuts.cpp:120
8534#: client/gui-xaw/menu.c:172
8535msgid "Build Road"
8536msgstr "Bangun Jalan"
8537
8538#: client/gui-qt/menu.cpp:1157
8539#, fuzzy
8540msgid "Build Path"
8541msgstr "Bangun _Markas"
8542
8543#: client/gui-qt/menu.cpp:1159 client/gui-qt/menu.cpp:1980
8544#: client/gui-qt/menu.cpp:1983 client/gui-qt/shortcuts.cpp:118
8545#: client/gui-xaw/menu.c:174
8546msgid "Build Irrigation"
8547msgstr "Bangun Irigasi"
8548
8549#: client/gui-qt/menu.cpp:1164 client/gui-qt/menu.cpp:1936
8550#: client/gui-qt/menu.cpp:1939 client/gui-qt/shortcuts.cpp:116
8551#: client/gui-xaw/menu.c:177
8552msgid "Build Mine"
8553msgstr "Bangun Tambang"
8554
8555#: client/gui-qt/menu.cpp:1170 client/gui-xaw/menu.c:201
8556msgid "Connect With Road"
8557msgstr "Sambung Dengan Jalan"
8558
8559#: client/gui-qt/menu.cpp:1174
8560#, fuzzy
8561msgid "Connect With Railroad"
8562msgstr "Sambung Dengan Rel"
8563
8564#: client/gui-qt/menu.cpp:1178 client/gui-sdl/menu.c:561
8565#: client/gui-sdl2/menu.c:557 client/gui-xaw/menu.c:203
8566msgid "Connect With Irrigation"
8567msgstr "Sambung Dengan Irigasi"
8568
8569#: client/gui-qt/menu.cpp:1183 client/gui-qt/menu.cpp:2008
8570#: client/gui-xaw/menu.c:179
8571msgid "Transform Terrain"
8572msgstr ""
8573
8574#: client/gui-qt/menu.cpp:1193 client/gui-xaw/menu.c:185
8575msgid "Clean Nuclear Fallout"
8576msgstr "Bersihkan Jatuhan Nuklir"
8577
8578#: client/gui-qt/menu.cpp:1209
8579msgid "Multiplayer"
8580msgstr ""
8581
8582#: client/gui-qt/menu.cpp:1210
8583msgid "Delayed Goto"
8584msgstr ""
8585
8586#: client/gui-qt/menu.cpp:1213
8587msgid "Delayed Orders Execute"
8588msgstr ""
8589
8590#: client/gui-qt/menu.cpp:1216
8591#, fuzzy
8592msgid "Clear Orders"
8593msgstr "Daftar kerja saat ini."
8594
8595#: client/gui-qt/menu.cpp:1219
8596msgid "Add all cities to trade planning"
8597msgstr ""
8598
8599#: client/gui-qt/menu.cpp:1221
8600msgid "Calculate trade planning"
8601msgstr ""
8602
8603#: client/gui-qt/menu.cpp:1223
8604#, fuzzy
8605msgid "Add/Remove City"
8606msgstr "Hapus"
8607
8608#: client/gui-qt/menu.cpp:1226
8609msgid "Clear Trade Planning"
8610msgstr ""
8611
8612#: client/gui-qt/menu.cpp:1228
8613msgid "Automatic caravan"
8614msgstr ""
8615
8616#: client/gui-qt/menu.cpp:1232
8617msgid "Set/Unset rally point"
8618msgstr ""
8619
8620#: client/gui-qt/menu.cpp:1235
8621#, fuzzy
8622#| msgid "Airlift"
8623msgid "Quick Airlift"
8624msgstr "Terbangkan"
8625
8626#: client/gui-qt/menu.cpp:1239
8627msgid "Unit type for quickairlifting"
8628msgstr ""
8629
8630#: client/gui-qt/menu.cpp:1244
8631msgid "Default action vs unit"
8632msgstr ""
8633
8634#: client/gui-qt/menu.cpp:1246 client/gui-qt/menu.cpp:1268
8635msgid "Ask"
8636msgstr ""
8637
8638#: client/gui-qt/menu.cpp:1253 common/events.c:118 common/events.c:128
8639msgid "Bribe"
8640msgstr ""
8641
8642#: client/gui-qt/menu.cpp:1267
8643#, fuzzy
8644#| msgid "Select destination ci_ty"
8645msgid "Default action vs city"
8646msgstr "Pilih ko_ta tujuan"
8647
8648#: client/gui-qt/menu.cpp:1275
8649msgid "Investigate city"
8650msgstr ""
8651
8652#: client/gui-qt/menu.cpp:1282
8653#, fuzzy
8654#| msgid "Establish Embassy"
8655msgid "Establish embassy"
8656msgstr "Dirikan Kedutaan"
8657
8658#: client/gui-qt/menu.cpp:1289
8659#, fuzzy
8660#| msgid "Steal Technology"
8661msgid "Steal technology"
8662msgstr "Curi Teknologi"
8663
8664#: client/gui-qt/menu.cpp:1296
8665#, fuzzy
8666#| msgid "Incite a Revolt!"
8667msgid "Incite a revolt"
8668msgstr "Hasut Pemberontakan!"
8669
8670#: client/gui-qt/menu.cpp:1303
8671#, fuzzy
8672#| msgid "Poison City"
8673msgid "Poison city"
8674msgstr "Racuni Kota"
8675
8676#: client/gui-qt/menu.cpp:1311
8677#, fuzzy
8678msgid "Civilization"
8679msgstr "P_eradaban"
8680
8681# Tarif Pajak...
8682#: client/gui-qt/menu.cpp:1312 client/gui-xaw/menu.c:129
8683msgid "Tax Rates..."
8684msgstr "Tarif Pajak..."
8685
8686#: client/gui-qt/menu.cpp:1317
8687#, fuzzy
8688#| msgid "Polish"
8689msgid "Policies..."
8690msgstr "Polandia"
8691
8692#. TRANS: Also menu item, but 'headers' should be good enough.
8693#: client/gui-qt/menu.cpp:1334 client/gui-qt/pages.cpp:1639
8694#: client/gui-sdl/plrdlg.c:340 client/gui-sdl2/connectdlg.c:337
8695#: client/gui-sdl2/plrdlg.c:388
8696#, fuzzy
8697#| msgid "?show:Dead Players"
8698msgid "?header:Players"
8699msgstr "Pemain Mati"
8700
8701#: client/gui-qt/menu.cpp:1354 client/gui-xaw/menu.c:232
8702msgid "Top Five Cities"
8703msgstr "Lima Kota Teratas"
8704
8705#: client/gui-qt/menu.cpp:1358 client/gui-xaw/menu.c:234
8706msgid "Demographics"
8707msgstr "Demografi"
8708
8709#: client/gui-qt/menu.cpp:1362 client/gui-xaw/menu.c:235 data/Freeciv.in:3270
8710msgid "Spaceship"
8711msgstr "Kapal Angkasa"
8712
8713#: client/gui-qt/menu.cpp:1366 client/gui-xaw/menu.c:236 common/events.c:146
8714msgid "Achievements"
8715msgstr ""
8716
8717#: client/gui-qt/menu.cpp:1369
8718#, fuzzy
8719#| msgid "Economy Report"
8720msgid "Endgame report"
8721msgstr "Laporan Ekonomi"
8722
8723#. TRANS: Transform terrain to specific type
8724#: client/gui-qt/menu.cpp:1912 client/gui-qt/menu.cpp:1956
8725#: client/gui-qt/menu.cpp:2003
8726#, fuzzy
8727msgid "Transform to %1"
8728msgstr "Kapal Pengangkut"
8729
8730#. TRANS: Build mine of specific type
8731#. TRANS: Build irrigation of specific type
8732#. TRANS: Build road of specific type
8733#: client/gui-qt/menu.cpp:1932 client/gui-qt/menu.cpp:1976
8734#: client/gui-qt/menu.cpp:2045
8735#, fuzzy
8736msgid "Build %1"
8737msgstr "Bangun %s"
8738
8739#: client/gui-qt/menu.cpp:2076 client/gui-sdl/menu.c:738
8740#: client/gui-sdl2/menu.c:735 client/gui-xaw/menu.c:184 server/unittools.c:2709
8741msgid "Drop Paratrooper"
8742msgstr "Terjunkan Penerjun Payung"
8743
8744#: client/gui-qt/menu.cpp:2119
8745#, fuzzy
8746#| msgid "Auto Explore"
8747msgid "Auto Worker"
8748msgstr "Jelajah Otomatis"
8749
8750#: client/gui-qt/menu.cpp:2610
8751#, fuzzy
8752#| msgid "Didn't find a route to the destination!"
8753msgid "Didn't find any trade route to establish"
8754msgstr "Tidak menemukan jalan ke tempat tertuju!"
8755
8756#: client/gui-qt/menu.cpp:3185
8757#, fuzzy
8758#| msgid "Available Improvements"
8759msgid "Available tilesets"
8760msgstr "Fasilitas yang Tersedia"
8761
8762#: client/gui-qt/menu.cpp:3187
8763msgid "Some tilesets might not be compatible with current map topology!"
8764msgstr ""
8765
8766#: client/gui-qt/menu.cpp:3375
8767msgid "Success"
8768msgstr ""
8769
8770#: client/gui-qt/menu.cpp:3377
8771msgid "Failed to save image of the map"
8772msgstr ""
8773
8774#: client/gui-qt/menu.cpp:3377
8775#, fuzzy
8776#| msgid "error"
8777msgid "Error"
8778msgstr "galat"
8779
8780#: client/gui-qt/menu.cpp:3404
8781#, fuzzy
8782#| msgid "Save Game"
8783msgid "Save Games"
8784msgstr "Simpan Permainan"
8785
8786#: client/gui-qt/menu.cpp:3456
8787msgid "Selection will cancel current assignments!"
8788msgstr ""
8789
8790#: client/gui-qt/menu.cpp:3457
8791msgid "Confirm Disruptive Selection"
8792msgstr ""
8793
8794#: client/gui-qt/optiondlg.cpp:93
8795msgid "... read more in help"
8796msgstr ""
8797
8798#: client/gui-qt/optiondlg.cpp:151 client/gui-qt/pages.cpp:388
8799#: data/Freeciv.in:1671 data/Freeciv.in:1818 data/Freeciv.in:1977
8800msgid "Refresh"
8801msgstr "Segarkan"
8802
8803#: client/gui-qt/optiondlg.cpp:157 client/gui-qt/ratesdlg.cpp:80
8804#: client/gui-qt/shortcuts.cpp:620
8805msgid "Apply"
8806msgstr ""
8807
8808#. TRANS: "version 2.6.0, Qt client"
8809#: client/gui-qt/pages.cpp:164
8810#, fuzzy, c-format
8811msgid "%s%s, Qt client"
8812msgstr "%s%s, klien %s"
8813
8814#. TRANS: "commit: [modified] <git commit id>"
8815#: client/gui-qt/pages.cpp:174 tools/mpcli.c:136
8816#, fuzzy, c-format
8817#| msgid "Unit: %s"
8818msgid "commit: %s"
8819msgstr "Unit: %s"
8820
8821#: client/gui-qt/pages.cpp:179
8822#, fuzzy
8823msgid "Qt client"
8824msgstr "%s%s, klien %s"
8825
8826#: client/gui-qt/pages.cpp:197
8827#, fuzzy
8828msgid "Start new game"
8829msgstr "Mulai Permainan Baru"
8830
8831#: client/gui-qt/pages.cpp:197
8832#, fuzzy
8833msgid "Start scenario game"
8834msgstr "Mulai Permainan _Skenario"
8835
8836#: client/gui-qt/pages.cpp:198
8837#, fuzzy
8838msgid "Load saved game"
8839msgstr "Muat permainan tersimpan FILE"
8840
8841#: client/gui-qt/pages.cpp:198
8842#, fuzzy
8843msgid "Connect to network game"
8844msgstr "S_ambung ke Permainan Jaringan"
8845
8846#: client/gui-qt/pages.cpp:372 client/gui-qt/pages.cpp:399
8847#: client/gui-sdl/connectdlg.c:629 client/gui-sdl2/connectdlg.c:626
8848#: client/gui-xaw/connectdlg.c:326 data/Freeciv.in:125 data/Freeciv.in:2514
8849msgid "Connect"
8850msgstr "Sambung"
8851
8852#: client/gui-qt/pages.cpp:372
8853#, fuzzy
8854msgid "Login"
8855msgstr "_Login:"
8856
8857#: client/gui-qt/pages.cpp:373 data/Freeciv.in:105
8858msgid "Password"
8859msgstr "Kata Sandi"
8860
8861#: client/gui-qt/pages.cpp:373
8862#, fuzzy
8863msgid "Confirm Password"
8864msgstr "Konf_irmasi Kata Sandi:"
8865
8866#: client/gui-qt/pages.cpp:413
8867#, fuzzy
8868#| msgid "Internet _Metaserver"
8869msgid "Internet servers:"
8870msgstr "_Metaserver Internet"
8871
8872#: client/gui-qt/pages.cpp:416
8873#, fuzzy
8874msgid "Local servers:"
8875msgstr "Pengamat Global"
8876
8877#: client/gui-qt/pages.cpp:463
8878#, fuzzy
8879#| msgid "Load settings"
8880msgid "Loading..."
8881msgstr "Muat pengatura"
8882
8883#: client/gui-qt/pages.cpp:484
8884#, fuzzy
8885#| msgid "Show cities"
8886msgid "Show preview"
8887msgstr "Tampilkan kota"
8888
8889#: client/gui-qt/pages.cpp:485
8890msgid "Date"
8891msgstr ""
8892
8893#: client/gui-qt/pages.cpp:523 client/gui-qt/pages.cpp:591
8894#, fuzzy
8895#| msgid "_Browse..."
8896msgid "Browse..."
8897msgstr "_Ramban..."
8898
8899#: client/gui-qt/pages.cpp:609
8900#, fuzzy
8901#| msgid "Save Scenario"
8902msgid "Load Scenario"
8903msgstr "Simpan Skenario"
8904
8905#: client/gui-qt/pages.cpp:661 client/gui-xaw/menu.c:123 data/Freeciv.in:3186
8906msgid "Disconnect"
8907msgstr "Putuskan"
8908
8909#: client/gui-qt/pages.cpp:679 client/gui-qt/pages.cpp:1877
8910#: client/gui-sdl/chatline.c:801 client/gui-sdl2/chatline.c:806
8911#: data/Freeciv.in:3404
8912msgid "Start"
8913msgstr "Mulai"
8914
8915#: client/gui-qt/pages.cpp:812
8916#, fuzzy
8917#| msgid "Save Game"
8918msgid "Save Files"
8919msgstr "Simpan Permainan"
8920
8921#: client/gui-qt/pages.cpp:815
8922msgid "Open Save File"
8923msgstr ""
8924
8925#: client/gui-qt/pages.cpp:845
8926#, fuzzy
8927#| msgid "Scenario Name"
8928msgid "Scenarios Files"
8929msgstr "Nama Skenario"
8930
8931#: client/gui-qt/pages.cpp:848
8932#, fuzzy
8933#| msgid "Scenario Name"
8934msgid "Open Scenario File"
8935msgstr "Nama Skenario"
8936
8937#: client/gui-qt/pages.cpp:1235
8938#, fuzzy
8939msgid "Turn"
8940msgstr "Giliran"
8941
8942#: client/gui-qt/pages.cpp:1242
8943msgid "Players"
8944msgstr "Pemain"
8945
8946#: client/gui-qt/pages.cpp:1482
8947msgid "Authors: "
8948msgstr ""
8949
8950#: client/gui-qt/pages.cpp:1783
8951#, fuzzy
8952msgid "Global observers"
8953msgstr "Pengamat Global"
8954
8955#: client/gui-qt/pages.cpp:1858
8956#, fuzzy
8957#| msgid "Not _ready"
8958msgid "Not ready"
8959msgstr "Belum _siap"
8960
8961#: client/gui-qt/pages.cpp:1995
8962#, fuzzy
8963msgid "Set difficulty"
8964msgstr ", tingkat kesulitan %s"
8965
8966#: client/gui-qt/pages.cpp:2018
8967#, fuzzy
8968msgid "Put on team"
8969msgstr "Taruh pada %s"
8970
8971#: client/gui-qt/pages.cpp:2109
8972msgid "Tax: %1% Science: %2% Luxury: %3%\n"
8973msgstr ""
8974
8975#: client/gui-qt/pages.cpp:2114 client/gui-qt/ratesdlg.cpp:66
8976#, fuzzy
8977#| msgid "%s max rate: %d%%"
8978msgid "%1 - max rate: %2%"
8979msgstr "Tingkat %s maks.: %d%%"
8980
8981#: client/gui-qt/plrdlg.cpp:546
8982#, fuzzy
8983msgid "<b>Techs unknown by %1:</b>"
8984msgstr "tidak diketahui"
8985
8986#: client/gui-qt/plrdlg.cpp:549
8987#, fuzzy
8988msgid "<b>Techs unknown by you :</b>"
8989msgstr "tidak diketahui"
8990
8991#: client/gui-qt/plrdlg.cpp:594
8992#, fuzzy
8993msgid "<b>Techs known by %1:</b>"
8994msgstr "tidak diketahui"
8995
8996#: client/gui-qt/plrdlg.cpp:657 data/Freeciv.in:3246
8997msgid "Meet"
8998msgstr "Bertemu"
8999
9000#: client/gui-qt/plrdlg.cpp:659 client/gui-sdl/diplodlg.c:1545
9001#: client/gui-sdl2/diplodlg.c:1557
9002msgid "Cancel Treaty"
9003msgstr "Batalkan Kesepakatan"
9004
9005#: client/gui-qt/plrdlg.cpp:661
9006#, fuzzy
9007msgid "Withdraw Vision"
9008msgstr "Penglihatan Terbagi"
9009
9010#: client/gui-qt/plrdlg.cpp:663 client/gui-qt/plrdlg.cpp:761
9011msgid "Toggle AI Mode"
9012msgstr ""
9013
9014# Tarif Pajak...
9015#: client/gui-qt/ratesdlg.cpp:56
9016#, fuzzy
9017msgid "Tax rates"
9018msgstr "Tarif Pajak..."
9019
9020#: client/gui-qt/repodlgs.cpp:1229 data/Freeciv.in:1902
9021msgid "Sell All"
9022msgstr "Jual Semua"
9023
9024#: client/gui-qt/repodlgs.cpp:1231 data/Freeciv.in:1894
9025msgid "Sell Redundant"
9026msgstr ""
9027
9028#: client/gui-qt/repodlgs.cpp:1473
9029msgid "Disband Results"
9030msgstr ""
9031
9032#: client/gui-qt/shortcuts.cpp:63
9033#, fuzzy
9034#| msgid "Show Mini Map"
9035msgid "Show minimap"
9036msgstr "Tampilkan Peta Mini"
9037
9038#: client/gui-qt/shortcuts.cpp:71
9039msgid "Quick buy from map"
9040msgstr ""
9041
9042#: client/gui-qt/shortcuts.cpp:73
9043msgid "Quick production select from map"
9044msgstr ""
9045
9046#: client/gui-qt/shortcuts.cpp:75
9047#, fuzzy
9048msgid "Select button"
9049msgstr "Pilih sebuah bangsa"
9050
9051#: client/gui-qt/shortcuts.cpp:77
9052msgid "Adjust workers"
9053msgstr ""
9054
9055#: client/gui-qt/shortcuts.cpp:79
9056msgid "Append focus"
9057msgstr ""
9058
9059#: client/gui-qt/shortcuts.cpp:81
9060msgid "Popup tile info"
9061msgstr ""
9062
9063#: client/gui-qt/shortcuts.cpp:83
9064msgid "Wakeup sentries"
9065msgstr ""
9066
9067#: client/gui-qt/shortcuts.cpp:85
9068#, fuzzy
9069#| msgid "Show cities"
9070msgid "Show link to tile"
9071msgstr "Tampilkan kota"
9072
9073#: client/gui-qt/shortcuts.cpp:87
9074#, fuzzy
9075#| msgid "Change production"
9076msgid "Paste production"
9077msgstr "Ubah produksi"
9078
9079#: client/gui-qt/shortcuts.cpp:89
9080#, fuzzy
9081#| msgid "Hurry production"
9082msgid "Copy production"
9083msgstr "Utamakan produksi"
9084
9085#: client/gui-qt/shortcuts.cpp:91
9086#, fuzzy
9087#| msgid "Show borders"
9088msgid "Show/hide workers"
9089msgstr "Tampilkan batas negara"
9090
9091#: client/gui-qt/shortcuts.cpp:93
9092msgid "Units selection (for tile under mouse position)"
9093msgstr ""
9094
9095#: client/gui-qt/shortcuts.cpp:140
9096#, fuzzy
9097msgid "Quick buy current production from map"
9098msgstr "Ubah produksi"
9099
9100#: client/gui-qt/shortcuts.cpp:142
9101msgid "Lock/unlock interface"
9102msgstr ""
9103
9104#: client/gui-qt/shortcuts.cpp:144
9105#, fuzzy
9106#| msgid "Auto Explore"
9107msgid "Auto worker"
9108msgstr "Jelajah Otomatis"
9109
9110#: client/gui-qt/shortcuts.cpp:146
9111#, fuzzy
9112#| msgid "Clean pollution"
9113msgid "Paradrop/clean pollution"
9114msgstr "Bersihkan polusi"
9115
9116#: client/gui-qt/shortcuts.cpp:148
9117#, fuzzy
9118#| msgid "Show combat animation"
9119msgid "Popup combat information"
9120msgstr "Tampilkan animasi pertempuran"
9121
9122#: client/gui-qt/shortcuts.cpp:150
9123#, fuzzy
9124#| msgid "Load theme"
9125msgid "Reload theme"
9126msgstr "Muat tema"
9127
9128#: client/gui-qt/shortcuts.cpp:152
9129#, fuzzy
9130#| msgid "Failed to download %s"
9131msgid "Reload tileset"
9132msgstr "Gagal mengunduh %s"
9133
9134#: client/gui-qt/shortcuts.cpp:154
9135msgid "Toggle city full bar visibility"
9136msgstr ""
9137
9138#: client/gui-qt/shortcuts.cpp:156
9139msgid "Reload zoomed in tileset"
9140msgstr ""
9141
9142#: client/gui-qt/shortcuts.cpp:158
9143msgid "Reload zoomed out tileset"
9144msgstr ""
9145
9146#: client/gui-qt/shortcuts.cpp:160
9147#, fuzzy
9148#| msgid "Load Lua Script"
9149msgid "Load Lua script"
9150msgstr "Muat Skrip Lua"
9151
9152#: client/gui-qt/shortcuts.cpp:162
9153#, fuzzy
9154#| msgid "Load Lua Script"
9155msgid "Load last loaded Lua script"
9156msgstr "Muat Skrip Lua"
9157
9158#: client/gui-qt/shortcuts.cpp:164
9159msgid "Reload tileset with default scale"
9160msgstr ""
9161
9162#: client/gui-qt/shortcuts.cpp:443
9163msgid "NoButton"
9164msgstr ""
9165
9166#: client/gui-qt/shortcuts.cpp:445
9167msgid "LeftButton"
9168msgstr ""
9169
9170#: client/gui-qt/shortcuts.cpp:447
9171msgid "RightButton"
9172msgstr ""
9173
9174#: client/gui-qt/shortcuts.cpp:449
9175msgid "MiddleButton"
9176msgstr ""
9177
9178#: client/gui-qt/shortcuts.cpp:451
9179msgid "BackButton"
9180msgstr ""
9181
9182#: client/gui-qt/shortcuts.cpp:453
9183msgid "ForwardButton"
9184msgstr ""
9185
9186#: client/gui-qt/shortcuts.cpp:455
9187msgid "TaskButton"
9188msgstr ""
9189
9190#: client/gui-qt/shortcuts.cpp:457
9191msgid "ExtraButton4"
9192msgstr ""
9193
9194#: client/gui-qt/shortcuts.cpp:459
9195msgid "ExtraButton5"
9196msgstr ""
9197
9198#: client/gui-qt/shortcuts.cpp:461
9199msgid "ExtraButton6"
9200msgstr ""
9201
9202#: client/gui-qt/shortcuts.cpp:463
9203msgid "ExtraButton7"
9204msgstr ""
9205
9206#: client/gui-qt/shortcuts.cpp:465
9207msgid "ExtraButton8"
9208msgstr ""
9209
9210#: client/gui-qt/shortcuts.cpp:467
9211msgid "ExtraButton9"
9212msgstr ""
9213
9214#: client/gui-qt/shortcuts.cpp:469
9215msgid "ExtraButton10"
9216msgstr ""
9217
9218#: client/gui-qt/shortcuts.cpp:471
9219msgid "ExtraButton11"
9220msgstr ""
9221
9222#: client/gui-qt/shortcuts.cpp:473
9223msgid "ExtraButton12"
9224msgstr ""
9225
9226#: client/gui-qt/shortcuts.cpp:475
9227msgid "ExtraButton13"
9228msgstr ""
9229
9230#: client/gui-qt/shortcuts.cpp:477
9231msgid "ExtraButton14"
9232msgstr ""
9233
9234#: client/gui-qt/shortcuts.cpp:479
9235msgid "ExtraButton15"
9236msgstr ""
9237
9238#: client/gui-qt/shortcuts.cpp:481
9239msgid "ExtraButton16"
9240msgstr ""
9241
9242#: client/gui-qt/shortcuts.cpp:483
9243msgid "ExtraButton17"
9244msgstr ""
9245
9246#: client/gui-qt/shortcuts.cpp:485
9247msgid "ExtraButton18"
9248msgstr ""
9249
9250#: client/gui-qt/shortcuts.cpp:487
9251msgid "ExtraButton19"
9252msgstr ""
9253
9254#: client/gui-qt/shortcuts.cpp:489
9255msgid "ExtraButton20"
9256msgstr ""
9257
9258#: client/gui-qt/shortcuts.cpp:491
9259msgid "ExtraButton21"
9260msgstr ""
9261
9262#: client/gui-qt/shortcuts.cpp:493
9263msgid "ExtraButton22"
9264msgstr ""
9265
9266#: client/gui-qt/shortcuts.cpp:495
9267msgid "ExtraButton23"
9268msgstr ""
9269
9270#: client/gui-qt/shortcuts.cpp:497
9271msgid "ExtraButton24"
9272msgstr ""
9273
9274#. TRANS: Given shortcut(%1) is already assigned
9275#: client/gui-qt/shortcuts.cpp:551
9276#, fuzzy
9277#| msgid "%s is already observing %s."
9278msgid "%1 is already assigned to"
9279msgstr "%s sedang mengamati %s."
9280
9281#: client/gui-qt/shortcuts.cpp:564
9282#, fuzzy
9283#| msgid "Local options"
9284msgid "Shortcuts options"
9285msgstr "Opsi lokal"
9286
9287#: client/gui-qt/sidebar.cpp:674
9288#, fuzzy
9289#| msgid "_Observe %s"
9290msgid "Observe %1"
9291msgstr "_Amati %s"
9292
9293#: client/gui-qt/sidebar.cpp:685
9294#, fuzzy
9295#| msgid "Observe this player"
9296msgid "Observe globally"
9297msgstr "Amati pemain ini"
9298
9299#: client/gui-qt/spaceshipdlg.cpp:56 client/gui-sdl/spaceshipdlg.c:177
9300#: client/gui-sdl2/spaceshipdlg.c:189 data/Freeciv.in:1727
9301msgid "Launch"
9302msgstr "Luncurkan"
9303
9304#. TRANS: No full stop after the URL, could cause confusion.
9305#: client/gui-qt/themes.cpp:109
9306#, fuzzy, c-format
9307#| msgid ""
9308#| "No gui-sdl theme was found. For instructions on how to get one, please "
9309#| "visit %s"
9310msgid ""
9311"No Qt-client theme was found. For instructions on how to get one, please "
9312"visit %s"
9313msgstr ""
9314"Tidak ada tema gui-sdl yang ditemukan. Kunjungilah %s untuk petunjuk cara "
9315"mendapatkannya."
9316
9317#: client/gui-qt/voteinfo_bar.cpp:41
9318msgid "Abstain"
9319msgstr ""
9320
9321#: client/gui-qt/voteinfo_bar.cpp:148
9322msgid "<b>%1 called a vote for:</b>"
9323msgstr ""
9324
9325#: client/gui-sdl/action_dialog.c:494 client/gui-sdl/action_dialog.c:1264
9326#: client/gui-sdl/action_dialog.c:1573 client/gui-sdl/action_dialog.c:1644
9327#: client/gui-sdl/action_dialog.c:1870 client/gui-sdl/chatline.c:215
9328#: client/gui-sdl/citydlg.c:3671 client/gui-sdl/cma_fe.c:502
9329#: client/gui-sdl/cma_fe.c:918 client/gui-sdl/dialogs.c:334
9330#: client/gui-sdl/dialogs.c:534 client/gui-sdl/dialogs.c:1094
9331#: client/gui-sdl/dialogs.c:1344 client/gui-sdl/dialogs.c:1674
9332#: client/gui-sdl/dialogs.c:2246 client/gui-sdl/finddlg.c:159
9333#: client/gui-sdl/gotodlg.c:268 client/gui-sdl/helpdlg.c:263
9334#: client/gui-sdl/helpdlg.c:677 client/gui-sdl/helpdlg.c:1938
9335#: client/gui-sdl/inteldlg.c:252 client/gui-sdl/optiondlg.c:778
9336#: client/gui-sdl/plrdlg.c:354 client/gui-sdl/plrdlg.c:639
9337#: client/gui-sdl/repodlgs.c:392 client/gui-sdl/repodlgs.c:2008
9338#: client/gui-sdl/repodlgs.c:2895 client/gui-sdl/repodlgs.c:3082
9339#: client/gui-sdl/repodlgs.c:3352 client/gui-sdl/spaceshipdlg.c:166
9340#: client/gui-sdl2/action_dialog.c:497 client/gui-sdl2/action_dialog.c:1219
9341#: client/gui-sdl2/action_dialog.c:1523 client/gui-sdl2/action_dialog.c:1593
9342#: client/gui-sdl2/action_dialog.c:1819 client/gui-sdl2/chatline.c:223
9343#: client/gui-sdl2/citydlg.c:3644 client/gui-sdl2/cma_fe.c:514
9344#: client/gui-sdl2/cma_fe.c:930 client/gui-sdl2/dialogs.c:334
9345#: client/gui-sdl2/dialogs.c:536 client/gui-sdl2/dialogs.c:1099
9346#: client/gui-sdl2/dialogs.c:1348 client/gui-sdl2/dialogs.c:1682
9347#: client/gui-sdl2/dialogs.c:2235 client/gui-sdl2/finddlg.c:167
9348#: client/gui-sdl2/gotodlg.c:277 client/gui-sdl2/helpdlg.c:265
9349#: client/gui-sdl2/helpdlg.c:679 client/gui-sdl2/helpdlg.c:1943
9350#: client/gui-sdl2/inteldlg.c:269 client/gui-sdl2/optiondlg.c:789
9351#: client/gui-sdl2/plrdlg.c:402 client/gui-sdl2/plrdlg.c:703
9352#: client/gui-sdl2/repodlgs.c:415 client/gui-sdl2/repodlgs.c:2059
9353#: client/gui-sdl2/repodlgs.c:2950 client/gui-sdl2/repodlgs.c:3138
9354#: client/gui-sdl2/repodlgs.c:3421 client/gui-sdl2/spaceshipdlg.c:178
9355msgid "Close Dialog (Esc)"
9356msgstr "Tutup Dialog (Esc)"
9357
9358#. TRANS: Estimated one time bonus and recurring revenue for
9359#. * the Establish Trade _Route action.
9360#: client/gui-sdl/action_dialog.c:906 client/text.c:1704
9361#, c-format
9362msgid "%d one time bonus + %d trade"
9363msgstr ""
9364
9365#. TRANS: Estimated one time bonus for the Enter Marketplace
9366#. * action.
9367#: client/gui-sdl/action_dialog.c:920 client/text.c:1723
9368#, c-format
9369msgid "%d one time bonus"
9370msgstr ""
9371
9372#: client/gui-sdl/action_dialog.c:973 client/gui-sdl2/action_dialog.c:928
9373msgid "Subvert Enemy Unit"
9374msgstr ""
9375
9376#: client/gui-sdl/chatline.c:742 client/gui-sdl2/chatline.c:747
9377#, c-format
9378msgid "Total users logged in : %d"
9379msgstr ""
9380
9381#: client/gui-sdl/chatline.c:790 client/gui-sdl2/chatline.c:795
9382msgid "Back"
9383msgstr "Mundur"
9384
9385#: client/gui-sdl/chatline.c:822 client/gui-sdl/pages.c:198
9386#: client/gui-sdl2/chatline.c:827 client/gui-sdl2/pages.c:204
9387msgid "Load Game"
9388msgstr "Muat Permainan"
9389
9390#: client/gui-sdl/chatline.c:834 client/gui-sdl2/chatline.c:839
9391msgid "Server Settings"
9392msgstr "Pengaturan Server"
9393
9394#: client/gui-sdl/citydlg.c:406 client/gui-sdl2/citydlg.c:408
9395msgid "Unit commands"
9396msgstr "Perintah unit"
9397
9398#: client/gui-sdl/citydlg.c:441 client/gui-sdl2/citydlg.c:442
9399#: data/Freeciv.in:1184 data/Freeciv.in:1220
9400msgid "Activate unit, close dialog"
9401msgstr "Aktifkan unit, tutup dialog"
9402
9403#: client/gui-sdl/citydlg.c:513 client/gui-sdl2/citydlg.c:514
9404#: data/Freeciv.in:1204
9405msgid "Upgrade unit"
9406msgstr "Upgrade unit"
9407
9408#: client/gui-sdl/citydlg.c:720 client/gui-sdl/mapview.c:797
9409#: client/gui-sdl2/citydlg.c:724 client/gui-sdl2/mapview.c:821
9410#, fuzzy
9411#| msgid "?city:Name"
9412msgid "?homecity:None"
9413msgstr "Nama"
9414
9415#: client/gui-sdl/citydlg.c:944 client/gui-sdl2/citydlg.c:948
9416msgid ""
9417"Allow unit production\n"
9418"to disband city"
9419msgstr ""
9420
9421#: client/gui-sdl/citydlg.c:1169 client/gui-sdl2/citydlg.c:1170
9422msgid "Sorry, you have already bought here in this turn."
9423msgstr "Maaf, Anda telah berbelanja di sini pada giliran ini."
9424
9425#: client/gui-sdl/citydlg.c:1172 client/gui-sdl2/citydlg.c:1173
9426msgid "Sorry, you can't buy here in this turn."
9427msgstr "Maaf, Anda tidak dapat berbelanja di sini pada giliran ini."
9428
9429#: client/gui-sdl/citydlg.c:1176 client/gui-sdl2/citydlg.c:1177
9430msgid "Buy it?"
9431msgstr "Beli?"
9432
9433#: client/gui-sdl/citydlg.c:1392 client/gui-sdl2/citydlg.c:1389
9434msgid "Sell it?"
9435msgstr "Jual?"
9436
9437#: client/gui-sdl/citydlg.c:1750 client/gui-sdl/citydlg.c:3751
9438#: client/gui-sdl2/citydlg.c:1742 client/gui-sdl2/citydlg.c:3724
9439msgid "City options"
9440msgstr "Opsi kota"
9441
9442#: client/gui-sdl/citydlg.c:1795 client/gui-sdl2/citydlg.c:1787
9443#, c-format
9444msgid "Supported units: %d"
9445msgstr ""
9446
9447#: client/gui-sdl/citydlg.c:1853 client/gui-sdl2/citydlg.c:1844
9448#, c-format
9449msgid "Present units: %d"
9450msgstr ""
9451
9452#: client/gui-sdl/citydlg.c:1902 client/gui-sdl/citydlg.c:3719
9453#: client/gui-sdl2/citydlg.c:1893 client/gui-sdl2/citydlg.c:3692
9454msgid "City info"
9455msgstr "Info kota"
9456
9457#: client/gui-sdl/citydlg.c:1923 client/gui-sdl2/citydlg.c:1914
9458#, c-format
9459msgid "Pollution: %d"
9460msgstr "Polusi: %d"
9461
9462#: client/gui-sdl/citydlg.c:1951 client/gui-sdl2/citydlg.c:1942
9463msgid "Pollution: none"
9464msgstr "Polusi: tidak ada"
9465
9466#: client/gui-sdl/citydlg.c:1967 client/gui-sdl2/citydlg.c:1958
9467#, c-format
9468msgid "Plague risk: %.1f%%"
9469msgstr ""
9470
9471#: client/gui-sdl/citydlg.c:1970 client/gui-sdl2/citydlg.c:1961
9472#, fuzzy
9473#| msgid "Pollution: none"
9474msgid "Plague risk: none"
9475msgstr "Polusi: tidak ada"
9476
9477#: client/gui-sdl/citydlg.c:1979 client/gui-sdl2/citydlg.c:1970
9478msgid "Trade routes: "
9479msgstr "Jalur dagang:"
9480
9481#: client/gui-sdl/citydlg.c:2027 client/gui-sdl2/citydlg.c:2018
9482#, c-format
9483msgid "Trade: +%d"
9484msgstr "Perdagangan: +%d"
9485
9486#: client/gui-sdl/citydlg.c:2572 client/gui-sdl2/citydlg.c:2551
9487msgid "City improvements"
9488msgstr "Fasilitas kota"
9489
9490#: client/gui-sdl/citydlg.c:2587 client/gui-sdl2/citydlg.c:2566
9491#, c-format
9492msgid "Food: %d per turn"
9493msgstr "Makanan: %d tiap giliran"
9494
9495#: client/gui-sdl/citydlg.c:2624 client/gui-sdl2/citydlg.c:2603
9496#, c-format
9497msgid "?food:Surplus: %d"
9498msgstr "Surplus: %d"
9499
9500#: client/gui-sdl/citydlg.c:2672 client/gui-sdl2/citydlg.c:2649
9501#, c-format
9502msgid "Production: %d (%d) per turn"
9503msgstr "Produksi: %d (%d) per giliran"
9504
9505#: client/gui-sdl/citydlg.c:2718 client/gui-sdl2/citydlg.c:2695
9506#, fuzzy, c-format
9507#| msgid "?Production surplus [short]:+P"
9508msgid "?production:Support: %d"
9509msgstr "+P"
9510
9511#: client/gui-sdl/citydlg.c:2756 client/gui-sdl2/citydlg.c:2734
9512#, c-format
9513msgid "Trade: %d per turn"
9514msgstr "Perdagangan: %d per giliran"
9515
9516#: client/gui-sdl/citydlg.c:2790 client/gui-sdl2/citydlg.c:2768
9517#, c-format
9518msgid "Corruption: %d"
9519msgstr "Korupsi: %d"
9520
9521#: client/gui-sdl/citydlg.c:2827 client/gui-sdl2/citydlg.c:2804
9522#, c-format
9523msgid "Gold: %d (%d) per turn"
9524msgstr "Emas: %d (%d) per giliran"
9525
9526#: client/gui-sdl/citydlg.c:2874 client/gui-sdl2/citydlg.c:2851
9527#, c-format
9528msgid "Upkeep: %d"
9529msgstr "Pemeliharaan: %d"
9530
9531#: client/gui-sdl/citydlg.c:2913 client/gui-sdl2/citydlg.c:2890
9532#, c-format
9533msgid "Science: %d per turn"
9534msgstr ""
9535
9536#: client/gui-sdl/citydlg.c:2953 client/gui-sdl2/citydlg.c:2930
9537#, c-format
9538msgid "Luxury: %d per turn"
9539msgstr ""
9540
9541#: client/gui-sdl/citydlg.c:2991 client/gui-sdl2/citydlg.c:2968
9542msgid "City growth: blocked"
9543msgstr ""
9544
9545#: client/gui-sdl/citydlg.c:2993 client/gui-sdl2/citydlg.c:2970
9546msgid "City growth: never"
9547msgstr "Kota berkembang: tidak pernah"
9548
9549#: client/gui-sdl/citydlg.c:2997 client/gui-sdl2/citydlg.c:2974
9550#, c-format
9551msgid "City shrinks: %d %s"
9552msgstr "Kota menyusut: %d %s"
9553
9554#: client/gui-sdl/citydlg.c:2998 client/gui-sdl/citydlg.c:3002
9555#: client/gui-sdl/citydlg.c:3326 client/gui-sdl/cityrep.c:558
9556#: client/gui-sdl/cityrep.c:1090 client/gui-sdl/menu.c:1094
9557#: client/gui-sdl/menu.c:1148 client/gui-sdl/menu.c:1162
9558#: client/gui-sdl/menu.c:1168 client/gui-sdl/menu.c:1190
9559#: client/gui-sdl/menu.c:1201 client/gui-sdl/menu.c:1207
9560#: client/gui-sdl/menu.c:1230 client/gui-sdl/menu.c:1245
9561#: client/gui-sdl/menu.c:1266 client/gui-sdl/menu.c:1282
9562#: client/gui-sdl/menu.c:1304 client/gui-sdl/plrdlg.c:675
9563#: client/gui-sdl/repodlgs.c:564 client/gui-sdl/repodlgs.c:954
9564#: client/gui-sdl/wldlg.c:937 client/gui-sdl/wldlg.c:1143
9565#: client/gui-sdl/wldlg.c:1446 client/gui-sdl/wldlg.c:1452
9566#: client/gui-sdl/wldlg.c:1574 client/gui-sdl2/citydlg.c:2975
9567#: client/gui-sdl2/citydlg.c:2979 client/gui-sdl2/citydlg.c:3300
9568#: client/gui-sdl2/cityrep.c:570 client/gui-sdl2/cityrep.c:1105
9569#: client/gui-sdl2/menu.c:1090 client/gui-sdl2/menu.c:1144
9570#: client/gui-sdl2/menu.c:1158 client/gui-sdl2/menu.c:1164
9571#: client/gui-sdl2/menu.c:1186 client/gui-sdl2/menu.c:1197
9572#: client/gui-sdl2/menu.c:1203 client/gui-sdl2/menu.c:1225
9573#: client/gui-sdl2/menu.c:1240 client/gui-sdl2/menu.c:1261
9574#: client/gui-sdl2/menu.c:1277 client/gui-sdl2/menu.c:1299
9575#: client/gui-sdl2/plrdlg.c:739 client/gui-sdl2/repodlgs.c:587
9576#: client/gui-sdl2/repodlgs.c:976 client/gui-sdl2/wldlg.c:959
9577#: client/gui-sdl2/wldlg.c:1163 client/gui-sdl2/wldlg.c:1471
9578#: client/gui-sdl2/wldlg.c:1477 client/gui-sdl2/wldlg.c:1600
9579msgid "turn"
9580msgid_plural "turns"
9581msgstr[0] "giliran"
9582
9583#: client/gui-sdl/citydlg.c:3001 client/gui-sdl2/citydlg.c:2978
9584#, c-format
9585msgid "City growth: %d %s"
9586msgstr "Kota berkembang: %d %s"
9587
9588#: client/gui-sdl/citydlg.c:3040 client/gui-sdl/citydlg.c:3154
9589#: client/gui-sdl2/citydlg.c:3012 client/gui-sdl2/citydlg.c:3124
9590msgid "Stock"
9591msgstr "Persediaan"
9592
9593#: client/gui-sdl/citydlg.c:3051 client/gui-sdl2/citydlg.c:3023
9594#: data/civ1/buildings.ruleset:279 data/civ2/buildings.ruleset:335
9595#: data/classic/buildings.ruleset:376 data/experimental/buildings.ruleset:382
9596#: data/civ2civ3/buildings.ruleset:471 data/multiplayer/buildings.ruleset:377
9597#: data/sandbox/buildings.ruleset:471
9598msgid "Granary"
9599msgstr "Lumbung"
9600
9601#: client/gui-sdl/citydlg.c:3330 client/gui-sdl2/citydlg.c:3304
9602msgid "finished"
9603msgstr "selesai"
9604
9605#: client/gui-sdl/citydlg.c:3585 client/gui-sdl2/citydlg.c:3558
9606#, c-format
9607msgid "City of %s (Population %s citizens)"
9608msgstr "Kota %s (Populasi %s penduduk)"
9609
9610#. TRANS: preserve leading space
9611#: client/gui-sdl/citydlg.c:3591 client/gui-sdl2/citydlg.c:3564
9612msgid " - DISORDER"
9613msgstr " - RUSUH"
9614
9615#. TRANS: preserve leading space
9616#: client/gui-sdl/citydlg.c:3595 client/gui-sdl2/citydlg.c:3568
9617msgid " - celebrating"
9618msgstr " - merayakan"
9619
9620#. TRANS: preserve leading space
9621#: client/gui-sdl/citydlg.c:3599 client/gui-sdl2/citydlg.c:3572
9622msgid " - happy"
9623msgstr " - senang"
9624
9625#. TRANS: preserve leading space
9626#: client/gui-sdl/citydlg.c:3606 client/gui-sdl2/citydlg.c:3579
9627msgid " - under Citizen Governor control."
9628msgstr " - di bawah Pemerintahan Rakyat"
9629
9630#: client/gui-sdl/citydlg.c:3684 client/gui-sdl2/citydlg.c:3657
9631msgid "Present units"
9632msgstr ""
9633
9634#: client/gui-sdl/citydlg.c:3695 client/gui-sdl2/citydlg.c:3668
9635msgid "Supported units"
9636msgstr ""
9637
9638#: client/gui-sdl/citydlg.c:3764 client/gui-sdl2/citydlg.c:3737
9639msgid "Change production"
9640msgstr "Ubah produksi"
9641
9642#: client/gui-sdl/citydlg.c:3778 client/gui-sdl/dialogs.c:1738
9643#: client/gui-sdl2/citydlg.c:3751 client/gui-sdl2/dialogs.c:1745
9644msgid "Hurry production"
9645msgstr "Utamakan produksi"
9646
9647#: client/gui-sdl/citydlg.c:3808 client/gui-sdl2/citydlg.c:3781
9648msgid "Previous city"
9649msgstr "Kota sebelumnya"
9650
9651#: client/gui-sdl/citydlg.c:3823 client/gui-sdl2/citydlg.c:3796
9652msgid "Next city"
9653msgstr "Kota berikutnya"
9654
9655#: client/gui-sdl/cityrep.c:188 client/gui-sdl2/cityrep.c:200
9656msgid "size"
9657msgstr "ukuran"
9658
9659#: client/gui-sdl/cityrep.c:193 client/gui-sdl2/cityrep.c:205
9660msgid ""
9661"time\n"
9662"to grow"
9663msgstr ""
9664"waktu\n"
9665"untuk tumbuh"
9666
9667#: client/gui-sdl/cityrep.c:213 client/gui-sdl/mapctrl.c:1581
9668#: client/gui-sdl2/cityrep.c:225 client/gui-sdl2/mapctrl.c:1694
9669msgid "Cities Report"
9670msgstr ""
9671
9672#: client/gui-sdl/cityrep.c:229 client/gui-sdl2/cityrep.c:241
9673msgid "Close Dialog"
9674msgstr "Tutup Dialog"
9675
9676#: client/gui-sdl/cityrep.c:241 client/gui-sdl2/cityrep.c:253
9677msgid "Information Report"
9678msgstr ""
9679
9680#: client/gui-sdl/cityrep.c:251 client/gui-sdl2/cityrep.c:263
9681msgid "Happiness Report"
9682msgstr ""
9683
9684#: client/gui-sdl/cityrep.c:261 client/gui-sdl2/cityrep.c:273
9685msgid "Garrison Report"
9686msgstr ""
9687
9688#: client/gui-sdl/cityrep.c:271 client/gui-sdl2/cityrep.c:283
9689msgid "Maintenance Report"
9690msgstr ""
9691
9692#: client/gui-sdl/cityrep.c:541 client/gui-sdl/cityrep.c:1070
9693#: client/gui-sdl2/cityrep.c:554 client/gui-sdl2/cityrep.c:1087
9694msgid "worklist"
9695msgstr ""
9696
9697#: client/gui-sdl/cityrep.c:545 client/gui-sdl2/cityrep.c:558
9698msgid ""
9699"\n"
9700"finished"
9701msgstr ""
9702"\n"
9703"selesai"
9704
9705#: client/gui-sdl/cma_fe.c:485 client/gui-sdl2/cma_fe.c:497
9706msgid "Presets"
9707msgstr ""
9708
9709#: client/gui-sdl/cma_fe.c:897 client/gui-sdl2/cma_fe.c:909
9710#, c-format
9711msgid "City of %s (Population %s citizens) : %s"
9712msgstr "Kota %s (Populasi %s penduduk) : %s"
9713
9714#: client/gui-sdl/cma_fe.c:1014 client/gui-sdl2/cma_fe.c:1025
9715msgid "Save settings as..."
9716msgstr "Simpan pengaturan sebagai..."
9717
9718#: client/gui-sdl/cma_fe.c:1023 client/gui-sdl2/cma_fe.c:1034
9719msgid "Load settings"
9720msgstr "Muat pengatura"
9721
9722#: client/gui-sdl/cma_fe.c:1032 client/gui-sdl2/cma_fe.c:1043
9723msgid "Delete settings"
9724msgstr "Hapus pengaturan"
9725
9726#: client/gui-sdl/cma_fe.c:1041 client/gui-sdl2/cma_fe.c:1052
9727msgid "Control city"
9728msgstr ""
9729
9730#: client/gui-sdl/cma_fe.c:1049 client/gui-sdl2/cma_fe.c:1060
9731#: data/Freeciv.in:1488
9732msgid "Apply once"
9733msgstr ""
9734
9735#: client/gui-sdl/cma_fe.c:1057 client/gui-sdl2/cma_fe.c:1068
9736msgid "Release city"
9737msgstr ""
9738
9739#: client/gui-sdl/connectdlg.c:244 client/gui-sdl2/connectdlg.c:249
9740msgid "Creating Server List..."
9741msgstr "Membuat Daftar Server..."
9742
9743#: client/gui-sdl/connectdlg.c:293 client/gui-sdl/connectdlg.c:359
9744#: client/gui-sdl2/connectdlg.c:298 client/gui-sdl2/connectdlg.c:363
9745msgid "No LAN servers found"
9746msgstr "Tidak ada server LAN ditemukan"
9747
9748#: client/gui-sdl/connectdlg.c:295 client/gui-sdl/connectdlg.c:361
9749#: client/gui-sdl2/connectdlg.c:300 client/gui-sdl2/connectdlg.c:365
9750msgid "No public servers found"
9751msgstr "Tidak ada server umum ditemukan"
9752
9753#. TRANS: "host.example.com Port 5556 Ver: 2.2.0 Running Players 3\n
9754#. * [server message]"
9755#. TRANS: "host.example.com Port 5556 Ver: 2.6.0 Running Players 3\n
9756#. * [server message]"
9757#: client/gui-sdl/connectdlg.c:331 client/gui-sdl2/connectdlg.c:335
9758#, c-format
9759msgid ""
9760"%s Port %d Ver: %s %s %s %d\n"
9761"%s"
9762msgstr ""
9763"%s Port %d Ver: %s %s %s %d\n"
9764"%s"
9765
9766#: client/gui-sdl/connectdlg.c:576 client/gui-sdl2/connectdlg.c:573
9767msgid "Player Name :"
9768msgstr "Nama Pemain :"
9769
9770#: client/gui-sdl/connectdlg.c:592 client/gui-sdl2/connectdlg.c:589
9771msgid "Freeciv Server :"
9772msgstr "Server Freeciv :"
9773
9774#: client/gui-sdl/connectdlg.c:609 client/gui-sdl2/connectdlg.c:606
9775msgid "Port :"
9776msgstr "Port :"
9777
9778#: client/gui-sdl/connectdlg.c:824 client/gui-sdl/connectdlg.c:998
9779#: client/gui-sdl2/connectdlg.c:820 client/gui-sdl2/connectdlg.c:991
9780msgid "Next"
9781msgstr "Berikutnya"
9782
9783#: client/gui-sdl/dialogs.c:1113 client/gui-sdl2/dialogs.c:1118
9784#, c-format
9785msgid "Contact %s (%d / %d) %s(%d,%d,%s) %s"
9786msgstr ""
9787
9788#: client/gui-sdl/dialogs.c:1124 client/gui-sdl2/dialogs.c:1129
9789#, c-format
9790msgid "%s %s %s(A:%d D:%d M:%s FP:%d) HP:%d%%"
9791msgstr ""
9792
9793#. TRANS: "CtW" = "Chance to Win"; preserve leading space
9794#. TRANS: preserve leading space
9795#. TRANS: "CtW" = "Chance to Win"; preserve leading space
9796#. TRANS: preserve leading space
9797#: client/gui-sdl/dialogs.c:1137 client/gui-sdl/dialogs.c:1897
9798#: client/gui-sdl/dialogs.c:2025 client/gui-sdl2/dialogs.c:1142
9799#: client/gui-sdl2/dialogs.c:1900 client/gui-sdl2/dialogs.c:2021
9800#, c-format
9801msgid " CtW: Att:%d%% Def:%d%%"
9802msgstr " PlM: Ser:%d%% Tah:%d%%"
9803
9804#: client/gui-sdl/dialogs.c:1276 client/gui-sdl2/dialogs.c:1280
9805#, c-format
9806msgid "Terrain Defense Bonus: +%d%% "
9807msgstr "Bonus Pertahanan Medan: +%d%%"
9808
9809#: client/gui-sdl/dialogs.c:1301 client/gui-sdl/dialogs.c:1684
9810#: client/gui-sdl2/dialogs.c:1305 client/gui-sdl2/dialogs.c:1692
9811msgid "Terrain Info"
9812msgstr "Info Medan"
9813
9814#: client/gui-sdl/dialogs.c:1657 client/gui-sdl2/dialogs.c:1665
9815msgid "Advanced Menu"
9816msgstr "Menu Tingkat Lanjutan"
9817
9818#: client/gui-sdl/dialogs.c:1712 client/gui-sdl2/dialogs.c:1719
9819#, c-format
9820msgid "Zoom to : %s"
9821msgstr "Perbesar menjadi : %s"
9822
9823#: client/gui-sdl/dialogs.c:1726 client/gui-sdl2/dialogs.c:1733
9824#: data/Freeciv.in:2098
9825msgid "Change Production"
9826msgstr "Ubah Produksi"
9827
9828#: client/gui-sdl/dialogs.c:1750 client/gui-sdl2/dialogs.c:1757
9829msgid "Change City Governor settings"
9830msgstr "Ubah pengaturan Pemerintahan Kota"
9831
9832#: client/gui-sdl/dialogs.c:1772 client/gui-sdl2/dialogs.c:1778
9833msgid "Goto here"
9834msgstr ""
9835
9836#: client/gui-sdl/dialogs.c:1783 client/gui-sdl2/dialogs.c:1789
9837msgid "Patrol here"
9838msgstr "Patroli disini"
9839
9840#: client/gui-sdl/dialogs.c:1796 client/gui-sdl2/dialogs.c:1802
9841msgid "Connect here"
9842msgstr "Sambung disini"
9843
9844#: client/gui-sdl/dialogs.c:1816 client/gui-sdl2/dialogs.c:1821
9845msgid "Paradrop here"
9846msgstr "Terjunkan kesini"
9847
9848#: client/gui-sdl/dialogs.c:1866 client/gui-sdl/dialogs.c:1985
9849#: client/gui-sdl2/dialogs.c:1869 client/gui-sdl2/dialogs.c:1981
9850#, c-format
9851msgid "Activate %s (%d / %d) %s (%d,%d,%s) %s"
9852msgstr ""
9853
9854#: client/gui-sdl/dialogs.c:1884 client/gui-sdl/dialogs.c:2012
9855#: client/gui-sdl2/dialogs.c:1887 client/gui-sdl2/dialogs.c:2008
9856#, c-format
9857msgid "%s %s %s (A:%d D:%d M:%s FP:%d) HP:%d%%"
9858msgstr ""
9859
9860#: client/gui-sdl/dialogs.c:1946 client/gui-sdl2/dialogs.c:1945
9861#: data/Freeciv.in:579
9862msgid "Ready all"
9863msgstr "Semua siap"
9864
9865#: client/gui-sdl/dialogs.c:1955 client/gui-sdl2/dialogs.c:1954
9866msgid "Sentry idle"
9867msgstr ""
9868
9869#: client/gui-sdl/dialogs.c:2044 client/gui-sdl2/dialogs.c:2039
9870#, c-format
9871msgid "Look up \"%s\" in the Help Browser"
9872msgstr ""
9873
9874#: client/gui-sdl/dialogs.c:2396 client/gui-sdl2/dialogs.c:2385
9875msgid "Choose Your New Government"
9876msgstr "Pilih Pemerintahan Baru Anda"
9877
9878#: client/gui-sdl/dialogs.c:3051 client/gui-sdl2/dialogs.c:3034
9879msgid "What nation will you be?"
9880msgstr ""
9881
9882#: client/gui-sdl/dialogs.c:3142 client/gui-sdl2/dialogs.c:3125
9883#, fuzzy
9884#| msgid "Nations"
9885msgid "Nation set"
9886msgstr "Bangsa"
9887
9888#: client/gui-sdl/diplodlg.c:570 client/gui-sdl2/diplodlg.c:578
9889msgid "World map"
9890msgstr "Peta dunia"
9891
9892#: client/gui-sdl/diplodlg.c:584 client/gui-sdl2/diplodlg.c:592
9893msgid "Sea map"
9894msgstr "Peta laut"
9895
9896#: client/gui-sdl/diplodlg.c:617 client/gui-sdl2/diplodlg.c:626
9897#: client/gui-xaw/diplodlg.c:497 client/gui-xaw/diplodlg.c:507
9898#, c-format
9899msgid "Gold(max %d)"
9900msgstr ""
9901
9902#: client/gui-sdl/diplodlg.c:873 client/gui-sdl2/diplodlg.c:882
9903#: data/Freeciv.in:287
9904msgid "Diplomacy meeting"
9905msgstr "Pertemuan diplomatik"
9906
9907#. TRANS: "Polish incident !" FIXME!!!
9908#: client/gui-sdl/diplodlg.c:1368 client/gui-sdl2/diplodlg.c:1379
9909#, c-format
9910msgid "%s incident !"
9911msgstr ""
9912
9913#: client/gui-sdl/diplodlg.c:1386 client/gui-sdl2/diplodlg.c:1397
9914msgid "Shall we declare WAR on them?"
9915msgstr "Akankah kita nyatakan PERANG terhadap mereka?"
9916
9917#: client/gui-sdl/diplodlg.c:1503 client/gui-sdl2/diplodlg.c:1515
9918msgid "Foreign Minister"
9919msgstr "Menteri Luar Negeri"
9920
9921#: client/gui-sdl/diplodlg.c:1520 client/gui-sdl2/diplodlg.c:1532
9922#, c-format
9923msgid ""
9924"Sir!, the %s ambassador has arrived\n"
9925"What are your wishes?"
9926msgstr ""
9927"Tuan!, duta dari %s telah tiba\n"
9928"Apa keinginan anda?"
9929
9930#: client/gui-sdl/diplodlg.c:1524 client/gui-sdl2/diplodlg.c:1536
9931#, fuzzy, c-format
9932msgid ""
9933"Ma'am!, the %s ambassador has arrived\n"
9934"What are your wishes?"
9935msgstr ""
9936"Tuan!, duta dari %s telah tiba\n"
9937"Apa keinginan anda?"
9938
9939#: client/gui-sdl/diplodlg.c:1543 client/gui-sdl2/diplodlg.c:1555
9940msgid "Declare WAR"
9941msgstr "Nyatakan PERANG"
9942
9943#: client/gui-sdl/diplodlg.c:1570 client/gui-sdl2/diplodlg.c:1583
9944#: data/Freeciv.in:3262
9945msgid "Withdraw vision"
9946msgstr ""
9947
9948#: client/gui-sdl/diplodlg.c:1589 client/gui-sdl2/diplodlg.c:1602
9949msgid "Call Diplomatic Meeting"
9950msgstr "Undang untuk Berunding"
9951
9952#: client/gui-sdl/diplodlg.c:1605 client/gui-sdl2/diplodlg.c:1618
9953msgid "Send him back"
9954msgstr "Pulangkan"
9955
9956#: client/gui-sdl/gotodlg.c:251 client/gui-sdl2/gotodlg.c:260
9957msgid "Select destination"
9958msgstr "Pilih tujuan"
9959
9960#: client/gui-sdl/graphics.c:318 client/gui-sdl2/graphics.c:314
9961#, c-format
9962msgid "load_surf: Failed to load graphic file %s!"
9963msgstr "load_surf: Gagal memuat file grafis %s!"
9964
9965#: client/gui-sdl/graphics.c:325
9966#, c-format
9967msgid "load_surf: Unable to convert file %s into screen's format!"
9968msgstr "load_surf: Tidak dapat mengonversi %s menjadi format layar!"
9969
9970#: client/gui-sdl/graphics.c:347
9971#, c-format
9972msgid "load_surf_with_flags: Unable to load file %s."
9973msgstr "load_surf_with_flags: Tidak dapat memuat berkas %s."
9974
9975#: client/gui-sdl/graphics.c:352
9976#, c-format
9977msgid "Unable to convert image from file %s into format %d."
9978msgstr ""
9979
9980#: client/gui-sdl/graphics.c:377 client/gui-sdl2/graphics.c:337
9981#, c-format
9982msgid "Unable to create Sprite (Surface) of size %d x %d %d Bits in format %d"
9983msgstr ""
9984
9985#: client/gui-sdl/graphics.c:590
9986#, c-format
9987msgid "Unable to initialize SDL library: %s"
9988msgstr ""
9989
9990#: client/gui-sdl/graphics.c:598
9991#, c-format
9992msgid "Unable to initialize SDL_ttf library: %s"
9993msgstr ""
9994
9995#: client/gui-sdl/graphics.c:635
9996#, c-format
9997msgid "No available mode for this resolution : %d x %d %d bpp"
9998msgstr ""
9999
10000#: client/gui-sdl/graphics.c:638
10001msgid "Setting default resolution to : 640 x 480 16 bpp SW"
10002msgstr ""
10003
10004#: client/gui-sdl/graphics.c:644
10005#, c-format
10006msgid "Unable to set this resolution: %d x %d %d bpp %s"
10007msgstr "Tidak dapat mengatur menjadi resolusi: %d x %d %d bpp %s"
10008
10009#: client/gui-sdl/graphics.c:650
10010#, c-format
10011msgid "Setting resolution to: %d x %d %d bpp"
10012msgstr "Mengatur resolusi menjadi: %d x %d %d bpp"
10013
10014#: client/gui-sdl/gui_main.c:168 client/gui-sdl2/gui_main.c:175
10015msgid "  -f,  --fullscreen\tStart Client in Fullscreen mode\n"
10016msgstr "  -f,  --fullscreen\tMemulai Klien dengan Layar Penuh\n"
10017
10018#: client/gui-sdl/gui_main.c:169
10019msgid ""
10020"  -e,  --eventthread\tInit Event Subsystem in other thread (only Linux and "
10021"BeOS)\n"
10022msgstr ""
10023
10024#: client/gui-sdl/gui_main.c:171 client/gui-sdl2/gui_main.c:176
10025msgid "  -t,  --theme THEME\tUse GUI theme THEME\n"
10026msgstr "  -t,  --theme THEME\tMenggunakan tema THEME\n"
10027
10028#: client/gui-sdl/gui_main.c:640 client/gui-sdl2/gui_main.c:741
10029#, c-format
10030msgid "Making screenshot %s"
10031msgstr ""
10032
10033#: client/gui-sdl/gui_main.c:769 client/gui-sdl2/gui_main.c:995
10034#, c-format
10035msgid "Using Video Output: %s"
10036msgstr ""
10037
10038#: client/gui-sdl/gui_main.c:797 client/gui-sdl/gui_main.c:812
10039msgid "SDL Client for Freeciv"
10040msgstr "Klien SDL untuk Freeciv"
10041
10042#: client/gui-sdl/gui_main.c:824
10043msgid "Initializing Client"
10044msgstr ""
10045
10046#: client/gui-sdl/gui_main.c:835
10047msgid "Waiting for the beginning of the game"
10048msgstr "Menunggu permulaan permainan"
10049
10050#. TRANS: Future Technology
10051#: client/gui-sdl/gui_tilespec.c:399 client/gui-sdl2/gui_tilespec.c:404
10052msgid "FT"
10053msgstr "TMD"
10054
10055#: client/gui-sdl/helpdlg.c:244 client/gui-sdl2/helpdlg.c:246
10056msgid "Help : Improvements"
10057msgstr ""
10058
10059#: client/gui-sdl/helpdlg.c:405 client/gui-sdl2/helpdlg.c:408
10060#: tools/civmanual.c:511
10061msgid "?req:None"
10062msgstr ""
10063
10064#: client/gui-sdl/helpdlg.c:451 client/gui-sdl2/helpdlg.c:454
10065msgid "Never"
10066msgstr "Tidak Pernah"
10067
10068#: client/gui-sdl/helpdlg.c:657 client/gui-sdl2/helpdlg.c:659
10069msgid "Help : Units"
10070msgstr "Bantuan : Unit"
10071
10072#: client/gui-sdl/helpdlg.c:795 client/gui-sdl/helpdlg.c:807
10073#: client/gui-sdl/wldlg.c:1430 client/gui-sdl/wldlg.c:1436
10074#: client/gui-sdl/wldlg.c:1444 client/gui-sdl/wldlg.c:1450
10075#: client/gui-sdl/wldlg.c:1469 client/gui-sdl/wldlg.c:1474
10076#: client/gui-sdl/wldlg.c:1565 client/gui-sdl/wldlg.c:1573
10077#: client/gui-sdl/wldlg.c:1583 client/gui-sdl2/helpdlg.c:798
10078#: client/gui-sdl2/helpdlg.c:810 client/gui-sdl2/wldlg.c:1455
10079#: client/gui-sdl2/wldlg.c:1461 client/gui-sdl2/wldlg.c:1469
10080#: client/gui-sdl2/wldlg.c:1475 client/gui-sdl2/wldlg.c:1494
10081#: client/gui-sdl2/wldlg.c:1499 client/gui-sdl2/wldlg.c:1591
10082#: client/gui-sdl2/wldlg.c:1599 client/gui-sdl2/wldlg.c:1609
10083msgid "shield"
10084msgid_plural "shields"
10085msgstr[0] ""
10086
10087#: client/gui-sdl/helpdlg.c:800 client/gui-sdl/helpdlg.c:822
10088#: client/gui-sdl2/helpdlg.c:802 client/gui-sdl2/helpdlg.c:825
10089msgid "citizen"
10090msgid_plural "citizens"
10091msgstr[0] "penduduk"
10092
10093#: client/gui-sdl/helpdlg.c:812 client/gui-sdl2/helpdlg.c:815
10094msgid "food"
10095msgid_plural "foods"
10096msgstr[0] "makanan"
10097
10098#: client/gui-sdl/helpdlg.c:817 client/gui-sdl2/helpdlg.c:820
10099msgid "gold"
10100msgid_plural "golds"
10101msgstr[0] "emas"
10102
10103#: client/gui-sdl/helpdlg.c:878 client/gui-sdl2/helpdlg.c:881
10104msgid "?utype:None"
10105msgstr ""
10106
10107#: client/gui-sdl/helpdlg.c:1070 client/gui-sdl2/helpdlg.c:1075
10108msgid "( with "
10109msgstr "( dengan"
10110
10111#: client/gui-sdl/helpdlg.c:1073 client/gui-sdl2/helpdlg.c:1078
10112msgid " )"
10113msgstr " )"
10114
10115#: client/gui-sdl/helpdlg.c:1917 client/gui-sdl2/helpdlg.c:1922
10116msgid "Help : Advances Tree"
10117msgstr ""
10118
10119#: client/gui-sdl/inteldlg.c:233 client/gui-sdl2/inteldlg.c:250
10120#: data/Freeciv.in:191 data/Freeciv.in:241
10121msgid "Foreign Intelligence Report"
10122msgstr "Laporan Intelijen di Luar Negeri"
10123
10124#: client/gui-sdl/inteldlg.c:277 client/gui-sdl2/inteldlg.c:297
10125#, c-format
10126msgid "Intelligence Information about the %s Spaceship"
10127msgstr "Informasi Intelijen untuk Kapal Angkasa %s"
10128
10129#: client/gui-sdl/inteldlg.c:285 client/gui-sdl2/inteldlg.c:305
10130#: client/gui-xaw/inteldlg.c:199
10131#, c-format
10132msgid "Intelligence Information for the %s Empire"
10133msgstr "Laporan Intelijen di %s"
10134
10135#: client/gui-sdl/inteldlg.c:309 client/gui-sdl2/inteldlg.c:329
10136#, c-format
10137msgid ""
10138"Ruler: %s  Government: %s\n"
10139"Capital: %s  Gold: %d\n"
10140"Tax: %d%% Science: %d%% Luxury: %d%%\n"
10141"Researching: %s"
10142msgstr ""
10143
10144#: client/gui-sdl/inteldlg.c:323 client/gui-sdl2/inteldlg.c:343
10145#, c-format
10146msgid ""
10147"Ruler: %s  Government: %s\n"
10148"Capital: %s  Gold: %d\n"
10149"Tax: %d%% Science: %d%% Luxury: %d%%\n"
10150"Researching: %s(%d/%d)"
10151msgstr ""
10152
10153#: client/gui-sdl/inteldlg.c:341 client/gui-sdl2/inteldlg.c:361
10154#, c-format
10155msgid ""
10156"Ruler: %s  Government: %s\n"
10157"Capital: %s  Gold: %d\n"
10158"Tax rates unknown\n"
10159"Researching: (Unknown)"
10160msgstr ""
10161
10162#: client/gui-sdl/inteldlg.c:409 client/gui-sdl2/inteldlg.c:429
10163msgid "Their techs that we don't have :"
10164msgstr "Teknologi mereka yang tidak kita punya :"
10165
10166#: client/gui-sdl/mapctrl.c:279 client/gui-sdl2/mapctrl.c:297
10167msgid "Show Unit Info Window"
10168msgstr ""
10169
10170#: client/gui-sdl/mapctrl.c:336 client/gui-sdl/mapctrl.c:1434
10171#: client/gui-sdl2/mapctrl.c:356 client/gui-sdl2/mapctrl.c:1531
10172msgid "Hide Unit Info Window"
10173msgstr ""
10174
10175#: client/gui-sdl/mapctrl.c:390 client/gui-sdl2/mapctrl.c:411
10176msgid "Show Mini Map"
10177msgstr "Tampilkan Peta Mini"
10178
10179#: client/gui-sdl/mapctrl.c:464 client/gui-sdl/mapctrl.c:1644
10180#: client/gui-sdl2/mapctrl.c:486 client/gui-sdl2/mapctrl.c:1756
10181msgid "Hide Mini Map"
10182msgstr "Sembunyikan Peta Mini"
10183
10184#: client/gui-sdl/mapctrl.c:501 client/gui-sdl2/mapctrl.c:526
10185msgid "Show Messages (F9)"
10186msgstr "Tampilkan Pesan (F9)"
10187
10188#: client/gui-sdl/mapctrl.c:504 client/gui-sdl2/mapctrl.c:529
10189msgid "Hide Messages (F9)"
10190msgstr "Sembunyikan Pesan (F9)"
10191
10192#: client/gui-sdl/mapctrl.c:659 client/gui-sdl2/mapctrl.c:718
10193msgid "Scale Mini Map"
10194msgstr ""
10195
10196#: client/gui-sdl/mapctrl.c:670 client/gui-sdl2/mapctrl.c:729
10197msgid "Single Tile Width"
10198msgstr "Panjang Satu Ubin"
10199
10200#: client/gui-sdl/mapctrl.c:674 client/gui-sdl2/mapctrl.c:733
10201msgid "Single Tile Height"
10202msgstr "Lebar Satu Ubin"
10203
10204#: client/gui-sdl/mapctrl.c:719 client/gui-sdl/mapctrl.c:1063
10205#: client/gui-sdl2/mapctrl.c:777 client/gui-sdl2/mapctrl.c:1150
10206msgid "Exit"
10207msgstr "Keluar"
10208
10209#: client/gui-sdl/mapctrl.c:1017 client/gui-sdl2/mapctrl.c:1104
10210msgid "Scale Unit Info"
10211msgstr ""
10212
10213#: client/gui-sdl/mapctrl.c:1027 client/gui-sdl2/mapctrl.c:1114
10214msgid "Width"
10215msgstr "Panjang"
10216
10217#: client/gui-sdl/mapctrl.c:1031 client/gui-sdl2/mapctrl.c:1118
10218msgid "Height"
10219msgstr "Lebar"
10220
10221#: client/gui-sdl/mapctrl.c:1412 client/gui-sdl/mapview.c:310
10222#: client/gui-sdl/mapview.c:313 client/gui-sdl2/mapctrl.c:1509
10223#: client/gui-sdl2/mapview.c:325 client/gui-sdl2/mapview.c:328
10224msgid "Revolution"
10225msgstr "Revolusi"
10226
10227#: client/gui-sdl/mapctrl.c:1582 client/gui-sdl2/mapctrl.c:1695
10228msgid "or"
10229msgstr "atau"
10230
10231#: client/gui-sdl/mapctrl.c:1608 client/gui-sdl2/mapctrl.c:1721
10232msgid "Hide Messages"
10233msgstr "Sembunyikan Pesan"
10234
10235#: client/gui-sdl/mapview.c:150
10236msgid "The SDL event buffer is full; you may see drawing errors as a result."
10237msgstr ""
10238
10239#: client/gui-sdl/mapview.c:314 client/gui-sdl2/mapview.c:329
10240msgid "?gov:None"
10241msgstr ""
10242
10243#: client/gui-sdl/mapview.c:418 client/gui-sdl2/mapview.c:431
10244#, c-format
10245msgid "%s Population: %s  Year: %s  Gold %d "
10246msgstr "%s Populasi: %s  Tahun: %s  Emas %d"
10247
10248#: client/gui-sdl/mapview.c:426 client/gui-sdl2/mapview.c:439
10249#, c-format
10250msgid "%s Population: %s  Year: %s  Gold %d Tax: %d Lux: %d Sci: %d "
10251msgstr ""
10252
10253#: client/gui-sdl/mapview.c:577 client/gui-sdl2/mapview.c:594 client/text.c:146
10254#, fuzzy
10255#| msgid "?nation:Neutral"
10256msgid "?nation:Hostile"
10257msgstr "Netral"
10258
10259#: client/gui-sdl/mapview.c:579 client/gui-sdl2/mapview.c:596 client/text.c:148
10260msgid "?nation:Peaceful"
10261msgstr "Damai"
10262
10263#: client/gui-sdl/mapview.c:579 client/gui-sdl2/mapview.c:596 client/text.c:148
10264msgid "?nation:Friendly"
10265msgstr "Bersahabat"
10266
10267#: client/gui-sdl/mapview.c:580 client/gui-sdl2/mapview.c:597 client/text.c:149
10268msgid "?nation:Mysterious"
10269msgstr "Misterius"
10270
10271#: client/gui-sdl/mapview.c:582 client/gui-sdl2/mapview.c:600
10272msgid ""
10273"\n"
10274"Our Territory"
10275msgstr ""
10276"\n"
10277"Wilayah Kita"
10278
10279#: client/gui-sdl/mapview.c:591 client/gui-sdl2/mapview.c:611
10280#, c-format
10281msgid ""
10282"\n"
10283"%s territory (%d turn ceasefire)"
10284msgid_plural ""
10285"\n"
10286"%s territory (%d turn ceasefire)"
10287msgstr[0] ""
10288"\n"
10289"Wilayah %s (gencatan senjata %d giliran)"
10290
10291#: client/gui-sdl/mapview.c:597 client/gui-sdl2/mapview.c:619
10292#, fuzzy, c-format
10293#| msgid ""
10294#| "\n"
10295#| "%s territory (%d turn ceasefire)"
10296#| msgid_plural ""
10297#| "\n"
10298#| "%s territory (%d turn ceasefire)"
10299msgid ""
10300"\n"
10301"%s territory (%d turn armistice)"
10302msgid_plural ""
10303"\n"
10304"%s territory (%d turn armistice)"
10305msgstr[0] ""
10306"\n"
10307"Wilayah %s (gencatan senjata %d giliran)"
10308
10309#: client/gui-sdl/mapview.c:601 client/gui-sdl2/mapview.c:624
10310#, c-format
10311msgid ""
10312"\n"
10313"Territory of the %s %s"
10314msgstr ""
10315"\n"
10316"Wilayah %2$s %1$s"
10317
10318#: client/gui-sdl/mapview.c:606 client/gui-sdl2/mapview.c:629
10319msgid ""
10320"\n"
10321"Unclaimed territory"
10322msgstr ""
10323
10324#: client/gui-sdl/mapview.c:617 client/gui-sdl/mapview.c:618
10325#: client/gui-sdl2/mapview.c:639 client/gui-sdl2/mapview.c:640
10326msgid "?city:Neutral"
10327msgstr "Netral"
10328
10329#: client/gui-sdl/mapview.c:617 client/gui-sdl2/mapview.c:639 client/text.c:151
10330#, fuzzy
10331msgid "?city:Hostile"
10332msgstr "Industri"
10333
10334#: client/gui-sdl/mapview.c:618 client/gui-sdl2/mapview.c:640 client/text.c:153
10335msgid "?city:Peaceful"
10336msgstr "Damai"
10337
10338#: client/gui-sdl/mapview.c:619 client/gui-sdl2/mapview.c:641 client/text.c:153
10339msgid "?city:Friendly"
10340msgstr "Bersahabat"
10341
10342#: client/gui-sdl/mapview.c:619 client/gui-sdl2/mapview.c:641 client/text.c:153
10343msgid "?city:Mysterious"
10344msgstr "Misterius"
10345
10346#: client/gui-sdl/mapview.c:622 client/gui-sdl2/mapview.c:644
10347#, c-format
10348msgid ""
10349"\n"
10350"City of %s"
10351msgstr ""
10352"\n"
10353"Kota %s"
10354
10355#: client/gui-sdl/mapview.c:636 client/gui-sdl2/mapview.c:658
10356msgid "?blistbegin: with "
10357msgstr " dengan"
10358
10359#: client/gui-sdl/mapview.c:638 client/gui-sdl2/mapview.c:660
10360#: data/civ1/buildings.ruleset:76 data/civ2/buildings.ruleset:103
10361#: data/classic/buildings.ruleset:138 data/experimental/buildings.ruleset:143
10362#: data/civ2civ3/buildings.ruleset:226 data/multiplayer/buildings.ruleset:164
10363#: data/sandbox/buildings.ruleset:226
10364msgid "Barracks"
10365msgstr "Barak"
10366
10367#: client/gui-sdl/mapview.c:640 client/gui-sdl/mapview.c:646
10368#: client/gui-sdl/mapview.c:652 client/gui-sdl2/mapview.c:662
10369#: client/gui-sdl2/mapview.c:668 client/gui-sdl2/mapview.c:674
10370#: client/helpdata.c:6366 client/helpdata.c:6374
10371msgid "?blistmore:, "
10372msgstr ", "
10373
10374#: client/gui-sdl/mapview.c:650 client/gui-sdl2/mapview.c:672
10375#: data/civ2/buildings.ruleset:28 data/classic/buildings.ruleset:61
10376#: data/experimental/buildings.ruleset:63 data/civ2civ3/buildings.ruleset:61
10377#: data/multiplayer/buildings.ruleset:60 data/sandbox/buildings.ruleset:61
10378msgid "Airport"
10379msgstr "Bandara"
10380
10381#: client/gui-sdl/mapview.c:656 client/gui-sdl2/mapview.c:678
10382#: data/civ1/buildings.ruleset:182 data/civ2/buildings.ruleset:213
10383#: data/classic/buildings.ruleset:252 data/experimental/buildings.ruleset:257
10384#: data/civ2civ3/buildings.ruleset:338 data/multiplayer/buildings.ruleset:278
10385#: data/sandbox/buildings.ruleset:338
10386msgid "City Walls"
10387msgstr "Dinding Kota"
10388
10389#: client/gui-sdl/mapview.c:659 client/gui-sdl2/mapview.c:681
10390#, fuzzy
10391#| msgid "?clistend:."
10392msgid "?blistend:"
10393msgstr "."
10394
10395#. TRANS: (<nation>,<diplomatic_state>)"
10396#: client/gui-sdl/mapview.c:667 client/gui-sdl2/mapview.c:689
10397#, c-format
10398msgid ""
10399"\n"
10400"(%s,%s)"
10401msgstr ""
10402"\n"
10403"(%s,%s)"
10404
10405#: client/gui-sdl/mapview.c:677 client/gui-sdl2/mapview.c:698
10406#, c-format
10407msgid ""
10408"\n"
10409"Food/Prod/Trade: %s"
10410msgstr ""
10411
10412#: client/gui-sdl/mapview.c:919 client/gui-sdl2/mapview.c:939
10413msgid "End of Turn"
10414msgstr "Akhir Giliran"
10415
10416#: client/gui-sdl/mapview.c:919 client/gui-sdl2/mapview.c:939
10417msgid "Press"
10418msgstr "Tekan"
10419
10420#: client/gui-sdl/menu.c:407 client/gui-sdl2/menu.c:403
10421msgid "No Orders"
10422msgstr "Tidak Ada Perintah"
10423
10424#. TRANS: "Space" refers to the space bar on a keyboard.
10425#: client/gui-sdl/menu.c:409 client/gui-sdl2/menu.c:405
10426msgid "Space"
10427msgstr "Spasi"
10428
10429#: client/gui-sdl/menu.c:461 client/gui-sdl2/menu.c:457
10430#: client/gui-xaw/menu.c:210
10431msgid "Disband Unit"
10432msgstr ""
10433
10434#: client/gui-sdl/menu.c:487 client/gui-sdl2/menu.c:483
10435#: client/gui-xaw/menu.c:209
10436msgid "Convert Unit"
10437msgstr ""
10438
10439#: client/gui-sdl/menu.c:500 client/gui-sdl2/menu.c:496
10440#: client/gui-xaw/menu.c:207
10441msgid "Return to Nearest City"
10442msgstr "Kembali ke Kota Terdekat"
10443
10444#: client/gui-sdl/menu.c:513 client/gui-sdl2/menu.c:509
10445msgid "Go to City"
10446msgstr "Ke Kota"
10447
10448#: client/gui-sdl/menu.c:525 client/gui-sdl2/menu.c:521
10449msgid "Airlift to City"
10450msgstr "Terbangkan ke Kota"
10451
10452#: client/gui-sdl/menu.c:578 client/gui-sdl/menu.c:597
10453#: client/gui-sdl2/menu.c:574 client/gui-sdl2/menu.c:593
10454#, c-format
10455msgid "Connect With %s (%s)"
10456msgstr "Sambung Dengan %s (%s)"
10457
10458#: client/gui-sdl/menu.c:663 client/gui-sdl2/menu.c:660
10459#: client/gui-xaw/menu.c:194
10460msgid "Load Unit"
10461msgstr "Muat Unit"
10462
10463#: client/gui-sdl/menu.c:675 client/gui-sdl2/menu.c:672
10464#: client/gui-xaw/menu.c:195
10465msgid "Unload Unit"
10466msgstr ""
10467
10468#: client/gui-sdl/menu.c:687 client/gui-sdl2/menu.c:684
10469msgid "Find Home City"
10470msgstr ""
10471
10472#: client/gui-sdl/menu.c:712 client/gui-sdl2/menu.c:709
10473#: client/gui-xaw/menu.c:188
10474msgid "Sentry Unit"
10475msgstr ""
10476
10477#. TRANS: "Build Railroad (R) 3 turns"
10478#. TRANS: "Build Irrigation (I) 5 turns"
10479#. TRANS: "Build Mine (M) 5 turns"
10480#. TRANS: "Build Fortress (Shift+F) 5 turns"
10481#. TRANS: "Build Airbase (Shift+E) 5 turns"
10482#. TRANS: "Build Railroad (R) 3 turns"
10483#. TRANS: "Build Irrigation (I) 5 turns"
10484#. TRANS: "Build Mine (M) 5 turns"
10485#. TRANS: "Build Fortress (Shift+F) 5 turns"
10486#. TRANS: "Build Airbase (Shift+E) 5 turns"
10487#: client/gui-sdl/menu.c:1091 client/gui-sdl/menu.c:1146
10488#: client/gui-sdl/menu.c:1188 client/gui-sdl/menu.c:1243
10489#: client/gui-sdl/menu.c:1264 client/gui-sdl2/menu.c:1087
10490#: client/gui-sdl2/menu.c:1142 client/gui-sdl2/menu.c:1184
10491#: client/gui-sdl2/menu.c:1238 client/gui-sdl2/menu.c:1259
10492#, c-format
10493msgid "Build %s (%s) %d %s"
10494msgstr "Bangun %s (%s) %d %s"
10495
10496#: client/gui-sdl/menu.c:1117 client/gui-sdl2/menu.c:1113
10497#, c-format
10498msgid "%s With %s ( %d one time bonus + %d trade ) (R)"
10499msgstr ""
10500
10501#: client/gui-sdl/menu.c:1125 client/gui-sdl2/menu.c:1121
10502#, c-format
10503msgid "%s Of %s ( %d one time bonus ) (R)"
10504msgstr ""
10505
10506#: client/gui-sdl/menu.c:1160 client/gui-sdl2/menu.c:1156
10507msgid "Cut Down to"
10508msgstr "Tebang menjadi"
10509
10510#. TRANS: "Change to Grassland (I) 10 turns"
10511#. TRANS: "Change to Swamp (M) 10 turns"
10512#. TRANS: "Change to Grassland (I) 10 turns"
10513#. TRANS: "Change to Swamp (M) 10 turns"
10514#: client/gui-sdl/menu.c:1166 client/gui-sdl/menu.c:1205
10515#: client/gui-sdl2/menu.c:1162 client/gui-sdl2/menu.c:1201
10516#, fuzzy, c-format
10517#| msgid "Change to %s (_I)"
10518msgid "Change to %s (%s) %d %s"
10519msgstr "Ubah Menjadi %s (_I)"
10520
10521#: client/gui-sdl/menu.c:1200 client/gui-sdl2/menu.c:1196
10522msgid "Plant Forest"
10523msgstr "Tanam Hutan"
10524
10525#: client/gui-sdl/menu.c:1227 client/gui-sdl2/menu.c:1223
10526msgid "Transform to"
10527msgstr ""
10528
10529#. TRANS: "Clean Pollution (P) 3 turns"
10530#. TRANS: "Clean Fallout (N) 3 turns"
10531#. TRANS: "Clean Pollution (P) 3 turns"
10532#. TRANS: "Clean Fallout (N) 3 turns"
10533#: client/gui-sdl/menu.c:1280 client/gui-sdl/menu.c:1302
10534#: client/gui-sdl2/menu.c:1275 client/gui-sdl2/menu.c:1297
10535#, fuzzy, c-format
10536#| msgid "Build %s (%s) %d %s"
10537msgid "Clean %s (%s) %d %s"
10538msgstr "Bangun %s (%s) %d %s"
10539
10540#: client/gui-sdl/optiondlg.c:315 client/gui-sdl2/optiondlg.c:319
10541#: client/gui-xaw/menu.c:114 client/gui-xaw/menu.c:613
10542msgid "Local Options"
10543msgstr "Opsi Lokal"
10544
10545#: client/gui-sdl/optiondlg.c:326 client/gui-sdl/optiondlg.c:797
10546#: client/gui-sdl2/optiondlg.c:331 client/gui-sdl2/optiondlg.c:808
10547msgid "Server options"
10548msgstr "Opsi server"
10549
10550#: client/gui-sdl/optiondlg.c:788 client/gui-sdl2/optiondlg.c:799
10551msgid "Local options"
10552msgstr "Opsi lokal"
10553
10554#: client/gui-sdl/optiondlg.c:808 client/gui-sdl2/optiondlg.c:819
10555#: client/gui-xaw/menu.c:132 data/Freeciv.in:1989
10556msgid "Worklists"
10557msgstr "Daftar kerja"
10558
10559#: client/gui-sdl/optiondlg.c:818 client/gui-sdl2/optiondlg.c:829
10560msgid "Save Local Options"
10561msgstr "Simpan Opsi Lokal"
10562
10563#: client/gui-sdl/optiondlg.c:837 client/gui-sdl2/optiondlg.c:848
10564#, fuzzy
10565#| msgid "Freeciv Help Browser"
10566msgid "Help Browser"
10567msgstr "Peramban Bantuan Freeciv"
10568
10569#: client/gui-sdl/optiondlg.c:848 client/gui-sdl2/optiondlg.c:859
10570msgid "Leave Game"
10571msgstr "Tinggalkan Permainan"
10572
10573#: client/gui-sdl/optiondlg.c:998 client/gui-sdl2/optiondlg.c:1010
10574msgid "Apply changes"
10575msgstr "Terapkan perubahan"
10576
10577#: client/gui-sdl/optiondlg.c:1112 client/gui-sdl2/optiondlg.c:1128
10578#: client/gui-xaw/wldlg.c:659
10579msgid "empty worklist"
10580msgstr "daftar kerja kosong"
10581
10582#: client/gui-sdl/optiondlg.c:1216 client/gui-sdl2/optiondlg.c:1233
10583msgid "Add new worklist"
10584msgstr "Tambah daftar kerja baru"
10585
10586#. TRANS: Freeciv 2.4.0
10587#: client/gui-sdl/pages.c:154 client/gui-sdl2/pages.c:161
10588#, fuzzy, c-format
10589msgid "Freeciv %s"
10590msgstr "Freeciv"
10591
10592#. TRANS: gui-sdl client
10593#. TRANS: gui-sdl2 client
10594#: client/gui-sdl/pages.c:169 client/gui-sdl2/pages.c:175
10595#, fuzzy, c-format
10596msgid "%s client"
10597msgstr "%s%s, klien %s"
10598
10599#: client/gui-sdl/pages.c:183 client/gui-sdl2/pages.c:189
10600msgid "Start New Game"
10601msgstr "Mulai Permainan Baru"
10602
10603#: client/gui-sdl/pages.c:212 client/gui-sdl2/pages.c:219
10604msgid "Join Game"
10605msgstr "Bergabung ke Permainan"
10606
10607#: client/gui-sdl/pages.c:226 client/gui-sdl2/pages.c:234
10608msgid "Join Pubserver"
10609msgstr "Bergabung dengan Server Umum"
10610
10611#: client/gui-sdl/pages.c:240 client/gui-sdl2/pages.c:249
10612msgid "Join LAN Server"
10613msgstr "Bergabung dengan Server LAN"
10614
10615#: client/gui-sdl/pages.c:321
10616msgid "SDLClient welcomes you..."
10617msgstr "SDLClient menyambut anda..."
10618
10619#: client/gui-sdl/pages.c:331 client/gui-sdl2/pages.c:343
10620#: client/gui-xaw/gui_main.c:537
10621#, fuzzy, c-format
10622#| msgid "City: %s"
10623msgid "Commit: %s"
10624msgstr "Kota: %s"
10625
10626#. TRANS: Dead -- Rest In Peace -- Reqia In Pace
10627#: client/gui-sdl/plrdlg.c:432 client/gui-sdl2/plrdlg.c:481
10628#: client/plrdlg_common.c:228
10629msgid "R.I.P."
10630msgstr "Mati"
10631
10632#: client/gui-sdl/plrdlg.c:658 client/gui-sdl2/plrdlg.c:722
10633#: client/plrdlg_common.c:312 server/stdinhand.c:3524 server/stdinhand.c:6392
10634msgid "AI"
10635msgstr "AI"
10636
10637#: client/gui-sdl/plrdlg.c:662 client/gui-sdl2/plrdlg.c:726
10638#: client/plrdlg_common.c:250 client/plrdlg_common.c:259
10639msgid "done"
10640msgstr "selesai"
10641
10642#: client/gui-sdl/plrdlg.c:664 client/gui-sdl2/plrdlg.c:728
10643#: client/plrdlg_common.c:261
10644msgid "moving"
10645msgstr "bergerak"
10646
10647#: client/gui-sdl/plrdlg.c:667 client/gui-sdl2/plrdlg.c:731
10648msgid "disconnected"
10649msgstr "terputus"
10650
10651#: client/gui-sdl/repodlgs.c:351 client/gui-sdl2/repodlgs.c:374
10652#: common/fc_types.h:696
10653msgid "active"
10654msgstr "aktif"
10655
10656#: client/gui-sdl/repodlgs.c:356 client/gui-sdl2/repodlgs.c:379
10657msgid ""
10658"under\n"
10659"construction"
10660msgstr ""
10661"dalam\n"
10662"pembangunan"
10663
10664#: client/gui-sdl/repodlgs.c:360 client/gui-sdl2/repodlgs.c:383
10665msgid ""
10666"soonest\n"
10667"completion"
10668msgstr ""
10669
10670#: client/gui-sdl/repodlgs.c:364 client/gui-sdl2/repodlgs.c:387
10671msgid "Total"
10672msgstr "Total"
10673
10674#: client/gui-sdl/repodlgs.c:375 client/gui-sdl2/repodlgs.c:398
10675msgid "Units Report"
10676msgstr ""
10677
10678#: client/gui-sdl/repodlgs.c:1549 client/gui-sdl2/repodlgs.c:1605
10679#, c-format
10680msgid ""
10681"We have %d of %s\n"
10682"(total value is : %d)\n"
10683"We can sell %d of them for %d gold."
10684msgstr ""
10685"Kita punya %d %s\n"
10686"(senilai : %d)\n"
10687"Kita dapat menjual %d-nya seharga %d emas."
10688
10689#: client/gui-sdl/repodlgs.c:1556 client/gui-sdl2/repodlgs.c:1612
10690#, c-format
10691msgid "We can't sell any %s in this turn."
10692msgstr "Kita tidak dapat menjual %s pada giliran ini."
10693
10694#: client/gui-sdl/repodlgs.c:1561 client/gui-sdl2/repodlgs.c:1616
10695msgid "Sell It?"
10696msgstr "Jual?"
10697
10698#: client/gui-sdl/repodlgs.c:1788 client/gui-sdl2/repodlgs.c:1839
10699msgid "Economy Report"
10700msgstr "Laporan Ekonomi"
10701
10702#: client/gui-sdl/repodlgs.c:1803 client/gui-sdl2/repodlgs.c:1854
10703msgid "Treasury: "
10704msgstr "Perbendaharaan:"
10705
10706#: client/gui-sdl/repodlgs.c:1823 client/gui-sdl2/repodlgs.c:1874
10707msgid "Tax Rate: "
10708msgstr "Tarif Pajak:"
10709
10710#: client/gui-sdl/repodlgs.c:1842 client/gui-sdl2/repodlgs.c:1893
10711msgid "Total Income: "
10712msgstr "Total Pemasukan:"
10713
10714#: client/gui-sdl/repodlgs.c:1860 client/gui-sdl2/repodlgs.c:1911
10715msgid "Total Cost: "
10716msgstr "Total biaya:"
10717
10718#: client/gui-sdl/repodlgs.c:1877 client/gui-sdl2/repodlgs.c:1928
10719msgid "Net Income: "
10720msgstr "Pemasukan Bersih:"
10721
10722#: client/gui-sdl/repodlgs.c:1899 client/gui-sdl2/repodlgs.c:1950
10723#, c-format
10724msgid "%s max rate : %d%%"
10725msgstr ""
10726
10727#: client/gui-sdl/repodlgs.c:1998 client/gui-sdl2/repodlgs.c:2049
10728#: client/gui-xaw/connectdlg.c:675 data/Freeciv.in:173
10729msgid "Update"
10730msgstr ""
10731
10732#: client/gui-sdl/repodlgs.c:2084 client/gui-sdl2/repodlgs.c:2136
10733msgid "Wonder"
10734msgstr ""
10735
10736#: client/gui-sdl/repodlgs.c:2879 client/gui-sdl2/repodlgs.c:2934
10737msgid "What should we focus on now?"
10738msgstr "Apa yang akan kita fokuskan?"
10739
10740#: client/gui-sdl/repodlgs.c:3066 client/gui-sdl2/repodlgs.c:3122
10741msgid "Select target :"
10742msgstr "Pilih target :"
10743
10744#: client/gui-sdl/repodlgs.c:3135 client/gui-sdl2/repodlgs.c:3191
10745msgid "step"
10746msgid_plural "steps"
10747msgstr[0] "langkah"
10748
10749#: client/gui-sdl/repodlgs.c:3428 client/gui-sdl2/repodlgs.c:3497
10750#: client/gui-xaw/repodlgs.c:1197
10751#, c-format
10752msgid "%2d: The %s ruler %s scored %d point\n"
10753msgid_plural "%2d: The %s ruler %s scored %d points\n"
10754msgstr[0] ""
10755
10756#: client/gui-sdl/repodlgs.c:3435 client/gui-sdl2/repodlgs.c:3504
10757#: client/gui-xaw/repodlgs.c:1204
10758msgid "Final Report:"
10759msgstr "Laporan Akhir:"
10760
10761#: client/gui-sdl/repodlgs.c:3436 client/gui-sdl2/repodlgs.c:3505
10762#: client/gui-xaw/repodlgs.c:1205
10763msgid "The Greatest Civilizations in the world."
10764msgstr "Peradaban Terbesar di Dunia."
10765
10766#: client/gui-sdl/spaceshipdlg.c:145 client/gui-sdl2/spaceshipdlg.c:157
10767#, c-format
10768msgid "The %s Spaceship"
10769msgstr "Kapal Angkasa %s"
10770
10771#: client/gui-sdl/sprite.c:62 client/gui-sdl2/sprite.c:66
10772#, c-format
10773msgid "load_gfxfile: Unable to load graphic file %s!"
10774msgstr "load_gfxfile: Tidak dapat memuat berkas grafis %s!"
10775
10776#. TRANS: No full stop after the URL, could cause confusion.
10777#: client/gui-sdl/themes.c:63
10778#, fuzzy, c-format
10779#| msgid ""
10780#| "No gui-sdl theme was found. For instructions on how to get one, please "
10781#| "visit %s"
10782msgid ""
10783"No Sdl-client theme was found. For instructions on how to get one, please "
10784"visit %s"
10785msgstr ""
10786"Tidak ada tema gui-sdl yang ditemukan. Kunjungilah %s untuk petunjuk cara "
10787"mendapatkannya."
10788
10789#: client/gui-sdl/themespec.c:344 client/gui-sdl2/themespec.c:352
10790msgid "No usable default theme found, aborting!"
10791msgstr ""
10792
10793#: client/gui-sdl/themespec.c:375 client/gui-sdl2/themespec.c:383
10794#, c-format
10795msgid "Loading theme \"%s\"."
10796msgstr "Memuat tema \"%s\"."
10797
10798#: client/gui-sdl/themespec.c:485 client/gui-sdl/themespec.c:519
10799#: client/gui-sdl2/themespec.c:493 client/gui-sdl2/themespec.c:527
10800#: client/tilespec.c:1511 client/tilespec.c:1543
10801#, c-format
10802msgid ""
10803"Could not open '%s':\n"
10804"%s"
10805msgstr ""
10806"Tidak dapat membuka '%s':\n"
10807"%s"
10808
10809#: client/gui-sdl/wldlg.c:926 client/gui-sdl/wldlg.c:1133
10810#: client/gui-sdl2/wldlg.c:948 client/gui-sdl2/wldlg.c:1153
10811#, c-format
10812msgid ""
10813"%s\n"
10814"%d gold per turn"
10815msgid_plural ""
10816"%s\n"
10817"%d gold per turn"
10818msgstr[0] ""
10819"%s\n"
10820"%d emas per giliran"
10821
10822#: client/gui-sdl/wldlg.c:934 client/gui-sdl/wldlg.c:1140
10823#: client/gui-sdl2/wldlg.c:956 client/gui-sdl2/wldlg.c:1160
10824#, c-format
10825msgid ""
10826"%s\n"
10827"blocked!"
10828msgstr ""
10829
10830#: client/gui-sdl/wldlg.c:936 client/gui-sdl/wldlg.c:1142
10831#: client/gui-sdl2/wldlg.c:958 client/gui-sdl2/wldlg.c:1162
10832#, c-format
10833msgid ""
10834"%s\n"
10835"%d %s"
10836msgstr ""
10837"%s\n"
10838"%d %s"
10839
10840#: client/gui-sdl/wldlg.c:940 client/gui-sdl/wldlg.c:1146
10841#: client/gui-sdl2/wldlg.c:962 client/gui-sdl2/wldlg.c:1166
10842#, c-format
10843msgid ""
10844"%s\n"
10845"finished!"
10846msgstr ""
10847"%s\n"
10848"selesai!"
10849
10850#. TRANS: length of worklist
10851#: client/gui-sdl/wldlg.c:994 client/gui-sdl/wldlg.c:1112
10852#: client/gui-sdl2/wldlg.c:1016 client/gui-sdl2/wldlg.c:1132
10853#, fuzzy, c-format
10854#| msgid "( %d entries )"
10855msgid "( %d entry )"
10856msgid_plural "( %d entries )"
10857msgstr[0] "( %d entri )"
10858
10859#: client/gui-sdl/wldlg.c:1096 client/gui-sdl2/wldlg.c:1116
10860#, c-format
10861msgid ""
10862"Worklist of\n"
10863"%s"
10864msgstr ""
10865"Daftar kerja\n"
10866"%s"
10867
10868#: client/gui-sdl/wldlg.c:1427 client/gui-sdl2/wldlg.c:1452
10869#, c-format
10870msgid ""
10871"(%s)\n"
10872"%d/%d %s\n"
10873"%s"
10874msgstr ""
10875
10876#: client/gui-sdl/wldlg.c:1434 client/gui-sdl2/wldlg.c:1459
10877#, c-format
10878msgid ""
10879"%d/%d %s\n"
10880"%s"
10881msgstr ""
10882
10883#: client/gui-sdl/wldlg.c:1441 client/gui-sdl2/wldlg.c:1466
10884#, c-format
10885msgid ""
10886"(%s)\n"
10887"%d/%d %s\n"
10888"%d %s"
10889msgstr ""
10890
10891#: client/gui-sdl/wldlg.c:1448 client/gui-sdl2/wldlg.c:1473
10892#, c-format
10893msgid ""
10894"%d/%d %s\n"
10895"%d %s"
10896msgstr ""
10897
10898#: client/gui-sdl/wldlg.c:1459 client/gui-sdl2/wldlg.c:1484
10899#, c-format
10900msgid "%d gold per turn"
10901msgid_plural "%d gold per turn"
10902msgstr[0] "%d emas per giliran"
10903
10904#: client/gui-sdl/wldlg.c:1467 client/gui-sdl2/wldlg.c:1492
10905#, c-format
10906msgid ""
10907"(%s)\n"
10908"%d %s"
10909msgstr ""
10910"(%s)\n"
10911"%d %s"
10912
10913#. TRANS: <year> <label> -> "1000 BC"
10914#. TRANS: <year> <label> -> "1000 AD"
10915#: client/gui-sdl/wldlg.c:1472 client/gui-sdl2/wldlg.c:1497
10916#: common/calendar.c:109 common/calendar.c:113
10917#, c-format
10918msgid "%d %s"
10919msgstr "%d %s"
10920
10921#: client/gui-sdl/wldlg.c:1478 client/gui-sdl2/wldlg.c:1503
10922msgid "shields into gold"
10923msgstr ""
10924
10925#: client/gui-sdl/wldlg.c:1560 client/gui-sdl2/wldlg.c:1586
10926#, c-format
10927msgid ""
10928"(%d/%d/%s)\n"
10929"%d/%d %s\n"
10930"never"
10931msgstr ""
10932
10933#: client/gui-sdl/wldlg.c:1568 client/gui-sdl2/wldlg.c:1594
10934#, c-format
10935msgid ""
10936"(%d/%d/%s)\n"
10937"%d/%d %s\n"
10938"%d %s"
10939msgstr ""
10940
10941#: client/gui-sdl/wldlg.c:1578 client/gui-sdl2/wldlg.c:1604
10942#, fuzzy, c-format
10943msgid ""
10944"(%d/%d/%s)\n"
10945"%d %s"
10946msgstr ""
10947"(%s)\n"
10948"%d %s"
10949
10950#: client/gui-sdl2/graphics.c:522
10951#, c-format
10952msgid "Unable to initialize SDL2 library: %s"
10953msgstr ""
10954
10955#: client/gui-sdl2/graphics.c:530
10956#, c-format
10957msgid "Unable to initialize SDL2_ttf library: %s"
10958msgstr ""
10959
10960#: client/gui-sdl2/graphics.c:555
10961#, fuzzy
10962msgid "SDL2 Client for Freeciv"
10963msgstr "Klien SDL untuk Freeciv"
10964
10965#: client/gui-sdl2/gui_main.c:956
10966msgid "Migrating options from sdl to sdl2 client"
10967msgstr ""
10968
10969#: client/gui-sdl2/mapview.c:161
10970#, fuzzy, c-format
10971msgid "Failed to add events to SDL2 event buffer: %s"
10972msgstr "Gagal membuat pemain baru %s."
10973
10974#: client/gui-sdl2/pages.c:333
10975#, fuzzy
10976msgid "SDL2-client welcomes you..."
10977msgstr "SDLClient menyambut anda..."
10978
10979#. TRANS: No full stop after the URL, could cause confusion.
10980#: client/gui-sdl2/themes.c:63
10981#, fuzzy, c-format
10982msgid ""
10983"No Sdl2-client theme was found. For instructions on how to get one, please "
10984"visit %s"
10985msgstr ""
10986"Tidak ada tema gui-sdl yang ditemukan. Kunjungilah %s untuk petunjuk cara "
10987"mendapatkannya."
10988
10989#: client/gui-xaw/citydlg.c:225
10990#, c-format
10991msgid ""
10992"Corruption:   %4d\n"
10993"Waste:        %4d\n"
10994"Pollution:    %4d\n"
10995"Plague risk:  %s"
10996msgstr ""
10997
10998#: client/gui-xaw/citydlg.c:263
10999#, c-format
11000msgid ""
11001"Granary:   %3d/%-3d\n"
11002"Change in: %s"
11003msgstr ""
11004
11005#: client/gui-xaw/citydlg.c:293
11006#, c-format
11007msgid ""
11008"Food:  %3d (%+-4d)\n"
11009"Prod:  %3d (%+-4d)\n"
11010"Trade: %3d (%+-4d)"
11011msgstr ""
11012
11013#: client/gui-xaw/citydlg.c:322
11014#, c-format
11015msgid ""
11016"Gold:  %3d (%+-4d)\n"
11017"Lux:   %3d\n"
11018"Sci:   %3d"
11019msgstr ""
11020
11021#: client/gui-xaw/citydlg.c:348
11022msgid "(is empty)"
11023msgstr "(kosong)"
11024
11025#: client/gui-xaw/citydlg.c:350
11026msgid "(in prog.)"
11027msgstr ""
11028
11029#: client/gui-xaw/citydlg.c:1469
11030#, c-format
11031msgid "These trade routes have been established with %s:\n"
11032msgstr "Jalur dagang ini telah didirikan dengan %s:\n"
11033
11034#: client/gui-xaw/citydlg.c:1479 client/gui-xaw/citydlg.c:1483
11035#, c-format
11036msgid "%32s: %2d Trade/Year\n"
11037msgstr ""
11038
11039#: client/gui-xaw/citydlg.c:1489
11040msgid "No trade routes exist.\n"
11041msgstr "Tidak ada jalur dagang.\n"
11042
11043#: client/gui-xaw/citydlg.c:1491
11044#, c-format
11045msgid ""
11046"\n"
11047"Total trade %d Trade/Year\n"
11048msgstr ""
11049
11050#: client/gui-xaw/citydlg.c:1840
11051#, c-format
11052msgid "%s - %s citizens  Governor: %s"
11053msgstr ""
11054
11055#: client/gui-xaw/citydlg.c:2444
11056msgid "Workers"
11057msgstr "Pekerja"
11058
11059#: client/gui-xaw/cma_fe.c:438
11060msgid "What should we name the new preset?"
11061msgstr ""
11062
11063#: client/gui-xaw/cma_fe.c:455
11064#, c-format
11065msgid "Do you really want to remove %s?"
11066msgstr "Anda yakin ingin menghapus %s?"
11067
11068#: client/gui-xaw/connectdlg.c:331 data/Freeciv.in:128
11069msgid "LAN Servers"
11070msgstr "Server LAN"
11071
11072#: client/gui-xaw/connectdlg.c:336 client/options.c:1850 data/Freeciv.in:132
11073msgid "Metaserver"
11074msgstr "Metaserver"
11075
11076#: client/gui-xaw/dialogs.c:1479
11077msgid "You must select a nation."
11078msgstr "Anda harus memilih bangsa."
11079
11080#: client/gui-xaw/diplodlg.c:380 client/gui-xaw/diplodlg.c:388
11081#, c-format
11082msgid "The %s offerings"
11083msgstr "Tawaran %s"
11084
11085#. TRANS: The <nation adjective> <ruler-title + player-name>
11086#. * E.g. "The Czech President Vaclav Havel".
11087#: client/gui-xaw/diplodlg.c:566
11088#, c-format
11089msgid ""
11090"This Eternal Treaty\n"
11091"marks the results of the diplomatic work between\n"
11092"The %s %s\n"
11093"and\n"
11094"The %s %s"
11095msgstr ""
11096"Kesepakatan Abadi ini\n"
11097"menandai hasil kerja diplomatik antara\n"
11098"%2$s, %1$s\n"
11099"dan\n"
11100"%4$s, %3$s"
11101
11102#: client/gui-xaw/diplodlg.c:604 client/gui-xaw/diplodlg.c:616
11103#, c-format
11104msgid "%s view:"
11105msgstr ""
11106
11107#: client/gui-xaw/action_dialog.c:509
11108msgid "NONE"
11109msgstr "TIDAK ADA"
11110
11111#: client/gui-xaw/gui_main.c:262
11112msgid ""
11113"This client accepts the standard X toolkit command-line options\n"
11114"after '--'. See the X(7) man page.\n"
11115"\n"
11116msgstr ""
11117
11118#: client/gui-xaw/gui_main.c:361
11119msgid "No version number in resources."
11120msgstr ""
11121
11122#: client/gui-xaw/gui_main.c:362
11123msgid "You probably have an old (circa V1.0) Freeciv resource file somewhere."
11124msgstr ""
11125
11126#: client/gui-xaw/gui_main.c:370
11127msgid "Game version does not match Resource version."
11128msgstr ""
11129
11130#: client/gui-xaw/gui_main.c:371
11131#, c-format
11132msgid "Game version: %s - Resource version: %s"
11133msgstr ""
11134
11135#: client/gui-xaw/gui_main.c:373
11136msgid "You might have an old Freeciv resourcefile in /usr/lib/X11/app-defaults"
11137msgstr ""
11138
11139#: client/gui-xaw/gui_main.c:379
11140msgid "Using fallback resources - which is OK"
11141msgstr ""
11142
11143#: client/gui-xaw/gui_main.c:390
11144msgid "Only color displays are supported for now..."
11145msgstr "Hanya tampilan berwarna yang didukung saat ini..."
11146
11147#: client/gui-xaw/gui_main.c:413 client/gui-xaw/gui_main.c:432
11148#, c-format
11149msgid "Unable to open fontset: %s"
11150msgstr ""
11151
11152#: client/gui-xaw/gui_main.c:414 client/gui-xaw/gui_main.c:433
11153msgid "Doing 'xset fp rehash' may temporarily solve a problem."
11154msgstr ""
11155
11156#: client/gui-xaw/gui_main.c:418 client/gui-xaw/gui_main.c:437
11157#, c-format
11158msgid "Font for charset %s is lacking"
11159msgstr ""
11160
11161#: client/gui-xaw/helpdlg.c:936 client/gui-xaw/helpdlg.c:953
11162#: client/gui-xaw/helpdlg.c:960
11163#, c-format
11164msgid "Allows %s.\n"
11165msgstr "Memungkinkan %s.\n"
11166
11167#: client/gui-xaw/helpdlg.c:943
11168#, c-format
11169msgid "Obsoletes %s.\n"
11170msgstr "Membuat %s usang.\n"
11171
11172#: client/gui-xaw/helpdlg.c:963 client/gui-xaw/helpdlg.c:968
11173#, c-format
11174msgid "Allows %s (with %s).\n"
11175msgstr "Memungkinkan %s (dengan %s).\n"
11176
11177#: client/gui-xaw/helpdlg.c:1042 client/gui-xaw/helpdlg.c:1056
11178#: client/gui-xaw/helpdlg.c:1075
11179msgid "n/a"
11180msgstr ""
11181
11182#: client/gui-xaw/helpdlg.c:1045
11183#, c-format
11184msgid "+%d Food / %d"
11185msgstr ""
11186
11187#: client/gui-xaw/helpdlg.c:1059
11188#, c-format
11189msgid "+%d Res. / %d"
11190msgstr ""
11191
11192#. TRANS: Build cost for bases in help. "MP" = movement points
11193#: client/gui-xaw/helpdlg.c:1102
11194#, c-format
11195msgid "Build: %d MP\n"
11196msgstr ""
11197
11198#. TRANS: Base conflicts in help. Will be followed by a list of bases
11199#. * that can't be built on the same tile as this one.
11200#: client/gui-xaw/helpdlg.c:1106
11201#, c-format
11202msgid "Conflicts with: "
11203msgstr ""
11204
11205#. TRANS: Road bonus in help. %s is food/production/trade
11206#. * stats like "0/0/+1", "0/+50%/0"
11207#: client/gui-xaw/helpdlg.c:1134
11208#, c-format
11209msgid "Bonus (F/P/T): %s\n"
11210msgstr ""
11211
11212#: client/gui-xaw/inteldlg.c:208 client/gui-xaw/inteldlg.c:454
11213#, c-format
11214msgid "Ruler: %s"
11215msgstr "Penguasa: %s"
11216
11217#: client/gui-xaw/inteldlg.c:217 client/text.c:1042
11218#, c-format
11219msgid "Government: %s"
11220msgstr "Pemerintahan: %s"
11221
11222#: client/gui-xaw/inteldlg.c:225 client/text.c:990
11223#, c-format
11224msgid "Gold: %d"
11225msgstr "Emas: %d"
11226
11227#: client/gui-xaw/inteldlg.c:233 client/gui-xaw/ratesdlg.c:311
11228#, c-format
11229msgid "Tax: %d%%"
11230msgstr "Pajak: %d%%"
11231
11232#: client/gui-xaw/inteldlg.c:241 client/gui-xaw/ratesdlg.c:327
11233#, c-format
11234msgid "Science: %d%%"
11235msgstr ""
11236
11237#: client/gui-xaw/inteldlg.c:249 client/gui-xaw/ratesdlg.c:319
11238#, c-format
11239msgid "Luxury: %d%%"
11240msgstr ""
11241
11242#: client/gui-xaw/inteldlg.c:259
11243msgid "Researching: (Unknown)"
11244msgstr "Mempelajari: (Tidak diketahui)"
11245
11246#: client/gui-xaw/inteldlg.c:262
11247#, c-format
11248msgid "Researching: Unknown(%d/-)"
11249msgstr "Mempelajari: Tidak diketahui(%d/-)"
11250
11251#: client/gui-xaw/inteldlg.c:266
11252#, c-format
11253msgid "Researching: %s(%d/%d)"
11254msgstr "Mempelajari: %s(%d/%d)"
11255
11256#: client/gui-xaw/inteldlg.c:281
11257#, c-format
11258msgid "Capital: %s"
11259msgstr "Ibukota: %s"
11260
11261#: client/gui-xaw/inteldlg.c:444
11262#, c-format
11263msgid "Intelligence Diplomacy Information for the %s Empire"
11264msgstr "Informasi Diplomasi Intelijen di %s"
11265
11266#: client/gui-xaw/menu.c:116
11267msgid "Save Settings"
11268msgstr "Simpan Pengaturan"
11269
11270#: client/gui-xaw/menu.c:120
11271msgid "Export Log"
11272msgstr "Ekspor Log"
11273
11274#: client/gui-xaw/menu.c:121
11275msgid "Clear Log"
11276msgstr "Bersihkan Log"
11277
11278#: client/gui-xaw/menu.c:152
11279msgid "Coastline"
11280msgstr "Pesisir"
11281
11282#: client/gui-xaw/menu.c:153
11283msgid "Paths"
11284msgstr ""
11285
11286#: client/gui-xaw/menu.c:154 data/civ1/terrain.ruleset:858
11287#: data/civ2/terrain.ruleset:952 data/classic/terrain.ruleset:1131
11288#: data/experimental/terrain.ruleset:1107 data/civ2civ3/terrain.ruleset:1146
11289#: data/multiplayer/terrain.ruleset:1105 data/sandbox/terrain.ruleset:1146
11290#: tools/civmanual.c:367
11291msgid "Irrigation"
11292msgstr "Irigasi"
11293
11294#: client/gui-xaw/menu.c:155
11295msgid "Mines"
11296msgstr "Tambang"
11297
11298#: client/gui-xaw/menu.c:157 data/civ1/terrain.ruleset:736
11299#: data/civ2/terrain.ruleset:777 data/classic/terrain.ruleset:963
11300#: data/experimental/terrain.ruleset:939 data/civ2civ3/terrain.ruleset:978
11301#: data/multiplayer/terrain.ruleset:937 data/sandbox/terrain.ruleset:978
11302#: tools/civmanual.c:364
11303msgid "Resources"
11304msgstr ""
11305
11306#: client/gui-xaw/menu.c:158
11307msgid "Huts"
11308msgstr ""
11309
11310#: client/gui-xaw/menu.c:159
11311msgid "Pollution & Fallout"
11312msgstr "Polusi & Jatuhan"
11313
11314#: client/gui-xaw/menu.c:162
11315msgid "Focus Unit"
11316msgstr ""
11317
11318#: client/gui-xaw/menu.c:163
11319msgid "Fog of War"
11320msgstr "Kabut Pertempuran"
11321
11322#: client/gui-xaw/menu.c:180
11323#, c-format
11324msgid "Transform to %s"
11325msgstr ""
11326
11327#: client/gui-xaw/menu.c:199
11328msgid "Auto Attack"
11329msgstr "Serang Otomatis"
11330
11331#: client/gui-xaw/menu.c:202
11332msgid "Connect With Rail"
11333msgstr "Sambung Dengan Rel"
11334
11335#: client/gui-xaw/menu.c:211
11336msgid "Help Build Wonder"
11337msgstr ""
11338
11339#: client/gui-xaw/menu.c:212
11340msgid "Establish Trade Route"
11341msgstr "Dirikan Jalur Dagang"
11342
11343#: client/gui-xaw/menu.c:213
11344msgid "Diplomat/Spy Actions"
11345msgstr "Tindakan Diplomat/Mata-mata"
11346
11347#: client/gui-xaw/menu.c:216
11348msgid "Select Same Type Everywhere"
11349msgstr ""
11350
11351#: client/gui-xaw/menu.c:241
11352msgid "Editing Mode"
11353msgstr "Modus Penyuntingan"
11354
11355#: client/gui-xaw/menu.c:242
11356msgid "Tools"
11357msgstr "Alat"
11358
11359#: client/gui-xaw/menu.c:257
11360msgid "ZOC"
11361msgstr "WK"
11362
11363#: client/gui-xaw/menu.c:262
11364msgid "About Ruleset"
11365msgstr ""
11366
11367#: client/gui-xaw/plrdlg.c:232
11368#, c-format
11369msgid "(idle %d turn)"
11370msgid_plural "(idle %d turns)"
11371msgstr[0] "(menganggur %d giliran)"
11372
11373#: client/gui-xaw/plrdlg.c:360
11374msgid "You need an embassy to establish a diplomatic meeting."
11375msgstr "Anda butuh duta untuk mengadakan pertemuan diplomatik."
11376
11377#: client/gui-xaw/repodlgs.c:205 client/gui-xaw/repodlgs.c:482
11378#, c-format
11379msgid "Researching %s: %d/%s"
11380msgstr "Mempelajari %s: %d/%s"
11381
11382#: client/gui-xaw/repodlgs.c:211 client/gui-xaw/repodlgs.c:488
11383#, c-format
11384msgid "Researching %s: %d/%d"
11385msgstr "Mempelajari %s: %d/%d"
11386
11387#: client/gui-xaw/repodlgs.c:220 client/gui-xaw/repodlgs.c:225
11388#: client/gui-xaw/repodlgs.c:499 client/gui-xaw/repodlgs.c:504
11389#, c-format
11390msgid "Goal: %s (%d steps)"
11391msgstr "Tujuan: %s (%d langkah)"
11392
11393#: client/gui-xaw/repodlgs.c:767
11394msgid "Sell-Off:"
11395msgstr ""
11396
11397#: client/gui-xaw/repodlgs.c:811
11398#, c-format
11399msgid "Income:%6d    Total Costs: %6d"
11400msgstr ""
11401
11402#: client/gui-xaw/repodlgs.c:916
11403msgid "Totals: ..."
11404msgstr "Total: ..."
11405
11406#: client/gui-xaw/repodlgs.c:1154
11407#, c-format
11408msgid "Totals:                     %9d%9d%9d%9d"
11409msgstr "Total:                      %9d%9d%9d%9d"
11410
11411#: client/gui-xaw/wldlg.c:626
11412msgid "What should the new name be?"
11413msgstr "Apa nama barunya?"
11414
11415#. TRANS: Header for fixed-width veteran level table.
11416#. * TRANS: Translators cannot change column widths :(
11417#. * TRANS: "Level name" left-justified, other two right-justified
11418#: client/helpdata.c:178
11419msgid "Veteran level      Power factor   Move bonus\n"
11420msgstr ""
11421
11422#. TRANS: Part of header for veteran level table.
11423#: client/helpdata.c:181
11424msgid "--------------------------------------------"
11425msgstr ""
11426
11427#. TRANS: Header for fixed-width terrain alteration table.
11428#. * TRANS: Translators cannot change column widths :(
11429#: client/helpdata.c:215
11430msgid "Terrain       Irrigation       Mining           Transform\n"
11431msgstr ""
11432
11433#: client/helpdata.c:435
11434msgid "Time taken for the following activities is independent of terrain:\n"
11435msgstr ""
11436
11437#. TRANS: Header for fixed-width terrain alteration table.
11438#. * TRANS: Translators cannot change column widths :(
11439#: client/helpdata.c:441
11440msgid "Activity            Time\n"
11441msgstr "Aktivitas                                Waktu\n"
11442
11443#: client/helpdata.c:446
11444#, c-format
11445msgid ""
11446"\n"
11447"Clean pollution    %3d"
11448msgstr ""
11449"\n"
11450"Membersihkan polusi     %3d"
11451
11452#: client/helpdata.c:449
11453#, c-format
11454msgid ""
11455"\n"
11456"Clean fallout      %3d"
11457msgstr ""
11458"\n"
11459"Membersihkan jatuhan  %3d"
11460
11461#: client/helpdata.c:452
11462#, fuzzy, c-format
11463#| msgid ""
11464#| "\n"
11465#| "Railroad           %3d"
11466msgid ""
11467"\n"
11468"Pillage            %3d"
11469msgstr ""
11470"\n"
11471"Rel kereta                              %3d"
11472
11473#: client/helpdata.c:479
11474msgid "In this ruleset, the following veteran levels are defined:"
11475msgstr ""
11476
11477#: client/helpdata.c:480
11478msgid "This ruleset has no default veteran levels defined."
11479msgstr ""
11480
11481#. TRANS: First %s is version string, e.g.,
11482#. * "Freeciv version 2.3.0-beta1 (beta version)" (translated).
11483#. * Second %s is client_string, e.g., "gui-gtk-2.0".
11484#: client/helpdata.c:488
11485#, c-format
11486msgid "This is %s, %s client."
11487msgstr "Ini adalah %s, klien %s."
11488
11489#: client/helpdata.c:528
11490#, fuzzy, c-format
11491msgid "Requires knowledge of the technology %s.\n"
11492msgstr "Memerlukan %s telah Anda pelajari.\n"
11493
11494#: client/helpdata.c:532
11495#, fuzzy, c-format
11496msgid "Prevented by knowledge of the technology %s.\n"
11497msgstr "Memerlukan %s telah Anda pelajari.\n"
11498
11499#: client/helpdata.c:540
11500#, fuzzy, c-format
11501msgid "Requires that a player on your team knows the technology %s.\n"
11502msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11503
11504#: client/helpdata.c:545
11505#, fuzzy, c-format
11506msgid "Prevented if any player on your team knows the technology %s.\n"
11507msgstr "Memerlukan %s telah Anda pelajari.\n"
11508
11509#: client/helpdata.c:554
11510#, fuzzy, c-format
11511msgid "Requires that a player allied to you knows the technology %s.\n"
11512msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11513
11514#: client/helpdata.c:559
11515#, fuzzy, c-format
11516msgid "Prevented if any player allied to you knows the technology %s.\n"
11517msgstr "Memerlukan %s telah Anda pelajari.\n"
11518
11519#: client/helpdata.c:569
11520#, fuzzy, c-format
11521msgid "Requires that someone has discovered the technology %s.\n"
11522msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11523
11524#: client/helpdata.c:574
11525#, fuzzy, c-format
11526msgid "Requires that no-one has yet discovered the technology %s.\n"
11527msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11528
11529#: client/helpdata.c:581
11530#, fuzzy, c-format
11531msgid "Requires that some player knows the technology %s.\n"
11532msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11533
11534#: client/helpdata.c:586
11535#, fuzzy, c-format
11536msgid "Requires that no player knows the technology %s.\n"
11537msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11538
11539#. TRANS: %s is a (translatable) tech flag.
11540#: client/helpdata.c:611
11541#, c-format
11542msgid "Requires knowledge of a technology with the \"%s\" flag.\n"
11543msgstr ""
11544
11545#. TRANS: %s is a (translatable) tech flag.
11546#: client/helpdata.c:617
11547#, c-format
11548msgid "Prevented by knowledge of any technology with the \"%s\" flag.\n"
11549msgstr ""
11550
11551#. TRANS: %s is a (translatable) tech flag.
11552#: client/helpdata.c:627
11553#, fuzzy, c-format
11554msgid ""
11555"Requires that a player on your team knows a technology with the \"%s\" "
11556"flag.\n"
11557msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11558
11559#. TRANS: %s is a (translatable) tech flag.
11560#: client/helpdata.c:633
11561#, c-format
11562msgid ""
11563"Prevented if any player on your team knows any technology with the \"%s\" "
11564"flag.\n"
11565msgstr ""
11566
11567#. TRANS: %s is a (translatable) tech flag.
11568#: client/helpdata.c:643
11569#, fuzzy, c-format
11570msgid ""
11571"Requires that a player allied to you knows a technology with the \"%s\" "
11572"flag.\n"
11573msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11574
11575#. TRANS: %s is a (translatable) tech flag.
11576#: client/helpdata.c:649
11577#, c-format
11578msgid ""
11579"Prevented if any player allied to you knows any technology with the \"%s\" "
11580"flag.\n"
11581msgstr ""
11582
11583#. TRANS: %s is a (translatable) tech flag.
11584#: client/helpdata.c:659
11585#, fuzzy, c-format
11586msgid "Requires that some player knows a technology with the \"%s\" flag.\n"
11587msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11588
11589#. TRANS: %s is a (translatable) tech flag.
11590#: client/helpdata.c:665
11591#, fuzzy, c-format
11592msgid "Requires that no player knows any technology with the \"%s\" flag.\n"
11593msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11594
11595#: client/helpdata.c:688
11596#, c-format
11597msgid "Requires the %s government.\n"
11598msgstr "Memerlukan pemerintahan berbentuk %s.\n"
11599
11600#: client/helpdata.c:691
11601#, fuzzy, c-format
11602msgid "Not available under the %s government.\n"
11603msgstr "Memerlukan pemerintahan berbentuk %s.\n"
11604
11605#: client/helpdata.c:701
11606#, fuzzy, c-format
11607msgid "Requires you to have achieved \"%s\".\n"
11608msgstr "Memerlukan %s telah Anda pelajari.\n"
11609
11610#: client/helpdata.c:704
11611#, c-format
11612msgid "Not available once you have achieved \"%s\".\n"
11613msgstr ""
11614
11615#: client/helpdata.c:712
11616#, c-format
11617msgid "Requires that at least one of your team-mates has achieved \"%s\".\n"
11618msgstr ""
11619
11620#: client/helpdata.c:716
11621#, c-format
11622msgid "Not available if any of your team-mates has achieved \"%s\".\n"
11623msgstr ""
11624
11625#: client/helpdata.c:724
11626#, c-format
11627msgid "Requires that at least one of your allies has achieved \"%s\".\n"
11628msgstr ""
11629
11630#: client/helpdata.c:728
11631#, c-format
11632msgid "Not available if any of your allies has achieved \"%s\".\n"
11633msgstr ""
11634
11635#: client/helpdata.c:736
11636#, fuzzy, c-format
11637msgid "Requires that at least one player has achieved \"%s\".\n"
11638msgstr "Memerlukan %s telah dipelajari siapapun.\n"
11639
11640#: client/helpdata.c:740
11641#, c-format
11642msgid "Not available if any player has achieved \"%s\".\n"
11643msgstr ""
11644
11645#. TRANS: %s is a wonder
11646#: client/helpdata.c:767
11647#, c-format
11648msgid ""
11649"Requires that %s was built at some point, and that it has not yet been "
11650"rendered obsolete.\n"
11651msgstr ""
11652
11653#. TRANS: %s is a wonder
11654#: client/helpdata.c:775
11655#, fuzzy, c-format
11656msgid "Requires that %s was built at some point.\n"
11657msgstr "Memerlukan %s di kota.\n"
11658
11659#. TRANS: %s is a wonder
11660#: client/helpdata.c:783
11661#, c-format
11662msgid "Prevented if %s has ever been built, unless it would be obsolete.\n"
11663msgstr ""
11664
11665#. TRANS: %s is a wonder
11666#: client/helpdata.c:790
11667#, fuzzy, c-format
11668msgid "Prevented if %s has ever been built.\n"
11669msgstr "Memerlukan %s telah Anda pelajari.\n"
11670
11671#. TRANS: %s is a wonder
11672#: client/helpdata.c:801
11673#, c-format
11674msgid "Requires %s to be owned by any player and not yet obsolete.\n"
11675msgstr ""
11676
11677#. TRANS: %s is a wonder
11678#: client/helpdata.c:808
11679#, fuzzy, c-format
11680msgid "Requires %s to be owned by any player.\n"
11681msgstr "Memerlukan %s yang telah dibangun siapapun.\n"
11682
11683#. TRANS: %s is a wonder
11684#: client/helpdata.c:816
11685#, c-format
11686msgid ""
11687"Prevented if %s is currently owned by any player, unless it is obsolete.\n"
11688msgstr ""
11689
11690#. TRANS: %s is a wonder
11691#: client/helpdata.c:823
11692#, c-format
11693msgid "Prevented if %s is currently owned by any player.\n"
11694msgstr ""
11695
11696#. TRANS: %s is a wonder
11697#: client/helpdata.c:842
11698#, c-format
11699msgid ""
11700"Requires someone who is currently allied to you to have built %s at some "
11701"point, and for it not to have been rendered obsolete.\n"
11702msgstr ""
11703
11704#. TRANS: %s is a wonder
11705#: client/helpdata.c:850
11706#, c-format
11707msgid ""
11708"Requires someone who is currently allied to you to have built %s at some "
11709"point.\n"
11710msgstr ""
11711
11712#. TRANS: %s is a wonder
11713#: client/helpdata.c:859
11714#, c-format
11715msgid ""
11716"Prevented if someone currently allied to you has ever built %s, unless it "
11717"would be obsolete.\n"
11718msgstr ""
11719
11720#. TRANS: %s is a wonder
11721#: client/helpdata.c:867
11722#, c-format
11723msgid "Prevented if someone currently allied to you has ever built %s.\n"
11724msgstr ""
11725
11726#. TRANS: %s is a wonder
11727#: client/helpdata.c:879
11728#, c-format
11729msgid ""
11730"Requires someone allied to you to own %s, and for it not to have been "
11731"rendered obsolete.\n"
11732msgstr ""
11733
11734#. TRANS: %s is a wonder
11735#: client/helpdata.c:887
11736#, c-format
11737msgid "Requires someone allied to you to own %s.\n"
11738msgstr ""
11739
11740#. TRANS: %s is a wonder
11741#: client/helpdata.c:895
11742#, c-format
11743msgid "Prevented if someone allied to you owns %s, unless it is obsolete.\n"
11744msgstr ""
11745
11746#. TRANS: %s is a wonder
11747#: client/helpdata.c:902
11748#, c-format
11749msgid "Prevented if someone allied to you owns %s.\n"
11750msgstr ""
11751
11752#. TRANS: %s is a wonder
11753#: client/helpdata.c:920
11754#, c-format
11755msgid ""
11756"Requires someone on your team to have built %s at some point, and for it not "
11757"to have been rendered obsolete.\n"
11758msgstr ""
11759
11760#. TRANS: %s is a wonder
11761#: client/helpdata.c:928
11762#, c-format
11763msgid "Requires someone on your team to have built %s at some point.\n"
11764msgstr ""
11765
11766#. TRANS: %s is a wonder
11767#: client/helpdata.c:937
11768#, c-format
11769msgid ""
11770"Prevented if someone on your team has ever built %s, unless it would be "
11771"obsolete.\n"
11772msgstr ""
11773
11774#. TRANS: %s is a wonder
11775#: client/helpdata.c:944
11776#, c-format
11777msgid "Prevented if someone on your team has ever built %s.\n"
11778msgstr ""
11779
11780#. TRANS: %s is a wonder
11781#: client/helpdata.c:956
11782#, c-format
11783msgid ""
11784"Requires someone on your team to own %s, and for it not to have been "
11785"rendered obsolete.\n"
11786msgstr ""
11787
11788#. TRANS: %s is a wonder
11789#: client/helpdata.c:964
11790#, c-format
11791msgid "Requires someone on your team to own %s.\n"
11792msgstr ""
11793
11794#. TRANS: %s is a wonder
11795#: client/helpdata.c:972
11796#, c-format
11797msgid "Prevented if someone on your team owns %s, unless it is obsolete.\n"
11798msgstr ""
11799
11800#. TRANS: %s is a wonder
11801#: client/helpdata.c:979
11802#, c-format
11803msgid "Prevented if someone on your team owns %s.\n"
11804msgstr ""
11805
11806#. TRANS: %s is a wonder
11807#: client/helpdata.c:997
11808#, c-format
11809msgid ""
11810"Requires you to have built %s at some point, and for it not to have been "
11811"rendered obsolete.\n"
11812msgstr ""
11813
11814#. TRANS: %s is a wonder
11815#: client/helpdata.c:1005
11816#, fuzzy, c-format
11817msgid "Requires you to have built %s at some point.\n"
11818msgstr "Memerlukan %s telah Anda pelajari.\n"
11819
11820#. TRANS: %s is a wonder
11821#: client/helpdata.c:1013
11822#, fuzzy, c-format
11823msgid "Prevented if you have ever built %s, unless it would be obsolete.\n"
11824msgstr "Memerlukan %s telah Anda pelajari.\n"
11825
11826#. TRANS: %s is a wonder
11827#: client/helpdata.c:1020
11828#, fuzzy, c-format
11829msgid "Prevented if you have ever built %s.\n"
11830msgstr "Memerlukan %s telah Anda pelajari.\n"
11831
11832#. TRANS: %s is a wonder
11833#: client/helpdata.c:1031
11834#, c-format
11835msgid "Requires you to own %s, which must not be obsolete.\n"
11836msgstr ""
11837
11838#. TRANS: %s is a wonder
11839#: client/helpdata.c:1038
11840#, fuzzy, c-format
11841msgid "Requires you to own %s.\n"
11842msgstr "Memerlukan pemain AI berlevel %s.\n"
11843
11844#. TRANS: %s is a wonder
11845#: client/helpdata.c:1046
11846#, c-format
11847msgid "Prevented if you own %s, unless it is obsolete.\n"
11848msgstr ""
11849
11850#. TRANS: %s is a wonder
11851#: client/helpdata.c:1053
11852#, fuzzy, c-format
11853msgid "Prevented if you own %s.\n"
11854msgstr "%s Anda diteleportasikan ke %s."
11855
11856#. TRANS: %s is a wonder
11857#: client/helpdata.c:1070
11858#, fuzzy, c-format
11859msgid ""
11860"Requires %s in one of your cities on the same continent, and not yet "
11861"obsolete.\n"
11862msgstr ""
11863"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama."
11864
11865#. TRANS: %s is a wonder
11866#: client/helpdata.c:1077
11867#, fuzzy, c-format
11868msgid "Requires %s in one of your cities on the same continent.\n"
11869msgstr ""
11870"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama."
11871
11872#. TRANS: %s is a wonder
11873#: client/helpdata.c:1086
11874#, c-format
11875msgid ""
11876"Prevented if %s is in one of your cities on the same continent, unless it is "
11877"obsolete.\n"
11878msgstr ""
11879
11880#. TRANS: %s is a wonder
11881#: client/helpdata.c:1093
11882#, fuzzy, c-format
11883msgid "Prevented if %s is in one of your cities on the same continent.\n"
11884msgstr ""
11885"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama."
11886
11887#. TRANS: %s is a building or wonder
11888#: client/helpdata.c:1110
11889#, fuzzy, c-format
11890msgid "Requires %s in the city or a trade partner (and not yet obsolete).\n"
11891msgstr "Memerlukan %s di kota.\n"
11892
11893#. TRANS: %s is a building or wonder
11894#: client/helpdata.c:1117
11895#, fuzzy, c-format
11896msgid "Requires %s in the city or a trade partner.\n"
11897msgstr "Memerlukan %s di kota.\n"
11898
11899#. TRANS: %s is a building or wonder
11900#: client/helpdata.c:1126
11901#, fuzzy, c-format
11902msgid ""
11903"Prevented by %s in the city or a trade partner (unless it is obsolete).\n"
11904msgstr "Memerlukan %s di kota.\n"
11905
11906#. TRANS: %s is a building or wonder
11907#: client/helpdata.c:1133
11908#, fuzzy, c-format
11909msgid "Prevented by %s in the city or a trade partner.\n"
11910msgstr "Memerlukan %s di kota.\n"
11911
11912#. TRANS: %s is a building or wonder
11913#: client/helpdata.c:1146
11914#, fuzzy, c-format
11915msgid "Requires %s in the city (and not yet obsolete).\n"
11916msgstr "Memerlukan %s di kota.\n"
11917
11918#. TRANS: %s is a building or wonder
11919#: client/helpdata.c:1152
11920#, fuzzy, c-format
11921msgid "Requires %s in the city.\n"
11922msgstr "Memerlukan %s di kota.\n"
11923
11924#. TRANS: %s is a building or wonder
11925#: client/helpdata.c:1161
11926#, fuzzy, c-format
11927msgid "Prevented by %s in the city (unless it is obsolete).\n"
11928msgstr "Memerlukan %s di kota.\n"
11929
11930#. TRANS: %s is a building or wonder
11931#: client/helpdata.c:1168
11932#, fuzzy, c-format
11933msgid "Prevented by %s in the city.\n"
11934msgstr "Memerlukan %s di kota.\n"
11935
11936#: client/helpdata.c:1178
11937#, c-format
11938msgid "Only applies to \"%s\" buildings.\n"
11939msgstr "Hanya berlaku pada bangunan \"%s\".\n"
11940
11941#: client/helpdata.c:1183
11942#, fuzzy, c-format
11943msgid "Does not apply to \"%s\" buildings.\n"
11944msgstr "Hanya berlaku pada bangunan \"%s\".\n"
11945
11946#: client/helpdata.c:1202
11947#, fuzzy, c-format
11948msgid "?extra:Requires %s on the tile.\n"
11949msgstr "Memerlukan %s di kota.\n"
11950
11951#: client/helpdata.c:1206
11952#, fuzzy, c-format
11953msgid "?extra:Prevented by %s on the tile.\n"
11954msgstr "Memerlukan %s di kota.\n"
11955
11956#: client/helpdata.c:1214
11957#, fuzzy, c-format
11958msgid "?extra:Requires %s on the tile or a cardinally adjacent tile.\n"
11959msgstr "Memerlukan %s di kota.\n"
11960
11961#: client/helpdata.c:1219
11962#, fuzzy, c-format
11963msgid "?extra:Prevented by %s on the tile or any cardinally adjacent tile.\n"
11964msgstr "Memerlukan %s di kota.\n"
11965
11966#: client/helpdata.c:1228
11967#, fuzzy, c-format
11968msgid "?extra:Requires %s on the tile or an adjacent tile.\n"
11969msgstr "Memerlukan %s di kota.\n"
11970
11971#: client/helpdata.c:1233
11972#, fuzzy, c-format
11973msgid "?extra:Prevented by %s on the tile or any adjacent tile.\n"
11974msgstr "Memerlukan %s di kota.\n"
11975
11976#: client/helpdata.c:1242
11977#, fuzzy, c-format
11978msgid "?extra:Requires %s on a tile within the city radius.\n"
11979msgstr "Memerlukan %s di kota.\n"
11980
11981#: client/helpdata.c:1247
11982#, fuzzy, c-format
11983msgid "?extra:Prevented by %s on any tile within the city radius.\n"
11984msgstr "Memerlukan %s di kota.\n"
11985
11986#: client/helpdata.c:1256
11987#, fuzzy, c-format
11988msgid ""
11989"?extra:Requires %s on a tile within the city radius, or the city radius of a "
11990"trade partner.\n"
11991msgstr "Memerlukan %s di kota.\n"
11992
11993#: client/helpdata.c:1261
11994#, fuzzy, c-format
11995msgid ""
11996"?extra:Prevented by %s on any tile within the city radius or the city radius "
11997"of a trade partner.\n"
11998msgstr "Memerlukan %s di kota.\n"
11999
12000#: client/helpdata.c:1282
12001#, fuzzy, c-format
12002msgid "?terrain:Requires %s on the tile.\n"
12003msgstr "Memerlukan %s di kota.\n"
12004
12005#: client/helpdata.c:1285
12006#, fuzzy, c-format
12007msgid "?terrain:Prevented by %s on the tile.\n"
12008msgstr "Memerlukan %s di kota.\n"
12009
12010#: client/helpdata.c:1293
12011#, fuzzy, c-format
12012msgid "?terrain:Requires %s on the tile or a cardinally adjacent tile.\n"
12013msgstr "Memerlukan %s di kota.\n"
12014
12015#: client/helpdata.c:1298
12016#, fuzzy, c-format
12017msgid "?terrain:Prevented by %s on the tile or any cardinally adjacent tile.\n"
12018msgstr "Memerlukan %s di kota.\n"
12019
12020#: client/helpdata.c:1307
12021#, fuzzy, c-format
12022msgid "?terrain:Requires %s on the tile or an adjacent tile.\n"
12023msgstr "Memerlukan %s di kota.\n"
12024
12025#: client/helpdata.c:1312
12026#, fuzzy, c-format
12027msgid "?terrain:Prevented by %s on the tile or any adjacent tile.\n"
12028msgstr "Memerlukan %s di kota.\n"
12029
12030#: client/helpdata.c:1321
12031#, fuzzy, c-format
12032msgid "?terrain:Requires %s on a tile within the city radius.\n"
12033msgstr "Memerlukan %s di kota.\n"
12034
12035#: client/helpdata.c:1326
12036#, fuzzy, c-format
12037msgid "?terrain:Prevented by %s on any tile within the city radius.\n"
12038msgstr "Memerlukan %s di kota.\n"
12039
12040#: client/helpdata.c:1335
12041#, fuzzy, c-format
12042msgid ""
12043"?terrain:Requires %s on a tile within the city radius, or the city radius of "
12044"a trade partner.\n"
12045msgstr "Memerlukan %s di kota.\n"
12046
12047#: client/helpdata.c:1340
12048#, fuzzy, c-format
12049msgid ""
12050"?terrain:Prevented by %s on any tile within the city radius or the city "
12051"radius of a trade partner.\n"
12052msgstr "Memerlukan %s di kota.\n"
12053
12054#: client/helpdata.c:1362
12055#, fuzzy, c-format
12056msgid "?resource:Requires %s on the tile.\n"
12057msgstr "Memerlukan %s di kota.\n"
12058
12059#: client/helpdata.c:1366
12060#, fuzzy, c-format
12061msgid "?resource:Prevented by %s on the tile.\n"
12062msgstr "Memerlukan %s di kota.\n"
12063
12064#: client/helpdata.c:1374
12065#, fuzzy, c-format
12066msgid "?resource:Requires %s on the tile or a cardinally adjacent tile.\n"
12067msgstr "Memerlukan %s di kota.\n"
12068
12069#: client/helpdata.c:1379
12070#, fuzzy, c-format
12071msgid ""
12072"?resource:Prevented by %s on the tile or any cardinally adjacent tile.\n"
12073msgstr "Memerlukan %s di kota.\n"
12074
12075#: client/helpdata.c:1388
12076#, fuzzy, c-format
12077msgid "?resource:Requires %s on the tile or an adjacent tile.\n"
12078msgstr "Memerlukan %s di kota.\n"
12079
12080#: client/helpdata.c:1393
12081#, fuzzy, c-format
12082msgid "?resource:Prevented by %s on the tile or any adjacent tile.\n"
12083msgstr "Memerlukan %s di kota.\n"
12084
12085#: client/helpdata.c:1402
12086#, fuzzy, c-format
12087msgid "?resource:Requires %s on a tile within the city radius.\n"
12088msgstr "Memerlukan %s di kota.\n"
12089
12090#: client/helpdata.c:1407
12091#, fuzzy, c-format
12092msgid "?resource:Prevented by %s on any tile within the city radius.\n"
12093msgstr "Memerlukan %s di kota.\n"
12094
12095#: client/helpdata.c:1416
12096#, fuzzy, c-format
12097msgid ""
12098"?resource:Requires %s on a tile within the city radius or the city radius of "
12099"a trade partner.\n"
12100msgstr "Memerlukan %s di kota.\n"
12101
12102#: client/helpdata.c:1421
12103#, fuzzy, c-format
12104msgid ""
12105"?resource:Prevented by %s on any tile within the city radius or the city "
12106"radius of a trade partner.\n"
12107msgstr "Memerlukan %s di kota.\n"
12108
12109#. TRANS: "... playing as the Swedes."
12110#: client/helpdata.c:1444
12111#, fuzzy, c-format
12112msgid "Requires that you are playing as the %s.\n"
12113msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12114
12115#. TRANS: "... playing as the Turks."
12116#: client/helpdata.c:1449
12117#, fuzzy, c-format
12118msgid "Requires that you are not playing as the %s.\n"
12119msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12120
12121#. TRANS: "... same team as the Indonesians."
12122#: client/helpdata.c:1458
12123#, fuzzy, c-format
12124msgid "Requires that you are on the same team as the %s.\n"
12125msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12126
12127#. TRANS: "... same team as the Greeks."
12128#: client/helpdata.c:1464
12129#, fuzzy, c-format
12130msgid "Requires that you are not on the same team as the %s.\n"
12131msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12132
12133#. TRANS: "... allied with the Koreans."
12134#: client/helpdata.c:1474
12135#, fuzzy, c-format
12136msgid "Requires that you are allied with the %s.\n"
12137msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12138
12139#. TRANS: "... allied with the Danes."
12140#: client/helpdata.c:1479
12141#, fuzzy, c-format
12142msgid "Requires that you are not allied with the %s.\n"
12143msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12144
12145#. TRANS: "Requires the Apaches to have ..."
12146#: client/helpdata.c:1489
12147#, fuzzy, c-format
12148msgid "Requires the %s to have been in the game.\n"
12149msgstr "Memerlukan %s di kota.\n"
12150
12151#. TRANS: "Requires the Celts never to have ..."
12152#: client/helpdata.c:1494
12153#, fuzzy, c-format
12154msgid "Requires the %s never to have been in the game.\n"
12155msgstr "Memerlukan %s di kota.\n"
12156
12157#. TRANS: "Requires the Belgians in the game."
12158#: client/helpdata.c:1502
12159#, fuzzy, c-format
12160msgid "Requires the %s in the game.\n"
12161msgstr "Memerlukan %s di kota.\n"
12162
12163#. TRANS: "Requires that the Russians are not ...
12164#: client/helpdata.c:1507
12165#, fuzzy, c-format
12166msgid "Requires that the %s are not in the game.\n"
12167msgstr "Memerlukan %s di kota.\n"
12168
12169#. TRANS: nation group: "... playing African nation."
12170#: client/helpdata.c:1531
12171#, fuzzy, c-format
12172msgid "Requires that you are playing %s nation.\n"
12173msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12174
12175#. TRANS: nation group: "... playing Imaginary nation."
12176#: client/helpdata.c:1536
12177#, fuzzy, c-format
12178msgid "Prevented if you are playing %s nation.\n"
12179msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12180
12181#. TRANS: nation group: "Requires Medieval nation ..."
12182#: client/helpdata.c:1545
12183#, fuzzy, c-format
12184msgid "Requires %s nation on your team.\n"
12185msgstr "Memerlukan %s di kota.\n"
12186
12187#. TRANS: nation group: "Prevented by Medieval nation ..."
12188#: client/helpdata.c:1550
12189#, fuzzy, c-format
12190msgid "Prevented by %s nation on your team.\n"
12191msgstr "Memerlukan %s di kota.\n"
12192
12193#. TRANS: nation group: "Requires Modern nation ..."
12194#: client/helpdata.c:1559
12195#, fuzzy, c-format
12196msgid "Requires %s nation in alliance with you.\n"
12197msgstr "Memerlukan %s di kota.\n"
12198
12199#. TRANS: nation group: "Prevented by Modern nation ..."
12200#: client/helpdata.c:1564
12201#, fuzzy, c-format
12202msgid "Prevented if %s nation is in alliance with you.\n"
12203msgstr "Memerlukan %s di kota.\n"
12204
12205#. TRANS: nation group: "Requires Asian nation ..."
12206#: client/helpdata.c:1573
12207#, fuzzy, c-format
12208msgid "Requires %s nation in the game.\n"
12209msgstr "Memerlukan %s di kota.\n"
12210
12211#. TRANS: nation group: "Prevented by Asian nation ..."
12212#: client/helpdata.c:1578
12213#, fuzzy, c-format
12214msgid "Prevented by %s nation in the game.\n"
12215msgstr "Memerlukan %s di kota.\n"
12216
12217#. TRANS: "Requires that you are playing Asian style
12218#. * nation."
12219#: client/helpdata.c:1603
12220#, fuzzy, c-format
12221msgid "Requires that you are playing %s style nation.\n"
12222msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12223
12224#. TRANS: "Requires that you are not playing Classical
12225#. * style nation."
12226#: client/helpdata.c:1609
12227#, fuzzy, c-format
12228msgid "Requires that you are not playing %s style nation.\n"
12229msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12230
12231#. TRANS: "Requires at least one Barbarian citizen ..."
12232#: client/helpdata.c:1621
12233#, fuzzy, c-format
12234msgid "Requires at least one %s citizen in the city or a trade partner.\n"
12235msgstr "Memerlukan %s di kota.\n"
12236
12237#. TRANS: "... no Pirate citizens ..."
12238#: client/helpdata.c:1627
12239#, fuzzy, c-format
12240msgid ""
12241"Requires that there are no %s citizens in the city or any trade partners.\n"
12242msgstr "Memerlukan %s di kota.\n"
12243
12244#. TRANS: "Requires at least one Barbarian citizen ..."
12245#: client/helpdata.c:1637
12246#, fuzzy, c-format
12247msgid "Requires at least one %s citizen in the city.\n"
12248msgstr "Memerlukan %s di kota.\n"
12249
12250#. TRANS: "... no Pirate citizens ..."
12251#: client/helpdata.c:1642
12252#, fuzzy, c-format
12253msgid "Requires that there are no %s citizens in the city.\n"
12254msgstr "Memerlukan %s di kota.\n"
12255
12256#. TRANS: in this and following strings, '%s' can be one
12257#. * of a wide range of relationships; e.g., 'Peace',
12258#. * 'Never met', 'Is foreign', 'Hosts embassy',
12259#. * 'Provided Casus Belli'
12260#: client/helpdata.c:1671
12261#, fuzzy, c-format
12262msgid ""
12263"Requires that you have the relationship '%s' with at least one other living "
12264"player.\n"
12265msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12266
12267#: client/helpdata.c:1676
12268#, fuzzy, c-format
12269msgid ""
12270"Requires that you do not have the relationship '%s' with any living player.\n"
12271msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12272
12273#: client/helpdata.c:1685
12274#, fuzzy, c-format
12275msgid ""
12276"Requires that somebody on your team has the relationship '%s' with at least "
12277"one other living player.\n"
12278msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12279
12280#: client/helpdata.c:1691
12281#, fuzzy, c-format
12282msgid ""
12283"Requires that nobody on your team has the relationship '%s' with any living "
12284"player.\n"
12285msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12286
12287#: client/helpdata.c:1700
12288#, fuzzy, c-format
12289msgid ""
12290"Requires that somebody in your alliance has the relationship '%s' with at "
12291"least one other living player.\n"
12292msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12293
12294#: client/helpdata.c:1706
12295#, fuzzy, c-format
12296msgid ""
12297"Requires that nobody in your alliance has the relationship '%s' with any "
12298"living player.\n"
12299msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12300
12301#: client/helpdata.c:1715
12302#, fuzzy, c-format
12303msgid "Requires the relationship '%s' between two living players.\n"
12304msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12305
12306#: client/helpdata.c:1720
12307#, fuzzy, c-format
12308msgid "Requires that no two living players have the relationship '%s'.\n"
12309msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12310
12311#: client/helpdata.c:1729
12312#, fuzzy, c-format
12313msgid "Requires that you have the relationship '%s' with the other player.\n"
12314msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12315
12316#: client/helpdata.c:1734
12317#, fuzzy, c-format
12318msgid ""
12319"Requires that you do not have the relationship '%s' with the other player.\n"
12320msgstr "Memerlukan %s telah dipelajari siapapun.\n"
12321
12322#. TRANS: %s is a single kind of unit (e.g., "Settlers").
12323#: client/helpdata.c:1756
12324#, fuzzy, c-format
12325msgid "?unit:Requires %s.\n"
12326msgstr "Memerlukan %s.\n"
12327
12328#. TRANS: %s is a single kind of unit (e.g., "Settlers").
12329#: client/helpdata.c:1760
12330#, fuzzy, c-format
12331msgid "?unit:Does not apply to %s.\n"
12332msgstr "Memerlukan pemain AI berlevel %s.\n"
12333
12334#. TRANS: %s is a list of unit types separated by "or".
12335#: client/helpdata.c:1792
12336#, fuzzy, c-format
12337msgid "?ulist:Requires %s.\n"
12338msgstr "Memerlukan %s.\n"
12339
12340#. TRANS: %s is a list of unit types separated by "or".
12341#: client/helpdata.c:1796
12342#, fuzzy, c-format
12343msgid "?ulist:Does not apply to %s.\n"
12344msgstr "Memerlukan pemain AI berlevel %s.\n"
12345
12346#. TRANS: %s is a single unit class (e.g., "Air").
12347#: client/helpdata.c:1825
12348#, fuzzy, c-format
12349msgid "?uclass:Requires %s units.\n"
12350msgstr "Membutuhkan unit %s.\n"
12351
12352#. TRANS: %s is a single unit class (e.g., "Air").
12353#: client/helpdata.c:1829
12354#, fuzzy, c-format
12355msgid "?uclass:Does not apply to %s units.\n"
12356msgstr "Hanya berlaku pada bangunan \"%s\".\n"
12357
12358#. TRANS: %s is a list of unit classes separated by "or".
12359#: client/helpdata.c:1867
12360#, fuzzy, c-format
12361msgid "?uclasslist:Requires %s units.\n"
12362msgstr "Membutuhkan unit %s.\n"
12363
12364#. TRANS: %s is a list of unit classes separated by "or".
12365#: client/helpdata.c:1871
12366#, fuzzy, c-format
12367msgid "?uclasslist:Does not apply to %s units.\n"
12368msgstr "Membutuhkan unit %s.\n"
12369
12370#: client/helpdata.c:1906
12371#, fuzzy
12372msgid "Requires that the unit is transported.\n"
12373msgstr "Memerlukan %s di kota.\n"
12374
12375#: client/helpdata.c:1909
12376#, fuzzy
12377msgid "Requires that the unit isn't transported.\n"
12378msgstr "Memerlukan %s di kota.\n"
12379
12380#: client/helpdata.c:1916
12381#, fuzzy
12382msgid "Requires that the unit is on livable tile.\n"
12383msgstr "Memerlukan %s di kota.\n"
12384
12385#: client/helpdata.c:1919
12386#, fuzzy
12387msgid "Requires that the unit isn't on livable tile.\n"
12388msgstr "Memerlukan %s di kota.\n"
12389
12390#: client/helpdata.c:1952
12391#, fuzzy, c-format
12392msgid "Requires that the unit has at least %s MP left.\n"
12393msgstr "Memerlukan %s di kota.\n"
12394
12395#: client/helpdata.c:1958
12396#, fuzzy, c-format
12397msgid "Requires that the unit has less than %s MP left.\n"
12398msgstr "Memerlukan %s telah Anda pelajari.\n"
12399
12400#: client/helpdata.c:1987
12401#, fuzzy, c-format
12402msgid "Requires a unit with at least %d veteran level.\n"
12403msgid_plural "Requires a unit with at least %d veteran levels.\n"
12404msgstr[0] "Memerlukan %s di kota.\n"
12405
12406#: client/helpdata.c:1993
12407#, fuzzy, c-format
12408msgid "Requires a unit with fewer than %d veteran level.\n"
12409msgid_plural "Requires a unit with fewer than %d veteran levels.\n"
12410msgstr[0] "Memerlukan %s telah Anda pelajari.\n"
12411
12412#: client/helpdata.c:2008
12413#, fuzzy, c-format
12414msgid "Requires a unit with at least %d hit point left.\n"
12415msgid_plural "Requires a unit with at least %d hit points left.\n"
12416msgstr[0] "Memerlukan %s di kota.\n"
12417
12418#: client/helpdata.c:2014
12419#, fuzzy, c-format
12420msgid "Requires a unit with fewer than %d hit point left.\n"
12421msgid_plural "Requires a unit with fewer than %d hit points left.\n"
12422msgstr[0] "Memerlukan %s di kota.\n"
12423
12424#. TRANS: "Applies only to Food."
12425#: client/helpdata.c:2030
12426#, c-format
12427msgid "?output:Applies only to %s.\n"
12428msgstr ""
12429
12430#. TRANS: "Does not apply to Food."
12431#: client/helpdata.c:2034
12432#, fuzzy, c-format
12433msgid "?output:Does not apply to %s.\n"
12434msgstr "Memerlukan pemain AI berlevel %s.\n"
12435
12436#. TRANS: "Applies only to Scientists."
12437#: client/helpdata.c:2046
12438#, c-format
12439msgid "?specialist:Applies only to %s.\n"
12440msgstr ""
12441
12442#. TRANS: "Does not apply to Scientists."
12443#: client/helpdata.c:2050
12444#, fuzzy, c-format
12445msgid "?specialist:Does not apply to %s.\n"
12446msgstr "Memerlukan pemain AI berlevel %s.\n"
12447
12448#: client/helpdata.c:2061
12449#, fuzzy, c-format
12450msgid "Requires a minimum city size of %d for this city or a trade partner.\n"
12451msgid_plural ""
12452"Requires a minimum city size of %d for this city or a trade partner.\n"
12453msgstr[0] "Memerlukan %s di kota.\n"
12454
12455#: client/helpdata.c:2069
12456#, fuzzy, c-format
12457msgid ""
12458"Requires the city size to be less than %d for this city and all trade "
12459"partners.\n"
12460msgid_plural ""
12461"Requires the city size to be less than %d for this city and all trade "
12462"partners.\n"
12463msgstr[0] "Memerlukan %s telah Anda pelajari.\n"
12464
12465#: client/helpdata.c:2081
12466#, fuzzy, c-format
12467msgid "Requires a minimum city size of %d.\n"
12468msgid_plural "Requires a minimum city size of %d.\n"
12469msgstr[0] "Memerlukan %s di kota.\n"
12470
12471#: client/helpdata.c:2087
12472#, fuzzy, c-format
12473msgid "Requires the city size to be less than %d.\n"
12474msgid_plural "Requires the city size to be less than %d.\n"
12475msgstr[0] "Memerlukan %s telah Anda pelajari.\n"
12476
12477#: client/helpdata.c:2113
12478#, fuzzy, c-format
12479msgid "Requires a minimum culture of %d in the city.\n"
12480msgid_plural "Requires a minimum culture of %d in the city.\n"
12481msgstr[0] "Memerlukan %s di kota.\n"
12482
12483#: client/helpdata.c:2119
12484#, fuzzy, c-format
12485msgid "Requires the culture in the city to be less than %d.\n"
12486msgid_plural "Requires the culture in the city to be less than %d.\n"
12487msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n"
12488
12489#: client/helpdata.c:2131
12490#, fuzzy, c-format
12491msgid "Requires a minimum culture of %d in this city or a trade partner.\n"
12492msgid_plural ""
12493"Requires a minimum culture of %d in this city or a trade partner.\n"
12494msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n"
12495
12496#: client/helpdata.c:2139
12497#, fuzzy, c-format
12498msgid ""
12499"Requires the culture in this city and all trade partners to be less than "
12500"%d.\n"
12501msgid_plural ""
12502"Requires the culture in this city and all trade partners to be less than "
12503"%d.\n"
12504msgstr[0] "Memerlukan %s di kota.\n"
12505
12506#: client/helpdata.c:2151
12507#, fuzzy, c-format
12508msgid "Requires your nation to have culture of at least %d.\n"
12509msgid_plural "Requires your nation to have culture of at least %d.\n"
12510msgstr[0] "Memerlukan %s telah Anda pelajari.\n"
12511
12512#: client/helpdata.c:2159
12513#, fuzzy, c-format
12514msgid "Prevented if your nation has culture of %d or more.\n"
12515msgid_plural "Prevented if your nation has culture of %d or more.\n"
12516msgstr[0] "Memerlukan %s telah Anda pelajari.\n"
12517
12518#: client/helpdata.c:2171
12519#, fuzzy, c-format
12520msgid "Requires someone on your team to have culture of at least %d.\n"
12521msgid_plural "Requires someone on your team to have culture of at least %d.\n"
12522msgstr[0] ""
12523"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama."
12524
12525#: client/helpdata.c:2179
12526#, fuzzy, c-format
12527msgid "Prevented if anyone on your team has culture of %d or more.\n"
12528msgid_plural "Prevented if anyone on your team has culture of %d or more.\n"
12529msgstr[0] "Memerlukan %s telah Anda pelajari.\n"
12530
12531#: client/helpdata.c:2191
12532#, c-format
12533msgid ""
12534"Requires someone in your current alliance to have culture of at least %d.\n"
12535msgid_plural ""
12536"Requires someone in your current alliance to have culture of at least %d.\n"
12537msgstr[0] ""
12538
12539#: client/helpdata.c:2199
12540#, c-format
12541msgid ""
12542"Prevented if anyone in your current alliance has culture of %d or more.\n"
12543msgid_plural ""
12544"Prevented if anyone in your current alliance has culture of %d or more.\n"
12545msgstr[0] ""
12546
12547#: client/helpdata.c:2211
12548#, fuzzy, c-format
12549msgid "Requires that some player has culture of at least %d.\n"
12550msgid_plural "Requires that some player has culture of at least %d.\n"
12551msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n"
12552
12553#: client/helpdata.c:2219
12554#, fuzzy, c-format
12555msgid "Requires that no player has culture of %d or more.\n"
12556msgid_plural "Requires that no player has culture of %d or more.\n"
12557msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n"
12558
12559#: client/helpdata.c:2242
12560#, c-format
12561msgid "At most %d unit may be present on the tile.\n"
12562msgid_plural "At most %d units may be present on the tile.\n"
12563msgstr[0] ""
12564
12565#: client/helpdata.c:2248
12566#, fuzzy, c-format
12567msgid "There must be more than %d unit present on the tile.\n"
12568msgid_plural "There must be more than %d units present on the tile.\n"
12569msgstr[0] "Memerlukan %s di kota.\n"
12570
12571#: client/helpdata.c:2260
12572#, c-format
12573msgid ""
12574"The tile or at least one cardinally adjacent tile must have %d unit or "
12575"fewer.\n"
12576msgid_plural ""
12577"The tile or at least one cardinally adjacent tile must have %d units or "
12578"fewer.\n"
12579msgstr[0] ""
12580
12581#: client/helpdata.c:2268
12582#, c-format
12583msgid ""
12584"The tile and all cardinally adjacent tiles must have more than %d unit "
12585"each.\n"
12586msgid_plural ""
12587"The tile and all cardinally adjacent tiles must have more than %d units "
12588"each.\n"
12589msgstr[0] ""
12590
12591#: client/helpdata.c:2280
12592#, c-format
12593msgid "The tile or at least one adjacent tile must have %d unit or fewer.\n"
12594msgid_plural ""
12595"The tile or at least one adjacent tile must have %d units or fewer.\n"
12596msgstr[0] ""
12597
12598#: client/helpdata.c:2288
12599#, c-format
12600msgid "The tile and all adjacent tiles must have more than %d unit each.\n"
12601msgid_plural ""
12602"The tile and all adjacent tiles must have more than %d units each.\n"
12603msgstr[0] ""
12604
12605#. TRANS: AI level (e.g., "Handicapped")
12606#: client/helpdata.c:2317
12607#, c-format
12608msgid "Applies to %s AI players.\n"
12609msgstr ""
12610
12611#. TRANS: AI level (e.g., "Cheating")
12612#: client/helpdata.c:2322
12613#, fuzzy, c-format
12614msgid "Does not apply to %s AI players.\n"
12615msgstr "Memerlukan pemain AI berlevel %s.\n"
12616
12617#. TRANS: %s is a terrain class
12618#: client/helpdata.c:2334
12619#, fuzzy, c-format
12620msgid "?terrainclass:Requires %s terrain on the tile.\n"
12621msgstr "Memerlukan %s di kota.\n"
12622
12623#. TRANS: %s is a terrain class
12624#: client/helpdata.c:2340
12625#, fuzzy, c-format
12626msgid "?terrainclass:Prevented by %s terrain on the tile.\n"
12627msgstr "Memerlukan %s di kota.\n"
12628
12629#. TRANS: %s is a terrain class
12630#: client/helpdata.c:2350
12631#, fuzzy, c-format
12632msgid ""
12633"?terrainclass:Requires %s terrain on the tile or a cardinally adjacent "
12634"tile.\n"
12635msgstr "Memerlukan %s di kota.\n"
12636
12637#. TRANS: %s is a terrain class
12638#: client/helpdata.c:2357
12639#, fuzzy, c-format
12640msgid ""
12641"?terrainclass:Prevented by %s terrain on the tile or any cardinally adjacent "
12642"tile.\n"
12643msgstr "Memerlukan %s di kota.\n"
12644
12645#. TRANS: %s is a terrain class
12646#: client/helpdata.c:2368
12647#, fuzzy, c-format
12648msgid "?terrainclass:Requires %s terrain on the tile or an adjacent tile.\n"
12649msgstr "Memerlukan %s di kota.\n"
12650
12651#. TRANS: %s is a terrain class
12652#: client/helpdata.c:2375
12653#, fuzzy, c-format
12654msgid ""
12655"?terrainclass:Prevented by %s terrain on the tile or any adjacent tile.\n"
12656msgstr "Memerlukan %s di kota.\n"
12657
12658#. TRANS: %s is a terrain class
12659#: client/helpdata.c:2386
12660#, fuzzy, c-format
12661msgid "?terrainclass:Requires %s terrain on a tile within the city radius.\n"
12662msgstr "Memerlukan %s di kota.\n"
12663
12664#. TRANS: %s is a terrain class
12665#: client/helpdata.c:2393
12666#, fuzzy, c-format
12667msgid ""
12668"?terrainclass:Prevented by %s terrain on any tile within the city radius.\n"
12669msgstr "Memerlukan %s di kota.\n"
12670
12671#. TRANS: %s is a terrain class
12672#: client/helpdata.c:2404
12673#, fuzzy, c-format
12674msgid ""
12675"?terrainclass:Requires %s terrain on a tile within the city radius or the "
12676"city radius of a trade partner.\n"
12677msgstr "Memerlukan %s di kota.\n"
12678
12679#. TRANS: %s is a terrain class
12680#: client/helpdata.c:2412
12681#, fuzzy, c-format
12682msgid ""
12683"?terrainclass:Prevented by %s terrain on any tile within the city radius or "
12684"the city radius of a trade partner.\n"
12685msgstr "Memerlukan %s di kota.\n"
12686
12687#. TRANS: %s is a (translatable) terrain flag.
12688#: client/helpdata.c:2437
12689#, fuzzy, c-format
12690msgid "Requires terrain with the \"%s\" flag on the tile.\n"
12691msgstr "Memerlukan %s di kota.\n"
12692
12693#. TRANS: %s is a (translatable) terrain flag.
12694#: client/helpdata.c:2442
12695#, fuzzy, c-format
12696msgid "Prevented by terrain with the \"%s\" flag on the tile.\n"
12697msgstr "Memerlukan %s di kota.\n"
12698
12699#. TRANS: %s is a (translatable) terrain flag.
12700#: client/helpdata.c:2452
12701#, c-format
12702msgid ""
12703"Requires terrain with the \"%s\" flag on the tile or a cardinally adjacent "
12704"tile.\n"
12705msgstr ""
12706
12707#. TRANS: %s is a (translatable) terrain flag.
12708#: client/helpdata.c:2458
12709#, c-format
12710msgid ""
12711"Prevented by terrain with the \"%s\" flag on the tile or any cardinally "
12712"adjacent tile.\n"
12713msgstr ""
12714
12715#. TRANS: %s is a (translatable) terrain flag.
12716#: client/helpdata.c:2468
12717#, fuzzy, c-format
12718msgid ""
12719"Requires terrain with the \"%s\" flag on the tile or an adjacent tile.\n"
12720msgstr "Memerlukan %s di kota.\n"
12721
12722#. TRANS: %s is a (translatable) terrain flag.
12723#: client/helpdata.c:2474
12724#, c-format
12725msgid ""
12726"Prevented by terrain with the \"%s\" flag on the tile or any adjacent tile.\n"
12727msgstr ""
12728
12729#. TRANS: %s is a (translatable) terrain flag.
12730#: client/helpdata.c:2484
12731#, fuzzy, c-format
12732msgid ""
12733"Requires terrain with the \"%s\" flag on a tile within the city radius.\n"
12734msgstr "Memerlukan %s di kota.\n"
12735
12736#. TRANS: %s is a (translatable) terrain flag.
12737#: client/helpdata.c:2490
12738#, fuzzy, c-format
12739msgid ""
12740"Prevented by terrain with the \"%s\" flag on any tile within the city "
12741"radius.\n"
12742msgstr "Memerlukan %s di kota.\n"
12743
12744#. TRANS: %s is a (translatable) terrain flag.
12745#: client/helpdata.c:2500
12746#, fuzzy, c-format
12747msgid ""
12748"Requires terrain with the \"%s\" flag on a tile within the city radius or "
12749"the city radius of a trade partner.\n"
12750msgstr "Memerlukan %s di kota.\n"
12751
12752#. TRANS: %s is a (translatable) terrain flag.
12753#: client/helpdata.c:2507
12754#, fuzzy, c-format
12755msgid ""
12756"Prevented by terrain with the \"%s\" flag on any tile within the city radius "
12757"or the city radius of a trade partner.\n"
12758msgstr "Memerlukan %s di kota.\n"
12759
12760#. TRANS: %s is a (translatable) base flag.
12761#: client/helpdata.c:2531
12762#, fuzzy, c-format
12763msgid "Requires a base with the \"%s\" flag on the tile.\n"
12764msgstr "Memerlukan %s di kota.\n"
12765
12766#. TRANS: %s is a (translatable) base flag.
12767#: client/helpdata.c:2536
12768#, fuzzy, c-format
12769msgid "Prevented by a base with the \"%s\" flag on the tile.\n"
12770msgstr "Memerlukan %s di kota.\n"
12771
12772#. TRANS: %s is a (translatable) base flag.
12773#: client/helpdata.c:2546
12774#, c-format
12775msgid ""
12776"Requires a base with the \"%s\" flag on the tile or a cardinally adjacent "
12777"tile.\n"
12778msgstr ""
12779
12780#. TRANS: %s is a (translatable) base flag.
12781#: client/helpdata.c:2552
12782#, c-format
12783msgid ""
12784"Prevented by a base with the \"%s\" flag on the tile or any cardinally "
12785"adjacent tile.\n"
12786msgstr ""
12787
12788#. TRANS: %s is a (translatable) base flag.
12789#: client/helpdata.c:2562
12790#, c-format
12791msgid "Requires a base with the \"%s\" flag on the tile or an adjacent tile.\n"
12792msgstr ""
12793
12794#. TRANS: %s is a (translatable) base flag.
12795#: client/helpdata.c:2568
12796#, c-format
12797msgid ""
12798"Prevented by a base with the \"%s\" flag on the tile or any adjacent tile.\n"
12799msgstr ""
12800
12801#. TRANS: %s is a (translatable) base flag.
12802#: client/helpdata.c:2578
12803#, fuzzy, c-format
12804msgid ""
12805"Requires a base with the \"%s\" flag on a tile within the city radius.\n"
12806msgstr "Memerlukan %s di kota.\n"
12807
12808#. TRANS: %s is a (translatable) base flag.
12809#: client/helpdata.c:2584
12810#, fuzzy, c-format
12811msgid ""
12812"Prevented by a base with the \"%s\" flag on any tile within the city "
12813"radius.\n"
12814msgstr "Memerlukan %s di kota.\n"
12815
12816#. TRANS: %s is a (translatable) base flag.
12817#: client/helpdata.c:2594
12818#, fuzzy, c-format
12819msgid ""
12820"Requires a base with the \"%s\" flag on a tile within the city radius or the "
12821"city radius of a trade partner.\n"
12822msgstr "Memerlukan %s di kota.\n"
12823
12824#. TRANS: %s is a (translatable) base flag.
12825#: client/helpdata.c:2601
12826#, fuzzy, c-format
12827msgid ""
12828"Prevented by a base with the \"%s\" flag on any tile within the city radius "
12829"or the city radius of a trade partner.\n"
12830msgstr "Memerlukan %s di kota.\n"
12831
12832#. TRANS: %s is a (translatable) road flag.
12833#: client/helpdata.c:2625
12834#, fuzzy, c-format
12835msgid "Requires a road with the \"%s\" flag on the tile.\n"
12836msgstr "Memerlukan %s di kota.\n"
12837
12838#. TRANS: %s is a (translatable) road flag.
12839#: client/helpdata.c:2630
12840#, fuzzy, c-format
12841msgid "Prevented by a road with the \"%s\" flag on the tile.\n"
12842msgstr "Memerlukan %s di kota.\n"
12843
12844#. TRANS: %s is a (translatable) road flag.
12845#: client/helpdata.c:2640
12846#, c-format
12847msgid ""
12848"Requires a road with the \"%s\" flag on the tile or a cardinally adjacent "
12849"tile.\n"
12850msgstr ""
12851
12852#. TRANS: %s is a (translatable) road flag.
12853#: client/helpdata.c:2646
12854#, c-format
12855msgid ""
12856"Prevented by a road with the \"%s\" flag on the tile or any cardinally "
12857"adjacent tile.\n"
12858msgstr ""
12859
12860#. TRANS: %s is a (translatable) road flag.
12861#: client/helpdata.c:2656
12862#, c-format
12863msgid "Requires a road with the \"%s\" flag on the tile or an adjacent tile.\n"
12864msgstr ""
12865
12866#. TRANS: %s is a (translatable) road flag.
12867#: client/helpdata.c:2662
12868#, c-format
12869msgid ""
12870"Prevented by a road with the \"%s\" flag on the tile or any adjacent tile.\n"
12871msgstr ""
12872
12873#. TRANS: %s is a (translatable) road flag.
12874#: client/helpdata.c:2672
12875#, fuzzy, c-format
12876msgid ""
12877"Requires a road with the \"%s\" flag on a tile within the city radius.\n"
12878msgstr "Memerlukan %s di kota.\n"
12879
12880#. TRANS: %s is a (translatable) road flag.
12881#: client/helpdata.c:2678
12882#, fuzzy, c-format
12883msgid ""
12884"Prevented by a road with the \"%s\" flag on any tile within the city "
12885"radius.\n"
12886msgstr "Memerlukan %s di kota.\n"
12887
12888#. TRANS: %s is a (translatable) road flag.
12889#: client/helpdata.c:2688
12890#, fuzzy, c-format
12891msgid ""
12892"Requires a road with the \"%s\" flag on a tile within the city radius or the "
12893"city radius of a trade partner.\n"
12894msgstr "Memerlukan %s di kota.\n"
12895
12896#. TRANS: %s is a (translatable) road flag.
12897#: client/helpdata.c:2695
12898#, fuzzy, c-format
12899msgid ""
12900"Prevented by a road with the \"%s\" flag on any tile within the city radius "
12901"or the city radius of a trade partner.\n"
12902msgstr "Memerlukan %s di kota.\n"
12903
12904#. TRANS: %s is a (translatable) extra flag.
12905#: client/helpdata.c:2719
12906#, fuzzy, c-format
12907msgid "Requires an extra with the \"%s\" flag on the tile.\n"
12908msgstr "Memerlukan %s di kota.\n"
12909
12910#. TRANS: %s is a (translatable) extra flag.
12911#: client/helpdata.c:2724
12912#, fuzzy, c-format
12913msgid "Prevented by an extra with the \"%s\" flag on the tile.\n"
12914msgstr "Memerlukan %s di kota.\n"
12915
12916#. TRANS: %s is a (translatable) extra flag.
12917#: client/helpdata.c:2734
12918#, fuzzy, c-format
12919msgid ""
12920"Requires an extra with the \"%s\" flag on the tile or a cardinally adjacent "
12921"tile.\n"
12922msgstr "Memerlukan %s di kota.\n"
12923
12924#. TRANS: %s is a (translatable) extra flag.
12925#: client/helpdata.c:2740
12926#, fuzzy, c-format
12927msgid ""
12928"Prevented by an extra with the \"%s\" flag on the tile or any cardinally "
12929"adjacent tile.\n"
12930msgstr "Memerlukan %s di kota.\n"
12931
12932#. TRANS: %s is a (translatable) extra flag.
12933#: client/helpdata.c:2750
12934#, fuzzy, c-format
12935msgid ""
12936"Requires an extra with the \"%s\" flag on the tile or an adjacent tile.\n"
12937msgstr "Memerlukan %s di kota.\n"
12938
12939#. TRANS: %s is a (translatable) extra flag.
12940#: client/helpdata.c:2756
12941#, fuzzy, c-format
12942msgid ""
12943"Prevented by an extra with the \"%s\" flag on the tile or any adjacent "
12944"tile.\n"
12945msgstr "Memerlukan %s di kota.\n"
12946
12947#. TRANS: %s is a (translatable) extra flag.
12948#: client/helpdata.c:2766
12949#, fuzzy, c-format
12950msgid ""
12951"Requires an extra with the \"%s\" flag on a tile within the city radius.\n"
12952msgstr "Memerlukan %s di kota.\n"
12953
12954#. TRANS: %s is a (translatable) extra flag.
12955#: client/helpdata.c:2772
12956#, fuzzy, c-format
12957msgid ""
12958"Prevented by an extra with the \"%s\" flag on any tile within the city "
12959"radius.\n"
12960msgstr "Memerlukan %s di kota.\n"
12961
12962#. TRANS: %s is a (translatable) extra flag.
12963#: client/helpdata.c:2782
12964#, fuzzy, c-format
12965msgid ""
12966"Requires an extra with the \"%s\" flag on a tile within the city radius or "
12967"the city radius of a trade partner.\n"
12968msgstr "Memerlukan %s di kota.\n"
12969
12970#. TRANS: %s is a (translatable) extra flag.
12971#: client/helpdata.c:2789
12972#, fuzzy, c-format
12973msgid ""
12974"Prevented by an extra with the \"%s\" flag on any tile within the city "
12975"radius or the city radius of a trade partner.\n"
12976msgstr "Memerlukan %s di kota.\n"
12977
12978#: client/helpdata.c:2813
12979#, fuzzy, c-format
12980msgid "Requires the game to have reached the year %s.\n"
12981msgstr "Memerlukan %s telah Anda pelajari.\n"
12982
12983#: client/helpdata.c:2817
12984#, fuzzy, c-format
12985msgid "Requires that the game has not yet reached the year %s.\n"
12986msgstr "Memerlukan %s telah Anda pelajari.\n"
12987
12988#. TRANS: topology flag name ("WrapX", "ISO", etc)
12989#: client/helpdata.c:2831
12990#, fuzzy, c-format
12991msgid "Requires %s map.\n"
12992msgstr "Memerlukan %s.\n"
12993
12994#. TRANS: topology flag name ("WrapX", "ISO", etc)
12995#: client/helpdata.c:2836
12996#, fuzzy, c-format
12997msgid "Prevented on %s map.\n"
12998msgstr "%s Anda diteleportasikan ke %s."
12999
13000#: client/helpdata.c:2845
13001#, fuzzy, c-format
13002msgid "Requires age of %d turns.\n"
13003msgstr "Memerlukan pemain AI berlevel %s.\n"
13004
13005#: client/helpdata.c:2849
13006#, fuzzy, c-format
13007msgid "Prevented if age is over %d turns.\n"
13008msgstr "Memerlukan %s telah Anda pelajari.\n"
13009
13010#: client/helpdata.c:2860
13011#, fuzzy, c-format
13012msgid "Requires terrain on which alteration %s is possible.\n"
13013msgstr "Memerlukan %s di kota.\n"
13014
13015#: client/helpdata.c:2865
13016#, c-format
13017msgid "Prevented by terrain on which alteration %s can be made.\n"
13018msgstr ""
13019
13020#: client/helpdata.c:2893
13021#, fuzzy
13022msgid "city centers"
13023msgstr "Gaya Kota:"
13024
13025#: client/helpdata.c:2896
13026#, fuzzy
13027#| msgid "Failed to download %s"
13028msgid "claimed tiles"
13029msgstr "Gagal mengunduh %s"
13030
13031#. TRANS: tile property ("city centers", etc)
13032#: client/helpdata.c:2909
13033#, fuzzy, c-format
13034#| msgid "Allied victory to %s."
13035msgid "?tileprop:Applies only to %s.\n"
13036msgstr "Kemenangan persekutuan untuk %s."
13037
13038#. TRANS: tile property ("city centers", etc)
13039#: client/helpdata.c:2913
13040#, fuzzy, c-format
13041msgid "?tileprop:Does not apply to %s.\n"
13042msgstr "Memerlukan pemain AI berlevel %s.\n"
13043
13044#. TRANS: tile property ("city centers", etc)
13045#: client/helpdata.c:2920
13046#, fuzzy, c-format
13047msgid "?tileprop:Applies only to %s and cardinally adjacent tiles.\n"
13048msgstr "Memerlukan pemain AI berlevel %s.\n"
13049
13050#. TRANS: tile property ("city centers", etc)
13051#: client/helpdata.c:2925
13052#, fuzzy, c-format
13053msgid "?tileprop:Does not apply to %s or cardinally adjacent tiles.\n"
13054msgstr "Memerlukan pemain AI berlevel %s.\n"
13055
13056#. TRANS: tile property ("city centers", etc)
13057#: client/helpdata.c:2934
13058#, fuzzy, c-format
13059msgid "?tileprop:Applies only to %s and adjacent tiles.\n"
13060msgstr "Memerlukan pemain AI berlevel %s.\n"
13061
13062#. TRANS: tile property ("city centers", etc)
13063#: client/helpdata.c:2938
13064#, fuzzy, c-format
13065msgid "?tileprop:Does not apply to %s or adjacent tiles.\n"
13066msgstr "Memerlukan pemain AI berlevel %s.\n"
13067
13068#. TRANS: First %s is a government name.
13069#: client/helpdata.c:3072
13070#, fuzzy, c-format
13071msgid "?gov:Allows %s (with %s but no %s)."
13072msgstr "Memungkinkan %s (dengan %s)."
13073
13074#. TRANS: First %s is a government name.
13075#: client/helpdata.c:3074
13076#, fuzzy, c-format
13077#| msgid "* Allows %s (with %s).\n"
13078msgid "?gov:Allows %s (with %s)."
13079msgstr "* Memungkinkan %s (dengan %s).\n"
13080
13081#. TRANS: First %s is a government name.
13082#: client/helpdata.c:3076
13083#, fuzzy, c-format
13084msgid "?gov:Allows %s (absent %s)."
13085msgstr "Memungkinkan %s (dengan %s)."
13086
13087#. TRANS: %s is a government name.
13088#: client/helpdata.c:3078
13089#, fuzzy, c-format
13090#| msgid "* Allows %s.\n"
13091msgid "?gov:Allows %s."
13092msgstr "* Memungkinkan %s.\n"
13093
13094#. TRANS: %s is a government name.
13095#: client/helpdata.c:3080
13096#, fuzzy, c-format
13097msgid "?gov:Prevents %s."
13098msgstr "Nabiah %s"
13099
13100#. TRANS: First %s is a building name.
13101#: client/helpdata.c:3091
13102#, fuzzy, c-format
13103msgid "?improvement:Allows %s (with %s but no %s)."
13104msgstr "Memungkinkan %s (dengan %s)."
13105
13106#. TRANS: First %s is a building name.
13107#: client/helpdata.c:3093
13108#, fuzzy, c-format
13109#| msgid "* Allows %s (with %s).\n"
13110msgid "?improvement:Allows %s (with %s)."
13111msgstr "* Memungkinkan %s (dengan %s).\n"
13112
13113#. TRANS: First %s is a building name.
13114#: client/helpdata.c:3095
13115#, fuzzy, c-format
13116msgid "?improvement:Allows %s (absent %s)."
13117msgstr "Memungkinkan %s (dengan %s)."
13118
13119#. TRANS: %s is a building name.
13120#: client/helpdata.c:3097
13121#, fuzzy, c-format
13122#| msgid "* Allows %s.\n"
13123msgid "?improvement:Allows %s."
13124msgstr "* Memungkinkan %s.\n"
13125
13126#. TRANS: %s is a building name.
13127#: client/helpdata.c:3099
13128#, fuzzy, c-format
13129msgid "?improvement:Prevents %s."
13130msgstr "Nabiah %s"
13131
13132#: client/helpdata.c:3384
13133msgid "Current ruleset contains no summary."
13134msgstr ""
13135
13136#: client/helpdata.c:3458
13137msgid "Current tileset contains no summary."
13138msgstr ""
13139
13140#: client/helpdata.c:3648
13141#, c-format
13142msgid "Sorry, no help topic for %s.\n"
13143msgstr ""
13144
13145#: client/helpdata.c:3652
13146#, c-format
13147msgid ""
13148"Sorry, no help topic for %s.\n"
13149"This page was auto-generated.\n"
13150"\n"
13151msgstr ""
13152
13153#: client/helpdata.c:3746
13154#, c-format
13155msgid "* The discovery of %s will make %s obsolete.\n"
13156msgstr "* Penemuan %s membuat %s menjadi usang.\n"
13157
13158#. TRANS: both %s are improvement names
13159#: client/helpdata.c:3753
13160#, fuzzy, c-format
13161#| msgid "* The discovery of %s will make %s obsolete.\n"
13162msgid "* The presence of %s in the city will make %s obsolete.\n"
13163msgstr "* Penemuan %s membuat %s menjadi usang.\n"
13164
13165#: client/helpdata.c:3762
13166msgid ""
13167"* A 'small wonder': at most one of your cities may possess this "
13168"improvement.\n"
13169msgstr ""
13170
13171#. TRANS: 'Allows all players with knowledge of atomic
13172#. * power to build nuclear units.'
13173#: client/helpdata.c:3775
13174#, c-format
13175msgid "* Allows all players with knowledge of %s to build %s units.\n"
13176msgstr ""
13177"* Memungkinkan semua pemain dengan pengetahuan %s untuk membangun unit %s.\n"
13178
13179#. TRANS: bullet point; note trailing space
13180#: client/helpdata.c:3783 client/helpdata.c:4142 client/helpdata.c:4836
13181#: client/helpdata.c:4942 client/helpdata.c:4992 client/helpdata.c:5067
13182#: client/helpdata.c:5361 client/helpdata.c:5732
13183msgid "?bullet:* "
13184msgstr ""
13185
13186#: client/helpdata.c:3789
13187#, c-format
13188msgid "* Allows %s (with %s).\n"
13189msgstr "* Memungkinkan %s (dengan %s).\n"
13190
13191#: client/helpdata.c:3793
13192#, c-format
13193msgid "* Allows %s.\n"
13194msgstr "* Memungkinkan %s.\n"
13195
13196#: client/helpdata.c:3808
13197msgid "* All players start with this improvement in their first city.\n"
13198msgstr ""
13199
13200#. TRANS: %s is a nation plural
13201#: client/helpdata.c:3831
13202#, c-format
13203msgid "* The %s start with this improvement in their first city.\n"
13204msgstr ""
13205
13206#. TRANS: don't translate 'savepalace'
13207#: client/helpdata.c:3841
13208msgid ""
13209"* If you lose the city containing this improvement, it will be rebuilt for "
13210"free in another of your cities (if the 'savepalace' server setting is "
13211"enabled).\n"
13212msgstr ""
13213
13214#: client/helpdata.c:3905
13215#, fuzzy, c-format
13216#| msgid "* Belongs to %s unit class.\n"
13217msgid "* Belongs to %s unit class."
13218msgstr "* Termasuk golongan unit %s.\n"
13219
13220#. TRANS: indented unit class property, preserve leading spaces
13221#: client/helpdata.c:3917
13222msgid "  * Can occupy empty enemy cities.\n"
13223msgstr "  * Dapat mengambil alih kota lawan yang kosong.\n"
13224
13225#. TRANS: indented unit class property, preserve leading spaces
13226#: client/helpdata.c:3921
13227msgid "  * Speed is not affected by terrain.\n"
13228msgstr "  * Kecepatan tidak dipengaruhi jenis medan.\n"
13229
13230#. TRANS: indented unit class property, preserve leading spaces
13231#: client/helpdata.c:3925
13232msgid "  * Does not get defense bonuses from terrain.\n"
13233msgstr "  * Tidak mendapat bonus pertahanan dari medan.\n"
13234
13235#. TRANS: indented unit class property, preserve leading spaces
13236#: client/helpdata.c:3929
13237msgid "  * Not subject to zones of control.\n"
13238msgstr ""
13239
13240#. TRANS: indented unit class property, preserve leading spaces
13241#: client/helpdata.c:3932
13242#, fuzzy
13243msgid "  * Subject to zones of control.\n"
13244msgstr "* Mengabaikan wilayah kendali.\n"
13245
13246#. TRANS: indented unit class property, preserve leading spaces
13247#: client/helpdata.c:3936
13248msgid "  * Slowed down while damaged.\n"
13249msgstr "  * Geraknya melambat ketika rusak.\n"
13250
13251#. TRANS: indented unit class property, preserve leading spaces
13252#: client/helpdata.c:3940
13253msgid "  * Gets used up in making an attack.\n"
13254msgstr ""
13255
13256#. TRANS: indented unit class property, preserve leading spaces
13257#: client/helpdata.c:3948
13258#, fuzzy, no-c-format
13259msgid "  * Gets a 50% defensive bonus while in cities.\n"
13260msgstr "  * Tidak mendapat bonus pertahanan dari medan.\n"
13261
13262#. TRANS: indented unit class property, preserve leading spaces
13263#: client/helpdata.c:3952
13264#, fuzzy, no-c-format
13265msgid "  * May fortify, granting a 50% defensive bonus when not in a city.\n"
13266msgstr ""
13267"  * Dapat mengambil posisi bertahan dan mendapat bonus pertahanan 50%.\n"
13268
13269#. TRANS: indented unit class property, preserve leading spaces
13270#: client/helpdata.c:3957
13271msgid "  * May fortify to stay put.\n"
13272msgstr ""
13273
13274#. TRANS: indented unit class property, preserve leading spaces
13275#: client/helpdata.c:3963
13276msgid "  * Is unreachable. Most units cannot attack this one.\n"
13277msgstr ""
13278"  * Tidak terjangkau. Kebanyakan unit tidak dapat menyerang unit ini.\n"
13279
13280#. TRANS: indented unit class property, preserve leading spaces
13281#: client/helpdata.c:3968
13282msgid "  * Can pillage tile improvements.\n"
13283msgstr ""
13284
13285#. TRANS: indented unit class property, preserve leading spaces
13286#. TRANS: indented; preserve leading spaces
13287#: client/helpdata.c:3974 client/helpdata.c:4536
13288msgid "  * Doesn't prevent enemy cities from working the tile it's on.\n"
13289msgstr ""
13290
13291#. TRANS: indented unit class property, preserve leading spaces
13292#: client/helpdata.c:3979
13293#, fuzzy
13294msgid "  * Can attack units on non-native tiles.\n"
13295msgstr ""
13296"* Hanya dapat menyerang unit di ubin lautan (tidak ada serangan darat).\n"
13297
13298#. TRANS: indented unit class property, preserve leading spaces
13299#: client/helpdata.c:3986
13300#, fuzzy
13301msgid "  * Can launch attack from non-native tiles.\n"
13302msgstr "* Dapat membersihkan jatuhan nuklir dari ubin.\n"
13303
13304#. TRANS: indented unit class property, preserve leading spaces
13305#: client/helpdata.c:3991
13306#, fuzzy
13307msgid "  * Can be airlifted from a suitable city.\n"
13308msgstr "* Hanya bisa dibangun jika ada %s di kota.\n"
13309
13310#. TRANS: multipied by ... or-list of unit types
13311#: client/helpdata.c:4020
13312#, c-format
13313msgid "* %dx defense bonus if attacked by %s.\n"
13314msgstr ""
13315
13316#. TRANS: defense divider ... or-list of unit types
13317#: client/helpdata.c:4027
13318#, c-format
13319msgid "* Reduces target's defense to 1 / %d when attacking %s.\n"
13320msgstr ""
13321
13322#. TRANS: or-list of unit types
13323#: client/helpdata.c:4035
13324#, c-format
13325msgid "* Reduces target's firepower to 1 when attacking %s.\n"
13326msgstr ""
13327
13328#: client/helpdata.c:4047
13329#, c-format
13330msgid "* Can only be built if there is %s in the city.\n"
13331msgstr "* Hanya bisa dibangun jika ada %s di kota.\n"
13332
13333#: client/helpdata.c:4053
13334#, c-format
13335msgid "* Can only be built with %s as government.\n"
13336msgstr "* Hanya dapat dibangun oleh pemerintahan berbentuk %s.\n"
13337
13338#: client/helpdata.c:4058
13339msgid "* May not be built in cities.\n"
13340msgstr "* Tidak dapat dibangun di kota.\n"
13341
13342#: client/helpdata.c:4061
13343msgid "* Only barbarians may build this.\n"
13344msgstr "* Hanya suku Barbar yang dapat membangunnya.\n"
13345
13346#: client/helpdata.c:4064
13347#, fuzzy
13348#| msgid "* Can only be built if there is %s in the city.\n"
13349msgid "* Can only be built in games where new cities are allowed.\n"
13350msgstr "* Hanya bisa dibangun jika ada %s di kota.\n"
13351
13352#. TRANS: indented; preserve leading spaces
13353#: client/helpdata.c:4068
13354msgid "  - New cities are not allowed in the current game.\n"
13355msgstr ""
13356
13357#. TRANS: indented; preserve leading spaces
13358#: client/helpdata.c:4072
13359msgid "  - New cities are allowed in the current game.\n"
13360msgstr ""
13361
13362#. TRANS: %s is a nation plural
13363#: client/helpdata.c:4093
13364#, c-format
13365msgid "* The %s start the game with %d of these units.\n"
13366msgid_plural "* The %s start the game with %d of these units.\n"
13367msgstr[0] ""
13368
13369#. TRANS: %s is a list of unit types separated by "or".
13370#: client/helpdata.c:4112
13371#, c-format
13372msgid "* May be obtained by conversion of %s.\n"
13373msgstr ""
13374
13375#. TRANS: %s is a unit type. "MP" = movement points.
13376#: client/helpdata.c:4120
13377#, c-format
13378msgid "* May be converted into %s (takes %d MP).\n"
13379msgid_plural "* May be converted into %s (takes %d MP).\n"
13380msgstr[0] ""
13381
13382#: client/helpdata.c:4127
13383msgid "* Never has a home city.\n"
13384msgstr ""
13385
13386#: client/helpdata.c:4130
13387msgid "* Losing this unit will lose you the game!\n"
13388msgstr "* Kematian unit ini membuat Anda kalah!\n"
13389
13390#: client/helpdata.c:4134
13391msgid "* Each player may only have one of this type of unit.\n"
13392msgstr "* Setiap pemain hanya dapat memiliki satu unit jenis ini.\n"
13393
13394#: client/helpdata.c:4150
13395#, fuzzy, c-format
13396#| msgid "* Allows you to build %s.\n"
13397msgid "* Costs %d population to build.\n"
13398msgid_plural "* Costs %d population to build.\n"
13399msgstr[0] "* Memungkinkan Anda untuk membangun %s.\n"
13400
13401#. TRANS: %s is a list of unit classes separated by "or".
13402#: client/helpdata.c:4168
13403#, c-format
13404msgid "* Can carry and refuel %d %s unit.\n"
13405msgid_plural "* Can carry and refuel up to %d %s units.\n"
13406msgstr[0] ""
13407
13408#. TRANS: indented; preserve leading spaces
13409#: client/helpdata.c:4197
13410msgid ""
13411"  * Some cargo cannot be loaded except in a city or a base native to this "
13412"transport.\n"
13413msgstr ""
13414
13415#. TRANS: indented; preserve leading spaces
13416#: client/helpdata.c:4203
13417#, fuzzy
13418msgid ""
13419"  * Cargo cannot be loaded except in a city or a base native to this "
13420"transport.\n"
13421msgstr "* Unit harus berada di kota atau markas setelah %d giliran.\n"
13422
13423#. TRANS: indented; preserve leading spaces
13424#: client/helpdata.c:4212
13425msgid ""
13426"  * Some cargo cannot be unloaded except in a city or a base native to this "
13427"transport.\n"
13428msgstr ""
13429
13430#. TRANS: indented; preserve leading spaces
13431#: client/helpdata.c:4218
13432msgid ""
13433"  * Cargo cannot be unloaded except in a city or a base native to this "
13434"transport.\n"
13435msgstr ""
13436
13437#: client/helpdata.c:4225
13438msgid "* Must stay next to coast.\n"
13439msgstr "* Harus tetap berada di pesisir.\n"
13440
13441#. TRANS: %s is a list of unit classes separated
13442#. * by "or".
13443#: client/helpdata.c:4283
13444#, c-format
13445msgid "* May load onto and unload from %s transports even when underway.\n"
13446msgstr ""
13447
13448#. TRANS: %s is a list of unit classes separated
13449#. * by "or".
13450#: client/helpdata.c:4290
13451#, c-format
13452msgid "* May load onto %s transports even when underway.\n"
13453msgstr ""
13454
13455#. TRANS: %s is a list of unit classes separated
13456#. * by "or".
13457#: client/helpdata.c:4310
13458#, c-format
13459msgid "* May unload from %s transports even when underway.\n"
13460msgstr ""
13461
13462#: client/helpdata.c:4316
13463msgid "* May not be disbanded.\n"
13464msgstr ""
13465
13466#: client/helpdata.c:4320
13467#, no-c-format
13468msgid "* May be disbanded in a city to recover 50% of the production cost.\n"
13469msgstr ""
13470
13471#: client/helpdata.c:4325
13472#, fuzzy, c-format
13473msgid "* Can build new cities (initial population %d).\n"
13474msgid_plural "* Can build new cities (initial population %d).\n"
13475msgstr[0] "* Dapat membangun kota baru.\n"
13476
13477#. TRANS: Plural in "%d population", not "size %d".
13478#: client/helpdata.c:4333
13479#, fuzzy, c-format
13480msgid "* Can add on %d population to cities of no more than size %d.\n"
13481msgid_plural "* Can add on %d population to cities of no more than size %d.\n"
13482msgstr[0] ""
13483"* Dapat menambah jumlah populasi kota berukuran kurang dari %2$d sebanyak "
13484"%1$d penduduk.\n"
13485
13486#. TRANS: %s is list of extra types separated by ',' and 'and'
13487#: client/helpdata.c:4354 client/helpdata.c:4368 client/helpdata.c:4387
13488#: client/helpdata.c:4408
13489#, fuzzy, c-format
13490#| msgid "* Can build mines on tiles.\n"
13491msgid "* Can build %s on tiles.\n"
13492msgstr "* Dapat membangun pertambangan.\n"
13493
13494#: client/helpdata.c:4374
13495msgid "* Can convert terrain to another type by mining.\n"
13496msgstr ""
13497
13498#: client/helpdata.c:4393
13499msgid "* Can convert terrain to another type by irrigation.\n"
13500msgstr ""
13501
13502#: client/helpdata.c:4397
13503msgid "* Can transform terrain to another type.\n"
13504msgstr ""
13505
13506#. TRANS: list of extras separated by "and"
13507#: client/helpdata.c:4423 client/helpdata.c:4437
13508#, fuzzy, c-format
13509#| msgid "* Can clean pollution from tiles.\n"
13510msgid "* Can clean %s from tiles.\n"
13511msgstr "* Dapat membersihkan polusi dari ubin.\n"
13512
13513#: client/helpdata.c:4446
13514#, fuzzy
13515msgid "* Performs better diplomatic actions.\n"
13516msgstr "* Dapat melakukan tindakan diplomatis.\n"
13517
13518#: client/helpdata.c:4450
13519msgid "* Defends cities against diplomatic actions.\n"
13520msgstr "* Melindungi kota dari tindakan diplomatik.\n"
13521
13522#: client/helpdata.c:4453
13523msgid "* Will never lose a diplomat-versus-diplomat fight.\n"
13524msgstr "* Tidak akan kalah dalam pertarungan diplomat-versus-diplomat.\n"
13525
13526#: client/helpdata.c:4457
13527msgid "* Will always survive a spy mission.\n"
13528msgstr ""
13529
13530#: client/helpdata.c:4461
13531msgid "* Is invisible except when next to an enemy unit or city.\n"
13532msgstr ""
13533"* Tidak terlihat kecuali ketika berada disamping sebuah unit atau kota.\n"
13534
13535#: client/helpdata.c:4465
13536#, fuzzy
13537msgid "* Can only attack units on native tiles.\n"
13538msgstr ""
13539"* Hanya dapat menyerang unit di ubin lautan (tidak ada serangan darat).\n"
13540
13541#: client/helpdata.c:4470
13542#, fuzzy
13543msgid "* Can launch attack from non-native tiles.\n"
13544msgstr "* Dapat membersihkan jatuhan nuklir dari ubin.\n"
13545
13546#: client/helpdata.c:4474
13547#, c-format
13548msgid ""
13549"* Can be paradropped from a friendly city or suitable base (range: %d "
13550"tile).\n"
13551msgid_plural ""
13552"* Can be paradropped from a friendly city or suitable base (range: %d "
13553"tiles).\n"
13554msgstr[0] ""
13555
13556#: client/helpdata.c:4484
13557msgid "* Making an attack ends this unit's turn.\n"
13558msgstr "* Melakukan serangan akan mengakhiri giliran unit ini.\n"
13559
13560#: client/helpdata.c:4488
13561msgid "* This unit's attack causes a nuclear explosion!\n"
13562msgstr "* Serangan unit ini menyebabkan ledakan nuklir!\n"
13563
13564#: client/helpdata.c:4492
13565msgid "* Gets double firepower when attacking cities.\n"
13566msgstr ""
13567
13568#: client/helpdata.c:4498
13569#, c-format
13570msgid ""
13571"* Does bombard attacks (%d per turn). These attacks will only damage (never "
13572"kill) defenders, but damage all defenders on a tile, and have no risk for "
13573"the attacker.\n"
13574msgstr ""
13575
13576#. TRANS: "MP" = movement points. %s may have a
13577#. * fractional part.
13578#: client/helpdata.c:4508
13579#, fuzzy, c-format
13580msgid "* Ignores terrain effects (moving costs at most %s MP per tile).\n"
13581msgstr "* Mengabaikan efek medan (semua ubin seperti jalanan).\n"
13582
13583#: client/helpdata.c:4513
13584#, fuzzy
13585msgid "* Never imposes a zone of control.\n"
13586msgstr "* Mengabaikan wilayah kendali.\n"
13587
13588#: client/helpdata.c:4515
13589msgid "* May impose a zone of control on its adjacent tiles.\n"
13590msgstr ""
13591
13592#: client/helpdata.c:4519
13593msgid "* Not subject to zones of control imposed by other units.\n"
13594msgstr ""
13595
13596#: client/helpdata.c:4524
13597msgid "* A non-military unit:\n"
13598msgstr "* Unit non-militer:\n"
13599
13600#. TRANS: indented; preserve leading spaces
13601#: client/helpdata.c:4527
13602msgid "  * Cannot attack.\n"
13603msgstr "  *Tidak dapat menyerang.\n"
13604
13605#. TRANS: indented; preserve leading spaces
13606#: client/helpdata.c:4530
13607msgid "  * Doesn't impose martial law.\n"
13608msgstr ""
13609
13610#. TRANS: indented; preserve leading spaces
13611#: client/helpdata.c:4533
13612msgid "  * Can enter foreign territory regardless of peace treaty.\n"
13613msgstr ""
13614"  * Dapat memasuki wilayah negara lain tanpa harus ada kesepakatan damai.\n"
13615
13616#: client/helpdata.c:4540
13617msgid "* A field unit: one unhappiness applies even when non-aggressive.\n"
13618msgstr ""
13619
13620#: client/helpdata.c:4543
13621msgid "* Can capture some enemy units.\n"
13622msgstr "* Dapat menangkap beberapa unit musuh.\n"
13623
13624#: client/helpdata.c:4546
13625msgid "* Can be captured by some enemy units.\n"
13626msgstr "* Dapat tertangkap oleh beberapa unit musuh.\n"
13627
13628#: client/helpdata.c:4553
13629msgid ""
13630"* Under certain conditions the shield upkeep of this unit can be converted "
13631"to gold upkeep.\n"
13632msgstr ""
13633
13634#: client/helpdata.c:4561
13635#, c-format
13636msgid "* Can attack against %s units, which are usually not reachable.\n"
13637msgstr "* Dapat menyerang unit %s yang biasanya tidak terjangkau.\n"
13638
13639#: client/helpdata.c:4578
13640#, c-format
13641msgid "* Unit has to be in a city or a base after %d turn.\n"
13642msgid_plural "* Unit has to be in a city or a base after %d turns.\n"
13643msgstr[0] "* Unit harus berada di kota atau markas setelah %d giliran.\n"
13644
13645#. TRANS: %s is a list of unit types separated by "or"
13646#: client/helpdata.c:4589
13647#, c-format
13648msgid "* Unit has to be in a city, a base, or on a %s after %d turn.\n"
13649msgid_plural "* Unit has to be in a city, a base, or on a %s after %d turns.\n"
13650msgstr[0] "* Unit harus berada di kota, markas, atau %s setelah %d giliran.\n"
13651
13652#. TRANS: the first %s is the ruleset defined ui
13653#. * name of the "Help Wonder" action, the next %s is
13654#. * the name of its target kind ("individual cities")
13655#. * and the %d is the number of shields the unit can
13656#. * contribute.
13657#: client/helpdata.c:4619
13658#, c-format
13659msgid "* Can do the action '%s' to some %s (adds %d production).\n"
13660msgstr ""
13661
13662#. TRANS: the first %s is the action's ruleset
13663#. * defined ui name and the next %s is the name of
13664#. * its target kind.
13665#: client/helpdata.c:4636
13666#, c-format
13667msgid "* Can do the action '%s' to some %s.\n"
13668msgstr ""
13669
13670#: client/helpdata.c:4679
13671#, c-format
13672msgid "* Doing the action '%s' to this unit is impossible.\n"
13673msgstr ""
13674
13675#: client/helpdata.c:4687
13676msgid "* Will never achieve veteran status.\n"
13677msgstr "* Tidak akan mendapat pangkat veteran.\n"
13678
13679#: client/helpdata.c:4702
13680#, fuzzy
13681msgid "* May acquire veteran status.\n"
13682msgstr "* Tidak akan mendapat pangkat veteran.\n"
13683
13684#. TRANS: indented; preserve leading spaces
13685#: client/helpdata.c:4708
13686msgid "  * Veterans have increased strength in combat.\n"
13687msgstr ""
13688
13689#. TRANS: indented; preserve leading spaces
13690#: client/helpdata.c:4716
13691msgid "  * Veterans have improved chances in diplomatic contests.\n"
13692msgstr ""
13693
13694#. TRANS: indented; preserve leading spaces
13695#: client/helpdata.c:4729
13696msgid "  * Veterans are more likely to survive missions.\n"
13697msgstr ""
13698
13699#. TRANS: indented; preserve leading spaces
13700#: client/helpdata.c:4735
13701#, fuzzy
13702msgid "  * Veterans work faster.\n"
13703msgstr "* Unit %s veteran.\n"
13704
13705#: client/helpdata.c:4746
13706msgid "This type of unit has its own veteran levels:"
13707msgstr ""
13708
13709#: client/helpdata.c:4791
13710#, c-format
13711msgid "Starting now, researching %s would need %d bulb."
13712msgid_plural "Starting now, researching %s would need %d bulbs."
13713msgstr[0] ""
13714
13715#. TRANS: appended to another sentence. Preserve the
13716#. * leading space.
13717#: client/helpdata.c:4803
13718#, c-format
13719msgid " The whole project will require %d bulb to complete."
13720msgid_plural " The whole project will require %d bulbs to complete."
13721msgstr[0] ""
13722
13723#. TRANS: last %s is a sentence pluralized separately.
13724#: client/helpdata.c:4809
13725#, c-format
13726msgid "To research %s you need to research %d other technology first.%s"
13727msgid_plural ""
13728"To research %s you need to research %d other technologies first.%s"
13729msgstr[0] ""
13730
13731#: client/helpdata.c:4818
13732msgid "You cannot research this technology."
13733msgstr "Anda tidak dapat mempelajari teknologi ini."
13734
13735#. TRANS: preserve leading space
13736#: client/helpdata.c:4824
13737msgid " This number may vary depending on what other players research.\n"
13738msgstr ""
13739
13740#: client/helpdata.c:4846
13741#, fuzzy
13742msgid "* All players start the game with knowledge of this technology.\n"
13743msgstr ""
13744"* Memungkinkan semua pemain dengan pengetahuan %s untuk membangun unit %s.\n"
13745
13746#. TRANS: %s is a nation plural
13747#: client/helpdata.c:4868
13748#, c-format
13749msgid "* The %s start the game with knowledge of this technology.\n"
13750msgstr ""
13751
13752#. TRANS: 'and'-separated list of techs
13753#: client/helpdata.c:4922
13754#, c-format
13755msgid "* Only those who know %s can acquire this technology (by any means).\n"
13756msgstr ""
13757
13758#: client/helpdata.c:4931
13759#, c-format
13760msgid "* The first player to learn %s gets an immediate advance.\n"
13761msgstr ""
13762
13763#: client/helpdata.c:4954
13764msgid ""
13765"* To preserve this technology for our nation some bulbs are needed each "
13766"turn.\n"
13767msgstr ""
13768
13769#: client/helpdata.c:4995
13770msgid "* You cannot build cities on this terrain."
13771msgstr "* Anda tidak dapat membangun kota di medan seperti ini."
13772
13773#: client/helpdata.c:5003
13774#, fuzzy
13775msgid "* Paths cannot be built on this terrain."
13776msgstr "* Anda tidak dapat membangun kota di medan seperti ini."
13777
13778#: client/helpdata.c:5014
13779#, fuzzy
13780msgid "* Bases cannot be built on this terrain."
13781msgstr "* Anda tidak dapat membangun kota di medan seperti ini."
13782
13783#: client/helpdata.c:5023
13784msgid "* The coastline of this terrain is unsafe."
13785msgstr "* Pesisir medan ini tidak aman."
13786
13787#. TRANS: %s is a list of unit classes separated by "and".
13788#: client/helpdata.c:5040 client/helpdata.c:5487
13789#, fuzzy, c-format
13790msgid "* Can be traveled by %s units.\n"
13791msgstr "* Dapat tertangkap oleh beberapa unit musuh.\n"
13792
13793#: client/helpdata.c:5047
13794msgid ""
13795"* Units on this terrain neither impose zones of control nor are restricted "
13796"by them.\n"
13797msgstr ""
13798
13799#: client/helpdata.c:5051
13800msgid ""
13801"* Units on this terrain may impose a zone of control, or be restricted by "
13802"one.\n"
13803msgstr ""
13804
13805#: client/helpdata.c:5056
13806#, fuzzy
13807msgid "* No units can fortify on this terrain.\n"
13808msgstr "* Anda tidak dapat membangun kota di medan seperti ini."
13809
13810#: client/helpdata.c:5059
13811#, fuzzy
13812#| msgid "* You cannot build cities on this terrain."
13813msgid "* Units able to fortify may do so on this terrain.\n"
13814msgstr "* Anda tidak dapat membangun kota di medan seperti ini."
13815
13816#: client/helpdata.c:5237
13817#, c-format
13818msgid ", +%d food"
13819msgid_plural ", +%d food"
13820msgstr[0] ""
13821
13822#: client/helpdata.c:5241
13823#, c-format
13824msgid ", +%d shield"
13825msgid_plural ", +%d shields"
13826msgstr[0] ""
13827
13828#: client/helpdata.c:5245
13829#, c-format
13830msgid ", +%d trade"
13831msgid_plural ", +%d trade"
13832msgstr[0] ""
13833
13834#: client/helpdata.c:5301
13835msgid "Build by issuing an \"irrigate\" order.\n"
13836msgstr ""
13837
13838#: client/helpdata.c:5305
13839msgid "Build by issuing a \"mine\" order.\n"
13840msgstr ""
13841
13842#: client/helpdata.c:5309
13843msgid "Build by issuing a \"road\" order.\n"
13844msgstr ""
13845
13846#: client/helpdata.c:5315
13847msgid "Build by issuing a \"build base\" order.\n"
13848msgstr ""
13849
13850#. TRANS: %s is a gui_type base string from a ruleset
13851#: client/helpdata.c:5332
13852#, c-format
13853msgid "Build by issuing a \"%s\" order.\n"
13854msgstr ""
13855
13856#: client/helpdata.c:5339
13857msgid "May randomly appear around polluting city.\n"
13858msgstr ""
13859
13860#: client/helpdata.c:5344
13861msgid "May randomly appear around nuclear blast.\n"
13862msgstr ""
13863
13864#: client/helpdata.c:5350
13865msgid "Placed by map generator.\n"
13866msgstr ""
13867
13868#: client/helpdata.c:5365
13869msgid "Requirements to build:\n"
13870msgstr "Yang dibutuhkan untuk membangunnya:\n"
13871
13872#: client/helpdata.c:5400
13873msgid "Can be pillaged by units (time is terrain-dependent).\n"
13874msgstr ""
13875
13876#: client/helpdata.c:5403
13877#, fuzzy, c-format
13878msgid "Can be pillaged by units (takes %d turn).\n"
13879msgid_plural "Can be pillaged by units (takes %d turns).\n"
13880msgstr[0] "* Dapat tertangkap oleh beberapa unit musuh.\n"
13881
13882#: client/helpdata.c:5447
13883#, fuzzy
13884msgid "Can be cleaned by units (time is terrain-dependent).\n"
13885msgstr "* Dapat tertangkap oleh beberapa unit musuh.\n"
13886
13887#: client/helpdata.c:5450
13888#, fuzzy, c-format
13889msgid "Can be cleaned by units (takes %d turn).\n"
13890msgid_plural "Can be cleaned by units (takes %d turns).\n"
13891msgstr[0] "* Dapat tertangkap oleh beberapa unit musuh.\n"
13892
13893#. TRANS: %s is a list of unit classes separated by "and".
13894#: client/helpdata.c:5491
13895#, c-format
13896msgid "* Native to %s units.\n"
13897msgstr ""
13898
13899#. TRANS: indented; preserve leading spaces
13900#: client/helpdata.c:5499
13901msgid ""
13902"  * Such units can move onto this tile even if it would not normally be "
13903"suitable terrain.\n"
13904msgstr ""
13905
13906#. TRANS: indented; preserve leading spaces
13907#: client/helpdata.c:5507
13908msgid ""
13909"  * Such units situated here are not considered aggressive if this tile is "
13910"within 3 tiles of a friendly city.\n"
13911msgstr ""
13912
13913#. TRANS: indented; preserve leading spaces
13914#: client/helpdata.c:5513
13915msgid ""
13916"  * Can be captured by such units if at war with the nation that currently "
13917"owns it.\n"
13918msgstr ""
13919
13920#. TRANS: indented; preserve leading spaces
13921#: client/helpdata.c:5520
13922#, c-format
13923msgid "  * Such units get a %d%% defense bonus on this tile.\n"
13924msgstr ""
13925
13926#. TRANS: indented; preserve leading spaces
13927#: client/helpdata.c:5529
13928#, no-c-format
13929msgid "  * Diplomatic units get a 25% defense bonus in diplomatic fights.\n"
13930msgstr ""
13931
13932#: client/helpdata.c:5538
13933msgid "* Allows infinite movement.\n"
13934msgstr ""
13935
13936#. TRANS: "MP" = movement points. Second %s may have a
13937#. * fractional part.
13938#: client/helpdata.c:5543
13939#, c-format
13940msgid "* Movement cost along %s is %s MP.\n"
13941msgstr ""
13942
13943#: client/helpdata.c:5553
13944msgid ""
13945"* Defeat of one unit does not cause death of all other units on this tile.\n"
13946msgstr ""
13947"* Kematian satu unit tidak membuat semua unit lain di ubin yang sama mati "
13948"juga.\n"
13949
13950#: client/helpdata.c:5558
13951msgid "* Units can paradrop from this tile.\n"
13952msgstr "* Unit dapat terjun dari ubin ini.\n"
13953
13954#: client/helpdata.c:5562
13955msgid "* Extends national borders of the building nation.\n"
13956msgstr "* Memperluas batas wilayah negara yang membangunnya.\n"
13957
13958#: client/helpdata.c:5566
13959msgid "* Grants permanent vision of an area around the tile to its owner.\n"
13960msgstr ""
13961
13962#: client/helpdata.c:5571
13963msgid ""
13964"* Allows the owner to see normally invisible units in an area around the "
13965"tile.\n"
13966msgstr ""
13967"* Memungkinkan pemiliknya melihat unit di dekatnya yang biasanya tidak "
13968"terlihat.\n"
13969
13970#: client/helpdata.c:5600
13971msgid ""
13972"\n"
13973"Time to build and output bonus depends on terrain:\n"
13974"\n"
13975msgstr ""
13976
13977#. TRANS: Header for fixed-width road properties table.
13978#. * TRANS: Translators cannot change column widths :(
13979#: client/helpdata.c:5604
13980msgid ""
13981"Terrain       Time     Bonus F/P/T\n"
13982"----------------------------------\n"
13983msgstr ""
13984
13985#: client/helpdata.c:5608
13986msgid ""
13987"\n"
13988"Time to build depends on terrain:\n"
13989"\n"
13990msgstr ""
13991
13992#. TRANS: Header for fixed-width extra properties table.
13993#. * TRANS: Translators cannot change column widths :(
13994#: client/helpdata.c:5612
13995msgid ""
13996"Terrain       Time\n"
13997"------------------\n"
13998msgstr ""
13999
14000#. TRANS: Header for fixed-width road properties table.
14001#. * TRANS: Translators cannot change column widths :(
14002#: client/helpdata.c:5619
14003msgid ""
14004"\n"
14005"Yields an output bonus with some terrains:\n"
14006"\n"
14007msgstr ""
14008
14009#: client/helpdata.c:5621
14010msgid ""
14011"Terrain       Bonus F/P/T\n"
14012"-------------------------\n"
14013msgstr ""
14014
14015#: client/helpdata.c:5729
14016msgid "Features:\n"
14017msgstr ""
14018
14019#. TRANS: Empty output type list, should never happen.
14020#: client/helpdata.c:5852 client/helpdata.c:5853
14021msgid "?outputlist: Nothing "
14022msgstr " Tidak ada "
14023
14024#: client/helpdata.c:5865
14025#, c-format
14026msgid ""
14027"* Military units away from home and field units will each cause %d citizen "
14028"to become unhappy.\n"
14029msgid_plural ""
14030"* Military units away from home and field units will each cause %d citizens "
14031"to become unhappy.\n"
14032msgstr[0] ""
14033
14034#: client/helpdata.c:5878
14035#, c-format
14036msgid ""
14037"* Unhappiness from foreign citizens due to war with their home state is %d%% "
14038"the usual value.\n"
14039msgstr ""
14040
14041#: client/helpdata.c:5884
14042msgid ""
14043"* No unhappiness from foreign citizens even when at war with their home "
14044"state.\n"
14045msgstr ""
14046
14047#. TRANS: not pluralised as gettext doesn't support
14048#. * fractional numbers, which this might be
14049#: client/helpdata.c:5891
14050#, c-format
14051msgid ""
14052"* Each foreign citizen causes %.2g unhappiness in their city while you are "
14053"at war with their home state.\n"
14054msgstr ""
14055
14056#: client/helpdata.c:5901
14057#, c-format
14058msgid "* Each of your cities will avoid %d unhappiness caused by units.\n"
14059msgid_plural ""
14060"* Each of your cities will avoid %d unhappiness caused by units.\n"
14061msgstr[0] ""
14062
14063#: client/helpdata.c:5912
14064#, c-format
14065msgid ""
14066"* Each of your cities will avoid %d unhappiness, not including that caused "
14067"by aggression.\n"
14068msgid_plural ""
14069"* Each of your cities will avoid %d unhappiness, not including that caused "
14070"by aggression.\n"
14071msgstr[0] ""
14072
14073#: client/helpdata.c:5923
14074#, c-format
14075msgid ""
14076"* Each of your cities will avoid %d unhappiness, including that caused by "
14077"aggression.\n"
14078msgid_plural ""
14079"* Each of your cities will avoid %d unhappiness, including that caused by "
14080"aggression.\n"
14081msgstr[0] ""
14082
14083#. TRANS: %s is the output type, like 'shield'
14084#. * or 'gold'.
14085#: client/helpdata.c:5938
14086#, c-format
14087msgid "* You pay no %s upkeep for your units.\n"
14088msgstr ""
14089
14090#: client/helpdata.c:5942
14091msgid "* You pay no upkeep for your units.\n"
14092msgstr ""
14093
14094#. TRANS: %s is the output type, like 'shield'
14095#. * or 'gold'.
14096#: client/helpdata.c:5950
14097#, c-format
14098msgid "* You pay %.2g times normal %s upkeep for your units.\n"
14099msgstr ""
14100
14101#: client/helpdata.c:5955
14102#, c-format
14103msgid "* You pay %.2g times normal upkeep for your units.\n"
14104msgstr ""
14105
14106#. TRANS: %s is the output type, like 'shield' or
14107#. * 'gold'; pluralised in %d but there is currently
14108#. * no way to control the singular/plural name of the
14109#. * output type; sorry
14110#: client/helpdata.c:5970
14111#, c-format
14112msgid "* Each of your cities will avoid paying %d %s upkeep for your units.\n"
14113msgid_plural ""
14114"* Each of your cities will avoid paying %d %s upkeep for your units.\n"
14115msgstr[0] ""
14116
14117#. TRANS: Amount is subtracted from upkeep cost
14118#. * for each upkeep type.
14119#: client/helpdata.c:5979
14120#, c-format
14121msgid "* Each of your cities will avoid paying %d upkeep for your units.\n"
14122msgid_plural ""
14123"* Each of your cities will avoid paying %d upkeep for your units.\n"
14124msgstr[0] ""
14125
14126#: client/helpdata.c:5990
14127#, fuzzy, c-format
14128#| msgid "* If you lose your capital, the chance of civil war is %d%%.\n"
14129msgid "* If you lose your capital, the base chance of civil war is %d%%.\n"
14130msgstr ""
14131"* Jika Anda kehilangan ibukota Anda, peluang terjadinya perang sipil adalah "
14132"%d%%.\n"
14133
14134#: client/helpdata.c:5998
14135#, c-format
14136msgid ""
14137"* You can have %d city before an additional unhappy citizen appears in each "
14138"city due to civilization size.\n"
14139msgid_plural ""
14140"* You can have up to %d cities before an additional unhappy citizen appears "
14141"in each city due to civilization size.\n"
14142msgstr[0] ""
14143
14144#: client/helpdata.c:6010
14145#, c-format
14146msgid ""
14147"* After the first unhappy citizen due to civilization size, for each %d "
14148"additional city another unhappy citizen will appear.\n"
14149msgid_plural ""
14150"* After the first unhappy citizen due to civilization size, for each %d "
14151"additional cities another unhappy citizen will appear.\n"
14152msgstr[0] ""
14153
14154#: client/helpdata.c:6024
14155#, c-format
14156msgid ""
14157"* The maximum rate you can set for science, gold, or luxuries is %d%%.\n"
14158msgstr ""
14159
14160#: client/helpdata.c:6029
14161msgid "* Has unlimited science/gold/luxuries rates.\n"
14162msgstr ""
14163
14164#: client/helpdata.c:6036
14165#, c-format
14166msgid ""
14167"* Your units may impose martial law. Each military unit inside a city will "
14168"force %d unhappy citizen to become content.\n"
14169msgid_plural ""
14170"* Your units may impose martial law. Each military unit inside a city will "
14171"force %d unhappy citizens to become content.\n"
14172msgstr[0] ""
14173
14174#: client/helpdata.c:6049
14175#, c-format
14176msgid "* A maximum of %d unit in each city can enforce martial law.\n"
14177msgid_plural "* A maximum of %d units in each city can enforce martial law.\n"
14178msgstr[0] ""
14179
14180#: client/helpdata.c:6060
14181msgid "* You may grow your cities by means of celebrations."
14182msgstr ""
14183
14184#. TRANS: Preserve leading space. %d should always be
14185#. * 2 or greater.
14186#: client/helpdata.c:6066
14187#, c-format
14188msgid " (Cities below size %d cannot grow in this way.)"
14189msgstr " (Kota di bawah ukuran %d tidak dapat tumbuh dengan cara ini.)"
14190
14191#: client/helpdata.c:6075
14192#, c-format
14193msgid ""
14194"* If a city is in disorder for more than %d turn in a row, government will "
14195"fall into anarchy.\n"
14196msgid_plural ""
14197"* If a city is in disorder for more than %d turns in a row, government will "
14198"fall into anarchy.\n"
14199msgstr[0] ""
14200
14201#: client/helpdata.c:6086
14202msgid "* Has a senate that may prevent declaration of war.\n"
14203msgstr "* Memiliki senat yang dapat mencegah pernyataan perang.\n"
14204
14205#: client/helpdata.c:6092
14206msgid "* Allows partisans when cities are taken by the enemy.\n"
14207msgstr ""
14208
14209#: client/helpdata.c:6099
14210msgid ""
14211"* Buildings that normally confer bonuses against unhappiness will instead "
14212"give gold.\n"
14213msgstr ""
14214
14215#. TRANS: %s is list of unit types separated by 'or'
14216#: client/helpdata.c:6115
14217#, c-format
14218msgid "* Pays no upkeep for %s.\n"
14219msgstr ""
14220
14221#: client/helpdata.c:6123
14222msgid "* Has no unhappy citizens.\n"
14223msgstr ""
14224
14225#. TRANS: %s is a unit class
14226#: client/helpdata.c:6148
14227#, c-format
14228msgid "?unitclass:* New %s units will be veteran.\n"
14229msgstr ""
14230
14231#. TRANS: %s is a (translatable) unit type flag
14232#: client/helpdata.c:6154
14233#, c-format
14234msgid "?unitflag:* New %s units will be veteran.\n"
14235msgstr ""
14236
14237#. TRANS: "* New Partisan units will have the rank
14238#. * of elite."
14239#: client/helpdata.c:6166
14240#, c-format
14241msgid "?unittype:* New %s units will have the rank of %s.\n"
14242msgstr ""
14243
14244#: client/helpdata.c:6175
14245msgid "* New units will be veteran.\n"
14246msgstr ""
14247
14248#. TRANS: %s is list of output types, with 'or';
14249#. * pluralised in %d but of course the output types
14250#. * can't be pluralised; sorry
14251#: client/helpdata.c:6185
14252#, c-format
14253msgid ""
14254"* Each worked tile that gives more than %d %s will suffer a -1 penalty, "
14255"unless the city working it is celebrating."
14256msgid_plural ""
14257"* Each worked tile that gives more than %d %s will suffer a -1 penalty, "
14258"unless the city working it is celebrating."
14259msgstr[0] ""
14260
14261#. TRANS: Preserve leading space. %d should always be
14262#. * 2 or greater.
14263#: client/helpdata.c:6196 client/helpdata.c:6216
14264#, c-format
14265msgid " (Cities below size %d will not celebrate.)"
14266msgstr " (Kota di bawah ukuran %d tidak akan merayakan.)"
14267
14268#. TRANS: %s is list of output types, with 'or'
14269#: client/helpdata.c:6205
14270#, c-format
14271msgid ""
14272"* Each worked tile with at least 1 %s will yield %d more of it while the "
14273"city working it is celebrating."
14274msgid_plural ""
14275"* Each worked tile with at least 1 %s will yield %d more of it while the "
14276"city working it is celebrating."
14277msgstr[0] ""
14278
14279#. TRANS: %s is list of output types, with 'or'
14280#: client/helpdata.c:6224
14281#, c-format
14282msgid "* Each worked tile with at least 1 %s will yield %d more of it.\n"
14283msgid_plural ""
14284"* Each worked tile with at least 1 %s will yield %d more of it.\n"
14285msgstr[0] ""
14286
14287#. TRANS: %s is list of output types, with 'and'
14288#: client/helpdata.c:6235
14289#, c-format
14290msgid "* %s production is increased %d%%.\n"
14291msgstr ""
14292
14293#. TRANS: %s is list of output types, with 'and'
14294#: client/helpdata.c:6243
14295#, c-format
14296msgid "* %s production will suffer massive losses.\n"
14297msgstr ""
14298
14299#. TRANS: %s is list of output types, with 'and'
14300#: client/helpdata.c:6248
14301#, c-format
14302msgid "* %s production will suffer some losses.\n"
14303msgstr ""
14304
14305#. TRANS: %s is list of output types, with 'and'
14306#: client/helpdata.c:6253
14307#, c-format
14308msgid "* %s production will suffer a small amount of losses.\n"
14309msgstr ""
14310
14311#: client/helpdata.c:6262
14312msgid "* Increases the chance of plague within your cities.\n"
14313msgstr "* Menambah peluang mewabahnya penyakit di kota-kota Anda.\n"
14314
14315#: client/helpdata.c:6265
14316msgid "* Decreases the chance of plague within your cities.\n"
14317msgstr "* Mengurangi peluang mewabahnya penyakit di kota-kota Anda.\n"
14318
14319#. TRANS: %s is list of output types, with 'and'
14320#: client/helpdata.c:6275
14321#, c-format
14322msgid "* %s losses will increase quickly with distance from capital.\n"
14323msgstr ""
14324
14325#. TRANS: %s is list of output types, with 'and'
14326#: client/helpdata.c:6281
14327#, c-format
14328msgid "* %s losses will increase with distance from capital.\n"
14329msgstr ""
14330
14331#. TRANS: %s is list of output types, with 'and'
14332#: client/helpdata.c:6287
14333#, c-format
14334msgid "* %s losses will increase slowly with distance from capital.\n"
14335msgstr ""
14336
14337#: client/helpdata.c:6296
14338msgid "* Increases the chance of migration into your cities.\n"
14339msgstr ""
14340
14341#: client/helpdata.c:6299
14342msgid "* Decreases the chance of migration into your cities.\n"
14343msgstr ""
14344
14345#: client/helpdata.c:6318
14346#, c-format
14347msgid "* Allows you to build %s.\n"
14348msgstr "* Memungkinkan Anda untuk membangun %s.\n"
14349
14350#. TRANS: action name ... action target
14351#. * ("individual units", etc)
14352#: client/helpdata.c:6334
14353#, c-format
14354msgid "* Makes it impossible to do the action '%s' to your %s.\n"
14355msgstr ""
14356
14357#. TRANS: "2 Food" or ", 1 Shield"
14358#: client/helpdata.c:6365
14359#, c-format
14360msgid "%s%d %s"
14361msgstr "%s%d %s"
14362
14363#. TRANS: "2 Unhappy" or ", 1 Unhappy"
14364#: client/helpdata.c:6373
14365#, c-format
14366msgid "%s%d Unhappy"
14367msgstr ""
14368
14369#: client/helpdata.c:6416
14370#, c-format
14371msgid "Initial government is %s.\n"
14372msgstr "Pemerintahan awal adalah %s.\n"
14373
14374#. TRANS: %s is an and-separated list of techs
14375#: client/helpdata.c:6435
14376#, c-format
14377msgid ""
14378"Starts with knowledge of %s in addition to the standard starting "
14379"technologies.\n"
14380msgstr "Mulai dengan pengetahuan tentang %s sebagai tambahan.\n"
14381
14382#. TRANS: %s is an and-separated list of techs
14383#: client/helpdata.c:6440
14384#, c-format
14385msgid "Starts with knowledge of %s.\n"
14386msgstr "Mulai dengan pengetahuan tentang %s.\n"
14387
14388#. TRANS: a unit type followed by a count. For instance,
14389#. * "Fighter (2)" means two Fighters. Count is never 1.
14390#. * Used in a list.
14391#: client/helpdata.c:6477
14392#, c-format
14393msgid "%s (%d)"
14394msgstr "%s (%d)"
14395
14396#. TRANS: %s is an and-separated list of unit types
14397#. * possibly with counts. Plurality is in total number of
14398#. * units represented.
14399#: client/helpdata.c:6498
14400#, c-format
14401msgid "Starts with the following additional unit: %s.\n"
14402msgid_plural "Starts with the following additional units: %s.\n"
14403msgstr[0] "Mulai dengan tambahan unit berikut: %s.\n"
14404
14405#. TRANS: %s is an and-separated list of improvements
14406#: client/helpdata.c:6521
14407#, c-format
14408msgid ""
14409"First city will get %s for free in addition to the standard improvements.\n"
14410msgstr ""
14411
14412#. TRANS: %s is an and-separated list of improvements
14413#: client/helpdata.c:6526
14414#, c-format
14415msgid "First city will get %s for free.\n"
14416msgstr ""
14417
14418#: client/include/helpdlg_g.h:49
14419msgid "Extras"
14420msgstr ""
14421
14422#: client/luaconsole_common.c:111
14423msgid "This is the Client Lua Console."
14424msgstr ""
14425
14426#: client/mapctrl_common.c:402
14427#, c-format
14428msgid "You don't know how to build %s!"
14429msgstr "Anda belum tahu cara membangun %s!"
14430
14431#: client/mapctrl_common.c:412
14432#, c-format
14433msgid "Copy %s to clipboard."
14434msgstr ""
14435
14436#: client/mapctrl_common.c:428
14437msgid "Clipboard is empty."
14438msgstr ""
14439
14440#: client/mapview_common.c:4019
14441msgid "ISO|Hex"
14442msgstr ""
14443
14444#: client/mapview_common.c:4021 common/fc_types.h:309
14445msgid "ISO"
14446msgstr ""
14447
14448#: client/mapview_common.c:4024 common/fc_types.h:311
14449msgid "Hex"
14450msgstr ""
14451
14452#: client/mapview_common.c:4027 client/tilespec.h:49
14453#, fuzzy
14454msgid "Overhead"
14455msgstr "_Ikhtisar"
14456
14457#. TRANS: enum value for 'gui_gtk2/gtk3_message_chat_location'
14458#: client/options.c:1781
14459msgid "Split"
14460msgstr "Bagi"
14461
14462#. TRANS: enum value for 'gui_gtk2/gtk3_message_chat_location'
14463#: client/options.c:1783
14464msgid "Separate"
14465msgstr "Pisahkan"
14466
14467#. TRANS: enum value for 'gui_gtk2/gtk3_message_chat_location'
14468#: client/options.c:1785
14469msgid "Merged"
14470msgstr "Tergabung"
14471
14472#. TRANS: enum value for 'gui_popup_tech_help'
14473#: client/options.c:1801 server/settings.c:348
14474msgid "Enabled"
14475msgstr "Aktif"
14476
14477#. TRANS: enum value for 'gui_popup_tech_help'
14478#: client/options.c:1803 server/settings.c:283 server/settings.c:303
14479#: server/settings.c:347
14480msgid "Disabled"
14481msgstr "Nonaktif"
14482
14483#. TRANS: enum value for 'gui_popup_tech_help'
14484#: client/options.c:1805 tools/modinst.h:39
14485msgid "Ruleset"
14486msgstr ""
14487
14488#: client/options.c:1824
14489msgid "Login name"
14490msgstr "Nama login"
14491
14492#: client/options.c:1825
14493msgid ""
14494"This is the default login username that will be used in the connection "
14495"dialogs or with the -a command-line parameter."
14496msgstr ""
14497
14498#: client/options.c:1829
14499msgid "Default to previously used server"
14500msgstr ""
14501
14502#: client/options.c:1830
14503msgid ""
14504"Automatically update \"Server\" and \"Server port\" options to match your "
14505"latest connection, so by default you connect to the same server you used on "
14506"the previous run. You should enable saving options on exit too, so that the "
14507"automatic updates to the options get saved too."
14508msgstr ""
14509
14510#: client/options.c:1838
14511msgid "Server"
14512msgstr "Server"
14513
14514#: client/options.c:1839
14515msgid ""
14516"This is the default server hostname that will be used in the connection "
14517"dialogs or with the -a command-line parameter."
14518msgstr ""
14519
14520#: client/options.c:1844
14521msgid "Server port"
14522msgstr "Port server"
14523
14524#: client/options.c:1845
14525msgid ""
14526"This is the default server port that will be used in the connection dialogs "
14527"or with the -a command-line parameter."
14528msgstr ""
14529
14530#: client/options.c:1851
14531msgid ""
14532"The metaserver is a host that the client contacts to find out about games on "
14533"the internet.  Don't change this from its default value unless you know what "
14534"you're doing."
14535msgstr ""
14536
14537#: client/options.c:1856
14538msgid "Send heartbeat messages to server"
14539msgstr ""
14540
14541#: client/options.c:1857
14542msgid ""
14543"Periodically send an empty heartbeat message to the server to probe whether "
14544"the connection is still up. This can help to make it obvious when the server "
14545"has cut the connection due to a connectivity outage, if the client would "
14546"otherwise sit idle for a long period."
14547msgstr ""
14548
14549#: client/options.c:1864 tools/modinst.h:47
14550msgid "Soundset"
14551msgstr ""
14552
14553#: client/options.c:1865
14554msgid ""
14555"This is the soundset that will be used.  Changing this is the same as using "
14556"the -S command-line parameter."
14557msgstr ""
14558
14559#: client/options.c:1870 tools/modinst.h:49
14560msgid "Musicset"
14561msgstr ""
14562
14563#: client/options.c:1871
14564msgid ""
14565"This is the musicset that will be used.  Changing this is the same as using "
14566"the -m command-line parameter."
14567msgstr ""
14568
14569#: client/options.c:1877
14570msgid "Sound plugin"
14571msgstr "Plugin suara"
14572
14573#: client/options.c:1878
14574msgid ""
14575"If you have a problem with sound, try changing the sound plugin.  The new "
14576"plugin won't take effect until you restart Freeciv.  Changing this is the "
14577"same as using the -P command-line option."
14578msgstr ""
14579
14580#: client/options.c:1884
14581msgid "The chat log file"
14582msgstr ""
14583
14584#: client/options.c:1885
14585msgid "The name of the chat log file."
14586msgstr ""
14587
14588#: client/options.c:1890 client/options.c:1895 client/options.c:1900
14589#: client/options.c:1905 client/options.c:1910 client/options.c:1915
14590msgid "Theme"
14591msgstr "Tema"
14592
14593#: client/options.c:1891 client/options.c:1896 client/options.c:1901
14594#: client/options.c:1906 client/options.c:1911 client/options.c:1916
14595msgid "By changing this option you change the active theme."
14596msgstr ""
14597
14598#: client/options.c:1926
14599msgid "Tileset (Overhead)"
14600msgstr ""
14601
14602#: client/options.c:1927
14603msgid ""
14604"Select the tileset used with Overhead maps. This may change the currently "
14605"active tileset, if you are playing on such a map, in which case this is the "
14606"same as using the -t command-line parameter."
14607msgstr ""
14608
14609#: client/options.c:1934
14610#, fuzzy
14611#| msgid "Isometric"
14612msgid "Tileset (Isometric)"
14613msgstr "Isometrik"
14614
14615#: client/options.c:1935
14616msgid ""
14617"Select the tileset used with Isometric maps. This may change the currently "
14618"active tileset, if you are playing on such a map, in which case this is the "
14619"same as using the -t command-line parameter."
14620msgstr ""
14621
14622#: client/options.c:1942
14623msgid "Tileset (Hex)"
14624msgstr ""
14625
14626#: client/options.c:1943
14627msgid ""
14628"Select the tileset used with Hex maps. This may change the currently active "
14629"tileset, if you are playing on such a map, in which case this is the same as "
14630"using the -t command-line parameter."
14631msgstr ""
14632
14633#: client/options.c:1950
14634#, fuzzy
14635#| msgid "Isometric"
14636msgid "Tileset (Iso-Hex)"
14637msgstr "Isometrik"
14638
14639#: client/options.c:1951
14640msgid ""
14641"Select the tileset used with Iso-Hex maps. This may change the currently "
14642"active tileset, if you are playing on such a map, in which case this is the "
14643"same as using the -t command-line parameter."
14644msgstr ""
14645
14646#: client/options.c:1959
14647msgid "Draw city outlines"
14648msgstr ""
14649
14650#: client/options.c:1960
14651msgid "Setting this option will draw a line at the city workable limit."
14652msgstr ""
14653
14654#: client/options.c:1964
14655msgid "Draw city output"
14656msgstr ""
14657
14658#: client/options.c:1965
14659msgid "Setting this option will draw city output for every citizen."
14660msgstr ""
14661
14662#: client/options.c:1969
14663msgid "Draw the map grid"
14664msgstr ""
14665
14666#: client/options.c:1970
14667msgid "Setting this option will draw a grid over the map."
14668msgstr ""
14669
14670#: client/options.c:1973
14671msgid "Draw the city bar"
14672msgstr ""
14673
14674#: client/options.c:1974
14675msgid ""
14676"Setting this option will display a 'city bar' containing useful information "
14677"beneath each city. Disabling this option will display only the city's name "
14678"and, optionally, production."
14679msgstr ""
14680
14681#: client/options.c:1980
14682msgid "Draw the city names"
14683msgstr ""
14684
14685#: client/options.c:1981
14686msgid "Setting this option will draw the names of the cities on the map."
14687msgstr ""
14688
14689#: client/options.c:1985
14690msgid "Draw the city growth"
14691msgstr ""
14692
14693#: client/options.c:1986
14694msgid ""
14695"Setting this option will draw in how many turns the cities will grow or "
14696"shrink."
14697msgstr ""
14698
14699#: client/options.c:1990
14700msgid "Draw the city productions"
14701msgstr ""
14702
14703#: client/options.c:1991
14704msgid ""
14705"Setting this option will draw what the cities are currently building on the "
14706"map."
14707msgstr ""
14708
14709#: client/options.c:1995
14710msgid "Draw the city buy costs"
14711msgstr ""
14712
14713#: client/options.c:1996
14714msgid ""
14715"Setting this option will draw how much gold is needed to buy the production "
14716"of the cities."
14717msgstr ""
14718
14719#: client/options.c:2000
14720msgid "Draw the city trade routes"
14721msgstr ""
14722
14723#: client/options.c:2001
14724msgid ""
14725"Setting this option will draw trade route lines between cities which have "
14726"trade routes."
14727msgstr ""
14728
14729#: client/options.c:2005
14730msgid "Draw the terrain"
14731msgstr ""
14732
14733#: client/options.c:2006
14734msgid "Setting this option will draw the terrain."
14735msgstr ""
14736
14737#: client/options.c:2009
14738msgid "Draw the coast line"
14739msgstr ""
14740
14741#: client/options.c:2010
14742msgid ""
14743"Setting this option will draw a line to separate the land from the ocean."
14744msgstr ""
14745
14746#: client/options.c:2014
14747msgid "Draw the roads and the railroads"
14748msgstr ""
14749
14750#: client/options.c:2015
14751msgid "Setting this option will draw the roads and the railroads on the map."
14752msgstr ""
14753
14754#: client/options.c:2019
14755msgid "Draw the irrigation"
14756msgstr ""
14757
14758#: client/options.c:2020
14759msgid "Setting this option will draw the irrigation systems on the map."
14760msgstr ""
14761
14762#: client/options.c:2024
14763msgid "Draw the mines"
14764msgstr ""
14765
14766#: client/options.c:2025
14767msgid "Setting this option will draw the mines on the map."
14768msgstr ""
14769
14770#: client/options.c:2028
14771msgid "Draw the bases"
14772msgstr ""
14773
14774#: client/options.c:2029
14775msgid "Setting this option will draw the bases on the map."
14776msgstr ""
14777
14778#: client/options.c:2032
14779msgid "Draw the resources"
14780msgstr ""
14781
14782#: client/options.c:2033
14783msgid "Setting this option will draw the resources on the map."
14784msgstr ""
14785
14786#: client/options.c:2037
14787msgid "Draw the huts"
14788msgstr ""
14789
14790#: client/options.c:2038
14791msgid "Setting this option will draw the huts on the map."
14792msgstr ""
14793
14794#: client/options.c:2042
14795msgid "Draw the pollution/nuclear fallout"
14796msgstr ""
14797
14798#: client/options.c:2043
14799msgid "Setting this option will draw pollution and nuclear fallout on the map."
14800msgstr ""
14801
14802#: client/options.c:2047
14803msgid "Draw the cities"
14804msgstr ""
14805
14806#: client/options.c:2048
14807msgid "Setting this option will draw the cities on the map."
14808msgstr ""
14809
14810#: client/options.c:2051
14811msgid "Draw the units"
14812msgstr ""
14813
14814#: client/options.c:2052
14815msgid "Setting this option will draw the units on the map."
14816msgstr ""
14817
14818#: client/options.c:2056
14819msgid "Solid unit background color"
14820msgstr ""
14821
14822#: client/options.c:2057
14823msgid ""
14824"Setting this option will cause units on the map view to be drawn with a "
14825"solid background color instead of the flag backdrop."
14826msgstr ""
14827
14828#: client/options.c:2062
14829msgid "Draw shield graphics for units"
14830msgstr ""
14831
14832#: client/options.c:2063
14833msgid ""
14834"Setting this option will draw a shield icon as the flags on units.  If "
14835"unset, the full flag will be drawn."
14836msgstr ""
14837
14838#: client/options.c:2067
14839msgid "Draw the units in focus"
14840msgstr ""
14841
14842#: client/options.c:2068
14843msgid ""
14844"Setting this option will cause the currently focused unit(s) to always be "
14845"drawn, even if units are not otherwise being drawn (for instance if 'Draw "
14846"the units' is unset)."
14847msgstr ""
14848
14849#: client/options.c:2074
14850msgid "Draw the fog of war"
14851msgstr ""
14852
14853#: client/options.c:2075
14854msgid "Setting this option will draw the fog of war."
14855msgstr ""
14856
14857#: client/options.c:2078
14858msgid "Draw the borders"
14859msgstr ""
14860
14861#: client/options.c:2079
14862msgid "Setting this option will draw the national borders."
14863msgstr ""
14864
14865#: client/options.c:2082
14866msgid "Draw whether tiles are native to selected unit"
14867msgstr ""
14868
14869#: client/options.c:2084
14870msgid ""
14871"Setting this option will highlight tiles that the currently selected unit "
14872"cannot enter unaided due to non-native terrain. (If multiple units are "
14873"selected, only tiles that all of them can enter are indicated.)"
14874msgstr ""
14875
14876#: client/options.c:2091
14877msgid "Show dead players in Nations report"
14878msgstr ""
14879
14880#: client/options.c:2092
14881msgid ""
14882"This option controls whether defeated nations are shown on the Nations "
14883"report page."
14884msgstr ""
14885
14886#: client/options.c:2096
14887msgid "Sound bell at new turn"
14888msgstr "Suara bel pada awal giliran"
14889
14890#: client/options.c:2097
14891msgid ""
14892"Set this option to have a \"bell\" event be generated at the start of a new "
14893"turn.  You can control the behavior of the \"bell\" event by editing the "
14894"message options."
14895msgstr ""
14896
14897#: client/options.c:2103
14898msgid "Unit movement animation time (milliseconds)"
14899msgstr "Waktu animasi pergerakan unit (milidetik)"
14900
14901#: client/options.c:2104
14902msgid ""
14903"This option controls how long unit \"animation\" takes when a unit moves on "
14904"the map view.  Set it to 0 to disable animation entirely."
14905msgstr ""
14906
14907#: client/options.c:2109
14908msgid "Mapview recentering time (milliseconds)"
14909msgstr ""
14910
14911#: client/options.c:2110
14912msgid ""
14913"When the map view is recentered, it will slide smoothly over the map to its "
14914"new position.  This option controls how long this slide lasts.  Set it to 0 "
14915"to disable mapview sliding entirely."
14916msgstr ""
14917
14918#: client/options.c:2116
14919msgid "Combat animation step time (milliseconds)"
14920msgstr "Waktu animasi pertempuran (milidetik)"
14921
14922#: client/options.c:2117
14923msgid ""
14924"This option controls the speed of combat animation between units on the "
14925"mapview.  Set it to 0 to disable animation entirely."
14926msgstr ""
14927
14928#: client/options.c:2122
14929msgid "Show icons in the technology tree"
14930msgstr ""
14931
14932#: client/options.c:2123
14933msgid ""
14934"Setting this option will display icons on the technology tree diagram. "
14935"Turning this option off makes the technology tree more compact."
14936msgstr ""
14937
14938#: client/options.c:2129
14939msgid "Use curved lines in the technology tree"
14940msgstr ""
14941
14942#: client/options.c:2130
14943msgid ""
14944"Setting this option make the technology tree diagram use curved lines to "
14945"show technology relations. Turning this option off causes the lines to be "
14946"drawn straight."
14947msgstr ""
14948
14949#: client/options.c:2137
14950msgid "Color to highlight your player/user name"
14951msgstr ""
14952
14953#: client/options.c:2138
14954msgid ""
14955"If set, your player and user name in the new chat messages will be "
14956"highlighted using this color as background.  If not set, it will just not "
14957"highlight anything."
14958msgstr ""
14959
14960#: client/options.c:2143
14961msgid "Manual Turn Done in AI mode"
14962msgstr ""
14963
14964#: client/options.c:2144
14965msgid ""
14966"Disable this option if you do not want to press the Turn Done button "
14967"manually when watching an AI player."
14968msgstr ""
14969
14970#: client/options.c:2148
14971msgid "Auto center on units"
14972msgstr ""
14973
14974#: client/options.c:2149
14975msgid ""
14976"Set this option to have the active unit centered automatically when the unit "
14977"focus changes."
14978msgstr ""
14979
14980#: client/options.c:2152
14981#, fuzzy
14982#| msgid "Show units"
14983msgid "Show automated units"
14984msgstr "Tampilkan unit"
14985
14986#: client/options.c:2153
14987msgid ""
14988"Disable this option if you do not want to see automated units autocentered "
14989"and animated."
14990msgstr ""
14991
14992#: client/options.c:2156
14993msgid "Auto center on combat"
14994msgstr ""
14995
14996#: client/options.c:2157
14997msgid ""
14998"Set this option to have any combat be centered automatically.  Disabling "
14999"this will speed up the time between turns but may cause you to miss combat "
15000"entirely."
15001msgstr ""
15002
15003#: client/options.c:2162
15004msgid "Auto center on new turn"
15005msgstr ""
15006
15007#: client/options.c:2163
15008msgid ""
15009"Set this option to have the client automatically recenter the map on a "
15010"suitable location at the start of each turn."
15011msgstr ""
15012
15013#: client/options.c:2167
15014msgid "Focus on awakened units"
15015msgstr ""
15016
15017#: client/options.c:2168
15018msgid "Set this option to have newly awoken units be focused automatically."
15019msgstr ""
15020
15021#: client/options.c:2171
15022msgid "Keyboardless goto"
15023msgstr ""
15024
15025#: client/options.c:2172
15026msgid ""
15027"If this option is set then a goto may be initiated by left-clicking and then "
15028"holding down the mouse button while dragging the mouse onto a different tile."
15029msgstr ""
15030
15031#: client/options.c:2177
15032msgid "Allow goto into the unknown"
15033msgstr ""
15034
15035#: client/options.c:2178
15036msgid ""
15037"Setting this option will make the game consider moving into unknown tiles.  "
15038"If not, then goto routes will detour around or be blocked by unknown tiles."
15039msgstr ""
15040
15041#: client/options.c:2182
15042msgid "Center map when popup city"
15043msgstr ""
15044
15045#: client/options.c:2183
15046msgid ""
15047"Setting this option makes the mapview center on a city when its city dialog "
15048"is popped up."
15049msgstr ""
15050
15051#: client/options.c:2186
15052msgid "Concise city production"
15053msgstr ""
15054
15055#: client/options.c:2187
15056msgid ""
15057"Set this option to make the city production (as shown in the city dialog) to "
15058"be more compact."
15059msgstr ""
15060
15061#: client/options.c:2190
15062msgid "End turn when done moving"
15063msgstr "Akhiri giliran setelah selesai bergerak"
15064
15065#: client/options.c:2191
15066msgid ""
15067"Setting this option makes your turn end automatically when all your units "
15068"are done moving."
15069msgstr ""
15070"Mengatur opsi ini akan membuat giliran Anda berakhir secara otomatis setelah "
15071"semua unit Anda selesai bergerak."
15072
15073#: client/options.c:2194
15074msgid "Prompt for city names"
15075msgstr ""
15076
15077#: client/options.c:2195
15078msgid ""
15079"Disabling this option will make the names of newly founded cities be chosen "
15080"automatically by the server."
15081msgstr ""
15082
15083#: client/options.c:2198
15084msgid "Pop up city dialog for new cities"
15085msgstr ""
15086
15087#: client/options.c:2199
15088msgid ""
15089"Setting this option will pop up a newly-founded city's city dialog "
15090"automatically."
15091msgstr ""
15092
15093#: client/options.c:2202
15094#, fuzzy
15095#| msgid "Caravan actions"
15096msgid "Pop up caravan and spy actions"
15097msgstr "Tindakan karavan"
15098
15099#: client/options.c:2203
15100msgid ""
15101"If this option is enabled, when a unit arrives at a city where it can "
15102"perform an action like establishing a trade route, helping build a wonder, "
15103"or establishing an embassy, a window will pop up asking which action should "
15104"be performed. Disabling this option means you will have to do the action "
15105"manually by pressing either 'r' (for a trade route), 'b' (for building a "
15106"wonder) or 'd' (for a spy action) when the unit is in the city."
15107msgstr ""
15108
15109#: client/options.c:2213
15110msgid "Enable cursor changing"
15111msgstr ""
15112
15113#: client/options.c:2214
15114msgid ""
15115"This option controls whether the client should try to change the mouse "
15116"cursor depending on what is being pointed at, as well as to indicate changes "
15117"in the client or server state."
15118msgstr ""
15119
15120#: client/options.c:2219
15121msgid "Select cities before units"
15122msgstr ""
15123
15124#: client/options.c:2220
15125msgid ""
15126"If this option is enabled, when both cities and units are present in the "
15127"selection rectangle, only cities will be selected. See the help on Controls."
15128msgstr ""
15129
15130#: client/options.c:2225
15131msgid "Clear unit orders on selection"
15132msgstr ""
15133
15134#: client/options.c:2226
15135msgid ""
15136"Enabling this option will cause unit orders to be cleared as soon as one or "
15137"more units are selected. If this option is disabled, busy units will not "
15138"stop their current activity when selected. Giving them new orders will clear "
15139"their current ones; pressing <space> once will clear their orders and leave "
15140"them selected, and pressing <space> a second time will dismiss them."
15141msgstr ""
15142
15143#: client/options.c:2235
15144msgid "Enable vote bar"
15145msgstr ""
15146
15147#: client/options.c:2236
15148msgid ""
15149"If this option is turned on, the vote bar will be displayed to show vote "
15150"information."
15151msgstr ""
15152
15153#: client/options.c:2240
15154msgid "Always display the vote bar"
15155msgstr ""
15156
15157#: client/options.c:2241
15158msgid ""
15159"If this option is turned on, the vote bar will never be hidden, even if "
15160"there is no running vote."
15161msgstr ""
15162
15163#: client/options.c:2245
15164msgid "Do not show vote bar if not a player"
15165msgstr ""
15166
15167#: client/options.c:2246
15168msgid ""
15169"If this option is enabled, the client won't show the vote bar if you are not "
15170"a player."
15171msgstr ""
15172
15173#: client/options.c:2249
15174msgid "Set new votes at front"
15175msgstr ""
15176
15177#: client/options.c:2250
15178msgid ""
15179"If this option is enabled, then new votes will go to the front of the vote "
15180"list."
15181msgstr ""
15182
15183#: client/options.c:2254
15184msgid "Autoaccept tileset suggestions"
15185msgstr ""
15186
15187#: client/options.c:2255
15188msgid ""
15189"If this option is enabled, any tileset suggested by the ruleset is "
15190"automatically used; otherwise you are prompted to change tileset."
15191msgstr ""
15192
15193#: client/options.c:2261
15194msgid "Enable sound effects"
15195msgstr ""
15196
15197#: client/options.c:2262
15198msgid ""
15199"Play sound effects, assuming there's suitable sound plugin and soundset with "
15200"the sounds."
15201msgstr ""
15202
15203#: client/options.c:2266
15204msgid "Enable in-game music"
15205msgstr ""
15206
15207#: client/options.c:2267
15208msgid ""
15209"Play music during the game, assuming there's suitable sound plugin and "
15210"musicset with in-game tracks."
15211msgstr ""
15212
15213#: client/options.c:2271
15214msgid "Enable menu music"
15215msgstr ""
15216
15217#: client/options.c:2272
15218msgid ""
15219"Play music while not in actual game, assuming there's suitable sound plugin "
15220"and musicset with menu music tracks."
15221msgstr ""
15222
15223#: client/options.c:2277
15224msgid "Autoaccept soundset suggestions"
15225msgstr ""
15226
15227#: client/options.c:2278
15228msgid ""
15229"If this option is enabled, any soundset suggested by the ruleset is "
15230"automatically used."
15231msgstr ""
15232
15233#: client/options.c:2282
15234msgid "Autoaccept musicset suggestions"
15235msgstr ""
15236
15237#: client/options.c:2283
15238msgid ""
15239"If this option is enabled, any musicset suggested by the ruleset is "
15240"automatically used."
15241msgstr ""
15242
15243#: client/options.c:2288
15244msgid "Background layer"
15245msgstr ""
15246
15247#: client/options.c:2289
15248msgid "The background layer of the overview shows just ocean and land."
15249msgstr ""
15250
15251#: client/options.c:2293
15252msgid "Terrain relief map layer"
15253msgstr ""
15254
15255#: client/options.c:2294
15256msgid "The relief layer shows all terrains on the map."
15257msgstr ""
15258
15259#: client/options.c:2297
15260msgid "Borders layer"
15261msgstr ""
15262
15263#: client/options.c:2298
15264msgid ""
15265"The borders layer of the overview shows which tiles are owned by each player."
15266msgstr ""
15267
15268#: client/options.c:2302
15269msgid "Borders layer on ocean tiles"
15270msgstr ""
15271
15272#: client/options.c:2303
15273msgid ""
15274"The borders layer of the overview are drawn on ocean tiles as well (this may "
15275"look ugly with many islands). This option is only of interest if you have "
15276"set the option \"Borders layer\" already."
15277msgstr ""
15278
15279#: client/options.c:2309
15280msgid "Units layer"
15281msgstr ""
15282
15283#: client/options.c:2310
15284msgid "Enabling this will draw units on the overview."
15285msgstr ""
15286
15287#: client/options.c:2313
15288msgid "Cities layer"
15289msgstr ""
15290
15291#: client/options.c:2314
15292msgid "Enabling this will draw cities on the overview."
15293msgstr ""
15294
15295#: client/options.c:2317
15296msgid "Overview fog of war"
15297msgstr ""
15298
15299#: client/options.c:2318
15300msgid "Enabling this will show fog of war on the overview."
15301msgstr ""
15302
15303#: client/options.c:2324
15304msgid "Image format"
15305msgstr "Format gambar"
15306
15307#: client/options.c:2325
15308msgid "The image toolkit and file format used for map images."
15309msgstr ""
15310
15311#: client/options.c:2330
15312msgid "Zoom factor for map images"
15313msgstr "Faktor perbesaran untuk gambar peta"
15314
15315#: client/options.c:2331
15316msgid "The magnification used for map images."
15317msgstr "Perbesaran yang digunakan untuk gambar peta"
15318
15319#: client/options.c:2334
15320msgid "Show area within borders"
15321msgstr "Tampilkan wilayah di dalam batas"
15322
15323#: client/options.c:2335
15324msgid "If set, the territory of each nation is shown on the saved image."
15325msgstr ""
15326
15327#: client/options.c:2339
15328msgid "Show borders"
15329msgstr "Tampilkan batas negara"
15330
15331#: client/options.c:2340
15332msgid "If set, the border of each nation is shown on the saved image."
15333msgstr ""
15334
15335#: client/options.c:2344
15336msgid "Show cities"
15337msgstr "Tampilkan kota"
15338
15339#: client/options.c:2345
15340msgid "If set, cities are shown on the saved image."
15341msgstr ""
15342
15343#: client/options.c:2348
15344msgid "Show fog of war"
15345msgstr "Tampilkan kabut pertempuran"
15346
15347#: client/options.c:2349
15348msgid "If set, the extent of fog of war is shown on the saved image."
15349msgstr ""
15350
15351#: client/options.c:2353
15352msgid "Show full terrain"
15353msgstr ""
15354
15355#: client/options.c:2354
15356msgid ""
15357"If set, terrain relief is shown with different colors in the saved image; "
15358"otherwise, only land and water are distinguished."
15359msgstr ""
15360
15361#: client/options.c:2360
15362msgid "If set, units are shown in the saved image."
15363msgstr ""
15364
15365#: client/options.c:2363
15366msgid "Map image file name"
15367msgstr "Nama berkas gambar peta"
15368
15369#: client/options.c:2364
15370msgid ""
15371"The base part of the filename for saved map images. A string identifying the "
15372"game turn and map options will be appended."
15373msgstr ""
15374
15375#: client/options.c:2371 client/options.c:2585 client/options.c:2806
15376#: client/options.c:3027 client/options.c:3045 client/options.c:3067
15377msgid ""
15378"If this option is set the client will use the whole screen area for drawing."
15379msgstr ""
15380
15381#: client/options.c:2374 client/options.c:2588 client/options.c:2809
15382msgid "Show map scrollbars"
15383msgstr ""
15384
15385#: client/options.c:2375 client/options.c:2589 client/options.c:2810
15386msgid "Disable this option to hide the scrollbars on the map view."
15387msgstr ""
15388
15389#: client/options.c:2378 client/options.c:2592 client/options.c:2813
15390msgid "Keep dialogs on top"
15391msgstr ""
15392
15393#: client/options.c:2379 client/options.c:2593 client/options.c:2814
15394msgid ""
15395"If this option is set then dialog windows will always remain in front of the "
15396"main Freeciv window. Disabling this has no effect in fullscreen mode."
15397msgstr ""
15398
15399#: client/options.c:2383 client/options.c:2597 client/options.c:2818
15400msgid "Show worklist task icons"
15401msgstr ""
15402
15403#: client/options.c:2384 client/options.c:2598 client/options.c:2819
15404msgid ""
15405"Disabling this will turn off the unit and building icons in the worklist "
15406"dialog and the production tab of the city dialog."
15407msgstr ""
15408
15409#: client/options.c:2388 client/options.c:2602 client/options.c:2823
15410msgid "Enable status report tabs"
15411msgstr ""
15412
15413#: client/options.c:2389 client/options.c:2603 client/options.c:2824
15414msgid ""
15415"If this option is enabled then report dialogs will be shown as separate tabs "
15416"rather than in popup dialogs."
15417msgstr ""
15418
15419#: client/options.c:2394
15420msgid "Better fog-of-war drawing"
15421msgstr ""
15422
15423#: client/options.c:2395
15424msgid ""
15425"If this is enabled then a better method is used for drawing fog-of-war.  It "
15426"is not any slower but will consume about twice as much memory."
15427msgstr ""
15428
15429#: client/options.c:2401 client/options.c:2608 client/options.c:2829
15430msgid "Show time for each chat message"
15431msgstr ""
15432
15433#: client/options.c:2402 client/options.c:2609 client/options.c:2830
15434msgid ""
15435"If this option is enabled then all chat messages will be prefixed by a time "
15436"string of the form [hour:minute:second]."
15437msgstr ""
15438
15439#: client/options.c:2407 client/options.c:2614 client/options.c:2835
15440msgid "New message events go to top of list"
15441msgstr ""
15442
15443#: client/options.c:2408 client/options.c:2615 client/options.c:2836
15444msgid ""
15445"If this option is enabled, new events in the message window will appear at "
15446"the top of the list, rather than being appended at the bottom."
15447msgstr ""
15448
15449#: client/options.c:2413 client/options.c:2620 client/options.c:2841
15450msgid "Show extra message window buttons"
15451msgstr ""
15452
15453#: client/options.c:2414 client/options.c:2621 client/options.c:2842
15454msgid ""
15455"If this option is enabled, there will be two buttons displayed in the "
15456"message window for inspecting a city and going to a location. If this option "
15457"is disabled, these buttons will not appear (you can still double-click with "
15458"the left mouse button or right-click on a row to inspect or goto "
15459"respectively). This option will only take effect once the message window is "
15460"closed and reopened."
15461msgstr ""
15462
15463#: client/options.c:2424 client/options.c:2631 client/options.c:2852
15464msgid "Metaserver tab first in network page"
15465msgstr ""
15466
15467#: client/options.c:2425 client/options.c:2632 client/options.c:2853
15468msgid ""
15469"If this option is enabled, the metaserver tab will be the first notebook tab "
15470"in the network page. This option requires a restart in order to take effect."
15471msgstr ""
15472
15473#: client/options.c:2430 client/options.c:2637 client/options.c:2858
15474msgid "Plain chat messages are sent to allies only"
15475msgstr ""
15476
15477#: client/options.c:2431 client/options.c:2638 client/options.c:2859
15478msgid ""
15479"If this option is enabled, then plain messages typed into the chat entry "
15480"while the game is running will only be sent to your allies. Otherwise plain "
15481"messages will be sent as public chat messages. To send a public chat message "
15482"with this option enabled, prefix the message with a single colon ':'. This "
15483"option can also be set using a toggle button beside the chat entry (only "
15484"visible in multiplayer games)."
15485msgstr ""
15486
15487#: client/options.c:2443 client/options.c:2650 client/options.c:2871
15488msgid "Messages and Chat reports location"
15489msgstr ""
15490
15491#. TRANS: The strings used in the UI for 'Split' etc are
15492#. * tagged 'gui_gtk2/gtk3_message_chat_location'
15493#: client/options.c:2446 client/options.c:2653 client/options.c:2874
15494msgid ""
15495"Controls where the Messages and Chat reports appear relative to the main "
15496"view containing the map.\n"
15497"'Split' allows all three to be seen simultaneously, which is best for "
15498"multiplayer, but requires a large window to be usable.\n"
15499"'Separate' puts Messages and Chat in a notebook separate from the main view, "
15500"so that one of them can always be seen alongside the main view.\n"
15501"'Merged' makes the Messages and Chat reports into tabs alongside the map and "
15502"other reports; this allows a larger map view on small screens.\n"
15503"This option requires a restart in order to take effect."
15504msgstr ""
15505
15506#: client/options.c:2462 client/options.c:2669 client/options.c:2890
15507msgid "Arrange widgets for small displays"
15508msgstr ""
15509
15510#: client/options.c:2463 client/options.c:2670 client/options.c:2891
15511msgid ""
15512"If this option is enabled, widgets in the main window will be arranged so "
15513"that they take up the least amount of total screen space. Specifically, the "
15514"left panel containing the overview, player status, and the unit information "
15515"box will be extended over the entire left side of the window. This option "
15516"requires a restart in order to take effect."
15517msgstr ""
15518
15519#: client/options.c:2472 client/options.c:2679 client/options.c:2900
15520msgid "Mouse over the map widget selects it automatically"
15521msgstr ""
15522
15523#: client/options.c:2473 client/options.c:2680 client/options.c:2901
15524msgid ""
15525"If this option is enabled, then the map will be focused when the mouse "
15526"hovers over it."
15527msgstr ""
15528
15529#: client/options.c:2477 client/options.c:2684 client/options.c:2905
15530msgid "Player or user name autocompletion"
15531msgstr ""
15532
15533#: client/options.c:2478 client/options.c:2685 client/options.c:2906
15534msgid ""
15535"If this option is turned on, the tabulation key will be used in the chatline "
15536"to complete the word you are typing with the name of a player or a user."
15537msgstr ""
15538
15539#: client/options.c:2483 client/options.c:2690 client/options.c:2911
15540msgid "Width of the city dialog"
15541msgstr ""
15542
15543#: client/options.c:2484 client/options.c:2691 client/options.c:2912
15544msgid "This value is only used if the width of the city dialog is saved."
15545msgstr ""
15546
15547#: client/options.c:2490 client/options.c:2697 client/options.c:2918
15548msgid "Height of the city dialog"
15549msgstr ""
15550
15551#: client/options.c:2491 client/options.c:2698 client/options.c:2919
15552msgid "This value is only used if the height of the city dialog is saved."
15553msgstr ""
15554
15555#: client/options.c:2497 client/options.c:2704 client/options.c:2925
15556msgid "Popup tech help when gained"
15557msgstr ""
15558
15559#: client/options.c:2498 client/options.c:2705 client/options.c:2926
15560msgid ""
15561"Controls if tech help should be opened when new tech has been gained.\n"
15562"'Ruleset' means that behavior suggested by current ruleset is used."
15563msgstr ""
15564
15565#: client/options.c:2505 client/options.c:2726 client/options.c:2947
15566#: client/options.c:3077
15567msgid "City Label"
15568msgstr "Label Kota"
15569
15570#: client/options.c:2506 client/options.c:2727 client/options.c:2948
15571#: client/options.c:3078
15572msgid "This font is used to display the city labels on city dialogs."
15573msgstr ""
15574
15575#: client/options.c:2511 client/options.c:2732 client/options.c:2953
15576#: client/options.c:3088
15577msgid "Notify Label"
15578msgstr ""
15579
15580#: client/options.c:2512 client/options.c:2733 client/options.c:2954
15581#: client/options.c:3089
15582msgid ""
15583"This font is used to display server reports such as the demographic report "
15584"or historian publications."
15585msgstr ""
15586
15587#: client/options.c:2517 client/options.c:2738 client/options.c:2959
15588#: client/options.c:3094
15589msgid "Spaceship Label"
15590msgstr ""
15591
15592#: client/options.c:2518 client/options.c:2739 client/options.c:2960
15593#: client/options.c:3095
15594msgid "This font is used to display the spaceship widgets."
15595msgstr ""
15596
15597#: client/options.c:2522 client/options.c:2743 client/options.c:2964
15598#: client/options.c:3099
15599msgid "Help Label"
15600msgstr "Label Bantuan"
15601
15602#: client/options.c:2523 client/options.c:2744 client/options.c:2965
15603msgid "This font is used to display the help headers in the help window."
15604msgstr ""
15605
15606#: client/options.c:2528 client/options.c:2749 client/options.c:2970
15607#: client/options.c:3105
15608msgid "Help Link"
15609msgstr "Tautan Bantuan"
15610
15611#: client/options.c:2529 client/options.c:2750 client/options.c:2971
15612#: client/options.c:3106
15613msgid "This font is used to display the help links in the help window."
15614msgstr ""
15615
15616#: client/options.c:2534 client/options.c:2755 client/options.c:2976
15617#: client/options.c:3111
15618msgid "Help Text"
15619msgstr "Teks Bantuan"
15620
15621#: client/options.c:2535 client/options.c:2756 client/options.c:2977
15622#: client/options.c:3112
15623msgid "This font is used to display the help body text in the help window."
15624msgstr ""
15625
15626#: client/options.c:2540 client/options.c:2761 client/options.c:2982
15627#: client/options.c:3123
15628msgid "Chatline Area"
15629msgstr ""
15630
15631#: client/options.c:2541 client/options.c:2762 client/options.c:2983
15632#: client/options.c:3124
15633msgid "This font is used to display the text in the chatline area."
15634msgstr ""
15635
15636#: client/options.c:2546 client/options.c:2767 client/options.c:2988
15637#: client/options.c:3129
15638msgid "Beta Label"
15639msgstr "Label Beta"
15640
15641#: client/options.c:2547 client/options.c:2768 client/options.c:2989
15642#: client/options.c:3130
15643msgid "This font is used to display the beta label."
15644msgstr ""
15645
15646#: client/options.c:2551 client/options.c:2772 client/options.c:2993
15647#: client/options.c:3134
15648msgid "Small Font"
15649msgstr ""
15650
15651#: client/options.c:2552 client/options.c:2773 client/options.c:2994
15652#: client/options.c:3135
15653msgid ""
15654"This font is used for any small font request.  For example, it is used for "
15655"display the building lists in the city dialog, the Economy report or the "
15656"Units report."
15657msgstr ""
15658
15659#: client/options.c:2559 client/options.c:2780 client/options.c:3001
15660#: client/options.c:3142
15661msgid "Comment Label"
15662msgstr "Label Komentar"
15663
15664#: client/options.c:2560 client/options.c:2781 client/options.c:3002
15665#: client/options.c:3143
15666msgid ""
15667"This font is used to display comment labels, such as in the governor page of "
15668"the city dialogs."
15669msgstr ""
15670
15671#: client/options.c:2566 client/options.c:2787 client/options.c:3008
15672#: client/options.c:3149
15673msgid "This font is used to the display the city names on the map."
15674msgstr ""
15675
15676#: client/options.c:2571 client/options.c:2792 client/options.c:3013
15677#: client/options.c:3154
15678msgid "City Productions"
15679msgstr ""
15680
15681#: client/options.c:2572 client/options.c:2793 client/options.c:3014
15682#: client/options.c:3155
15683msgid "This font is used to display the city production on the map."
15684msgstr ""
15685
15686#: client/options.c:2577 client/options.c:2798 client/options.c:3019
15687#: client/options.c:3160
15688msgid "Requirement Tree"
15689msgstr ""
15690
15691#: client/options.c:2578 client/options.c:2799 client/options.c:3020
15692#: client/options.c:3161
15693msgid ""
15694"This font is used to the display the requirement tree in the Research report."
15695msgstr ""
15696
15697#: client/options.c:2712 client/options.c:2933
15698msgid "Minimum surplus for a governor"
15699msgstr ""
15700
15701#: client/options.c:2713 client/options.c:2934
15702msgid ""
15703"The lower limit of the range for requesting surpluses from the governor."
15704msgstr ""
15705
15706#: client/options.c:2719 client/options.c:2940
15707msgid "Maximum surplus for a governor"
15708msgstr ""
15709
15710#: client/options.c:2720 client/options.c:2941
15711msgid ""
15712"The higher limit of the range for requesting surpluses from the governor."
15713msgstr ""
15714
15715#: client/options.c:3030 client/options.c:3048
15716msgid "Screen resolution"
15717msgstr "Resolusi layar"
15718
15719#: client/options.c:3031 client/options.c:3049
15720msgid "This option controls the resolution of the selected screen."
15721msgstr ""
15722
15723#: client/options.c:3034 client/options.c:3056
15724#, fuzzy
15725msgid "Do cursor animation"
15726msgstr "Tampilkan animasi kursor"
15727
15728#: client/options.c:3035 client/options.c:3057
15729msgid ""
15730"If this option is disabled, the cursor will always be displayed as static."
15731msgstr ""
15732
15733#: client/options.c:3038 client/options.c:3060
15734msgid "Use color cursors"
15735msgstr "Gunakan kursor berwarna"
15736
15737#: client/options.c:3039 client/options.c:3061
15738msgid ""
15739"If this option is disabled, the cursor will always be displayed in black and "
15740"white."
15741msgstr ""
15742
15743#: client/options.c:3052
15744msgid "Use software rendering"
15745msgstr ""
15746
15747#: client/options.c:3053
15748msgid ""
15749"Usually hardware rendering is used when possible. With this option set, "
15750"software rendering is always used."
15751msgstr ""
15752
15753#: client/options.c:3070
15754#, fuzzy
15755#| msgid "Show cities"
15756msgid "Show titlebar"
15757msgstr "Tampilkan kota"
15758
15759#: client/options.c:3071
15760msgid ""
15761"If this option is set the client will show a titlebar. If disabled, then no "
15762"titlebar will be shown, and minimize/maximize/etc buttons will be placed on "
15763"the menu bar."
15764msgstr ""
15765
15766#: client/options.c:3083
15767msgid "Default font"
15768msgstr ""
15769
15770#: client/options.c:3084
15771msgid "This is default font"
15772msgstr ""
15773
15774#: client/options.c:3100
15775msgid "This font is used to display the help labels in the help window."
15776msgstr ""
15777
15778#: client/options.c:3117
15779#, fuzzy
15780#| msgid "Help Text"
15781msgid "Help Title"
15782msgstr "Teks Bantuan"
15783
15784#: client/options.c:3118
15785msgid "This font is used to display the help title in the help window."
15786msgstr ""
15787
15788#: client/options.c:3165
15789#, fuzzy
15790#| msgid "Show server options."
15791msgid "Show savegame information"
15792msgstr "Menampilkan opsi server."
15793
15794#: client/options.c:3166
15795msgid ""
15796"If this option is set the client will show information and map preview of "
15797"current savegame."
15798msgstr ""
15799
15800#: client/options.c:3169
15801#, fuzzy
15802#| msgid "Start Position"
15803msgid "Sidebar position"
15804msgstr "Posisi Mulai"
15805
15806#: client/options.c:3170
15807msgid ""
15808"If this option is set, the sidebar will be to the left of the map, otherwise "
15809"to the right."
15810msgstr ""
15811
15812#: client/options.c:3174
15813msgid "Wake up sequence"
15814msgstr ""
15815
15816#: client/options.c:3175
15817msgid ""
15818"String which will trigger sound in pregame page; %1 stands for username."
15819msgstr ""
15820
15821#: client/options.c:3250
15822msgid "Graphics"
15823msgstr "Grafis"
15824
15825#. TRANS: Options section for overview map (mini-map)
15826#: client/options.c:3253
15827#, fuzzy
15828#| msgid "?help:Overview"
15829msgid "?map:Overview"
15830msgstr "Ikhtisar"
15831
15832#: client/options.c:3255
15833msgid "Sound"
15834msgstr "Suara"
15835
15836#: client/options.c:3257
15837msgid "Interface"
15838msgstr "Antarmuka"
15839
15840#: client/options.c:3259
15841msgid "Map Image"
15842msgstr "Gambar Peta"
15843
15844#: client/options.c:3261
15845msgid "Network"
15846msgstr "Jaringan"
15847
15848#: client/options.c:3263
15849msgid "Font"
15850msgstr ""
15851
15852#: client/options.c:5098
15853msgid "If you add a preset by hand, also update \"number_of_presets\""
15854msgstr ""
15855
15856#: client/options.c:5153 client/options.c:5205
15857msgid "Cannot find your home directory"
15858msgstr ""
15859
15860#: client/options.c:5226 client/options.c:5248 client/options.c:5264
15861#, c-format
15862msgid "Didn't find '%s' option file, loading from '%s' instead."
15863msgstr ""
15864
15865#: client/options.c:5740
15866#, fuzzy
15867#| msgid "Didn't find the option file."
15868msgid "Didn't find the option file. Creating a new one."
15869msgstr "Berkas opsi tidak ditemukan."
15870
15871#: client/options.c:5758 client/options.c:5971
15872#, c-format
15873msgid "Save failed, cannot write to file %s"
15874msgstr ""
15875
15876#: client/options.c:5760 client/options.c:5973
15877#, c-format
15878msgid "Saved settings to file %s"
15879msgstr ""
15880
15881#: client/options.c:5908
15882msgid "Save failed, cannot find a filename."
15883msgstr ""
15884
15885#: client/packhand.c:350 client/packhand.c:354
15886#, c-format
15887msgid "You were rejected from the game: %s"
15888msgstr ""
15889
15890#: client/packhand.c:363
15891#, c-format
15892msgid "Client capability string: %s"
15893msgstr ""
15894
15895#: client/packhand.c:365
15896#, c-format
15897msgid "Server capability string: %s"
15898msgstr ""
15899
15900#: client/packhand.c:1221
15901#, c-format
15902msgid "Start of turn %d"
15903msgstr "Mulai giliran %d"
15904
15905#: client/packhand.c:1340
15906#, c-format
15907msgid "Beginning turn %d"
15908msgstr ""
15909
15910#: client/packhand.c:1397
15911msgid "Welcome"
15912msgstr "Selamat datang"
15913
15914#: client/packhand.c:1982 client/tilespec.c:1366
15915#, fuzzy, c-format
15916msgid "Map topology (%s) and tileset (%s) incompatible."
15917msgstr "Daftar modpack tidak kompatibel"
15918
15919#: client/packhand.c:2026
15920msgid ""
15921"This scenario may have manually set properties the editor cannot handle."
15922msgstr ""
15923
15924#: client/packhand.c:2029
15925msgid "They won't be saved when scenario is saved from the editor."
15926msgstr ""
15927
15928#: client/packhand.c:2300
15929msgid "AI mode is now ON."
15930msgstr "Sekarang AI mode NYALA."
15931
15932#: client/packhand.c:2306
15933msgid "AI mode is now OFF."
15934msgstr "Sekarang AI mode MATI."
15935
15936#. TRANS: No connection
15937#: client/plrdlg_common.c:244
15938msgid "noconn"
15939msgstr ""
15940
15941#: client/plrdlg_common.c:248 client/plrdlg_common.c:257
15942msgid "waiting"
15943msgstr "menunggu"
15944
15945#. TRANS: Turnblocking & player not connected
15946#: client/plrdlg_common.c:253
15947msgid "blocking"
15948msgstr ""
15949
15950#: client/plrdlg_common.c:305
15951msgid "?Player:Name"
15952msgstr "Nama"
15953
15954#: client/plrdlg_common.c:306
15955msgid "Username"
15956msgstr ""
15957
15958#: client/plrdlg_common.c:313
15959msgid "Attitude"
15960msgstr ""
15961
15962#: client/plrdlg_common.c:314 common/events.c:121 common/events.c:129
15963#: common/events.c:160
15964msgid "Embassy"
15965msgstr "Kedutaan"
15966
15967#: client/plrdlg_common.c:315
15968msgid "Dipl.State"
15969msgstr ""
15970
15971#: client/plrdlg_common.c:319
15972msgid "?Player_dlg:Host"
15973msgstr "Host"
15974
15975#: client/plrdlg_common.c:320
15976msgid "?Player_dlg:Idle"
15977msgstr ""
15978
15979#: client/plrdlg_common.c:321
15980msgid "Ping"
15981msgstr "Ping"
15982
15983#: client/repodlgs_common.c:166
15984msgid "You cannot sell improvements."
15985msgstr ""
15986
15987#. TRANS: Obscure observer error.
15988#: client/repodlgs_common.c:207
15989msgid "You cannot disband units."
15990msgstr ""
15991
15992#: client/repodlgs_common.c:212
15993#, c-format
15994msgid "%s cannot be disbanded."
15995msgstr ""
15996
15997#: client/repodlgs_common.c:233
15998#, c-format
15999msgid "Disbanded %d %s."
16000msgstr ""
16001
16002#: client/repodlgs_common.c:236
16003#, c-format
16004msgid "No %s could be disbanded."
16005msgstr ""
16006
16007#. TRANS: Type is version tag name like "stable", "S2_4",
16008#. * "win32" (which can also be localised -- msgids start
16009#. * '?vertag:')
16010#: client/servers.c:139
16011#, c-format
16012msgid "Latest %s release of Freeciv is %s, this is %s."
16013msgstr ""
16014
16015#: client/servers.c:145
16016#, c-format
16017msgid "There is no newer %s release of Freeciv available."
16018msgstr ""
16019
16020#: client/servers.c:234
16021#, fuzzy, c-format
16022msgid "Failed to read the metaserver data from %s."
16023msgstr "Gagal membuat pemain baru %s."
16024
16025#: client/servers.c:252
16026#, c-format
16027msgid ""
16028"Failed to parse the metaserver data from %s:\n"
16029"%s."
16030msgstr ""
16031
16032#: client/servers.c:303 server/meta.c:253
16033#, fuzzy
16034msgid "Error connecting to metaserver"
16035msgstr "Galat ketika menyambung ke metaserver"
16036
16037#: client/servers.c:402
16038#, c-format
16039msgid ""
16040"Opening socket to listen LAN announcements failed:\n"
16041"%s"
16042msgstr ""
16043
16044#: client/servers.c:442
16045#, c-format
16046msgid ""
16047"Binding socket to listen LAN announcements failed:\n"
16048"%s"
16049msgstr ""
16050
16051#: client/servers.c:466
16052#, c-format
16053msgid ""
16054"Adding membership for IPv6 LAN announcement group failed:\n"
16055"%s"
16056msgstr ""
16057
16058#: client/servers.c:485
16059#, c-format
16060msgid ""
16061"Adding membership for IPv4 LAN announcement group failed:\n"
16062"%s"
16063msgstr ""
16064
16065#: client/servers.c:498
16066#, c-format
16067msgid ""
16068"Opening socket for sending LAN announcement request failed:\n"
16069"%s"
16070msgstr ""
16071
16072#: client/servers.c:542
16073#, c-format
16074msgid ""
16075"Setting Time-to-Live failed:\n"
16076"%s"
16077msgstr ""
16078
16079#: client/servers.c:557
16080#, c-format
16081msgid ""
16082"Setting Broadcast option failed:\n"
16083"%s"
16084msgstr ""
16085
16086#: client/servers.c:575
16087#, c-format
16088msgid ""
16089"Sending LAN announcement request failed:\n"
16090"%s"
16091msgstr ""
16092
16093#. TRANS: "AI <player name>"
16094#: client/text.c:105
16095#, c-format
16096msgid "AI %s"
16097msgstr "AI %s"
16098
16099#. TRANS: "<nation adjective>, team <team name>"
16100#: client/text.c:129
16101#, c-format
16102msgid "%s, team %s"
16103msgstr "%s, tim %s"
16104
16105#: client/text.c:149
16106msgid "?nation:Friendly(team)"
16107msgstr "Bersahabat(tim)"
16108
16109#: client/text.c:154
16110msgid "?city:Friendly(team)"
16111msgstr "Bersahabat(tim)"
16112
16113#: client/text.c:163
16114#, c-format
16115msgid "Location: (%d, %d) [%d]"
16116msgstr "Lokasi: (%d, %d) [%d]"
16117
16118#: client/text.c:166
16119#, c-format
16120msgid "Native coordinates: (%d, %d)"
16121msgstr ""
16122
16123#: client/text.c:173
16124#, c-format
16125msgid "Terrain: %s"
16126msgstr "Medan: %s"
16127
16128#: client/text.c:174
16129#, c-format
16130msgid "Food/Prod/Trade: %s"
16131msgstr ""
16132
16133#: client/text.c:194
16134msgid "Our territory"
16135msgstr "Wilayah kita"
16136
16137#. TRANS: "Territory of <username> (<nation + team>)"
16138#: client/text.c:197
16139#, c-format
16140msgid "Territory of %s (%s)"
16141msgstr "Wilayah %s (%s)"
16142
16143#. TRANS: "Territory of <username> (<nation + team>)
16144#. * (<number> turn cease-fire)"
16145#: client/text.c:208
16146#, c-format
16147msgid "Territory of %s (%s) (%d turn cease-fire)"
16148msgid_plural "Territory of %s (%s) (%d turn cease-fire)"
16149msgstr[0] "Wilayah %s (%s) (%d giliran gencatan senjata)"
16150
16151#. TRANS: "Territory of <username> (<nation + team>)
16152#. * (<number> turn armistice)"
16153#: client/text.c:218
16154#, fuzzy, c-format
16155#| msgid "Territory of %s (%s) (%d turn cease-fire)"
16156#| msgid_plural "Territory of %s (%s) (%d turn cease-fire)"
16157msgid "Territory of %s (%s) (%d turn armistice)"
16158msgid_plural "Territory of %s (%s) (%d turn armistice)"
16159msgstr[0] "Wilayah %s (%s) (%d giliran gencatan senjata)"
16160
16161#. TRANS: "Territory of <username>
16162#. * (<nation + team> | <diplomatic state>)"
16163#: client/text.c:227
16164#, c-format
16165msgid "Territory of %s (%s | %s)"
16166msgstr "Wilayah %s (%s | %s)"
16167
16168#: client/text.c:232
16169msgid "Unclaimed territory"
16170msgstr ""
16171
16172#. TRANS: "City: <city name> | <username> (<nation + team>)"
16173#: client/text.c:247
16174#, c-format
16175msgid "City: %s | %s (%s)"
16176msgstr "Kota: %s | %s (%s)"
16177
16178#. TRANS:  "City: <city name> | <username>
16179#. * (<nation + team>, <number> turn cease-fire)"
16180#: client/text.c:257
16181#, c-format
16182msgid "City: %s | %s (%s, %d turn cease-fire)"
16183msgid_plural "City: %s | %s (%s, %d turn cease-fire)"
16184msgstr[0] "Kota: %s | %s (%s, %d giliran gencatan senjata)"
16185
16186#. TRANS:  "City: <city name> | <username>
16187#. * (<nation + team>, <number> turn armistice)"
16188#: client/text.c:266
16189#, fuzzy, c-format
16190#| msgid "City: %s | %s (%s, %d turn cease-fire)"
16191#| msgid_plural "City: %s | %s (%s, %d turn cease-fire)"
16192msgid "City: %s | %s (%s, %d turn armistice)"
16193msgid_plural "City: %s | %s (%s, %d turn armistice)"
16194msgstr[0] "Kota: %s | %s (%s, %d giliran gencatan senjata)"
16195
16196#. TRANS: "City: <city name> | <username>
16197#. * (<nation + team>, <diplomatic state>)"
16198#: client/text.c:273
16199#, c-format
16200msgid "City: %s | %s (%s, %s)"
16201msgstr "Kota: %s | %s (%s, %s)"
16202
16203#. TRANS: preserve leading space
16204#: client/text.c:283
16205#, c-format
16206msgid " | Occupied with %d unit."
16207msgid_plural " | Occupied with %d units."
16208msgstr[0] ""
16209
16210#. TRANS: preserve leading space
16211#: client/text.c:287 client/text.c:295
16212msgid " | Not occupied."
16213msgstr ""
16214
16215#. TRANS: preserve leading space
16216#: client/text.c:292
16217msgid " | Occupied."
16218msgstr ""
16219
16220#. TRANS: %s is a list of "and"-separated improvements.
16221#: client/text.c:311
16222#, c-format
16223msgid "   with %s."
16224msgstr "   dengan %s."
16225
16226#. TRANS: "Trade from Warsaw: 5"
16227#: client/text.c:322
16228#, c-format
16229msgid "Trade from %s: %d"
16230msgstr ""
16231
16232#: client/text.c:332
16233#, c-format
16234msgid "Infrastructure: %s"
16235msgstr "Prasarana: %s"
16236
16237#: client/text.c:337
16238#, c-format
16239msgid "Activity: %s"
16240msgstr "Kegiatan: %s"
16241
16242#. TRANS: "Unit: <unit type> | <username> (<nation + team>)"
16243#: client/text.c:350
16244#, c-format
16245msgid "Unit: %s | %s (%s)"
16246msgstr "Unit: %s | %s (%s)"
16247
16248#. TRANS: on own line immediately following \n, "from <city> |
16249#. * <nationality> people"
16250#: client/text.c:358
16251#, fuzzy, c-format
16252msgid "from %s | %s people"
16253msgstr "Orang %s"
16254
16255#. TRANS: Nationality of the people comprising a unit, if
16256#. * different from owner.
16257#: client/text.c:363 client/text.c:541 client/text.c:1151
16258#, fuzzy, c-format
16259msgid "%s people"
16260msgstr "Orang %s"
16261
16262#. TRANS: on own line immediately following \n, ... <city>
16263#: client/text.c:368 client/text.c:533
16264#, c-format
16265msgid "from %s"
16266msgstr "dari %s"
16267
16268#. TRANS:  "Unit: <unit type> | <username> (<nation + team>,
16269#. * <number> turn cease-fire)"
16270#: client/text.c:378
16271#, c-format
16272msgid "Unit: %s | %s (%s, %d turn cease-fire)"
16273msgid_plural "Unit: %s | %s (%s, %d turn cease-fire)"
16274msgstr[0] "Unit: %s | %s (%s, %d giliran gencatan senjata)"
16275
16276#. TRANS:  "Unit: <unit type> | <username> (<nation + team>,
16277#. * <number> turn armistice)"
16278#: client/text.c:388
16279#, fuzzy, c-format
16280#| msgid "Unit: %s | %s (%s, %d turn cease-fire)"
16281#| msgid_plural "Unit: %s | %s (%s, %d turn cease-fire)"
16282msgid "Unit: %s | %s (%s, %d turn armistice)"
16283msgid_plural "Unit: %s | %s (%s, %d turn armistice)"
16284msgstr[0] "Unit: %s | %s (%s, %d giliran gencatan senjata)"
16285
16286#. TRANS: "Unit: <unit type> | <username> (<nation + team>,
16287#. * <diplomatic state>)"
16288#: client/text.c:396
16289#, c-format
16290msgid "Unit: %s | %s (%s, %s)"
16291msgstr "Unit: %s | %s (%s, %s)"
16292
16293#. TRANS: "Chance to win: A:95% D:46%"
16294#: client/text.c:421
16295#, c-format
16296msgid "Chance to win: A:%d%% D:%d%%"
16297msgstr "Peluang menang: S:%d%% B:%d%%"
16298
16299#. TRANS: A is attack power, D is defense power, FP is firepower,
16300#. * HP is hitpoints (current and max).
16301#: client/text.c:428
16302#, c-format
16303msgid "A:%d D:%d FP:%d HP:%d/%d"
16304msgstr ""
16305
16306#: client/text.c:442
16307#, c-format
16308msgid "Probable bribe cost: %d"
16309msgstr ""
16310
16311#: client/text.c:446
16312#, c-format
16313msgid "Estimated bribe cost: > %d"
16314msgstr ""
16315
16316#. TRANS: "5 more" units on this tile
16317#: client/text.c:453
16318#, c-format
16319msgid "  (%d more)"
16320msgstr "  (%d lagi)"
16321
16322#. TRANS: on own line immediately following \n, ... <city>
16323#: client/text.c:478
16324#, c-format
16325msgid "far from %s"
16326msgstr "jauh dari %s"
16327
16328#. TRANS: on own line immediately following \n, ... <city>
16329#: client/text.c:481
16330#, c-format
16331msgid "near %s"
16332msgstr "dekat %s"
16333
16334#. TRANS: on own line immediately following \n, ... <city>
16335#: client/text.c:484
16336#, c-format
16337msgid "in %s"
16338msgstr "di %s"
16339
16340#: client/text.c:769 client/text.c:773
16341msgid "Progress: no research"
16342msgstr ""
16343
16344#: client/text.c:778
16345#, c-format
16346msgid "Progress: %d turn/advance"
16347msgid_plural "Progress: %d turns/advance"
16348msgstr[0] ""
16349
16350#: client/text.c:784
16351#, c-format
16352msgid "Progress: %d turn/advance loss"
16353msgid_plural "Progress: %d turns/advance loss"
16354msgstr[0] ""
16355
16356#: client/text.c:790
16357msgid "Progress: decreasing!"
16358msgstr ""
16359
16360#: client/text.c:792
16361msgid "Progress: none"
16362msgstr ""
16363
16364#. TRANS: <perturn> bulbs/turn
16365#: client/text.c:796 client/text.c:1390
16366#, c-format
16367msgid "%d bulb/turn"
16368msgid_plural "%d bulbs/turn"
16369msgstr[0] ""
16370
16371#. TRANS: This is appended to "%d bulb/turn" text
16372#: client/text.c:801
16373#, c-format
16374msgid ", %d bulb/turn from team"
16375msgid_plural ", %d bulbs/turn from team"
16376msgstr[0] ""
16377
16378#: client/text.c:812
16379#, c-format
16380msgid "Bulbs produced per turn: %d"
16381msgstr ""
16382
16383#. TRANS: keep leading space; appended to "Bulbs produced per turn: %d"
16384#: client/text.c:814
16385#, c-format
16386msgid " (needed for technology upkeep: %d)"
16387msgstr ""
16388
16389#: client/text.c:840
16390#, c-format
16391msgid "%d/- (never)"
16392msgstr "%d/- (tidak berkembang)"
16393
16394#: client/text.c:851
16395#, c-format
16396msgid "%d/%d (%d turn)"
16397msgid_plural "%d/%d (%d turns)"
16398msgstr[0] "%d/%d (%d giliran)"
16399
16400#: client/text.c:854
16401#, fuzzy, c-format
16402#| msgid "%d/%d (%d turn)"
16403#| msgid_plural "%d/%d (%d turns)"
16404msgid "%d/%d (%d turn to loss)"
16405msgid_plural "%d/%d (%d turns to loss)"
16406msgstr[0] "%d/%d (%d giliran)"
16407
16408#: client/text.c:859
16409#, c-format
16410msgid "%d/%d (never)"
16411msgstr "%d/%d (tidak berkembang)"
16412
16413#: client/text.c:897
16414#, c-format
16415msgid "%d step"
16416msgid_plural "%d steps"
16417msgstr[0] "%d langkah"
16418
16419#: client/text.c:899
16420#, c-format
16421msgid "%d bulb"
16422msgid_plural "%d bulbs"
16423msgstr[0] ""
16424
16425#: client/text.c:929
16426#, c-format
16427msgid "Population: %s"
16428msgstr "Populasi: %s"
16429
16430#: client/text.c:932
16431#, c-format
16432msgid "Year: %s (T%d)"
16433msgstr "Tahun: %s (G%d)"
16434
16435#: client/text.c:936
16436#, c-format
16437msgid "Gold: %d (%+d)"
16438msgstr "Emas: %d (%+d)"
16439
16440#: client/text.c:939
16441#, c-format
16442msgid "Tax: %d Lux: %d Sci: %d"
16443msgstr ""
16444
16445#: client/text.c:946 client/text.c:953
16446msgid "Moving: Nobody"
16447msgstr "Sedang bergerak: Tidak ada"
16448
16449#: client/text.c:948 client/text.c:955
16450#, c-format
16451msgid "Moving: %s"
16452msgstr "Sedang bergerak: %s"
16453
16454#: client/text.c:961
16455msgid "(Click for more info)"
16456msgstr "(Klik untuk info lebih lanjut)"
16457
16458#: client/text.c:979
16459#, c-format
16460msgid "%s People"
16461msgstr "Orang %s"
16462
16463#: client/text.c:982 server/gamehand.c:875
16464#, c-format
16465msgid "Year: %s"
16466msgstr "Tahun: %s"
16467
16468#: client/text.c:983
16469#, c-format
16470msgid "Turn: %d"
16471msgstr "Giliran: %d"
16472
16473#: client/text.c:992
16474#, c-format
16475msgid "Net Income: %d"
16476msgstr "Pemasukan Bersih: %d"
16477
16478#. TRANS: Gold, luxury, and science rates are in percentage values.
16479#: client/text.c:995
16480#, c-format
16481msgid "Tax rates: Gold:%d%% Luxury:%d%% Science:%d%%"
16482msgstr ""
16483
16484#: client/text.c:999
16485#, c-format
16486msgid "Researching %s: %s"
16487msgstr ""
16488
16489#: client/text.c:1005
16490#, c-format
16491msgid "Bulbs per turn: %d - %d = %d"
16492msgstr ""
16493
16494#: client/text.c:1009
16495#, c-format
16496msgid "Bulbs per turn: %d"
16497msgstr ""
16498
16499#: client/text.c:1016
16500#, fuzzy, c-format
16501msgid "Culture: %d (%+d/turn)"
16502msgstr "Tek. Masa Depan %d"
16503
16504#: client/text.c:1026
16505#, c-format
16506msgid "Global warming chance: %d%% (%+d%%/turn)"
16507msgstr "Peluang pemanasan global: %d%% (%+d%%/giliran)"
16508
16509#: client/text.c:1029 client/text.c:1418
16510msgid "Global warming deactivated."
16511msgstr "Pemanasan global dinonaktifkan."
16512
16513#: client/text.c:1035
16514#, c-format
16515msgid "Nuclear winter chance: %d%% (%+d%%/turn)"
16516msgstr ""
16517
16518#: client/text.c:1038 client/text.c:1442
16519msgid "Nuclear winter deactivated."
16520msgstr "Musim dingin nuklir dinonaktifkan."
16521
16522#: client/text.c:1066
16523#, c-format
16524msgid "%d unit"
16525msgid_plural "%d units"
16526msgstr[0] "%d unit"
16527
16528#. TRANS: Impossible to reach goto target tile
16529#: client/text.c:1102
16530msgid "?goto:Unreachable"
16531msgstr "Tak terjangkau"
16532
16533#: client/text.c:1104
16534#, c-format
16535msgid "Turns to target: %d"
16536msgstr ""
16537
16538#: client/text.c:1106
16539#, c-format
16540msgid "Turns to target: %d to %d"
16541msgstr ""
16542
16543#: client/text.c:1112
16544#, c-format
16545msgid "%d unit selected"
16546msgid_plural "%d units selected"
16547msgstr[0] "%d unit dipilih"
16548
16549#: client/text.c:1213
16550#, c-format
16551msgid "Others: %d civil; %d military"
16552msgstr "Lainnya: %d sipil; %d militer"
16553
16554#: client/text.c:1215
16555#, c-format
16556msgid "Others: %d civilian"
16557msgstr "Lainnya: %d sipil"
16558
16559#: client/text.c:1217
16560#, c-format
16561msgid "Others: %d military"
16562msgstr "Lainnya: %d militer"
16563
16564#: client/text.c:1256
16565msgid "No units to upgrade!"
16566msgstr ""
16567
16568#: client/text.c:1280
16569msgid "None of these units may be upgraded."
16570msgstr "Tidak ada yang dapat di-upgrade dari unit-unit ini."
16571
16572#. TRANS: this whole string is a sentence fragment that is only ever
16573#. * used by including it in another string (search comments for this
16574#. * string to find it)
16575#: client/text.c:1296
16576#, c-format
16577msgid "Upgrade %d unit"
16578msgid_plural "Upgrade %d units"
16579msgstr[0] "Upgrade %d unit"
16580
16581#. TRANS: This is complicated. The first %s is a pre-pluralised
16582#. * sentence fragment "Upgrade %d unit(s)"; the second is pre-pluralised
16583#. * "Treasury contains %d gold." So the whole thing reads
16584#. * "Upgrade 13 units for 1000 gold?\nTreasury contains 2000 gold."
16585#: client/text.c:1304
16586#, c-format
16587msgid ""
16588"%s for %d gold?\n"
16589"%s"
16590msgid_plural ""
16591"%s for %d gold?\n"
16592"%s"
16593msgstr[0] ""
16594"%s seharga %d emas?\n"
16595"%s"
16596
16597#: client/text.c:1321
16598msgid "No units to disband!"
16599msgstr ""
16600
16601#: client/text.c:1325 server/unithand.c:1710
16602#, c-format
16603msgid "%s refuses to disband!"
16604msgstr ""
16605
16606#. TRANS: %s is a unit type
16607#: client/text.c:1330
16608#, c-format
16609msgid "Disband %s?"
16610msgstr ""
16611
16612#: client/text.c:1342
16613msgid "None of these units may be disbanded."
16614msgstr ""
16615
16616#. TRANS: %d is never 0 or 1
16617#: client/text.c:1346
16618#, c-format
16619msgid "Disband %d unit?"
16620msgid_plural "Disband %d units?"
16621msgstr[0] ""
16622
16623#: client/text.c:1363
16624msgid "Shows your progress in researching the current technology."
16625msgstr ""
16626
16627#: client/text.c:1370
16628#, fuzzy
16629#| msgid "no research target."
16630msgid "No research target."
16631msgstr "tidak ada target penelitian."
16632
16633#: client/text.c:1379
16634#, fuzzy, c-format
16635#| msgid "%d turn"
16636#| msgid_plural "%d turns"
16637msgid "%d turn to loss"
16638msgid_plural "%d turns to loss"
16639msgstr[0] "%d giliran"
16640
16641#: client/text.c:1383
16642msgid "Decreasing"
16643msgstr ""
16644
16645#: client/text.c:1385
16646msgid "No progress"
16647msgstr ""
16648
16649#. TRANS: <tech>: <amount>/<total bulbs>
16650#: client/text.c:1393
16651#, c-format
16652msgid "%s: %d/%d (%s, %s)."
16653msgstr "%s: %d/%d (%s, %s)."
16654
16655#: client/text.c:1422
16656msgid "Shows the progress of global warming:"
16657msgstr ""
16658
16659#: client/text.c:1423
16660#, c-format
16661msgid "Pollution rate: %d%%"
16662msgstr "Tingkat pencemaran: %d%%"
16663
16664#: client/text.c:1424
16665#, c-format
16666msgid "Chance of catastrophic warming each turn: %d%%"
16667msgstr "Peluang terjadi pemanasan global tiap giliran: %d%%"
16668
16669#: client/text.c:1446
16670msgid "Shows the progress of nuclear winter:"
16671msgstr ""
16672
16673#: client/text.c:1447
16674#, c-format
16675msgid "Fallout rate: %d%%"
16676msgstr "Tingkat jatuhan: %d%%"
16677
16678#: client/text.c:1448
16679#, c-format
16680msgid "Chance of catastrophic winter each turn: %d%%"
16681msgstr ""
16682
16683#: client/text.c:1465
16684msgid "Shows your current government:"
16685msgstr "Tampilkan pemerintahan Anda sekarang:"
16686
16687#. TRANS: spaceship text; should have constant width.
16688#: client/text.c:1491
16689#, c-format
16690msgid "Population:      %5d"
16691msgstr "Populasi:        %5d"
16692
16693#. TRANS: spaceship text; should have constant width.
16694#: client/text.c:1494
16695#, c-format
16696msgid "Support:         %5d %%"
16697msgstr "Dukungan:        %5d %%"
16698
16699#. TRANS: spaceship text; should have constant width.
16700#: client/text.c:1498
16701#, c-format
16702msgid "Energy:          %5d %%"
16703msgstr "Energi:          %5d %%"
16704
16705#. TRANS: spaceship text; should have constant width.
16706#: client/text.c:1502
16707#, c-format
16708msgid "Mass:            %5d ton"
16709msgid_plural "Mass:            %5d tons"
16710msgstr[0] "Massa:           %5d ton"
16711
16712#. TRANS: spaceship text; should have constant width.
16713#: client/text.c:1508
16714#, c-format
16715msgid "Travel time:     %5.1f years"
16716msgstr "Lama perjalanan: %5.lf tahun"
16717
16718#. TRANS: spaceship text; should have constant width.
16719#: client/text.c:1512
16720msgid "Travel time:        N/A     "
16721msgstr "Lama perjalanan:    N/A"
16722
16723#. TRANS: spaceship text; should have constant width.
16724#: client/text.c:1516
16725#, c-format
16726msgid "Success prob.:   %5d %%"
16727msgstr "Peluang sukses:  %5d %%"
16728
16729#. TRANS: spaceship text; should have constant width.
16730#: client/text.c:1520
16731#, c-format
16732msgid "Year of arrival: %8s"
16733msgstr "Waktu tiba:      %8s"
16734
16735#: client/text.c:1543
16736#, fuzzy
16737#| msgid "?timeout:off"
16738msgid "?timeout:wait"
16739msgstr "mati"
16740
16741#: client/text.c:1545
16742#, fuzzy
16743#| msgid "?timeout:off"
16744msgid "?timeout:eta"
16745msgstr "mati"
16746
16747#: client/text.c:1549
16748msgid "?timeout:off"
16749msgstr "mati"
16750
16751#: client/text.c:1574
16752#, c-format
16753msgid "?seconds:%02ds"
16754msgstr "%02dd"
16755
16756#: client/text.c:1576
16757#, c-format
16758msgid "?mins/secs:%02dm %02ds"
16759msgstr "%02dm %02dd"
16760
16761#: client/text.c:1578
16762#, c-format
16763msgid "?hrs/mns:%02dh %02dm"
16764msgstr "%02dj %02dm"
16765
16766#: client/text.c:1580
16767#, c-format
16768msgid "?dys/hrs:%02dd %02dh"
16769msgstr "%02dh %02dj"
16770
16771#: client/text.c:1583
16772#, fuzzy
16773#| msgid "?nation:Neutral"
16774msgid "?duration:overflow"
16775msgstr "Netral"
16776
16777#: client/text.c:1606
16778#, c-format
16779msgid "%6d.%02d ms"
16780msgstr ""
16781
16782#. TRANS: <nation adjective> <government name>.
16783#. * E.g. "Polish Republic".
16784#: client/text.c:1656
16785#, c-format
16786msgid "?nationgovernment:%s %s"
16787msgstr "%2$s %1$s"
16788
16789#. TRANS: Just appending 2 strings, using the correct localized
16790#. * syntax.
16791#: client/text.c:1662
16792#, c-format
16793msgid "%s - %s"
16794msgstr ""
16795
16796#. TRANS: "Observer - 1985 AD"
16797#: client/text.c:1667
16798#, c-format
16799msgid "Observer - %s"
16800msgstr "Pengamat - %s"
16801
16802#. TRANS: Estimated recurring revenue for
16803#. * the Establish Trade _Route action.
16804#: client/text.c:1711
16805#, fuzzy, c-format
16806#| msgid "%d turn"
16807#| msgid_plural "%d turns"
16808msgid "%d trade"
16809msgstr "%d giliran"
16810
16811#: client/text.c:1732
16812#, fuzzy, c-format
16813#| msgid "Refining"
16814msgid "%d remaining"
16815msgstr "Penyulingan"
16816
16817#: client/text.c:1756
16818#, fuzzy, c-format
16819#| msgid "Buildings: "
16820msgid "Buildings: %s."
16821msgstr "Bangunan:"
16822
16823#: client/text.c:1759
16824#, fuzzy
16825#| msgid "Buildings: "
16826msgid "Buildings: None."
16827msgstr "Bangunan:"
16828
16829#: client/text.c:1779
16830#, fuzzy
16831msgid "Nationality: "
16832msgstr "Bangsa: %s"
16833
16834#: client/text.c:1792
16835#, fuzzy, c-format
16836msgid "%d enemy nationalist"
16837msgid_plural "%d enemy nationalists"
16838msgstr[0] "%d bangsa"
16839
16840#: client/text.c:1798
16841#, fuzzy
16842msgid "None."
16843msgstr "Tidak ada."
16844
16845#: client/text.c:1801
16846#, fuzzy
16847msgid "Disabled."
16848msgstr "Nonaktif"
16849
16850#: client/text.c:1822
16851#, fuzzy, c-format
16852#| msgid "Command: %s"
16853msgid "Wonders: %s."
16854msgstr "Perintah: %s"
16855
16856#: client/text.c:1825
16857msgid "Wonders: None."
16858msgstr ""
16859
16860#: client/text.c:1853
16861#, c-format
16862msgid "Cities: %d total, but no penalty for empire size."
16863msgid_plural "Cities: %d total, but no penalty for empire size."
16864msgstr[0] ""
16865
16866#. TRANS: %d is number of citizens
16867#: client/text.c:1859 client/text.c:1933
16868#, c-format
16869msgid "%d content per city."
16870msgid_plural "%d content per city."
16871msgstr[0] ""
16872
16873#. TRANS: sentence fragment, will have text appended
16874#: client/text.c:1899
16875#, c-format
16876msgid "Cities: %d total:"
16877msgid_plural "Cities: %d total:"
16878msgstr[0] ""
16879
16880#. TRANS: appended to "Cities: %d total:"; preserve leading
16881#. * space. Pluralized in "nearest threshold of %d cities".
16882#: client/text.c:1906
16883#, c-format
16884msgid " %d over nearest threshold of %d city."
16885msgid_plural " %d over nearest threshold of %d cities."
16886msgstr[0] ""
16887
16888#. TRANS: Number of content [citizen(s)] ...
16889#: client/text.c:1911
16890#, c-format
16891msgid "%d content before penalty."
16892msgid_plural "%d content before penalty."
16893msgstr[0] ""
16894
16895#: client/text.c:1915
16896#, c-format
16897msgid "%d additional unhappy citizen."
16898msgid_plural "%d additional unhappy citizens."
16899msgstr[0] ""
16900
16901#: client/text.c:1920
16902#, fuzzy, c-format
16903msgid "%d angry citizen."
16904msgid_plural "%d angry citizens."
16905msgstr[0] "penduduk"
16906
16907#. TRANS: appended to "Cities: %d total:"; preserve leading
16908#. * space.
16909#: client/text.c:1928
16910#, c-format
16911msgid " not more than %d, so no empire size penalty."
16912msgid_plural " not more than %d, so no empire size penalty."
16913msgstr[0] ""
16914
16915#: client/text.c:1939
16916#, c-format
16917msgid "With %d more city, another citizen will become unhappy."
16918msgid_plural "With %d more cities, another citizen will become unhappy."
16919msgstr[0] ""
16920
16921#: client/text.c:1950
16922#, c-format
16923msgid "With %d more city, another citizen will become angry."
16924msgid_plural "With %d more cities, another citizen will become angry."
16925msgstr[0] ""
16926
16927#: client/text.c:1960
16928msgid "More cities will not cause more unhappy citizens."
16929msgstr ""
16930
16931#: client/text.c:1981
16932msgid "Unlimited martial law in effect."
16933msgstr ""
16934
16935#: client/text.c:1983
16936#, c-format
16937msgid "%d military unit may impose martial law."
16938msgid_plural "Up to %d military units may impose martial law."
16939msgstr[0] ""
16940
16941#: client/text.c:1987
16942#, c-format
16943msgid "Each military unit makes %d unhappy citizen content."
16944msgid_plural "Each military unit makes %d unhappy citizens content."
16945msgstr[0] ""
16946
16947#: client/text.c:1994
16948msgid "Military units in the field may cause unhappiness. "
16949msgstr ""
16950
16951#: client/text.c:1997
16952msgid "Military units have no happiness effect. "
16953msgstr "Unit militer tidak berdampak pada kegembiraan."
16954
16955#: client/text.c:2012
16956#, c-format
16957msgid "Luxury: %d total."
16958msgstr ""
16959
16960#: client/tilespec.c:1245
16961msgid "No usable default tileset found, aborting!"
16962msgstr ""
16963
16964#: client/tilespec.c:1289
16965#, c-format
16966msgid "Loading tileset \"%s\"."
16967msgstr ""
16968
16969#: client/tilespec.c:1516
16970#, fuzzy
16971msgid "Incompatible tileset capabilities"
16972msgstr "Modul ai %s tidak kompatibel:"
16973
16974#: client/tilespec.c:1524
16975#, fuzzy, c-format
16976msgid "Could not load gfx file for the spec file \"%s\"."
16977msgstr ""
16978"Tidak dapat membaca berkas skrip '%s':\n"
16979"%s"
16980
16981#: client/tilespec.c:1547
16982#, c-format
16983msgid "Specfile %s has incompatible capabilities"
16984msgstr ""
16985
16986#: client/tilespec.c:1718
16987#, c-format
16988msgid "Couldn't find a supported gfx file extension for \"%s\"."
16989msgstr ""
16990
16991#. TRANS: "Overhead" or "Isometric"
16992#: client/tilespec.c:1897
16993#, c-format
16994msgid "Client does not support %s tilesets."
16995msgstr ""
16996
16997#: client/tilespec.c:1899
16998msgid "Using default tileset instead."
16999msgstr ""
17000
17001#: client/tilespec.c:2106
17002#, c-format
17003msgid "[layer%d] match_types: \"%s\" initial ('%c') is not unique."
17004msgstr ""
17005
17006#: client/tilespec.c:2118
17007#, c-format
17008msgid "No [%s] sections supported by tileset \"%s\"."
17009msgstr ""
17010
17011#: client/tilespec.c:2138
17012#, c-format
17013msgid "No terrain tag given in section [%s]."
17014msgstr ""
17015
17016#: client/tilespec.c:2491
17017#, fuzzy, c-format
17018msgid "Couldn't load gfx file \"%s\" for sprite '%s'."
17019msgstr ""
17020"Tidak dapat membaca berkas skrip '%s':\n"
17021"%s"
17022
17023#: client/tilespec.c:2501
17024#, c-format
17025msgid "Sprite '%s' in file \"%s\" isn't within the image!"
17026msgstr ""
17027
17028#: client/tilespec.c:2578 client/tilespec.c:2586 client/tilespec.c:2594
17029#, c-format
17030msgid "Sprite for tag '%s' missing."
17031msgstr ""
17032
17033#: client/tilespec.c:2606 client/tilespec.c:3528
17034#, c-format
17035msgid "Sprite for tags '%s' and alternate '%s' are both missing."
17036msgstr ""
17037
17038#: client/tilespec.c:2658
17039#, c-format
17040msgid "No graphics for specialist \"%s\"."
17041msgstr ""
17042
17043#: client/tilespec.c:2683
17044#, c-format
17045msgid "No graphics for citizen \"%s\"."
17046msgstr ""
17047
17048#: client/tilespec.c:2975
17049msgid "Missing necessary citybar.occupancy_N sprites."
17050msgstr ""
17051
17052#: client/tilespec.c:3095
17053msgid "Missing overlay-color sprite colors.overlay_0."
17054msgstr ""
17055
17056#: client/tilespec.c:3168
17057msgid "Sprite tx.darkness missing."
17058msgstr ""
17059
17060#: client/tilespec.c:3315
17061#, c-format
17062msgid "Don't have graphics tags \"%s\" or \"%s\" for %s \"%s\"."
17063msgstr ""
17064
17065#: client/tilespec.c:3396
17066#, c-format
17067msgid "Missing %s unit sprite for tags \"%s\" and alternative \"%s\"."
17068msgstr ""
17069
17070#: client/tilespec.c:3468
17071#, c-format
17072msgid "No extrastyle for \"%s\" or \"%s\"."
17073msgstr ""
17074
17075#: client/tilespec.c:3554
17076#, c-format
17077msgid ""
17078"Missing %s building activity sprite for tags \"%s\" and alternatives \"%s\" "
17079"and \"%s\"."
17080msgstr ""
17081
17082#: client/tilespec.c:3569
17083#, c-format
17084msgid ""
17085"Missing %s removal activity sprite for tags \"%s\" and alternative \"%s\"."
17086msgstr ""
17087
17088#: client/tilespec.c:3670
17089#, fuzzy, c-format
17090msgid "Cannot load river \"%s\" or \"%s\""
17091msgstr "Tidak dapat membaca skrip Freeciv '%s'."
17092
17093#: client/tilespec.c:3754
17094#, c-format
17095msgid "No graphics for extra \"%s\" at all!"
17096msgstr ""
17097
17098#: client/tilespec.c:3774
17099#, c-format
17100msgid "Terrain \"%s\": no graphic tile \"%s\" or \"%s\"."
17101msgstr ""
17102
17103#. TRANS: 'base' means 'base of terrain gfx', not 'military base'
17104#: client/tilespec.c:3809
17105#, fuzzy, c-format
17106msgid "Missing base sprite for tag \"%s\"."
17107msgstr "Argumen untuk \"%s\" hilang.\n"
17108
17109#: client/tilespec.c:4062
17110#, c-format
17111msgid "Nation %s: no national flag."
17112msgstr ""
17113
17114#: client/tilespec.c:5290
17115#, c-format
17116msgid ""
17117"Tileset \"%s\" doesn't support long goto paths, such as %d. Path not "
17118"displayed as expected."
17119msgstr ""
17120
17121#: client/tilespec.c:5826
17122#, c-format
17123msgid ""
17124"Tileset \"%s\" doesn't support big cities size, such as %d. Size not "
17125"displayed as expected."
17126msgstr ""
17127
17128#: client/tilespec.c:5972
17129#, c-format
17130msgid "City style \"%s\": no city graphics."
17131msgstr ""
17132
17133#: client/tilespec.c:5976
17134#, c-format
17135msgid "City style \"%s\": no occupied graphics."
17136msgstr ""
17137
17138#: client/tilespec.h:51 server/settings.c:235
17139msgid "Isometric"
17140msgstr "Isometrik"
17141
17142#: common/actions.c:336
17143#, c-format
17144msgid "%s%s (name may be wrong)"
17145msgstr ""
17146
17147#. TRANS: the probability that an action will succeed. Given in
17148#. * percentage. Resolution is 0.5%.
17149#: common/actions.c:357
17150#, c-format
17151msgid "%.1f%%"
17152msgstr ""
17153
17154#. TRANS: the interval (end points included) where the probability of
17155#. * the action's success is. Given in percentage. Resolution is 0.5%.
17156#: common/actions.c:361
17157#, c-format
17158msgid "[%.1f%%, %.1f%%]"
17159msgstr ""
17160
17161#. TRANS: action UI name's info part with custom info and probability.
17162#. * Hint: you can move the paren handling from this sting to the action
17163#. * names if you need to add extra information (like a mnemonic letter
17164#. * that doesn't appear in the action UI name) to it. In that case you
17165#. * must do so for all strings with this comment and for every action
17166#. * name. To avoid a `()` when no UI name info part is added you have
17167#. * to add the extra information to every action name or remove the
17168#. * surrounding parens.
17169#: common/actions.c:378
17170#, fuzzy, c-format
17171#| msgid "%s %s (%s)"
17172msgid " (%s; %s)"
17173msgstr "%s %s (%s)"
17174
17175#. TRANS: action UI name's info part with probability.
17176#. * Hint: you can move the paren handling from this sting to the action
17177#. * names if you need to add extra information (like a mnemonic letter
17178#. * that doesn't appear in the action UI name) to it. In that case you
17179#. * must do so for all strings with this comment and for every action
17180#. * name. To avoid a `()` when no UI name info part is added you have
17181#. * to add the extra information to every action name or remove the
17182#. * surrounding parens.
17183#. TRANS: action UI name's info part with custom info.
17184#. * Hint: you can move the paren handling from this sting to the action
17185#. * names if you need to add extra information (like a mnemonic letter
17186#. * that doesn't appear in the action UI name) to it. In that case you
17187#. * must do so for all strings with this comment and for every action
17188#. * name. To avoid a `()` when no UI name info part is added you have
17189#. * to add the extra information to every action name or remove the
17190#. * surrounding parens.
17191#. TRANS: Appending the reason why a connection has closed.
17192#. * Preserve leading space.
17193#: common/actions.c:388 common/actions.c:398 common/connection.c:478
17194#, c-format
17195msgid " (%s)"
17196msgstr "(%s)"
17197
17198#. TRANS: action probability of success. Given in percentage.
17199#. * Resolution is 0.5%.
17200#: common/actions.c:458
17201#, c-format
17202msgid "The probability of success is %.1f%%."
17203msgstr ""
17204
17205#. TRANS: action probability interval (min to max). Given in
17206#. * percentage. Resolution is 0.5%. The string at the end is
17207#. * shown when the interval is wide enough to not be caused by
17208#. * rounding. It explains that the interval is imprecise because
17209#. * the player doesn't have enough information.
17210#: common/actions.c:467
17211#, c-format
17212msgid "The probability of success is %.1f%%, %.1f%% or somewhere in between.%s"
17213msgstr ""
17214
17215#. TRANS: explanation used in the action probability tooltip
17216#. * above. Preserve leading space.
17217#: common/actions.c:474
17218msgid ""
17219" (This is the most precise interval I can calculate given the information "
17220"our nation has access to.)"
17221msgstr ""
17222
17223#: common/actions.h:28
17224#, fuzzy
17225#| msgid "%d unit"
17226#| msgid_plural "%d units"
17227msgid "a unit"
17228msgstr "%d unit"
17229
17230#: common/actions.h:34
17231msgid "individual cities"
17232msgstr ""
17233
17234#: common/actions.h:36
17235#, fuzzy
17236msgid "individual units"
17237msgstr "Unit %s"
17238
17239#: common/ai.c:301
17240#, c-format
17241msgid "Too many AI modules. Max is %d."
17242msgstr "Terlalu banyak modul AI. Maksimalnya hanya %d."
17243
17244#. TRANS: this and following strings are 'base flags', which may rarely
17245#. * be presented to the player in ruleset help text
17246#: common/base.h:45
17247msgid "NoAggressive"
17248msgstr ""
17249
17250#: common/base.h:48
17251msgid "NoStackDeath"
17252msgstr ""
17253
17254#: common/base.h:51
17255#, fuzzy
17256#| msgid "Diplomat"
17257msgid "DiplomatDefense"
17258msgstr "Diplomat"
17259
17260#: common/base.h:54
17261#, fuzzy
17262msgid "ParadropFrom"
17263msgstr "Terjunkan kesini"
17264
17265#: common/city.c:651
17266msgid "?wonder:W"
17267msgstr ""
17268
17269#: common/city.c:653
17270msgid "?destroyed:D"
17271msgstr "H"
17272
17273#: common/city.c:655
17274#, fuzzy
17275#| msgid "Built"
17276msgid "?built:B"
17277msgstr "Telah Dibangun"
17278
17279#: common/city.c:662
17280msgid "?obsolete:O"
17281msgstr "U"
17282
17283#: common/city.c:664
17284msgid "?redundant:*"
17285msgstr "*"
17286
17287#: common/clientutils.c:269
17288#, fuzzy, c-format
17289msgid "Pillage %s(%d)"
17290msgstr "Bongkar"
17291
17292#: common/clientutils.c:270
17293#, fuzzy, c-format
17294msgid "Clean %s(%d)"
17295msgstr "%s (%d)"
17296
17297#: common/connection.c:193 server/sernet.c:400 server/sernet.c:799
17298msgid "network exception"
17299msgstr ""
17300
17301#: common/connection.c:207 server/sernet.c:343
17302msgid "lagging connection"
17303msgstr ""
17304
17305#: common/connection.c:271
17306msgid "buffer overflow"
17307msgstr ""
17308
17309#: common/connection.c:470
17310#, c-format
17311msgid "%s from %s"
17312msgstr "%s dari %s"
17313
17314#. TRANS: preserve leading space.
17315#: common/connection.c:481
17316msgid " (connection incomplete)"
17317msgstr " (sambungan tidak tuntas)"
17318
17319#. TRANS: preserve leading space.
17320#: common/connection.c:486
17321#, c-format
17322msgid " (player %s)"
17323msgstr " (pemain %s)"
17324
17325#. TRANS: preserve leading space.
17326#: common/connection.c:491
17327msgid " (observer)"
17328msgstr " (pengamat)"
17329
17330#: common/connection.c:878
17331#, c-format
17332msgid "\"%s\" is not a valid pattern type"
17333msgstr ""
17334
17335#: common/connection.c:889
17336msgid "Missing pattern type"
17337msgstr ""
17338
17339#: common/connection.c:902
17340msgid "Missing pattern"
17341msgstr ""
17342
17343#: common/effects.c:1020
17344msgid "?req-list-separator:+"
17345msgstr ""
17346
17347#. TRANS: This and following strings are prefixes for event names, which
17348#. * replace %s. For instance, "Technology: Selected New Goal".
17349#: common/events.c:52
17350#, c-format
17351msgid "Technology: %s"
17352msgstr "Teknologi: %s"
17353
17354#: common/events.c:53
17355#, c-format
17356msgid "Improvement: %s"
17357msgstr ""
17358
17359#: common/events.c:54
17360#, c-format
17361msgid "City: %s"
17362msgstr "Kota: %s"
17363
17364#: common/events.c:55
17365#, c-format
17366msgid "Diplomat Action: %s"
17367msgstr "Tindakan Diplomat: %s"
17368
17369#: common/events.c:56
17370#, c-format
17371msgid "Enemy Diplomat: %s"
17372msgstr "Diplomat Musuh: %s"
17373
17374#: common/events.c:57
17375#, c-format
17376msgid "Global: %s"
17377msgstr ""
17378
17379#: common/events.c:58
17380#, c-format
17381msgid "Hut: %s"
17382msgstr "Gubuk: %s"
17383
17384#: common/events.c:59
17385#, c-format
17386msgid "Nation: %s"
17387msgstr "Bangsa: %s"
17388
17389#: common/events.c:60
17390#, c-format
17391msgid "Treaty: %s"
17392msgstr "Kesepakatan: %s"
17393
17394#: common/events.c:61
17395#, c-format
17396msgid "Unit: %s"
17397msgstr "Unit: %s"
17398
17399#. TRANS: "Vote" as a process
17400#: common/events.c:63
17401#, c-format
17402msgid "Vote: %s"
17403msgstr ""
17404
17405#: common/events.c:64
17406#, c-format
17407msgid "Wonder: %s"
17408msgstr ""
17409
17410#. TRANS: this and following strings are names for events which cause the
17411#. * server to generate messages. They are used in configuring how the client
17412#. * handles the different types of messages. Some of them will be displayed
17413#. * with prefixes, such as "Technology: Learned From Great Library".
17414#: common/events.c:87
17415#, fuzzy
17416#| msgid "Learned %s. "
17417msgid "Acquired New Tech"
17418msgstr "%s telah dipelajari."
17419
17420#: common/events.c:88
17421#, fuzzy
17422#| msgid "Learned %s. "
17423msgid "Learned New Tech"
17424msgstr "%s telah dipelajari."
17425
17426#: common/events.c:89
17427#, fuzzy
17428#| msgid "Select a color"
17429msgid "Selected New Goal"
17430msgstr "Pilih warna"
17431
17432#: common/events.c:90
17433#, fuzzy
17434msgid "Lost a Tech"
17435msgstr "Curi Teknologi"
17436
17437#: common/events.c:91
17438msgid "Other Player Gained/Lost a Tech"
17439msgstr ""
17440
17441#: common/events.c:92 common/events.c:165
17442msgid "Bought"
17443msgstr "Telah Dibeli"
17444
17445#: common/events.c:94
17446msgid "Forced to Sell"
17447msgstr ""
17448
17449#: common/events.c:95
17450msgid "New Improvement Selected"
17451msgstr ""
17452
17453#: common/events.c:96
17454msgid "Sold"
17455msgstr "Terjual"
17456
17457#: common/events.c:97
17458msgid "Building Unavailable Item"
17459msgstr ""
17460
17461#: common/events.c:98
17462msgid "Captured/Destroyed"
17463msgstr "Ditangkap/Dihancurkan"
17464
17465#: common/events.c:99
17466msgid "Celebrating"
17467msgstr "Merayakan"
17468
17469#: common/events.c:100
17470msgid "Civil Disorder"
17471msgstr "Rusuh"
17472
17473#: common/events.c:101 data/civ1/game.ruleset:477
17474msgid "Famine"
17475msgstr "Kelaparan"
17476
17477#: common/events.c:102
17478msgid "Famine Feared"
17479msgstr "Kelaparan"
17480
17481#: common/events.c:103
17482msgid "Growth"
17483msgstr "Pertumbuhan"
17484
17485#: common/events.c:104
17486msgid "May Soon Grow"
17487msgstr ""
17488
17489#: common/events.c:105
17490msgid "Needs Aqueduct"
17491msgstr "Butuh Akuaduk"
17492
17493#: common/events.c:106
17494msgid "Needs Aqueduct Being Built"
17495msgstr "Perlu Dibangun Akuaduk"
17496
17497#: common/events.c:107 common/fc_types.h:248
17498msgid "Normal"
17499msgstr "Normal"
17500
17501#: common/events.c:108
17502msgid "Nuked"
17503msgstr ""
17504
17505#: common/events.c:109
17506msgid "Released from citizen governor"
17507msgstr ""
17508
17509#: common/events.c:110
17510msgid "Suggest Growth Throttling"
17511msgstr "Menyarankan Percepatan Pertumbuhan"
17512
17513#: common/events.c:111
17514msgid "Transfer"
17515msgstr "Pemindahan"
17516
17517#: common/events.c:112
17518msgid "Was Built"
17519msgstr ""
17520
17521#: common/events.c:113
17522msgid "Has Plague"
17523msgstr "Terkena Wabah"
17524
17525#: common/events.c:114
17526msgid "City Map changed"
17527msgstr "Peta Kota berubah"
17528
17529#: common/events.c:115
17530msgid "Worklist Events"
17531msgstr ""
17532
17533#: common/events.c:116
17534msgid "Production changed"
17535msgstr ""
17536
17537#: common/events.c:117
17538#, fuzzy
17539msgid "Disaster"
17540msgstr "Bencana Alam"
17541
17542#: common/events.c:119
17543msgid "Caused Incident"
17544msgstr "Menyebabkan Insiden"
17545
17546#: common/events.c:120
17547msgid "Escape"
17548msgstr "Kabur"
17549
17550#: common/events.c:122 common/events.c:130
17551msgid "Failed"
17552msgstr "Gagal"
17553
17554#: common/events.c:123 common/events.c:131
17555msgid "Incite"
17556msgstr ""
17557
17558#: common/events.c:124 common/events.c:132
17559msgid "Poison"
17560msgstr ""
17561
17562#: common/events.c:126 common/events.c:134
17563msgid "Theft"
17564msgstr "Pencurian"
17565
17566#: common/events.c:127 common/events.c:135
17567#, fuzzy
17568#| msgid "Load theme"
17569msgid "Gold Theft"
17570msgstr "Muat tema"
17571
17572#: common/events.c:136
17573msgid "Eco-Disaster"
17574msgstr "Bencana Alam"
17575
17576#: common/events.c:137
17577msgid "Nuke Detonated"
17578msgstr "Nuklir Diledakkan"
17579
17580#: common/events.c:138
17581msgid "Barbarians in a Hut Roused"
17582msgstr ""
17583
17584#: common/events.c:139
17585msgid "City Founded from Hut"
17586msgstr ""
17587
17588#: common/events.c:140
17589msgid "Gold Found in Hut"
17590msgstr "Emas Ditemukan di Gubuk"
17591
17592#: common/events.c:141
17593msgid "Killed by Barbarians in a Hut"
17594msgstr "Dibunuh oleh Suku Barbar di Gubuk"
17595
17596#: common/events.c:142
17597msgid "Mercenaries Found in Hut"
17598msgstr ""
17599
17600#: common/events.c:143
17601msgid "Settler Found in Hut"
17602msgstr ""
17603
17604#: common/events.c:144
17605msgid "Tech Found in Hut"
17606msgstr ""
17607
17608#: common/events.c:145
17609msgid "Unit Spared by Barbarians"
17610msgstr ""
17611
17612#: common/events.c:147
17613msgid "Barbarian Uprising"
17614msgstr ""
17615
17616#: common/events.c:148
17617msgid "Civil War"
17618msgstr "Perang Sipil"
17619
17620#: common/events.c:149
17621msgid "Collapse to Anarchy"
17622msgstr ""
17623
17624#: common/events.c:150
17625msgid "First Contact"
17626msgstr "Pertemuan Pertama"
17627
17628#: common/events.c:151
17629msgid "Learned New Government"
17630msgstr ""
17631
17632#: common/events.c:152
17633msgid "Low Funds"
17634msgstr ""
17635
17636#: common/events.c:154
17637msgid "Revolution Ended"
17638msgstr "Revolusi Berakhir"
17639
17640#: common/events.c:155
17641msgid "Revolution Started"
17642msgstr "Revolusi Dimulai"
17643
17644#: common/events.c:156
17645msgid "Spaceship Events"
17646msgstr ""
17647
17648#: common/events.c:157
17649msgid "Alliance"
17650msgstr "Persekutuan"
17651
17652#: common/events.c:158
17653msgid "Broken"
17654msgstr "Rusak"
17655
17656#: common/events.c:159
17657msgid "Cease-fire"
17658msgstr "Gencatan Senjata"
17659
17660#: common/events.c:161
17661msgid "Peace"
17662msgstr "Perdamaian"
17663
17664#: common/events.c:162
17665msgid "Shared Vision"
17666msgstr "Penglihatan Terbagi"
17667
17668#: common/events.c:163
17669msgid "Attack Failed"
17670msgstr "Penyerangan Gagal"
17671
17672#: common/events.c:164
17673msgid "Attack Succeeded"
17674msgstr "Penyerangan Berhasil"
17675
17676#: common/events.c:167
17677msgid "Defender Destroyed"
17678msgstr ""
17679
17680#: common/events.c:168
17681msgid "Defender Survived"
17682msgstr "Pelindung Bertahan"
17683
17684#: common/events.c:169
17685msgid "Promoted to Veteran"
17686msgstr "Naik Pangkat ke Veteran"
17687
17688#: common/events.c:170
17689msgid "Lost outside battle"
17690msgstr ""
17691
17692#: common/events.c:171
17693msgid "Production Upgraded"
17694msgstr "Produksi Di-upgrade"
17695
17696#: common/events.c:172
17697msgid "Relocated"
17698msgstr ""
17699
17700#: common/events.c:173
17701msgid "Orders / goto events"
17702msgstr ""
17703
17704#: common/events.c:174
17705msgid "Built unit with population cost"
17706msgstr ""
17707
17708#. TRANS: "vote" as a process
17709#: common/events.c:176 server/stdinhand.c:4264
17710msgid "New vote"
17711msgstr ""
17712
17713#. TRANS: "Vote" as a process
17714#: common/events.c:178
17715msgid "Vote resolved"
17716msgstr ""
17717
17718#. TRANS: "Vote" as a process
17719#: common/events.c:180
17720msgid "Vote canceled"
17721msgstr ""
17722
17723#: common/events.c:181
17724msgid "Finished"
17725msgstr "Selesai"
17726
17727#: common/events.c:182
17728msgid "Made Obsolete"
17729msgstr "Menjadi Tak Terpakai"
17730
17731#: common/events.c:183
17732msgid "Started"
17733msgstr "Dimulai"
17734
17735#: common/events.c:184
17736msgid "Stopped"
17737msgstr "Dihentikan"
17738
17739#: common/events.c:185
17740msgid "Will Finish Next Turn"
17741msgstr "Akan Selesai Giliran Berikutnya"
17742
17743#: common/events.c:186
17744msgid "AI Debug messages"
17745msgstr ""
17746
17747#: common/events.c:187
17748msgid "Broadcast Report"
17749msgstr ""
17750
17751#: common/events.c:188
17752msgid "Caravan actions"
17753msgstr "Tindakan karavan"
17754
17755#: common/events.c:189
17756msgid "Chat error messages"
17757msgstr ""
17758
17759#: common/events.c:190
17760msgid "Chat messages"
17761msgstr "Pesan obrolan"
17762
17763#: common/events.c:191
17764msgid "Connect/disconnect messages"
17765msgstr ""
17766
17767#: common/events.c:192
17768msgid "Diplomatic Message"
17769msgstr "Pesan Diplomatik"
17770
17771#: common/events.c:193
17772msgid "Error message from bad command"
17773msgstr ""
17774
17775#: common/events.c:194
17776msgid "Game Ended"
17777msgstr "Permainan Diakhiri"
17778
17779#: common/events.c:195
17780msgid "Game Started"
17781msgstr "Permainan Dimulai"
17782
17783#: common/events.c:196
17784msgid "Nation Selected"
17785msgstr ""
17786
17787#: common/events.c:197
17788msgid "Player Destroyed"
17789msgstr ""
17790
17791#: common/events.c:198
17792msgid "Report"
17793msgstr "Laporan"
17794
17795#: common/events.c:199
17796msgid "Server Aborting"
17797msgstr ""
17798
17799#: common/events.c:200
17800msgid "Server Problems"
17801msgstr "Masalah Server"
17802
17803#: common/events.c:201
17804msgid "Message from server operator"
17805msgstr "Pesan dari operator server"
17806
17807#: common/events.c:202
17808msgid "Server settings changed"
17809msgstr "Pengaturan server diubah"
17810
17811#: common/events.c:203
17812msgid "Turn Bell"
17813msgstr "Bel Giliran"
17814
17815#: common/events.c:204
17816msgid "Scenario/ruleset script message"
17817msgstr ""
17818
17819#. TRANS: Event name for when the game year changes.
17820#: common/events.c:206
17821msgid "Year Advance"
17822msgstr "Tahun Berlalu"
17823
17824#: common/events.c:207
17825msgid "Deprecated Modpack syntax warnings"
17826msgstr ""
17827
17828#: common/events.c:208
17829#, fuzzy
17830#| msgid "United Nations"
17831msgid "Unit Illegal Action"
17832msgstr "Perserikatan Bangsa-bangsa"
17833
17834#: common/extras.h:30
17835msgid "?extraflag:NativeTile"
17836msgstr ""
17837
17838#: common/extras.h:33
17839msgid "?extraflag:Refuel"
17840msgstr ""
17841
17842#: common/extras.h:35
17843msgid "?extraflag:TerrChangeRemoves"
17844msgstr ""
17845
17846#: common/extras.h:38
17847msgid "?extraflag:AutoOnCityCenter"
17848msgstr ""
17849
17850#: common/extras.h:41
17851msgid "?extraflag:AlwaysOnCityCenter"
17852msgstr ""
17853
17854#: common/extras.h:44
17855msgid "?extraflag:ConnectLand"
17856msgstr ""
17857
17858#: common/extras.h:47
17859#, fuzzy
17860#| msgid "Global warming"
17861msgid "?extraflag:GlobalWarming"
17862msgstr "Pemanasan global"
17863
17864#: common/extras.h:50
17865#, fuzzy
17866#| msgid "?unitclass:Sea"
17867msgid "?extraflag:NuclearWinter"
17868msgstr "Laut"
17869
17870#: common/extras.h:53
17871msgid "?extraflag:ShowFlag"
17872msgstr ""
17873
17874#: common/extras.h:57
17875msgid "?extraflag:NaturalDefense"
17876msgstr ""
17877
17878#: common/fc_cmdhelp.c:107
17879#, c-format
17880msgid ""
17881"Usage: %s [option ...]\n"
17882"Valid option are:\n"
17883msgstr ""
17884"Penggunan: %s [opsi ...]\n"
17885"Opsi yang benar adalah:\n"
17886
17887#: common/fc_cmdhelp.c:124
17888#, c-format
17889msgid "Try \"%s -- --help\" for more."
17890msgstr "Coba \"%s -- --help\" untuk lebih lanjut."
17891
17892#: common/fc_cmdhelp.c:130
17893msgid "Pass any following options to the UI."
17894msgstr ""
17895
17896#: common/fc_types.h:240
17897msgid "Away"
17898msgstr ""
17899
17900#: common/fc_types.h:242
17901msgid "Handicapped"
17902msgstr ""
17903
17904#: common/fc_types.h:244
17905msgid "Novice"
17906msgstr ""
17907
17908#: common/fc_types.h:246
17909msgid "Easy"
17910msgstr "Mudah"
17911
17912#: common/fc_types.h:250
17913msgid "Hard"
17914msgstr "Sulit"
17915
17916#: common/fc_types.h:252
17917#, fuzzy
17918#| msgid "Celebrating"
17919msgid "Cheating"
17920msgstr "Merayakan"
17921
17922#: common/fc_types.h:256
17923msgid "Experimental"
17924msgstr ""
17925
17926#: common/fc_types.h:305
17927msgid "WrapX"
17928msgstr ""
17929
17930#: common/fc_types.h:307
17931msgid "WrapY"
17932msgstr ""
17933
17934#. TRANS: in place of player name or "global observer"
17935#: common/fc_types.h:690 server/stdinhand.c:5305
17936#, fuzzy
17937msgid "nothing"
17938msgstr "Goth"
17939
17940#: common/fc_types.h:693
17941msgid "passive"
17942msgstr ""
17943
17944#. TRANS: " and achieved the rank of <veteran level>";
17945#. * preserve leading space
17946#: common/featured_text.c:1148
17947#, fuzzy, c-format
17948msgid " and achieved the rank of %s"
17949msgstr "%s Anda menjadi lebih berpengalaman dan menjadi %s."
17950
17951#. TRANS: tired; note trailing space
17952#: common/featured_text.c:1165
17953msgid "tired "
17954msgstr ""
17955
17956#. TRANS: FP = Firepower of a unit; note trailing space
17957#: common/featured_text.c:1188
17958#, c-format
17959msgid "FP:%d "
17960msgstr ""
17961
17962#. TRANS: year label (Anno Domini)
17963#: common/game.h:675 data/civ1/game.ruleset:444 data/civ2/game.ruleset:511
17964msgid "AD"
17965msgstr "M"
17966
17967#. TRANS: year label (Before Christ)
17968#: common/game.h:677 data/civ1/game.ruleset:446 data/civ2/game.ruleset:513
17969#, fuzzy
17970msgid "BC"
17971msgstr "SM"
17972
17973#: common/government.c:429
17974#, c-format
17975msgid "Mr. %s"
17976msgstr "Tn. %s"
17977
17978#: common/government.c:431
17979#, c-format
17980msgid "Ms. %s"
17981msgstr "Nn. %s"
17982
17983#: common/mapimg.c:302
17984msgid "not checked"
17985msgstr "tidak diperiksa"
17986
17987#: common/mapimg.c:306
17988msgid "error"
17989msgstr "galat"
17990
17991#: common/mapimg.c:432
17992msgid "Standard ppm files"
17993msgstr ""
17994
17995#: common/mapimg.c:437
17996msgid "ImageMagick"
17997msgstr "ImageMagick"
17998
17999#: common/mapimg.c:473
18000msgid "internal error"
18001msgstr "galat internal"
18002
18003#: common/mapimg.c:587
18004msgid "no players, only terrain"
18005msgstr ""
18006
18007#: common/mapimg.c:588
18008msgid "one image per player"
18009msgstr "satu gambar untuk tiap pemain"
18010
18011#: common/mapimg.c:589
18012msgid "one image per human player"
18013msgstr ""
18014
18015#: common/mapimg.c:590
18016msgid "all players on a single image"
18017msgstr "semua pemain di satu gambar"
18018
18019#: common/mapimg.c:591
18020msgid "just the player named with 'plrname'"
18021msgstr ""
18022
18023#: common/mapimg.c:592
18024msgid "just the player specified with 'plrid'"
18025msgstr ""
18026
18027#: common/mapimg.c:593
18028msgid "one image per player in 'plrbv'"
18029msgstr ""
18030
18031#. TRANS: This is help for a server command, so keywords like
18032#. * "define" in the first column are server keywords that must not
18033#. * be translated. Do not translate keywords in single quotes, but
18034#. * strings in <angle brackets> should be translated.
18035#: common/mapimg.c:688
18036#, c-format
18037msgid ""
18038"This command controls the creation of map images. Supported arguments:\n"
18039"  define <mapdef>  - define a map image; returns numeric <id>\n"
18040"  show <id>|all    - list map image definitions or show a specific one\n"
18041"  create <id>|all  - manually save image(s) for current map state\n"
18042"  delete <id>|all  - delete map image definition(s)\n"
18043"  colortest        - create test image(s) showing all colors\n"
18044"\n"
18045"Multiple definitions can be active at once. A definition <mapdef> consists "
18046"of colon-separated options:\n"
18047"\n"
18048"option                 (default)  description\n"
18049"\n"
18050"format=<[tool|]format> %-10s file format\n"
18051"show=<show>            %-10s which players to show\n"
18052"  plrname=<name>                    player name\n"
18053"  plrid=<id>                        numeric player id\n"
18054"  plrbv=<bit vector>                see example; first char = id 0\n"
18055"turns=<turns>          %-10s save image each <turns> turns\n"
18056"                                  (0=no autosave, save with 'create')\n"
18057"zoom=<zoom>            %-10s magnification factor (1-5)\n"
18058"map=<map>              %-10s which map layers to draw\n"
18059"\n"
18060"<[tool|]format> = use image format <format>, optionally specifying toolkit "
18061"<tool>. The following toolkits and formats are compiled in:\n"
18062"%s\n"
18063"\n"
18064"<show> determines which players are represented and how many images are "
18065"saved by this definition:\n"
18066"%s\n"
18067"\n"
18068"<map> can contain one or more of the following layers:\n"
18069" - 'a' show area within borders of specified players\n"
18070" - 'b' show borders of specified players\n"
18071" - 'c' show cities of specified players\n"
18072" - 'f' show fog of war (single-player images only)\n"
18073" - 'k' show only player knowledge (single-player images only)\n"
18074" - 't' full display of terrain types\n"
18075" - 'u' show units of specified players\n"
18076"\n"
18077"Examples of <mapdef>:\n"
18078" 'zoom=1:map=tcub:show=all:format=ppm|ppm'\n"
18079" 'zoom=2:map=tcub:show=each:format=png'\n"
18080" 'zoom=1:map=tcub:show=plrname:plrname=Otto:format=gif'\n"
18081" 'zoom=3:map=cu:show=plrbv:plrbv=010011:format=jpg'\n"
18082" 'zoom=1:map=t:show=none:format=magick|jpg'"
18083msgstr ""
18084
18085#: common/mapimg.c:774
18086msgid "no map definition"
18087msgstr ""
18088
18089#: common/mapimg.c:780
18090#, c-format
18091msgid "map definition string too long (max %d characters)"
18092msgstr ""
18093
18094#: common/mapimg.c:786
18095#, c-format
18096msgid "maximum number of map definitions reached (%d)"
18097msgstr ""
18098
18099#: common/mapimg.c:794
18100#, c-format
18101msgid "duplicate of map image definition %d ('%s')"
18102msgstr ""
18103
18104#: common/mapimg.c:815 common/mapimg.c:819
18105#, c-format
18106msgid "unknown map option: '%s'"
18107msgstr "opsi peta tidak diketahui: '%s'"
18108
18109#: common/mapimg.c:835
18110#, c-format
18111msgid "'show=%s' but no player name 'plrname'"
18112msgstr ""
18113
18114#: common/mapimg.c:842
18115#, c-format
18116msgid "'show=%s' but no player id 'plrid'"
18117msgstr ""
18118
18119#: common/mapimg.c:849
18120#, c-format
18121msgid "'show=%s' but no player bitvector 'plrbv'"
18122msgstr ""
18123
18124#: common/mapimg.c:1002
18125#, c-format
18126msgid "invalid character in bitvector: '%c' (%s)"
18127msgstr ""
18128
18129#: common/mapimg.c:1023
18130#, c-format
18131msgid "'plrid' should be between 0 and %d"
18132msgstr "'plrid' mestinya di antara 0 dan %d"
18133
18134#: common/mapimg.c:1039
18135#, c-format
18136msgid "player name too long: '%s' (max: %lu)"
18137msgstr "nama pemain terlalu panjang: '%s' (maks: %lu)"
18138
18139#: common/mapimg.c:1069
18140msgid "'turns' should be between 0 and 99"
18141msgstr "'turns' harus di antara 0 dan 99"
18142
18143#: common/mapimg.c:1087
18144msgid "'zoom' factor should be between 1 and 5"
18145msgstr "Faktor 'zoom' harus di antara 1 sampai 5"
18146
18147#: common/mapimg.c:1106
18148#, c-format
18149msgid "invalid value for option '%s': '%s'"
18150msgstr ""
18151
18152#: common/mapimg.c:1130
18153msgid "map definition not checked (game not started)"
18154msgstr ""
18155
18156#: common/mapimg.c:1134
18157#, c-format
18158msgid "map definition deactivated: %s"
18159msgstr ""
18160
18161#: common/mapimg.c:1234
18162#, c-format
18163msgid "Detailed information for map image definition %d\n"
18164msgstr ""
18165
18166#: common/mapimg.c:1237
18167#, c-format
18168msgid "  - status:                   %s (%s)\n"
18169msgstr "  - status:                   %s (%s)\n"
18170
18171#: common/mapimg.c:1240
18172#, c-format
18173msgid "  - status:                   %s\n"
18174msgstr "  - status:                   %s\n"
18175
18176#: common/mapimg.c:1243
18177#, c-format
18178msgid "  - file name string:         %s\n"
18179msgstr ""
18180
18181#: common/mapimg.c:1245
18182#, c-format
18183msgid "  - image toolkit:            %s\n"
18184msgstr ""
18185
18186#: common/mapimg.c:1247
18187#, c-format
18188msgid "  - image format:             %s\n"
18189msgstr "  - format gambar:         %s\n"
18190
18191#: common/mapimg.c:1249
18192#, c-format
18193msgid "  - zoom factor:              %d\n"
18194msgstr ""
18195
18196#: common/mapimg.c:1251
18197#, c-format
18198msgid "  - show area within borders: %s\n"
18199msgstr ""
18200
18201#: common/mapimg.c:1252 common/mapimg.c:1254 common/mapimg.c:1256
18202#: common/mapimg.c:1258 common/mapimg.c:1260 common/mapimg.c:1264
18203msgid "yes"
18204msgstr "ya"
18205
18206#: common/mapimg.c:1252 common/mapimg.c:1254 common/mapimg.c:1256
18207#: common/mapimg.c:1258 common/mapimg.c:1260 common/mapimg.c:1264
18208msgid "no"
18209msgstr "tidak"
18210
18211#: common/mapimg.c:1253
18212#, c-format
18213msgid "  - show borders:             %s\n"
18214msgstr "  - tampilkan perbatasan: %s\n"
18215
18216#: common/mapimg.c:1255
18217#, c-format
18218msgid "  - show cities:              %s\n"
18219msgstr "  - tampilkan kota:    %s\n"
18220
18221#: common/mapimg.c:1257
18222#, c-format
18223msgid "  - show fog of war:          %s\n"
18224msgstr "  - tampilkan kabut perang: %s\n"
18225
18226#: common/mapimg.c:1259
18227#, c-format
18228msgid "  - show player knowledge:    %s\n"
18229msgstr ""
18230
18231#: common/mapimg.c:1261
18232#, c-format
18233msgid "  - show terrain:             %s\n"
18234msgstr "  - tampilkan medan:   %s\n"
18235
18236#: common/mapimg.c:1262
18237msgid "full"
18238msgstr "penuh"
18239
18240#: common/mapimg.c:1262
18241msgid "basic"
18242msgstr "dasar"
18243
18244#: common/mapimg.c:1263
18245#, c-format
18246msgid "  - show units:               %s\n"
18247msgstr "  - tampilkan unit:       %s\n"
18248
18249#: common/mapimg.c:1265
18250#, c-format
18251msgid "  - players included:         %s"
18252msgstr ""
18253
18254#: common/mapimg.c:1275
18255#, c-format
18256msgid ""
18257"\n"
18258"  - player name:              %s"
18259msgstr ""
18260"\n"
18261"  - nama pemain:   %s"
18262
18263#: common/mapimg.c:1279
18264#, c-format
18265msgid ""
18266"\n"
18267"  - player id:                %d"
18268msgstr ""
18269"\n"
18270"  - id pemain:           %d"
18271
18272#: common/mapimg.c:1283
18273#, c-format
18274msgid ""
18275"\n"
18276"  - players:                  %s"
18277msgstr ""
18278"\n"
18279"  - pemain:                %s"
18280
18281#: common/mapimg.c:1338
18282#, fuzzy
18283msgid "map not yet created"
18284msgstr ", belum siap"
18285
18286#: common/mapimg.c:1346 common/mapimg.c:1579
18287msgid "map definition not checked or error"
18288msgstr ""
18289
18290#: common/mapimg.c:1562
18291#, c-format
18292msgid "no map definition with id %d"
18293msgstr ""
18294
18295#: common/mapimg.c:1668
18296#, c-format
18297msgid "unknown player name: '%s'"
18298msgstr "nama pemain tidak diketahui: '%s'"
18299
18300#: common/mapimg.c:1684
18301#, c-format
18302msgid "invalid player id: %d"
18303msgstr ""
18304
18305#: common/mapimg.c:1875
18306#, c-format
18307msgid "Turn: %4d - Year: %10s"
18308msgstr "Giliran: %4d - Tahun: %10s"
18309
18310#: common/mapimg.c:2044
18311msgid "toolkit not defined"
18312msgstr ""
18313
18314#: common/mapimg.c:2107 common/mapimg.c:2315
18315msgid "error generating the file name"
18316msgstr ""
18317
18318#: common/mapimg.c:2281
18319#, c-format
18320msgid "error saving map image '%s'"
18321msgstr ""
18322
18323#: common/mapimg.c:2309
18324msgid "the ppm toolkit can only create images in the ppm format"
18325msgstr ""
18326
18327#: common/mapimg.c:2321
18328#, c-format
18329msgid "could not open file: %s"
18330msgstr "tidak dapat membuka berkas: %s."
18331
18332#: common/packets.c:431
18333msgid "illegal packet size"
18334msgstr ""
18335
18336#: common/packets.c:460 common/packets.c:509
18337msgid "decoding error"
18338msgstr ""
18339
18340#: common/packets.c:522
18341#, fuzzy
18342#| msgid "Unsupported compression type %d."
18343msgid "unsupported packet type"
18344msgstr "Jenis pemampatan %d tidak didukung."
18345
18346#: common/packets.c:582
18347#, fuzzy
18348msgid "incompatible packet contents"
18349msgstr "Modul ai %s tidak kompatibel:"
18350
18351#. TRANS: These words should be adjectives which can fit in the sentence
18352#. "The x are y towards us"
18353#. "The Babylonians are respectful towards us"
18354#: common/player.c:1233
18355#, fuzzy
18356#| msgid "?attitude:Neutral"
18357msgid "?attitude:Genocidal"
18358msgstr "Netral"
18359
18360#: common/player.c:1235
18361#, fuzzy
18362#| msgid "?attitude:Admiring"
18363msgid "?attitude:Belligerent"
18364msgstr "Mengagumi"
18365
18366#: common/player.c:1237
18367#, fuzzy
18368#| msgid "?attitude:Neutral"
18369msgid "?attitude:Hostile"
18370msgstr "Netral"
18371
18372#: common/player.c:1239
18373#, fuzzy
18374#| msgid "?attitude:Neutral"
18375msgid "?attitude:Uncooperative"
18376msgstr "Netral"
18377
18378#: common/player.c:1241
18379#, fuzzy
18380#| msgid "?attitude:Neutral"
18381msgid "?attitude:Uneasy"
18382msgstr "Netral"
18383
18384#: common/player.c:1243
18385msgid "?attitude:Neutral"
18386msgstr "Netral"
18387
18388#: common/player.c:1245
18389msgid "?attitude:Respectful"
18390msgstr "Menghormati"
18391
18392#: common/player.c:1247
18393#, fuzzy
18394#| msgid "?attitude:Respectful"
18395msgid "?attitude:Helpful"
18396msgstr "Menghormati"
18397
18398#: common/player.c:1249
18399msgid "?attitude:Enthusiastic"
18400msgstr "Antusias"
18401
18402#: common/player.c:1251
18403msgid "?attitude:Admiring"
18404msgstr "Mengagumi"
18405
18406#: common/player.c:1254
18407#, fuzzy
18408#| msgid "?attitude:Respectful"
18409msgid "?attitude:Worshipful"
18410msgstr "Menghormati"
18411
18412#: common/player.h:47
18413msgid "Unassigned"
18414msgstr ""
18415
18416#: common/player.h:133
18417msgid "?diplomatic_state:Armistice"
18418msgstr ""
18419
18420#: common/player.h:135
18421msgid "?diplomatic_state:War"
18422msgstr "Perang"
18423
18424#: common/player.h:143
18425msgid "?diplomatic_state:Never met"
18426msgstr "Belum bertemu"
18427
18428#: common/player.h:145
18429msgid "?diplomatic_state:Team"
18430msgstr "Tim"
18431
18432#: common/player.h:159
18433#, fuzzy
18434msgid "Gives shared vision"
18435msgstr "Bagi penglihatan"
18436
18437#: common/player.h:161
18438#, fuzzy
18439msgid "Receives shared vision"
18440msgstr "Bagi penglihatan"
18441
18442#: common/player.h:163
18443#, fuzzy
18444msgid "Hosts embassy"
18445msgstr "Dirikan Kedutaan"
18446
18447#: common/player.h:165
18448#, fuzzy
18449msgid "Has embassy"
18450msgstr "Beri kedutaan"
18451
18452#: common/player.h:167
18453#, fuzzy
18454msgid "Hosts real embassy"
18455msgstr "Dirikan Kedutaan"
18456
18457#: common/player.h:169
18458#, fuzzy
18459msgid "Has real embassy"
18460msgstr "Beri kedutaan"
18461
18462#: common/player.h:171
18463msgid "Has Casus Belli"
18464msgstr ""
18465
18466#: common/player.h:173
18467msgid "Provided Casus Belli"
18468msgstr ""
18469
18470#: common/player.h:175
18471msgid "Is foreign"
18472msgstr ""
18473
18474#: common/research.c:84
18475msgid "Future Tech."
18476msgstr "Tek. Masa Depan"
18477
18478#. TRANS: e.g. "members of team 1", or even "members of team Red".
18479#. * Used in many places where a nation plural might be used.
18480#: common/research.c:178
18481#, fuzzy, c-format
18482#| msgid "Number of tiles"
18483msgid "members of %s"
18484msgstr "Jumlah ubin"
18485
18486#: common/research.c:280
18487#, fuzzy, c-format
18488#| msgid "Future Tech."
18489msgid "Future Tech. %d"
18490msgstr "Tek. Masa Depan"
18491
18492#: common/requirements.c:3230
18493#, fuzzy, c-format
18494msgid "\"%s\" tech"
18495msgstr "Medan %s"
18496
18497#: common/requirements.c:3267
18498#, fuzzy, c-format
18499msgid "%s citizens"
18500msgstr "penduduk"
18501
18502#. TRANS: Unit type flag
18503#: common/requirements.c:3280
18504#, fuzzy, c-format
18505msgid "?utflag:\"%s\" units"
18506msgstr "Unit \"%s\""
18507
18508#. TRANS: Unit class
18509#: common/requirements.c:3287
18510#, c-format
18511msgid "%s units"
18512msgstr "Unit %s"
18513
18514#. TRANS: Unit class flag
18515#: common/requirements.c:3293
18516#, fuzzy, c-format
18517msgid "?ucflag:\"%s\" units"
18518msgstr "Unit \"%s\""
18519
18520#: common/requirements.c:3299
18521#, c-format
18522msgid "Veteran level >=%d"
18523msgstr ""
18524
18525#. TRANS: unit state. (appears in strings like "Missile+Transported")
18526#: common/requirements.c:3306
18527#, fuzzy
18528#| msgid "Transport"
18529msgid "Transported"
18530msgstr "Kapal Pengangkut"
18531
18532#. TRANS: unit state. (appears in strings like
18533#. * "Missile+On livable tile")
18534#: common/requirements.c:3312
18535#, fuzzy
18536msgid "On livable tile"
18537msgstr "Simpan Pengaturan"
18538
18539#. TRANS: Minimum unit movement points left for requirement to be met
18540#. * (%s is a string like "1" or "2 1/3")
18541#: common/requirements.c:3323
18542#, c-format
18543msgid "%s MP"
18544msgstr ""
18545
18546#. TRANS: HP = hit points
18547#: common/requirements.c:3328
18548#, c-format
18549msgid "%d HP"
18550msgstr ""
18551
18552#: common/requirements.c:3332
18553#, fuzzy, c-format
18554#| msgid "Size %d"
18555msgid "Age %d"
18556msgstr "Ukuran %d"
18557
18558#: common/requirements.c:3344
18559#, c-format
18560msgid "Size %d"
18561msgstr "Ukuran %d"
18562
18563#: common/requirements.c:3348
18564#, fuzzy, c-format
18565msgid "Culture %d"
18566msgstr "Tek. Masa Depan %d"
18567
18568#. TRANS: "Hard AI"
18569#: common/requirements.c:3353
18570#, c-format
18571msgid "%s AI"
18572msgstr "AI %s"
18573
18574#. TRANS: here <= means 'less than or equal'
18575#: common/requirements.c:3358
18576#, fuzzy, c-format
18577msgid "<=%d unit"
18578msgid_plural "<=%d units"
18579msgstr[0] "%d unit"
18580
18581#. TRANS: Terrain class: "Land terrain"
18582#: common/requirements.c:3364
18583#, c-format
18584msgid "%s terrain"
18585msgstr "Medan %s"
18586
18587#. TRANS: Terrain flag
18588#: common/requirements.c:3370
18589#, fuzzy, c-format
18590msgid "?terrflag:\"%s\" terrain"
18591msgstr "Medan %s"
18592
18593#. TRANS: Base flag
18594#: common/requirements.c:3377
18595#, fuzzy, c-format
18596msgid "?baseflag:\"%s\" base"
18597msgstr "Unit \"%s\""
18598
18599#. TRANS: Road flag
18600#: common/requirements.c:3383
18601#, fuzzy, c-format
18602msgid "?roadflag:\"%s\" road"
18603msgstr "Medan %s"
18604
18605#. TRANS: Extra flag
18606#: common/requirements.c:3389
18607#, fuzzy, c-format
18608msgid "?extraflag:\"%s\" extra"
18609msgstr "Medan %s"
18610
18611#: common/requirements.c:3393
18612#, c-format
18613msgid "After %s"
18614msgstr "Setelah %s"
18615
18616#. TRANS: topology flag name ("WrapX", "ISO", etc)
18617#: common/requirements.c:3398
18618#, fuzzy, c-format
18619#| msgid "Sea map"
18620msgid "%s map"
18621msgstr "Peta laut"
18622
18623#. TRANS: "Irrigation possible"
18624#: common/requirements.c:3403
18625#, c-format
18626msgid "%s possible"
18627msgstr "%s dapat dilakukan"
18628
18629#: common/requirements.c:3409
18630#, fuzzy
18631msgid "City center"
18632msgstr "Gaya Kota:"
18633
18634#: common/requirements.c:3412
18635#, fuzzy
18636msgid "Tile claimed"
18637msgstr "Bersihkan polusi"
18638
18639#. TRANS: this and following strings are 'road flags', which may rarely
18640#. * be presented to the player in ruleset help text
18641#: common/road.h:25
18642#, fuzzy
18643msgid "RequiresBridge"
18644msgstr "Memerlukan %s.\n"
18645
18646#: common/road.h:27
18647msgid "PreventsOtherRoads"
18648msgstr ""
18649
18650#: common/road.h:29 data/civ1/terrain.ruleset:1094
18651#: data/civ2/terrain.ruleset:1254 data/classic/terrain.ruleset:1547
18652#: data/experimental/terrain.ruleset:1561 data/civ2civ3/terrain.ruleset:1747
18653#: data/multiplayer/terrain.ruleset:1519 data/sandbox/terrain.ruleset:1749
18654msgid "River"
18655msgstr "Sungai"
18656
18657#: common/road.h:31
18658msgid "UnrestrictedInfra"
18659msgstr ""
18660
18661#: common/road.h:33
18662#, fuzzy
18663#| msgid "From:"
18664msgid "JumpFrom"
18665msgstr "Dari:"
18666
18667#: common/road.h:35
18668msgid "JumpTo"
18669msgstr ""
18670
18671#: common/team.c:221
18672#, c-format
18673msgid "Team %d"
18674msgstr "Tim %d"
18675
18676#. TRANS: %s is ruleset-chosen team name (e.g. "Red")
18677#: common/team.c:437
18678#, c-format
18679msgid "team %s"
18680msgstr "tim %s"
18681
18682#: common/team.c:440
18683#, c-format
18684msgid "team %d"
18685msgstr "tim %d"
18686
18687#. TRANS: this and following strings are 'tech flags', which may rarely
18688#. * be presented to the player in ruleset help text
18689#: common/tech.h:79
18690msgid "Bonus_Tech"
18691msgstr ""
18692
18693#: common/tech.h:82
18694msgid "Bridge"
18695msgstr ""
18696
18697#: common/tech.h:85
18698#, fuzzy
18699#| msgid "Build Airbase"
18700msgid "Build_Airborne"
18701msgstr "Bangun Pangkalan Udara"
18702
18703#: common/tech.h:88
18704#, fuzzy
18705#| msgid "Ocean"
18706msgid "Claim_Ocean"
18707msgstr "Lautan"
18708
18709#: common/tech.h:92
18710msgid "Claim_Ocean_Limited"
18711msgstr ""
18712
18713#. TRANS: terrain class: used adjectivally
18714#: common/terrain.h:75
18715msgid "Land"
18716msgstr "Darat"
18717
18718#. TRANS: terrain class: used adjectivally
18719#: common/terrain.h:78
18720msgid "Oceanic"
18721msgstr "Lautan"
18722
18723#. TRANS: this and following strings may rarely be presented to the player
18724#. * in ruleset help text, to denote the set of terrains which can be altered
18725#. * in a particular way
18726#: common/terrain.h:92
18727#, fuzzy
18728msgid "CanIrrigate"
18729msgstr "_Airi"
18730
18731#: common/terrain.h:95
18732#, fuzzy
18733msgid "CanMine"
18734msgstr "Tambang"
18735
18736#: common/terrain.h:98
18737#, fuzzy
18738msgid "CanRoad"
18739msgstr "Jalan"
18740
18741#. TRANS: this and following strings are 'terrain flags', which may rarely
18742#. * be presented to the player in ruleset help text
18743#: common/terrain.h:107
18744msgid "NoBarbs"
18745msgstr ""
18746
18747#: common/terrain.h:110
18748#, fuzzy
18749#| msgid "No Cities"
18750msgid "NoCities"
18751msgstr "Tidak Ada Kota"
18752
18753#: common/terrain.h:113
18754#, fuzzy
18755#| msgid "Started"
18756msgid "Starter"
18757msgstr "Dimulai"
18758
18759#: common/terrain.h:116
18760msgid "CanHaveRiver"
18761msgstr ""
18762
18763#: common/terrain.h:119
18764msgid "UnsafeCoast"
18765msgstr ""
18766
18767#: common/terrain.h:122
18768msgid "FreshWater"
18769msgstr ""
18770
18771#: common/terrain.h:125
18772msgid "NotGenerated"
18773msgstr ""
18774
18775#: common/terrain.h:128
18776msgid "NoZoc"
18777msgstr ""
18778
18779#: common/terrain.h:131
18780#, fuzzy
18781#| msgid "Fortify"
18782msgid "NoFortify"
18783msgstr "Bertahan"
18784
18785#: common/terrain.h:134
18786msgid "Frozen"
18787msgstr ""
18788
18789#: common/unit.c:623
18790msgid "Fortifying"
18791msgstr "Bertahan"
18792
18793#: common/unit.c:631 data/Freeciv.in:1141
18794msgid "Goto"
18795msgstr ""
18796
18797#: common/unit.c:633
18798msgid "Explore"
18799msgstr "Jelajahi"
18800
18801#: common/unit.c:637 data/classic/terrain.ruleset:1340
18802#: data/experimental/terrain.ruleset:1316 data/civ2civ3/terrain.ruleset:1396
18803#: data/multiplayer/terrain.ruleset:1313 data/sandbox/terrain.ruleset:1396
18804msgid "Fallout"
18805msgstr "Jatuhan"
18806
18807#: common/unit.c:639
18808msgid "Base"
18809msgstr ""
18810
18811#: common/unit.c:1337 common/unit.c:1342
18812msgid "Moves"
18813msgstr "Pergerakan"
18814
18815#: common/unit.c:1408
18816msgid "Food/Shield/Gold:"
18817msgstr ""
18818
18819#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold."
18820#: common/unit.c:2114
18821#, c-format
18822msgid ""
18823"Upgrade %s to %s for %d gold?\n"
18824"%s"
18825msgid_plural ""
18826"Upgrade %s to %s for %d gold?\n"
18827"%s"
18828msgstr[0] ""
18829"Upgrade %s menjadi %s seharga %d emas?\n"
18830"%s"
18831
18832#: common/unit.c:2123
18833#, c-format
18834msgid "Sorry, cannot upgrade %s (yet)."
18835msgstr "Maaf, belum bisa menatarkan %s."
18836
18837#. TRANS: Last %s is pre-pluralised "Treasury contains %d gold."
18838#: common/unit.c:2129
18839#, c-format
18840msgid ""
18841"Upgrading %s to %s costs %d gold.\n"
18842"%s"
18843msgid_plural ""
18844"Upgrading %s to %s costs %d gold.\n"
18845"%s"
18846msgstr[0] ""
18847"Meng-upgrade %s menjadi %s membutuhkan %d emas.\n"
18848"%s"
18849
18850#: common/unit.c:2139
18851msgid "You can only upgrade units in your cities."
18852msgstr "Anda hanya bisa menatarkan unit di kota anda."
18853
18854#: common/unit.c:2143
18855#, c-format
18856msgid "Upgrading this %s would strand units it transports."
18857msgstr ""
18858
18859#: common/unit.c:2148
18860#, c-format
18861msgid ""
18862"Upgrading this %s would result in a %s which can not survive at this place."
18863msgstr ""
18864
18865#: common/unit.c:2155
18866#, c-format
18867msgid ""
18868"Upgrading this %s would result in a %s which its current transport, %s, "
18869"could not transport."
18870msgstr ""
18871
18872#: common/unittype.c:835
18873#, c-format
18874msgid "%s or similar units"
18875msgstr ""
18876
18877#: common/unittype.c:838
18878#, c-format
18879msgid "%s and similar units"
18880msgstr ""
18881
18882#: common/unittype.h:57
18883msgid "?uclassflag:TerrainSpeed"
18884msgstr ""
18885
18886#: common/unittype.h:59
18887msgid "?uclassflag:TerrainDefense"
18888msgstr ""
18889
18890#: common/unittype.h:61
18891msgid "?uclassflag:DamageSlows"
18892msgstr ""
18893
18894#: common/unittype.h:64
18895msgid "?uclassflag:CanOccupyCity"
18896msgstr ""
18897
18898#: common/unittype.h:66
18899#, fuzzy
18900#| msgid "?unitclass:Missile"
18901msgid "?uclassflag:Missile"
18902msgstr "Rudal"
18903
18904#: common/unittype.h:68
18905msgid "?uclassflag:BuildAnywhere"
18906msgstr ""
18907
18908#: common/unittype.h:70
18909#, fuzzy
18910#| msgid "?goto:Unreachable"
18911msgid "?uclassflag:Unreachable"
18912msgstr "Tak terjangkau"
18913
18914#: common/unittype.h:73
18915msgid "?uclassflag:CollectRansom"
18916msgstr ""
18917
18918#: common/unittype.h:76
18919msgid "?uclassflag:ZOC"
18920msgstr ""
18921
18922#: common/unittype.h:79
18923#, fuzzy
18924msgid "?uclassflag:CanFortify"
18925msgstr "Laut"
18926
18927#: common/unittype.h:81
18928msgid "?uclassflag:CanPillage"
18929msgstr ""
18930
18931#: common/unittype.h:84
18932msgid "?uclassflag:DoesntOccupyTile"
18933msgstr ""
18934
18935#: common/unittype.h:87
18936msgid "?uclassflag:AttackNonNative"
18937msgstr ""
18938
18939#: common/unittype.h:90
18940msgid "?uclassflag:AttFromNonNative"
18941msgstr ""
18942
18943#: common/unittype.h:93
18944#, fuzzy
18945msgid "?uclassflag:KillCitizen"
18946msgstr "Laut"
18947
18948#: common/unittype.h:96
18949msgid "?uclassflag:Airliftable"
18950msgstr ""
18951
18952#. TRANS: this and following strings are 'unit type flags', which may rarely
18953#. * be presented to the player in ruleset help text
18954#: common/unittype.h:161
18955#, fuzzy
18956msgid "?unitflag:Cant_Fortify"
18957msgstr "Laut"
18958
18959#: common/unittype.h:164
18960msgid "?unitflag:HasNoZOC"
18961msgstr ""
18962
18963#. TRANS: unit type flag (rarely shown): "ignore zones of control"
18964#: common/unittype.h:167
18965msgid "?unitflag:IgZOC"
18966msgstr ""
18967
18968#: common/unittype.h:169
18969#, fuzzy
18970#| msgid "?unitclass:Missile"
18971msgid "?unitflag:NonMil"
18972msgstr "Rudal"
18973
18974#. TRANS: unit type flag (rarely shown): "ignore terrain"
18975#: common/unittype.h:172
18976#, fuzzy
18977#| msgid "?unitclass:Sea"
18978msgid "?unitflag:IgTer"
18979msgstr "Laut"
18980
18981#: common/unittype.h:174
18982#, fuzzy
18983#| msgid "?unitclass:Sea"
18984msgid "?unitflag:OneAttack"
18985msgstr "Laut"
18986
18987#: common/unittype.h:176
18988#, fuzzy
18989#| msgid "?unitclass:Helicopter"
18990msgid "?unitflag:FieldUnit"
18991msgstr "Helikopter"
18992
18993#: common/unittype.h:178
18994#, fuzzy
18995msgid "?unitflag:Marines"
18996msgstr "Laut"
18997
18998#: common/unittype.h:181
18999#, fuzzy
19000msgid "?unitflag:Partial_Invis"
19001msgstr "Laut"
19002
19003#: common/unittype.h:184 common/unittype.h:398
19004#, fuzzy
19005#| msgid "?unitclass:Sea"
19006msgid "?unitflag:Settlers"
19007msgstr "Laut"
19008
19009#: common/unittype.h:186
19010#, fuzzy
19011#| msgid "Diplomat"
19012msgid "?unitflag:Diplomat"
19013msgstr "Diplomat"
19014
19015#: common/unittype.h:189
19016#, fuzzy
19017#| msgid "?unitclass:Air"
19018msgid "?unitflag:Trireme"
19019msgstr "Udara"
19020
19021#: common/unittype.h:192
19022#, fuzzy
19023#| msgid "?unitclass:Sea"
19024msgid "?unitflag:Nuclear"
19025msgstr "Laut"
19026
19027#: common/unittype.h:195
19028#, fuzzy
19029#| msgid "?unitclass:Sea"
19030msgid "?unitflag:Spy"
19031msgstr "Laut"
19032
19033#: common/unittype.h:197
19034#, fuzzy
19035#| msgid "Paratroopers"
19036msgid "?unitflag:Paratroopers"
19037msgstr "Pasukan Payung"
19038
19039#: common/unittype.h:200
19040#, fuzzy
19041msgid "?unitflag:Cities"
19042msgstr "Laut"
19043
19044#: common/unittype.h:203
19045#, fuzzy
19046msgid "?unitflag:Only_Native_Attack"
19047msgstr "Laut"
19048
19049#: common/unittype.h:206
19050#, fuzzy
19051#| msgid "?unitclass:Air"
19052msgid "?unitflag:AddToCity"
19053msgstr "Udara"
19054
19055#: common/unittype.h:209
19056#, fuzzy
19057msgid "?unitflag:Fanatic"
19058msgstr "Laut"
19059
19060#: common/unittype.h:212
19061msgid "?unitflag:GameLoss"
19062msgstr ""
19063
19064#: common/unittype.h:215
19065#, fuzzy
19066msgid "?unitflag:Unique"
19067msgstr "Laut"
19068
19069#: common/unittype.h:218
19070msgid "?unitflag:Undisbandable"
19071msgstr ""
19072
19073#: common/unittype.h:221
19074#, fuzzy
19075#| msgid "?unitclass:Sea"
19076msgid "?unitflag:SuperSpy"
19077msgstr "Laut"
19078
19079#: common/unittype.h:224
19080#, fuzzy
19081msgid "?unitflag:NoHome"
19082msgstr "Laut"
19083
19084#: common/unittype.h:227
19085#, fuzzy
19086msgid "?unitflag:NoVeteran"
19087msgstr "Laut"
19088
19089#: common/unittype.h:230
19090#, fuzzy
19091#| msgid "?unit:Leader"
19092msgid "?unitflag:Bombarder"
19093msgstr "Pemimpin"
19094
19095#: common/unittype.h:233
19096msgid "?unitflag:CityBuster"
19097msgstr ""
19098
19099#: common/unittype.h:236
19100msgid "?unitflag:NoBuild"
19101msgstr ""
19102
19103#: common/unittype.h:240
19104msgid "?unitflag:BadWallAttacker"
19105msgstr ""
19106
19107#: common/unittype.h:243
19108msgid "?unitflag:BadCityDefender"
19109msgstr ""
19110
19111#: common/unittype.h:246
19112#, fuzzy
19113#| msgid "?plural:Barbarians"
19114msgid "?unitflag:BarbarianOnly"
19115msgstr "Barbar"
19116
19117#: common/unittype.h:249
19118msgid "?unitflag:Shield2Gold"
19119msgstr ""
19120
19121#: common/unittype.h:252
19122msgid "?unitflag:Capturable"
19123msgstr ""
19124
19125#: common/unittype.h:255
19126#, fuzzy
19127msgid "?unitflag:Capturer"
19128msgstr "Laut"
19129
19130#: common/unittype.h:258
19131msgid "?unitflag:NewCityGamesOnly"
19132msgstr ""
19133
19134#: common/unittype.h:317
19135#, fuzzy
19136#| msgid "?unitclass:Missile"
19137msgid "?unitflag:FirstBuild"
19138msgstr "Rudal"
19139
19140#: common/unittype.h:320
19141#, fuzzy
19142#| msgid "?unit:Workers"
19143msgid "?unitflag:Explorer"
19144msgstr "Kuli"
19145
19146#: common/unittype.h:323
19147#, fuzzy
19148msgid "?unitflag:Hut"
19149msgstr "Unit \"%s\""
19150
19151#: common/unittype.h:326
19152#, fuzzy
19153msgid "?unitflag:HutTech"
19154msgstr "Laut"
19155
19156#: common/unittype.h:329
19157#, fuzzy
19158msgid "?unitflag:Partisan"
19159msgstr "Laut"
19160
19161#: common/unittype.h:332
19162#, fuzzy
19163#| msgid "?unitclass:Land"
19164msgid "?unitflag:DefendOk"
19165msgstr "Darat"
19166
19167#: common/unittype.h:335
19168msgid "?unitflag:DefendGood"
19169msgstr ""
19170
19171#: common/unittype.h:338
19172#, fuzzy
19173msgid "?unitflag:FerryBoat"
19174msgstr "Laut"
19175
19176#: common/unittype.h:341
19177#, fuzzy
19178#| msgid "?plural:Barbarians"
19179msgid "?unitflag:Barbarian"
19180msgstr "Barbar"
19181
19182#: common/unittype.h:344
19183#, fuzzy
19184#| msgid "?plural:Barbarians"
19185msgid "?unitflag:BarbarianTech"
19186msgstr "Barbar"
19187
19188#: common/unittype.h:347
19189#, fuzzy
19190#| msgid "?plural:Barbarians"
19191msgid "?unitflag:BarbarianBoat"
19192msgstr "Barbar"
19193
19194#: common/unittype.h:350
19195#, fuzzy
19196#| msgid "?plural:Barbarians"
19197msgid "?unitflag:BarbarianBuild"
19198msgstr "Barbar"
19199
19200#: common/unittype.h:353
19201msgid "?unitflag:BarbarianBuildTech"
19202msgstr ""
19203
19204#: common/unittype.h:356
19205#, fuzzy
19206#| msgid "Barbarian Leader"
19207msgid "?unitflag:BarbarianLeader"
19208msgstr "Pemimpin Barbar"
19209
19210#: common/unittype.h:359
19211#, fuzzy
19212#| msgid "?plural:Barbarians"
19213msgid "?unitflag:BarbarianSea"
19214msgstr "Barbar"
19215
19216#: common/unittype.h:362
19217msgid "?unitflag:BarbarianSeaTech"
19218msgstr ""
19219
19220#: common/unittype.h:365
19221#, fuzzy
19222msgid "?unitflag:CitiesStartunit"
19223msgstr "Unit \"%s\""
19224
19225#: common/unittype.h:368
19226#, fuzzy
19227#| msgid "?unit:Workers"
19228msgid "?unitflag:WorkerStartunit"
19229msgstr "Kuli"
19230
19231#: common/unittype.h:371
19232msgid "?unitflag:ExplorerStartunit"
19233msgstr ""
19234
19235#: common/unittype.h:374
19236msgid "?unitflag:KingStartunit"
19237msgstr ""
19238
19239#: common/unittype.h:377
19240msgid "?unitflag:DiplomatStartunit"
19241msgstr ""
19242
19243#: common/unittype.h:380
19244#, fuzzy
19245msgid "?unitflag:FerryStartunit"
19246msgstr "Laut"
19247
19248#: common/unittype.h:383
19249msgid "?unitflag:DefendOkStartunit"
19250msgstr ""
19251
19252#: common/unittype.h:386
19253msgid "?unitflag:DefendGoodStartunit"
19254msgstr ""
19255
19256#: common/unittype.h:389
19257msgid "?unitflag:AttackFastStartunit"
19258msgstr ""
19259
19260#: common/unittype.h:392
19261msgid "?unitflag:AttackStrongStartunit"
19262msgstr ""
19263
19264#: common/unittype.h:395
19265#, fuzzy
19266#| msgid "?unitclass:Helicopter"
19267msgid "?unitflag:Hunter"
19268msgstr "Helikopter"
19269
19270#: common/version.c:40
19271#, c-format
19272msgid "Freeciv version %s %s"
19273msgstr "Freeciv versi %s %s"
19274
19275#: common/version.c:41
19276msgid "(beta version)"
19277msgstr "(versi beta)"
19278
19279#: common/version.c:43
19280#, c-format
19281msgid "Freeciv version %s (%s)"
19282msgstr "Versi Freeciv %s (%s)"
19283
19284#: common/version.c:46
19285#, c-format
19286msgid "Freeciv version %s"
19287msgstr "Versi Freeciv %s"
19288
19289#: common/version.c:59
19290msgid "betatest version "
19291msgstr "versi uji beta"
19292
19293#: common/version.c:61
19294msgid "version "
19295msgstr "versi "
19296
19297#: common/version.c:105
19298msgid "January"
19299msgstr "Januari"
19300
19301#: common/version.c:106
19302msgid "February"
19303msgstr "Februari"
19304
19305#: common/version.c:107
19306msgid "March"
19307msgstr "Maret"
19308
19309#: common/version.c:108
19310msgid "April"
19311msgstr "April"
19312
19313#: common/version.c:109
19314msgid "May"
19315msgstr "Mei"
19316
19317#: common/version.c:110
19318msgid "June"
19319msgstr "Juni"
19320
19321#: common/version.c:111
19322msgid "July"
19323msgstr "Juli"
19324
19325#: common/version.c:112
19326msgid "August"
19327msgstr "Agustus"
19328
19329#: common/version.c:113
19330msgid "September"
19331msgstr "September"
19332
19333#: common/version.c:114
19334msgid "October"
19335msgstr "Oktober"
19336
19337#: common/version.c:115
19338msgid "November"
19339msgstr "November"
19340
19341#: common/version.c:116
19342msgid "December"
19343msgstr "Desember"
19344
19345#. TRANS: No full stop after the URL, could cause confusion.
19346#: common/version.c:122
19347#, c-format
19348msgid ""
19349"THIS IS A BETA VERSION\n"
19350"Freeciv %s will be released in %s, at %s"
19351msgstr ""
19352"INI ADALAH VERSI BETA\n"
19353"Freeciv %s akan diluncurkan pada %s, di %s"
19354
19355#: common/version.c:127
19356#, c-format
19357msgid ""
19358"THIS IS A BETA VERSION\n"
19359"Freeciv %s will be released at %s"
19360msgstr ""
19361"INI ADALAH VERSI BETA\n"
19362"Freeciv %s akan diluncurkan pada %s"
19363
19364#: common/version.c:145
19365msgid "'Cause civilization should be free!"
19366msgstr "Karena peradaban seharusnya bebas!"
19367
19368#: data/civ1/buildings.ruleset:28 data/civ2/buildings.ruleset:57
19369#: data/classic/buildings.ruleset:90 data/experimental/buildings.ruleset:92
19370#: data/civ2civ3/buildings.ruleset:91 data/multiplayer/buildings.ruleset:116
19371#: data/sandbox/buildings.ruleset:91
19372msgid "Aqueduct"
19373msgstr "Akuaduk"
19374
19375#: data/civ1/buildings.ruleset:44
19376msgid "Allows a city to grow larger than size 10."
19377msgstr "Memungkinkan sebuah kota untuk berkembang lebih besar dari ukuran 10."
19378
19379#: data/civ1/buildings.ruleset:46
19380msgid ""
19381"An Aqueduct also eliminates a city's risk of plague causing loss of "
19382"population, and of fire causing loss of buildings."
19383msgstr ""
19384
19385#: data/civ1/buildings.ruleset:52 data/civ2/buildings.ruleset:79
19386#: data/classic/buildings.ruleset:114 data/experimental/buildings.ruleset:119
19387#: data/civ2civ3/buildings.ruleset:202 data/multiplayer/buildings.ruleset:140
19388#: data/sandbox/buildings.ruleset:202
19389msgid "Bank"
19390msgstr "Bank"
19391
19392#: data/civ1/buildings.ruleset:70 data/civ2/buildings.ruleset:97
19393#: data/classic/buildings.ruleset:132 data/experimental/buildings.ruleset:137
19394#: data/multiplayer/buildings.ruleset:158
19395#, no-c-format
19396msgid ""
19397"Together with the Marketplace improvement, a Bank increases the luxury and "
19398"tax production within a city by 100%."
19399msgstr ""
19400
19401#: data/civ1/buildings.ruleset:94 data/civ1/buildings.ruleset:122
19402#: data/civ1/buildings.ruleset:149
19403#, fuzzy, no-c-format
19404#| msgid ""
19405#| "With a Barracks, each new unit built in a city will automatically have "
19406#| "Veteran status, which means that its attack and defense strengths are "
19407#| "increased by 50%.  Also, damaged units which stay in town for one full "
19408#| "turn without moving are completely restored."
19409msgid ""
19410"With a Barracks, each new unit built in a city will automatically have "
19411"Veteran status, which means that its attack and defense strengths are "
19412"increased by 50%."
19413msgstr ""
19414"Dengan Barak, setiap unit darat baru yang dibuat di sebuah kota akan "
19415"memiliki status Veteran secara otomatis, yang berarti kekuatan menyerang dan "
19416"bertahannya ditambah 50%. Juga, unit darat yang rusak yang tinggal di sebuah "
19417"kota dalam satu giliran penuh akan disembuhkan secara total."
19418
19419#: data/civ1/buildings.ruleset:98 data/civ1/buildings.ruleset:126
19420#: data/civ1/buildings.ruleset:153
19421msgid ""
19422"Barracks also prevent stored food and goods in coastal cities being lost to "
19423"piracy."
19424msgstr ""
19425
19426#: data/civ1/buildings.ruleset:104 data/civ2/buildings.ruleset:131
19427#: data/classic/buildings.ruleset:168 data/experimental/buildings.ruleset:173
19428#: data/civ2civ3/buildings.ruleset:256 data/multiplayer/buildings.ruleset:194
19429#: data/sandbox/buildings.ruleset:256
19430msgid "Barracks II"
19431msgstr "Barak II"
19432
19433#: data/civ1/buildings.ruleset:132 data/civ2/buildings.ruleset:159
19434#: data/classic/buildings.ruleset:197 data/experimental/buildings.ruleset:202
19435#: data/civ2civ3/buildings.ruleset:285 data/multiplayer/buildings.ruleset:223
19436#: data/sandbox/buildings.ruleset:285
19437msgid "Barracks III"
19438msgstr "Barak III"
19439
19440#: data/civ1/buildings.ruleset:159 data/civ2/buildings.ruleset:186
19441#: data/classic/buildings.ruleset:224 data/experimental/buildings.ruleset:229
19442#: data/civ2civ3/buildings.ruleset:312 data/multiplayer/buildings.ruleset:250
19443#: data/sandbox/buildings.ruleset:312
19444msgid "Cathedral"
19445msgstr "Katedral"
19446
19447#: data/civ1/buildings.ruleset:175
19448msgid ""
19449"A Cathedral makes 4 unhappy citizens content in a city, making it easier to "
19450"maintain order in that city; however, it does not affect citizens made "
19451"unhappy by military activity."
19452msgstr ""
19453
19454#: data/civ1/buildings.ruleset:199
19455msgid ""
19456"City Walls make it easier to defend a city.  They triple the defense "
19457"strength of units within the city. They are ineffective against Artillery "
19458"and Bombers. City Walls also prevent the loss of population which occurs "
19459"when a defending unit is destroyed by a land unit."
19460msgstr ""
19461
19462#: data/civ1/buildings.ruleset:205
19463msgid ""
19464"For cities near rivers, City Walls also eliminate the risk of population "
19465"loss from flooding."
19466msgstr ""
19467
19468#: data/civ1/buildings.ruleset:211 data/civ2/buildings.ruleset:262
19469#: data/classic/buildings.ruleset:301 data/experimental/buildings.ruleset:306
19470msgid "Colosseum"
19471msgstr "Koloseum"
19472
19473#: data/civ1/buildings.ruleset:227
19474msgid ""
19475"Entertains the citizens of a city, making 3 unhappy citizens content.  "
19476"However, it does not affect citizens made unhappy by military activity."
19477msgstr ""
19478
19479#: data/civ1/buildings.ruleset:233 data/civ2/buildings.ruleset:285
19480#: data/classic/buildings.ruleset:326 data/experimental/buildings.ruleset:332
19481#: data/civ2civ3/buildings.ruleset:416 data/multiplayer/buildings.ruleset:327
19482#: data/sandbox/buildings.ruleset:416
19483msgid "Courthouse"
19484msgstr "Pengadilan"
19485
19486#: data/civ1/buildings.ruleset:250
19487#, no-c-format
19488msgid ""
19489"Reduces the corruption in a city by 50%. Has no effect in your capital city."
19490msgstr ""
19491
19492#: data/civ1/buildings.ruleset:256 data/civ2/buildings.ruleset:312
19493#: data/classic/buildings.ruleset:353 data/experimental/buildings.ruleset:359
19494#: data/civ2civ3/buildings.ruleset:444 data/multiplayer/buildings.ruleset:354
19495#: data/sandbox/buildings.ruleset:444
19496msgid "Factory"
19497msgstr "Pabrik"
19498
19499#: data/civ1/buildings.ruleset:273 data/civ2/buildings.ruleset:329
19500#: data/classic/buildings.ruleset:370 data/experimental/buildings.ruleset:376
19501#: data/multiplayer/buildings.ruleset:371
19502#, no-c-format
19503msgid ""
19504"Increases the shield production in a city by 50%.  This increase may also "
19505"contribute significantly to pollution."
19506msgstr ""
19507
19508#: data/civ1/buildings.ruleset:295 data/civ2/buildings.ruleset:351
19509#: data/classic/buildings.ruleset:392 data/experimental/buildings.ruleset:398
19510#: data/multiplayer/buildings.ruleset:393
19511msgid ""
19512"The amount of stored food will be set to half full whenever a city with a "
19513"Granary shrinks or grows. This helps a city to grow faster and more easily "
19514"withstand famine."
19515msgstr ""
19516"Jumlah cadangan makanan akan menjadi setengah penuh ketika sebuah kota "
19517"dengan Lumbung menyusut atau tumbuh. Ini akan membantu kota untuk tumbuh "
19518"lebih cepat dan lebih mudah menghadapi bencana kelaparan."
19519
19520#: data/civ1/buildings.ruleset:303
19521msgid ""
19522"Famine can occur when food stock reaches zero due to a food deficit (which a "
19523"Granary merely delays), in which case it leads to the loss of any Settlers "
19524"consuming food, or of city population if there are none. Famine can also "
19525"occur at any time due to random crop failure, in which case it causes loss "
19526"of population and all stored food; a Granary eliminates this risk."
19527msgstr ""
19528
19529#: data/civ1/buildings.ruleset:313 data/civ2/buildings.ruleset:385
19530#: data/classic/buildings.ruleset:426 data/experimental/buildings.ruleset:454
19531#: data/civ2civ3/buildings.ruleset:527 data/multiplayer/buildings.ruleset:424
19532#: data/sandbox/buildings.ruleset:527
19533msgid "Hydro Plant"
19534msgstr "PLTA"
19535
19536#: data/civ1/buildings.ruleset:332 data/civ2/buildings.ruleset:404
19537#, no-c-format
19538msgid ""
19539"Reduces the amount of pollution generated by production in a city by 50%.  "
19540"It also increases the shield production of a Factory or Mfg. Plant in the "
19541"city: a Factory and a Hydro Plant together give a 100% production bonus, and "
19542"a Factory, Mfg. Plant and Hydro Plant together give a 150% production bonus."
19543msgstr ""
19544
19545#: data/civ1/buildings.ruleset:339
19546#, fuzzy
19547msgid ""
19548"A city can only have one Hydro Plant, Power Plant, or Nuclear Plant.  A city "
19549"can only build a Hydro Plant if it is next to (or on) a River tile."
19550msgstr ""
19551"Sebuah kota hanya dapat membangun satu PLTA, PLTU, atau PLTN. Sebuah kota "
19552"hanya dapat membangun PLTA jika terletak di dekat gunung atau sungai."
19553
19554#: data/civ1/buildings.ruleset:348 data/civ2/buildings.ruleset:420
19555#: data/classic/buildings.ruleset:464 data/experimental/buildings.ruleset:518
19556#: data/civ2civ3/buildings.ruleset:570 data/multiplayer/buildings.ruleset:459
19557#: data/sandbox/buildings.ruleset:570
19558msgid "Library"
19559msgstr "Perpustakaan"
19560
19561#: data/civ1/buildings.ruleset:365 data/civ2/buildings.ruleset:437
19562#, no-c-format
19563msgid "Increases the science output in a city by 50%."
19564msgstr ""
19565
19566#: data/civ1/buildings.ruleset:370 data/civ2/buildings.ruleset:442
19567#: data/classic/buildings.ruleset:486 data/experimental/buildings.ruleset:541
19568#: data/civ2civ3/buildings.ruleset:593 data/multiplayer/buildings.ruleset:481
19569#: data/sandbox/buildings.ruleset:593
19570msgid "Marketplace"
19571msgstr "Pasar"
19572
19573#: data/civ1/buildings.ruleset:387 data/civ2/buildings.ruleset:459
19574#: data/classic/buildings.ruleset:503 data/experimental/buildings.ruleset:558
19575#: data/civ2civ3/buildings.ruleset:610 data/multiplayer/buildings.ruleset:498
19576#: data/sandbox/buildings.ruleset:610
19577#, no-c-format
19578msgid "Increases the luxury and tax output in a city by 50%."
19579msgstr ""
19580
19581#: data/civ1/buildings.ruleset:392 data/civ2/buildings.ruleset:464
19582#: data/classic/buildings.ruleset:508 data/experimental/buildings.ruleset:563
19583#: data/civ2civ3/buildings.ruleset:615 data/multiplayer/buildings.ruleset:503
19584#: data/sandbox/buildings.ruleset:615
19585msgid "Mass Transit"
19586msgstr "Angkutan Massal"
19587
19588#: data/civ1/buildings.ruleset:408 data/civ2/buildings.ruleset:480
19589#: data/classic/buildings.ruleset:524 data/experimental/buildings.ruleset:579
19590#: data/multiplayer/buildings.ruleset:519
19591msgid ""
19592"Neutralizes the pollution generated by the population.  The population "
19593"simply has no effect on the pollution generated in the city."
19594msgstr ""
19595"Menetralkan polusi yang dihasilkan kota sehingga tidak berefek apa-apa pada "
19596"penduduk kota."
19597
19598#: data/civ1/buildings.ruleset:415 data/civ2/buildings.ruleset:487
19599#: data/classic/buildings.ruleset:531 data/experimental/buildings.ruleset:589
19600#: data/civ2civ3/buildings.ruleset:638 data/multiplayer/buildings.ruleset:526
19601#: data/sandbox/buildings.ruleset:638
19602msgid "Mfg. Plant"
19603msgstr ""
19604
19605#: data/civ1/buildings.ruleset:433
19606#, no-c-format
19607msgid ""
19608"Together with a Factory, a Manufacturing Plant increases the shield "
19609"production in a city by 100%."
19610msgstr ""
19611
19612#: data/civ1/buildings.ruleset:439 data/civ2/buildings.ruleset:512
19613#: data/classic/buildings.ruleset:559 data/experimental/buildings.ruleset:617
19614#: data/civ2civ3/buildings.ruleset:674 data/multiplayer/buildings.ruleset:551
19615#: data/sandbox/buildings.ruleset:674
19616msgid "Nuclear Plant"
19617msgstr "PLTN"
19618
19619#: data/civ1/buildings.ruleset:457 data/civ2/buildings.ruleset:530
19620#, no-c-format
19621msgid ""
19622"Reduces the amount of pollution generated by production in a city by 50%.  "
19623"It also increases the shield production of a Factory or Mfg. Plant in the "
19624"city: a Factory and a Nuclear Plant together give a 100% production bonus, "
19625"and a Factory, Mfg. Plant and Nuclear Plant together give a 150% production "
19626"bonus."
19627msgstr ""
19628
19629#: data/civ1/buildings.ruleset:464 data/civ1/buildings.ruleset:537
19630msgid "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant."
19631msgstr "Sebuah kota hanya dapat memiliki satu PLTA, PLTU, atau PLTN."
19632
19633#: data/civ1/buildings.ruleset:473 data/civ2/buildings.ruleset:569
19634#: data/classic/buildings.ruleset:624 data/experimental/buildings.ruleset:679
19635#: data/civ2civ3/buildings.ruleset:743 data/multiplayer/buildings.ruleset:608
19636#: data/sandbox/buildings.ruleset:743
19637msgid "Palace"
19638msgstr "Istana"
19639
19640#: data/civ1/buildings.ruleset:490 data/classic/buildings.ruleset:641
19641#: data/experimental/buildings.ruleset:696
19642msgid ""
19643"Makes a city the capital and the center of your government. Corruption in "
19644"other cities is related to how far away from the capital they are, except "
19645"when the government is Democracy or Communism. On top of this, corruption in "
19646"your capital itself is half of what it would otherwise be (as if it had a "
19647"Courthouse)."
19648msgstr ""
19649
19650#: data/civ1/buildings.ruleset:496
19651msgid ""
19652"The cost to enemy Diplomats of inciting a revolt in a city also depends upon "
19653"the city's distance from the capital (under all forms of government). Your "
19654"capital city itself cannot be incited to revolt, and enjoys a bonus when "
19655"enemy agents try to evade your own agents stationed in the city, or sabotage "
19656"your buildings."
19657msgstr ""
19658
19659#: data/civ1/buildings.ruleset:502 data/civ2/buildings.ruleset:600
19660#: data/classic/buildings.ruleset:654 data/experimental/buildings.ruleset:709
19661#: data/civ2civ3/buildings.ruleset:770 data/multiplayer/buildings.ruleset:639
19662#: data/sandbox/buildings.ruleset:770
19663msgid ""
19664"Take good care of your capital, as its loss may result in your empire "
19665"plunging into civil war. Losing your current palace also results in losing "
19666"whatever spaceship you might have."
19667msgstr ""
19668
19669#: data/civ1/buildings.ruleset:506 data/civ2/buildings.ruleset:604
19670#: data/classic/buildings.ruleset:658 data/experimental/buildings.ruleset:713
19671#: data/civ2civ3/buildings.ruleset:774 data/multiplayer/buildings.ruleset:643
19672#: data/sandbox/buildings.ruleset:774
19673msgid ""
19674"If the capital is in a dangerous location, or a more central capital would "
19675"give a better corruption distribution, you can move your palace by "
19676"rebuilding it in another city."
19677msgstr ""
19678
19679#: data/civ1/buildings.ruleset:513 data/civ2/buildings.ruleset:659
19680#: data/classic/buildings.ruleset:721 data/experimental/buildings.ruleset:777
19681#: data/civ2civ3/buildings.ruleset:875 data/multiplayer/buildings.ruleset:703
19682#: data/sandbox/buildings.ruleset:875
19683msgid "Power Plant"
19684msgstr "PLTU"
19685
19686#: data/civ1/buildings.ruleset:531 data/civ2/buildings.ruleset:677
19687#, no-c-format
19688msgid ""
19689"Increases the shield production of a Factory or Mfg. Plant in a city: a "
19690"Factory and a Power Plant together give a 100% production bonus, and a "
19691"Factory, Mfg. Plant and Power Plant together give a 150% production bonus.  "
19692"The extra production may lead to the city generating more pollution."
19693msgstr ""
19694
19695#: data/civ1/buildings.ruleset:543 data/civ2/buildings.ruleset:689
19696#: data/classic/buildings.ruleset:756 data/experimental/buildings.ruleset:812
19697#: data/civ2civ3/buildings.ruleset:908 data/multiplayer/buildings.ruleset:735
19698#: data/sandbox/buildings.ruleset:908
19699msgid "Recycling Center"
19700msgstr "Pusat Daur Ulang"
19701
19702#: data/civ1/buildings.ruleset:560 data/civ2/buildings.ruleset:706
19703#: data/classic/buildings.ruleset:773 data/experimental/buildings.ruleset:829
19704#: data/multiplayer/buildings.ruleset:752
19705#, no-c-format
19706msgid ""
19707"Building a Recycling Center reduces the amount of pollution generated by "
19708"production in a city by 66%."
19709msgstr ""
19710"Membangun Pusat Daur Ulang akan mengurangi polusi yang terbentuk di kota "
19711"sebesar 66%."
19712
19713#: data/civ1/buildings.ruleset:566 data/civ2/buildings.ruleset:760
19714#: data/classic/buildings.ruleset:827 data/experimental/buildings.ruleset:883
19715#: data/civ2civ3/buildings.ruleset:986 data/multiplayer/buildings.ruleset:806
19716#: data/sandbox/buildings.ruleset:986
19717msgid "SDI Defense"
19718msgstr "Pertahanan SDI"
19719
19720#: data/civ1/buildings.ruleset:582
19721#, fuzzy
19722#| msgid ""
19723#| "Protects a city and its environs (up to 2 tiles away) from attacks by "
19724#| "Nuclear units. A Nuclear unit attacking a city with SDI Defense, or "
19725#| "attacking a unit (or deliberately exploded) within range, is shot down "
19726#| "and simply has no effect."
19727msgid ""
19728"Protects a city and its environs (up to 2 tiles away) from attacks by other "
19729"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
19730"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
19731"exploded) within range, is shot down and simply has no effect."
19732msgstr ""
19733"Melindungi kota dan sekitarnya (2 ubin di sekitarnya) dari serangan Nuklir. "
19734"Unit Nuklir yang menyerang sebuah kota yang memiliki Perlindungan SDI, atau "
19735"menyerang unit Anda (atau sengaja diledakkan) dalam jarak tersebut, akan "
19736"ditembak jatuh dan tidak berefek apa-apa."
19737
19738#: data/civ1/buildings.ruleset:590 data/civ2/buildings.ruleset:840
19739#: data/classic/buildings.ruleset:914 data/experimental/buildings.ruleset:970
19740#: data/civ2civ3/buildings.ruleset:1075 data/multiplayer/buildings.ruleset:891
19741#: data/sandbox/buildings.ruleset:1075
19742msgid "Space Component"
19743msgstr "Komponen Antariksa"
19744
19745#: data/civ1/buildings.ruleset:606 data/civ2/buildings.ruleset:856
19746#: data/classic/buildings.ruleset:931 data/experimental/buildings.ruleset:987
19747#: data/civ2civ3/buildings.ruleset:1095 data/multiplayer/buildings.ruleset:908
19748#: data/sandbox/buildings.ruleset:1095
19749msgid ""
19750"Space Components can be differentiated into Propulsion and Fuel Components.  "
19751"Each pair of them reduces your spaceship's travel time.  You can build up to "
19752"8 pairs."
19753msgstr ""
19754"Komponen Antariksa dapat dibedakan menjadi Komponen Dorongan dan Bahan "
19755"Bakar. Setiap pasangnya akan mengurangi waktu tempuh kapal angkasa. Anda "
19756"dapat membangun sampai 8 pasang Komponen."
19757
19758#: data/civ1/buildings.ruleset:610 data/civ1/buildings.ruleset:645
19759#: data/civ1/buildings.ruleset:671 data/civ2/buildings.ruleset:860
19760#: data/civ2/buildings.ruleset:895 data/civ2/buildings.ruleset:921
19761#: data/classic/buildings.ruleset:935 data/classic/buildings.ruleset:971
19762#: data/classic/buildings.ruleset:998 data/experimental/buildings.ruleset:991
19763#: data/experimental/buildings.ruleset:1027
19764#: data/experimental/buildings.ruleset:1054
19765#: data/civ2civ3/buildings.ruleset:1099 data/civ2civ3/buildings.ruleset:1138
19766#: data/civ2civ3/buildings.ruleset:1168 data/sandbox/buildings.ruleset:1099
19767#: data/sandbox/buildings.ruleset:1138 data/sandbox/buildings.ruleset:1168
19768msgid ""
19769"Before you can build any spaceship parts, the Apollo Program wonder must "
19770"have been built by any player."
19771msgstr ""
19772"Sebelum Anda dapat membangun kapal angkasa, harus ada pemain yang sudah "
19773"menjalankan Program Apollo."
19774
19775#: data/civ1/buildings.ruleset:616 data/civ2/buildings.ruleset:866
19776#: data/classic/buildings.ruleset:941 data/experimental/buildings.ruleset:997
19777#: data/civ2civ3/buildings.ruleset:1105 data/multiplayer/buildings.ruleset:918
19778#: data/sandbox/buildings.ruleset:1105
19779msgid "Space Module"
19780msgstr "Modul Antariksa"
19781
19782#: data/civ1/buildings.ruleset:632 data/civ2/buildings.ruleset:882
19783#: data/classic/buildings.ruleset:958 data/experimental/buildings.ruleset:1014
19784#: data/civ2civ3/buildings.ruleset:1125 data/multiplayer/buildings.ruleset:935
19785#: data/sandbox/buildings.ruleset:1125
19786msgid ""
19787"Space Modules are the most expensive parts of spaceships.  There are three "
19788"different types of Space Module:"
19789msgstr ""
19790"Modul Antariksa adalah bagian yang paling mahal dari kapal angkasa. Ada tiga "
19791"jenis Modul Antariksa:"
19792
19793#: data/civ1/buildings.ruleset:635 data/civ2/buildings.ruleset:885
19794#: data/classic/buildings.ruleset:961 data/experimental/buildings.ruleset:1017
19795#: data/civ2civ3/buildings.ruleset:1128 data/multiplayer/buildings.ruleset:938
19796#: data/sandbox/buildings.ruleset:1128
19797msgid "- Habitation Module: provides living space for 10,000 people."
19798msgstr "- Modul Tempat Tinggal: menyediakan ruang untuk 10.000 orang."
19799
19800#: data/civ1/buildings.ruleset:637 data/civ2/buildings.ruleset:887
19801#: data/classic/buildings.ruleset:963 data/experimental/buildings.ruleset:1019
19802#: data/civ2civ3/buildings.ruleset:1130 data/multiplayer/buildings.ruleset:940
19803#: data/sandbox/buildings.ruleset:1130
19804msgid ""
19805"- Life Support Module: provides food and water for the population of one "
19806"Habitation Module."
19807msgstr ""
19808"- Modul Pendukung Kehidupan: menyediakan makanan dan air untuk orang-orang "
19809"di Modul Tempat Tinggal."
19810
19811#: data/civ1/buildings.ruleset:640 data/civ2/buildings.ruleset:890
19812#: data/classic/buildings.ruleset:966 data/experimental/buildings.ruleset:1022
19813#: data/civ2civ3/buildings.ruleset:1133 data/multiplayer/buildings.ruleset:943
19814#: data/sandbox/buildings.ruleset:1133
19815msgid ""
19816"- Solar Panels: provides the energy needed for any two of the other Modules."
19817msgstr "- Panel Surya: menyediakan energi yang dibutuhkan dua Modul lainnya."
19818
19819#: data/civ1/buildings.ruleset:643 data/civ2/buildings.ruleset:893
19820#: data/classic/buildings.ruleset:969 data/experimental/buildings.ruleset:1025
19821#: data/civ2civ3/buildings.ruleset:1136 data/multiplayer/buildings.ruleset:946
19822#: data/sandbox/buildings.ruleset:1136
19823msgid "You can build up to 4 Space Modules of each kind."
19824msgstr "Anda dapat membangun sampai 4 Modul Antariksa untuk tiap jenisnya."
19825
19826#: data/civ1/buildings.ruleset:651 data/civ2/buildings.ruleset:901
19827#: data/classic/buildings.ruleset:977 data/experimental/buildings.ruleset:1033
19828#: data/civ2civ3/buildings.ruleset:1144 data/multiplayer/buildings.ruleset:954
19829#: data/sandbox/buildings.ruleset:1144
19830msgid "Space Structural"
19831msgstr "Rangka Antariksa"
19832
19833#: data/civ1/buildings.ruleset:667 data/civ2/buildings.ruleset:917
19834#: data/classic/buildings.ruleset:994 data/experimental/buildings.ruleset:1050
19835#: data/civ2civ3/buildings.ruleset:1164 data/multiplayer/buildings.ruleset:971
19836#: data/sandbox/buildings.ruleset:1164
19837msgid ""
19838"Space Structurals form the base of your spaceship.  All other spaceship "
19839"parts need to be connected to Structurals in order to function.  You can "
19840"build up to 32 Space Structurals."
19841msgstr ""
19842"Rangka Antariksa adalah rangka dasar kapal angkasa. Semua bagian kapal "
19843"angkasa harus dihubungkan dengan rangka-rangka ini agar dapat bekerja. Anda "
19844"dapat membangun sampai 32 Rangka Antariksa."
19845
19846#: data/civ1/buildings.ruleset:677 data/civ2/buildings.ruleset:1000
19847#: data/classic/buildings.ruleset:1079 data/experimental/buildings.ruleset:1138
19848#: data/civ2civ3/buildings.ruleset:1256 data/multiplayer/buildings.ruleset:1054
19849#: data/sandbox/buildings.ruleset:1256
19850msgid "Temple"
19851msgstr "Kuil"
19852
19853#: data/civ1/buildings.ruleset:693
19854msgid ""
19855"Makes one unhappy citizen content.  The Mysticism advance doubles this "
19856"effect, as does the Oracle wonder.  With both Mysticism and the Oracle, 4 "
19857"citizens are made content.  Does not affect citizens made unhappy by "
19858"military activity."
19859msgstr ""
19860
19861#: data/civ1/buildings.ruleset:698
19862msgid ""
19863"A Temple in a city near mountains additionally prevents population loss from "
19864"volcanic activity."
19865msgstr ""
19866
19867#: data/civ1/buildings.ruleset:704 data/civ1/techs.ruleset:601
19868#: data/civ2/buildings.ruleset:1024 data/civ2/techs.ruleset:769
19869#: data/classic/buildings.ruleset:1103 data/classic/techs.ruleset:784
19870#: data/experimental/buildings.ruleset:1164 data/experimental/techs.ruleset:865
19871#: data/civ2civ3/buildings.ruleset:1280 data/civ2civ3/techs.ruleset:896
19872#: data/multiplayer/buildings.ruleset:1078 data/multiplayer/techs.ruleset:789
19873#: data/sandbox/buildings.ruleset:1280 data/sandbox/techs.ruleset:898
19874msgid "University"
19875msgstr "Universitas"
19876
19877#: data/civ1/buildings.ruleset:722 data/civ2/buildings.ruleset:1042
19878#, no-c-format
19879msgid ""
19880"Together with a Library, a University increases the science production of a "
19881"city by 100%."
19882msgstr ""
19883
19884#: data/civ1/buildings.ruleset:728 data/civ2/buildings.ruleset:1048
19885#: data/classic/buildings.ruleset:1127 data/experimental/buildings.ruleset:1189
19886#: data/civ2civ3/buildings.ruleset:1310 data/multiplayer/buildings.ruleset:1102
19887#: data/sandbox/buildings.ruleset:1310
19888msgid "Apollo Program"
19889msgstr "Program Apollo"
19890
19891#: data/civ1/buildings.ruleset:742
19892msgid ""
19893"All cities on the map become visible for the player who owns it -- the "
19894"player always has up-to-date knowledge of all tiles with cities despite fog-"
19895"of-war. It allows all players to start building spaceship parts (assuming "
19896"they have researched the necessary technologies)."
19897msgstr ""
19898
19899#: data/civ1/buildings.ruleset:751 data/civ2/buildings.ruleset:1095
19900#: data/classic/buildings.ruleset:1174 data/experimental/buildings.ruleset:1236
19901#: data/civ2civ3/buildings.ruleset:1368 data/multiplayer/buildings.ruleset:1149
19902#: data/sandbox/buildings.ruleset:1368
19903msgid "Colossus"
19904msgstr "Kolosus"
19905
19906#: data/civ1/buildings.ruleset:768 data/civ2/buildings.ruleset:1112
19907#: data/classic/buildings.ruleset:1191 data/experimental/buildings.ruleset:1253
19908#: data/civ2civ3/buildings.ruleset:1385 data/multiplayer/buildings.ruleset:1167
19909#: data/sandbox/buildings.ruleset:1385
19910msgid ""
19911"Each tile around the city where this wonder is built that is already "
19912"generating some trade produces one extra trade resource."
19913msgstr ""
19914
19915#: data/civ1/buildings.ruleset:774 data/civ2/buildings.ruleset:1118
19916#: data/classic/buildings.ruleset:1197 data/experimental/buildings.ruleset:1259
19917#: data/civ2civ3/buildings.ruleset:1391 data/multiplayer/buildings.ruleset:1173
19918#: data/sandbox/buildings.ruleset:1391
19919msgid "Copernicus' Observatory"
19920msgstr "Observatorium Copernicus"
19921
19922#: data/civ1/buildings.ruleset:792 data/civ2/buildings.ruleset:1135
19923#, no-c-format
19924msgid "Boosts science production by 50% in the city where it is built."
19925msgstr ""
19926
19927#: data/civ1/buildings.ruleset:797 data/civ2/buildings.ruleset:1140
19928#: data/classic/buildings.ruleset:1219 data/experimental/buildings.ruleset:1281
19929#: data/civ2civ3/buildings.ruleset:1414 data/multiplayer/buildings.ruleset:1196
19930#: data/sandbox/buildings.ruleset:1414
19931msgid "Cure For Cancer"
19932msgstr "Pengobatan Kanker"
19933
19934#: data/civ1/buildings.ruleset:813 data/civ2/buildings.ruleset:1156
19935#: data/classic/buildings.ruleset:1235
19936msgid ""
19937"This stunning technological achievement makes one unhappy citizen content in "
19938"each of your cities (including citizens unhappy about military activity)."
19939msgstr ""
19940
19941#: data/civ1/buildings.ruleset:820 data/civ2/buildings.ruleset:1163
19942#: data/classic/buildings.ruleset:1245 data/experimental/buildings.ruleset:1307
19943#: data/civ2civ3/buildings.ruleset:1440 data/multiplayer/buildings.ruleset:1222
19944#: data/sandbox/buildings.ruleset:1440
19945msgid "Darwin's Voyage"
19946msgstr "Penjelajahan Darwin"
19947
19948#: data/civ1/buildings.ruleset:836 data/civ2/buildings.ruleset:1179
19949#: data/classic/buildings.ruleset:1261 data/experimental/buildings.ruleset:1323
19950msgid ""
19951"Charles Darwin's voyage sparked the discovery of the evolution of the "
19952"species, which inspired greater confidence in science. Gives two immediate "
19953"technology advances."
19954msgstr ""
19955
19956#: data/civ1/buildings.ruleset:843 data/civ2/buildings.ruleset:1209
19957#: data/classic/buildings.ruleset:1291 data/experimental/buildings.ruleset:1353
19958#: data/civ2civ3/buildings.ruleset:1490 data/multiplayer/buildings.ruleset:1269
19959#: data/sandbox/buildings.ruleset:1490
19960msgid "Great Library"
19961msgstr "Perpustakaan Raksasa"
19962
19963#: data/civ1/buildings.ruleset:860 data/civ2/buildings.ruleset:1226
19964#: data/classic/buildings.ruleset:1308 data/experimental/buildings.ruleset:1370
19965msgid ""
19966"The civilization which builds the Great Library gets every advance that at "
19967"least two other teams have achieved."
19968msgstr ""
19969"Bangsa yang memiliki Perpustakaan Raksasa akan mendapatkan setiap ilmu "
19970"pengetahuan yang sudah dimiliki setidaknya dua bangsa lain."
19971
19972#: data/civ1/buildings.ruleset:866 data/civ2/buildings.ruleset:1232
19973#: data/classic/buildings.ruleset:1314 data/experimental/buildings.ruleset:1376
19974#: data/civ2civ3/buildings.ruleset:1516 data/multiplayer/buildings.ruleset:1292
19975#: data/sandbox/buildings.ruleset:1516
19976msgid "Great Wall"
19977msgstr "Dinding Raksasa"
19978
19979#: data/civ1/buildings.ruleset:883 data/civ2/buildings.ruleset:1249
19980#: data/classic/buildings.ruleset:1331 data/experimental/buildings.ruleset:1393
19981msgid "Works as a City Wall in all your cities."
19982msgstr "Berfungsi sebagai Dinding Kota di seluruh kota anda."
19983
19984#: data/civ1/buildings.ruleset:890 data/civ2/buildings.ruleset:1256
19985#: data/classic/buildings.ruleset:1339 data/experimental/buildings.ruleset:1401
19986#: data/civ2civ3/buildings.ruleset:1542 data/multiplayer/buildings.ruleset:1315
19987#: data/sandbox/buildings.ruleset:1542
19988msgid "Hanging Gardens"
19989msgstr "Taman Gantung"
19990
19991#: data/civ1/buildings.ruleset:907
19992msgid ""
19993"Makes one content citizen happy in every city. In the unlikely event where "
19994"there are no content citizens to get the effect of Hanging Gardens, the "
19995"wonder applies to unhappy citizens instead (including those unhappy about "
19996"military activity), making each content."
19997msgstr ""
19998
19999#: data/civ1/buildings.ruleset:915 data/civ2/buildings.ruleset:1283
20000#: data/classic/buildings.ruleset:1366 data/experimental/buildings.ruleset:1428
20001#: data/civ2civ3/buildings.ruleset:1567 data/multiplayer/buildings.ruleset:1342
20002#: data/sandbox/buildings.ruleset:1567
20003msgid "Hoover Dam"
20004msgstr "Bendungan Hoover"
20005
20006#: data/civ1/buildings.ruleset:931
20007msgid ""
20008"Works as if you had a Hydro Plant in every city on the same continent where "
20009"the wonder is built.  (This reduces pollution and increases the effects of "
20010"Factories and Mfg. Plants.)"
20011msgstr ""
20012
20013#: data/civ1/buildings.ruleset:939 data/civ2/buildings.ruleset:1305
20014#: data/classic/buildings.ruleset:1389 data/experimental/buildings.ruleset:1451
20015#: data/civ2civ3/buildings.ruleset:1593 data/multiplayer/buildings.ruleset:1367
20016#: data/sandbox/buildings.ruleset:1593
20017msgid "Isaac Newton's College"
20018msgstr "Kampus Isaac Newton"
20019
20020#: data/civ1/buildings.ruleset:957 data/civ2/buildings.ruleset:1322
20021#: data/classic/buildings.ruleset:1214 data/experimental/buildings.ruleset:1276
20022#: data/multiplayer/buildings.ruleset:1191
20023#, no-c-format
20024msgid "Boosts science production by 100% in the city where it is built."
20025msgstr ""
20026
20027#: data/civ1/buildings.ruleset:962 data/civ2/buildings.ruleset:1327
20028#: data/classic/buildings.ruleset:1412 data/experimental/buildings.ruleset:1474
20029#: data/civ2civ3/buildings.ruleset:1619 data/multiplayer/buildings.ruleset:1391
20030#: data/sandbox/buildings.ruleset:1619
20031msgid "J.S. Bach's Cathedral"
20032msgstr "Katedral J.S. Bach"
20033
20034#: data/civ1/buildings.ruleset:978
20035msgid ""
20036"Makes two unhappy citizens content in every city of yours on the same "
20037"continent where the wonder is built (including citizens unhappy about "
20038"military activity)."
20039msgstr ""
20040
20041#: data/civ1/buildings.ruleset:985 data/civ2/buildings.ruleset:1394
20042#: data/classic/buildings.ruleset:1479 data/experimental/buildings.ruleset:1541
20043#: data/civ2civ3/buildings.ruleset:1690 data/multiplayer/buildings.ruleset:1461
20044#: data/sandbox/buildings.ruleset:1690
20045msgid "Lighthouse"
20046msgstr "Mercu Suar"
20047
20048#: data/civ1/buildings.ruleset:1002 data/multiplayer/buildings.ruleset:1480
20049msgid "Gives all your sea units 1 additional movement point."
20050msgstr "Memberikan 1 poin pergerakan tambahan bagi unit-unit laut."
20051
20052#: data/civ1/buildings.ruleset:1007 data/civ2/buildings.ruleset:1417
20053#: data/classic/buildings.ruleset:1503 data/experimental/buildings.ruleset:1565
20054#: data/civ2civ3/buildings.ruleset:1715 data/multiplayer/buildings.ruleset:1485
20055#: data/sandbox/buildings.ruleset:1715
20056msgid "Magellan's Expedition"
20057msgstr "Ekspedisi Magellan"
20058
20059#: data/civ1/buildings.ruleset:1023
20060msgid "Gives all sea units 1 additional movement point."
20061msgstr "Memberikan 1 poin pergerakan tambahan bagi unit-unit laut."
20062
20063#: data/civ1/buildings.ruleset:1028 data/civ2/buildings.ruleset:1438
20064#: data/classic/buildings.ruleset:1525 data/experimental/buildings.ruleset:1587
20065#: data/civ2civ3/buildings.ruleset:1740 data/multiplayer/buildings.ruleset:1510
20066#: data/sandbox/buildings.ruleset:1740
20067msgid "Manhattan Project"
20068msgstr "Proyek Manhattan"
20069
20070#: data/civ1/buildings.ruleset:1048 data/civ2/buildings.ruleset:1480
20071#: data/classic/buildings.ruleset:1567 data/experimental/buildings.ruleset:1629
20072#: data/civ2civ3/buildings.ruleset:1785 data/multiplayer/buildings.ruleset:1554
20073#: data/sandbox/buildings.ruleset:1785
20074msgid "Michelangelo's Chapel"
20075msgstr "Kapel Michaelangelo"
20076
20077#: data/civ1/buildings.ruleset:1065
20078msgid "Double effects of Cathedrals, in all cities."
20079msgstr "Melipatgandakan efek Katedral, di semua kota."
20080
20081#: data/civ1/buildings.ruleset:1070 data/civ2/buildings.ruleset:1507
20082#: data/classic/buildings.ruleset:1594 data/experimental/buildings.ruleset:1656
20083#: data/multiplayer/buildings.ruleset:1582
20084msgid "Oracle"
20085msgstr "Orakel"
20086
20087#: data/civ1/buildings.ruleset:1087 data/civ2/buildings.ruleset:1524
20088msgid ""
20089"Doubles the effect of a Temple in every city. Does not affect citizens made "
20090"unhappy by military activity."
20091msgstr ""
20092
20093#: data/civ1/buildings.ruleset:1093 data/civ2/buildings.ruleset:1530
20094#: data/classic/buildings.ruleset:1618 data/experimental/buildings.ruleset:1680
20095#: data/civ2civ3/buildings.ruleset:1883 data/multiplayer/buildings.ruleset:1607
20096#: data/sandbox/buildings.ruleset:1883
20097msgid "Pyramids"
20098msgstr "Piramida"
20099
20100#: data/civ1/buildings.ruleset:1110 data/civ1/buildings.ruleset:1179
20101#: data/civ2/buildings.ruleset:1613 data/classic/buildings.ruleset:1703
20102#: data/experimental/buildings.ruleset:1765
20103#: data/multiplayer/buildings.ruleset:1696
20104msgid ""
20105"Allows you to choose any government, including those that have not yet been "
20106"researched by your civilization, and without the transition period of "
20107"Anarchy."
20108msgstr ""
20109"Memungkinkan Anda untuk memilih pemerintahan apapun, termasuk yang belum "
20110"dipelajari, dan tanpa periode Anarki."
20111
20112#: data/civ1/buildings.ruleset:1117 data/civ2/buildings.ruleset:1551
20113#: data/classic/buildings.ruleset:1642 data/experimental/buildings.ruleset:1704
20114msgid "SETI Program"
20115msgstr "Program SETI"
20116
20117#: data/civ1/buildings.ruleset:1134
20118#, no-c-format
20119msgid "Boosts science production in each city by 50%."
20120msgstr ""
20121
20122#: data/civ1/buildings.ruleset:1139 data/civ2/buildings.ruleset:1574
20123#: data/classic/buildings.ruleset:1664 data/experimental/buildings.ruleset:1726
20124#: data/civ2civ3/buildings.ruleset:1936 data/multiplayer/buildings.ruleset:1655
20125#: data/sandbox/buildings.ruleset:1936
20126msgid "Shakespeare's Theater"
20127msgstr "Teater Shakespeare"
20128
20129#: data/civ1/buildings.ruleset:1157 data/civ2/buildings.ruleset:1591
20130#: data/classic/buildings.ruleset:1681 data/experimental/buildings.ruleset:1743
20131#: data/multiplayer/buildings.ruleset:1673
20132msgid ""
20133"Makes all angry and unhappy citizens content in the city where it is "
20134"located, including citizens unhappy about military activity."
20135msgstr ""
20136
20137#: data/civ1/buildings.ruleset:1163 data/civ2/buildings.ruleset:1645
20138#: data/classic/buildings.ruleset:1735 data/experimental/buildings.ruleset:1797
20139#: data/civ2civ3/buildings.ruleset:2011 data/multiplayer/buildings.ruleset:1728
20140#: data/sandbox/buildings.ruleset:2011
20141msgid "United Nations"
20142msgstr "Perserikatan Bangsa-bangsa"
20143
20144#: data/civ1/buildings.ruleset:1191 data/civ2/buildings.ruleset:1674
20145#: data/classic/buildings.ruleset:1764 data/experimental/buildings.ruleset:1826
20146#: data/civ2civ3/buildings.ruleset:2041 data/multiplayer/buildings.ruleset:1751
20147#: data/sandbox/buildings.ruleset:2041
20148msgid "Women's Suffrage"
20149msgstr "Hak Pilih Wanita"
20150
20151#: data/civ1/buildings.ruleset:1207
20152msgid ""
20153"In all cities, the unhappiness effect of every unit is reduced by 1. This "
20154"means that in a Republic, units do not cause unhappiness, and in a "
20155"Democracy, aggressive units cause only 1 unhappy citizen each."
20156msgstr ""
20157
20158#: data/civ1/cities.ruleset:48 data/civ2/cities.ruleset:48
20159#: data/classic/cities.ruleset:48 data/experimental/cities.ruleset:50
20160#: data/civ2civ3/cities.ruleset:48 data/multiplayer/cities.ruleset:47
20161#: data/sandbox/cities.ruleset:48
20162msgid "?Elvis:E"
20163msgstr ""
20164
20165#: data/civ1/cities.ruleset:53 data/civ2/cities.ruleset:53
20166#: data/classic/cities.ruleset:53 data/experimental/cities.ruleset:55
20167#: data/multiplayer/cities.ruleset:52
20168msgid ""
20169"Each entertainer produces two luxury points for their city per turn. See the "
20170"section on Happiness for the effects of luxury points."
20171msgstr ""
20172
20173#: data/civ1/cities.ruleset:61 data/civ2/cities.ruleset:61
20174#: data/classic/cities.ruleset:61 data/experimental/cities.ruleset:63
20175#: data/civ2civ3/cities.ruleset:62 data/multiplayer/cities.ruleset:60
20176#: data/sandbox/cities.ruleset:62
20177msgid "?Scientist:S"
20178msgstr "I"
20179
20180#: data/civ1/cities.ruleset:66 data/civ2/cities.ruleset:66
20181msgid ""
20182"Each scientist adds two points to your empire's research output per turn."
20183msgstr ""
20184
20185#: data/civ1/cities.ruleset:74 data/civ2/cities.ruleset:74
20186#: data/classic/cities.ruleset:74 data/experimental/cities.ruleset:76
20187#: data/civ2civ3/cities.ruleset:76 data/multiplayer/cities.ruleset:73
20188#: data/sandbox/cities.ruleset:76
20189msgid "?Taxman:T"
20190msgstr ""
20191
20192#: data/civ1/cities.ruleset:79 data/civ2/cities.ruleset:79
20193msgid "Each tax collector produces two extra gold for your treasury per turn."
20194msgstr ""
20195
20196#: data/civ1/game.ruleset:25
20197msgid "Civ1 ruleset"
20198msgstr ""
20199
20200#: data/civ1/game.ruleset:31
20201msgid ""
20202"You are playing with civ1 style rules. These rules are much simpler than the "
20203"Freeciv default rules. If you know only the default rules, spend some time "
20204"checking the differences.\n"
20205"\n"
20206" * There are fewer technologies, buildings and units.\n"
20207" * Units have no hitpoints. If they win a battle, they remain in full "
20208"health.\n"
20209msgstr ""
20210
20211#. TRANS: _Bribe Enemy Unit (3% chance of success).
20212#: data/civ1/game.ruleset:200 data/civ2/game.ruleset:222
20213#: data/classic/game.ruleset:225 data/experimental/game.ruleset:229
20214#: data/civ2civ3/game.ruleset:231 data/multiplayer/game.ruleset:229
20215#: data/sandbox/game.ruleset:229
20216#, fuzzy, c-format
20217msgid "%sBribe Enemy Unit%s"
20218msgstr "Sogok Unit Musuh"
20219
20220#. TRANS: _Sabotage City (3% chance of success).
20221#: data/civ1/game.ruleset:203 data/civ2/game.ruleset:225
20222#: data/classic/game.ruleset:228 data/experimental/game.ruleset:232
20223#: data/civ2civ3/game.ruleset:234 data/multiplayer/game.ruleset:232
20224#: data/sandbox/game.ruleset:232 server/ruleset.c:5470
20225#, fuzzy, c-format
20226msgid "%sSabotage City%s"
20227msgstr "_Sabotase Kota"
20228
20229#. TRANS: Incite a _Revolt (3% chance of success).
20230#: data/civ1/game.ruleset:206 data/civ2/game.ruleset:231
20231#: data/classic/game.ruleset:234 data/experimental/game.ruleset:238
20232#: data/civ2civ3/game.ruleset:240 data/multiplayer/game.ruleset:238
20233#: data/sandbox/game.ruleset:238
20234#, fuzzy, c-format
20235msgid "Incite a %sRevolt%s"
20236msgstr "Hasut Pemberontakan"
20237
20238#. TRANS: Establish _Embassy (100% chance of success).
20239#: data/civ1/game.ruleset:209 data/civ2/game.ruleset:234
20240#: data/classic/game.ruleset:237 data/experimental/game.ruleset:241
20241#: data/civ2civ3/game.ruleset:243 data/multiplayer/game.ruleset:241
20242#: data/sandbox/game.ruleset:241 server/ruleset.c:5492
20243#, fuzzy, c-format
20244msgid "Establish %sEmbassy%s"
20245msgstr "Dirikan Kedutaan"
20246
20247#. TRANS: Steal _Technology (3% chance of success).
20248#: data/civ1/game.ruleset:212 data/civ2/game.ruleset:237
20249#: data/classic/game.ruleset:240 data/experimental/game.ruleset:244
20250#: data/civ2civ3/game.ruleset:246 data/multiplayer/game.ruleset:244
20251#: data/sandbox/game.ruleset:244 server/ruleset.c:5499
20252#, fuzzy, c-format
20253msgid "Steal %sTechnology%s"
20254msgstr "Curi Teknologi"
20255
20256#. TRANS: _Investigate City (100% chance of success).
20257#: data/civ1/game.ruleset:215 data/civ2/game.ruleset:243
20258#: data/classic/game.ruleset:246 data/experimental/game.ruleset:250
20259#: data/civ2civ3/game.ruleset:252 data/multiplayer/game.ruleset:250
20260#: data/sandbox/game.ruleset:250 server/ruleset.c:5513
20261#, c-format
20262msgid "%sInvestigate City%s"
20263msgstr ""
20264
20265#. TRANS: Establish Trade _Route (100% chance of success).
20266#: data/civ1/game.ruleset:218 data/civ2/game.ruleset:246
20267#: data/classic/game.ruleset:249 data/experimental/game.ruleset:253
20268#: data/civ2civ3/game.ruleset:255 data/sandbox/game.ruleset:253
20269#: server/ruleset.c:5527
20270#, fuzzy, c-format
20271#| msgid "Establish Trade Route"
20272msgid "Establish Trade %sRoute%s"
20273msgstr "Dirikan Jalur Dagang"
20274
20275#. TRANS: Enter _Marketplace (100% chance of success).
20276#: data/civ1/game.ruleset:221 data/civ2/game.ruleset:249
20277#: data/civ2civ3/game.ruleset:258 data/sandbox/game.ruleset:256
20278#: server/ruleset.c:5534
20279#, fuzzy, c-format
20280#| msgid "Enter Marketplace"
20281msgid "Enter %sMarketplace%s"
20282msgstr "Masuki Pasar"
20283
20284#. TRANS: Help _build Wonder (100% chance of success).
20285#: data/civ1/game.ruleset:224 data/civ2/game.ruleset:252
20286#: data/classic/game.ruleset:255 data/experimental/game.ruleset:259
20287#: data/civ2civ3/game.ruleset:261 data/multiplayer/game.ruleset:253
20288#: data/sandbox/game.ruleset:259 server/ruleset.c:5541
20289#, c-format
20290msgid "Help %sbuild Wonder%s"
20291msgstr ""
20292
20293#: data/civ1/game.ruleset:438 data/civ2/game.ruleset:505
20294#: data/classic/game.ruleset:529 data/experimental/game.ruleset:545
20295#: data/civ2civ3/game.ruleset:555 data/multiplayer/game.ruleset:513
20296#: data/sandbox/game.ruleset:563
20297#, fuzzy
20298#| msgid "January"
20299msgid "Jan"
20300msgstr "Januari"
20301
20302#: data/civ1/game.ruleset:439 data/civ2/game.ruleset:506
20303#: data/classic/game.ruleset:530 data/experimental/game.ruleset:546
20304#: data/civ2civ3/game.ruleset:556 data/multiplayer/game.ruleset:514
20305#: data/sandbox/game.ruleset:564
20306msgid "Feb"
20307msgstr ""
20308
20309#: data/civ1/game.ruleset:468 data/classic/game.ruleset:559
20310#: data/experimental/game.ruleset:575 data/civ2civ3/game.ruleset:585
20311#: data/sandbox/game.ruleset:593
20312msgid "Earthquake"
20313msgstr ""
20314
20315#: data/civ1/game.ruleset:486 data/classic/game.ruleset:569
20316#: data/experimental/game.ruleset:580 data/civ2civ3/game.ruleset:603
20317#: data/sandbox/game.ruleset:611
20318msgid "Fire"
20319msgstr ""
20320
20321#: data/civ1/game.ruleset:495 data/civ2civ3/game.ruleset:594
20322#: data/sandbox/game.ruleset:602
20323msgid "Flood"
20324msgstr ""
20325
20326#: data/civ1/game.ruleset:505
20327#, fuzzy
20328msgid "Piracy"
20329msgstr "Melek Huruf"
20330
20331#: data/civ1/game.ruleset:517
20332#, fuzzy
20333msgid "Plague"
20334msgstr " Wabah"
20335
20336#: data/civ1/game.ruleset:527
20337msgid "Volcano"
20338msgstr ""
20339
20340#: data/civ1/game.ruleset:651 data/civ2/game.ruleset:653
20341#: data/classic/game.ruleset:701 data/experimental/game.ruleset:732
20342#: data/civ2civ3/game.ruleset:809 data/sandbox/game.ruleset:817
20343msgid "Team 0"
20344msgstr "Tim 0"
20345
20346#: data/civ1/game.ruleset:652 data/civ2/game.ruleset:654
20347#: data/classic/game.ruleset:702 data/experimental/game.ruleset:733
20348#: data/civ2civ3/game.ruleset:810 data/sandbox/game.ruleset:818
20349msgid "Team 1"
20350msgstr "Tim 1"
20351
20352#: data/civ1/game.ruleset:653 data/civ2/game.ruleset:655
20353#: data/classic/game.ruleset:703 data/experimental/game.ruleset:734
20354#: data/civ2civ3/game.ruleset:811 data/sandbox/game.ruleset:819
20355msgid "Team 2"
20356msgstr "Tim 2"
20357
20358#: data/civ1/game.ruleset:654 data/civ2/game.ruleset:656
20359#: data/classic/game.ruleset:704 data/experimental/game.ruleset:735
20360#: data/civ2civ3/game.ruleset:812 data/sandbox/game.ruleset:820
20361msgid "Team 3"
20362msgstr "Tim 3"
20363
20364#: data/civ1/governments.ruleset:64 data/civ2/governments.ruleset:62
20365#: data/classic/governments.ruleset:63 data/experimental/governments.ruleset:65
20366#: data/civ2civ3/governments.ruleset:63 data/multiplayer/governments.ruleset:63
20367#: data/sandbox/governments.ruleset:63
20368msgid "Anarchy"
20369msgstr "Anarki"
20370
20371#: data/civ1/governments.ruleset:69 data/civ2/governments.ruleset:67
20372#: data/classic/governments.ruleset:68 data/experimental/governments.ruleset:70
20373#: data/civ2civ3/governments.ruleset:68 data/civ2civ3/governments.ruleset:107
20374#: data/multiplayer/governments.ruleset:68 data/sandbox/governments.ruleset:68
20375#: data/sandbox/governments.ruleset:107
20376#, c-format
20377msgid "Warlord %s"
20378msgstr "Panglima %s"
20379
20380#: data/civ1/governments.ruleset:70 data/civ2/governments.ruleset:68
20381#: data/classic/governments.ruleset:69 data/experimental/governments.ruleset:71
20382#: data/civ2civ3/governments.ruleset:69 data/civ2civ3/governments.ruleset:108
20383#: data/multiplayer/governments.ruleset:69 data/sandbox/governments.ruleset:69
20384#: data/sandbox/governments.ruleset:108
20385#, c-format
20386msgid "Warlady %s"
20387msgstr "Panglima %s"
20388
20389#: data/civ1/governments.ruleset:72 data/civ2/governments.ruleset:70
20390#: data/classic/governments.ruleset:71 data/experimental/governments.ruleset:73
20391#: data/civ2civ3/governments.ruleset:71 data/multiplayer/governments.ruleset:71
20392#: data/sandbox/governments.ruleset:71
20393msgid ""
20394"Anarchy is simply the absence of any recognizable government. Citizens are "
20395"disorganized and unproductive, and will spend all income as quickly as "
20396"possible, rather than paying taxes or conducting research."
20397msgstr ""
20398
20399#: data/civ1/governments.ruleset:77 data/classic/governments.ruleset:76
20400#: data/experimental/governments.ruleset:78
20401#: data/multiplayer/governments.ruleset:76
20402msgid ""
20403"Anarchy offers slightly less corruption than Despotism, but slightly more "
20404"unhappiness."
20405msgstr ""
20406
20407#: data/civ1/governments.ruleset:85 data/civ2/governments.ruleset:83
20408#: data/classic/governments.ruleset:84 data/experimental/governments.ruleset:88
20409#: data/civ2civ3/governments.ruleset:140
20410#: data/multiplayer/governments.ruleset:84 data/sandbox/governments.ruleset:140
20411msgid "Despotism"
20412msgstr "Despotisme"
20413
20414#: data/civ1/governments.ruleset:91 data/civ2/governments.ruleset:89
20415#: data/classic/governments.ruleset:90 data/experimental/governments.ruleset:94
20416#: data/civ2civ3/governments.ruleset:146
20417#: data/multiplayer/governments.ruleset:90 data/sandbox/governments.ruleset:146
20418#, c-format
20419msgid "Chief %s"
20420msgstr ""
20421
20422#: data/civ1/governments.ruleset:92 data/civ2/governments.ruleset:90
20423#: data/classic/governments.ruleset:91 data/experimental/governments.ruleset:95
20424#: data/civ2civ3/governments.ruleset:147
20425#: data/multiplayer/governments.ruleset:91 data/sandbox/governments.ruleset:147
20426#, c-format
20427msgid "?female:Chief %s"
20428msgstr ""
20429
20430#: data/civ1/governments.ruleset:94 data/civ2/governments.ruleset:92
20431#: data/classic/governments.ruleset:93 data/experimental/governments.ruleset:97
20432#: data/civ2civ3/governments.ruleset:149
20433#: data/multiplayer/governments.ruleset:93 data/sandbox/governments.ruleset:149
20434msgid ""
20435"Under Despotism, you are the absolute ruler of your people.  Your control "
20436"over your citizens is maintained largely by martial law."
20437msgstr ""
20438"Dengan Despotisme, Andalah penguasa mutlak atas negara Anda. Kekuasaan Anda "
20439"atas negara Anda sebagian besar didasari oleh hukum adat."
20440
20441#: data/civ1/governments.ruleset:97 data/classic/governments.ruleset:96
20442#: data/experimental/governments.ruleset:100
20443#: data/multiplayer/governments.ruleset:96
20444msgid ""
20445"Despotism suffers the highest level of corruption of all forms of government."
20446msgstr ""
20447"Tingkat korupsi pemerintahan Despotisme adalah yang tertinggi dibanding "
20448"pemerintahan lainnya."
20449
20450#: data/civ1/governments.ruleset:105 data/civ1/techs.ruleset:403
20451#: data/civ2/governments.ruleset:103 data/civ2/techs.ruleset:499
20452#: data/classic/governments.ruleset:104 data/classic/techs.ruleset:508
20453#: data/experimental/governments.ruleset:108
20454#: data/experimental/techs.ruleset:556 data/civ2civ3/governments.ruleset:177
20455#: data/civ2civ3/techs.ruleset:571 data/multiplayer/governments.ruleset:104
20456#: data/multiplayer/techs.ruleset:516 data/sandbox/governments.ruleset:177
20457#: data/sandbox/techs.ruleset:571
20458msgid "Monarchy"
20459msgstr "Monarki"
20460
20461#: data/civ1/governments.ruleset:113 data/civ2/governments.ruleset:111
20462#: data/classic/governments.ruleset:112
20463#: data/experimental/governments.ruleset:116
20464#: data/civ2civ3/governments.ruleset:184
20465#: data/multiplayer/governments.ruleset:112
20466#: data/sandbox/governments.ruleset:184
20467#, c-format
20468msgid "King %s"
20469msgstr "Raja %s"
20470
20471#: data/civ1/governments.ruleset:114 data/civ2/governments.ruleset:112
20472#: data/classic/governments.ruleset:113
20473#: data/experimental/governments.ruleset:117
20474#: data/civ2civ3/governments.ruleset:185
20475#: data/multiplayer/governments.ruleset:113
20476#: data/sandbox/governments.ruleset:185
20477#, c-format
20478msgid "Queen %s"
20479msgstr "Ratu %s"
20480
20481#: data/civ1/governments.ruleset:116 data/civ2/governments.ruleset:114
20482#: data/classic/governments.ruleset:115
20483#: data/experimental/governments.ruleset:119
20484#: data/civ2civ3/governments.ruleset:187
20485#: data/multiplayer/governments.ruleset:115
20486#: data/sandbox/governments.ruleset:187
20487msgid ""
20488"Under Monarchy, a king or queen serves as a hereditary figurehead for your "
20489"government."
20490msgstr ""
20491"Dengan Monarki, seorang raja atau ratu mengepalai negara secara turun-"
20492"temurun."
20493
20494#: data/civ1/governments.ruleset:119 data/classic/governments.ruleset:118
20495#: data/experimental/governments.ruleset:122
20496#: data/multiplayer/governments.ruleset:118
20497msgid ""
20498"Monarchy suffers the same small amount of corruption that the Republic does."
20499msgstr ""
20500"Tingkat korupsi pada pemerintahan Monarki sama rendahnya dengan pemerintahan "
20501"Republik."
20502
20503#: data/civ1/governments.ruleset:127 data/civ1/techs.ruleset:175
20504#: data/civ2/governments.ruleset:125 data/civ2/techs.ruleset:191
20505#: data/classic/governments.ruleset:126 data/classic/techs.ruleset:203
20506#: data/experimental/governments.ruleset:130
20507#: data/experimental/techs.ruleset:217 data/civ2civ3/governments.ruleset:214
20508#: data/civ2civ3/techs.ruleset:220 data/multiplayer/governments.ruleset:126
20509#: data/multiplayer/techs.ruleset:203 data/sandbox/governments.ruleset:214
20510#: data/sandbox/techs.ruleset:220
20511msgid "Communism"
20512msgstr "Komunisme"
20513
20514#: data/civ1/governments.ruleset:134 data/civ2/governments.ruleset:132
20515#: data/classic/governments.ruleset:133
20516#: data/experimental/governments.ruleset:137
20517#: data/civ2civ3/governments.ruleset:221
20518#: data/multiplayer/governments.ruleset:133
20519#: data/sandbox/governments.ruleset:221
20520#, c-format
20521msgid "Comrade %s"
20522msgstr "Kamerad %s"
20523
20524#: data/civ1/governments.ruleset:135 data/civ2/governments.ruleset:133
20525#: data/classic/governments.ruleset:134
20526#: data/experimental/governments.ruleset:138
20527#: data/civ2civ3/governments.ruleset:222
20528#: data/multiplayer/governments.ruleset:134
20529#: data/sandbox/governments.ruleset:222
20530#, c-format
20531msgid "?female:Comrade %s"
20532msgstr "Kamerad %s"
20533
20534#: data/civ1/governments.ruleset:137 data/civ2/governments.ruleset:135
20535#: data/classic/governments.ruleset:136
20536#: data/experimental/governments.ruleset:140
20537#: data/civ2civ3/governments.ruleset:224
20538#: data/multiplayer/governments.ruleset:136
20539#: data/sandbox/governments.ruleset:224
20540msgid ""
20541"A Communist government is based on the ideal that all people are equal.  All "
20542"goods are owned by the state, rather than by private citizens.  Communism "
20543"gives a balance between military and commercial styles of government."
20544msgstr ""
20545"Pemerintahan Komunis berdasar pada paham bahwa semua orang itu sama. Semua "
20546"barang dimiliki negara, tidak ada hak milik pribadi. Komunisme "
20547"menyeimbangkan gaya pemerintahan militer dan komersial."
20548
20549#: data/civ1/governments.ruleset:142 data/classic/governments.ruleset:141
20550#: data/experimental/governments.ruleset:145
20551#: data/multiplayer/governments.ruleset:141
20552msgid ""
20553"Under Communism, corruption does not vary by distance from the capital; all "
20554"cities (including the capital) have a modest amount of corruption."
20555msgstr ""
20556"Tingkat korupsi pada pemerintahan Komunis tidak bergantung pada jarak dari "
20557"ibukota; semua kota memiliki tingkat korupsi yang lumayan."
20558
20559#: data/civ1/governments.ruleset:151 data/civ2/governments.ruleset:177
20560#: data/classic/governments.ruleset:150
20561#: data/experimental/governments.ruleset:154
20562#: data/civ2civ3/governments.ruleset:334
20563#: data/multiplayer/governments.ruleset:150
20564#: data/sandbox/governments.ruleset:334
20565msgid "Republic"
20566msgstr "Republik"
20567
20568#: data/civ1/governments.ruleset:158 data/civ2/governments.ruleset:184
20569#: data/civ2civ3/governments.ruleset:305 data/sandbox/governments.ruleset:305
20570#: data/nation/byzantium.ruleset:32 data/nation/roman.ruleset:53
20571#, c-format
20572msgid "Consul %s"
20573msgstr "Konsul %s"
20574
20575#: data/civ1/governments.ruleset:159 data/civ2/governments.ruleset:185
20576#: data/civ2civ3/governments.ruleset:306 data/sandbox/governments.ruleset:306
20577#: data/nation/byzantium.ruleset:32 data/nation/roman.ruleset:53
20578#, c-format
20579msgid "?female:Consul %s"
20580msgstr "Konsul %s"
20581
20582#: data/civ1/governments.ruleset:161 data/civ2/governments.ruleset:187
20583#: data/classic/governments.ruleset:160
20584#: data/experimental/governments.ruleset:164
20585#: data/civ2civ3/governments.ruleset:344
20586#: data/multiplayer/governments.ruleset:160
20587#: data/sandbox/governments.ruleset:344
20588msgid ""
20589"Under a Republican government, citizens hold an election to select a "
20590"representative who will govern them; since elected leaders must remain "
20591"popular to remain in control, citizens are given a greater degree of "
20592"freedom.  Citizens under the Republic become unhappy easily, but the self-"
20593"sufficiency of your citizens allows high levels of trade."
20594msgstr ""
20595
20596#: data/civ1/governments.ruleset:173 data/civ1/techs.ruleset:216
20597#: data/civ2/governments.ruleset:199 data/civ2/techs.ruleset:233
20598#: data/classic/governments.ruleset:172 data/classic/techs.ruleset:248
20599#: data/experimental/governments.ruleset:176
20600#: data/experimental/techs.ruleset:267 data/civ2civ3/governments.ruleset:372
20601#: data/civ2civ3/techs.ruleset:269 data/multiplayer/governments.ruleset:172
20602#: data/multiplayer/techs.ruleset:248 data/sandbox/governments.ruleset:372
20603#: data/sandbox/techs.ruleset:269
20604msgid "Democracy"
20605msgstr "Demokrasi"
20606
20607#: data/civ1/governments.ruleset:180 data/civ2/governments.ruleset:206
20608#: data/classic/governments.ruleset:157
20609#: data/experimental/governments.ruleset:161
20610#: data/civ2civ3/governments.ruleset:341
20611#: data/multiplayer/governments.ruleset:157
20612#: data/sandbox/governments.ruleset:341
20613#, c-format
20614msgid "President %s"
20615msgstr "Presiden %s"
20616
20617#: data/civ1/governments.ruleset:181 data/civ2/governments.ruleset:207
20618#: data/classic/governments.ruleset:158
20619#: data/experimental/governments.ruleset:162
20620#: data/civ2civ3/governments.ruleset:342
20621#: data/multiplayer/governments.ruleset:158
20622#: data/sandbox/governments.ruleset:342
20623#, c-format
20624msgid "?female:President %s"
20625msgstr "Presiden %s"
20626
20627#: data/civ1/governments.ruleset:183 data/classic/governments.ruleset:182
20628#: data/experimental/governments.ruleset:186
20629#: data/multiplayer/governments.ruleset:182
20630msgid ""
20631"Under Democracy, citizens govern directly by voting on issues. Democracy "
20632"offers the highest possible level of trade, but also offers the most "
20633"potential for unhappiness.  There is no corruption during Democracy, but "
20634"citizens become very upset during wars."
20635msgstr ""
20636
20637#: data/civ1/governments.ruleset:188 data/civ2/governments.ruleset:215
20638msgid ""
20639"Because (happy) citizens of Democracy believe strongly in the government, "
20640"their loyalty is unswerving.  Military units of Democratic civilizations "
20641"cannot be bribed, and Democratic cities cannot be incited to revolt by enemy "
20642"Diplomats and Spies."
20643msgstr ""
20644
20645#: data/civ1/nations.ruleset:96 data/civ2/nations.ruleset:98
20646#: data/default/nationlist.ruleset:60
20647msgid "?nationgroup:Ancient"
20648msgstr "Kuno"
20649
20650#: data/civ1/nations.ruleset:99 data/civ2/nations.ruleset:101
20651#: data/default/nationlist.ruleset:69
20652msgid "?nationgroup:Modern"
20653msgstr "Modern"
20654
20655#: data/civ1/nations.ruleset:102 data/civ2/nations.ruleset:104
20656#: data/default/nationlist.ruleset:90
20657#, fuzzy
20658#| msgid "?nationgroup:African"
20659msgid "?nationgroup:Barbarian"
20660msgstr "Afrika"
20661
20662#: data/civ1/nations.ruleset:110 data/civ2/nations.ruleset:112
20663#: data/nation/american.ruleset:5
20664msgid "American"
20665msgstr "Amerika"
20666
20667#: data/civ1/nations.ruleset:111 data/civ2/nations.ruleset:113
20668#: data/nation/american.ruleset:6
20669msgid "?plural:Americans"
20670msgstr "Amerika"
20671
20672#: data/civ1/nations.ruleset:113 data/civ2/nations.ruleset:115
20673msgid ""
20674"Formally named the United States of America.  Independent from Great Britain "
20675"after a revolution in 1776-1783 AD."
20676msgstr ""
20677"Secara formal disebut Amerika Serikat. Merdeka dari Inggris Raya setelah "
20678"revolusi pada 1776-1783 M."
20679
20680#: data/civ1/nations.ruleset:123 data/civ1/nations.ruleset:237
20681#: data/civ2/nations.ruleset:126 data/civ2/nations.ruleset:242
20682#: data/civ2/nations.ruleset:453 data/nation/american.ruleset:49
20683#: data/nation/aztec.ruleset:29 data/nation/celtic.ruleset:41
20684#, c-format
20685msgid "Speaker %s"
20686msgstr "Juru Bicara %s"
20687
20688#: data/civ1/nations.ruleset:123 data/civ1/nations.ruleset:237
20689#: data/civ2/nations.ruleset:126 data/civ2/nations.ruleset:242
20690#: data/civ2/nations.ruleset:453 data/nation/american.ruleset:49
20691#: data/nation/aztec.ruleset:29 data/nation/celtic.ruleset:41
20692#, c-format
20693msgid "?female:Speaker %s"
20694msgstr "Juru Bicara %s"
20695
20696#: data/civ1/nations.ruleset:222 data/civ2/nations.ruleset:226
20697#: data/nation/aztec.ruleset:5
20698msgid "Aztec"
20699msgstr "Aztec"
20700
20701#: data/civ1/nations.ruleset:223 data/civ2/nations.ruleset:227
20702#: data/nation/aztec.ruleset:6
20703msgid "?plural:Aztecs"
20704msgstr "Aztec"
20705
20706#: data/civ1/nations.ruleset:225 data/civ2/nations.ruleset:229
20707#: data/nation/aztec.ruleset:8
20708msgid ""
20709"The Azteca, a Nahuatl speaking people from the Sonoran desert, seized "
20710"control of the Toltec-derived civilizations of Central Mexico during the "
20711"15th century, reviving the practice of human sacrifice. They were conquered "
20712"by the Spanish under Cortés in 1521."
20713msgstr ""
20714
20715#: data/civ1/nations.ruleset:322 data/civ2/nations.ruleset:327
20716#: data/nation/babylonian.ruleset:5
20717msgid "Babylonian"
20718msgstr "Babilonia"
20719
20720#: data/civ1/nations.ruleset:323 data/civ2/nations.ruleset:328
20721#: data/nation/babylonian.ruleset:6
20722msgid "?plural:Babylonians"
20723msgstr "Babilonia"
20724
20725#: data/civ1/nations.ruleset:325 data/civ2/nations.ruleset:330
20726msgid ""
20727"Babylon was the dominant city of Mesopotamia from the 18th to 7th centuries "
20728"BC under a succession of peoples including Amorites, Kassites, Assyrians, "
20729"and Chaldeans."
20730msgstr ""
20731"Babilonia adalah sebuah kekaisaran yang sangat besar di wilayah Mesopotamia "
20732"yang berkuasa sejak abad ke-18 sampai ke-7 SM di bawah pimpinan banyak "
20733"bangsa, termasuk Amori, Kassit, Asyur dan Kasdim."
20734
20735#. TRANS: Lugal = Great Man
20736#: data/civ1/nations.ruleset:337 data/civ2/nations.ruleset:343
20737#: data/nation/babylonian.ruleset:25 data/nation/sumerian.ruleset:29
20738#, c-format
20739msgid "%s Lugal"
20740msgstr ""
20741
20742#: data/civ1/nations.ruleset:337 data/civ2/nations.ruleset:343
20743#: data/nation/babylonian.ruleset:25 data/nation/sumerian.ruleset:29
20744#, c-format
20745msgid "?female:%s Lugal"
20746msgstr ""
20747
20748#: data/civ1/nations.ruleset:338 data/civ2/nations.ruleset:344
20749#, c-format
20750msgid "%s Ensi"
20751msgstr ""
20752
20753#: data/civ1/nations.ruleset:338 data/civ2/nations.ruleset:344
20754#, c-format
20755msgid "?female:%s Ensi"
20756msgstr ""
20757
20758#: data/civ1/nations.ruleset:389 data/civ2/nations.ruleset:522
20759#: data/nation/chinese.ruleset:5
20760msgid "Chinese"
20761msgstr "Cina"
20762
20763#: data/civ1/nations.ruleset:390 data/civ2/nations.ruleset:523
20764#: data/nation/chinese.ruleset:6
20765msgid "?plural:Chinese"
20766msgstr "Cina"
20767
20768#: data/civ1/nations.ruleset:392 data/civ2/nations.ruleset:525
20769msgid ""
20770"China is the oldest major civilization that is still in existence today, "
20771"with written records dating back over 3,500 years. After first being unified "
20772"by the Qin dynasty in 221 BC, China alternated between periods of unity and "
20773"disunity, and was occasionally conquered by external ethnicities. Today, the "
20774"People's Republic of China, established by the Communists in 1949, occupies "
20775"the mainland, while the former Nationalist government of the Republic of "
20776"China governs the island of Taiwan."
20777msgstr ""
20778"Cina adalah peradaban tertua yang masih ada sampai sekarang, dengan sejarah "
20779"selama 3.500 tahun yang tertulis. Setelah disatukan oleh Dinasti Qin pada "
20780"221 SM, Cina mengalami masa-masa persatuan dan perpecahan, bahkan pernah "
20781"juga ditaklukkan oleh bangsa lain. Saat ini, Republik Rakyat Cina yang "
20782"didirikan kaum komunis pada 1949 menduduki wilayah daratan utamanya, "
20783"sedangkan kaum nasionalisnya mendirikan negara baru di kepulauan Taiwan."
20784
20785#: data/civ1/nations.ruleset:408 data/civ2/nations.ruleset:542
20786#: data/civ2/nations.ruleset:1421 data/nation/aztec.ruleset:30
20787#: data/nation/brazilian.ruleset:30 data/nation/byzantium.ruleset:31
20788#: data/nation/chinese.ruleset:29 data/nation/ethiopian.ruleset:27
20789#: data/nation/japanese.ruleset:23
20790#, c-format
20791msgid "Emperor %s"
20792msgstr "Kaisar %s"
20793
20794#: data/civ1/nations.ruleset:408 data/civ2/nations.ruleset:542
20795#: data/nation/chinese.ruleset:29
20796#, c-format
20797msgid "Empress Dowager %s"
20798msgstr ""
20799
20800#: data/civ1/nations.ruleset:409 data/civ2/nations.ruleset:543
20801#: data/nation/brazilian.ruleset:31 data/nation/chinese.ruleset:30
20802#, c-format
20803msgid "Chairman %s"
20804msgstr ""
20805
20806#: data/civ1/nations.ruleset:409 data/civ2/nations.ruleset:543
20807#, c-format
20808msgid "Chairperson %s"
20809msgstr ""
20810
20811#: data/civ1/nations.ruleset:538 data/civ2/nations.ruleset:672
20812#: data/nation/egyptian.ruleset:5
20813msgid "Egyptian"
20814msgstr "Mesir"
20815
20816#: data/civ1/nations.ruleset:539 data/civ2/nations.ruleset:673
20817#: data/nation/egyptian.ruleset:6
20818msgid "?plural:Egyptians"
20819msgstr "Mesir"
20820
20821#: data/civ1/nations.ruleset:541 data/civ2/nations.ruleset:675
20822#: data/nation/egyptian.ruleset:8
20823msgid ""
20824"Egypt was the second-oldest of the world's civilizations.  Since ancient "
20825"times it has been unusually urbanized, supporting a large population on silt "
20826"deposited by the annual floodings of the Nile."
20827msgstr ""
20828"Mesir adalah peradaban tertua yang kedua di dunia. Sejak zaman prasejarah, "
20829"kota-kota Mesir sudah tertata dengan baik sehingga dapat menampung populasi "
20830"yang besar di endapan Sungai Nil yang terbentuk akibat banjir tahunan."
20831
20832#: data/civ1/nations.ruleset:552 data/civ2/nations.ruleset:687
20833#: data/nation/egyptian.ruleset:29
20834#, c-format
20835msgid "Pharaoh %s"
20836msgstr "Firaun %s"
20837
20838#: data/civ1/nations.ruleset:552 data/civ2/nations.ruleset:687
20839#: data/nation/egyptian.ruleset:29
20840#, c-format
20841msgid "?female:Pharaoh %s"
20842msgstr ""
20843
20844#: data/civ1/nations.ruleset:553 data/civ2/nations.ruleset:688
20845#: data/nation/egyptian.ruleset:30
20846#, c-format
20847msgid "Great Pharaoh %s"
20848msgstr "Firaun Besar %s"
20849
20850#: data/civ1/nations.ruleset:553 data/civ2/nations.ruleset:688
20851#: data/nation/egyptian.ruleset:30
20852#, c-format
20853msgid "?female:Great Pharaoh %s"
20854msgstr ""
20855
20856#: data/civ1/nations.ruleset:620 data/civ2/nations.ruleset:755
20857#: data/nation/english.ruleset:5
20858msgid "English"
20859msgstr "Inggris"
20860
20861#: data/civ1/nations.ruleset:621 data/civ2/nations.ruleset:756
20862#: data/nation/english.ruleset:6
20863msgid "?plural:English"
20864msgstr "Inggris"
20865
20866#: data/civ1/nations.ruleset:623 data/civ2/nations.ruleset:758
20867#: data/nation/english.ruleset:8
20868#, fuzzy
20869msgid ""
20870"England was unified by Alfred the Great of Wessex in the late 9th century, "
20871"only to be conquered by William of Normandy a century later, in the last "
20872"successful invasion of the country."
20873msgstr ""
20874"Inggris dipersatukan oleh Alfrd the Great dari Wessex di akhir abad 9, yang "
20875"kemudian ditaklukkan oleh William dari Normandia seabad kemudian."
20876
20877#: data/civ1/nations.ruleset:634 data/civ1/nations.ruleset:1027
20878#: data/civ2/nations.ruleset:770 data/civ2/nations.ruleset:1169
20879#: data/civ2/nations.ruleset:1423 data/civ2/nations.ruleset:1935
20880#: data/civ2/nations.ruleset:2009 data/classic/governments.ruleset:179
20881#: data/experimental/governments.ruleset:183
20882#: data/civ2civ3/governments.ruleset:379
20883#: data/multiplayer/governments.ruleset:179
20884#: data/sandbox/governments.ruleset:379
20885#, c-format
20886msgid "Prime Minister %s"
20887msgstr "Perdana Menteri %s"
20888
20889#: data/civ1/nations.ruleset:634 data/civ1/nations.ruleset:1027
20890#: data/civ2/nations.ruleset:770 data/civ2/nations.ruleset:1169
20891#: data/civ2/nations.ruleset:1423 data/civ2/nations.ruleset:1935
20892#: data/civ2/nations.ruleset:2009 data/classic/governments.ruleset:180
20893#: data/experimental/governments.ruleset:184
20894#: data/civ2civ3/governments.ruleset:380
20895#: data/multiplayer/governments.ruleset:180
20896#: data/sandbox/governments.ruleset:380
20897#, c-format
20898msgid "?female:Prime Minister %s"
20899msgstr "Perdana Menteri %s"
20900
20901#: data/civ1/nations.ruleset:733 data/civ2/nations.ruleset:870
20902#: data/nation/french.ruleset:5
20903msgid "French"
20904msgstr "Prancis"
20905
20906#: data/civ1/nations.ruleset:734 data/civ2/nations.ruleset:871
20907#: data/nation/french.ruleset:6
20908msgid "?plural:French"
20909msgstr "Prancis"
20910
20911#: data/civ1/nations.ruleset:736 data/civ2/nations.ruleset:873
20912msgid ""
20913"France has long been a major power in Europe. French conquerors like Emperor "
20914"Napoleon and King Charlemagne united large parts of Europe under the French "
20915"flag."
20916msgstr ""
20917"Prancis telah lama menjadi kekuatan besar di Eropa. Penakluk dari Prancis "
20918"seperti Kaisar Napoleon dan Raja Charlemagne menyatukan bagian besar Eropa "
20919"dibawah bendera Prancis."
20920
20921#: data/civ1/nations.ruleset:747 data/civ2/nations.ruleset:885
20922#: data/nation/french.ruleset:42
20923#, c-format
20924msgid "Chieftain %s"
20925msgstr "Kepala Suku %s"
20926
20927#: data/civ1/nations.ruleset:747 data/civ2/nations.ruleset:885
20928#: data/nation/french.ruleset:42
20929#, c-format
20930msgid "?female:Chieftain %s"
20931msgstr "Kepala Suku %s"
20932
20933#: data/civ1/nations.ruleset:748 data/civ2/nations.ruleset:886
20934#: data/nation/french.ruleset:43
20935#, c-format
20936msgid "Premier %s"
20937msgstr ""
20938
20939#: data/civ1/nations.ruleset:748 data/civ2/nations.ruleset:886
20940#, c-format
20941msgid "?female:Premier %s"
20942msgstr ""
20943
20944#: data/civ1/nations.ruleset:858 data/civ2/nations.ruleset:997
20945#: data/nation/german.ruleset:5
20946msgid "German"
20947msgstr "Jerman"
20948
20949#: data/civ1/nations.ruleset:859 data/civ2/nations.ruleset:998
20950#: data/nation/german.ruleset:6
20951msgid "?plural:Germans"
20952msgstr "Jerman"
20953
20954#: data/civ1/nations.ruleset:862 data/civ2/nations.ruleset:1001
20955#: data/nation/german.ruleset:9
20956#, fuzzy
20957msgid ""
20958"Germany was united in 1871 by the Prussian military force. After World War I "
20959"it became a republic, but fell into Nazism in 1933 and started World War II. "
20960"After the war it was split into two states, which reunited in 1990 at the "
20961"end of the Cold War."
20962msgstr ""
20963"Jerman disatukan pada 1871 oleh angkatan militer Prussia. Setelah Perang "
20964"Dunia I, Jerman menjadi republik, namun jatuh kepada Nazisme pada 1933 dan "
20965"memulai Perang Dunia II. Setelah perang, Jerman terpisah menjadi dua, lalu "
20966"bersatu kembali di akhir Perang Dingin tahun 1990."
20967
20968#: data/civ1/nations.ruleset:874 data/civ2/nations.ruleset:1014
20969#: data/nation/austrian.ruleset:51 data/nation/byzantium.ruleset:28
20970#: data/nation/egyptian.ruleset:28 data/nation/german.ruleset:33
20971#, c-format
20972msgid "Chancellor %s"
20973msgstr "Kanselir %s"
20974
20975#: data/civ1/nations.ruleset:874 data/civ2/nations.ruleset:1014
20976#: data/nation/austrian.ruleset:51 data/nation/byzantium.ruleset:28
20977#: data/nation/egyptian.ruleset:28 data/nation/german.ruleset:33
20978#, c-format
20979msgid "?female:Chancellor %s"
20980msgstr "Kanselir %s"
20981
20982#: data/civ1/nations.ruleset:875 data/civ2/nations.ruleset:1015
20983#: data/nation/austrian.ruleset:53 data/nation/german.ruleset:35
20984#: data/nation/italian.ruleset:45 data/nation/polish.ruleset:38
20985#, c-format
20986msgid "First Secretary %s"
20987msgstr "Sekretaris Utama %s"
20988
20989#: data/civ1/nations.ruleset:875 data/civ2/nations.ruleset:1015
20990#: data/nation/austrian.ruleset:53 data/nation/german.ruleset:35
20991#: data/nation/italian.ruleset:45 data/nation/polish.ruleset:38
20992#, c-format
20993msgid "?female:First Secretary %s"
20994msgstr "Sekretaris Utama %s"
20995
20996#: data/civ1/nations.ruleset:1014 data/civ2/nations.ruleset:1155
20997#: data/nation/greek.ruleset:5
20998msgid "Greek"
20999msgstr "Yunani"
21000
21001#: data/civ1/nations.ruleset:1015 data/civ2/nations.ruleset:1156
21002#: data/nation/greek.ruleset:6
21003msgid "?plural:Greeks"
21004msgstr "Yunani"
21005
21006#: data/civ1/nations.ruleset:1017 data/civ2/nations.ruleset:1158
21007#: data/nation/greek.ruleset:8
21008msgid "The ancient Greeks, between Mycenae and the Roman conquest."
21009msgstr "Yunani Kuno, di antara penaklukan Mykenai dan Romawi."
21010
21011#: data/civ1/nations.ruleset:1026 data/civ2/nations.ruleset:1168
21012#: data/nation/byzantium.ruleset:29 data/nation/greek.ruleset:24
21013#, c-format
21014msgid "Despot %s"
21015msgstr "Despot %s"
21016
21017#: data/civ1/nations.ruleset:1026 data/civ2/nations.ruleset:1168
21018#: data/nation/byzantium.ruleset:29 data/nation/greek.ruleset:24
21019#, c-format
21020msgid "?female:Despot %s"
21021msgstr "Despot %s"
21022
21023#: data/civ1/nations.ruleset:1166 data/civ2/nations.ruleset:1308
21024#: data/nation/indian.ruleset:5
21025msgid "Indian"
21026msgstr "India"
21027
21028#: data/civ1/nations.ruleset:1167 data/civ2/nations.ruleset:1309
21029#: data/nation/indian.ruleset:6
21030msgid "?plural:Indians"
21031msgstr "India"
21032
21033#: data/civ1/nations.ruleset:1169 data/civ2/nations.ruleset:1311
21034msgid ""
21035"The cradle of Ancient Indian civilization lay in the Indus river valley in "
21036"modern-day Pakistan."
21037msgstr ""
21038"Peradaban India Kuno lahir di lembah sungai Indus, di kawasan Pakistan "
21039"modern. "
21040
21041#: data/civ1/nations.ruleset:1179 data/civ2/nations.ruleset:1322
21042#: data/nation/indian.ruleset:26 data/nation/khmer.ruleset:26
21043#, c-format
21044msgid "Raja %s"
21045msgstr "Raja %s"
21046
21047#: data/civ1/nations.ruleset:1179 data/civ2/nations.ruleset:1322
21048#: data/nation/indian.ruleset:26 data/nation/khmer.ruleset:26
21049#, c-format
21050msgid "Rani %s"
21051msgstr "Rani %s"
21052
21053#: data/civ1/nations.ruleset:1180 data/civ2/nations.ruleset:1323
21054#: data/nation/indian.ruleset:28 data/nation/khmer.ruleset:27
21055#, c-format
21056msgid "Maharaja %s"
21057msgstr "Maharaja %s"
21058
21059#: data/civ1/nations.ruleset:1180 data/civ2/nations.ruleset:1323
21060#: data/nation/indian.ruleset:28 data/nation/khmer.ruleset:27
21061#, c-format
21062msgid "Maharani %s"
21063msgstr "Maharani %s"
21064
21065#: data/civ1/nations.ruleset:1181 data/civ2/nations.ruleset:1324
21066#: data/nation/indian.ruleset:29
21067#, c-format
21068msgid "Mahatma %s"
21069msgstr "Mahatma %s"
21070
21071#: data/civ1/nations.ruleset:1181 data/civ2/nations.ruleset:1324
21072#: data/nation/indian.ruleset:29
21073#, c-format
21074msgid "?female:Mahatma %s"
21075msgstr "Mahatma %s"
21076
21077#: data/civ1/nations.ruleset:1263 data/civ2/nations.ruleset:1524
21078#: data/nation/mongol.ruleset:5
21079msgid "Mongol"
21080msgstr "Mongolia"
21081
21082#: data/civ1/nations.ruleset:1264 data/civ2/nations.ruleset:1525
21083#: data/nation/mongol.ruleset:6
21084msgid "?plural:Mongols"
21085msgstr "Mongolia"
21086
21087#: data/civ1/nations.ruleset:1266 data/civ2/nations.ruleset:1527
21088#: data/nation/mongol.ruleset:8
21089msgid ""
21090"In the centuries after their unification by Chinggis Khan, the Mongols "
21091"conquered the largest empire in human history, encompassing most of the "
21092"continent of Asia. They became notorious for their utter ruthlessness in "
21093"warfare."
21094msgstr ""
21095"Berabad-abad setelah disatukan oleh Genghis Khan, Mongolia menaklukkan "
21096"kekaisaran terbesar dalam sejarah manusia, mencakup sebagian besar benua "
21097"Asia. Mereka terkenal karena kebengisannya dalam pertempuran."
21098
21099#: data/civ1/nations.ruleset:1278 data/civ2/nations.ruleset:1540
21100#: data/nation/hunnic.ruleset:40 data/nation/mongol.ruleset:33
21101#, c-format
21102msgid "%s Khan"
21103msgstr "%s Khan"
21104
21105#: data/civ1/nations.ruleset:1278 data/civ2/nations.ruleset:1540
21106#: data/nation/hunnic.ruleset:40 data/nation/mongol.ruleset:33
21107#, c-format
21108msgid "%s Khatan"
21109msgstr ""
21110
21111#: data/civ1/nations.ruleset:1279 data/civ2/nations.ruleset:1541
21112#: data/nation/hunnic.ruleset:41 data/nation/mongol.ruleset:34
21113#, c-format
21114msgid "%s Khagan"
21115msgstr ""
21116
21117#: data/civ1/nations.ruleset:1279 data/civ2/nations.ruleset:1541
21118#: data/nation/hunnic.ruleset:41 data/nation/mongol.ruleset:34
21119#, c-format
21120msgid "?female:%s Khagan"
21121msgstr ""
21122
21123#: data/civ1/nations.ruleset:1330 data/civ2/nations.ruleset:1668
21124#: data/nation/roman.ruleset:5
21125msgid "Roman"
21126msgstr "Romawi"
21127
21128#: data/civ1/nations.ruleset:1331 data/civ2/nations.ruleset:1669
21129#: data/nation/roman.ruleset:6
21130msgid "?plural:Romans"
21131msgstr "Romawi"
21132
21133#: data/civ1/nations.ruleset:1333 data/civ2/nations.ruleset:1671
21134#, fuzzy
21135msgid ""
21136"Rome was, in legend, founded by Romulus in 753 BC. At its height, Rome "
21137"controlled nearly all of Europe, northern Africa and Mesopotamia."
21138msgstr ""
21139"Konon, Romawi didirikan oleh Romulus pada 753 SM. Pada masa jayanya, Romawi "
21140"menguasai hampir seluruh Eropa, Afrika Utara dan Mesopotamia."
21141
21142#: data/civ1/nations.ruleset:1345 data/civ2/nations.ruleset:1683
21143#: data/nation/brazilian.ruleset:29 data/nation/roman.ruleset:51
21144#, c-format
21145msgid "Dictator %s"
21146msgstr "Diktator %s"
21147
21148#: data/civ1/nations.ruleset:1345 data/civ2/nations.ruleset:1683
21149#: data/nation/brazilian.ruleset:29 data/nation/roman.ruleset:51
21150#, c-format
21151msgid "Dictatrix %s"
21152msgstr "Diktator %s"
21153
21154#: data/civ1/nations.ruleset:1346 data/civ2/nations.ruleset:1684
21155#, c-format
21156msgid "Imperator %s"
21157msgstr "Kaisar %s"
21158
21159#: data/civ1/nations.ruleset:1346 data/civ2/nations.ruleset:1684
21160#, c-format
21161msgid "Imperatrix %s"
21162msgstr ""
21163
21164#: data/civ1/nations.ruleset:1347 data/civ2/nations.ruleset:1685
21165#: data/nation/byzantium.ruleset:27 data/nation/carthaginian.ruleset:24
21166#: data/nation/egyptian.ruleset:27 data/nation/greek.ruleset:23
21167#: data/nation/hittite.ruleset:27 data/nation/hunnic.ruleset:39
21168#: data/nation/roman.ruleset:49 data/nation/sumerian.ruleset:28
21169#, c-format
21170msgid "Usurper %s"
21171msgstr ""
21172
21173#: data/civ1/nations.ruleset:1347 data/civ2/nations.ruleset:1685
21174#: data/nation/byzantium.ruleset:27 data/nation/carthaginian.ruleset:24
21175#: data/nation/egyptian.ruleset:27 data/nation/greek.ruleset:23
21176#: data/nation/hittite.ruleset:27 data/nation/hunnic.ruleset:39
21177#: data/nation/roman.ruleset:49 data/nation/sumerian.ruleset:28
21178#, c-format
21179msgid "?female:Usurper %s"
21180msgstr ""
21181
21182#: data/civ1/nations.ruleset:1385 data/civ2/nations.ruleset:1723
21183#: data/nation/russian.ruleset:5
21184msgid "Russian"
21185msgstr "Rusia"
21186
21187#: data/civ1/nations.ruleset:1386 data/civ2/nations.ruleset:1724
21188#: data/nation/russian.ruleset:6
21189msgid "?plural:Russians"
21190msgstr "Rusia"
21191
21192#: data/civ1/nations.ruleset:1388 data/civ2/nations.ruleset:1726
21193msgid ""
21194"According to legend, Slavic and Finnic tribes of Novgorod invited in the "
21195"year 862 the Varangian (Viking) king Rurik to bring order to their land. "
21196"Rurik established Kievan Rus' in this realm, the first Russian state. By the "
21197"11th century, Kievan Rus' had disintegrated into lesser princedoms, which "
21198"were once again united into one state by Ivan III in the 15th century. After "
21199"decisive victory over Sweden and large territorial gains, Peter I pronounced "
21200"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a "
21201"socialist revolution dethroned the last Russian emperor. After USSR "
21202"dissolution in 1991 Russia appeared on world map again, now as a federative "
21203"republic."
21204msgstr ""
21205"Menurut legenda, pada tahun 862, suku Novgorod meminta Raja Rurik dari "
21206"Varangian (Viking) untuk memerintah. Kemudian Raja Rurik mendirikan Kievan "
21207"Rus', negara Rusia pertama. Pada abad ke-11, Kievan Rus' mengalami "
21208"perpecahan sampai akhirnya disatukan kembali oleh Ivan III pada abad ke-15. "
21209"Setelah menang dari Swedia dan menguasai wilayah yang besar, Peter I "
21210"mendirikan kekaisaran Rusia pada tahun 1721. Kekaisaran ini berakhir pada "
21211"tahun 1917 setelah revolusi kaum sosialis menggulingkan kaisar terakhirnya. "
21212"Setelah jatuhnya Uni Soviet pada 1991, Rusia kembali berdiri, tetapi sebagai "
21213"republik federal."
21214
21215#: data/civ1/nations.ruleset:1406 data/civ2/nations.ruleset:1745
21216#, c-format
21217msgid "Duke %s"
21218msgstr "Adipati %s"
21219
21220#: data/civ1/nations.ruleset:1406 data/civ2/nations.ruleset:1745
21221#, c-format
21222msgid "Duchess %s"
21223msgstr ""
21224
21225#: data/civ1/nations.ruleset:1407 data/civ2/nations.ruleset:1746
21226#: data/nation/russian.ruleset:50
21227#, c-format
21228msgid "Tsar %s"
21229msgstr "Tsar %s"
21230
21231#: data/civ1/nations.ruleset:1407 data/civ2/nations.ruleset:1746
21232#: data/nation/russian.ruleset:50
21233#, c-format
21234msgid "Tsaritsa %s"
21235msgstr ""
21236
21237#: data/civ1/nations.ruleset:1482 data/civ2/nations.ruleset:2076
21238#: data/nation/zulu.ruleset:5
21239msgid "Zulu"
21240msgstr "Zulu"
21241
21242#: data/civ1/nations.ruleset:1483 data/civ2/nations.ruleset:2077
21243#: data/nation/zulu.ruleset:6
21244msgid "?plural:Zulus"
21245msgstr "Zulu"
21246
21247#: data/civ1/nations.ruleset:1485 data/civ2/nations.ruleset:2079
21248#: data/nation/zulu.ruleset:8
21249msgid ""
21250"The Zulus are a warlike Bantu people who migrated from west-central Africa "
21251"into southern Africa beginning in the early 1700s, conquering the native "
21252"Khoisan peoples and clashing with European settlers."
21253msgstr ""
21254"Bangsa Zulu adalah orang-orang Bantu yang bermigrasi dari Afrika tengah-"
21255"barat ke Afrika selatan pada awal 1700-an. Mereka menaklukkan orang-orang "
21256"Khoisan dan berselisih dengan para penjajah dari Eropa."
21257
21258#: data/civ1/nations.ruleset:1496 data/civ2/nations.ruleset:1837
21259#: data/civ2/nations.ruleset:2091 data/nation/apache.ruleset:28
21260#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
21261#: data/nation/polynesian.ruleset:22 data/nation/sioux.ruleset:29
21262#: data/nation/taino.ruleset:32 data/nation/tupi.ruleset:27
21263#: data/nation/zulu.ruleset:40
21264#, c-format
21265msgid "Great Chief %s"
21266msgstr ""
21267
21268#: data/civ1/nations.ruleset:1496 data/civ2/nations.ruleset:1837
21269#: data/civ2/nations.ruleset:2091 data/nation/apache.ruleset:28
21270#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
21271#: data/nation/polynesian.ruleset:22 data/nation/sioux.ruleset:29
21272#: data/nation/taino.ruleset:32 data/nation/tupi.ruleset:27
21273#: data/nation/zulu.ruleset:40
21274#, c-format
21275msgid "?female:Great Chief %s"
21276msgstr ""
21277
21278#: data/civ1/nations.ruleset:1497 data/civ2/nations.ruleset:452
21279#: data/civ2/nations.ruleset:1838 data/civ2/nations.ruleset:2092
21280#: data/nation/celtic.ruleset:40 data/nation/cherokee.ruleset:25
21281#: data/nation/iroquois.ruleset:29 data/nation/polynesian.ruleset:23
21282#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:41
21283#, c-format
21284msgid "Spokesman %s"
21285msgstr "Juru Bicara %s"
21286
21287#: data/civ1/nations.ruleset:1497 data/civ2/nations.ruleset:452
21288#: data/civ2/nations.ruleset:1838 data/civ2/nations.ruleset:2092
21289#: data/nation/celtic.ruleset:40 data/nation/cherokee.ruleset:25
21290#: data/nation/iroquois.ruleset:29 data/nation/polynesian.ruleset:23
21291#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:41
21292#, c-format
21293msgid "Spokeswoman %s"
21294msgstr "Juru Bicara %s"
21295
21296#: data/civ1/nations.ruleset:1498 data/civ2/nations.ruleset:1839
21297#: data/civ2/nations.ruleset:2093 data/nation/cherokee.ruleset:26
21298#: data/nation/iroquois.ruleset:30 data/nation/polynesian.ruleset:24
21299#: data/nation/sioux.ruleset:31 data/nation/tupi.ruleset:25
21300#: data/nation/zulu.ruleset:42
21301#, c-format
21302msgid "Principal Chief %s"
21303msgstr ""
21304
21305#: data/civ1/nations.ruleset:1498 data/civ2/nations.ruleset:1839
21306#: data/civ2/nations.ruleset:2093 data/nation/cherokee.ruleset:26
21307#: data/nation/iroquois.ruleset:30 data/nation/polynesian.ruleset:24
21308#: data/nation/sioux.ruleset:31 data/nation/tupi.ruleset:25
21309#: data/nation/zulu.ruleset:42
21310#, c-format
21311msgid "?female:Principal Chief %s"
21312msgstr ""
21313
21314#: data/civ1/nations.ruleset:1554 data/civ2/nations.ruleset:2149
21315#: data/nation/barbarian.ruleset:5 server/stdinhand.c:3522
21316#: server/stdinhand.c:6390
21317msgid "Barbarian"
21318msgstr "Barbar"
21319
21320#: data/civ1/nations.ruleset:1555 data/civ2/nations.ruleset:2150
21321#: data/nation/barbarian.ruleset:6
21322msgid "?plural:Barbarians"
21323msgstr "Barbar"
21324
21325#: data/civ1/nations.ruleset:1557 data/civ2/nations.ruleset:2152
21326#: data/nation/barbarian.ruleset:8
21327msgid ""
21328"Since the dawn of civilization, barbarians have been a threat to cultured "
21329"peoples everywhere."
21330msgstr ""
21331"Sejak keruntuhan peradabannya, suku barbar menjadi ancaman bagi orang-orang "
21332"berbudaya dimanapun."
21333
21334#: data/civ1/nations.ruleset:1593 data/civ2/nations.ruleset:2188
21335#: data/nation/pirate.ruleset:5
21336msgid "Pirate"
21337msgstr "Bajak Laut"
21338
21339#: data/civ1/nations.ruleset:1594 data/civ2/nations.ruleset:2189
21340#: data/nation/pirate.ruleset:6
21341msgid "?plural:Pirates"
21342msgstr "Bajak Laut"
21343
21344#: data/civ1/nations.ruleset:1596 data/civ2/nations.ruleset:2191
21345#: data/nation/pirate.ruleset:8
21346msgid ""
21347"As long as honest men have sailed the seas, pirates have been a scourge of "
21348"them and of all coastal dwelling peoples."
21349msgstr ""
21350"Selama pria yang jujur masih mengarungi lautan, para bajak laut akan selalu "
21351"menjadi bahaya bagi mereka dan orang-orang pesisir."
21352
21353#: data/civ1/styles.ruleset:28 data/civ2/styles.ruleset:28
21354#: data/classic/styles.ruleset:28 data/experimental/styles.ruleset:30
21355#: data/civ2civ3/styles.ruleset:28 data/multiplayer/styles.ruleset:28
21356#: data/sandbox/styles.ruleset:28
21357#, fuzzy
21358msgid "?style:European"
21359msgstr "Eropa"
21360
21361#: data/civ1/styles.ruleset:31 data/civ2/styles.ruleset:31
21362#: data/classic/styles.ruleset:31 data/experimental/styles.ruleset:33
21363#: data/civ2civ3/styles.ruleset:31 data/multiplayer/styles.ruleset:31
21364#: data/sandbox/styles.ruleset:31
21365#, fuzzy
21366msgid "?style:Classical"
21367msgstr "Klasik"
21368
21369#: data/civ1/styles.ruleset:34 data/civ2/styles.ruleset:34
21370#: data/classic/styles.ruleset:34 data/experimental/styles.ruleset:36
21371#: data/civ2civ3/styles.ruleset:34 data/multiplayer/styles.ruleset:34
21372#: data/sandbox/styles.ruleset:34
21373#, fuzzy
21374msgid "?style:Tropical"
21375msgstr "Tropis"
21376
21377#: data/civ1/styles.ruleset:37 data/civ2/styles.ruleset:37
21378#: data/classic/styles.ruleset:37 data/experimental/styles.ruleset:39
21379#: data/civ2civ3/styles.ruleset:37 data/multiplayer/styles.ruleset:37
21380#: data/sandbox/styles.ruleset:37
21381#, fuzzy
21382msgid "?style:Asian"
21383msgstr "Asia"
21384
21385#: data/civ1/styles.ruleset:40 data/civ2/styles.ruleset:40
21386#: data/classic/styles.ruleset:40 data/experimental/styles.ruleset:42
21387#: data/civ2civ3/styles.ruleset:40 data/multiplayer/styles.ruleset:40
21388#: data/sandbox/styles.ruleset:40
21389#, fuzzy
21390msgid "?style:Babylonian"
21391msgstr "Babilonia"
21392
21393#: data/civ1/styles.ruleset:43 data/civ2/styles.ruleset:43
21394#: data/classic/styles.ruleset:43 data/experimental/styles.ruleset:45
21395#: data/civ2civ3/styles.ruleset:43 data/multiplayer/styles.ruleset:43
21396#: data/sandbox/styles.ruleset:43
21397#, fuzzy
21398msgid "?style:Celtic"
21399msgstr "Keltik"
21400
21401#: data/civ1/styles.ruleset:65 data/civ2/styles.ruleset:65
21402#: data/classic/styles.ruleset:65 data/experimental/styles.ruleset:67
21403#: data/civ2civ3/styles.ruleset:65 data/multiplayer/styles.ruleset:65
21404#: data/sandbox/styles.ruleset:65
21405msgid "?citystyle:European"
21406msgstr "Eropa"
21407
21408#: data/civ1/styles.ruleset:75 data/civ2/styles.ruleset:75
21409#: data/classic/styles.ruleset:75 data/experimental/styles.ruleset:77
21410#: data/civ2civ3/styles.ruleset:75 data/multiplayer/styles.ruleset:75
21411#: data/sandbox/styles.ruleset:75
21412msgid "?citystyle:Classical"
21413msgstr "Klasik"
21414
21415#: data/civ1/styles.ruleset:85 data/civ2/styles.ruleset:85
21416#: data/classic/styles.ruleset:85 data/experimental/styles.ruleset:87
21417#: data/civ2civ3/styles.ruleset:85 data/multiplayer/styles.ruleset:85
21418#: data/sandbox/styles.ruleset:85
21419msgid "?citystyle:Tropical"
21420msgstr "Tropis"
21421
21422#: data/civ1/styles.ruleset:95 data/civ2/styles.ruleset:95
21423#: data/classic/styles.ruleset:95 data/experimental/styles.ruleset:97
21424#: data/civ2civ3/styles.ruleset:95 data/multiplayer/styles.ruleset:95
21425#: data/sandbox/styles.ruleset:95
21426msgid "?citystyle:Asian"
21427msgstr "Asia"
21428
21429#: data/civ1/styles.ruleset:105 data/civ2/styles.ruleset:105
21430#: data/classic/styles.ruleset:105 data/experimental/styles.ruleset:107
21431#: data/civ2civ3/styles.ruleset:105 data/multiplayer/styles.ruleset:105
21432#: data/sandbox/styles.ruleset:105
21433msgid "?citystyle:Babylonian"
21434msgstr "Babilonia"
21435
21436#: data/civ1/styles.ruleset:115 data/civ2/styles.ruleset:115
21437#: data/classic/styles.ruleset:115 data/experimental/styles.ruleset:117
21438#: data/civ2civ3/styles.ruleset:115 data/multiplayer/styles.ruleset:115
21439#: data/sandbox/styles.ruleset:115
21440msgid "?citystyle:Celtic"
21441msgstr "Keltik"
21442
21443#: data/civ1/styles.ruleset:125 data/civ2/styles.ruleset:125
21444msgid "?citystyle:Renaissance"
21445msgstr "Renaisans"
21446
21447#: data/civ1/styles.ruleset:135 data/civ2/styles.ruleset:135
21448#: data/classic/styles.ruleset:125 data/experimental/styles.ruleset:127
21449#: data/civ2civ3/styles.ruleset:125 data/multiplayer/styles.ruleset:125
21450#: data/sandbox/styles.ruleset:125
21451msgid "?citystyle:Industrial"
21452msgstr "Industri"
21453
21454#: data/civ1/styles.ruleset:145 data/civ2/styles.ruleset:145
21455#: data/classic/styles.ruleset:145 data/experimental/styles.ruleset:147
21456#: data/civ2civ3/styles.ruleset:145 data/multiplayer/styles.ruleset:145
21457#: data/sandbox/styles.ruleset:145
21458msgid "?citystyle:Modern"
21459msgstr "Modern"
21460
21461#: data/civ1/styles.ruleset:155 data/civ2/styles.ruleset:155
21462#: data/classic/styles.ruleset:155 data/experimental/styles.ruleset:157
21463#: data/civ2civ3/styles.ruleset:155 data/multiplayer/styles.ruleset:155
21464#: data/sandbox/styles.ruleset:155
21465msgid "?citystyle:PostModern"
21466msgstr "PostModern"
21467
21468#: data/civ1/techs.ruleset:70 data/civ2/techs.ruleset:70
21469#: data/classic/techs.ruleset:82 data/experimental/techs.ruleset:84
21470#: data/civ2civ3/techs.ruleset:82 data/multiplayer/techs.ruleset:82
21471#: data/sandbox/techs.ruleset:82
21472msgid "Advanced Flight"
21473msgstr "Penerbangan Lanjutan"
21474
21475#: data/civ1/techs.ruleset:78 data/civ2/techs.ruleset:78
21476#: data/classic/techs.ruleset:90 data/experimental/techs.ruleset:93
21477#: data/civ2civ3/techs.ruleset:92 data/multiplayer/techs.ruleset:90
21478#: data/sandbox/techs.ruleset:92
21479msgid "Alphabet"
21480msgstr "Abjad"
21481
21482#: data/civ1/techs.ruleset:86 data/civ2/techs.ruleset:94
21483#: data/classic/techs.ruleset:106 data/experimental/techs.ruleset:110
21484#: data/civ2civ3/techs.ruleset:110 data/multiplayer/techs.ruleset:106
21485#: data/sandbox/techs.ruleset:110
21486msgid "Astronomy"
21487msgstr "Astronomi"
21488
21489#: data/civ1/techs.ruleset:94 data/civ2/techs.ruleset:102
21490#: data/classic/techs.ruleset:114 data/experimental/techs.ruleset:119
21491#: data/civ2civ3/techs.ruleset:120 data/multiplayer/techs.ruleset:114
21492#: data/sandbox/techs.ruleset:120
21493msgid "Atomic Theory"
21494msgstr "Teori Atom"
21495
21496#: data/civ1/techs.ruleset:102 data/civ2/techs.ruleset:110
21497#: data/classic/techs.ruleset:122 data/experimental/techs.ruleset:128
21498#: data/civ2civ3/techs.ruleset:129 data/multiplayer/techs.ruleset:122
21499#: data/sandbox/techs.ruleset:129
21500msgid "Automobile"
21501msgstr "Otomobil"
21502
21503#: data/civ1/techs.ruleset:107 data/civ1/techs.ruleset:374
21504#: data/civ1/techs.ruleset:465 data/civ2/techs.ruleset:115
21505#: data/civ2/techs.ruleset:456 data/civ2/techs.ruleset:572
21506#: data/classic/techs.ruleset:127 data/classic/techs.ruleset:465
21507#: data/classic/techs.ruleset:581 data/experimental/techs.ruleset:134
21508#: data/experimental/techs.ruleset:508 data/experimental/techs.ruleset:638
21509#: data/multiplayer/techs.ruleset:127 data/multiplayer/techs.ruleset:473
21510#: data/multiplayer/techs.ruleset:589
21511#, fuzzy
21512#| msgid "* Increases the pollution generated by the population.\n"
21513msgid "Increases the population's contribution to pollution."
21514msgstr "* Menambah polusi yang dihasilkan penduduk.\n"
21515
21516#: data/civ1/techs.ruleset:110 data/civ2/techs.ruleset:118
21517#: data/classic/techs.ruleset:130 data/experimental/techs.ruleset:137
21518#: data/civ2civ3/techs.ruleset:138 data/multiplayer/techs.ruleset:130
21519#: data/sandbox/techs.ruleset:138
21520msgid "Banking"
21521msgstr "Perbankan"
21522
21523#: data/civ1/techs.ruleset:118 data/civ2/techs.ruleset:126
21524#: data/classic/techs.ruleset:138 data/experimental/techs.ruleset:146
21525#: data/civ2civ3/techs.ruleset:147 data/multiplayer/techs.ruleset:138
21526#: data/sandbox/techs.ruleset:147
21527msgid "Bridge Building"
21528msgstr "Pembangunan Jembatan"
21529
21530#: data/civ1/techs.ruleset:124 data/civ2/techs.ruleset:132
21531#: data/classic/techs.ruleset:144 data/experimental/techs.ruleset:153
21532#: data/civ2civ3/techs.ruleset:154 data/multiplayer/techs.ruleset:144
21533#: data/sandbox/techs.ruleset:154
21534#, fuzzy
21535#| msgid "* Allows %s to build roads on river tiles.\n"
21536msgid "Allows roads to be built on river tiles."
21537msgstr "* Memungkinkan %s untuk membangun jalan di ubin sungai.\n"
21538
21539#: data/civ1/techs.ruleset:127 data/civ2/techs.ruleset:135
21540#: data/classic/techs.ruleset:147 data/experimental/techs.ruleset:156
21541#: data/civ2civ3/techs.ruleset:157 data/multiplayer/techs.ruleset:147
21542#: data/sandbox/techs.ruleset:157
21543msgid "Bronze Working"
21544msgstr "Pengolahan Perunggu"
21545
21546#: data/civ1/techs.ruleset:135 data/civ2/techs.ruleset:143
21547#: data/classic/techs.ruleset:155 data/experimental/techs.ruleset:164
21548#: data/civ2civ3/techs.ruleset:166 data/multiplayer/techs.ruleset:155
21549#: data/sandbox/techs.ruleset:166
21550msgid "Ceremonial Burial"
21551msgstr "Upacara Pemakaman"
21552
21553#: data/civ1/techs.ruleset:143 data/civ2/techs.ruleset:151
21554#: data/classic/techs.ruleset:163 data/experimental/techs.ruleset:172
21555#: data/civ2civ3/techs.ruleset:175 data/multiplayer/techs.ruleset:163
21556#: data/sandbox/techs.ruleset:175
21557msgid "Chemistry"
21558msgstr "Ilmu Kimia"
21559
21560#: data/civ1/techs.ruleset:151 data/civ2/techs.ruleset:159
21561#: data/classic/techs.ruleset:171 data/experimental/techs.ruleset:181
21562#: data/civ2civ3/techs.ruleset:184 data/multiplayer/techs.ruleset:171
21563#: data/sandbox/techs.ruleset:184
21564msgid "Chivalry"
21565msgstr "Kekesatriaan"
21566
21567#: data/civ1/techs.ruleset:159 data/civ2/techs.ruleset:167
21568#: data/classic/techs.ruleset:179 data/experimental/techs.ruleset:190
21569#: data/civ2civ3/techs.ruleset:193 data/multiplayer/techs.ruleset:179
21570#: data/sandbox/techs.ruleset:193
21571msgid "Code of Laws"
21572msgstr "Kode Hukum"
21573
21574#: data/civ1/techs.ruleset:167 data/civ2/techs.ruleset:183
21575#: data/classic/techs.ruleset:195 data/experimental/techs.ruleset:208
21576#: data/civ2civ3/techs.ruleset:211 data/multiplayer/techs.ruleset:195
21577#: data/sandbox/techs.ruleset:211
21578msgid "Combustion"
21579msgstr "Mesin Pembakaran"
21580
21581#: data/civ1/techs.ruleset:183 data/civ2/techs.ruleset:200
21582#: data/classic/techs.ruleset:212 data/experimental/techs.ruleset:227
21583#: data/civ2civ3/techs.ruleset:229 data/multiplayer/techs.ruleset:212
21584#: data/sandbox/techs.ruleset:229
21585msgid "Computers"
21586msgstr "Komputer"
21587
21588#: data/civ1/techs.ruleset:191 data/civ2/techs.ruleset:208
21589#: data/classic/techs.ruleset:220 data/experimental/techs.ruleset:236
21590#: data/civ2civ3/techs.ruleset:238 data/multiplayer/techs.ruleset:220
21591#: data/sandbox/techs.ruleset:238
21592msgid "Conscription"
21593msgstr "Kewajiban Militer"
21594
21595#: data/civ1/techs.ruleset:199 data/civ2/techs.ruleset:216
21596#: data/classic/techs.ruleset:228 data/experimental/techs.ruleset:245
21597#: data/civ2civ3/techs.ruleset:247 data/multiplayer/techs.ruleset:228
21598#: data/sandbox/techs.ruleset:247
21599msgid "Construction"
21600msgstr "Konstruksi"
21601
21602#: data/civ1/techs.ruleset:205
21603msgid "Allows Settlers to build fortresses."
21604msgstr ""
21605
21606#: data/civ1/techs.ruleset:208 data/civ2/techs.ruleset:225
21607#: data/classic/techs.ruleset:240 data/experimental/techs.ruleset:258
21608#: data/civ2civ3/techs.ruleset:260 data/multiplayer/techs.ruleset:240
21609#: data/sandbox/techs.ruleset:260
21610msgid "Currency"
21611msgstr "Mata Uang"
21612
21613#: data/civ1/techs.ruleset:224 data/civ2/techs.ruleset:249
21614#: data/classic/techs.ruleset:264 data/experimental/techs.ruleset:285
21615#: data/civ2civ3/techs.ruleset:287 data/multiplayer/techs.ruleset:264
21616#: data/sandbox/techs.ruleset:287
21617msgid "Electricity"
21618msgstr "Kelistrikan"
21619
21620#: data/civ1/techs.ruleset:232 data/civ2/techs.ruleset:258
21621#: data/classic/techs.ruleset:273 data/experimental/techs.ruleset:295
21622#: data/civ2civ3/techs.ruleset:300 data/multiplayer/techs.ruleset:273
21623#: data/sandbox/techs.ruleset:300
21624msgid "Electronics"
21625msgstr "Elektronika"
21626
21627#: data/civ1/techs.ruleset:240 data/civ2/techs.ruleset:266
21628#: data/classic/techs.ruleset:281 data/experimental/techs.ruleset:304
21629#: data/civ2civ3/techs.ruleset:309 data/multiplayer/techs.ruleset:281
21630#: data/sandbox/techs.ruleset:309
21631msgid "Engineering"
21632msgstr "Teknik Mesin"
21633
21634#: data/civ1/techs.ruleset:248 data/civ2/techs.ruleset:290
21635#: data/classic/techs.ruleset:305 data/experimental/techs.ruleset:331
21636#: data/civ2civ3/techs.ruleset:336 data/multiplayer/techs.ruleset:307
21637#: data/sandbox/techs.ruleset:336
21638msgid "Explosives"
21639msgstr "Bahan Peledak"
21640
21641#: data/civ1/techs.ruleset:256 data/civ2/techs.ruleset:298
21642#: data/classic/techs.ruleset:313 data/experimental/techs.ruleset:340
21643#: data/civ2civ3/techs.ruleset:345 data/multiplayer/techs.ruleset:315
21644#: data/sandbox/techs.ruleset:345
21645msgid "Feudalism"
21646msgstr "Feodalisme"
21647
21648#: data/civ1/techs.ruleset:264 data/civ2/techs.ruleset:306
21649#: data/classic/techs.ruleset:321 data/experimental/techs.ruleset:349
21650#: data/civ2civ3/techs.ruleset:354 data/multiplayer/techs.ruleset:323
21651#: data/sandbox/techs.ruleset:354
21652msgid "Flight"
21653msgstr "Penerbangan"
21654
21655#: data/civ1/techs.ruleset:270 data/civ1/techs.ruleset:484
21656#: data/civ2/techs.ruleset:312 data/civ2/techs.ruleset:608
21657#: data/classic/techs.ruleset:327 data/classic/techs.ruleset:617
21658#: data/experimental/techs.ruleset:356 data/experimental/techs.ruleset:677
21659msgid "Decreases one-time revenue from new trade routes."
21660msgstr ""
21661
21662#: data/civ1/techs.ruleset:273 data/civ2/techs.ruleset:323
21663#: data/classic/techs.ruleset:330 data/experimental/techs.ruleset:359
21664#: data/civ2civ3/techs.ruleset:363 data/multiplayer/techs.ruleset:339
21665#: data/sandbox/techs.ruleset:363
21666msgid "Fusion Power"
21667msgstr "Tenaga Fusi"
21668
21669#: data/civ1/techs.ruleset:281 data/civ2/techs.ruleset:331
21670#: data/classic/techs.ruleset:338 data/experimental/techs.ruleset:368
21671#: data/civ2civ3/techs.ruleset:373 data/multiplayer/techs.ruleset:347
21672#: data/sandbox/techs.ruleset:373
21673msgid "Genetic Engineering"
21674msgstr "Rekayasa Genetik"
21675
21676#: data/civ1/techs.ruleset:289 data/civ2/techs.ruleset:347
21677#: data/classic/techs.ruleset:354 data/experimental/techs.ruleset:386
21678#: data/civ2civ3/techs.ruleset:391 data/multiplayer/techs.ruleset:363
21679#: data/sandbox/techs.ruleset:391
21680msgid "Gunpowder"
21681msgstr "Mesiu"
21682
21683#: data/civ1/techs.ruleset:297 data/civ2/techs.ruleset:355
21684#: data/classic/techs.ruleset:362 data/experimental/techs.ruleset:395
21685#: data/civ2civ3/techs.ruleset:399 data/multiplayer/techs.ruleset:371
21686#: data/sandbox/techs.ruleset:399
21687msgid "Horseback Riding"
21688msgstr "Menunggang Kuda"
21689
21690#: data/civ1/techs.ruleset:305 data/civ2/techs.ruleset:363
21691#: data/classic/techs.ruleset:370 data/experimental/techs.ruleset:403
21692#: data/civ2civ3/techs.ruleset:408 data/multiplayer/techs.ruleset:379
21693#: data/sandbox/techs.ruleset:408
21694msgid "Industrialization"
21695msgstr "Industrialisasi"
21696
21697#: data/civ1/techs.ruleset:310 data/civ2/techs.ruleset:368
21698#: data/classic/techs.ruleset:375 data/experimental/techs.ruleset:409
21699#: data/multiplayer/techs.ruleset:384
21700msgid "Population will start contributing to pollution."
21701msgstr ""
21702
21703#: data/civ1/techs.ruleset:313 data/civ2/techs.ruleset:371
21704#: data/classic/techs.ruleset:378 data/experimental/techs.ruleset:412
21705#: data/civ2civ3/techs.ruleset:416 data/multiplayer/techs.ruleset:387
21706#: data/sandbox/techs.ruleset:416
21707msgid "Invention"
21708msgstr "Rekacipta"
21709
21710#: data/civ1/techs.ruleset:321 data/civ2/techs.ruleset:379
21711#: data/classic/techs.ruleset:387 data/experimental/techs.ruleset:422
21712#: data/civ2civ3/techs.ruleset:426 data/multiplayer/techs.ruleset:396
21713#: data/sandbox/techs.ruleset:426
21714msgid "Iron Working"
21715msgstr "Pengolahan Besi"
21716
21717#: data/civ1/techs.ruleset:329 data/civ2/techs.ruleset:387
21718#: data/classic/techs.ruleset:395 data/experimental/techs.ruleset:431
21719#: data/civ2civ3/techs.ruleset:435 data/multiplayer/techs.ruleset:404
21720#: data/sandbox/techs.ruleset:435
21721msgid "Labor Union"
21722msgstr "Serikat Buruh"
21723
21724#: data/civ1/techs.ruleset:337 data/civ2/techs.ruleset:411
21725#: data/classic/techs.ruleset:419 data/experimental/techs.ruleset:458
21726#: data/civ2civ3/techs.ruleset:462 data/multiplayer/techs.ruleset:428
21727#: data/sandbox/techs.ruleset:462
21728msgid "Literacy"
21729msgstr "Melek Huruf"
21730
21731#: data/civ1/techs.ruleset:345 data/civ2/techs.ruleset:427
21732#: data/classic/techs.ruleset:435 data/experimental/techs.ruleset:476
21733#: data/civ2civ3/techs.ruleset:480 data/multiplayer/techs.ruleset:444
21734#: data/sandbox/techs.ruleset:480
21735msgid "Magnetism"
21736msgstr "Kemagnetan"
21737
21738#: data/civ1/techs.ruleset:353 data/civ2/techs.ruleset:435
21739#: data/classic/techs.ruleset:444 data/experimental/techs.ruleset:485
21740#: data/civ2civ3/techs.ruleset:489 data/multiplayer/techs.ruleset:452
21741#: data/sandbox/techs.ruleset:489
21742msgid "Map Making"
21743msgstr "Pembuatan Peta"
21744
21745#: data/civ1/techs.ruleset:361 data/civ2/techs.ruleset:443
21746#: data/classic/techs.ruleset:452 data/experimental/techs.ruleset:494
21747#: data/civ2civ3/techs.ruleset:498 data/multiplayer/techs.ruleset:460
21748#: data/sandbox/techs.ruleset:498
21749msgid "Masonry"
21750msgstr "Pertukangan Batu"
21751
21752#: data/civ1/techs.ruleset:369 data/civ2/techs.ruleset:451
21753#: data/classic/techs.ruleset:460 data/experimental/techs.ruleset:502
21754#: data/civ2civ3/techs.ruleset:507 data/multiplayer/techs.ruleset:468
21755#: data/sandbox/techs.ruleset:507
21756msgid "Mass Production"
21757msgstr "Produksi Massal"
21758
21759#: data/civ1/techs.ruleset:377 data/civ2/techs.ruleset:459
21760#: data/classic/techs.ruleset:468 data/experimental/techs.ruleset:511
21761#: data/civ2civ3/techs.ruleset:516 data/multiplayer/techs.ruleset:476
21762#: data/sandbox/techs.ruleset:516
21763msgid "Mathematics"
21764msgstr "Matematika"
21765
21766#: data/civ1/techs.ruleset:385 data/civ2/techs.ruleset:467
21767#: data/classic/techs.ruleset:476 data/experimental/techs.ruleset:520
21768#: data/civ2civ3/techs.ruleset:525 data/multiplayer/techs.ruleset:484
21769#: data/sandbox/techs.ruleset:525
21770msgid "Medicine"
21771msgstr "Kedokteran"
21772
21773#: data/civ1/techs.ruleset:391
21774#, fuzzy
21775#| msgid "* Increases the chance of plague within your cities.\n"
21776msgid "Eliminates the risk of population loss from plague in all your cities."
21777msgstr "* Menambah peluang mewabahnya penyakit di kota-kota Anda.\n"
21778
21779#: data/civ1/techs.ruleset:395 data/civ2/techs.ruleset:475
21780#: data/classic/techs.ruleset:484 data/experimental/techs.ruleset:529
21781#: data/civ2civ3/techs.ruleset:539 data/multiplayer/techs.ruleset:492
21782#: data/sandbox/techs.ruleset:539
21783msgid "Metallurgy"
21784msgstr "Metalurgi"
21785
21786#: data/civ1/techs.ruleset:411 data/civ2/techs.ruleset:515
21787#: data/classic/techs.ruleset:524 data/experimental/techs.ruleset:574
21788#: data/civ2civ3/techs.ruleset:589 data/multiplayer/techs.ruleset:532
21789#: data/sandbox/techs.ruleset:589
21790msgid "Mysticism"
21791msgstr "Ilmu Suluk"
21792
21793#: data/civ1/techs.ruleset:417 data/civ2/techs.ruleset:521
21794#: data/classic/techs.ruleset:530 data/experimental/techs.ruleset:581
21795#: data/civ2civ3/techs.ruleset:595 data/multiplayer/techs.ruleset:538
21796#: data/sandbox/techs.ruleset:595
21797msgid "Improves the effect of Temples."
21798msgstr "Meningkatkan efek dari Kuil."
21799
21800#: data/civ1/techs.ruleset:420 data/civ2/techs.ruleset:524
21801#: data/classic/techs.ruleset:533 data/experimental/techs.ruleset:584
21802#: data/civ2civ3/techs.ruleset:599 data/multiplayer/techs.ruleset:541
21803#: data/sandbox/techs.ruleset:599
21804msgid "Navigation"
21805msgstr "Navigasi"
21806
21807#: data/civ1/techs.ruleset:428 data/civ2/techs.ruleset:532
21808#: data/classic/techs.ruleset:541 data/experimental/techs.ruleset:593
21809#: data/civ2civ3/techs.ruleset:608 data/multiplayer/techs.ruleset:549
21810#: data/sandbox/techs.ruleset:608
21811msgid "Nuclear Fission"
21812msgstr "Fisi Nuklir"
21813
21814#: data/civ1/techs.ruleset:436 data/civ2/techs.ruleset:540
21815#: data/classic/techs.ruleset:549 data/experimental/techs.ruleset:602
21816#: data/civ2civ3/techs.ruleset:617 data/multiplayer/techs.ruleset:557
21817#: data/sandbox/techs.ruleset:617
21818msgid "Nuclear Power"
21819msgstr "Tenaga Nuklir"
21820
21821#: data/civ1/techs.ruleset:444 data/civ2/techs.ruleset:549
21822#: data/classic/techs.ruleset:558 data/experimental/techs.ruleset:612
21823#: data/civ2civ3/techs.ruleset:627 data/multiplayer/techs.ruleset:566
21824#: data/sandbox/techs.ruleset:627
21825msgid "Philosophy"
21826msgstr "Filsafat"
21827
21828#: data/civ1/techs.ruleset:452 data/civ2/techs.ruleset:559
21829#: data/classic/techs.ruleset:568 data/experimental/techs.ruleset:623
21830#: data/civ2civ3/techs.ruleset:638 data/multiplayer/techs.ruleset:576
21831#: data/sandbox/techs.ruleset:638
21832msgid "Physics"
21833msgstr "Fisika"
21834
21835#: data/civ1/techs.ruleset:460 data/civ2/techs.ruleset:567
21836#: data/classic/techs.ruleset:576 data/experimental/techs.ruleset:632
21837#: data/civ2civ3/techs.ruleset:647 data/multiplayer/techs.ruleset:584
21838#: data/sandbox/techs.ruleset:647
21839msgid "Plastics"
21840msgstr "Plastik"
21841
21842#: data/civ1/techs.ruleset:468 data/civ2/techs.ruleset:583
21843#: data/classic/techs.ruleset:592 data/experimental/techs.ruleset:650
21844#: data/civ2civ3/techs.ruleset:665 data/multiplayer/techs.ruleset:600
21845#: data/sandbox/techs.ruleset:665
21846msgid "Pottery"
21847msgstr "Tembikar"
21848
21849#: data/civ1/techs.ruleset:476 data/civ2/techs.ruleset:600
21850#: data/classic/techs.ruleset:609 data/experimental/techs.ruleset:668
21851#: data/civ2civ3/techs.ruleset:686 data/multiplayer/techs.ruleset:617
21852#: data/sandbox/techs.ruleset:686
21853#, fuzzy
21854#| msgid "Railroad"
21855msgid "?tech:Railroad"
21856msgstr "Rel Kereta"
21857
21858#: data/civ1/techs.ruleset:482
21859#, fuzzy
21860#| msgid "* Allows %s to upgrade roads to railroads.\n"
21861msgid "Allows Settlers to upgrade roads to railroads."
21862msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
21863
21864#: data/civ1/techs.ruleset:489 data/civ2/techs.ruleset:613
21865#: data/classic/techs.ruleset:622 data/experimental/techs.ruleset:682
21866#: data/civ2civ3/techs.ruleset:703 data/multiplayer/techs.ruleset:628
21867#: data/sandbox/techs.ruleset:705
21868msgid "Recycling"
21869msgstr "Pendauran Ulang"
21870
21871#: data/civ1/techs.ruleset:497 data/civ2/techs.ruleset:621
21872#: data/classic/techs.ruleset:630 data/experimental/techs.ruleset:691
21873#: data/civ2civ3/techs.ruleset:712 data/multiplayer/techs.ruleset:636
21874#: data/sandbox/techs.ruleset:714
21875msgid "Refining"
21876msgstr "Penyulingan"
21877
21878#: data/civ1/techs.ruleset:505
21879msgid "Religion"
21880msgstr "Agama"
21881
21882#: data/civ1/techs.ruleset:513 data/civ2/techs.ruleset:640
21883#: data/classic/techs.ruleset:654 data/experimental/techs.ruleset:717
21884#: data/civ2civ3/techs.ruleset:739 data/multiplayer/techs.ruleset:660
21885#: data/sandbox/techs.ruleset:741
21886msgid "Robotics"
21887msgstr "Robotika"
21888
21889#: data/civ1/techs.ruleset:521 data/civ2/techs.ruleset:648
21890#: data/classic/techs.ruleset:662 data/experimental/techs.ruleset:726
21891#: data/civ2civ3/techs.ruleset:748 data/multiplayer/techs.ruleset:668
21892#: data/sandbox/techs.ruleset:750
21893msgid "Rocketry"
21894msgstr "Keroketan"
21895
21896#: data/civ1/techs.ruleset:529 data/civ2/techs.ruleset:672
21897#: data/classic/techs.ruleset:686 data/experimental/techs.ruleset:753
21898#: data/civ2civ3/techs.ruleset:776 data/multiplayer/techs.ruleset:692
21899#: data/sandbox/techs.ruleset:778
21900msgid "Space Flight"
21901msgstr "Penerbangan Antariksa"
21902
21903#: data/civ1/techs.ruleset:537 data/civ2/techs.ruleset:688
21904#: data/classic/techs.ruleset:702 data/experimental/techs.ruleset:771
21905#: data/civ2civ3/techs.ruleset:794 data/multiplayer/techs.ruleset:708
21906#: data/sandbox/techs.ruleset:796
21907msgid "Steam Engine"
21908msgstr "Mesin Uap"
21909
21910#: data/civ1/techs.ruleset:545 data/civ2/techs.ruleset:696
21911#: data/classic/techs.ruleset:710 data/experimental/techs.ruleset:780
21912#: data/civ2civ3/techs.ruleset:803 data/multiplayer/techs.ruleset:716
21913#: data/sandbox/techs.ruleset:805
21914msgid "Steel"
21915msgstr "Baja"
21916
21917#: data/civ1/techs.ruleset:553 data/civ2/techs.ruleset:704
21918#: data/classic/techs.ruleset:718 data/experimental/techs.ruleset:789
21919#: data/civ2civ3/techs.ruleset:812 data/multiplayer/techs.ruleset:724
21920#: data/sandbox/techs.ruleset:814
21921msgid "Superconductors"
21922msgstr "Superkonduktor"
21923
21924#: data/civ1/techs.ruleset:561 data/civ2/techs.ruleset:720
21925#: data/classic/techs.ruleset:734 data/experimental/techs.ruleset:810
21926#: data/civ2civ3/techs.ruleset:834 data/multiplayer/techs.ruleset:740
21927#: data/sandbox/techs.ruleset:836
21928msgid "The Corporation"
21929msgstr "Korporasi"
21930
21931#: data/civ1/techs.ruleset:569 data/civ2/techs.ruleset:728
21932#: data/classic/techs.ruleset:743 data/experimental/techs.ruleset:819
21933#: data/civ2civ3/techs.ruleset:847 data/multiplayer/techs.ruleset:748
21934#: data/sandbox/techs.ruleset:849
21935msgid "The Republic"
21936msgstr "Republik"
21937
21938#: data/civ1/techs.ruleset:577 data/civ2/techs.ruleset:736
21939#: data/classic/techs.ruleset:751 data/experimental/techs.ruleset:828
21940#: data/civ2civ3/techs.ruleset:856 data/multiplayer/techs.ruleset:756
21941#: data/sandbox/techs.ruleset:858
21942msgid "The Wheel"
21943msgstr "Jentera"
21944
21945#: data/civ1/techs.ruleset:585 data/civ2/techs.ruleset:753
21946#: data/classic/techs.ruleset:768 data/experimental/techs.ruleset:847
21947#: data/civ2civ3/techs.ruleset:875 data/multiplayer/techs.ruleset:773
21948#: data/sandbox/techs.ruleset:877
21949msgid "Theory of Gravity"
21950msgstr "Teori Gravitasi"
21951
21952#: data/civ1/techs.ruleset:609 data/civ2/techs.ruleset:785
21953#: data/classic/techs.ruleset:800 data/experimental/techs.ruleset:882
21954#: data/civ2civ3/techs.ruleset:914 data/multiplayer/techs.ruleset:805
21955#: data/sandbox/techs.ruleset:916
21956msgid "Writing"
21957msgstr "Menulis"
21958
21959#: data/civ1/terrain.ruleset:193 data/civ2/terrain.ruleset:193
21960#: data/classic/terrain.ruleset:281 data/experimental/terrain.ruleset:281
21961#: data/civ2civ3/terrain.ruleset:282 data/multiplayer/terrain.ruleset:279
21962#: data/sandbox/terrain.ruleset:282
21963msgid "Ocean"
21964msgstr "Lautan"
21965
21966#: data/civ1/terrain.ruleset:227 data/civ2/terrain.ruleset:227
21967msgid "Oceans cover much of the world."
21968msgstr ""
21969
21970#: data/civ1/terrain.ruleset:229
21971msgid ""
21972"In cities built on the coast, stored food and work towards the current "
21973"project are at risk from piracy, unless there is any kind of Barracks in the "
21974"city."
21975msgstr ""
21976
21977#: data/civ1/terrain.ruleset:236
21978msgid "Arctic"
21979msgstr "Arktik"
21980
21981#: data/civ1/terrain.ruleset:270
21982msgid ""
21983"Arctic tiles are found only in the most northerly or southerly reaches of "
21984"the world.  They are very cold, and hence difficult to work with."
21985msgstr ""
21986"Ubin Arktik hanya dapat ditemukan di ujung utara atau selatan dunia. Suhunya "
21987"sangat dingin, sehingga sulit digarap."
21988
21989#: data/civ1/terrain.ruleset:277 data/civ2/terrain.ruleset:273
21990#: data/classic/terrain.ruleset:416 data/experimental/terrain.ruleset:410
21991#: data/civ2civ3/terrain.ruleset:415 data/multiplayer/terrain.ruleset:408
21992#: data/sandbox/terrain.ruleset:415
21993msgid "Desert"
21994msgstr "Gurun"
21995
21996#: data/civ1/terrain.ruleset:312 data/civ2/terrain.ruleset:309
21997#: data/classic/terrain.ruleset:456 data/experimental/terrain.ruleset:448
21998#: data/civ2civ3/terrain.ruleset:455 data/multiplayer/terrain.ruleset:446
21999#: data/sandbox/terrain.ruleset:455
22000msgid ""
22001"Deserts are regions of extreme dryness, making agriculture and trade very "
22002"difficult."
22003msgstr ""
22004"Gurun adalah wilayah dengan kekeringan ekstrim, membuat pertanian dan "
22005"perdagangan menjadi sangat sulit."
22006
22007#: data/civ1/terrain.ruleset:318 data/civ2/terrain.ruleset:315
22008#: data/classic/terrain.ruleset:464 data/experimental/terrain.ruleset:456
22009#: data/civ2civ3/terrain.ruleset:469 data/multiplayer/terrain.ruleset:454
22010#: data/sandbox/terrain.ruleset:469
22011msgid "Forest"
22012msgstr "Hutan"
22013
22014#: data/civ1/terrain.ruleset:355 data/civ2/terrain.ruleset:352
22015#: data/classic/terrain.ruleset:505 data/experimental/terrain.ruleset:495
22016#: data/civ2civ3/terrain.ruleset:510 data/multiplayer/terrain.ruleset:493
22017#: data/sandbox/terrain.ruleset:510
22018msgid "Forests are densely wooded, making agriculture somewhat problematic."
22019msgstr ""
22020"Hutan memiliki pepohonan yang rapat, membuat pertanian agak bermasalah."
22021
22022#: data/civ1/terrain.ruleset:361 data/civ2/terrain.ruleset:358
22023#: data/classic/terrain.ruleset:511 data/experimental/terrain.ruleset:501
22024#: data/civ2civ3/terrain.ruleset:516 data/multiplayer/terrain.ruleset:499
22025#: data/sandbox/terrain.ruleset:516
22026msgid "Grassland"
22027msgstr "Padang Rumput"
22028
22029#: data/civ1/terrain.ruleset:396 data/civ2/terrain.ruleset:393
22030#: data/classic/terrain.ruleset:550 data/experimental/terrain.ruleset:538
22031#: data/civ2civ3/terrain.ruleset:555 data/multiplayer/terrain.ruleset:536
22032#: data/sandbox/terrain.ruleset:555
22033msgid "Grasslands afford exceptional agricultural opportunities."
22034msgstr ""
22035
22036#: data/civ1/terrain.ruleset:401 data/civ2/terrain.ruleset:398
22037#: data/classic/terrain.ruleset:555 data/experimental/terrain.ruleset:543
22038#: data/civ2civ3/terrain.ruleset:560 data/multiplayer/terrain.ruleset:541
22039#: data/sandbox/terrain.ruleset:560
22040msgid "Hills"
22041msgstr "Perbukitan"
22042
22043#: data/civ1/terrain.ruleset:436 data/civ2/terrain.ruleset:433
22044#: data/classic/terrain.ruleset:594 data/experimental/terrain.ruleset:580
22045#: data/civ2civ3/terrain.ruleset:599 data/multiplayer/terrain.ruleset:578
22046#: data/sandbox/terrain.ruleset:599
22047msgid ""
22048"In addition to being amenable to agriculture, Hills are frequently rich in "
22049"resources."
22050msgstr ""
22051"Selain dapat dijadikan lahan pertanian, Perbukitan biasanya kaya akan bahan "
22052"tambang."
22053
22054#: data/civ1/terrain.ruleset:439
22055msgid ""
22056"A city built in or next to hills is at risk of earthquakes, which can "
22057"destroy buildings in that city. There is no technology or improvement which "
22058"can prevent this disaster."
22059msgstr ""
22060
22061#: data/civ1/terrain.ruleset:446 data/civ2/terrain.ruleset:439
22062#: data/classic/terrain.ruleset:600 data/experimental/terrain.ruleset:586
22063#: data/civ2civ3/terrain.ruleset:608 data/multiplayer/terrain.ruleset:584
22064#: data/sandbox/terrain.ruleset:608
22065msgid "Jungle"
22066msgstr "Rimba"
22067
22068#: data/civ1/terrain.ruleset:480 data/civ2/terrain.ruleset:475
22069#: data/classic/terrain.ruleset:640 data/experimental/terrain.ruleset:624
22070#: data/multiplayer/terrain.ruleset:622
22071msgid "Jungles are densely overgrown, making agriculture somewhat problematic."
22072msgstr ""
22073"Rimba memiliki pohon yang terlampau lebat, membuat pertanian agak bermasalah."
22074
22075#: data/civ1/terrain.ruleset:486 data/civ2/terrain.ruleset:481
22076#: data/classic/terrain.ruleset:646 data/experimental/terrain.ruleset:630
22077#: data/civ2civ3/terrain.ruleset:655 data/multiplayer/terrain.ruleset:628
22078#: data/sandbox/terrain.ruleset:655
22079msgid "Mountains"
22080msgstr "Pegunungan"
22081
22082#: data/civ1/terrain.ruleset:519 data/civ2/terrain.ruleset:515
22083#: data/classic/terrain.ruleset:684 data/experimental/terrain.ruleset:666
22084#: data/civ2civ3/terrain.ruleset:693 data/multiplayer/terrain.ruleset:664
22085#: data/sandbox/terrain.ruleset:693
22086msgid ""
22087"Mountains are regions of extreme altitude, making agriculture and trade very "
22088"difficult."
22089msgstr ""
22090"Pegunungan adalah wilayah dengan ketinggian ekstrim, membuat pertanian dan "
22091"perdagangan sangat sulit."
22092
22093#: data/civ1/terrain.ruleset:522
22094msgid ""
22095"Cities built in or next to mountains are at risk from volcanic activity. A "
22096"Temple in the city instils sufficient respect for the forces of nature to "
22097"prevent population loss."
22098msgstr ""
22099
22100#: data/civ1/terrain.ruleset:529 data/civ2/terrain.ruleset:521
22101#: data/classic/terrain.ruleset:690 data/experimental/terrain.ruleset:672
22102#: data/civ2civ3/terrain.ruleset:704 data/multiplayer/terrain.ruleset:670
22103#: data/sandbox/terrain.ruleset:704
22104msgid "Plains"
22105msgstr "Dataran"
22106
22107#: data/civ1/terrain.ruleset:564 data/civ2/terrain.ruleset:557
22108#: data/classic/terrain.ruleset:729 data/experimental/terrain.ruleset:709
22109#: data/civ2civ3/terrain.ruleset:743 data/multiplayer/terrain.ruleset:707
22110#: data/sandbox/terrain.ruleset:743
22111msgid ""
22112"Plains are very broad, sparse regions, which makes trade slightly "
22113"inconvenient."
22114msgstr ""
22115"Dataran adalah wilayah yang sangat luas yang kurang sesuai untuk perdagangan."
22116
22117#: data/civ1/terrain.ruleset:570 data/civ2/terrain.ruleset:563
22118#: data/classic/terrain.ruleset:735 data/experimental/terrain.ruleset:715
22119#: data/civ2civ3/terrain.ruleset:749 data/multiplayer/terrain.ruleset:713
22120#: data/sandbox/terrain.ruleset:749
22121msgid "Swamp"
22122msgstr "Rawa"
22123
22124#: data/civ1/terrain.ruleset:606 data/civ2/terrain.ruleset:600
22125#: data/classic/terrain.ruleset:776 data/experimental/terrain.ruleset:754
22126#: data/multiplayer/terrain.ruleset:752
22127msgid ""
22128"Swamps suffer from an over-abundance of water, making agriculture somewhat "
22129"problematic."
22130msgstr ""
22131"Rawa-rawa terbentuk dari luapan air, membuat pertanian agak bermasalah."
22132
22133#: data/civ1/terrain.ruleset:612 data/civ2/terrain.ruleset:606
22134#: data/classic/terrain.ruleset:782 data/experimental/terrain.ruleset:760
22135#: data/civ2civ3/terrain.ruleset:797 data/multiplayer/terrain.ruleset:758
22136#: data/sandbox/terrain.ruleset:797
22137msgid "Tundra"
22138msgstr "Tundra"
22139
22140#: data/civ1/terrain.ruleset:646 data/civ2/terrain.ruleset:640
22141#: data/classic/terrain.ruleset:820 data/experimental/terrain.ruleset:796
22142#: data/civ2civ3/terrain.ruleset:835 data/multiplayer/terrain.ruleset:794
22143#: data/sandbox/terrain.ruleset:835
22144msgid ""
22145"Tundra are broad, cold regions, fit for some agriculture and little else."
22146msgstr ""
22147"Tundra adalah wilayah yang luas dan dingin, cocok untuk pertanian dan "
22148"lainnya."
22149
22150#: data/civ1/terrain.ruleset:680 data/civ2/terrain.ruleset:682
22151#: data/classic/terrain.ruleset:862 data/experimental/terrain.ruleset:838
22152#: data/civ2civ3/terrain.ruleset:877 data/multiplayer/terrain.ruleset:836
22153#: data/sandbox/terrain.ruleset:877
22154msgid "?animals:Game"
22155msgstr "Buruan"
22156
22157#: data/civ1/terrain.ruleset:688 data/civ2/terrain.ruleset:700
22158#: data/classic/terrain.ruleset:880 data/experimental/terrain.ruleset:856
22159#: data/civ2civ3/terrain.ruleset:895 data/multiplayer/terrain.ruleset:854
22160#: data/sandbox/terrain.ruleset:895
22161msgid "Coal"
22162msgstr "Batubara"
22163
22164#: data/civ1/terrain.ruleset:696 data/civ2/terrain.ruleset:712
22165#: data/classic/terrain.ruleset:888 data/experimental/terrain.ruleset:864
22166#: data/civ2civ3/terrain.ruleset:903 data/multiplayer/terrain.ruleset:862
22167#: data/sandbox/terrain.ruleset:903
22168msgid "Fish"
22169msgstr "Ikan"
22170
22171#: data/civ1/terrain.ruleset:704 data/civ2/terrain.ruleset:729
22172#: data/classic/terrain.ruleset:905 data/experimental/terrain.ruleset:881
22173#: data/civ2civ3/terrain.ruleset:920 data/multiplayer/terrain.ruleset:879
22174#: data/sandbox/terrain.ruleset:920
22175msgid "Gems"
22176msgstr "Permata"
22177
22178#: data/civ1/terrain.ruleset:712
22179msgid "Horses"
22180msgstr "Kuda"
22181
22182#: data/civ1/terrain.ruleset:720 data/civ2/terrain.ruleset:753
22183#: data/classic/terrain.ruleset:937 data/experimental/terrain.ruleset:913
22184#: data/civ2civ3/terrain.ruleset:952 data/multiplayer/terrain.ruleset:911
22185#: data/sandbox/terrain.ruleset:952
22186msgid "Oasis"
22187msgstr "Oasis"
22188
22189#: data/civ1/terrain.ruleset:728 data/civ2/terrain.ruleset:829
22190#: data/civ2/terrain.ruleset:838 data/classic/terrain.ruleset:25
22191#: data/classic/terrain.ruleset:1017 data/experimental/terrain.ruleset:27
22192#: data/experimental/terrain.ruleset:993 data/civ2civ3/terrain.ruleset:25
22193#: data/civ2civ3/terrain.ruleset:1032 data/multiplayer/terrain.ruleset:25
22194#: data/multiplayer/terrain.ruleset:991 data/sandbox/terrain.ruleset:25
22195#: data/sandbox/terrain.ruleset:1032
22196msgid "Oil"
22197msgstr "Minyak"
22198
22199#: data/civ1/terrain.ruleset:744
22200msgid "Seals"
22201msgstr "Anjing Laut"
22202
22203#: data/civ1/terrain.ruleset:757
22204#, fuzzy
22205#| msgid "Build Fortress"
22206msgid "?gui_type:Build Fortress"
22207msgstr "Bangun Benteng"
22208
22209#: data/civ1/terrain.ruleset:760
22210msgid "?gui_type:Build None"
22211msgstr ""
22212
22213#: data/civ1/terrain.ruleset:872 data/civ2/terrain.ruleset:967
22214msgid ""
22215"Building an irrigation system on a suitable tile causes it to produce one "
22216"extra food each turn. This requires a nearby source of water: an ocean or "
22217"river tile, or another tile with an irrigation system, must share an edge "
22218"(not just a corner) with the target tile. However, once irrigated, land "
22219"remains so even if the water source is removed."
22220msgstr ""
22221
22222#: data/civ1/terrain.ruleset:879 data/civ2/terrain.ruleset:974
22223msgid "Building irrigation on a tile with a mine will destroy it."
22224msgstr ""
22225
22226#: data/civ1/terrain.ruleset:881 data/civ2/terrain.ruleset:976
22227msgid ""
22228"City center tiles get their terrain's irrigation bonus automatically, if "
22229"there is no conflicting mine on the tile; however, this does not make cities "
22230"count as a water source for further irrigation. Irrigation can be built on "
22231"the city tile simply to allow building further irrigation elsewhere, but "
22232"will not give the tile any further bonus."
22233msgstr ""
22234
22235#: data/civ1/terrain.ruleset:905 data/civ2/terrain.ruleset:1000
22236#: data/classic/terrain.ruleset:1183 data/experimental/terrain.ruleset:1159
22237#: data/multiplayer/terrain.ruleset:1157
22238msgid ""
22239"Mines can be built on some types of terrain, which increases the number of "
22240"production points produced by that tile. Hills get an extra 3 production "
22241"points per tile; other terrains get 1 extra production point."
22242msgstr ""
22243
22244#: data/civ1/terrain.ruleset:910 data/civ2/terrain.ruleset:1005
22245#: data/classic/terrain.ruleset:1188 data/experimental/terrain.ruleset:1164
22246#: data/civ2civ3/terrain.ruleset:1210 data/multiplayer/terrain.ruleset:1162
22247#: data/sandbox/terrain.ruleset:1210
22248msgid "Building a mine on an irrigated tile will destroy the irrigation."
22249msgstr ""
22250
22251#: data/civ1/terrain.ruleset:932 data/civ2/terrain.ruleset:1027
22252msgid ""
22253"Pollution appears on land tiles around cities with high production or "
22254"population, or when a Nuclear unit is detonated. It halves all output from "
22255"its tile, and contributes to the risk of global warming."
22256msgstr ""
22257
22258#: data/civ1/terrain.ruleset:937
22259msgid ""
22260"The pollution can only be cleared by dispatching Settlers with the \"clean "
22261"pollution\" order."
22262msgstr ""
22263
22264#: data/civ1/terrain.ruleset:940
22265msgid ""
22266"Pollution from production is likely to start becoming important as your "
22267"civilization becomes more industrialized, giving you buildings such as "
22268"Factory and Power Plant which boost production. Replacing a Power Plant with "
22269"cleaner forms of energy -- a Hydro Plant / Hoover Dam or Nuclear Plant -- "
22270"will reduce pollution from production, as will a Recycling Center."
22271msgstr ""
22272
22273#: data/civ1/terrain.ruleset:947 data/civ2/terrain.ruleset:1042
22274#: data/classic/terrain.ruleset:1252 data/experimental/terrain.ruleset:1228
22275#: data/multiplayer/terrain.ruleset:1227
22276msgid ""
22277"The city's population starts adding to pollution with the discovery of "
22278"Industrialization, and Automobile, Mass Production, and Plastics make this "
22279"worse. Building a Mass Transit in a city eliminates the population's "
22280"contribution to pollution."
22281msgstr ""
22282
22283#: data/civ1/terrain.ruleset:952 data/civ2/terrain.ruleset:1047
22284#: data/classic/terrain.ruleset:1257 data/experimental/terrain.ruleset:1233
22285#: data/civ2civ3/terrain.ruleset:1309 data/multiplayer/terrain.ruleset:1232
22286#: data/sandbox/terrain.ruleset:1309
22287msgid ""
22288"The contribution of these factors can be seen in the city dialog; once it "
22289"exceeds a threshold, the excess is the percent chance of pollution appearing "
22290"each turn."
22291msgstr ""
22292
22293#: data/civ1/terrain.ruleset:956 data/civ2/terrain.ruleset:1051
22294msgid ""
22295"When an unused tile becomes polluted, there is the temptation to avoid the "
22296"effort of cleaning it; but the spread of pollution has far more terrible "
22297"results than the immediate economic impact -- every polluted tile increases "
22298"the chance of global warming. Each time global warming advances, the entire "
22299"world loses coastal land to jungles and swamps, and inland tiles are lost to "
22300"desert. This tends to devastate cities and leads to global impoverishment."
22301msgstr ""
22302
22303#: data/civ1/terrain.ruleset:964 data/civ2/terrain.ruleset:1059
22304#: data/classic/terrain.ruleset:1269 data/experimental/terrain.ruleset:1245
22305#: data/civ2civ3/terrain.ruleset:1321 data/multiplayer/terrain.ruleset:1244
22306#: data/sandbox/terrain.ruleset:1321
22307msgid ""
22308"The risk of global warming is cumulative; the longer polluted tiles are left "
22309"uncleaned, the higher the risk becomes, and the risk can linger for some "
22310"time even after all pollution has been cleaned. If a long time passes with "
22311"an elevated risk of warming, its effects will be all the more severe when it "
22312"does occur."
22313msgstr ""
22314
22315#: data/civ1/terrain.ruleset:973 data/civ2/terrain.ruleset:1068
22316#: data/classic/terrain.ruleset:1278 data/experimental/terrain.ruleset:1254
22317#: data/civ2civ3/terrain.ruleset:1330 data/multiplayer/terrain.ruleset:1253
22318#: data/sandbox/terrain.ruleset:1330
22319msgid "Minor Tribe Village"
22320msgstr "Perkampungan Suku Kecil"
22321
22322#: data/civ1/terrain.ruleset:989 data/civ2/terrain.ruleset:1084
22323#: data/classic/terrain.ruleset:1294 data/experimental/terrain.ruleset:1270
22324#: data/civ2civ3/terrain.ruleset:1346 data/multiplayer/terrain.ruleset:1269
22325#: data/sandbox/terrain.ruleset:1346
22326msgid ""
22327"Villages (also called \"huts\") are primitive communities spread across the "
22328"world at the beginning of the game. Any land unit can enter a village, "
22329"making the village disappear and deliver a random response. If the village "
22330"proves hostile, it could produce barbarians or the unit entering may simply "
22331"be destroyed. If they are friendly, the player could receive gold, a new "
22332"technology, a military unit (occasionally a settler; and sometimes a unit "
22333"that the player cannot yet create), or even a new city."
22334msgstr ""
22335
22336#: data/civ1/terrain.ruleset:998
22337msgid "Flying units just fly over the village, leaving it untouched."
22338msgstr ""
22339
22340#: data/civ1/terrain.ruleset:1003 data/civ2/terrain.ruleset:1130
22341#: data/classic/terrain.ruleset:1370 data/experimental/terrain.ruleset:1345
22342#: data/civ2civ3/terrain.ruleset:1460 data/multiplayer/terrain.ruleset:1342
22343#: data/sandbox/terrain.ruleset:1460
22344msgid "Fortress"
22345msgstr "Benteng"
22346
22347#: data/civ1/terrain.ruleset:1025
22348#, fuzzy
22349#| msgid "Fortresses improve defense for land units."
22350msgid "Fortresses improve defense for land units outside cities."
22351msgstr "Benteng dapat meningkatkan pertahanan unit darat."
22352
22353#: data/civ1/terrain.ruleset:1051 data/civ2/terrain.ruleset:1208
22354#: data/classic/terrain.ruleset:1501 data/multiplayer/terrain.ruleset:1473
22355msgid ""
22356"Roads allow your land units to move more quickly, and on some terrain, also "
22357"provide a trade bonus."
22358msgstr ""
22359
22360#: data/civ1/terrain.ruleset:1054 data/civ2/terrain.ruleset:1211
22361msgid ""
22362"Building roads on river tiles requires knowledge of Bridge Building. City "
22363"center tiles automatically get roads, and are an exception to this "
22364"requirement."
22365msgstr ""
22366
22367#: data/civ1/terrain.ruleset:1061 data/civ2/terrain.ruleset:1218
22368#: data/classic/terrain.ruleset:1511 data/experimental/terrain.ruleset:1488
22369#: data/civ2civ3/terrain.ruleset:1671 data/multiplayer/terrain.ruleset:1483
22370#: data/sandbox/terrain.ruleset:1673
22371msgid "Railroad"
22372msgstr "Rel Kereta"
22373
22374#: data/civ1/terrain.ruleset:1083 data/civ2/terrain.ruleset:1240
22375#: data/classic/terrain.ruleset:1533 data/multiplayer/terrain.ruleset:1505
22376msgid ""
22377"Once you learn the Railroad technology, you may upgrade your roads to "
22378"railroads. Units expend no movement points when moving along a railroad; you "
22379"may ride a railroad indefinitely. (As may your enemies!)"
22380msgstr ""
22381
22382#: data/civ1/terrain.ruleset:1087
22383msgid ""
22384"A railroad also increases by half (rounding down) all kinds of resources "
22385"produced by a tile. A tile whose road is upgraded to a railroad retains any "
22386"trade bonus from the road as well."
22387msgstr ""
22388
22389#: data/civ1/terrain.ruleset:1108
22390msgid "A grassland tile may have a River on it."
22391msgstr ""
22392
22393#: data/civ1/terrain.ruleset:1110 data/civ2/terrain.ruleset:1275
22394#: data/classic/terrain.ruleset:1567 data/multiplayer/terrain.ruleset:1539
22395msgid ""
22396"Roads and railroads can only be built on River tiles if your civilization "
22397"has learned Bridge Building technology."
22398msgstr ""
22399"Jalan dan rel hanya dapat dibangun di atas sungai jika bangsa Anda sudah "
22400"mengenal teknologi Pembangunan Jembatan."
22401
22402#: data/civ1/terrain.ruleset:1113
22403msgid ""
22404"Cities built on or next to rivers are at risk of flooding, which will cause "
22405"a loss of population and stored food. City Walls eliminate this risk."
22406msgstr ""
22407
22408#: data/civ1/units.ruleset:24 data/civ2/units.ruleset:29
22409#: data/classic/units.ruleset:35 data/experimental/units.ruleset:38
22410#: data/civ2civ3/units.ruleset:34 data/sandbox/units.ruleset:34
22411#, fuzzy
22412#| msgid "Trade Routes"
22413msgid "TradeRoute"
22414msgstr "Jalur Dagang"
22415
22416#: data/civ1/units.ruleset:24 data/civ2/units.ruleset:29
22417#: data/classic/units.ruleset:35 data/experimental/units.ruleset:38
22418#: data/civ2civ3/units.ruleset:34 data/sandbox/units.ruleset:34
22419msgid "Can establish trade routes (must travel to target city)."
22420msgstr ""
22421
22422#: data/civ1/units.ruleset:25 data/civ2/units.ruleset:30
22423#: data/classic/units.ruleset:36 data/experimental/units.ruleset:39
22424#: data/civ2civ3/units.ruleset:35 data/multiplayer/units.ruleset:35
22425#: data/sandbox/units.ruleset:35
22426#, fuzzy
22427#| msgid "Help Link"
22428msgid "HelpWonder"
22429msgstr "Tautan Bantuan"
22430
22431#: data/civ1/units.ruleset:30 data/civ1/units.ruleset:1212
22432#: data/civ2/units.ruleset:35 data/civ2/units.ruleset:1914
22433#: data/civ2/units.ruleset:2009 data/classic/units.ruleset:41
22434#: data/classic/units.ruleset:423 data/classic/units.ruleset:468
22435#: data/classic/units.ruleset:509 data/classic/units.ruleset:1908
22436#: data/classic/units.ruleset:2257 data/classic/units.ruleset:2297
22437#: data/experimental/units.ruleset:44 data/experimental/units.ruleset:437
22438#: data/experimental/units.ruleset:1936 data/experimental/units.ruleset:2290
22439#: data/experimental/units.ruleset:2330 data/civ2civ3/units.ruleset:40
22440#: data/civ2civ3/units.ruleset:446 data/civ2civ3/units.ruleset:490
22441#: data/civ2civ3/units.ruleset:533 data/civ2civ3/units.ruleset:2036
22442#: data/civ2civ3/units.ruleset:2116 data/civ2civ3/units.ruleset:2480
22443#: data/civ2civ3/units.ruleset:2520 data/multiplayer/units.ruleset:40
22444#: data/multiplayer/units.ruleset:422 data/multiplayer/units.ruleset:468
22445#: data/multiplayer/units.ruleset:509 data/multiplayer/units.ruleset:2006
22446#: data/multiplayer/units.ruleset:2343 data/multiplayer/units.ruleset:2383
22447#: data/sandbox/units.ruleset:40 data/sandbox/units.ruleset:448
22448#: data/sandbox/units.ruleset:492 data/sandbox/units.ruleset:535
22449#: data/sandbox/units.ruleset:2038 data/sandbox/units.ruleset:2118
22450#: data/sandbox/units.ruleset:2483 data/sandbox/units.ruleset:2523
22451msgid "green"
22452msgstr "hijau"
22453
22454#: data/civ1/units.ruleset:30 data/civ1/units.ruleset:1212
22455#: data/civ2/units.ruleset:35 data/civ2/units.ruleset:1914
22456#: data/civ2/units.ruleset:2009 data/classic/units.ruleset:41
22457#: data/experimental/units.ruleset:44 data/civ2civ3/units.ruleset:40
22458#: data/civ2civ3/units.ruleset:2036 data/multiplayer/units.ruleset:40
22459#: data/sandbox/units.ruleset:40 data/sandbox/units.ruleset:2038
22460msgid "veteran"
22461msgstr "veteran"
22462
22463#. TRANS: Unit class: used adjectivally
22464#: data/civ1/units.ruleset:118 data/civ2/units.ruleset:131
22465#: data/classic/units.ruleset:137 data/experimental/units.ruleset:140
22466#: data/civ2civ3/units.ruleset:136 data/multiplayer/units.ruleset:136
22467#: data/sandbox/units.ruleset:136
22468msgid "?unitclass:Land"
22469msgstr "Darat"
22470
22471#. TRANS: Unit class: used adjectivally
22472#: data/civ1/units.ruleset:127 data/civ2/units.ruleset:140
22473#: data/classic/units.ruleset:146 data/experimental/units.ruleset:160
22474#: data/civ2civ3/units.ruleset:169 data/multiplayer/units.ruleset:145
22475#: data/sandbox/units.ruleset:169
22476msgid "?unitclass:Sea"
22477msgstr "Laut"
22478
22479#. TRANS: Unit class: used adjectivally
22480#: data/civ1/units.ruleset:134 data/civ2/units.ruleset:154
22481#: data/classic/units.ruleset:167 data/experimental/units.ruleset:181
22482#: data/civ2civ3/units.ruleset:190 data/multiplayer/units.ruleset:166
22483#: data/sandbox/units.ruleset:192
22484msgid "?unitclass:Air"
22485msgstr "Udara"
22486
22487#. TRANS: Unit class: used adjectivally
22488#: data/civ1/units.ruleset:142 data/civ2/units.ruleset:123
22489#: data/classic/units.ruleset:129 data/experimental/units.ruleset:132
22490#: data/civ2civ3/units.ruleset:128 data/multiplayer/units.ruleset:128
22491#: data/sandbox/units.ruleset:128
22492msgid "?unitclass:Missile"
22493msgstr "Rudal"
22494
22495#: data/civ1/units.ruleset:311 data/civ2/units.ruleset:313
22496#: data/classic/units.ruleset:397 data/experimental/units.ruleset:411
22497#: data/civ2civ3/units.ruleset:420 data/multiplayer/units.ruleset:396
22498#: data/sandbox/units.ruleset:422
22499msgid "Settlers"
22500msgstr ""
22501
22502#: data/civ1/units.ruleset:337 data/civ2/units.ruleset:339
22503msgid ""
22504"Settlers are one of the key units in the game, as they are your main means "
22505"of founding new cities, and can also improve terrain; see the help on "
22506"Terrain and Terrain Alterations."
22507msgstr ""
22508
22509#: data/civ1/units.ruleset:341 data/classic/units.ruleset:435
22510#: data/experimental/units.ruleset:449
22511msgid ""
22512"Upkeep for Settlers is in food as well as production, and a Settler can die "
22513"if its supporting city runs out of food. Settlers in a Republic or Democracy "
22514"require twice as much food per turn."
22515msgstr ""
22516
22517#: data/civ1/units.ruleset:348
22518msgid "Militia"
22519msgstr "Milisi"
22520
22521#: data/civ1/units.ruleset:374 data/civ2/units.ruleset:419
22522#: data/classic/units.ruleset:559 data/experimental/units.ruleset:583
22523#: data/civ2civ3/units.ruleset:620 data/multiplayer/units.ruleset:559
22524#: data/sandbox/units.ruleset:622
22525msgid ""
22526"This unit may be built from the start of the game.  It is the weakest "
22527"offensive unit."
22528msgstr ""
22529"Unit ini dapat dibangun sejak permainan dimulai, dan merupakan unit "
22530"penyerang terlemah."
22531
22532#: data/civ1/units.ruleset:380 data/civ2/units.ruleset:425
22533#: data/classic/units.ruleset:565 data/experimental/units.ruleset:589
22534#: data/civ2civ3/units.ruleset:626 data/multiplayer/units.ruleset:565
22535#: data/sandbox/units.ruleset:628
22536msgid "Phalanx"
22537msgstr "Falang"
22538
22539#: data/civ1/units.ruleset:406 data/civ2/units.ruleset:451
22540#: data/classic/units.ruleset:591 data/experimental/units.ruleset:615
22541#: data/civ2civ3/units.ruleset:652 data/multiplayer/units.ruleset:591
22542#: data/sandbox/units.ruleset:654
22543msgid "The Phalanx is armored infantry, suitable for defending your cities."
22544msgstr "Falang adalah infanteri berbaju baja, cocok untuk melindungi kota."
22545
22546#: data/civ1/units.ruleset:411 data/civ2/units.ruleset:488
22547#: data/classic/units.ruleset:628 data/experimental/units.ruleset:652
22548#: data/civ2civ3/units.ruleset:689 data/multiplayer/units.ruleset:628
22549#: data/sandbox/units.ruleset:691
22550msgid "Legion"
22551msgstr "Legiun"
22552
22553#: data/civ1/units.ruleset:437 data/civ2/units.ruleset:514
22554#: data/classic/units.ruleset:654 data/experimental/units.ruleset:678
22555#: data/civ2civ3/units.ruleset:715 data/multiplayer/units.ruleset:654
22556#: data/sandbox/units.ruleset:717
22557msgid ""
22558"Legions are heavily armed and well disciplined infantry units with an "
22559"excellent offensive value."
22560msgstr ""
22561
22562#: data/civ1/units.ruleset:443 data/civ2/units.ruleset:556
22563#: data/classic/units.ruleset:696 data/experimental/units.ruleset:720
22564#: data/civ2civ3/units.ruleset:753 data/multiplayer/units.ruleset:696
22565#: data/sandbox/units.ruleset:755
22566msgid "Musketeers"
22567msgstr ""
22568
22569#: data/civ1/units.ruleset:470
22570msgid ""
22571"Musketeers are infantry equipped with early firearms and replace Phalanx as "
22572"the preferred city defender."
22573msgstr ""
22574
22575#: data/civ1/units.ruleset:477 data/civ2/units.ruleset:697
22576#: data/classic/units.ruleset:802 data/experimental/units.ruleset:826
22577#: data/civ2civ3/units.ruleset:787 data/multiplayer/units.ruleset:837
22578#: data/sandbox/units.ruleset:789
22579msgid "Riflemen"
22580msgstr "Serdadu"
22581
22582#: data/civ1/units.ruleset:503 data/civ2/units.ruleset:723
22583#: data/classic/units.ruleset:828 data/experimental/units.ruleset:852
22584#: data/civ2civ3/units.ruleset:813 data/multiplayer/units.ruleset:863
22585#: data/sandbox/units.ruleset:815
22586msgid ""
22587"Riflemen are World War-era infantry, very good at defending your cities."
22588msgstr ""
22589"Serdadu adalah infanteri pada masa Perang Dunia yang sangat baik dalam "
22590"melindungi kota Anda."
22591
22592#: data/civ1/units.ruleset:509 data/civ2/units.ruleset:799
22593#: data/classic/units.ruleset:904 data/experimental/units.ruleset:928
22594#: data/civ2civ3/units.ruleset:1007 data/multiplayer/units.ruleset:939
22595#: data/sandbox/units.ruleset:1009
22596msgid "Mech. Inf."
22597msgstr "Inf. Mek."
22598
22599#: data/civ1/units.ruleset:535
22600msgid ""
22601"Mechanized Infantry; this unit has the strongest defense strength of any "
22602"land unit, but is only available near the end of the technology tree."
22603msgstr ""
22604"Infanteri Mekanik memiliki pertahanan terkuat dibanding unit darat lainnya, "
22605"tetapi hanya tersedia di dekat ujung alur teknologi."
22606
22607#: data/civ1/units.ruleset:542 data/civ2/units.ruleset:1025
22608#: data/classic/units.ruleset:1066 data/experimental/units.ruleset:1091
22609#: data/civ2civ3/units.ruleset:1238 data/multiplayer/units.ruleset:1165
22610#: data/sandbox/units.ruleset:1240
22611msgid "Cavalry"
22612msgstr "Kavaleri"
22613
22614#: data/civ1/units.ruleset:568
22615msgid ""
22616"Cavalry are mounted warriors and an early shock-troop that can penetrate "
22617"deep into enemy territory."
22618msgstr ""
22619"Kavaleri adalah penunggang kuda yang dapat menembus jauh ke dalam wilayah "
22620"musuh."
22621
22622#: data/civ1/units.ruleset:575 data/civ2/units.ruleset:865
22623#: data/classic/units.ruleset:970 data/experimental/units.ruleset:995
22624#: data/civ2civ3/units.ruleset:1075 data/multiplayer/units.ruleset:1005
22625#: data/sandbox/units.ruleset:1077
22626msgid "Chariot"
22627msgstr "Kereta Tempur"
22628
22629#: data/civ1/units.ruleset:601
22630msgid ""
22631"Chariots are horse-pulled war wagons, stronger but more expensive than "
22632"Cavalry."
22633msgstr ""
22634"Kereta Tempur adalah kereta yang ditarik kuda, lebih kuat namun lebih mahal "
22635"dari Penunggang Kuda"
22636
22637#: data/civ1/units.ruleset:607 data/civ2/units.ruleset:961
22638#: data/classic/units.ruleset:1002 data/experimental/units.ruleset:1027
22639#: data/civ2civ3/units.ruleset:1175 data/multiplayer/units.ruleset:1101
22640#: data/sandbox/units.ruleset:1177
22641msgid "Knights"
22642msgstr "Kesatria"
22643
22644#: data/civ1/units.ruleset:634 data/civ2/units.ruleset:988
22645#: data/classic/units.ruleset:1029 data/experimental/units.ruleset:1054
22646#: data/civ2civ3/units.ruleset:1202 data/multiplayer/units.ruleset:1128
22647#: data/sandbox/units.ruleset:1204
22648msgid "Knights are mounted and heavily armored warriors."
22649msgstr "Kesatria adalah prajurit penunggang yang bertameng lapis baja."
22650
22651#: data/civ1/units.ruleset:639 data/civ2/units.ruleset:1056
22652#: data/classic/units.ruleset:1097 data/experimental/units.ruleset:1122
22653#: data/civ2civ3/units.ruleset:1269 data/multiplayer/units.ruleset:1196
22654#: data/sandbox/units.ruleset:1271
22655msgid "Armor"
22656msgstr "Tank"
22657
22658#: data/civ1/units.ruleset:665 data/civ2/units.ruleset:1082
22659#: data/classic/units.ruleset:1123 data/experimental/units.ruleset:1148
22660#: data/multiplayer/units.ruleset:1222
22661msgid ""
22662"Armors are motorized war wagons that are faster, stronger, and can take more "
22663"damage than any mounted unit."
22664msgstr ""
22665"Tank adalah kendaraan perang yang lebih kuat, lebih cepat, dan lebih dapat "
22666"diandalkan daripada unit-unit penunggang kuda."
22667
22668#: data/civ1/units.ruleset:672 data/civ2/units.ruleset:1089
22669#: data/classic/units.ruleset:1130 data/experimental/units.ruleset:1155
22670#: data/civ2civ3/units.ruleset:1304 data/multiplayer/units.ruleset:1229
22671#: data/sandbox/units.ruleset:1306
22672msgid "Catapult"
22673msgstr "Ketapel"
22674
22675#: data/civ1/units.ruleset:698 data/civ2/units.ruleset:1115
22676#: data/classic/units.ruleset:1156 data/experimental/units.ruleset:1181
22677#: data/civ2civ3/units.ruleset:1330 data/multiplayer/units.ruleset:1255
22678#: data/sandbox/units.ruleset:1332
22679msgid ""
22680"Catapults are large rock-throwing machines of war. They are very strong "
22681"attackers but equally weak defenders and will need an escort to be effective."
22682msgstr ""
22683"Ketapel adalah pelontar batu besar. Ketapel adalah penyerang yang kuat "
22684"sekaligus pelindung yang lemah dan akan butuh pengawal agar kerjanya efektif."
22685
22686#: data/civ1/units.ruleset:705 data/civ2/units.ruleset:1122
22687#: data/classic/units.ruleset:1163 data/experimental/units.ruleset:1188
22688#: data/civ2civ3/units.ruleset:1342 data/multiplayer/units.ruleset:1262
22689#: data/sandbox/units.ruleset:1344
22690msgid "Cannon"
22691msgstr "Meriam"
22692
22693#: data/civ1/units.ruleset:731 data/civ2/units.ruleset:1148
22694#: data/classic/units.ruleset:1189 data/experimental/units.ruleset:1214
22695#: data/multiplayer/units.ruleset:1288
22696msgid ""
22697"Cannons are large firearms that can fire heavy projectiles over long "
22698"distances. They are very strong attackers but equally weak defenders and "
22699"will need an escort to be effective."
22700msgstr ""
22701"Meriam adalah senjata api besar yang dapat melontarkan proyektil berat "
22702"dengan jarak yang jauh. Meriam adalah penyerang yang kuat sekaligus "
22703"pelindung yang lemah dan akan butuh pengawal agar kerjanya efektif."
22704
22705#: data/civ1/units.ruleset:739 data/civ2/units.ruleset:1156
22706#: data/classic/units.ruleset:1197 data/experimental/units.ruleset:1222
22707#: data/civ2civ3/units.ruleset:1376 data/multiplayer/units.ruleset:1296
22708#: data/sandbox/units.ruleset:1378
22709msgid "Artillery"
22710msgstr "Artileri"
22711
22712#: data/civ1/units.ruleset:765
22713#, fuzzy
22714msgid ""
22715"The artillery is an upgraded cannon with improved defensive as well as "
22716"offensive capabilities. It can shoot over city walls, ignoring their effect."
22717msgstr ""
22718"Artileri adalah meriam yang di-upgrade dengan perbaikan pertahanan dan "
22719"serangan."
22720
22721#: data/civ1/units.ruleset:772 data/civ2/units.ruleset:1222
22722#: data/classic/units.ruleset:1263 data/experimental/units.ruleset:1288
22723#: data/civ2civ3/units.ruleset:1442 data/multiplayer/units.ruleset:1362
22724#: data/sandbox/units.ruleset:1444
22725msgid "Fighter"
22726msgstr "Jet Tempur"
22727
22728#: data/civ1/units.ruleset:799 data/civ2/units.ruleset:1254
22729#: data/classic/units.ruleset:1295 data/experimental/units.ruleset:1320
22730#: data/civ2civ3/units.ruleset:1469 data/multiplayer/units.ruleset:1394
22731#: data/sandbox/units.ruleset:1471
22732msgid ""
22733"Fighters are your first airborne units. They can move anywhere and attack "
22734"any unit."
22735msgstr ""
22736"Jet Tempur adalah pesawat tempur pertama Anda yang dapat bergerak kemana "
22737"saja dan menyerang unit apa saja."
22738
22739#: data/civ1/units.ruleset:805 data/civ2/units.ruleset:1260
22740#: data/classic/units.ruleset:1301 data/experimental/units.ruleset:1326
22741#: data/civ2civ3/units.ruleset:1480 data/multiplayer/units.ruleset:1400
22742#: data/sandbox/units.ruleset:1482
22743msgid "Bomber"
22744msgstr "Pengebom"
22745
22746#: data/civ1/units.ruleset:831 data/civ2/units.ruleset:1286
22747#: data/classic/units.ruleset:1327 data/experimental/units.ruleset:1353
22748#: data/civ2civ3/units.ruleset:1506 data/multiplayer/units.ruleset:1426
22749#: data/sandbox/units.ruleset:1508
22750msgid ""
22751"Bombers are specialized airborne units that may only attack ground targets, "
22752"not other airborne units."
22753msgstr ""
22754"Pengebom adalah pesawat khusus untuk menyerang unit darat, bukan pesawat "
22755"lain."
22756
22757#. TRANS: unit type
22758#: data/civ1/units.ruleset:839 data/civ2/units.ruleset:1400
22759#: data/classic/units.ruleset:1442 data/experimental/units.ruleset:1468
22760#: data/civ2civ3/units.ruleset:1632 data/multiplayer/units.ruleset:1540
22761#: data/sandbox/units.ruleset:1634
22762msgid "Trireme"
22763msgstr "Trireme"
22764
22765#: data/civ1/units.ruleset:866 data/civ2/units.ruleset:1427
22766msgid ""
22767"The Trireme is your first boat unit. It can act as a transport ship and has "
22768"rudimentary offensive capabilities, but may not stray too far from the shore."
22769msgstr ""
22770"Trireme adalah unit kapal pertama Anda yang dapat mengangkut dan memiliki "
22771"kemampuan menyerang yang masih lemah. Trireme tidak dapat berlayar terlalu "
22772"jauh dari pesisir."
22773
22774#: data/civ1/units.ruleset:873
22775msgid "Sail"
22776msgstr "Perahu Layar"
22777
22778#: data/civ1/units.ruleset:900
22779msgid ""
22780"The Sail replaces the Trireme and is much more reliable on the open seas."
22781msgstr "Kapal Layar menggantikan Trireme karena mampu berlayar di laut lepas."
22782
22783#: data/civ1/units.ruleset:906 data/civ2/units.ruleset:1501
22784#: data/classic/units.ruleset:1543 data/experimental/units.ruleset:1570
22785#: data/civ2civ3/units.ruleset:1734 data/multiplayer/units.ruleset:1641
22786#: data/sandbox/units.ruleset:1736
22787msgid "Frigate"
22788msgstr "Pergat"
22789
22790#: data/civ1/units.ruleset:933 data/civ2/units.ruleset:1528
22791#: data/classic/units.ruleset:1570 data/experimental/units.ruleset:1597
22792#: data/multiplayer/units.ruleset:1668
22793msgid ""
22794"The Frigate is a highly versatile boat unit, that is both a strong offensive "
22795"unit as well as a decent transport ship."
22796msgstr ""
22797"Pergat adalah kapal serbaguna, yang dapat menyerang dan mengangkut barang "
22798"dengan baik."
22799
22800#: data/civ1/units.ruleset:940 data/civ2/units.ruleset:1535
22801#: data/classic/units.ruleset:1577 data/experimental/units.ruleset:1604
22802#: data/civ2civ3/units.ruleset:1766 data/multiplayer/units.ruleset:1675
22803#: data/sandbox/units.ruleset:1768
22804msgid "Ironclad"
22805msgstr "Ironclad"
22806
22807#: data/civ1/units.ruleset:966 data/civ2/units.ruleset:1561
22808#: data/classic/units.ruleset:1603 data/experimental/units.ruleset:1630
22809#: data/multiplayer/units.ruleset:1701
22810msgid ""
22811"The Ironclad is an armored ship that is much more sturdy than the Frigate "
22812"but loses the latter's transport capability."
22813msgstr ""
22814"Ironclad adalah kapal berlapis baja yang lebih kuat dari Pergat tetapi tidak "
22815"memiliki kemampuan untuk mengangkut."
22816
22817#: data/civ1/units.ruleset:973 data/civ2/units.ruleset:1602
22818#: data/classic/units.ruleset:1644 data/experimental/units.ruleset:1671
22819#: data/civ2civ3/units.ruleset:1837 data/multiplayer/units.ruleset:1742
22820#: data/sandbox/units.ruleset:1839
22821msgid "Cruiser"
22822msgstr "Kapal Penggempur"
22823
22824#: data/civ1/units.ruleset:999 data/civ2/units.ruleset:1628
22825#: data/classic/units.ruleset:1670 data/experimental/units.ruleset:1697
22826#: data/civ2civ3/units.ruleset:1863 data/multiplayer/units.ruleset:1768
22827#: data/sandbox/units.ruleset:1865
22828msgid "The Cruiser is a strong offensive boat unit."
22829msgstr "Kapal Penggempur adalah kapal penyerang yang kuat."
22830
22831#: data/civ1/units.ruleset:1004 data/civ2/units.ruleset:1669
22832#: data/classic/units.ruleset:1711 data/experimental/units.ruleset:1738
22833#: data/civ2civ3/units.ruleset:1904 data/multiplayer/units.ruleset:1809
22834#: data/sandbox/units.ruleset:1906
22835msgid "Battleship"
22836msgstr "Kapal Perang"
22837
22838#: data/civ1/units.ruleset:1030 data/civ2/units.ruleset:1695
22839#: data/classic/units.ruleset:1737 data/experimental/units.ruleset:1764
22840#: data/civ2civ3/units.ruleset:1930 data/multiplayer/units.ruleset:1835
22841#: data/sandbox/units.ruleset:1932
22842msgid ""
22843"The Battleship is the supreme naval unit with excellent offensive and "
22844"defensive values."
22845msgstr ""
22846"Kapal Perang adalah unit laut yang hebat dengan serangan dan pertahanan yang "
22847"unggul."
22848
22849#: data/civ1/units.ruleset:1036 data/civ2/units.ruleset:1701
22850#: data/classic/units.ruleset:1743 data/experimental/units.ruleset:1770
22851#: data/civ2civ3/units.ruleset:32 data/civ2civ3/units.ruleset:1936
22852#: data/multiplayer/units.ruleset:1841 data/sandbox/units.ruleset:32
22853#: data/sandbox/units.ruleset:1938
22854msgid "Submarine"
22855msgstr "Kapal Selam"
22856
22857#: data/civ1/units.ruleset:1062 data/civ2/units.ruleset:1729
22858#: data/classic/units.ruleset:1771 data/experimental/units.ruleset:1798
22859#: data/civ2civ3/units.ruleset:1963 data/multiplayer/units.ruleset:1869
22860#: data/sandbox/units.ruleset:1965
22861msgid ""
22862"Traveling under the surface of the ocean, Submarines have a very high "
22863"strategic value, but a weak defense if caught off guard."
22864msgstr ""
22865"Kapal Selam bergerak dibawah permukaan laut, dan memiliki nilai strategi "
22866"yang tinggi, namun pertahanannya lemah jika tertangkap penjaga."
22867
22868#: data/civ1/units.ruleset:1069 data/civ2/units.ruleset:1736
22869#: data/classic/units.ruleset:1778 data/experimental/units.ruleset:1805
22870#: data/civ2civ3/units.ruleset:1970 data/multiplayer/units.ruleset:1876
22871#: data/sandbox/units.ruleset:1972
22872msgid "Carrier"
22873msgstr "Kapal Induk"
22874
22875#: data/civ1/units.ruleset:1096 data/civ2/units.ruleset:1763
22876#: data/classic/units.ruleset:1805 data/experimental/units.ruleset:1832
22877#: data/civ2civ3/units.ruleset:1997 data/multiplayer/units.ruleset:1903
22878#: data/sandbox/units.ruleset:1999
22879msgid "The Carrier is a mobile airport."
22880msgstr "Kapal Induk adalah pangkalan udara bergerak."
22881
22882#: data/civ1/units.ruleset:1098 data/civ2/units.ruleset:1765
22883#: data/classic/units.ruleset:1807 data/experimental/units.ruleset:1834
22884#: data/civ2civ3/units.ruleset:2003 data/multiplayer/units.ruleset:1905
22885#: data/sandbox/units.ruleset:2005
22886msgid ""
22887"TIP:  Guard Carriers with a handful of fast-moving ships and a battleship, "
22888"as losing a fully-equipped Carrier is VERY painful and expensive."
22889msgstr ""
22890"TIPS: Jagalah Kapal Induk dengan kapal tempur yang dapat bergerak dengan "
22891"cepat, karena kehilangan Kapal Induk dengan segala isinya akan sangat "
22892"disayangkan."
22893
22894#: data/civ1/units.ruleset:1105 data/civ2/units.ruleset:1772
22895#: data/classic/units.ruleset:1814 data/experimental/units.ruleset:1841
22896#: data/civ2civ3/units.ruleset:2010 data/multiplayer/units.ruleset:1912
22897#: data/sandbox/units.ruleset:2012
22898msgid "Transport"
22899msgstr "Kapal Pengangkut"
22900
22901#: data/civ1/units.ruleset:1132 data/civ2/units.ruleset:1799
22902#: data/classic/units.ruleset:1841 data/experimental/units.ruleset:1868
22903#: data/civ2civ3/units.ruleset:2042 data/multiplayer/units.ruleset:1939
22904#: data/sandbox/units.ruleset:2044
22905msgid ""
22906"The Transport cannot attack on its own but may defend itself when under "
22907"attack."
22908msgstr ""
22909"Kapal Pengangkut tidak dapat menyerang secara langsung, namun dapat bertahan "
22910"jika diserang."
22911
22912#: data/civ1/units.ruleset:1138 data/civ2/units.ruleset:1840
22913#: data/classic/units.ruleset:1882 data/experimental/units.ruleset:1910
22914#: data/civ2civ3/units.ruleset:2090 data/multiplayer/units.ruleset:1980
22915#: data/sandbox/units.ruleset:2092
22916msgid "Nuclear"
22917msgstr "Rudal Nuklir"
22918
22919#: data/civ1/units.ruleset:1164 data/civ2/units.ruleset:1866
22920#: data/classic/units.ruleset:1914 data/experimental/units.ruleset:1942
22921#: data/multiplayer/units.ruleset:2012
22922msgid ""
22923"You can build Nuclear units when you have the required advance, and the "
22924"Manhattan Project wonder has been built by any player."
22925msgstr ""
22926"Anda dapat membangun Nuklir setelah memiliki teknologi yang dibutuhkan, dan "
22927"Proyek Manhattan sudah dijalankan oleh pemain manapun."
22928
22929#: data/civ1/units.ruleset:1167 data/civ2/units.ruleset:1869
22930#, fuzzy
22931#| msgid ""
22932#| "On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 "
22933#| "squares for rectangular grids), including friendly units. Any city within "
22934#| "the blast area loses half its population, and land tiles within the blast "
22935#| "area are subject to nuclear fallout."
22936msgid ""
22937"On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 "
22938"squares for rectangular grids), including friendly units. Any city within "
22939"the blast area loses half its population, and land tiles within the blast "
22940"area are subject to nuclear fallout, which appears as pollution and "
22941"contributes to global warming."
22942msgstr ""
22943"Dampak ledakannya akan menghancurkan seluruh unit yang berada dalam wilayah "
22944"ledakan (3x3 ubin dalam kisi-kisi persegi). Kota yang berada dalam wilayah "
22945"tersebut juga akan kehilangan setengah populasinnya, dan daratannya akan "
22946"tercemar jatuhan nuklir."
22947
22948#: data/civ1/units.ruleset:1173 data/civ2/units.ruleset:1875
22949#: data/classic/units.ruleset:1925 data/experimental/units.ruleset:1953
22950#: data/multiplayer/units.ruleset:2023
22951msgid ""
22952"TIP 1:  Nuking the ocean will not generate fallout, and is a most effective "
22953"(but expensive!!) way of getting rid of enemy ships."
22954msgstr ""
22955"TIPS 1: Meledakkan Nuklir di laut tidak menyebabkan pencemaran, dan "
22956"merupakan cara yang efektif (dan mahal tentunya) untuk mengusir kapal-kapal "
22957"musuh."
22958
22959#: data/civ1/units.ruleset:1177
22960msgid ""
22961"TIP 2:  You may be involved in a situation where you've invaded an enemy "
22962"country en masse, but the enemy cities are too strong. Before using a "
22963"Nuclear unit, assemble a gang of Settlers next to the city and have them "
22964"ready to fix the fallout on the same turn it occurs!  This minimizes the "
22965"chance of global warming.  Eco-friendly nukes!"
22966msgstr ""
22967
22968#: data/civ1/units.ruleset:1187 data/civ2/units.ruleset:1889
22969#: data/classic/units.ruleset:1939 data/experimental/units.ruleset:1967
22970#: data/civ2civ3/units.ruleset:2148 data/multiplayer/units.ruleset:2037
22971#: data/sandbox/units.ruleset:2150
22972msgid "Diplomat"
22973msgstr "Diplomat"
22974
22975#: data/civ1/units.ruleset:1218 data/civ2/units.ruleset:1920
22976#: data/classic/units.ruleset:1978 data/experimental/units.ruleset:2006
22977#: data/civ2civ3/units.ruleset:2187 data/multiplayer/units.ruleset:2076
22978#: data/sandbox/units.ruleset:2189
22979msgid ""
22980"A Diplomat is an official that carries your dispatches and is authorized to "
22981"deal with foreign dignitaries. He may also undertake various covert "
22982"operations with the intent of harming your opponents; Diplomats in your own "
22983"cities defend them against such actions."
22984msgstr ""
22985
22986#: data/civ1/units.ruleset:1224 data/civ2/units.ruleset:1926
22987#: data/classic/units.ruleset:1984 data/experimental/units.ruleset:2012
22988#: data/multiplayer/units.ruleset:2082
22989msgid ""
22990"Many covert actions may be attempted even in peacetime, but the more "
22991"aggressive actions will be discovered and cause diplomatic incidents, which "
22992"can allow Republics and Democracies to break treaties."
22993msgstr ""
22994
22995#: data/civ1/units.ruleset:1228 data/civ2/units.ruleset:1930
22996#: data/classic/units.ruleset:1988 data/experimental/units.ruleset:2016
22997#: data/multiplayer/units.ruleset:2086
22998msgid ""
22999"If a foreign unit is alone on a tile, you may attempt to bribe it with your "
23000"Diplomat. By paying a sum of gold the unit will immediately become yours; "
23001"the exact sum depends on the status of the unit and that of the civilization "
23002"owning it. However, units belonging to Democratic governments cannot be "
23003"bribed. Bribery when not at war will cause a diplomatic incident."
23004msgstr ""
23005
23006#: data/civ1/units.ruleset:1235 data/civ2/units.ruleset:1937
23007msgid ""
23008"Diplomats can also perform a number of actions in another player's city, "
23009"although each Diplomat may attempt only one action. Most of these actions "
23010"have a chance of failure. Also, any enemy Diplomats or Spies in the city "
23011"will oppose hostile actions; in this case, either your unit or the defending "
23012"unit will die. If the defending unit dies, you lose one movement point and "
23013"may try again."
23014msgstr ""
23015
23016#: data/civ1/units.ruleset:1242 data/civ2/units.ruleset:1944
23017#: data/classic/units.ruleset:2003 data/experimental/units.ruleset:2031
23018#: data/civ2civ3/units.ruleset:2214 data/multiplayer/units.ruleset:2101
23019#: data/sandbox/units.ruleset:2216
23020msgid "The actions available to Diplomats in a city are:"
23021msgstr ""
23022
23023#: data/civ1/units.ruleset:1244 data/civ2/units.ruleset:1946
23024#: data/classic/units.ruleset:2005 data/experimental/units.ruleset:2033
23025#: data/multiplayer/units.ruleset:2103
23026msgid ""
23027" - \"Establish Embassy\": This action always succeeds, and gives permanent "
23028"contact with the city's owner, as well as intelligence on their tax rates "
23029"and technology."
23030msgstr ""
23031
23032#: data/civ1/units.ruleset:1248 data/civ2/units.ruleset:1950
23033#: data/classic/units.ruleset:2009 data/experimental/units.ruleset:2037
23034#: data/civ2civ3/units.ruleset:2222 data/civ2civ3/units.ruleset:2446
23035#: data/multiplayer/units.ruleset:2107 data/sandbox/units.ruleset:2224
23036#: data/sandbox/units.ruleset:2449
23037msgid ""
23038" - \"Investigate City\": Your unit attempts to report detailed information "
23039"about the city: its status, what buildings and units are within, and what it "
23040"is currently producing."
23041msgstr ""
23042
23043#: data/civ1/units.ruleset:1252 data/civ2/units.ruleset:1954
23044#: data/classic/units.ruleset:2013 data/experimental/units.ruleset:2041
23045#: data/civ2civ3/units.ruleset:2226 data/multiplayer/units.ruleset:2111
23046#: data/sandbox/units.ruleset:2228
23047msgid ""
23048" - \"Sabotage City\": Your unit attempts either to disrupt all the city's "
23049"work so far towards its current project, or to destroy an existing building "
23050"in the city, at random. Once built, Palaces and Wonders cannot be sabotaged, "
23051"and attempts to sabotage City Walls or any building in a capital each halve "
23052"the chance of success. Sabotage may only be attempted when openly at war."
23053msgstr ""
23054
23055#: data/civ1/units.ruleset:1259 data/civ2/units.ruleset:1961
23056#: data/classic/units.ruleset:2020 data/experimental/units.ruleset:2048
23057#: data/civ2civ3/units.ruleset:2233 data/multiplayer/units.ruleset:2118
23058#: data/sandbox/units.ruleset:2235
23059msgid ""
23060" - \"Steal Technology\": Your unit attempts to learn the secrets of a random "
23061"technology known to the city's owner but not to you. Technology may only be "
23062"stolen once from a given enemy city by Diplomats. This action may be "
23063"attempted even when not at war, but will cause a diplomatic incident."
23064msgstr ""
23065
23066#: data/civ1/units.ruleset:1265 data/civ2/units.ruleset:1967
23067#: data/classic/units.ruleset:2026 data/experimental/units.ruleset:2054
23068#: data/multiplayer/units.ruleset:2124
23069msgid ""
23070" - \"Incite a Revolt\": In return for gold a foreign city will change "
23071"allegiance and join your empire, bringing along all nearby units that call "
23072"it home, but reducing its size by 1. Units in other cities remain in the "
23073"enemy's control, but units outside cities are lost to both players. The "
23074"exact sum depends on the status of the city and that of the civilization "
23075"that owns it. It is not possible to incite a rebellion in a capital, or in "
23076"any city governed by a democracy. Incitement may be attempted in peacetime, "
23077"but will cause a diplomatic incident."
23078msgstr ""
23079
23080#: data/civ1/units.ruleset:1275 data/civ2/units.ruleset:1977
23081#: data/classic/units.ruleset:2036 data/experimental/units.ruleset:2064
23082#: data/civ2civ3/units.ruleset:2249 data/multiplayer/units.ruleset:2134
23083#: data/sandbox/units.ruleset:2251
23084msgid ""
23085"In some game strategies, hordes of Diplomats can be used to wreak havoc on "
23086"the enemy.  Little wonder that Diplomats are often viewed with suspicion and "
23087"fear!"
23088msgstr ""
23089
23090#: data/civ1/units.ruleset:1282 data/civ2/units.ruleset:2044
23091#: data/classic/units.ruleset:2115 data/experimental/units.ruleset:2143
23092#: data/civ2civ3/units.ruleset:2328 data/multiplayer/units.ruleset:2213
23093#: data/sandbox/units.ruleset:2330
23094msgid "Caravan"
23095msgstr "Karavan"
23096
23097#: data/civ1/units.ruleset:1308 data/civ2/units.ruleset:2070
23098#: data/classic/units.ruleset:2141 data/experimental/units.ruleset:2169
23099msgid ""
23100"A Caravan carries goods or material for trading with distant cities and "
23101"foreign countries, or to help build wonders in your cities."
23102msgstr ""
23103
23104#: data/civ1/units.ruleset:1311 data/civ2/units.ruleset:2073
23105msgid ""
23106"Caravans can establish trade routes with your own cities or those of other "
23107"nations (even enemies) by traveling to them. A route's ongoing revenue is "
23108"doubled if the two cities involved are on different continents, and doubled "
23109"again if the cities are from different civilizations. This last condition "
23110"means the net benefit to your civilization of a trade route is the same "
23111"regardless of whether you own both cities or only one of them; if you only "
23112"own one city, trade in each city is doubled, but you only get the benefit "
23113"from one end of the route. Each city can support a maximum of three trade "
23114"routes."
23115msgstr ""
23116
23117#: data/civ1/units.ruleset:1321 data/civ2/units.ruleset:2083
23118#: data/classic/units.ruleset:2157 data/experimental/units.ruleset:2185
23119msgid ""
23120"Every Caravan that is used to build a wonder will add 50 shields towards the "
23121"production of the wonder."
23122msgstr ""
23123
23124#: data/civ1/units.ruleset:1324 data/civ2/units.ruleset:2086
23125#: data/classic/units.ruleset:2160 data/experimental/units.ruleset:2188
23126#: data/civ2civ3/units.ruleset:2369 data/multiplayer/units.ruleset:2245
23127#: data/sandbox/units.ruleset:2372
23128msgid ""
23129"TIP:  You can stockpile a stack of Caravans in advance and bring them all "
23130"into a city where you have started to build a wonder, and finish it in only "
23131"one turn!"
23132msgstr ""
23133
23134#: data/civ1/units.ruleset:1331 data/civ2/units.ruleset:2156
23135#: data/classic/units.ruleset:2270 data/experimental/units.ruleset:2303
23136#: data/civ2civ3/units.ruleset:2493 data/multiplayer/units.ruleset:2356
23137#: data/sandbox/units.ruleset:2496
23138msgid "Barbarian Leader"
23139msgstr "Pemimpin Barbar"
23140
23141#: data/civ1/units.ruleset:1357 data/civ2/units.ruleset:2182
23142#: data/classic/units.ruleset:2303 data/experimental/units.ruleset:2336
23143#: data/civ2civ3/units.ruleset:2526 data/multiplayer/units.ruleset:2389
23144#: data/sandbox/units.ruleset:2529
23145msgid ""
23146"One Barbarian Leader appears every time there is a barbarian uprising "
23147"somewhere in the world."
23148msgstr ""
23149
23150#: data/civ1/units.ruleset:1360
23151msgid ""
23152"When a Barbarian Leader is killed on a tile without any defending units, the "
23153"ransom is paid, but only to land units. Usually the ransom is 100 gold, but "
23154"can be less if the barbarian has less money."
23155msgstr ""
23156
23157#: data/civ2/buildings.ruleset:44 data/classic/buildings.ruleset:77
23158#: data/experimental/buildings.ruleset:79 data/civ2civ3/buildings.ruleset:77
23159#: data/multiplayer/buildings.ruleset:76 data/sandbox/buildings.ruleset:77
23160#, fuzzy
23161#| msgid ""
23162#| "Allows a city to produce veteran air units (including helicopters).  "
23163#| "Also, damaged air units (again, including helicopters) which stay in town "
23164#| "for one full turn without moving are completely restored."
23165msgid ""
23166"Allows a city to produce veteran air units (including helicopters and "
23167"missiles). Also, damaged air units (again, including helicopters) which stay "
23168"in town for one full turn without moving are completely restored."
23169msgstr ""
23170"Memungkinkan sebuah kota untuk membangun unit udara veteran (termasuk "
23171"helikopter). Dan unit udara yang tinggal di kota selama satu giliran akan "
23172"diperbaiki secara total."
23173
23174#: data/civ2/buildings.ruleset:49 data/classic/buildings.ruleset:82
23175#: data/experimental/buildings.ruleset:84 data/multiplayer/buildings.ruleset:81
23176msgid ""
23177"Two cities with Airports can airlift one unit per turn.  Airlifting "
23178"instantly transports the unit from one city to another and will use all of "
23179"the unit's movement points.  A unit must have some movement points left to "
23180"be airlifted."
23181msgstr ""
23182
23183#: data/civ2/buildings.ruleset:73 data/classic/buildings.ruleset:106
23184#: data/multiplayer/buildings.ruleset:132
23185msgid ""
23186"Allows a city to grow larger than size 8.  A Sewer System is also required "
23187"for a city to grow larger than size 12."
23188msgstr ""
23189"Memungkinkan sebuah kota untuk berkembang labih besar dari 8. Sistem Riol "
23190"diperlukan agar sebuah kota dapat berkembang lebih besar dari 12."
23191
23192#: data/civ2/buildings.ruleset:121 data/civ2/buildings.ruleset:149
23193#: data/civ2/buildings.ruleset:176 data/classic/buildings.ruleset:158
23194#: data/classic/buildings.ruleset:187 data/classic/buildings.ruleset:214
23195#: data/experimental/buildings.ruleset:163
23196#: data/experimental/buildings.ruleset:192
23197#: data/experimental/buildings.ruleset:219 data/civ2civ3/buildings.ruleset:246
23198#: data/civ2civ3/buildings.ruleset:275 data/civ2civ3/buildings.ruleset:302
23199#: data/multiplayer/buildings.ruleset:184
23200#: data/multiplayer/buildings.ruleset:213
23201#: data/multiplayer/buildings.ruleset:240 data/sandbox/buildings.ruleset:246
23202#: data/sandbox/buildings.ruleset:275 data/sandbox/buildings.ruleset:302
23203#, fuzzy, no-c-format
23204#| msgid ""
23205#| "With a Barracks, each new land unit built in a city will automatically "
23206#| "have Veteran status, which means that its attack and defense strengths "
23207#| "are increased by 50%.  Also, damaged land units which stay in town for "
23208#| "one full turn without moving are completely restored."
23209msgid ""
23210"With a Barracks, each new land unit built in a city will automatically have "
23211"Veteran status, which means that its attack and defense strengths are "
23212"increased by 50%."
23213msgstr ""
23214"Dengan Barak, setiap unit darat baru yang dibuat di sebuah kota akan "
23215"memiliki status Veteran secara otomatis, yang berarti kekuatan menyerang dan "
23216"bertahannya ditambah 50%. Juga, unit darat yang rusak yang diam di sebuah "
23217"kota dalam satu giliran penuh tanpa bergerak akan disembuhkan secara total."
23218
23219#: data/civ2/buildings.ruleset:125 data/civ2/buildings.ruleset:153
23220#: data/civ2/buildings.ruleset:180 data/classic/buildings.ruleset:162
23221#: data/classic/buildings.ruleset:191 data/classic/buildings.ruleset:218
23222#: data/experimental/buildings.ruleset:167
23223#: data/experimental/buildings.ruleset:196
23224#: data/experimental/buildings.ruleset:223 data/civ2civ3/buildings.ruleset:250
23225#: data/civ2civ3/buildings.ruleset:279 data/civ2civ3/buildings.ruleset:306
23226#: data/multiplayer/buildings.ruleset:188
23227#: data/multiplayer/buildings.ruleset:217
23228#: data/multiplayer/buildings.ruleset:244 data/sandbox/buildings.ruleset:250
23229#: data/sandbox/buildings.ruleset:279 data/sandbox/buildings.ruleset:306
23230#, fuzzy
23231#| msgid ""
23232#| "Allows a city to produce veteran air units (including helicopters).  "
23233#| "Also, damaged air units (again, including helicopters) which stay in town "
23234#| "for one full turn without moving are completely restored."
23235msgid ""
23236"Also, damaged land units which stay in town for one full turn without moving "
23237"are completely restored."
23238msgstr ""
23239"Memungkinkan sebuah kota untuk membangun unit udara veteran (termasuk "
23240"helikopter). Dan unit udara yang tinggal di kota selama satu giliran akan "
23241"diperbaiki secara total."
23242
23243#: data/civ2/buildings.ruleset:202 data/classic/buildings.ruleset:241
23244#: data/experimental/buildings.ruleset:246
23245#: data/multiplayer/buildings.ruleset:267
23246msgid ""
23247"A Cathedral makes 3 unhappy citizens content in a city, making it easier to "
23248"maintain order in that city; however, it does not affect citizens made "
23249"unhappy by military activity.  The discovery of Theology increases the "
23250"effect of a Cathedral, making an additional unhappy citizen content.  The "
23251"discovery of Communism lessens the effect of a Cathedral, reducing by one "
23252"the number of unhappy citizens made content."
23253msgstr ""
23254
23255#: data/civ2/buildings.ruleset:230 data/classic/buildings.ruleset:269
23256#: data/experimental/buildings.ruleset:274
23257#: data/multiplayer/buildings.ruleset:295
23258msgid ""
23259"City Walls make it easier to defend a city.  They triple the defense "
23260"strength of units within the city against land and helicopter units.  They "
23261"are ineffective against airborne and sea units as well as Howitzers.  City "
23262"Walls also prevent the loss of population which occurs when a defending unit "
23263"is destroyed by a land unit."
23264msgstr ""
23265
23266#: data/civ2/buildings.ruleset:239 data/classic/buildings.ruleset:278
23267#: data/experimental/buildings.ruleset:283 data/civ2civ3/buildings.ruleset:366
23268#: data/multiplayer/buildings.ruleset:304 data/sandbox/buildings.ruleset:366
23269msgid "Coastal Defense"
23270msgstr "Pertahanan Pesisir"
23271
23272#: data/civ2/buildings.ruleset:256 data/classic/buildings.ruleset:295
23273#: data/experimental/buildings.ruleset:300
23274#: data/multiplayer/buildings.ruleset:321
23275msgid ""
23276"Increases the defense strength of units within a city by a factor of 2 when "
23277"defending against bombardments from enemy ships."
23278msgstr ""
23279
23280#: data/civ2/buildings.ruleset:278
23281msgid ""
23282"Entertains the citizens of a city, making 3 unhappy citizens content.  (Four "
23283"after the discovery of Electronics.)  However, it does not affect citizens "
23284"made unhappy by military activity."
23285msgstr ""
23286
23287#: data/civ2/buildings.ruleset:302 data/multiplayer/buildings.ruleset:344
23288#, no-c-format
23289msgid ""
23290"Reduces the corruption and waste in a city by 50%, and makes the revolt cost "
23291"of the city 4 times bigger. (These effects are redundant in your capital "
23292"city.)"
23293msgstr ""
23294
23295#: data/civ2/buildings.ruleset:306 data/classic/buildings.ruleset:347
23296#: data/experimental/buildings.ruleset:353
23297#: data/multiplayer/buildings.ruleset:348
23298msgid ""
23299"Under a Democracy, a Courthouse also makes 1 unhappy citizen content (unless "
23300"that citizen is unhappy about military activity)."
23301msgstr ""
23302
23303#: data/civ2/buildings.ruleset:361 data/classic/buildings.ruleset:402
23304#: data/experimental/buildings.ruleset:408 data/civ2civ3/buildings.ruleset:502
23305#: data/multiplayer/buildings.ruleset:400 data/sandbox/buildings.ruleset:502
23306msgid "Harbor"
23307msgstr "Pelabuhan"
23308
23309#: data/civ2/buildings.ruleset:379 data/classic/buildings.ruleset:420
23310#: data/experimental/buildings.ruleset:426
23311#: data/multiplayer/buildings.ruleset:418
23312msgid ""
23313"Gives one extra food resource on all Oceanic tiles.  The city needs to be "
23314"coastal to build this improvement."
23315msgstr ""
23316
23317#: data/civ2/buildings.ruleset:411
23318#, fuzzy
23319msgid ""
23320"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
23321"Plant.  A city can only build a Hydro Plant if it is next to (or on) a River "
23322"tile."
23323msgstr ""
23324"Sebuah kota hanya dapat membangun satu PLTA, PLTU, PLTN, atau PLTS. Sebuah "
23325"kota hanya dapat membangun PLTA jika terletak di dekat gunung atau sungai."
23326
23327#: data/civ2/buildings.ruleset:505 data/classic/buildings.ruleset:549
23328#: data/experimental/buildings.ruleset:607
23329#: data/multiplayer/buildings.ruleset:544
23330#, no-c-format
23331msgid ""
23332"Together with a Factory, a Manufacturing Plant increases the shield "
23333"production in a city by 100%. A Manufacturing Plant on its own increases "
23334"shield production by 50%."
23335msgstr ""
23336
23337#: data/civ2/buildings.ruleset:537 data/civ2/buildings.ruleset:683
23338#: data/civ2/buildings.ruleset:834
23339msgid ""
23340"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
23341"Plant."
23342msgstr ""
23343
23344#: data/civ2/buildings.ruleset:546 data/classic/buildings.ruleset:601
23345#: data/experimental/buildings.ruleset:656 data/civ2civ3/buildings.ruleset:716
23346#: data/multiplayer/buildings.ruleset:585 data/sandbox/buildings.ruleset:716
23347msgid "Offshore Platform"
23348msgstr "Peron Lepas Pantai"
23349
23350#: data/civ2/buildings.ruleset:563 data/classic/buildings.ruleset:618
23351#: data/experimental/buildings.ruleset:673
23352#: data/multiplayer/buildings.ruleset:602
23353msgid ""
23354"Adds 1 extra shield resource on all Oceanic tiles worked by a city.  The "
23355"city needs to be coastal to build this improvement."
23356msgstr ""
23357
23358#: data/civ2/buildings.ruleset:586 data/multiplayer/buildings.ruleset:625
23359msgid ""
23360"Makes a city the capital and the center of your government. Corruption and "
23361"waste in other cities is related to how far away from the capital they are, "
23362"except when the government is Democracy or Communism. On top of this, "
23363"corruption and waste in your capital itself is half of what it would "
23364"otherwise be (as if it had a Courthouse)."
23365msgstr ""
23366
23367#: data/civ2/buildings.ruleset:593 data/classic/buildings.ruleset:647
23368#: data/experimental/buildings.ruleset:702 data/civ2civ3/buildings.ruleset:763
23369#: data/multiplayer/buildings.ruleset:632 data/sandbox/buildings.ruleset:763
23370msgid ""
23371"The cost to enemy Diplomats and Spies of inciting a revolt in a city also "
23372"depends upon the city's distance from the capital (under all forms of "
23373"government). Your capital city itself cannot be incited to revolt, and "
23374"enjoys a bonus when enemy agents try to evade your own agents stationed in "
23375"the city, or sabotage your buildings."
23376msgstr ""
23377
23378#: data/civ2/buildings.ruleset:611 data/classic/buildings.ruleset:670
23379#: data/experimental/buildings.ruleset:726 data/civ2civ3/buildings.ruleset:826
23380#: data/multiplayer/buildings.ruleset:655 data/sandbox/buildings.ruleset:826
23381msgid "Police Station"
23382msgstr "Kantor Polisi"
23383
23384#: data/civ2/buildings.ruleset:627 data/classic/buildings.ruleset:686
23385#: data/experimental/buildings.ruleset:742
23386msgid ""
23387"Reduces the unhappiness caused by aggressively deployed military units owned "
23388"by the city by 2 under Democracy and 1 under Republic -- in other words, it "
23389"neutralizes the unhappiness caused by a single military unit. This "
23390"improvement has no effect under other governments."
23391msgstr ""
23392
23393#: data/civ2/buildings.ruleset:635 data/classic/buildings.ruleset:697
23394#: data/experimental/buildings.ruleset:753 data/civ2civ3/buildings.ruleset:849
23395#: data/multiplayer/buildings.ruleset:679 data/sandbox/buildings.ruleset:849
23396msgid "Port Facility"
23397msgstr ""
23398
23399#: data/civ2/buildings.ruleset:652 data/classic/buildings.ruleset:714
23400#: data/experimental/buildings.ruleset:770 data/civ2civ3/buildings.ruleset:866
23401#: data/multiplayer/buildings.ruleset:696 data/sandbox/buildings.ruleset:866
23402msgid ""
23403"Allows a city to build veteran sea units.  Also, damaged sea units which "
23404"stay in town for one full turn without moving are completely restored."
23405msgstr ""
23406
23407#: data/civ2/buildings.ruleset:712 data/classic/buildings.ruleset:779
23408#: data/experimental/buildings.ruleset:835 data/civ2civ3/buildings.ruleset:933
23409#: data/multiplayer/buildings.ruleset:758 data/sandbox/buildings.ruleset:933
23410msgid "Research Lab"
23411msgstr "Laboratorium Riset"
23412
23413#: data/civ2/buildings.ruleset:730
23414#, no-c-format
23415msgid ""
23416"Together with a Library, a Research Lab increases the science production of "
23417"a city by 100%. Together with a Library and a University, a Research Lab "
23418"increases the science production of a city by 150%."
23419msgstr ""
23420
23421#: data/civ2/buildings.ruleset:738 data/classic/buildings.ruleset:805
23422#: data/experimental/buildings.ruleset:861 data/civ2civ3/buildings.ruleset:964
23423#: data/multiplayer/buildings.ruleset:784 data/sandbox/buildings.ruleset:964
23424msgid "SAM Battery"
23425msgstr ""
23426
23427#: data/civ2/buildings.ruleset:754 data/classic/buildings.ruleset:821
23428#: data/experimental/buildings.ruleset:877
23429#: data/multiplayer/buildings.ruleset:800
23430msgid ""
23431"Doubles the defense of all units inside the city when attacked by aircraft "
23432"(not including helicopters or missiles)."
23433msgstr ""
23434"Melipatgandakan pertahanan semua unit di dalam kota ketika diserang dari "
23435"udara (kecuali helikopter atau misil)."
23436
23437#: data/civ2/buildings.ruleset:776 data/classic/buildings.ruleset:843
23438#: data/experimental/buildings.ruleset:899
23439#: data/multiplayer/buildings.ruleset:822
23440#, fuzzy
23441msgid ""
23442"Protects a city and its environs (up to 2 tiles away) from attacks by other "
23443"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
23444"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
23445"exploded) within range, is shot down and simply has no effect. Also, doubles "
23446"defense for units in the city against non-nuclear missiles."
23447msgstr ""
23448"Melindungi kota dan sekitarnya (2 ubin di sekitarnya) dari serangan Nuklir. "
23449"Unit Nuklir yang menyerang sebuah kota yang memiliki Perlindungan SDI, atau "
23450"menyerang unit Anda (atau sengaja diledakkan) dalam jarak tersebut, akan "
23451"ditembak jatuh dan tidak berefek apa-apa."
23452
23453#: data/civ2/buildings.ruleset:787 data/classic/buildings.ruleset:854
23454#: data/experimental/buildings.ruleset:910 data/civ2civ3/buildings.ruleset:1012
23455#: data/multiplayer/buildings.ruleset:831 data/sandbox/buildings.ruleset:1012
23456msgid "Sewer System"
23457msgstr "Sistem Riol"
23458
23459#: data/civ2/buildings.ruleset:804 data/classic/buildings.ruleset:871
23460#: data/multiplayer/buildings.ruleset:848
23461msgid ""
23462"Allows a city to grow larger than size 12.  An Aqueduct is first required "
23463"for a city to grow larger than size 8."
23464msgstr ""
23465"Memungkinkan sebuah kota untuk berkembang lebih besar dari 12. Sebuah "
23466"Akuaduk dibutuhkan sebuah kota untuk berkembang lebih besar dari 8."
23467
23468#: data/civ2/buildings.ruleset:810 data/classic/buildings.ruleset:879
23469#: data/experimental/buildings.ruleset:935 data/civ2civ3/buildings.ruleset:1036
23470#: data/multiplayer/buildings.ruleset:856 data/sandbox/buildings.ruleset:1036
23471msgid "Solar Plant"
23472msgstr "PLTS"
23473
23474#: data/civ2/buildings.ruleset:828
23475#, no-c-format
23476msgid ""
23477"Eliminates all pollution generated by production in a city. It also "
23478"increases the shield production of a Factory or Mfg. Plant in the city: a "
23479"Factory and a Solar Plant together give a 100% production bonus, and a "
23480"Factory, Mfg. Plant and Solar Plant together give a 150% production bonus."
23481msgstr ""
23482
23483#: data/civ2/buildings.ruleset:927 data/classic/buildings.ruleset:1004
23484#: data/experimental/buildings.ruleset:1060
23485#: data/civ2civ3/buildings.ruleset:1174 data/multiplayer/buildings.ruleset:981
23486#: data/sandbox/buildings.ruleset:1174
23487msgid "Stock Exchange"
23488msgstr "Bursa Saham"
23489
23490#: data/civ2/buildings.ruleset:945 data/classic/buildings.ruleset:1022
23491#: data/experimental/buildings.ruleset:1078
23492#: data/multiplayer/buildings.ruleset:999
23493#, no-c-format
23494msgid ""
23495"Together with a Bank, a Stock Exchange boosts tax and luxury production in a "
23496"city by 50%. Together with a Marketplace and a Bank, a Stock Exchange boosts "
23497"tax and luxury production in a city by 150%."
23498msgstr ""
23499
23500#: data/civ2/buildings.ruleset:953 data/classic/buildings.ruleset:1030
23501#: data/experimental/buildings.ruleset:1086
23502#: data/civ2civ3/buildings.ruleset:1200 data/multiplayer/buildings.ruleset:1007
23503#: data/sandbox/buildings.ruleset:1200
23504msgid "Super Highways"
23505msgstr "Jalan Tol"
23506
23507#: data/civ2/buildings.ruleset:970 data/classic/buildings.ruleset:1047
23508#: data/experimental/buildings.ruleset:1103
23509#: data/multiplayer/buildings.ruleset:1024
23510#, no-c-format
23511msgid "Increases trade resources by 50% on all tiles with roads or railroads."
23512msgstr ""
23513
23514#: data/civ2/buildings.ruleset:976 data/classic/buildings.ruleset:1055
23515#: data/experimental/buildings.ruleset:1114
23516#: data/civ2civ3/buildings.ruleset:1232 data/multiplayer/buildings.ruleset:1030
23517#: data/sandbox/buildings.ruleset:1232
23518msgid "Supermarket"
23519msgstr "Pasar Swalayan"
23520
23521#: data/civ2/buildings.ruleset:993 data/classic/buildings.ruleset:1072
23522#: data/experimental/buildings.ruleset:1131
23523#: data/civ2civ3/buildings.ruleset:1249 data/sandbox/buildings.ruleset:1249
23524#, no-c-format
23525msgid ""
23526"Increases the food resources by 50% on each farmland tile which is being "
23527"used around the city.  Farmland tiles are those which have been irrigated a "
23528"second time."
23529msgstr ""
23530"Menambah makanan yang dihasilkan dari persawahan di sekitar kota sebanyak "
23531"50%. Persawahan adalah ubin yang diairi sebanyak dua kali."
23532
23533#: data/civ2/buildings.ruleset:1016
23534msgid ""
23535"Makes one unhappy citizen content.  The Mysticism advance doubles this "
23536"effect, as does Oracle wonder.  With both Mysticism and the Oracle, 4 "
23537"citizens are made content.  Does not affect citizens made unhappy by "
23538"military activity."
23539msgstr ""
23540
23541#: data/civ2/buildings.ruleset:1064 data/classic/buildings.ruleset:1143
23542#: data/experimental/buildings.ruleset:1205
23543msgid ""
23544"The entire map becomes permanently visible to the player who owns it -- the "
23545"player always has up-to-date knowledge of all terrain and cities (but not "
23546"units) despite fog-of-war. It allows all players to start building spaceship "
23547"parts (assuming they have researched the necessary technologies)."
23548msgstr ""
23549
23550#: data/civ2/buildings.ruleset:1073 data/classic/buildings.ruleset:1152
23551#: data/experimental/buildings.ruleset:1214
23552#: data/civ2civ3/buildings.ruleset:1340 data/multiplayer/buildings.ruleset:1126
23553#: data/sandbox/buildings.ruleset:1340
23554msgid "A.Smith's Trading Co."
23555msgstr "Maskapai Dagang A.Smith"
23556
23557#: data/civ2/buildings.ruleset:1089
23558msgid ""
23559"City improvements which would normally have an upkeep of 1 are free of "
23560"upkeep, for all cities."
23561msgstr ""
23562
23563#: data/civ2/buildings.ruleset:1186 data/classic/buildings.ruleset:1268
23564#: data/experimental/buildings.ruleset:1330
23565#: data/civ2civ3/buildings.ruleset:1466 data/multiplayer/buildings.ruleset:1245
23566#: data/sandbox/buildings.ruleset:1466
23567msgid "Eiffel Tower"
23568msgstr "Menara Eiffel"
23569
23570#: data/civ2/buildings.ruleset:1203
23571#, no-c-format
23572msgid ""
23573"Your reputation and goodwill among other nations is recovered four times as "
23574"fast."
23575msgstr ""
23576"Reputasi Anda di antara bangsa-bangsa dipulihkan empat kali lebih cepat."
23577
23578#: data/civ2/buildings.ruleset:1273 data/classic/buildings.ruleset:1356
23579#: data/experimental/buildings.ruleset:1418
23580msgid ""
23581"Makes one content citizen happy in every city. Makes two extra content "
23582"citizens happy in the city containing the Hanging Gardens (that is, a total "
23583"of 3). In the unlikely event where there are no content citizens to get the "
23584"effect of Hanging Gardens, the wonder applies to unhappy citizens (including "
23585"those unhappy about military activity), making each content then happy."
23586msgstr ""
23587
23588#: data/civ2/buildings.ruleset:1299 data/classic/buildings.ruleset:1383
23589#: data/experimental/buildings.ruleset:1445
23590msgid ""
23591"Works as if you had a Hydro Plant in every city.  (This reduces pollution "
23592"and increases the effects of Factories and Mfg. Plants.)"
23593msgstr ""
23594
23595#: data/civ2/buildings.ruleset:1343 data/classic/buildings.ruleset:1428
23596#: data/experimental/buildings.ruleset:1490
23597msgid ""
23598"Makes two unhappy citizens content in every city (including citizens unhappy "
23599"about military activity)."
23600msgstr ""
23601
23602#: data/civ2/buildings.ruleset:1349 data/classic/buildings.ruleset:1434
23603#: data/experimental/buildings.ruleset:1496
23604#: data/civ2civ3/buildings.ruleset:1641 data/multiplayer/buildings.ruleset:1414
23605#: data/sandbox/buildings.ruleset:1641
23606msgid "King Richard's Crusade"
23607msgstr "Perang Salib Raja Richard"
23608
23609#: data/civ2/buildings.ruleset:1366 data/classic/buildings.ruleset:1451
23610#: data/experimental/buildings.ruleset:1513
23611#: data/multiplayer/buildings.ruleset:1432
23612msgid ""
23613"Adds one extra shield resource on every tile around the city where it is "
23614"built."
23615msgstr ""
23616
23617#: data/civ2/buildings.ruleset:1372 data/classic/buildings.ruleset:1457
23618#: data/experimental/buildings.ruleset:1519
23619#: data/civ2civ3/buildings.ruleset:1668 data/multiplayer/buildings.ruleset:1438
23620#: data/sandbox/buildings.ruleset:1668
23621msgid "Leonardo's Workshop"
23622msgstr ""
23623
23624#: data/civ2/buildings.ruleset:1389 data/classic/buildings.ruleset:1474
23625#: data/experimental/buildings.ruleset:1536
23626#: data/civ2civ3/buildings.ruleset:1685 data/sandbox/buildings.ruleset:1685
23627msgid "Upgrades one obsolete unit per game turn."
23628msgstr ""
23629
23630#: data/civ2/buildings.ruleset:1411
23631msgid ""
23632"Gives all your sea units 1 additional movement point. Makes all your new "
23633"military sea units veterans (for all cities)."
23634msgstr ""
23635"Memberikan 1 poin pergerakan tambahan bagi semua unit laut. Membuat semua "
23636"unit laut baru menjadi veteran (untuk semua kota)."
23637
23638#: data/civ2/buildings.ruleset:1433
23639msgid "Gives all sea units 2 additional movement points."
23640msgstr "Memberikan 2 poin pergerakan tambahan untuk semua unit laut."
23641
23642#: data/civ2/buildings.ruleset:1458 data/classic/buildings.ruleset:1545
23643#: data/experimental/buildings.ruleset:1607
23644#: data/civ2civ3/buildings.ruleset:1760 data/multiplayer/buildings.ruleset:1530
23645#: data/sandbox/buildings.ruleset:1760
23646msgid "Marco Polo's Embassy"
23647msgstr "Kedutaan Marco Polo"
23648
23649#: data/civ2/buildings.ruleset:1475 data/classic/buildings.ruleset:1562
23650#: data/experimental/buildings.ruleset:1624
23651#: data/civ2civ3/buildings.ruleset:1777 data/sandbox/buildings.ruleset:1777
23652msgid "The player who owns it gets an embassy with all players."
23653msgstr "Pemain yang memilikinya mendapatkan kedutaan dari semua pemain."
23654
23655#: data/civ2/buildings.ruleset:1496 data/classic/buildings.ruleset:1583
23656#: data/experimental/buildings.ruleset:1645
23657msgid ""
23658"Counts as having a Cathedral in each of your cities.  This makes 3 unhappy "
23659"citizens content in each city; however, it does not affect citizens made "
23660"unhappy by military activity.  The discovery of Theology increases the "
23661"effect of a Cathedral, making an additional unhappy citizen content.  The "
23662"discovery of Communism lessens the effect of a Cathedral, reducing by one "
23663"the number of unhappy citizens made content."
23664msgstr ""
23665
23666#: data/civ2/buildings.ruleset:1546
23667msgid "Counts as having a Granary in every city."
23668msgstr "Bekerja sebagaimana jika setiap kota Anda memiliki Lumbung."
23669
23670#: data/civ2/buildings.ruleset:1568
23671#, no-c-format
23672msgid ""
23673"Boosts science production in each city with a Library by 50%.  (Counts as "
23674"having a Research Lab in all of your cities.)"
23675msgstr ""
23676
23677#: data/civ2/buildings.ruleset:1597 data/classic/buildings.ruleset:1687
23678#: data/experimental/buildings.ruleset:1749
23679#: data/civ2civ3/buildings.ruleset:1962 data/multiplayer/buildings.ruleset:1679
23680#: data/sandbox/buildings.ruleset:1962
23681msgid "Statue of Liberty"
23682msgstr "Patung Liberty"
23683
23684#: data/civ2/buildings.ruleset:1620 data/classic/buildings.ruleset:1710
23685#: data/experimental/buildings.ruleset:1772
23686#: data/civ2civ3/buildings.ruleset:1987 data/multiplayer/buildings.ruleset:1703
23687#: data/sandbox/buildings.ruleset:1987
23688msgid "Sun Tzu's War Academy"
23689msgstr "Akademi Perang Sun Tzu"
23690
23691#: data/civ2/buildings.ruleset:1638
23692#, no-c-format
23693msgid ""
23694"All your new military land units become veterans (for all cities).  The "
23695"chance of a land unit becoming a veteran after a battle increases from 50% "
23696"to 100%."
23697msgstr ""
23698
23699#: data/civ2/buildings.ruleset:1661 data/classic/buildings.ruleset:1751
23700#: data/experimental/buildings.ruleset:1813
23701msgid "All your units regain two extra hitpoints per turn."
23702msgstr ""
23703
23704#: data/civ2/buildings.ruleset:1690 data/classic/buildings.ruleset:1780
23705#: data/experimental/buildings.ruleset:1842
23706msgid ""
23707"Counts as a Police Station in every city. (That is, for each city, it "
23708"reduces the unhappiness caused by aggressively deployed military units owned "
23709"by that city by 2 under Democracy and 1 under Republic -- in other words, it "
23710"neutralizes the unhappiness caused by a single military unit per city. This "
23711"wonder has no effect under other governments.)"
23712msgstr ""
23713
23714#: data/civ2/buildings.ruleset:1700
23715msgid "Capitalization"
23716msgstr "Kapitalisasi"
23717
23718#: data/civ2/buildings.ruleset:1715
23719msgid ""
23720"This is not a normal improvement.  Instead, setting a city's production to "
23721"Capitalization means its shield production is converted to tax output "
23722"(money)."
23723msgstr ""
23724
23725#: data/civ2/game.ruleset:25
23726msgid "Civ2 ruleset"
23727msgstr ""
23728
23729#: data/civ2/game.ruleset:31
23730msgid ""
23731"You are playing with civ2 style rules. These are quite close to Freeciv "
23732"default rules, but with some additions."
23733msgstr ""
23734
23735#. TRANS: _Poison City (3% chance of success).
23736#: data/civ2/game.ruleset:216 data/classic/game.ruleset:219
23737#: data/experimental/game.ruleset:223 data/civ2civ3/game.ruleset:225
23738#: data/multiplayer/game.ruleset:223 data/sandbox/game.ruleset:223
23739#: server/ruleset.c:5449
23740#, fuzzy, c-format
23741msgid "%sPoison City%s"
23742msgstr "Racuni Kota"
23743
23744#. TRANS: _Sabotage Enemy Unit (3% chance of success).
23745#: data/civ2/game.ruleset:219 data/classic/game.ruleset:222
23746#: data/experimental/game.ruleset:226 data/civ2civ3/game.ruleset:228
23747#: data/multiplayer/game.ruleset:226 data/sandbox/game.ruleset:226
23748#, fuzzy, c-format
23749msgid "%sSabotage Enemy Unit%s"
23750msgstr "_Sabotase Unit Musuh"
23751
23752#. TRANS: Industrial _Sabotage (3% chance of success).
23753#: data/civ2/game.ruleset:228 data/classic/game.ruleset:231
23754#: data/experimental/game.ruleset:235 data/civ2civ3/game.ruleset:237
23755#: data/multiplayer/game.ruleset:235 data/sandbox/game.ruleset:235
23756#, fuzzy, c-format
23757msgid "Industrial %sSabotage%s"
23758msgstr "Sabotase Perindustrian"
23759
23760#. TRANS: Indus_trial Espionage (3% chance of success).
23761#: data/civ2/game.ruleset:240 data/classic/game.ruleset:243
23762#: data/experimental/game.ruleset:247 data/civ2civ3/game.ruleset:249
23763#: data/multiplayer/game.ruleset:247 data/sandbox/game.ruleset:247
23764#, fuzzy, c-format
23765msgid "Indus%strial Espionage%s"
23766msgstr "Sabotase Perindustrian"
23767
23768#: data/civ2/governments.ruleset:75
23769msgid ""
23770"Anarchy offers slightly less corruption and waste than Despotism, but "
23771"slightly more unhappiness."
23772msgstr ""
23773
23774#: data/civ2/governments.ruleset:95
23775msgid ""
23776"Despotism suffers the highest level of corruption and waste of all forms of "
23777"government."
23778msgstr ""
23779"Pemerintahan Despotisme memiliki tingkat korupsi dan pencemaran tertinggi "
23780"dari semua jenis pemerintahan."
23781
23782#: data/civ2/governments.ruleset:117
23783msgid ""
23784"Monarchy suffers the same small amount of corruption and waste that the "
23785"Republic does."
23786msgstr ""
23787"Tingkat korupsi pada pemerintahan Monarki sama rendahnya dengan pemerintahan "
23788"Republik."
23789
23790#: data/civ2/governments.ruleset:140
23791msgid ""
23792"Under Communism, corruption and waste does not vary by distance from the "
23793"capital; all cities (including the capital) have a modest amount of "
23794"corruption."
23795msgstr ""
23796"TIngkat korupsi pada pemerintahan Komunis tidak bergantung pada jarak dari "
23797"ibukota; semua kota memiliki tingkat korupsi yang lumayan."
23798
23799#: data/civ2/governments.ruleset:149 data/civ2/techs.ruleset:315
23800#: data/civ2civ3/governments.ruleset:252
23801#: data/multiplayer/governments.ruleset:193 data/multiplayer/techs.ruleset:331
23802#: data/sandbox/governments.ruleset:252
23803msgid "Fundamentalism"
23804msgstr "Fundamentalisme"
23805
23806#: data/civ2/governments.ruleset:156 data/civ2civ3/governments.ruleset:259
23807#: data/multiplayer/governments.ruleset:200
23808#: data/sandbox/governments.ruleset:259
23809#, c-format
23810msgid "High Priest %s"
23811msgstr "Pendeta Tinggi %s"
23812
23813#: data/civ2/governments.ruleset:157 data/civ2civ3/governments.ruleset:260
23814#: data/multiplayer/governments.ruleset:201
23815#: data/sandbox/governments.ruleset:260
23816#, c-format
23817msgid "High Priestess %s"
23818msgstr ""
23819
23820#: data/civ2/governments.ruleset:159 data/civ2civ3/governments.ruleset:262
23821#: data/multiplayer/governments.ruleset:203
23822#: data/sandbox/governments.ruleset:262
23823msgid ""
23824"Fundamentalism is a form of government organized around a central set of "
23825"beliefs. The beliefs, usually religious in nature, form a rigid guideline "
23826"for actions and reactions of both the rulers and the people."
23827msgstr ""
23828
23829#: data/civ2/governments.ruleset:164 data/civ2civ3/governments.ruleset:267
23830#: data/multiplayer/governments.ruleset:208
23831#: data/sandbox/governments.ruleset:267
23832msgid ""
23833"In a fundamentalist society, the people and the rulers are entirely devoted "
23834"to their beliefs, and are usually willing to die to preserve them."
23835msgstr ""
23836
23837#: data/civ2/governments.ruleset:168 data/civ2civ3/governments.ruleset:271
23838#: data/multiplayer/governments.ruleset:212
23839#: data/sandbox/governments.ruleset:271
23840msgid ""
23841"Improvements that normally convert unhappy citizens to content citizens, "
23842"produce `tithes' (gold) equivalent to the number of people they would "
23843"convert, and require no maintenance."
23844msgstr ""
23845
23846#: data/civ2/governments.ruleset:209
23847msgid ""
23848"Under Democracy, citizens govern directly by voting on issues. Democracy "
23849"offers the highest possible level of trade, but also offers the most "
23850"potential for unhappiness.  There is no corruption or waste during "
23851"Democracy, but citizens become very upset during wars."
23852msgstr ""
23853
23854#: data/civ2/nations.ruleset:127 data/nation/american.ruleset:50
23855#: data/nation/dutch.ruleset:40
23856#, c-format
23857msgid "Reverend %s"
23858msgstr ""
23859
23860#: data/civ2/nations.ruleset:127 data/nation/american.ruleset:50
23861#: data/nation/dutch.ruleset:40
23862#, c-format
23863msgid "?female:Reverend %s"
23864msgstr ""
23865
23866#: data/civ2/nations.ruleset:395 data/nation/carthaginian.ruleset:5
23867msgid "Carthaginian"
23868msgstr "Kartago"
23869
23870#: data/civ2/nations.ruleset:396 data/nation/carthaginian.ruleset:6
23871msgid "?plural:Carthaginians"
23872msgstr "Kartago"
23873
23874#: data/civ2/nations.ruleset:398
23875msgid ""
23876"The Carthaginians, descendants of Phoenician traders, ran a naval empire in "
23877"the Mediterranean from the 5th to 2nd centuries BC. Carthage was destroyed "
23878"by Rome in 146 BC."
23879msgstr ""
23880"Bangsa Kartago, keturunan para pedagang Fenisia, memiliki sebuah kerajaan "
23881"maritim yang berkuasa di wilayah Mediterania sejak abad ke-5 sampai ke-2 SM. "
23882"Kartago ditaklukkan oleh Romawi pada 146 SM."
23883
23884#: data/civ2/nations.ruleset:431 data/nation/celtic.ruleset:5
23885msgid "Celtic"
23886msgstr "Kelt"
23887
23888#: data/civ2/nations.ruleset:432 data/nation/celtic.ruleset:6
23889msgid "?plural:Celts"
23890msgstr "Kelt"
23891
23892#: data/civ2/nations.ruleset:434 data/nation/celtic.ruleset:8
23893msgid ""
23894"The Celts were an Indo-European ethno-linguistic complex in Western Europe, "
23895"probably originating from the area between the upper Rhine and upper Danube, "
23896"from the Urnfield culture and the western group of the Hallstatt culture. "
23897"The Celts were known as cruel and savage warriors who terrorized the ancient "
23898"civilized peoples of Europe and Asia Minor. The Celts colonized much of "
23899"Europe and had a large influence on the development of European civilization."
23900msgstr ""
23901
23902#: data/civ2/nations.ruleset:450 data/nation/celtic.ruleset:38
23903#, fuzzy, c-format
23904msgid "Great Warrior %s"
23905msgstr "Firaun Besar %s"
23906
23907#: data/civ2/nations.ruleset:450 data/nation/celtic.ruleset:38
23908#, fuzzy, c-format
23909msgid "?female:Great Warrior %s"
23910msgstr "Pemimpin Besar %s"
23911
23912#: data/civ2/nations.ruleset:451 data/nation/celtic.ruleset:39
23913#: data/nation/khmer.ruleset:28
23914#, c-format
23915msgid "Brother %s"
23916msgstr "Saudara %s"
23917
23918#: data/civ2/nations.ruleset:451 data/nation/celtic.ruleset:39
23919#: data/nation/khmer.ruleset:28
23920#, c-format
23921msgid "Sister %s"
23922msgstr "Saudara %s"
23923
23924#: data/civ2/nations.ruleset:454 data/nation/celtic.ruleset:42
23925#, c-format
23926msgid "High Druid %s"
23927msgstr "Cenayang Besar %s"
23928
23929#: data/civ2/nations.ruleset:454 data/nation/celtic.ruleset:42
23930#, c-format
23931msgid "?female:High Druid %s"
23932msgstr "Cenayang Tinggi %s"
23933
23934#: data/civ2/nations.ruleset:771 data/nation/english.ruleset:30
23935#, c-format
23936msgid "Lord Protector %s"
23937msgstr ""
23938
23939#: data/civ2/nations.ruleset:771 data/nation/english.ruleset:30
23940#, c-format
23941msgid "Lady Protector %s"
23942msgstr ""
23943
23944#: data/civ2/nations.ruleset:887 data/civ2/nations.ruleset:1016
23945#: data/nation/austrian.ruleset:52 data/nation/german.ruleset:34
23946#: data/nation/italian.ruleset:44
23947#, c-format
23948msgid "Archbishop %s"
23949msgstr "Uskup Agung %s"
23950
23951#: data/civ2/nations.ruleset:887 data/civ2/nations.ruleset:1016
23952#: data/nation/german.ruleset:34
23953#, c-format
23954msgid "?female:Archbishop %s"
23955msgstr "Uskup Agung %s"
23956
23957#: data/civ2/nations.ruleset:1325 data/nation/indian.ruleset:27
23958#, c-format
23959msgid "Guru %s"
23960msgstr "Guru %s"
23961
23962#: data/civ2/nations.ruleset:1325 data/nation/indian.ruleset:27
23963#, c-format
23964msgid "?female:Guru %s"
23965msgstr "Guru %s"
23966
23967#: data/civ2/nations.ruleset:1407 data/nation/japanese.ruleset:5
23968msgid "Japanese"
23969msgstr "Jepang"
23970
23971#: data/civ2/nations.ruleset:1408 data/nation/japanese.ruleset:6
23972msgid "?plural:Japanese"
23973msgstr "Jepang"
23974
23975#: data/civ2/nations.ruleset:1410
23976msgid ""
23977"According to traditional Japanese mythology, Japan was founded in the 7th "
23978"century BC by the ancestral Emperor Jimmu."
23979msgstr ""
23980"Menurut mitologi tradisional Jepang, Jepang didirikan pada abad ke-7 M oleh "
23981"leluhur Kaisar Jimmu."
23982
23983#: data/civ2/nations.ruleset:1421 data/nation/aztec.ruleset:30
23984#: data/nation/brazilian.ruleset:30 data/nation/byzantium.ruleset:31
23985#: data/nation/ethiopian.ruleset:27 data/nation/japanese.ruleset:23
23986#, c-format
23987msgid "Empress %s"
23988msgstr "Permaisuri %s"
23989
23990#: data/civ2/nations.ruleset:1422 data/nation/japanese.ruleset:24
23991#, c-format
23992msgid "Shogun %s"
23993msgstr "Shogun %s"
23994
23995#: data/civ2/nations.ruleset:1422 data/nation/japanese.ruleset:24
23996#, c-format
23997msgid "?female:Shogun %s"
23998msgstr "Shogun %s"
23999
24000#: data/civ2/nations.ruleset:1592 data/nation/persian.ruleset:5
24001msgid "Persian"
24002msgstr "Persia"
24003
24004#: data/civ2/nations.ruleset:1593 data/nation/persian.ruleset:6
24005msgid "?plural:Persians"
24006msgstr "Persia"
24007
24008#: data/civ2/nations.ruleset:1595
24009msgid ""
24010"The first Persian (Achaemenid) Empire lasted from 550 BC to 330 BC; the "
24011"second (Sassanid) from 226 AD to 642 AD."
24012msgstr ""
24013"Kekaisaran Persia (Achaemenid) pertama berawal sejak 550 SM hingga 330 SM; "
24014"yang kedua (Sassanid) dimulai sejak 226 M hingga 642 M."
24015
24016#: data/civ2/nations.ruleset:1606 data/nation/persian.ruleset:25
24017#, c-format
24018msgid "%s Shah"
24019msgstr ""
24020
24021#: data/civ2/nations.ruleset:1606 data/nation/persian.ruleset:25
24022#, c-format
24023msgid "%s Shahbanu"
24024msgstr ""
24025
24026#: data/civ2/nations.ruleset:1607 data/nation/persian.ruleset:26
24027#, c-format
24028msgid "Ayatollah %s"
24029msgstr "Ayatullah %s"
24030
24031#: data/civ2/nations.ruleset:1607 data/nation/persian.ruleset:26
24032#, c-format
24033msgid "?female:Ayatollah %s"
24034msgstr "Ayatullah %s"
24035
24036#: data/civ2/nations.ruleset:1747 data/nation/byzantium.ruleset:30
24037#: data/nation/ethiopian.ruleset:26 data/nation/portuguese.ruleset:29
24038#: data/nation/russian.ruleset:51
24039#, c-format
24040msgid "Patriarch %s"
24041msgstr ""
24042
24043#: data/civ2/nations.ruleset:1747 data/nation/byzantium.ruleset:30
24044#: data/nation/ethiopian.ruleset:26 data/nation/russian.ruleset:51
24045#, c-format
24046msgid "Matriarch %s"
24047msgstr ""
24048
24049#: data/civ2/nations.ruleset:1822 data/nation/sioux.ruleset:5
24050msgid "Sioux"
24051msgstr "Sioux"
24052
24053#: data/civ2/nations.ruleset:1823 data/nation/sioux.ruleset:6
24054msgid "?plural:Sioux"
24055msgstr "Sioux"
24056
24057#: data/civ2/nations.ruleset:1825 data/nation/sioux.ruleset:8
24058msgid ""
24059"The Sioux was a North American nation that fought several decisive battles "
24060"against the United States. It consisted of three distinct groups of tribes: "
24061"the Lakota, the Dakota and the Nakota."
24062msgstr ""
24063"Sioux adalah sebuah suku bangsa di Amerika Utara yang pernah berperang "
24064"dengan Amerika Serikat. Sioux terbagi menjadi tiga suku: Lakota, Dakota, dan "
24065"Nakota."
24066
24067#: data/civ2/nations.ruleset:1916 data/nation/spanish.ruleset:5
24068msgid "Spanish"
24069msgstr "Spanyol"
24070
24071#: data/civ2/nations.ruleset:1917 data/nation/spanish.ruleset:6
24072msgid "?plural:Spanish"
24073msgstr "Spanyol"
24074
24075#: data/civ2/nations.ruleset:1919 data/nation/spanish.ruleset:8
24076#, fuzzy
24077msgid ""
24078"The modern Spanish nation was formed when the rulers of the kingdoms of "
24079"Castile and Aragon led the recapture of the Iberian peninsula from the "
24080"Moslems. The Reconquista was completed in 1492, the same year Columbus "
24081"sailed. Spain then went on to create an empire on which the sun never set."
24082msgstr ""
24083"Spanyol Modern dibentuk setelah para penguasa kerajaan Castile dan Aragon "
24084"memimpin perebutan kembali Semenanjung Iberia dari Umat Islam. Perebutan "
24085"tuntas pada tahun 1492, tahun yang sama dengan pelayaran Columbus ke "
24086"Amerika. Kemudian Spanyol mencoba membangun wilayah kekuasaan \"di mana "
24087"matahari tidak pernah terbenam\"."
24088
24089#: data/civ2/nations.ruleset:1933 data/nation/spanish.ruleset:42
24090#, c-format
24091msgid "Caudillo %s"
24092msgstr ""
24093
24094#: data/civ2/nations.ruleset:1933 data/nation/spanish.ruleset:42
24095#, c-format
24096msgid "Caudilla %s"
24097msgstr ""
24098
24099#: data/civ2/nations.ruleset:1934 data/nation/french.ruleset:44
24100#: data/nation/spanish.ruleset:43
24101#, c-format
24102msgid "Cardinal %s"
24103msgstr "Kardinal %s"
24104
24105#: data/civ2/nations.ruleset:1934
24106#, c-format
24107msgid "?female:Cardinal %s"
24108msgstr "Kardinal %s"
24109
24110#: data/civ2/nations.ruleset:1993 data/nation/viking.ruleset:5
24111msgid "Viking"
24112msgstr "Viking"
24113
24114#: data/civ2/nations.ruleset:1994 data/nation/viking.ruleset:6
24115msgid "?plural:Vikings"
24116msgstr "Viking"
24117
24118#: data/civ2/nations.ruleset:1996
24119msgid ""
24120"The Vikings raided and traded along the coasts of Europe between 800 AD and "
24121"1100 AD. Viking raiders eventually became the rulers of Normandy, Russia, "
24122"and a short-lived kingdom in Sicily."
24123msgstr ""
24124"Bangsa Viking merompak dan berdagang di sepanjang pesisir Eropa di antara "
24125"tahun 800 sampai 1100. Perompak Viking menjadi penguasa Nirmandia, Rusia, "
24126"dan sebuah kerajaan kecil di Sisilia."
24127
24128#: data/civ2/nations.ruleset:2008
24129#, c-format
24130msgid "%s Jarl"
24131msgstr ""
24132
24133#: data/civ2/nations.ruleset:2008
24134#, c-format
24135msgid "?female:%s Jarl"
24136msgstr ""
24137
24138#: data/civ2/techs.ruleset:86 data/classic/techs.ruleset:98
24139#: data/experimental/techs.ruleset:101 data/civ2civ3/techs.ruleset:101
24140#: data/multiplayer/techs.ruleset:98 data/sandbox/techs.ruleset:101
24141msgid "Amphibious Warfare"
24142msgstr "Pertempuran Amfibi"
24143
24144#: data/civ2/techs.ruleset:175 data/classic/techs.ruleset:187
24145#: data/experimental/techs.ruleset:199 data/civ2civ3/techs.ruleset:202
24146#: data/multiplayer/techs.ruleset:187 data/sandbox/techs.ruleset:202
24147msgid "Combined Arms"
24148msgstr "Pasukan Gabungan"
24149
24150#: data/civ2/techs.ruleset:197 data/classic/techs.ruleset:209
24151#: data/experimental/techs.ruleset:224 data/multiplayer/techs.ruleset:209
24152msgid "Reduces the effect of Cathedrals."
24153msgstr "Mengurangi efek dari Katedral."
24154
24155#: data/civ2/techs.ruleset:222
24156msgid "Allows Settlers and Engineers to build fortresses."
24157msgstr ""
24158
24159#: data/civ2/techs.ruleset:241 data/classic/techs.ruleset:256
24160#: data/experimental/techs.ruleset:276 data/civ2civ3/techs.ruleset:278
24161#: data/multiplayer/techs.ruleset:256 data/sandbox/techs.ruleset:278
24162#: server/report.c:175
24163msgid "Economics"
24164msgstr "Ekonomi"
24165
24166#: data/civ2/techs.ruleset:255 data/classic/techs.ruleset:270
24167#: data/experimental/techs.ruleset:292
24168msgid "Improves the effect of Colosseums."
24169msgstr "Meningkatkan efek dari Koloseum"
24170
24171#: data/civ2/techs.ruleset:274 data/classic/techs.ruleset:289
24172#: data/experimental/techs.ruleset:313 data/civ2civ3/techs.ruleset:318
24173#: data/multiplayer/techs.ruleset:289 data/sandbox/techs.ruleset:318
24174msgid "Environmentalism"
24175msgstr "Environmentalisme"
24176
24177#: data/civ2/techs.ruleset:282 data/classic/techs.ruleset:297
24178#: data/experimental/techs.ruleset:322 data/civ2civ3/techs.ruleset:327
24179#: data/multiplayer/techs.ruleset:299 data/sandbox/techs.ruleset:327
24180msgid "Espionage"
24181msgstr "Spionase"
24182
24183#: data/civ2/techs.ruleset:339 data/classic/techs.ruleset:346
24184#: data/experimental/techs.ruleset:377 data/civ2civ3/techs.ruleset:382
24185#: data/multiplayer/techs.ruleset:355 data/sandbox/techs.ruleset:382
24186msgid "Guerilla Warfare"
24187msgstr "Pertempuran Gerilya"
24188
24189#: data/civ2/techs.ruleset:395 data/classic/techs.ruleset:403
24190#: data/experimental/techs.ruleset:440 data/civ2civ3/techs.ruleset:444
24191#: data/multiplayer/techs.ruleset:412 data/sandbox/techs.ruleset:444
24192msgid "Laser"
24193msgstr "Laser"
24194
24195#: data/civ2/techs.ruleset:403 data/classic/techs.ruleset:411
24196#: data/experimental/techs.ruleset:449 data/civ2civ3/techs.ruleset:453
24197#: data/multiplayer/techs.ruleset:420 data/sandbox/techs.ruleset:453
24198msgid "Leadership"
24199msgstr "Kepemimpinan"
24200
24201#: data/civ2/techs.ruleset:419 data/classic/techs.ruleset:427
24202#: data/experimental/techs.ruleset:467 data/civ2civ3/techs.ruleset:471
24203#: data/multiplayer/techs.ruleset:436 data/sandbox/techs.ruleset:471
24204msgid "Machine Tools"
24205msgstr "Alat-alat Mesin"
24206
24207#: data/civ2/techs.ruleset:483 data/classic/techs.ruleset:492
24208#: data/experimental/techs.ruleset:538 data/civ2civ3/techs.ruleset:548
24209#: data/multiplayer/techs.ruleset:500 data/sandbox/techs.ruleset:548
24210msgid "Miniaturization"
24211msgstr "Miniaturisasi"
24212
24213#: data/civ2/techs.ruleset:491 data/classic/techs.ruleset:500
24214#: data/experimental/techs.ruleset:547 data/civ2civ3/techs.ruleset:562
24215#: data/multiplayer/techs.ruleset:508 data/sandbox/techs.ruleset:562
24216msgid "Mobile Warfare"
24217msgstr "Pertempuran Bergerak"
24218
24219#: data/civ2/techs.ruleset:507 data/classic/techs.ruleset:516
24220#: data/experimental/techs.ruleset:565 data/civ2civ3/techs.ruleset:580
24221#: data/multiplayer/techs.ruleset:524 data/sandbox/techs.ruleset:580
24222msgid "Monotheism"
24223msgstr "Monoteisme"
24224
24225#: data/civ2/techs.ruleset:546 data/classic/techs.ruleset:555
24226#: data/experimental/techs.ruleset:609 data/civ2civ3/techs.ruleset:623
24227#: data/multiplayer/techs.ruleset:563 data/sandbox/techs.ruleset:623
24228msgid "Gives sea units one extra move."
24229msgstr "Memberikan satu poin pergerakan tambahan untuk unit laut."
24230
24231#: data/civ2/techs.ruleset:553 data/classic/techs.ruleset:562
24232#: data/experimental/techs.ruleset:617 data/civ2civ3/techs.ruleset:631
24233#: data/sandbox/techs.ruleset:631
24234#, c-format
24235msgid ""
24236"Great philosophers from all the world join your civilization: you learn %s "
24237"immediately."
24238msgstr ""
24239
24240#: data/civ2/techs.ruleset:575 data/classic/techs.ruleset:584
24241#: data/experimental/techs.ruleset:641 data/civ2civ3/techs.ruleset:656
24242#: data/multiplayer/techs.ruleset:592 data/sandbox/techs.ruleset:656
24243msgid "Polytheism"
24244msgstr "Politeisme"
24245
24246#: data/civ2/techs.ruleset:591 data/classic/techs.ruleset:600
24247#: data/experimental/techs.ruleset:658 data/civ2civ3/techs.ruleset:674
24248#: data/multiplayer/techs.ruleset:608 data/sandbox/techs.ruleset:674
24249msgid "Radio"
24250msgstr "Radio"
24251
24252#: data/civ2/techs.ruleset:597
24253msgid "Allows Settlers and Engineers to build airbases."
24254msgstr ""
24255
24256#: data/civ2/techs.ruleset:606
24257#, fuzzy
24258#| msgid "* Allows %s to upgrade roads to railroads.\n"
24259msgid "Allows Settlers and Engineers to upgrade roads to railroads."
24260msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
24261
24262#: data/civ2/techs.ruleset:629 data/classic/techs.ruleset:642
24263#: data/experimental/techs.ruleset:704 data/civ2civ3/techs.ruleset:726
24264#: data/multiplayer/techs.ruleset:648 data/sandbox/techs.ruleset:728
24265msgid "Refrigeration"
24266msgstr "Pendinginan"
24267
24268#: data/civ2/techs.ruleset:635
24269#, fuzzy
24270#| msgid "* Allows %s to upgrade irrigation to farmland.\n"
24271msgid ""
24272"Allows Settlers and Engineers to upgrade irrigation systems to farmland."
24273msgstr "* Memungkinkan %s untuk mengubah irigasi menjadi persawahan.\n"
24274
24275#: data/civ2/techs.ruleset:656 data/classic/techs.ruleset:670
24276#: data/experimental/techs.ruleset:735 data/civ2civ3/techs.ruleset:758
24277#: data/multiplayer/techs.ruleset:676 data/sandbox/techs.ruleset:760
24278msgid "Sanitation"
24279msgstr "Sanitasi"
24280
24281#: data/civ2/techs.ruleset:664 data/classic/techs.ruleset:678
24282#: data/experimental/techs.ruleset:744 data/civ2civ3/techs.ruleset:767
24283#: data/multiplayer/techs.ruleset:684 data/sandbox/techs.ruleset:769
24284msgid "Seafaring"
24285msgstr "Pelayaran"
24286
24287#: data/civ2/techs.ruleset:680 data/classic/techs.ruleset:694
24288#: data/experimental/techs.ruleset:762 data/civ2civ3/techs.ruleset:785
24289#: data/multiplayer/techs.ruleset:700 data/sandbox/techs.ruleset:787
24290msgid "Stealth"
24291msgstr "Teknologi Siluman"
24292
24293#: data/civ2/techs.ruleset:712 data/classic/techs.ruleset:726
24294#: data/experimental/techs.ruleset:801 data/civ2civ3/techs.ruleset:825
24295#: data/multiplayer/techs.ruleset:732 data/sandbox/techs.ruleset:827
24296msgid "Tactics"
24297msgstr "Taktik"
24298
24299#: data/civ2/techs.ruleset:744 data/classic/techs.ruleset:759
24300#: data/experimental/techs.ruleset:837 data/civ2civ3/techs.ruleset:865
24301#: data/multiplayer/techs.ruleset:764 data/sandbox/techs.ruleset:867
24302msgid "Theology"
24303msgstr "Teologi"
24304
24305#: data/civ2/techs.ruleset:750 data/classic/techs.ruleset:765
24306#: data/experimental/techs.ruleset:844 data/civ2civ3/techs.ruleset:871
24307#: data/multiplayer/techs.ruleset:770 data/sandbox/techs.ruleset:873
24308msgid "Improves the effect of Cathedrals."
24309msgstr "Meningkatkan efek dari Katedral."
24310
24311#: data/civ2/techs.ruleset:777 data/classic/techs.ruleset:792
24312#: data/experimental/techs.ruleset:874 data/civ2civ3/techs.ruleset:905
24313#: data/multiplayer/techs.ruleset:797 data/sandbox/techs.ruleset:907
24314msgid "Warrior Code"
24315msgstr "Kode Kekesatriaan"
24316
24317#: data/civ2/terrain.ruleset:232 data/classic/terrain.ruleset:369
24318#: data/experimental/terrain.ruleset:365 data/civ2civ3/terrain.ruleset:370
24319#: data/multiplayer/terrain.ruleset:363 data/sandbox/terrain.ruleset:370
24320msgid "Glacier"
24321msgstr "Gletser"
24322
24323#: data/civ2/terrain.ruleset:266 data/classic/terrain.ruleset:407
24324#: data/experimental/terrain.ruleset:401 data/civ2civ3/terrain.ruleset:408
24325#: data/multiplayer/terrain.ruleset:399 data/sandbox/terrain.ruleset:408
24326msgid ""
24327"Glaciers are found only in the most northerly or southerly reaches of the "
24328"world.  They are very cold, and hence difficult to work with."
24329msgstr ""
24330"Gletser dapat ditemukan di wilayah sangat utara atau sangat selatan bumi. "
24331"Gletser sangat dingin, oleh karenanya gletser sulit diolah."
24332
24333#: data/civ2/terrain.ruleset:674 data/classic/terrain.ruleset:854
24334#: data/experimental/terrain.ruleset:830 data/civ2civ3/terrain.ruleset:869
24335#: data/multiplayer/terrain.ruleset:828 data/sandbox/terrain.ruleset:869
24336msgid "Iron"
24337msgstr "Besi"
24338
24339#: data/civ2/terrain.ruleset:691 data/classic/terrain.ruleset:871
24340#: data/experimental/terrain.ruleset:847 data/civ2civ3/terrain.ruleset:886
24341#: data/multiplayer/terrain.ruleset:845 data/sandbox/terrain.ruleset:886
24342msgid "Furs"
24343msgstr "Bulu"
24344
24345#: data/civ2/terrain.ruleset:720 data/classic/terrain.ruleset:896
24346#: data/experimental/terrain.ruleset:872 data/civ2civ3/terrain.ruleset:911
24347#: data/multiplayer/terrain.ruleset:870 data/sandbox/terrain.ruleset:911
24348msgid "Fruit"
24349msgstr "Buah-buahan"
24350
24351#: data/civ2/terrain.ruleset:737 data/classic/terrain.ruleset:915
24352#: data/experimental/terrain.ruleset:891 data/civ2civ3/terrain.ruleset:930
24353#: data/multiplayer/terrain.ruleset:889 data/sandbox/terrain.ruleset:930
24354msgid "Buffalo"
24355msgstr "Banteng"
24356
24357#: data/civ2/terrain.ruleset:745 data/classic/terrain.ruleset:923
24358#: data/experimental/terrain.ruleset:899 data/civ2civ3/terrain.ruleset:938
24359#: data/multiplayer/terrain.ruleset:897 data/sandbox/terrain.ruleset:938
24360msgid "Wheat"
24361msgstr "Gandum"
24362
24363#: data/civ2/terrain.ruleset:761 data/classic/terrain.ruleset:945
24364#: data/experimental/terrain.ruleset:921 data/civ2civ3/terrain.ruleset:960
24365#: data/multiplayer/terrain.ruleset:919 data/sandbox/terrain.ruleset:960
24366msgid "Peat"
24367msgstr "Gambut"
24368
24369#: data/civ2/terrain.ruleset:769 data/classic/terrain.ruleset:953
24370#: data/experimental/terrain.ruleset:929 data/civ2civ3/terrain.ruleset:968
24371#: data/multiplayer/terrain.ruleset:927 data/sandbox/terrain.ruleset:968
24372msgid "Pheasant"
24373msgstr "Burung Pegar"
24374
24375#: data/civ2/terrain.ruleset:785 data/classic/terrain.ruleset:971
24376#: data/experimental/terrain.ruleset:947 data/civ2civ3/terrain.ruleset:986
24377#: data/multiplayer/terrain.ruleset:945 data/sandbox/terrain.ruleset:986
24378msgid "Ivory"
24379msgstr "Gading"
24380
24381#: data/civ2/terrain.ruleset:795 data/classic/terrain.ruleset:981
24382#: data/experimental/terrain.ruleset:957 data/civ2civ3/terrain.ruleset:996
24383#: data/multiplayer/terrain.ruleset:955 data/sandbox/terrain.ruleset:996
24384msgid "Silk"
24385msgstr "Sutera"
24386
24387#: data/civ2/terrain.ruleset:803 data/classic/terrain.ruleset:989
24388#: data/experimental/terrain.ruleset:965 data/civ2civ3/terrain.ruleset:1004
24389#: data/multiplayer/terrain.ruleset:963 data/sandbox/terrain.ruleset:1004
24390msgid "Spice"
24391msgstr "Rempah-rempah"
24392
24393#: data/civ2/terrain.ruleset:812 data/classic/terrain.ruleset:1000
24394#: data/experimental/terrain.ruleset:976 data/civ2civ3/terrain.ruleset:1015
24395#: data/multiplayer/terrain.ruleset:974 data/sandbox/terrain.ruleset:1015
24396msgid "Whales"
24397msgstr "Paus"
24398
24399#: data/civ2/terrain.ruleset:821 data/classic/terrain.ruleset:1009
24400#: data/experimental/terrain.ruleset:985 data/civ2civ3/terrain.ruleset:1024
24401#: data/multiplayer/terrain.ruleset:983 data/sandbox/terrain.ruleset:1024
24402msgid "Wine"
24403msgstr "Anggur"
24404
24405#: data/civ2/terrain.ruleset:851
24406msgid "?gui_type:Build Land base"
24407msgstr ""
24408
24409#: data/civ2/terrain.ruleset:854
24410#, fuzzy
24411#| msgid "Build Airbase"
24412msgid "?gui_type:Build Airforce base"
24413msgstr "Bangun Pangkalan Udara"
24414
24415#: data/civ2/terrain.ruleset:1032
24416msgid ""
24417"The pollution can only be cleared by dispatching Settlers or Engineers with "
24418"the \"clean pollution\" order."
24419msgstr ""
24420
24421#: data/civ2/terrain.ruleset:1035 data/classic/terrain.ruleset:1245
24422#: data/experimental/terrain.ruleset:1221 data/civ2civ3/terrain.ruleset:1295
24423#: data/sandbox/terrain.ruleset:1295
24424msgid ""
24425"Pollution from production is likely to start becoming important as your "
24426"civilization becomes more industrialized, giving you buildings such as "
24427"Factory and Power Plant which boost production. Replacing a Power Plant with "
24428"cleaner forms of energy -- a Hydro Plant / Hoover Dam, Nuclear Plant, or "
24429"Solar Plant -- will reduce pollution from production, as will a Recycling "
24430"Center."
24431msgstr ""
24432
24433#: data/civ2/terrain.ruleset:1093 data/classic/terrain.ruleset:1303
24434#: data/experimental/terrain.ruleset:1279 data/civ2civ3/terrain.ruleset:1355
24435#: data/multiplayer/terrain.ruleset:1278 data/sandbox/terrain.ruleset:1355
24436msgid ""
24437"Later in the game, helicopters may also enter villages, but overflight by "
24438"other aircraft will cause the villagers to take fright and disband."
24439msgstr ""
24440
24441#: data/civ2/terrain.ruleset:1099 data/classic/terrain.ruleset:1309
24442#: data/experimental/terrain.ruleset:1285 data/civ2civ3/terrain.ruleset:1361
24443#: data/multiplayer/terrain.ruleset:1284 data/sandbox/terrain.ruleset:1361
24444msgid "Farmland"
24445msgstr "Persawahan"
24446
24447#: data/civ2/terrain.ruleset:1119 data/classic/terrain.ruleset:1329
24448#: data/experimental/terrain.ruleset:1305 data/civ2civ3/terrain.ruleset:1383
24449#: data/sandbox/terrain.ruleset:1383
24450#, no-c-format
24451msgid ""
24452"Once Refrigeration is known, irrigation systems can be upgraded to farmland "
24453"by irrigating them a second time; if the city working the tile has a "
24454"Supermarket, a farmland tile provides 50% more food. (Hence, farmland is "
24455"only useful on tiles which with irrigation yield 2 or more food.)"
24456msgstr ""
24457
24458#: data/civ2/terrain.ruleset:1125
24459msgid "Like irrigation, farmland is incompatible with mines."
24460msgstr ""
24461
24462#: data/civ2/terrain.ruleset:1152
24463msgid ""
24464"Fortresses improve defense for land units outside cities. Among other "
24465"effects, a land unit remaining in a fortress for a whole turn without moving "
24466"recovers a quarter of its hit points."
24467msgstr ""
24468
24469#: data/civ2/terrain.ruleset:1159 data/civ2/units.ruleset:24
24470#: data/classic/terrain.ruleset:1400 data/classic/units.ruleset:29
24471#: data/experimental/terrain.ruleset:1375 data/experimental/units.ruleset:32
24472#: data/civ2civ3/terrain.ruleset:1544 data/civ2civ3/units.ruleset:29
24473#: data/multiplayer/terrain.ruleset:1372 data/multiplayer/units.ruleset:29
24474#: data/sandbox/terrain.ruleset:1544 data/sandbox/units.ruleset:29
24475msgid "Airbase"
24476msgstr "Pangkalan Udara"
24477
24478#: data/civ2/terrain.ruleset:1181 data/classic/terrain.ruleset:1422
24479#: data/experimental/terrain.ruleset:1397 data/multiplayer/terrain.ruleset:1394
24480#, fuzzy
24481#| msgid ""
24482#| "Airbases allow your air units to land and refuel. Air units in an airbase "
24483#| "may be attacked by land units."
24484msgid ""
24485"Airbases allow your air units to land and refuel outside cities. Air units "
24486"in an airbase may be attacked by land units."
24487msgstr ""
24488"Unit udara Anda dapat mendarat dan mengisi bahan bakar di Pangkalan Udara. "
24489"Unit udara yang sedang berada di pangkalan udara dapat diserang unit darat."
24490
24491#: data/civ2/terrain.ruleset:1244 data/classic/terrain.ruleset:1537
24492#: data/experimental/terrain.ruleset:1515 data/civ2civ3/terrain.ruleset:1699
24493#: data/multiplayer/terrain.ruleset:1509 data/sandbox/terrain.ruleset:1701
24494msgid ""
24495"A railroad also increases any shield resources produced by a tile by half. A "
24496"tile whose road is upgraded to a railroad retains any trade bonus from the "
24497"road as well."
24498msgstr ""
24499
24500#: data/civ2/terrain.ruleset:1248 data/classic/terrain.ruleset:1541
24501#: data/experimental/terrain.ruleset:1519 data/civ2civ3/terrain.ruleset:1703
24502#: data/multiplayer/terrain.ruleset:1513 data/sandbox/terrain.ruleset:1705
24503msgid ""
24504"City center tiles with roads are automatically upgraded to railroads when "
24505"you learn the Railroad technology."
24506msgstr ""
24507
24508#: data/civ2/terrain.ruleset:1270 data/classic/terrain.ruleset:1562
24509#: data/multiplayer/terrain.ruleset:1534
24510#, no-c-format
24511msgid ""
24512"Any land terrain type may have a River on it.  A River adds 1 trade to the "
24513"resources produced by that tile.  It also increases a tile's defense factor "
24514"by 50%.  Finally, land units may move along a River (but not diagonally) for "
24515"fast travel."
24516msgstr ""
24517
24518#: data/civ2/units.ruleset:26 data/classic/units.ruleset:31
24519#: data/experimental/units.ruleset:34 data/civ2civ3/units.ruleset:31
24520#: data/multiplayer/units.ruleset:31 data/sandbox/units.ruleset:31
24521#, fuzzy
24522#| msgid "Attack:"
24523msgid "AirAttacker"
24524msgstr "Serang:"
24525
24526#: data/civ2/units.ruleset:26 data/classic/units.ruleset:31
24527#: data/experimental/units.ruleset:34 data/civ2civ3/units.ruleset:31
24528#: data/multiplayer/units.ruleset:31 data/sandbox/units.ruleset:31
24529#, fuzzy
24530msgid "Very bad at attacking AEGIS."
24531msgstr "* Sangat buruk dalam menyerang unit AEGIS.\n"
24532
24533#: data/civ2/units.ruleset:27 data/classic/units.ruleset:32
24534#: data/experimental/units.ruleset:35 data/multiplayer/units.ruleset:32
24535#, fuzzy
24536#| msgid "Horses"
24537msgid "Horse"
24538msgstr "Kuda"
24539
24540#: data/civ2/units.ruleset:27 data/classic/units.ruleset:32
24541#: data/experimental/units.ruleset:35 data/multiplayer/units.ruleset:32
24542msgid "Attack value halved when attacking Pikemen."
24543msgstr ""
24544
24545#. TRANS: unit type
24546#: data/civ2/units.ruleset:28 data/civ2/units.ruleset:1294
24547#: data/classic/units.ruleset:33 data/classic/units.ruleset:1335
24548#: data/experimental/units.ruleset:36 data/experimental/units.ruleset:1361
24549#: data/civ2civ3/units.ruleset:1522 data/multiplayer/units.ruleset:33
24550#: data/multiplayer/units.ruleset:1434 data/sandbox/units.ruleset:1524
24551msgid "Helicopter"
24552msgstr "Helikopter"
24553
24554#: data/civ2/units.ruleset:28 data/classic/units.ruleset:33
24555#: data/experimental/units.ruleset:36 data/multiplayer/units.ruleset:33
24556msgid "Defends very badly against Fighters."
24557msgstr ""
24558
24559#. TRANS: Unit class: used adjectivally
24560#: data/civ2/units.ruleset:147 data/classic/units.ruleset:160
24561#: data/experimental/units.ruleset:174 data/civ2civ3/units.ruleset:183
24562#: data/multiplayer/units.ruleset:159 data/sandbox/units.ruleset:185
24563msgid "?unitclass:Helicopter"
24564msgstr "Helikopter"
24565
24566#: data/civ2/units.ruleset:343
24567msgid ""
24568"Upkeep for Settlers is in food as well as production, and a Settler can die "
24569"if its supporting city runs out of food. Settlers require twice as much food "
24570"per turn under Republic, Democracy, Communism, or Fundamentalism."
24571msgstr ""
24572
24573#: data/civ2/units.ruleset:351 data/classic/units.ruleset:483
24574#: data/experimental/units.ruleset:502 data/civ2civ3/units.ruleset:548
24575#: data/multiplayer/units.ruleset:483 data/sandbox/units.ruleset:550
24576msgid "Engineers"
24577msgstr "Insinyur"
24578
24579#: data/civ2/units.ruleset:377
24580msgid ""
24581"Engineers are similar to Settlers, but they work twice as fast and move "
24582"twice as fast.  Engineers may also perform major terrain transformations "
24583"(for example, converting Tundra into Desert) which are beyond the "
24584"capabilities of Settlers; see the Terrain Alterations section for more "
24585"details."
24586msgstr ""
24587
24588#: data/civ2/units.ruleset:383
24589msgid ""
24590"TIP 1:  Upgrade Settlers to Engineers when possible, as Engineers require "
24591"the same resources as ordinary Settlers."
24592msgstr ""
24593
24594#: data/civ2/units.ruleset:386
24595msgid ""
24596"TIP 2:  If you manage to build Leonardo's Workshop, research Explosives "
24597"before the Workshop becomes obsolete.  This way, your Settler units will be "
24598"upgraded for free."
24599msgstr ""
24600
24601#: data/civ2/units.ruleset:393 data/classic/units.ruleset:533
24602#: data/experimental/units.ruleset:557 data/civ2civ3/units.ruleset:594
24603#: data/multiplayer/units.ruleset:533 data/sandbox/units.ruleset:596
24604msgid "Warriors"
24605msgstr "Kesatria"
24606
24607#: data/civ2/units.ruleset:456 data/classic/units.ruleset:596
24608#: data/experimental/units.ruleset:620 data/civ2civ3/units.ruleset:657
24609#: data/multiplayer/units.ruleset:596 data/sandbox/units.ruleset:659
24610msgid "Archers"
24611msgstr "Pemanah"
24612
24613#: data/civ2/units.ruleset:482 data/classic/units.ruleset:622
24614#: data/experimental/units.ruleset:646 data/multiplayer/units.ruleset:622
24615msgid ""
24616"Archers fight with bows and arrows and have a good offensive value as well "
24617"as decent defense."
24618msgstr ""
24619"Pemanah bertarung dengan busur panah dan dapat menyerang sebaik "
24620"pertahanannnya."
24621
24622#: data/civ2/units.ruleset:520 data/classic/units.ruleset:660
24623#: data/experimental/units.ruleset:684 data/civ2civ3/units.ruleset:721
24624#: data/multiplayer/units.ruleset:660 data/sandbox/units.ruleset:723
24625msgid "Pikemen"
24626msgstr "Penombak"
24627
24628#: data/civ2/units.ruleset:550 data/classic/units.ruleset:690
24629#: data/experimental/units.ruleset:714 data/civ2civ3/units.ruleset:747
24630#: data/multiplayer/units.ruleset:690 data/sandbox/units.ruleset:749
24631msgid ""
24632"Equipped with long pikes, Pikemen replaces Phalanx as the preferred city "
24633"defender."
24634msgstr ""
24635"Dilengkapi dengan tombak panjang, Penombak dapat menggantikan Falang sebagai "
24636"pelindung kota."
24637
24638#: data/civ2/units.ruleset:583 data/classic/units.ruleset:723
24639#: data/experimental/units.ruleset:747 data/civ2civ3/units.ruleset:780
24640#: data/multiplayer/units.ruleset:723 data/sandbox/units.ruleset:782
24641msgid ""
24642"Musketeers are infantry equipped with early firearms and replace Pikemen as "
24643"the preferred city defender."
24644msgstr ""
24645
24646#: data/civ2/units.ruleset:590 data/civ2civ3/units.ruleset:895
24647#: data/multiplayer/units.ruleset:730 data/sandbox/units.ruleset:897
24648msgid "Fanatics"
24649msgstr ""
24650
24651#: data/civ2/units.ruleset:617 data/civ2civ3/units.ruleset:924
24652#: data/multiplayer/units.ruleset:757 data/sandbox/units.ruleset:926
24653msgid "Fanatics are warriors extremely devoted to a higher cause."
24654msgstr ""
24655
24656#: data/civ2/units.ruleset:619 data/multiplayer/units.ruleset:759
24657msgid ""
24658"Fundamentalist nations can maintain Fanatic units without having to pay any "
24659"shields for upkeep."
24660msgstr ""
24661
24662#: data/civ2/units.ruleset:625 data/classic/units.ruleset:730
24663#: data/experimental/units.ruleset:754 data/civ2civ3/units.ruleset:853
24664#: data/multiplayer/units.ruleset:765 data/sandbox/units.ruleset:855
24665msgid "Partisan"
24666msgstr "Laskar"
24667
24668#: data/civ2/units.ruleset:651 data/classic/units.ruleset:756
24669#: data/experimental/units.ruleset:780 data/civ2civ3/units.ruleset:881
24670#: data/multiplayer/units.ruleset:791 data/sandbox/units.ruleset:883
24671msgid ""
24672"Partisans are guerilla fighters who are experts at using the terrain to "
24673"their advantage."
24674msgstr "Laskar adalah pejuang gerilya yang ahli dalam memanfaatkan medan."
24675
24676#: data/civ2/units.ruleset:654 data/classic/units.ruleset:759
24677#: data/multiplayer/units.ruleset:794
24678#, fuzzy
24679msgid ""
24680"A number of Partisans are granted free when an enemy conquers your city -- "
24681"they automatically assume defensive positions in the surrounding countryside "
24682"-- but only under these conditions:\n"
24683" - Guerilla Warfare must be known by at least one player.\n"
24684" - You must be the player who originally built the city.\n"
24685" - You must know about Communism and Gunpowder.\n"
24686" - You must run either a Democracy or a Communist government."
24687msgstr ""
24688"Sejumlah tentara Laskar diberikan secara gratis ketika musuh merebut kota "
24689"Anda -- mereka langsung mengambil posisi bertahan di sekitar kota -- tetapi "
24690"hanya dalam kondisi berikut:\n"
24691" - Pertempuran Gerilya harus sudah dipelajari oleh setidaknya satu pemain.\n"
24692" - Kota tersebut dibangun oleh Anda.\n"
24693" - Anda harus sudah mempelajari Komunisme dan Mesiu.\n"
24694" - Pemerintahan Anda harus berbentuk Demokrasi atau Komunisme."
24695
24696#: data/civ2/units.ruleset:665 data/classic/units.ruleset:770
24697#: data/experimental/units.ruleset:794 data/civ2civ3/units.ruleset:819
24698#: data/multiplayer/units.ruleset:805 data/sandbox/units.ruleset:821
24699msgid "Alpine Troops"
24700msgstr "Tentara Gunung"
24701
24702#: data/civ2/units.ruleset:691 data/classic/units.ruleset:796
24703#: data/experimental/units.ruleset:820 data/civ2civ3/units.ruleset:847
24704#: data/multiplayer/units.ruleset:831 data/sandbox/units.ruleset:849
24705msgid "Alpine Troops are highly mobile units as well as excellent defenders."
24706msgstr ""
24707
24708#: data/civ2/units.ruleset:729 data/classic/units.ruleset:834
24709#: data/experimental/units.ruleset:858 data/civ2civ3/units.ruleset:933
24710#: data/multiplayer/units.ruleset:869 data/sandbox/units.ruleset:935
24711msgid "Marines"
24712msgstr "Marinir"
24713
24714#: data/civ2/units.ruleset:755 data/classic/units.ruleset:860
24715#: data/experimental/units.ruleset:884 data/civ2civ3/units.ruleset:961
24716#: data/multiplayer/units.ruleset:895 data/sandbox/units.ruleset:963
24717msgid "Marines are infantry who are experts at marine warfare."
24718msgstr "Marinir adalah infanteri yang ahli dalam pertempuran laut."
24719
24720#: data/civ2/units.ruleset:760 data/classic/units.ruleset:865
24721#: data/experimental/units.ruleset:889 data/civ2civ3/units.ruleset:966
24722#: data/multiplayer/units.ruleset:900 data/sandbox/units.ruleset:968
24723msgid "Paratroopers"
24724msgstr "Pasukan Payung"
24725
24726#: data/civ2/units.ruleset:786 data/classic/units.ruleset:891
24727#: data/multiplayer/units.ruleset:926
24728msgid ""
24729"Paratroopers are experts at airborne attacks. From a friendly city or "
24730"airbase, Paratroopers who have not expended any movement points can paradrop "
24731"directly to any tile in range, and be immediately ready to act there. "
24732"(Beware dropping into unseen territory, as Paratroopers landing on a tile "
24733"occupied by enemy units are easy targets!)"
24734msgstr ""
24735
24736#: data/civ2/units.ruleset:825 data/classic/units.ruleset:930
24737#: data/experimental/units.ruleset:955 data/multiplayer/units.ruleset:965
24738msgid ""
24739"The Mechanized Infantry has the strongest defensive strength of any land "
24740"unit, but is only available near the end of the technology tree."
24741msgstr ""
24742"Infanteri Mekanik memiliki pertahanan terkuat dibanding unit darat lainnya, "
24743"tetapi hanya tersedia di dekat ujung alur teknologi."
24744
24745#: data/civ2/units.ruleset:832 data/classic/units.ruleset:937
24746#: data/experimental/units.ruleset:962 data/civ2civ3/units.ruleset:1042
24747#: data/multiplayer/units.ruleset:972 data/sandbox/units.ruleset:1044
24748msgid "Horsemen"
24749msgstr "Penunggang Kuda"
24750
24751#: data/civ2/units.ruleset:858 data/classic/units.ruleset:963
24752#: data/experimental/units.ruleset:988 data/civ2civ3/units.ruleset:1068
24753#: data/multiplayer/units.ruleset:998 data/sandbox/units.ruleset:1070
24754msgid ""
24755"Horsemen are mounted warriors and an early shock-troop that can penetrate "
24756"deep into enemy territory."
24757msgstr ""
24758"Penunggang Kuda adalah penyerang yang dapat menembus jauh ke dalam wilayah "
24759"musuh."
24760
24761#: data/civ2/units.ruleset:891 data/classic/units.ruleset:996
24762#: data/experimental/units.ruleset:1021 data/multiplayer/units.ruleset:1031
24763msgid ""
24764"Chariots are horse-pulled war wagons, stronger but more expensive than "
24765"horsemen."
24766msgstr ""
24767"Kereta Tempur adalah kereta yang ditarik kuda, lebih kuat namun lebih mahal "
24768"dari Penunggang Kuda."
24769
24770#: data/civ2/units.ruleset:897 data/civ2civ3/units.ruleset:1111
24771#: data/multiplayer/units.ruleset:1037 data/sandbox/units.ruleset:1113
24772msgid "Elephants"
24773msgstr "Gajah"
24774
24775#: data/civ2/units.ruleset:923 data/multiplayer/units.ruleset:1063
24776msgid ""
24777"Elephants are towering animals trained for war that are often used as "
24778"powerful shock troops, but defend poorly against most other units."
24779msgstr ""
24780
24781#: data/civ2/units.ruleset:929 data/civ2civ3/units.ruleset:1143
24782#: data/multiplayer/units.ruleset:1069 data/sandbox/units.ruleset:1145
24783msgid "Crusaders"
24784msgstr "Pasukan Salib"
24785
24786#: data/civ2/units.ruleset:955 data/civ2civ3/units.ruleset:1169
24787#: data/multiplayer/units.ruleset:1095 data/sandbox/units.ruleset:1171
24788msgid ""
24789"Crusaders are highly disciplined mounted warriors driven by a higher cause."
24790msgstr ""
24791
24792#: data/civ2/units.ruleset:993 data/classic/units.ruleset:1034
24793#: data/experimental/units.ruleset:1059 data/civ2civ3/units.ruleset:1207
24794#: data/multiplayer/units.ruleset:1133 data/sandbox/units.ruleset:1209
24795msgid "Dragoons"
24796msgstr "Dragoon"
24797
24798#: data/civ2/units.ruleset:1020 data/classic/units.ruleset:1061
24799#: data/experimental/units.ruleset:1086 data/civ2civ3/units.ruleset:1233
24800#: data/multiplayer/units.ruleset:1160 data/sandbox/units.ruleset:1235
24801msgid "Dragoons are mounted warriors carrying early firearms."
24802msgstr "Dragoon adalah penunggang kuda yang bersenjata senapan."
24803
24804#: data/civ2/units.ruleset:1051 data/classic/units.ruleset:1092
24805#: data/experimental/units.ruleset:1117 data/civ2civ3/units.ruleset:1264
24806#: data/multiplayer/units.ruleset:1191 data/sandbox/units.ruleset:1266
24807msgid "Cavalry are mounted and highly trained soldiers."
24808msgstr "Kavaleri adalah prajurit penunggang yang terlatih."
24809
24810#: data/civ2/units.ruleset:1182 data/classic/units.ruleset:1223
24811#: data/experimental/units.ruleset:1248 data/multiplayer/units.ruleset:1322
24812msgid ""
24813"The artillery is an upgraded cannon. It is a very strong attacker but "
24814"equally weak defender and will need an escort to be effective."
24815msgstr ""
24816
24817#: data/civ2/units.ruleset:1189 data/classic/units.ruleset:1230
24818#: data/experimental/units.ruleset:1255 data/civ2civ3/units.ruleset:1409
24819#: data/multiplayer/units.ruleset:1329 data/sandbox/units.ruleset:1411
24820msgid "Howitzer"
24821msgstr "Howitzer"
24822
24823#: data/civ2/units.ruleset:1215 data/classic/units.ruleset:1256
24824#: data/experimental/units.ruleset:1281 data/multiplayer/units.ruleset:1355
24825#, fuzzy
24826msgid ""
24827"Howitzers are upgraded artillery with improved defensive as well as "
24828"offensive capabilities. They can shoot over city walls, ignoring their "
24829"effect."
24830msgstr ""
24831"Howitzer adalah senjata artileri yang kuat dengan kemampuan menyerang dan "
24832"bertahan yang baik."
24833
24834#: data/civ2/units.ruleset:1320 data/classic/units.ruleset:1361
24835#: data/experimental/units.ruleset:1387
24836msgid ""
24837"The Helicopter is a very powerful unit, as it can both fly and conquer "
24838"cities.  Care must be exercised, because Helicopters lose a small amount of "
24839"health for every turn not spent in a city or airbase or on a Carrier, unless "
24840"you have the United Nations wonder, and Helicopters may be attacked by "
24841"ground units."
24842msgstr ""
24843
24844#: data/civ2/units.ruleset:1329 data/classic/units.ruleset:1370
24845#: data/experimental/units.ruleset:1396 data/civ2civ3/units.ruleset:1566
24846#: data/multiplayer/units.ruleset:1468 data/sandbox/units.ruleset:1568
24847msgid "Stealth Fighter"
24848msgstr "Pesawat Siluman"
24849
24850#: data/civ2/units.ruleset:1361 data/classic/units.ruleset:1402
24851#: data/experimental/units.ruleset:1428 data/civ2civ3/units.ruleset:1593
24852#: data/multiplayer/units.ruleset:1500 data/sandbox/units.ruleset:1595
24853msgid "An improved Fighter, with improved attack and a higher movement radius."
24854msgstr ""
24855
24856#: data/civ2/units.ruleset:1367 data/classic/units.ruleset:1408
24857#: data/experimental/units.ruleset:1434 data/civ2civ3/units.ruleset:1599
24858#: data/multiplayer/units.ruleset:1506 data/sandbox/units.ruleset:1601
24859msgid "Stealth Bomber"
24860msgstr "Pengebom Siluman"
24861
24862#: data/civ2/units.ruleset:1393 data/classic/units.ruleset:1435
24863#: data/experimental/units.ruleset:1461 data/civ2civ3/units.ruleset:1625
24864#: data/multiplayer/units.ruleset:1533 data/sandbox/units.ruleset:1627
24865msgid "An improved Bomber, with improved attack and a higher movement radius."
24866msgstr ""
24867"Pengebom yang diperbaiki, dengan serangan dan jarak terbang yang lebih baik."
24868
24869#: data/civ2/units.ruleset:1434 data/classic/units.ruleset:1476
24870#: data/experimental/units.ruleset:1503 data/civ2civ3/units.ruleset:1667
24871#: data/multiplayer/units.ruleset:1574 data/sandbox/units.ruleset:1669
24872msgid "Caravel"
24873msgstr "Caravel"
24874
24875#: data/civ2/units.ruleset:1461
24876msgid ""
24877"The Caravel replaces the Trireme and is much more reliable on the open seas."
24878msgstr "Caravel menggantikan Trireme karena mampu berlayar di laut lepas."
24879
24880#: data/civ2/units.ruleset:1467 data/classic/units.ruleset:1509
24881#: data/experimental/units.ruleset:1536 data/civ2civ3/units.ruleset:1700
24882#: data/multiplayer/units.ruleset:1607 data/sandbox/units.ruleset:1702
24883msgid "Galleon"
24884msgstr "Galleon"
24885
24886#: data/civ2/units.ruleset:1494 data/classic/units.ruleset:1536
24887#: data/experimental/units.ruleset:1563 data/multiplayer/units.ruleset:1634
24888msgid ""
24889"The Galleon is a pure transport ship and cannot attack other ships, though "
24890"it may still defend itself when attacked."
24891msgstr ""
24892"Galleon adalah kapal pengangkut yang tidak dapat menyerang kapal lain, namun "
24893"dapat bertahan ketika diserang."
24894
24895#: data/civ2/units.ruleset:1568 data/classic/units.ruleset:1610
24896#: data/experimental/units.ruleset:1637 data/civ2civ3/units.ruleset:1798
24897#: data/multiplayer/units.ruleset:1708 data/sandbox/units.ruleset:1800
24898msgid "Destroyer"
24899msgstr "Kapal Perusak"
24900
24901#: data/civ2/units.ruleset:1594 data/classic/units.ruleset:1636
24902#: data/experimental/units.ruleset:1663 data/multiplayer/units.ruleset:1734
24903msgid "An improved Ironclad, with better move rate and vision."
24904msgstr ""
24905
24906#: data/civ2/units.ruleset:1596 data/classic/units.ruleset:1638
24907#: data/experimental/units.ruleset:1665 data/multiplayer/units.ruleset:1736
24908msgid ""
24909"TIP:  A very fast unit, which is very useful for hunting down enemy "
24910"Transports."
24911msgstr ""
24912
24913#: data/civ2/units.ruleset:1633 data/classic/units.ruleset:1675
24914#: data/experimental/units.ruleset:1702 data/civ2civ3/units.ruleset:1868
24915#: data/multiplayer/units.ruleset:1773 data/sandbox/units.ruleset:1870
24916msgid "AEGIS Cruiser"
24917msgstr "Kapal Penggempur AEGIS"
24918
24919#: data/civ2/units.ruleset:1663 data/classic/units.ruleset:1705
24920#: data/experimental/units.ruleset:1732 data/civ2civ3/units.ruleset:1898
24921#: data/multiplayer/units.ruleset:1803 data/sandbox/units.ruleset:1900
24922msgid ""
24923"The AEGIS Cruiser is equipped with an advanced defensive missile system."
24924msgstr ""
24925"Kapal Penggempur AEGIS dilengkapi dengan sistem rudal pertahanan yang "
24926"canggih."
24927
24928#: data/civ2/units.ruleset:1805 data/classic/units.ruleset:1847
24929#: data/experimental/units.ruleset:1874 data/civ2civ3/units.ruleset:2054
24930#: data/multiplayer/units.ruleset:1945 data/sandbox/units.ruleset:2056
24931msgid "Cruise Missile"
24932msgstr "Peluru Kendali"
24933
24934#: data/civ2/units.ruleset:1831 data/classic/units.ruleset:1873
24935#: data/experimental/units.ruleset:1901 data/civ2civ3/units.ruleset:2081
24936#: data/multiplayer/units.ruleset:1971 data/sandbox/units.ruleset:2083
24937msgid ""
24938"The Cruise Missile is a long-distance missile that can strike deep into "
24939"enemy territory."
24940msgstr ""
24941"Peluru Kendali adalah rudal jarak jauh yang dapat menyerang jauh ke dalam "
24942"wilayah musuh."
24943
24944#: data/civ2/units.ruleset:1834 data/classic/units.ruleset:1876
24945#: data/experimental/units.ruleset:1904 data/civ2civ3/units.ruleset:2084
24946#: data/multiplayer/units.ruleset:1974 data/sandbox/units.ruleset:2086
24947msgid ""
24948"TIP:  A handful of these can successfully keep the waters around your "
24949"treasured homeland free of enemy ships."
24950msgstr ""
24951"TIPS: Beberapa unit Peluru Kendali ini dapat digunakan untuk mengusir kapal-"
24952"kapal musuh secara ampuh."
24953
24954#: data/civ2/units.ruleset:1879
24955msgid ""
24956"TIP 2:  You may be involved in a situation where you've invaded an enemy "
24957"country en masse, but the enemy cities are too strong. Before using a "
24958"Nuclear unit, assemble a gang of Settlers and/or Engineers next to the city "
24959"and have them ready to fix the fallout on the same turn it occurs!  This "
24960"minimizes the chance of global warming.  Eco-friendly nukes!"
24961msgstr ""
24962
24963#: data/civ2/units.ruleset:1984 data/classic/units.ruleset:2046
24964#: data/experimental/units.ruleset:2074 data/civ2civ3/units.ruleset:2259
24965#: data/multiplayer/units.ruleset:2144 data/sandbox/units.ruleset:2261
24966msgid "Spy"
24967msgstr "Mata-mata"
24968
24969#: data/civ2/units.ruleset:2015 data/classic/units.ruleset:2085
24970#: data/experimental/units.ruleset:2113 data/civ2civ3/units.ruleset:2298
24971#: data/multiplayer/units.ruleset:2183 data/sandbox/units.ruleset:2300
24972msgid ""
24973"A Spy is more skilled in the arts of espionage than her Diplomat predecessor."
24974msgstr "Mata-mata lebih terlatih kemampuan spionasenya daripada DIplomat."
24975
24976#: data/civ2/units.ruleset:2017 data/classic/units.ruleset:2087
24977#: data/experimental/units.ruleset:2115 data/civ2civ3/units.ruleset:2300
24978#: data/multiplayer/units.ruleset:2185 data/sandbox/units.ruleset:2302
24979msgid ""
24980"She can perform all the functions of the Diplomat; refer to the Diplomat "
24981"entry for more details. Unlike a Diplomat, a Spy may also survive an "
24982"operation in a foreign city and become more experienced as a result. Spies "
24983"are also more effective than Diplomats at defending cities against foreign "
24984"Diplomats and Spies."
24985msgstr ""
24986
24987#: data/civ2/units.ruleset:2023 data/classic/units.ruleset:2093
24988#: data/experimental/units.ruleset:2121 data/civ2civ3/units.ruleset:2306
24989#: data/multiplayer/units.ruleset:2191 data/sandbox/units.ruleset:2308
24990msgid ""
24991"A Spy can also be used to:\n"
24992" - sabotage an enemy unit (reducing its hit points to half), if it is alone "
24993"on a tile and the players are at war;\n"
24994" - poison the water supply of an enemy city (reducing the population by "
24995"one);\n"
24996" - steal specific technology (with a reduced chance of success);\n"
24997" - steal further technologies from a city which has already been stolen from "
24998"(although cities become more resistant each time they are stolen from);\n"
24999" - sabotage predetermined city targets (with a reduced chance of success)."
25000msgstr ""
25001
25002#: data/civ2/units.ruleset:2035 data/classic/units.ruleset:2105
25003#: data/experimental/units.ruleset:2133 data/civ2civ3/units.ruleset:2318
25004#: data/multiplayer/units.ruleset:2203 data/sandbox/units.ruleset:2320
25005msgid ""
25006"A Spy that survives the more aggressive actions (sabotage, theft, inciting "
25007"rebellion, and poisoning) escapes to the safety of the nearest friendly city."
25008msgstr ""
25009
25010#: data/civ2/units.ruleset:2039
25011msgid "Spies built under a Communist government will be built as veteran."
25012msgstr ""
25013
25014#: data/civ2/units.ruleset:2093 data/classic/units.ruleset:2167
25015#: data/experimental/units.ruleset:2195 data/civ2civ3/units.ruleset:2376
25016#: data/multiplayer/units.ruleset:2252 data/sandbox/units.ruleset:2379
25017msgid "Freight"
25018msgstr "Gerbong Barang"
25019
25020#: data/civ2/units.ruleset:2119 data/classic/units.ruleset:2193
25021msgid "The Freight unit replaces the Caravan, and moves at twice the speed."
25022msgstr ""
25023"Gerbong Barang menggantikan Karavan, dan dapat bergerak dua kali lebih cepat."
25024
25025#: data/civ2/units.ruleset:2124 data/classic/units.ruleset:2198
25026#: data/experimental/units.ruleset:2227 data/civ2civ3/units.ruleset:2408
25027#: data/multiplayer/units.ruleset:2284 data/sandbox/units.ruleset:2411
25028msgid "Explorer"
25029msgstr "Penjelajah"
25030
25031#: data/civ2/units.ruleset:2150 data/classic/units.ruleset:2224
25032#: data/experimental/units.ruleset:2253 data/civ2civ3/units.ruleset:2434
25033#: data/multiplayer/units.ruleset:2310 data/sandbox/units.ruleset:2437
25034msgid ""
25035"Explorers are brave individuals that are very useful for mapping unknown "
25036"territory."
25037msgstr ""
25038"Penjelajah adalah pemberani yang berguna untuk memetakan daerah yang belum "
25039"diketahui."
25040
25041#: data/civ2/units.ruleset:2185 data/classic/units.ruleset:2306
25042#: data/experimental/units.ruleset:2339 data/civ2civ3/units.ruleset:2529
25043#: data/multiplayer/units.ruleset:2392 data/sandbox/units.ruleset:2532
25044msgid ""
25045"When a Barbarian Leader is killed on a tile without any defending units, the "
25046"ransom is paid, but only to land units and helicopters. Usually the ransom "
25047"is 100 gold, but can be less if the barbarian has less money."
25048msgstr ""
25049
25050#: data/default/default.lua:22 server/unittools.c:2812
25051#, c-format
25052msgid "You found %d gold."
25053msgid_plural "You found %d gold."
25054msgstr[0] "Anda menemukan %d emas."
25055
25056#: data/default/default.lua:40
25057#, c-format
25058msgid "You found %s in ancient scrolls of wisdom."
25059msgstr "Anda mempelajari %s dari naskah kearifan kuno."
25060
25061#. TRANS: One player got tech for the whole team.
25062#: data/default/default.lua:44
25063#, fuzzy, c-format
25064#| msgid "You found %s in ancient scrolls of wisdom."
25065msgid "The %s found %s in ancient scrolls of wisdom for you."
25066msgstr "Anda mempelajari %s dari naskah kearifan kuno."
25067
25068#. TRANS: first %s is nation plural or team name
25069#: data/default/default.lua:49
25070#, fuzzy, c-format
25071#| msgid "The %s have acquired %s from ancient scrolls of wisdom."
25072msgid "The %s have acquired %s from ancient scrolls of wisdom."
25073msgstr "%s menemukan naskah kebijaksanaan kuno tentang %s."
25074
25075#: data/default/default.lua:72
25076msgid "A band of friendly mercenaries joins your cause."
25077msgstr ""
25078
25079#: data/default/default.lua:88
25080msgid "You found a friendly city."
25081msgstr ""
25082
25083#: data/default/default.lua:93
25084msgid "Friendly nomads are impressed by you, and join you."
25085msgstr ""
25086
25087#: data/default/default.lua:114 server/unittools.c:2819
25088msgid "An abandoned village is here."
25089msgstr "Hanya perkampungan yang kosong."
25090
25091#: data/default/default.lua:121
25092msgid "You have unleashed a horde of barbarians!"
25093msgstr ""
25094
25095#: data/default/default.lua:124 server/unittools.c:2822
25096#, c-format
25097msgid "Your %s has been killed by barbarians!"
25098msgstr "%s Anda telah dibunuh suku barbar!"
25099
25100#: data/default/default.lua:191 data/default/default.lua:193
25101#, c-format
25102msgid "The loss of %s has inspired partisans!"
25103msgstr "Direbutnya %s telah membangkitkan para laskar!"
25104
25105#: data/default/default.lua:204
25106msgid "We survived the disaster without serious damage."
25107msgstr ""
25108
25109#: data/default/nationlist.ruleset:23
25110#, fuzzy
25111msgid "?nationset:Core"
25112msgstr "Netral"
25113
25114#. TRANS: Description of 'Core' nation set in default rulesets.
25115#. ; If you have translated all of the nations in the extended set, not
25116#. ; just these core nations, feel free to discard the words about
25117#. ; localization, rather than translating literally.
25118#: data/default/nationlist.ruleset:29
25119msgid ""
25120"A small set of playable nations that should be fully localized into "
25121"languages other than English."
25122msgstr ""
25123
25124#: data/default/nationlist.ruleset:34
25125#, fuzzy
25126msgid "?nationset:Extended"
25127msgstr "Netral"
25128
25129#. TRANS: Description of the 'Extended' nation set in default rulesets,
25130#. ; which contains all nations that come with Freeciv.
25131#. ; If you have only translated the Core nations, replace this
25132#. ; description to say so rather than making it a literal translation.
25133#. ; Conversely, if you have translated everything, you can get rid of the
25134#. ; caveat about localization.
25135#: data/default/nationlist.ruleset:42
25136msgid ""
25137"The complete set of playable nations; this allows for larger games or more "
25138"variety, but not all of these may have been localized into languages other "
25139"than English."
25140msgstr ""
25141
25142#: data/default/nationlist.ruleset:63
25143msgid "?nationgroup:Medieval"
25144msgstr "Abad Pertengahan"
25145
25146#: data/default/nationlist.ruleset:66
25147msgid "?nationgroup:Early Modern"
25148msgstr "Modern Awal"
25149
25150#: data/default/nationlist.ruleset:72
25151msgid "?nationgroup:African"
25152msgstr "Afrika"
25153
25154#: data/default/nationlist.ruleset:75
25155msgid "?nationgroup:American"
25156msgstr "America"
25157
25158#: data/default/nationlist.ruleset:78
25159msgid "?nationgroup:Asian"
25160msgstr "Asia"
25161
25162#: data/default/nationlist.ruleset:81
25163msgid "?nationgroup:European"
25164msgstr "Eropa"
25165
25166#: data/default/nationlist.ruleset:84
25167msgid "?nationgroup:Oceanian"
25168msgstr "Oceania"
25169
25170#: data/default/nationlist.ruleset:87
25171msgid "?nationgroup:Imaginary"
25172msgstr "Khayalan"
25173
25174#: data/classic/buildings.ruleset:317 data/experimental/buildings.ruleset:322
25175#: data/civ2civ3/buildings.ruleset:409 data/multiplayer/buildings.ruleset:109
25176#: data/sandbox/buildings.ruleset:409
25177msgid ""
25178"Entertains the citizens of a city, making 3 unhappy citizens content.  (Four "
25179"after the discovery of Electricity.)  However, it does not affect citizens "
25180"made unhappy by military activity."
25181msgstr ""
25182
25183#: data/classic/buildings.ruleset:343 data/experimental/buildings.ruleset:349
25184#, no-c-format
25185msgid ""
25186"Reduces the corruption in a city by 50%, and makes the revolt cost of the "
25187"city 4 times bigger. (These effects are redundant in your capital city.)"
25188msgstr ""
25189
25190#: data/classic/buildings.ruleset:445 data/experimental/buildings.ruleset:473
25191#: data/multiplayer/buildings.ruleset:443
25192#, no-c-format
25193msgid ""
25194"Increases the effect of Factory and Mfg. Plant on the shield production of a "
25195"city, and also reduces the amount of pollution generated by that "
25196"production.  A Hydro Plant in combination with either a Factory or Mfg. "
25197"Plant gives a 75% production bonus over the level without any of these "
25198"improvements, while giving pollution only 75% of the equivalent combination "
25199"with a Power Plant; a Hydro Plant, Factory, and Mfg. Plant together give a "
25200"150% production bonus with pollution only 50% of the equivalent combination "
25201"with a Power Plant."
25202msgstr ""
25203
25204#: data/classic/buildings.ruleset:455 data/classic/buildings.ruleset:590
25205#: data/classic/buildings.ruleset:747 data/classic/buildings.ruleset:908
25206#: data/experimental/buildings.ruleset:483
25207#: data/experimental/buildings.ruleset:645
25208#: data/experimental/buildings.ruleset:803
25209#: data/experimental/buildings.ruleset:964 data/civ2civ3/buildings.ruleset:564
25210#: data/civ2civ3/buildings.ruleset:710 data/civ2civ3/buildings.ruleset:902
25211#: data/civ2civ3/buildings.ruleset:1069 data/multiplayer/buildings.ruleset:453
25212#: data/multiplayer/buildings.ruleset:579
25213#: data/multiplayer/buildings.ruleset:729
25214#: data/multiplayer/buildings.ruleset:885 data/sandbox/buildings.ruleset:564
25215#: data/sandbox/buildings.ruleset:710 data/sandbox/buildings.ruleset:902
25216#: data/sandbox/buildings.ruleset:1069
25217msgid ""
25218"In each city, only one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
25219"Plant can take effect at any one time."
25220msgstr ""
25221"Di setiap kota, hanya satu PLTU, PLTA, PLTN, atau PLTS yang akan bekerja."
25222
25223#: data/classic/buildings.ruleset:481 data/experimental/buildings.ruleset:535
25224#: data/multiplayer/buildings.ruleset:476
25225#, no-c-format
25226msgid "Increases the science output in a city by 100%."
25227msgstr ""
25228
25229#: data/classic/buildings.ruleset:553 data/experimental/buildings.ruleset:611
25230#: data/civ2civ3/buildings.ruleset:668 data/sandbox/buildings.ruleset:668
25231msgid ""
25232"A Manufacturing Plant also has a small risk of suffering an industrial "
25233"accident, which can lead to pollution and reduce the city's population."
25234msgstr ""
25235
25236#: data/classic/buildings.ruleset:577 data/experimental/buildings.ruleset:635
25237#: data/multiplayer/buildings.ruleset:569
25238#, no-c-format
25239msgid ""
25240"Increases the effect of Factory and Mfg. Plant on the shield production of a "
25241"city, and also reduces the amount of pollution generated by that "
25242"production.  A Nuclear Plant in combination with either a Factory or Mfg. "
25243"Plant gives a 75% production bonus over the level without any of these "
25244"improvements, while giving pollution only 75% of the equivalent combination "
25245"with a Power Plant; a Nuclear Plant, Factory, and Mfg. Plant together give a "
25246"150% production bonus with pollution only 50% of the equivalent combination "
25247"with a Power Plant."
25248msgstr ""
25249
25250#: data/classic/buildings.ruleset:587 data/civ2civ3/buildings.ruleset:707
25251#: data/sandbox/buildings.ruleset:707
25252msgid ""
25253"A Nuclear Plant has a small risk of suffering a nuclear accident, which can "
25254"lead to fallout and reduce the city's population."
25255msgstr ""
25256
25257#: data/classic/buildings.ruleset:664 data/experimental/buildings.ruleset:719
25258#: data/multiplayer/buildings.ruleset:649
25259#, no-c-format
25260msgid ""
25261"Under Despotism the city containing the palace gains a +75% production "
25262"bonus, and under Monarchy a +50% production bonus."
25263msgstr ""
25264
25265#: data/classic/buildings.ruleset:739 data/experimental/buildings.ruleset:795
25266#: data/multiplayer/buildings.ruleset:721
25267#, no-c-format
25268msgid ""
25269"Increases the effect of Factory and Mfg. Plant on the shield production of a "
25270"city.  A Power Plant in combination with either a Factory or Mfg. Plant "
25271"gives a 75% production bonus over the level without any of these "
25272"improvements; a Power Plant, Factory, and Mfg. Plant together give a 150% "
25273"production bonus. The extra production may lead to the city generating more "
25274"pollution."
25275msgstr ""
25276
25277#: data/classic/buildings.ruleset:797 data/experimental/buildings.ruleset:853
25278#: data/multiplayer/buildings.ruleset:776
25279#, no-c-format
25280msgid ""
25281"Together with a Library, a Research Lab increases the science production of "
25282"a city by 200%. Together with a Library and a University, a Research Lab "
25283"increases the science production of a city by 450%."
25284msgstr ""
25285
25286#: data/classic/buildings.ruleset:897 data/experimental/buildings.ruleset:953
25287#: data/multiplayer/buildings.ruleset:874
25288#, no-c-format
25289msgid ""
25290"Increases the effect of Factory and Mfg. Plant on the shield production of a "
25291"city, and also greatly reduces the amount of pollution generated by that "
25292"production; a Solar Plant leads to less overall pollution than no plant at "
25293"all. A Solar Plant in combination with either a Factory or Mfg. Plant gives "
25294"a 75% production bonus over the level without any of these improvements, "
25295"while giving pollution only 50% of the equivalent combination with a Power "
25296"Plant; a Solar Plant, Factory, and Mfg. Plant together give a 150% "
25297"production bonus, and eliminates all pollution generated by production in "
25298"that city."
25299msgstr ""
25300
25301#: data/classic/buildings.ruleset:1095 data/experimental/buildings.ruleset:1154
25302#: data/multiplayer/buildings.ruleset:1070
25303msgid ""
25304"Makes one unhappy citizen content.  The Mysticism advance doubles this "
25305"effect.  With both Mysticism and the Oracle, 4 citizens are made content.  "
25306"Does not affect citizens made unhappy by military activity."
25307msgstr ""
25308
25309#: data/classic/buildings.ruleset:1121 data/experimental/buildings.ruleset:1182
25310#: data/multiplayer/buildings.ruleset:1096
25311#, no-c-format
25312msgid ""
25313"Together with a Library, a University increases the science production of a "
25314"city by 250%."
25315msgstr ""
25316
25317#: data/classic/buildings.ruleset:1168 data/experimental/buildings.ruleset:1230
25318msgid ""
25319"City improvements which would normally have an upkeep of 1 are free of "
25320"upkeep, for all your cities."
25321msgstr ""
25322
25323#: data/classic/buildings.ruleset:1285 data/experimental/buildings.ruleset:1347
25324#, no-c-format
25325msgid ""
25326"Your reputation and goodwill among other nations is recovered twice as fast."
25327msgstr ""
25328"Reputasi anda diantara bangsa-bangsa lain dapat pulih dua kali lebih cepat."
25329
25330#: data/classic/buildings.ruleset:1406 data/experimental/buildings.ruleset:1468
25331#, no-c-format
25332msgid ""
25333"Boosts science production by 100% in every city you control that has a "
25334"University."
25335msgstr ""
25336
25337#: data/classic/buildings.ruleset:1497 data/experimental/buildings.ruleset:1559
25338msgid ""
25339"Gives all your sea units 1 additional movement point. Makes all your new "
25340"military sea units veterans (for all your cities)."
25341msgstr ""
25342"Memberikan 1 poin pergerakan tambahan bagi semua unit laut. Membuat semua "
25343"unit laut baru menjadi veteran (untuk semua kota)."
25344
25345#: data/classic/buildings.ruleset:1520 data/experimental/buildings.ruleset:1582
25346msgid "Gives all your sea units 2 additional movement points."
25347msgstr "Memberikan 2 poin pergerakan tambahan bagi unit-unit laut."
25348
25349#: data/classic/buildings.ruleset:1611 data/experimental/buildings.ruleset:1673
25350msgid ""
25351"Makes two additional unhappy citizens content in every city with a Temple.  "
25352"Does not affect citizens made unhappy by military activity."
25353msgstr ""
25354
25355#: data/classic/buildings.ruleset:1635 data/experimental/buildings.ruleset:1697
25356#, no-c-format
25357msgid ""
25358"The amount of stored food lost when one of your cities grows or shrinks is "
25359"reduced by 25%.  This helps a city to grow faster and more easily withstand "
25360"famine.  Cumulative with Granary."
25361msgstr ""
25362
25363#: data/classic/buildings.ruleset:1659 data/experimental/buildings.ruleset:1721
25364#, no-c-format
25365msgid "Boosts science production in each city with a Research Lab by 100%."
25366msgstr ""
25367
25368#: data/classic/buildings.ruleset:1727 data/experimental/buildings.ruleset:1789
25369#, fuzzy
25370msgid ""
25371"All your new military land units start with an additional veteran level "
25372"(this is cumulative with any Barracks building in a city; with both, units "
25373"are created as Hardened). The chance of a land unit getting the next veteran "
25374"level after a battle increases by half."
25375msgstr ""
25376"Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk naik "
25377"pangkat bertambah setengahnya."
25378
25379#: data/classic/buildings.ruleset:1793 data/experimental/buildings.ruleset:1855
25380#: data/civ2civ3/buildings.ruleset:2065 data/multiplayer/buildings.ruleset:1778
25381#: data/sandbox/buildings.ruleset:2065
25382msgid "Coinage"
25383msgstr ""
25384
25385#: data/classic/buildings.ruleset:1816 data/experimental/buildings.ruleset:1878
25386#: data/civ2civ3/buildings.ruleset:2088 data/multiplayer/buildings.ruleset:1793
25387#: data/sandbox/buildings.ruleset:2088
25388msgid ""
25389"This is not a normal improvement.  Instead, setting a city's production to "
25390"Coinage means its shield production is converted to tax output (money, "
25391"coins!)."
25392msgstr ""
25393
25394#: data/classic/cities.ruleset:66 data/experimental/cities.ruleset:68
25395#: data/multiplayer/cities.ruleset:65
25396msgid ""
25397"Each scientist adds three points to your empire's research output per turn."
25398msgstr ""
25399
25400#: data/classic/cities.ruleset:79 data/experimental/cities.ruleset:81
25401#: data/multiplayer/cities.ruleset:78
25402msgid ""
25403"Each tax collector produces three extra gold for your treasury per turn."
25404msgstr ""
25405
25406#: data/classic/game.ruleset:25
25407msgid "Classic ruleset"
25408msgstr ""
25409
25410#: data/classic/game.ruleset:31
25411msgid ""
25412"You are playing with classic Freeciv ruleset for single player games. Note "
25413"that in addition to the ruleset, also server settings affect the rules of "
25414"the game."
25415msgstr ""
25416
25417#. TRANS: Sell _Goods (100% chance of success).
25418#: data/classic/game.ruleset:252 data/experimental/game.ruleset:256
25419#, fuzzy, c-format
25420msgid "Sell %sGoods%s"
25421msgstr "Curi Teknologi"
25422
25423#. TRANS: year label (Common Era)
25424#: data/classic/game.ruleset:535 data/experimental/game.ruleset:551
25425#: data/civ2civ3/game.ruleset:561 data/multiplayer/game.ruleset:519
25426#: data/sandbox/game.ruleset:569
25427msgid "CE"
25428msgstr ""
25429
25430#. TRANS: year label (Before Common Era)
25431#: data/classic/game.ruleset:537 data/experimental/game.ruleset:553
25432#: data/civ2civ3/game.ruleset:563 data/multiplayer/game.ruleset:521
25433#: data/sandbox/game.ruleset:571
25434msgid "BCE"
25435msgstr "SM"
25436
25437#: data/classic/game.ruleset:564
25438msgid "Pestilence"
25439msgstr ""
25440
25441#: data/classic/game.ruleset:574 data/experimental/game.ruleset:585
25442#: data/civ2civ3/game.ruleset:612 data/sandbox/game.ruleset:620
25443#, fuzzy
25444#| msgid "Industrialization"
25445msgid "Industrial Accident"
25446msgstr "Industrialisasi"
25447
25448#: data/classic/game.ruleset:583 data/civ2civ3/game.ruleset:621
25449#: data/sandbox/game.ruleset:629
25450#, fuzzy
25451msgid "Nuclear Accident"
25452msgstr "Musim dingin nuklir"
25453
25454#: data/classic/script.lua:75 data/civ2civ3/script.lua:325
25455#: data/sandbox/script.lua:325
25456#, fuzzy
25457msgid "Highest Peak"
25458msgstr "Pendeta Tinggi %s"
25459
25460#: data/classic/script.lua:80 data/civ2civ3/script.lua:191
25461#: data/sandbox/script.lua:191
25462#, fuzzy
25463msgid "Deep Trench"
25464msgstr "Laut Dalam"
25465
25466#: data/classic/script.lua:85
25467msgid "Scorched Spot"
25468msgstr ""
25469
25470#: data/classic/script.lua:90 data/civ2civ3/script.lua:237
25471#: data/sandbox/script.lua:237
25472msgid "Frozen Lake"
25473msgstr ""
25474
25475#: data/classic/styles.ruleset:135 data/experimental/styles.ruleset:137
25476#: data/civ2civ3/styles.ruleset:135 data/multiplayer/styles.ruleset:135
25477#: data/sandbox/styles.ruleset:135
25478msgid "?citystyle:ElectricAge"
25479msgstr ""
25480
25481#: data/classic/techs.ruleset:234 data/experimental/techs.ruleset:252
25482#: data/multiplayer/techs.ruleset:234
25483#, fuzzy
25484#| msgid "* Allows %s to upgrade roads to railroads.\n"
25485msgid ""
25486"Allows Settlers, Workers and Engineers to build fortresses, and to build oil "
25487"wells on Desert tiles."
25488msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
25489
25490#: data/classic/techs.ruleset:384 data/experimental/techs.ruleset:419
25491#: data/civ2civ3/techs.ruleset:116 data/multiplayer/techs.ruleset:393
25492#: data/sandbox/techs.ruleset:116
25493msgid "Increases units' vision when in fortresses."
25494msgstr "Menambah penglihatan unit di dalam benteng."
25495
25496#: data/classic/techs.ruleset:441 data/classic/techs.ruleset:740
25497msgid "Allows establishing one more trade route from each city."
25498msgstr ""
25499
25500#: data/classic/techs.ruleset:606 data/experimental/techs.ruleset:665
25501#: data/multiplayer/techs.ruleset:614
25502msgid "Allows Workers and Engineers to build airbases and buoys."
25503msgstr ""
25504
25505#: data/classic/techs.ruleset:615 data/experimental/techs.ruleset:675
25506#: data/multiplayer/techs.ruleset:623
25507#, fuzzy
25508#| msgid "* Allows %s to upgrade roads to railroads.\n"
25509msgid "Allows Settlers, Workers and Engineers to upgrade roads to railroads."
25510msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
25511
25512#: data/classic/techs.ruleset:636 data/experimental/techs.ruleset:698
25513#: data/multiplayer/techs.ruleset:642
25514#, fuzzy
25515#| msgid "* Allows %s to upgrade roads to railroads.\n"
25516msgid ""
25517"Allows Settlers, Workers and Engineers to build oil wells on Glacier tiles."
25518msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
25519
25520#: data/classic/techs.ruleset:648 data/experimental/techs.ruleset:711
25521#: data/multiplayer/techs.ruleset:654
25522#, fuzzy
25523#| msgid "* Allows %s to upgrade irrigation to farmland.\n"
25524msgid ""
25525"Allows Settlers, Workers and Engineers to upgrade irrigation systems to "
25526"farmland."
25527msgstr "* Memungkinkan %s untuk mengubah irigasi menjadi persawahan.\n"
25528
25529#: data/classic/terrain.ruleset:25 data/experimental/terrain.ruleset:27
25530#: data/multiplayer/terrain.ruleset:25
25531msgid "Has Oil Well instead of Mine."
25532msgstr ""
25533
25534#: data/classic/terrain.ruleset:26 data/experimental/terrain.ruleset:28
25535#: data/civ2civ3/terrain.ruleset:27 data/multiplayer/terrain.ruleset:26
25536#: data/sandbox/terrain.ruleset:27
25537#, fuzzy
25538#| msgid "Pollution"
25539msgid "NoPollution"
25540msgstr "Polusi"
25541
25542#: data/classic/terrain.ruleset:26 data/experimental/terrain.ruleset:28
25543#: data/civ2civ3/terrain.ruleset:27 data/multiplayer/terrain.ruleset:26
25544#: data/sandbox/terrain.ruleset:27
25545#, fuzzy
25546#| msgid "Pollution & Fallout"
25547msgid "No Pollution nor Fallout appear here."
25548msgstr "Polusi & Jatuhan"
25549
25550#: data/classic/terrain.ruleset:198 data/experimental/terrain.ruleset:200
25551#: data/civ2civ3/terrain.ruleset:199 data/multiplayer/terrain.ruleset:198
25552#: data/sandbox/terrain.ruleset:199
25553msgid "Inaccessible"
25554msgstr ""
25555
25556#: data/classic/terrain.ruleset:233 data/experimental/terrain.ruleset:235
25557#: data/civ2civ3/terrain.ruleset:234 data/multiplayer/terrain.ruleset:233
25558#: data/sandbox/terrain.ruleset:234
25559msgid "No unit can enter this terrain, nor can any city work its tiles."
25560msgstr ""
25561
25562#: data/classic/terrain.ruleset:238 data/experimental/terrain.ruleset:240
25563#: data/civ2civ3/terrain.ruleset:239 data/multiplayer/terrain.ruleset:238
25564#: data/sandbox/terrain.ruleset:239
25565msgid "Lake"
25566msgstr "Danau"
25567
25568#: data/classic/terrain.ruleset:276 data/experimental/terrain.ruleset:276
25569#: data/civ2civ3/terrain.ruleset:277 data/multiplayer/terrain.ruleset:274
25570#: data/sandbox/terrain.ruleset:277
25571msgid "Lakes are substantial bodies of fresh water."
25572msgstr ""
25573
25574#: data/classic/terrain.ruleset:319 data/experimental/terrain.ruleset:317
25575#: data/civ2civ3/terrain.ruleset:320 data/multiplayer/terrain.ruleset:315
25576#: data/sandbox/terrain.ruleset:320
25577msgid ""
25578"Shallow oceans are mostly found near coastlines, and are often rich sources "
25579"of food and other resources."
25580msgstr ""
25581
25582#: data/classic/terrain.ruleset:325 data/experimental/terrain.ruleset:323
25583#: data/civ2civ3/terrain.ruleset:326 data/multiplayer/terrain.ruleset:321
25584#: data/sandbox/terrain.ruleset:326
25585msgid "Deep Ocean"
25586msgstr "Laut Dalam"
25587
25588#: data/classic/terrain.ruleset:363 data/experimental/terrain.ruleset:359
25589#: data/civ2civ3/terrain.ruleset:364 data/multiplayer/terrain.ruleset:357
25590#: data/sandbox/terrain.ruleset:364
25591msgid ""
25592"Deep oceans cover much of the world away from coastlines, and only seaworthy "
25593"units (not including Triremes) can travel on them."
25594msgstr ""
25595
25596#: data/classic/terrain.ruleset:411 data/experimental/terrain.ruleset:405
25597#: data/multiplayer/terrain.ruleset:403
25598#, fuzzy
25599msgid "Oil wells can be built when Refining is known."
25600msgstr "* Anda tidak dapat membangun kota di medan seperti ini."
25601
25602#: data/classic/terrain.ruleset:459 data/experimental/terrain.ruleset:451
25603#: data/multiplayer/terrain.ruleset:449
25604msgid "Oil wells can be built when Construction is known."
25605msgstr ""
25606
25607#: data/classic/terrain.ruleset:1030 data/experimental/terrain.ruleset:1006
25608#: data/multiplayer/terrain.ruleset:1004
25609#, fuzzy
25610#| msgid "Build Fortress"
25611msgid "?gui_type:Build Fortress/Buoy"
25612msgstr "Bangun Benteng"
25613
25614#: data/classic/terrain.ruleset:1033 data/experimental/terrain.ruleset:1009
25615#: data/multiplayer/terrain.ruleset:1007
25616#, fuzzy
25617#| msgid "Build Airbase"
25618msgid "?gui_type:Build Airbase"
25619msgstr "Bangun Pangkalan Udara"
25620
25621#: data/classic/terrain.ruleset:1146 data/experimental/terrain.ruleset:1122
25622#: data/multiplayer/terrain.ruleset:1120
25623msgid ""
25624"Building an irrigation system on a suitable tile causes it to produce one "
25625"extra food each turn. This requires a nearby source of water: an ocean, "
25626"lake, or river tile, or another tile with an irrigation system, must share "
25627"an edge (not just a corner) with the target tile. However, once irrigated, "
25628"land remains so even if the water source is removed."
25629msgstr ""
25630
25631#: data/classic/terrain.ruleset:1153 data/experimental/terrain.ruleset:1129
25632#: data/civ2civ3/terrain.ruleset:1173 data/multiplayer/terrain.ruleset:1127
25633#: data/sandbox/terrain.ruleset:1173
25634msgid "Building irrigation on a tile with a mine or oil well will destroy it."
25635msgstr ""
25636
25637#: data/classic/terrain.ruleset:1155 data/experimental/terrain.ruleset:1131
25638#: data/civ2civ3/terrain.ruleset:1175 data/multiplayer/terrain.ruleset:1129
25639#: data/sandbox/terrain.ruleset:1175
25640msgid ""
25641"City center tiles get their terrain's irrigation bonus automatically, if "
25642"there is no conflicting mine or oil well on the tile; however, this does not "
25643"make cities count as a water source for further irrigation. Irrigation can "
25644"be built on the city tile simply to allow building further irrigation "
25645"elsewhere, but will not give the tile any further bonus."
25646msgstr ""
25647
25648#: data/classic/terrain.ruleset:1193 data/experimental/terrain.ruleset:1169
25649#: data/civ2civ3/terrain.ruleset:1215 data/multiplayer/terrain.ruleset:1167
25650#: data/sandbox/terrain.ruleset:1215
25651msgid "Oil Well"
25652msgstr ""
25653
25654#: data/classic/terrain.ruleset:1211 data/experimental/terrain.ruleset:1187
25655#: data/multiplayer/terrain.ruleset:1185
25656msgid ""
25657"Oil wells behave like mines (giving an extra production point), but require "
25658"more technology. Oil wells can be built on Desert with knowledge of "
25659"Construction, and on Glacier with knowledge of Refining."
25660msgstr ""
25661
25662#: data/classic/terrain.ruleset:1215 data/experimental/terrain.ruleset:1191
25663#: data/multiplayer/terrain.ruleset:1189
25664msgid "Building an oil well on an irrigated tile will destroy the irrigation."
25665msgstr ""
25666
25667#: data/classic/terrain.ruleset:1237 data/experimental/terrain.ruleset:1213
25668msgid ""
25669"Pollution appears on land tiles around cities with high production or "
25670"population, or when a Mfg. Plant suffers an industrial accident. It halves "
25671"all output from its tile, and contributes to the risk of global warming."
25672msgstr ""
25673
25674#: data/classic/terrain.ruleset:1242 data/experimental/terrain.ruleset:1218
25675#: data/multiplayer/terrain.ruleset:1216
25676msgid ""
25677"The pollution can only be cleared by dispatching Workers, Settlers, or "
25678"Engineers with the \"clean pollution\" order."
25679msgstr ""
25680
25681#: data/classic/terrain.ruleset:1261 data/experimental/terrain.ruleset:1237
25682#: data/civ2civ3/terrain.ruleset:1313 data/multiplayer/terrain.ruleset:1236
25683#: data/sandbox/terrain.ruleset:1313
25684msgid ""
25685"When an unused tile becomes polluted, there is the temptation to avoid the "
25686"effort of cleaning it; but the spread of pollution has far more terrible "
25687"results than the immediate economic impact -- every polluted tile increases "
25688"the chance of global warming. Each time global warming advances, the entire "
25689"world loses coastal land to the sea and to jungles and swamps, and inland "
25690"tiles are lost to desert. This tends to devastate cities and leads to global "
25691"impoverishment."
25692msgstr ""
25693
25694#: data/classic/terrain.ruleset:1335 data/experimental/terrain.ruleset:1311
25695#: data/civ2civ3/terrain.ruleset:1391 data/multiplayer/terrain.ruleset:1308
25696#: data/sandbox/terrain.ruleset:1391
25697msgid "Like irrigation, farmland is incompatible with mines and oil wells."
25698msgstr ""
25699
25700#: data/classic/terrain.ruleset:1357
25701msgid ""
25702"Nuclear fallout can appear on land tiles when a Nuclear unit is detonated, "
25703"or when a city's Nuclear Plant has an accident. It halves all output from "
25704"its tile."
25705msgstr ""
25706
25707#: data/classic/terrain.ruleset:1361 data/experimental/terrain.ruleset:1336
25708#: data/civ2civ3/terrain.ruleset:1417 data/multiplayer/terrain.ruleset:1333
25709#: data/sandbox/terrain.ruleset:1417
25710msgid ""
25711"Every tile with nuclear fallout also increases the risk of global nuclear "
25712"winter. If nuclear winter occurs, land across the globe changes into desert, "
25713"tundra, and ice, and lakes and oceans freeze."
25714msgstr ""
25715
25716#: data/classic/terrain.ruleset:1365 data/experimental/terrain.ruleset:1340
25717#: data/multiplayer/terrain.ruleset:1337
25718#, fuzzy
25719#| msgid "* Allows %s to upgrade roads to railroads.\n"
25720msgid "Settlers, Workers, and Engineers can clean up nuclear fallout."
25721msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
25722
25723#: data/classic/terrain.ruleset:1392 data/experimental/terrain.ruleset:1367
25724#: data/multiplayer/terrain.ruleset:1364
25725msgid ""
25726"Fortresses improve defense for land units outside cities. Among other "
25727"effects, a land unit remaining in a fortress for a whole turn without moving "
25728"recovers a quarter of its hit points. With Invention, fortresses gain "
25729"watchtowers from which land units can see further afield."
25730msgstr ""
25731
25732#: data/classic/terrain.ruleset:1428 data/experimental/terrain.ruleset:1403
25733#: data/civ2civ3/terrain.ruleset:1584 data/multiplayer/terrain.ruleset:1400
25734#: data/sandbox/terrain.ruleset:1584
25735msgid "Buoy"
25736msgstr "Pelampung"
25737
25738#: data/classic/terrain.ruleset:1449 data/experimental/terrain.ruleset:1424
25739#: data/civ2civ3/terrain.ruleset:1606 data/multiplayer/terrain.ruleset:1421
25740#: data/sandbox/terrain.ruleset:1606
25741#, fuzzy
25742#| msgid "Buoys may be built in the ocean (by units on a sea-going vessel)."
25743msgid ""
25744"Buoys may be built in the ocean (by units on a sea-going vessel) to allow "
25745"their owner to see the surrounding tiles."
25746msgstr "Pelampung dapat dibangun di laut (oleh unit yang dinaikkan ke kapal)."
25747
25748#: data/classic/terrain.ruleset:1455 data/experimental/terrain.ruleset:1430
25749#: data/civ2civ3/terrain.ruleset:1612 data/multiplayer/terrain.ruleset:1427
25750#: data/sandbox/terrain.ruleset:1612
25751msgid "Ruins"
25752msgstr "Reruntuhan"
25753
25754#: data/classic/terrain.ruleset:1474 data/experimental/terrain.ruleset:1449
25755#: data/civ2civ3/terrain.ruleset:1631 data/multiplayer/terrain.ruleset:1446
25756#: data/sandbox/terrain.ruleset:1631
25757msgid ""
25758"Ruins mark the former site of a city that was destroyed or abandoned. They "
25759"have no effect on gameplay."
25760msgstr ""
25761"Reruntuhan menandai bekas sebuah kota yang dihancurkan atau ditinggalkan. "
25762"Reruntuhan tidak berefek dalam permainan."
25763
25764#: data/classic/terrain.ruleset:1504 data/experimental/terrain.ruleset:1481
25765#: data/multiplayer/terrain.ruleset:1476
25766msgid ""
25767"Building roads on river tiles requires knowledge of Bridge Building. City "
25768"center tiles automatically get roads (unless they are on a river tile and "
25769"you do not yet know Bridge Building)."
25770msgstr ""
25771
25772#: data/classic/units.ruleset:34 data/experimental/units.ruleset:37
25773#: data/civ2civ3/units.ruleset:33 data/multiplayer/units.ruleset:34
25774#: data/sandbox/units.ruleset:33
25775#, fuzzy
25776msgid "Unbribable"
25777msgstr "Aktif"
25778
25779#: data/classic/units.ruleset:41 data/experimental/units.ruleset:44
25780#: data/civ2civ3/units.ruleset:40 data/civ2civ3/units.ruleset:2036
25781#: data/multiplayer/units.ruleset:40 data/sandbox/units.ruleset:40
25782#: data/sandbox/units.ruleset:2038
25783msgid "hardened"
25784msgstr ""
25785
25786#: data/classic/units.ruleset:41 data/experimental/units.ruleset:44
25787#: data/civ2civ3/units.ruleset:40 data/civ2civ3/units.ruleset:2036
25788#: data/multiplayer/units.ruleset:40 data/sandbox/units.ruleset:40
25789#: data/sandbox/units.ruleset:2038
25790msgid "elite"
25791msgstr "elit"
25792
25793#. TRANS: Unit class: used adjectivally
25794#: data/classic/units.ruleset:153 data/experimental/units.ruleset:167
25795#: data/civ2civ3/units.ruleset:176 data/multiplayer/units.ruleset:152
25796#: data/sandbox/units.ruleset:177
25797msgid "?unitclass:Trireme"
25798msgstr ""
25799
25800#: data/classic/units.ruleset:429 data/experimental/units.ruleset:443
25801#: data/civ2civ3/units.ruleset:452 data/multiplayer/units.ruleset:428
25802#: data/sandbox/units.ruleset:454
25803msgid ""
25804"Settlers are one of the key units in the game, as they are your main means "
25805"of founding new cities."
25806msgstr ""
25807
25808#: data/classic/units.ruleset:432 data/multiplayer/units.ruleset:431
25809msgid ""
25810"Settlers can also perform most of the same terrain alterations as Workers "
25811"(but cannot build Airbases or Buoys)."
25812msgstr ""
25813
25814#: data/classic/units.ruleset:442 data/experimental/units.ruleset:456
25815#: data/civ2civ3/units.ruleset:507 data/multiplayer/units.ruleset:442
25816#: data/sandbox/units.ruleset:509
25817msgid "?unit:Workers"
25818msgstr "Kuli"
25819
25820#: data/classic/units.ruleset:474 data/experimental/units.ruleset:493
25821#: data/civ2civ3/units.ruleset:539 data/multiplayer/units.ruleset:474
25822#: data/sandbox/units.ruleset:541
25823msgid ""
25824"Workers have the ability to improve terrain tiles. See the help on Terrain "
25825"and Terrain Alterations for the effects of their actions."
25826msgstr ""
25827
25828#: data/classic/units.ruleset:477 data/experimental/units.ruleset:496
25829#: data/multiplayer/units.ruleset:477
25830msgid ""
25831"Workers can build airbases and buoys, which Settlers cannot. Workers must be "
25832"on board a ship to build buoys."
25833msgstr ""
25834
25835#: data/classic/units.ruleset:515 data/experimental/units.ruleset:539
25836#: data/multiplayer/units.ruleset:515
25837msgid ""
25838"Engineers are similar to Workers, but they work twice as fast and move twice "
25839"as fast. Engineers may also perform major terrain transformations which are "
25840"beyond the capabilities of Workers and Settlers, such as converting Tundra "
25841"into Desert, or even Ocean into Swamp in some circumstances (when on board "
25842"an ocean-going vessel, on a tile surrounded by sufficient existing land). "
25843"See the Terrain Alterations section for more details."
25844msgstr ""
25845
25846#: data/classic/units.ruleset:523 data/experimental/units.ruleset:547
25847#: data/multiplayer/units.ruleset:523
25848msgid ""
25849"TIP 1:  Upgrade Workers to Engineers when possible, as Engineers require the "
25850"same resources as ordinary Workers."
25851msgstr ""
25852
25853#: data/classic/units.ruleset:526 data/experimental/units.ruleset:550
25854#: data/multiplayer/units.ruleset:526
25855msgid ""
25856"TIP 2:  If you manage to build Leonardo's Workshop, research Explosives "
25857"before the Workshop becomes obsolete.  This way, your Workers units will be "
25858"upgraded for free."
25859msgstr ""
25860
25861#: data/classic/units.ruleset:1469 data/multiplayer/units.ruleset:1567
25862msgid ""
25863"The Trireme is your first boat unit. It can act as a transport ship and has "
25864"rudimentary offensive capabilities, but may not enter deep ocean tiles."
25865msgstr ""
25866
25867#: data/classic/units.ruleset:1503 data/experimental/units.ruleset:1530
25868#: data/multiplayer/units.ruleset:1601
25869msgid "The Caravel replaces the Trireme and can enter any ocean tile."
25870msgstr ""
25871
25872#: data/classic/units.ruleset:1917 data/experimental/units.ruleset:1945
25873#: data/civ2civ3/units.ruleset:2130 data/multiplayer/units.ruleset:2015
25874#: data/sandbox/units.ruleset:2132
25875msgid ""
25876"On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 "
25877"squares for rectangular grids), including friendly units. Any city within "
25878"the blast area loses half its population, and land tiles within the blast "
25879"area are subject to nuclear fallout."
25880msgstr ""
25881"Dampak ledakannya akan menghancurkan seluruh unit yang berada dalam wilayah "
25882"ledakan (3x3 ubin dalam kisi-kisi persegi). Kota yang berada dalam wilayah "
25883"tersebut juga akan kehilangan setengah populasinnya, dan daratannya akan "
25884"tercemar jatuhan nuklir."
25885
25886#: data/classic/units.ruleset:1922 data/experimental/units.ruleset:1950
25887#: data/civ2civ3/units.ruleset:2135 data/multiplayer/units.ruleset:2020
25888#: data/sandbox/units.ruleset:2137
25889msgid ""
25890"Nuclear fallout reduces tile output and increases the risk of global nuclear "
25891"winter; see the help on Fallout."
25892msgstr ""
25893
25894#: data/classic/units.ruleset:1929 data/experimental/units.ruleset:1957
25895#: data/multiplayer/units.ruleset:2027
25896msgid ""
25897"TIP 2:  You may be involved in a situation where you've invaded an enemy "
25898"country en masse, but the enemy cities are too strong. Before using a "
25899"Nuclear unit, assemble a gang of Settlers, Workers, and/or Engineers next to "
25900"the city and have them ready to fix the fallout on the same turn it occurs!  "
25901"This minimizes the chance of nuclear winter.  Eco-friendly nukes!"
25902msgstr ""
25903
25904#. TRANS: diplomatic rank.
25905#: data/classic/units.ruleset:1966 data/experimental/units.ruleset:1994
25906#: data/civ2civ3/units.ruleset:2175 data/multiplayer/units.ruleset:2064
25907#: data/sandbox/units.ruleset:2177
25908#, fuzzy
25909msgid "?diplomatic_rank:attaché"
25910msgstr "Damai"
25911
25912#. TRANS: diplomatic rank
25913#: data/classic/units.ruleset:1968 data/experimental/units.ruleset:1996
25914#: data/civ2civ3/units.ruleset:2177 data/multiplayer/units.ruleset:2066
25915#: data/sandbox/units.ruleset:2179
25916#, fuzzy
25917msgid "?diplomatic_rank:secretary"
25918msgstr "Damai"
25919
25920#. TRANS: diplomatic rank
25921#: data/classic/units.ruleset:1970 data/experimental/units.ruleset:1998
25922#: data/civ2civ3/units.ruleset:2179 data/multiplayer/units.ruleset:2068
25923#: data/sandbox/units.ruleset:2181
25924#, fuzzy
25925msgid "?diplomatic_rank:envoy"
25926msgstr "Tim"
25927
25928#. TRANS: diplomatic rank
25929#: data/classic/units.ruleset:1972 data/experimental/units.ruleset:2000
25930#: data/civ2civ3/units.ruleset:2181 data/multiplayer/units.ruleset:2070
25931#: data/sandbox/units.ruleset:2183
25932#, fuzzy
25933msgid "?diplomatic_rank:ambassador"
25934msgstr "Perang"
25935
25936#: data/classic/units.ruleset:1995 data/experimental/units.ruleset:2023
25937#: data/civ2civ3/units.ruleset:2206 data/multiplayer/units.ruleset:2093
25938#: data/sandbox/units.ruleset:2208
25939msgid ""
25940"Diplomats can also perform a number of actions in another player's city, "
25941"although each Diplomat may attempt only one action. Most of these actions "
25942"have a chance of failure. Also, any enemy Diplomats or Spies in the city "
25943"will oppose hostile actions, as will the enemy Leader in games with leaders; "
25944"in this case, either your unit or the defending unit will die (if you go up "
25945"against the Leader you will always die). If the defending unit dies, you "
25946"lose one movement point and may try again."
25947msgstr ""
25948
25949#: data/classic/units.ruleset:2040 data/experimental/units.ruleset:2068
25950#: data/multiplayer/units.ruleset:2138
25951msgid ""
25952"Diplomats built under a Communist government will start at the first veteran "
25953"level (secretary)."
25954msgstr ""
25955
25956#. TRANS: Spy veteran level
25957#: data/classic/units.ruleset:2073 data/experimental/units.ruleset:2101
25958#: data/civ2civ3/units.ruleset:2286 data/multiplayer/units.ruleset:2171
25959#: data/sandbox/units.ruleset:2288
25960msgid "?spy_level:informant"
25961msgstr ""
25962
25963#. TRANS: Spy veteran level
25964#: data/classic/units.ruleset:2075 data/experimental/units.ruleset:2103
25965#: data/civ2civ3/units.ruleset:2288 data/multiplayer/units.ruleset:2173
25966#: data/sandbox/units.ruleset:2290
25967msgid "?spy_level:handler"
25968msgstr ""
25969
25970#. TRANS: Spy veteran level
25971#: data/classic/units.ruleset:2077 data/experimental/units.ruleset:2105
25972#: data/civ2civ3/units.ruleset:2290 data/multiplayer/units.ruleset:2175
25973#: data/sandbox/units.ruleset:2292
25974msgid "?spy_level:agent"
25975msgstr ""
25976
25977#. TRANS: Spy veteran level
25978#: data/classic/units.ruleset:2079 data/experimental/units.ruleset:2107
25979#: data/civ2civ3/units.ruleset:2292 data/multiplayer/units.ruleset:2177
25980#: data/sandbox/units.ruleset:2294
25981msgid "?spy_level:spymaster"
25982msgstr ""
25983
25984#: data/classic/units.ruleset:2109 data/experimental/units.ruleset:2137
25985#: data/multiplayer/units.ruleset:2207
25986msgid ""
25987"Spies built under a Communist government will start at the first veteran "
25988"level (handler)."
25989msgstr ""
25990
25991#: data/classic/units.ruleset:2144 data/experimental/units.ruleset:2172
25992msgid ""
25993"Caravans can establish trade routes with your own cities or those of other "
25994"nations (even enemies) by traveling to them. A route's ongoing revenue is "
25995"doubled if the two cities involved are on different continents, and doubled "
25996"again if the cities are from different civilizations. This last condition "
25997"means the net benefit to your civilization of a trade route is the same "
25998"regardless of whether you own both cities or only one of them; if you only "
25999"own one city, trade in each city is doubled, but you only get the benefit "
26000"from one end of the route."
26001msgstr ""
26002
26003#: data/classic/units.ruleset:2153 data/experimental/units.ruleset:2181
26004msgid ""
26005"Initially cities can support a maximum of two trade routes. Knowledge of the "
26006"technologies Magnetism and The Corporation each increase this limit by one; "
26007"knowing both allows cities to support four trade routes each."
26008msgstr ""
26009
26010#: data/classic/units.ruleset:2230 data/experimental/units.ruleset:2263
26011#: data/civ2civ3/units.ruleset:2453 data/multiplayer/units.ruleset:2316
26012#: data/sandbox/units.ruleset:2456
26013msgid "?unit:Leader"
26014msgstr "Pemimpin"
26015
26016#: data/classic/units.ruleset:2263 data/experimental/units.ruleset:2296
26017#: data/civ2civ3/units.ruleset:2486 data/multiplayer/units.ruleset:2349
26018#: data/sandbox/units.ruleset:2489
26019msgid "This is you. If you lose this unit, you lose the game. So don't."
26020msgstr ""
26021"Ini adalah Anda. Jika unit ini mati, Anda kalah. Jadi jagalah baik-baik."
26022
26023#: data/classic/units.ruleset:2265 data/experimental/units.ruleset:2298
26024#: data/civ2civ3/units.ruleset:2488 data/multiplayer/units.ruleset:2351
26025#: data/sandbox/units.ruleset:2491
26026#, fuzzy
26027#| msgid "* Only barbarians may build this.\n"
26028msgid "Won't unleash barbarians from huts."
26029msgstr "* Hanya suku Barbar yang dapat membangunnya.\n"
26030
26031#: data/classic/units.ruleset:2314 data/experimental/units.ruleset:2347
26032#: data/civ2civ3/units.ruleset:2537 data/multiplayer/units.ruleset:2400
26033#: data/sandbox/units.ruleset:2540
26034msgid "AWACS"
26035msgstr "AWACS"
26036
26037#: data/classic/units.ruleset:2340 data/experimental/units.ruleset:2373
26038#: data/civ2civ3/units.ruleset:2563 data/multiplayer/units.ruleset:2426
26039#: data/sandbox/units.ruleset:2566
26040msgid ""
26041"The AWACS (Airborne Warning and Control System) is an airplane with an "
26042"advanced radar that can determine the location of enemy units over a wide "
26043"area."
26044msgstr ""
26045"AWACS (Airborne Warning and Control System) adalah sebuah pesawat yang "
26046"dilengkapi dengan teknologi radar canggih sehingga dapat melacak unit musuh "
26047"dalam jangkauan yang luas."
26048
26049#: data/experimental/buildings.ruleset:108
26050msgid ""
26051"Allows a city to grow larger than size 8 and reduces the chance of plague "
26052"within the city. After Industrialization is researched this effect of the "
26053"Aqueduct is reduced."
26054msgstr ""
26055"Memungkinkan sebuah kota untuk tumbuh lebih dari ukuran 8 dan mengurangi "
26056"peluang terjadinya wabah penyakit. Setelah mempelajari Industrialisasi, efek "
26057"Akuaduk ini berkurang."
26058
26059#: data/experimental/buildings.ruleset:112
26060msgid "A Sewer System is required for a city to grow larger than size 12."
26061msgstr "Sistem Riol dibutuhkan sebuah kota untuk tumbuh lebih besar dari 12."
26062
26063#: data/experimental/buildings.ruleset:327
26064#: data/experimental/buildings.ruleset:538
26065#: data/experimental/buildings.ruleset:723
26066msgid "Adds 2 points of culture each turn."
26067msgstr ""
26068
26069#: data/experimental/buildings.ruleset:432
26070msgid "Hospital"
26071msgstr "Rumah Sakit"
26072
26073#: data/experimental/buildings.ruleset:448
26074msgid ""
26075"A Hospital is used to treat the ill, and sometimes for medical research. A "
26076"city with a Hospital is less likely to suffer from plagues."
26077msgstr ""
26078"Rumah Sakit digunakan untuk mengobati orang sakit, dan terkadang digunakan "
26079"untuk riset medis. Peluang kota dengan Rumah Sakit untuk terkena wabah "
26080"berkurang."
26081
26082#: data/experimental/buildings.ruleset:492
26083msgid "Genetic Lab"
26084msgstr "Lab Genetika"
26085
26086#: data/experimental/buildings.ruleset:509
26087#, no-c-format
26088msgid ""
26089"In a Genetic Laboratory medicaments can be researched. The possibility for "
26090"plagues within the city is reduced.\n"
26091"A Genetic Laboratory allows the genetic optimization of plants and animals. "
26092"The food output is increased by 25% if the city size exceeds 20."
26093msgstr ""
26094
26095#: data/experimental/buildings.ruleset:583
26096#: data/experimental/buildings.ruleset:1106
26097msgid ""
26098"If a metropolis (city size > 30) has a Mass Transit and a Super Highway the "
26099"city radius is further increased."
26100msgstr ""
26101
26102#: data/experimental/buildings.ruleset:927
26103msgid ""
26104"Allows a city to grow larger than size 12. Pre-requirement is an Aqueduct "
26105"for a city to grow larger than size 8. The Sewer System further reduces the "
26106"chance of a plague."
26107msgstr ""
26108"Memungkinkan sebuah kota untuk tumbuh lebih besar dari 12. Sebelumnya "
26109"Akuaduk dibutuhkan untuk tumbuh lebih besar dari 8. Sistem RIol dapat "
26110"mengurangi peluang mewabahnya penyakit lebih jauh."
26111
26112#: data/experimental/buildings.ruleset:1159
26113msgid "The work of the priests also reduces the effect of plague in the city."
26114msgstr ""
26115
26116#: data/experimental/buildings.ruleset:1186
26117msgid "Adds 1 point of culture each turn."
26118msgstr ""
26119
26120#: data/experimental/buildings.ruleset:1297
26121msgid ""
26122"This stunning technological achievement makes one unhappy citizen content in "
26123"each of your cities (including citizens unhappy about military activity). It "
26124"further reduces the possibility for an illness in the city."
26125msgstr ""
26126
26127#: data/experimental/game.ruleset:28
26128msgid "Experimental ruleset"
26129msgstr ""
26130
26131#. TRANS: In the client, this is displayed alongside the contents of
26132#. ;    README.experimental, which are not localized.
26133#: data/experimental/game.ruleset:36
26134msgid ""
26135"You are playing with the experimental ruleset. This showcases new or unusual "
26136"features available in Freeciv without regard for strict game balancing or "
26137"playability. A description of the differences from the classic ruleset can "
26138"be found in README.experimental."
26139msgstr ""
26140
26141#: data/experimental/game.ruleset:618 data/civ2civ3/game.ruleset:654
26142#: data/sandbox/game.ruleset:662
26143#, fuzzy
26144msgid "Spaceship Launch"
26145msgstr "Kapal Angkasa"
26146
26147#: data/experimental/game.ruleset:620 data/civ2civ3/game.ruleset:658
26148#: data/sandbox/game.ruleset:666
26149#, fuzzy
26150msgid "You're the first one to launch a spaceship towards Alpha Centauri!"
26151msgstr "Kapal angkasa %s telah sampai di Alpha Centauri."
26152
26153#: data/experimental/game.ruleset:621 data/civ2civ3/game.ruleset:659
26154#: data/sandbox/game.ruleset:667
26155#, fuzzy
26156msgid "You have launched a spaceship towards Alpha Centauri!"
26157msgstr "Kapal angkasa %s telah sampai di Alpha Centauri."
26158
26159#: data/experimental/game.ruleset:624 data/civ2civ3/game.ruleset:662
26160#: data/sandbox/game.ruleset:670
26161msgid "Entire Map Known"
26162msgstr ""
26163
26164#: data/experimental/game.ruleset:627 data/civ2civ3/game.ruleset:667
26165#: data/sandbox/game.ruleset:675
26166#, fuzzy
26167msgid "You're the first one to have mapped the entire world!"
26168msgstr "Anda menerima peta dunia %s."
26169
26170#: data/experimental/game.ruleset:628 data/civ2civ3/game.ruleset:668
26171#: data/sandbox/game.ruleset:676
26172#, fuzzy
26173msgid "You have mapped the entire world!"
26174msgstr "Anda menerima peta dunia %s."
26175
26176#: data/experimental/game.ruleset:632
26177#, no-c-format
26178msgid "Map Known 20%"
26179msgstr ""
26180
26181#: data/experimental/game.ruleset:637
26182#, fuzzy, no-c-format
26183msgid "You're the first one to have 20% of the world mapped!"
26184msgstr "Anda menerima peta dunia %s."
26185
26186#: data/experimental/game.ruleset:639
26187#, fuzzy, no-c-format
26188msgid "You have 20% of the world mapped!"
26189msgstr "Anda menerima peta dunia %s."
26190
26191#: data/experimental/game.ruleset:642 data/civ2civ3/game.ruleset:671
26192#: data/sandbox/game.ruleset:679
26193#, fuzzy
26194#| msgid "Land Area"
26195msgid "Land Ahoy"
26196msgstr "Wilayah Daratan"
26197
26198#: data/experimental/game.ruleset:645 data/civ2civ3/game.ruleset:676
26199#: data/sandbox/game.ruleset:684
26200msgid "Your people were the first in history to sight a foreign shore!"
26201msgstr ""
26202
26203#: data/experimental/game.ruleset:646 data/civ2civ3/game.ruleset:677
26204#: data/sandbox/game.ruleset:685
26205msgid "You sighted your first foreign shore!"
26206msgstr ""
26207
26208#: data/experimental/governments.ruleset:81
26209msgid "Under Anarchy, technology cannot be lost due to lack of upkeep."
26210msgstr ""
26211
26212#: data/experimental/governments.ruleset:220
26213#: data/sandbox/governments.ruleset:432
26214#, fuzzy
26215msgid "Personal Freedom"
26216msgstr "Pertemuan Pertama"
26217
26218#: data/experimental/governments.ruleset:226
26219#: data/sandbox/governments.ruleset:438
26220#, no-c-format
26221msgid ""
26222"Each step of personal freedom you allow your citizens yields a 10% increase "
26223"in science output, but makes an additional citizen unhappy for every "
26224"aggressively deployed military unit."
26225msgstr ""
26226
26227#: data/experimental/techs.ruleset:796
26228msgid ""
26229"Allows Settlers, Workers and Engineers to upgrade railroads with maglev."
26230msgstr ""
26231
26232#: data/experimental/terrain.ruleset:1333 data/multiplayer/terrain.ruleset:1330
26233msgid ""
26234"Nuclear fallout can appear on land tiles when a Nuclear unit is detonated. "
26235"It halves all output from its tile."
26236msgstr ""
26237
26238#: data/experimental/terrain.ruleset:1476
26239msgid ""
26240"Roads allow your land units to move more quickly, and allow heavy Big Land "
26241"units such as Catapults and Freight to travel through otherwise difficult "
26242"terrain such as Mountains and Forest. On some terrain, roads also provide a "
26243"trade bonus."
26244msgstr ""
26245
26246#: data/experimental/terrain.ruleset:1511 data/civ2civ3/terrain.ruleset:1695
26247#: data/sandbox/terrain.ruleset:1697
26248msgid ""
26249"Once you learn the Railroad technology, you may upgrade your roads to "
26250"railroads. Units travel considerably faster along railroads than along roads."
26251msgstr ""
26252
26253#: data/experimental/terrain.ruleset:1525 data/civ2civ3/terrain.ruleset:1709
26254#: data/sandbox/terrain.ruleset:1711
26255msgid "Maglev"
26256msgstr ""
26257
26258#: data/experimental/terrain.ruleset:1547
26259msgid ""
26260"With sufficient technology, you may build magnetic levitation systems along "
26261"your railroad routes. Land units expend no movement points when riding a "
26262"maglev; you may ride indefinitely. (As may your enemies!)"
26263msgstr ""
26264
26265#: data/experimental/terrain.ruleset:1551
26266msgid ""
26267"Your regular railroads are still used to carry heavy Big Land units for "
26268"which the maglev system is unsuitable, and they continue to provide "
26269"production and trade bonuses."
26270msgstr ""
26271
26272#: data/experimental/terrain.ruleset:1555 data/civ2civ3/terrain.ruleset:1741
26273#: data/sandbox/terrain.ruleset:1743
26274msgid ""
26275"City center tiles with railroads are automatically upgraded to maglev when "
26276"you learn about Superconductors."
26277msgstr ""
26278
26279#: data/experimental/terrain.ruleset:1577
26280#, no-c-format
26281msgid ""
26282"Any land terrain type may have a River on it. A River adds 1 trade to the "
26283"resources produced by that tile. It also increases a tile's defense factor "
26284"by 50%."
26285msgstr ""
26286
26287#: data/experimental/terrain.ruleset:1581
26288msgid ""
26289"Land units may move along rivers for faster travel (but not diagonally), and "
26290"heavy Big Land units such as Catapults and Freight may travel along them "
26291"through otherwise difficult terrain. Triremes may also travel up rivers "
26292"(although later boats cannot)."
26293msgstr ""
26294
26295#: data/experimental/terrain.ruleset:1586
26296#, fuzzy
26297msgid ""
26298"Roads, railroads, and maglev can only be built on River tiles if your "
26299"civilization has learned Bridge Building technology."
26300msgstr ""
26301"Jalan dan rel hanya dapat dibangun di atas sungai jika bangsa Anda sudah "
26302"mengenal teknologi Pembangunan Jembatan."
26303
26304#. TRANS: "Big Land" is a unit class, like Land or Sea. Big Land units
26305#. TRANS: cannot move into rough terrain. Unit class names are used
26306#. TRANS: adjectivally.
26307#. TRANS: Unit class: used adjectivally
26308#: data/experimental/units.ruleset:151 data/civ2civ3/units.ruleset:153
26309#: data/sandbox/units.ruleset:153
26310msgid "?unitclass:Big Land"
26311msgstr ""
26312
26313#: data/experimental/units.ruleset:446
26314msgid ""
26315"Settlers can also perform some of the same terrain alterations as Workers "
26316"(but cannot build Airbases or Buoys)."
26317msgstr ""
26318
26319#. TRANS: Worker veteran level
26320#: data/experimental/units.ruleset:483 data/experimental/units.ruleset:529
26321msgid "?worker_level:apprentice"
26322msgstr ""
26323
26324#. TRANS: Worker veteran level
26325#: data/experimental/units.ruleset:485 data/experimental/units.ruleset:531
26326msgid "?worker_level:journeyman"
26327msgstr ""
26328
26329#. TRANS: Worker veteran level
26330#: data/experimental/units.ruleset:487 data/experimental/units.ruleset:533
26331msgid "?worker_level:master"
26332msgstr ""
26333
26334#: data/experimental/units.ruleset:783 data/civ2civ3/units.ruleset:884
26335#: data/sandbox/units.ruleset:886
26336#, fuzzy
26337msgid ""
26338"A number of Partisans are granted free when an enemy conquers your city -- "
26339"they automatically assume defensive positions in the surrounding countryside "
26340"-- but only under these conditions:\n"
26341" - Guerilla Warfare must be known by at least one player.\n"
26342" - At least three quarters of the citizens must have your nationality.\n"
26343" - You must know about Communism and Gunpowder.\n"
26344" - You must run either a Democracy or a Communist government."
26345msgstr ""
26346"Sejumlah tentara Laskar diberikan secara gratis ketika musuh merebut kota "
26347"Anda -- mereka langsung mengambil posisi bertahan di sekitar kota -- tetapi "
26348"hanya dalam kondisi berikut:\n"
26349" - Pertempuran Gerilya harus sudah dipelajari oleh setidaknya satu pemain.\n"
26350" - Kota tersebut dibangun oleh Anda.\n"
26351" - Anda harus sudah mempelajari Komunisme dan Mesiu.\n"
26352" - Pemerintahan Anda harus berbentuk Demokrasi atau Komunisme."
26353
26354#: data/experimental/units.ruleset:915
26355msgid ""
26356"Paratroopers are experts at airborne attacks. From a friendly city or "
26357"airbase, Paratroopers who have not expended any movement points can paradrop "
26358"directly to any tile in range (even onto ships), and be immediately ready to "
26359"act there. (Beware dropping into unseen territory, as Paratroopers landing "
26360"on a tile occupied by enemy units are easy targets!)"
26361msgstr ""
26362
26363#: data/experimental/units.ruleset:1495 data/civ2civ3/units.ruleset:1659
26364#: data/sandbox/units.ruleset:1661
26365#, fuzzy
26366#| msgid ""
26367#| "The Trireme is your first boat unit. It can act as a transport ship and "
26368#| "has rudimentary offensive capabilities, but may not stray too far from "
26369#| "the shore."
26370msgid ""
26371"The Trireme is your first boat unit. It can act as a transport ship and has "
26372"rudimentary offensive capabilities, and unlike later boats can travel on "
26373"rivers, but it may not enter deep ocean tiles."
26374msgstr ""
26375"Trireme adalah unit kapal pertama Anda yang dapat mengangkut dan memiliki "
26376"kemampuan menyerang yang masih lemah. Trireme tidak dapat berlayar terlalu "
26377"jauh dari pesisir."
26378
26379#: data/experimental/units.ruleset:2221
26380msgid ""
26381"The Freight is twice as fast alternative to the Caravan, but unable to move "
26382"at all outside flat terrains and roads."
26383msgstr ""
26384
26385#: data/experimental/units.ruleset:2256
26386msgid ""
26387"An explorer can be ordered to remain in a foreign city as an ambassador "
26388"after Writing is discovered. This gives permanent contact with the city's "
26389"owner, as well as intelligence on their tax rates and technology."
26390msgstr ""
26391
26392#: data/civ2civ3/buildings.ruleset:82 data/sandbox/buildings.ruleset:82
26393msgid ""
26394"Two cities with Airports can airlift one unit per turn (including aircraft). "
26395"Airlifting instantly transports the unit from one city to another and will "
26396"use all of the unit's movement points. A unit must have some movement points "
26397"left to be airlifted, and cannot carry cargo."
26398msgstr ""
26399
26400#: data/civ2civ3/buildings.ruleset:109 data/civ2civ3/buildings.ruleset:145
26401#: data/civ2civ3/buildings.ruleset:182 data/sandbox/buildings.ruleset:109
26402#: data/sandbox/buildings.ruleset:145 data/sandbox/buildings.ruleset:182
26403#, fuzzy
26404#| msgid ""
26405#| "Allows a city to grow larger than size 8.  A Sewer System is also "
26406#| "required for a city to grow larger than size 12."
26407msgid ""
26408"Allows a city to grow larger than size 8. (A Sewer System is required for a "
26409"city to grow larger than size 16.)"
26410msgstr ""
26411"Memungkinkan sebuah kota untuk berkembang labih besar dari 8. Sistem Riol "
26412"diperlukan agar sebuah kota dapat berkembang lebih besar dari 12."
26413
26414#: data/civ2civ3/buildings.ruleset:114 data/civ2civ3/buildings.ruleset:150
26415#: data/civ2civ3/buildings.ruleset:187 data/sandbox/buildings.ruleset:114
26416#: data/sandbox/buildings.ruleset:150 data/sandbox/buildings.ruleset:187
26417#, no-c-format
26418msgid ""
26419"These larger cities enjoy increased defense (+50%) against both land and sea "
26420"units; however, such large settlements have a small risk of fire, which can "
26421"destroy buildings in the city."
26422msgstr ""
26423
26424#: data/civ2civ3/buildings.ruleset:120 data/civ2civ3/buildings.ruleset:156
26425#: data/civ2civ3/buildings.ruleset:193 data/sandbox/buildings.ruleset:120
26426#: data/sandbox/buildings.ruleset:156 data/sandbox/buildings.ruleset:193
26427#, no-c-format
26428msgid ""
26429"Starting at size 5, growing cities incur an increasing risk of plague due to "
26430"overcrowding; an Aqueduct reduces that base chance by 30%."
26431msgstr ""
26432
26433#: data/civ2civ3/buildings.ruleset:123 data/sandbox/buildings.ruleset:123
26434msgid ""
26435"Building an Aqueduct in a city without access to a lake or river requires "
26436"knowledge of Construction, and it costs more to build and maintain."
26437msgstr ""
26438
26439#: data/civ2civ3/buildings.ruleset:129 data/sandbox/buildings.ruleset:129
26440#, fuzzy
26441msgid "Aqueduct, Lake"
26442msgstr "Akuaduk"
26443
26444#: data/civ2civ3/buildings.ruleset:159 data/sandbox/buildings.ruleset:159
26445msgid ""
26446"Aqueducts in cities with access to a lake require no special technology and "
26447"are cheap to build and maintain."
26448msgstr ""
26449
26450#: data/civ2civ3/buildings.ruleset:165 data/sandbox/buildings.ruleset:165
26451#, fuzzy
26452msgid "Aqueduct, River"
26453msgstr "Akuaduk"
26454
26455#: data/civ2civ3/buildings.ruleset:196 data/sandbox/buildings.ruleset:196
26456msgid ""
26457"Aqueducts in cities with access to a river require no special technology and "
26458"are cheap to build and maintain."
26459msgstr ""
26460
26461#: data/civ2civ3/buildings.ruleset:220 data/sandbox/buildings.ruleset:220
26462#, no-c-format
26463msgid ""
26464"Increases the luxury and tax output in a city by an additional 50%. With "
26465"both a Bank and a Marketplace in a city, the total bonus is 100%."
26466msgstr ""
26467
26468#: data/civ2civ3/buildings.ruleset:329 data/sandbox/buildings.ruleset:329
26469msgid ""
26470"A Cathedral makes 3 unhappy citizens content in a city, making it easier to "
26471"maintain order in that city; however, it does not affect citizens made "
26472"unhappy by aggression. Knowledge of Theology increases the effect of a "
26473"Cathedral, making an additional unhappy citizen content, except under "
26474"Communism."
26475msgstr ""
26476
26477#: data/civ2civ3/buildings.ruleset:356 data/sandbox/buildings.ruleset:356
26478#, no-c-format
26479msgid ""
26480"City Walls make it easier to defend a city. They add a +100% bonus to the "
26481"intrinsic defense strength of units within the city against land units (that "
26482"is a two-thirds increase for small cities, or a one-half increase for cities "
26483"larger than size 8), but are ineffective against airborne and sea units. "
26484"City Walls also prevent the loss of population which occurs when a defending "
26485"unit is defeated by a land unit."
26486msgstr ""
26487
26488#: data/civ2civ3/buildings.ruleset:384 data/sandbox/buildings.ruleset:384
26489#, no-c-format
26490msgid ""
26491"Gives a +100% bonus to the intrinsic defense strength of units within a city "
26492"when defending against enemy ships. For small cities the defense strength is "
26493"doubled by this improvement; for cities larger than size 8, it is increased "
26494"by two-thirds."
26495msgstr ""
26496
26497#: data/civ2civ3/buildings.ruleset:392 data/multiplayer/buildings.ruleset:92
26498#: data/sandbox/buildings.ruleset:392
26499msgid "Amphitheater"
26500msgstr ""
26501
26502#: data/civ2civ3/buildings.ruleset:432 data/sandbox/buildings.ruleset:432
26503msgid ""
26504"Halves all kinds of waste in a city (corruption, production waste, and food "
26505"waste). In your capital, corruption and production waste is eliminated. A "
26506"Granary together with a Courthouse in a city will eliminate food waste."
26507msgstr ""
26508
26509#: data/civ2civ3/buildings.ruleset:437 data/sandbox/buildings.ruleset:437
26510msgid ""
26511"Also makes one unhappy citizen content (unless that citizen is unhappy about "
26512"military activity), and makes the revolt cost of the city 4 times bigger."
26513msgstr ""
26514
26515#: data/civ2civ3/buildings.ruleset:461 data/sandbox/buildings.ruleset:461
26516#, no-c-format
26517msgid ""
26518"Increases the shield production in a city by 25%, or 50% with an electrical "
26519"plant of any kind in the same city."
26520msgstr ""
26521
26522#: data/civ2civ3/buildings.ruleset:464 data/sandbox/buildings.ruleset:464
26523#, fuzzy
26524msgid ""
26525"This increase in production may contribute significantly to pollution; a "
26526"Factory also increases the pollution caused by the population of the city."
26527msgstr "* Menambah polusi yang dihasilkan penduduk.\n"
26528
26529#: data/civ2civ3/buildings.ruleset:487 data/sandbox/buildings.ruleset:487
26530msgid ""
26531"When any small city grows or shrinks, 10 food points are saved; this helps "
26532"cities to grow faster and more easily withstand famine. With a Granary this "
26533"is extended to cities of size 4 and above. (10 food points is half what a "
26534"small city needs to grow, but more points are needed for later growth steps.)"
26535msgstr ""
26536
26537#: data/civ2civ3/buildings.ruleset:493 data/sandbox/buildings.ruleset:493
26538msgid ""
26539"A Granary also halves the food wasted in cities far from your capital. "
26540"Together with a Courthouse it eliminates food waste."
26541msgstr ""
26542
26543#: data/civ2civ3/buildings.ruleset:496 data/sandbox/buildings.ruleset:496
26544msgid ""
26545"TIP: to maximise the speed with which a city grows, you should build a "
26546"Granary before it grows larger than size 4."
26547msgstr ""
26548
26549#: data/civ2civ3/buildings.ruleset:520 data/sandbox/buildings.ruleset:520
26550msgid ""
26551"Gives one extra food resource on all Ocean or Deep Ocean tiles (but not "
26552"Lakes). The city needs to be coastal (next to one of these tiles) to build "
26553"this improvement."
26554msgstr ""
26555
26556#: data/civ2civ3/buildings.ruleset:546 data/civ2civ3/buildings.ruleset:692
26557#: data/civ2civ3/buildings.ruleset:893 data/civ2civ3/buildings.ruleset:1054
26558#: data/sandbox/buildings.ruleset:546 data/sandbox/buildings.ruleset:692
26559#: data/sandbox/buildings.ruleset:893 data/sandbox/buildings.ruleset:1054
26560#, no-c-format
26561msgid ""
26562"Any kind of electrical plant increases the shield production effects of any "
26563"Factory or Mfg. Plant in its city by 25% each. Thus, an electrical plant in "
26564"combination with either a Factory or Mfg. Plant gives a 50% production bonus "
26565"over the level without any of these improvements; an electrical plant, "
26566"Factory, and Mfg. Plant together give a 100% production bonus. The extra "
26567"production may lead to the city generating more pollution."
26568msgstr ""
26569
26570#: data/civ2civ3/buildings.ruleset:557 data/sandbox/buildings.ruleset:557
26571#, no-c-format
26572msgid ""
26573"However, a Hydro Plant also reduces the pollution associated with shield "
26574"production to 50% of its normal value, or 25% in combination with a "
26575"Recycling Center; pollution is reduced further for the player who owns the "
26576"Hoover Dam. (A Hydro Plant's effect is the same as that of a Nuclear Plant; "
26577"with the Hoover Dam, its effect is increased to that of a Solar Plant.)"
26578msgstr ""
26579
26580#: data/civ2civ3/buildings.ruleset:587 data/sandbox/buildings.ruleset:587
26581#, no-c-format
26582msgid ""
26583"Increases the science output in a city by 50%, or by 100% once the Great "
26584"Library has been built by any player."
26585msgstr ""
26586
26587#: data/civ2civ3/buildings.ruleset:631 data/sandbox/buildings.ruleset:631
26588#, fuzzy
26589#| msgid ""
26590#| "Neutralizes the pollution generated by the population.  The population "
26591#| "simply has no effect on the pollution generated in the city."
26592msgid ""
26593"Reduces the pollution generated by the population in a city; this building "
26594"counteracts the additional pollution associated with any two other buildings."
26595msgstr ""
26596"Menetralkan polusi yang dihasilkan kota sehingga tidak berefek apa-apa pada "
26597"penduduk kota."
26598
26599#: data/civ2civ3/buildings.ruleset:656 data/sandbox/buildings.ruleset:656
26600#, no-c-format
26601msgid ""
26602"Increases the shield production in a city by an additional 25%, or 50% with "
26603"an electrical plant of any kind in the same city; this effect is cumulative "
26604"with that of a Factory."
26605msgstr ""
26606
26607#: data/civ2civ3/buildings.ruleset:660 data/sandbox/buildings.ruleset:660
26608msgid ""
26609"With sufficient shield production, cities with a Manufacturing Plant can "
26610"produce up to two units each turn (but only single units of types which cost "
26611"population)."
26612msgstr ""
26613
26614#: data/civ2civ3/buildings.ruleset:664 data/sandbox/buildings.ruleset:664
26615#, fuzzy
26616msgid ""
26617"This increase in shield production may contribute significantly to "
26618"pollution; a Manufacturing Plant also increases the pollution caused by the "
26619"population of the city."
26620msgstr "* Menambah polusi yang dihasilkan penduduk.\n"
26621
26622#: data/civ2civ3/buildings.ruleset:703 data/sandbox/buildings.ruleset:703
26623#, no-c-format
26624msgid ""
26625"However, a Nuclear Plant also reduces the pollution associated with shield "
26626"production to 50% of its normal value, or 25% in combination with a "
26627"Recycling Center. (Its effect is the same as that of a Hydro Plant.)"
26628msgstr ""
26629
26630#: data/civ2civ3/buildings.ruleset:733 data/sandbox/buildings.ruleset:733
26631msgid ""
26632"Every Ocean or Lake tile worked by the city yields one extra shield "
26633"resource, as well as any Deep Ocean tile containing an oil platform. The "
26634"city needs to be next to a water tile to build this improvement."
26635msgstr ""
26636
26637#: data/civ2civ3/buildings.ruleset:737 data/sandbox/buildings.ruleset:737
26638#, fuzzy
26639msgid ""
26640"Offshore Platforms also increase the pollution caused by the population of "
26641"the city."
26642msgstr "* Menambah polusi yang dihasilkan penduduk.\n"
26643
26644#: data/civ2civ3/buildings.ruleset:756 data/sandbox/buildings.ruleset:756
26645msgid ""
26646"Makes a city the capital and the center of your government. Waste in other "
26647"cities (corruption, production waste, and food waste) is often related to "
26648"how far away from the capital they are. On top of this, corruption and "
26649"production waste in your capital itself is half of what it would otherwise "
26650"be (and a Courthouse will eliminate it entirely)."
26651msgstr ""
26652
26653#: data/civ2civ3/buildings.ruleset:780 data/civ2civ3/buildings.ruleset:817
26654#: data/sandbox/buildings.ruleset:780 data/sandbox/buildings.ruleset:817
26655#, no-c-format
26656msgid ""
26657"Under Despotism the city containing the palace gains a +75% gold bonus, and "
26658"under Monarchy a +50% gold bonus."
26659msgstr ""
26660
26661#: data/civ2civ3/buildings.ruleset:786 data/sandbox/buildings.ruleset:786
26662msgid "Ecclesiastical Palace"
26663msgstr ""
26664
26665#: data/civ2civ3/buildings.ruleset:802 data/sandbox/buildings.ruleset:802
26666msgid ""
26667"Makes a city the ecclesiastical capital, that acts as a secondary center of "
26668"government."
26669msgstr ""
26670
26671#: data/civ2civ3/buildings.ruleset:805 data/sandbox/buildings.ruleset:805
26672msgid ""
26673"Waste in other cities (corruption, production waste, and food waste) is "
26674"related to how far away from the nearest capital they are. On top of this, "
26675"corruption and production waste in the capital itself is half of what it "
26676"would otherwise be (and a Courthouse will eliminate it entirely)."
26677msgstr ""
26678
26679#: data/civ2civ3/buildings.ruleset:811 data/sandbox/buildings.ruleset:811
26680msgid ""
26681"The city where this palace is located cannot be incited to revolt, and "
26682"enjoys a bonus when enemy agents try to evade your own agents stationed in "
26683"the city, or sabotage your buildings."
26684msgstr ""
26685
26686#: data/civ2civ3/buildings.ruleset:821 data/sandbox/buildings.ruleset:821
26687msgid "The city has no other benefits of the primary capital."
26688msgstr ""
26689
26690#: data/civ2civ3/buildings.ruleset:842 data/sandbox/buildings.ruleset:842
26691msgid ""
26692"A Police Station neutralizes any unhappiness caused by one military unit in "
26693"its city. It also makes up to 2 more unhappy citizens content provided they "
26694"are not unhappy about aggression."
26695msgstr ""
26696
26697#: data/civ2civ3/buildings.ruleset:925 data/sandbox/buildings.ruleset:925
26698#, fuzzy, no-c-format
26699msgid ""
26700"Building a Recycling Center reduces the amount of pollution generated by "
26701"shield production in a city by 50%, or by an additional 25% in cities with "
26702"another building which reduces pollution (Nuclear Plant, Hydro Plant, or "
26703"Solar Plant)."
26704msgstr ""
26705"Membangun Pusat Daur Ulang akan mengurangi polusi yang terbentuk di kota "
26706"sebesar 66%."
26707
26708#: data/civ2civ3/buildings.ruleset:951 data/sandbox/buildings.ruleset:951
26709#, no-c-format
26710msgid ""
26711"Increases the science output in a city by an additional 50%, or by 100% once "
26712"the Internet wonder has been built by any player."
26713msgstr ""
26714
26715#: data/civ2civ3/buildings.ruleset:956 data/sandbox/buildings.ruleset:956
26716#, no-c-format
26717msgid ""
26718"The total bonus is 150% if a Library, a University and a Research Lab are "
26719"all present in the same city, increasing to 300% once the Great Library, "
26720"Isaac Newton's College, and the Internet have all been built."
26721msgstr ""
26722
26723#: data/civ2civ3/buildings.ruleset:980 data/sandbox/buildings.ruleset:980
26724#, fuzzy
26725msgid ""
26726"Doubles the intrinsic defense strength of units within a city when defending "
26727"against aircraft (including helicopters)."
26728msgstr ""
26729"Melipatgandakan pertahanan semua unit di dalam kota ketika diserang dari "
26730"udara (kecuali helikopter atau misil)."
26731
26732#: data/civ2civ3/buildings.ruleset:1002 data/sandbox/buildings.ruleset:1002
26733#, fuzzy
26734msgid ""
26735"Protects a city and its environs (up to 2 tiles away) from attacks by other "
26736"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
26737"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
26738"exploded) within range, is shot down and simply has no effect. Also, doubles "
26739"the intrinsic defense strength of units in the city when defending against "
26740"conventional missiles."
26741msgstr ""
26742"Melindungi kota dan sekitarnya (2 ubin di sekitarnya) dari serangan Nuklir. "
26743"Unit Nuklir yang menyerang sebuah kota yang memiliki Perlindungan SDI, atau "
26744"menyerang unit Anda (atau sengaja diledakkan) dalam jarak tersebut, akan "
26745"ditembak jatuh dan tidak berefek apa-apa."
26746
26747#: data/civ2civ3/buildings.ruleset:1030 data/sandbox/buildings.ruleset:1030
26748#, fuzzy, no-c-format
26749msgid ""
26750"Together with an Aqueduct, allows a city to grow larger than size 16, and "
26751"further reduces the chance of a plague (by 30% of the base chance)."
26752msgstr ""
26753"Memungkinkan sebuah kota untuk tumbuh lebih besar dari 12. Sebelumnya "
26754"Akuaduk dibutuhkan untuk tumbuh lebih besar dari 8. Sistem RIol dapat "
26755"mengurangi peluang mewabahnya penyakit lebih jauh."
26756
26757#: data/civ2civ3/buildings.ruleset:1065 data/sandbox/buildings.ruleset:1065
26758#, no-c-format
26759msgid ""
26760"However, a Solar Plant also reduces the pollution associated with shield "
26761"production to 25% of its normal value, or eliminates it entirely in "
26762"combination with a Recycling Center."
26763msgstr ""
26764
26765#: data/civ2civ3/buildings.ruleset:1192 data/sandbox/buildings.ruleset:1192
26766#, no-c-format
26767msgid ""
26768"Increases the luxury and tax output in a city by an additional 50%, or 100% "
26769"if Super Highways are also in the city. A Marketplace, Bank, and Stock "
26770"Exchange together in a city yield a total bonus of 150%; adding Super "
26771"Highways yields a total of 200%."
26772msgstr ""
26773
26774#: data/civ2civ3/buildings.ruleset:1216 data/sandbox/buildings.ruleset:1216
26775msgid ""
26776"Each tile around the city with roads and without farmland, that is already "
26777"generating some trade, produces one extra trade resource. The same applies "
26778"to the city center tile (even if it is receiving a farmland bonus)."
26779msgstr ""
26780
26781#: data/civ2civ3/buildings.ruleset:1223 data/sandbox/buildings.ruleset:1223
26782#, no-c-format
26783msgid ""
26784"Also doubles the effect of any Stock Exchange in the city (increasing luxury "
26785"and tax output by an additional 50%)."
26786msgstr ""
26787
26788#: data/civ2civ3/buildings.ruleset:1226 data/sandbox/buildings.ruleset:1226
26789#, fuzzy
26790msgid ""
26791"Super Highways also increase the pollution caused by the population of the "
26792"city."
26793msgstr "* Menambah polusi yang dihasilkan penduduk.\n"
26794
26795#: data/civ2civ3/buildings.ruleset:1272 data/sandbox/buildings.ruleset:1272
26796msgid ""
26797"Makes one unhappy citizen content. The Mysticism advance doubles this effect "
26798"(except under a Communist government). With both Mysticism and the Temple of "
26799"Artemis, 4 citizens are made content (3 under Communism). Does not affect "
26800"citizens made unhappy by aggression."
26801msgstr ""
26802
26803#: data/civ2civ3/buildings.ruleset:1298 data/sandbox/buildings.ruleset:1298
26804#, no-c-format
26805msgid ""
26806"Increases the science output in a city by an additional 50%, or by 100% once "
26807"Isaac Newton's College has been built by any player."
26808msgstr ""
26809
26810#: data/civ2civ3/buildings.ruleset:1303 data/sandbox/buildings.ruleset:1303
26811#, no-c-format
26812msgid ""
26813"The total bonus is 100% if a Library and a University are present together "
26814"in the same city, increasing to 200% once the Great Library and Isaac "
26815"Newton's College have both been built."
26816msgstr ""
26817
26818#: data/civ2civ3/buildings.ruleset:1326 data/sandbox/buildings.ruleset:1326
26819msgid ""
26820"The entire map becomes permanently visible to the player who owns it -- the "
26821"player always has up-to-date knowledge of all terrain and cities (but not "
26822"units) despite fog-of-war.  It allows all players to start building "
26823"spaceship parts (assuming they have researched the necessary technologies)."
26824msgstr ""
26825
26826#: data/civ2civ3/buildings.ruleset:1332 data/sandbox/buildings.ruleset:1332
26827msgid ""
26828"Completion of the Apollo Program also allows nuclear-armed powers to declare "
26829"war without provocation, regardless of the existence of the United Nations, "
26830"and AI players will no longer be friendly towards the owner of the United "
26831"Nations or the Eiffel Tower."
26832msgstr ""
26833
26834#: data/civ2civ3/buildings.ruleset:1357 data/sandbox/buildings.ruleset:1357
26835msgid ""
26836"In every city with a Stock Exchange, city improvements which would normally "
26837"have an upkeep of 1 become free of upkeep. (Communist governments inherently "
26838"give this benefit, so there is no bonus under Communism.)"
26839msgstr ""
26840
26841#: data/civ2civ3/buildings.ruleset:1362 data/sandbox/buildings.ruleset:1362
26842msgid ""
26843"Upon completion of this wonder, tax collector specialists' gold output "
26844"increases to 3 permanently for every nation."
26845msgstr ""
26846
26847#: data/civ2civ3/buildings.ruleset:1408 data/sandbox/buildings.ruleset:1408
26848msgid ""
26849"Each tile worked by the city where this wonder is built produces one extra "
26850"research point."
26851msgstr ""
26852
26853#: data/civ2civ3/buildings.ruleset:1431 data/sandbox/buildings.ruleset:1431
26854#, no-c-format
26855msgid ""
26856"This stunning technological achievement makes one content citizen happy in "
26857"each of your cities (2 extra luxury per city). It further reduces your risk "
26858"of plague (by 10% of the base chance); with knowledge of Medicine, any of "
26859"your cities with an Aqueduct and a Sewer System will be entirely free of "
26860"plague."
26861msgstr ""
26862
26863#: data/civ2civ3/buildings.ruleset:1456 data/sandbox/buildings.ruleset:1456
26864msgid ""
26865"Charles Darwin's voyage sparked the discovery of the evolution of the "
26866"species, which inspired greater confidence in science. All your cities "
26867"generate 1 extra science bulb."
26868msgstr ""
26869
26870#: data/civ2civ3/buildings.ruleset:1460 data/sandbox/buildings.ruleset:1460
26871msgid ""
26872"Upon completion of this wonder, scientist specialists' research output "
26873"increases to 3 permanently for every nation."
26874msgstr ""
26875
26876#: data/civ2civ3/buildings.ruleset:1482 data/sandbox/buildings.ruleset:1482
26877msgid ""
26878"AI nations are more inclined to be friendly and forgiving toward the owner "
26879"of this wonder (until the Apollo Program is completed). It also reduces the "
26880"pollution caused by the population; it counteracts the pollution associated "
26881"with a single building in each of your cities."
26882msgstr ""
26883
26884#: data/civ2civ3/buildings.ruleset:1507 data/sandbox/buildings.ruleset:1507
26885msgid ""
26886"Gives an immediate technology advance to the player that builds it, and "
26887"thereafter 4 extra research points every turn to its city."
26888msgstr ""
26889
26890#: data/civ2civ3/buildings.ruleset:1510 data/sandbox/buildings.ruleset:1510
26891msgid ""
26892"Completion of this wonder permanently doubles the effect of Libraries for "
26893"every player."
26894msgstr ""
26895
26896#: data/civ2civ3/buildings.ruleset:1534 data/sandbox/buildings.ruleset:1534
26897#, no-c-format
26898msgid ""
26899"Increases the defense of all your cities by adding a +50% bonus to its "
26900"units' intrinsic defense strength against land units (this is cumulative "
26901"with any City Walls), and preventing the loss of population which occurs "
26902"when a defending unit is defeated by a land unit."
26903msgstr ""
26904
26905#: data/civ2civ3/buildings.ruleset:1559 data/sandbox/buildings.ruleset:1559
26906msgid ""
26907"Makes one unhappy citizen content in every city of the player that owns it "
26908"(not including citizens unhappy about aggression). This wonder also makes "
26909"two content citizens happy in the city where it is located (4 extra luxury "
26910"points)."
26911msgstr ""
26912
26913#: data/civ2civ3/buildings.ruleset:1586 data/sandbox/buildings.ruleset:1586
26914#, no-c-format
26915msgid ""
26916"Acts as a Hydro Plant in the city where it is built, and reduces pollution "
26917"from shield production by a further 25% in all cities with Hydro Plants, "
26918"making them equivalent to Solar Plants."
26919msgstr ""
26920
26921#: data/civ2civ3/buildings.ruleset:1610 data/sandbox/buildings.ruleset:1610
26922msgid ""
26923"Gives an immediate technology advance to the player that builds it, and "
26924"thereafter 6 extra research points every turn to its city."
26925msgstr ""
26926
26927#: data/civ2civ3/buildings.ruleset:1613 data/sandbox/buildings.ruleset:1613
26928msgid ""
26929"Completion of this wonder permanently doubles the effect of Universities for "
26930"every player."
26931msgstr ""
26932
26933#: data/civ2civ3/buildings.ruleset:1635 data/sandbox/buildings.ruleset:1635
26934msgid ""
26935"Makes one content citizen happy in every city of the player that owns it (2 "
26936"extra luxury points per city)."
26937msgstr ""
26938
26939#: data/civ2civ3/buildings.ruleset:1658 data/sandbox/buildings.ruleset:1658
26940msgid ""
26941"Reduces the unhappiness caused by aggressively deployed military units owned "
26942"by the city by 1 -- in other words, it neutralizes the unhappiness caused by "
26943"a single military unit (except under Democracy, where a single unit makes "
26944"two citizens unhappy). Under governments where unit upkeep is paid in gold, "
26945"it gives two free gold per city towards upkeep every turn."
26946msgstr ""
26947
26948#: data/civ2civ3/buildings.ruleset:1708 data/sandbox/buildings.ruleset:1708
26949#, fuzzy
26950#| msgid ""
26951#| "Gives all your sea units 1 additional movement point. Makes all your new "
26952#| "military sea units veterans (for all your cities)."
26953msgid ""
26954"Gives all your sea units 1 additional movement point (except Triremes while "
26955"moving on rivers). Makes all your new sea units veterans (for all your "
26956"cities)."
26957msgstr ""
26958"Memberikan 1 poin pergerakan tambahan bagi semua unit laut. Membuat semua "
26959"unit laut baru menjadi veteran (untuk semua kota)."
26960
26961#: data/civ2civ3/buildings.ruleset:1733 data/sandbox/buildings.ruleset:1733
26962#, fuzzy
26963msgid ""
26964"Gives all your sea units 1 additional movement point. The chance of a sea "
26965"unit getting the next veteran level after a battle increases by half."
26966msgstr ""
26967"Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk naik "
26968"pangkat bertambah setengahnya."
26969
26970#: data/civ2civ3/buildings.ruleset:1779 data/sandbox/buildings.ruleset:1779
26971msgid ""
26972"TIP: if you're behind in research, this can help you catch up, by reducing "
26973"the cost of technologies that other players already know."
26974msgstr ""
26975
26976#: data/civ2civ3/buildings.ruleset:1802 data/sandbox/buildings.ruleset:1802
26977msgid ""
26978"Doubles the base effect of Cathedrals. This makes 3 additional unhappy "
26979"citizens content in each city with a Cathedral; however, it does not affect "
26980"citizens made unhappy by aggression."
26981msgstr ""
26982
26983#: data/civ2civ3/buildings.ruleset:1809 data/sandbox/buildings.ruleset:1809
26984msgid "Mausoleum of Mausolos"
26985msgstr ""
26986
26987#: data/civ2civ3/buildings.ruleset:1826 data/sandbox/buildings.ruleset:1826
26988msgid ""
26989"With this wonder, City Walls and Courthouses each make one unhappy citizen "
26990"content in their city, unless that citizen is unhappy about aggression. "
26991"Also, none of the owner's cities can be incited to revolt."
26992msgstr ""
26993
26994#: data/civ2civ3/buildings.ruleset:1833 data/sandbox/buildings.ruleset:1833
26995#, fuzzy
26996msgid "Statue of Zeus"
26997msgstr "Patung Liberty"
26998
26999#: data/civ2civ3/buildings.ruleset:1850 data/sandbox/buildings.ruleset:1850
27000msgid ""
27001"Reduces by 1 the unhappiness caused by one aggressively deployed military "
27002"unit per city -- in other words, in each city it neutralizes the unhappiness "
27003"caused by a single military unit (except under Democracy, where it just "
27004"halves the unhappiness from that unit). Each city also avoids one shield of "
27005"upkeep for units."
27006msgstr ""
27007
27008#: data/civ2civ3/buildings.ruleset:1859 data/sandbox/buildings.ruleset:1859
27009msgid "Temple of Artemis"
27010msgstr ""
27011
27012#: data/civ2civ3/buildings.ruleset:1877 data/sandbox/buildings.ruleset:1877
27013msgid ""
27014"Makes 2 additional unhappy citizens content in every city with a Temple. "
27015"Does not affect citizens made unhappy by aggression."
27016msgstr ""
27017
27018#: data/civ2civ3/buildings.ruleset:1900 data/sandbox/buildings.ruleset:1900
27019msgid ""
27020"Each tile around the city where this wonder is built that is already "
27021"generating some shield output produces one extra shield resource. Under "
27022"Despotism or Tribal governments, the Pyramids cancel the penalty to worked "
27023"tiles with output greater than 2 (for all kinds of output), as if all your "
27024"cities were always celebrating."
27025msgstr ""
27026
27027#: data/civ2civ3/buildings.ruleset:1909 data/sandbox/buildings.ruleset:1909
27028#, fuzzy
27029msgid "Internet"
27030msgstr "Internet"
27031
27032#: data/civ2civ3/buildings.ruleset:1926 data/sandbox/buildings.ruleset:1926
27033msgid ""
27034"Gives an immediate technology advance to the player that builds it, and "
27035"thereafter all cities on the map are continuously visible to its owner "
27036"despite fog-of-war."
27037msgstr ""
27038
27039#: data/civ2civ3/buildings.ruleset:1930 data/sandbox/buildings.ruleset:1930
27040msgid ""
27041"Completion of this wonder permanently doubles the effect of Research Labs "
27042"for every player."
27043msgstr ""
27044
27045#: data/civ2civ3/buildings.ruleset:1953 data/sandbox/buildings.ruleset:1953
27046msgid ""
27047"Gives 1 additional luxury to every city, and 6 luxuries to the city where it "
27048"is located."
27049msgstr ""
27050
27051#: data/civ2civ3/buildings.ruleset:1956 data/sandbox/buildings.ruleset:1956
27052msgid ""
27053"Upon completion of this wonder, entertainer specialists' luxury output "
27054"increases to 3 permanently for every nation."
27055msgstr ""
27056
27057#: data/civ2civ3/buildings.ruleset:1978 data/sandbox/buildings.ruleset:1978
27058#, fuzzy
27059msgid ""
27060"Allows you to choose any government, including those that have not yet been "
27061"researched by your civilization, and without the transition period of "
27062"Anarchy. It also allows unprovoked declaration of war regardless of any "
27063"senate instituted by a Democracy or Federation government or by the United "
27064"Nations."
27065msgstr ""
27066"Memungkinkan Anda untuk memilih pemerintahan apapun, termasuk yang belum "
27067"dipelajari, dan tanpa periode Anarki."
27068
27069#: data/civ2civ3/buildings.ruleset:2004 data/sandbox/buildings.ruleset:2004
27070#, fuzzy
27071msgid ""
27072"All your new military land units start with an additional veteran level "
27073"(this is cumulative with any Barracks building in a city; with both, units "
27074"are created as Hardened)."
27075msgstr ""
27076"Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk naik "
27077"pangkat bertambah setengahnya."
27078
27079#: data/civ2civ3/buildings.ruleset:2027 data/sandbox/buildings.ruleset:2027
27080msgid ""
27081"Creates a world senate that prevents unprovoked declaration of war by any "
27082"nuclear-capable nation (that is, any nation with knowledge of Nuclear "
27083"Fission, once the Manhattan Project has been built). AI players are more "
27084"inclined to be friendly and forgiving toward the owner of this wonder. These "
27085"effects last until the Apollo Program is completed."
27086msgstr ""
27087
27088#: data/civ2civ3/buildings.ruleset:2034 data/sandbox/buildings.ruleset:2034
27089msgid ""
27090"Also, if any player's city is in disorder for more than two turns in a row, "
27091"that player's government falls (even for governments other than Republic and "
27092"Democracy)."
27093msgstr ""
27094
27095#: data/civ2civ3/buildings.ruleset:2057 data/sandbox/buildings.ruleset:2057
27096msgid ""
27097"Neutralizes the unhappiness caused by one aggressively deployed military "
27098"unit per city. Under Democracy, it additionally halves the unhappiness "
27099"caused by military units (reducing it to the same level as a Republic)."
27100msgstr ""
27101
27102#: data/civ2civ3/cities.ruleset:53 data/sandbox/cities.ruleset:53
27103msgid ""
27104"Each entertainer produces two luxury points for their city per turn, "
27105"increasing to three once any player has built Shakespeare's Theater. See the "
27106"section on Happiness for the effects of luxury points."
27107msgstr ""
27108
27109#: data/civ2civ3/cities.ruleset:67 data/sandbox/cities.ruleset:67
27110msgid ""
27111"Each scientist adds two points to your empire's research output per turn, "
27112"increasing to three once any player has built Darwin's Voyage."
27113msgstr ""
27114
27115#: data/civ2civ3/cities.ruleset:81 data/sandbox/cities.ruleset:81
27116msgid ""
27117"Each tax collector produces two extra gold for your treasury per turn, "
27118"increasing to three once any player has built A.Smith's Trading Co."
27119msgstr ""
27120
27121#: data/civ2civ3/game.ruleset:25
27122msgid "Civ2Civ3 ruleset"
27123msgstr ""
27124
27125#. TRANS: In the client, this is displayed alongside the contents of
27126#. ;    README.civ2civ3, which are not localized.
27127#: data/civ2civ3/game.ruleset:33
27128msgid ""
27129"You are playing Freeciv with civ2civ3 rules:\n"
27130"\n"
27131"Gameplay more similar to civ3, keeping the combat system from civ2.\n"
27132"\n"
27133"Adapted for single player, with AI less aggressive at start, but more "
27134"challenging at the end.\n"
27135"\n"
27136"The differences from the classic ruleset are listed in full in README."
27137"civ2civ3."
27138msgstr ""
27139
27140#: data/civ2civ3/game.ruleset:680 data/sandbox/game.ruleset:688
27141#, fuzzy
27142#| msgid "Literacy"
27143msgid "Literate"
27144msgstr "Melek Huruf"
27145
27146#: data/civ2civ3/game.ruleset:686 data/sandbox/game.ruleset:694
27147#, no-c-format
27148msgid "Your nation is the first to reach 100% literacy!"
27149msgstr ""
27150
27151#: data/civ2civ3/game.ruleset:688 data/sandbox/game.ruleset:696
27152#, no-c-format
27153msgid "Your nation has reached 100% literacy!"
27154msgstr ""
27155
27156#: data/civ2civ3/game.ruleset:691 data/sandbox/game.ruleset:699
27157msgid "Multicultural"
27158msgstr ""
27159
27160#: data/civ2civ3/game.ruleset:696 data/sandbox/game.ruleset:704
27161#, fuzzy
27162msgid "You're the first nation to have citizens of multiple nationalities!"
27163msgstr "Anda menerima peta dunia %s."
27164
27165#: data/civ2civ3/game.ruleset:697 data/sandbox/game.ruleset:705
27166#, fuzzy
27167msgid "Your nation now has citizens of multiple nationalities!"
27168msgstr "Anda telah memerdekakan %s!"
27169
27170#: data/civ2civ3/game.ruleset:700 data/sandbox/game.ruleset:708
27171msgid "Metropolis"
27172msgstr ""
27173
27174#: data/civ2civ3/game.ruleset:705 data/sandbox/game.ruleset:713
27175msgid "Your nation is the first with a city of population 20!"
27176msgstr ""
27177
27178#: data/civ2civ3/game.ruleset:706 data/sandbox/game.ruleset:714
27179msgid "One of your cities has reached population 20!"
27180msgstr ""
27181
27182#: data/civ2civ3/game.ruleset:709 data/sandbox/game.ruleset:717
27183#, fuzzy
27184msgid "Cultured City"
27185msgstr "Tek. Masa Depan %d"
27186
27187#: data/civ2civ3/game.ruleset:714 data/sandbox/game.ruleset:722
27188#, fuzzy
27189msgid "Your nation is the first with a city of 1000 culture points!"
27190msgstr "Anda telah menyerahkan kota %s kepada %s."
27191
27192#: data/civ2civ3/game.ruleset:715 data/sandbox/game.ruleset:723
27193#, fuzzy
27194msgid "One of your cities has 1000 culture points!"
27195msgstr "Anda telah memerdekakan %s!"
27196
27197#: data/civ2civ3/game.ruleset:718 data/sandbox/game.ruleset:726
27198#, fuzzy
27199#| msgid "United Nations"
27200msgid "Cultured Nation"
27201msgstr "Perserikatan Bangsa-bangsa"
27202
27203#: data/civ2civ3/game.ruleset:722 data/sandbox/game.ruleset:730
27204msgid "Your nation is the first one to achieve 10000 culture points!"
27205msgstr ""
27206
27207#: data/civ2civ3/game.ruleset:723 data/sandbox/game.ruleset:731
27208#, fuzzy
27209msgid "Your nation has achieved 10000 culture points!"
27210msgstr "Anda telah memerdekakan %s!"
27211
27212#: data/civ2civ3/governments.ruleset:78 data/sandbox/governments.ruleset:78
27213#, no-c-format
27214msgid ""
27215"* Buildings and technologies do not require any upkeep.\n"
27216"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
27217"a -1 penalty, unless the city working it is celebrating. (Cities below size "
27218"3 will not celebrate.)\n"
27219"* Each city can support up to 2 units for free; further units each cost 1 "
27220"shield per turn.\n"
27221"* Military units do not cause unhappiness even when deployed aggressively.\n"
27222"* Military units impose martial law. Up to 3 military units inside a city "
27223"will each force 1 unhappy citizen to become content.\n"
27224"* You have no control over tax rates. All trade income is converted to "
27225"luxuries.\n"
27226"* Half of the luxuries, including those converted from other trade income, "
27227"are wasted.\n"
27228"* Conventional corruption increases with distance from the capital (half as "
27229"fast with knowledge of The Corporation).\n"
27230"* Base production waste is 30%. This increases with distance from the "
27231"capital (half as fast with knowledge of Trade)."
27232msgstr ""
27233
27234#: data/civ2civ3/governments.ruleset:101 data/sandbox/governments.ruleset:101
27235msgid "Tribal"
27236msgstr ""
27237
27238#: data/civ2civ3/governments.ruleset:110 data/sandbox/governments.ruleset:110
27239#, fuzzy
27240msgid ""
27241"Under a Tribal government, you are part ruler of your people. Your control "
27242"over your citizens is maintained largely by spiritual counsel."
27243msgstr ""
27244"Dengan Despotisme, Andalah penguasa mutlak atas negara Anda. Kekuasaan Anda "
27245"atas negara Anda sebagian besar didasari oleh hukum adat."
27246
27247#: data/civ2civ3/governments.ruleset:113 data/sandbox/governments.ruleset:113
27248msgid ""
27249"Compared to Despotism, a Tribal economy is more shield-oriented. Its bonuses "
27250"to veterancy can be an advantage in wartime, but it lacks the martial law of "
27251"other early governments."
27252msgstr ""
27253
27254#: data/civ2civ3/governments.ruleset:119 data/sandbox/governments.ruleset:119
27255#, no-c-format
27256msgid ""
27257"* Increases by half the chance of land units getting the next veteran level "
27258"after a battle.\n"
27259"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
27260"a -1 penalty, unless the city working it is celebrating. (Cities below size "
27261"3 will not celebrate.)\n"
27262"* Each city gets 1 extra content citizen.\n"
27263"* Each city can support up to 2 units for free; further units each cost 1 "
27264"shield per turn.\n"
27265"* Unlike later governments, military units do not cause unhappiness even "
27266"when deployed aggressively.\n"
27267"* Base corruption is 30% (the highest under any government). This increases "
27268"with distance from the capital (half as fast with knowledge of The "
27269"Corporation).\n"
27270"* There is no base level of production waste, but an increasing amount with "
27271"distance from the capital (half as fast with knowledge of Trade)."
27272msgstr ""
27273
27274#: data/civ2civ3/governments.ruleset:152 data/sandbox/governments.ruleset:152
27275msgid "Compared to Tribalism, a Despotic economy is more trade-oriented."
27276msgstr ""
27277
27278#: data/civ2civ3/governments.ruleset:156 data/sandbox/governments.ruleset:156
27279#, no-c-format
27280msgid ""
27281"* Your centers of government (cities with Palace and Ecclesiastical Palace) "
27282"get a +75% bonus to gold production.\n"
27283"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
27284"a -1 penalty, unless the city working it is celebrating. (Cities below size "
27285"3 will not celebrate.)\n"
27286"* Each city can support up to 2 units for free; further units each cost 1 "
27287"gold per turn.\n"
27288"* Unlike later governments, military units do not cause unhappiness even "
27289"when deployed aggressively.\n"
27290"* Military units impose martial law. Up to 3 military units inside a city "
27291"will each force 1 unhappy citizen to become content.\n"
27292"* Base corruption is 20%. This increases with distance from the capital "
27293"(half as fast with knowledge of The Corporation).\n"
27294"* Base production waste is 10%. This increases with distance from the "
27295"capital (half as fast with knowledge of Trade)."
27296msgstr ""
27297
27298#: data/civ2civ3/governments.ruleset:190 data/sandbox/governments.ruleset:190
27299msgid "Monarchy gives low unit upkeep costs."
27300msgstr ""
27301
27302#: data/civ2civ3/governments.ruleset:194 data/sandbox/governments.ruleset:194
27303#, no-c-format
27304msgid ""
27305"* Your centers of government (cities with Palace and Ecclesiastical Palace) "
27306"get a +50% bonus to gold production.\n"
27307"* Celebrating cities produce one extra trade point for every tile which is "
27308"already producing trade. (Cities below size 3 will not celebrate.)\n"
27309"* Each city can support up to 3 units for free (the maximum possible); "
27310"further units each cost 1 gold per turn.\n"
27311"* Each city tolerates up to 3 aggressively deployed military units; each "
27312"further unit causes 1 unhappy citizen.\n"
27313"* Military units impose martial law. Up to 3 military units inside a city "
27314"will each force 1 unhappy citizen to become content.\n"
27315"* Base corruption is 10%. This increases with distance from the capital "
27316"(half as fast with knowledge of The Corporation).\n"
27317"* Base production waste is 20%. This increases with distance from the "
27318"capital (half as fast with knowledge of Trade)."
27319msgstr ""
27320
27321#: data/civ2civ3/governments.ruleset:229 data/sandbox/governments.ruleset:229
27322msgid ""
27323"Communism is a good government for maximizing shield production, and for "
27324"large empires."
27325msgstr ""
27326
27327#: data/civ2civ3/governments.ruleset:234 data/sandbox/governments.ruleset:234
27328#, no-c-format
27329msgid ""
27330"* City improvements which would normally have an upkeep of 1 gold are free "
27331"of upkeep.\n"
27332"* Cancels the bonus from Mysticism and Theology (to Temples and "
27333"Cathedrals).\n"
27334"* Each city can support up to 3 units for free (the maximum possible); "
27335"further units each cost 1 shield per turn.\n"
27336"* Each city tolerates up to 3 aggressively deployed military units; each "
27337"further unit causes 1 unhappy citizen.\n"
27338"* Military units impose martial law. Up to 3 military units inside a city "
27339"will each force 2 unhappy citizens to become content (the maximum "
27340"possible).\n"
27341"* Base corruption is 30%, but is not affected by distance to the capital.\n"
27342"* There is no production waste."
27343msgstr ""
27344
27345#: data/civ2civ3/governments.ruleset:275 data/sandbox/governments.ruleset:275
27346msgid ""
27347"Fundamentalism is a good government for maximizing gold, and its Fanatics "
27348"are useful in wartime, but it has a heavy penalty to technological progress."
27349msgstr ""
27350
27351#: data/civ2civ3/governments.ruleset:281 data/sandbox/governments.ruleset:281
27352#, no-c-format
27353msgid ""
27354"* Base science production is half that of other governments. (A "
27355"Fundamentalist city with a Library produces as much science as a city under "
27356"another government does alone.)\n"
27357"* Each city can support up to 2 units for free; further units each cost 2 "
27358"gold per turn (except for Fanatics).\n"
27359"* Each city tolerates up to 2 aggressively deployed military units; each "
27360"further unit causes 1 unhappy citizen.\n"
27361"* Base corruption is 15%. This increases with distance from the capital "
27362"(half as fast with knowledge of The Corporation).\n"
27363"* Base production waste is 15%. This increases with distance from the "
27364"capital (half as fast with knowledge of Trade)."
27365msgstr ""
27366
27367#: data/civ2civ3/governments.ruleset:298 data/sandbox/governments.ruleset:298
27368#, fuzzy
27369msgid "Federation"
27370msgstr "Pendinginan"
27371
27372#: data/civ2civ3/governments.ruleset:308 data/sandbox/governments.ruleset:308
27373msgid ""
27374"Federalism is a system in which the power to govern is shared between "
27375"national and provincial governments.  This decentralization minimizes the "
27376"corruption and waste caused by distance to capital, and avoids separatist "
27377"movements."
27378msgstr ""
27379
27380#: data/civ2civ3/governments.ruleset:315 data/sandbox/governments.ruleset:315
27381#, no-c-format
27382msgid ""
27383"* Each city gets 2 extra luxury points.\n"
27384"* Celebrating cities produce one extra trade point for every tile which is "
27385"already producing trade. (Cities below size 3 will not celebrate.)\n"
27386"* Each city can support up to 2 units for free; further units each cost 2 "
27387"gold per turn.\n"
27388"* Each city tolerates up to 2 aggressively deployed military units; each "
27389"further unit causes 1 unhappy citizen.\n"
27390"* There is no base level of corruption, but an increasing amount with "
27391"distance from the capital (half as much as with most other governments). "
27392"Knowledge of The Corporation eliminates this corruption.\n"
27393"* Base production waste is 30%, but is not affected by distance to the "
27394"capital.\n"
27395"* Has a senate that may prevent declaration of war."
27396msgstr ""
27397
27398#: data/civ2civ3/governments.ruleset:353 data/sandbox/governments.ruleset:353
27399#, no-c-format
27400msgid ""
27401"* Cities produce an extra trade point for every worked land tile that is "
27402"already producing trade.\n"
27403"* Celebrating cities produce a further trade point for every worked tile "
27404"(land or water) which is already producing trade. (Cities below size 3 will "
27405"not celebrate.)\n"
27406"* Each city can support one unit for free; further units each cost 1 shield "
27407"per turn.\n"
27408"* Each city tolerates a single aggressively deployed military unit; each "
27409"further unit causes 1 unhappy citizen.\n"
27410"* Base corruption is 25%. This increases with distance from the capital "
27411"(half as fast with knowledge of The Corporation).\n"
27412"* Base production waste is 5%. This increases with distance from the capital "
27413"(half as fast with knowledge of Trade)."
27414msgstr ""
27415
27416#: data/civ2civ3/governments.ruleset:382 data/sandbox/governments.ruleset:382
27417msgid ""
27418"Under Democracy, citizens govern directly by voting on issues. Democracy "
27419"offers the highest possible level of trade, but also offers the most "
27420"potential for unhappiness; citizens become very upset during wars."
27421msgstr ""
27422
27423#: data/civ2civ3/governments.ruleset:389 data/sandbox/governments.ruleset:389
27424#, no-c-format
27425msgid ""
27426"* Cities produce an extra trade point for every worked land tile that is "
27427"already producing trade.\n"
27428"* Celebrating cities produce a further trade point for every worked tile "
27429"(land or water) which is already producing trade. (Cities below size 3 will "
27430"not celebrate.)\n"
27431"* Each city can support one unit for free; further units each cost 2 gold "
27432"per turn.\n"
27433"* Each city tolerates a single aggressively deployed military unit; each "
27434"further unit causes 2 unhappy citizens.\n"
27435"* Base corruption is 5%. This increases with distance from the capital (half "
27436"as fast with knowledge of The Corporation).\n"
27437"* Base production waste is 25%. This increases with distance from the "
27438"capital (half as fast with knowledge of Trade).\n"
27439"* Has a senate that may prevent declaration of war."
27440msgstr ""
27441
27442#: data/civ2civ3/script.lua:176 data/sandbox/script.lua:176
27443#, fuzzy
27444#| msgid "Granary"
27445msgid "Grand Canyon"
27446msgstr "Lumbung"
27447
27448#: data/civ2civ3/script.lua:178 data/sandbox/script.lua:178
27449#, fuzzy
27450msgid "Deep Gorge"
27451msgstr "Laut Dalam"
27452
27453#: data/civ2civ3/script.lua:180 data/sandbox/script.lua:180
27454msgid "Fjords"
27455msgstr ""
27456
27457#: data/civ2civ3/script.lua:182 data/sandbox/script.lua:182
27458msgid "Waterfalls"
27459msgstr ""
27460
27461#: data/civ2civ3/script.lua:184 data/sandbox/script.lua:184
27462msgid "Travertine Terraces"
27463msgstr ""
27464
27465#: data/civ2civ3/script.lua:193 data/sandbox/script.lua:193
27466#, fuzzy
27467msgid "Thermal Vent"
27468msgstr "Modul Antariksa"
27469
27470#: data/civ2civ3/script.lua:200 data/sandbox/script.lua:200
27471msgid "Atoll Chain"
27472msgstr ""
27473
27474#: data/civ2civ3/script.lua:202 data/sandbox/script.lua:202
27475#, fuzzy
27476msgid "Great Barrier Reef"
27477msgstr "Firaun Besar %s"
27478
27479#: data/civ2civ3/script.lua:205 data/sandbox/script.lua:205
27480#, fuzzy
27481msgid "Great Blue Hole"
27482msgstr "Dinding Raksasa"
27483
27484#: data/civ2civ3/script.lua:212 data/sandbox/script.lua:212
27485#, fuzzy
27486#| msgid "Great Library"
27487msgid "Great Lakes"
27488msgstr "Perpustakaan Raksasa"
27489
27490#: data/civ2civ3/script.lua:215 data/sandbox/script.lua:215
27491#, fuzzy
27492#| msgid "Dead"
27493msgid "Dead Sea"
27494msgstr "Mati"
27495
27496#: data/civ2civ3/script.lua:217 data/sandbox/script.lua:217
27497#, fuzzy
27498#| msgid "Lake"
27499msgid "Rift Lake"
27500msgstr "Danau"
27501
27502#: data/civ2civ3/script.lua:224 data/sandbox/script.lua:224
27503msgid "Grand Prismatic Spring"
27504msgstr ""
27505
27506#: data/civ2civ3/script.lua:226 data/sandbox/script.lua:226
27507#, fuzzy
27508#| msgid "Plant Forest"
27509msgid "Mangrove Forest"
27510msgstr "Tanam Hutan"
27511
27512#: data/civ2civ3/script.lua:228 data/sandbox/script.lua:228
27513msgid "Cenotes"
27514msgstr ""
27515
27516#: data/civ2civ3/script.lua:235 data/sandbox/script.lua:235
27517msgid "Ice Sheet"
27518msgstr ""
27519
27520#: data/civ2civ3/script.lua:239 data/sandbox/script.lua:239
27521#, fuzzy
27522#| msgid "Glacier"
27523msgid "Glacier Bay"
27524msgstr "Gletser"
27525
27526#: data/civ2civ3/script.lua:241 data/sandbox/script.lua:241
27527msgid "Advancing Glacier"
27528msgstr ""
27529
27530#: data/civ2civ3/script.lua:247 data/sandbox/script.lua:247
27531msgid "Geothermal Area"
27532msgstr ""
27533
27534#: data/civ2civ3/script.lua:253 data/sandbox/script.lua:253
27535#, fuzzy
27536#| msgid "Land Area"
27537msgid "Sand Sea"
27538msgstr "Wilayah Daratan"
27539
27540#: data/civ2civ3/script.lua:255 data/sandbox/script.lua:255
27541msgid "Salt Flat"
27542msgstr ""
27543
27544#: data/civ2civ3/script.lua:257 data/sandbox/script.lua:257
27545msgid "Singing Dunes"
27546msgstr ""
27547
27548#: data/civ2civ3/script.lua:259 data/sandbox/script.lua:259
27549#, fuzzy
27550#| msgid "Desert"
27551msgid "White Desert"
27552msgstr "Gurun"
27553
27554#: data/civ2civ3/script.lua:266 data/sandbox/script.lua:266
27555msgid "Long Beach"
27556msgstr ""
27557
27558#: data/civ2civ3/script.lua:268 data/sandbox/script.lua:268
27559msgid "Mud Volcanoes"
27560msgstr ""
27561
27562#: data/civ2civ3/script.lua:270 data/sandbox/script.lua:270
27563msgid "Rock Pillars"
27564msgstr ""
27565
27566#: data/civ2civ3/script.lua:277 data/sandbox/script.lua:277
27567msgid "White Cliffs"
27568msgstr ""
27569
27570#: data/civ2civ3/script.lua:279 data/sandbox/script.lua:279
27571msgid "Giant Cave"
27572msgstr ""
27573
27574#: data/civ2civ3/script.lua:281 data/sandbox/script.lua:281
27575#, fuzzy
27576#| msgid "Pick Nation"
27577msgid "Rock Formation"
27578msgstr "Pilih Bangsa"
27579
27580#: data/civ2civ3/script.lua:288 data/sandbox/script.lua:288
27581#, fuzzy
27582#| msgid "Plant Forest"
27583msgid "Rainforest"
27584msgstr "Tanam Hutan"
27585
27586#: data/civ2civ3/script.lua:290 data/sandbox/script.lua:290
27587#, fuzzy
27588msgid "Subterranean River"
27589msgstr "Greenland"
27590
27591#: data/civ2civ3/script.lua:292 data/sandbox/script.lua:292
27592msgid "Sinkholes"
27593msgstr ""
27594
27595#: data/civ2civ3/script.lua:299 data/sandbox/script.lua:299
27596#, fuzzy
27597#| msgid "Plant Forest"
27598msgid "Stone Forest"
27599msgstr "Tanam Hutan"
27600
27601#: data/civ2civ3/script.lua:301 data/sandbox/script.lua:301
27602#, fuzzy
27603#| msgid "Plant Forest"
27604msgid "Sequoia Forest"
27605msgstr "Tanam Hutan"
27606
27607#: data/civ2civ3/script.lua:303 data/sandbox/script.lua:303
27608msgid "Millenary Trees"
27609msgstr ""
27610
27611#: data/civ2civ3/script.lua:311 data/sandbox/script.lua:311
27612#, fuzzy
27613#| msgid "Mountains"
27614msgid "Table Mountain"
27615msgstr "Pegunungan"
27616
27617#: data/civ2civ3/script.lua:313 data/sandbox/script.lua:313
27618msgid "Inselberg"
27619msgstr ""
27620
27621#: data/civ2civ3/script.lua:316 data/sandbox/script.lua:316
27622msgid "Karst Landscape"
27623msgstr ""
27624
27625#: data/civ2civ3/script.lua:318 data/sandbox/script.lua:318
27626msgid "Valley of Geysers"
27627msgstr ""
27628
27629#: data/civ2civ3/script.lua:327 data/sandbox/script.lua:327
27630#, fuzzy
27631#| msgid "Shared Vision"
27632msgid "Sacred Mount"
27633msgstr "Penglihatan Terbagi"
27634
27635#: data/civ2civ3/script.lua:329 data/sandbox/script.lua:329
27636msgid "Cliff Coast"
27637msgstr ""
27638
27639#: data/civ2civ3/script.lua:331 data/sandbox/script.lua:331
27640#, fuzzy
27641#| msgid "Active"
27642msgid "Active Volcano"
27643msgstr "Aktif"
27644
27645#: data/civ2civ3/script.lua:333 data/sandbox/script.lua:333
27646msgid "High Summit"
27647msgstr ""
27648
27649#: data/civ2civ3/techs.ruleset:88 data/sandbox/techs.ruleset:88
27650msgid "Enables movement of nuclear units."
27651msgstr ""
27652
27653#: data/civ2civ3/techs.ruleset:253 data/sandbox/techs.ruleset:253
27654msgid ""
27655"Allows Settlers, Migrants, Workers and Engineers to build forts and "
27656"fortresses."
27657msgstr ""
27658
27659#: data/civ2civ3/techs.ruleset:293 data/sandbox/techs.ruleset:293
27660#, fuzzy
27661msgid ""
27662"Allows irrigation without an adjacent water source, improves the effect of "
27663"Amphitheaters, and increases city vision radius."
27664msgstr "Meningkatkan efek dari Koloseum"
27665
27666#: data/civ2civ3/techs.ruleset:369 data/sandbox/techs.ruleset:369
27667msgid "Makes it possible for Engineers to transform terrains."
27668msgstr ""
27669
27670#: data/civ2civ3/techs.ruleset:422 data/sandbox/techs.ruleset:422
27671#, fuzzy
27672msgid "Halves the upgrade cost of your units."
27673msgstr "Anda hanya bisa menatarkan unit di kota anda."
27674
27675#: data/civ2civ3/techs.ruleset:532 data/sandbox/techs.ruleset:532
27676#, no-c-format
27677msgid ""
27678"Reduces the risk of plague in your cities by 30% of the base chance (this is "
27679"additive with the benefits of any buildings)."
27680msgstr ""
27681
27682#: data/civ2civ3/techs.ruleset:554 data/sandbox/techs.ruleset:554
27683#, fuzzy
27684#| msgid "* Allows %s to upgrade roads to railroads.\n"
27685msgid ""
27686"Allows Settlers, Migrants, Workers, Engineers, and Transports to build oil "
27687"platforms on Deep Ocean, required to get the bonus from Offshore Platforms."
27688msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
27689
27690#: data/civ2civ3/techs.ruleset:680 data/sandbox/techs.ruleset:680
27691msgid "Allows Workers and Engineers to build airstrips, airbases and buoys."
27692msgstr ""
27693
27694#: data/civ2civ3/techs.ruleset:692 data/sandbox/techs.ruleset:692
27695#, fuzzy
27696#| msgid "* Allows %s to upgrade roads to railroads.\n"
27697msgid ""
27698"Allows Settlers, Migrants, Workers and Engineers to upgrade roads to "
27699"railroads."
27700msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
27701
27702#: data/civ2civ3/techs.ruleset:695 data/sandbox/techs.ruleset:697
27703msgid ""
27704"For Despotism or Tribal governments, cancels the penalty to worked tiles "
27705"with output greater than 2 (as if all your cities were always celebrating)."
27706msgstr ""
27707
27708#: data/civ2civ3/techs.ruleset:718 data/sandbox/techs.ruleset:720
27709#, fuzzy
27710#| msgid "* Allows %s to upgrade roads to railroads.\n"
27711msgid ""
27712"Allows Settlers, Migrants, Workers and Engineers to upgrade mines to oil "
27713"wells on Desert and Glacier tiles, for an extra production point."
27714msgstr "* Memungkinkan %s untuk mengubah jalan menjadi rel.\n"
27715
27716#: data/civ2civ3/techs.ruleset:732 data/sandbox/techs.ruleset:734
27717#, fuzzy
27718#| msgid "* Allows %s to upgrade irrigation to farmland.\n"
27719msgid ""
27720"Allows Settlers, Migrants, Workers and Engineers to upgrade irrigation "
27721"systems to farmland."
27722msgstr "* Memungkinkan %s untuk mengubah irigasi menjadi persawahan.\n"
27723
27724#: data/civ2civ3/techs.ruleset:754 data/sandbox/techs.ruleset:756
27725msgid "Doubles movement of nuclear units."
27726msgstr ""
27727
27728#: data/civ2civ3/techs.ruleset:818 data/sandbox/techs.ruleset:820
27729msgid ""
27730"Allows Settlers, Migrants, Workers and Engineers to upgrade railroads with "
27731"maglev."
27732msgstr ""
27733
27734#: data/civ2civ3/techs.ruleset:840 data/sandbox/techs.ruleset:842
27735msgid ""
27736"Halves the corruption of trade related to distance from the capital (or "
27737"eliminates it for Federation governments)."
27738msgstr ""
27739
27740#: data/civ2civ3/techs.ruleset:890 data/sandbox/techs.ruleset:892
27741msgid "Halves the waste of production related to distance from the capital."
27742msgstr ""
27743
27744#: data/civ2civ3/terrain.ruleset:25 data/sandbox/terrain.ruleset:25
27745msgid "Mine can be upgraded to Oil Well."
27746msgstr ""
27747
27748#: data/civ2civ3/terrain.ruleset:26 data/sandbox/terrain.ruleset:26
27749msgid "Sea"
27750msgstr "Laut"
27751
27752#: data/civ2civ3/terrain.ruleset:26 data/sandbox/terrain.ruleset:26
27753msgid "Allows cities to build Harbors and coastal wonders."
27754msgstr ""
27755
27756#: data/civ2civ3/terrain.ruleset:458 data/sandbox/terrain.ruleset:458
27757msgid ""
27758"Deserts can be irrigated for a small amount of extra food, but without an "
27759"oasis or river, bare desert cannot be further improved with farmland."
27760msgstr ""
27761
27762#: data/civ2civ3/terrain.ruleset:462 data/sandbox/terrain.ruleset:462
27763msgid ""
27764"Rivers bring fertile soil to deserts; on a desert river not already "
27765"benefiting from an oasis, building irrigation will yield two extra food "
27766"resources rather than the usual one."
27767msgstr ""
27768
27769#: data/civ2civ3/terrain.ruleset:602 data/sandbox/terrain.ruleset:602
27770msgid ""
27771"Cities built in hills are at risk of earthquakes, which can interrupt a "
27772"city's current project."
27773msgstr ""
27774
27775#: data/civ2civ3/terrain.ruleset:648 data/sandbox/terrain.ruleset:648
27776#, fuzzy
27777#| msgid ""
27778#| "Jungles are densely overgrown, making agriculture somewhat problematic."
27779msgid ""
27780"Jungles are densely overgrown, making agriculture somewhat problematic. Big "
27781"Land units may not move into jungle without a road."
27782msgstr ""
27783"Rimba memiliki pohon yang terlampau lebat, membuat pertanian agak bermasalah."
27784
27785#: data/civ2civ3/terrain.ruleset:696 data/sandbox/terrain.ruleset:696
27786msgid ""
27787"Land units that move into mountains can see an extra space, but a fast land "
27788"unit ending its turn in mountains without a road will start its next turn "
27789"with one fewer movement point. Big Land units may not move into mountains "
27790"without a road."
27791msgstr ""
27792
27793#: data/civ2civ3/terrain.ruleset:790 data/sandbox/terrain.ruleset:790
27794#, fuzzy
27795#| msgid ""
27796#| "Swamps suffer from an over-abundance of water, making agriculture "
27797#| "somewhat problematic."
27798msgid ""
27799"Swamps suffer from an over-abundance of water, making agriculture somewhat "
27800"problematic. Big Land units may not move in swamps without a road."
27801msgstr ""
27802"Rawa-rawa terbentuk dari luapan air, membuat pertanian agak bermasalah."
27803
27804#: data/civ2civ3/terrain.ruleset:1045 data/sandbox/terrain.ruleset:1045
27805msgid "?gui_type:Build Fort/Fortress/Buoy"
27806msgstr ""
27807
27808#: data/civ2civ3/terrain.ruleset:1048 data/sandbox/terrain.ruleset:1048
27809msgid "?gui_type:Build Airstrip/Airbase"
27810msgstr ""
27811
27812#: data/civ2civ3/terrain.ruleset:1161 data/sandbox/terrain.ruleset:1161
27813msgid ""
27814"Building an irrigation system on a suitable tile causes it to produce some "
27815"extra food each turn. Most tiles yield one extra food; a desert with a river "
27816"will yield two, if it is not already benefiting from an oasis."
27817msgstr ""
27818
27819#: data/civ2civ3/terrain.ruleset:1166 data/sandbox/terrain.ruleset:1166
27820msgid ""
27821"Without knowledge of Electricity, irrigation requires a nearby source of "
27822"water: an ocean, lake, or river tile, or another tile with an irrigation "
27823"system, must share an edge (not just a corner) with the target tile. "
27824"However, once irrigated, land remains so even if the water source is "
27825"removed. Once Electricity is known, any suitable tile may be irrigated "
27826"without a water source."
27827msgstr ""
27828
27829#: data/civ2civ3/terrain.ruleset:1205 data/sandbox/terrain.ruleset:1205
27830msgid ""
27831"Mines can be built on some types of terrain, which increases the number of "
27832"production points produced by that tile. Hills and Mountains get an extra 2 "
27833"production points per tile; other terrains get 1 extra production point."
27834msgstr ""
27835
27836#: data/civ2civ3/terrain.ruleset:1236 data/sandbox/terrain.ruleset:1236
27837msgid ""
27838"Once Refining is known, mines on Desert and Glacier tiles can be upgraded to "
27839"oil wells for an extra production point."
27840msgstr ""
27841
27842#: data/civ2civ3/terrain.ruleset:1242 data/sandbox/terrain.ruleset:1242
27843#, fuzzy
27844#| msgid "Offshore Platform"
27845msgid "Oil Platform"
27846msgstr "Peron Lepas Pantai"
27847
27848#: data/civ2civ3/terrain.ruleset:1261 data/sandbox/terrain.ruleset:1261
27849msgid ""
27850"Oil platforms allow cities with Offshore Platforms to get an extra "
27851"production point from Deep Ocean tiles."
27852msgstr ""
27853
27854#: data/civ2civ3/terrain.ruleset:1264 data/sandbox/terrain.ruleset:1264
27855msgid ""
27856"Oil platforms can be built by Workers and similar units on board ships, or "
27857"directly by Transport units."
27858msgstr ""
27859
27860#: data/civ2civ3/terrain.ruleset:1287 data/sandbox/terrain.ruleset:1287
27861msgid ""
27862"Pollution appears on tiles around cities with high production or population, "
27863"or when a Mfg. Plant suffers an industrial accident. It halves all output "
27864"from its tile, and contributes to the risk of global warming."
27865msgstr ""
27866
27867#: data/civ2civ3/terrain.ruleset:1292 data/sandbox/terrain.ruleset:1292
27868msgid ""
27869"The pollution can only be cleared by dispatching Workers, Migrants, "
27870"Settlers, Engineers, or a Transport with the \"clean pollution\" order."
27871msgstr ""
27872
27873#: data/civ2civ3/terrain.ruleset:1302 data/sandbox/terrain.ruleset:1302
27874msgid ""
27875"The city's population starts adding to pollution with the Factory, Super "
27876"Highways, Offshore Platform, and Mfg. Plant buildings; each building causes "
27877"the population to add more to pollution. A Mass Transit will counteract the "
27878"pollution from two buildings in a city, and the Eiffel Tower wonder will "
27879"counteract the pollution from one building in all the owner's cities."
27880msgstr ""
27881
27882#: data/civ2civ3/terrain.ruleset:1389 data/sandbox/terrain.ruleset:1389
27883msgid "Farmland on a tile prevents any trade bonus from Super Highways."
27884msgstr ""
27885
27886#: data/civ2civ3/terrain.ruleset:1413 data/sandbox/terrain.ruleset:1413
27887msgid ""
27888"Nuclear fallout can appear on tiles when a Nuclear unit is detonated, or "
27889"when a city's Nuclear Plant has an accident. It halves all output from its "
27890"tile."
27891msgstr ""
27892
27893#: data/civ2civ3/terrain.ruleset:1421 data/sandbox/terrain.ruleset:1421
27894msgid ""
27895"Settlers, Workers, Migrants, Engineers, and Transport units can all clean up "
27896"nuclear fallout."
27897msgstr ""
27898
27899#: data/civ2civ3/terrain.ruleset:1427 data/sandbox/terrain.ruleset:1427
27900#, fuzzy
27901#| msgid "Fortify"
27902msgid "Fort"
27903msgstr "Bertahan"
27904
27905#: data/civ2civ3/terrain.ruleset:1453 data/sandbox/terrain.ruleset:1453
27906#, no-c-format
27907msgid ""
27908"Forts are rapidly-built fortifications providing some defense (+50%) against "
27909"land units and boats. A fort is also necessary to start building a fortress."
27910msgstr ""
27911
27912#: data/civ2civ3/terrain.ruleset:1486 data/sandbox/terrain.ruleset:1486
27913msgid ""
27914"Fortresses are more permanent forts; construction on them can only begin "
27915"once the underlying fort is complete. Forts on River tiles cannot be "
27916"upgraded to Fortresses."
27917msgstr ""
27918
27919#: data/civ2civ3/terrain.ruleset:1492 data/sandbox/terrain.ruleset:1492
27920#, no-c-format
27921msgid ""
27922"Compared to a fort, units in a fortress receive extra defense (+50%) against "
27923"all units (in total, their defense against land units and boats is doubled), "
27924"and do not count as aggressive if near a friendly city. Any kind of land "
27925"unit remaining in a fortress for a whole turn without moving recovers a "
27926"quarter of its hit points."
27927msgstr ""
27928
27929#: data/civ2civ3/terrain.ruleset:1498 data/sandbox/terrain.ruleset:1498
27930msgid ""
27931"With Astronomy, fortresses gain watchtowers from which units can see further "
27932"afield."
27933msgstr ""
27934
27935#: data/civ2civ3/terrain.ruleset:1504 data/sandbox/terrain.ruleset:1504
27936#, fuzzy
27937#| msgid "Austrian"
27938msgid "Airstrip"
27939msgstr "Austria"
27940
27941#: data/civ2civ3/terrain.ruleset:1528 data/sandbox/terrain.ruleset:1528
27942msgid ""
27943"Airstrips are rapidly-built runways allowing air units to land, refuel, and "
27944"recover outside cities; an aircraft remaining on an airstrip for a whole "
27945"turn without moving recovers a tenth of its hit points (that is, the same "
27946"amount it loses each turn while airborne). However, air units on an airstrip "
27947"are vulnerable to attack by land units."
27948msgstr ""
27949
27950#: data/civ2civ3/terrain.ruleset:1536 data/sandbox/terrain.ruleset:1536
27951#, no-c-format
27952msgid ""
27953"Any units on an airstrip receive extra defense (+50%) against enemy aircraft."
27954msgstr ""
27955
27956#: data/civ2civ3/terrain.ruleset:1539 data/sandbox/terrain.ruleset:1539
27957msgid "An airstrip is necessary to start building an airbase."
27958msgstr ""
27959
27960#: data/civ2civ3/terrain.ruleset:1569 data/sandbox/terrain.ruleset:1569
27961msgid ""
27962"Airbases are more permanent airstrips; construction on them can only begin "
27963"once the underlying airstrip is complete. Airstrips on River tiles cannot be "
27964"upgraded to Airbases."
27965msgstr ""
27966
27967#: data/civ2civ3/terrain.ruleset:1575 data/sandbox/terrain.ruleset:1575
27968#, no-c-format
27969msgid ""
27970"Compared to an airstrip, units in an airbase receive extra defense (+50%) "
27971"against all units (in total, their defense against air units and missiles is "
27972"doubled), do not count as aggressive if near a friendly city, and can see "
27973"further afield. Also, air units recover more hit points (a third per turn, "
27974"the same as in a city without an Airport)."
27975msgstr ""
27976
27977#: data/civ2civ3/terrain.ruleset:1659
27978msgid ""
27979"Roads allow your land units to move more quickly, and allow wheeled Big Land "
27980"units such as Chariots and Catapults to travel through otherwise difficult "
27981"terrain (Mountains, Jungle, and Swamp)."
27982msgstr ""
27983
27984#: data/civ2civ3/terrain.ruleset:1663 data/sandbox/terrain.ruleset:1665
27985msgid "On some terrains, roads also provide a trade bonus."
27986msgstr ""
27987
27988#: data/civ2civ3/terrain.ruleset:1665 data/sandbox/terrain.ruleset:1667
27989msgid ""
27990"Building roads on river tiles requires knowledge of Bridge Building. City "
27991"center tiles automatically get roads (even on a river tile)."
27992msgstr ""
27993
27994#: data/civ2civ3/terrain.ruleset:1732 data/sandbox/terrain.ruleset:1734
27995msgid ""
27996"With sufficient technology, you may build magnetic levitation systems along "
27997"your railroad routes. Land and Small Land units expend no movement points "
27998"when riding a maglev; you may ride indefinitely. (As may your enemies!)"
27999msgstr ""
28000
28001#: data/civ2civ3/terrain.ruleset:1737 data/sandbox/terrain.ruleset:1739
28002msgid ""
28003"Your regular railroads are still used to carry heavy Big Land and Merchant "
28004"units for which the maglev system is unsuitable, and they continue to "
28005"provide production and trade bonuses."
28006msgstr ""
28007
28008#: data/civ2civ3/terrain.ruleset:1763 data/sandbox/terrain.ruleset:1765
28009#, no-c-format
28010msgid ""
28011"Any land terrain type may have a River on it. A River adds 1 trade to the "
28012"resources produced by that tile. It also increases a tile's defense factor "
28013"by 25%."
28014msgstr ""
28015
28016#: data/civ2civ3/terrain.ruleset:1767
28017msgid ""
28018"Land units may move along rivers for faster travel (but not diagonally). "
28019"Triremes may also travel up rivers (although later boats cannot)."
28020msgstr ""
28021
28022#: data/civ2civ3/terrain.ruleset:1770 data/sandbox/terrain.ruleset:1774
28023#, fuzzy
28024msgid ""
28025"Roads and railroads can only be built on River tiles if your civilization "
28026"has learned Bridge Building technology. Fortresses and Airbases cannot be "
28027"built on River tiles."
28028msgstr ""
28029"Jalan dan rel hanya dapat dibangun di atas sungai jika bangsa Anda sudah "
28030"mengenal teknologi Pembangunan Jembatan."
28031
28032#: data/civ2civ3/terrain.ruleset:1774 data/sandbox/terrain.ruleset:1778
28033msgid ""
28034"Cities built on or next to rivers incur a small risk of flooding, which will "
28035"destroy stored food."
28036msgstr ""
28037
28038#: data/civ2civ3/units.ruleset:32 data/sandbox/units.ruleset:32
28039msgid "Attack value halved when attacking Destroyer."
28040msgstr ""
28041
28042#. TRANS: Unit class: used adjectivally
28043#: data/civ2civ3/units.ruleset:145 data/sandbox/units.ruleset:145
28044#, fuzzy
28045msgid "?unitclass:Small Land"
28046msgstr "Darat"
28047
28048#. TRANS: Unit class: used adjectivally
28049#: data/civ2civ3/units.ruleset:161 data/sandbox/units.ruleset:161
28050#, fuzzy
28051msgid "?unitclass:Merchant"
28052msgstr "Laut"
28053
28054#: data/civ2civ3/units.ruleset:455 data/sandbox/units.ruleset:457
28055msgid ""
28056"Settlers can also perform some of the same terrain alterations as Workers "
28057"(but cannot build airstrips, airbases, or buoys)."
28058msgstr ""
28059
28060#: data/civ2civ3/units.ruleset:458 data/sandbox/units.ruleset:460
28061msgid ""
28062"TIP: optimal production of Settlers occurs in cities of at most size 4, or "
28063"cities with a Granary of at most size 6."
28064msgstr ""
28065
28066#: data/civ2civ3/units.ruleset:464 data/sandbox/units.ruleset:466
28067#, fuzzy
28068msgid "Migrants"
28069msgstr " Migrasi"
28070
28071#: data/civ2civ3/units.ruleset:496 data/sandbox/units.ruleset:498
28072msgid ""
28073"Migrants can be used to transfer population to other cities, but may not "
28074"found new cities. They can also perform some of the same terrain alterations "
28075"as Workers (but cannot build airstrips, airbases, or buoys)."
28076msgstr ""
28077
28078#: data/civ2civ3/units.ruleset:501 data/sandbox/units.ruleset:503
28079msgid ""
28080"TIP: Migrants can be a good alternative to Workers in overpopulated cities, "
28081"as they benefit from free food upkeep."
28082msgstr ""
28083
28084#: data/civ2civ3/units.ruleset:542 data/sandbox/units.ruleset:544
28085msgid ""
28086"Workers can build airstrips, airbases, and buoys, which Settlers and "
28087"Migrants cannot. Workers must be on board a ship to build buoys."
28088msgstr ""
28089
28090#: data/civ2civ3/units.ruleset:573 data/sandbox/units.ruleset:575
28091msgid "beginner"
28092msgstr ""
28093
28094#: data/civ2civ3/units.ruleset:573 data/sandbox/units.ruleset:575
28095msgid "seasoned"
28096msgstr ""
28097
28098#: data/civ2civ3/units.ruleset:573 data/sandbox/units.ruleset:575
28099msgid "senior"
28100msgstr ""
28101
28102#: data/civ2civ3/units.ruleset:573 data/sandbox/units.ruleset:575
28103msgid "expert"
28104msgstr ""
28105
28106#: data/civ2civ3/units.ruleset:579 data/sandbox/units.ruleset:581
28107msgid ""
28108"Engineers are similar to Workers, but they work twice as fast, move twice as "
28109"fast, and may gain experience from work enabling them to work even faster."
28110msgstr ""
28111
28112#: data/civ2civ3/units.ruleset:583 data/sandbox/units.ruleset:585
28113msgid ""
28114"With knowledge of Fusion Power, Engineers may also perform more radical "
28115"terrain transformations than Workers, Settlers, or Migrants, with the "
28116"\"transform\" order. Examples include conversion of Tundra into Plains, or "
28117"even Ocean into Swamp in some circumstances (when on board an ocean-going "
28118"vessel, on a tile surrounded by sufficient existing land). See the Terrain "
28119"Alterations section for more details."
28120msgstr ""
28121
28122#: data/civ2civ3/units.ruleset:683 data/sandbox/units.ruleset:685
28123#, fuzzy
28124msgid "Archers fight with bows and arrows and have a good offensive value."
28125msgstr ""
28126"Pemanah bertarung dengan busur panah dan dapat menyerang sebaik "
28127"pertahanannnya."
28128
28129#: data/civ2civ3/units.ruleset:926 data/sandbox/units.ruleset:928
28130msgid ""
28131"Fundamentalist nations can maintain Fanatic units without having to pay any "
28132"upkeep nor causing military unhappiness.  Instead, each unit reduces the "
28133"population by 1."
28134msgstr ""
28135
28136#: data/civ2civ3/units.ruleset:994 data/sandbox/units.ruleset:996
28137msgid ""
28138"Paratroopers are experts at airborne attacks. From a friendly city, airbase, "
28139"or airstrip, Paratroopers who have not expended any movement points can "
28140"paradrop directly to any tile in range, and be immediately ready to act "
28141"there. (Beware dropping into unseen territory, as Paratroopers landing on a "
28142"tile occupied by enemy units are easy targets!)"
28143msgstr ""
28144
28145#: data/civ2civ3/units.ruleset:1033 data/sandbox/units.ruleset:1035
28146#, fuzzy
28147#| msgid ""
28148#| "The Mechanized Infantry has the strongest defensive strength of any land "
28149#| "unit, but is only available near the end of the technology tree."
28150msgid ""
28151"The Mechanized Infantry has the strongest inherent defensive strength of any "
28152"land unit, and is very fast on roads and easy terrain, but it is hindered "
28153"rather than helped by rough terrain (it cannot move into mountains, swamps, "
28154"or jungles), and it is only available near the end of the technology tree."
28155msgstr ""
28156"Infanteri Mekanik memiliki pertahanan terkuat dibanding unit darat lainnya, "
28157"tetapi hanya tersedia di dekat ujung alur teknologi."
28158
28159#: data/civ2civ3/units.ruleset:1101 data/sandbox/units.ruleset:1103
28160msgid ""
28161"Chariots are horse-pulled war wagons. They have a stronger attack than "
28162"Horsemen, but their speed comes at a cost: they are more expensive to build, "
28163"they cannot take advantage of terrain to defend themselves, they cannot move "
28164"in rough terrain (mountains, swamps, and jungles) without roads, and they "
28165"cannot be transported by sea using early ships (Triremes and Caravels)."
28166msgstr ""
28167
28168#: data/civ2civ3/units.ruleset:1137 data/sandbox/units.ruleset:1139
28169msgid ""
28170"Elephants are towering animals trained for war that are often used as "
28171"powerful shock troops."
28172msgstr ""
28173
28174#: data/civ2civ3/units.ruleset:1295 data/sandbox/units.ruleset:1297
28175msgid ""
28176"Armors are motorized war wagons that are faster, stronger, and can take more "
28177"damage than any mounted unit. However, they are less adaptable to very rough "
28178"terrain (they cannot move into mountains, swamps, or jungles without roads), "
28179"and unable to use less rough terrain to improve their defense."
28180msgstr ""
28181
28182#: data/civ2civ3/units.ruleset:1334 data/sandbox/units.ruleset:1336
28183msgid ""
28184"While powerful, Catapults (and their successors) are bulky and awkward; they "
28185"require roads to move in rough terrain (mountains, swamps, and jungles), are "
28186"difficult to defend, and are too big for early ships (Triremes and Caravels)."
28187msgstr ""
28188
28189#: data/civ2civ3/units.ruleset:1368 data/sandbox/units.ruleset:1370
28190#, fuzzy
28191#| msgid ""
28192#| "Cannons are large firearms that can fire heavy projectiles over long "
28193#| "distances. They are very strong attackers but equally weak defenders and "
28194#| "will need an escort to be effective."
28195msgid ""
28196"Cannons are large firearms that can fire heavy projectiles over long "
28197"distances. As with the catapults they replace, they are very strong "
28198"attackers but equally weak defenders and will need an escort to be "
28199"effective, and have limited mobility."
28200msgstr ""
28201"Meriam adalah senjata api besar yang dapat melontarkan proyektil berat "
28202"dengan jarak yang jauh. Meriam adalah penyerang yang kuat sekaligus "
28203"pelindung yang lemah dan akan butuh pengawal agar kerjanya efektif."
28204
28205#: data/civ2civ3/units.ruleset:1402 data/sandbox/units.ruleset:1404
28206#, fuzzy
28207#| msgid ""
28208#| "Catapults are large rock-throwing machines of war. They are very strong "
28209#| "attackers but equally weak defenders and will need an escort to be "
28210#| "effective."
28211msgid ""
28212"The artillery is an upgraded cannon. As with its predecessors, it is a very "
28213"strong attacker but equally weak defender and will need an escort to be "
28214"effective, and has limited mobility."
28215msgstr ""
28216"Ketapel adalah pelontar batu besar. Ketapel adalah penyerang yang kuat "
28217"sekaligus pelindung yang lemah dan akan butuh pengawal agar kerjanya efektif."
28218
28219#: data/civ2civ3/units.ruleset:1435 data/sandbox/units.ruleset:1437
28220#, fuzzy
28221msgid ""
28222"Howitzers are upgraded artillery with improved defensive as well as "
28223"offensive capabilities. However, they still have the limited mobility of "
28224"their predecessors."
28225msgstr ""
28226"Howitzer adalah senjata artileri yang kuat dengan kemampuan menyerang dan "
28227"bertahan yang baik."
28228
28229#: data/civ2civ3/units.ruleset:1474 data/sandbox/units.ruleset:1476
28230#, no-c-format
28231msgid ""
28232"Fighters and other aircraft lose 10% of their hitpoints for every turn not "
28233"spent in a city, airstrip, or airbase, or on a Carrier."
28234msgstr ""
28235
28236#: data/civ2civ3/units.ruleset:1510 data/sandbox/units.ruleset:1512
28237msgid ""
28238"A Bomber's attack against units on land is a bombard attack; against units "
28239"on water it has a regular attack."
28240msgstr ""
28241
28242#: data/civ2civ3/units.ruleset:1515 data/sandbox/units.ruleset:1517
28243#, no-c-format
28244msgid ""
28245"As with other aircraft, Bombers lose 10% of their hitpoints for every turn "
28246"not spent in a city, airstrip, or airbase, or on a Carrier."
28247msgstr ""
28248
28249#: data/civ2civ3/units.ruleset:1549 data/sandbox/units.ruleset:1551
28250msgid ""
28251"A Helicopter's attack against units on land is a bombard attack; against "
28252"units on water it has a regular attack."
28253msgstr ""
28254
28255#: data/civ2civ3/units.ruleset:1552 data/sandbox/units.ruleset:1554
28256msgid ""
28257"Helicopters can also transport one military land unit; while most troops "
28258"must load or unload in a city, airstrip, or airbase (and not in the field or "
28259"onboard a Carrier), units specializing in mobility (Paratroopers, Alpine "
28260"Troops, Marines, Partisans, and Fanatics) can embark or disembark at any "
28261"time."
28262msgstr ""
28263
28264#: data/civ2civ3/units.ruleset:1558 data/sandbox/units.ruleset:1560
28265msgid ""
28266"Unlike other aircraft, Helicopters are not required to return to a city, "
28267"base, or Carrier to refuel after a set number of turns; however, care must "
28268"be exercised, due to the health they lose every turn."
28269msgstr ""
28270
28271#: data/civ2civ3/units.ruleset:1694 data/sandbox/units.ruleset:1696
28272msgid "The Caravel is a sailing ship that can enter any ocean tile."
28273msgstr ""
28274
28275#: data/civ2civ3/units.ruleset:1727 data/sandbox/units.ruleset:1729
28276#, fuzzy
28277#| msgid ""
28278#| "The Galleon is a pure transport ship and cannot attack other ships, "
28279#| "though it may still defend itself when attacked."
28280msgid ""
28281"The Galleon is a pure transport ship, the first which can transport large "
28282"wheeled units. It cannot attack other ships, though it may still defend "
28283"itself when attacked."
28284msgstr ""
28285"Galleon adalah kapal pengangkut yang tidak dapat menyerang kapal lain, namun "
28286"dapat bertahan ketika diserang."
28287
28288#: data/civ2civ3/units.ruleset:1760 data/sandbox/units.ruleset:1762
28289#, fuzzy
28290msgid ""
28291"The Frigate is a specialized ship with a strong offensive value, and can "
28292"attack units on land, but it cannot transport units."
28293msgstr "Kapal Penggempur adalah kapal penyerang yang kuat."
28294
28295#: data/civ2civ3/units.ruleset:1792 data/sandbox/units.ruleset:1794
28296#, fuzzy
28297msgid "The Ironclad is an armored ship, more sturdy than the Frigate."
28298msgstr ""
28299"Ironclad adalah kapal berlapis baja yang lebih kuat dari Pergat tetapi tidak "
28300"memiliki kemampuan untuk mengangkut."
28301
28302#: data/civ2civ3/units.ruleset:1828 data/sandbox/units.ruleset:1830
28303msgid ""
28304"An improved Ironclad, with better move rate and vision. Anti-submarine "
28305"weapons double its defense against Submarines."
28306msgstr ""
28307
28308#: data/civ2civ3/units.ruleset:1831 data/sandbox/units.ruleset:1833
28309msgid ""
28310"TIP:  A very fast unit, which is very useful for hunting down enemy "
28311"Transports and Submarines."
28312msgstr ""
28313
28314#: data/civ2civ3/units.ruleset:1999 data/sandbox/units.ruleset:2001
28315msgid ""
28316"It can transport aircraft and military land units (not wheeled), although "
28317"land units cannot always be transferred to and from Helicopters while "
28318"onboard (see Helicopter help)."
28319msgstr ""
28320
28321#: data/civ2civ3/units.ruleset:2045 data/sandbox/units.ruleset:2047
28322msgid ""
28323"Transports can also clean pollution and fallout on water tiles, and with "
28324"knowledge of Miniaturization, may build oil platforms on deep ocean tiles "
28325"(for use by Offshore Platforms)."
28326msgstr ""
28327
28328#: data/civ2civ3/units.ruleset:2122 data/sandbox/units.ruleset:2124
28329#, fuzzy
28330msgid ""
28331"You can build Nuclear units when you have the required advance, and the "
28332"Manhattan Project wonder has been built by any player. However, without "
28333"further technology they cannot move on their own."
28334msgstr ""
28335"Anda dapat membangun Nuklir setelah memiliki teknologi yang dibutuhkan, dan "
28336"Proyek Manhattan sudah dijalankan oleh pemain manapun."
28337
28338#: data/civ2civ3/units.ruleset:2126 data/sandbox/units.ruleset:2128
28339msgid ""
28340"With Advanced Flight, all Nuclear units (including those already built) gain "
28341"a range of 8 movement points, and Rocketry increases this to 16."
28342msgstr ""
28343
28344#: data/civ2civ3/units.ruleset:2138 data/sandbox/units.ruleset:2140
28345msgid ""
28346"TIP:  You may be involved in a situation where you've invaded an enemy "
28347"country en masse, but the enemy cities are too strong. Before using a "
28348"Nuclear unit, assemble a gang of cleanup units next to the city and have "
28349"them ready to fix the fallout on the same turn it occurs! This minimizes the "
28350"chance of nuclear winter. Eco-friendly nukes!"
28351msgstr ""
28352
28353#: data/civ2civ3/units.ruleset:2193 data/sandbox/units.ruleset:2195
28354msgid ""
28355"Many covert actions may be attempted even in peacetime, but the more "
28356"aggressive actions will be discovered and cause diplomatic incidents, giving "
28357"an excuse for the breaking of treaties by a Federation or Democracy, or a "
28358"nuclear-armed regime otherwise restrained by the United Nations."
28359msgstr ""
28360
28361#: data/civ2civ3/units.ruleset:2199 data/sandbox/units.ruleset:2201
28362msgid ""
28363"If a foreign unit is alone on a tile, you may attempt to bribe it with your "
28364"Diplomat. By paying a sum of gold the unit will immediately become yours; "
28365"the exact sum depends on the status of the unit and that of the civilization "
28366"owning it. However, units belonging to Republican or Democratic governments "
28367"cannot be bribed. Bribery when not at war will cause a diplomatic incident."
28368msgstr ""
28369
28370#: data/civ2civ3/units.ruleset:2216 data/civ2civ3/units.ruleset:2440
28371#: data/sandbox/units.ruleset:2218 data/sandbox/units.ruleset:2443
28372msgid ""
28373" - \"Establish Embassy\": This action always succeeds, and gives permanent "
28374"contact with the city's owner, as well as intelligence on their tax rates "
28375"and technology. Each player you have an embassy with that knows a technology "
28376"reduces that technology's research cost to you."
28377msgstr ""
28378
28379#: data/civ2civ3/units.ruleset:2239 data/sandbox/units.ruleset:2241
28380msgid ""
28381" - \"Incite a Revolt\": In return for gold a foreign city will change "
28382"allegiance and join your empire, bringing along all nearby units that call "
28383"it home, but reducing its size by 1. Units in other cities remain in the "
28384"enemy's control, but units outside cities are lost to both players. The "
28385"exact sum depends on the status of the city and that of the civilization "
28386"that owns it. It is not possible to incite a rebellion in a capital, or in "
28387"any city governed by a Federation or Democracy. Incitement may be attempted "
28388"in peacetime, but will cause a diplomatic incident."
28389msgstr ""
28390
28391#: data/civ2civ3/units.ruleset:2253 data/sandbox/units.ruleset:2255
28392msgid ""
28393"Diplomats built under Communist or Federation governments will start at the "
28394"first veteran level (secretary)."
28395msgstr ""
28396
28397#: data/civ2civ3/units.ruleset:2322 data/sandbox/units.ruleset:2324
28398msgid ""
28399"Spies built under Communist or Federation governments will start at the "
28400"first veteran level (handler)."
28401msgstr ""
28402
28403#: data/civ2civ3/units.ruleset:2354 data/sandbox/units.ruleset:2356
28404msgid ""
28405"A Caravan carries goods or material for trading with other nations, or to "
28406"help build wonders in your own cities."
28407msgstr ""
28408
28409#: data/civ2civ3/units.ruleset:2357
28410msgid ""
28411"Caravans cannot take advantage of maglevs, but may travel on the railroads "
28412"that accompany them."
28413msgstr ""
28414
28415#: data/civ2civ3/units.ruleset:2360 data/sandbox/units.ruleset:2363
28416msgid ""
28417"A Caravan sent to a foreign city (one not owned by an enemy) can establish a "
28418"trade route. The route's ongoing revenue is doubled if the two cities "
28419"involved are on different continents. Each city can support a maximum of two "
28420"trade routes."
28421msgstr ""
28422
28423#: data/civ2civ3/units.ruleset:2365 data/sandbox/units.ruleset:2368
28424msgid ""
28425"A Caravan sent to one of your own cities that is building a wonder can add "
28426"50 shields towards its production. If your city is not building a wonder, "
28427"the Caravan can take no special action."
28428msgstr ""
28429
28430#: data/civ2civ3/units.ruleset:2402 data/sandbox/units.ruleset:2405
28431#, fuzzy
28432#| msgid "The Freight unit replaces the Caravan, and moves at twice the speed."
28433msgid ""
28434"The Freight unit replaces the Caravan, and moves at twice the speed. It has "
28435"the same behavior and movement restrictions."
28436msgstr ""
28437"Gerbong Barang menggantikan Karavan, dan dapat bergerak dua kali lebih cepat."
28438
28439#: data/civ2civ3/units.ruleset:2437 data/sandbox/units.ruleset:2440
28440msgid ""
28441"Explorers can also perform some actions in another player's city, although "
28442"the unit disappears after the action is complete."
28443msgstr ""
28444
28445#: data/Freeciv.in:68
28446msgid "Connect to Freeciv Server"
28447msgstr "Sambung ke Server Freeciv"
28448
28449#: data/Freeciv.in:78
28450msgid "Freeciv Server Selection"
28451msgstr "Pilihan Server Freeciv"
28452
28453#: data/Freeciv.in:113
28454msgid "Verify Password"
28455msgstr "Verifikasi Kata Sandi"
28456
28457#: data/Freeciv.in:144
28458msgid "Freeciv Server List"
28459msgstr "Daftar Server Freeciv"
28460
28461#: data/Freeciv.in:148
28462msgid ""
28463"Server Name                         Port  Version     Status  Players  "
28464"Comment"
28465msgstr ""
28466"Nama Server                         Port  Versi          Status  Pemain  "
28467"Komentar"
28468
28469#: data/Freeciv.in:328
28470msgid "The following clauses have been agreed upon:"
28471msgstr "Klausul berikut telah disepakati:"
28472
28473#: data/Freeciv.in:384
28474msgid "Erase clause"
28475msgstr "Hapus Klausul"
28476
28477#: data/Freeciv.in:492 data/Freeciv.in:501
28478msgid "Shared vision"
28479msgstr "Penglihatan terbagi"
28480
28481#: data/Freeciv.in:567
28482msgid "Goto and Close"
28483msgstr ""
28484
28485#: data/Freeciv.in:576
28486msgid "Select Unit(s)"
28487msgstr "Pilih Unit"
28488
28489#: data/Freeciv.in:690 data/Freeciv.in:769
28490msgid "Variant:"
28491msgstr "Varian:"
28492
28493#: data/Freeciv.in:950
28494msgid "Movement/Defense:"
28495msgstr "Pergerakan/Pertahanan:"
28496
28497#: data/Freeciv.in:969
28498msgid "Food/Resources/Trade:"
28499msgstr ""
28500
28501#: data/Freeciv.in:998
28502msgid "Road Result/Time:"
28503msgstr ""
28504
28505#: data/Freeciv.in:1018
28506msgid "Irrig. Result/Time:"
28507msgstr ""
28508
28509#: data/Freeciv.in:1039
28510msgid "Mine Result/Time:"
28511msgstr ""
28512
28513#: data/Freeciv.in:1059
28514msgid "Trans. Result/Time:"
28515msgstr ""
28516
28517#: data/Freeciv.in:1085
28518msgid "Select a city:"
28519msgstr "Pilih kota:"
28520
28521#: data/Freeciv.in:1123
28522msgid "Select destination:"
28523msgstr "Pilih tujuan:"
28524
28525#: data/Freeciv.in:1178 data/Freeciv.in:1214
28526msgid "Unit Commands"
28527msgstr "Perintah Unit"
28528
28529#: data/Freeciv.in:1200
28530msgid "Make new homecity"
28531msgstr ""
28532
28533#: data/Freeciv.in:1282
28534msgid "Where to Display Messages"
28535msgstr ""
28536
28537#: data/Freeciv.in:1283
28538msgid ""
28539"Out = Output window, Mes = Messages window,\n"
28540"Pop = Popup individual window"
28541msgstr ""
28542
28543#. TRANS: the space prepending "Out" is necessary
28544#: data/Freeciv.in:1294
28545msgid " Out Mes Pop"
28546msgstr ""
28547
28548#: data/Freeciv.in:1305
28549msgid "Rates"
28550msgstr ""
28551
28552#: data/Freeciv.in:1307
28553msgid "Select tax, luxury and science rates:"
28554msgstr ""
28555
28556#: data/Freeciv.in:1415
28557msgid "Help:"
28558msgstr ""
28559
28560#: data/Freeciv.in:1483
28561msgid "Citizen governor..."
28562msgstr ""
28563
28564#: data/Freeciv.in:1486
28565msgid "Add Preset"
28566msgstr ""
28567
28568#: data/Freeciv.in:1487
28569msgid "Remove Preset"
28570msgstr ""
28571
28572#: data/Freeciv.in:1489
28573msgid "Control City"
28574msgstr "Kendalikan Kota"
28575
28576#: data/Freeciv.in:1490
28577msgid "Release City"
28578msgstr "Lepaskan Kota"
28579
28580#: data/Freeciv.in:1492
28581msgid "Minimal Surplus:"
28582msgstr "Surplus Minimum:"
28583
28584#: data/Freeciv.in:1494
28585msgid "Factor:"
28586msgstr "Faktor:"
28587
28588#: data/Freeciv.in:1509
28589msgid "Remove preset?"
28590msgstr ""
28591
28592#: data/Freeciv.in:1520
28593msgid "City Options"
28594msgstr ""
28595
28596#: data/Freeciv.in:1530
28597msgid "Make new citizens into:     "
28598msgstr "Penduduk baru akan menjadi:"
28599
28600#: data/Freeciv.in:1538
28601msgid "Allow unit production to disband city:"
28602msgstr ""
28603
28604#: data/Freeciv.in:1544
28605msgid "Auto-attack vs land units:         "
28606msgstr ""
28607
28608#: data/Freeciv.in:1550
28609msgid "Auto-attack vs sea units:          "
28610msgstr ""
28611
28612#: data/Freeciv.in:1556
28613msgid "Auto-attack vs air units:          "
28614msgstr ""
28615
28616#: data/Freeciv.in:1562
28617msgid "Auto-attack vs helicopters:        "
28618msgstr ""
28619
28620#: data/Freeciv.in:1639
28621msgid "Popup"
28622msgstr ""
28623
28624#: data/Freeciv.in:1663
28625msgid "Change All..."
28626msgstr "Ganti Semua..."
28627
28628#: data/Freeciv.in:1679
28629msgid "Configure..."
28630msgstr ""
28631
28632#: data/Freeciv.in:1738
28633msgid "Configure Cities Report"
28634msgstr ""
28635
28636#: data/Freeciv.in:1743
28637msgid "Set columns shown"
28638msgstr ""
28639
28640#: data/Freeciv.in:1757
28641msgid "Change Production Everywhere"
28642msgstr ""
28643
28644#: data/Freeciv.in:1763
28645msgid "From:"
28646msgstr "Dari:"
28647
28648#: data/Freeciv.in:1773
28649msgid "To:"
28650msgstr "Ke:"
28651
28652#: data/Freeciv.in:1864
28653msgid "Building Name       Count Cost Total"
28654msgstr "Nama Bangunan   Jumlah Biaya Total"
28655
28656#: data/Freeciv.in:1940
28657msgid "Unit Type            Upgrade  In-Prog   Active   Shield     Food"
28658msgstr ""
28659
28660#: data/Freeciv.in:1991
28661msgid "Available worklists"
28662msgstr ""
28663
28664#: data/Freeciv.in:2019
28665msgid "Rename"
28666msgstr "Ubah nama"
28667
28668#: data/Freeciv.in:2024
28669msgid "Rename worklist"
28670msgstr ""
28671
28672#: data/Freeciv.in:2028 data/Freeciv.in:2177
28673msgid "Insert"
28674msgstr ""
28675
28676#: data/Freeciv.in:2034 data/Freeciv.in:2183
28677msgid "Delete"
28678msgstr "Hapus"
28679
28680#: data/Freeciv.in:2047
28681msgid "Orders"
28682msgstr ""
28683
28684#: data/Freeciv.in:2048
28685msgid "Reports"
28686msgstr "Laporan"
28687
28688#: data/Freeciv.in:2049
28689msgid "Editor"
28690msgstr "Penyunting"
28691
28692#: data/Freeciv.in:2100
28693msgid "Select new production"
28694msgstr ""
28695
28696#: data/Freeciv.in:2136
28697msgid "Production Worklist"
28698msgstr ""
28699
28700#: data/Freeciv.in:2138
28701msgid "Current worklist"
28702msgstr "Daftar kerja saat ini."
28703
28704#: data/Freeciv.in:2145
28705msgid "Available targets"
28706msgstr ""
28707
28708#: data/Freeciv.in:2171
28709msgid "Prepend"
28710msgstr "Imbuhkan"
28711
28712#: data/Freeciv.in:2189
28713msgid "Up"
28714msgstr "Naik"
28715
28716#: data/Freeciv.in:2195
28717msgid "Down"
28718msgstr "Turun"
28719
28720#: data/Freeciv.in:2207
28721msgid "  Ok  "
28722msgstr "  Ok  "
28723
28724#: data/Freeciv.in:2225
28725msgid "Show future targets:"
28726msgstr "Tampilkan target masa depan:"
28727
28728#: data/Freeciv.in:2256
28729msgid "Trade Routes"
28730msgstr "Jalur Dagang"
28731
28732#: data/Freeciv.in:2277 data/Freeciv.in:2441 data/Freeciv.in:2471
28733#: data/Freeciv.in:2490
28734msgid "Darn"
28735msgstr ""
28736
28737#: data/Freeciv.in:2283
28738msgid "Your Unit Has Arrived"
28739msgstr "Unit Anda Telah Tiba"
28740
28741#: data/Freeciv.in:2496
28742msgid "Your New Government"
28743msgstr "Pemerintahan Baru Anda "
28744
28745#: data/Freeciv.in:2498
28746msgid "Select government type:"
28747msgstr "Pilih jenis pemerintahan:"
28748
28749#: data/Freeciv.in:2516
28750msgid "Choose unit activity:"
28751msgstr ""
28752
28753#: data/Freeciv.in:2813
28754msgid ""
28755"Freeciv is free software and you are welcome to distribute copies of it\n"
28756"under certain conditions; See the \"Copying\" item on the Help menu.\n"
28757"Now ... Go give 'em hell!"
28758msgstr ""
28759
28760#: data/Freeciv.in:3059
28761msgid " Sell "
28762msgstr " Jual"
28763
28764#: data/Freeciv.in:3066
28765msgid "Rename..."
28766msgstr "Ubah Nama..."
28767
28768#: data/Freeciv.in:3070
28769msgid "Activate Units"
28770msgstr "Aktifkan Unit"
28771
28772#: data/Freeciv.in:3072
28773msgid "Unit List..."
28774msgstr "Daftar Unit..."
28775
28776#: data/Freeciv.in:3074
28777msgid "City Options..."
28778msgstr "Opsi Kota..."
28779
28780#: data/Freeciv.in:3076
28781msgid " Buy "
28782msgstr " Beli"
28783
28784#: data/Freeciv.in:3078
28785msgid "Change..."
28786msgstr "Ganti..."
28787
28788#: data/Freeciv.in:3080
28789msgid "Worklist..."
28790msgstr ""
28791
28792#: data/Freeciv.in:3082
28793msgid "Supported units:"
28794msgstr ""
28795
28796#: data/Freeciv.in:3105
28797msgid "Units present:"
28798msgstr ""
28799
28800#: data/Freeciv.in:3143
28801msgid "Select nation and name:"
28802msgstr "Pilih bangsa dan nama:"
28803
28804#: data/Freeciv.in:3158
28805msgid "Pick Name"
28806msgstr "Pilih Nama"
28807
28808#: data/Freeciv.in:3162
28809msgid "Select your sex:"
28810msgstr "Pilih jenis kelamin:"
28811
28812#: data/Freeciv.in:3166
28813msgid "Male  "
28814msgstr "Pria"
28815
28816#: data/Freeciv.in:3173
28817msgid "Select city style:"
28818msgstr "Pilih gaya kota:"
28819
28820#: data/Freeciv.in:3184
28821msgid " Ok "
28822msgstr " Ok"
28823
28824#: data/Freeciv.in:3217
28825msgid ""
28826"Name             Nation       Embassy  Dipl.State      Vision   "
28827"Reputation    State    Host"
28828msgstr ""
28829
28830#: data/Freeciv.in:3238
28831msgid "Intelligence"
28832msgstr "Intelijensi"
28833
28834#: data/Freeciv.in:3254
28835msgid "Cancel pact"
28836msgstr "Batalkan perjanjian"
28837
28838#: data/Freeciv.in:3322
28839msgid "Goto location"
28840msgstr "Ke lokasi"
28841
28842#: data/Freeciv.in:3330
28843msgid "Popup City"
28844msgstr ""
28845
28846#. TRANS: Game state for local server
28847#: data/Freeciv.in:3341 data/Freeciv.in:3342 server/sernet.c:1574
28848msgid "Pregame"
28849msgstr "Pra-permainan"
28850
28851#: data/Freeciv.in:3358
28852msgid "  Name             Ready  Leader           Nation          Team "
28853msgstr "Nama               Siap      Pemimpin     Bangsa         Tim"
28854
28855#: data/Freeciv.in:3396
28856msgid "Take Player"
28857msgstr "Ambil Pemain"
28858
28859#: data/helpdata.txt:44
28860msgid ""
28861"Freeciv is a turn-based strategy game, in which each player becomes the "
28862"leader of a civilization. You compete against several opponents to found "
28863"cities, use them to support a military and economy, and finally to complete "
28864"an empire that survives all encounters with its neighbors to emerge "
28865"victorious. Each opponent may be either another human or be controlled by "
28866"the computer. All players begin at the dawn of history with a handful of "
28867"units -- typically with an explorer and a couple of settlers in 4000 BCE -- "
28868"and race to expand outward from those humble beginnings."
28869msgstr ""
28870
28871#: data/helpdata.txt:54
28872msgid ""
28873"Achieving success requires a balance between economic expansion, military "
28874"strength, and technological development. Not only must you develop all three "
28875"in concert to both expand and successfully defend your empire, but any of "
28876"the three may provide victory over your opponents:"
28877msgstr ""
28878"Dalam meraih kemenangan diperlukan keseimbangan antara kemajuan ekonomi, "
28879"kekuatan militer, dan pengembangan teknologi. Anda tidak harus mengembangkan "
28880"ketiganya secara bersamaan untuk memajukan bangsa Anda, karena salah satunya "
28881"dapat membawa kemenangan bagi bangsa Anda:"
28882
28883#: data/helpdata.txt:60
28884msgid ""
28885" - As in other games of conquest and expansion, you are declared the winner "
28886"by default once the last city and unit of every other civilization is "
28887"destroyed."
28888msgstr ""
28889" - Seperti di permainan penaklukan lain, Anda dinyatakan menang ketika semua "
28890"unit dan kota peradaban lain dilenyapkan."
28891
28892#: data/helpdata.txt:64
28893msgid ""
28894" - Once technological progress has brought you into the space age, you may "
28895"launch a spacecraft destined for Alpha Centauri; the first civilization "
28896"whose craft reaches the system wins."
28897msgstr ""
28898" - Setelah bangsa Anda mengenal teknologi antariksa, Anda dapat meluncurkan "
28899"kapal angkasa menuju Alpha Centauri; peradaban pertama yang mencapainya "
28900"dinyatakan menang."
28901
28902#: data/helpdata.txt:68
28903#, fuzzy
28904msgid ""
28905" - In the absence of other means to determine victory, the game will end "
28906"after 5000 turns if no spacecraft have yet been launched. The surviving "
28907"civilizations are then rated, and the one with the highest score is the "
28908"winner."
28909msgstr ""
28910" - Jika lenyapnya peradaban lain dijadikan tolok ukur kemenangan, permainan "
28911"akan berakhir di tahun 2000 M jika belum ada kapal angkasa yang diluncurkan. "
28912"Peradaban yang tersisa akan dinilai, dan yang nilainya paling tinggi "
28913"dinyatakan menang."
28914
28915#: data/helpdata.txt:73
28916msgid ""
28917"A word of warning: Freeciv is highly customizable, both through run-time "
28918"configuration and through custom rulesets which can change almost any aspect "
28919"of the game rules. This help system tries to adapt to different rules, but "
28920"may not completely cover rulesets which are very different from the classic "
28921"rules."
28922msgstr ""
28923
28924#: data/helpdata.txt:83
28925msgid ""
28926"While every game is different, there's a basic strategy which most players "
28927"follow, especially at the start of the game."
28928msgstr ""
28929
28930#: data/helpdata.txt:86
28931msgid ""
28932"These steps may vary depending upon the server options, but in general, the "
28933"steps are: "
28934msgstr ""
28935"Strategi ini dapat berbeda tergantung opsi server, tapi secara umum "
28936"strateginya sebagai berikut:"
28937
28938#: data/helpdata.txt:89
28939msgid ""
28940" 0. Choosing the first city site.\n"
28941" 1. Mapping the countryside.\n"
28942" 2. Defending the cities.\n"
28943" 3. Deciding which units to build first.\n"
28944" 4. Improving the land.\n"
28945" 5. Deciding where to build cities.\n"
28946" 6. Taking care of the cities.\n"
28947" 7. Interacting with other players (diplomacy).\n"
28948" 8. Exploring the world.\n"
28949" 9. Things to keep in mind.\n"
28950"10. Making your own strategy for the game.\n"
28951msgstr ""
28952
28953#: data/helpdata.txt:101
28954msgid ""
28955" 0. Choosing the first city site.\n"
28956"\n"
28957"    Start the game by wandering around BRIEFLY to find a good place to build "
28958"the first city.  Don't feel tempted to investigate any yellow-roofed "
28959"villages yet - they might contain barbarian tribes.  Build the city close to "
28960"resources and perhaps close to the sea.  Keep in mind that the city you "
28961"build first will be your capital!  The idea is to balance the quality of the "
28962"site you find against getting your first city established as early as "
28963"possible."
28964msgstr ""
28965
28966#: data/helpdata.txt:112
28967msgid ""
28968" 1. Mapping the countryside.\n"
28969"\n"
28970"    After the capital city has been founded, it will start producing a "
28971"warrior unit.  These units can be used to rove around exploring the "
28972"countryside.  Remember, it is risky to leave a city undefended, so perhaps "
28973"keep the first warrior in the city, and use the following one to explore.  "
28974"If you started the game with an explorer unit, use that to explore, "
28975"obviously!"
28976msgstr ""
28977
28978#: data/helpdata.txt:121
28979msgid ""
28980" 2. Defending the cities.\n"
28981"\n"
28982"    At this point, defend your cities by always leaving a warrior unit in "
28983"them.  As your civilization develops units with a greater defense strength, "
28984"replace the obsolete units with new ones to ensure your cities have maximum "
28985"defense.  The units most often used for defense are (in order of strength):  "
28986"Warrior, Phalanx, Pikemen, Musketeers, and Riflemen."
28987msgstr ""
28988
28989#: data/helpdata.txt:131
28990#, no-c-format
28991msgid ""
28992"    Keep in mind that with some types of government, military units inside "
28993"or outside cities can reduce or create unhappiness. Also remember that when "
28994"a land unit is inside a city, it gets a 50% defensive bonus, as if "
28995"fortified.  When a new city is built, the city starts to build the best "
28996"available defensive unit from the above list."
28997msgstr ""
28998
28999#: data/helpdata.txt:138
29000msgid ""
29001" 3. Deciding which units to build first.\n"
29002"\n"
29003"    After building one or two Warrior units, start building Settlers.  "
29004"Settlers take city population, but if you picked a good city site, your city "
29005"should be big enough by now.  Settlers are best put to use founding new "
29006"cities; while they can also build agricultural improvements (see the next "
29007"section), it is better to use Workers for this when available, as unlike "
29008"Settlers, Workers do not consume food from their parent city.  Keep in mind "
29009"that a large population increases both the amount of productivity and your "
29010"civilization's research rate, not to mention that cities secure land for "
29011"your empire, so founding new cities should be a high priority initially."
29012msgstr ""
29013
29014#: data/helpdata.txt:151
29015msgid ""
29016" 4. Improving the land.\n"
29017"\n"
29018"    Each city has an area of land around it that can be used for growing "
29019"food, producing goods, and generating trade.  This output can be increased "
29020"by using Workers (or Settlers) to improve the land close to your cities.  "
29021"The land can be improved with irrigation (increasing food), roads (allowing "
29022"units to move faster and increasing trade), and mines (increasing "
29023"production), among other improvements."
29024msgstr ""
29025
29026#: data/helpdata.txt:161
29027msgid ""
29028" 5. Deciding where to build cities.\n"
29029"\n"
29030"    The best location for a city is a matter of taste.  A city which is "
29031"placed near the sea is easier to spot by opponents, but can also serve as a "
29032"port for sea-going units.  (They also usually need a coastal defense later "
29033"on.)  The best strategy is to build a few of both, but keep in mind that "
29034"your opponents will find it harder to locate your city if you don't build it "
29035"by the sea."
29036msgstr ""
29037
29038#: data/helpdata.txt:170
29039msgid ""
29040" 6. Taking care of the cities.\n"
29041"\n"
29042"    Every city has a band of citizens.  The number of citizens depends on "
29043"the city's population.  When you click on a city, you can see how the land "
29044"around the city is being used.  You can assign your citizens to the land, or "
29045"they can be specialists that contribute to your civilization in other ways.  "
29046"Especially at the start of the game, care should be taken to ensure that the "
29047"citizens are employed so that they maximize growth, trade and production."
29048msgstr ""
29049
29050#: data/helpdata.txt:180
29051msgid ""
29052"    If too much food is being generated, a citizen can be taken off the land "
29053"by clicking on the occupied land tile.  This citizen can then be transferred "
29054"to the other duties mentioned previously."
29055msgstr ""
29056
29057#: data/helpdata.txt:185
29058msgid ""
29059"    If you move all of your citizens into the city and right-click on the "
29060"central tile of the land, the citizens will be rearranged to maximize food "
29061"production."
29062msgstr ""
29063
29064#: data/helpdata.txt:191
29065msgid ""
29066"    The golden rule of taking care of a city is that there should be at "
29067"least as many happy citizens as unhappy citizens.  A city where this is not "
29068"so falls into disorder; such cities are labeled with a raised fist or a "
29069"lightning bolt (depending on the tileset).  Take care not to let this happen "
29070"to any of your cities, as cities in disorder produce nothing, and are prone "
29071"to revolt."
29072msgstr ""
29073
29074#: data/helpdata.txt:198
29075msgid ""
29076" 7. Interacting with other players (diplomacy).\n"
29077"\n"
29078"    When one of your units first meets a unit of another nation, or finds "
29079"one of their cities (or equally if they find you), a basic contact is "
29080"established between the two nations.  This provides each with basic "
29081"intelligence about the other, which can be accessed from the 'Nations' "
29082"report."
29083msgstr ""
29084
29085#: data/helpdata.txt:206
29086msgid ""
29087"    This communication will lapse after a set number of turns with no "
29088"contact.  Establishing an embassy will give a more permanent communication "
29089"channel, as well as more advanced intelligence such as details of "
29090"technology.  Embassies are one-way - the nation hosting the embassy receives "
29091"no benefit - and once established, cannot be revoked."
29092msgstr ""
29093
29094#: data/helpdata.txt:213
29095msgid ""
29096"    If you are in contact with another player, then you can arrange a "
29097"diplomatic meeting.  From the 'Nations' report, this is done by clicking on "
29098"the nation with whom you wish to meet and selecting 'Meet'.  If the entry "
29099"under the embassy column is not blank and the other player is connected (or "
29100"is a server AI) then a treaty dialog will pop up."
29101msgstr ""
29102
29103#: data/helpdata.txt:220
29104msgid ""
29105"    In this dialog you can negotiate an exchange of assets (maps, vision, "
29106"advances, cities, or gold), embassies, or binding pacts such as a cease-fire "
29107"or peace.  There is no need to trade like for like; you can trade, say, an "
29108"advance or city for gold - you can consider this buying and selling.  Each "
29109"player builds a list of offered items.  To remove an item from the list, "
29110"double-click on it.  When both players indicate satisfaction, the pact is "
29111"concluded."
29112msgstr ""
29113
29114#: data/helpdata.txt:228
29115msgid ""
29116"    Pacts affect where your units can go and what they can do, and a pact "
29117"with one nation can affect your relations with others.  Under authoritarian "
29118"governments such as Monarchy you can break a pact at any time, but the "
29119"representative governments (Republic and Democracy) have a senate which will "
29120"block the unprovoked cancelation of a treaty; unless a foreign Diplomat or "
29121"Spy sparks a diplomatic incident, the only way to dissolve a pact in this "
29122"situation is to dissolve your government.  The details of pacts are "
29123"described in the Diplomacy section."
29124msgstr ""
29125
29126#: data/helpdata.txt:238
29127msgid "    A couple of notes:"
29128msgstr "    Yang harus diingat:"
29129
29130#: data/helpdata.txt:240
29131msgid "   - You can't give away your capital."
29132msgstr "   - Anda tidak dapat menyerahkan ibukota Anda."
29133
29134#: data/helpdata.txt:242
29135msgid ""
29136"   - You can only request property that you know about; so you can't request "
29137"technology unless you have an embassy, and if you can't see a city on your "
29138"map, then you can't request it.  Of course, the owner of that city can still "
29139"offer it to you, in which case the area around the city is shown on your map "
29140"before you accept the treaty."
29141msgstr ""
29142
29143#: data/helpdata.txt:249
29144msgid ""
29145"   - One important thing to note: when a city is transferred, any units in "
29146"the field and supported by that city are also transferred (but not those "
29147"sitting in other cities).  So make sure the other player isn't getting a "
29148"better deal than you expect."
29149msgstr ""
29150
29151#: data/helpdata.txt:254
29152msgid ""
29153" 8. Exploring the world.\n"
29154"\n"
29155"    After you have fortified your cities with troops, build Triremes in the "
29156"cities near the sea.  Use the Triremes to map the world in search of "
29157"opponents and new lands.  If you are on an island, you should spend less on "
29158"military and more on expansion.  Or if you are located close to an opponent, "
29159"it is truly a good idea to make a peace treaty and share the advances you "
29160"have made. Diplomatic units are very useful here, and WILL pay off later."
29161msgstr ""
29162
29163#: data/helpdata.txt:264
29164msgid ""
29165" 9. Things to keep in mind.\n"
29166"\n"
29167"  - What the next advance you'll need is.\n"
29168"\n"
29169"  - What your tax, luxury and research rates are currently set to.\n"
29170"\n"
29171"  - Treaties are often broken, so don't neglect defense...\n"
29172"\n"
29173"  - Some wonders can be made obsolete."
29174msgstr ""
29175
29176#: data/helpdata.txt:274
29177msgid ""
29178" 10. Making your own strategy for the game.\n"
29179"\n"
29180"    These basic concepts will allow you to play the game pretty well, "
29181"especially in the beginning of the game.  But to improve, you need to study "
29182"the various units and advances, and PRACTICE, PRACTICE, PRACTICE!  Freeciv "
29183"has many twists, so if you haven't played a similar game before, try "
29184"consulting the Freeciv WWW pages at:"
29185msgstr ""
29186
29187#: data/helpdata.txt:285
29188msgid ""
29189"You'll find more tips for playing, and details of how to contact other "
29190"players."
29191msgstr ""
29192
29193#: data/helpdata.txt:292
29194msgid ""
29195"Terrain serves three roles: the theater upon which your units battle rival "
29196"civilizations, the landscape across which your units travel, and the medium "
29197"which your cities work to produce resources. The different types of terrain "
29198"each have different strengths and drawbacks; see the sections on each "
29199"terrain type for details."
29200msgstr ""
29201
29202#: data/helpdata.txt:298
29203msgid ""
29204"Terrain affects combat very simply: when a unit is attacked, its defense "
29205"strength is multiplied by the defense factor (\"bonus\") of the terrain "
29206"beneath it. (However, some types of units do not enjoy this bonus; in the "
29207"classic ruleset, only land units do.) See the help section on Combat for "
29208"further details."
29209msgstr ""
29210
29211#: data/helpdata.txt:304
29212msgid ""
29213"Terrain can complicate the movement of units. For instance, in the classic "
29214"ruleset, moving onto rough terrain such as Mountains can cost land units "
29215"more than flat terrain like Plains, although sea and air units always expend "
29216"one movement point to move one tile."
29217msgstr ""
29218
29219#: data/helpdata.txt:309
29220msgid ""
29221"Tiles within range of a city may be worked by that city to produce food, "
29222"production, and trade points, and the quantity of each produced depends on "
29223"the terrain. These three products are so important that we specify the "
29224"output of a tile simply by listing them with slashes in between: for "
29225"example, \"1/2/0\" describes a tile that each turn when it is being worked "
29226"produces one food point, two production points, and no trade points. In "
29227"addition to the characteristic output of the terrain, some tiles have an "
29228"additional special resource that boosts one or two of the products. See the "
29229"Economy section for more information on the use of these products."
29230msgstr ""
29231
29232#: data/helpdata.txt:320
29233msgid ""
29234"The net benefit of a tile for your city depends on your government type as "
29235"well as city improvements and wonders."
29236msgstr ""
29237
29238#: data/helpdata.txt:323
29239msgid ""
29240"It is possible for your units to change the terrain and hence its effects; "
29241"see the section on Terrain Alterations for more details."
29242msgstr ""
29243
29244#. TRANS: Preserve the leading space: it controls nesting
29245#: data/helpdata.txt:337
29246msgid " Terrain Alterations"
29247msgstr ""
29248
29249#: data/helpdata.txt:338
29250msgid ""
29251"Certain units have the ability to alter terrain tiles in several ways: they "
29252"may add or remove tile improvements, remove unwanted features such as "
29253"pollution, or change the base terrain type entirely."
29254msgstr ""
29255
29256#: data/helpdata.txt:342
29257msgid ""
29258"Tile improvements typically provide some lasting bonus for as long as they "
29259"are present, such as a production bonus when a city works the tile. Roads or "
29260"paths typically ease movement, if they connect to a similar road on an "
29261"adjacent tile, and bases often provide protection and refueling. The "
29262"available tile improvements are described in the following sections."
29263msgstr ""
29264
29265#: data/helpdata.txt:349
29266msgid ""
29267"Improvements can be built by issuing one of several orders to a suitable "
29268"unit while on a suitable tile: \"mine\", \"irrigate\", \"road\", or \"build "
29269"base\" (although whether the order builds an improvement of the same name is "
29270"up to the ruleset). Terrain alterations can also be requested from the city "
29271"map (see the help on Cities)."
29272msgstr ""
29273
29274#: data/helpdata.txt:355
29275msgid ""
29276"Terrain can sometimes be permanently converted into a type more suitable to "
29277"the player's needs, although this usually takes longer than adding an "
29278"improvement. Converting terrain from one type to another in this way may "
29279"destroy existing improvements, if the new terrain is unsuitable, and may "
29280"also remove access to special resources if they were specific to the "
29281"original terrain type."
29282msgstr ""
29283
29284#: data/helpdata.txt:362
29285msgid ""
29286"The requirements for terrain conversion are set by the ruleset. It can be "
29287"initiated in several ways:"
29288msgstr ""
29289
29290#: data/helpdata.txt:365
29291msgid ""
29292" - By issuing \"irrigate\" or \"mine\" orders when on terrain unsuitable for "
29293"tile improvements."
29294msgstr ""
29295
29296#: data/helpdata.txt:368
29297msgid ""
29298" - By issuing the special \"transform\" order. This often causes more "
29299"radical transformations."
29300msgstr ""
29301
29302#: data/helpdata.txt:371
29303msgid ""
29304"In some rulesets, units can even reclaim land from water tiles, and "
29305"similarly land can be transformed to water, although such radical "
29306"transformations may require a certain number of surrounding tiles to already "
29307"be land or water respectively. Terrain-altering units that cannot reach the "
29308"existing terrain may have to be loaded onto a suitable vessel, and if "
29309"necessary and possible, they will move to safe neighboring tiles when the "
29310"conversion is complete."
29311msgstr ""
29312
29313#: data/helpdata.txt:379
29314msgid ""
29315"Units may also be able to destroy terrain alterations, by pillaging; "
29316"typically more kinds of unit can pillage an improvement than could build it "
29317"in the first place. Some tile features can only be removed by specialized "
29318"units, with the \"clean pollution\" or \"clean fallout\" orders."
29319msgstr ""
29320
29321#: data/helpdata.txt:385
29322msgid ""
29323"Terrain conversions cannot be undone in this way; for example, in the "
29324"classic ruleset, if a Forest tile has been irrigated to convert it into "
29325"Plains, you cannot convert it back into a Forest by pillaging -- to do so, "
29326"you would have to convert the tile again with a suitable unit."
29327msgstr ""
29328
29329#: data/helpdata.txt:390
29330msgid ""
29331"The time it takes a unit to alter terrain depends on its movement rate. The "
29332"following table shows the number of turns required for a unit with 1 "
29333"movement point to complete an activity; these numbers are reduced for units "
29334"with faster move rates (such as Engineers in the classic ruleset). The time "
29335"taken can be reduced further by several units working together as a team; if "
29336"two or more units are working on the same task on the same tile, their "
29337"efforts will be added together each turn until the task is finished. Be "
29338"careful not to dedicate too many units to one task, though; excess effort "
29339"can be wasted, and groups of terrain improving units are often vulnerable to "
29340"enemy attacks."
29341msgstr ""
29342
29343#. TRANS: Preserve the leading space: it controls nesting
29344#: data/helpdata.txt:415
29345msgid " National Borders"
29346msgstr " Perbatasan Negara"
29347
29348#: data/helpdata.txt:416
29349msgid ""
29350"If enabled on the server, each nation has borders, which can be seen as "
29351"dotted lines on the map. Borders determine what land your citizens can work "
29352"and where you can found new cities, and whether your units are considered to "
29353"be aggressively deployed by your citizens (see the section on Happiness). "
29354"Borders also come into play when there is a diplomatic pact between nations "
29355"(see the section on Diplomacy)."
29356msgstr ""
29357
29358#: data/helpdata.txt:423
29359msgid ""
29360"Founding a city establishes a claim on an area of land around the city. In "
29361"the classic ruleset, once claimed, a tile that can be directly worked by a "
29362"city can not change ownership unless the city does (or is destroyed). "
29363"However, the ownership of land that is out of range of any city can change "
29364"depending on factors such as the relative size of nearby nations' cities. "
29365"Other rulesets may differ in which, if any, tiles are permanently claimed by "
29366"a city."
29367msgstr ""
29368
29369#: data/helpdata.txt:431
29370msgid ""
29371"Normally borders extend into water only for tiles adjacent to a city; beyond "
29372"that, only narrow inlets and inland lakes can usually be claimed. Some "
29373"rulesets may allow water tiles to be claimed as easily as land tiles in some "
29374"circumstances, although the classic ruleset does not. Border claims can "
29375"never extend to remote islands."
29376msgstr ""
29377
29378#: data/helpdata.txt:437
29379msgid ""
29380"Bases can also extend national borders. See the help on Terrain Alterations "
29381"for more details."
29382msgstr ""
29383
29384#: data/helpdata.txt:444
29385msgid ""
29386"The products which your cities extract from the surrounding terrain are the "
29387"fountain from which your civilization is watered. There are three types of "
29388"products: food points, production points, and trade points. The following "
29389"sections describe each of these resources along with its properties, uses, "
29390"and limitations."
29391msgstr ""
29392
29393#. TRANS: Preserve the leading space: it controls nesting
29394#: data/helpdata.txt:454
29395msgid " Food"
29396msgstr " Makanan"
29397
29398#: data/helpdata.txt:455
29399msgid ""
29400"Your population needs food to survive. Each citizen requires two food points "
29401"per turn; in addition, some units (such as Settlers in the classic ruleset) "
29402"may require food points from the city supporting them."
29403msgstr ""
29404
29405#: data/helpdata.txt:460
29406msgid ""
29407"Every city has a granary for storing food points (the building called a "
29408"Granary in the classic ruleset only enhances this capability). Cities "
29409"producing more food than they require accumulate the surplus in their "
29410"granary, while those producing less than they require deplete their granary. "
29411"When food is needed but none remains, the city population starves, killing "
29412"food-consuming units first, followed by citizens, until the food deficit "
29413"ends."
29414msgstr ""
29415
29416#: data/helpdata.txt:468
29417msgid ""
29418"Excess food can increase the population: the city granary has a limited "
29419"capacity, and once full the city grows by one citizen and the granary starts "
29420"again at empty. But since granary capacity increases with population, each "
29421"citizen is more costly than the last, making this mode of growth important "
29422"only for small cities. (An alternative way for cities to grow is \"rapture"
29423"\", described in the section on Happiness.)"
29424msgstr ""
29425
29426#. TRANS: Preserve the leading space: it controls nesting
29427#: data/helpdata.txt:480
29428msgid " Production"
29429msgstr " Produksi"
29430
29431#: data/helpdata.txt:481
29432msgid ""
29433"Production points (also known as \"shields\") represent manufacturing "
29434"output. In the classic ruleset, most units require production points as "
29435"upkeep, and demand them from their home city, although under autocratic "
29436"regimes each city supports a few units for free. If city production drops "
29437"too low, the units that cannot be supported are automatically disbanded. You "
29438"can also disband most types of unit at any time. If a unit is disbanded "
29439"while in a city, half of its production cost will usually be put towards "
29440"that city's surplus."
29441msgstr ""
29442
29443#: data/helpdata.txt:490
29444msgid ""
29445"Production points in excess of any required by the city's units are put "
29446"towards whichever unit, building, or wonder has been selected as the city's "
29447"current product. Just as food points accumulate in the city granary and "
29448"yield a citizen when it reaches full, so production points accumulate until "
29449"the cost of the product has been achieved. Products appear in their city "
29450"when complete -- units appear on the map while improvements and wonders are "
29451"added to their city's list of structures. Any leftover production points "
29452"remain available to be applied towards the next project."
29453msgstr ""
29454
29455#: data/helpdata.txt:500
29456msgid ""
29457"Some units, such as Settlers, are built from city population as well as "
29458"production points; the city size will reduce when the unit is built. By "
29459"default, a city will not finish building a unit that would take all of the "
29460"city's remaining population; in this case, production points will continue "
29461"to accumulate until the city is of sufficient size. You can allow a city to "
29462"be disbanded from the city's dialog; however, you cannot disband your last "
29463"city this way."
29464msgstr ""
29465
29466#: data/helpdata.txt:508
29467msgid ""
29468"In the classic ruleset, a city can build at most one product per turn, "
29469"regardless of its production surplus. However, in some rulesets, factors "
29470"such as city size and technology may enable a single city to produce more "
29471"than one unit in a single turn under certain conditions. A city with "
29472"multiple \"build slots\", ordered to build a unit, can build as many of that "
29473"single kind of unit per turn as its production surplus allows, up to the "
29474"number of slots. Units which cost city population to build are an exception "
29475"to this rule; they can only be built singly, as can buildings."
29476msgstr ""
29477
29478#: data/helpdata.txt:518
29479msgid ""
29480"A city can be given a list of several products to build in its \"worklist\", "
29481"avoiding the need to pay attention to it every few turns. Each item on the "
29482"worklist represents a single product (such as a unit); the city will work "
29483"through them in order. When a city has finished all the work you have given "
29484"it to do, it will try to build the last item again if possible, otherwise it "
29485"will choose a new target itself. If a city is currently producing gold "
29486"(building Coinage in the classic rules), an activity which never completes, "
29487"putting an item on its worklist will cause it to stop producing gold and "
29488"start working on the new item next turn. In rulesets which permit it, a city "
29489"may take several units of the same type off its worklist in a single turn, "
29490"but if a different kind of item is reached, production pauses until the "
29491"following turn. This can be used to limit the number of units produced by "
29492"highly productive cities."
29493msgstr ""
29494
29495#: data/helpdata.txt:533
29496msgid ""
29497"Each player is free to build any products that his technology has made "
29498"available, with a few restrictions; see the sections on Units, City "
29499"Improvements, and Wonders of the World for more information. Be careful -- "
29500"the game even gives you the freedom to produce units you cannot support and "
29501"buildings whose upkeep you cannot afford, both of which will be disbanded "
29502"immediately after completion."
29503msgstr ""
29504
29505#: data/helpdata.txt:540
29506msgid ""
29507"You can always change the product on which a city is working, though you "
29508"lose half of the accumulated production points when switching from a "
29509"building, unit, or wonder to a product from one of the other two categories. "
29510"You can spend gold to complete a project in one turn by hitting the Buy "
29511"button on the city dialog."
29512msgstr ""
29513
29514#: data/helpdata.txt:546
29515msgid ""
29516"Some production points may be lost to waste, although there is no waste in "
29517"the classic rules. Waste can result in your cities not building anything."
29518msgstr ""
29519
29520#: data/helpdata.txt:550
29521msgid ""
29522"Cities with a large production output contribute to pollution, which affects "
29523"the tiles around the city. See the Terrain help."
29524msgstr ""
29525
29526#. TRANS: Preserve the leading space: it controls nesting
29527#: data/helpdata.txt:557
29528msgid " Trade"
29529msgstr ""
29530
29531#: data/helpdata.txt:558
29532msgid ""
29533"Trade points reflect wealth generated in each city by external commerce. "
29534"Some trade points may be lost to corruption, which varies among forms of "
29535"government, and tends to increase with distance from your center of "
29536"government. Each city distributes its remaining trade points among three "
29537"uses: gold, in the form of taxes, goes into your national treasury; luxury "
29538"points influence citizen morale; and science points (\"bulbs\") contribute "
29539"towards the discovery of new technology."
29540msgstr ""
29541
29542#: data/helpdata.txt:567
29543msgid ""
29544"You must choose a single ratio for your civilization by which trade points "
29545"are distributed among these three uses. Though you may alter the tax rates "
29546"on any turn, you are constrained to multiples of ten percent, and most forms "
29547"of government limit their maximum value."
29548msgstr ""
29549
29550#: data/helpdata.txt:572
29551msgid ""
29552"Having this single ratio does not impact gold and science, because gold and "
29553"technological progress are both empire-wide tallies. Luxury is more "
29554"problematic, however, because its effect is local -- it affects only the "
29555"city producing it. Thus, while it would be convenient for unhappy cities to "
29556"invest all their trade in luxury while others invested in science or taxes "
29557"instead, you will instead have to compromise among the needs of all your "
29558"cities (although there may be ways to make local adjustments, such as "
29559"assigning citizens as entertainers in the classic ruleset). See the section "
29560"on Happiness for more details on the effect of luxuries."
29561msgstr ""
29562
29563#: data/helpdata.txt:583
29564msgid ""
29565"Besides working terrain gifted with rare commodities, or logistical benefits "
29566"such as waterways or roads, you can increase trade by using units to "
29567"establish permanent trade routes between two cities, if the ruleset allows "
29568"it."
29569msgstr ""
29570
29571#: data/helpdata.txt:588
29572msgid ""
29573"The ruleset may limit the ability to trade or the yield from doing so "
29574"depending on whether the two cities are on different continents and/or in "
29575"different nations; for international trade routes, on the diplomatic status "
29576"of the two trade partners; and for domestic routes, there must be a minimum "
29577"distance between the two cities, controlled by the 'trademindist' server "
29578"option (default nine tiles)."
29579msgstr ""
29580
29581#: data/helpdata.txt:595
29582msgid ""
29583"A trade route is established when a suitable unit (in the classic ruleset, a "
29584"Caravan or Freight unit) enters an eligible city. For your own or allied "
29585"cities, you need to issue the \"Establish Trade Route\" command. This "
29586"creates a trade route between the unit's home city (which might be different "
29587"from the city that originally produced it) and the destination."
29588msgstr ""
29589
29590#: data/helpdata.txt:602
29591msgid ""
29592"Depending on the ruleset, the origin civilization of the unit may gain "
29593"immediate revenue in gold, science, or both from selling its trade goods at "
29594"the destination city. The initial revenue depends on the trade already "
29595"produced by the two cities involved and their distance apart. The "
29596"destination civilization learns about the location of the origin city, if it "
29597"is not already known."
29598msgstr ""
29599
29600#: data/helpdata.txt:609
29601msgid ""
29602"The ongoing trade route that is established benefits both its origin and "
29603"destination cities equally by generating trade points for each city every "
29604"turn. The amount of ongoing trade increases with the size of each city and "
29605"the distance between them, and may also depend on the factors mentioned "
29606"above. The trade relationship also gives each civilization limited ongoing "
29607"intelligence about the partner city. If a trade route ever becomes "
29608"unsustainable -- for instance, if war breaks out in a ruleset where enemies "
29609"cannot trade -- it may be permanently canceled."
29610msgstr ""
29611
29612#: data/helpdata.txt:619
29613msgid ""
29614"Each city can only support a limited number of trade routes (the exact limit "
29615"is set by ruleset and circumstance). If you attempt to establish more, the "
29616"trade route with the smallest ongoing revenue is canceled if it would be "
29617"less than the new route. (Otherwise, the origin civilization can still gain "
29618"initial revenue by entering the marketplace and selling trade goods, but it "
29619"is reduced to a third.)"
29620msgstr ""
29621
29622#: data/helpdata.txt:626
29623msgid ""
29624"This limit is enforced only when attempting to establish a new route. If you "
29625"temporarily lose the ability to establish as many trade routes as a city "
29626"already has, existing ones are not affected."
29627msgstr ""
29628
29629#: data/helpdata.txt:630
29630msgid ""
29631"Beware: in rulesets where plague is enabled, it can travel along trade "
29632"routes. See the section on Plague for more details."
29633msgstr ""
29634
29635#: data/helpdata.txt:633
29636msgid ""
29637"To view the current trade routes of a city, click and hold over the Trade: "
29638"line in the Overview tab in the city view."
29639msgstr ""
29640
29641#: data/helpdata.txt:640
29642msgid ""
29643"Cities are your sole instrument for developing natural resources and "
29644"channeling them toward expansion, technological progress, and warfare."
29645msgstr ""
29646
29647#: data/helpdata.txt:643
29648msgid ""
29649"A city is created when Settlers are given the \"build city\" command on "
29650"suitable terrain, removing the unit from play to provide the city with its "
29651"first citizens. A city may grow to include dozens of citizens, some working "
29652"within the city while others are dispatched as new settlers. Famine, war, "
29653"and plague kill citizens and reduce population; with the loss of its last "
29654"citizen a city disappears (in the classic ruleset, this can leave ruins, "
29655"although these have no effect on gameplay)."
29656msgstr ""
29657
29658#: data/helpdata.txt:652
29659msgid ""
29660"While city growth should usually be your aim, it comes with challenges. As "
29661"cities grow, managing happiness becomes a problem; this is described in its "
29662"own section. Depending on the ruleset, pollution (described in the Terrain "
29663"help), plague, and migration can also be issues."
29664msgstr ""
29665
29666#: data/helpdata.txt:657
29667msgid ""
29668"Each city may work the terrain within its reach. In the classic ruleset, "
29669"this is a fixed radius of approximately three tiles, giving access to 20 "
29670"tiles on rectangular maps, or 18 tiles on hexagonal ones, in addition to the "
29671"city center tile. In other rulesets it may be different, and may vary "
29672"depending on factors such as the size of the city and known technologies."
29673msgstr ""
29674
29675#: data/helpdata.txt:664
29676msgid ""
29677"To extract resources from a tile, you must have a citizen working there. You "
29678"cannot begin working a tile which a neighboring city is already working, nor "
29679"can you work terrain upon which an enemy unit is standing, or terrain inside "
29680"another player's borders. Thus you can simulate conditions of siege by "
29681"stationing your units atop valuable resources around an enemy city. Units "
29682"can also be ordered to pillage, which damages improvements. Worker units "
29683"could even transform the terrain to make the tile less productive."
29684msgstr ""
29685
29686#: data/helpdata.txt:673
29687msgid ""
29688"The section on Terrain describes how the output of each tile is affected by "
29689"the terrain, the presence of special resources such as game or minerals, and "
29690"tile improvements built by units. Note that the tile on which the city "
29691"itself rests -- the city center -- gets worked for free, without being "
29692"assigned a citizen. The city's tile may also receive other benefits. In the "
29693"classic ruleset, it always produces at least one food and one production "
29694"point regardless of terrain; gains whatever advantages the terrain offers "
29695"with an irrigation system (because cities come with water systems built-in); "
29696"and is usually developed with roads. Other rulesets may differ in detail."
29697msgstr ""
29698
29699#: data/helpdata.txt:684
29700msgid ""
29701"The roles of citizens are controlled from the City dialog. Citizens working "
29702"the land are represented by three numbers showing their output on the tile "
29703"they are working. Clicking on these numbers will remove the citizen from the "
29704"tile, turning them into a specialist (see the section on Specialists for "
29705"more details); this can be seen in the row of citizen icons. You can click "
29706"another tile to assign the citizen to work it, or click on the specialist "
29707"icon to change their specialist role."
29708msgstr ""
29709
29710#: data/helpdata.txt:693
29711msgid ""
29712"Clicking on the city center tile in the city map will automatically choose "
29713"citizen roles and tiles to work, with an emphasis on food production and "
29714"hence growth. Citizen roles are also automatically assigned when a city "
29715"grows; you may want to inspect cities that have just grown and adjust the "
29716"role in which the new citizen has been placed. You can set different "
29717"priorities for a city with the Citizen Governor; see its help section."
29718msgstr ""
29719
29720#: data/helpdata.txt:701
29721msgid ""
29722"You can also request tile alterations from the city map, as an alternative "
29723"to explicitly instructing units to make them. In clients which support it, "
29724"right-clicking on a city map tile gives a menu of changes which can be made "
29725"to that tile, such as irrigation and building roads (see the section on "
29726"Terrain Alterations); you can select one improvement per tile at a time. "
29727"These 'worker tasks' will be carried out by any units capable of them that "
29728"are in 'auto settler' mode."
29729msgstr ""
29730
29731#: data/helpdata.txt:710
29732msgid ""
29733"Citizens have a nationality distinct from that of the state they inhabit. "
29734"When a city grows due to food surplus, new citizens take the nationality of "
29735"the city's current owner, but when a city is conquered or otherwise "
29736"transferred, its citizens retain their original nationality, as do any "
29737"immigrants. Units founding or contributing citizens to a city can also bring "
29738"their own nationality."
29739msgstr ""
29740
29741#: data/helpdata.txt:717
29742msgid ""
29743"Citizens of another nationality will work in your cities just the same as "
29744"your own, and behave the same in most respects, but they may become unhappy "
29745"when you are at war with their associated state; their presence makes it "
29746"cheaper for their state's agents to incite revolt in your cities; and if "
29747"migration is enabled, they have an increased tendency to migrate to their "
29748"state's cities. Over time, citizens may be assimilated into their home city, "
29749"depending on ruleset settings."
29750msgstr ""
29751
29752#: data/helpdata.txt:725
29753msgid ""
29754"Some rulesets do not have nationality; in this case, citizens always "
29755"consider their nationality to be that of their home city. If nationality is "
29756"enabled, you can see the cultural makeup of your cities and any consequent "
29757"effects on happiness in the City dialog, on the Happiness tab."
29758msgstr ""
29759
29760#: data/helpdata.txt:731
29761msgid ""
29762"Cities may be enhanced with a wide variety of buildings, which can improve "
29763"their productivity, their military strength, or give them new abilities. See "
29764"the sections on City Improvements and Wonders of the World for more "
29765"information."
29766msgstr ""
29767
29768#. TRANS: Preserve the leading space: it controls nesting
29769#: data/helpdata.txt:740
29770msgid " Specialists"
29771msgstr ""
29772
29773#: data/helpdata.txt:741
29774msgid ""
29775"The first citizens of each city usually work the land, each toiling to yield "
29776"up the resources of one terrain tile. However, there may be other specialist "
29777"roles citizens can assume; in fact, taking another role is the only way they "
29778"can stop working. A city may outgrow the land available for it to work, in "
29779"which case some citizens must become specialists."
29780msgstr ""
29781
29782#: data/helpdata.txt:748
29783msgid ""
29784"All specialists enjoy enough privilege to remain perpetually content -- they "
29785"do not contribute to unhappiness or to celebration. See the section on "
29786"Happiness for more details."
29787msgstr ""
29788
29789#: data/helpdata.txt:752
29790msgid ""
29791"This section describes the available specialist roles, their effects, and "
29792"their requirements, if any."
29793msgstr ""
29794
29795#. TRANS: Preserve the leading space: it controls nesting
29796#: data/helpdata.txt:762
29797msgid " Happiness"
29798msgstr ""
29799
29800#: data/helpdata.txt:763
29801msgid ""
29802"Keeping your citizens happy (or at least content) is one of the most "
29803"important objectives in Freeciv. When your citizens become unhappy, your "
29804"cities will fall into disorder, which disrupts production; but when your "
29805"citizens are happy, your cities will celebrate, and your production will "
29806"increase greatly. (If migration is enabled, happiness also affects the "
29807"relative desirability of cities; see the section on Migration for details.)"
29808msgstr ""
29809
29810#: data/helpdata.txt:771
29811msgid ""
29812"Each citizen working the land is either happy, content, unhappy, or angry. "
29813"The normal state of a working citizen is contentment. However, as your "
29814"cities grow larger, crowding causes citizens to become unhappy. In the "
29815"classic rules, each citizen in a city after the fourth will be generated "
29816"unhappy, instead of content."
29817msgstr ""
29818
29819#: data/helpdata.txt:777
29820msgid ""
29821"If the number of unhappy citizens in a city exceeds the number of happy "
29822"citizens, the city falls into disorder. A city in disorder produces no food "
29823"or production surplus, science, or taxes; only luxury production remains. "
29824"Cities which are in disorder are also easier for enemy agents to incite to "
29825"revolt. Prolonged disorder under certain governments can lead to a "
29826"spontaneous national revolution, overthrowing your government."
29827msgstr ""
29828
29829#: data/helpdata.txt:785
29830msgid ""
29831"It should be stressed that only citizens working the land vary in morale -- "
29832"specialists enjoy enough privilege to remain perpetually content (see the "
29833"section on Specialists). Thus one solution to the problem of an unhappy "
29834"citizen is simply to assign that citizen to the role of a specialist. But if "
29835"cities are ever to work more than four terrain tiles at once, the problem of "
29836"morale must be confronted more directly."
29837msgstr ""
29838
29839#: data/helpdata.txt:793
29840msgid ""
29841"There are many ways of making unhappy citizens content, which does prevent "
29842"disorder but is without further benefit. Producing happy citizens can "
29843"balance the effect of unhappy citizens and also bring other benefits."
29844msgstr ""
29845
29846#: data/helpdata.txt:798
29847msgid ""
29848"Cities that are sufficiently large celebrate when at least half their "
29849"citizens are happy and none remain unhappy. The effects of celebration vary; "
29850"in the classic ruleset, they depend on your government type:"
29851msgstr ""
29852
29853#: data/helpdata.txt:802
29854msgid ""
29855" - Under Anarchy or Despotism, you will not suffer the normal production "
29856"penalty for tiles which produce more than 2 points of any resource (food, "
29857"production, or trade)."
29858msgstr ""
29859
29860#: data/helpdata.txt:806
29861msgid ""
29862" - Under Monarchy or Communism, your city will gain the trade bonus of "
29863"Republican/Democratic governments: 1 bonus trade point in any tile which "
29864"already produces at least 1 trade."
29865msgstr ""
29866
29867#: data/helpdata.txt:810
29868msgid ""
29869" - Under a Republic or a Democracy, your city will enter \"rapture\": its "
29870"population will increase by 1 each turn until there is no excess food or "
29871"until the number of happy citizens is no longer sufficient for celebration. "
29872"Without rapture, large cities can grow only by struggling to produce a food "
29873"surplus -- which can be difficult enough -- and then waiting dozens of turns "
29874"for their granary to fill."
29875msgstr ""
29876
29877#: data/helpdata.txt:817
29878msgid ""
29879"In small empires, as already stated, the fifth citizen in each city is the "
29880"first unhappy one. As you gain more cities, this limit actually decreases, "
29881"to simulate the difficulty of imposing order upon a large empire. The "
29882"precise thresholds depend on government type; see the section on Government "
29883"for details."
29884msgstr ""
29885
29886#: data/helpdata.txt:825
29887msgid ""
29888"Thus, you may find that founding or conquering a city triggers widespread "
29889"disorder across your empire. Continued empire growth may lead to further "
29890"penalty steps. In empires that grow beyond the point where no citizens are "
29891"naturally content, angry citizens will appear; these must all be made merely "
29892"unhappy before any unhappy citizens can be made content, but in all other "
29893"respects behave as unhappy citizens."
29894msgstr ""
29895
29896#: data/helpdata.txt:835
29897msgid ""
29898"Luxury makes citizens happy. For every two luxury points a city produces, "
29899"one content citizen is made happy (if there are no content citizens left, "
29900"unhappy citizens become content then happy). Each city receives back some of "
29901"the trade points it produces as luxury points according to your empire's tax "
29902"rates; see the section on Trade. Luxury points may also be produced by other "
29903"means, such as entertainer specialists in the classic ruleset."
29904msgstr ""
29905
29906#: data/helpdata.txt:843
29907msgid ""
29908"There are several city improvements that will make content those remaining "
29909"citizens that are unhappy due to crowding, such as Temples and Colosseums in "
29910"the classic rules. Some wonders of the world can also have this effect. See "
29911"the appropriate sections for details."
29912msgstr ""
29913
29914#: data/helpdata.txt:848
29915msgid ""
29916"Military units can affect city happiness. Under authoritarian regimes this "
29917"is helpful, as military units stationed in a city can prevent unhappiness by "
29918"imposing martial law. However, under representative governments, citizens "
29919"become unhappy when their city is supporting military units which have been "
29920"deployed into an aggressive stance. This includes units not inside your "
29921"national borders, a friendly city (including the cities of your allies), or "
29922"a suitable base within three tiles of a friendly city; however, certain "
29923"units (\"field units\") are inherently aggressive and cause unhappiness "
29924"regardless of location."
29925msgstr ""
29926
29927#: data/helpdata.txt:859
29928msgid ""
29929"If you are at war with a civilization and some of your citizens are of that "
29930"nationality, those citizens may also become unhappy."
29931msgstr ""
29932
29933#: data/helpdata.txt:862
29934msgid ""
29935"These forms of unhappiness are distinct from that caused by overcrowding, "
29936"and cannot be offset by luxuries, or by most city improvements. In the "
29937"classic ruleset, Police Stations and the Women's Suffrage wonder can offset "
29938"unhappiness caused by units, and only a few wonders -- such as J.S. Bach's "
29939"Cathedral -- can offset any kind of unhappiness, even that caused by "
29940"military or diplomatic tensions."
29941msgstr ""
29942
29943#: data/helpdata.txt:869
29944msgid ""
29945"The Happiness tab on the city dialog will give detailed insight into the "
29946"mood of the citizenry and its causes."
29947msgstr ""
29948
29949#. TRANS: Preserve the leading space: it controls nesting
29950#: data/helpdata.txt:876
29951msgid " Plague"
29952msgstr " Wabah"
29953
29954#: data/helpdata.txt:877
29955msgid "Plague is a ruleset option, and is not enabled in the classic ruleset."
29956msgstr ""
29957
29958#: data/helpdata.txt:880
29959msgid ""
29960"When plague strikes a city, its population is reduced by one. Unless action "
29961"is taken to reduce the risk of plague, this tends to act as a natural limit "
29962"on city size. Rulesets which enable plague will typically have city "
29963"improvements or other means to reduce the risk of plague."
29964msgstr ""
29965
29966#: data/helpdata.txt:886
29967msgid ""
29968"The risk of plague depends on city size (overcrowding leads to insanitary "
29969"conditions) and on the pollution generated in a city. Also, plague can "
29970"spread via trade routes (without regard for nationality); after a city has "
29971"been struck by plague, it will remain infectious to its trade partners for "
29972"several turns, increasing the risk of plague in those cities by a factor "
29973"depending on the size of both cities."
29974msgstr ""
29975
29976#: data/helpdata.txt:893
29977msgid ""
29978"If migration is enabled, citizens will tend to prefer cities with a lower "
29979"risk of plague."
29980msgstr ""
29981
29982#. TRANS: Preserve the leading space: it controls nesting
29983#: data/helpdata.txt:900
29984msgid " Migration"
29985msgstr " Migrasi"
29986
29987#: data/helpdata.txt:901
29988msgid ""
29989"Migration is the movement of citizens from one city to another based on the "
29990"relative attractions of living in each city. Whether migration is enabled is "
29991"controlled by the server option 'migration'; it is disabled by default."
29992msgstr ""
29993
29994#: data/helpdata.txt:906
29995msgid ""
29996"When migration is enabled, every few turns, a citizen of each city in the "
29997"game may migrate to a nearby, more attractive city, either within the same "
29998"nation or even across national borders (to a lesser extent, by default)."
29999msgstr ""
30000
30001#: data/helpdata.txt:911
30002msgid ""
30003"You cannot directly prevent or direct the migration of citizens. However, "
30004"you can influence the attractiveness of your cities. The following factors "
30005"affect the perceived desirability of each city, in approximately decreasing "
30006"order of importance. (Each factor counts for much more in the citizen's "
30007"current city, as they prefer not to move without a compelling reason.)"
30008msgstr ""
30009
30010#: data/helpdata.txt:918
30011msgid " - City size."
30012msgstr " - Ukuran kota."
30013
30014#: data/helpdata.txt:920
30015msgid ""
30016" - The number of happy citizens. (To a lesser extent, unhappy and angry "
30017"citizens reduce the desirability of a city.)"
30018msgstr ""
30019
30020#: data/helpdata.txt:923
30021msgid ""
30022" - In rulesets where nationality is enabled, citizens have a strong "
30023"preference to move to cities of their own nationality."
30024msgstr ""
30025
30026#: data/helpdata.txt:926
30027msgid ""
30028" - The presence of any wonder in a city will greatly increase its "
30029"desirability (further wonders do not contribute except by the lesser effect "
30030"of their build cost)."
30031msgstr ""
30032
30033#: data/helpdata.txt:930
30034msgid ""
30035" - Capital cities are more attractive than other cities, all other factors "
30036"being equal; in addition, citizens will never migrate out of a capital city."
30037msgstr ""
30038
30039#: data/helpdata.txt:934
30040msgid " - A high risk of plague reduces a city's attractiveness."
30041msgstr ""
30042
30043#: data/helpdata.txt:936
30044msgid " - Food surplus. (A food deficit reduces the desirability of a city.)"
30045msgstr ""
30046
30047#: data/helpdata.txt:938
30048msgid ""
30049" - Cities that are further away are less desirable. The absolute maximum "
30050"distance that a citizen is prepared to migrate is controlled by the server "
30051"option 'mgr_dist'."
30052msgstr ""
30053
30054#: data/helpdata.txt:942
30055msgid " - Trade surplus."
30056msgstr " - Surplus perdagangan."
30057
30058#: data/helpdata.txt:944
30059msgid " - Luxury and science output."
30060msgstr ""
30061
30062#: data/helpdata.txt:946
30063msgid ""
30064" - The quantity of city improvements (and wonders), measured by build cost."
30065msgstr ""
30066
30067#: data/helpdata.txt:949
30068msgid ""
30069" - Depending on the ruleset, a number of other factors such as government "
30070"type and city improvements may increase or decrease the desirability of "
30071"cities; these are noted in other sections of the help. (The classic ruleset "
30072"contains no such effects.)"
30073msgstr ""
30074
30075#: data/helpdata.txt:954
30076msgid ""
30077"Citizens will not migrate to cities which cannot increase in size to support "
30078"them, for instance due to lack of a city improvement such as an Aqueduct. If "
30079"the server option 'mgr_foodneeded' is set, they will not migrate to cities "
30080"which would not have enough food to support them."
30081msgstr ""
30082
30083#: data/helpdata.txt:959
30084msgid ""
30085"Migration can even cause cities to be completely abandoned (ownership of any "
30086"units being transferred to your nearest remaining city). However, cities "
30087"with wonders will never be disbanded (so the wonder will not be destroyed), "
30088"and the last citizen from your only remaining city will never migrate to "
30089"another nation."
30090msgstr ""
30091
30092#: data/helpdata.txt:965
30093msgid ""
30094"Several of the details of migration can be changed with the 'mgr_*' server "
30095"options."
30096msgstr ""
30097
30098#: data/helpdata.txt:972
30099msgid ""
30100"Cities may be improved with a wide variety of buildings, each with a "
30101"different effect. Each city may have only one of each improvement, and some "
30102"improvements require others to have been built first."
30103msgstr ""
30104
30105#: data/helpdata.txt:976
30106msgid ""
30107"It costs production points to build improvements, and once completed, many "
30108"improvements require an upkeep of one or more gold pieces per turn. You may "
30109"dismantle and sell an improvement, receiving one gold piece for each "
30110"production point used in its construction, although you may only sell one "
30111"improvement per city per turn. If a turn comes on which you cannot pay the "
30112"upkeep on all of your improvements, some of them will be automatically sold; "
30113"obviously this should be avoided as the improvements chosen might not be "
30114"ones you would have preferred to sell."
30115msgstr ""
30116
30117#: data/helpdata.txt:986
30118msgid ""
30119"Most improvements become available only when you achieve certain "
30120"technologies, and some improvements can become obsolete, at which point they "
30121"are automatically sold."
30122msgstr ""
30123
30124#: data/helpdata.txt:997
30125msgid ""
30126"Wonders are special buildings which can each be completed by only one player "
30127"each game, and which often enhance their entire civilization. Unlike "
30128"ordinary city improvements, which must be built with local production "
30129"points, certain special units built in one city (Caravans and Freight in the "
30130"classic ruleset) can contribute their full cost in production points towards "
30131"the construction of a wonder in another city."
30132msgstr ""
30133
30134#: data/helpdata.txt:1005
30135msgid ""
30136"Once built, a wonder is placed in the city that constructed it, and cannot "
30137"be sold or destroyed (unless the entire city is destroyed). However, some "
30138"wonders are made obsolete under certain, ruleset dependant, circumstances, "
30139"and lose their effect. Note the asymmetry under many rulesets: while you "
30140"must personally achieve the advance required by each wonder to build it, it "
30141"will be disabled when any player achieves the obsoleting advance."
30142msgstr ""
30143
30144#: data/helpdata.txt:1020
30145msgid ""
30146"Units provide both the mobility your civilization needs, and the violence "
30147"with which it will survive and expand. The available units may be classified "
30148"as military units, whose talents are those of defense and aggression, and a "
30149"few noncombatants which support expansion, diplomacy, and trade."
30150msgstr ""
30151
30152#: data/helpdata.txt:1026
30153msgid ""
30154"Units are usually built in cities using production points. Once built, units "
30155"are owned by the city that built them (although they can later be re-homed "
30156"while visiting a different city) and demand support from that city; this "
30157"will be one of your major expenses. Most units require upkeep such as "
30158"production points from their home city every turn, although some autocratic "
30159"styles of government can force cities to support several units for free. If "
30160"the upkeep of a unit outweighs its benefit, you can disband it; see the "
30161"section on Production. A few units, particularly those that you start the "
30162"game with, have no home city and thus require no upkeep."
30163msgstr ""
30164
30165#: data/helpdata.txt:1037
30166msgid ""
30167"Most units begin every turn with one or more movement points. Every action "
30168"undertaken by a unit consumes movement points."
30169msgstr ""
30170
30171#: data/helpdata.txt:1040
30172msgid ""
30173"The most basic action is movement; units can move into any of the tiles "
30174"surrounding their current location, subject to restrictions imposed by their "
30175"physical nature (the terrain they are 'native' to), by diplomatic "
30176"obligations (see the section on Diplomacy), and by enemy units (see the "
30177"section on Zones of Control). The number of movement points consumed may "
30178"depend on the type of terrain; see the Terrain help."
30179msgstr ""
30180
30181#: data/helpdata.txt:1048
30182msgid ""
30183"A unit cannot move onto a tile occupied by an enemy unit, and when directed "
30184"to do so will attack instead (if capable of attack), locking the two units "
30185"in combat until one is destroyed. The outcome depends on the attributes of "
30186"the units in question (hit points, attack and defense strength, and "
30187"firepower); the Combat section describes the process in detail, and the "
30188"following sections list specific units' attributes."
30189msgstr ""
30190
30191#: data/helpdata.txt:1056
30192msgid ""
30193"Units' attributes can be further boosted by being veteran. Units may be "
30194"built as veteran by means of certain city improvements or other influences; "
30195"once built, units can also become veteran through experience (such as "
30196"surviving combat), which may provide further levels of bonuses beyond those "
30197"available from their initial training."
30198msgstr ""
30199
30200#: data/helpdata.txt:1064
30201msgid ""
30202"Units which have been damaged in combat will regain hit points each turn in "
30203"which they are not moved. Normally, a unit which has not moved will regain "
30204"one hit point per turn. Units which are fortified gain an extra hit point. A "
30205"unit which spends a turn in a city regains one third of its base hit points, "
30206"and city improvements appropriate to the unit type can improve this further. "
30207"In the field, bases on tiles can improve the recovery rate (for instance, "
30208"fortresses in the classic ruleset have this effect); units must stay on the "
30209"tile for a whole turn to get this recovery bonus. Wonders can also boost "
30210"recovery (such as the United Nations in the classic ruleset). Damaged units "
30211"in Sentry mode will wake up when they have regained all of their hit points."
30212msgstr ""
30213
30214#: data/helpdata.txt:1077
30215msgid ""
30216"As technology advances, new types of units become available which obsolete "
30217"existing types. When you discover such a new technology, your existing units "
30218"remain intact, but you can no longer build new units of the obsolete type. "
30219"While an obsolete unit is in one of your cities, you can choose to upgrade "
30220"it to the latest equivalent by spending gold, with the cost increasing with "
30221"the difference in production point cost between the two types. When a unit "
30222"is upgraded, its hit points and movement points are preserved as a fraction "
30223"of the total; however, in some rulesets (but not the classic rules) it will "
30224"lose some or all of its veteran levels."
30225msgstr ""
30226
30227#: data/helpdata.txt:1095
30228msgid ""
30229"In standard combat, when one unit attacks another unit, either the attacker "
30230"will be destroyed, or the defender will be destroyed -- never both (unless "
30231"the attacker was a missile)."
30232msgstr ""
30233
30234#: data/helpdata.txt:1099
30235msgid ""
30236"(In some rulesets, certain units sometimes use a different style of attack "
30237"called 'bombardment', which works rather differently: the attacker sustains "
30238"no damage, and damages every unit in the target tile or city, but defenders "
30239"are never completely destroyed.)"
30240msgstr ""
30241
30242#: data/helpdata.txt:1104
30243msgid "The outcome of combat depends on several factors, including chance."
30244msgstr ""
30245
30246#: data/helpdata.txt:1106
30247msgid ""
30248"The description below is for the classic ruleset, but the principles are "
30249"similar for any ruleset. Notice that many bonuses are possible for "
30250"defenders, but few for attackers, aside from veteran status; an attacking "
30251"unit can mostly expect circumstance to work against it."
30252msgstr ""
30253
30254#: data/helpdata.txt:1113
30255msgid "First, the attacker's strength is modified."
30256msgstr ""
30257
30258#: data/helpdata.txt:1115
30259msgid ""
30260" - If the attacker is a veteran, its strength is multiplied by the bonus "
30261"associated with its veteran level."
30262msgstr ""
30263
30264#: data/helpdata.txt:1118
30265msgid ""
30266" - Some rulesets (but not the classic rules) have 'tired attacks': a unit "
30267"that attacks with less than a full movement point will have its strength "
30268"proportionally reduced."
30269msgstr ""
30270
30271#: data/helpdata.txt:1124
30272msgid "Next, the defender's strength is modified."
30273msgstr ""
30274
30275#: data/helpdata.txt:1126
30276msgid ""
30277" - If the defender is a veteran, then its strength is multiplied by the "
30278"bonus associated with its veteran level."
30279msgstr ""
30280
30281#: data/helpdata.txt:1131
30282msgid ""
30283" - Then the defender's strength is multiplied by the defense factor of the "
30284"terrain it occupies."
30285msgstr ""
30286
30287#: data/helpdata.txt:1136
30288msgid ""
30289" - If the defender is fortified, or is of a type that could fortify and is "
30290"inside a city, its strength is multiplied by 1.5."
30291msgstr ""
30292
30293#: data/helpdata.txt:1139
30294msgid " - Ruleset-specific bonuses are applied:"
30295msgstr ""
30296
30297#: data/helpdata.txt:1143
30298msgid ""
30299"   - The defender's strength is doubled if it is a Pikeman unit defending "
30300"against a mounted unit."
30301msgstr ""
30302
30303#: data/helpdata.txt:1148
30304msgid ""
30305"   - If the defender is an AEGIS Cruiser defending against airborne units "
30306"(including missiles and Helicopters), the defense is quintupled."
30307msgstr ""
30308
30309#: data/helpdata.txt:1154
30310msgid ""
30311"   - The defender's strength is doubled again if it is in a city with a SAM "
30312"Battery and the attacker is an air unit (other than a Helicopter or a "
30313"missile)."
30314msgstr ""
30315
30316#: data/helpdata.txt:1160
30317msgid ""
30318"   - An SDI Defense doubles the defender's strength against missile attacks."
30319msgstr ""
30320
30321#: data/helpdata.txt:1165
30322msgid ""
30323"   - If the attacker is a ship and the defender is in a city with a Coastal "
30324"Defense, the defender's strength is doubled."
30325msgstr ""
30326
30327#: data/helpdata.txt:1170
30328msgid ""
30329"   - Against land units (other than Howitzers) and Helicopters, defending "
30330"units in a city with City Walls have their strength tripled."
30331msgstr ""
30332
30333#: data/helpdata.txt:1176
30334msgid ""
30335"   - If the defender is in a fortress (and not a city), its strength is "
30336"doubled."
30337msgstr ""
30338
30339#: data/helpdata.txt:1181
30340msgid ""
30341"   - Finally, if the attacker is a fighter and the defender is a helicopter, "
30342"the defender's strength is halved."
30343msgstr ""
30344
30345#: data/helpdata.txt:1184
30346msgid ""
30347"If, after these modifications, the attacker has a strength of 0, it "
30348"automatically loses. Otherwise, if the defender has a strength of 0, the "
30349"defender loses."
30350msgstr ""
30351
30352#: data/helpdata.txt:1190
30353msgid "The firepower of the attacker and defender are also modified."
30354msgstr ""
30355
30356#: data/helpdata.txt:1194
30357msgid ""
30358" - If the defender is a ship and is inside a city the firepower of the "
30359"attacker is doubled and the firepower of the ship is set to 1."
30360msgstr ""
30361
30362#: data/helpdata.txt:1199
30363msgid ""
30364" - If a fighter is attacking a helicopter the firepower of the helicopter is "
30365"set to 1."
30366msgstr ""
30367
30368#: data/helpdata.txt:1204
30369msgid ""
30370" - If neither unit could move to where the other is, such as a ship "
30371"attacking a land unit on land, the firepower of both is set to 1."
30372msgstr ""
30373
30374#: data/helpdata.txt:1207
30375msgid ""
30376"After these preliminaries, combat occurs, as long as both units are still "
30377"alive (i.e., hit points are greater than 0). Each round, a random number "
30378"between 1 and the sum of the attacker's and defender's strengths is "
30379"generated. If this number is greater than the defender's strength, the "
30380"defender loses hit points equal to the attacker's firepower. Otherwise, the "
30381"attacker loses hit points equal to the defender's firepower. The first unit "
30382"to reach 0 hit points (or negative hit points) loses."
30383msgstr ""
30384
30385#: data/helpdata.txt:1222
30386#, no-c-format
30387msgid ""
30388"Whichever unit survives the fight has a chance of being promoted a veteran "
30389"level. In the classic ruleset, if the winner's civilization has the Sun "
30390"Tzu's War Academy (and if it isn't obsolete), the chance is increased by "
30391"half in case of land units."
30392msgstr ""
30393
30394#: data/helpdata.txt:1229
30395msgid ""
30396"If the attacker is a land unit and wins, and the defender is in a city "
30397"without City Walls, the city is reduced in size by 1. (This can be changed "
30398"with the 'killcitizen' server option.)"
30399msgstr ""
30400
30401#: data/helpdata.txt:1235
30402msgid ""
30403"If the defender loses, and is not inside a city, fortress, or airbase, all "
30404"other units at the defender's location may be destroyed along with the "
30405"defender. (This can be changed with the 'killstack' server option.)"
30406msgstr ""
30407
30408#. TRANS: Preserve the leading space: it controls nesting
30409#: data/helpdata.txt:1244
30410msgid " Combat example 1"
30411msgstr " Contoh pertempuran 1"
30412
30413#: data/helpdata.txt:1245
30414msgid ""
30415"Suppose a Cannon (A:8, D:1, HP:20, FP:1) attacks a Musketeer (A:3, D:3, "
30416"HP:20, FP:1) inside a city with City Walls built on a Forest tile.  Neither "
30417"are veteran."
30418msgstr ""
30419
30420#: data/helpdata.txt:1249
30421msgid ""
30422"The defender's base strength is 3.  Because it is on a Forest tile, its "
30423"strength becomes 4.5.  It is behind City Walls, so its strength is tripled, "
30424"to 13.5.  It is a ground unit inside a city, so its strength is increased to "
30425"20.25."
30426msgstr ""
30427
30428#: data/helpdata.txt:1254
30429msgid ""
30430"Strength values inside the game are actually multiplied by 10, with "
30431"fractions dropped, so the attacker's strength is 80, and the defender's "
30432"strength is 202."
30433msgstr ""
30434
30435#: data/helpdata.txt:1258
30436msgid "Both units keep their firepower of 1 unchanged."
30437msgstr ""
30438
30439#: data/helpdata.txt:1261
30440#, no-c-format
30441msgid ""
30442"Each round of combat, a random number between 1 and 282 is generated.  If "
30443"the number is greater than 202 (about a 28% chance), the defender loses 1 "
30444"hit point.  Otherwise (about a 72% chance), the attacker loses 1 point."
30445msgstr ""
30446
30447#: data/helpdata.txt:1272
30448#, no-c-format
30449msgid ""
30450"Since both units have 20 hit points, the odds favor a victory for the "
30451"defender.  The defender will probably lose somewhere around 40% of its hit "
30452"points during the fight.  But the outcome is never certain as long as both "
30453"units have non-zero strengths; the defender might emerge untouched, or it "
30454"might lose most of its hit points, or it might even lose the battle."
30455msgstr ""
30456
30457#. TRANS: Preserve the leading space: it controls nesting
30458#: data/helpdata.txt:1283
30459msgid " Combat example 2"
30460msgstr " Contoh pertempuran 2"
30461
30462#: data/helpdata.txt:1284
30463msgid ""
30464"Suppose a veteran Battleship (A:12, D:12, HP:40, FP:2) with 3 movement "
30465"points attacks a veteran Alpine Troops (A:5, D:5, HP:20, FP:1) inside a city "
30466"built on a Grassland tile, with City Walls and a Coastal Defense."
30467msgstr ""
30468
30469#: data/helpdata.txt:1289
30470msgid "The attacker's strength is 12, raised to 18 because of veteran status."
30471msgstr ""
30472
30473#: data/helpdata.txt:1292
30474msgid ""
30475"The defender's strength is 5, raised to 7.5 due to veteran status. The "
30476"terrain's defense factor is 1 (no effect).  The Coastal Defense doubles the "
30477"defender's strength to 15. (The City Walls have no effect against attacking "
30478"sea units.) The defender is a ground unit inside a city, so its total "
30479"strength is 22.5."
30480msgstr ""
30481
30482#: data/helpdata.txt:1298
30483msgid ""
30484"Internally, the values used for attacker and defender strength are 180 and "
30485"225, respectively."
30486msgstr ""
30487
30488#: data/helpdata.txt:1301
30489msgid "The firepower of the Battleship is set from 2 to 1."
30490msgstr ""
30491
30492#: data/helpdata.txt:1304
30493#, no-c-format
30494msgid ""
30495"Each round, a random number from 1 to 405 is generated.  If it is greater "
30496"than 225 (about a 44% chance) the defender loses 1 hit point.  Otherwise, "
30497"the attacker loses 1 hit point."
30498msgstr ""
30499
30500#: data/helpdata.txt:1315
30501#, no-c-format
30502msgid ""
30503"In this case, the odds greatly favor the attacker winning.  The Battleship "
30504"is 25% less likely to score a hit in any given round, but the Battleship has "
30505"twice as many hit points. The Battleship should expect to lose about 60% of "
30506"its hit points during the fight, and should expect to have no movement "
30507"points left."
30508msgstr ""
30509
30510#: data/helpdata.txt:1325
30511msgid ""
30512"Zones of Control, abbreviated as ZOC, is a game concept which prevents you "
30513"moving freely in zones controlled (or partially controlled) by enemy forces."
30514msgstr ""
30515"Wilayah Kendali, disingkat WK, adalah konsep permainan yang mencegah Anda "
30516"bergerak bebas di wilayah kendali (atau sebagian dikendalikan) musuh."
30517
30518#: data/helpdata.txt:1329
30519msgid ""
30520"Zones of control are only enforceable on some terrain -- in the classic "
30521"rules, only on land tiles. When ZOC applies, the general rule is that a unit "
30522"which is adjacent to an enemy occupied tile cannot move directly to another "
30523"tile which is also adjacent to an enemy occupied tile. An enemy occupied "
30524"tile is one with a foreign unit of a type that imposes ZOC, unless you have "
30525"an Alliance pact with that nation. Adjacency means any of the eight tiles "
30526"surrounding a unit for rectangular grids, or six tiles for hexagonal grids."
30527msgstr ""
30528
30529#: data/helpdata.txt:1338
30530msgid ""
30531"In the following special cases, units can move regardless of ZOC:\n"
30532"- A unit moving directly into or out of a city.\n"
30533"- A unit moving onto a tile already occupied by a friendly unit.\n"
30534"- A unit moving to or from a terrain where ZOC cannot be enforced; for "
30535"instance, in the classic rules, a land unit disembarking from a boat which "
30536"is on an ocean tile.\n"
30537"- A unit type which explicitly ignores ZOC, such as Diplomats and Spies in "
30538"the classic rules."
30539msgstr ""
30540
30541#: data/helpdata.txt:1347
30542msgid "Notes:"
30543msgstr ""
30544
30545#: data/helpdata.txt:1349
30546msgid "- ZOC does not restrict unit attacks, only movement."
30547msgstr ""
30548
30549#: data/helpdata.txt:1351
30550msgid ""
30551"- Units may only impose ZOC when they are on terrain that supports it. Thus, "
30552"units that are not native to terrain effectively cannot impose ZOC except "
30553"for the special case where they are in a city."
30554msgstr ""
30555
30556#: data/helpdata.txt:1355
30557msgid ""
30558"- An enemy city counts as an enemy occupied tile if there are any units "
30559"inside the city, but not if the city is empty."
30560msgstr ""
30561
30562#: data/helpdata.txt:1358
30563msgid ""
30564"TIP:  You can infiltrate enemy zones by first moving in a Diplomat (or some "
30565"other unit which ignores ZOC), and then moving regular units onto the tile "
30566"now occupied by the Diplomat. By repeating this process (and optionally "
30567"leaving some units behind to keep tiles occupied), you can make a path "
30568"through enemy territory."
30569msgstr ""
30570
30571#: data/helpdata.txt:1369
30572msgid ""
30573"Your government type influences your cities' productivity and commerce, your "
30574"citizens' happiness, and many other game factors."
30575msgstr ""
30576
30577#: data/helpdata.txt:1372
30578msgid ""
30579"In the classic rules, your start out ruling your civilization through "
30580"Despotism. As your technology improves, you can select other forms of "
30581"government (listed below). In order to change your form of government, you "
30582"must start a revolution. This will cause your civilization to undergo a "
30583"period of Anarchy (lasting 1-5 turns); at the end of this time, you will be "
30584"able to choose your new government."
30585msgstr ""
30586
30587#: data/helpdata.txt:1380
30588msgid ""
30589"TIP 1:  Offensive military campaigns are difficult under Republican and "
30590"Democratic governments unless you give your citizens lots of luxuries to "
30591"keep them happy. When conquering other civilizations, it may be helpful to "
30592"switch to one of the more militant styles of government."
30593msgstr ""
30594
30595#: data/helpdata.txt:1386
30596msgid ""
30597"TIP 2:  Scientific advancement requires high levels of trade, which are much "
30598"easier to achieve under Republican and Democratic governments. Consider "
30599"switching to the Republic as soon as you can; gaining advanced technology "
30600"early in the game puts you at an advantage."
30601msgstr ""
30602
30603#. TRANS: Preserve the leading space: it controls nesting
30604#: data/helpdata.txt:1399
30605msgid " Civil War"
30606msgstr " Perang Sipil"
30607
30608#: data/helpdata.txt:1400
30609msgid ""
30610"Civil war is devastating to any empire. In rulesets with civil war, it is "
30611"triggered by the loss of your capital. Up to half of your cities will rebel "
30612"and declare allegiance to a new (AI) leader, who will loot half of your "
30613"treasury and retain all of your scientific advances."
30614msgstr ""
30615
30616#: data/helpdata.txt:1406
30617msgid ""
30618"Players remain in the civil war state for just one turn, after which the "
30619"empire enters a state of anarchy."
30620msgstr ""
30621
30622#: data/helpdata.txt:1409
30623msgid ""
30624"The capture of your capital does not always lead to civil war. If you have "
30625"treated your people with kindness, you are more likely to retain their "
30626"loyalty. Each city that is celebrating reduces the chance of civil war, "
30627"while each city in disorder increases the likelihood."
30628msgstr ""
30629
30630#: data/helpdata.txt:1415
30631msgid ""
30632"In addition, the form of government directly contributes to the chance of "
30633"civil war. Governments with universal franchise are far less likely to "
30634"revolt than those more despotic in nature."
30635msgstr ""
30636
30637#: data/helpdata.txt:1419
30638msgid ""
30639"The number of cities an empire needs before it can erupt into civil war is "
30640"by default 10. That is, empires with fewer than 10 cities are immune from "
30641"civil war. However, this is a server option ('civilwarsize'), and may vary "
30642"upwards from a minimum of 6."
30643msgstr ""
30644
30645#: data/helpdata.txt:1428
30646msgid ""
30647"Some rulesets define \"policies\". These are empire-wide settings, usually "
30648"trade-offs similar to tax rates. If the current ruleset defines any "
30649"policies, they are described in the following sections."
30650msgstr ""
30651
30652#: data/helpdata.txt:1432
30653msgid ""
30654"You may change policy values at any time, but any changes only take effect "
30655"at the next turn."
30656msgstr ""
30657
30658#: data/helpdata.txt:1442
30659msgid ""
30660"There are five diplomatic states between players: War, Cease-fire, "
30661"Armistice, Peace, and Alliance. The first is the natural state, while the "
30662"others can be achieved by signing diplomatic treaties."
30663msgstr ""
30664
30665#: data/helpdata.txt:1446
30666msgid ""
30667"During War, you can freely move your units inside enemy territory and attack "
30668"their units and cities at will."
30669msgstr ""
30670
30671#: data/helpdata.txt:1449
30672msgid ""
30673"When two players decide to end hostilities between them, they can agree on a "
30674"Cease-fire treaty. This prevents each player from attacking the other, but "
30675"you can still move your units inside the other player's borders. After a set "
30676"number of turns, the Cease-fire will lead back to War. Upon first contact "
30677"with an AI player, it will automatically offer you a Cease-fire treaty."
30678msgstr ""
30679
30680#: data/helpdata.txt:1456
30681msgid ""
30682"If you wish for a more permanent peaceful coexistence with another player, "
30683"you may sign a peace pact. This will enter a transitional Armistice state, "
30684"which after another set number of turns will turn into a permanent Peace. "
30685"Breaking an Armistice will drop you directly back to War."
30686msgstr ""
30687
30688#: data/helpdata.txt:1462
30689msgid ""
30690"At the moment two players enter into the diplomatic state of Peace, all "
30691"military units belonging to either player that happen to be within the "
30692"other's borders will be automatically disbanded according to the treaty. "
30693"After this, you may not move military units into the other's territory until "
30694"you either declare War, or forge an Alliance. Breaking a Peace treaty will "
30695"drop you directly back to War."
30696msgstr ""
30697
30698#: data/helpdata.txt:1469
30699msgid ""
30700"An Alliance is the ultimate diplomatic relationship between two players. In "
30701"this state, you may move units into each other's cities and your units may "
30702"share the same tile; units no longer impose zones of control. However, "
30703"alliance treaties come with obligations; you won't be able to ally with a "
30704"player that is at war with a current ally unless you break the first treaty. "
30705"If one of your allies declares war on another, the alliance with the "
30706"aggressor is automatically broken. Breaking an Alliance will drop you to an "
30707"Armistice treaty. An allied AI player will freely give you its world maps "
30708"and shared vision, and will seriously consider trading technologies and "
30709"cities, but in return will expect you to join its wars against other players."
30710msgstr ""
30711
30712#: data/helpdata.txt:1485
30713msgid ""
30714"Research into technology is a necessity for improving the ability of your "
30715"civilization to develop new military units and city improvements."
30716msgstr ""
30717
30718#: data/helpdata.txt:1489
30719msgid ""
30720"There are a few ways to gain advances from other civilizations: you will "
30721"sometimes discover enemy technology when you capture a city; your agents can "
30722"steal advances; wonders can provide you with technology; and another player "
30723"might grant technology in the terms of a pact. But otherwise advances must "
30724"be discovered through the efforts of your own people."
30725msgstr ""
30726
30727#: data/helpdata.txt:1496
30728msgid ""
30729"Most technology progress comes from trade (see the Trade section) and, in "
30730"the classic ruleset, from scientist specialists (see the Specialists "
30731"section). While it is possible to change which advance you are currently "
30732"researching, by default all progress is lost by doing so."
30733msgstr ""
30734
30735#: data/helpdata.txt:1501
30736msgid ""
30737"While the majority of the resulting research output (\"bulbs\") usually goes "
30738"toward advancing technology, in some rulesets (but not the classic rules), "
30739"some of it may be diverted to maintain expertise in existing technologies; "
30740"the quantity required for technology upkeep increases with the total "
30741"research cost of all advances known to you. The state of advancement at "
30742"which you start paying this upkeep may depend on factors such as your "
30743"government type. If research output drops below that required for upkeep, "
30744"your civilization will forget an advance, requiring it to be researched "
30745"again."
30746msgstr ""
30747
30748#: data/helpdata.txt:1511
30749msgid ""
30750"Technological advances can render units, city improvements, and wonders "
30751"obsolete. While obsolete units merely become impossible for you to make -- "
30752"leaving the ones you have already made intact -- obsolete improvements are "
30753"immediately sold, and obsolete wonders lose their effect. See the relevant "
30754"sections for more information."
30755msgstr ""
30756
30757#: data/helpdata.txt:1524
30758msgid ""
30759"The Space Race is a second option to win the game, besides eliminating all "
30760"other civilizations. If your spaceship arrives first at Alpha Centauri, the "
30761"game is over and you have won. (However it is possible for this to be "
30762"disabled on the server.)"
30763msgstr ""
30764
30765#: data/helpdata.txt:1529
30766msgid ""
30767"In the classic rules, before you can build spaceship parts, the Apollo "
30768"Program wonder must have been built by any player. You also need specific "
30769"technologies to build the different spaceship parts: see the help texts for "
30770"Space Structural, Space Component, and Space Module, under City "
30771"Improvements. (If there are no help texts for these items, it probably means "
30772"the 'SPACERACE' victory type is not enabled in the 'victories' server "
30773"setting for your game.)"
30774msgstr ""
30775
30776#: data/helpdata.txt:1537
30777msgid ""
30778"When you have started building your spaceship, you can see it with the "
30779"\"Spaceship\" command in the Report menu. To see spaceships of other "
30780"players, select the player in the Nations report and click \"Spaceship\"."
30781msgstr ""
30782
30783#: data/helpdata.txt:1542
30784msgid ""
30785"If the success probability is below 100%, some fraction of the people on "
30786"board may not survive the journey. This reduces the score bonus from the "
30787"spaceship, but it still counts as a win."
30788msgstr ""
30789
30790#: data/helpdata.txt:1546
30791msgid ""
30792"If the capital of a civilization is captured, a spaceship that has been "
30793"launched will be lost, so defend your capital well!"
30794msgstr ""
30795
30796#: data/helpdata.txt:1549
30797msgid ""
30798"TIP:  If an enemy civilization has launched a spaceship, try to quickly "
30799"build a light spaceship with many propulsion units that will arrive earlier. "
30800"The only other option is to capture their capital."
30801msgstr ""
30802
30803#: data/helpdata.txt:1564
30804msgid ""
30805"Each player in the game is represented by a nation. A nation can be a modern-"
30806"day nation state, a historical state or empire, an ethnic group, or even a "
30807"fictional nation."
30808msgstr ""
30809
30810#: data/helpdata.txt:1568
30811msgid ""
30812"Nations are distinguished by their flags, leaders and city names; in the "
30813"classic rules they are identical in all other aspects and play by the same "
30814"rules, but other rules may have nation-specific behavior."
30815msgstr ""
30816
30817#: data/helpdata.txt:1579
30818msgid ""
30819"Before a game is started, anyone can connect to the server by supplying its "
30820"hostname and port number (5556 by default). If the server is started with "
30821"the -m flag, it will report to the metaserver,"
30822msgstr ""
30823
30824#: data/helpdata.txt:1586
30825msgid ""
30826"The client can fetch this page, too: use the Metaserver button in the "
30827"connection dialog.  If it never shows any results, check whether your WWW "
30828"browser is using a HTTP proxy; to make the client use the same proxy, before "
30829"starting the client, set the $http_proxy environment variable to:"
30830msgstr ""
30831
30832#: data/helpdata.txt:1594
30833msgid ""
30834"When the game has started, everyone can connect as any player who isn't "
30835"already connected, including AI players.  Merely connecting to an AI player "
30836"doesn't make it human controlled; this is an independent server setting.  If "
30837"you lose connection early in the game and reconnect, use the name you chose "
30838"for your ruler, not your original nickname!  If the server is reporting on "
30839"the metaserver, the player names can be found there."
30840msgstr ""
30841
30842#. TRANS: This text mentions the names of some client options. These names
30843#. ;  * are separately translated elsewhere; they should match!
30844#: data/helpdata.txt:1608
30845msgid ""
30846"Unit Orders:\n"
30847"============\n"
30848"  a: (a)uto-settler  (settler/worker units)\n"
30849"  b: (b)uild city  (settler units)\n"
30850"  b: help (b)uild wonder  (caravan units)\n"
30851"  B: go to and (B)uild city on target tile  (settler units)\n"
30852"  d: (d)o an action to the selected tile (press twice to target own tile)\n"
30853"  D: (D)isband unit\n"
30854"  E: build airbas(e)  (airbase units)\n"
30855"  f: (f)ortify unit  (military units)\n"
30856"  F: build (f)ortress  (settler/worker units)\n"
30857"  g: (g)o to tile  (then left-click mouse to select target tile)\n"
30858"  g: add a (g)o-to waypoint  (when in go-to mode)\n"
30859"  G: return unit to nearest friendly city\n"
30860"  h: set unit's (h)omecity  (to city on current tile)\n"
30861"  i: build (i)rrigation or convert terrain  (settler/worker units)\n"
30862"  I: connect current and target tile with (I)rrigation\n"
30863"  I: set an (I)rrigation waypoint  (when connecting with irrigation)\n"
30864"  l: (l)oad unit on transporter\n"
30865"  L: connect current and target tile with rai(L)\n"
30866"  L: set a rai(L) waypoint  (when connecting with rail)\n"
30867"  m: build (m)ine or convert terrain  (settler/worker units)\n"
30868"  n: clean (n)uclear fallout\n"
30869"  N: explode (N)uclear\n"
30870"  o: transf(o)rm terrain  (engineer unit)\n"
30871"  O: c(O)nvert to another kind of unit\n"
30872"  p: clean (p)ollution  (settler/worker units)\n"
30873"  p: drop (p)aratrooper  (paratroop units)\n"
30874"  P: (P)illage  (destroy terrain alteration)\n"
30875"  q: patrol with unit  (then left-click mouse to select other endpoint)\n"
30876"  q: add a patrol waypoint  (when in patrol mode)\n"
30877"  r: build (r)oad/railroad  (settler/worker units)\n"
30878"  r: establish trade (r)oute  (caravan units)\n"
30879"  R: connect current and target tile with (R)oad\n"
30880"  R: set a (R)oad waypoint  (when connecting with road)\n"
30881"  s: (s)entry unit\n"
30882"  S: un(S)entry all units on tile\n"
30883"  t: unit go (t)o/airlift to city\n"
30884"  T: unload all units from (T)ransporter\n"
30885"  u: (u)nload unit from transporter\n"
30886"  U: (U)pgrade unit\n"
30887"  x: unit auto e(x)plore\n"
30888msgstr ""
30889
30890#: data/helpdata.txt:1651
30891msgid ""
30892"Unit Selection:\n"
30893"==============\n"
30894"  z: select only first unit of selected group\n"
30895"  v: select all units on tile\n"
30896"  V: (on tile) select all units of the same type as the active unit\n"
30897"  C: (on continent) select all units of the same type as the active unit\n"
30898"  X: (everywhere) select all units of the same type as the active unit\n"
30899"\n"
30900"  w: (w)ait: focus on next unit\n"
30901"  5: focus on previous unit\n"
30902"space: done giving orders  (unit stays put)\n"
30903msgstr ""
30904
30905#: data/helpdata.txt:1663
30906msgid ""
30907"Unit Movement:\n"
30908"==============\n"
30909"  1: move south-west\n"
30910"  2: move south\n"
30911"  3: move south-east\n"
30912"  4: move west\n"
30913"  6: move east\n"
30914"  7: move north-west\n"
30915"  8: move north\n"
30916"  9: move north-east\n"
30917msgstr ""
30918
30919#: data/helpdata.txt:1674
30920msgid ""
30921"Main Map (Keys):\n"
30922"================\n"
30923"  Some clients support zooming/scaling the map graphics with the + and - "
30924"keys.\n"
30925"  c: (c)enter view on active unit\n"
30926"    Shift-home: center view on capital\n"
30927"  Shift-arrows: scroll map\n"
30928"\n"
30929"  Ctrl-B: show/hide national borders\n"
30930"  Ctrl-D: show/hide city trade routes\n"
30931"  Ctrl-G: show/hide map grid lines\n"
30932"  Ctrl-N: show/hide city names\n"
30933"  Ctrl-P: show/hide city production\n"
30934"  Ctrl-R: show/hide city growth\n"
30935"  Ctrl-W: show/hide city output\n"
30936"  Ctrl-Y: show/hide city outlines\n"
30937msgstr ""
30938
30939#: data/helpdata.txt:1690
30940msgid ""
30941"Main Map (Mouse):\n"
30942"=================\n"
30943"  Left-click on city:            Pop up city dialog\n"
30944"  Left-click on unit:            Select a single unit\n"
30945"                                 (cancels any current activity if \"clear\n"
30946"                                 unit orders on selection\" is set)\n"
30947"  Shift-left-click on unit:      Add unit to selection (GTK)\n"
30948"  Left-click-and-drag on unit:   Go-to command for unit\n"
30949"                                 (if \"keyboardless goto\" enabled in "
30950"options)\n"
30951"  Center-click, Alt-left-click:  Show tile info\n"
30952"  Right-click:                   Center tile in view\n"
30953"  Ctrl-center-click:             Wake up sentried units"
30954msgstr ""
30955
30956#: data/helpdata.txt:1703
30957msgid ""
30958"  Quick unit selection:\n"
30959"  =====================\n"
30960"  Ctrl-left-click on tile:       Select a sea unit (prefers transporters)\n"
30961"  Ctrl-right-click on tile:      Select a land unit (prefers military)\n"
30962"\n"
30963"  These combinations choose and select a single unit from those on a tile. "
30964"All other things being equal, units which have movement points left are "
30965"preferred. If keyboardless goto is enabled, dragging allows the unit to be "
30966"selected and moved in one gesture."
30967msgstr ""
30968
30969#: data/helpdata.txt:1713
30970msgid ""
30971"  City manipulation (GTK):\n"
30972"  ========================\n"
30973"  Shift-Ctrl-left-click:         Adjust city workers\n"
30974"  Shift-Alt-right-click:         Show city workers (mouse over or near "
30975"city)\n"
30976"  Shift-right-click:             Copy production (from city or unit)\n"
30977"  Shift-Ctrl-right-click:        Paste production into city"
30978msgstr ""
30979
30980#: data/helpdata.txt:1720
30981msgid ""
30982"  Area Selection mode (GTK):\n"
30983"  ==========================\n"
30984"  Right-click-and-drag:          Select units/cities by area\n"
30985"  Shift-right-click-and-drag:    Append area contents to existing selection\n"
30986"\n"
30987"  In this mode, multiple units and/or cities are selected. If the selection "
30988"rectangle contains any cities, and \"Select cities before units\" is set in "
30989"the options, only the cities are selected and the current unit selection is "
30990"left alone; otherwise, both cities and units are selected.\n"
30991"\n"
30992"  Selected cities are highlighted on the map and in the Cities report for "
30993"further mass actions. Immediately after selecting, the set of cities can be "
30994"adjusted by left-clicking on individual cities; and the production for all "
30995"the highlighted cities can be changed with Shift-Ctrl-right-click (see "
30996"previous section). Right-clicking leaves this mode."
30997msgstr ""
30998
30999#: data/helpdata.txt:1736
31000msgid ""
31001"  Chatline (GTK):\n"
31002"  ===============\n"
31003"  ' (apostrophe):                Focus chatline\n"
31004"  Ctrl-Alt-right-click:          Paste city or tile link into chatline\n"
31005"  Shift-Ctrl-Alt-right-click:    Paste unit link into chatline\n"
31006"\n"
31007"  These controls allow map elements to be referred to in chat. See the "
31008"Chatline help for more details.\n"
31009msgstr ""
31010
31011#: data/helpdata.txt:1745
31012msgid ""
31013"Overview Map (Mouse):\n"
31014"=====================\n"
31015"  Left-click, Shift-left-click, and Right-click have the same functions as "
31016"they do on the main map.\n"
31017msgstr ""
31018
31019#: data/helpdata.txt:1750
31020msgid ""
31021"Dialogs and Reports:\n"
31022"====================\n"
31023"     F1: show Map View\n"
31024"     F2: open Units Report\n"
31025"     F3: open Nations Report\n"
31026"     F4: open Cities Report\n"
31027"     F5: open Economy Report\n"
31028"     F6: open Research Report\n"
31029"     F7: open World Wonders\n"
31030"     F8: open Top Five Cities\n"
31031"     F9: open Messages dialog\n"
31032"    F11: open Demographics\n"
31033"    F12: open Spaceship\n"
31034"\n"
31035"        Ctrl-F: open Find City dialog\n"
31036"        Ctrl-L: open Worklists dialog\n"
31037"        Ctrl-T: open Tax/Lux/Sci Rates dialog\n"
31038"  Shift-Ctrl-R: open Revolution dialog\n"
31039"\n"
31040"Shift-Return: Turn done"
31041msgstr ""
31042
31043#: data/helpdata.txt:1771
31044msgid ""
31045"Editing Mode (GTK):\n"
31046"===================\n"
31047"    Ctrl-E: toggle editing mode\n"
31048"    Ctrl-M: toggle fog of war in editing mode\n"
31049msgstr ""
31050
31051#: data/helpdata.txt:1780
31052msgid ""
31053"The Citizen Governor (formerly called the CMA) helps you manage your cities. "
31054"It deploys the available workers on the free tiles around the city to "
31055"achieve maximal city output. It also changes workers to specialists, if "
31056"appropriate. And the governor has another ability: whenever possible, it "
31057"keeps your cities content."
31058msgstr ""
31059
31060#: data/helpdata.txt:1786
31061msgid ""
31062"There are various means to tell the governor what kind of output you would "
31063"like. Open the city window and click on the governor tab. There are two "
31064"kinds of sliders: On the left, you can set a Minimal Surplus for each kind "
31065"of production; e.g. Gold = +3 means the city earns 3 gold more than it needs "
31066"to upkeep its improvements. On the right, the sliders let you define by how "
31067"much you prefer one kind of production to another; setting science to 3 "
31068"means you prefer a single bulb to three shields (or gold, trade,...). You "
31069"can set different factors for each kind of production, according to your "
31070"needs."
31071msgstr ""
31072
31073#: data/helpdata.txt:1797
31074msgid ""
31075"If you set up some Minimal Surpluses which are impossible to fulfill, the "
31076"governor can't be activated. Whenever the governor can't fulfill its task in "
31077"the ongoing game, it passes back control to you. So you'd better not define "
31078"too high a surplus; instead, use factors to achieve your goals."
31079msgstr ""
31080
31081#: data/helpdata.txt:1803
31082msgid ""
31083"The Celebrate checkbox lets your city - celebrate. This will work only with "
31084"a high luxury rate. See help about 'Happiness'."
31085msgstr ""
31086
31087#: data/helpdata.txt:1806
31088msgid ""
31089"Clicking on 'Control city' puts the city under control of the governor, "
31090"'Release city' passes control back to you."
31091msgstr ""
31092
31093#: data/helpdata.txt:1809
31094msgid ""
31095"For ease of use, you can save your slider setting as a preset with a name. "
31096"Click on 'add preset' and enter a name for your setting. You can use this "
31097"preset in every city by just clicking on its name. Also, you can control "
31098"your setting from within the city report, in the governor column. And you "
31099"can change it from there (use 'change' --> 'Citizen Governor'), if you have "
31100"saved it as a preset."
31101msgstr ""
31102
31103#: data/helpdata.txt:1816
31104msgid ""
31105"Use 'Game' --> 'Options' --> 'Save Settings' to store your presets "
31106"permanently."
31107msgstr ""
31108
31109#: data/helpdata.txt:1819
31110msgid ""
31111"But beware! If you use the governor for some of your cities, you will "
31112"encounter some difficulties with managing cities nearby, by hand. It's best "
31113"to manage all cities on an island either by hand or by governor. Read more "
31114"hints, some background information, and some preset examples in the file "
31115"README.governor, included with Freeciv."
31116msgstr ""
31117
31118#: data/helpdata.txt:1829
31119msgid ""
31120"The client has a primitive chat interface. The lines you type are sent to "
31121"all players, or only to your allies if the client is configured for that, "
31122"except:"
31123msgstr ""
31124
31125#: data/helpdata.txt:1833
31126msgid ""
31127"  - Messages starting with '/' are interpreted as server commands and "
31128"executed, if you have the required access level."
31129msgstr ""
31130
31131#: data/helpdata.txt:1836
31132msgid ""
31133"  - Messages starting with 'John:' are private messages to 'John'. Names can "
31134"be abbreviated, or surrounded with double-quotes if they have spaces. The "
31135"server looks for players named 'John' and if that fails tries to match a "
31136"username beginning with 'John' (like 'Johnathan')."
31137msgstr ""
31138
31139#: data/helpdata.txt:1841
31140msgid ""
31141"  - Messages starting with 'John::' are private messages as above, but will "
31142"match only users (not players) named 'John'. A user name 'Johnathan' will "
31143"still be matched."
31144msgstr ""
31145
31146#: data/helpdata.txt:1845
31147msgid ""
31148"  - Messages starting with ':' will be sent to everyone (even if your client "
31149"is configured to send only to allies by default)."
31150msgstr ""
31151
31152#: data/helpdata.txt:1848
31153msgid ""
31154"  - Messages starting with '.' will be sent only to all your allies (or, if "
31155"you're a global observer, only to other global observers)."
31156msgstr ""
31157
31158#: data/helpdata.txt:1851
31159msgid ""
31160"Featured text (GTK):\n"
31161"====================\n"
31162"\n"
31163"Since 2.2, the GTK client has featured text support.  This feature allows "
31164"users to format the chat messages they are sending using boldface, italic, "
31165"colors, links, etc...  Such changes are performed using escape sequences."
31166msgstr ""
31167
31168#: data/helpdata.txt:1858
31169msgid ""
31170"* Getting boldface:\n"
31171"Full name sequence: '[bold] ... [/bold]'\n"
31172"Abbreviation sequence: '[b] ... [/b]'\n"
31173"Short cut in the entry: Ctrl-B\n"
31174"Example: '[b]bold[/b]' will display the word 'bold' in bold style."
31175msgstr ""
31176
31177#: data/helpdata.txt:1864
31178msgid ""
31179"* Getting colors:\n"
31180"Full name sequence: '[color] ... [/color]' \n"
31181"Abbreviation sequence: '[c] ... [/c]'\n"
31182"Short cut in the entry: Ctrl-C (you also need to select the color in the "
31183"toolbar over the entry)\n"
31184"The color start sequence always takes at least one of the following "
31185"parameters:\n"
31186"- 'foreground' (abbreviation 'fg'): a color name such as red, or a hex "
31187"specification such as #3050b2 or #35b.\n"
31188"- 'background' (abbreviation 'bg'): same as above.\n"
31189"Example: '[c fg=\"blue\" bg=\"yellow\"]color[/c]' will display the word "
31190"'color' in blue on a yellow background."
31191msgstr ""
31192
31193#: data/helpdata.txt:1877
31194msgid ""
31195"* Getting italic:\n"
31196"Full name sequence: '[italic] ... [/italic]'\n"
31197"Abbreviation sequence: '[i] ... [/i]'\n"
31198"Short cut in the entry: Ctrl-I\n"
31199"Example: '[i]italic[/i]' will display the word 'italic' in italic style."
31200msgstr ""
31201
31202#: data/helpdata.txt:1883
31203msgid ""
31204"* Getting strikethrough:\n"
31205"Full name sequence: '[strike] ... [/strike]'\n"
31206"Abbreviation sequence: '[s] ... [/s]'\n"
31207"Short cut in the entry: Ctrl-S\n"
31208"Example: '[s]strikethrough[/s]' will display the word 'strikethrough' with a "
31209"strike."
31210msgstr ""
31211
31212#: data/helpdata.txt:1890
31213msgid ""
31214"* Getting underline:\n"
31215"Full name sequence: '[underline] ... [/underline]'\n"
31216"Abbreviation sequence: '[u] ... [/u]'\n"
31217"Short cut in the entry: Ctrl-U\n"
31218"Example: '[u]underlined[/u]' will display the word 'underlined' with an "
31219"underline."
31220msgstr ""
31221
31222#: data/helpdata.txt:1897
31223msgid ""
31224"* Getting city links:\n"
31225"Full name sequence: '[link target=\"city\"] ... [/link]'\n"
31226"Abbreviation sequence: '[l tgt=\"city\"] ... [/l]'\n"
31227"Short cut: Control-Alt-Right-click on a city on the map.\n"
31228"The 'id' parameter must be set to the id of the city you are pointing.\n"
31229"An optional 'name' parameter can be set to bind the city name in the case "
31230"the destination users don't know this city on their map.\n"
31231"This expression can also be started and finished within the same pair of "
31232"brackets, like '[link target=\"city\" id=121 /]' (note the slash at the "
31233"end).\n"
31234"Examples: '[l tgt=\"city\" id=65]city[/l]' will make the word 'city' "
31235"clickable and pointing to the city id 65.\n"
31236"'[l tgt=\"city\" id=65 name=\"noname\" /]' will display the name of the city "
31237"id 65 if known, else, the word 'noname'."
31238msgstr ""
31239
31240#: data/helpdata.txt:1912
31241msgid ""
31242"* Getting tile links:\n"
31243"Full name sequence: '[link target=\"tile\"] ... [/link]'\n"
31244"Abbreviation sequence: '[l tgt=\"tile\"] ... [/l]'\n"
31245"Short cut: Control-Alt-Right-click on a tile without city on the map.\n"
31246"The 'x' and 'y' parameters must be set to the tile location you are "
31247"pointing.\n"
31248"This expression can also be started and finished within the same pair of "
31249"brackets, like '[link target=\"tile\" x=5 y=36 /]' (note the slash at the "
31250"end).\n"
31251"Example: '[l tgt=\"tile\" x=17 y=3]this tile[/l]' will make the string 'this "
31252"tile' clickable and pointing to the tile (17, 3)."
31253msgstr ""
31254
31255#: data/helpdata.txt:1924
31256msgid ""
31257"* Getting unit links:\n"
31258"Full name sequence: '[link target=\"unit\"] ... [/link]'\n"
31259"Abbreviation sequence: '[l tgt=\"unit\"] ... [/l]'\n"
31260"Short cut: Shift-Control-Alt-Right-click on a unit on the map.\n"
31261"The 'id' parameter must be set to the id of the unit you are pointing to.  "
31262"An optional 'name' parameter can be set to bind the unit name in the case "
31263"the destination users don't know this unit on their map.\n"
31264"This expression can also be started and finished within the same pair of "
31265"brackets, like '[link target=\"unit\" id=109 /]' (note the slash at the "
31266"end).\n"
31267"Examples: '[l tgt=\"unit\" id=235]unit[/l]' will make the word 'unit' "
31268"clickable and pointing to the unit id 235.\n"
31269"'[l tgt=\"unit\" id=235 name=\"Warrior\" /]' will display the name of the "
31270"unit id 235 if known, else, the word 'Warrior'."
31271msgstr ""
31272
31273#: data/helpdata.txt:1939
31274msgid ""
31275"Of course, the different escape sequences can be combined in the same "
31276"sentence, like '[i][c fg=\"blue\"]this [b]is [s]funny[c bg=\"green\"] [u]to[/"
31277"i] test[/b] this[/s] [/c]new[/u] feature[/c]'."
31278msgstr ""
31279
31280#: data/helpdata.txt:1947
31281msgid ""
31282"The worklist editor is used to edit both worklists for each city (from the "
31283"city dialog) and global worklists. Using this editor you can create lists "
31284"specifying what to build in the turns to come."
31285msgstr ""
31286
31287#: data/helpdata.txt:1951
31288msgid ""
31289"To add an item to the worklist, double-click the desired item in the list of "
31290"available items. You can also press the Help button to get help on the "
31291"selected item. Pressing Help with no item selected will display this page."
31292msgstr ""
31293
31294#: data/helpdata.txt:1955
31295msgid ""
31296"To remove an item from the worklist simply double-click the item to remove. "
31297"Use the buttons below the worklist to move items up and/or down in the list."
31298msgstr ""
31299
31300#: data/helpdata.txt:1958
31301msgid ""
31302"Keyboard shortcuts: Home to focus the worklist, End to focus the available "
31303"list, Up/Down arrows to select previous/next item in worklist or available "
31304"list, PageUp/Down to move items up/down in the worklist, Insert to insert "
31305"items from the available list into the worklist and Delete to delete the "
31306"selected item from the worklist."
31307msgstr ""
31308
31309#: data/helpdata.txt:1964
31310msgid ""
31311"If you want to buy the unit that's first on the list, you can do that from "
31312"the City Overview window."
31313msgstr ""
31314
31315#: data/helpdata.txt:1971
31316msgid ""
31317"Freeciv supports several local languages.  See the Native Language Support "
31318"section of the README file for instructions on how to use one of these "
31319"languages.\n"
31320"\n"
31321"First, check whether a localization is already in progress for your language:"
31322msgstr ""
31323
31324#: data/helpdata.txt:1980
31325msgid ""
31326"If you would like to add a localization (translation) for your language, "
31327"please see the instructions at:"
31328msgstr ""
31329"Jika Anda ingin menambahkan lokalisasi (penerjemahan) bahasa anda, lihatlah "
31330"petunjuknya di:"
31331
31332#: data/helpdata.txt:1985
31333msgid ""
31334"You are also welcome to send any questions to the translation mailing list:"
31335msgstr "Anda dipersilahkan mengirim pertanyaan ke milis penerjemahan:"
31336
31337#: data/helpdata.txt:2001
31338msgid ""
31339"Freeciv is released under the GNU General Public License (version 2 or, at "
31340"your option, any later version).  In short, you may copy this program "
31341"(including source) freely, but see the full license text below for full "
31342"details."
31343msgstr ""
31344
31345#. TRANS: followed by a URL
31346#: data/helpdata.txt:2310
31347msgid ""
31348"If you find any bugs, then please send us a bug report.  This is best done "
31349"by visiting the Freeciv Bug Tracking System, at:"
31350msgstr ""
31351
31352#: data/helpdata.txt:2315
31353msgid ""
31354"Please quote the above version information. For more information about "
31355"submitting bug reports see the file BUGS in the Freeciv distribution."
31356msgstr ""
31357
31358#: data/helpdata.txt:2319
31359msgid ""
31360"To contact the developers about anything else, please email one of the "
31361"project's mailing lists:"
31362msgstr ""
31363
31364#: data/helpdata.txt:2322
31365msgid ""
31366"    freeciv-dev@freelists.org   - public development mailing\n"
31367"                                  list (archives are public)\n"
31368"    freeciv-maintainers@lists.sourceforge.net\n"
31369"                                - private project administration\n"
31370"                                  list (for security issues, etc)"
31371msgstr ""
31372
31373#: data/helpdata.txt:2328
31374msgid ""
31375"  Original authors:\n"
31376"    (they are no longer involved, please don't mail them!)"
31377msgstr ""
31378
31379#: data/helpdata.txt:2335
31380msgid "  Present administrators: "
31381msgstr ""
31382
31383#: data/helpdata.txt:2342
31384msgid "For more information in general, visit the Freeciv website, at:"
31385msgstr ""
31386
31387#: data/multiplayer/buildings.ruleset:671
31388msgid ""
31389"Reduces the unhappiness caused by aggressively deployed military units owned "
31390"by the city by 4 under Democracy and 2 under Republic -- in other words, it "
31391"neutralizes the unhappiness caused by two military units. This improvement "
31392"has no effect under other governments."
31393msgstr ""
31394
31395#: data/multiplayer/buildings.ruleset:912
31396#: data/multiplayer/buildings.ruleset:948
31397#: data/multiplayer/buildings.ruleset:975
31398msgid ""
31399"Before you can build any spaceship parts, you must build the Apollo Program."
31400msgstr ""
31401
31402#: data/multiplayer/buildings.ruleset:1047
31403#, no-c-format
31404msgid ""
31405"Increases the food resources by 100% on each farmland tile which is being "
31406"used around the city.  Farmland tiles are those which have been irrigated a "
31407"second time."
31408msgstr ""
31409
31410#: data/multiplayer/buildings.ruleset:1119
31411msgid ""
31412"Allows you to start building spaceship parts in cities with factories "
31413"(assuming you have researched the necessary technologies)."
31414msgstr ""
31415
31416#: data/multiplayer/buildings.ruleset:1143
31417msgid ""
31418"City improvements which would normally have an upkeep of 1 are free of "
31419"upkeep, for all your cities on the same continent."
31420msgstr ""
31421
31422#: data/multiplayer/buildings.ruleset:1212
31423msgid ""
31424"This stunning technological achievement makes two content citizens happy in "
31425"all cities of all players who have researched Genetic Engineering. In the "
31426"unlikely event where there are not enough content citizens to benefit from "
31427"this effect in a city, the wonder applies to unhappy citizens (including "
31428"those unhappy about military activity), making each content then happy."
31429msgstr ""
31430
31431#: data/multiplayer/buildings.ruleset:1239
31432msgid ""
31433"Gives immediate technology advance the first time it is built by each player."
31434msgstr ""
31435
31436#: data/multiplayer/buildings.ruleset:1263
31437#, no-c-format
31438msgid ""
31439"Each city on the same continent may support one unit free of shield upkeep."
31440msgstr ""
31441
31442#: data/multiplayer/buildings.ruleset:1287
31443#, no-c-format
31444msgid "Reduces corruption by 50% in all cities on the same continent."
31445msgstr ""
31446"Mengurangi tingkat korupsi sebanyak 50% di semua kota di benua yang sama."
31447
31448#: data/multiplayer/buildings.ruleset:1310
31449msgid "Works as a City Wall in all your cities on the same continent."
31450msgstr ""
31451"Berfungsi sebagai Dinding Kota di seluruh kota Anda di benua yang sama."
31452
31453#: data/multiplayer/buildings.ruleset:1333
31454msgid ""
31455"Makes two content citizens happy in every city on the same continent. In the "
31456"unlikely event where there are no content citizens to get the effect of "
31457"Hanging Gardens, the wonder applies to unhappy citizens (including those "
31458"unhappy about military activity), making each content then happy."
31459msgstr ""
31460
31461#: data/multiplayer/buildings.ruleset:1360
31462msgid ""
31463"Works as if you had a Hydro Plant in every city on the same continent. (This "
31464"reduces pollution and increases the effects of Factories and Mfg. Plants.)"
31465msgstr ""
31466
31467#: data/multiplayer/buildings.ruleset:1385
31468#, no-c-format
31469msgid ""
31470"Boosts science production by 100% in every city on the same continent that "
31471"has a University."
31472msgstr ""
31473
31474#: data/multiplayer/buildings.ruleset:1408
31475msgid ""
31476"Makes two unhappy citizens content in every city on the same continent "
31477"(including citizens unhappy about military activity)."
31478msgstr ""
31479
31480#: data/multiplayer/buildings.ruleset:1456
31481msgid "Upgrades two obsolete units per game turn."
31482msgstr ""
31483
31484#: data/multiplayer/buildings.ruleset:1503
31485#, fuzzy
31486msgid ""
31487"All your new sea units built in cities on the same continent start with an "
31488"additional veteran level (this is cumulative with any Port Facility in a "
31489"city; with both, units are created as Hardened)."
31490msgstr ""
31491"Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk naik "
31492"pangkat bertambah setengahnya."
31493
31494#: data/multiplayer/buildings.ruleset:1548
31495#, no-c-format
31496msgid "Increases trade output by 40% in all cities on the same continent."
31497msgstr ""
31498
31499#: data/multiplayer/buildings.ruleset:1571
31500msgid ""
31501"Counts as having a Cathedral in each of your cities on the same continent. "
31502"This makes 3 unhappy citizens content in each city; however, it does not "
31503"affect citizens made unhappy by military activity. The discovery of Theology "
31504"increases the effect of a Cathedral, making an additional unhappy citizen "
31505"content. The discovery of Communism lessens the effect of a Cathedral, "
31506"reducing by one the number of unhappy citizens made content."
31507msgstr ""
31508
31509#: data/multiplayer/buildings.ruleset:1600
31510msgid ""
31511"Makes two of your unhappy citizens content in every city with a Temple on "
31512"the same continent. Does not affect citizens made unhappy by military "
31513"activity."
31514msgstr ""
31515
31516#: data/multiplayer/buildings.ruleset:1625
31517#, no-c-format
31518msgid ""
31519"The city where this wonder is built will experience rapture growth when "
31520"celebrating."
31521msgstr ""
31522
31523#: data/multiplayer/buildings.ruleset:1631
31524msgid "The Internet"
31525msgstr "Internet"
31526
31527#: data/multiplayer/buildings.ruleset:1649
31528#, no-c-format
31529msgid ""
31530"Boosts science production in each city on the same continent with a Research "
31531"Lab by 100%."
31532msgstr ""
31533
31534#: data/multiplayer/buildings.ruleset:1721
31535msgid ""
31536"All your new military land units produced in cities on the same continent "
31537"start with an additional veteran level (this is cumulative with any Barracks "
31538"building in a city; with both, units are created as Hardened)."
31539msgstr ""
31540
31541#: data/multiplayer/buildings.ruleset:1744
31542msgid ""
31543"Creates a world senate that may prevent declarations of war in some "
31544"circumstances. If any player's city is in revolt for more than two turns, "
31545"that player's government falls."
31546msgstr ""
31547"Membentuk senat dunia yang dapat mencegah terjadinya perang dalam beberapa "
31548"keadaan. Jika kerusuhan terjadi di kota pemain manapun selama lebih dari dua "
31549"giliran, pemerintahan pemain itu akan jatuh."
31550
31551#: data/multiplayer/buildings.ruleset:1768
31552msgid ""
31553"Counts as a Police Station in every city on the same continent. (That is, "
31554"for each city, it reduces the unhappiness caused by aggressively deployed "
31555"military units owned by that city by 4 under Democracy and 2 under Republic "
31556"-- in other words, it neutralizes the unhappiness caused by two military "
31557"units per city. This wonder has no effect under other governments.)"
31558msgstr ""
31559
31560#: data/multiplayer/game.ruleset:25
31561msgid "Multiplayer ruleset"
31562msgstr ""
31563
31564#. TRANS: In the client, this is displayed alongside the contents of
31565#. ;    README.multiplayer, which are not localized.
31566#: data/multiplayer/game.ruleset:33
31567msgid ""
31568"You are playing Freeciv with rules designed for multiplayer gaming. The "
31569"biggest differences from the classic ruleset are that trade routes are "
31570"disabled, and that most wonders can be built once by each player, and affect "
31571"only cities on the same continent. A full description of the differences can "
31572"be found in README.multiplayer."
31573msgstr ""
31574
31575#. TRANS: Name of a color; used as unique identifier for a team
31576#. TRANS: With this and other color team names, uniqueness is more
31577#. TRANS: important than precise translation. To see the colors, start a
31578#. TRANS: multiplayer game with 32 players and look at the Nations report.
31579#: data/multiplayer/game.ruleset:658
31580msgid "?team name:Red"
31581msgstr "Merah"
31582
31583#. TRANS: Name of a color; used as unique identifier for a team
31584#: data/multiplayer/game.ruleset:660
31585msgid "?team name:Yellow"
31586msgstr "Kuning"
31587
31588#. TRANS: Name of a color; used as unique identifier for a team
31589#: data/multiplayer/game.ruleset:662
31590msgid "?team name:Blue"
31591msgstr "Biru"
31592
31593#. TRANS: Name of a color; used as unique identifier for a team
31594#: data/multiplayer/game.ruleset:664
31595#, fuzzy
31596msgid "?team name:Purple"
31597msgstr "Nilakandi"
31598
31599#. TRANS: Name of a color; used as unique identifier for a team
31600#: data/multiplayer/game.ruleset:666
31601msgid "?team name:Orange"
31602msgstr "Oranye"
31603
31604#. TRANS: Name of a color; used as unique identifier for a team
31605#: data/multiplayer/game.ruleset:668
31606msgid "?team name:Magenta"
31607msgstr ""
31608
31609#. TRANS: Name of a color; used as unique identifier for a team
31610#: data/multiplayer/game.ruleset:670
31611#, fuzzy
31612msgid "?team name:Cornflower"
31613msgstr "Kuning"
31614
31615#. TRANS: Name of a color; used as unique identifier for a team
31616#: data/multiplayer/game.ruleset:672
31617msgid "?team name:Emerald"
31618msgstr "Zamrud"
31619
31620#. TRANS: Name of a color; used as unique identifier for a team
31621#: data/multiplayer/game.ruleset:674
31622#, fuzzy
31623msgid "?team name:Salmon"
31624msgstr "Sian"
31625
31626#. TRANS: Name of a color; used as unique identifier for a team
31627#: data/multiplayer/game.ruleset:676
31628msgid "?team name:Green"
31629msgstr "Hijau"
31630
31631#. TRANS: Name of a color; used as unique identifier for a team
31632#: data/multiplayer/game.ruleset:678
31633#, fuzzy
31634msgid "?team name:Burgundy"
31635msgstr "Biru"
31636
31637#. TRANS: Name of a color; used as unique identifier for a team
31638#: data/multiplayer/game.ruleset:680
31639msgid "?team name:Pink"
31640msgstr "Merah Muda"
31641
31642#. TRANS: Name of a color; used as unique identifier for a team
31643#: data/multiplayer/game.ruleset:682
31644msgid "?team name:Silver"
31645msgstr "Perak"
31646
31647#. TRANS: Name of a color; used as unique identifier for a team
31648#: data/multiplayer/game.ruleset:684
31649msgid "?team name:Heliotrope"
31650msgstr ""
31651
31652#. TRANS: Name of a color; used as unique identifier for a team
31653#: data/multiplayer/game.ruleset:686
31654msgid "?team name:Fuchsia"
31655msgstr ""
31656
31657#. TRANS: Name of a color; used as unique identifier for a team
31658#: data/multiplayer/game.ruleset:688
31659msgid "?team name:Azure"
31660msgstr "Nilakandi"
31661
31662#. TRANS: Name of a color; used as unique identifier for a team
31663#: data/multiplayer/game.ruleset:690
31664#, fuzzy
31665msgid "?team name:Gold"
31666msgstr "Merah"
31667
31668#. TRANS: Name of a color; used as unique identifier for a team
31669#: data/multiplayer/game.ruleset:692
31670msgid "?team name:Khaki"
31671msgstr "Khaki"
31672
31673#. TRANS: Name of a color; used as unique identifier for a team
31674#: data/multiplayer/game.ruleset:694
31675#, fuzzy
31676msgid "?team name:Butter"
31677msgstr "Biru"
31678
31679#. TRANS: Name of a color; used as unique identifier for a team
31680#: data/multiplayer/game.ruleset:696
31681#, fuzzy
31682msgid "?team name:Mint"
31683msgstr "Merah Muda"
31684
31685#. TRANS: Name of a color; used as unique identifier for a team
31686#: data/multiplayer/game.ruleset:698
31687#, fuzzy
31688msgid "?team name:Lime"
31689msgstr "Putih"
31690
31691#. TRANS: Name of a color; used as unique identifier for a team
31692#: data/multiplayer/game.ruleset:700
31693#, fuzzy
31694msgid "?team name:Peach"
31695msgstr "Merah"
31696
31697#. TRANS: Name of a color; used as unique identifier for a team
31698#: data/multiplayer/game.ruleset:702
31699#, fuzzy
31700msgid "?team name:Vermilion"
31701msgstr "Kuning"
31702
31703#. TRANS: Name of a color; used as unique identifier for a team
31704#: data/multiplayer/game.ruleset:704
31705#, fuzzy
31706msgid "?team name:Puce"
31707msgstr "Biru"
31708
31709#. TRANS: Name of a color; used as unique identifier for a team
31710#: data/multiplayer/game.ruleset:706
31711#, fuzzy
31712msgid "?team name:Mustard"
31713msgstr "Giok"
31714
31715#. TRANS: Name of a color; used as unique identifier for a team
31716#: data/multiplayer/game.ruleset:708
31717#, fuzzy
31718msgid "?team name:Aubergine"
31719msgstr "Nilakandi"
31720
31721#. TRANS: Name of a color; used as unique identifier for a team
31722#: data/multiplayer/game.ruleset:710
31723#, fuzzy
31724msgid "?team name:Brown"
31725msgstr "Hijau"
31726
31727#. TRANS: Name of a color; used as unique identifier for a team
31728#: data/multiplayer/game.ruleset:712
31729#, fuzzy
31730msgid "?team name:Pumpkin"
31731msgstr "Merah Muda"
31732
31733#. TRANS: Name of a color; used as unique identifier for a team
31734#: data/multiplayer/game.ruleset:714
31735msgid "?team name:Turquoise"
31736msgstr "Pirus"
31737
31738#. TRANS: Name of a color; used as unique identifier for a team
31739#: data/multiplayer/game.ruleset:716
31740#, fuzzy
31741msgid "?team name:Crimson"
31742msgstr "Sian"
31743
31744#. TRANS: Name of a color; used as unique identifier for a team
31745#: data/multiplayer/game.ruleset:718
31746msgid "?team name:Lavender"
31747msgstr "Gandaria"
31748
31749#. TRANS: Name of a color; used as unique identifier for a team
31750#: data/multiplayer/game.ruleset:720
31751#, fuzzy
31752msgid "?team name:Cream"
31753msgstr "Sian"
31754
31755#: data/multiplayer/script.lua:48
31756#, c-format
31757msgid "%s boosts research; you gain the immediate advance %s."
31758msgstr ""
31759
31760#: data/multiplayer/script.lua:53
31761#, c-format
31762msgid "%s boosts %s research; you gain the immediate advance %s."
31763msgstr ""
31764
31765#. TRANS: 1st %s is nation or team name
31766#: data/multiplayer/script.lua:62
31767#, fuzzy, c-format
31768#| msgid "The %s have acquired %s from %s."
31769msgid "The %s gain %s from %s."
31770msgstr "%s telah mendapatkan %s dari %s."
31771
31772#: data/multiplayer/script.lua:123
31773#, c-format
31774msgid ""
31775"Great philosophers from all the world join your civilization: you get the "
31776"immediate advance %s."
31777msgstr ""
31778
31779#: data/multiplayer/script.lua:128
31780#, c-format
31781msgid ""
31782"Great philosophers from all the world join the %s: you get the immediate "
31783"advance %s."
31784msgstr ""
31785
31786#. TRANS: first %s is nation plural or team name
31787#: data/multiplayer/script.lua:136
31788#, c-format
31789msgid ""
31790"Great philosophers from all the world join the %s: they get %s as an "
31791"immediate advance."
31792msgstr ""
31793
31794#: data/multiplayer/techs.ruleset:270
31795msgid "Improves the effect of Amphitheaters."
31796msgstr ""
31797
31798#: data/multiplayer/techs.ruleset:295
31799msgid "Having this advance decreases pollution in all your cities by 50%."
31800msgstr ""
31801
31802#: data/multiplayer/techs.ruleset:572
31803msgid ""
31804"When you research this technology, you also get one other immediate "
31805"technology advance."
31806msgstr ""
31807
31808#: data/multiplayer/techs.ruleset:817
31809msgid "Theory of Evolution"
31810msgstr "Teori Evolusi"
31811
31812#: data/multiplayer/techs.ruleset:824
31813msgid ""
31814"This technology is only acquired the first time you build Darwin's Voyage."
31815msgstr ""
31816
31817#: data/multiplayer/terrain.ruleset:1211
31818msgid ""
31819"Pollution appears on land tiles around cities with high production or "
31820"population. It halves all output from its tile, and contributes to the risk "
31821"of global warming."
31822msgstr ""
31823
31824#: data/multiplayer/terrain.ruleset:1219
31825msgid ""
31826"Pollution from production is likely to start becoming important as your "
31827"civilization becomes more industrialized, giving you buildings such as "
31828"Factory and Power Plant which boost production. Replacing a Power Plant with "
31829"cleaner forms of energy -- a Hydro Plant / Hoover Dam, Nuclear Plant, or "
31830"Solar Plant -- will reduce pollution from production, as will a Recycling "
31831"Center or knowledge of Environmentalism."
31832msgstr ""
31833
31834#: data/multiplayer/terrain.ruleset:1304
31835#, no-c-format
31836msgid ""
31837"Once Refrigeration is known, irrigation systems can be upgraded to farmland "
31838"by irrigating them a second time; if the city working the tile has a "
31839"Supermarket, a farmland tile provides twice as much food."
31840msgstr ""
31841
31842#: data/multiplayer/units.ruleset:434
31843msgid ""
31844"Upkeep for Settlers is in food as well as production, and a Settler can die "
31845"if its supporting city runs out of food. Settlers in a Republic or Democracy "
31846"require twice as much food per turn, and in Fundamentalist societies, three "
31847"times as much."
31848msgstr ""
31849
31850#: data/multiplayer/units.ruleset:1460
31851msgid ""
31852"The Helicopter is a very powerful unit, as it can both fly and conquer "
31853"cities.  Care must be exercised, because Helicopters lose a small amount of "
31854"health for every turn not spent in a city or airbase or on a Carrier, and "
31855"they may be attacked by ground units."
31856msgstr ""
31857
31858#: data/multiplayer/units.ruleset:2239
31859msgid ""
31860"A Caravan carries goods or material to help build wonders in your cities."
31861msgstr ""
31862
31863#: data/multiplayer/units.ruleset:2242
31864msgid ""
31865"Every Caravan that is used to build a wonder will add 30 shields towards the "
31866"production of the wonder."
31867msgstr ""
31868
31869#: data/multiplayer/units.ruleset:2278
31870msgid ""
31871"The Freight unit replaces the Caravan, and moves at twice the speed. Each "
31872"Freight used to build a wonder will add 50 shields."
31873msgstr ""
31874
31875#: data/sandbox/game.ruleset:25
31876msgid "Sandbox ruleset"
31877msgstr ""
31878
31879#. TRANS: In the client, this is displayed alongside the contents of
31880#. ;    README.sandbox, which are not localized.
31881#: data/sandbox/game.ruleset:33
31882msgid ""
31883"You are playing Freeciv with sandbox ruleset. This showcases new or unusual "
31884"features available in Freeciv without regard for strict game balancing, "
31885"playability, AI performance, availability of graphics, or savegame "
31886"compatibility between versions.\n"
31887"\n"
31888"This ruleset was originally based on the civ2civ3 ruleset (which will become "
31889"the default ruleset in a future release)."
31890msgstr ""
31891
31892#: data/sandbox/techs.ruleset:695
31893#, fuzzy
31894#| msgid "Total trade from trade routes: %d"
31895msgid "Halves one-time revenue from new trade routes."
31896msgstr "Poin perdagangan total dari jalur dagang: %d"
31897
31898#: data/sandbox/terrain.ruleset:1659
31899msgid ""
31900"Roads allow your land units to move more quickly, allow wheeled Big Land "
31901"units such as Chariots and Catapults to travel through otherwise difficult "
31902"terrain (Mountains, Jungle, and Swamp), and Merchant units (Caravans and "
31903"Freight) can only travel on roads, railroads, rivers or ships."
31904msgstr ""
31905
31906#: data/sandbox/terrain.ruleset:1769
31907msgid ""
31908"Land units may move along rivers for faster travel (but not diagonally), and "
31909"Merchant units (Caravans and Freight) may require rivers to travel along in "
31910"the absence of roads. Triremes may also travel up rivers (although later "
31911"boats cannot)."
31912msgstr ""
31913
31914#: data/sandbox/units.ruleset:2359
31915msgid ""
31916"Caravans can only travel on roads, railroads, rivers or ships. (Caravans "
31917"cannot take advantage of maglevs, but may travel on the railroads that "
31918"accompany them.)"
31919msgstr ""
31920
31921#: data/nation/american.ruleset:8
31922#, fuzzy
31923msgid ""
31924"The United States of America achieved its independence from Great Britain "
31925"after a revolution in 1776-1783 CE. Its constitution was proclaimed in 1789, "
31926"making the country one of the first modern representative republics. The "
31927"United States then started to expand its territory, first on the North "
31928"American mainland and later also overseas. By the 20th century the country "
31929"had become a world superpower; its cultural, economic and political "
31930"influence on the rest of the world is enormous."
31931msgstr ""
31932"Amerika Serikat meraih kemerdekaannya dari Britania Raya setelah melalui "
31933"revolusi pada tahun 1776-1783. Undang-undang dasarnya ditetapkan pada 1789, "
31934"menjadikan Amerika Serikat sebagai salah satu republik representatif modern "
31935"pertama. Kemudian Amerika Serikat memperluas wilayahnya, dari Amerika Utara "
31936"sampai ke seberang lautan. Pada abad ke-20, negara ini menjadi kekuatan "
31937"besar dunia; pengaruh budaya, ekonomi dan politiknya di seluruh dunia sangat "
31938"besar."
31939
31940#: data/nation/animals.ruleset:5
31941msgid "Animal Kingdom"
31942msgstr ""
31943
31944#: data/nation/animals.ruleset:6
31945#, fuzzy
31946#| msgid "?plural:Indians"
31947msgid "?plural:Animals"
31948msgstr "India"
31949
31950#: data/nation/animals.ruleset:8
31951msgid ""
31952"Before civilization claimed the lands, ancient man had to survive the "
31953"wilderness with all kinds of dangerous animals."
31954msgstr ""
31955
31956#: data/nation/apache.ruleset:5
31957msgid "Apache"
31958msgstr "Apache"
31959
31960#: data/nation/apache.ruleset:6
31961msgid "?plural:Apaches"
31962msgstr "Apache"
31963
31964#: data/nation/apache.ruleset:8
31965#, fuzzy
31966msgid ""
31967"The Apaches are a group of Athabascan speaking Indian tribes living in "
31968"Arizona, New Mexico and Oklahoma. Apache groups include the Western, "
31969"Chiricahua, Mescalero, Jicarilla, Lipan and Plains Apache. They came from "
31970"the Far North around 1000 CE. The Apache are known as fierce warriors. In "
31971"the 19th century it took the United States half a century to subdue them."
31972msgstr ""
31973"Apache adalah kelompok etnis Indian yang berbicara bahasa Athabaskan dan "
31974"tinggal di Arizona, New Mexico dan Oklahoma. Kelompok etnis Apache termasuk "
31975"Apache Barat, Chiricahua, Mescalero, Jicarilla, Lipan dan Apache Dataran. "
31976"Mereka datang dari Utara Jauh sejak sekitar tahun 1000 M. Apache terkenal "
31977"sebagai petarung yang hebat, sampai-sampai pada abad ke-19, pasukan Amerika "
31978"Serikat butuh waktu setengah abad untuk mengalahkan mereka."
31979
31980#: data/nation/apache.ruleset:27
31981#, c-format
31982msgid "Great Shaman %s"
31983msgstr ""
31984
31985#: data/nation/apache.ruleset:27
31986#, c-format
31987msgid "?female:Great Shaman %s"
31988msgstr ""
31989
31990#: data/nation/arab.ruleset:5
31991msgid "Arab"
31992msgstr "Arab"
31993
31994#: data/nation/arab.ruleset:6
31995msgid "?plural:Arabs"
31996msgstr "Arab"
31997
31998#: data/nation/arab.ruleset:8
31999#, fuzzy
32000msgid "The Arab/Islamic civilization of 622 to 1495 CE."
32001msgstr "Peradaban Arab/Islam pada 622-1495 M."
32002
32003#: data/nation/arab.ruleset:23
32004#, c-format
32005msgid "Sheikh %s"
32006msgstr "Syekh %s"
32007
32008#: data/nation/arab.ruleset:23
32009#, c-format
32010msgid "Shaykha %s"
32011msgstr "Syaikhah %s"
32012
32013#: data/nation/arab.ruleset:24
32014#, c-format
32015msgid "Vizier %s"
32016msgstr ""
32017
32018#: data/nation/arab.ruleset:24
32019#, c-format
32020msgid "?female:Vizier %s"
32021msgstr ""
32022
32023#: data/nation/arab.ruleset:25 data/nation/songhai.ruleset:26
32024#: data/nation/turk.ruleset:32
32025#, c-format
32026msgid "Caliph %s"
32027msgstr "Khalifah %s"
32028
32029#: data/nation/arab.ruleset:25 data/nation/songhai.ruleset:26
32030#: data/nation/turk.ruleset:32
32031#, c-format
32032msgid "Calipha %s"
32033msgstr "Khalifah %s"
32034
32035#: data/nation/austrian.ruleset:5
32036msgid "Austrian"
32037msgstr "Austria"
32038
32039#: data/nation/austrian.ruleset:6
32040msgid "?plural:Austrians"
32041msgstr "Austria"
32042
32043#. TRANS: Legend for nation in "core" set
32044#: data/nation/austrian.ruleset:9
32045msgid ""
32046"The origins of Austria date back to the time of the Roman Empire when a "
32047"Celtic kingdom was conquered by the Romans in approximately 15 BCE, and "
32048"later became Noricum, a Roman province, in the mid 1st century CE - an area "
32049"which mostly encloses today's Austria. In 788 CE, the Frankish king "
32050"Charlemagne conquered the area, and introduced Christianity. Under the "
32051"native Habsburg dynasty, Austria became one of the great powers of Europe. "
32052"In 1867, the Austrian Empire was reformed into Austria-Hungary. The Austro-"
32053"Hungarian Empire collapsed in 1918 with the end of World War I. After "
32054"establishing the First Austrian Republic in 1919, Austria joined Nazi "
32055"Germany in the Anschluss in 1938. This lasted until the end of World War II "
32056"in 1945, after which Austria was occupied by the Allies."
32057msgstr ""
32058
32059#: data/nation/austrian.ruleset:49
32060#, c-format
32061msgid "Archduke %s"
32062msgstr ""
32063
32064#: data/nation/austrian.ruleset:49
32065#, c-format
32066msgid "Archduchess %s"
32067msgstr ""
32068
32069#: data/nation/austrian.ruleset:50 data/nation/german.ruleset:36
32070#, c-format
32071msgid "Kaiser %s"
32072msgstr ""
32073
32074#: data/nation/austrian.ruleset:50 data/nation/german.ruleset:36
32075#, c-format
32076msgid "Kaiserin %s"
32077msgstr ""
32078
32079#: data/nation/austrian.ruleset:52 data/nation/french.ruleset:44
32080#: data/nation/italian.ruleset:44 data/nation/polish.ruleset:37
32081#: data/nation/portuguese.ruleset:29 data/nation/spanish.ruleset:43
32082#, c-format
32083msgid "Mother Superior %s"
32084msgstr ""
32085
32086#: data/nation/babylonian.ruleset:8
32087#, fuzzy
32088msgid ""
32089"Babylon was the dominant city of Mesopotamia from the 18th to 7th centuries "
32090"BCE under a succession of peoples including Amorites, Kassites, Assyrians, "
32091"and Chaldeans."
32092msgstr ""
32093"Babilonia adalah sebuah kekaisaran yang sangat besar di wilayah Mesopotamia "
32094"yang berkuasa sejak abad ke-18 sampai ke-7 SM di bawah pimpinan banyak "
32095"bangsa, termasuk Amori, Kassit, Asyur dan Kasdim."
32096
32097#: data/nation/brazilian.ruleset:5
32098msgid "Brazilian"
32099msgstr "Brazil"
32100
32101#: data/nation/brazilian.ruleset:6
32102msgid "?plural:Brazilians"
32103msgstr "Brazil"
32104
32105#: data/nation/brazilian.ruleset:8
32106msgid ""
32107"Brazil was founded as a colony of Portugal but became independent in 1822 as "
32108"a result of Portugal's occupation by Napoleonic France. The country was "
32109"first established as an empire under the exiled Portuguese royal family. The "
32110"empire lasted until the establishment of a republican government in 1889."
32111msgstr ""
32112
32113#: data/nation/brazilian.ruleset:31 data/nation/chinese.ruleset:30
32114#, c-format
32115msgid "Chairwoman %s"
32116msgstr ""
32117
32118#: data/nation/brazilian.ruleset:32
32119#, c-format
32120msgid "Director-President %s"
32121msgstr "Presiden Direktur %s"
32122
32123#: data/nation/brazilian.ruleset:32
32124#, c-format
32125msgid "?female:Director-President %s"
32126msgstr "Presiden Direktur %s"
32127
32128#: data/nation/byzantium.ruleset:5
32129msgid "Byzantine"
32130msgstr "Bizantium"
32131
32132#: data/nation/byzantium.ruleset:6
32133msgid "?plural:Byzantines"
32134msgstr "Bizantium"
32135
32136#: data/nation/byzantium.ruleset:8
32137msgid ""
32138"At the time of the decline of the old Roman empire, the Emperor Constantine "
32139"moved the empire's capital to Byzantium and formed a new empire mostly known "
32140"as the Eastern Roman empire or the Byzantine empire. This empire lasted "
32141"until 1453 when its capital fell to the Ottomans. At the time of Justinian "
32142"I, the Byzantines controlled nearly all of the Middle East, northern Africa, "
32143"Italy, and parts of Spain."
32144msgstr ""
32145"Di saat Kekaisaran Romawi mengalami kemunduran, Kaisar Konstantin "
32146"memindahkan ibukotanya ke Bizantium dan membentuk kekaisaran baru yang "
32147"sering dikenal dengan Kekaisaran Romawi Timur atau Kekaisaran Bizantium. "
32148"Kekaisaran ini ditaklukkan oleh Kekaisaran Utsmaniyah pada 1453. Saat "
32149"Justinian ! berkuasa, Bizantium menguasai hampir seluruh wilayah Timur "
32150"Tengah, Afrika Utara, Italia, dan sebagian Spanyol."
32151
32152#: data/nation/carthaginian.ruleset:10
32153#, fuzzy
32154msgid ""
32155"The Carthaginians, descendants of Phoenician traders, ran a naval empire in "
32156"the Mediterranean from the 5th to 2nd centuries BCE. Carthage was destroyed "
32157"by Rome in 146 BCE."
32158msgstr ""
32159"Bangsa Kartago, keturunan para pedagang Fenisia, memiliki sebuah kerajaan "
32160"maritim yang berkuasa di wilayah Mediterania sejak abad ke-5 sampai ke-2 SM. "
32161"Kartago ditaklukkan oleh Romawi pada 146 SM."
32162
32163#: data/nation/carthaginian.ruleset:25
32164#, c-format
32165msgid "Judge %s"
32166msgstr "Jaksa %s"
32167
32168#: data/nation/carthaginian.ruleset:25
32169#, c-format
32170msgid "?female:Judge %s"
32171msgstr "Hakim %s"
32172
32173#: data/nation/cherokee.ruleset:5
32174msgid "Cherokee"
32175msgstr "Cherokee"
32176
32177#: data/nation/cherokee.ruleset:6
32178msgid "?plural:Cherokees"
32179msgstr "Cherokee"
32180
32181#: data/nation/cherokee.ruleset:8
32182msgid ""
32183"The Cherokee nation is the largest Native American nation in North America "
32184"today."
32185msgstr ""
32186"Cherokee adalah bangsa penduduk asli Amerika Utara terbesar hingga saat ini."
32187
32188#: data/nation/chinese.ruleset:8
32189#, fuzzy
32190msgid ""
32191"China is the oldest major civilization that is still in existence today, "
32192"with written records dating back over 3,500 years. After first being unified "
32193"by the Qin dynasty in 221 BCE, China alternated between periods of unity and "
32194"disunity, and was occasionally conquered by external ethnicities. Today, the "
32195"People's Republic of China, established by the Communists in 1949, occupies "
32196"the mainland, while the former Nationalist government of the Republic of "
32197"China governs the island of Taiwan."
32198msgstr ""
32199"Cina adalah peradaban tertua yang masih ada sampai sekarang, dengan sejarah "
32200"selama 3.500 tahun yang tertulis. Setelah disatukan oleh Dinasti Qin pada "
32201"221 SM, Cina mengalami masa-masa persatuan dan perpecahan, bahkan pernah "
32202"juga ditaklukkan oleh bangsa lain. Saat ini, Republik Rakyat Cina yang "
32203"didirikan kaum komunis pada 1949 menduduki wilayah daratan utamanya, "
32204"sedangkan kaum nasionalisnya mendirikan negara baru di kepulauan Taiwan."
32205
32206#: data/nation/danish.ruleset:5
32207msgid "Danish"
32208msgstr "Denmark"
32209
32210#: data/nation/danish.ruleset:6
32211msgid "?plural:Danes"
32212msgstr "Denmark"
32213
32214#: data/nation/danish.ruleset:8
32215#, fuzzy
32216msgid ""
32217"The founding of the Danish kingdom is generally assigned to the reign of "
32218"Harald Blåtand, who unified what is now Denmark between 958 CE and 988 CE."
32219msgstr ""
32220"Berdirinya kerajaan Denmark secara umum berhubungan dengan kekuasaan Harald "
32221"Blatand, yang mempersatukan Denmark antara 958 M dan 988 M."
32222
32223#: data/nation/danish.ruleset:34 data/nation/swedish.ruleset:34
32224#: data/nation/viking.ruleset:29
32225#, c-format
32226msgid "Earl %s"
32227msgstr ""
32228
32229#: data/nation/danish.ruleset:34 data/nation/swedish.ruleset:34
32230#: data/nation/viking.ruleset:29
32231#, c-format
32232msgid "?female:Earl %s"
32233msgstr ""
32234
32235#: data/nation/dutch.ruleset:5
32236msgid "Dutch"
32237msgstr "Belanda"
32238
32239#: data/nation/dutch.ruleset:6
32240msgid "?plural:Dutch"
32241msgstr "Belanda"
32242
32243#: data/nation/dutch.ruleset:8
32244msgid ""
32245"When the Holy Roman Emperor sentenced the entire population to death, the "
32246"people of the Netherlands revolted and declared themselves independent, "
32247"forming the Union of Utrecht in 1579. The Netherlands grew to be a dominant "
32248"maritime and economic power in the 17th century."
32249msgstr ""
32250"Ketika Kaisar Romawi Suci menjatuhkan hukuman mati kepada seluruh "
32251"penduduknya, orang-orang Belanda memberontak dan menyatakan merdeka, "
32252"membentuk Uni Utrecht pada 1579. Belanda berkembang menjadi kekuatan ekonomi "
32253"dan maritim yang bsar pada abad ke-17."
32254
32255#: data/nation/dutch.ruleset:39 data/nation/polish.ruleset:36
32256#: data/nation/russian.ruleset:49
32257#, c-format
32258msgid "Prince %s"
32259msgstr "Pangeran %s"
32260
32261#: data/nation/dutch.ruleset:39 data/nation/polish.ruleset:36
32262#: data/nation/russian.ruleset:49
32263#, c-format
32264msgid "Princess %s"
32265msgstr "Puteri %s"
32266
32267#: data/nation/dutch.ruleset:41
32268#, c-format
32269msgid "Stadtholder %s"
32270msgstr ""
32271
32272#: data/nation/dutch.ruleset:41
32273#, c-format
32274msgid "Stadtholdress %s"
32275msgstr ""
32276
32277#: data/nation/english.ruleset:27 data/nation/russian.ruleset:48
32278#: data/nation/spanish.ruleset:41
32279#, c-format
32280msgid "Pretender %s"
32281msgstr ""
32282
32283#: data/nation/english.ruleset:27 data/nation/russian.ruleset:48
32284#: data/nation/spanish.ruleset:41
32285#, c-format
32286msgid "?female:Pretender %s"
32287msgstr ""
32288
32289#: data/nation/english.ruleset:28 data/nation/mayan.ruleset:27
32290#, c-format
32291msgid "Lord %s"
32292msgstr ""
32293
32294#: data/nation/english.ruleset:28 data/nation/mayan.ruleset:27
32295#, c-format
32296msgid "Lady %s"
32297msgstr ""
32298
32299#: data/nation/english.ruleset:29 data/nation/polish.ruleset:37
32300#, c-format
32301msgid "Bishop %s"
32302msgstr "Uskup %s"
32303
32304#: data/nation/english.ruleset:29
32305#, c-format
32306msgid "?female:Bishop %s"
32307msgstr "Uskup %s"
32308
32309#: data/nation/ethiopian.ruleset:5
32310msgid "Ethiopian"
32311msgstr "Etiopia"
32312
32313#: data/nation/ethiopian.ruleset:6
32314msgid "?plural:Ethiopians"
32315msgstr "Etiopia"
32316
32317#: data/nation/ethiopian.ruleset:8
32318msgid ""
32319"Ethiopia is the oldest nation in Africa and the only one to remain "
32320"independent during European colonialism."
32321msgstr ""
32322"Etiopia adalah bangsa tertua di Afrika dan satu-satunya yang tetap merdeka "
32323"selama penjajahan Eropa."
32324
32325#: data/nation/french.ruleset:8
32326msgid ""
32327"France has long been a major power in Europe. French conquerors like Emperor "
32328"Napoleon and King Charlemagne united large parts of Europe under the French "
32329"flag. The country also built the world's second largest colonial empire. The "
32330"French kingdom first came into existence when it grew out of the western "
32331"part of the Frankish empire during the High Middle Ages. France - and indeed "
32332"the world - was shaken on its foundations by the French Revolution of 1789."
32333msgstr ""
32334"Perncis telah menjadi kekuatan besar Eropa sejak lama. Para penakluk dari "
32335"Perancis seperti Kaisar Napoleon dan Raja Charlemagne pernah menyatukan "
32336"sebagian besar Eropa di bawah bendera Perancis. Negara ini pernah memiliki "
32337"wilayah jajahan terluas kedua di dunia. Kerajaan Perancis muncul pertama "
32338"kali dari wilayah barat Kerajaan Franka pada Abad Pertengahan. Perancis - "
32339"juga dunia tentunya - terguncang hebat oleh peristiwa Revolusi Perancis pada "
32340"tahun 1789."
32341
32342#: data/nation/french.ruleset:41
32343#, c-format
32344msgid "Citizen %s"
32345msgstr "Penduduk %s"
32346
32347#: data/nation/french.ruleset:41
32348#, c-format
32349msgid "?female:Citizen %s"
32350msgstr "Penduduk %s"
32351
32352#: data/nation/french.ruleset:43
32353#, c-format
32354msgid "Premiere %s"
32355msgstr ""
32356
32357#: data/nation/greek.ruleset:25 data/nation/mayan.ruleset:28
32358#: data/nation/zulu.ruleset:39
32359#, c-format
32360msgid "Elder %s"
32361msgstr "Tetua %s"
32362
32363#: data/nation/greek.ruleset:25 data/nation/mayan.ruleset:28
32364#: data/nation/zulu.ruleset:39
32365#, c-format
32366msgid "?female:Elder %s"
32367msgstr "Tetua %s"
32368
32369#: data/nation/hittite.ruleset:5
32370msgid "Hittite"
32371msgstr "Hittite"
32372
32373#: data/nation/hittite.ruleset:6
32374msgid "?plural:Hittites"
32375msgstr "Hittite"
32376
32377#: data/nation/hittite.ruleset:8
32378#, fuzzy
32379msgid ""
32380"The Hittite kingdom lasted from about 1680 BCE to about 1180 BCE. They were "
32381"the first civilization to discover iron working. At its height, they "
32382"controlled central Anatolia, north-western Syria and Mesopotamia down to "
32383"Babylon."
32384msgstr ""
32385"Kerajaan Hittite berkuasa dari sekitar tahun 1680 SM sampai 1180 SM. "
32386"Merekalah peradaban pertama yang menemukan teknik pengolahan besi. Di masa "
32387"kejayaannya, mereka menguasai Anatolia tengah, barat-laut Suriah dan "
32388"Mesopotamia sampai Babilonia."
32389
32390#: data/nation/hunnic.ruleset:5
32391msgid "Hunnic"
32392msgstr "Hun"
32393
32394#: data/nation/hunnic.ruleset:6
32395msgid "?plural:Huns"
32396msgstr "Hun"
32397
32398#: data/nation/hunnic.ruleset:8
32399msgid ""
32400"The European Huns were an ancient tribal confederation who first appeared in "
32401"the 4th century. The Huns inhabited the Eurasian steppes and were known as "
32402"formidable horse archers. In the fifth century CE they created a powerful "
32403"military empire under the leadership of Attila, famous for his campaigns "
32404"against the Roman Empire. Attila died in 453, and the empire fell apart one "
32405"year later. The origins of the Huns are still a matter of dispute; they have "
32406"long been associated with the Xiongnu mentioned in Chinese sources, but that "
32407"link has still not been unequivocally proven. Hunnic ethnic relations and "
32408"language are likewise controversial."
32409msgstr ""
32410
32411#: data/nation/inca.ruleset:5
32412msgid "Inca"
32413msgstr "Inka"
32414
32415#: data/nation/inca.ruleset:6
32416msgid "?plural:Incas"
32417msgstr "Inka"
32418
32419#: data/nation/inca.ruleset:9
32420msgid ""
32421"The Inca were an Amerind people of the Northern Andes who conquered an "
32422"empire stretching along the west coast of South America from what is now "
32423"southern Chile nearly to the Equator. They had the bad timing to do it just "
32424"a few decades before the Spanish conquistadors arrived in their part of the "
32425"world in the 1530s CE. In that short time frame, the Inca were able to build "
32426"over 15,000 km of roads throughout their realm. Their state was the largest "
32427"in the Americas prior to the Spanish conquest and was maintained through a "
32428"complex, hierarchical and pragmatic administrative system. They were, "
32429"however, wracked as many kingdoms have been by crises of succession. When "
32430"the Spanish arrived, the Inca were in the middle of one such crisis - the "
32431"war between Atawallpa and Waskhar. They were the sons of the late ruler "
32432"Wayna Qhapaq, who had died from disease - likely smallpox - that was "
32433"sweeping through the land."
32434msgstr ""
32435
32436#: data/nation/inca.ruleset:35
32437#, c-format
32438msgid "Inka %s"
32439msgstr ""
32440
32441#: data/nation/inca.ruleset:35
32442#, c-format
32443msgid "Qoya %s"
32444msgstr ""
32445
32446#: data/nation/inca.ruleset:36
32447#, c-format
32448msgid "Sapa Inka %s"
32449msgstr ""
32450
32451#: data/nation/inca.ruleset:36
32452#, c-format
32453msgid "Sapa Qoya %s"
32454msgstr ""
32455
32456#: data/nation/indian.ruleset:8
32457msgid ""
32458"The Republic of India was created in 1950 following a non-violent "
32459"independence movement led by Mahatma Gandhi. With more than a billion "
32460"inhabitants it is the world's second most populous country as well as the "
32461"world's largest democracy."
32462msgstr ""
32463"Republik India didirikan pada tahun 1950 setelah pergerakan kemerdekaan yang "
32464"dipimpin oleh Mahatma Gandhi. Dengan lebih dari satu miliar penduduk, India "
32465"menjadi negara dengan penduduk terbesar kedua, sekaligus negara demokrasi "
32466"terbesar di dunia."
32467
32468#: data/nation/indonesian.ruleset:5
32469msgid "Indonesian"
32470msgstr "Indonesia"
32471
32472#: data/nation/indonesian.ruleset:6
32473msgid "?plural:Indonesians"
32474msgstr "Indonesia"
32475
32476#: data/nation/indonesian.ruleset:8
32477msgid ""
32478"Indonesia is a large country on the Malay Archipelago with central "
32479"government on the island of Java. The country has a Muslim majority and is "
32480"one of the most populous in the world."
32481msgstr ""
32482"Indonesia adalah negara yang besar di Kepulauan Besar Melayu dengan pusat "
32483"pemerintahan berada di pulau Jawa. Mayoritas penduduknya adalah Muslim, "
32484"menjadikannya sebagai negara dengan penduduk Muslim terbesar."
32485
32486#: data/nation/indonesian.ruleset:21 data/nation/turk.ruleset:31
32487#, c-format
32488msgid "Sultan %s"
32489msgstr "Sultan %s"
32490
32491#: data/nation/indonesian.ruleset:21 data/nation/turk.ruleset:31
32492#, c-format
32493msgid "Sultana %s"
32494msgstr "Sultanah %s"
32495
32496#: data/nation/indonesian.ruleset:22
32497#, c-format
32498msgid "Imam %s"
32499msgstr "Imam %s"
32500
32501#: data/nation/indonesian.ruleset:22
32502#, c-format
32503msgid "Imama %s"
32504msgstr ""
32505
32506#: data/nation/iroquois.ruleset:5
32507msgid "Iroquois"
32508msgstr "Iroquois"
32509
32510#: data/nation/iroquois.ruleset:6
32511msgid "?plural:Iroquois"
32512msgstr "Iroquois"
32513
32514#: data/nation/iroquois.ruleset:8
32515msgid ""
32516"The Iroquois Confederacy - known as Haudenosaunee in their own language - "
32517"was a North American group of nations with common language and culture. They "
32518"were based in what is now upstate New York and consisted originally of five "
32519"nations: Seneca, Cayuga, Onondaga, Oneida and Mohawk. The confederacy had a "
32520"written constitution and a currency system making them the most advanced "
32521"state in North America upon the arrival of the Europeans."
32522msgstr ""
32523"Konfederasi Iroquois - dikenal sebagai Haudenosaunee dalam bahasa mereka - "
32524"adalah sekelompok bangsa di Amerika Utara. Mereka mendiami wilayah yang "
32525"sekarang adalah New York, dan awalnya terdiri atas lima bangsa: Seneca, "
32526"Cayuga, Onondagam Oneida, dan Mohawk. Konfederasi ini telah menuliskan "
32527"sistem konstitusi dan mata uang, menjadikan mereka sebagai bangsa paling "
32528"maju di Amerika Utara sebelum kedatangan bangsa Eropa."
32529
32530#: data/nation/italian.ruleset:5
32531msgid "Italian"
32532msgstr "Italia"
32533
32534#: data/nation/italian.ruleset:6
32535msgid "?plural:Italians"
32536msgstr "Italia"
32537
32538#: data/nation/italian.ruleset:8
32539#, fuzzy
32540msgid ""
32541"The Italian nation was unified in 1870 CE after decades of campaigning by "
32542"indigenous nationalists. It was a monarchy under the House of Savoy until "
32543"1922, then a fascist state until 1945 after which democracy was restored by "
32544"the World War II victors."
32545msgstr ""
32546"Bangsa Italia disatukan oleh para nasionalis pada tahun 1870. Dulunya Italia "
32547"berbentuk monarki di bawah pemerintahan House of Savoy sampai tahun 1922, "
32548"kemudian menjadi negara fasis hingga akhirnya dijadikan negara demokrasi "
32549"oleh para pemenang Perang Dunia II pada 1945."
32550
32551#: data/nation/italian.ruleset:43
32552#, c-format
32553msgid "Duce %s"
32554msgstr ""
32555
32556#: data/nation/italian.ruleset:43
32557#, c-format
32558msgid "Ducezza %s"
32559msgstr ""
32560
32561#: data/nation/japanese.ruleset:8
32562#, fuzzy
32563msgid ""
32564"According to traditional Japanese mythology, Japan was founded in the 7th "
32565"century BCE by the ancestral Emperor Jimmu."
32566msgstr ""
32567"Menurut mitologi tradisional Jepang, Jepang didirikan pada abad ke-7 M oleh "
32568"leluhur Kaisar Jimmu."
32569
32570#: data/nation/khmer.ruleset:5
32571msgid "Khmer"
32572msgstr "Khmer"
32573
32574#: data/nation/khmer.ruleset:6
32575msgid "?plural:Khmers"
32576msgstr "Khmer"
32577
32578#: data/nation/khmer.ruleset:8
32579#, fuzzy
32580msgid ""
32581"The Khmer Empire, established in 802 CE, dominated Southeast Asia for many "
32582"centuries during the Middle Ages. Heavily influenced by Indian culture, the "
32583"Khmers were great builders who erected innumerable stone temples to Hindu "
32584"deities. The Khmers today are the majority ethnicity of Cambodia."
32585msgstr ""
32586"Kerajaan Khmer yang berdiri pada tahun 802, menguasai wilayah Asia Tenggara "
32587"selama berabad-abad. Terpengaruh oleh budaya India, orang-orang Khmer adalah "
32588"pembangun yang hebat yang telah membangun banyak kuil dewa Hindu. Saat ini, "
32589"sebagian besar penduduk Kamboja adalah bangsa Khmer."
32590
32591#: data/nation/korean.ruleset:5
32592msgid "Korean"
32593msgstr "Korea"
32594
32595#: data/nation/korean.ruleset:6
32596msgid "?plural:Koreans"
32597msgstr "Korea"
32598
32599#: data/nation/korean.ruleset:8
32600#, fuzzy
32601msgid ""
32602"According to legend, the first Korean kingdom was founded in prehistory by "
32603"the ancestral Tangun in southern Manchuria. The Korean kingdoms were united "
32604"in 668 by king Munmu. Today the Korean peninsula is divided into two states, "
32605"North and South Korea, as a result of the stalemate after the Korean war in "
32606"1953."
32607msgstr ""
32608"Menurut legenda, kerajaan Korea pertama didirikan pada jaman prasejarah oleh "
32609"leluhur Tangun di selatan Manchuria. Kerajaan Korea dipersatukan pada tahun "
32610"668 oleh raja Munmu. Sekarang semenanjung Korea dibagi menjadi dua negara, "
32611"Korea Utara dan Selatan sebagai akibat dari kebuntuan setelah perang Korea "
32612"pada 1953."
32613
32614#: data/nation/mali.ruleset:5
32615msgid "Mali"
32616msgstr "Mali"
32617
32618#: data/nation/mali.ruleset:6
32619msgid "?plural:Malis"
32620msgstr "Mali"
32621
32622#: data/nation/mali.ruleset:8
32623msgid ""
32624"Sub-Saharan Africa has been a cultural and ethnical melting pot for "
32625"millennia. In medieval times, the region was home to a succession of empires "
32626"called the Sahelian kingdoms. Of these, the Islamic Mali Empire was the most "
32627"influential. This empire reigned from the 14th to the 17th century and was "
32628"famed for its wealth and benevolent kings. The modern Republic of Mali "
32629"derives its name from this empire."
32630msgstr ""
32631
32632#. TRANS: Mansa = King of kings
32633#: data/nation/mali.ruleset:28 data/nation/songhai.ruleset:27
32634#, c-format
32635msgid "Mansa %s"
32636msgstr ""
32637
32638#: data/nation/mali.ruleset:28 data/nation/songhai.ruleset:27
32639#, c-format
32640msgid "?female:Mansa %s"
32641msgstr ""
32642
32643#: data/nation/mayan.ruleset:5
32644msgid "Mayan"
32645msgstr "Maya"
32646
32647#: data/nation/mayan.ruleset:6
32648msgid "?plural:Mayas"
32649msgstr "Maya"
32650
32651#: data/nation/mayan.ruleset:8
32652msgid ""
32653"The Mayans were a Mesoamerican civilization. They are famous for building "
32654"great pyramids and palaces in the jungle."
32655msgstr ""
32656"Maya adalah peradaban Mesoamerika. Mereka terkenal akan bangunan piramida "
32657"besar dan istana di hutan rimba."
32658
32659#: data/nation/persian.ruleset:8
32660#, fuzzy
32661msgid ""
32662"The first Persian (Achaemenid) Empire lasted from 550 BCE to 330 BCE; the "
32663"second (Sassanid) from 226 CE to 642 CE."
32664msgstr ""
32665"Kekaisaran Persia (Achaemenid) pertama berawal sejak 550 SM hingga 330 SM; "
32666"yang kedua (Sassanid) dimulai sejak 226 M hingga 642 M."
32667
32668#: data/nation/persian.ruleset:24
32669#, c-format
32670msgid "Satrap %s"
32671msgstr ""
32672
32673#: data/nation/persian.ruleset:24
32674#, c-format
32675msgid "?female:Satrap %s"
32676msgstr ""
32677
32678#: data/nation/polish.ruleset:5
32679msgid "Polish"
32680msgstr "Polandia"
32681
32682#: data/nation/polish.ruleset:6
32683msgid "?plural:Poles"
32684msgstr "Polandia"
32685
32686#: data/nation/polish.ruleset:8
32687msgid ""
32688"The Polish state was formed about a millennium ago, and reached its Golden "
32689"Age near the end of the 16th century."
32690msgstr ""
32691"Negeri Polandia didirikan sekitar satu milenium yang lalu, dan mencapai "
32692"Jaman Keemasannya di akhir abad 16."
32693
32694#: data/nation/polynesian.ruleset:5
32695msgid "Polynesian"
32696msgstr "Polinesia"
32697
32698#: data/nation/polynesian.ruleset:6
32699#, fuzzy
32700#| msgid "?plural:Polynesian"
32701msgid "?plural:Polynesians"
32702msgstr "Polinesia"
32703
32704#: data/nation/polynesian.ruleset:8
32705msgid ""
32706"Polynesian culture stretches from Hawaii to New Zealand to Easter Island and "
32707"covers all the islands in between."
32708msgstr ""
32709"Kebudayaan Polinesia meliputi Hawai ke Selandia Baru lalu ke Pulau Paskah, "
32710"dan mencakup pulau-pulau diantaranya."
32711
32712#: data/nation/portuguese.ruleset:5
32713msgid "Portuguese"
32714msgstr "Portugal"
32715
32716#: data/nation/portuguese.ruleset:6
32717msgid "?plural:Portuguese"
32718msgstr "Portugal"
32719
32720#: data/nation/portuguese.ruleset:8
32721msgid ""
32722"Portugal founded the first of the great mercantile empires in the 1400s on "
32723"the shipbuilding advances funded by Prince Henry the Navigator."
32724msgstr ""
32725
32726#: data/nation/portuguese.ruleset:28
32727#, c-format
32728msgid "Viscount %s"
32729msgstr ""
32730
32731#: data/nation/portuguese.ruleset:28
32732#, c-format
32733msgid "Viscountess %s"
32734msgstr ""
32735
32736#: data/nation/roman.ruleset:8
32737msgid ""
32738"Rome was, in legend, founded by Romulus in 753 BCE. At its height, Rome "
32739"controlled much of Europe, northern Africa and the Near East. Roman culture "
32740"adopted much of the civilizations it conquered, such as the Greeks and "
32741"Etruscans, and forms one of the bases of the Western culture. Even today, "
32742"Roman influence in fields such as law, philosophy and language remains "
32743"enormous. The Roman civilization spanned more than a millennium; first as a "
32744"kingdom, later as a republic and then from 27 BCE onward as an empire. The "
32745"empire was split in the 4th century CE. The Western Roman Empire fell in 476 "
32746"CE, the Eastern Roman or Byzantine Empire survived almost a thousand years "
32747"more; its capital Constantinople fell to the Turks in 1453."
32748msgstr ""
32749
32750#: data/nation/roman.ruleset:50
32751#, c-format
32752msgid "Tribune %s"
32753msgstr ""
32754
32755#: data/nation/roman.ruleset:50
32756#, c-format
32757msgid "?female:Tribune %s"
32758msgstr ""
32759
32760#: data/nation/roman.ruleset:52
32761#, c-format
32762msgid "%s Augustus"
32763msgstr "%s Augustus"
32764
32765#: data/nation/roman.ruleset:52
32766#, c-format
32767msgid "%s Augusta"
32768msgstr "%s Augusta"
32769
32770#: data/nation/russian.ruleset:8
32771msgid ""
32772"Russia is the largest country in the world, occupying a huge part of both "
32773"Europe and Asia. According to legend, Slavic tribes of Novgorod invited the "
32774"Varangian (Viking) king Oleg to bring order to their land. Oleg established "
32775"the Kievan Rus' in this realm, the first Russian state. By the 11th century, "
32776"the Kievan Rus' had disintegrated into lesser princedoms, which were once "
32777"again united into one state by Ivan III in the 15th century. After a "
32778"decisive victory over Sweden and large territorial gains, Peter I pronounced "
32779"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a "
32780"socialist revolution dethroned the last Russian emperor. After the "
32781"dissolution of the USSR in 1991 Russia appeared on the world map again, now "
32782"as a federal republic."
32783msgstr ""
32784
32785#: data/nation/sioux.ruleset:32 data/nation/tupi.ruleset:26
32786#, c-format
32787msgid "Shaman %s"
32788msgstr ""
32789
32790#: data/nation/sioux.ruleset:32 data/nation/tupi.ruleset:26
32791#, c-format
32792msgid "?female:Shaman %s"
32793msgstr ""
32794
32795#: data/nation/songhai.ruleset:5
32796msgid "Songhai"
32797msgstr "Songhai"
32798
32799#: data/nation/songhai.ruleset:6
32800msgid "?plural:Songhai"
32801msgstr "Songhai"
32802
32803#: data/nation/songhai.ruleset:8
32804msgid ""
32805"The Songhai people established a state in the 11th century CE centered on "
32806"the city of Gao. Following the decline of the Mali empire a few hundred "
32807"years later, the Songhai established an empire of their own which eventually "
32808"grew to become one of the largest in the history of Africa. The rulers of "
32809"Songhai became known for their wealth as well as their devotion to the "
32810"Muslim faith."
32811msgstr ""
32812
32813#: data/nation/sumerian.ruleset:5
32814msgid "Sumerian"
32815msgstr "Sumeria"
32816
32817#: data/nation/sumerian.ruleset:6
32818msgid "?plural:Sumerians"
32819msgstr "Sumeria"
32820
32821#: data/nation/sumerian.ruleset:8
32822msgid ""
32823"Sumer controlled southern Mesopotamia until the rise of Babylonia. Tablets "
32824"of Sumerian writing some 5500 years old have been found, pre-dating every "
32825"other writing in history."
32826msgstr ""
32827"Sumeria menguasai Mesopotamia bagian selatan sampai kebangkitan Babilonia. "
32828"Prasasti aksara Sumeria yang ditemukan telah berusia 5500 tahun, "
32829"menjadikannya aksara paling pertama dalam sejarah."
32830
32831#: data/nation/swedish.ruleset:5
32832msgid "Swedish"
32833msgstr "Swedia"
32834
32835#: data/nation/swedish.ruleset:6
32836msgid "?plural:Swedes"
32837msgstr "Swedia"
32838
32839#: data/nation/swedish.ruleset:8
32840msgid ""
32841"The Kingdom of Sweden was christianized and consolidated as a political "
32842"entity by the 12th century CE. The country rose to prominence as one of the "
32843"great powers of Europe in the 17th century, following substantial military "
32844"conquests by the so called Warrior Kings. However, due to a worsening "
32845"economy and several disastrous defeats to Russia, Sweden soon lost most of "
32846"its gained territory. The country has not been involved in an armed conflict "
32847"since 1814."
32848msgstr ""
32849
32850#: data/nation/taino.ruleset:5
32851msgid "Taino"
32852msgstr "Taino"
32853
32854#: data/nation/taino.ruleset:6
32855msgid "?plural:Taino"
32856msgstr "Taino"
32857
32858#: data/nation/taino.ruleset:9
32859msgid ""
32860"Native inhabitants of the Bahamas, Cuba, Hispaniola, Puerto Rico, Jamaica, "
32861"and other Caribbean islands who gave us the root words for hurricane, "
32862"tobacco, potato, canoe, barbeque, hammock, and yucca. They were a "
32863"matrilineal people, and the first that Columbus came into contact with in "
32864"1492. Though numbering the hundreds of thousands, if not millions, "
32865"throughout the Caribbean, the Taino fell victim to slavery and disease, and "
32866"their population declined rapidly as a result. Spanish accounts paint them "
32867"as a peaceful people compared to their Carib neighbors to the south. Their "
32868"dugout canoes, which were often nearly as long as Columbus' ships, ferried "
32869"traders between islands. Recent genetic studies show that roughly half of "
32870"Puerto Ricans have Taino maternal descent."
32871msgstr ""
32872
32873#: data/nation/thai.ruleset:5
32874msgid "Thai"
32875msgstr "Thailand"
32876
32877#: data/nation/thai.ruleset:6
32878msgid "?plural:Thai"
32879msgstr "Thailand"
32880
32881#: data/nation/thai.ruleset:8
32882#, fuzzy
32883msgid ""
32884"The Thai kingdom was the only country in Southeast Asia to preserve its "
32885"independence through the colonial era of the 18th and 19th centuries CE."
32886msgstr ""
32887"Kerajaan Thailand adalah satu-satunya negara yang tidak pernah dijajah "
32888"negara manapun selama era kolonial pada abad 18 dan 19 M."
32889
32890#: data/nation/tupi.ruleset:5
32891msgid "Tupi"
32892msgstr "Tupi"
32893
32894#: data/nation/tupi.ruleset:6
32895msgid "?plural:Tupi"
32896msgstr "Tupi"
32897
32898#: data/nation/tupi.ruleset:9
32899msgid ""
32900"The Tupi are a native Brazilian people related to the Guarani who inhabited "
32901"the modern Brazilian states of Paraiba, Pernambuco, Ceara, Rio Grande do "
32902"Norte, Alagoas, Sergipe and others as well. Their chiefdoms were destroyed "
32903"through Portuguese slave-raids, the creation of mission-villages, and "
32904"disease. The Tupi intermarried with African slaves and Europeans alike and a "
32905"great many Brazilian place names are derived from Tupi words. "
32906msgstr ""
32907
32908#: data/nation/turk.ruleset:5
32909msgid "Turkish"
32910msgstr "Turki"
32911
32912#: data/nation/turk.ruleset:6
32913msgid "?plural:Turks"
32914msgstr "Turki"
32915
32916#: data/nation/turk.ruleset:8
32917msgid ""
32918"Modern Turkey is the successor state of the Ottoman Empire, which collapsed "
32919"and was dismembered by the victors in World War I after backing the Central "
32920"Powers. The country was subsequently reformed and secularized by Kemal "
32921"Mustapha, the hero of the defense of Gallipoli."
32922msgstr ""
32923
32924#: data/nation/turk.ruleset:30
32925#, c-format
32926msgid "%s Pasha"
32927msgstr ""
32928
32929#: data/nation/turk.ruleset:30
32930#, c-format
32931msgid "?female:%s Pasha"
32932msgstr "%s Pasha"
32933
32934#: data/nation/viking.ruleset:8
32935#, fuzzy
32936msgid ""
32937"The Vikings raided and traded along the coasts of Europe between 800 CE and "
32938"1100 CE. Viking raiders eventually became the rulers of Normandy, Russia, "
32939"and a short-lived kingdom in Sicily."
32940msgstr ""
32941"Bangsa Viking merompak dan berdagang di sepanjang pesisir Eropa di antara "
32942"tahun 800 sampai 1100. Perompak Viking menjadi penguasa Nirmandia, Rusia, "
32943"dan sebuah kerajaan kecil di Sisilia."
32944
32945#: data/amplio2.tilespec:15
32946#, fuzzy
32947#| msgid "Load theme"
32948msgid "Large isometric tileset."
32949msgstr "Muat tema"
32950
32951#: data/cimpletoon.tilespec:15
32952msgid ""
32953"Variant of Amplio2 isometric tileset with unit sprites showing the direction "
32954"the unit is facing."
32955msgstr ""
32956
32957#: data/hex2t.tilespec:15
32958#, fuzzy
32959#| msgid "Save Game"
32960msgid "Small hex tileset."
32961msgstr "Simpan Permainan"
32962
32963#: data/hexemplio.tilespec:17
32964msgid "Large iso-hex tileset, similar to Amplio."
32965msgstr ""
32966
32967#: data/isophex.tilespec:15
32968#, fuzzy
32969#| msgid "Save Game"
32970msgid "Small iso-hex tileset."
32971msgstr "Simpan Permainan"
32972
32973#: data/isotrident.tilespec:15
32974msgid "Isometric tileset based on Trident tileset."
32975msgstr ""
32976
32977#: data/toonhex.tilespec:18
32978msgid ""
32979"Large iso-hex tileset combining Hexemplio's terrains and Cimpletoon's units "
32980"with orientation."
32981msgstr ""
32982
32983#: data/trident.tilespec:14
32984#, fuzzy
32985#| msgid "Save Game"
32986msgid "Small overhead tileset."
32987msgstr "Simpan Permainan"
32988
32989#: data/scenarios/british-isles-85x80-v2.80.sav:5
32990msgid "British Isles (classic/medium)"
32991msgstr "Kepulauan Britania (klasik/sedang)"
32992
32993#: data/scenarios/british-isles-85x80-v2.80.sav:6
32994msgid "Overhead 73x81 map of the British Isles."
32995msgstr ""
32996
32997#: data/scenarios/british-isles-85x80-v2.80.sav:7
32998msgid ""
32999"Map: Martin McMahon, Daniel Markstedt\n"
33000"Start positions: Mateusz Stefek"
33001msgstr ""
33002
33003#: data/scenarios/earth-160x90-v2.sav:5
33004msgid "Earth (classic/large)"
33005msgstr "Bumi (klasik/besar)"
33006
33007#: data/scenarios/earth-160x90-v2.sav:6
33008msgid "Overhead 160x90 map of the Earth."
33009msgstr ""
33010
33011#: data/scenarios/earth-160x90-v2.sav:7
33012msgid ""
33013"Map: Daniel Gudlat, Daniel Markstedt\n"
33014"Start positions: Jason Dorje Short, Mateusz Stefek, Mathieu Roy, David "
33015"Fernandez, Rhue"
33016msgstr ""
33017
33018#: data/scenarios/earth-80x50-v3.sav:5
33019msgid "Earth (classic/small)"
33020msgstr "Bumi (klasik/kecil)"
33021
33022#: data/scenarios/earth-80x50-v3.sav:6
33023msgid "Overhead 80x50 map of the Earth."
33024msgstr ""
33025
33026#: data/scenarios/earth-80x50-v3.sav:7
33027msgid ""
33028"Map: Daniel Gudlat, Daniel Markstedt\n"
33029"Start positions: Jason Dorje Short, Mateusz Stefek, David Fernandez"
33030msgstr ""
33031
33032#: data/scenarios/europe-200x100-v2.sav:5
33033msgid "Europe (classic/giant)"
33034msgstr "Eropa (klasik/sangat besar)"
33035
33036#: data/scenarios/europe-200x100-v2.sav:6
33037msgid "Overhead 177x100 map of Europe."
33038msgstr ""
33039
33040#: data/scenarios/europe-200x100-v2.sav:7
33041msgid ""
33042"Map: Christian Grothoff, Jerzy Klek, Mateusz Stefek, Daniel Markstedt\n"
33043"Start positions: Jason Dorje Short, Mateusz Stefek"
33044msgstr ""
33045
33046#: data/scenarios/france-140x90-v2.sav:5
33047msgid "France (classic/large)"
33048msgstr "Prancis (klasik/besar)"
33049
33050#: data/scenarios/france-140x90-v2.sav:6
33051msgid "Overhead 140x90 map of France."
33052msgstr ""
33053
33054#: data/scenarios/hagworld-120x60-v1.2.sav:5
33055msgid "Earth (classic/medium)"
33056msgstr "Bumi (klasik/sedang)"
33057
33058#: data/scenarios/hagworld-120x60-v1.2.sav:6
33059msgid "Overhead 120x60 map of the Earth."
33060msgstr ""
33061
33062#: data/scenarios/iberian-peninsula-136x100-v1.0.sav:5
33063msgid "Iberian Peninsula (classic/large)"
33064msgstr "Semenanjung Iberia (klasik/besar)"
33065
33066#: data/scenarios/iberian-peninsula-136x100-v1.0.sav:6
33067msgid ""
33068"Overhead 136x100 map of the Iberian Peninsula (modern-day Spain and "
33069"Portugal)."
33070msgstr ""
33071
33072#: data/scenarios/italy-114x100-v2.0.sav:5
33073msgid "Italy (classic/medium)"
33074msgstr "Italia (klasik/sedang)"
33075
33076#: data/scenarios/italy-114x100-v2.0.sav:6
33077msgid "Overhead 114x100 map of Italy."
33078msgstr ""
33079
33080#: data/scenarios/japan-88x100-v1.3.sav:5
33081msgid "Japan (classic/medium)"
33082msgstr "Jepang (klasik/sedang)"
33083
33084#: data/scenarios/japan-88x100-v1.3.sav:6
33085msgid "Overhead 88x100 map of Japan (Mercator projection)."
33086msgstr ""
33087
33088#: data/scenarios/north_america_116x100-v1.2.sav:5
33089msgid "North America (classic/medium)"
33090msgstr "Amerika Utara (klasik/sedang)"
33091
33092#: data/scenarios/north_america_116x100-v1.2.sav:6
33093msgid "Overhead 116x100 map of North America (conical projection)."
33094msgstr ""
33095
33096#: data/scenarios/europe_1900_WWI.sav:5
33097msgid "Europe 1900"
33098msgstr ""
33099
33100#: data/scenarios/europe_1900_WWI.sav:6
33101msgid ""
33102"Europe 1900\n"
33103"\n"
33104"An attempt at an historically accurate recreation of the Great Powers of "
33105"Europe just prior to the outbreak of the First World War.\n"
33106"\n"
33107"WARNING: Each AI controlled player will spend a long time on its moves "
33108"during turn change.\n"
33109"\n"
33110"(update: 28.07.2016) "
33111msgstr ""
33112
33113#: data/scenarios/europe_1900_WWI.sav:7
33114msgid "Ferdinand Steinkrüger (a.k.a. XYZ) and Jamie Troini (a.k.a. Nimrod)."
33115msgstr ""
33116
33117#: data/scenarios/tutorial.sav:5
33118msgid "Tutorial"
33119msgstr "Tutorial"
33120
33121#: data/scenarios/tutorial.sav:6
33122#, fuzzy
33123#| msgid "Play this tutorial scenario to get an introduction to Freeciv."
33124msgid ""
33125"Play this tutorial scenario to get an introduction to Freeciv. This is "
33126"intended for single-player games. It uses the default (classic) rules."
33127msgstr "Mainkan skenario tutorial ini untuk mengenal Freeciv."
33128
33129#: data/scenarios/tutorial.sav:105
33130msgid ""
33131"Welcome to Freeciv.  You lead a civilization.  Your\n"
33132"task is to conquer the world!  You should start by\n"
33133"exploring the land around you with your explorer,\n"
33134"and using your settlers to find a good place to build\n"
33135"a city.  Use the number pad to move units around."
33136msgstr ""
33137
33138#: data/scenarios/tutorial.sav:128
33139msgid ""
33140"Outside of a city, or a fortress or airbase, if a 'stack' of units\n"
33141"on a single tile is attacked, the strongest unit defends; and if that\n"
33142"unit is defeated, ALL of the units on the tile are killed.  Therefore,\n"
33143"it's often a good idea to spread units out, avoiding 'stacks' of units\n"
33144"like this, particularly on land."
33145msgstr ""
33146
33147#: data/scenarios/tutorial.sav:147
33148msgid ""
33149"This looks like a good place to build a city.  The next time this\n"
33150"unit gets a chance to move, press (b) to found a city.\n"
33151"\n"
33152"In general you want to build cities on open ground near water.  Food\n"
33153"is the most important resource for any city.  Grassland and plains\n"
33154"provide plenty of food."
33155msgstr ""
33156
33157#: data/scenarios/tutorial.sav:160
33158msgid ""
33159"Now you have built your first city.  The city window should have\n"
33160"opened automatically; if not click on the city to open it.  Cities are\n"
33161"a fundamental concept in Freeciv, so you should familiarize yourself\n"
33162"with them by playing around in the window.  See the help menu for more.\n"
33163"\n"
33164"You probably want to build some settlers first, so as to expand your\n"
33165"civilization further.  Click on the production tab, then click on the\n"
33166"settler unit from the list of possible productions, then click on the\n"
33167"Change button to begin building it.  When you are done, close the city\n"
33168"dialog.  If all goes well the city should display the settler\n"
33169"production on the map view."
33170msgstr ""
33171
33172#: data/scenarios/tutorial.sav:170
33173msgid ""
33174"Congratulations, you have founded your second city.  This city will\n"
33175"behave almost exactly like the first one - it will be slightly different\n"
33176"because of the terrain around it.  You probably want to build\n"
33177"settlers here too."
33178msgstr ""
33179
33180#: data/scenarios/tutorial.sav:180
33181msgid ""
33182"You have built your third city!  Your civilization seems to be\n"
33183"thriving.  It might be time to think about a military.  Pick one of\n"
33184"the cities that has a high production, and turn it into a military\n"
33185"center.  Build a Barracks there first, then start work on a military\n"
33186"unit.  Pick the best unit you have available - at the beginning of\n"
33187"the game, Warriors will be the only choice, but soon you will have\n"
33188"plenty of options.\n"
33189"\n"
33190"This might also be a good time to use the worklist feature of the\n"
33191"city dialog production report.  Click on Barracks, then click Change\n"
33192"to begin building them.  Then double-click on a military unit to\n"
33193"append it to the worklist.  As soon as the Barracks are complete the\n"
33194"city will automatically switch over to producing the unit."
33195msgstr ""
33196
33197#: data/scenarios/tutorial.sav:190
33198msgid ""
33199"Another city!  You are really getting the hang of this.  You\n"
33200"probably have a pretty good idea what to do with new cities by\n"
33201"now.  Take a moment to look at the bar below the city on the map\n"
33202"view.  This display shows some useful information about the city.\n"
33203"The flag and background color indicate what civilization the city\n"
33204"belongs to (this will be useful when you meet other civilizations).\n"
33205"The top row of the bar also shows the name and size of the city, and\n"
33206"will show one or more stars to indicate if there are units in the\n"
33207"city.  The bottom row shows what the city is building, and how long it\n"
33208"will take; it also shows how long the city will take to grow to the\n"
33209"next largest size."
33210msgstr ""
33211
33212#: data/scenarios/tutorial.sav:200
33213msgid ""
33214"As the number of cities in your empire grows, it becomes harder to\n"
33215"manage individual cities.  This is where the Cities report becomes\n"
33216"useful.  Press F4 to bring it up.  This report shows a list of cities\n"
33217"with various statistics about each.  Play around with it a bit if you\n"
33218"like (return to the map view by pressing F1 or clicking on the View\n"
33219"tab).  With a bit of practice it is possible to control almost every\n"
33220"aspect of the cities from this report.  The full power of the Cities\n"
33221"report is beyond the scope of this tutorial, however."
33222msgstr ""
33223
33224#: data/scenarios/tutorial.sav:231
33225msgid ""
33226"Your city has grown!  As a city grows, more citizens become\n"
33227"available that can be put to work in the fields or dedicated as\n"
33228"citizen specialists.  A city of size two or more may also build\n"
33229"settlers, which costs one unit of population.\n"
33230"\n"
33231"If your city is building settlers, you should consider buying them\n"
33232"now.  Open the city dialog and click on the Buy button.  This trades\n"
33233"in gold (if you have enough of it) to instantly complete the\n"
33234"production."
33235msgstr ""
33236
33237#: data/scenarios/tutorial.sav:235
33238msgid ""
33239"Your city has grown again!  Now with three citizens you have\n"
33240"a fair amount of choice over where the city should focus its\n"
33241"resources.  A city with three citizens gets to work three\n"
33242"different tiles, in addition to its center tile which is worked\n"
33243"for free.  In the city dialog, the map shows which tiles are worked\n"
33244"and how much food, shields, and trade each provides.  Food is used\n"
33245"to grow your city, shields are used for production of buildings\n"
33246"and units, while trade provides taxable revenue that can be\n"
33247"turned into science research, gold, or luxuries.\n"
33248"\n"
33249"Click on a worked tile to remove the citizen from that tile.  Then\n"
33250"click on an unworked tile to place a citizen there.  You may place\n"
33251"up to three citizens on tiles, of course.  The remaining citizens are\n"
33252"all specialists - by default they are all entertainers which provide\n"
33253"only luxuries (which will not be useful until later)."
33254msgstr ""
33255
33256#: data/scenarios/tutorial.sav:239
33257#, c-format
33258msgid ""
33259"Now your city has grown to size five.  As cities get larger unrest\n"
33260"becomes a problem.  A city of this size will usually have one unhappy\n"
33261"citizen unless pacifying effects are used; meaning one entertainer\n"
33262"specialist is required to keep your citizens content.  This is basically\n"
33263"a wasted citizen.\n"
33264"\n"
33265"There are several things that can be done about this.  One quick fix\n"
33266"is to build a temple (or other cultural building) that will make an\n"
33267"unhappy citizen content (see the help on City Improvements for specs\n"
33268"on each building type).  As you get more large cities, it may pay off\n"
33269"to change your tax rates (by pressing ctrl-T) to dedicate some of\n"
33270"your taxes directly to luxuries (every two luxuries will pacify one\n"
33271"citizen).  Building a marketplace enhances the benefit from this\n"
33272"by providing +50%% luxuries to the city."
33273msgstr ""
33274
33275#: data/scenarios/tutorial.sav:243
33276msgid ""
33277"Finally you have grown a city to size eight.  A size eight city can\n"
33278"provide substantial output provided you have enough luxuries to keep\n"
33279"your population content.\n"
33280"\n"
33281"To grow a city beyond size eight requires an aqueduct.  If your city is\n"
33282"going to continue to grow you should start building one soon.  Building\n"
33283"an aqueduct requires the Construction technology."
33284msgstr ""
33285
33286#: data/scenarios/tutorial.sav:247
33287msgid ""
33288"You have grown a city to size twelve.  To grow\n"
33289"it larger, however, you will need to build a Sewer System.  This\n"
33290"requires the Sanitation technology."
33291msgstr ""
33292
33293#: data/scenarios/tutorial.sav:251
33294msgid ""
33295"Congratulations, you have grown a city to size 13.  A city this\n"
33296"large can provide a tremendous amount of output if properly upgraded.\n"
33297"Make sure you have enough taxes and cultural buildings to keep your\n"
33298"citizens content.  You should also make sure the city is upgraded\n"
33299"with buildings that provide bonuses to its output.  Library, Marketplace,\n"
33300"Factory, and Offshore Platform are four good buildings that provide a\n"
33301"large bonus to big cities.  Consider how much benefit each building\n"
33302"will provide and weigh this against its cost - for very large cities\n"
33303"almost all buildings are worthwhile.  Such large cities will also\n"
33304"provide enough taxable revenue (gold) to allow you to purchase some\n"
33305"buildings to accelerate their productions."
33306msgstr ""
33307
33308#: data/scenarios/tutorial.sav:271
33309msgid ""
33310"You have built a settler unit.  Settlers are best used to build \n"
33311"new cities, so as to expand your civilization.  Move your settler\n"
33312"away from your existing cities to find a spot for a new city.  When\n"
33313"you have picked a spot press B to build the city.\n"
33314"\n"
33315"Again, cities are best built on open ground near water.  Grassland\n"
33316"and plains provide food for the city.  Forests and hills provide\n"
33317"the resources (shields) needed for building things.  Rivers and ocean\n"
33318"give trade bonuses that provide civilization-wide benefits.  Desert,\n"
33319"tundra, and mountains generally provide little output and are not\n"
33320"of much use to small cities.  See the help on Terrain for more\n"
33321"information about terrain specs."
33322msgstr ""
33323
33324#: data/scenarios/tutorial.sav:274
33325msgid ""
33326"Your second Settlers should also be used to build a new city.\n"
33327"Notice how when you move the Settlers away from your existing cities\n"
33328"an outline is drawn around them.  This shows the area that would be\n"
33329"covered by a city built at this location; it fits in with the outline\n"
33330"already on the map view that shows which tiles are covered by your\n"
33331"existing cities.  Generally when building new cities you want to make\n"
33332"sure that all tiles are covered by at least one city, but after that\n"
33333"it is best that your cities overlap as little as possible.  Spreading\n"
33334"out cities properly gives each city access to more resources, allowing\n"
33335"them to grow to larger sizes."
33336msgstr ""
33337
33338#: data/scenarios/tutorial.sav:279
33339msgid ""
33340"You have built your first military unit!  Military units have two\n"
33341"basic purposes: attack and defense.  Each unit has an attack strength\n"
33342"and a defense strength.  While a Warriors is a measly 1/1, a Phalanx\n"
33343"is a much stronger defender with 2 defense (1/2).  A Catapult is a good\n"
33344"attacking unit because it has 6 attack (6/1).\n"
33345"\n"
33346"Usually it is a good idea to keep one or two defenders in each city.\n"
33347"Important cities like your capital may deserve extra protection.  Units\n"
33348"built in one city may be sent to another city to defend (press the G\n"
33349"key to enter goto mode to move units easily over distances).  If you\n"
33350"are at war, however, you may wish to move your unit toward an enemy\n"
33351"city to attack.  Be careful not to lose it though!"
33352msgstr ""
33353
33354#: data/scenarios/tutorial.sav:292
33355msgid ""
33356"You have built your first waterborne unit.  These can transport\n"
33357"other units across water, allowing you to explore and settle new\n"
33358"lands.  You can load land units onto your boat in one of two ways.\n"
33359"When your boat and the unit you want to transport are in the same\n"
33360"city, select the latter and press L to load the unit; or if the boat\n"
33361"is adjacent to a land tile, you can move the unit from there onto the\n"
33362"boat.  When you want to disembark, select the transported unit and\n"
33363"press U, or move it onto a land tile."
33364msgstr ""
33365
33366#: data/scenarios/tutorial.sav:315
33367msgid ""
33368"You have built a Barracks.  This building will make any military\n"
33369"units you build start out as veterans.  Veteran units are stronger\n"
33370"than inexperienced (green) troops, and will survive longer in\n"
33371"combat.  See the help on City Improvements for more information\n"
33372"about this and other buildings.\n"
33373"\n"
33374"You probably want to start building a military unit in the city\n"
33375"that built the Barracks.  A barracks are a significant investment\n"
33376"and have a small upkeep as well, so it is not a good idea to let\n"
33377"them go to waste."
33378msgstr ""
33379
33380#: data/scenarios/tutorial.sav:328
33381msgid ""
33382"Your city cannot build a settler.  Settlers take one unit of\n"
33383"population to build, so a city of size one cannot build one without\n"
33384"disbanding the city.\n"
33385"\n"
33386"To remedy this, you need to adjust the citizens in the city to\n"
33387"provide more food so as to grow the city faster.  Cities that\n"
33388"do not have much food should not try to build settlers.  When\n"
33389"founding a new city, make sure it is built on terrain that provides\n"
33390"enough food - grassland is best; plains or hills are almost as good."
33391msgstr ""
33392
33393#: data/scenarios/tutorial.sav:341
33394msgid ""
33395"You have gained your first technology!  Technological advances\n"
33396"are an integral concept in Freeciv.  As you increase your technology\n"
33397"level new units, buildings, governments, and various free bonuses will\n"
33398"become available to you.\n"
33399"\n"
33400"For now, go over into the Research report and play around a little.\n"
33401"Press F6 to open the Research report (or click on the Research tab in\n"
33402"the main window area).  Find the technology called Republic and click\n"
33403"on it.  Now Republic has been set as your technology goal; this means\n"
33404"the next advance on the path toward this technology will automatically\n"
33405"be chosen to research.  In the top of the window it shows how much\n"
33406"scientific research you are accomplishing each turn - research (bulbs)\n"
33407"comes from the taxable trade in your cities.  In the bottom of the\n"
33408"window is the tech tree; here you may left-click to set the research\n"
33409"target or research goal, or right-click to get help about a particular\n"
33410"technology.  When you are done playing around click on the View tab\n"
33411"(F1) to return to the map view."
33412msgstr ""
33413
33414#: data/scenarios/tutorial.sav:344
33415msgid ""
33416"Now you have gained your second technology.  Go back into the\n"
33417"Research report (F6) and take a quick look at your progress.  If you\n"
33418"set Republic as your technology goal earlier, a new research target\n"
33419"should have been chosen for you automatically.  If you do not have\n"
33420"any goal set, however, there will not be any new target chosen until\n"
33421"the end of the turn.\n"
33422"\n"
33423"In the turn when you complete your research, you can pick a new tech\n"
33424"to research.  However, switching targets midway through researching a\n"
33425"particular technology costs you all of the research done on\n"
33426"it so far.  Setting your technology goal wisely means you do not have\n"
33427"to worry about picking a new research target each time you finish\n"
33428"researching a technology."
33429msgstr ""
33430
33431#: data/scenarios/tutorial.sav:347
33432msgid ""
33433"You have successfully completed research into The Republic.  This\n"
33434"technology is particularly useful because it allows a new form of\n"
33435"government.  The government your civilization follows is very\n"
33436"important in determining your development.  In the beginning you\n"
33437"started as a Despotism, a very inefficient form of government.  Later\n"
33438"government options will give you some choice of whether your\n"
33439"civilization is to be a peaceful trading nation or a conquering\n"
33440"juggernaut.  Each has advantages.\n"
33441"\n"
33442"For now, you probably want to switch straight into Republic.  In the\n"
33443"Civilization menu, go to the Government submenu and choose\n"
33444"Republic.  Yes you want a revolution!  Changing governments means\n"
33445"going through a few turns of anarchy, so it is not without cost.\n"
33446"However Republic is a substantially better form of government\n"
33447"than Despotism so the investment will soon pay off."
33448msgstr ""
33449
33450#: data/scenarios/tutorial.sav:360
33451msgid ""
33452"Your unit has found a Hut.  These are small villages scattered across\n"
33453"the landscape.  When a unit enters one, several things may happen.  The\n"
33454"most likely outcome is that you will find resources worth a small\n"
33455"amount of gold.  However it is also possible to find technologies or\n"
33456"mercenary units inside a hut.  Some huts contain native settlers\n"
33457"that will join your civilization and bring a new city into your\n"
33458"empire.  Finally, some huts contain barbarians which will kill your\n"
33459"unit instantly.  On average, it is beneficial to search out and enter\n"
33460"any huts you find as soon as possible."
33461msgstr ""
33462
33463#: data/scenarios/tutorial.sav:367
33464msgid "Loading tutorial events."
33465msgstr ""
33466
33467#. TRANS: Version tag name received from metaserver
33468#: translations/Strings.txt:15
33469msgid "?vertag:stable"
33470msgstr ""
33471
33472#: translations/Strings.txt:16
33473msgid "?vertag:win32"
33474msgstr ""
33475
33476#: translations/Strings.txt:17
33477msgid "?vertag:S2_5"
33478msgstr ""
33479
33480#: translations/Strings.txt:18
33481msgid "?vertag:S2_6"
33482msgstr ""
33483
33484#: translations/Strings.txt:19
33485msgid "?vertag:crosser"
33486msgstr ""
33487
33488#: translations/Strings.txt:20
33489msgid "?vertag:win32-S2_6"
33490msgstr ""
33491
33492#. TRANS: part of revision based version number string
33493#. "(modified 855bfb8e2f)" (the second 'word' is a git hash)
33494#. (Preserve the trailing space.)
33495#: translations/Strings.txt:28
33496msgid "modified "
33497msgstr ""
33498
33499#. TRANS: Modpack subtype, "isometric"
33500#: translations/Strings.txt:34
33501#, fuzzy
33502#| msgid "Vision"
33503msgid "iso"
33504msgstr "Penglihatan"
33505
33506#. TRANS: Modpack subtype
33507#: translations/Strings.txt:36
33508msgid "hex"
33509msgstr ""
33510
33511#. TRANS: Modpack subtype, isometric hex
33512#: translations/Strings.txt:38
33513msgid "hex & iso"
33514msgstr ""
33515
33516#. TRANS: Modpack subtype, overhead tileset
33517#: translations/Strings.txt:40
33518msgid "overhead"
33519msgstr ""
33520
33521#: tools/civmanual.c:234
33522#, c-format
33523msgid "Could not write manual file %s."
33524msgstr ""
33525
33526#: tools/civmanual.c:244
33527#, c-format
33528msgid ""
33529"<h1>Freeciv %s server options</h1>\n"
33530"\n"
33531msgstr ""
33532"<h1>Opsi server Freeciv %s</h1>\n"
33533"\n"
33534
33535#: tools/civmanual.c:263
33536#, c-format
33537msgid "Level: %s.<br>"
33538msgstr "Level: %s.<br>"
33539
33540#: tools/civmanual.c:265
33541#, c-format
33542msgid "Category: %s.<br>"
33543msgstr "Kategori: %s.<br>"
33544
33545#: tools/civmanual.c:271
33546#, c-format
33547msgid "Is locked by the ruleset."
33548msgstr ""
33549
33550#: tools/civmanual.c:273
33551#, c-format
33552msgid "Can only be used in server console."
33553msgstr "Hanya dapat digunakan di konsol server."
33554
33555#: tools/civmanual.c:281 server/stdinhand.c:1763
33556msgid "Minimum:"
33557msgstr "Minimum:"
33558
33559#: tools/civmanual.c:282 tools/civmanual.c:315 server/stdinhand.c:1764
33560#: server/stdinhand.c:1782 server/stdinhand.c:1798
33561msgid "Default:"
33562msgstr ""
33563
33564#: tools/civmanual.c:283 server/stdinhand.c:1765
33565msgid "Maximum:"
33566msgstr "Maksimum:"
33567
33568#: tools/civmanual.c:290 server/stdinhand.c:1772
33569msgid "Possible values:"
33570msgstr ""
33571
33572#: tools/civmanual.c:302 server/stdinhand.c:1790
33573msgid "Possible values (option can take any number of these):"
33574msgstr ""
33575
33576#: tools/civmanual.c:318
33577#, c-format
33578msgid ""
33579"<p class=\"changed\">Value set to %s</p>\n"
33580"\n"
33581msgstr ""
33582
33583#: tools/civmanual.c:325
33584#, c-format
33585msgid ""
33586"<h1>Freeciv %s server commands</h1>\n"
33587"\n"
33588msgstr ""
33589
33590#: tools/civmanual.c:338
33591#, c-format
33592msgid ""
33593"<table>\n"
33594"<tr>\n"
33595"<td valign=\"top\"><pre>Synopsis:</pre></td>\n"
33596"<td>"
33597msgstr ""
33598
33599#: tools/civmanual.c:343
33600#, c-format
33601msgid ""
33602"<p class=\"level\">Level: %s</p>\n"
33603"\n"
33604msgstr ""
33605"<p class=\"level\">Level: %s</p>\n"
33606"\n"
33607
33608#: tools/civmanual.c:352
33609#, c-format
33610msgid ""
33611"<p>Description:</p>\n"
33612"\n"
33613msgstr ""
33614"<p>Deskripsi:</p>\n"
33615"\n"
33616
33617#: tools/civmanual.c:361
33618#, c-format
33619msgid ""
33620"<h1>Freeciv %s terrain help</h1>\n"
33621"\n"
33622msgstr ""
33623
33624#: tools/civmanual.c:365
33625msgid "Move cost"
33626msgstr ""
33627
33628#: tools/civmanual.c:365
33629msgid "Defense bonus"
33630msgstr "Bonus pertahanan"
33631
33632#: tools/civmanual.c:367
33633msgid "Mining"
33634msgstr "Pertambangan"
33635
33636#: tools/civmanual.c:369
33637#, no-c-format
33638msgid "% of Road bonus"
33639msgstr ""
33640
33641#: tools/civmanual.c:369
33642msgid "turns"
33643msgstr "giliran"
33644
33645#: tools/civmanual.c:371
33646msgid "Clean pollution"
33647msgstr "Bersihkan polusi"
33648
33649#: tools/civmanual.c:371
33650msgid "Clean fallout"
33651msgstr "Bersihkan jatuhan"
33652
33653#: tools/civmanual.c:419 tools/civmanual.c:429
33654msgid "impossible"
33655msgstr "tidak mungkin"
33656
33657#: tools/civmanual.c:474
33658#, c-format
33659msgid ""
33660"<h1>Freeciv %s buildings help</h1>\n"
33661"\n"
33662msgstr ""
33663
33664#: tools/civmanual.c:476
33665#, c-format
33666msgid ""
33667"<h1>Freeciv %s wonders help</h1>\n"
33668"\n"
33669msgstr ""
33670
33671#: tools/civmanual.c:481
33672msgid "Upkeep"
33673msgstr "Pemeliharaan"
33674
33675#: tools/civmanual.c:482
33676msgid "Requirement"
33677msgstr ""
33678
33679#: tools/civmanual.c:482
33680msgid "Obsolete by"
33681msgstr "Usang karena"
33682
33683#: tools/civmanual.c:482
33684msgid "More info"
33685msgstr "Info lebih"
33686
33687#. TRANS: improvement requires a feature to be absent.
33688#: tools/civmanual.c:507
33689#, c-format
33690msgid "no %s"
33691msgstr ""
33692
33693#: tools/civmanual.c:533
33694#, fuzzy, c-format
33695msgid ""
33696"<h1>Freeciv %s governments help</h1>\n"
33697"\n"
33698msgstr ""
33699"<h1>Opsi server Freeciv %s</h1>\n"
33700"\n"
33701
33702#: tools/civmanual.c:545
33703#, fuzzy, c-format
33704msgid ""
33705"<h1>Freeciv %s unit types help</h1>\n"
33706"\n"
33707msgstr ""
33708"<h1>Opsi server Freeciv %s</h1>\n"
33709"\n"
33710
33711#: tools/civmanual.c:552
33712#, c-format
33713msgid "Cost: %d shield\n"
33714msgid_plural "Cost: %d shields\n"
33715msgstr[0] ""
33716
33717#: tools/civmanual.c:556
33718#, fuzzy, c-format
33719#| msgid "Upkeep: %d"
33720msgid "Upkeep: %s\n"
33721msgstr "Pemeliharaan: %d"
33722
33723#: tools/civmanual.c:558
33724#, fuzzy, c-format
33725#| msgid "Moves"
33726msgid "Moves: %s\n"
33727msgstr "Pergerakan"
33728
33729#: tools/civmanual.c:560
33730#, fuzzy, c-format
33731#| msgid "Vision:"
33732msgid "Vision: %d\n"
33733msgstr "Penglihatan:"
33734
33735#: tools/civmanual.c:562
33736#, fuzzy, c-format
33737#| msgid "Attack:"
33738msgid "Attack: %d\n"
33739msgstr "Serang:"
33740
33741#: tools/civmanual.c:564
33742#, fuzzy, c-format
33743#| msgid "Defense:"
33744msgid "Defense: %d\n"
33745msgstr "Pertahanan:"
33746
33747#: tools/civmanual.c:566
33748#, c-format
33749msgid "Firepower: %d\n"
33750msgstr ""
33751
33752#: tools/civmanual.c:568
33753#, c-format
33754msgid "Hitpoints: %d\n"
33755msgstr ""
33756
33757#: tools/civmanual.c:582
33758#, c-format
33759msgid "Manual file %s successfully written."
33760msgstr ""
33761
33762#: tools/civmanual.c:611
33763msgid "Multiple rulesets requested. Only one ruleset at a time is supported.\n"
33764msgstr ""
33765
33766#: tools/civmanual.c:701 server/civserver.c:396
33767msgid "Use FILE as logfile"
33768msgstr ""
33769
33770#. TRANS: "ruleset" is exactly what user must type, do not translate.
33771#: tools/civmanual.c:704
33772msgid "ruleset RULESET"
33773msgstr "ruleset RULESET"
33774
33775#: tools/civmanual.c:705
33776msgid "Make manual for RULESET"
33777msgstr ""
33778
33779#: tools/download.c:100
33780msgid "Recursive dependencies too deep"
33781msgstr ""
33782
33783#: tools/download.c:104
33784msgid "No URL given"
33785msgstr "Tidak ada URL"
33786
33787#: tools/download.c:109
33788msgid "This does not look like modpack URL"
33789msgstr "Sepertinya ini bukan URL modpack"
33790
33791#: tools/download.c:118
33792#, c-format
33793msgid "Installing modpack %s from %s"
33794msgstr "Memasang modpack %s dari %s."
33795
33796#: tools/download.c:121
33797msgid "Cannot install to given directory hierarchy"
33798msgstr ""
33799
33800#. TRANS: %s is a filename with suffix '.modpack'
33801#: tools/download.c:128
33802#, fuzzy, c-format
33803msgid "Downloading \"%s\" control file."
33804msgstr "Mengunduh %s"
33805
33806#: tools/download.c:135
33807msgid "Failed to get and parse modpack control file"
33808msgstr ""
33809
33810#: tools/download.c:141
33811msgid "Modpack control file has no capability string"
33812msgstr ""
33813
33814#: tools/download.c:151
33815msgid "Modpack control file is incompatible"
33816msgstr ""
33817
33818#: tools/download.c:156
33819msgid "Modpack name not defined in control file"
33820msgstr ""
33821
33822#: tools/download.c:160
33823msgid "Modpack version not defined in control file"
33824msgstr ""
33825
33826#: tools/download.c:166
33827msgid "Illegal modpack type"
33828msgstr ""
33829
33830#: tools/download.c:205
33831msgid "Dependency has no download URL"
33832msgstr ""
33833
33834#: tools/download.c:211
33835msgid "Illegal dependency modpack type"
33836msgstr ""
33837
33838#: tools/download.c:234
33839msgid "Download dependency modpack"
33840msgstr ""
33841
33842#: tools/download.c:309
33843#, c-format
33844msgid "Illegal path for %s"
33845msgstr ""
33846
33847#: tools/download.c:345
33848msgid "Cannot create required directories"
33849msgstr "Tidak dapat membuat direktori yang dibutuhkan"
33850
33851#: tools/download.c:352
33852#, c-format
33853msgid "Downloading %s"
33854msgstr "Mengunduh %s"
33855
33856#: tools/download.c:362
33857#, c-format
33858msgid "Failed to download %s"
33859msgstr "Gagal mengunduh %s"
33860
33861#: tools/download.c:383
33862msgid "Some parts of the modpack failed to install."
33863msgstr "Beberapa bagian dari modpack gagal dipasang."
33864
33865#: tools/download.c:410
33866msgid "Cannot fetch and parse modpack list"
33867msgstr "Tidak dapat mengambil dan mengurai daftar modpack"
33868
33869#: tools/download.c:422
33870msgid "Modpack list has no capability string"
33871msgstr ""
33872
33873#: tools/download.c:432
33874msgid "Modpack list is incompatible"
33875msgstr "Daftar modpack tidak kompatibel"
33876
33877#: tools/modinst.c:79 tools/modinst.c:94
33878#, fuzzy, c-format
33879msgid "Failed to create control directory \"%s\""
33880msgstr "Gagal mengambil kendali atas '%s'."
33881
33882#. TRANS: ... Ubermod ... Ruleset, not Scenario
33883#: tools/modinst.c:133
33884#, c-format
33885msgid "Earlier installation of %s found, but it seems to be %s, not %s"
33886msgstr ""
33887
33888#: tools/modinst.h:41
33889msgid "Tileset"
33890msgstr ""
33891
33892#: tools/modinst.h:43
33893#, fuzzy
33894#| msgid "Modpack URL"
33895msgid "Modpack"
33896msgstr "URL modpack"
33897
33898#. TRANS: Unknown modpack type
33899#: tools/mpcli.c:67 tools/mpgui_gtk2.c:378 tools/mpgui_gtk3.c:378
33900#: tools/mpgui_qt.cpp:380
33901msgid "?"
33902msgstr "?"
33903
33904#. TRANS: License of modpack is not known
33905#: tools/mpcli.c:74 tools/mpgui_gtk2.c:385 tools/mpgui_gtk3.c:385
33906#: tools/mpgui_qt.cpp:387
33907msgid "?license:Unknown"
33908msgstr "Tidak diketahui"
33909
33910#: tools/mpcli.c:79 tools/mpgui_gtk2.c:232 tools/mpgui_gtk2.c:390
33911#: tools/mpgui_gtk3.c:231 tools/mpgui_gtk3.c:390 tools/mpgui_qt.cpp:345
33912#: tools/mpgui_qt.cpp:392
33913msgid "Not installed"
33914msgstr ""
33915
33916#: tools/mpcli.c:83
33917#, fuzzy, c-format
33918msgid "Name=\"%s\""
33919msgstr "Nama"
33920
33921#: tools/mpcli.c:84
33922#, fuzzy, c-format
33923msgid "Version=\"%s\""
33924msgstr "Versi"
33925
33926#: tools/mpcli.c:85
33927#, fuzzy, c-format
33928msgid "Installed=\"%s\""
33929msgstr "Pasang modpack"
33930
33931#: tools/mpcli.c:86
33932#, c-format
33933msgid "Type=\"%s\" / \"%s\""
33934msgstr ""
33935
33936#: tools/mpcli.c:87
33937#, fuzzy, c-format
33938msgid "License=\"%s\""
33939msgstr "Lisensi"
33940
33941#: tools/mpcli.c:88
33942#, fuzzy, c-format
33943msgid "URL=\"%s\""
33944msgstr "\"%s\""
33945
33946#: tools/mpcli.c:90
33947#, fuzzy, c-format
33948msgid "Comment=\"%s\""
33949msgstr "Komentar"
33950
33951#: tools/mpcli.c:112
33952msgid ""
33953"This modpack installer does not support any specific options\n"
33954"\n"
33955msgstr ""
33956
33957#: tools/mpcli.c:119
33958#, fuzzy, c-format
33959#| msgid "unknown map option: '%s'"
33960msgid "Unknown option '--' '%s'"
33961msgstr "opsi peta tidak diketahui: '%s'"
33962
33963#: tools/mpcli.c:130
33964#, fuzzy
33965msgid "Freeciv modpack installer (command line version)"
33966msgstr "Pemasang modpack Freeciv"
33967
33968#: tools/mpcli.c:149
33969#, fuzzy
33970msgid "Modpack installed successfully"
33971msgstr "%s berhasil diangkut."
33972
33973#: tools/mpcli.c:151
33974#, c-format
33975msgid "Modpack install failed: %s"
33976msgstr ""
33977
33978#. TRANS: "List" is exactly what user must type, do not translate.
33979#: tools/mpcmdline.c:64
33980msgid "List URL"
33981msgstr "List URL"
33982
33983#: tools/mpcmdline.c:65
33984msgid "Load modpack list from given URL"
33985msgstr "Muat daftar modpack dari URL"
33986
33987#. TRANS: "prefix" is exactly what user must type, do not translate.
33988#: tools/mpcmdline.c:68
33989msgid "prefix DIR"
33990msgstr "prefix DIR"
33991
33992#: tools/mpcmdline.c:69
33993msgid "Install modpacks to given directory hierarchy"
33994msgstr ""
33995
33996#. TRANS: "install" is exactly what user must type, do not translate.
33997#: tools/mpcmdline.c:72
33998#, fuzzy
33999msgid "install URL"
34000msgstr "List URL"
34001
34002#: tools/mpcmdline.c:73
34003#, fuzzy
34004msgid "Automatically install modpack from a given URL"
34005msgstr "Muat daftar modpack dari URL"
34006
34007#: tools/mpgui_gtk2.c:102 tools/mpgui_gtk3.c:102 tools/mpgui_qt.cpp:479
34008#, fuzzy
34009#| msgid "Are you sure you want to quit?"
34010msgid ""
34011"Modpack installation in progress.\n"
34012"Are you sure you want to quit?"
34013msgstr "Anda yakin ingin keluar?"
34014
34015#: tools/mpgui_gtk2.c:288 tools/mpgui_gtk3.c:286 tools/mpgui_qt.cpp:308
34016msgid "Another download already active"
34017msgstr "Unduhan lain sedang berjalan"
34018
34019#: tools/mpgui_gtk2.c:301 tools/mpgui_gtk3.c:299
34020msgid "Failed to start downloader"
34021msgstr "Gagal menjalankan pengunduh"
34022
34023#: tools/mpgui_gtk2.c:447 tools/mpgui_gtk3.c:450 tools/mpgui_qt.cpp:201
34024#, c-format
34025msgid ""
34026"%s%s\n"
34027"commit: %s"
34028msgstr ""
34029
34030#: tools/mpgui_gtk2.c:467 tools/mpgui_gtk3.c:470 tools/mpgui_qt.cpp:215
34031#, fuzzy
34032msgid "Installed"
34033msgstr "Pasang modpack"
34034
34035#: tools/mpgui_gtk2.c:472 tools/mpgui_gtk3.c:475 tools/mpgui_qt.cpp:215
34036#, fuzzy
34037msgid "?modpack:Type"
34038msgstr "Modpack"
34039
34040#: tools/mpgui_gtk2.c:478 tools/mpgui_gtk3.c:481 tools/mpgui_qt.cpp:216
34041msgid "Subtype"
34042msgstr ""
34043
34044#. TRANS: noun
34045#: tools/mpgui_gtk2.c:485 tools/mpgui_gtk3.c:488 tools/mpgui_qt.cpp:216
34046msgid "License"
34047msgstr "Lisensi"
34048
34049#: tools/mpgui_gtk2.c:490 tools/mpgui_gtk3.c:493 tools/mpgui_qt.cpp:217
34050msgid "URL"
34051msgstr "URL"
34052
34053#: tools/mpgui_gtk2.c:496 tools/mpgui_gtk3.c:499 tools/mpgui_qt.cpp:189
34054msgid "Install modpack"
34055msgstr "Pasang modpack"
34056
34057#: tools/mpgui_gtk2.c:502 tools/mpgui_gtk3.c:507 tools/mpgui_qt.cpp:186
34058msgid "Modpack URL"
34059msgstr "URL modpack"
34060
34061#: tools/mpgui_gtk2.c:519 tools/mpgui_gtk3.c:524 tools/mpgui_qt.cpp:256
34062msgid "Select modpack to install"
34063msgstr "Pilih modpack yang akan dipasang"
34064
34065#: tools/mpgui_gtk2.c:569 tools/mpgui_gtk3.c:575
34066msgid ""
34067"This modpack installer accepts the standard Gtk command-line options\n"
34068"after '--'. See the Gtk documentation.\n"
34069"\n"
34070msgstr ""
34071
34072#: tools/mpgui_gtk2.c:592
34073#, fuzzy
34074msgid "Freeciv modpack installer (gtk2)"
34075msgstr "Pemasang modpack Freeciv"
34076
34077#: tools/mpgui_gtk3.c:598
34078#, fuzzy
34079msgid "Freeciv modpack installer (gtk3)"
34080msgstr "Pemasang modpack Freeciv"
34081
34082#: tools/mpgui_qt.cpp:98
34083msgid ""
34084"This modpack installer accepts the standard Qt command-line options\n"
34085"after '--'. See the Qt documentation.\n"
34086"\n"
34087msgstr ""
34088
34089#: tools/mpgui_qt.cpp:122
34090#, fuzzy
34091msgid "Freeciv modpack installer (Qt)"
34092msgstr "Pemasang modpack Freeciv"
34093
34094#: server/actiontools.c:47
34095#, c-format
34096msgid "You have caused an incident while bribing the %s %s."
34097msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s."
34098
34099#: server/actiontools.c:53
34100#, c-format
34101msgid "%s has caused an incident while bribing your %s."
34102msgstr "%s menimbulkan insiden ketika menyuap %s Anda."
34103
34104#: server/actiontools.c:59
34105#, fuzzy, c-format
34106msgid "You have caused an incident while sabotaging the %s %s."
34107msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s."
34108
34109#: server/actiontools.c:65
34110#, fuzzy, c-format
34111msgid "The %s have caused an incident while sabotaging your %s."
34112msgstr "%s menimbulkan insiden ketika menyuap %s Anda."
34113
34114#: server/actiontools.c:74
34115#, c-format
34116msgid "You have caused an incident while attempting to steal tech from %s."
34117msgstr "Anda menimbulkan insiden ketika akan mencuri teknologi dari %s."
34118
34119#: server/actiontools.c:79
34120#, c-format
34121msgid "%s has caused an incident while attempting to steal tech from you."
34122msgstr "%s menimbulkan insiden ketika akan mencuri teknologi Anda."
34123
34124#: server/actiontools.c:85
34125#, c-format
34126msgid "You have caused an incident while inciting a revolt in %s."
34127msgstr "Anda menimbulkan insiden ketika menyulut revolusi di %s."
34128
34129#: server/actiontools.c:89
34130#, c-format
34131msgid "The %s have caused an incident while inciting a revolt in %s."
34132msgstr "%s telah menimbulkan insiden ketika menyulut revolusi di %s."
34133
34134#: server/actiontools.c:96
34135#, fuzzy, c-format
34136msgid "You have caused an incident while poisoning %s."
34137msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s."
34138
34139#: server/actiontools.c:100
34140#, fuzzy, c-format
34141msgid "The %s have caused an incident while poisoning %s."
34142msgstr "%s telah menimbulkan insiden ketika menyulut revolusi di %s."
34143
34144#: server/actiontools.c:107
34145#, fuzzy, c-format
34146msgid "You have caused an incident while sabotaging %s."
34147msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s."
34148
34149#: server/actiontools.c:111
34150#, fuzzy, c-format
34151msgid "The %s have caused an incident while sabotaging %s."
34152msgstr "%s telah menimbulkan insiden ketika menyulut revolusi di %s."
34153
34154#: server/actiontools.c:117
34155#, fuzzy, c-format
34156msgid "You have caused an incident while stealing gold from %s."
34157msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s."
34158
34159#: server/actiontools.c:122
34160#, fuzzy, c-format
34161msgid "The %s have caused an incident while stealing gold from %s."
34162msgstr "%s menimbulkan insiden ketika menyuap %s Anda."
34163
34164#: server/aiiface.c:87
34165#, c-format
34166msgid "Cannot open AI module %s (%s)"
34167msgstr "Tidak dapat membuka modul AI %s (%s)"
34168
34169#: server/aiiface.c:94
34170#, c-format
34171msgid "Cannot find capstr function from ai module %s (%s)"
34172msgstr "Tidak dapat menemukan fungsi capstr dari modul ai %s (%s)"
34173
34174#: server/aiiface.c:101
34175#, c-format
34176msgid "Incompatible ai module %s:"
34177msgstr "Modul ai %s tidak kompatibel:"
34178
34179#: server/aiiface.c:102
34180#, c-format
34181msgid "  Module options:    %s"
34182msgstr "Opsi modul:    %s"
34183
34184#: server/aiiface.c:103
34185#, c-format
34186msgid "  Supported options: %s"
34187msgstr "  Opsi yang didukung: %s"
34188
34189#: server/aiiface.c:111
34190#, c-format
34191msgid "Cannot find setup function from ai module %s (%s)"
34192msgstr "Tidak dapat menemukan fungsi pengaturan dari modul ai %s (%s)."
34193
34194#: server/aiiface.c:118
34195#, c-format
34196msgid "Setup of ai module %s failed."
34197msgstr "Pengaturan modul ai %s gagal."
34198
34199#: server/aiiface.c:168 server/aiiface.c:179 server/aiiface.c:190
34200#, fuzzy, c-format
34201msgid "Failed to setup \"%s\" AI module"
34202msgstr "Gagal mengambil %s"
34203
34204#: server/aiiface.c:209
34205#, c-format
34206msgid "Failed to setup default AI module \"%s\", cannot continue."
34207msgstr ""
34208
34209#: server/auth.c:88
34210#, c-format
34211msgid "Warning: the guest name '%s' has been taken, renaming to user '%s'."
34212msgstr "Peringatan: nama tamu '%s' sudah digunakan, nama diganti menjadi '%s'."
34213
34214#: server/auth.c:94
34215msgid "Guests are not allowed on this server. Sorry."
34216msgstr "Tamu tidak diizinkan di server ini. Maaf."
34217
34218#: server/auth.c:96
34219#, c-format
34220msgid "%s was rejected: Guests not allowed."
34221msgstr "%s ditolak: Tamu tidak diizinkan."
34222
34223#: server/auth.c:115
34224#, c-format
34225msgid ""
34226"There was an error reading the user database, logging in as guest connection "
34227"'%s'."
34228msgstr ""
34229
34230#: server/auth.c:120
34231msgid ""
34232"There was an error reading the user database and guest logins are not "
34233"allowed. Sorry"
34234msgstr ""
34235
34236#: server/auth.c:123
34237#, c-format
34238msgid "%s was rejected: Database error and guests not allowed."
34239msgstr "%s ditolak: Ada galat di database dan tamu tidak diizinkan."
34240
34241#: server/auth.c:130
34242#, c-format
34243msgid "Enter password for %s:"
34244msgstr "Masukkan kata sandi untuk %s:"
34245
34246#. TRANS: Try not to make the translation much longer than the original.
34247#: server/auth.c:140
34248#, fuzzy
34249#| msgid "Enter a new password (and remember it)."
34250msgid "First time login. Set a new password and confirm it."
34251msgstr "Masukkan kata sandi baru (dan hafalkanlah)."
34252
34253#: server/auth.c:145
34254msgid "This server allows only preregistered users. Sorry."
34255msgstr "Server ini hanya mengizinkan pengguna yang terdaftar. Maaf."
34256
34257#: server/auth.c:147
34258#, c-format
34259msgid "%s was rejected: Only preregistered users allowed."
34260msgstr "%s ditolak. Hanya pengguna terdaftar yang diizinkan."
34261
34262#: server/auth.c:175 server/auth.c:234
34263msgid "Sorry, too many wrong tries..."
34264msgstr ""
34265
34266#: server/auth.c:176
34267#, c-format
34268msgid "%s was rejected: Too many wrong password verifies for new user."
34269msgstr ""
34270
34271#: server/auth.c:194
34272msgid ""
34273"Warning: There was an error in saving to the database. Continuing, but your "
34274"stats will not be saved."
34275msgstr ""
34276
34277#: server/auth.c:235
34278#, c-format
34279msgid "%s was rejected: Too many wrong password tries."
34280msgstr ""
34281
34282#: server/auth.c:237 server/auth.c:257
34283msgid "auth failed"
34284msgstr ""
34285
34286#: server/auth.c:244
34287msgid "Your password is incorrect. Try again."
34288msgstr "Kata sandi tidak cocok. Coba lagi."
34289
34290#: server/auth.c:254
34291msgid "Sorry, your connection timed out..."
34292msgstr "Maaf, waktu sambungan Anda habis..."
34293
34294#: server/auth.c:255
34295#, c-format
34296msgid "%s was rejected: Connection timeout waiting for password."
34297msgstr ""
34298
34299#: server/auth.c:342
34300#, c-format
34301msgid "Your password is too short, the minimum length is %d. Try again."
34302msgstr "Kata sandi Anda terlalu pendek, minimal %d karakter. Coba lagi."
34303
34304#: server/auth.c:348
34305#, c-format
34306msgid ""
34307"The password must have at least %d capital letters, %d numbers, and be at "
34308"minimum %d [printable] characters long. Try again."
34309msgstr ""
34310"Kata sandi harus punya setidaknya %d huruf besar, %d angka, dan paling tidak "
34311"panjangnya %d karakter. Cobalah lagi."
34312
34313#: server/barbarian.c:180
34314#, c-format
34315msgid "%s gain a leader by the name %s. Dangerous times may lie ahead."
34316msgstr ""
34317
34318#: server/barbarian.c:663
34319#, c-format
34320msgid "Native unrest near %s led by %s."
34321msgstr ""
34322
34323#: server/barbarian.c:668
34324#, c-format
34325msgid "Sea raiders seen near %s!"
34326msgstr ""
34327
34328#: server/cityhand.c:264
34329msgid "You have already sold something here this turn."
34330msgstr ""
34331
34332#: server/cityhand.c:275
34333#, c-format
34334msgid "You sell %s in %s for %d gold."
34335msgid_plural "You sell %s in %s for %d gold."
34336msgstr[0] "Anda menjual %s di %s seharga %d emas."
34337
34338#: server/cityhand.c:317
34339msgid "Cannot buy in city created this turn."
34340msgstr "Tidak dapat membeli di kota yang baru dibangun pada giliran ini."
34341
34342#: server/cityhand.c:323
34343msgid "You have already bought this turn."
34344msgstr "Anda sudah membeli sesuatu pada giliran ini."
34345
34346#: server/cityhand.c:329
34347#, c-format
34348msgid "You don't buy %s!"
34349msgstr ""
34350
34351#: server/cityhand.c:336
34352msgid "Can't buy units when city is in disorder."
34353msgstr "Tidak dapat membeli unit saat kota sedang rusuh."
34354
34355#. TRANS: This whole string is only ever used when included in one
34356#. * other string (search for this string to find it).
34357#: server/cityhand.c:352
34358#, c-format
34359msgid "%d gold required."
34360msgid_plural "%d gold required."
34361msgstr[0] "%d emas dibutuhkan."
34362
34363#. TRANS: %s is a pre-pluralised string:
34364#. * "%d gold required."
34365#: server/cityhand.c:358
34366#, c-format
34367msgid "%s You only have %d gold."
34368msgid_plural "%s You only have %d gold."
34369msgstr[0] "%s Anda hanya memiliki %d emas."
34370
34371#. TRANS: bought an unit.
34372#: server/cityhand.c:377
34373#, fuzzy, c-format
34374#| msgid "You bought %s in %s."
34375msgid "?unit:You bought %s in %s."
34376msgstr "Anda membeli %s di %s."
34377
34378#. TRANS: bought an improvement .
34379#: server/cityhand.c:383
34380#, fuzzy, c-format
34381#| msgid "You bought %s in %s."
34382msgid "?improvement:You bought %s in %s."
34383msgstr "Anda membeli %s di %s."
34384
34385#: server/cityhand.c:483
34386msgid "You have bought this turn, can't change."
34387msgstr "Anda telah membeli di giliran ini, tidak dapat diubah."
34388
34389#: server/citytools.c:371
34390#, c-format
34391msgid "You already have a city called %s."
34392msgstr "Anda sudah punya kota bernama %s."
34393
34394#: server/citytools.c:383
34395#, c-format
34396msgid "A city called %s already exists."
34397msgstr "Kota dengan nama %s sudah ada."
34398
34399#: server/citytools.c:411
34400#, c-format
34401msgid "Can't use %s as a city name. It is reserved for %s."
34402msgstr "Tidak dapat menamai kota dengan \"%s\". Nama itu khusus untuk %s."
34403
34404#: server/citytools.c:429
34405#, c-format
34406msgid ""
34407"%s is not a valid name. Only ASCII or ruleset names are allowed for cities."
34408msgstr ""
34409
34410#: server/citytools.c:549
34411#, c-format
34412msgid "City no. %d"
34413msgstr "Kota no. %d"
34414
34415#: server/citytools.c:556
34416msgid "A poorly-named city"
34417msgstr ""
34418
34419#: server/citytools.c:614
34420#, c-format
34421msgid "Changed homecity of %s to %s."
34422msgstr ""
34423
34424#. TRANS: Americans ... Leader
34425#: server/citytools.c:643
34426#, c-format
34427msgid "The %s already have a %s. Can't transfer yours."
34428msgstr ""
34429
34430#: server/citytools.c:662
34431#, c-format
34432msgid "Transferred %s in %s from %s to %s."
34433msgstr "%s di %s telah diangkut dari %s ke %s."
34434
34435#: server/citytools.c:676
34436#, c-format
34437msgid "Transferred %s from %s to %s."
34438msgstr "%s telah diangkut dari %s ke %s."
34439
34440#. TRANS: Polish Destroyer ... German <city>
34441#: server/citytools.c:690
34442#, c-format
34443msgid "%s %s lost in transfer to %s %s"
34444msgstr ""
34445
34446#: server/citytools.c:820
34447#, c-format
34448msgid "%s lost along with control of %s."
34449msgstr ""
34450
34451#. TRANS: <building> ... <city>
34452#: server/citytools.c:1039
34453#, c-format
34454msgid "A replacement %s was built in %s."
34455msgstr "Pengganti %s telah dibangun di %s."
34456
34457#: server/citytools.c:1157
34458#, c-format
34459msgid "You already had a city called %s. The city was renamed to %s."
34460msgstr "Anda sudah punya kota bernama %s. Nama kota diubah menjadi %s."
34461
34462#: server/citytools.c:1259
34463#, fuzzy, c-format
34464msgid "The people in %s are stunned by your technological insight!"
34465msgstr ""
34466"Orang-orang di %s terkagum dengan wawasan teknologi anda!\n"
34467"      Para pekerja segera berkumpul dan memperbaiki kota dengan rel kereta."
34468
34469#: server/citytools.c:1265
34470#, c-format
34471msgid "Workers spontaneously gather and upgrade %s with %s."
34472msgstr ""
34473
34474#: server/citytools.c:1270
34475#, c-format
34476msgid "Workers spontaneously gather and upgrade %s infrastructure."
34477msgstr ""
34478
34479#: server/citytools.c:1575
34480#, c-format
34481msgid "You have founded %s."
34482msgstr "Anda telah mendirikan %s."
34483
34484#: server/citytools.c:1667
34485#, c-format
34486msgid "Moved %s out of disbanded city %s since it cannot stay on %s."
34487msgstr ""
34488
34489#: server/citytools.c:1679
34490#, c-format
34491msgid ""
34492"When %s was disbanded your %s could not get out, and it was therefore lost."
34493msgstr ""
34494
34495#: server/citytools.c:1712
34496#, c-format
34497msgid ""
34498"When %s was disbanded your %s in %s was trapped, and it was therefore lost."
34499msgstr ""
34500
34501#: server/citytools.c:1889
34502#, c-format
34503msgid "You destroy %s completely."
34504msgstr ""
34505
34506#: server/citytools.c:1892
34507#, c-format
34508msgid "%s has been destroyed by %s."
34509msgstr "%s telah dihancurkan oleh %s."
34510
34511#: server/citytools.c:1921
34512#, c-format
34513msgid "You conquer %s; your lootings accumulate to %d gold!"
34514msgid_plural "You conquer %s; your lootings accumulate to %d gold!"
34515msgstr[0] ""
34516
34517#: server/citytools.c:1928
34518#, c-format
34519msgid "%s conquered %s and looted %d gold from the city."
34520msgid_plural "%s conquered %s and looted %d gold from the city."
34521msgstr[0] "%s menaklukkan %s dan merampas %d emas dari kotanya."
34522
34523#: server/citytools.c:1937
34524#, c-format
34525msgid "You conquer %s."
34526msgstr "Anda telah menaklukkan %s."
34527
34528#: server/citytools.c:1940
34529#, c-format
34530msgid "%s conquered %s."
34531msgstr "%s menaklukkan %s."
34532
34533#: server/citytools.c:1947
34534#, c-format
34535msgid "You have liberated %s! Lootings accumulate to %d gold."
34536msgid_plural "You have liberated %s! Lootings accumulate to %d gold."
34537msgstr[0] "Anda telah memerdekakan %s! Total harta rampasan berjumlah %d emas."
34538
34539#: server/citytools.c:1954
34540#, c-format
34541msgid "%s liberated %s and looted %d gold from the city."
34542msgid_plural "%s liberated %s and looted %d gold from the city."
34543msgstr[0] ""
34544
34545#: server/citytools.c:1963
34546#, c-format
34547msgid "You have liberated %s!"
34548msgstr "Anda telah memerdekakan %s!"
34549
34550#: server/citytools.c:1966
34551#, c-format
34552msgid "%s liberated %s."
34553msgstr "%s telah memerdekakan %s."
34554
34555#: server/citytools.c:2564
34556#, fuzzy, c-format
34557#| msgid "Trade route between %s and %s canceled."
34558msgid "Trade between %s and %s lost along with city."
34559msgstr "Jalur dagang antara %s dan %s dibatalkan."
34560
34561#: server/citytools.c:2569
34562#, c-format
34563msgid "Trade route between %s and %s canceled."
34564msgstr "Jalur dagang antara %s dan %s dibatalkan."
34565
34566#. TRANS: "...between Spanish city Madrid and Paris..."
34567#: server/citytools.c:2577
34568#, c-format
34569msgid "Trade between %s city %s and %s lost along with their city."
34570msgstr ""
34571
34572#: server/citytools.c:2585
34573#, c-format
34574msgid "Sorry, the %s canceled the trade route from %s to your city %s."
34575msgstr "Maaf, %s membatalkan jalur dagang dari %s ke kota anda, %s."
34576
34577#. TRANS: "...from Paris to Spanish city Madrid."
34578#: server/citytools.c:2591
34579#, fuzzy, c-format
34580msgid "We canceled the trade route from %s to %s city %s."
34581msgstr "Maaf, %s membatalkan jalur dagang dari %s ke kota anda, %s."
34582
34583#: server/citytools.c:2819
34584#, c-format
34585msgid "The %s have stopped building The %s in %s."
34586msgstr "%s telah menghentikan pembangunan %s di %s."
34587
34588#. TRANS: Possible 'source' of the production change
34589#. * (in "<city> is building ..." sentence). Preserve leading space.
34590#: server/citytools.c:2841
34591msgid " from the worklist"
34592msgstr "dari daftar kerja"
34593
34594#. TRANS: Possible 'source' of the production change
34595#. * (in "<city> is building ..." sentence). Preserve leading space.
34596#: server/citytools.c:2846
34597msgid " as suggested by the advisor"
34598msgstr ""
34599
34600#. TRANS: "<city> is building <production><source>."
34601#. * 'source' might be an empty string, or a clause like
34602#. * " from the worklist".
34603#: server/citytools.c:2860
34604#, c-format
34605msgid "%s is building %s%s."
34606msgstr ""
34607
34608#: server/citytools.c:2869
34609#, c-format
34610msgid "The %s have started building The %s in %s."
34611msgstr "%s telah memulai pembangunan %s di %s."
34612
34613#: server/citytools.c:3030
34614#, c-format
34615msgid "You sell %s in %s (now landlocked) for %d gold."
34616msgid_plural "You sell %s in %s (now landlocked) for %d gold."
34617msgstr[0] ""
34618
34619#: server/citytools.c:3164
34620#, c-format
34621msgid "The size of the city map of %s is %s."
34622msgstr "Ukuran peta kota %s adalah %s."
34623
34624#: server/citytools.c:3166
34625msgid "increased"
34626msgstr ""
34627
34628#: server/citytools.c:3167
34629msgid "reduced"
34630msgstr ""
34631
34632#: server/cityturn.c:236
34633#, c-format
34634msgid "%s is selling %s (obsolete) for %d."
34635msgid_plural "%s is selling %s (obsolete) for %d."
34636msgstr[0] ""
34637
34638#: server/cityturn.c:446
34639#, c-format
34640msgid "Notice: Wonder %s in %s will be finished next turn."
34641msgstr "Peringatan: Pembangunan %s di %s akan selesai giliran berikutnya."
34642
34643#: server/cityturn.c:481
34644#, c-format
34645msgid ""
34646"Suggest throttling growth in %s to use %s (being built) more effectively."
34647msgstr ""
34648
34649#: server/cityturn.c:496
34650#, c-format
34651msgid "%s may soon grow to size %i."
34652msgstr ""
34653
34654#: server/cityturn.c:508
34655#, c-format
34656msgid "Warning: Famine feared in %s."
34657msgstr "Peringatan: Kelaparan terjadi di %s."
34658
34659#: server/cityturn.c:630
34660#, c-format
34661msgid "WARNING, we're LOW on FUNDS %s."
34662msgstr "PERINGATAN, kita KEKURANGAN DANA %s."
34663
34664#: server/cityturn.c:840
34665#, c-format
34666msgid "%s needs %s (being built) to grow beyond size %d."
34667msgstr "%s memerlukan (pembangunan) %s untuk tumbuh di atas ukuran %d."
34668
34669#: server/cityturn.c:846
34670#, c-format
34671msgid "%s needs an improvement to grow beyond size %d."
34672msgstr ""
34673
34674#: server/cityturn.c:907
34675#, c-format
34676msgid "%s grows to size %d."
34677msgstr "%s berkembang ke ukuran %d."
34678
34679#: server/cityturn.c:982
34680#, c-format
34681msgid "A recent plague outbreak prevents growth in %s."
34682msgstr ""
34683
34684#: server/cityturn.c:1013
34685#, c-format
34686msgid "Famine feared in %s, %s lost!"
34687msgstr "Kelaparan terjadi di %s, %s lenyap!"
34688
34689#: server/cityturn.c:1027
34690#, c-format
34691msgid "Famine causes population loss in %s."
34692msgstr "Kelaparan menyebabkan penyusutan populasi di %s."
34693
34694#: server/cityturn.c:1032
34695#, c-format
34696msgid "Famine destroys %s entirely."
34697msgstr "Bencana kelaparan menghancurkan seluruh %s."
34698
34699#: server/cityturn.c:1097 server/cityturn.c:1271
34700#, c-format
34701msgid ""
34702"%s can't build %s from the worklist; it needs %s government. Postponing..."
34703msgstr ""
34704
34705#: server/cityturn.c:1109 server/cityturn.c:1242
34706#, c-format
34707msgid ""
34708"%s can't build %s from the worklist; need to have %s first. Postponing..."
34709msgstr ""
34710
34711#: server/cityturn.c:1124 server/cityturn.c:1204
34712#, c-format
34713msgid ""
34714"%s can't build %s from the worklist; tech %s not yet available. Postponing..."
34715msgstr ""
34716
34717#: server/cityturn.c:1136
34718#, c-format
34719msgid "%s can't build %s from the worklist; reason unknown! Postponing..."
34720msgstr ""
34721
34722#: server/cityturn.c:1149 server/cityturn.c:1899
34723#, fuzzy, c-format
34724msgid "%s can't build %s from the worklist. Purging..."
34725msgstr "%s belum bisa membangun %s."
34726
34727#: server/cityturn.c:1170 server/cityturn.c:1888 server/cityturn.c:2023
34728#: server/cityturn.c:2069
34729#, c-format
34730msgid "Production of %s is upgraded to %s in %s."
34731msgstr ""
34732
34733#: server/cityturn.c:1223
34734#, c-format
34735msgid ""
34736"%s can't build %s from the worklist; no tech with flag \"%s\" yet available. "
34737"Postponing..."
34738msgstr ""
34739
34740#: server/cityturn.c:1255
34741#, c-format
34742msgid "%s can't build %s from the worklist; need to not have %s. Postponing..."
34743msgstr ""
34744
34745#: server/cityturn.c:1283
34746#, c-format
34747msgid ""
34748"%s can't build %s from the worklist; it cannot have %s government. "
34749"Postponing..."
34750msgstr ""
34751
34752#: server/cityturn.c:1298
34753#, c-format
34754msgid ""
34755"%s can't build %s from the worklist; it needs \"%s\" achievement. "
34756"Postponing..."
34757msgstr ""
34758
34759#: server/cityturn.c:1316
34760#, fuzzy, c-format
34761msgid ""
34762"?extra:%s can't build %s from the worklist; %s is required. Postponing..."
34763msgstr "%s belum bisa membangun %s."
34764
34765#: server/cityturn.c:1328
34766#, fuzzy, c-format
34767msgid ""
34768"?extra:%s can't build %s from the worklist; %s is prohibited. Postponing..."
34769msgstr "%s belum bisa membangun %s."
34770
34771#: server/cityturn.c:1343
34772#, fuzzy, c-format
34773msgid ""
34774"?terrain:%s can't build %s from the worklist; %s terrain is required. "
34775"Postponing..."
34776msgstr "%s belum bisa membangun %s."
34777
34778#: server/cityturn.c:1355
34779#, fuzzy, c-format
34780msgid ""
34781"?terrain:%s can't build %s from the worklist; %s terrain is prohibited. "
34782"Postponing..."
34783msgstr "%s belum bisa membangun %s."
34784
34785#: server/cityturn.c:1370
34786#, fuzzy, c-format
34787msgid ""
34788"?resource:%s can't build %s from the worklist; %s is required. Postponing..."
34789msgstr "%s belum bisa membangun %s."
34790
34791#: server/cityturn.c:1385
34792#, fuzzy, c-format
34793msgid ""
34794"?resource:%s can't build %s from the worklist; %s is prohibited. "
34795"Postponing..."
34796msgstr "%s belum bisa membangun %s."
34797
34798#. TRANS: "%s nation" is adjective
34799#: server/cityturn.c:1402
34800#, fuzzy, c-format
34801msgid ""
34802"?nation:%s can't build %s from the worklist; %s nation is required. "
34803"Postponing..."
34804msgstr "%s belum bisa membangun %s."
34805
34806#: server/cityturn.c:1414
34807#, fuzzy, c-format
34808msgid ""
34809"?nation:%s can't build %s from the worklist; %s nation is prohibited. "
34810"Postponing..."
34811msgstr "%s belum bisa membangun %s."
34812
34813#. TRANS: "%s nation" is adjective
34814#: server/cityturn.c:1432
34815#, fuzzy, c-format
34816msgid ""
34817"?ngroup:%s can't build %s from the worklist; %s nation is required. "
34818"Postponing..."
34819msgstr "%s belum bisa membangun %s."
34820
34821#: server/cityturn.c:1444
34822#, fuzzy, c-format
34823msgid ""
34824"?ngroup:%s can't build %s from the worklist; %s nation is prohibited. "
34825"Postponing..."
34826msgstr "%s belum bisa membangun %s."
34827
34828#: server/cityturn.c:1462
34829#, c-format
34830msgid ""
34831"%s can't build %s from the worklist; only %s style cities may build this. "
34832"Postponing..."
34833msgstr ""
34834
34835#: server/cityturn.c:1474
34836#, c-format
34837msgid ""
34838"%s can't build %s from the worklist; %s style cities may not build this. "
34839"Postponing..."
34840msgstr ""
34841
34842#. TRANS: Latter %s is citizen nationality
34843#: server/cityturn.c:1492
34844#, c-format
34845msgid ""
34846"%s can't build %s from the worklist; only city with %s may build this. "
34847"Postponing..."
34848msgstr ""
34849
34850#. TRANS: Latter %s is citizen nationality
34851#: server/cityturn.c:1505
34852#, c-format
34853msgid ""
34854"%s can't build %s from the worklist; only city without %s may build this. "
34855"Postponing..."
34856msgstr ""
34857
34858#. TRANS: '%s' is a wide range of relationships;
34859#. * e.g., 'Peace', 'Never met', 'Is foreign',
34860#. * 'Hosts embassy', 'Provided Casus Belli'
34861#: server/cityturn.c:1523
34862#, fuzzy, c-format
34863msgid ""
34864"%s can't build %s from the worklist; the relationship '%s' is required.  "
34865"Postponing..."
34866msgstr "%s belum bisa membangun %s."
34867
34868#: server/cityturn.c:1538
34869#, fuzzy, c-format
34870msgid ""
34871"%s can't build %s from the worklist; the relationship '%s' is prohibited.  "
34872"Postponing..."
34873msgstr "%s belum bisa membangun %s."
34874
34875#: server/cityturn.c:1556
34876#, c-format
34877msgid ""
34878"%s can't build %s from the worklist; city must be of size %d or larger. "
34879"Postponing..."
34880msgstr ""
34881
34882#: server/cityturn.c:1569
34883#, c-format
34884msgid ""
34885"%s can't build %s from the worklist; city must be of size %d or smaller."
34886"Postponing..."
34887msgstr ""
34888
34889#: server/cityturn.c:1585
34890#, c-format
34891msgid ""
34892"%s can't build %s from the worklist; city must have culture of %d. "
34893"Postponing..."
34894msgstr ""
34895
34896#: server/cityturn.c:1603
34897#, c-format
34898msgid ""
34899"%s can't build %s from the worklist; more than %d unit on tile.  "
34900"Postponing..."
34901msgid_plural ""
34902"%s can't build %s from the worklist; more than %d units on tile.  "
34903"Postponing..."
34904msgstr[0] ""
34905
34906#: server/cityturn.c:1621
34907#, c-format
34908msgid ""
34909"%s can't build %s from the worklist; fewer than %d unit on tile.  "
34910"Postponing..."
34911msgid_plural ""
34912"%s can't build %s from the worklist; fewer than %d units on tile.  "
34913"Postponing..."
34914msgstr[0] ""
34915
34916#: server/cityturn.c:1646
34917#, fuzzy, c-format
34918msgid ""
34919"?terrainclass:%s can't build %s from the worklist; %s terrain is required.  "
34920"Postponing..."
34921msgstr "%s belum bisa membangun %s."
34922
34923#: server/cityturn.c:1659
34924#, fuzzy, c-format
34925msgid ""
34926"?terrainclass:%s can't build %s from the worklist; %s terrain is "
34927"prohibited.  Postponing..."
34928msgstr "%s belum bisa membangun %s."
34929
34930#: server/cityturn.c:1675
34931#, c-format
34932msgid ""
34933"%s can't build %s from the worklist; terrain with \"%s\" flag is required. "
34934"Postponing..."
34935msgstr ""
34936
34937#: server/cityturn.c:1688
34938#, c-format
34939msgid ""
34940"%s can't build %s from the worklist; terrain with \"%s\" flag is prohibited. "
34941"Postponing..."
34942msgstr ""
34943
34944#: server/cityturn.c:1704
34945#, c-format
34946msgid ""
34947"%s can't build %s from the worklist; base with \"%s\" flag is required. "
34948"Postponing..."
34949msgstr ""
34950
34951#: server/cityturn.c:1717
34952#, c-format
34953msgid ""
34954"%s can't build %s from the worklist; base with \"%s\" flag is prohibited. "
34955"Postponing..."
34956msgstr ""
34957
34958#: server/cityturn.c:1733
34959#, c-format
34960msgid ""
34961"%s can't build %s from the worklist; road with \"%s\" flag is required. "
34962"Postponing..."
34963msgstr ""
34964
34965#: server/cityturn.c:1746
34966#, c-format
34967msgid ""
34968"%s can't build %s from the worklist; road with \"%s\" flag is prohibited. "
34969"Postponing..."
34970msgstr ""
34971
34972#: server/cityturn.c:1762
34973#, fuzzy, c-format
34974msgid ""
34975"%s can't build %s from the worklist; extra with \"%s\" flag is required. "
34976"Postponing..."
34977msgstr "%s belum bisa membangun %s."
34978
34979#: server/cityturn.c:1775
34980#, fuzzy, c-format
34981msgid ""
34982"%s can't build %s from the worklist; extra with \"%s\" flag is prohibited. "
34983"Postponing..."
34984msgstr "%s belum bisa membangun %s."
34985
34986#. TRANS: last %s is a date
34987#: server/cityturn.c:1807
34988#, c-format
34989msgid ""
34990"%s can't build %s from the worklist; only available from %s. Postponing..."
34991msgstr ""
34992
34993#. TRANS: third %s is topology flag name
34994#. * ("WrapX", "ISO", etc)
34995#: server/cityturn.c:1827
34996#, fuzzy, c-format
34997msgid ""
34998"%s can't build %s from the worklist; only available in worlds with %s map."
34999msgstr "%s belum bisa membangun %s."
35000
35001#: server/cityturn.c:1843
35002#, fuzzy, c-format
35003msgid ""
35004"%s can't build %s from the worklist; only available once %d turns old. "
35005"Postponing..."
35006msgstr "%s belum bisa membangun %s."
35007
35008#. TRANS: The <city> worklist ....
35009#: server/cityturn.c:1939
35010#, c-format
35011msgid "The %s worklist is now empty."
35012msgstr "Daftar kerja kota %s sekarang kosong."
35013
35014#: server/cityturn.c:2091
35015#, c-format
35016msgid "%s can't upkeep %s, unit disbanded."
35017msgstr ""
35018
35019#: server/cityturn.c:2112
35020#, c-format
35021msgid "Citizens in %s perish for their failure to upkeep %s!"
35022msgstr ""
35023
35024#: server/cityturn.c:2160 server/cityturn.c:2341
35025#, c-format
35026msgid "%s is building %s, which is no longer available."
35027msgstr "%s sedang membangun %s, yang tidak tersedia lagi."
35028
35029#: server/cityturn.c:2199
35030#, c-format
35031msgid "The %s have finished building %s in %s."
35032msgstr "%s telah selesai membangun %s di %s."
35033
35034#: server/cityturn.c:2206
35035#, c-format
35036msgid "%s has finished building %s."
35037msgstr "%s selesai membangun %s."
35038
35039#: server/cityturn.c:2229
35040#, c-format
35041msgid "%s boosts research; you gain %d immediate advance."
35042msgid_plural "%s boosts research; you gain %d immediate advances."
35043msgstr[0] ""
35044
35045#. TRANS: Tech from building (Darwin's Voyage)
35046#: server/cityturn.c:2243
35047#, fuzzy, c-format
35048#| msgid "The %s have acquired %s from %s."
35049msgid "?frombldg:Acquired %s from %s."
35050msgstr "%s telah mendapatkan %s dari %s."
35051
35052#. TRANS: Tech from building (Darwin's
35053#. * Voyage)
35054#: server/cityturn.c:2249
35055#, fuzzy, c-format
35056#| msgid "The %s have acquired %s from %s."
35057msgid "?frombldg:The %s have acquired %s from %s."
35058msgstr "%s telah mendapatkan %s dari %s."
35059
35060#: server/cityturn.c:2256
35061#, c-format
35062msgid "The %s have started building a spaceship!"
35063msgstr "%s mulai membangun kapal angkasa!"
35064
35065#. TRANS: city ... utype ... size ... pop_cost
35066#: server/cityturn.c:2368
35067#, fuzzy, c-format
35068msgid "%s can't build %s yet. (city size: %d, unit population cost: %d)"
35069msgstr "* Dapat membangun kota baru.\n"
35070
35071#. TRANS: <city> is finished building <unit/building>.
35072#: server/cityturn.c:2403
35073#, c-format
35074msgid "%s is finished building %s."
35075msgstr "%s selesai membangun %s."
35076
35077#. TRANS: "<unit> cost... <city> shrinks..."
35078#. * Plural in "%d population", not "size %d".
35079#: server/cityturn.c:2428
35080#, c-format
35081msgid "%s cost %d population. %s shrinks to size %d."
35082msgid_plural "%s cost %d population. %s shrinks to size %d."
35083msgstr[0] ""
35084
35085#: server/cityturn.c:2504
35086#, c-format
35087msgid "Can't afford to maintain %s in %s, building sold!"
35088msgstr "Tidak ada uang untuk mengurus %s di %s, bangunan dijual!"
35089
35090#: server/cityturn.c:2593
35091#, c-format
35092msgid "Not enough gold. %s disbanded."
35093msgstr ""
35094
35095#: server/cityturn.c:2839 server/cityturn.c:3648
35096#, c-format
35097msgid "Pollution near %s."
35098msgstr "Polusi di dekat %s."
35099
35100#: server/cityturn.c:3011
35101#, c-format
35102msgid "Celebrations in your honor in %s."
35103msgstr ""
35104
35105#: server/cityturn.c:3017
35106#, c-format
35107msgid "Celebrations canceled in %s."
35108msgstr "Perayaan dibatalkan di %s."
35109
35110#: server/cityturn.c:3034
35111#, c-format
35112msgid "%s has been struck by a plague! Population lost!"
35113msgstr ""
35114
35115#. TRANS: preserve leading space; this string will be appended to
35116#. * another sentence
35117#: server/cityturn.c:3097
35118msgid " Unrest threatens to spread beyond the city."
35119msgstr ""
35120
35121#. TRANS: second %s is an optional extra sentence
35122#: server/cityturn.c:3104
35123#, fuzzy, c-format
35124#| msgid "Civil disorder in %s."
35125msgid "Civil disorder in %s.%s"
35126msgstr "Kerusuhan melanda %s."
35127
35128#. TRANS: second %s is an optional extra sentence
35129#: server/cityturn.c:3109
35130#, fuzzy, c-format
35131#| msgid "CIVIL DISORDER CONTINUES in %s."
35132msgid "CIVIL DISORDER CONTINUES in %s.%s"
35133msgstr "KERUSUHAN DI %s BERLANJUT."
35134
35135#: server/cityturn.c:3115
35136#, c-format
35137msgid "Order restored in %s."
35138msgstr "Kerusuhan di %s berakhir."
35139
35140#. TRANS: %s - government form, e.g., Democracy
35141#: server/cityturn.c:3127
35142#, c-format
35143msgid "The people have overthrown your %s, your country is in turmoil."
35144msgstr "Rakyat telah menggulingkan %s Anda, negara Anda sedang kacau."
35145
35146#: server/cityturn.c:3171
35147#, c-format
35148msgid "%s can't build %s yet, as we can't disband our only city."
35149msgstr ""
35150
35151#. TRANS: "<city> is disbanded into Settler."
35152#: server/cityturn.c:3202
35153#, c-format
35154msgid "%s is disbanded into %s."
35155msgstr ""
35156
35157#. TRANS: From <city1> to <city2>.
35158#: server/cityturn.c:3410
35159#, c-format
35160msgid ""
35161"Migrants from %s can't go to %s because there is not enough food available!"
35162msgstr ""
35163"Migran dari %s tidak dapat bermigrasi ke %s karena makanan yang tersedia "
35164"tidak cukup!"
35165
35166#. TRANS: From <city1> to <city2> (<city2 nation adjective>).
35167#: server/cityturn.c:3417
35168#, c-format
35169msgid ""
35170"Migrants from %s can't go to %s (%s) because there is not enough food "
35171"available!"
35172msgstr ""
35173"Migran dari %s tidak dapat bermigrasi ke %s (%s) karena makanan yang "
35174"tersedia tidak cukup!"
35175
35176#. TRANS: From <city1> (<city1 nation adjective>) to <city2>.
35177#: server/cityturn.c:3422
35178#, c-format
35179msgid ""
35180"Migrants from %s (%s) can't go to %s because there is not enough food "
35181"available!"
35182msgstr ""
35183"Migran dari %s (%s) tidak dapat bermigrasi ke %s karena makanan yang "
35184"tersedia tidak cukup!"
35185
35186#. TRANS: From <city1> to <city2>.
35187#: server/cityturn.c:3437
35188#, c-format
35189msgid ""
35190"Migrants from %s can't go to %s because it needs an improvement to grow!"
35191msgstr ""
35192
35193#. TRANS: From <city1> to <city2> of <city2 nation adjective>.
35194#: server/cityturn.c:3444
35195#, c-format
35196msgid ""
35197"Migrants from %s can't go to %s (%s) because it needs an improvement to grow!"
35198msgstr ""
35199
35200#. TRANS: From <city1> (<city1 nation adjective>) to <city2>.
35201#: server/cityturn.c:3449
35202#, c-format
35203msgid ""
35204"Migrants from %s (%s) can't go to %s because it needs an improvement to grow!"
35205msgstr ""
35206
35207#: server/cityturn.c:3502
35208#, c-format
35209msgid "%s was disbanded by its citizens."
35210msgstr ""
35211
35212#. TRANS: From <city1> to <city2>.
35213#: server/cityturn.c:3540
35214#, c-format
35215msgid "Migrants from %s moved to %s in search of a better life."
35216msgstr ""
35217"Migran dari %s bermigrasi ke %s untuk mencari kehidupan yang lebih baik."
35218
35219#. TRANS: From <city1> to <city2> (<city2 nation adjective>).
35220#: server/cityturn.c:3546
35221#, c-format
35222msgid "Migrants from %s moved to %s (%s) in search of a better life."
35223msgstr ""
35224"Migran dari %s bermigrasi ke %s (%s) untuk mencari kehidupan yang lebih baik."
35225
35226#. TRANS: From <city1> (<city1 nation adjective>) to <city2>.
35227#: server/cityturn.c:3551
35228#, c-format
35229msgid "Migrants from %s (%s) moved to %s in search of a better life."
35230msgstr ""
35231"Migran dari %s (%s) bermigrasi ke %s untuk mencari kehidupan yang lebih baik."
35232
35233#. TRANS: Disasters such as Earthquake
35234#: server/cityturn.c:3642
35235#, fuzzy, c-format
35236msgid "%s was hit by %s."
35237msgstr "%s Anda telah disuap oleh %s."
35238
35239#: server/cityturn.c:3656
35240#, fuzzy, c-format
35241#| msgid "Pollution near %s."
35242msgid "Fallout near %s."
35243msgstr "Polusi di dekat %s."
35244
35245#. TRANS: "Industrial Accident destroys Bogota entirely."
35246#: server/cityturn.c:3667
35247#, fuzzy, c-format
35248#| msgid "Famine destroys %s entirely."
35249msgid "%s destroys %s entirely."
35250msgstr "Bencana kelaparan menghancurkan seluruh %s."
35251
35252#. TRANS: "Nuclear Accident ... Montreal."
35253#: server/cityturn.c:3673
35254#, fuzzy, c-format
35255#| msgid "Famine causes population loss in %s."
35256msgid "%s causes population loss in %s."
35257msgstr "Kelaparan menyebabkan penyusutan populasi di %s."
35258
35259#. TRANS: second %s is the name of a city improvement
35260#: server/cityturn.c:3697
35261#, fuzzy, c-format
35262#| msgid "The %s destroyed the %s in %s."
35263msgid "%s destroys %s in %s."
35264msgstr "%s menghancurkan %s di %s."
35265
35266#. TRANS: %s is a city name
35267#: server/cityturn.c:3712
35268#, fuzzy, c-format
35269#| msgid "Your %s destroyed the %s in %s."
35270msgid "All stored food destroyed in %s."
35271msgstr "%s Anda menghancurkan %s di %s."
35272
35273#. TRANS: "Production of Colossus in Rhodes destroyed."
35274#: server/cityturn.c:3728
35275#, fuzzy, c-format
35276msgid "Production of %s in %s destroyed."
35277msgstr "Halaman produksi"
35278
35279#: server/cityturn.c:3902
35280#, c-format
35281msgid "Citizens of %s are thinking about migrating to %s for a better life."
35282msgstr ""
35283"Penduduk %s berpikir untuk bermigrasi ke %s untuk hidup yang lebih baik."
35284
35285#. TRANS: <city1> to <city2> (<city2 nation adjective>).
35286#: server/cityturn.c:3924
35287#, c-format
35288msgid ""
35289"Citizens of %s are thinking about migrating to %s (%s) for a better life."
35290msgstr ""
35291"Penduduk %s berpikir untuk bermigrasi ke %s (%s) untuk hidup yang lebih baik."
35292
35293#: server/civserver.c:92
35294msgid "Setting timeout to 0. Autogame will stop."
35295msgstr ""
35296
35297#: server/civserver.c:96
35298msgid "You must interrupt Freeciv twice within one second to make it exit."
35299msgstr ""
35300
35301#: server/civserver.c:156
35302#, c-format
35303msgid "Failed to install SIGINT handler: %s\n"
35304msgstr ""
35305
35306#: server/civserver.c:163
35307#, c-format
35308msgid "Failed to install SIGHUP handler: %s\n"
35309msgstr ""
35310
35311#: server/civserver.c:170
35312#, c-format
35313msgid "Failed to install SIGTERM handler: %s\n"
35314msgstr ""
35315
35316#: server/civserver.c:179
35317#, c-format
35318msgid "Failed to ignore SIGPIPE: %s\n"
35319msgstr ""
35320
35321#: server/civserver.c:232
35322#, c-format
35323msgid "Warning: the %s option is obsolete.  Use -m to enable the metaserver.\n"
35324msgstr ""
35325
35326#: server/civserver.c:308
35327#, c-format
35328msgid "Illegal value \"%s\" for --Announce"
35329msgstr ""
35330
35331#: server/civserver.c:316
35332#, c-format
35333msgid "Failed to load AI module \"%s\"\n"
35334msgstr ""
35335
35336#: server/civserver.c:322
35337#, c-format
35338msgid "Error: unknown option '%s'\n"
35339msgstr "Galat: opsi '%s' tidak diketahui\n"
35340
35341#: server/civserver.c:333
35342#, c-format
35343msgid "This is the server for %s"
35344msgstr "Ini adalah server untuk %s."
35345
35346#. TRANS: No full stop after the URL, could cause confusion.
35347#: server/civserver.c:335
35348#, c-format
35349msgid "You can learn a lot about Freeciv at %s"
35350msgstr "Anda dapat mempelajari Freeciv lebih banyak di %s"
35351
35352#. TRANS: "Database" is exactly what user must type, do not translate.
35353#: server/civserver.c:349
35354msgid "Database FILE"
35355msgstr "Database FILE"
35356
35357#: server/civserver.c:350
35358msgid "Enable database connection with configuration from FILE."
35359msgstr "Mengaktifkan sambungan ke database dengan konfigurasi dari FILE."
35360
35361#: server/civserver.c:353
35362msgid "Enable server authentication (requires --Database)."
35363msgstr "Mengaktifkan otentikasi server (membutuhkan --Database)"
35364
35365#: server/civserver.c:355
35366msgid "Allow guests to login if auth is enabled."
35367msgstr ""
35368
35369#: server/civserver.c:357
35370msgid "Allow new users to login if auth is enabled."
35371msgstr ""
35372
35373#. TRANS: "bind" is exactly what user must type, do not translate.
35374#: server/civserver.c:361
35375msgid "bind ADDR"
35376msgstr "bind ADDR"
35377
35378#: server/civserver.c:362
35379msgid "Listen for clients on ADDR"
35380msgstr "Melacak klien di ADDR"
35381
35382#: server/civserver.c:364
35383msgid "Connect to metaserver from this address"
35384msgstr "Menyambung ke metaserver dari alamat ini"
35385
35386#. TRANS: "identity" is exactly what user must type, do not translate.
35387#: server/civserver.c:391
35388msgid "identity ADDR"
35389msgstr "identity ADDR"
35390
35391#: server/civserver.c:392
35392#, fuzzy
35393#| msgid "Be known as ADDR at metaserver"
35394msgid "Be known as ADDR at metaserver or LAN client"
35395msgstr "Agar dikenal sebagai ADDR di metaserver"
35396
35397#: server/civserver.c:398
35398msgid "Notify metaserver and send server's info"
35399msgstr "Melapor kepada metaserver dan mengirim info server"
35400
35401#. TRANS: "Metaserver" is exactly what user must type, do not translate.
35402#: server/civserver.c:401
35403msgid "Metaserver ADDR"
35404msgstr "Metaserver ADDR"
35405
35406#: server/civserver.c:402
35407msgid "Set ADDR as metaserver address"
35408msgstr "Mengatur ADDR sebagai alamat metaserver"
35409
35410#. TRANS: "type" is exactly what user must type, do not translate.
35411#: server/civserver.c:406
35412#, fuzzy
35413#| msgid "Type"
35414msgid "type TYPE"
35415msgstr "Jenis"
35416
35417#: server/civserver.c:407
35418msgid "Set TYPE as server type in metaserver"
35419msgstr ""
35420
35421#: server/civserver.c:410
35422msgid "Keep updating game information on metaserver even after failure"
35423msgstr ""
35424
35425#: server/civserver.c:415
35426msgid "Listen for clients on port PORT"
35427msgstr "Melacak klien di port PORT"
35428
35429#. TRANS: "quitidle" is exactly what user must type, do not translate.
35430#: server/civserver.c:418
35431msgid "quitidle TIME"
35432msgstr "quitidle TIME"
35433
35434#: server/civserver.c:419
35435msgid "Quit if no players for TIME seconds"
35436msgstr "Keluar jika tidak ada pemain yang bergabung dalam TIME detik"
35437
35438#: server/civserver.c:421
35439msgid "When a game ends, exit instead of restarting"
35440msgstr "Keluar setelah permainan berakhir, alih-alih memulai kembali"
35441
35442#. TRANS: "saves" is exactly what user must type, do not translate.
35443#: server/civserver.c:424
35444msgid "saves DIR"
35445msgstr "saves DIR"
35446
35447#: server/civserver.c:425
35448msgid "Save games to directory DIR"
35449msgstr "Menyimpan permainan di direkroti DIR"
35450
35451#. TRANS: "scenarios" is exactly what user must type, do not translate.
35452#: server/civserver.c:428
35453msgid "scenarios DIR"
35454msgstr "scenarios DIR"
35455
35456#: server/civserver.c:429
35457#, fuzzy
35458msgid "Save scenarios to directory DIR"
35459msgstr "Menyimpan permainan di direkroti DIR"
35460
35461#. TRANS: "Serverid" is exactly what user must type, do not translate.
35462#: server/civserver.c:432
35463msgid "Serverid ID"
35464msgstr "Serverid ID"
35465
35466#: server/civserver.c:433
35467msgid "Sets the server id to ID"
35468msgstr "Mengatur id server menjadi ID"
35469
35470#: server/civserver.c:437
35471msgid "Read startup script FILE"
35472msgstr ""
35473
35474#. TRANS: "Ranklog" is exactly what user must type, do not translate.
35475#: server/civserver.c:440
35476msgid "Ranklog FILE"
35477msgstr "Ranklog FILE"
35478
35479#: server/civserver.c:441
35480msgid "Use FILE as ranking logfile"
35481msgstr ""
35482
35483#. TRANS: "LoadAI" is exactly what user must type, do not translate.
35484#: server/civserver.c:445
35485msgid "LoadAI MODULE"
35486msgstr "LoadAI MODULE"
35487
35488#: server/civserver.c:446
35489msgid "Load ai module MODULE. Can appear multiple times"
35490msgstr ""
35491
35492#: server/civserver.c:464
35493msgid "Requested authentication with --auth, but no --Database given\n"
35494msgstr ""
35495
35496#: server/commands.c:56
35497msgid "Start the game, or restart after loading a savegame."
35498msgstr "Mulai permainan, atau mulai ulang setelah memuat permainan."
35499
35500#: server/commands.c:57
35501msgid ""
35502"This command starts the game. When starting a new game, it should be used "
35503"after all human players have connected, and AI players have been created (if "
35504"required), and any desired changes to initial server options have been made. "
35505"After 'start', each human player will be able to choose their nation, and "
35506"then the game will begin. This command is also required after loading a "
35507"savegame for the game to recommence. Once the game is running this command "
35508"is no longer available, since it would have no effect."
35509msgstr ""
35510
35511#. TRANS: translate text between <> only
35512#: server/commands.c:71
35513msgid ""
35514"help\n"
35515"help commands\n"
35516"help options\n"
35517"help <command-name>\n"
35518"help <option-name>"
35519msgstr ""
35520
35521#: server/commands.c:76
35522msgid "Show help about server commands and server options."
35523msgstr ""
35524
35525#: server/commands.c:77
35526msgid ""
35527"With no arguments gives some introductory help. With argument \"commands\" "
35528"or \"options\" gives respectively a list of all commands or all options. "
35529"Otherwise the argument is taken as a command name or option name, and help "
35530"is given for that command or option. For options, the help information "
35531"includes the current and default values for that option. The argument may be "
35532"abbreviated where unambiguous."
35533msgstr ""
35534
35535#: server/commands.c:101
35536msgid "Show a list of various things."
35537msgstr ""
35538
35539#. TRANS: don't translate text in ''
35540#: server/commands.c:103
35541msgid ""
35542"Show a list of:\n"
35543" - the player colors,\n"
35544" - connections to the server,\n"
35545" - all player delegations,\n"
35546" - your ignore list,\n"
35547" - the list of defined map images,\n"
35548" - the list of the players in the game,\n"
35549" - the available rulesets (for 'read' command),\n"
35550" - the available scenarios,\n"
35551" - the available nation sets in this ruleset,\n"
35552" - the teams of players or\n"
35553" - the running votes.\n"
35554"The argument may be abbreviated, and defaults to 'players' if absent."
35555msgstr ""
35556
35557#: server/commands.c:122
35558msgid "Quit the game and shutdown the server."
35559msgstr "Keluar dari permainan dan tutup server."
35560
35561#. TRANS: translate text between <> only
35562#: server/commands.c:127
35563msgid "cut <connection-name>"
35564msgstr "cut <nama-sambungan>"
35565
35566#: server/commands.c:128
35567msgid "Cut a client's connection to server."
35568msgstr "Potong sambungan sebuah klien ke server."
35569
35570#: server/commands.c:129
35571msgid ""
35572"Cut specified client's connection to the server, removing that client from "
35573"the game. If the game has not yet started that client's player is removed "
35574"from the game, otherwise there is no effect on the player. Note that this "
35575"command now takes connection names, not player names."
35576msgstr ""
35577
35578#. TRANS: translate text between <> only
35579#: server/commands.c:138
35580msgid ""
35581"explain\n"
35582"explain <option-name>"
35583msgstr ""
35584"explain\n"
35585"explain <nama-opsi>"
35586
35587#: server/commands.c:140
35588msgid "Explain server options."
35589msgstr "Menjelaskan opsi server."
35590
35591#: server/commands.c:141
35592msgid ""
35593"The 'explain' command gives a subset of the functionality of 'help', and is "
35594"included for backward compatibility. With no arguments it gives a list of "
35595"options (like 'help options'), and with an argument it gives help for a "
35596"particular option (like 'help <option-name>')."
35597msgstr ""
35598
35599#. TRANS: translate text between <> only
35600#: server/commands.c:150
35601msgid ""
35602"show\n"
35603"show <option-name>\n"
35604"show <option-prefix>\n"
35605"show all\n"
35606"show vital\n"
35607"show situational\n"
35608"show rare\n"
35609"show changed\n"
35610"show locked\n"
35611"show rulesetdir"
35612msgstr ""
35613"show\n"
35614"show <nama-opsi>\n"
35615"show <imbuhan-opsi>\n"
35616"show all\n"
35617"show vital \n"
35618"show situational\n"
35619"show rare\n"
35620"show changed\n"
35621"show locked\n"
35622"show rulesetdir"
35623
35624#: server/commands.c:160
35625msgid "Show server options."
35626msgstr "Menampilkan opsi server."
35627
35628#: server/commands.c:161
35629msgid ""
35630"With no arguments, shows vital server options (or available options, when "
35631"used by clients). With an option name argument, show only the named option, "
35632"or options with that prefix. With \"all\", it shows all options. With \"vital"
35633"\", \"situational\" or \"rare\", a set of options with this level. With "
35634"\"changed\", it shows only the options which have been modified, while with "
35635"\"locked\" all settings locked by the ruleset will be listed. With \"ruleset"
35636"\", it will show the current ruleset directory name."
35637msgstr ""
35638
35639#. TRANS: translate text between <> only
35640#: server/commands.c:173
35641msgid "wall <message>"
35642msgstr "wall <pesan>"
35643
35644#: server/commands.c:174
35645msgid "Send message to all connections."
35646msgstr "Kirim pesan ke semua sambungan."
35647
35648#: server/commands.c:175
35649msgid ""
35650"For each connected client, pops up a window showing the message entered."
35651msgstr ""
35652"Sebuah jendela berisi pesan yang dimasukkan akan menyembul di setiap klien "
35653"yang tersambung."
35654
35655#. TRANS: translate text between <> only
35656#: server/commands.c:181
35657msgid "connectmsg <message>"
35658msgstr "connectmsg <pesan>"
35659
35660#: server/commands.c:182
35661msgid "Set message to show to connecting players."
35662msgstr ""
35663
35664#: server/commands.c:183
35665msgid ""
35666"Set message to send to clients when they connect.\n"
35667"Empty message means that no message is sent."
35668msgstr ""
35669
35670#. TRANS: translate text between [] only; "vote" is as a process
35671#: server/commands.c:189
35672msgid "vote yes|no|abstain [vote number]"
35673msgstr ""
35674
35675#. TRANS: "vote" as an instance of voting
35676#: server/commands.c:191
35677msgid "Cast a vote."
35678msgstr ""
35679
35680#: server/commands.c:193
35681#, no-c-format
35682msgid ""
35683"A player with basic level access issuing a control level command starts a "
35684"new vote for the command. The /vote command followed by \"yes\", \"no\", or "
35685"\"abstain\", and optionally a vote number, gives your vote. If you do not "
35686"add a vote number, your vote applies to the latest vote. You can only "
35687"suggest one vote at a time. The vote will pass immediately if more than half "
35688"of the voters who have not abstained vote for it, or fail immediately if at "
35689"least half of the voters who have not abstained vote against it."
35690msgstr ""
35691
35692#. TRANS: translate text between <> only
35693#: server/commands.c:206
35694#, fuzzy
35695msgid ""
35696"debug diplomacy <player>\n"
35697"debug ferries\n"
35698"debug tech <player>\n"
35699"debug city <x> <y>\n"
35700"debug units <x> <y>\n"
35701"debug unit <id>\n"
35702"debug timing\n"
35703"debug info"
35704msgstr ""
35705"debug diplomacy <pemain>\n"
35706"debug ferries\n"
35707"debug player <pemain>\n"
35708"debug tech <pemain>\n"
35709"debug city <x> <y>\n"
35710"debug units <x> <y>\n"
35711"debug unit <id>\n"
35712"debug timing\n"
35713"debug info"
35714
35715#: server/commands.c:214
35716msgid "Turn on or off AI debugging of given entity."
35717msgstr ""
35718
35719#: server/commands.c:215
35720msgid ""
35721"Print AI debug information about given entity and turn continuous debugging "
35722"output for this entity on or off."
35723msgstr ""
35724
35725#. TRANS: translate text between <> only
35726#: server/commands.c:221
35727msgid "set <option-name> <value>"
35728msgstr "set <nama-opsi> <nilai>"
35729
35730#: server/commands.c:222
35731msgid "Set server option."
35732msgstr "Mengatur opsi server."
35733
35734#. TRANS: don't translate text in ''
35735#: server/commands.c:224
35736msgid ""
35737"Set an option on the server. The syntax and legal values depend on the "
35738"option; see the help for each option. Some options are \"bitwise\", in that "
35739"they consist of a choice from a set of values; separate these with |, for "
35740"instance, '/set topology wrapx|iso'. For these options, use syntax like '/"
35741"set topology \"\"' to set no values."
35742msgstr ""
35743
35744#. TRANS: translate text between <> only
35745#: server/commands.c:234
35746msgid "team <player> <team>"
35747msgstr "team <pemain> <tim>"
35748
35749#: server/commands.c:235
35750msgid "Change a player's team affiliation."
35751msgstr ""
35752
35753#: server/commands.c:236
35754msgid ""
35755"A team is a group of players that start out allied, with shared vision and "
35756"embassies, and fight together to achieve team victory with averaged "
35757"individual scores. Each player is always a member of a team (possibly the "
35758"only member). This command changes which team a player is a member of. Use "
35759"\"\" if names contain whitespace."
35760msgstr ""
35761
35762#. TRANS: translate text between <> only
35763#: server/commands.c:246
35764msgid "rulesetdir <directory>"
35765msgstr "rulesetdir <direktori>"
35766
35767#: server/commands.c:247
35768msgid "Choose new ruleset directory or modpack."
35769msgstr ""
35770
35771#. TRANS: translate text between <> only
35772#: server/commands.c:253
35773msgid "metamessage <meta-line>"
35774msgstr ""
35775
35776#: server/commands.c:254
35777msgid "Set metaserver info line."
35778msgstr ""
35779
35780#: server/commands.c:255
35781msgid ""
35782"Set user defined metaserver info line. If parameter is omitted, previously "
35783"set metamessage will be removed. For most of the time user defined "
35784"metamessage will be used instead of automatically generated messages, if it "
35785"is available."
35786msgstr ""
35787
35788#. TRANS: translate text between <> only
35789#: server/commands.c:263
35790msgid "metapatches <meta-line>"
35791msgstr ""
35792
35793#: server/commands.c:264
35794msgid "Set metaserver patches line."
35795msgstr ""
35796
35797#: server/commands.c:272
35798msgid "Control metaserver connection."
35799msgstr "Kendalikan sambungan metaserver."
35800
35801#: server/commands.c:273
35802msgid ""
35803"'metaconnection ?' reports on the status of the connection to metaserver. "
35804"'metaconnection down' or 'metac d' brings the metaserver connection down. "
35805"'metaconnection up' or 'metac u' brings the metaserver connection up. "
35806"'metaconnection persistent' or 'metac p' is like 'up', but keeps trying "
35807"after failures. "
35808msgstr ""
35809
35810#. TRANS: translate text between <> only
35811#: server/commands.c:282
35812msgid "metaserver <address>"
35813msgstr "metaserver <alamat>"
35814
35815#: server/commands.c:283
35816msgid "Set address (URL) for metaserver to report to."
35817msgstr "Mengatur alamat (URL) metaserver untuk melapor."
35818
35819#. TRANS: translate text between <> only
35820#: server/commands.c:288
35821msgid "aitoggle <player-name>"
35822msgstr "aitoggle <nama-pemain>"
35823
35824#: server/commands.c:289
35825msgid "Toggle AI status of player."
35826msgstr ""
35827
35828#. TRANS: translate text between [] and <> only
35829#: server/commands.c:294
35830msgid "take [connection-name] <player-name>"
35831msgstr "take [nama-sambungan] <nama-pemain>"
35832
35833#: server/commands.c:295
35834msgid "Take over a player's place in the game."
35835msgstr "Mengambil alih tempat pemain dalam permainan."
35836
35837#. TRANS: Don't translate text between ''
35838#: server/commands.c:297
35839msgid ""
35840"Only the console and connections with cmdlevel 'hack' can force other "
35841"connections to take over a player. If you're not one of these, only the "
35842"<player-name> argument is allowed. If '-' is given for the player name and "
35843"the connection does not already control a player, one is created and "
35844"assigned to the connection. The 'allowtake' option controls which players "
35845"may be taken and in what circumstances."
35846msgstr ""
35847
35848#. TRANS: translate text between [] only
35849#: server/commands.c:308
35850msgid "observe [connection-name] [player-name]"
35851msgstr "observe [nama-sambungan] [player-name]"
35852
35853#: server/commands.c:309
35854msgid "Observe a player or the whole game."
35855msgstr ""
35856
35857#. TRANS: Don't translate text between ''
35858#: server/commands.c:311
35859msgid ""
35860"Only the console and connections with cmdlevel 'hack' can force other "
35861"connections to observe a player. If you're not one of these, only the "
35862"[player-name] argument is allowed. If the console gives no player-name or "
35863"the connection uses no arguments, then the connection is attached to a "
35864"global observer. The 'allowtake' option controls which players may be "
35865"observed and in what circumstances."
35866msgstr ""
35867
35868#. TRANS: translate text between <> only
35869#: server/commands.c:321
35870msgid "detach <connection-name>"
35871msgstr "detach <nama-sambungan>"
35872
35873#: server/commands.c:322
35874msgid "Detach from a player."
35875msgstr ""
35876
35877#: server/commands.c:323
35878msgid ""
35879"Only the console and connections with cmdlevel 'hack' can force other "
35880"connections to detach from a player."
35881msgstr ""
35882
35883#. TRANS: translate text between <> and [] only
35884#: server/commands.c:329
35885#, fuzzy
35886#| msgid "create <player-name> [ai type]"
35887msgid "create <player-name> [ai type]"
35888msgstr "create <nama-pemain> [ai type]"
35889
35890#: server/commands.c:330
35891msgid "Create an AI player with a given name."
35892msgstr "Membuat pemain AI dengan nama yang diberikan."
35893
35894#. TRANS: don't translate text between single quotes
35895#: server/commands.c:332
35896msgid ""
35897"With the 'create' command a new player with the given name is created.\n"
35898"If 'player-name' is empty, a random name will be assigned when the game "
35899"begins. Until then the player will be known by a name derived from its "
35900"type.\n"
35901"The 'ai type' parameter can be used to select which AI module will be used "
35902"for the created player. This requires that the respective module has been "
35903"loaded or built in to the server.\n"
35904"If the game has already started, the new player will have no units or "
35905"cities; also, if no free player slots are available, the slot of a dead "
35906"player can be reused (removing all record of that player from the running "
35907"game)."
35908msgstr ""
35909
35910#: server/commands.c:349
35911msgid "Set yourself in away mode. The AI will watch your back."
35912msgstr ""
35913
35914#. TRANS: translate text between <> only
35915#: server/commands.c:355
35916#, fuzzy
35917msgid ""
35918"handicapped\n"
35919"handicapped <player-name>"
35920msgstr ""
35921"novice\n"
35922"novice <nama-pemain>"
35923
35924#. TRANS: translate 'Handicapped' as AI skill level
35925#: server/commands.c:358
35926msgid "Set one or all AI players to 'Handicapped'."
35927msgstr ""
35928
35929#. TRANS: translate text between <> only
35930#: server/commands.c:363
35931msgid ""
35932"novice\n"
35933"novice <player-name>"
35934msgstr ""
35935"novice\n"
35936"novice <nama-pemain>"
35937
35938#. TRANS: translate 'Novice' as AI skill level
35939#: server/commands.c:366
35940msgid "Set one or all AI players to 'Novice'."
35941msgstr ""
35942
35943#. TRANS: translate text between <> only
35944#: server/commands.c:371
35945msgid ""
35946"easy\n"
35947"easy <player-name>"
35948msgstr ""
35949"easy\n"
35950"easy <nama-pemain>"
35951
35952#. TRANS: translate 'Easy' as AI skill level
35953#: server/commands.c:374
35954msgid "Set one or all AI players to 'Easy'."
35955msgstr ""
35956
35957#. TRANS: translate text between <> only
35958#: server/commands.c:379
35959msgid ""
35960"normal\n"
35961"normal <player-name>"
35962msgstr ""
35963"normal\n"
35964"normal <nama-pemain>"
35965
35966#. TRANS: translate 'Normal' as AI skill level
35967#: server/commands.c:382
35968msgid "Set one or all AI players to 'Normal'."
35969msgstr ""
35970
35971#. TRANS: translate text between <> only
35972#: server/commands.c:387
35973msgid ""
35974"hard\n"
35975"hard <player-name>"
35976msgstr ""
35977"hard\n"
35978"hard <nama-pemain>"
35979
35980#. TRANS: translate 'Hard' as AI skill level
35981#: server/commands.c:390
35982msgid "Set one or all AI players to 'Hard'."
35983msgstr ""
35984
35985#. TRANS: translate text between <> only
35986#: server/commands.c:395
35987msgid ""
35988"cheating\n"
35989"cheating <player-name>"
35990msgstr ""
35991"cheating\n"
35992"cheating <nama-pemain>"
35993
35994#. TRANS: translate 'Cheating' as AI skill level
35995#: server/commands.c:398
35996msgid "Set one or all AI players to 'Cheating'."
35997msgstr ""
35998
35999#. TRANS: translate text between <> only
36000#: server/commands.c:404
36001msgid ""
36002"experimental\n"
36003"experimental <player-name>"
36004msgstr ""
36005"experimental\n"
36006"experimental <nama-pemain>"
36007
36008#. TRANS: translate 'Experimental' as AI skill level
36009#: server/commands.c:407
36010msgid "Set one or all AI players to 'Experimental'."
36011msgstr ""
36012
36013#. TRANS: translate text between <> only
36014#: server/commands.c:413
36015msgid ""
36016"cmdlevel\n"
36017"cmdlevel <level>\n"
36018"cmdlevel <level> new\n"
36019"cmdlevel <level> first\n"
36020"cmdlevel <level> <connection-name>"
36021msgstr ""
36022"cmdlevel\n"
36023"cmdlevel <level>\n"
36024"cmdlevel <level> new\n"
36025"cmdlevel <level> first\n"
36026"cmdlevel <level> <nama-sambungan>"
36027
36028#: server/commands.c:418
36029msgid "Query or set command access level access."
36030msgstr ""
36031
36032#: server/commands.c:419
36033msgid ""
36034"The command access level controls which server commands are available to "
36035"users via the client chatline. The available levels are:\n"
36036"    none  -  no commands\n"
36037"    info  -  informational or observer commands only\n"
36038"    basic -  commands available to players in the game\n"
36039"    ctrl  -  commands that affect the game and users\n"
36040"    admin -  commands that affect server operation\n"
36041"    hack  -  *all* commands - dangerous!\n"
36042"With no arguments, the current command access levels are reported. With a "
36043"single argument, the level is set for all existing connections, and the "
36044"default is set for future connections. If 'new' is specified, the level is "
36045"set for newly connecting clients. If 'first come' is specified, the 'first "
36046"come' level is set; it will be granted to the first client to connect, or if "
36047"there are connections already, the first client to issue the 'first' "
36048"command. If a connection name is specified, the level is set for that "
36049"connection only.\n"
36050"Command access levels do not persist if a client disconnects, because some "
36051"untrusted person could reconnect with the same name. Note that this command "
36052"now takes connection names, not player names."
36053msgstr ""
36054
36055#: server/commands.c:445
36056msgid "If there is none, become the game organizer with increased permissions."
36057msgstr ""
36058
36059#. TRANS: translate text between <> only
36060#: server/commands.c:451
36061msgid "timeoutincrease <turn> <turninc> <value> <valuemult>"
36062msgstr ""
36063
36064#: server/commands.c:452
36065#, fuzzy
36066#| msgid "See \"help timeoutincrease\"."
36067msgid "See \"/help timeoutincrease\"."
36068msgstr "Lihat \"help timeoutincrease\"."
36069
36070#: server/commands.c:453
36071msgid ""
36072"Every <turn> turns, add <value> to timeout timer, then add <turninc> to "
36073"<turn> and multiply <value> by <valuemult>. Use this command in concert with "
36074"the option \"timeout\". Defaults are 0 0 0 1"
36075msgstr ""
36076
36077#. TRANS: translate text between <> only; "vote" is as a process
36078#: server/commands.c:460
36079msgid ""
36080"cancelvote\n"
36081"cancelvote <vote number>\n"
36082"cancelvote all\n"
36083msgstr ""
36084
36085#. TRANS: "vote" as a process
36086#: server/commands.c:464
36087msgid "Cancel a running vote."
36088msgstr ""
36089
36090#. TRANS: "vote" as a process
36091#: server/commands.c:466
36092msgid ""
36093"With no arguments this command removes your own vote. If you have an admin "
36094"access level, you can cancel any vote by vote number, or all votes with the "
36095"'all' argument."
36096msgstr ""
36097
36098#. TRANS: translate text between <> and [] only
36099#: server/commands.c:473
36100msgid "ignore [type=]<pattern>"
36101msgstr ""
36102
36103#: server/commands.c:474
36104msgid "Block all messages from users matching the pattern."
36105msgstr ""
36106
36107#: server/commands.c:475
36108msgid ""
36109"The given pattern will be added to your ignore list; you will not receive "
36110"any messages from users matching this pattern. The type may be either \"user"
36111"\", \"host\", or \"ip\". The default type (if omitted) is to match against "
36112"the username. The pattern supports unix glob style wildcards, i.e., * "
36113"matches zero or more character, ? exactly one character, [abc] exactly one "
36114"of 'a' 'b' or 'c', etc. To access your current ignore list, issue \"/list "
36115"ignore\"."
36116msgstr ""
36117
36118#. TRANS: translate text between <>
36119#: server/commands.c:486
36120msgid "unignore <range>"
36121msgstr ""
36122
36123#: server/commands.c:487
36124msgid "Remove ignore list entries."
36125msgstr ""
36126
36127#: server/commands.c:488
36128msgid ""
36129"The ignore list entries in the given range will be removed; you will be able "
36130"to receive messages from the respective users. The range argument may be a "
36131"single number or a pair of numbers separated by a dash '-'. If the first "
36132"number is omitted, it is assumed to be 1; if the last is omitted, it is "
36133"assumed to be the last valid ignore list index. To access your current "
36134"ignore list, issue \"/list ignore\"."
36135msgstr ""
36136
36137#. TRANS: translate text between <>
36138#: server/commands.c:499
36139msgid ""
36140"playercolor <player-name> <color>\n"
36141"playercolor <player-name> reset"
36142msgstr ""
36143"playercolor <nama-pemain> <warna>\n"
36144"playercolor <nama-pemain> reset"
36145
36146#: server/commands.c:501
36147msgid "Define the color of a player."
36148msgstr "Menentukan warna untuk pemain."
36149
36150#: server/commands.c:502
36151msgid ""
36152"This command sets the color of a specific player, overriding any color "
36153"assigned according to the 'plrcolormode' setting.\n"
36154"The color is defined using hexadecimal notation (hex) for the combination of "
36155"Red, Green, and Blue color components (RGB), similarly to HTML. For each "
36156"component, the lowest (darkest) value is 0 (in hex: 00), and the highest "
36157"value is 255 (in hex: FF). The color definition is simply the three hex "
36158"values concatenated together (RRGGBB). For example, the following command "
36159"sets Caesar to pure red:\n"
36160"  playercolor Caesar ff0000\n"
36161"Before the game starts, this command can only be used if the 'plrcolormode' "
36162"setting is set to 'PLR_SET'; a player's color can be unset again by "
36163"specifying 'reset'.\n"
36164"Once the game has started and colors have been assigned, this command "
36165"changes the player color in any mode; 'reset' cannot be used.\n"
36166"To list the player colors, use 'list colors'."
36167msgstr ""
36168
36169#: server/commands.c:522
36170msgid "End the game immediately in a draw."
36171msgstr ""
36172
36173#: server/commands.c:528
36174msgid "Concede the game."
36175msgstr ""
36176
36177#: server/commands.c:529
36178msgid ""
36179"This tells everyone else that you concede the game, and if all but one "
36180"player (or one team) have conceded the game in this way then the game ends."
36181msgstr ""
36182
36183#. TRANS: translate text between <> only
36184#: server/commands.c:536
36185msgid "remove <player-name>"
36186msgstr "remove <nama-pemain>"
36187
36188#: server/commands.c:537
36189msgid "Fully remove player from game."
36190msgstr "Mengeluarkan pemain dari pemainan."
36191
36192#: server/commands.c:538
36193msgid ""
36194"This *completely* removes a player from the game, including all cities and "
36195"units etc. Use with care!"
36196msgstr ""
36197"Ini akan *benar-benar* mengeluarkan pemain dari permainan, termasuk semua "
36198"kota, unit, dll. Pertimbangkan baik-baik."
36199
36200#. TRANS: translate text between <> only
36201#: server/commands.c:544
36202msgid ""
36203"save\n"
36204"save <file-name>"
36205msgstr ""
36206"save\n"
36207"save <nama-berkas>"
36208
36209#: server/commands.c:546
36210msgid "Save game to file."
36211msgstr ""
36212
36213#: server/commands.c:547
36214msgid ""
36215"Save the current game to file <file-name>. If no file-name argument is given "
36216"saves to \"<auto-save name prefix><year>m.sav[.gz]\". To reload a savegame "
36217"created by 'save', start the server with the command-line argument:\n"
36218"    '--file <filename>' or '-f <filename>'\n"
36219"and use the 'start' command once players have reconnected."
36220msgstr ""
36221
36222#. TRANS: translate text between <> only
36223#: server/commands.c:557
36224#, fuzzy
36225msgid ""
36226"scensave\n"
36227"scensave <file-name>"
36228msgstr ""
36229"save\n"
36230"save <nama-berkas>"
36231
36232#: server/commands.c:559
36233msgid "Save game to file as scenario."
36234msgstr ""
36235
36236#: server/commands.c:560
36237msgid ""
36238"Save the current game to file <file-name> as scenario. If no file-name "
36239"argument is given saves to \"<auto-save name prefix><year>m.sav[.gz]\". To "
36240"reload a savegame created by 'scensave', start the server with the command-"
36241"line argument:\n"
36242"    '--file <filename>' or '-f <filename>'\n"
36243"and use the 'start' command once players have reconnected."
36244msgstr ""
36245
36246#. TRANS: translate text between <> only
36247#: server/commands.c:570
36248msgid ""
36249"load\n"
36250"load <file-name>"
36251msgstr ""
36252"load\n"
36253"load <nama-permainan>"
36254
36255#: server/commands.c:572
36256msgid "Load game from file."
36257msgstr "Muat permainan dari berkas."
36258
36259#: server/commands.c:573
36260msgid ""
36261"Load a game from <file-name>. Any current data including players, rulesets "
36262"and server options are lost."
36263msgstr ""
36264
36265#. TRANS: translate text between <> only
36266#: server/commands.c:579
36267msgid "read <file-name>"
36268msgstr "read <nama-berkas>"
36269
36270#: server/commands.c:580
36271msgid "Process server commands from file."
36272msgstr ""
36273
36274#. TRANS: translate text between <> only
36275#: server/commands.c:585
36276msgid "write <file-name>"
36277msgstr "write <nama-berkas>"
36278
36279#: server/commands.c:586
36280msgid "Write current settings as server commands to file."
36281msgstr ""
36282
36283#: server/commands.c:592
36284msgid "Reset all server settings."
36285msgstr ""
36286
36287#: server/commands.c:593
36288msgid ""
36289"Reset all settings if it is possible. The following levels are supported:\n"
36290"  game     - using the values defined at the game start\n"
36291"  ruleset  - using the values defined in the ruleset\n"
36292"  script   - using default values and rereading the start script\n"
36293"  default  - using default values\n"
36294msgstr ""
36295
36296#. TRANS: translate text between <> only
36297#: server/commands.c:603
36298#, fuzzy
36299#| msgid "cut <connection-name>"
36300msgid "default <option name>"
36301msgstr "cut <nama-sambungan>"
36302
36303#: server/commands.c:604
36304msgid "Set option to its default value"
36305msgstr ""
36306
36307#: server/commands.c:605
36308msgid ""
36309"Reset the option to its default value. If the default ever changes in a "
36310"future version, the option's value will follow that change."
36311msgstr ""
36312
36313#. TRANS: translate text between <> only
36314#: server/commands.c:612
36315msgid ""
36316"lua cmd <script line>\n"
36317"lua file <script file>\n"
36318"lua <script line> (deprecated)"
36319msgstr ""
36320"lua cmd <baris skrip>\n"
36321"lua file <berkas skrip>\n"
36322"lua <beris skrip> (deprecated)"
36323
36324#: server/commands.c:615
36325msgid ""
36326"Evaluate a line of Freeciv script or a Freeciv script file in the current "
36327"game."
36328msgstr ""
36329
36330#. TRANS: translate text between <>
36331#: server/commands.c:621
36332msgid "kick <user>"
36333msgstr "kick <pengguna>"
36334
36335#: server/commands.c:622
36336msgid "Cut a connection and disallow reconnect."
36337msgstr "Putus sambungan dan jangan izinkan penyambungan kembali."
36338
36339#: server/commands.c:623
36340msgid ""
36341"The connection given by the 'user' argument will be cut from the server and "
36342"not allowed to reconnect. The time the user wouldn't be able to reconnect is "
36343"controlled by the 'kicktime' setting."
36344msgstr ""
36345
36346#. TRANS: translate only text between [] and <>
36347#: server/commands.c:630
36348msgid ""
36349"delegate to <username> [player-name]\n"
36350"delegate cancel [player-name]\n"
36351"delegate take <player-name>\n"
36352"delegate restore\n"
36353"delegate show <player-name>"
36354msgstr ""
36355
36356#: server/commands.c:635
36357msgid "Delegate control to another user."
36358msgstr ""
36359
36360#: server/commands.c:636
36361msgid ""
36362"Delegation allows a user to nominate another user who can temporarily take "
36363"over control of their player while they are away.\n"
36364"'delegate to <username>': allow <username> to 'delegate take' your player.\n"
36365"'delegate cancel': nominated user can no longer take your player.\n"
36366"'delegate take <player-name>': take control of a player who has been "
36367"delegated to you. (Behaves like 'take', except that the 'allowtake' "
36368"restrictions are not enforced.)\n"
36369"'delegate restore': relinquish control of a delegated player (opposite of "
36370"'delegate take') and restore your previous view, if any. (This also happens "
36371"automatically if the player's owner reconnects.)\n"
36372"'delegate show': show who control of your player is currently delegated to, "
36373"if anyone.\n"
36374"The [player-name] argument can only be used by connections with cmdlevel "
36375"'admin' or above to force the corresponding change of the delegation status."
36376msgstr ""
36377
36378#. TRANS: translate text between <> only
36379#: server/commands.c:656
36380msgid ""
36381"fcdb reload\n"
36382"fcdb lua <script>"
36383msgstr ""
36384"fcdb reload\n"
36385"fcdb lua <skrip>"
36386
36387#: server/commands.c:658
36388msgid "Manage the authentication database."
36389msgstr "Mengelola database otentikasi."
36390
36391#: server/commands.c:659
36392msgid ""
36393"The argument 'reload' causes the database script file to be re-read after a "
36394"change, while the argument 'lua' evaluates a line of Lua script in the "
36395"context of the Lua instance for the database."
36396msgstr ""
36397
36398#. TRANS: translate text between <> only
36399#: server/commands.c:666
36400msgid ""
36401"mapimg define <mapdef>\n"
36402"mapimg show <id>|all\n"
36403"mapimg create <id>|all\n"
36404"mapimg delete <id>|all\n"
36405"mapimg colortest"
36406msgstr ""
36407
36408#: server/commands.c:671
36409msgid "Create image files of the world/player map."
36410msgstr "Membuat berkas gambar peta pemain/dunia."
36411
36412#: server/commands.c:678
36413msgid "Switch server output between 'RFC-style' and normal style."
36414msgstr ""
36415
36416#: server/commands.c:684
36417msgid "Simply returns the id of the server."
36418msgstr ""
36419
36420#: server/connecthand.c:140
36421#, c-format
36422msgid "%s Welcome"
36423msgstr ""
36424
36425#: server/connecthand.c:165
36426#, c-format
36427msgid "Welcome to the %s Server running at %s port %d."
36428msgstr "Selamat datang di Server %s yang berjalan pada %s port %d."
36429
36430#: server/connecthand.c:169
36431#, c-format
36432msgid "Welcome to the %s Server at port %d."
36433msgstr "Selamat datang di Server %s pada port %d."
36434
36435#: server/connecthand.c:177 server/connecthand.c:276
36436#, c-format
36437msgid "%s has connected from %s."
36438msgstr "%s telah tersambung dari %s."
36439
36440#: server/connecthand.c:200
36441#, c-format
36442msgid "Your delegate %s was controlling your player '%s'; now detached."
36443msgstr ""
36444
36445#: server/connecthand.c:204
36446#, c-format
36447msgid "%s reconnected, ending your delegated control of player '%s'."
36448msgstr ""
36449
36450#: server/connecthand.c:213
36451#, c-format
36452msgid "Couldn't get control of '%s' from delegation to %s."
36453msgstr ""
36454
36455#: server/connecthand.c:235
36456msgid "Couldn't attach your connection to new player."
36457msgstr ""
36458
36459#: server/connecthand.c:253
36460#, c-format
36461msgid "You are logged in as '%s' connected to no player."
36462msgstr ""
36463
36464#: server/connecthand.c:257
36465#, c-format
36466msgid "You are logged in as '%s' connected to %s."
36467msgstr ""
36468
36469#: server/connecthand.c:271
36470#, c-format
36471msgid "%s has connected from %s (player %s)."
36472msgstr "%s telah tersambung dari %s (pemain %s)."
36473
36474#: server/connecthand.c:293
36475#, c-format
36476msgid "Turn-blocking game play: waiting on %s to finish turn..."
36477msgstr ""
36478
36479#: server/connecthand.c:302
36480msgid " *** Server is in edit mode. *** "
36481msgstr ""
36482
36483#: server/connecthand.c:332
36484#, c-format
36485msgid "Client rejected: %s."
36486msgstr "Klien ditolak: %s."
36487
36488#: server/connecthand.c:352
36489#, c-format
36490msgid "Connection request from %s from %s"
36491msgstr ""
36492
36493#: server/connecthand.c:356
36494#, c-format
36495msgid "%s has client version %d.%d.%d%s"
36496msgstr "%s memiliki klien versi %d.%d.%d%s"
36497
36498#: server/connecthand.c:366
36499#, c-format
36500msgid ""
36501"The client is missing a capability that this server needs.\n"
36502"Server version: %d.%d.%d%s Client version: %d.%d.%d%s.  Upgrading may help!"
36503msgstr ""
36504
36505#: server/connecthand.c:373 server/connecthand.c:388
36506#, c-format
36507msgid "%s was rejected: Mismatched capabilities."
36508msgstr ""
36509
36510#: server/connecthand.c:381
36511#, c-format
36512msgid ""
36513"The server is missing a capability that the client needs.\n"
36514"Server version: %d.%d.%d%s Client version: %d.%d.%d%s.  Upgrading may help!"
36515msgstr ""
36516
36517#: server/connecthand.c:397
36518#, c-format
36519msgid "Invalid username '%s'"
36520msgstr ""
36521
36522#: server/connecthand.c:399
36523#, c-format
36524msgid "%s was rejected: Invalid name [%s]."
36525msgstr ""
36526
36527#: server/connecthand.c:405
36528#, c-format
36529msgid ""
36530"You have been kicked from this server and cannot reconnect for %d seconds."
36531msgstr ""
36532
36533#: server/connecthand.c:409
36534#, c-format
36535msgid "%s was rejected: Connection kicked (%d seconds remaining)."
36536msgstr ""
36537
36538#: server/connecthand.c:418
36539#, c-format
36540msgid "'%s' already connected."
36541msgstr "'%s' telah tersambung."
36542
36543#: server/connecthand.c:421
36544#, c-format
36545msgid "%s was rejected: Duplicate login name [%s]."
36546msgstr ""
36547
36548#: server/connecthand.c:463 server/connecthand.c:468
36549#, c-format
36550msgid "Lost connection: %s."
36551msgstr "Putus sambungan: %s."
36552
36553#: server/connecthand.c:769
36554#, c-format
36555msgid "Detaching from %s."
36556msgstr ""
36557
36558#: server/console.c:252
36559msgid "Ok. RFC-style set."
36560msgstr ""
36561
36562#: server/console.c:254
36563msgid "Ok. Standard style set."
36564msgstr ""
36565
36566#: server/console.c:274
36567msgid "For introductory help, type 'help'."
36568msgstr ""
36569
36570#: server/diplhand.c:214
36571#, c-format
36572msgid "The %s can't accept %s."
36573msgstr "%s tidak dapat menerima %s."
36574
36575#: server/diplhand.c:227
36576#, c-format
36577msgid "You don't have tech %s, you can't accept treaty."
36578msgstr ""
36579
36580#: server/diplhand.c:237
36581msgid "City you are trying to give no longer exists, you can't accept treaty."
36582msgstr ""
36583
36584#: server/diplhand.c:243
36585#, c-format
36586msgid "You are not owner of %s, you can't accept treaty."
36587msgstr "Anda bukan pemilik %s, Anda tidak dapat menyepakatinya."
36588
36589#: server/diplhand.c:249 server/diplhand.c:364
36590#, c-format
36591msgid "Your capital (%s) is requested, you can't accept treaty."
36592msgstr ""
36593
36594#: server/diplhand.c:271
36595#, c-format
36596msgid "You cannot form an alliance because you are at war with an ally of %s."
36597msgstr ""
36598"Anda tidak dapat menyepakati persekutuan karena Anda berperang dengan sekutu "
36599"%s."
36600
36601#: server/diplhand.c:276
36602#, c-format
36603msgid "You cannot form an alliance because %s is at war with an ally of yours."
36604msgstr ""
36605"Anda tidak dapat menyepakati persekutuan karena %s sedang berperang dengan "
36606"sekutu Anda."
36607
36608#: server/diplhand.c:287
36609msgid "You don't have enough gold, you can't accept treaty."
36610msgstr ""
36611
36612#: server/diplhand.c:319 server/diplhand.c:324
36613#, c-format
36614msgid "A treaty containing %d clause was agreed upon."
36615msgid_plural "A treaty containing %d clauses was agreed upon."
36616msgstr[0] "Kesepakatan dengan %d klausul telah disepakati."
36617
36618#: server/diplhand.c:340 server/diplhand.c:344
36619#, c-format
36620msgid "One of the cities the %s are giving away is destroyed! Treaty canceled!"
36621msgstr ""
36622
36623#: server/diplhand.c:351 server/diplhand.c:356
36624#, c-format
36625msgid "The %s no longer control %s! Treaty canceled!"
36626msgstr ""
36627
36628#: server/diplhand.c:394 server/diplhand.c:398
36629#, c-format
36630msgid "The %s don't have the promised amount of gold! Treaty canceled!"
36631msgstr ""
36632
36633#: server/diplhand.c:428
36634#, c-format
36635msgid "You gave an embassy to %s."
36636msgstr "Anda telah memberikan kedutaan kepada %s."
36637
36638#: server/diplhand.c:431
36639#, c-format
36640msgid "%s allowed you to create an embassy!"
36641msgstr "%s mengizinkan Anda untuk mengutus kedutaan!"
36642
36643#: server/diplhand.c:454
36644#, c-format
36645msgid "You are taught the knowledge of %s."
36646msgstr ""
36647
36648#: server/diplhand.c:463
36649#, fuzzy, c-format
36650msgid "You have acquired %s thanks to the %s treaty with the %s."
36651msgstr "Anda menimbulkan insiden ketika menyuap %2$s %1$s."
36652
36653#. TRANS: Tech from another player
36654#: server/diplhand.c:471
36655#, fuzzy, c-format
36656#| msgid "The %s have acquired %s from the %s."
36657msgid "?fromplr:The %s have acquired %s from the %s."
36658msgstr "%s telah mendapatkan %s dari %s."
36659
36660#: server/diplhand.c:491
36661#, c-format
36662msgid "You get %d gold."
36663msgid_plural "You get %d gold."
36664msgstr[0] "Anda mendapatkan %d emas."
36665
36666#. TRANS: ... Polish worldmap.
36667#: server/diplhand.c:499
36668#, c-format
36669msgid "You receive the %s worldmap."
36670msgstr "Anda menerima peta dunia %s."
36671
36672#. TRANS: ... Polish seamap.
36673#: server/diplhand.c:508
36674#, c-format
36675msgid "You receive the %s seamap."
36676msgstr "Anda menerima peta laut %s."
36677
36678#: server/diplhand.c:524
36679#, c-format
36680msgid "You receive the city of %s from %s."
36681msgstr "Anda mendapatkan kota %s dari %s."
36682
36683#: server/diplhand.c:528
36684#, c-format
36685msgid "You give the city of %s to %s."
36686msgstr "Anda telah menyerahkan kota %s kepada %s."
36687
36688#: server/diplhand.c:551 server/diplhand.c:554
36689#, c-format
36690msgid "You agree on a cease-fire with %s."
36691msgstr "Anda sepakat untuk bergencatan senjata dengan %s."
36692
36693#. TRANS: ... the Poles ... Polish territory
36694#: server/diplhand.c:581 server/diplhand.c:595
36695#, c-format
36696msgid ""
36697"You agree on an armistice with the %s. In %d turn, it will become a peace "
36698"treaty. Move your military units out of %s territory to avoid them being "
36699"disbanded."
36700msgid_plural ""
36701"You agree on an armistice with the %s. In %d turns, it will become a peace "
36702"treaty. Move any military units out of %s territory to avoid them being "
36703"disbanded."
36704msgstr[0] ""
36705
36706#: server/diplhand.c:625 server/diplhand.c:628
36707#, c-format
36708msgid "You agree on an alliance with %s."
36709msgstr "Anda sepakat untuk bersekutu dengan %s."
36710
36711#: server/diplhand.c:638
36712#, c-format
36713msgid "You give shared vision to %s."
36714msgstr "Anda membagi penglihatan dengan %s."
36715
36716#: server/diplhand.c:641
36717#, c-format
36718msgid "%s gives you shared vision."
36719msgstr "%s membagi penglihatan dengan anda."
36720
36721#: server/diplhand.c:783
36722#, c-format
36723msgid "%s canceled the meeting!"
36724msgstr "%s membatalkan pertemuan!"
36725
36726#: server/diplhand.c:790
36727#, c-format
36728msgid "Meeting with %s canceled."
36729msgstr "Pertemuan dengan %s dibatalkan."
36730
36731#: server/diplhand.c:832
36732msgid "Your diplomatic envoy was decapitated!"
36733msgstr "Duta diplomatik Anda dipancung!"
36734
36735#: server/diplomats.c:117
36736#, c-format
36737msgid "Your %s poisoned the water supply of %s."
36738msgstr "%s Anda telah meracuni persediaan air di %s."
36739
36740#: server/diplomats.c:121
36741#, c-format
36742msgid "%s is suspected of poisoning the water supply of %s."
36743msgstr "%s diduga telah meracuni persediaan air di %s."
36744
36745#: server/diplomats.c:130
36746#, fuzzy, c-format
36747msgid "Your %s destroyed %s by poisoning its water supply."
36748msgstr "%s Anda tidak dapat meracuni persediaan air di %s."
36749
36750#: server/diplomats.c:134
36751#, fuzzy, c-format
36752msgid "%s is suspected of destroying %s by poisoning its water supply."
36753msgstr "%s diduga telah meracuni persediaan air di %s."
36754
36755#: server/diplomats.c:290
36756#, c-format
36757msgid "You have established an embassy in %s."
36758msgstr "Anda telah mendirikan kedutaan di %s."
36759
36760#: server/diplomats.c:294
36761#, c-format
36762msgid "The %s have established an embassy in %s."
36763msgstr "%s telah mendirikan kedutaan di %s."
36764
36765#: server/diplomats.c:359
36766#, fuzzy, c-format
36767#| msgid "Your %s succeeded in sabotaging the %s %s."
36768msgid "Your %s's successful sabotage killed the %s %s."
36769msgstr "%s Anda berhasil menyabotase %s %s."
36770
36771#. TRANS: ... the Poles!
36772#: server/diplomats.c:366
36773#, fuzzy, c-format
36774#| msgid "Your %s has been killed by barbarians!"
36775msgid "Your %s was killed by %s sabotage!"
36776msgstr "%s Anda telah dibunuh suku barbar!"
36777
36778#: server/diplomats.c:377
36779#, c-format
36780msgid "Your %s succeeded in sabotaging the %s %s."
36781msgstr "%s Anda berhasil menyabotase %s %s."
36782
36783#. TRANS: ... the Poles!
36784#: server/diplomats.c:384
36785#, c-format
36786msgid "Your %s was sabotaged by the %s!"
36787msgstr "%s Anda telah disabotase oleh %s!"
36788
36789#. TRANS: You already have a Leader.
36790#: server/diplomats.c:440
36791#, fuzzy, c-format
36792#| msgid "You already have a city called %s."
36793msgid "You already have a %s."
36794msgstr "Anda sudah punya kota bernama %s."
36795
36796# The "%s %s" translation should be "<bribed unit> <nation>". So, "Italian Phalanx" would be "Falang Italia", not "Italia Falang".
36797#: server/diplomats.c:455
36798#, c-format
36799msgid "You don't have enough gold to bribe the %s %s."
36800msgstr "Anda tidak punya cukup emas untuk menyuap %s %s."
36801
36802#. TRANS: <diplomat> ... <unit>
36803#: server/diplomats.c:486
36804#, c-format
36805msgid "Your %s succeeded in bribing the %s."
36806msgstr "%s Anda berhasil menyuap %s."
36807
36808#. TRANS: <unit> ... <Poles>
36809#: server/diplomats.c:493
36810#, c-format
36811msgid "Your %s was bribed by the %s."
36812msgstr "%s Anda telah disuap oleh %s."
36813
36814#. TRANS: Paris was expecting ... Your Spy was caught
36815#: server/diplomats.c:650
36816#, c-format
36817msgid ""
36818"%s was expecting your attempt to steal technology again. Your %s was caught "
36819"and executed."
36820msgstr ""
36821"%s telah mencurigai bahwa Anda akan mencuri teknologinya lagi. %s Anda "
36822"ditangkap dan dihukum mati."
36823
36824#. TRANS: The Belgian Spy ... from Paris
36825#: server/diplomats.c:657
36826#, fuzzy, c-format
36827#| msgid "The %s %s failed to steal technology from %s."
36828msgid ""
36829"The %s %s failed to steal technology again from %s. We were prepared for the "
36830"attempt."
36831msgstr "%2$s %1$s gagal mencuri teknologi dari %3$s."
36832
36833#. TRANS: Your Spy was caught ... from %s.
36834#: server/diplomats.c:666
36835#, c-format
36836msgid "Your %s was caught in the attempt of stealing technology from %s."
36837msgstr "%s Anda tertangkap ketika akan mencuri teknologi dari %s."
36838
36839#. TRANS: The Belgian Spy ... from Paris
36840#: server/diplomats.c:673
36841#, c-format
36842msgid "The %s %s failed to steal technology from %s."
36843msgstr "%2$s %1$s gagal mencuri teknologi dari %3$s."
36844
36845#: server/diplomats.c:691
36846#, c-format
36847msgid "No new technology found in %s."
36848msgstr "Tidak ditemukan adanya teknologi baru di %s."
36849
36850#: server/diplomats.c:760
36851#, c-format
36852msgid "You don't have enough gold to subvert %s."
36853msgstr ""
36854
36855#: server/diplomats.c:777
36856#, c-format
36857msgid "Your %s was caught in the attempt of inciting a revolt!"
36858msgstr "%s Anda tertangkap saat mencoba menyulut revolusi!"
36859
36860#: server/diplomats.c:781
36861#, c-format
36862msgid "You caught %s %s attempting to incite a revolt in %s!"
36863msgstr "Anda menangkap %s %s saat mencoba menyulut revolusi di %s!"
36864
36865#: server/diplomats.c:804
36866#, c-format
36867msgid "Revolt incited in %s, you now rule the city!"
36868msgstr "Kota %s tersulut revolusi, sekarang Anda berkuasa!"
36869
36870#: server/diplomats.c:807
36871#, c-format
36872msgid "%s has revolted, %s influence suspected."
36873msgstr "%s berevolusi, dicurigai ada pengaruh %s."
36874
36875#: server/diplomats.c:894
36876#, c-format
36877msgid "Your %s was caught in the attempt of industrial sabotage!"
36878msgstr "%s Anda tertangkap ketika akan menyabotase perindustrian!"
36879
36880#: server/diplomats.c:899
36881#, c-format
36882msgid "You caught %s %s attempting sabotage in %s!"
36883msgstr "%s %s ditangkap saat mencoba menyabotase di %s!"
36884
36885#: server/diplomats.c:930
36886#, c-format
36887msgid "Your %s could not find anything to sabotage in %s."
36888msgstr "%s Anda tidak menemukan apapun yang bisa disabotase di %s."
36889
36890#: server/diplomats.c:987
36891#, c-format
36892msgid "You cannot sabotage a %s!"
36893msgstr "Anda tidak dapat menyabotase sebuah %s!"
36894
36895#: server/diplomats.c:998
36896#, c-format
36897msgid "Your %s could not find the %s to sabotage in %s."
36898msgstr "%s Anda tidak menemukan %s yang akan disabotase di %s."
36899
36900#: server/diplomats.c:1023
36901#, c-format
36902msgid "Your %s succeeded in destroying the production of %s in %s."
36903msgstr ""
36904
36905#: server/diplomats.c:1030
36906#, c-format
36907msgid "The production of %s was destroyed in %s, %s are suspected."
36908msgstr ""
36909
36910#: server/diplomats.c:1053
36911#, c-format
36912msgid "Your %s was caught in the attempt of sabotage!"
36913msgstr "%s Anda tertangkap saat mencoba menyabotase!"
36914
36915#: server/diplomats.c:1057
36916#, c-format
36917msgid "You caught %s %s attempting to sabotage the %s in %s!"
36918msgstr "Anda menangkap %s %s saat mencoba menyabotase %s di %s!"
36919
36920#: server/diplomats.c:1071
36921#, c-format
36922msgid "Your %s destroyed the %s in %s."
36923msgstr "%s Anda menghancurkan %s di %s."
36924
36925#: server/diplomats.c:1077
36926#, c-format
36927msgid "The %s destroyed the %s in %s."
36928msgstr "%s menghancurkan %s di %s."
36929
36930#: server/diplomats.c:1160
36931#, fuzzy, c-format
36932#| msgid "Your %s was caught in the attempt of sabotage!"
36933msgid "Your %s was caught attempting to steal gold!"
36934msgstr "%s Anda tertangkap saat mencoba menyabotase!"
36935
36936#. TRANS: nation, unit, city
36937#: server/diplomats.c:1165
36938#, fuzzy, c-format
36939#| msgid "You caught %s %s attempting to incite a revolt in %s!"
36940msgid "You caught %s %s attempting to steal your gold in %s!"
36941msgstr "Anda menangkap %s %s saat mencoba menyulut revolusi di %s!"
36942
36943#. TRANS: unit, gold, city
36944#: server/diplomats.c:1207
36945#, fuzzy, c-format
36946#| msgid "You get %d gold."
36947#| msgid_plural "You get %d gold."
36948msgid "Your %s stole %d gold from %s."
36949msgid_plural "Your %s stole %d gold from %s."
36950msgstr[0] "Anda mendapatkan %d emas."
36951
36952#. TRANS: gold, city, nation
36953#: server/diplomats.c:1212
36954#, c-format
36955msgid "%d gold stolen from %s, %s suspected."
36956msgid_plural "%d gold stolen from %s, %s suspected."
36957msgstr[0] ""
36958
36959#. TRANS: <unit> ... <diplomat>
36960#: server/diplomats.c:1364
36961#, c-format
36962msgid "An enemy %s has been eliminated by your %s."
36963msgstr "%s musuh telah disingkirkan oleh %s Anda."
36964
36965#. TRANS: <unit> ... <city> ... <diplomat>
36966#: server/diplomats.c:1371
36967#, c-format
36968msgid "Your %s has been eliminated defending %s against a %s."
36969msgstr ""
36970
36971#. TRANS: <nation adj> <unit> ... <city>
36972#. * TRANS: ... <diplomat>
36973#: server/diplomats.c:1378
36974#, c-format
36975msgid "A %s %s has been eliminated defending %s against a %s."
36976msgstr ""
36977
36978#. TRANS: ... <unit> ... <nation adj> <city>
36979#. * TRANS: ... <diplomat>
36980#: server/diplomats.c:1385
36981#, c-format
36982msgid "Your %s has been eliminated defending %s %s against a %s."
36983msgstr ""
36984
36985#. TRANS: <unit> ... <diplomat>
36986#. TRANS: ... <unit> ... <diplomat>
36987#: server/diplomats.c:1394 server/diplomats.c:1405
36988#, c-format
36989msgid "Your %s has been eliminated defending against a %s."
36990msgstr ""
36991
36992#. TRANS: <nation adj> <unit> ... <diplomat>
36993#: server/diplomats.c:1399
36994#, c-format
36995msgid "A %s %s has been eliminated defending against a %s."
36996msgstr ""
36997
36998#: server/diplomats.c:1427
36999#, c-format
37000msgid "Your %s was eliminated by a defending %s."
37001msgstr ""
37002
37003#: server/diplomats.c:1433
37004#, c-format
37005msgid "Eliminated a %s %s while infiltrating %s."
37006msgstr ""
37007
37008#: server/diplomats.c:1438
37009#, c-format
37010msgid "A %s %s eliminated a %s %s while infiltrating %s."
37011msgstr ""
37012
37013#: server/diplomats.c:1443
37014#, c-format
37015msgid "Your %s eliminated a %s %s while infiltrating %s."
37016msgstr ""
37017
37018#: server/diplomats.c:1451
37019#, c-format
37020msgid "Eliminated a %s %s while infiltrating our troops."
37021msgstr ""
37022
37023#: server/diplomats.c:1456
37024#, c-format
37025msgid "A %s %s eliminated a %s %s while infiltrating our troops."
37026msgstr ""
37027
37028#. TRANS: ... <unit> ... <diplomat>
37029#: server/diplomats.c:1462
37030#, c-format
37031msgid "Your %s eliminated a %s %s while infiltrating our troops."
37032msgstr ""
37033
37034#: server/diplomats.c:1550
37035#, c-format
37036msgid ""
37037"Your %s has successfully completed the mission and returned unharmed to %s."
37038msgstr "%s Anda berhasil menjalankan misi dan kembali ke %s dengan selamat."
37039
37040#: server/diplomats.c:1569
37041#, c-format
37042msgid "Your %s was captured after completing the mission in %s."
37043msgstr "%s Anda ditangkap setelah menyelesaikan misinya di %s."
37044
37045#: server/diplomats.c:1575
37046#, c-format
37047msgid "Your %s was captured after completing the mission."
37048msgstr "%s Anda ditangkap setelah menyelesaikan misinya."
37049
37050#: server/edithand.c:194
37051#, c-format
37052msgid " *** Server set to edit mode by %s! *** "
37053msgstr ""
37054
37055#: server/edithand.c:200
37056#, c-format
37057msgid " *** Edit mode canceled by %s. *** "
37058msgstr ""
37059
37060#: server/edithand.c:321 server/edithand.c:357 server/edithand.c:382
37061#: server/edithand.c:415
37062#, c-format
37063msgid "Cannot edit the tile because %d is not a valid tile index on this map!"
37064msgstr ""
37065
37066#. TRANS: ..." the tile <tile-coordinates> because"...
37067#: server/edithand.c:330
37068#, c-format
37069msgid ""
37070"Cannot modify terrain for the tile %s because %d is not a valid terrain id."
37071msgstr ""
37072
37073#. TRANS: ..." the tile <tile-coordinates> because"...
37074#: server/edithand.c:390
37075#, c-format
37076msgid ""
37077"Cannot modify extras for the tile %s because %d is not a valid extra id."
37078msgstr ""
37079
37080#: server/edithand.c:463
37081#, c-format
37082msgid "Cannot create units because %d is not a valid tile index on this map!"
37083msgstr ""
37084
37085#. TRANS: ..." at <tile-coordinates> because"...
37086#: server/edithand.c:472
37087#, c-format
37088msgid ""
37089"Cannot create a unit at %s because the given unit type id %d is invalid."
37090msgstr ""
37091
37092#. TRANS: ..." type <unit-type> at <tile-coordinates>"...
37093#: server/edithand.c:482
37094#, c-format
37095msgid ""
37096"Cannot create a unit of type %s at %s because the given owner's player id %d "
37097"is invalid."
37098msgstr ""
37099
37100#. TRANS: ..." type <unit-type> on enemy tile
37101#. * <tile-coordinates>"...
37102#: server/edithand.c:495
37103#, c-format
37104msgid "Cannot create unit of type %s on enemy tile %s."
37105msgstr "Tidak dapat membuat unit %s pada ubin lawan %s."
37106
37107#. TRANS: ..." type <unit-type> on the terrain at
37108#. * <tile-coordinates>"...
37109#: server/edithand.c:505
37110#, c-format
37111msgid "Cannot create a unit of type %s on the terrain at %s."
37112msgstr "Tidak dapat membuat unit %s di %s."
37113
37114#: server/edithand.c:548
37115#, c-format
37116msgid "Cannot remove units because %d is not a valid tile index on this map!"
37117msgstr ""
37118
37119#. TRANS: ..." at <tile-coordinates> because"...
37120#: server/edithand.c:557
37121#, c-format
37122msgid ""
37123"Cannot remove a unit at %s because the given unit type id %d is invalid."
37124msgstr ""
37125
37126#. TRANS: ..." type <unit-type> at <tile-coordinates>
37127#. * because"...
37128#: server/edithand.c:568
37129#, c-format
37130msgid ""
37131"Cannot remove a unit of type %s at %s because the given owner's player id %d "
37132"is invalid."
37133msgstr ""
37134
37135#: server/edithand.c:599 server/edithand.c:622
37136#, c-format
37137msgid "No such unit (ID %d)."
37138msgstr "Tidak ada unit itu (ID %d)."
37139
37140#: server/edithand.c:659
37141#, c-format
37142msgid "Invalid veteran level %d for unit %d (%s)."
37143msgstr ""
37144
37145#: server/edithand.c:690
37146#, c-format
37147msgid "Cannot create a city because %d is not a valid tile index on this map!"
37148msgstr ""
37149
37150#. TRANS: ..." at <tile-coordinates> because"...
37151#: server/edithand.c:699
37152#, c-format
37153msgid ""
37154"Cannot create a city at %s because the given owner's player id %d is invalid"
37155msgstr ""
37156
37157#. TRANS: ..." at <tile-coordinates>."
37158#: server/edithand.c:711
37159#, c-format
37160msgid "A city may not be built at %s."
37161msgstr "Sebuah kota tidak dapat dibangun di %s."
37162
37163#: server/edithand.c:759
37164#, c-format
37165msgid "Cannot edit city with invalid city ID %d."
37166msgstr ""
37167
37168#: server/edithand.c:772
37169#, c-format
37170msgid "Cannot edit city name: %s"
37171msgstr "Tidak dapat mengubah nama kota: %s"
37172
37173#: server/edithand.c:783
37174#, c-format
37175msgid "Invalid city size %d for city %s."
37176msgstr ""
37177
37178#: server/edithand.c:805
37179#, c-format
37180msgid "It is impossible for a city to have %s!"
37181msgstr "Tidak mungkin sebuah kota untuk memiliki %s!"
37182
37183#: server/edithand.c:854
37184#, c-format
37185msgid ""
37186"Invalid city food stock amount %d for city %s (allowed range is %d to %d)."
37187msgstr ""
37188
37189#: server/edithand.c:869
37190#, c-format
37191msgid ""
37192"Invalid city shield stock amount %d for city %s (allowed range is %d to %d)."
37193msgstr ""
37194
37195#: server/edithand.c:919
37196#, c-format
37197msgid ""
37198"No more players can be added because the maximum number of players (%d) has "
37199"been reached."
37200msgstr ""
37201"Tidak dapat menambah pemain lagi karena sudah mencapai batas maksimum(%d)."
37202
37203#: server/edithand.c:927
37204#, c-format
37205msgid ""
37206"No more players can be added because there are no available nations (%d "
37207"used)."
37208msgstr ""
37209
37210#: server/edithand.c:936
37211msgid "Player cannot be created because random nation selection failed."
37212msgstr "Pemain tidak ditambahkan karena kegagalan memilih bangsa secara acak."
37213
37214#: server/edithand.c:945
37215msgid "Player creation failed."
37216msgstr "Penambahan pemain gagal."
37217
37218#: server/edithand.c:987
37219#, c-format
37220msgid "No such player (ID %d)."
37221msgstr "Tidak ada pemain itu (ID %d)."
37222
37223#: server/edithand.c:1017
37224#, c-format
37225msgid "Cannot edit player with invalid player ID %d."
37226msgstr ""
37227
37228#: server/edithand.c:1034
37229#, c-format
37230msgid "Cannot change name of player (%d) '%s' to '%s': %s"
37231msgstr ""
37232
37233#: server/edithand.c:1045
37234#, c-format
37235msgid ""
37236"Cannot change nation for player %d (%s) because the given nation ID %d is "
37237"invalid."
37238msgstr ""
37239
37240#: server/edithand.c:1051
37241#, c-format
37242msgid ""
37243"Cannot change nation for player %d (%s) to nation %d (%s) because that "
37244"nation is already assigned to player %d (%s)."
37245msgstr ""
37246
37247#: server/edithand.c:1060
37248#, fuzzy, c-format
37249msgid ""
37250"Cannot change nation for player %d (%s) to nation %d (%s) because that "
37251"nation is not in the current nation set."
37252msgstr "Tidak dapat menambahkan pemain, jumlah bangsa tidak cukup."
37253
37254#: server/edithand.c:1069
37255#, c-format
37256msgid ""
37257"Cannot change nation for player %d (%s) to nation %d (%s) because that "
37258"nation is unsuitable for this player."
37259msgstr ""
37260
37261#: server/edithand.c:1109
37262#, c-format
37263msgid ""
37264"Cannot set gold for player %d (%s) because the value %d is outside the "
37265"allowed range."
37266msgstr ""
37267
37268#: server/edithand.c:1197
37269#, c-format
37270msgid "Cannot edit vision because %d is not a valid tile index on this map!"
37271msgstr ""
37272
37273#. TRANS: ..." at <tile-coordinates> because"...
37274#: server/edithand.c:1206
37275#, c-format
37276msgid ""
37277"Cannot edit vision for the tile at %s because given player id %d is invalid."
37278msgstr ""
37279
37280#: server/edithand.c:1275
37281#, c-format
37282msgid "No such city (ID %d)."
37283msgstr "Tidak ada kota itu (ID %d)."
37284
37285#: server/edithand.c:1301
37286msgid "Cannot toggle fog-of-war when it is already disabled."
37287msgstr ""
37288
37289#: server/edithand.c:1309
37290#, c-format
37291msgid "Cannot toggle fog-of-war for invalid player ID %d."
37292msgstr ""
37293
37294#: server/edithand.c:1337 server/edithand.c:1376
37295#, c-format
37296msgid "Invalid tile index %d for start position."
37297msgstr ""
37298
37299#: server/edithand.c:1384
37300#, c-format
37301msgid ""
37302"Cannot edit start position nations at (%d, %d) because there is no start "
37303"position there."
37304msgstr ""
37305
37306#: server/edithand.c:1420
37307#, c-format
37308msgid "Cannot set invalid game year %d. Valid year range is from %d to %d."
37309msgstr ""
37310"Tidak dapat mengatur ke tahun %d. Jangkauannya hanya dari %d sampai %d."
37311
37312#: server/edithand.c:1499
37313msgid "No permissions to remotely save scenario."
37314msgstr "Tidak ada izin untuk menyimpan skenario dari jarak jauh."
37315
37316#: server/edithand.c:1506
37317msgid "Scenario information not set. Cannot save scenario."
37318msgstr ""
37319
37320#: server/fcdb.c:124
37321#, c-format
37322msgid ""
37323"Cannot load fcdb config file '%s':\n"
37324"%s"
37325msgstr ""
37326
37327#: server/gamehand.c:422
37328#, fuzzy, c-format
37329#| msgid "Didn't find a route to the destination!"
37330msgid "Didn't find optimal solution for team placement in %d iterations."
37331msgstr "Tidak menemukan jalan ke tempat tertuju!"
37332
37333#: server/gamehand.c:851
37334#, c-format
37335msgid "No units placed for %s!"
37336msgstr ""
37337
37338#: server/gamehand.c:976
37339msgid "The turn timeout has exceeded its maximum value, fixing at its maximum."
37340msgstr ""
37341
37342#: server/gamehand.c:984
37343msgid "The turn timeout is smaller than zero, fixing at zero."
37344msgstr "Waktu habis giliran lebih kecil dari nol, dijadikan nol."
37345
37346#: server/generator/mapgen.c:1442
37347msgid "The server couldn't allocate starting positions."
37348msgstr ""
37349
37350#: server/generator/mapgen.c:2080
37351msgid "High landmass - this may take a few seconds."
37352msgstr "Massa daratan tinggi - ini bisa memakan waktu beberapa detik."
37353
37354#: server/generator/mapgen.c:2360
37355msgid "Generator 3 didn't place all big islands."
37356msgstr ""
37357
37358#: server/generator/mapgen.c:2389
37359#, c-format
37360msgid "Generator 3 left %li landmass unplaced."
37361msgstr ""
37362
37363#: server/generator/mapgen_topology.c:247
37364#, c-format
37365msgid "Creating a map of size %d x %d = %d tiles (%d requested)."
37366msgstr ""
37367
37368#: server/generator/mapgen_topology.c:303
37369#, c-format
37370msgid "Creating a map of size %d x %d = %d tiles (map size: %d)."
37371msgstr ""
37372
37373#: server/generator/mapgen_topology.c:315
37374#, c-format
37375msgid ""
37376"Map size calculated for %d (land) tiles per player and %d player(s) too "
37377"small. Setting map size to the minimal size %d."
37378msgstr ""
37379
37380#: server/generator/mapgen_topology.c:322
37381#, c-format
37382msgid ""
37383"Map size calculated for %d (land) tiles per player and %d player(s) too "
37384"large. Setting map size to the maximal size %d."
37385msgstr ""
37386
37387#: server/generator/mapgen_topology.c:328
37388#, c-format
37389msgid ""
37390"Setting map size to %d (approx. %d (land) tiles for each of the %d "
37391"player(s))."
37392msgstr ""
37393
37394#: server/generator/startpos.c:492
37395msgid ""
37396"The server appears to have gotten into an infinite loop in the allocation of "
37397"starting positions.\n"
37398"Maybe the number of players is too high for this map."
37399msgstr ""
37400
37401#: server/handchat.c:109
37402#, c-format
37403msgid "%s is an ambiguous player name-prefix."
37404msgstr "%s adalah awalan nama pemain yang ambigu."
37405
37406#: server/handchat.c:113
37407#, c-format
37408msgid "%s is an ambiguous connection name-prefix."
37409msgstr "%s adalah awalan nama sambungan yang ambigu."
37410
37411#: server/handchat.c:117
37412#, c-format
37413msgid "%s is an anonymous name. Use connection name."
37414msgstr "%s adalah nama yang anonim. Gunakan nama sambungan."
37415
37416#: server/handchat.c:136 server/handchat.c:173
37417#, c-format
37418msgid "You cannot send messages to %s; you are ignored."
37419msgstr ""
37420
37421#: server/handchat.c:232
37422#, c-format
37423msgid "%s to allies: %s"
37424msgstr "%s kepada sekutu: %s"
37425
37426#: server/handchat.c:264
37427#, c-format
37428msgid "%s to global observers: %s"
37429msgstr ""
37430
37431#: server/handchat.c:353
37432msgid "You are not attached to a player."
37433msgstr ""
37434
37435#: server/handchat.c:439
37436#, c-format
37437msgid "%s is not connected."
37438msgstr "%s tidak tersambung."
37439
37440#: server/handchat.c:450
37441#, c-format
37442msgid "There is no connection by the name %s."
37443msgstr "Tidak ada sambungan dengan nama %s."
37444
37445#: server/handchat.c:453
37446#, c-format
37447msgid "There is no player nor connection by the name %s."
37448msgstr "Tidak ada pemain atau sambungan dengan nama %s."
37449
37450#: server/maphand.c:105
37451msgid "Global warming has occurred!"
37452msgstr "Pemanasan global terjadi!"
37453
37454#: server/maphand.c:107
37455msgid ""
37456"Coastlines have been flooded and vast ranges of grassland have become "
37457"deserts."
37458msgstr ""
37459"Garis pantai telah meluap dan padang rumput yang luas telah menjadi gurun."
37460
37461#: server/maphand.c:118
37462msgid "Nuclear winter has occurred!"
37463msgstr "Musim dingin nuklir telah terjadi!"
37464
37465#: server/maphand.c:120
37466msgid "Wetlands have dried up and vast ranges of grassland have become tundra."
37467msgstr ""
37468"Lahan basah telah mengering dan padang rumput yang luas telah menjadi tundra."
37469
37470#: server/maphand.c:314
37471#, fuzzy
37472msgid ""
37473"New hope sweeps like fire through the country as the discovery of new "
37474"infrastructure building technology is announced."
37475msgstr ""
37476"Harapan baru menyebar ke seluruh negeri seperti api seiring ditemukannya rel "
37477"kereta.\n"
37478"      Para pekerja langsung berkumpul dan membangun rel kereta di seluruh "
37479"kota."
37480
37481#: server/maphand.c:321
37482#, fuzzy
37483msgid ""
37484"The people are pleased to hear that your scientists finally know about new "
37485"infrastructure building technology."
37486msgstr ""
37487"Orang-orang senang mendengar kabar bahwa ilmuwan Anda telah menemukan rel "
37488"kereta.\n"
37489"      Para pekerja langsung berkumpul dan membangun rel kereta di seluruh "
37490"kota."
37491
37492#: server/maphand.c:329
37493msgid ""
37494"Workers spontaneously gather and upgrade all possible cities with better "
37495"infrastructure."
37496msgstr ""
37497
37498#: server/maphand.c:333
37499#, c-format
37500msgid "Workers spontaneously gather and upgrade all possible cities with %s."
37501msgstr ""
37502
37503#: server/maphand.c:1689
37504#, c-format
37505msgid "Moved your %s due to changing terrain."
37506msgstr "%s Anda dipindahkan karena medan yang berubah."
37507
37508#: server/maphand.c:1706
37509#, c-format
37510msgid "Disbanded your %s due to changing terrain."
37511msgstr ""
37512
37513#: server/meta.c:211
37514msgid "Not reporting to the metaserver in this game."
37515msgstr ""
37516
37517#: server/meta.c:216
37518#, fuzzy
37519#| msgid "Metaserver connection is already open."
37520msgid "Metaserver connection currently failing."
37521msgstr "Sambungan metaserver telah dibuka."
37522
37523#: server/plrhand.c:147
37524#, c-format
37525msgid "The %s are no more!"
37526msgstr "%s tidak ada lagi!"
37527
37528#: server/plrhand.c:280
37529msgid "Cannot change rates before game start."
37530msgstr ""
37531
37532#: server/plrhand.c:304
37533#, c-format
37534msgid "%s rate exceeds the max rate for %s."
37535msgstr "Tingkat %s melebihi nilai maksimal untuk %s."
37536
37537#: server/plrhand.c:347
37538#, c-format
37539msgid "%s now governs the %s as a %s."
37540msgstr "Sekarang %s memerintah %s sebagai %s."
37541
37542#: server/plrhand.c:370
37543#, c-format
37544msgid ""
37545"The tax rates for the %s are changed from %3d%%/%3d%%/%3d%% (tax/luxury/"
37546"science) to %3d%%/%3d%%/%3d%%."
37547msgstr ""
37548
37549#: server/plrhand.c:400
37550msgid "You can't revolt without selecting target government."
37551msgstr ""
37552
37553#: server/plrhand.c:471
37554msgid "You can't revolt the same turn you finished previous revolution."
37555msgstr ""
37556
37557#. TRANS: this is a message event so don't make it
37558#. * too long.
37559#: server/plrhand.c:494
37560#, c-format
37561msgid ""
37562"The %s have incited a revolt! %d turn of anarchy will ensue! Target "
37563"government is %s."
37564msgid_plural ""
37565"The %s have incited a revolt! %d turns of anarchy will ensue! Target "
37566"government is %s."
37567msgstr[0] ""
37568
37569#: server/plrhand.c:507
37570msgid "Revolution: returning to anarchy."
37571msgstr ""
37572
37573#: server/plrhand.c:568
37574msgid "You should choose a new government from the government menu."
37575msgstr ""
37576"Sebaiknya Anda memilih bentuk pemerintahan baru dari menu pemerintahan."
37577
37578#: server/plrhand.c:593
37579msgid "Tax rate exceeded the max rate; adjusted."
37580msgstr " "
37581
37582#: server/plrhand.c:597
37583msgid "Science rate exceeded the max rate; adjusted."
37584msgstr ""
37585
37586#: server/plrhand.c:601
37587msgid "Luxury rate exceeded the max rate; adjusted."
37588msgstr ""
37589
37590#: server/plrhand.c:714
37591#, c-format
37592msgid "%s no longer gives us shared vision!"
37593msgstr "%s tidak lagi membagi penglihatannya dengan kita!"
37594
37595#: server/plrhand.c:725
37596#, c-format
37597msgid ""
37598"The senate will not allow you to break treaty with the %s.  You must either "
37599"dissolve the senate or wait until a more timely moment."
37600msgstr ""
37601"Senat tidak akan mengizinkan untuk membatalkan kesepakatan dengan %s. Anda "
37602"harus membubarkan senat atau menunggu hingga saat yang tepat."
37603
37604#: server/plrhand.c:784
37605#, c-format
37606msgid ""
37607"The senate passes your bill because of the constant provocations of the %s."
37608msgstr ""
37609
37610#: server/plrhand.c:789
37611#, c-format
37612msgid ""
37613"The senate refuses to break treaty with the %s, but you have no trouble "
37614"finding a new senate."
37615msgstr ""
37616"Senat menolak untuk membatalkan kesepakatan dengan %s, tapi tidak masalah "
37617"jika Anda ingin mencari senat baru."
37618
37619#: server/plrhand.c:813
37620#, c-format
37621msgid "The diplomatic state between the %s and the %s is now %s."
37622msgstr "Hubungan diplomatik antara %s dan %s sekarang adalah %s."
37623
37624#: server/plrhand.c:819
37625#, c-format
37626msgid ""
37627" %s canceled the diplomatic agreement! The diplomatic state between the %s "
37628"and the %s is now %s."
37629msgstr ""
37630
37631#: server/plrhand.c:837
37632#, c-format
37633msgid ""
37634"%s has attacked your ally %s! You cancel your alliance to the aggressor."
37635msgstr ""
37636"%s telah menyerang sekutu anda, %s! Anda membatalkan persekutuan dengan "
37637"penyerang."
37638
37639#: server/plrhand.c:850
37640#, c-format
37641msgid ""
37642"Your team mate %s declared war on %s. You are obligated to cancel alliance "
37643"with %s."
37644msgstr ""
37645
37646#: server/plrhand.c:1439
37647msgid ""
37648"Can only set player color prior to game start if 'plrcolormode' is PLR_SET."
37649msgstr ""
37650
37651#: server/plrhand.c:1578
37652msgid "no color"
37653msgstr "tidak ada warna"
37654
37655#: server/plrhand.c:1670
37656#, c-format
37657msgid "Removing player %s."
37658msgstr "Mengeluarkan pemain %s."
37659
37660#: server/plrhand.c:1673
37661msgid "You've been removed from the game!"
37662msgstr "Anda telah dikeluarkan dari permainan!"
37663
37664#: server/plrhand.c:1676
37665#, c-format
37666msgid "%s has been removed from the game."
37667msgstr "%s telah dikeluarkan dari permainan."
37668
37669#: server/plrhand.c:1820
37670msgid "Please choose a non-blank name."
37671msgstr "Harap gunakan nama yang tidak kosong."
37672
37673#: server/plrhand.c:1833
37674msgid "That nation is already in use."
37675msgstr "Bangsa itu sudah digunakan."
37676
37677#: server/plrhand.c:1838
37678#, c-format
37679msgid "Another player already has the name '%s'. Please choose another name."
37680msgstr ""
37681
37682#: server/plrhand.c:1862
37683msgid "Please choose a name containing only ASCII characters."
37684msgstr "Harap pilih nama yang hanya mengandung karakter ASCII."
37685
37686#: server/plrhand.c:1937 server/plrhand.c:1951
37687#, c-format
37688msgid "Player no. %d"
37689msgstr "Pemain no. %d"
37690
37691#: server/plrhand.c:1966
37692msgid "A poorly-named player"
37693msgstr ""
37694
37695#: server/plrhand.c:2035 server/plrhand.c:2039
37696#, c-format
37697msgid "You have made contact with the %s, ruled by %s."
37698msgstr "Anda telah membuat hubungan dengan %s, dipimpin oleh %s."
37699
37700#: server/plrhand.c:2713
37701#, c-format
37702msgid "Could not throw %s into civil war - too many players"
37703msgstr ""
37704
37705#: server/plrhand.c:2719
37706#, c-format
37707msgid "Could not throw %s into civil war - no available nations"
37708msgstr ""
37709
37710#: server/plrhand.c:2753
37711#, c-format
37712msgid "Could not throw %s into civil war - no available cities"
37713msgstr ""
37714
37715#: server/plrhand.c:2786
37716msgid "Your nation is thrust into civil war."
37717msgstr ""
37718
37719#. TRANS: <leader> ... the Poles.
37720#: server/plrhand.c:2790
37721#, c-format
37722msgid "%s is the rebellious leader of the %s."
37723msgstr ""
37724
37725#. TRANS: <city> ... the Poles.
37726#: server/plrhand.c:2812
37727#, c-format
37728msgid "%s declares allegiance to the %s."
37729msgstr "Kota %s menyatakan kesetiaan terhadap %s."
37730
37731#. TRANS: ... Danes ... Poles ... <7> cities.
37732#: server/plrhand.c:2840
37733#, c-format
37734msgid "Civil war partitions the %s; the %s now hold %d city."
37735msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
37736msgstr[0] ""
37737
37738#. TRANS: '/delegate cancel' is a server command and must not
37739#. * be translated
37740#: server/plrhand.c:2982
37741#, c-format
37742msgid ""
37743"User '%s' is currently allowed to take control of your player while you are "
37744"away. Use '/delegate cancel' to revoke this access."
37745msgstr ""
37746
37747#: server/plrhand.c:2994
37748#, c-format
37749msgid "Control of player '%s' is delegated to you."
37750msgstr ""
37751
37752#. TRANS: '/delegate take' is a server command and must not
37753#. * be translated; but <player> should be translated.
37754#: server/plrhand.c:3003
37755msgid "Use '/delegate take <player>' to take control of a delegated player."
37756msgstr ""
37757
37758#. TRANS: year <name> reports ...
37759#: server/report.c:91
37760#, c-format
37761msgid "%s %s reports on the RICHEST Civilizations in the World."
37762msgstr "%s kabar dari %s mengenai Peradaban TERKAYA di Dunia."
37763
37764#. TRANS: year <name> reports ...
37765#: server/report.c:93
37766#, c-format
37767msgid "%s %s reports on the most ADVANCED Civilizations in the World."
37768msgstr "%s kabar dari %s mengenai Peradaban TERMAJU di Dunia."
37769
37770#. TRANS: year <name> reports ...
37771#: server/report.c:95
37772#, c-format
37773msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
37774msgstr ""
37775
37776#. TRANS: year <name> reports ...
37777#: server/report.c:97
37778#, c-format
37779msgid "%s %s reports on the HAPPIEST Civilizations in the World."
37780msgstr "%s kabar dari %s mengenai Peradaban TERGEMBIRA di Dunia."
37781
37782#. TRANS: year <name> reports ...
37783#: server/report.c:99
37784#, c-format
37785msgid "%s %s reports on the LARGEST Civilizations in the World."
37786msgstr "%s kabar dari %s mengenai Peradaban TERBESAR di Dunia."
37787
37788#. TRANS: [year] <name> [reports ...]
37789#: server/report.c:104
37790msgid "Herodotus"
37791msgstr "Herodotus"
37792
37793#. TRANS: [year] <name> [reports ...]
37794#: server/report.c:106
37795msgid "Thucydides"
37796msgstr "Thucydides"
37797
37798#. TRANS: [year] <name> [reports ...]
37799#: server/report.c:108
37800msgid "Pliny the Elder"
37801msgstr "Pliny the Elder"
37802
37803#. TRANS: [year] <name> [reports ...]
37804#: server/report.c:110
37805msgid "Livy"
37806msgstr "Livy"
37807
37808#. TRANS: [year] <name> [reports ...]
37809#: server/report.c:112
37810msgid "Toynbee"
37811msgstr "Toynbee"
37812
37813#. TRANS: [year] <name> [reports ...]
37814#: server/report.c:114
37815msgid "Gibbon"
37816msgstr "Gibbon"
37817
37818#. TRANS: [year] <name> [reports ...]
37819#: server/report.c:116
37820msgid "Ssu-ma Ch'ien"
37821msgstr "Ssu-ma Ch'ien"
37822
37823#. TRANS: [year] <name> [reports ...]
37824#: server/report.c:118
37825msgid "Pan Ku"
37826msgstr "Pan Ku"
37827
37828#: server/report.c:168
37829msgid "Population"
37830msgstr "Populasi"
37831
37832#: server/report.c:169
37833msgid "Land Area"
37834msgstr "Wilayah Daratan"
37835
37836#: server/report.c:170
37837msgid "Settled Area"
37838msgstr "Wilayah Ditempati"
37839
37840#: server/report.c:171
37841msgid "Research Speed"
37842msgstr ""
37843
37844#. TRANS: How literate people are.
37845#: server/report.c:173
37846#, fuzzy
37847#| msgid "Literacy"
37848msgid "?ability:Literacy"
37849msgstr "Melek Huruf"
37850
37851#: server/report.c:176
37852msgid "Military Service"
37853msgstr "Dinas Militer"
37854
37855#: server/report.c:178
37856msgid "Culture"
37857msgstr ""
37858
37859#. TRANS: <#>: The <ranking> Poles
37860#: server/report.c:196
37861#, c-format
37862msgid "%2d: The Supreme %s"
37863msgstr ""
37864
37865#. TRANS: <#>: The <ranking> Poles
37866#: server/report.c:198
37867#, c-format
37868msgid "%2d: The Magnificent %s"
37869msgstr ""
37870
37871#. TRANS: <#>: The <ranking> Poles
37872#: server/report.c:200
37873#, c-format
37874msgid "%2d: The Great %s"
37875msgstr "%2d: %s yang Besar"
37876
37877#. TRANS: <#>: The <ranking> Poles
37878#: server/report.c:202
37879#, c-format
37880msgid "%2d: The Glorious %s"
37881msgstr ""
37882
37883#. TRANS: <#>: The <ranking> Poles
37884#: server/report.c:204
37885#, c-format
37886msgid "%2d: The Excellent %s"
37887msgstr ""
37888
37889#. TRANS: <#>: The <ranking> Poles
37890#: server/report.c:206
37891#, c-format
37892msgid "%2d: The Eminent %s"
37893msgstr "%2d: %s yang Unggul"
37894
37895#. TRANS: <#>: The <ranking> Poles
37896#: server/report.c:208
37897#, c-format
37898msgid "%2d: The Distinguished %s"
37899msgstr ""
37900
37901#. TRANS: <#>: The <ranking> Poles
37902#: server/report.c:210
37903#, c-format
37904msgid "%2d: The Average %s"
37905msgstr ""
37906
37907#. TRANS: <#>: The <ranking> Poles
37908#: server/report.c:212
37909#, c-format
37910msgid "%2d: The Mediocre %s"
37911msgstr "%2d: %s yang Sedang-sedang Saja"
37912
37913#. TRANS: <#>: The <ranking> Poles
37914#: server/report.c:214
37915#, c-format
37916msgid "%2d: The Ordinary %s"
37917msgstr "%2d: %s yang Biasa-biasa"
37918
37919#. TRANS: <#>: The <ranking> Poles
37920#: server/report.c:216
37921#, c-format
37922msgid "%2d: The Pathetic %s"
37923msgstr "%2d: %s yang Menyedihkan"
37924
37925#. TRANS: <#>: The <ranking> Poles
37926#: server/report.c:218
37927#, c-format
37928msgid "%2d: The Useless %s"
37929msgstr "%2d: %s yang Tak Berguna"
37930
37931#. TRANS: <#>: The <ranking> Poles
37932#: server/report.c:220
37933#, c-format
37934msgid "%2d: The Valueless %s"
37935msgstr "%2d: %s yang Tak Bernilai"
37936
37937#. TRANS: <#>: The <ranking> Poles
37938#: server/report.c:222
37939#, c-format
37940msgid "%2d: The Worthless %s"
37941msgstr "%2d: %s yang Tak Berharga"
37942
37943#. TRANS: <#>: The <ranking> Poles
37944#: server/report.c:224
37945#, c-format
37946msgid "%2d: The Wretched %s"
37947msgstr "%2d: %s yang Buruk"
37948
37949#: server/report.c:303
37950msgid "Historian Publishes!"
37951msgstr "Sejarawan Mengabarkan!"
37952
37953#. TRANS:"The French City of Lyon (team 3) of size 18".
37954#: server/report.c:375
37955#, c-format
37956msgid "%2d: The %s City of %s (%s) of size %d, "
37957msgstr ""
37958
37959#: server/report.c:381
37960#, c-format
37961msgid "%2d: The %s City of %s of size %d, "
37962msgstr ""
37963
37964#: server/report.c:388
37965msgid "with no Great Wonders\n"
37966msgstr ""
37967
37968#: server/report.c:391
37969#, c-format
37970msgid "with %d Great Wonder\n"
37971msgid_plural "with %d Great Wonders\n"
37972msgstr[0] ""
37973
37974#: server/report.c:394 server/report.c:468
37975msgid "Traveler's Report:"
37976msgstr "Kabar dari Para Wisatawan:"
37977
37978#: server/report.c:395
37979msgid "The Five Greatest Cities in the World!"
37980msgstr "Lima Kota Terhebat di Dunia!"
37981
37982#. TRANS: "Colossus in Rhodes (Greek, team 2)".
37983#: server/report.c:421
37984#, c-format
37985msgid "%s in %s (%s, %s)\n"
37986msgstr "%s di %s (%s, %s)\n"
37987
37988#: server/report.c:427
37989#, c-format
37990msgid "%s in %s (%s)\n"
37991msgstr "%s di %s (%s)\n"
37992
37993#: server/report.c:433
37994#, c-format
37995msgid "%s has been DESTROYED\n"
37996msgstr "%s telah DIHANCURKAN\n"
37997
37998#. TRANS: "([...] (Roman, team 4))".
37999#: server/report.c:453
38000#, c-format
38001msgid "(building %s in %s (%s, %s))\n"
38002msgstr "(membangun %s di %s (%s, %s))\n"
38003
38004#: server/report.c:458
38005#, c-format
38006msgid "(building %s in %s (%s))\n"
38007msgstr "(membangun %s di %s (%s))\n"
38008
38009#. TRANS: abbreviation of "square miles"
38010#: server/report.c:810
38011msgid " sq. mi."
38012msgid_plural " sq. mi."
38013msgstr[0] " mil persegi"
38014
38015#. TRANS: "M tons" = million tons, so always plural
38016#: server/report.c:830
38017msgid " M tons"
38018msgid_plural " M tons"
38019msgstr[0] " juta ton"
38020
38021#. TRANS: "M goods" = million goods, so always plural
38022#: server/report.c:840
38023msgid " M goods"
38024msgid_plural " M goods"
38025msgstr[0] " Jt barang"
38026
38027#: server/report.c:849
38028msgid " bulb"
38029msgid_plural " bulbs"
38030msgstr[0] ""
38031
38032#: server/report.c:858
38033msgid " month"
38034msgid_plural " months"
38035msgstr[0] " bulan"
38036
38037#: server/report.c:867
38038msgid " ton"
38039msgid_plural " tons"
38040msgstr[0] " ton"
38041
38042#. TRANS: Unit(s) of culture
38043#: server/report.c:877
38044msgid " point"
38045msgid_plural " points"
38046msgstr[0] ""
38047
38048#: server/report.c:909
38049#, c-format
38050msgid "(ranked %d)"
38051msgstr "(peringkat %d)"
38052
38053#: server/report.c:1025 server/report.c:1052
38054msgid "Demographics Report:"
38055msgstr "Laporan Demografis:"
38056
38057#: server/report.c:1026
38058msgid "Sorry, the Demographics report is unavailable."
38059msgstr "Maaf, laporan Demografis tidak tersedia."
38060
38061#: server/report.c:1031 server/report.c:1068
38062#, c-format
38063msgid "%s %s (%s)"
38064msgstr "%s %s (%s)"
38065
38066#: server/report.c:1082
38067#, fuzzy
38068msgid "Achievements List:"
38069msgstr "I"
38070
38071#: server/report.c:1562
38072msgid "Population\n"
38073msgstr "Populasi\n"
38074
38075#. TRANS: "M goods" = million goods
38076#: server/report.c:1564
38077msgid ""
38078"Trade\n"
38079"(M goods)"
38080msgstr ""
38081"Perdagangan\n"
38082"(Jt barang)"
38083
38084#. TRANS: "M tons" = million tons
38085#: server/report.c:1566
38086msgid ""
38087"Production\n"
38088"(M tons)"
38089msgstr ""
38090"Produksi\n"
38091"(Jt ton)"
38092
38093#: server/report.c:1567
38094msgid "Cities\n"
38095msgstr "Kota\n"
38096
38097#: server/report.c:1568
38098msgid "Technologies\n"
38099msgstr "Teknologi\n"
38100
38101#: server/report.c:1569
38102msgid ""
38103"Military Service\n"
38104"(months)"
38105msgstr ""
38106"DinaS Militer\n"
38107"(bulan)"
38108
38109#: server/report.c:1570
38110msgid "Wonders\n"
38111msgstr ""
38112
38113#: server/report.c:1571
38114#, fuzzy
38115msgid ""
38116"Research Speed\n"
38117"(bulbs)"
38118msgstr "Riset"
38119
38120#. TRANS: "sq. mi." is abbreviation for "square miles"
38121#: server/report.c:1573
38122msgid ""
38123"Land Area\n"
38124"(sq. mi.)"
38125msgstr ""
38126"Wilayah Daratan\n"
38127"(mil persegi)"
38128
38129#. TRANS: "sq. mi." is abbreviation for "square miles"
38130#: server/report.c:1575
38131msgid ""
38132"Settled Area\n"
38133"(sq. mi.)"
38134msgstr ""
38135"Area Ditempati\n"
38136"(mil persegi)"
38137
38138#: server/report.c:1576
38139msgid ""
38140"Literacy\n"
38141"(%)"
38142msgstr ""
38143"Melek Huruf\n"
38144"(%)"
38145
38146#: server/report.c:1577
38147msgid "Culture\n"
38148msgstr ""
38149
38150#: server/report.c:1578
38151msgid "Spaceship\n"
38152msgstr "Kapal Angkasa\n"
38153
38154#: server/report.c:1579
38155msgid "Built Units\n"
38156msgstr ""
38157
38158#: server/report.c:1580
38159msgid "Killed Units\n"
38160msgstr ""
38161
38162#: server/report.c:1581
38163msgid "Unit Losses\n"
38164msgstr ""
38165
38166#: server/rssanity.c:987
38167msgid "Disabling 'barbarians' setting for lack of suitable unit types."
38168msgstr ""
38169
38170#. TRANS: message about an installation error.
38171#: server/ruleset.c:236
38172#, c-format
38173msgid "Could not find a readable \"%s.%s\" ruleset file."
38174msgstr ""
38175
38176#: server/ruleset.c:2519
38177#, fuzzy
38178#| msgid "Build Type A Base"
38179msgid "?gui_type:Build Type A Base"
38180msgstr "Bangun Markas Tipe A"
38181
38182#: server/ruleset.c:2524
38183#, fuzzy
38184#| msgid "Build Type B Base"
38185msgid "?gui_type:Build Type B Base"
38186msgstr "Bangun Markas Tipe B"
38187
38188#: server/ruleset.c:4937
38189msgid ""
38190"Effects should have \"type\", not the same field with old name \"name\"."
38191msgstr ""
38192
38193#. TRANS: S_abotage Enemy Unit (3% chance of success).
38194#: server/ruleset.c:5456
38195#, fuzzy, c-format
38196msgid "S%sabotage Enemy Unit%s"
38197msgstr "_Sabotase Unit Musuh"
38198
38199#. TRANS: Bribe Enemy _Unit (3% chance of success).
38200#: server/ruleset.c:5463
38201#, fuzzy, c-format
38202msgid "Bribe Enemy %sUnit%s"
38203msgstr "Sogok Unit Musuh"
38204
38205#. TRANS: Industria_l Sabotage (3% chance of success).
38206#: server/ruleset.c:5477
38207#, fuzzy, c-format
38208msgid "Industria%sl Sabotage%s"
38209msgstr "Sabotase Perindustrian"
38210
38211#. TRANS: Incite a Re_volt (3% chance of success).
38212#: server/ruleset.c:5485
38213#, fuzzy, c-format
38214msgid "Incite a Re%svolt%s"
38215msgstr "Hasut Pemberontakan"
38216
38217#. TRANS: In_dustrial Espionage (3% chance of success).
38218#: server/ruleset.c:5506
38219#, fuzzy, c-format
38220msgid "In%sdustrial Espionage%s"
38221msgstr "Sabotase Perindustrian"
38222
38223#. TRANS: Steal _Gold (100% chance of success).
38224#: server/ruleset.c:5520
38225#, fuzzy, c-format
38226msgid "Steal %sGold%s"
38227msgstr "Curi Teknologi"
38228
38229#: server/ruleset.c:6955
38230msgid "Ruleset couldn't be loaded. Keeping previous one."
38231msgstr ""
38232
38233#: server/ruleset.c:6973
38234msgid "Ruleset couldn't be loaded. Switching to default one."
38235msgstr ""
38236
38237#: server/ruleset.c:6980
38238msgid ""
38239"Cannot load any ruleset. Freeciv-web ruleset is available from https://"
38240"github.com/freeciv/freeciv-web"
38241msgstr ""
38242
38243#: server/ruleset.c:7020
38244msgid "Loading rulesets."
38245msgstr ""
38246
38247#: server/savecompat.c:146
38248#, c-format
38249msgid ""
38250"Run compatibility function for version: <%d (save file: %d; server: %d)."
38251msgstr ""
38252
38253#: server/savecompat.c:1124
38254#, c-format
38255msgid ""
38256"The save game is wrong about what the closest relationship %s (player %d) "
38257"and %s (player %d) have had is. Fixing it..."
38258msgstr ""
38259
38260#. TRANS: Minor error message.
38261#: server/savegame2.c:245 server/savegame.c:198
38262msgid ""
38263"Saved game contains incomplete map data. This can happen with old saved "
38264"games, or it may indicate an invalid saved game file. Proceed at your own "
38265"risk."
38266msgstr ""
38267
38268#: server/savegame2.c:1592
38269#, fuzzy, c-format
38270#| msgid "Failed to download %s"
38271msgid "Failed to load ruleset '%s' needed for savegame."
38272msgstr "Gagal mengunduh %s"
38273
38274#: server/savegame2.c:3914 server/savegame.c:4053 server/srv_main.c:2392
38275#: server/srv_main.c:2397
38276#, c-format
38277msgid "%s has been added as %s level AI-controlled player (%s)."
38278msgstr "%s ditambahkan sebagai pemain yang dikendalikan AI berlevel %s (%s)"
38279
38280#: server/savegame2.c:3919 server/savegame.c:4058
38281#, c-format
38282msgid "%s has been added as human player."
38283msgstr "%s ditambahkan sebagai pemain manusia."
38284
38285#. TRANS: Minor error message: <Leader> ... <Poles>.
38286#: server/savegame2.c:3943 server/savegame.c:4140
38287#, c-format
38288msgid "%s had invalid nation; changing to %s."
38289msgstr ""
38290
38291#: server/savegame2.c:7525 server/savegame.c:4111
38292#, fuzzy, c-format
38293#| msgid "You cannot research this technology."
38294msgid "%s had invalid researching technology."
38295msgstr "Anda tidak dapat mempelajari teknologi ini."
38296
38297#: server/savegame2.c:7535 server/savegame.c:4122
38298#, c-format
38299msgid "%s had invalid technology goal."
38300msgstr ""
38301
38302#: server/savegame2.c:7560
38303#, c-format
38304msgid ""
38305"%s has multiple units of type %s though it should be possible to have only "
38306"one."
38307msgstr ""
38308
38309#. TRANS: Fatal error message.
38310#: server/savegame.c:3173
38311msgid ""
38312"Saved game uses the ancient format terrain ruleset, and is no longer "
38313"supported."
38314msgstr ""
38315
38316#: server/savegame.c:3181
38317#, c-format
38318msgid ""
38319"Warning: Different rulesetdirs ('%s' and '%s') are no longer supported. "
38320"Using '%s'."
38321msgstr ""
38322
38323#. TRANS: Fatal error message.
38324#: server/savegame.c:3229
38325#, fuzzy
38326msgid "Saved game is too old, at least version 2.0.0 required."
38327msgstr ""
38328"Berkas permainan tersimpan terlalu lama, diperlukan setidaknya versi 1.9.0."
38329
38330#: server/scripting/api_server_edit.c:334
38331#, fuzzy, c-format
38332#| msgid "?or-list:%s or %s"
38333msgid "?fromscript:You acquire %s."
38334msgstr "%s atau %s"
38335
38336#. TRANS: "The Greeks ..." or "The members of
38337#. * team Red ..."
38338#: server/scripting/api_server_edit.c:338
38339#, c-format
38340msgid "?fromscript:The %s acquire %s and share this advance with you."
38341msgstr ""
38342
38343#. TRANS: "The Greeks ..." or "The members of
38344#. * team Red ..."
38345#: server/scripting/api_server_edit.c:344
38346#, fuzzy, c-format
38347#| msgid "?or-list:%s or %s"
38348msgid "?fromscript:The %s acquire %s."
38349msgstr "%s atau %s"
38350
38351#: server/sernet.c:150
38352msgid "Server cannot read standard input. Ignoring input."
38353msgstr ""
38354
38355#: server/sernet.c:475
38356msgid "rejected"
38357msgstr ""
38358
38359#: server/sernet.c:583
38360#, fuzzy
38361msgid "Shutting down for lack of players."
38362msgstr "segera memulai ulang karena kekurangan pemain"
38363
38364#: server/sernet.c:586
38365msgid "Restarting for lack of players."
38366msgstr "Memulai ulang karena kekurangan pemain."
38367
38368#: server/sernet.c:606
38369#, fuzzy, c-format
38370msgid "Shutting down in %d seconds for lack of players."
38371msgstr "Memulai ulang dalam %d detik karena kekurangan pemain."
38372
38373#: server/sernet.c:609
38374#, fuzzy
38375msgid "shutting down soon for lack of players"
38376msgstr "segera memulai ulang karena kekurangan pemain"
38377
38378#: server/sernet.c:611
38379#, c-format
38380msgid "Restarting in %d seconds for lack of players."
38381msgstr "Memulai ulang dalam %d detik karena kekurangan pemain."
38382
38383#: server/sernet.c:614
38384msgid "restarting soon for lack of players"
38385msgstr "segera memulai ulang karena kekurangan pemain"
38386
38387#: server/sernet.c:642
38388msgid "ping timeout"
38389msgstr ""
38390
38391#: server/sernet.c:876
38392msgid "client disconnected"
38393msgstr "klien terputus"
38394
38395#: server/sernet.c:1133
38396#, c-format
38397msgid "Server: bad address: <%s:%d>."
38398msgstr ""
38399
38400#. TRANS: Game state for local server
38401#: server/sernet.c:1578
38402msgid "Running"
38403msgstr "Berjalan"
38404
38405#. TRANS: Game state for local server
38406#: server/sernet.c:1582 server/settings.c:332
38407msgid "Game over"
38408msgstr "Permainan berakhir"
38409
38410#: server/settings.c:220
38411msgid "Number of tiles"
38412msgstr "Jumlah ubin"
38413
38414#: server/settings.c:221
38415msgid "Tiles per player"
38416msgstr "Ubin per pemain"
38417
38418#: server/settings.c:222
38419msgid "Width and height"
38420msgstr "Panjang dan lebar"
38421
38422#: server/settings.c:233
38423msgid "Wrap East-West"
38424msgstr "Gulung Timur-Barat"
38425
38426#: server/settings.c:234
38427msgid "Wrap North-South"
38428msgstr "Gulung Utara-Selatan"
38429
38430#: server/settings.c:236
38431msgid "Hexagonal"
38432msgstr "Heksagonal"
38433
38434#: server/settings.c:247
38435msgid "Scenario map"
38436msgstr "Peta skenario"
38437
38438#: server/settings.c:248
38439msgid "Fully random height"
38440msgstr ""
38441
38442#: server/settings.c:249
38443msgid "Pseudo-fractal height"
38444msgstr ""
38445
38446#: server/settings.c:250
38447msgid "Island-based"
38448msgstr ""
38449
38450#: server/settings.c:251
38451#, fuzzy
38452#| msgid "Farmland"
38453msgid "Fair islands"
38454msgstr "Persawahan"
38455
38456#: server/settings.c:263
38457msgid "Generator's choice"
38458msgstr ""
38459
38460#: server/settings.c:265
38461msgid "One player per continent"
38462msgstr "Satu pemain dalam tiap benua"
38463
38464#: server/settings.c:267
38465msgid "Two or three players per continent"
38466msgstr "Dua atau tiga pemain dalam tiap benua"
38467
38468#: server/settings.c:269
38469msgid "All players on a single continent"
38470msgstr "Semua pemain di satu benua yang sama"
38471
38472#: server/settings.c:271
38473msgid "Depending on size of continents"
38474msgstr "Tergantung ukuran benua"
38475
38476#: server/settings.c:285
38477#, fuzzy
38478#| msgid "%s possible"
38479msgid "As close as possible"
38480msgstr "%s dapat dilakukan"
38481
38482#: server/settings.c:287
38483#, fuzzy
38484#| msgid "One player per continent"
38485msgid "On the same continent"
38486msgstr "Satu pemain dalam tiap benua"
38487
38488#: server/settings.c:289
38489msgid "Horizontal placement"
38490msgstr ""
38491
38492#: server/settings.c:291
38493msgid "Vertical placement"
38494msgstr ""
38495
38496#: server/settings.c:305
38497#, fuzzy
38498#| msgid "client disconnected"
38499msgid "As long as connected"
38500msgstr "klien terputus"
38501
38502#: server/settings.c:317
38503#, fuzzy
38504msgid "Spacerace"
38505msgstr "Perlombaan Antariksa"
38506
38507#: server/settings.c:318
38508#, fuzzy
38509msgid "Allied victory"
38510msgstr "Kemenangan persekutuan untuk %s."
38511
38512#: server/settings.c:319
38513msgid "Culture victory"
38514msgstr ""
38515
38516#: server/settings.c:331
38517msgid "New turn"
38518msgstr "Giliran baru"
38519
38520#: server/settings.c:333
38521msgid "No player connections"
38522msgstr ""
38523
38524#: server/settings.c:334
38525msgid "Server interrupted"
38526msgstr "Server terganggu"
38527
38528#: server/settings.c:335
38529msgid "Timer"
38530msgstr ""
38531
38532#: server/settings.c:350
38533msgid "See everything inside borders"
38534msgstr ""
38535
38536#: server/settings.c:352
38537msgid "Borders expand to unknown, revealing tiles"
38538msgstr ""
38539
38540#: server/settings.c:363
38541#, fuzzy
38542#| msgid "fixed"
38543msgid "Fixed"
38544msgstr "tetap"
38545
38546#: server/settings.c:364
38547msgid "Even"
38548msgstr ""
38549
38550#: server/settings.c:375
38551#, fuzzy
38552msgid "Per-player, in order"
38553msgstr "warna pemain (berurutan)"
38554
38555#: server/settings.c:376
38556#, fuzzy
38557msgid "Per-player, random"
38558msgstr "warna pemain (acak)"
38559
38560#: server/settings.c:377
38561msgid "Set manually"
38562msgstr ""
38563
38564#: server/settings.c:378
38565msgid "Per-team, in order"
38566msgstr ""
38567
38568#: server/settings.c:379
38569#, fuzzy
38570msgid "Per-nation, in order"
38571msgstr "Perbatasan Negara"
38572
38573#: server/settings.c:390
38574msgid "Borders are not helping"
38575msgstr ""
38576
38577#: server/settings.c:391
38578#, fuzzy
38579#| msgid "Show area within borders"
38580msgid "Happy within own borders"
38581msgstr "Tampilkan wilayah di dalam batas"
38582
38583#: server/settings.c:392
38584#, fuzzy
38585#| msgid "National borders"
38586msgid "Happy within allied borders"
38587msgstr "Perbatasan negara"
38588
38589#: server/settings.c:403
38590msgid "Enabled for everyone"
38591msgstr "Diaktifkan untuk semua pemain"
38592
38593#: server/settings.c:405
38594msgid "Only allowed between human players"
38595msgstr "Hanya aktif di antara pemain manusia"
38596
38597#: server/settings.c:406
38598msgid "Only allowed between AI players"
38599msgstr "Hanya aktif di antara pemain AI"
38600
38601#: server/settings.c:407
38602#, fuzzy
38603msgid "Only allowed when human involved"
38604msgstr "Hanya aktif di antara pemain manusia"
38605
38606#: server/settings.c:408
38607#, fuzzy
38608msgid "Only allowed between two humans, or two AI players"
38609msgstr "Hanya aktif di antara pemain manusia"
38610
38611#: server/settings.c:409
38612msgid "Restricted to teams"
38613msgstr ""
38614
38615#: server/settings.c:410
38616msgid "Disabled for everyone"
38617msgstr "Dinonaktifkan untuk semua pemain"
38618
38619#: server/settings.c:421
38620msgid "No restrictions"
38621msgstr "Tidak ada larangan"
38622
38623#: server/settings.c:422
38624msgid "Unique to a player"
38625msgstr ""
38626
38627#: server/settings.c:423
38628msgid "Globally unique"
38629msgstr ""
38630
38631#: server/settings.c:424
38632msgid "No city name stealing"
38633msgstr ""
38634
38635#: server/settings.c:435
38636msgid "No barbarians"
38637msgstr "Tidak ada barbar"
38638
38639#: server/settings.c:436
38640msgid "Only in huts"
38641msgstr "Hanya di gubuk"
38642
38643#: server/settings.c:437
38644msgid "Normal rate of appearance"
38645msgstr "Tingkat kemunculan normal"
38646
38647#: server/settings.c:438
38648msgid "Frequent barbarian uprising"
38649msgstr ""
38650
38651#: server/settings.c:439
38652msgid "Raging hordes"
38653msgstr ""
38654
38655#: server/settings.c:450
38656msgid "Fixed to 'revolen' turns"
38657msgstr ""
38658
38659#: server/settings.c:451
38660msgid "Randomly 1-'revolen' turns"
38661msgstr ""
38662
38663#: server/settings.c:452
38664msgid "First time 'revolen', then always quicker"
38665msgstr ""
38666
38667#: server/settings.c:453
38668msgid "Random, max always quicker"
38669msgstr ""
38670
38671#: server/settings.c:464
38672msgid "Reveal map at game start"
38673msgstr ""
38674
38675#: server/settings.c:465
38676msgid "Unfog map for dead players"
38677msgstr ""
38678
38679#: server/settings.c:477
38680msgid "Allows units to be airlifted from allied cities"
38681msgstr "Memungkinkan unit untuk diterbangkan dari kota sekutu"
38682
38683#: server/settings.c:479
38684msgid "Allows units to be airlifted to allied cities"
38685msgstr ""
38686
38687#: server/settings.c:481
38688msgid "Unlimited units from source city"
38689msgstr ""
38690
38691#: server/settings.c:483
38692msgid "Unlimited units to destination city"
38693msgstr ""
38694
38695#: server/settings.c:494
38696msgid "All players move concurrently"
38697msgstr ""
38698
38699#: server/settings.c:496
38700msgid "All players alternate movement"
38701msgstr ""
38702
38703#: server/settings.c:497
38704msgid "Team alternate movement"
38705msgstr ""
38706
38707#: server/settings.c:509
38708#, fuzzy
38709#| msgid "<no players>"
38710msgid "All players"
38711msgstr "<tidak ada pemain>"
38712
38713#: server/settings.c:510
38714#, fuzzy
38715#| msgid "<no players>"
38716msgid "Human players only"
38717msgstr "<tidak ada pemain>"
38718
38719#: server/settings.c:522
38720msgid "No compression"
38721msgstr "Tidak ada pemampatan"
38722
38723#: server/settings.c:524
38724msgid "Using zlib (gzip format)"
38725msgstr "Menggunakan zlib (format gzip)"
38726
38727#: server/settings.c:527
38728msgid "Using bzip2"
38729msgstr "Menggunakan bzip2"
38730
38731#: server/settings.c:530
38732msgid "Using xz"
38733msgstr "Menggunakan xz"
38734
38735#: server/settings.c:542
38736msgid "disabled"
38737msgstr "nonaktif"
38738
38739#: server/settings.c:543
38740msgid "enabled"
38741msgstr "aktif"
38742
38743#: server/settings.c:563
38744#, c-format
38745msgid ""
38746"This setting controls whether players may make moves at the same time during "
38747"a turn. Change in setting takes effect next turn. Currently, at least to the "
38748"end of this turn, mode is \"%s\"."
38749msgstr ""
38750
38751#: server/settings.c:582
38752#, c-format
38753msgid ""
38754"%s\n"
38755"Currently this setting is being overridden by an old scenario or savegame, "
38756"which has set the absolute number of huts to %d. Explicitly set this setting "
38757"again to make it take effect instead."
38758msgstr ""
38759
38760#: server/settings.c:618 server/settings.c:620
38761#, fuzzy, c-format
38762#| msgid "Warning: Famine feared in %s."
38763msgid "Warning: aifill not met: %s."
38764msgstr "Peringatan: Kelaparan terjadi di %s."
38765
38766#: server/settings.c:650
38767#, fuzzy
38768msgid "Warning: not enough nations in this nation set for all current players."
38769msgstr "Jumlah bangsa tidak cukup, permainan tidak akan dimulai."
38770
38771#: server/settings.c:764
38772#, c-format
38773msgid "Invalid save name definition: '%s' (resolves to '%s')."
38774msgstr ""
38775
38776#: server/settings.c:783
38777msgid "You cannot disable the map generator."
38778msgstr ""
38779
38780#: server/settings.c:790
38781msgid "You cannot require a map generator when a map is loaded."
38782msgstr ""
38783
38784#: server/settings.c:806
38785#, c-format
38786msgid "Invalid score name definition: '%s'."
38787msgstr ""
38788
38789#: server/settings.c:828
38790#, c-format
38791msgid ""
38792"Demography string validation failed at character: '%c'. Try \"/help "
38793"demography\"."
38794msgstr ""
38795
38796#: server/settings.c:893
38797#, c-format
38798msgid ""
38799"Allowed take string validation failed at character: '%c'. Try \"/help "
38800"allowtake\"."
38801msgstr ""
38802
38803#: server/settings.c:924
38804#, c-format
38805msgid ""
38806"Starting units string validation failed at character '%c'. Try \"/help "
38807"startunits\"."
38808msgstr ""
38809
38810#: server/settings.c:944
38811msgid ""
38812"The first starting unit must be native to at least one \"Starter\" terrain. "
38813"Try \"/help startunits\"."
38814msgstr ""
38815
38816#: server/settings.c:963
38817msgid "Cannot set endturn earlier than current turn."
38818msgstr ""
38819
38820#: server/settings.c:977
38821#, c-format
38822msgid ""
38823"Number of players (%d) is higher than requested value (%d). Keeping old "
38824"value."
38825msgstr ""
38826
38827#: server/settings.c:986
38828#, c-format
38829msgid ""
38830"Requested value (%d) is greater than number of available start positions "
38831"(%d). Keeping old value."
38832msgstr ""
38833
38834#. TRANS: do not translate 'list nationsets'
38835#: server/settings.c:1010
38836#, c-format
38837msgid "Unknown nation set \"%s\". See '%slist nationsets' for possible values."
38838msgstr ""
38839
38840#: server/settings.c:1026 server/settings.c:1064
38841msgid "You are not allowed to set timeout values less than 30 seconds."
38842msgstr "Anda tidak diizinkan mengatur waktu habis dibawah 30 detik."
38843
38844#. TRANS: Do not translate setting names in ''.
38845#: server/settings.c:1035 server/settings.c:1081
38846msgid ""
38847"For autogames ('timeout' = -1) 'unitwaittime' should be deactivated (= 0)."
38848msgstr ""
38849
38850#. TRANS: Do not translate setting names in ''.
38851#: server/settings.c:1045
38852#, c-format
38853msgid ""
38854"'timeout' can not be lower than 3/2 of the 'unitwaittime' setting (= %d). "
38855"Please change 'unitwaittime' first."
38856msgstr ""
38857
38858#. TRANS: Do not translate setting names in ''.
38859#: server/settings.c:1089
38860#, c-format
38861msgid ""
38862"'unitwaittime' has to be lower than 2/3 of the 'timeout' setting (= %d). "
38863"Please change 'timeout' first."
38864msgstr ""
38865
38866#: server/settings.c:1109 server/settings.c:1167 server/settings.c:1187
38867msgid "For an isometric or hexagonal map the ysize must be even."
38868msgstr ""
38869
38870#: server/settings.c:1127 server/settings.c:1152
38871#, c-format
38872msgid "The map size (%d * %d = %d) must be larger than %d tiles."
38873msgstr ""
38874
38875#: server/settings.c:1133 server/settings.c:1158
38876#, c-format
38877msgid "The map size (%d * %d = %d) must be lower than %d tiles."
38878msgstr ""
38879
38880#: server/settings.c:1210
38881msgid "No nations in the currently loaded ruleset have associated colors."
38882msgstr ""
38883
38884#: server/settings.c:1275
38885msgid "Map size definition"
38886msgstr ""
38887
38888#. TRANS: The strings between double quotes are also translated
38889#. * separately (they must match!). The strings between single
38890#. * quotes are setting names and shouldn't be translated. The
38891#. * strings between parentheses and in uppercase must stay as
38892#. * untranslated.
38893#: server/settings.c:1281
38894msgid ""
38895"Chooses the method used to define the map size. Other options specify the "
38896"parameters for each method.\n"
38897"- \"Number of tiles\" (FULLSIZE): Map area (option 'size').\n"
38898"- \"Tiles per player\" (PLAYER): Number of (land) tiles per player (option "
38899"'tilesperplayer').\n"
38900"- \"Width and height\" (XYSIZE): Map width and height in tiles (options "
38901"'xsize' and 'ysize')."
38902msgstr ""
38903
38904#: server/settings.c:1292
38905msgid "Map area (in thousands of tiles)"
38906msgstr "Luas peta (dalam ribu ubin)"
38907
38908#. TRANS: The strings between double quotes are also translated
38909#. * separately (they must match!). The strings between single
38910#. * quotes are setting names and shouldn't be translated. The
38911#. * strings between parentheses and in uppercase must stay as
38912#. * untranslated.
38913#: server/settings.c:1298
38914msgid ""
38915"This value is used to determine the map area.\n"
38916"  size = 4 is a normal map of 4,000 tiles (default)\n"
38917"  size = 20 is a huge map of 20,000 tiles\n"
38918"For this option to take effect, the \"Map size definition\" option "
38919"('mapsize') must be set to \"Number of tiles\" (FULLSIZE)."
38920msgstr ""
38921
38922#: server/settings.c:1308
38923msgid "Number of (land) tiles per player"
38924msgstr "Jumlah ubin (daratan) per pemain"
38925
38926#. TRANS: The strings between double quotes are also translated
38927#. * separately (they must match!). The strings between single
38928#. * quotes are setting names and shouldn't be translated. The
38929#. * strings between parentheses and in uppercase must stay as
38930#. * untranslated.
38931#: server/settings.c:1314
38932msgid ""
38933"This value is used to determine the map dimensions. It calculates the map "
38934"size at game start based on the number of players and the value of the "
38935"setting 'landmass'.\n"
38936"For this option to take effect, the \"Map size definition\" option "
38937"('mapsize') must be set to \"Tiles per player\" (PLAYER)."
38938msgstr ""
38939
38940#: server/settings.c:1325
38941msgid "Map width in tiles"
38942msgstr ""
38943
38944#. TRANS: The strings between double quotes are also translated
38945#. * separately (they must match!). The strings between single
38946#. * quotes are setting names and shouldn't be translated. The
38947#. * strings between parentheses and in uppercase must stay as
38948#. * untranslated.
38949#: server/settings.c:1331
38950msgid ""
38951"Defines the map width.\n"
38952"For this option to take effect, the \"Map size definition\" option "
38953"('mapsize') must be set to \"Width and height\" (XYSIZE)."
38954msgstr ""
38955
38956#: server/settings.c:1339
38957msgid "Map height in tiles"
38958msgstr ""
38959
38960#. TRANS: The strings between double quotes are also translated
38961#. * separately (they must match!). The strings between single
38962#. * quotes are setting names and shouldn't be translated. The
38963#. * strings between parentheses and in uppercase must stay as
38964#. * untranslated.
38965#: server/settings.c:1345
38966msgid ""
38967"Defines the map height.\n"
38968"For this option to take effect, the \"Map size definition\" option "
38969"('mapsize') must be set to \"Width and height\" (XYSIZE)."
38970msgstr ""
38971
38972#: server/settings.c:1354
38973#, fuzzy
38974#| msgid "Map topology index"
38975msgid "Map topology"
38976msgstr "Indeks topologi peta"
38977
38978#. TRANS: do not edit the ugly ASCII art
38979#: server/settings.c:1356
38980msgid ""
38981"Freeciv maps are always two-dimensional. They may wrap at the north-south "
38982"and east-west directions to form a flat map, a cylinder, or a torus (donut). "
38983"Individual tiles may be rectangular or hexagonal, with either an overhead "
38984"(\"classic\") or isometric alignment.\n"
38985"To play with a particular topology, clients will need a matching tileset.\n"
38986"Overhead rectangular:      Isometric rectangular:\n"
38987"      _________               /\\/\\/\\/\\/\\\n"
38988"     |_|_|_|_|_|             /\\/\\/\\/\\/\\/\n"
38989"     |_|_|_|_|_|             \\/\\/\\/\\/\\/\\\n"
38990"     |_|_|_|_|_|             /\\/\\/\\/\\/\\/\n"
38991"                             \\/\\/\\/\\/\\/\n"
38992"Hex:                       Iso-hex:\n"
38993"  /\\/\\/\\/\\/\\/\\               _   _   _   _   _\n"
38994"  | | | | | | |             / \\_/ \\_/ \\_/ \\_/ \\\n"
38995"  \\/\\/\\/\\/\\/\\/\\             \\_/ \\_/ \\_/ \\_/ \\_/\n"
38996"   | | | | | | |            / \\_/ \\_/ \\_/ \\_/ \\\n"
38997"   \\/\\/\\/\\/\\/\\/             \\_/ \\_/ \\_/ \\_/ \\_/\n"
38998msgstr ""
38999
39000#: server/settings.c:1381
39001msgid "Method used to generate map"
39002msgstr ""
39003
39004#. TRANS: The strings between double quotes are also translated
39005#. * separately (they must match!). The strings between single
39006#. * quotes (except 'fair') are setting names and shouldn't be
39007#. * translated. The strings between parentheses and in uppercase
39008#. * must stay as untranslated.
39009#: server/settings.c:1387
39010msgid ""
39011"Specifies the algorithm used to generate the map. If the default value of "
39012"the 'startpos' option is used, then the chosen generator chooses an "
39013"appropriate 'startpos' setting; otherwise, the generated map tries to "
39014"accommodate the chosen 'startpos' setting.\n"
39015"- \"Scenario map\" (SCENARIO): indicates a pre-generated map. By default, if "
39016"the scenario does not specify start positions, they will be allocated "
39017"depending on the size of continents.\n"
39018"- \"Fully random height\" (RANDOM): generates maps with a number of equally "
39019"spaced, relatively small islands. By default, start positions are allocated "
39020"depending on continent size.\n"
39021"- \"Pseudo-fractal height\" (FRACTAL): generates Earthlike worlds with one "
39022"or more large continents and a scattering of smaller islands. By default, "
39023"players are all placed on a single continent.\n"
39024"- \"Island-based\" (ISLAND): generates 'fair' maps with a number of "
39025"similarly-sized and -shaped islands, each with approximately the same ratios "
39026"of terrain types. By default, each player gets their own island.\n"
39027"- \"Fair islands\" (FAIR): generates the exact copy of the same island for "
39028"every player or every team.\n"
39029"If the requested generator is incompatible with other server settings, the "
39030"server may fall back to another generator."
39031msgstr ""
39032
39033#: server/settings.c:1414
39034msgid "Method used to choose start positions"
39035msgstr ""
39036
39037#. TRANS: The strings between double quotes are also translated
39038#. * separately (they must match!). The strings between single
39039#. * quotes (except 'best') are setting names and shouldn't be
39040#. * translated. The strings between parentheses and in uppercase
39041#. * must stay as untranslated.
39042#: server/settings.c:1420
39043msgid ""
39044"The method used to choose where each player's initial units start on the "
39045"map. (For scenarios which include pre-set start positions, this setting is "
39046"ignored.)\n"
39047"- \"Generator's choice\" (DEFAULT): the start position placement will depend "
39048"on the map generator chosen. See the 'generator' setting.\n"
39049"- \"One player per continent\" (SINGLE): one player is placed on each of a "
39050"set of continents of approximately equivalent value (if possible).\n"
39051"- \"Two or three players per continent\" (2or3): similar to SINGLE except "
39052"that two players will be placed on each continent, with three on the 'best' "
39053"continent if there is an odd number of players.\n"
39054"- \"All players on a single continent\" (ALL): all players will start on the "
39055"'best' available continent.\n"
39056"- \"Depending on size of continents\" (VARIABLE): players will be placed on "
39057"the 'best' available continents such that, as far as possible, the number of "
39058"players on each continent is proportional to its value.\n"
39059"If the server cannot satisfy the requested setting due to there being too "
39060"many players for continents, it may fall back to one of the others. "
39061"(However, map generators try to create the right number of continents for "
39062"the choice of this 'startpos' setting and the number of players, so this is "
39063"unlikely to occur.)"
39064msgstr ""
39065
39066#: server/settings.c:1449
39067msgid "Method used for placement of team mates"
39068msgstr ""
39069
39070#. TRANS: The strings between double quotes are also translated
39071#. * separately (they must match!). The strings between single
39072#. * quotes are setting names and shouldn't be translated. The
39073#. * strings between parentheses and in uppercase must stay as
39074#. * untranslated.
39075#: server/settings.c:1455
39076msgid ""
39077"After start positions have been generated thanks to the 'startpos' setting, "
39078"this setting controls how the start positions will be assigned to the "
39079"different players of the same team.\n"
39080"- \"Disabled\" (DISABLED): the start positions will be randomly assigned to "
39081"players, regardless of teams.\n"
39082"- \"As close as possible\" (CLOSEST): players will be placed as close as "
39083"possible, regardless of continents.\n"
39084"- \"On the same continent\" (CONTINENT): if possible, place all players of "
39085"the same team onto the same island/continent.\n"
39086"- \"Horizontal placement\" (HORIZONTAL): players of the same team will be "
39087"placed horizontally.\n"
39088"- \"Vertical placement\" (VERTICAL): players of the same team will be placed "
39089"vertically."
39090msgstr ""
39091
39092#: server/settings.c:1474
39093msgid "Presence of 1x1 islands"
39094msgstr "Keberadaan pulau 1x1"
39095
39096#: server/settings.c:1475
39097msgid ""
39098"This setting controls whether the map generator is allowed to make islands "
39099"of one only tile size."
39100msgstr ""
39101
39102#: server/settings.c:1481
39103msgid "Whether the poles are separate continents"
39104msgstr ""
39105
39106#: server/settings.c:1482
39107msgid "If this setting is disabled, the continents may attach to poles."
39108msgstr ""
39109"Jika pengaturan ini dinonaktifkan, benua-benua dapat terhubung dengan kutub."
39110
39111#: server/settings.c:1487
39112msgid "How much the land at the poles is flattened"
39113msgstr ""
39114
39115#. TRANS: The strings in quotes shouldn't be translated.
39116#: server/settings.c:1489
39117msgid ""
39118"Controls how much the height of the poles is flattened during map "
39119"generation, preventing a diversity of land terrain there. 0 is no "
39120"flattening, 100 is maximum flattening. Only affects the 'RANDOM' and "
39121"'FRACTAL' map generators."
39122msgstr ""
39123
39124#: server/settings.c:1499
39125msgid "Whether there's just one pole generated"
39126msgstr ""
39127
39128#: server/settings.c:1500
39129msgid ""
39130"If this setting is enabled, only one side of the map will have a pole. This "
39131"setting has no effect if the map wraps both directions."
39132msgstr ""
39133
39134#: server/settings.c:1506
39135msgid "All the map is temperate"
39136msgstr "Suhu seluruh planet hangat"
39137
39138#: server/settings.c:1507
39139msgid ""
39140"If this setting is enabled, the temperature will be equivalent everywhere on "
39141"the map. As a result, the poles won't be generated."
39142msgstr ""
39143"Jika pengaturan ini diaktifkan, suhu di seluruh planet sama, yang berarti "
39144"tidak ada daratan kutub."
39145
39146#: server/settings.c:1514
39147msgid "Average temperature of the planet"
39148msgstr "Suhu planet rata-rata"
39149
39150#: server/settings.c:1515
39151msgid ""
39152"Small values will give a cold map, while larger values will give a hotter "
39153"map.\n"
39154"\n"
39155"100 means a very dry and hot planet with no polar arctic zones, only "
39156"tropical and dry zones.\n"
39157" 70 means a hot planet with little polar ice.\n"
39158" 50 means a temperate planet with normal polar, cold, temperate, and "
39159"tropical zones; a desert zone overlaps tropical and temperate zones.\n"
39160" 30 means a cold planet with small tropical zones.\n"
39161"  0 means a very cold planet with large polar zones and no tropics."
39162msgstr ""
39163
39164#: server/settings.c:1532
39165msgid "Percentage of the map that is land"
39166msgstr "Perserntase peta yang berupa daratan"
39167
39168#: server/settings.c:1533
39169msgid ""
39170"This setting gives the approximate percentage of the map that will be made "
39171"into land."
39172msgstr ""
39173
39174#: server/settings.c:1539
39175msgid "Amount of hills/mountains"
39176msgstr "Jumlah pegunungan/perbukitan"
39177
39178#: server/settings.c:1540
39179msgid ""
39180"Small values give flat maps, while higher values give a steeper map with "
39181"more hills and mountains."
39182msgstr ""
39183"Nilai yang kecil akan menjadikan permukaan rata, sedangkan nilai besar "
39184"menjadikan permukaannya bergunung-gunung dan berbukit-bukit."
39185
39186#: server/settings.c:1547
39187msgid "Amount of water on landmasses"
39188msgstr "Jumlah air di daratan"
39189
39190#: server/settings.c:1548
39191msgid ""
39192"Small values mean lots of dry, desert-like land; higher values give a wetter "
39193"map with more swamps, jungles, and rivers."
39194msgstr ""
39195
39196#: server/settings.c:1555
39197msgid "Global warming"
39198msgstr "Pemanasan global"
39199
39200#: server/settings.c:1556
39201msgid ""
39202"If turned off, global warming will not occur as a result of pollution. This "
39203"setting does not affect pollution."
39204msgstr ""
39205"Jika dinonaktifkan, pemanasan global tidak terjadi akibat polusi. Pengaturan "
39206"ini tidak akan mempengaruhi polusi."
39207
39208#: server/settings.c:1563
39209msgid "Nuclear winter"
39210msgstr "Musim dingin nuklir"
39211
39212#: server/settings.c:1564
39213msgid ""
39214"If turned off, nuclear winter will not occur as a result of nuclear war."
39215msgstr ""
39216"Jika dinonaktifkan, musim dingin nuklir tidak terjadi akibat perang nuklir."
39217
39218#: server/settings.c:1570
39219msgid "Map generation random seed"
39220msgstr ""
39221
39222#: server/settings.c:1571
39223msgid ""
39224"The same seed will always produce the same map; for zero (the default) a "
39225"seed will be generated randomly, based on gameseed. If also gameseed is "
39226"zero, the map will be completely random."
39227msgstr ""
39228
39229#: server/settings.c:1585
39230msgid "Game random seed"
39231msgstr ""
39232
39233#: server/settings.c:1586
39234msgid ""
39235"For zero (the default) a seed will be chosen based on system entropy or, "
39236"failing that, the current time."
39237msgstr ""
39238
39239#: server/settings.c:1593
39240msgid "Amount of \"special\" resource tiles"
39241msgstr ""
39242
39243#: server/settings.c:1594
39244msgid ""
39245"Special resources improve the basic terrain type they are on. The server "
39246"variable's scale is parts per thousand."
39247msgstr ""
39248
39249#: server/settings.c:1601
39250#, fuzzy
39251#| msgid "Amount of hills/mountains"
39252msgid "Amount of huts (bonus extras)"
39253msgstr "Jumlah pegunungan/perbukitan"
39254
39255#: server/settings.c:1602
39256msgid ""
39257"Huts are tile extras that may be investigated by units. The server "
39258"variable's scale is huts per thousand tiles."
39259msgstr ""
39260
39261#: server/settings.c:1609
39262#, fuzzy
39263#| msgid "Amount of hills/mountains"
39264msgid "Amount of animals"
39265msgstr "Jumlah pegunungan/perbukitan"
39266
39267#: server/settings.c:1610
39268msgid ""
39269"Number of animals initially created on terrains defined for them in the "
39270"ruleset (if the ruleset supports it). The server variable's scale is animals "
39271"per thousand tiles."
39272msgstr ""
39273
39274#: server/settings.c:1622
39275msgid "Minimum number of players"
39276msgstr "Jumlah minimum pemain"
39277
39278#: server/settings.c:1623
39279msgid ""
39280"There must be at least this many players (connected human players) before "
39281"the game can start."
39282msgstr ""
39283
39284#: server/settings.c:1630
39285msgid "Maximum number of players"
39286msgstr "Jumlah maksimum pemain"
39287
39288#: server/settings.c:1631
39289msgid ""
39290"The maximal number of human and AI players who can be in the game. When this "
39291"number of players are connected in the pregame state, any new players who "
39292"try to connect will be rejected.\n"
39293"When playing a scenario which defines player start positions, this setting "
39294"cannot be set to greater than the number of defined start positions."
39295msgstr ""
39296
39297#: server/settings.c:1643
39298msgid "Limited number of AI players"
39299msgstr "Jumlah pemain AI terbatas"
39300
39301#: server/settings.c:1644
39302msgid ""
39303"If set to a positive value, then AI players will be automatically created or "
39304"removed to keep the total number of players at this amount. As more players "
39305"join, these AI players will be replaced. When set to zero, all AI players "
39306"will be removed."
39307msgstr ""
39308
39309#: server/settings.c:1654
39310msgid "When the Readiness of a player gets autotoggled off"
39311msgstr ""
39312
39313#: server/settings.c:1655
39314msgid ""
39315"In pre-game, usually when new players join or old ones leave, those who have "
39316"already accepted game to start by toggling \"Ready\" get that autotoggled "
39317"off in the changed situation. This setting can be used to make readiness "
39318"more persistent."
39319msgstr ""
39320
39321#: server/settings.c:1663
39322#, fuzzy
39323msgid "Set of nations to choose from"
39324msgstr "Daftar sambungan ke server:"
39325
39326#. TRANS: do not translate '/list nationsets'
39327#: server/settings.c:1665
39328msgid ""
39329"Controls the set of nations allowed in the game. The choices are defined by "
39330"the ruleset.\n"
39331"Only nations in the set selected here will be allowed in any circumstances, "
39332"including new players and civil war; small sets may thus limit the number of "
39333"players in a game.\n"
39334"If this is left blank, the ruleset's default nation set is used.\n"
39335"See '/list nationsets' for possible choices for the currently loaded ruleset."
39336msgstr ""
39337
39338#: server/settings.c:1679
39339msgid "Event cache for this number of turns"
39340msgstr ""
39341
39342#: server/settings.c:1680
39343msgid ""
39344"Event messages are saved for this number of turns. A value of 0 deactivates "
39345"the event cache."
39346msgstr ""
39347
39348#: server/settings.c:1688
39349msgid "Size of the event cache"
39350msgstr ""
39351
39352#: server/settings.c:1689
39353msgid "This defines the maximal number of events in the event cache."
39354msgstr ""
39355
39356#: server/settings.c:1696
39357msgid "Save chat messages in the event cache"
39358msgstr ""
39359
39360#: server/settings.c:1697
39361msgid "If turned on, chat messages will be saved in the event cache."
39362msgstr ""
39363
39364#: server/settings.c:1702
39365msgid "Print turn and time for each cached event"
39366msgstr ""
39367
39368#. TRANS: Don't translate the text between single quotes.
39369#: server/settings.c:1704
39370msgid ""
39371"If turned on, all cached events will be marked by the turn and time of the "
39372"event like '(T2 - 15:29:52)'."
39373msgstr ""
39374
39375#: server/settings.c:1713
39376msgid "List of players' initial units"
39377msgstr ""
39378
39379#: server/settings.c:1714
39380msgid ""
39381"This should be a string of characters, each of which specifies a unit role. "
39382"The first character must be native to at least one \"Starter\" terrain. The "
39383"characters and their meanings are:\n"
39384"    c   = City founder (eg., Settlers)\n"
39385"    w   = Terrain worker (eg., Engineers)\n"
39386"    x   = Explorer (eg., Explorer)\n"
39387"    k   = Gameloss (eg., King)\n"
39388"    s   = Diplomat (eg., Diplomat)\n"
39389"    f   = Ferryboat (eg., Trireme)\n"
39390"    d   = Ok defense unit (eg., Warriors)\n"
39391"    D   = Good defense unit (eg., Phalanx)\n"
39392"    a   = Fast attack unit (eg., Horsemen)\n"
39393"    A   = Strong attack unit (eg., Catapult)\n"
39394msgstr ""
39395
39396#: server/settings.c:1732
39397msgid "Whether player starts with a city"
39398msgstr ""
39399
39400#: server/settings.c:1733
39401msgid ""
39402"If this is set, game will start with player's first city already founded to "
39403"starting location."
39404msgstr ""
39405
39406#: server/settings.c:1739
39407msgid "Area where initial units are located"
39408msgstr ""
39409
39410#: server/settings.c:1740
39411msgid "This is the radius within which the initial units are dispersed."
39412msgstr ""
39413
39414#: server/settings.c:1747
39415msgid "Starting gold per player"
39416msgstr "Emas permulaan tiap pemain."
39417
39418#: server/settings.c:1748
39419msgid "At the beginning of the game, each player is given this much gold."
39420msgstr "Di awal permainan, tiap pemain dibekali emas sebanyak ini."
39421
39422#: server/settings.c:1754
39423msgid "Number of initial techs per player"
39424msgstr "Teknologi awal tiap pemain"
39425
39426#. TRANS: The string between single quotes is a setting name and
39427#. * should not be translated.
39428#: server/settings.c:1757
39429msgid ""
39430"At the beginning of the game, each player is given this many technologies. "
39431"The technologies chosen are random for each player. Depending on the value "
39432"of tech_cost_style in the ruleset, a big value for 'techlevel' can make the "
39433"next techs really expensive."
39434msgstr ""
39435
39436#: server/settings.c:1767
39437msgid "Technology cost multiplier percentage"
39438msgstr ""
39439
39440#: server/settings.c:1768
39441msgid ""
39442"This affects how quickly players can research new technology. All tech costs "
39443"are multiplied by this amount (as a percentage). The base tech costs are "
39444"determined by the ruleset or other game settings."
39445msgstr ""
39446
39447#: server/settings.c:1777
39448msgid "Percentage penalty when changing tech"
39449msgstr ""
39450
39451#: server/settings.c:1778
39452msgid ""
39453"If you change your current research technology, and you have positive "
39454"research points, you lose this percentage of those research points. This "
39455"does not apply when you have just gained a technology this turn."
39456msgstr ""
39457
39458#: server/settings.c:1787
39459msgid "Chance to lose a technology while receiving it"
39460msgstr ""
39461
39462#: server/settings.c:1788
39463msgid "The chance that learning a technology by treaty or theft will fail."
39464msgstr ""
39465
39466#: server/settings.c:1795
39467msgid "Chance to lose a technology while giving it"
39468msgstr ""
39469
39470#: server/settings.c:1796
39471msgid ""
39472"The chance that your civilization will lose a technology if you teach it to "
39473"someone else by treaty, or if it is stolen from you."
39474msgstr ""
39475
39476#: server/settings.c:1804
39477msgid "Team pooled research"
39478msgstr ""
39479
39480#: server/settings.c:1805
39481msgid ""
39482"If this setting is turned on, then the team mates will share the science "
39483"research. Else, every player of the team will have to make its own."
39484msgstr ""
39485
39486#: server/settings.c:1812
39487#, fuzzy
39488#| msgid "Penalty when getting tech or gold from treaty"
39489msgid "Penalty when getting tech from treaty"
39490msgstr "Pengurangan ketika mendapatkan emas atau teknologi dari kesepakatan."
39491
39492#: server/settings.c:1813
39493msgid ""
39494"For each technology you gain from a diplomatic treaty, you lose research "
39495"points equal to this percentage of the cost to research a new technology. If "
39496"this is non-zero, you can end up with negative research points."
39497msgstr ""
39498
39499#: server/settings.c:1822
39500#, fuzzy
39501#| msgid "Penalty when getting tech or gold from treaty"
39502msgid "Penalty when getting gold from treaty"
39503msgstr "Pengurangan ketika mendapatkan emas atau teknologi dari kesepakatan."
39504
39505#: server/settings.c:1823
39506msgid ""
39507"When transferring gold in diplomatic treaties, this percentage of the agreed "
39508"sum is lost to both parties; it is deducted from the donor but not received "
39509"by the recipient."
39510msgstr ""
39511
39512#: server/settings.c:1831
39513msgid "Penalty when getting tech from conquering"
39514msgstr "Pengurangan ketika mendapatkan teknologi setelah menaklukkan."
39515
39516#: server/settings.c:1832
39517msgid ""
39518"For each technology you gain by conquering an enemy city, you lose research "
39519"points equal to this percentage of the cost to research a new technology. If "
39520"this is non-zero, you can end up with negative research points."
39521msgstr ""
39522
39523#: server/settings.c:1842
39524msgid "Penalty when getting a free tech"
39525msgstr ""
39526
39527#. TRANS: The strings between single quotes are setting names and
39528#. * shouldn't be translated.
39529#: server/settings.c:1845
39530msgid ""
39531"For each technology you gain \"for free\" (other than covered by 'diplcost' "
39532"or 'conquercost': for instance, from huts or from Great Library effects), "
39533"you lose research points equal to this percentage of the cost to research a "
39534"new technology. If this is non-zero, you can end up with negative research "
39535"points."
39536msgstr ""
39537
39538#: server/settings.c:1856
39539msgid "Research point debt threshold for losing tech"
39540msgstr ""
39541
39542#: server/settings.c:1857
39543msgid ""
39544"When you have negative research points, and your shortfall is greater than "
39545"this percentage of the cost of your current research, you forget a "
39546"technology you already knew.\n"
39547"The special value -1 prevents loss of technology regardless of research "
39548"points."
39549msgstr ""
39550
39551#: server/settings.c:1868
39552msgid "Research points restored after losing a tech"
39553msgstr ""
39554
39555#: server/settings.c:1869
39556msgid ""
39557"When you lose a technology due to a negative research balance (see "
39558"'techlossforgiveness'), this percentage of its research cost is credited to "
39559"your research balance (this may not be sufficient to make it positive).\n"
39560"The special value -1 means that your research balance is always restored to "
39561"zero, regardless of your previous shortfall."
39562msgstr ""
39563
39564#: server/settings.c:1881
39565msgid "Food required for a city to grow"
39566msgstr "Makanan yang diperlukan sebuah kota untuk berkembang"
39567
39568#: server/settings.c:1882
39569msgid ""
39570"This is the base amount of food required to grow a city. This value is "
39571"multiplied by another factor that comes from the ruleset and is dependent on "
39572"the size of the city."
39573msgstr ""
39574
39575#: server/settings.c:1890
39576msgid "Percentage food lost when city can't grow"
39577msgstr ""
39578
39579#: server/settings.c:1891
39580msgid ""
39581"If a city would expand, but it can't because it lacks some prerequisite "
39582"(traditionally an Aqueduct or Sewer System), this is the base percentage of "
39583"its foodbox that is lost each turn; the penalty may be reduced by buildings "
39584"or other circumstances, depending on the ruleset."
39585msgstr ""
39586
39587#: server/settings.c:1902
39588msgid "Multiplier percentage for production costs"
39589msgstr "Persentase pelipatganda untuk ongkos produksi"
39590
39591#: server/settings.c:1903
39592msgid ""
39593"This affects how quickly units and buildings can be produced.  The base "
39594"costs are multiplied by this value (as a percentage)."
39595msgstr ""
39596
39597#: server/settings.c:1917
39598msgid "Minimum city size to get full trade"
39599msgstr ""
39600
39601#. TRANS: The strings between single quotes are setting names and
39602#. * shouldn't be translated.
39603#: server/settings.c:1920
39604msgid ""
39605"There is a trade penalty in all cities smaller than this. The penalty is "
39606"100% (no trade at all) for sizes up to 'notradesize', and decreases "
39607"gradually to 0% (no penalty except the normal corruption) for "
39608"size='fulltradesize'. See also 'notradesize'."
39609msgstr ""
39610
39611#: server/settings.c:1930
39612msgid "Maximum size of a city without trade"
39613msgstr ""
39614
39615#. TRANS: The strings between single quotes are setting names and
39616#. * shouldn't be translated.
39617#: server/settings.c:1933
39618msgid ""
39619"Cities do not produce any trade at all unless their size is larger than this "
39620"amount. The produced trade increases gradually for cities larger than "
39621"'notradesize' and smaller than 'fulltradesize'. See also 'fulltradesize'."
39622msgstr ""
39623
39624#: server/settings.c:1943
39625msgid "Minimum distance between cities"
39626msgstr "Jarak minimum antar-kota"
39627
39628#: server/settings.c:1944
39629msgid ""
39630"When a player attempts to found a new city, it is prevented if the distance "
39631"from any existing city is less than this setting. For example, when this "
39632"setting is 3, there must be at least two clear tiles in any direction "
39633"between all existing cities and the new city site. A value of 1 removes any "
39634"such restriction on city placement."
39635msgstr ""
39636
39637#: server/settings.c:1956
39638msgid "Technology trading"
39639msgstr "Jual-beli teknologi"
39640
39641#: server/settings.c:1957
39642msgid ""
39643"If turned off, trading technologies in the diplomacy dialog is not allowed."
39644msgstr ""
39645
39646#: server/settings.c:1963
39647msgid "Gold trading"
39648msgstr "Jual-beli emas"
39649
39650#: server/settings.c:1964
39651msgid "If turned off, trading gold in the diplomacy dialog is not allowed."
39652msgstr ""
39653
39654#: server/settings.c:1970
39655msgid "City trading"
39656msgstr "Jual-beli kota"
39657
39658#: server/settings.c:1971
39659msgid "If turned off, trading cities in the diplomacy dialog is not allowed."
39660msgstr ""
39661
39662#: server/settings.c:1977
39663msgid "Minimum distance for trade routes"
39664msgstr "Jarak minimum untuk jalur dagang"
39665
39666#: server/settings.c:1978
39667msgid ""
39668"In order for two cities in the same civilization to establish a trade route, "
39669"they must be at least this far apart on the map. For square grids, the "
39670"distance is calculated as \"Manhattan distance\", that is, the sum of the "
39671"displacements along the x and y directions."
39672msgstr ""
39673
39674#: server/settings.c:1988
39675msgid "Number of turns between rapture effect"
39676msgstr ""
39677
39678#: server/settings.c:1989
39679msgid ""
39680"Sets the number of turns between rapture growth of a city. If set to n a "
39681"city will grow after celebrating for n+1 turns."
39682msgstr ""
39683
39684#: server/settings.c:1998
39685msgid "Frequency of disasters"
39686msgstr ""
39687
39688#: server/settings.c:1999
39689msgid ""
39690"Affects how often random disasters happen to cities, if any are defined by "
39691"the ruleset. The relative frequency of disaster types is set by the ruleset. "
39692"Zero prevents any random disasters from occurring."
39693msgstr ""
39694
39695#: server/settings.c:2009
39696msgid "AI trait distribution method"
39697msgstr ""
39698
39699#: server/settings.c:2010
39700msgid "How trait values are given to AI players."
39701msgstr ""
39702
39703#: server/settings.c:2015
39704msgid "Chance for conquered building destruction"
39705msgstr ""
39706
39707#: server/settings.c:2016
39708msgid ""
39709"When a player conquers a city, each city improvement has this percentage "
39710"chance to be destroyed."
39711msgstr ""
39712
39713#: server/settings.c:2022
39714msgid "Chance of moving into tile after attack"
39715msgstr ""
39716
39717#: server/settings.c:2023
39718msgid ""
39719"If set to 0, combat is Civ1/2-style (when you attack, you remain in place). "
39720"If set to 100, attacking units will always move into the tile they attacked "
39721"when they win the combat (and no enemy units remain in the tile). If set to "
39722"a value between 0 and 100, this will be used as the percent chance of "
39723"\"occupying\" territory."
39724msgstr ""
39725
39726#: server/settings.c:2035
39727msgid "Turn on/off server-side autoattack"
39728msgstr ""
39729
39730#: server/settings.c:2036
39731msgid ""
39732"If set to on, units with moves left will automatically consider attacking "
39733"enemy units that move adjacent to them."
39734msgstr ""
39735
39736#: server/settings.c:2042
39737msgid "Do all units in tile die with defender"
39738msgstr ""
39739
39740#: server/settings.c:2043
39741msgid ""
39742"If this is enabled, each time a defender unit loses in combat, and is not "
39743"inside a city or suitable base, all units in the same tile are destroyed "
39744"along with the defender. If this is disabled, only the defender unit is "
39745"destroyed."
39746msgstr ""
39747
39748#: server/settings.c:2051
39749msgid "Reduce city population after attack"
39750msgstr "Kurangi populasi kota setelah penyerangan"
39751
39752#: server/settings.c:2052
39753msgid ""
39754"This flag indicates whether a city's population is reduced after a "
39755"successful attack by an enemy unit. If this is disabled, population is never "
39756"reduced. Even when this is enabled, only some units may kill citizens."
39757msgstr ""
39758
39759#: server/settings.c:2060
39760msgid "Slowly kill units without home cities (e.g., starting units)"
39761msgstr ""
39762
39763#: server/settings.c:2061
39764msgid ""
39765"If greater than 0, then every unit without a homecity will lose hitpoints "
39766"each turn. The number of hitpoints lost is given by 'killunhomed' percent of "
39767"the hitpoints of the unit type. At least one hitpoint is lost every turn "
39768"until the death of the unit."
39769msgstr ""
39770
39771#: server/settings.c:2071
39772msgid "National borders"
39773msgstr "Perbatasan negara"
39774
39775#: server/settings.c:2072
39776msgid ""
39777"If this is not disabled, then any land tiles around a city or border-"
39778"claiming extra (like the classic ruleset's Fortress base) will be owned by "
39779"that nation."
39780msgstr ""
39781
39782#: server/settings.c:2080
39783msgid "Units inside borders cause no unhappiness"
39784msgstr ""
39785
39786#: server/settings.c:2081
39787msgid ""
39788"If this is set, units will not cause unhappiness when inside your borders, "
39789"or even allies borders, depending on value."
39790msgstr ""
39791
39792#: server/settings.c:2088
39793msgid "Ability to do diplomacy with other players"
39794msgstr "Kemampuan untuk berdiplomasi dengan pemain lain"
39795
39796#: server/settings.c:2089
39797msgid "This setting controls the ability to do diplomacy with other players."
39798msgstr "Pengaturan ini mengatur diplomasi dengan pemain lain"
39799
39800#: server/settings.c:2095
39801msgid "Allowed city names"
39802msgstr "Nama kota yang dibolehkan"
39803
39804#. TRANS: The strings between double quotes are also translated
39805#. * separately (they must match!). The strings between parentheses
39806#. * and in uppercase must not be translated.
39807#: server/settings.c:2099
39808msgid ""
39809"- \"No restrictions\" (NO_RESTRICTIONS): players can have multiple cities "
39810"with the same names.\n"
39811"- \"Unique to a player\" (PLAYER_UNIQUE): one player can't have multiple "
39812"cities with the same name.\n"
39813"- \"Globally unique\" (GLOBAL_UNIQUE): all cities in a game have to have "
39814"different names.\n"
39815"- \"No city name stealing\" (NO_STEALING): like \"Globally unique\", but a "
39816"player isn't allowed to use a default city name of another nation unless it "
39817"is a default for their nation also."
39818msgstr ""
39819
39820#: server/settings.c:2113
39821#, fuzzy
39822msgid "How to pick player colors"
39823msgstr "Daftar warna pemain:"
39824
39825#. TRANS: The strings between double quotes are also translated
39826#. * separately (they must match!). The strings between single quotes
39827#. * are setting names and shouldn't be translated. The strings
39828#. * between parentheses and in uppercase must not be translated.
39829#: server/settings.c:2118
39830msgid ""
39831"This setting determines how player colors are chosen. Player colors are used "
39832"in the Nations report, for national borders on the map, and so on.\n"
39833"- \"Per-player, in order\" (PLR_ORDER): colors are assigned to individual "
39834"players in order from a list defined by the ruleset.\n"
39835"- \"Per-player, random\" (PLR_RANDOM): colors are assigned to individual "
39836"players randomly from the set defined by the ruleset.\n"
39837"- \"Set manually\" (PLR_SET): colors can be set with the 'playercolor' "
39838"command before the game starts; these are not restricted to the ruleset "
39839"colors. Any players for which no color is set when the game starts get a "
39840"random color from the ruleset.\n"
39841"- \"Per-team, in order\" (TEAM_ORDER): colors are assigned to teams from the "
39842"list in the ruleset. Every player on the same team gets the same color.\n"
39843"- \"Per-nation, in order\" (NATION_ORDER): if the ruleset defines a color "
39844"for a player's nation, the player takes that color. Any players whose "
39845"nations don't have associated colors get a random color from the list in the "
39846"ruleset.\n"
39847"Regardless of this setting, individual player colors can be changed after "
39848"the game starts with the 'playercolor' command."
39849msgstr ""
39850
39851#: server/settings.c:2159
39852msgid "Barbarian appearance frequency"
39853msgstr "Frekuensi kemunculan suku Barbar"
39854
39855#. TRANS: The string between single quotes is a setting name and
39856#. * should not be translated.
39857#: server/settings.c:2162
39858msgid ""
39859"This setting controls how frequently the barbarians appear in the game. See "
39860"also the 'onsetbarbs' setting."
39861msgstr ""
39862
39863#: server/settings.c:2168
39864msgid "Barbarian onset turn"
39865msgstr ""
39866
39867#: server/settings.c:2169
39868msgid "Barbarians will not appear before this turn."
39869msgstr "Barbar tidak akan muncul sebelum giliran ini."
39870
39871#: server/settings.c:2176
39872msgid "Way to determine revolution length"
39873msgstr ""
39874
39875#: server/settings.c:2177
39876msgid ""
39877"Which method is used in determining how long period of anarchy lasts when "
39878"changing government. The actual value is set with 'revolen' setting. The "
39879"'quickening' methods depend on how many times any player has changed to this "
39880"type of government before, so it becomes easier to establish a new system of "
39881"government if it has been done before."
39882msgstr ""
39883
39884#: server/settings.c:2187
39885#, fuzzy
39886#| msgid "Length in turns of revolution"
39887msgid "Length of revolution"
39888msgstr "Lama revolusi"
39889
39890#: server/settings.c:2188
39891msgid ""
39892"When changing governments, a period of anarchy will occur. Value of this "
39893"setting, used the way 'revolentype' setting dictates, defines the length of "
39894"the anarchy."
39895msgstr ""
39896
39897#: server/settings.c:2197
39898msgid "Whether to enable fog of war"
39899msgstr ""
39900
39901#: server/settings.c:2198
39902msgid ""
39903"If this is enabled, only those units and cities within the vision range of "
39904"your own units and cities will be revealed to you. You will not see new "
39905"cities or terrain changes in tiles not observed."
39906msgstr ""
39907
39908#: server/settings.c:2206
39909msgid "Whether fog of war applies to border changes"
39910msgstr ""
39911
39912#: server/settings.c:2207
39913msgid ""
39914"If this setting is enabled, players will not be able to see changes in tile "
39915"ownership if they do not have direct sight of the affected tiles. Otherwise, "
39916"players can see any or all changes to borders as long as they have "
39917"previously seen the tiles."
39918msgstr ""
39919
39920#: server/settings.c:2216
39921msgid "Airlifting style"
39922msgstr ""
39923
39924#. TRANS: The strings between double quotes are also
39925#. * translated separately (they must match!). The strings
39926#. * between parenthesis and in uppercase must not be
39927#. * translated.
39928#: server/settings.c:2221
39929msgid ""
39930"This setting affects airlifting units between cities. It can be a set of the "
39931"following values:\n"
39932"- \"Allows units to be airlifted from allied cities\" (FROM_ALLIES).\n"
39933"- \"Allows units to be airlifted to allied cities\" (TO_ALLIES).\n"
39934"- \"Unlimited units from source city\" (SRC_UNLIMITED): note that airlifting "
39935"from a city doesn't reduce the airlifted counter, but still needs airlift "
39936"capacity of at least 1.\n"
39937"- \"Unlimited units to destination city\" (DEST_UNLIMITED): note that "
39938"airlifting to a city doesn't reduce the airlifted counter, and doesn't need "
39939"any airlift capacity."
39940msgstr ""
39941
39942#: server/settings.c:2240
39943msgid "Base chance for diplomats and spies to succeed"
39944msgstr "Peluang dasar keberhasilan misi diplomat dan mata-mata."
39945
39946#: server/settings.c:2241
39947msgid ""
39948"The base chance of a spy returning from a successful mission and the base "
39949"chance of success for diplomats and spies for most aggressive mission types. "
39950"Not all the mission types use diplchance as a base chance; City Poisoning, "
39951"Unit Bribing, and Unit Sabotaging do not. Non-aggressive missions typically "
39952"have no base chance at all, but always success."
39953msgstr ""
39954
39955#: server/settings.c:2252
39956msgid "What kinds of victories are possible"
39957msgstr ""
39958
39959#. TRANS: The strings between double quotes are also translated
39960#. * separately (they must match!). The strings between single
39961#. * quotes are setting names and shouldn't be translated. The
39962#. * strings between parentheses and in uppercase must stay as
39963#. * untranslated.
39964#: server/settings.c:2258
39965msgid ""
39966"This setting controls how game can be won. One can always win by conquering "
39967"entire planet, but other victory conditions can be enabled or disabled:\n"
39968"- \"Spacerace\" (SPACERACE): Spaceship is built and travels to Alpha "
39969"Centauri.\n"
39970"- \"Allied\" (ALLIED): After defeating enemies, all remaining players are "
39971"allied.\n"
39972"- \"Culture\" (CULTURE): Player meets ruleset defined cultural domination "
39973"criteria.\n"
39974msgstr ""
39975
39976#: server/settings.c:2271
39977msgid "Should the game end if the spaceship arrives?"
39978msgstr "Akankah permainan berakhir ketika kapal angkasa sampai?"
39979
39980#: server/settings.c:2272
39981msgid ""
39982"If this option is turned on, the game will end with the arrival of a "
39983"spaceship at Alpha Centauri."
39984msgstr ""
39985
39986#: server/settings.c:2278
39987msgid "Minimum number of cities for civil war"
39988msgstr ""
39989
39990#: server/settings.c:2279
39991msgid ""
39992"A civil war is triggered when a player has at least this many cities and the "
39993"player's capital is captured. If this option is set to the maximum value, "
39994"civil wars are turned off altogether."
39995msgstr ""
39996
39997#: server/settings.c:2288
39998msgid "Restrict the use of the infrastructure for enemy units"
39999msgstr ""
40000
40001#: server/settings.c:2289
40002msgid ""
40003"If this option is enabled, the use of roads and rails will be restricted for "
40004"enemy units."
40005msgstr ""
40006
40007#: server/settings.c:2295
40008msgid "Does unreachable unit protect reachable ones"
40009msgstr ""
40010
40011#: server/settings.c:2296
40012msgid ""
40013"This option controls whether tiles with both unreachable and reachable units "
40014"can be attacked. If disabled, any tile with reachable units can be attacked. "
40015"If enabled, tiles with an unreachable unit in them cannot be attacked."
40016msgstr ""
40017
40018#: server/settings.c:2304
40019msgid "Turns until player contact is lost"
40020msgstr ""
40021
40022#: server/settings.c:2305
40023msgid ""
40024"Players may meet for diplomacy this number of turns after their units have "
40025"last met, even when they do not have an embassy. If set to zero, then "
40026"players cannot meet unless they have an embassy."
40027msgstr ""
40028
40029#: server/settings.c:2315
40030msgid "Rebuild palace whenever capital is conquered"
40031msgstr "Bangun kembali istana ketika ibukota takluk"
40032
40033#: server/settings.c:2316
40034msgid ""
40035"If this is turned on, when the capital is conquered the palace is "
40036"automatically rebuilt for free in another randomly chosen city. This is "
40037"significant because the technology requirement for building a palace will be "
40038"ignored. (In some rulesets, buildings other than the palace are affected by "
40039"this setting.)"
40040msgstr ""
40041
40042#: server/settings.c:2326
40043msgid "Give caught units a homecity"
40044msgstr ""
40045
40046#. TRANS: The string between single quotes is a setting name and
40047#. * should not be translated.
40048#: server/settings.c:2329
40049msgid ""
40050"If unset, caught units will have no homecity and will be subject to the "
40051"'killunhomed' option."
40052msgstr ""
40053
40054#: server/settings.c:2335
40055msgid "Whether to use natural city names"
40056msgstr ""
40057
40058#: server/settings.c:2336
40059msgid ""
40060"If enabled, the default city names will be determined based on the "
40061"surrounding terrain."
40062msgstr ""
40063
40064#: server/settings.c:2342
40065msgid "Whether to enable citizen migration"
40066msgstr ""
40067
40068#. TRANS: The strings between single quotes are setting names
40069#. * and should not be translated.
40070#: server/settings.c:2345
40071msgid ""
40072"This is the master setting that controls whether citizen migration is active "
40073"in the game. If enabled, citizens may automatically move from less desirable "
40074"cities to more desirable ones. The \"desirability\" of a given city is "
40075"calculated from a number of factors. In general larger cities with more "
40076"income and improvements will be preferred. Citizens will never migrate out "
40077"of the capital, or cause a wonder to be lost by disbanding a city. A number "
40078"of other settings control how migration behaves:\n"
40079"  'mgr_turninterval' - How often citizens try to migrate.\n"
40080"  'mgr_foodneeded'   - Whether destination food is checked.\n"
40081"  'mgr_distance'     - How far citizens will migrate.\n"
40082"  'mgr_worldchance'  - Chance for inter-nation migration.\n"
40083"  'mgr_nationchance' - Chance for intra-nation migration."
40084msgstr ""
40085
40086#: server/settings.c:2363
40087msgid "Number of turns between migrations from a city"
40088msgstr ""
40089
40090#. TRANS: Do not translate 'migration' setting name.
40091#: server/settings.c:2365
40092msgid ""
40093"This setting controls the number of turns between migration checks for a "
40094"given city. The interval is calculated from the founding turn of the city. "
40095"So for example if this setting is 5, citizens will look for a suitable "
40096"migration destination every five turns from the founding of their current "
40097"city. Migration will never occur the same turn that a city is built. This "
40098"setting has no effect unless migration is enabled by the 'migration' setting."
40099msgstr ""
40100
40101#: server/settings.c:2379
40102msgid "Whether migration is limited by food"
40103msgstr ""
40104
40105#. TRANS: Do not translate 'migration' setting name.
40106#: server/settings.c:2381
40107msgid ""
40108"If this setting is enabled, citizens will not migrate to cities which would "
40109"not have enough food to support them. This setting has no effect unless "
40110"migration is enabled by the 'migration' setting."
40111msgstr ""
40112
40113#: server/settings.c:2389
40114msgid "Maximum distance citizens may migrate"
40115msgstr "Jarak maksimum migrasi penduduk"
40116
40117#. TRANS: Do not translate 'migration' setting name.
40118#: server/settings.c:2391
40119msgid ""
40120"This setting controls how far citizens may look for a suitable migration "
40121"destination when deciding which city to migrate to. The value is added to "
40122"the candidate target city's radius and compared to the distance between the "
40123"two cities. If the distance is lower or equal, migration is possible. (So "
40124"with a setting of 0, citizens will only consider migrating if their city's "
40125"center is within the destination city's working radius.) This setting has no "
40126"effect unless migration is enabled by the 'migration' setting."
40127msgstr ""
40128
40129#: server/settings.c:2406
40130msgid "Percent probability for migration within the same nation"
40131msgstr "Persentase kemungkinan migrasi dalam negara yang sama"
40132
40133#. TRANS: Do not translate 'migration' setting name.
40134#: server/settings.c:2408
40135msgid ""
40136"This setting controls how likely it is for citizens to migrate between "
40137"cities owned by the same player. Zero indicates migration will never occur, "
40138"100 means that migration will always occur if the citizens find a suitable "
40139"destination. This setting has no effect unless migration is activated by the "
40140"'migration' setting."
40141msgstr ""
40142
40143#: server/settings.c:2420
40144msgid "Percent probability for migration between foreign cities"
40145msgstr ""
40146
40147#. TRANS: Do not translate 'migration' setting name.
40148#: server/settings.c:2422
40149msgid ""
40150"This setting controls how likely it is for migration to occur between cities "
40151"owned by different players. Zero indicates migration will never occur, 100 "
40152"means that citizens will always migrate if they find a suitable destination. "
40153"This setting has no effect if migration is not enabled by the 'migration' "
40154"setting."
40155msgstr ""
40156
40157#: server/settings.c:2441
40158msgid "Players that users are allowed to take"
40159msgstr ""
40160
40161#. TRANS: the strings in double quotes are server command names
40162#. * and should not be translated.
40163#: server/settings.c:2444
40164msgid ""
40165"This should be a string of characters, each of which specifies a type or "
40166"status of a civilization (player).\n"
40167"Clients will only be permitted to take or observe those players which match "
40168"one of the specified letters. This only affects future uses of the \"take\" "
40169"or \"observe\" commands; it is not retroactive. The characters and their "
40170"meanings are:\n"
40171"    o,O = Global observer\n"
40172"    b   = Barbarian players\n"
40173"    d   = Dead players\n"
40174"    a,A = AI players\n"
40175"    h,H = Human players\n"
40176"The first description on this list which matches a player is the one which "
40177"applies. Thus 'd' does not include dead barbarians, 'a' does not include "
40178"dead AI players, and so on. Upper case letters apply before the game has "
40179"started, lower case letters afterwards.\n"
40180"Each character above may be followed by one of the following numbers to "
40181"allow or restrict the manner of connection:\n"
40182"(none) = Controller allowed, observers allowed, can displace connections. "
40183"(Displacing a connection means that you may take over a player, even when "
40184"another user already controls that player.)\n"
40185"     1 = Controller allowed, observers allowed, can't displace connections;\n"
40186"     2 = Controller allowed, no observers allowed, can displace "
40187"connections;\n"
40188"     3 = Controller allowed, no observers allowed, can't displace "
40189"connections;\n"
40190"     4 = No controller allowed, observers allowed"
40191msgstr ""
40192
40193#: server/settings.c:2479
40194msgid "Whether AI-status toggles with connection"
40195msgstr ""
40196
40197#: server/settings.c:2480
40198msgid ""
40199"If enabled, AI status is turned off when a player connects, and on when a "
40200"player disconnects."
40201msgstr ""
40202
40203#: server/settings.c:2486
40204msgid "Turn the game ends"
40205msgstr ""
40206
40207#: server/settings.c:2487
40208msgid "The game will end at the end of the given turn."
40209msgstr ""
40210
40211#: server/settings.c:2493
40212msgid "Reveal the map"
40213msgstr ""
40214
40215#. TRANS: The strings between double quotes are also translated
40216#. * separately (they must match!). The strings between single
40217#. * quotes are setting names and shouldn't be translated. The
40218#. * strings between parentheses and in uppercase must not be
40219#. * translated.
40220#: server/settings.c:2499
40221msgid ""
40222"If \"Reveal map at game start\" (START) is set, the initial state of the "
40223"entire map will be known to all players from the start of the game, although "
40224"it may still be fogged (depending on the 'fogofwar' setting). If \"Unfog map "
40225"for dead players\" (DEAD) is set, dead players can see the entire map, if "
40226"they are alone in their team."
40227msgstr ""
40228
40229#: server/settings.c:2510
40230msgid "Maximum seconds per turn"
40231msgstr "Waktu giliran maksimum"
40232
40233#. TRANS: \"Turn Done\" refers to the client button; it is also
40234#. * translated separately, the translation should be the same.
40235#. * \"timeoutincrease\" is a command name and must not to be
40236#. * translated.
40237#: server/settings.c:2515
40238msgid ""
40239"If all players have not hit \"Turn Done\" before this time is up, then the "
40240"turn ends automatically. Zero means there is no timeout. In servers compiled "
40241"with debugging, a timeout of -1 sets the autogame test mode. Only "
40242"connections with hack level access may set the timeout to fewer than 30 "
40243"seconds. Use this with the command \"timeoutincrease\" to have a dynamic "
40244"timer. The first turn is treated as a special case and is controlled by the "
40245"'first_timeout' setting."
40246msgstr ""
40247
40248#: server/settings.c:2529
40249msgid "First turn timeout"
40250msgstr ""
40251
40252#. TRANS: The strings between single quotes are setting names and
40253#. * should not be translated.
40254#: server/settings.c:2532
40255msgid ""
40256"If greater than 0, T0 will last for 'first_timeout' seconds.\n"
40257"If set to 0, T0 will not have a timeout.\n"
40258"If set to -1, the special treatment of T0 will be disabled.\n"
40259"See also 'timeout'."
40260msgstr ""
40261
40262#: server/settings.c:2542
40263msgid "Timeout at least n seconds when enemy moved"
40264msgstr ""
40265
40266#: server/settings.c:2543
40267msgid ""
40268"Any time a unit moves while in sight of an enemy player, the remaining "
40269"timeout is increased to this value."
40270msgstr ""
40271
40272#: server/settings.c:2550
40273msgid "Minimum time between unit actions over turn change"
40274msgstr ""
40275
40276#. TRANS: The string between single quotes is a setting name and
40277#. * should not be translated.
40278#: server/settings.c:2553
40279msgid ""
40280"This setting gives the minimum amount of time in seconds between unit moves "
40281"and other significant actions (such as building cities) after a turn change "
40282"occurs. For example, if this setting is set to 20 and a unit moves 5 seconds "
40283"before the turn change, it will not be able to move or act in the next turn "
40284"for at least 15 seconds. This value is limited to a maximum value of 2/3 "
40285"'timeout'."
40286msgstr ""
40287
40288#: server/settings.c:2568
40289msgid "Control of simultaneous player/team phases"
40290msgstr ""
40291
40292#: server/settings.c:2569
40293msgid ""
40294"This setting controls whether players may make moves at the same time during "
40295"a turn. Change in setting takes effect next turn."
40296msgstr ""
40297
40298#: server/settings.c:2576
40299msgid "Seconds to let a client's network connection block"
40300msgstr ""
40301
40302#: server/settings.c:2577
40303msgid ""
40304"If a network connection is blocking for a time greater than this value, then "
40305"the connection is closed. Zero means there is no timeout (although "
40306"connections will be automatically disconnected eventually)."
40307msgstr ""
40308
40309#: server/settings.c:2586
40310msgid "Max seconds for network buffers to drain"
40311msgstr ""
40312
40313#: server/settings.c:2587
40314msgid ""
40315"The server will wait for up to the value of this parameter in seconds, for "
40316"all client connection network buffers to unblock. Zero means the server will "
40317"not wait at all."
40318msgstr ""
40319
40320#: server/settings.c:2595
40321msgid "Seconds between PINGs"
40322msgstr "Waktu antar PING"
40323
40324#: server/settings.c:2596
40325msgid ""
40326"The server will poll the clients with a PING request each time this period "
40327"elapses."
40328msgstr ""
40329
40330#: server/settings.c:2603
40331msgid "Time to cut a client"
40332msgstr "Waktu memutus klien"
40333
40334#: server/settings.c:2604
40335msgid ""
40336"If a client doesn't reply to a PING in this time the client is disconnected."
40337msgstr ""
40338
40339#: server/settings.c:2610
40340msgid "Turn-blocking game play mode"
40341msgstr ""
40342
40343#: server/settings.c:2611
40344msgid ""
40345"If this is turned on, the game turn is not advanced until all players have "
40346"finished their turn, including disconnected players."
40347msgstr ""
40348
40349#: server/settings.c:2618
40350msgid "Fixed-length turns play mode"
40351msgstr ""
40352
40353#. TRANS: \"Turn Done\" refers to the client button; it is also
40354#. * translated separately, the translation should be the same.
40355#: server/settings.c:2621
40356msgid ""
40357"If this is turned on the game turn will not advance until the timeout has "
40358"expired, even after all players have clicked on \"Turn Done\"."
40359msgstr ""
40360
40361#: server/settings.c:2628
40362msgid "What is in the Demographics report"
40363msgstr "Apa yang ada di laporan Demografis"
40364
40365#. TRANS: The strings between double quotes should be
40366#. * translated.
40367#: server/settings.c:2631
40368msgid ""
40369"This should be a string of characters, each of which specifies the inclusion "
40370"of a line of information in the Demographics report.\n"
40371"The characters and their meanings are:\n"
40372"    N = include Population\n"
40373"    P = include Production\n"
40374"    A = include Land Area\n"
40375"    L = include Literacy\n"
40376"    R = include Research Speed\n"
40377"    S = include Settled Area\n"
40378"    E = include Economics\n"
40379"    M = include Military Service\n"
40380"    O = include Pollution\n"
40381"    C = include Culture\n"
40382"Additionally, the following characters control whether or not certain "
40383"columns are displayed in the report:\n"
40384"    q = display \"quantity\" column\n"
40385"    r = display \"rank\" column\n"
40386"    b = display \"best nation\" column\n"
40387"The order of characters is not significant, but their capitalization is."
40388msgstr ""
40389
40390#: server/settings.c:2656
40391msgid "Turns per auto-save"
40392msgstr ""
40393
40394#. TRANS: The string between double quotes is also translated
40395#. * separately (it must match!). The string between single
40396#. * quotes is a setting name and shouldn't be translated.
40397#: server/settings.c:2660
40398msgid ""
40399"How many turns elapse between automatic game saves. This setting only has an "
40400"effect when the 'autosaves' setting includes \"New turn\"."
40401msgstr ""
40402
40403#: server/settings.c:2667
40404msgid "Minutes per auto-save"
40405msgstr ""
40406
40407#. TRANS: The string between double quotes is also translated
40408#. * separately (it must match!). The string between single
40409#. * quotes is a setting name and shouldn't be translated.
40410#: server/settings.c:2671
40411msgid ""
40412"How many minutes elapse between automatic game saves. Unlike other save "
40413"types, this save is only meant as backup for computer memory, and it always "
40414"uses the same name, older saves are not kept. This setting only has an "
40415"effect when the 'autosaves' setting includes \"Timer\"."
40416msgstr ""
40417
40418#: server/settings.c:2680
40419msgid "Which savegames are generated automatically"
40420msgstr ""
40421
40422#. TRANS: The strings between double quotes are also translated
40423#. * separately (they must match!). The strings between single
40424#. * quotes are setting names and shouldn't be translated. The
40425#. * strings between parentheses and in uppercase must stay as
40426#. * untranslated.
40427#: server/settings.c:2686
40428msgid ""
40429"This setting controls which autosave types get generated:\n"
40430"- \"New turn\" (TURN): Save when turn begins, once every 'saveturns' turns.\n"
40431"- \"Game over\" (GAMEOVER): Final save when game ends.\n"
40432"- \"No player connections\" (QUITIDLE): Save before server restarts due to "
40433"lack of players.\n"
40434"- \"Server interrupted\" (INTERRUPT): Save when server quits due to "
40435"interrupt.\n"
40436"- \"Timer\" (TIMER): Save every 'savefrequency' minutes."
40437msgstr ""
40438
40439#: server/settings.c:2699
40440msgid "Savegame compression level"
40441msgstr "Tingkat pemampatan permainan tersimpan"
40442
40443#. TRANS: 'compresstype' setting name should not be translated.
40444#: server/settings.c:2701
40445msgid ""
40446"If non-zero, saved games will be compressed depending on the 'compresstype' "
40447"setting. Larger values will give better compression but take longer."
40448msgstr ""
40449
40450#: server/settings.c:2709
40451msgid "Savegame compression algorithm"
40452msgstr "Algoritma pemampatan permainan tersimpan"
40453
40454#: server/settings.c:2710
40455msgid "Compression library to use for savegames."
40456msgstr ""
40457
40458#: server/settings.c:2715
40459msgid "Definition of the save file name"
40460msgstr ""
40461
40462#. TRANS: %R, %S, %T and %Y must not be translated. The
40463#. * strings (examples and setting names) between single quotes
40464#. * neither. The strings between <> should be translated.
40465#: server/settings.c:2720
40466#, no-c-format
40467msgid ""
40468"Within the string the following custom formats are allowed:\n"
40469"  %R = <reason>\n"
40470"  %S = <suffix>\n"
40471"  %T = <turn-number>\n"
40472"  %Y = <game-year>\n"
40473"\n"
40474"Example: 'freeciv-T%04T-Y%+05Y-%R' => 'freeciv-T0100-Y00001-manual'\n"
40475"\n"
40476"Be careful to use at least one of %T and %Y, else newer savegames will "
40477"overwrite old ones. If none of the formats is used '-T%04T-Y%05Y-%R' is "
40478"appended to the value of 'savename'."
40479msgstr ""
40480
40481#: server/settings.c:2738
40482msgid "Whether to log player statistics"
40483msgstr ""
40484
40485#. TRANS: The string between single quotes is a setting name and
40486#. * should not be translated.
40487#: server/settings.c:2741
40488msgid ""
40489"If this is turned on, player statistics are appended to the file defined by "
40490"the option 'scorefile' every turn. These statistics can be used to create "
40491"power graphs after the game."
40492msgstr ""
40493
40494#: server/settings.c:2748
40495#, fuzzy
40496#| msgid "Savegame compression level"
40497msgid "Scorelog level"
40498msgstr "Tingkat pemampatan permainan tersimpan"
40499
40500#: server/settings.c:2749
40501msgid ""
40502"Whether scores are logged for all players including AIs, or only for human "
40503"players."
40504msgstr ""
40505
40506#: server/settings.c:2755
40507msgid "Name for the score log file"
40508msgstr ""
40509
40510#. TRANS: Don't translate the string in single quotes.
40511#: server/settings.c:2757
40512msgid "The default name for the score log file is 'freeciv-score.log'."
40513msgstr ""
40514
40515#: server/settings.c:2763
40516msgid "Maximum number of connections to the server per host"
40517msgstr "Jumlah maksimum sambungan ke server untuk tiap host"
40518
40519#: server/settings.c:2764
40520msgid ""
40521"New connections from a given host will be rejected if the total number of "
40522"connections from the very same host equals or exceeds this value. A value of "
40523"0 means that there is no limit, at least up to the maximum number of "
40524"connections supported by the server."
40525msgstr ""
40526
40527#: server/settings.c:2774
40528msgid "Time before a kicked user can reconnect"
40529msgstr ""
40530
40531#. TRANS: the string in double quotes is a server command name and
40532#. * should not be translated
40533#: server/settings.c:2777
40534msgid ""
40535"Gives the time in seconds before a user kicked using the \"kick\" command "
40536"may reconnect. Changing this setting will affect users kicked in the past."
40537msgstr ""
40538
40539#: server/settings.c:2895
40540#, c-format
40541msgid "The setting '%s' can't be modified after the map is fixed."
40542msgstr ""
40543
40544#: server/settings.c:2931
40545#, c-format
40546msgid "The setting '%s' can't be modified after the game has started."
40547msgstr "Pengaturan '%s' tidak dapat diubah setelah permainan dimulai."
40548
40549#: server/settings.c:2943
40550msgid "Internal error."
40551msgstr "Galat internal."
40552
40553#: server/settings.c:2961
40554#, c-format
40555msgid "You are not allowed to change the setting '%s'."
40556msgstr "Anda tidak diizinkan untuk mebgubah pengaturan '%s'."
40557
40558#: server/settings.c:2969
40559#, c-format
40560msgid "The setting '%s' is locked by the ruleset."
40561msgstr ""
40562
40563#: server/settings.c:3060
40564#, c-format
40565msgid "\"%s\" prefix is ambiguous. Candidates are: %s."
40566msgstr ""
40567
40568#: server/settings.c:3067
40569msgid "Missing value."
40570msgstr "Nilai yang hilang."
40571
40572#: server/settings.c:3076
40573#, c-format
40574msgid "No match for \"%s\"."
40575msgstr ""
40576
40577#: server/settings.c:3114
40578msgid "This setting is not a boolean."
40579msgstr ""
40580
40581#: server/settings.c:3245
40582msgid "This setting is not an integer."
40583msgstr ""
40584
40585#: server/settings.c:3251
40586#, fuzzy, c-format
40587msgid "Value out of range: %d (min: %d; max: %d)."
40588msgstr "Nilai diluar semestinya: %d (min: %d; maks: %d)."
40589
40590#: server/settings.c:3316
40591msgid "This setting is not a string."
40592msgstr ""
40593
40594#: server/settings.c:3322
40595#, c-format
40596msgid "String value too long (max length: %lu)."
40597msgstr ""
40598
40599#: server/settings.c:3410
40600msgid "This setting is not an enumerator."
40601msgstr ""
40602
40603#. TRANS: only emphasizing a string.
40604#: server/settings.c:3579
40605#, c-format
40606msgid "\"%s\""
40607msgstr "\"%s\""
40608
40609#. TRANS: Bitwise setting has no bits set.
40610#: server/settings.c:3588
40611#, fuzzy
40612msgid "empty value"
40613msgstr "kosong"
40614
40615#: server/settings.c:3640
40616msgid "This setting is not a bitwise."
40617msgstr ""
40618
40619#: server/settings.c:3914 server/settings.c:3934 server/settings.c:3954
40620#: server/settings.c:3978 server/settings.c:4002
40621#, c-format
40622msgid "Ruleset: '%s' has been set to %s."
40623msgstr ""
40624
40625#: server/settings.c:4021
40626#, c-format
40627msgid "Ruleset: '%s' has been locked by the ruleset."
40628msgstr ""
40629
40630#: server/settings.c:4291 server/settings.c:4323 server/settings.c:4352
40631#: server/settings.c:4386 server/settings.c:4420
40632#, c-format
40633msgid "Savegame: '%s' has been set to %s."
40634msgstr ""
40635
40636#: server/settings.c:4299 server/settings.c:4331 server/settings.c:4360
40637#: server/settings.c:4394 server/settings.c:4428
40638#, c-format
40639msgid "Savegame: '%s' explicitly set to value same as default."
40640msgstr ""
40641
40642#: server/settings.h:45
40643msgid "Geological"
40644msgstr "Geologis"
40645
40646#: server/settings.h:47
40647msgid "Sociological"
40648msgstr "Sosiologis"
40649
40650#: server/settings.h:49
40651msgid "Economic"
40652msgstr "Ekonomi"
40653
40654#: server/settings.h:51
40655msgid "Military"
40656msgstr "Militer"
40657
40658#: server/settings.h:53
40659msgid "Scientific"
40660msgstr "Keilmuan"
40661
40662#: server/settings.h:55
40663msgid "Internal"
40664msgstr "Internal"
40665
40666#: server/settings.h:57
40667msgid "Networking"
40668msgstr "Jaringan"
40669
40670#: server/settings.h:65
40671msgid "?ssetlevel:None"
40672msgstr ""
40673
40674#: server/settings.h:69
40675msgid "Vital"
40676msgstr "Penting"
40677
40678#: server/settings.h:71
40679msgid "Situational"
40680msgstr ""
40681
40682#: server/settings.h:73
40683msgid "Rare"
40684msgstr "Langka"
40685
40686#: server/settings.h:75
40687msgid "Changed"
40688msgstr ""
40689
40690#: server/settings.h:77
40691msgid "Locked"
40692msgstr "Terkunci"
40693
40694#: server/spacerace.c:175
40695msgid "You need to have a capital in order to launch your spaceship."
40696msgstr "Anda harus punya ibukota untuk meluncurkan kapal angkasa."
40697
40698#: server/spacerace.c:181
40699msgid "Your spaceship is already launched!"
40700msgstr "Kapal angkasa Anda telah diluncurkan!"
40701
40702#: server/spacerace.c:187
40703msgid "Your spaceship can't be launched yet!"
40704msgstr "Kapal angkasa Anda belum bisa diluncurkan!"
40705
40706#: server/spacerace.c:196
40707#, c-format
40708msgid ""
40709"The %s have launched a spaceship!  It is estimated to arrive at Alpha "
40710"Centauri in %s."
40711msgstr ""
40712"%s telah meluncurkan kapal angkasa!  Diperkirakan akan sampai di Alpha "
40713"Centauri pada %s."
40714
40715#: server/spacerace.c:224
40716msgid "Spaceship action received, but you don't have a spaceship!"
40717msgstr ""
40718
40719#: server/spacerace.c:234
40720msgid "You can't modify your spaceship after launch!"
40721msgstr ""
40722
40723#: server/spacerace.c:248
40724msgid "You don't have any unplaced Space Structurals!"
40725msgstr "Anda belum menempatkan Rangka Antariksa!"
40726
40727#: server/spacerace.c:257
40728msgid "That Space Structural would not be connected!"
40729msgstr "Rangka Antariksa itu tidak akan terhubung!"
40730
40731#: server/spacerace.c:276 server/spacerace.c:304
40732msgid "You don't have any unplaced Space Components!"
40733msgstr ""
40734
40735#: server/spacerace.c:284
40736msgid "Your spaceship already has the maximum number of Fuel Components!"
40737msgstr ""
40738"Kapal angkasa Anda telah memiliki Komponen Bahan Bakar dalam jumlah maksimal!"
40739
40740#: server/spacerace.c:313
40741msgid "Your spaceship already has the maximum number of Propulsion Components!"
40742msgstr ""
40743"Kapal angkasa Anda telah memiliki Komponen Pendorong dalam jumlah maksimal!"
40744
40745#: server/spacerace.c:334 server/spacerace.c:363 server/spacerace.c:392
40746msgid "You don't have any unplaced Space Modules!"
40747msgstr ""
40748
40749#: server/spacerace.c:342
40750msgid "Your spaceship already has the maximum number of Habitation Modules!"
40751msgstr ""
40752
40753#: server/spacerace.c:371
40754msgid "Your spaceship already has the maximum number of Life Support Modules!"
40755msgstr ""
40756"Kapal angkasa Anda telah memiliki Modul Pendukung Kehidupan dalam jumlah "
40757"maksimal!"
40758
40759#: server/spacerace.c:400
40760msgid "Your spaceship already has the maximum number of Solar Panel Modules!"
40761msgstr ""
40762"Kapal angkasa Anda telah memiliki Modul Panel Surya dalam jumlah maksimal!"
40763
40764#: server/spacerace.c:424
40765#, c-format
40766msgid "The %s spaceship has arrived at Alpha Centauri."
40767msgstr "Kapal angkasa %s telah sampai di Alpha Centauri."
40768
40769#: server/spacerace.c:435
40770#, c-format
40771msgid "Without guidance from the capital, the %s spaceship is lost!"
40772msgstr "Tanpa pemanduan dari ibukota, kapal angkasa %s hilang!"
40773
40774#. TRANS: Another entry in winners list (", the Tibetans")
40775#: server/srv_main.c:351 server/srv_main.c:476
40776#, c-format
40777msgid "?winners:, the %s"
40778msgstr ", %s"
40779
40780#. TRANS: Beginning of the winners list ("the French")
40781#: server/srv_main.c:355 server/srv_main.c:471
40782#, c-format
40783msgid "?winners:the %s"
40784msgstr "%s"
40785
40786#. TRANS: There can be several winners listed
40787#: server/srv_main.c:365
40788#, c-format
40789msgid "Scenario victory to %s."
40790msgstr "Skenario dimenangkan oleh %s."
40791
40792#: server/srv_main.c:393 server/stdinhand.c:4464
40793#, fuzzy
40794msgid "Game is over."
40795msgstr "Permainan berakhir"
40796
40797#: server/srv_main.c:426 server/srv_main.c:608
40798#, c-format
40799msgid "Team victory to %s."
40800msgstr "Kemenangan tim untuk %s."
40801
40802#. TRANS: There can be several winners listed
40803#: server/srv_main.c:483
40804#, c-format
40805msgid "Allied victory to %s."
40806msgstr "Kemenangan persekutuan untuk %s."
40807
40808#: server/srv_main.c:509
40809#, fuzzy, c-format
40810msgid "Game ended in conquest victory for %s."
40811msgstr "Permainan berakhir dengan kemenangan untuk %s."
40812
40813#: server/srv_main.c:539
40814#, fuzzy, c-format
40815msgid "Game ended in cultural domination victory for %s."
40816msgstr "Permainan berakhir dengan kemenangan untuk %s."
40817
40818#: server/srv_main.c:550
40819msgid "Game ended as the turn limit was exceeded."
40820msgstr ""
40821
40822#: server/srv_main.c:555
40823msgid ""
40824"Notice: game will end at the end of this turn due to 'endturn' server "
40825"setting."
40826msgstr ""
40827
40828#: server/srv_main.c:616
40829#, c-format
40830msgid "Game ended in victory for %s."
40831msgstr "Permainan berakhir dengan kemenangan untuk %s."
40832
40833#: server/srv_main.c:642
40834#, fuzzy, c-format
40835#| msgid "The %s spaceship has arrived at Alpha Centauri."
40836msgid ""
40837"Notice: the %s spaceship will likely arrive at Alpha Centauri next turn."
40838msgstr "Kapal angkasa %s telah sampai di Alpha Centauri."
40839
40840#. TRANS: "... 2 military units in Norwegian territory."
40841#: server/srv_main.c:779
40842#, c-format
40843msgid "Warning: you still have %d military unit in %s territory."
40844msgid_plural "Warning: you still have %d military units in %s territory."
40845msgstr[0] ""
40846
40847#. TRANS: %s is another, separately translated sentence,
40848#. * ending in a full stop.
40849#: server/srv_main.c:788
40850#, c-format
40851msgid ""
40852"%s Any such units will be disbanded in %d turn, in accordance with peace "
40853"treaty."
40854msgid_plural ""
40855"%s Any such units will be disbanded in %d turns, in accordance with peace "
40856"treaty."
40857msgstr[0] ""
40858
40859#: server/srv_main.c:808 server/srv_main.c:819
40860#, c-format
40861msgid "Your %s was disbanded in accordance with your peace treaty with the %s."
40862msgstr ""
40863
40864#: server/srv_main.c:869
40865#, c-format
40866msgid ""
40867"Concerned citizens point out that the cease-fire with %s will run out soon."
40868msgstr ""
40869
40870#: server/srv_main.c:878 server/srv_main.c:883
40871#, c-format
40872msgid "The cease-fire with %s has run out. You are now at war with the %s."
40873msgstr ""
40874"Gencatan senjata dengan %s telah berakhir. Sekarang Anda berperang dengan %s."
40875
40876#: server/srv_main.c:923 server/srv_main.c:933
40877#, fuzzy, c-format
40878#| msgid ""
40879#| "The cease-fire between %s and %s has run out. They are at war. You cancel "
40880#| "your alliance with both."
40881msgid ""
40882"The cease-fire between %s and %s has run out. They are at war. You cancel "
40883"your alliance with %s."
40884msgstr ""
40885"Gencatan senjata antara %s dan %s telah berakhir. Sekarang mereka berperang. "
40886"Anda memutuskan persekutuan dengan keduanya."
40887
40888#: server/srv_main.c:943
40889#, c-format
40890msgid ""
40891"The cease-fire between %s and %s has run out. They are at war. You cancel "
40892"your alliance with both."
40893msgstr ""
40894"Gencatan senjata antara %s dan %s telah berakhir. Sekarang mereka berperang. "
40895"Anda memutuskan persekutuan dengan keduanya."
40896
40897#. TRANS: %s is a unit type
40898#: server/srv_main.c:1090
40899#, c-format
40900msgid "%s retired!"
40901msgstr ""
40902
40903#: server/srv_main.c:1318
40904msgid "Automatically placed spaceship parts that were still not placed."
40905msgstr ""
40906
40907#: server/srv_main.c:1604 server/srv_main.c:1607
40908#, c-format
40909msgid "Unsupported compression type %d."
40910msgstr "Jenis pemampatan %d tidak didukung."
40911
40912#: server/srv_main.c:1637
40913#, c-format
40914msgid "Failed saving game as %s"
40915msgstr "Gagal menyimpan permainan sebagai %s"
40916
40917#: server/srv_main.c:1639
40918#, fuzzy
40919#| msgid "Failed saving game as %s"
40920msgid "Failed saving game."
40921msgstr "Gagal menyimpan permainan sebagai %s"
40922
40923#: server/srv_main.c:1641
40924#, c-format
40925msgid "Game saved as %s"
40926msgstr "Permainan disimpan sebagai %s"
40927
40928#: server/srv_main.c:1702
40929msgid "The game is already running."
40930msgstr "Permainan sedang berjalan."
40931
40932#: server/srv_main.c:1710
40933#, c-format
40934msgid "%s lost control cmdlevel on game start.  Use voting from now on."
40935msgstr ""
40936
40937#: server/srv_main.c:1718
40938msgid "Starting game."
40939msgstr "Memulai permainan."
40940
40941#: server/srv_main.c:1834
40942#, c-format
40943msgid "request for unknown report (type %d)"
40944msgstr ""
40945
40946#: server/srv_main.c:1924
40947#, c-format
40948msgid "Warning: rejecting old client %s"
40949msgstr "Peringatan: menolak klien lama %s"
40950
40951#: server/srv_main.c:1935
40952msgid ""
40953"Your client is too old. To use this server, please upgrade your client to a "
40954"Freeciv 2.2 or later."
40955msgstr ""
40956"Klien Anda terlalu lama. Untuk menggunakan server ini, harap perbarui klien "
40957"anda menjadi Freeciv 2.2 atau lebih baru."
40958
40959#: server/srv_main.c:1994
40960msgid "You are not allowed to edit."
40961msgstr "Anda tidak diizinkan untuk menyunting."
40962
40963#: server/srv_main.c:2205
40964#, fuzzy, c-format
40965msgid "%s nation is not available for user selection."
40966msgstr "Bangsa %s tidak tersedia di skenario ini."
40967
40968#: server/srv_main.c:2211
40969#, c-format
40970msgid "%s nation is already in use."
40971msgstr "Bangsa %s sudah digunakan."
40972
40973#: server/srv_main.c:2227
40974#, c-format
40975msgid "%s is the %s ruler %s."
40976msgstr ""
40977
40978#: server/srv_main.c:2302
40979#, c-format
40980msgid "Waiting to start game: %d out of %d players are ready to start."
40981msgstr "Menunggu permainan dimulai: %d dari %d pemain sudah siap."
40982
40983#: server/srv_main.c:2328
40984msgid "requested more than 'maxplayers' setting"
40985msgstr ""
40986
40987#: server/srv_main.c:2335
40988msgid ""
40989"not enough playable nations in this nation set (see 'nationset' setting)"
40990msgstr ""
40991
40992#: server/srv_main.c:2338
40993msgid "not enough playable nations"
40994msgstr ""
40995
40996#: server/srv_main.c:2684 server/srv_main.c:2688
40997#, c-format
40998msgid "%s rules the %s."
40999msgstr "%s memimpin %s"
41000
41001#: server/srv_main.c:2888
41002msgid ""
41003"This freeciv-server program has player authentication support, but it's "
41004"currently not in use."
41005msgstr ""
41006"Program freeciv-server ini mendukung otentikasi pemain, tetapi sedang tidak "
41007"digunakan."
41008
41009#: server/srv_main.c:2955
41010#, c-format
41011msgid "Sending info to metaserver <%s>."
41012msgstr "Mengirim info ke metaserver <%s>."
41013
41014#: server/srv_main.c:2959
41015msgid "Not starting without explicitly requested metaserver connection."
41016msgstr ""
41017
41018#: server/srv_main.c:2982
41019msgid "The game is over..."
41020msgstr "Permainan berakhir..."
41021
41022#: server/srv_main.c:3111
41023msgid "Failed to create suitable map, retrying with another mapseed."
41024msgstr ""
41025
41026#: server/srv_main.c:3117
41027#, c-format
41028msgid "Attempt %d/%d"
41029msgstr ""
41030
41031#: server/srv_main.c:3145
41032msgid "Cannot create suitable map with given settings."
41033msgstr ""
41034
41035#: server/srv_main.c:3169 server/srv_main.c:3173
41036#, fuzzy, c-format
41037#| msgid "%s has been destroyed by %s."
41038msgid "Setting '%s' has been adjusted from %s to %s."
41039msgstr "%s telah dihancurkan oleh %s."
41040
41041#: server/srv_main.c:3372
41042#, fuzzy, c-format
41043#| msgid "Now accepting new client connections."
41044msgid "Now accepting new client connections on port %d."
41045msgstr "Sekarang menerima sambungan klien baru."
41046
41047#: server/stdinhand.c:186
41048msgid "Can't use an empty name."
41049msgstr "Tidak dapat menggunakan nama yang kosong."
41050
41051#: server/stdinhand.c:189
41052#, c-format
41053msgid "That name exceeds the maximum of %d chars."
41054msgstr "Nama itu melebihi batas maksimal %d karakter."
41055
41056#: server/stdinhand.c:194
41057msgid "That name is not allowed."
41058msgstr "Nama itu tidak diizinkan."
41059
41060#. TRANS: ambiguous command
41061#: server/stdinhand.c:329
41062msgid "(ambiguous)"
41063msgstr "(ambigu)"
41064
41065#: server/stdinhand.c:428
41066msgid "Name is empty, so cannot be a player."
41067msgstr "Tidak dapat membuat pemain jika namanya kosong."
41068
41069#: server/stdinhand.c:432
41070msgid "Name is too long, so cannot be a player."
41071msgstr "Tidak dapat membuat pemain jika namanya terlalu panjang."
41072
41073#: server/stdinhand.c:436
41074#, c-format
41075msgid "Player name prefix '%s' is ambiguous."
41076msgstr "Awalan nama pemain '%s' ambigu."
41077
41078#: server/stdinhand.c:440
41079#, c-format
41080msgid "No player by the name of '%s'."
41081msgstr "Tidak ada pemain bernama '%s'."
41082
41083#: server/stdinhand.c:444 server/stdinhand.c:479
41084#, c-format
41085msgid "Unexpected match_result %d (%s) for '%s'."
41086msgstr ""
41087
41088#: server/stdinhand.c:463
41089msgid "Name is empty, so cannot be a connection."
41090msgstr "Tidak dapat membuat sambungan jika namanya kosong."
41091
41092#: server/stdinhand.c:467
41093msgid "Name is too long, so cannot be a connection."
41094msgstr "Tidak dapat membuat sambunga jika namanya terlalu panjang."
41095
41096#: server/stdinhand.c:471
41097#, c-format
41098msgid "Connection name prefix '%s' is ambiguous."
41099msgstr "Awalan nama sambungan '%s' ambigu."
41100
41101#: server/stdinhand.c:475
41102#, c-format
41103msgid "No connection by the name of '%s'."
41104msgstr "Tidak ada sambungan bernama '%s'"
41105
41106#: server/stdinhand.c:495
41107#, c-format
41108msgid "Open metaserver connection to [%s]."
41109msgstr "Buka sambungan metaserver ke [%s]'"
41110
41111#: server/stdinhand.c:508
41112#, c-format
41113msgid "Close metaserver connection to [%s]."
41114msgstr "Tutup sambungan metaserver ke [%s]."
41115
41116#: server/stdinhand.c:525
41117msgid "Metaserver connection is open."
41118msgstr "Sambungan metaserver dibuka."
41119
41120#: server/stdinhand.c:528
41121msgid "Metaserver connection is closed."
41122msgstr "Sambungan metaserver ditutup."
41123
41124#: server/stdinhand.c:547
41125msgid "Metaserver connection is already open."
41126msgstr "Sambungan metaserver telah dibuka."
41127
41128#: server/stdinhand.c:558
41129msgid "Metaserver connection is already closed."
41130msgstr "Sambungan metaserver telah ditutup."
41131
41132#: server/stdinhand.c:563
41133#, fuzzy
41134#| msgid "Argument must be 'u', 'up', 'd', 'down', or '?'."
41135msgid "Argument must be 'u', 'up', 'd', 'down', 'p', 'persistent', or '?'."
41136msgstr "Argumen harus 'u', 'up', 'd', 'down', atau '?'."
41137
41138#: server/stdinhand.c:584
41139#, c-format
41140msgid "Metaserver patches string set to '%s'."
41141msgstr ""
41142
41143#: server/stdinhand.c:587
41144#, c-format
41145msgid "Metaserver patches string set to '%s', not reporting to metaserver."
41146msgstr ""
41147
41148#: server/stdinhand.c:608
41149#, c-format
41150msgid "Metaserver message string set to '%s'."
41151msgstr ""
41152
41153#: server/stdinhand.c:611
41154#, c-format
41155msgid "Metaserver message string set to '%s', not reporting to metaserver."
41156msgstr ""
41157
41158#: server/stdinhand.c:632
41159#, c-format
41160msgid "Metaserver is now [%s]."
41161msgstr "Metaserver sekarang [%s]."
41162
41163#: server/stdinhand.c:641
41164#, c-format
41165msgid "Server id: %s"
41166msgstr "Id server: %s"
41167
41168#: server/stdinhand.c:654 server/stdinhand.c:671
41169msgid "You cannot save games manually on this server."
41170msgstr "Anda tidak dapat menyimpan permainan secara manual di server ini."
41171
41172#: server/stdinhand.c:689
41173#, c-format
41174msgid "%s is now under AI control."
41175msgstr "%s sekarang dikendalikan AI."
41176
41177#: server/stdinhand.c:698
41178#, c-format
41179msgid "%s is now under human control."
41180msgstr "%s sekarang dikendalikan manusia."
41181
41182#: server/stdinhand.c:751
41183msgid "Wrong number of arguments to create command."
41184msgstr ""
41185
41186#: server/stdinhand.c:810
41187msgid "A living user already exists by that name."
41188msgstr "Sudah ada pengguna dengan nama itu."
41189
41190#: server/stdinhand.c:818
41191msgid "A living player already exists by that name."
41192msgstr "Sudah ada pemain dengan nama itu."
41193
41194#: server/stdinhand.c:825
41195#, fuzzy, c-format
41196msgid "Can't create player, requested nation %s not in current nation set."
41197msgstr "Tidak dapat menambahkan pemain, jumlah bangsa tidak cukup."
41198
41199#: server/stdinhand.c:833
41200#, c-format
41201msgid "Can't create players, nation %s conflicts with %s."
41202msgstr ""
41203
41204#: server/stdinhand.c:844
41205msgid "Can't create players, no nations available."
41206msgstr "Tidak dapat menambahkan pemain, jumlah bangsa tidak cukup."
41207
41208#: server/stdinhand.c:861 server/stdinhand.c:871
41209#, c-format
41210msgid "%s is replacing dead player %s as an AI-controlled player."
41211msgstr ""
41212"%s menggantikan %s yang sudah kalah sebagai pemain yang dikendalikan AI."
41213
41214#: server/stdinhand.c:895 server/stdinhand.c:1044
41215#, c-format
41216msgid "Failed to create new player %s."
41217msgstr "Gagal membuat pemain baru %s."
41218
41219#: server/stdinhand.c:901
41220#, c-format
41221msgid "New player %s created."
41222msgstr "Pemain baru %s ditambahkan."
41223
41224#. TRANS: keep one space at the beginning of the string.
41225#: server/stdinhand.c:917
41226#, c-format
41227msgid " Nation of the new player: %s."
41228msgstr " Bangsa pemain baru: %s."
41229
41230#: server/stdinhand.c:978
41231msgid "A player already exists by that name."
41232msgstr "Sudah ada pemain dengan nama itu."
41233
41234#: server/stdinhand.c:983
41235msgid "A user already exists by that name."
41236msgstr "Sudah ada pengguna dengan nama itu."
41237
41238#: server/stdinhand.c:994
41239msgid "Can't add more players, server is full."
41240msgstr "Tidak dapat menambah pemain lagi, server penuh."
41241
41242#: server/stdinhand.c:1001
41243#, fuzzy
41244msgid ""
41245"Can't add more players, not enough playable nations in current nation set "
41246"(see 'nationset' setting)."
41247msgstr "Tidak dapat menambahkan pemain, jumlah bangsa tidak cukup."
41248
41249#: server/stdinhand.c:1005
41250#, fuzzy
41251#| msgid "Can't add more players, not enough nations."
41252msgid "Can't add more players, not enough playable nations."
41253msgstr "Tidak dapat menambahkan pemain lagi, jumlah bangsa tidak cukup."
41254
41255#: server/stdinhand.c:1016
41256#, c-format
41257msgid "There is no AI type %s."
41258msgstr "Tidak ada jenis AI %s."
41259
41260#. TRANS: <name> replacing <name> ...
41261#: server/stdinhand.c:1033
41262#, c-format
41263msgid "%s replacing %s as an AI-controlled player."
41264msgstr "%s menggantikan %s sebagai pemain yang dikendalikan AI."
41265
41266#: server/stdinhand.c:1049
41267#, c-format
41268msgid "%s has been added as an AI-controlled player (%s)."
41269msgstr "%s ditambahkan sebagai pemain yang dikendalikan AI (%s)."
41270
41271#: server/stdinhand.c:1094
41272#, c-format
41273msgid ""
41274"Command level '%s' or greater needed to remove a player once the game has "
41275"started."
41276msgstr ""
41277
41278#: server/stdinhand.c:1106
41279#, c-format
41280msgid "Removed player %s from the game."
41281msgstr "Pemain '%s' telah dikeluarkan dari permainan."
41282
41283#: server/stdinhand.c:1172 server/stdinhand.c:3676 server/stdinhand.c:3867
41284#, c-format
41285msgid "Name \"%s\" disallowed for security reasons."
41286msgstr "Nama \"%s\" tidak diizinkan untuk alasan keamanan."
41287
41288#: server/stdinhand.c:1185
41289#, c-format
41290msgid "No command script found by the name \"%s\"."
41291msgstr ""
41292
41293#: server/stdinhand.c:1193
41294#, c-format
41295msgid "Loading script file '%s'."
41296msgstr "Memuat berkas skrip %s."
41297
41298#: server/stdinhand.c:1211
41299#, c-format
41300msgid "Cannot read command line scriptfile '%s'."
41301msgstr ""
41302
41303#: server/stdinhand.c:1213 server/stdinhand.c:4621
41304#, c-format
41305msgid "Could not read script file '%s'."
41306msgstr "Tidak dapat membaca berkas skrip '%s'."
41307
41308#: server/stdinhand.c:1287
41309#, c-format
41310msgid "Could not write script file '%s'."
41311msgstr "Tidak dapat menulis berkas skrip '%s'."
41312
41313#: server/stdinhand.c:1300
41314msgid "You cannot use the write command on this server for security reasons."
41315msgstr ""
41316
41317#. TRANS: Failed to write server script, e.g., 'example.serv'
41318#: server/stdinhand.c:1320
41319#, fuzzy, c-format
41320#| msgid "Failed to download %s"
41321msgid "Failed to write %s."
41322msgstr "Gagal mengunduh %s"
41323
41324#. TRANS: Wrote server script, e.g., 'example.serv'
41325#: server/stdinhand.c:1326
41326#, fuzzy, c-format
41327#| msgid "Command: %s"
41328msgid "Wrote %s."
41329msgstr "Perintah: %s"
41330
41331#: server/stdinhand.c:1352
41332#, c-format
41333msgid ""
41334"Cannot decrease command access level '%s' for connection '%s'; you only have "
41335"'%s'."
41336msgstr ""
41337
41338#: server/stdinhand.c:1361
41339#, c-format
41340msgid "Command access level set to '%s' for connection %s."
41341msgstr ""
41342
41343#: server/stdinhand.c:1411
41344#, c-format
41345msgid ""
41346"Anyone can now become game organizer '%s' by issuing the 'first' command."
41347msgstr ""
41348
41349#: server/stdinhand.c:1435
41350msgid "Command access levels in effect:"
41351msgstr ""
41352
41353#: server/stdinhand.c:1446
41354#, c-format
41355msgid "Command access level for new connections: %s"
41356msgstr ""
41357
41358#: server/stdinhand.c:1449
41359#, c-format
41360msgid "Command access level for first player to take it: %s"
41361msgstr ""
41362
41363#. TRANS: comma and 'or' separated list of access levels
41364#: server/stdinhand.c:1468
41365#, c-format
41366msgid "Command access level must be one of %s."
41367msgstr ""
41368
41369#: server/stdinhand.c:1474
41370#, c-format
41371msgid ""
41372"Cannot increase command access level to '%s'; you only have '%s' yourself."
41373msgstr ""
41374
41375#: server/stdinhand.c:1501 server/stdinhand.c:1515 server/stdinhand.c:1536
41376#, c-format
41377msgid "Command access level set to '%s' for new players."
41378msgstr ""
41379
41380#: server/stdinhand.c:1506 server/stdinhand.c:1520 server/stdinhand.c:1530
41381#, c-format
41382msgid "Command access level set to '%s' for first player to grab it."
41383msgstr ""
41384
41385#: server/stdinhand.c:1565
41386msgid "The 'first' command makes no sense from the server command line."
41387msgstr ""
41388
41389#: server/stdinhand.c:1569
41390#, c-format
41391msgid "You already have command access level '%s' or better."
41392msgstr ""
41393
41394#: server/stdinhand.c:1574
41395msgid "Someone else is already game organizer."
41396msgstr ""
41397
41398#: server/stdinhand.c:1579
41399#, c-format
41400msgid "Connection %s has opted to become the game organizer."
41401msgstr ""
41402
41403#: server/stdinhand.c:1592
41404msgid "Default cmdlevel lowered to 'basic' on game start."
41405msgstr ""
41406
41407#: server/stdinhand.c:1642
41408#, c-format
41409msgid "Invalid argument %d."
41410msgstr "Argumen %d tidak benar."
41411
41412#: server/stdinhand.c:1649 server/stdinhand.c:3230 server/stdinhand.c:3378
41413#: server/stdinhand.c:3390 server/stdinhand.c:3563 server/stdinhand.c:3665
41414#, c-format
41415msgid ""
41416"Usage:\n"
41417"%s"
41418msgstr ""
41419"Penggunaan:\n"
41420"%s"
41421
41422#: server/stdinhand.c:1656
41423#, c-format
41424msgid "Dynamic timeout set to %d %d %d %d"
41425msgstr ""
41426
41427#. TRANS: <untranslated name> - translated short help
41428#: server/stdinhand.c:1734
41429#, c-format
41430msgid "Option: %s  -  %s"
41431msgstr ""
41432
41433#. TRANS: <untranslated name>
41434#: server/stdinhand.c:1739
41435#, c-format
41436msgid "Option: %s"
41437msgstr ""
41438
41439#: server/stdinhand.c:1747 server/stdinhand.c:6059
41440msgid "Description:"
41441msgstr "Deskripsi:"
41442
41443#: server/stdinhand.c:1752
41444#, c-format
41445msgid "Status: %s"
41446msgstr "Status: %s"
41447
41448#: server/stdinhand.c:1753
41449msgid "changeable"
41450msgstr "dapat diubah"
41451
41452#: server/stdinhand.c:1753
41453msgid "fixed"
41454msgstr "tetap"
41455
41456#: server/stdinhand.c:1762 server/stdinhand.c:1782 server/stdinhand.c:1796
41457msgid "Value:"
41458msgstr "Nilai:"
41459
41460#: server/stdinhand.c:1815
41461msgid "Explanations are available for the following server options:"
41462msgstr ""
41463
41464#: server/stdinhand.c:1860
41465msgid "No explanation for that yet."
41466msgstr "Belum ada keterangan untuk itu."
41467
41468#: server/stdinhand.c:1863 server/stdinhand.c:2887
41469msgid "Ambiguous option name."
41470msgstr "Nama opsi ambigu."
41471
41472#: server/stdinhand.c:1883
41473#, c-format
41474msgid "Server Operator: %s"
41475msgstr "Operator Server: %s"
41476
41477#: server/stdinhand.c:1922
41478#, c-format
41479msgid "Connectmsg truncated to %u bytes."
41480msgstr "Connectmsg terpotong menjadi %u byte."
41481
41482#: server/stdinhand.c:1959 server/stdinhand.c:1997 server/stdinhand.c:2015
41483#, c-format
41484msgid "Player '%s' now has AI skill level '%s'."
41485msgstr "Pemain '%s' sekarang memiliki tingkat kemampuan AI '%s'."
41486
41487#: server/stdinhand.c:2002
41488#, c-format
41489msgid "%s is not controlled by the AI."
41490msgstr "%s tidak dikendalikan AI."
41491
41492#: server/stdinhand.c:2023
41493#, c-format
41494msgid "Default AI skill level set to '%s'."
41495msgstr ""
41496
41497#: server/stdinhand.c:2040
41498msgid "This command is client only."
41499msgstr ""
41500
41501#: server/stdinhand.c:2047
41502msgid "Only players may use the away command."
41503msgstr ""
41504
41505#: server/stdinhand.c:2058
41506#, c-format
41507msgid "%s set to away mode."
41508msgstr ""
41509
41510#: server/stdinhand.c:2063
41511#, c-format
41512msgid "%s returned to game."
41513msgstr "%s kembali ke permainan."
41514
41515#: server/stdinhand.c:2130
41516#, c-format
41517msgid "Sorry, you do not have access to view option '%s'."
41518msgstr ""
41519
41520#: server/stdinhand.c:2139
41521#, c-format
41522msgid "Unknown option '%s'."
41523msgstr ""
41524
41525#: server/stdinhand.c:2152
41526#, c-format
41527msgid "Current ruleset directory is \"%s\""
41528msgstr ""
41529
41530#: server/stdinhand.c:2176
41531msgid "All options with non-default values"
41532msgstr ""
41533
41534#: server/stdinhand.c:2179
41535msgid "All options"
41536msgstr "Semua opsi"
41537
41538#: server/stdinhand.c:2182
41539msgid "Vital options"
41540msgstr ""
41541
41542#: server/stdinhand.c:2185
41543msgid "Situational options"
41544msgstr ""
41545
41546#: server/stdinhand.c:2188
41547msgid "Rarely used options"
41548msgstr "Opsi yang jarang digunakan"
41549
41550#: server/stdinhand.c:2191
41551msgid "Options locked by the ruleset"
41552msgstr ""
41553
41554#: server/stdinhand.c:2203
41555msgid "In the column '##' the status of the option is shown:"
41556msgstr ""
41557
41558#: server/stdinhand.c:2204
41559msgid " - a '!' means the option is locked by the ruleset."
41560msgstr ""
41561
41562#: server/stdinhand.c:2205
41563msgid " - a '+' means you may change the option."
41564msgstr " - '+' berarti Anda dapat mengubah opsi."
41565
41566#: server/stdinhand.c:2206
41567msgid " - a '~' means that option follows default value."
41568msgstr ""
41569
41570#: server/stdinhand.c:2207
41571msgid " - a '=' means the value is same as default."
41572msgstr ""
41573
41574#: server/stdinhand.c:2209
41575#, c-format
41576msgid "%-*s ## value (min, max)"
41577msgstr ""
41578
41579#: server/stdinhand.c:2210
41580msgid "Option"
41581msgstr "Opsi"
41582
41583#: server/stdinhand.c:2253
41584msgid "A help text for each option is available via 'help <option>'."
41585msgstr ""
41586
41587#: server/stdinhand.c:2257
41588msgid ""
41589"Try 'show situational' or 'show rare' to show more options.\n"
41590"Try 'show changed' to show settings with non-default values.\n"
41591"Try 'show locked' to show settings locked by the ruleset."
41592msgstr ""
41593
41594#: server/stdinhand.c:2357
41595msgid "Cannot change teams once game has begun."
41596msgstr "Tim tidak dapat diubah setelah permainan dimulai."
41597
41598#: server/stdinhand.c:2367 server/stdinhand.c:2504 server/stdinhand.c:2695
41599#: server/stdinhand.c:2720 server/stdinhand.c:2762 server/stdinhand.c:2793
41600#: server/stdinhand.c:2835 server/stdinhand.c:2860 server/stdinhand.c:2922
41601#, c-format
41602msgid ""
41603"Undefined argument.  Usage:\n"
41604"%s"
41605msgstr ""
41606
41607#: server/stdinhand.c:2388
41608#, c-format
41609msgid "No such team %s.  Please give a valid team name or number."
41610msgstr ""
41611
41612#: server/stdinhand.c:2395
41613msgid "Cannot team a barbarian."
41614msgstr ""
41615
41616#: server/stdinhand.c:2401
41617#, c-format
41618msgid "Player %s set to team %s."
41619msgstr ""
41620
41621#. TRANS: "Vote" or "Teamvote" is voting-as-a-process. Used as
41622#. * part of a sentence.
41623#. TRANS: "Vote" as a process. Used as part of a sentence.
41624#: server/stdinhand.c:2429 server/voting.c:539
41625msgid "Teamvote"
41626msgstr ""
41627
41628#. TRANS: "Vote" as a process. Used as part of a sentence.
41629#: server/stdinhand.c:2429 server/voting.c:544
41630msgid "Vote"
41631msgstr ""
41632
41633#. TRANS: "[Vote|Teamvote] 3 \"proposed change\" (needs ..."
41634#: server/stdinhand.c:2432
41635#, c-format
41636msgid ""
41637"%s %d \"%s\" (needs %0.0f%%%s): %d for, %d against, and %d abstained out of "
41638"%d players."
41639msgstr ""
41640
41641#. TRANS: preserve leading space
41642#: server/stdinhand.c:2437
41643msgid " no dissent"
41644msgstr ""
41645
41646#: server/stdinhand.c:2445
41647msgid "There are no votes going on."
41648msgstr ""
41649
41650#: server/stdinhand.c:2490 server/stdinhand.c:2615 server/stdinhand.c:4293
41651#: server/stdinhand.c:4488
41652msgid "You are not allowed to use this command."
41653msgstr ""
41654
41655#: server/stdinhand.c:2499
41656#, c-format
41657msgid "The argument \"%s\" is ambiguous."
41658msgstr "Argumen \"%s\" adalah ambigu."
41659
41660#: server/stdinhand.c:2516
41661msgid "There are no votes running."
41662msgstr ""
41663
41664#. TRANS: "vote" as a process
41665#: server/stdinhand.c:2519
41666#, c-format
41667msgid "No legal last vote (%d %s)."
41668msgstr ""
41669
41670#: server/stdinhand.c:2520
41671msgid "other vote running"
41672msgid_plural "other votes running"
41673msgstr[0] ""
41674
41675#: server/stdinhand.c:2527
41676msgid "Value must be an integer."
41677msgstr ""
41678
41679#. TRANS: "vote" as a process
41680#: server/stdinhand.c:2534 server/stdinhand.c:2624
41681#, c-format
41682msgid "No such vote (%d)."
41683msgstr ""
41684
41685#: server/stdinhand.c:2540
41686msgid "You are not allowed to vote on that."
41687msgstr ""
41688
41689#: server/stdinhand.c:2545
41690#, c-format
41691msgid "You voted for \"%s\""
41692msgstr ""
41693
41694#: server/stdinhand.c:2549
41695#, c-format
41696msgid "You voted against \"%s\""
41697msgstr ""
41698
41699#: server/stdinhand.c:2554
41700#, c-format
41701msgid "You abstained from voting on \"%s\""
41702msgstr ""
41703
41704#. TRANS: "vote" as a process
41705#: server/stdinhand.c:2591
41706msgid "Missing argument <vote number> or the string \"all\"."
41707msgstr ""
41708
41709#: server/stdinhand.c:2598
41710msgid "You don't have any vote going on."
41711msgstr ""
41712
41713#: server/stdinhand.c:2605
41714msgid "There isn't any vote going on."
41715msgstr ""
41716
41717#. TRANS: "votes" as a process
41718#: server/stdinhand.c:2611
41719msgid "All votes have been removed."
41720msgstr ""
41721
41722#. TRANS: "vote" as a process
41723#: server/stdinhand.c:2630
41724#, c-format
41725msgid "You are not allowed to cancel this vote (%d)."
41726msgstr ""
41727
41728#. TRANS: "vote" as a process
41729#: server/stdinhand.c:2637
41730msgid "Usage: /cancelvote [<vote number>|all]"
41731msgstr ""
41732
41733#. TRANS: "vote" as a process
41734#: server/stdinhand.c:2647
41735#, c-format
41736msgid "%s has canceled the vote \"%s\" (number %d)."
41737msgstr ""
41738
41739#. TRANS: "vote" as a process
41740#: server/stdinhand.c:2654
41741#, c-format
41742msgid "The vote \"%s\" (number %d) has been canceled."
41743msgstr ""
41744
41745#: server/stdinhand.c:2675
41746msgid "Can only use this command once game has begun."
41747msgstr ""
41748
41749#: server/stdinhand.c:2706
41750#, c-format
41751msgid "%s diplomacy no longer debugged"
41752msgstr ""
41753
41754#: server/stdinhand.c:2710
41755#, c-format
41756msgid "%s diplomacy debugged"
41757msgstr ""
41758
41759#: server/stdinhand.c:2731
41760#, c-format
41761msgid "%s tech no longer debugged"
41762msgstr ""
41763
41764#: server/stdinhand.c:2735
41765#, c-format
41766msgid "%s tech debugged"
41767msgstr ""
41768
41769#: server/stdinhand.c:2750 server/stdinhand.c:2753
41770#, c-format
41771msgid "players=%d cities=%d citizens=%d units=%d"
41772msgstr ""
41773
41774#: server/stdinhand.c:2767 server/stdinhand.c:2798
41775msgid "Value 2 & 3 must be integer."
41776msgstr ""
41777
41778#: server/stdinhand.c:2771 server/stdinhand.c:2802
41779msgid "Bad map coordinates."
41780msgstr ""
41781
41782#: server/stdinhand.c:2776
41783msgid "No city at this coordinate."
41784msgstr "Tidak ada kota pada koordinat ini."
41785
41786#: server/stdinhand.c:2781
41787#, c-format
41788msgid "%s no longer debugged"
41789msgstr ""
41790
41791#: server/stdinhand.c:2808 server/stdinhand.c:2849
41792#, c-format
41793msgid "%s %s no longer debugged."
41794msgstr ""
41795
41796#: server/stdinhand.c:2823
41797msgid "Ferry system is no longer in debug mode."
41798msgstr ""
41799
41800#: server/stdinhand.c:2827
41801msgid "Ferry system in debug mode."
41802msgstr ""
41803
41804#: server/stdinhand.c:2840
41805msgid "Value 2 must be integer."
41806msgstr ""
41807
41808#: server/stdinhand.c:2844
41809#, c-format
41810msgid "Unit %d does not exist."
41811msgstr ""
41812
41813#: server/stdinhand.c:2884
41814#, c-format
41815msgid "Option '%s' not recognized."
41816msgstr "Opsi '%s' tidak dikenal"
41817
41818#. TRANS: 'rulesetdir' is the command. Do not translate.
41819#: server/stdinhand.c:2892
41820#, c-format
41821msgid "Use the '%srulesetdir' command to change the ruleset directory."
41822msgstr ""
41823
41824#: server/stdinhand.c:2964
41825#, c-format
41826msgid "The parameter %s should only contain +- and 0-9."
41827msgstr ""
41828
41829#: server/stdinhand.c:3052
41830#, c-format
41831msgid "Console: '%s' has been set to %s."
41832msgstr ""
41833
41834#: server/stdinhand.c:3095
41835msgid "Sorry, one can't observe globally in this game."
41836msgstr ""
41837
41838#: server/stdinhand.c:3103
41839msgid "You cannot take a new player at this time."
41840msgstr ""
41841
41842#. TRANS: Do not translate "maxplayers".
41843#: server/stdinhand.c:3111
41844#, c-format
41845msgid ""
41846"You cannot take a new player because the maximum of %d player has already "
41847"been reached (maxplayers setting)."
41848msgid_plural ""
41849"You cannot take a new player because the maximum of %d players has already "
41850"been reached (maxplayers setting)."
41851msgstr[0] ""
41852
41853#: server/stdinhand.c:3123
41854msgid "You cannot take a new player because there are no free player slots."
41855msgstr ""
41856
41857#: server/stdinhand.c:3135
41858msgid "Sorry, one can't observe barbarians in this game."
41859msgstr "Maaf, barbar tidak dapat diamati dalam permainan ini."
41860
41861#: server/stdinhand.c:3138
41862msgid "Sorry, one can't take barbarians in this game."
41863msgstr "Maaf, barbar tidak dapat diambil dalam permainan ini."
41864
41865#: server/stdinhand.c:3147
41866msgid "Sorry, one can't observe dead players in this game."
41867msgstr ""
41868
41869#: server/stdinhand.c:3151
41870msgid "Sorry, one can't take dead players in this game."
41871msgstr ""
41872
41873#: server/stdinhand.c:3161
41874msgid "Sorry, one can't observe AI players in this game."
41875msgstr "Maaf, pemain AI tidak dapat diamati dalam permainan ini."
41876
41877#: server/stdinhand.c:3164
41878msgid "Sorry, one can't take AI players in this game."
41879msgstr "Maaf, pemain AI tidak dapat diambil dalam permainan ini."
41880
41881#: server/stdinhand.c:3174
41882msgid "Sorry, one can't observe human players in this game."
41883msgstr "Maaf, pemain manusia tidak dapat diamati dalam permainan ini."
41884
41885#: server/stdinhand.c:3178
41886msgid "Sorry, one can't take human players in this game."
41887msgstr "Maaf, pemain manusia tidak dapat diambil dalam permainan ini."
41888
41889#: server/stdinhand.c:3188
41890msgid "Sorry, one can't observe in this game."
41891msgstr "Maaf, tidak ada yang dapat menjadi pengamat dalam permainan ini."
41892
41893#: server/stdinhand.c:3193
41894msgid "Sorry, one can't take players in this game."
41895msgstr "Maaf, tidak ada yang dapat mengambil pemain dalam permainan ini."
41896
41897#: server/stdinhand.c:3200
41898msgid "Sorry, one can't take players already connected in this game."
41899msgstr ""
41900"Maaf, pemain yang telah tersambung tidak dapat diambil dalam permainan ini."
41901
41902#: server/stdinhand.c:3237 server/stdinhand.c:3385
41903msgid "Only the player name form is allowed."
41904msgstr ""
41905
41906#: server/stdinhand.c:3287
41907#, c-format
41908msgid "%s already controls %s. Using 'observe' would remove %s"
41909msgstr ""
41910
41911#: server/stdinhand.c:3298
41912#, c-format
41913msgid "%s is already observing %s."
41914msgstr "%s sedang mengamati %s."
41915
41916#: server/stdinhand.c:3303
41917#, c-format
41918msgid "%s is already observing."
41919msgstr "%s sedang mengamati."
41920
41921#: server/stdinhand.c:3335
41922#, c-format
41923msgid "%s now observes %s"
41924msgstr "%s sekarang mengamati %s"
41925
41926#: server/stdinhand.c:3339
41927#, c-format
41928msgid "%s now observes"
41929msgstr "%s mengamati"
41930
41931#: server/stdinhand.c:3406
41932msgid "You cannot issue \"/take -\" when the game has already started."
41933msgstr ""
41934
41935#: server/stdinhand.c:3430
41936#, c-format
41937msgid "A delegation is active for player '%s'. /take not possible."
41938msgstr ""
41939
41940#: server/stdinhand.c:3445
41941#, c-format
41942msgid "%s already controls %s."
41943msgstr "%s telah mengendalikan %s."
41944
41945#: server/stdinhand.c:3459
41946#, c-format
41947msgid "There is no free player slot for %s."
41948msgstr "Tempat sudah penuh untuk %s."
41949
41950#: server/stdinhand.c:3475
41951#, c-format
41952msgid "Reassigned nation to %s by server console."
41953msgstr ""
41954
41955#: server/stdinhand.c:3479
41956#, c-format
41957msgid "Reassigned nation to %s by %s."
41958msgstr ""
41959
41960#: server/stdinhand.c:3518
41961#, c-format
41962msgid "%s now controls %s (%s, %s)."
41963msgstr ""
41964
41965#: server/stdinhand.c:3525 server/stdinhand.c:6394
41966msgid "Human"
41967msgstr "Manusia"
41968
41969#: server/stdinhand.c:3527
41970msgid "Alive"
41971msgstr "Hidup"
41972
41973#: server/stdinhand.c:3528
41974msgid "Dead"
41975msgstr "Mati"
41976
41977#: server/stdinhand.c:3531
41978#, c-format
41979msgid "%s failed to attach to any player."
41980msgstr ""
41981
41982#: server/stdinhand.c:3584
41983msgid "You can not detach other users."
41984msgstr ""
41985
41986#: server/stdinhand.c:3593
41987#, c-format
41988msgid "%s is not attached to any player."
41989msgstr ""
41990
41991#: server/stdinhand.c:3603
41992#, c-format
41993msgid "%s detaching from %s"
41994msgstr ""
41995
41996#: server/stdinhand.c:3606
41997#, c-format
41998msgid "%s no longer observing."
41999msgstr "%s tidak lagi mengamati."
42000
42001#: server/stdinhand.c:3671
42002msgid "Cannot load a game while another is running."
42003msgstr "Tidak dapat memuat permainan lain ketika sedang berjalan."
42004
42005#: server/stdinhand.c:3719
42006#, c-format
42007msgid "Cannot find savegame or scenario with the name \"%s\"."
42008msgstr ""
42009
42010#: server/stdinhand.c:3733
42011#, c-format
42012msgid "Could not load savefile: %s"
42013msgstr ""
42014
42015#: server/stdinhand.c:3848
42016msgid ""
42017"You must provide a ruleset name. Use \"/show ruleset\" to see what is the "
42018"current ruleset."
42019msgstr ""
42020
42021#: server/stdinhand.c:3854
42022msgid "This setting can't be modified after the game has started."
42023msgstr "Pengaturan ini tidak dapat diubah setelah permainan dimulai."
42024
42025#: server/stdinhand.c:3860
42026#, c-format
42027msgid "Ruleset directory is already \"%s\""
42028msgstr ""
42029
42030#: server/stdinhand.c:3876
42031#, c-format
42032msgid "Ruleset directory \"%s\" not found"
42033msgstr ""
42034
42035#: server/stdinhand.c:3909
42036#, c-format
42037msgid "Ruleset directory set to \"%s\""
42038msgstr ""
42039
42040#: server/stdinhand.c:3912
42041#, c-format
42042msgid "Failed loading rulesets from directory \"%s\", using \"%s\""
42043msgstr ""
42044
42045#: server/stdinhand.c:3932 server/stdinhand.c:3968 server/stdinhand.c:6310
42046msgid "That would be rather silly, since you are not a player."
42047msgstr ""
42048
42049#: server/stdinhand.c:3939
42050#, c-format
42051msgid "%s. Try /help ignore"
42052msgstr "%s. Coba /help ignore"
42053
42054#: server/stdinhand.c:3951
42055#, c-format
42056msgid "Added pattern %s as entry %d to your ignore list."
42057msgstr ""
42058
42059#: server/stdinhand.c:3977 server/stdinhand.c:6315
42060msgid "Your ignore list is empty."
42061msgstr "Daftar abaian Anda kosong."
42062
42063#: server/stdinhand.c:3984
42064msgid "Missing range. Try /help unignore."
42065msgstr ""
42066
42067#: server/stdinhand.c:3993 server/stdinhand.c:4001 server/stdinhand.c:4007
42068#, c-format
42069msgid "\"%s\" is not a valid range. Try /help unignore."
42070msgstr ""
42071
42072#: server/stdinhand.c:4016
42073#, c-format
42074msgid "Invalid entry number: %d."
42075msgstr "Nomor entri tidak benar: %d."
42076
42077#: server/stdinhand.c:4019
42078#, c-format
42079msgid "Invalid range: %d to %d."
42080msgstr ""
42081
42082#: server/stdinhand.c:4033
42083#, c-format
42084msgid "Removed pattern %s (entry %d) from your ignore list."
42085msgstr ""
42086
42087#: server/stdinhand.c:4063
42088msgid "Two arguments needed. See '/help playercolor'."
42089msgstr "Dua argumen diperlukan. Lihat '/help playercolor'."
42090
42091#: server/stdinhand.c:4090
42092msgid "Can only unset player color before game starts."
42093msgstr ""
42094
42095#: server/stdinhand.c:4096
42096msgid "Invalid player color definition. See '/help playercolor'."
42097msgstr ""
42098
42099#. TRANS: "... [c0ffee] for Caesar ... to Hammurabi."
42100#: server/stdinhand.c:4107
42101#, c-format
42102msgid "Warning: new color [%s] for %s is identical to %s."
42103msgstr ""
42104
42105#: server/stdinhand.c:4120
42106#, c-format
42107msgid "Color of player %s set to [%s]."
42108msgstr ""
42109
42110#: server/stdinhand.c:4137
42111msgid "Goodbye."
42112msgstr "Selamat tinggal."
42113
42114#: server/stdinhand.c:4195
42115msgid "Sorry, you are not allowed to use server commands."
42116msgstr "Maaf, Anda tidak diizinkan untuk menggunakan perintah server."
42117
42118#: server/stdinhand.c:4220
42119#, c-format
42120msgid "Warning: '%s' interpreted as '%s', but it is ambiguous.  Try '%shelp'."
42121msgstr ""
42122
42123#: server/stdinhand.c:4224
42124#, c-format
42125msgid "Unknown command '%s%s'.  Try '%shelp'."
42126msgstr "Perintah '%s%s' tidak dikenal. Coba '%shelp'."
42127
42128#. TRANS: "vote" as a process
42129#: server/stdinhand.c:4252
42130msgid "Your new vote canceled your previous vote."
42131msgstr ""
42132
42133#. TRANS: "vote" as a process
42134#: server/stdinhand.c:4259
42135msgid "New teamvote"
42136msgstr ""
42137
42138#. TRANS: "[New vote|New teamvote] (number 3)
42139#. * by fred: proposed change"
42140#: server/stdinhand.c:4271
42141#, c-format
42142msgid "%s (number %d) by %s: %s"
42143msgstr ""
42144
42145#. TRANS: "vote" as a process
42146#: server/stdinhand.c:4281
42147#, c-format
42148msgid "Your new vote (\"%s\") was not legal or was not recognized."
42149msgstr ""
42150
42151#: server/stdinhand.c:4326
42152msgid "(server prompt)"
42153msgstr ""
42154
42155#: server/stdinhand.c:4468
42156msgid ""
42157"Ending the game. The server will restart once all clients have disconnected."
42158msgstr ""
42159"Mengakhiri permainan. Server akan memulai kembali setelah sambungan semua "
42160"klien diputus."
42161
42162#: server/stdinhand.c:4473
42163msgid "Cannot end the game: no game running."
42164msgstr ""
42165
42166#: server/stdinhand.c:4493
42167msgid "You cannot surrender now."
42168msgstr "Anda tidak dapat menyerah sekarang."
42169
42170#: server/stdinhand.c:4500
42171#, fuzzy
42172#| msgid "You have already bought this turn."
42173msgid "You have already conceded the game."
42174msgstr "Anda sudah membeli sesuatu pada giliran ini."
42175
42176#: server/stdinhand.c:4509
42177#, c-format
42178msgid "%s has conceded the game and can no longer win."
42179msgstr ""
42180
42181#: server/stdinhand.c:4560
42182msgid "Guessing argument 'ruleset'."
42183msgstr ""
42184
42185#: server/stdinhand.c:4564
42186msgid "Guessing argument 'game'."
42187msgstr ""
42188
42189#: server/stdinhand.c:4572
42190msgid "The valid arguments are: 'game', 'ruleset', 'script' or 'default'."
42191msgstr ""
42192"Argumen yang benar adalah: 'game', 'ruleset', 'script', atau 'default'."
42193
42194#: server/stdinhand.c:4587
42195msgid "Reset all settings to the values at the game start."
42196msgstr ""
42197
42198#: server/stdinhand.c:4590
42199msgid "No saved settings from the game start available."
42200msgstr ""
42201
42202#: server/stdinhand.c:4594
42203msgid "No game started..."
42204msgstr "Tidak ada permainan yang dimulai..."
42205
42206#: server/stdinhand.c:4603
42207msgid "Reset all settings to ruleset values."
42208msgstr ""
42209
42210#: server/stdinhand.c:4606
42211msgid "Failed to reset settings to ruleset values."
42212msgstr ""
42213
42214#: server/stdinhand.c:4612
42215msgid "Reset all settings and rereading the server start script."
42216msgstr ""
42217
42218#: server/stdinhand.c:4630
42219msgid "Reset all settings to default values."
42220msgstr ""
42221
42222#: server/stdinhand.c:4636
42223msgid "Settings re-initialized."
42224msgstr ""
42225
42226#: server/stdinhand.c:4668
42227#, c-format
42228msgid "Option '%s' reset to default value, and will track any default changes."
42229msgstr ""
42230
42231#: server/stdinhand.c:4728
42232#, c-format
42233msgid "Fall back to old syntax '%slua <script command>'."
42234msgstr ""
42235
42236#: server/stdinhand.c:4738
42237#, c-format
42238msgid "No lua command or lua script file. See '%shelp lua'."
42239msgstr "Tidak ada perintah atau berkas skrip lua. Lihat '%shelp lua'."
42240
42241#: server/stdinhand.c:4761
42242#, c-format
42243msgid "Freeciv script '%s' disallowed for security reasons."
42244msgstr "Skrip Freeciv \"%s\" tidak diizinkan untuk alasan keamanan."
42245
42246#: server/stdinhand.c:4775
42247#, c-format
42248msgid "No Freeciv script found by the name '%s'."
42249msgstr "Tidak ada skrip Freeciv bernama '%s'"
42250
42251#: server/stdinhand.c:4797
42252#, c-format
42253msgid "Loading Freeciv script file '%s'."
42254msgstr "Memuat berkas skrip Freeciv '%s'."
42255
42256#: server/stdinhand.c:4805
42257#, c-format
42258msgid "Cannot read Freeciv script '%s'."
42259msgstr "Tidak dapat membaca skrip Freeciv '%s'."
42260
42261#: server/stdinhand.c:4854
42262msgid "Game not started - cannot delegate yet."
42263msgstr ""
42264
42265#. TRANS: do not translate the command 'delegate'.
42266#: server/stdinhand.c:4910
42267#, c-format
42268msgid "Valid arguments for 'delegate' are: %s."
42269msgstr ""
42270
42271#: server/stdinhand.c:4930 server/stdinhand.c:5020
42272#, c-format
42273msgid "Command level '%s' or greater needed to modify others' delegations."
42274msgstr ""
42275
42276#: server/stdinhand.c:4939
42277msgid "Please specify a player for whom delegation should be canceled."
42278msgstr ""
42279
42280#: server/stdinhand.c:4950 server/stdinhand.c:4980
42281#, fuzzy
42282msgid "You can't switch players from the console."
42283msgstr "Anda tidak dapat mengambil pemain dari konsol."
42284
42285#: server/stdinhand.c:4969
42286msgid "Please specify a player for whom the delegation should be shown."
42287msgstr ""
42288
42289#: server/stdinhand.c:4994
42290#, fuzzy
42291msgid "Please specify a player to take control of."
42292msgstr "Gagal mengambil kendali atas '%s'."
42293
42294#: server/stdinhand.c:5005
42295msgid "Please specify a user to whom control is to be delegated."
42296msgstr ""
42297
42298#: server/stdinhand.c:5029
42299msgid "You do not control a player."
42300msgstr "Anda tidak mengendalikan pemain."
42301
42302#: server/stdinhand.c:5065
42303#, c-format
42304msgid ""
42305"Can't delegate control of '%s' belonging to %s while they are controlling "
42306"another player."
42307msgstr ""
42308
42309#: server/stdinhand.c:5071
42310#, c-format
42311msgid "Can't change delegation of '%s' while controlled by delegate %s."
42312msgstr ""
42313
42314#: server/stdinhand.c:5078
42315msgid ""
42316"You can't delegate control while you are controlling a delegated player "
42317"yourself."
42318msgstr ""
42319
42320#. TRANS: don't translate 'delegate cancel'
42321#: server/stdinhand.c:5092
42322#, c-format
42323msgid ""
42324"%s already owns '%s', so cannot also be delegate. Use '%sdelegate cancel' to "
42325"cancel an existing delegation."
42326msgstr ""
42327
42328#. TRANS: don't translate '/delegate cancel'
42329#: server/stdinhand.c:5101
42330msgid ""
42331"You can't delegate control to yourself. Use '/delegate cancel' to cancel an "
42332"existing delegation."
42333msgstr ""
42334
42335#: server/stdinhand.c:5114 server/stdinhand.c:5131
42336#, c-format
42337msgid "Control of player '%s' delegated to user %s."
42338msgstr ""
42339
42340#: server/stdinhand.c:5127 server/stdinhand.c:5142
42341#, fuzzy, c-format
42342msgid "No delegation defined for '%s'."
42343msgstr "Tidak ada sambungan bernama '%s'"
42344
42345#: server/stdinhand.c:5162 server/stdinhand.c:5238 server/stdinhand.c:5268
42346msgid "Unexpected failure."
42347msgstr ""
42348
42349#: server/stdinhand.c:5167
42350#, c-format
42351msgid "Your delegated control of player '%s' was canceled."
42352msgstr ""
42353
42354#: server/stdinhand.c:5172
42355#, fuzzy, c-format
42356msgid "Delegation of '%s' canceled."
42357msgstr "Delegasi dibatalkan."
42358
42359#. TRANS: don't translate '/delegate restore'.
42360#: server/stdinhand.c:5186
42361msgid ""
42362"You are already controlling a delegated player. Use '/delegate restore' to "
42363"relinquish control of your current player first."
42364msgstr ""
42365
42366#. TRANS: don't translate '/delegate cancel'.
42367#: server/stdinhand.c:5200
42368msgid ""
42369"Can't take player while you have delegated control yourself. Use '/delegate "
42370"cancel' to cancel your own delegation first."
42371msgstr ""
42372
42373#: server/stdinhand.c:5210
42374#, fuzzy, c-format
42375msgid "You already control '%s'."
42376msgstr "Anda telah mengendalikan %s."
42377
42378#: server/stdinhand.c:5219
42379#, c-format
42380msgid "Control of player '%s' has not been delegated to you."
42381msgstr ""
42382
42383#: server/stdinhand.c:5228
42384#, fuzzy, c-format
42385msgid "Another user already controls player '%s'."
42386msgstr "%s telah mengendalikan %s."
42387
42388#: server/stdinhand.c:5244
42389#, fuzzy, c-format
42390msgid "%s is now controlling player '%s'."
42391msgstr "Sekarang '%s' mengendalikan pemain '%s'."
42392
42393#: server/stdinhand.c:5257
42394#, fuzzy
42395msgid "You are not currently controlling a delegated player."
42396msgstr "Anda tidak mengendalikan pemain."
42397
42398#. TRANS: "<user> is now connected to <player>" where <player>
42399#. * can also be "global observer" or "nothing"
42400#: server/stdinhand.c:5276
42401#, fuzzy, c-format
42402msgid "%s is now connected as %s."
42403msgstr "'%s' tersambung sebagai: %s."
42404
42405#: server/stdinhand.c:5297
42406#, fuzzy, c-format
42407msgid "%s (observer)"
42408msgstr " (pengamat)"
42409
42410#: server/stdinhand.c:5302
42411#, fuzzy
42412msgid "global observer"
42413msgstr "Pengamat Global"
42414
42415#: server/stdinhand.c:5360
42416msgid "Ambiguous 'mapimg' command."
42417msgstr ""
42418
42419#: server/stdinhand.c:5386 server/stdinhand.c:5648
42420#, c-format
42421msgid "The valid arguments are: %s."
42422msgstr "Arguman yang benar adalah: %s."
42423
42424#: server/stdinhand.c:5401
42425msgid "Missing argument for 'mapimg define'."
42426msgstr "Argumen untuk 'mapimg define' hilang."
42427
42428#: server/stdinhand.c:5407 server/stdinhand.c:5416
42429#, fuzzy, c-format
42430msgid "Can't use definition: %s."
42431msgstr "Tidak dapat menampilkan definisi: %s."
42432
42433#: server/stdinhand.c:5424
42434#, c-format
42435msgid "Defined as map image definition %d: '%s'."
42436msgstr ""
42437
42438#: server/stdinhand.c:5434
42439msgid "Missing argument for 'mapimg delete'."
42440msgstr "Argumen untuk 'mapimg delete' hilang."
42441
42442#: server/stdinhand.c:5445
42443msgid "All map image definitions deleted."
42444msgstr ""
42445
42446#: server/stdinhand.c:5455
42447#, c-format
42448msgid "Couldn't delete definition: %s."
42449msgstr ""
42450
42451#: server/stdinhand.c:5458
42452#, c-format
42453msgid "Map image definition %d deleted."
42454msgstr ""
42455
42456#: server/stdinhand.c:5463
42457#, c-format
42458msgid "Bad argument for 'mapimg delete': '%s'."
42459msgstr ""
42460
42461#: server/stdinhand.c:5486
42462#, c-format
42463msgid "Couldn't show definition: %s."
42464msgstr "Tidak dapat menampilkan definisi: %s."
42465
42466#: server/stdinhand.c:5491
42467#, c-format
42468msgid "Bad argument for 'mapimg show': '%s'."
42469msgstr ""
42470
42471#: server/stdinhand.c:5502
42472msgid "Map color test images saved."
42473msgstr ""
42474
42475#: server/stdinhand.c:5508
42476msgid "Missing argument for 'mapimg create'."
42477msgstr "Argumen untuk 'mapimg delete' hilang."
42478
42479#: server/stdinhand.c:5526 server/stdinhand.c:5543
42480#, c-format
42481msgid "Error saving map image %d: %s."
42482msgstr ""
42483
42484#: server/stdinhand.c:5548
42485#, c-format
42486msgid "Bad argument for 'mapimg create': '%s'."
42487msgstr ""
42488
42489#: server/stdinhand.c:5592
42490msgid "Freeciv database script deactivated at compile time."
42491msgstr ""
42492
42493#: server/stdinhand.c:5599
42494msgid ""
42495"Freeciv database script not activated at server start. See the Freeciv "
42496"server's --auth command line option."
42497msgstr ""
42498
42499#: server/stdinhand.c:5618
42500msgid "Ambiguous fcdb command."
42501msgstr ""
42502
42503#: server/stdinhand.c:5752
42504#, fuzzy, c-format
42505#| msgid "Not enough human players; game will not start."
42506msgid ""
42507"Not enough human players ('minplayers' server setting has value %d); game "
42508"will not start."
42509msgstr "Pemain manusia tidak cukup, permainan tidak akan dimulai."
42510
42511#: server/stdinhand.c:5759
42512msgid "No players; game will not start."
42513msgstr "Tidak ada pemain; permainan tidak akan dimulai."
42514
42515#: server/stdinhand.c:5764
42516#, fuzzy
42517#| msgid "Not enough nations for all players; game will not start."
42518msgid ""
42519"Not enough nations in the current nation set for all players; game will not "
42520"start. (See 'nationset' setting.)"
42521msgstr "Jumlah bangsa tidak cukup, permainan tidak akan dimulai."
42522
42523#: server/stdinhand.c:5769
42524msgid "Not enough nations for all players; game will not start."
42525msgstr "Jumlah bangsa tidak cukup, permainan tidak akan dimulai."
42526
42527#: server/stdinhand.c:5775
42528msgid ""
42529"Neither 'startcity' nor 'startunits' setting gives players anything to start "
42530"game with; game will not start."
42531msgstr ""
42532
42533#: server/stdinhand.c:5786
42534msgid "All players are ready; starting game."
42535msgstr "Semua pemain siap; memulai permainan."
42536
42537#. TRANS: given when /start is invoked during gameover.
42538#: server/stdinhand.c:5802
42539msgid ""
42540"Cannot start the game: the game is waiting for all clients to disconnect."
42541msgstr ""
42542
42543#. TRANS: given when /start is invoked while the game
42544#. * is running.
42545#: server/stdinhand.c:5809
42546msgid "Cannot start the game: it is already running."
42547msgstr ""
42548
42549#: server/stdinhand.c:5841
42550#, c-format
42551msgid "Cutting connection %s."
42552msgstr "Memutus sambungan %s."
42553
42554#: server/stdinhand.c:5842
42555msgid "connection cut"
42556msgstr ""
42557
42558#: server/stdinhand.c:5930
42559msgid "You may not kick yourself."
42560msgstr "Anda tidak bisa menendang diri sendiri."
42561
42562#: server/stdinhand.c:5953
42563#, c-format
42564msgid ""
42565"There must be at least %d unique connections to the server for this command "
42566"to be valid."
42567msgstr ""
42568
42569#: server/stdinhand.c:5980
42570msgid "kicked"
42571msgstr ""
42572
42573#: server/stdinhand.c:5996
42574msgid ""
42575"Welcome - this is the introductory help text for the Freeciv server.\n"
42576"\n"
42577"Two important server concepts are Commands and Options. Commands, such as "
42578"'help', are used to interact with the server. Some commands take one or more "
42579"arguments, separated by spaces. In many cases commands and command arguments "
42580"may be abbreviated. Options are settings which control the server as it is "
42581"running.\n"
42582"\n"
42583"To find out how to get more information about commands and options, use "
42584"'help help'.\n"
42585"\n"
42586"For the impatient, the main commands to get going are:\n"
42587"  show   -  to see current options\n"
42588"  set    -  to set options\n"
42589"  start  -  to start the game once players have connected\n"
42590"  save   -  to save the current game\n"
42591"  quit   -  to exit"
42592msgstr ""
42593
42594#. TRANS: <untranslated name> - translated short help
42595#: server/stdinhand.c:6033
42596#, c-format
42597msgid "Command: %s  -  %s"
42598msgstr "Perintah: %s  -  %s"
42599
42600#. TRANS: <untranslated name>
42601#: server/stdinhand.c:6039
42602#, c-format
42603msgid "Command: %s"
42604msgstr "Perintah: %s"
42605
42606#: server/stdinhand.c:6044
42607msgid "Synopsis: "
42608msgstr "Ringkasan:"
42609
42610#: server/stdinhand.c:6053
42611#, c-format
42612msgid "Level: %s"
42613msgstr "Level: %s"
42614
42615#: server/stdinhand.c:6077
42616msgid "The following server commands are available:"
42617msgstr "Perintah server berikut tersedia:"
42618
42619#: server/stdinhand.c:6138
42620#, c-format
42621msgid "Possible matches: %s"
42622msgstr ""
42623
42624#: server/stdinhand.c:6200
42625#, c-format
42626msgid "Help argument '%s' is ambiguous."
42627msgstr ""
42628
42629#: server/stdinhand.c:6207
42630#, c-format
42631msgid "No match for help argument '%s'."
42632msgstr ""
42633
42634#: server/stdinhand.c:6248
42635msgid "List of connections to server:"
42636msgstr "Daftar sambungan ke server:"
42637
42638#: server/stdinhand.c:6252
42639msgid "<no connections>"
42640msgstr "<tidak ada sambungan>"
42641
42642#: server/stdinhand.c:6273
42643msgid "List of all delegations:"
42644msgstr "Daftar seluruh delegasi:"
42645
42646#. TRANS: last %s is either " (active)" or empty string
42647#: server/stdinhand.c:6285
42648#, c-format
42649msgid "%s delegates control over player '%s' to user %s%s."
42650msgstr ""
42651
42652#. TRANS: preserve leading space
42653#: server/stdinhand.c:6288
42654msgid " (active)"
42655msgstr " (aktif)"
42656
42657#: server/stdinhand.c:6294
42658msgid "No delegations defined."
42659msgstr ""
42660
42661#: server/stdinhand.c:6319
42662msgid "Your ignore list:"
42663msgstr "Daftar abaian Anda:"
42664
42665#: server/stdinhand.c:6335
42666msgid "List of players:"
42667msgstr "Daftar pemain:"
42668
42669#: server/stdinhand.c:6339 server/stdinhand.c:6571
42670msgid "<no players>"
42671msgstr "<tidak ada pemain>"
42672
42673#: server/stdinhand.c:6369
42674#, c-format
42675msgid ", user %s"
42676msgstr ", pengguna %s"
42677
42678#: server/stdinhand.c:6373
42679msgid ", ready"
42680msgstr ", siap"
42681
42682#: server/stdinhand.c:6377
42683msgid ", not ready"
42684msgstr ", belum siap"
42685
42686#: server/stdinhand.c:6383
42687msgid ", Dead"
42688msgstr ", Mati"
42689
42690#: server/stdinhand.c:6397
42691#, c-format
42692msgid ", %s"
42693msgstr ", %s"
42694
42695#: server/stdinhand.c:6398
42696#, c-format
42697msgid ", difficulty level %s"
42698msgstr ", tingkat kesulitan %s"
42699
42700#: server/stdinhand.c:6404
42701#, c-format
42702msgid ", %d connection:"
42703msgid_plural ", %d connections:"
42704msgstr[0] ", sambungan %d:"
42705
42706#: server/stdinhand.c:6411
42707#, c-format
42708msgid "%s from %s (command access level %s), bufsize=%dkb"
42709msgstr ""
42710
42711#. TRANS: preserve leading space
42712#: server/stdinhand.c:6417
42713msgid " (observer mode)"
42714msgstr " (modus pengamat)"
42715
42716#. TRANS: don't translate text between ''
42717#: server/stdinhand.c:6436
42718#, c-format
42719msgid "List of rulesets available with '%sread' command:"
42720msgstr ""
42721
42722#: server/stdinhand.c:6457
42723msgid "List of scenarios available:"
42724msgstr "Daftar skenario yang tersedia:"
42725
42726#. TRANS: don't translate text between ''
42727#: server/stdinhand.c:6482
42728msgid "List of nation sets available for 'nationset' option:"
42729msgstr ""
42730
42731#. TRANS: nation set description; %d refers to number of playable
42732#. * nations in set
42733#: server/stdinhand.c:6496
42734#, c-format
42735msgid " %-10s  %s (%d playable)"
42736msgid_plural " %-10s  %s (%d playable)"
42737msgstr[0] ""
42738
42739#: server/stdinhand.c:6519
42740msgid "List of teams:"
42741msgstr "Daftar tim:"
42742
42743#. TRANS: There will always be at least 2 players here.
42744#: server/stdinhand.c:6529
42745#, c-format
42746msgid "%2d : '%s' : %d player :"
42747msgid_plural "%2d : '%s' : %d players :"
42748msgstr[0] "%2d : '%s' : %d pemain :"
42749
42750#: server/stdinhand.c:6550
42751msgid "No map image definitions."
42752msgstr ""
42753
42754#: server/stdinhand.c:6552
42755msgid "List of map image definitions:"
42756msgstr ""
42757
42758#: server/stdinhand.c:6557
42759#, c-format
42760msgid "[%2d] %s"
42761msgstr ""
42762
42763#: server/stdinhand.c:6568
42764msgid "List of player colors:"
42765msgstr "Daftar warna pemain:"
42766
42767#: server/stdinhand.c:6574
42768#, c-format
42769msgid "%s (user %s): [%s]"
42770msgstr ""
42771
42772#: server/stdinhand.c:6635
42773#, c-format
42774msgid "Bad list argument: '%s'.  Try '%shelp list'."
42775msgstr ""
42776
42777#: server/techtools.c:120
42778#, c-format
42779msgid "The %s have researched %s."
42780msgstr "%s telah mempelajari %s"
42781
42782#. TRANS: Tech from source of an effect
42783#. * (Great Library)
42784#: server/techtools.c:198
42785#, fuzzy, c-format
42786#| msgid "The %s have acquired %s from %s."
42787msgid "?fromeffect:%s acquired from %s!"
42788msgstr "%s telah mendapatkan %s dari %s."
42789
42790#. TRANS: Tech from source of an effect
42791#. * (Great Library)
42792#: server/techtools.c:204
42793#, fuzzy, c-format
42794#| msgid "The %s have acquired %s from %s."
42795msgid "?fromeffect:%s acquired from %s's %s!"
42796msgstr "%s telah mendapatkan %s dari %s."
42797
42798#. TRANS: Tech from source of an effect
42799#. * (Great Library)
42800#: server/techtools.c:211
42801#, fuzzy, c-format
42802#| msgid "The %s have acquired %s from %s."
42803msgid "?fromeffect:The %s have acquired %s from %s."
42804msgstr "%s telah mendapatkan %s dari %s."
42805
42806#: server/techtools.c:351
42807#, c-format
42808msgid "Discovery of %s OBSOLETES %s in %s!"
42809msgstr ""
42810
42811#: server/techtools.c:436
42812#, c-format
42813msgid ""
42814"Discovery of %s makes the government form %s available. You may want to "
42815"start a revolution."
42816msgstr ""
42817"Penemuan %s memungkinkan bentuk pemerintahan %s. Anda mungkin ingin "
42818"berevolusi."
42819
42820#: server/techtools.c:482
42821#, c-format
42822msgid "Learned %s. Our scientists focus on %s; goal is %s."
42823msgstr "%s telah dipelajari. Ilmuwan kita fokus pada %s; tujuannya adalah %s."
42824
42825#: server/techtools.c:506
42826#, c-format
42827msgid "Learned %s. Scientists do not know what to research next."
42828msgstr ""
42829"%s telah dipelajari. Para ilmuwan tidak tahu apa yang akan dipelajari "
42830"selanjutnya."
42831
42832#: server/techtools.c:511
42833#, c-format
42834msgid "Learned %s. Scientists choose to research %s."
42835msgstr "%s telah dipelajari. Para ilmuwan memilih untuk mempelajari %s."
42836
42837#: server/techtools.c:550
42838#, c-format
42839msgid ""
42840"Great scientists from all the world join your civilization: you learn %s "
42841"immediately."
42842msgstr ""
42843
42844#: server/techtools.c:556
42845#, c-format
42846msgid "%s acquire %s as a result of learning %s."
42847msgstr ""
42848
42849#: server/techtools.c:641
42850#, c-format
42851msgid "Insufficient science output. We lost %s."
42852msgstr ""
42853
42854#. TRANS: technology loss
42855#: server/techtools.c:762 server/techtools.c:774
42856#, fuzzy, c-format
42857#| msgid "The %s have researched %s."
42858msgid "The %s have lost %s."
42859msgstr "%s telah mempelajari %s"
42860
42861#: server/techtools.c:796
42862#, c-format
42863msgid ""
42864"The required technology for our government '%s' was lost. The citizens have "
42865"started a revolution into '%s'."
42866msgstr ""
42867
42868#: server/techtools.c:812
42869#, c-format
42870msgid ""
42871"The required technology for our new government '%s' was lost. The citizens "
42872"chose '%s' as new target government."
42873msgstr ""
42874
42875#: server/techtools.c:840 server/techtools.c:853
42876#, c-format
42877msgid "%s can't build %s. The required technology was lost."
42878msgstr ""
42879
42880#: server/techtools.c:991
42881#, c-format
42882msgid "Technology goal is %s."
42883msgstr ""
42884
42885#: server/techtools.c:1201
42886#, c-format
42887msgid "You steal %s from the %s."
42888msgstr "Anda mencuri %s dari %s."
42889
42890#: server/techtools.c:1205
42891#, fuzzy, c-format
42892#| msgid "The %s have stolen %s from the %s."
42893msgid "The %s stole %s from the %s and shared it with you."
42894msgstr "%s telah mencuri %s dari %s."
42895
42896#: server/techtools.c:1211
42897#, c-format
42898msgid "The %s stole %s from you!"
42899msgstr "%s telah mencuri %s dari anda!"
42900
42901#: server/techtools.c:1216
42902#, c-format
42903msgid "The %s have stolen %s from the %s."
42904msgstr "%s telah mencuri %s dari %s."
42905
42906#: server/techtools.c:1324
42907#, c-format
42908msgid "Too bad! You made a mistake transferring the tech %s and lost it."
42909msgstr ""
42910
42911#: server/techtools.c:1328
42912#, c-format
42913msgid "Too bad! The %s made a mistake transferring the tech %s and lost it."
42914msgstr ""
42915
42916#: server/unithand.c:174
42917#, c-format
42918msgid "Illegal packet, can't upgrade %s (yet)."
42919msgstr ""
42920
42921#. TRANS: "2 Musketeers upgraded to Riflemen for 100 gold."
42922#. * Plurality is in gold (second %d), not units.
42923#: server/unithand.c:206
42924#, c-format
42925msgid "%d %s upgraded to %s for %d gold."
42926msgid_plural "%d %s upgraded to %s for %d gold."
42927msgstr[0] "%d %s di-upgrade menjadi %s seharga %d emas."
42928
42929#: server/unithand.c:216
42930msgid "No units could be upgraded."
42931msgstr "Tidak ada unit yang dapat di-upgrade."
42932
42933#: server/unithand.c:242
42934#, c-format
42935msgid "%s upgraded to %s for %d gold."
42936msgid_plural "%s upgraded to %s for %d gold."
42937msgstr[0] "%s di-upgrade menjadi %s seharga %d emas."
42938
42939#. TRANS: You can only have one Leader.
42940#: server/unithand.c:297
42941#, fuzzy, c-format
42942#| msgid "You have founded %s."
42943msgid "You can only have one %s."
42944msgstr "Anda telah mendirikan %s."
42945
42946#. TRANS: <unit> ... <unit>
42947#: server/unithand.c:325
42948#, fuzzy, c-format
42949#| msgid "Your %s succeeded in capturing the %s."
42950msgid "Your %s succeeded in capturing the %s %s."
42951msgstr "%s Anda berhasil menangkap %s."
42952
42953#. TRANS: <unit> ... <Poles>
42954#: server/unithand.c:331
42955#, c-format
42956msgid "Your %s was captured by the %s."
42957msgstr "%s Anda ditangkap oleh %s."
42958
42959#. TRANS: terrain name
42960#. * "Your Diplomat cannot act from Ocean. Only
42961#. * Spy or Partisan ...
42962#: server/unithand.c:806
42963#, c-format
42964msgid "Your %s cannot act from %s. Only %s can act from a non livable tile."
42965msgstr ""
42966
42967#. TRANS: terrain name
42968#: server/unithand.c:816
42969#, fuzzy, c-format
42970#| msgid "Cannot attack from sea."
42971msgid "Unit cannot act from %s."
42972msgstr "Tidak dapat menyerang dari laut."
42973
42974#. TRANS: terrain name
42975#: server/unithand.c:824
42976#, fuzzy, c-format
42977#| msgid "Cannot attack from sea."
42978msgid "Unit cannot act against %s."
42979msgstr "Tidak dapat menyerang dari laut."
42980
42981#: server/unithand.c:829
42982msgid "This unit is being transported, and so cannot act."
42983msgstr ""
42984
42985#: server/unithand.c:834
42986#, fuzzy
42987msgid "This unit cannot act when it isn't being transported."
42988msgstr "Memerlukan %s di kota.\n"
42989
42990#: server/unithand.c:839 server/unithand.c:2759
42991#, c-format
42992msgid "You must declare war on %s first.  Try using the Nations report (F3)."
42993msgstr ""
42994
42995#. TRANS: ... Pirate ...
42996#: server/unithand.c:846
42997#, fuzzy, c-format
42998#| msgid "This unit cannot paradrop into %s."
42999msgid "This unit cannot act against %s targets."
43000msgstr "Unit ini tidak dapat terjun ke %s."
43001
43002#: server/unithand.c:851
43003msgid "This unit has too few moves left to act."
43004msgstr ""
43005
43006#: server/unithand.c:855
43007#, fuzzy
43008#| msgid "impossible"
43009msgid "No action possible."
43010msgstr "tidak mungkin"
43011
43012#. TRANS: Spy ... movement point text that may include
43013#. * fractions.
43014#: server/unithand.c:1043
43015#, c-format
43016msgid "Your %s lost %s MP for attempting an illegal action."
43017msgstr ""
43018
43019#. TRANS: action name.
43020#. * "Your Spy can't do Steal Gold from Ocean.
43021#. * Only Explorer or Partisan can do Steal Gold ..."
43022#: server/unithand.c:1073
43023#, c-format
43024msgid "Your %s can't do %s from %s. Only %s can do %s from a non livable tile."
43025msgstr ""
43026
43027#. TRANS: action name.
43028#. * "Your Spy can't do Steal Gold from Ocean."
43029#: server/unithand.c:1087
43030#, fuzzy, c-format
43031#| msgid "You get %d gold."
43032#| msgid_plural "You get %d gold."
43033msgid "Your %s can't do %s from %s."
43034msgstr "Anda mendapatkan %d emas."
43035
43036#. TRANS: action name.
43037#. * "Your Spy can't do Industrial Sabotage to Mountains."
43038#: server/unithand.c:1099
43039#, fuzzy, c-format
43040#| msgid "You get %d gold."
43041#| msgid_plural "You get %d gold."
43042msgid "Your %s can't do %s to %s."
43043msgstr "Anda mendapatkan %d emas."
43044
43045#. TRANS: action name.
43046#. * "Your Spy can't do Industrial Sabotage while ..."
43047#: server/unithand.c:1109
43048#, fuzzy, c-format
43049#| msgid "%s cannot be transported to %s."
43050msgid "Your %s can't do %s while being transported."
43051msgstr "%s tidak dapat diterbangkan ke %s."
43052
43053#. TRANS: action name.
43054#. * "Your Spy can't do Industrial Sabotage while ..."
43055#: server/unithand.c:1118
43056#, fuzzy, c-format
43057#| msgid "%s cannot be transported to %s."
43058msgid "Your %s can't do %s while not being transported."
43059msgstr "%s tidak dapat diterbangkan ke %s."
43060
43061#. TRANS: action name.
43062#. * "Your Spy can't do Industrial Sabotage while you
43063#. * aren't at war with Prester John."
43064#: server/unithand.c:1128
43065#, fuzzy, c-format
43066#| msgid ""
43067#| "You cannot form an alliance because you are at war with an ally of %s."
43068msgid "Your %s can't do %s while you aren't at war with %s."
43069msgstr ""
43070"Anda tidak dapat menyepakati persekutuan karena Anda berperang dengan sekutu "
43071"%s."
43072
43073#. TRANS: action name.
43074#. * "Riflemen... Bribe Enemy Unit... Pirate Migrants."
43075#: server/unithand.c:1139
43076#, fuzzy, c-format
43077#| msgid "You get %d gold."
43078#| msgid_plural "You get %d gold."
43079msgid "Your %s can't do %s to %s %s."
43080msgstr "Anda mendapatkan %d emas."
43081
43082#. TRANS: action name.
43083#. * "Your Spy has ... to do Bribe Enemy Unit."
43084#: server/unithand.c:1151
43085#, fuzzy, c-format
43086msgid "Your %s has too few moves left to do %s."
43087msgstr "%s Anda telah disuap oleh %s."
43088
43089#. TRANS: action name.
43090#. * "Your Spy was unable to do Bribe Enemy Unit."
43091#: server/unithand.c:1160
43092#, fuzzy, c-format
43093msgid "Your %s was unable to do %s."
43094msgstr "%s Anda telah disuap oleh %s."
43095
43096#. TRANS: <tile-terrain>.
43097#: server/unithand.c:1752
43098#, c-format
43099msgid "Can't build a city on %s."
43100msgstr "Tidak dapat membangun kota di %s."
43101
43102#. TRANS: <unit> ... <tile-terrain>.
43103#: server/unithand.c:1758
43104#, c-format
43105msgid "%s can't build a city on %s."
43106msgstr "%s tidak dapat membangun kota di %s."
43107
43108#: server/unithand.c:1763
43109#, fuzzy
43110#| msgid "Can't place a city inside foreigner borders."
43111msgid "Can't build a city inside foreign borders."
43112msgstr "Tidak dapat menempatkan kota di wilayah negara asing."
43113
43114#: server/unithand.c:1767
43115msgid "Can't place a city there because another city is too close."
43116msgstr ""
43117"Tidak dapat menempatkan kota di sana karena terlalu dekat dengan kota lain."
43118
43119#: server/unithand.c:1776
43120#, fuzzy
43121msgid "Cities cannot be built in this scenario."
43122msgstr "* Anda tidak dapat membangun kota di medan seperti ini."
43123
43124#. TRANS: %s is list of units separated by "or".
43125#: server/unithand.c:1780
43126#, c-format
43127msgid "Only %s can build a city."
43128msgstr "Hanya %s yang bisa membangun kota."
43129
43130#: server/unithand.c:1784
43131msgid "Can't build a city."
43132msgstr "Tidak dapat membangun kota."
43133
43134#. TRANS: %s is list of units separated by "or".
43135#: server/unithand.c:1795
43136#, c-format
43137msgid "Only %s can add to a city."
43138msgstr ""
43139
43140#: server/unithand.c:1799
43141msgid "Can't add to a city."
43142msgstr ""
43143
43144#: server/unithand.c:1805
43145#, c-format
43146msgid "%s unit has no moves left to add to %s."
43147msgstr ""
43148
43149#: server/unithand.c:1810
43150#, c-format
43151msgid "%s unit has no moves left to build city."
43152msgstr ""
43153
43154#. TRANS: <city> is owned by <nation>, cannot add <unit>.
43155#: server/unithand.c:1816
43156#, c-format
43157msgid "%s is owned by %s, cannot add %s."
43158msgstr ""
43159
43160#: server/unithand.c:1823
43161#, c-format
43162msgid "%s is too big to add %s."
43163msgstr ""
43164
43165#: server/unithand.c:1828
43166#, c-format
43167msgid "%s needs an improvement to grow, so you cannot add %s."
43168msgstr ""
43169
43170#: server/unithand.c:1838
43171#, c-format
43172msgid "Can't add %s to %s."
43173msgstr "Tidak dapat menambahkan %s ke %s."
43174
43175#: server/unithand.c:1863
43176#, c-format
43177msgid "%s added to aid %s in growing."
43178msgstr ""
43179
43180#. TRANS: Your Bomber bombards the English Rifleman.
43181#: server/unithand.c:2185
43182#, fuzzy, c-format
43183#| msgid "Your %s destroyed the %s in %s."
43184msgid "Your %s bombards the %s %s."
43185msgstr "%s Anda menghancurkan %s di %s."
43186
43187#. TRANS: Your Rifleman is bombarded by the French Bomber.
43188#: server/unithand.c:2193
43189#, fuzzy, c-format
43190#| msgid "Your %s was bribed by the %s."
43191msgid "Your %s is bombarded by the %s %s."
43192msgstr "%s Anda telah disuap oleh %s."
43193
43194#: server/unithand.c:2275
43195#, c-format
43196msgid "Your %s was shot down by SDI defenses, what a waste."
43197msgstr "%s Anda ditembak jatuh oleh pertahanan SDI, sayang sekali."
43198
43199#: server/unithand.c:2278
43200#, c-format
43201msgid "The nuclear attack on %s was avoided by your SDI defense."
43202msgstr "Serangan nuklir ke %s telah digagalkan oleh Pertahanan SDI."
43203
43204#. TRANS: "Your green Legion [id:100 ...D:4.0 lost 1 HP,
43205#. * 9 HP remaining] survived the pathetic ...attack from the
43206#. * green Greek Warriors [id:90 ...A:1.0 HP:10].
43207#: server/unithand.c:2389
43208#, c-format
43209msgid ""
43210"Your %s %s [id:%d %sD:%.1f lost %d HP, %d HP remaining] survived the "
43211"pathetic %sattack from the %s %s %s [id:%d %sA:%.1f HP:%d]."
43212msgstr ""
43213
43214#. TRANS: "Your attacking green Cannon [id:100 ...A:8.0
43215#. * failed against the Greek Polish Destroyer [id:200 lost
43216#. * 27 HP, 3 HP remaining%s]!";
43217#. * last %s is either "and ..." or empty string
43218#: server/unithand.c:2417
43219#, c-format
43220msgid ""
43221"Your attacking %s %s [id:%d %sA:%.1f HP:%d] failed against the %s %s %s [id:"
43222"%d lost %d HP, %d HP remaining%s]!"
43223msgstr ""
43224
43225#. TRANS: "Your green Warriors [id:100 ...D:1.0 HP:10]
43226#. * lost to an attack by the Greek green Legion
43227#. * [id:200 ...A:4.0 lost 1 HP, has 9 HP remaining%s]."
43228#. * last %s is either "and ..." or empty string
43229#: server/unithand.c:2450
43230#, c-format
43231msgid ""
43232"Your %s %s [id:%d %sD:%.1f HP:%d] lost to an attack by the %s %s %s [id:%d "
43233"%sA:%.1f lost %d HP, has %d HP remaining%s]."
43234msgstr ""
43235
43236#. TRANS: "Your attacking green Legion [id:200 ...A:4.0
43237#. * lost 1 HP, has 9 HP remaining] succeeded against the
43238#. * Greek green Warriors [id:100 HP:10]."
43239#: server/unithand.c:2474
43240#, c-format
43241msgid ""
43242"Your attacking %s %s [id:%d %s%sA:%.1f lost %d HP, has %d remaining] "
43243"succeeded against the %s %s %s [id:%d HP:%d]."
43244msgstr ""
43245
43246#: server/unithand.c:2555
43247msgid "This type of troops cannot take over a city."
43248msgstr "Pasukan jenis ini tidak dapat mengambil alih kota."
43249
43250#. TRANS: %s is a list of units separated by "or".
43251#: server/unithand.c:2575
43252#, c-format
43253msgid "Only %s can conquer from a non-native tile."
43254msgstr ""
43255
43256#: server/unithand.c:2580
43257msgid "Cannot conquer from a non-native tile."
43258msgstr ""
43259
43260#: server/unithand.c:2587 server/unittools.c:2697 server/unittools.c:2739
43261msgid "Cannot attack unless you declare war first."
43262msgstr "Tidak dapat menyerang sebelum Anda menyatakan perang."
43263
43264#: server/unithand.c:2592
43265#, c-format
43266msgid "%s can only move into your own zone of control."
43267msgstr ""
43268
43269#: server/unithand.c:2598
43270#, c-format
43271msgid "%s cannot move that far from the coast line."
43272msgstr "%s tidak dapat bergerak sejauh itu dari garis pantai."
43273
43274#: server/unithand.c:2605 server/unittools.c:2717 server/unittools.c:2747
43275#, c-format
43276msgid "Cannot invade unless you break peace with %s first."
43277msgstr ""
43278
43279#: server/unithand.c:2613
43280#, c-format
43281msgid "%s cannot disembark outside of a city or a native base for %s."
43282msgstr ""
43283
43284#: server/unithand.c:2622
43285#, c-format
43286msgid "Terrain is unsuitable for %s units."
43287msgstr ""
43288
43289#: server/unithand.c:2672
43290msgid "This unit has no moves left."
43291msgstr ""
43292
43293#: server/unithand.c:2795
43294msgid "This unit is being transported, and so cannot bombard."
43295msgstr ""
43296
43297#: server/unithand.c:2812
43298#, fuzzy, c-format
43299msgid "%s is not an attack unit."
43300msgstr "%s tidak tersambung."
43301
43302#: server/unithand.c:2816
43303msgid "You can't attack there since there's an unreachable unit."
43304msgstr ""
43305
43306#: server/unithand.c:2820
43307#, fuzzy, c-format
43308msgid "%s can't launch attack from %s."
43309msgstr "Hanya %s yang bisa menyerang dari laut."
43310
43311#: server/unithand.c:2826
43312#, fuzzy, c-format
43313msgid "%s can't attack to %s."
43314msgstr "Hanya %s yang bisa menyerang dari laut."
43315
43316#: server/unithand.c:2873
43317msgid "A transported unit is not allied to all units or city on target tile."
43318msgstr ""
43319
43320#. TRANS: Your Caravan helps build the Pyramids in Bergen (4
43321#. * remaining). You can reorder '4' and 'remaining' in the actual
43322#. * format string.
43323#: server/unithand.c:2920
43324#, fuzzy
43325#| msgid "Refining"
43326msgid "remaining"
43327msgstr "Penyulingan"
43328
43329#. TRANS: Your Caravan helps build the Pyramids in Bergen (4
43330#. * surplus). You can reorder '4' and 'surplus' in the actual
43331#. * format string.
43332#: server/unithand.c:2925
43333#, fuzzy
43334#| msgid "Surplus"
43335msgid "surplus"
43336msgstr "Surplus"
43337
43338#. TRANS: Your Caravan helps build the Pyramids in Bergen
43339#. * (4 surplus).
43340#: server/unithand.c:2934
43341#, fuzzy, c-format
43342#| msgid "Your %s helps build the %s in %s (%d surplus)."
43343msgid "Your %s helps build the %s in %s (%d %s)."
43344msgstr "%s Anda membantu pembangunan %s di %s (kelebihan %d)."
43345
43346#. TRANS: Help building the Pyramids in Bergen received
43347#. * from Persian Caravan (4 surplus).
43348#: server/unithand.c:2953
43349#, c-format
43350msgid "Help building the %s in %s received from %s %s (%d %s)."
43351msgstr ""
43352
43353#: server/unithand.c:3002
43354#, c-format
43355msgid ""
43356"Sorry, your %s cannot establish a trade route because it has no home city."
43357msgstr ""
43358
43359#: server/unithand.c:3014
43360#, c-format
43361msgid "Sorry, your %s cannot establish a trade route between %s and %s."
43362msgstr "Maaf, %s Anda tidak dapat mendirikan jalur dagang antara %s dan %s."
43363
43364#: server/unithand.c:3050 server/unithand.c:3074
43365#, c-format
43366msgid "Sorry, your %s cannot establish a trade route here!"
43367msgstr "Maaf, %s Anda tidak dapat mendirikan jalur dagang disini!"
43368
43369#: server/unithand.c:3056 server/unithand.c:3080
43370#, fuzzy, c-format
43371#| msgid "      The city of %s already has %d better trade routes!"
43372msgid "      The city of %s already has %d better trade route!"
43373msgid_plural "      The city of %s already has %d better trade routes!"
43374msgstr[0] "      Kota %s telah memiliki %d jalur dagang yang lebih baik!"
43375
43376#. TRANS: ... Caravan ... Paris ... Stockholm.
43377#: server/unithand.c:3109
43378#, fuzzy, c-format
43379#| msgid "Your %s has arrived at %s"
43380msgid "Your %s from %s has arrived in %s."
43381msgstr "%s Anda telah tiba di %s"
43382
43383#. TRANS: ... Caravan ... Paris ... Stockholm, ...
43384#: server/unithand.c:3118
43385#, fuzzy, c-format
43386#| msgid "Your %s has arrived at %s"
43387msgid "Your %s from %s has arrived in %s, and revenues amount to %d in gold."
43388msgid_plural ""
43389"Your %s from %s has arrived in %s, and revenues amount to %d in gold."
43390msgstr[0] "%s Anda telah tiba di %s"
43391
43392#. TRANS: ... Caravan ... Paris ... Stockholm, ...
43393#: server/unithand.c:3132
43394#, fuzzy, c-format
43395#| msgid "Your %s has arrived at %s"
43396msgid ""
43397"Your %s from %s has arrived in %s, and revenues amount to %d in research."
43398msgid_plural ""
43399"Your %s from %s has arrived in %s, and revenues amount to %d in research."
43400msgstr[0] "%s Anda telah tiba di %s"
43401
43402#. TRANS: ... Caravan ... Paris ... Stockholm, ...
43403#: server/unithand.c:3146
43404#, c-format
43405msgid ""
43406"Your %s from %s has arrived in %s, and revenues amount to %d in gold and "
43407"research."
43408msgid_plural ""
43409"Your %s from %s has arrived in %s, and revenues amount to %d in gold and "
43410"research."
43411msgstr[0] ""
43412
43413#: server/unithand.c:3186
43414#, c-format
43415msgid "New trade route established from %s to %s."
43416msgstr "Jalur dagang baru didirikan dari %s ke %s."
43417
43418#: server/unithand.c:3192
43419#, c-format
43420msgid "The %s established a trade route between their city %s and %s."
43421msgstr "%s mendirikan jalur dagang antara kota mereka, %s dan %s."
43422
43423#: server/unittools.c:357
43424#, c-format
43425msgid "%s was upgraded for free to %s."
43426msgstr "%s di-upgrade menjadi %s secara cuma-cuma."
43427
43428#: server/unittools.c:400
43429#, c-format
43430msgid ""
43431"Your %s has run out of hit points because it was not supported by a city."
43432msgstr ""
43433
43434#: server/unittools.c:405
43435#, c-format
43436msgid "Your %s has run out of hit points."
43437msgstr ""
43438
43439#: server/unittools.c:481
43440#, c-format
43441msgid "Your %s has returned to refuel."
43442msgstr "%s Anda kembali untuk mengisi bahan bakar."
43443
43444#: server/unittools.c:512
43445#, c-format
43446msgid "Your %s has run out of fuel."
43447msgstr "%s Anda kehabisan bahan bakar."
43448
43449#. TRANS: Your <unit> became ... rank of <veteran level>.
43450#: server/unittools.c:680
43451#, fuzzy, c-format
43452msgid "Your %s became more experienced and achieved the rank of %s."
43453msgstr "%s Anda menjadi lebih berpengalaman dan menjadi %s."
43454
43455#: server/unittools.c:699
43456#, c-format
43457msgid "%s converted to %s."
43458msgstr ""
43459
43460#: server/unittools.c:705
43461#, c-format
43462msgid "%s cannot be converted."
43463msgstr ""
43464
43465#: server/unittools.c:909
43466#, fuzzy, c-format
43467msgid "Orders for %s aborted because activity is no longer available."
43468msgstr "%s sedang membangun %s, yang tidak tersedia lagi."
43469
43470#: server/unittools.c:1083
43471#, c-format
43472msgid "Teleported your %s to %s."
43473msgstr "%s Anda diteleportasikan ke %s."
43474
43475#. TRANS: A unit is moved to resolve stack conflicts.
43476#: server/unittools.c:1149
43477#, c-format
43478msgid "Moved your %s."
43479msgstr ""
43480
43481#. TRANS: A unit is disbanded to resolve stack conflicts.
43482#: server/unittools.c:1168
43483#, c-format
43484msgid "Disbanded your %s."
43485msgstr ""
43486
43487#: server/unittools.c:1618
43488#, c-format
43489msgid "Unable to defend %s, %s has lost the game."
43490msgstr "Gagal mempertahankan %s, %s kalah dalam permainan."
43491
43492#: server/unittools.c:1622
43493#, c-format
43494msgid "Losing %s meant losing the game! Be more careful next time!"
43495msgstr ""
43496
43497#: server/unittools.c:1681
43498#, c-format
43499msgid "%s lost when %s was lost."
43500msgstr ""
43501
43502#: server/unittools.c:1923
43503#, c-format
43504msgid "%s escaped the destruction of %s, and fled to %s."
43505msgstr ""
43506
43507#: server/unittools.c:2083
43508#, c-format
43509msgid "Barbarian leader captured; %d gold ransom paid."
43510msgid_plural "Barbarian leader captured; %d gold ransom paid."
43511msgstr[0] ""
43512
43513#. TRANS: "... Cannon ... the Polish Destroyer ...."
43514#: server/unittools.c:2137
43515#, c-format
43516msgid "Your attacking %s succeeded against the %s %s (and %d other unit)!"
43517msgid_plural ""
43518"Your attacking %s succeeded against the %s %s (and %d other units)!"
43519msgstr[0] ""
43520
43521#. TRANS: "Cannon ... the Polish Destroyer."
43522#: server/unittools.c:2163
43523#, c-format
43524msgid "%s lost to an attack by the %s %s."
43525msgstr ""
43526
43527#. TRANS: "Cannon lost when the Polish Destroyer
43528#. * attacked the German Musketeers."
43529#: server/unittools.c:2173
43530#, c-format
43531msgid "%s lost when the %s %s attacked the %s %s."
43532msgstr ""
43533
43534#. TRANS: "Musketeers (and Cannon) lost to an
43535#. * attack from the Polish Destroyer."
43536#: server/unittools.c:2189
43537#, c-format
43538msgid "%s (and %s) lost to an attack from the %s %s."
43539msgstr ""
43540
43541#. TRANS: "Musketeers and 3 other units lost to
43542#. * an attack from the Polish Destroyer."
43543#. * (only happens with at least 2 other units)
43544#: server/unittools.c:2200
43545#, c-format
43546msgid "%s and %d other unit lost to an attack from the %s %s."
43547msgid_plural "%s and %d other units lost to an attack from the %s %s."
43548msgstr[0] ""
43549
43550#. TRANS: "2 units lost when the Polish Destroyer
43551#. * attacked the German Musketeers."
43552#. * (only happens with at least 2 other units)
43553#: server/unittools.c:2215
43554#, c-format
43555msgid "%d unit lost when the %s %s attacked the %s %s."
43556msgid_plural "%d units lost when the %s %s attacked the %s %s."
43557msgstr[0] ""
43558
43559#: server/unittools.c:2458
43560#, c-format
43561msgid "Your %s was nuked by %s."
43562msgstr ""
43563
43564#: server/unittools.c:2461 server/unittools.c:2479
43565msgid "yourself"
43566msgstr "diri anda"
43567
43568#: server/unittools.c:2465
43569#, c-format
43570msgid "The %s %s was nuked."
43571msgstr ""
43572
43573#: server/unittools.c:2476
43574#, c-format
43575msgid "%s was nuked by %s."
43576msgstr ""
43577
43578#: server/unittools.c:2484
43579#, c-format
43580msgid "You nuked %s."
43581msgstr ""
43582
43583#: server/unittools.c:2534
43584#, c-format
43585msgid "The %s detonated a nuke!"
43586msgstr "%s telah meledakkan nuklir!"
43587
43588#. TRANS: Airlift failure message.
43589#. * "Paris has no capacity to transport Warriors."
43590#: server/unittools.c:2558 server/unittools.c:2566
43591#, c-format
43592msgid "%s has no capacity to transport %s."
43593msgstr ""
43594
43595#. TRANS: Airlift failure message.
43596#. * "Warriors cannot be transported to Paris."
43597#: server/unittools.c:2577
43598#, c-format
43599msgid "%s cannot be transported to %s."
43600msgstr "%s tidak dapat diterbangkan ke %s."
43601
43602#: server/unittools.c:2587
43603#, c-format
43604msgid "%s transported successfully."
43605msgstr "%s berhasil diangkut."
43606
43607#: server/unittools.c:2650
43608msgid "This unit type can not be paradropped."
43609msgstr "Unit jenis ini tidak dapat diterjunkan."
43610
43611#: server/unittools.c:2660
43612msgid "You cannot paradrop a unit that is transporting other units."
43613msgstr "Anda tidak dapat menerjunkan unit yang sedang mengangkut unit lain."
43614
43615#: server/unittools.c:2667
43616msgid "The destination location is not known."
43617msgstr "Lokasi tujuan tidak diketahui."
43618
43619#: server/unittools.c:2675
43620#, c-format
43621msgid "The distance to the target (%i) is greater than the unit's range (%i)."
43622msgstr "Jarak ke target (%i) lebih besar dari jangkauan unit (%i)."
43623
43624#: server/unittools.c:2681
43625#, fuzzy
43626#| msgid "Paradrop here"
43627msgid "Already there."
43628msgstr "Terjunkan kesini"
43629
43630#: server/unittools.c:2690 server/unittools.c:2730
43631#, c-format
43632msgid "This unit cannot paradrop into %s."
43633msgstr "Unit ini tidak dapat terjun ke %s."
43634
43635#. TRANS: Paratroopers ... Drop Paratrooper
43636#: server/unittools.c:2706
43637#, fuzzy, c-format
43638#| msgid "You get %d gold."
43639#| msgid_plural "You get %d gold."
43640msgid "Your %s can't do %s to tiles with non allied units."
43641msgstr "Anda mendapatkan %d emas."
43642
43643#: server/unittools.c:2759
43644#, c-format
43645msgid "Your %s paradropped into the %s and was lost."
43646msgstr "%s Anda diterjunkan ke %s dan menghilang."
43647
43648#: server/unittools.c:2778
43649#, c-format
43650msgid "Your %s was killed by enemy units at the paradrop destination."
43651msgstr "%s Anda dibunuh oleh unit musuh di lokasi penerjunan."
43652
43653#: server/unittools.c:2858
43654msgid "Your overflight frightens the tribe; they scatter in terror."
43655msgstr ""
43656
43657#: server/unittools.c:3200
43658#, c-format
43659msgid "Orders for %s aborted after enemy movement was spotted."
43660msgstr ""
43661
43662#: server/unittools.c:3993
43663#, c-format
43664msgid "Orders for %s aborted as there are units nearby."
43665msgstr ""
43666
43667#: server/unittools.c:4070
43668#, c-format
43669msgid "Orders for %s aborted because building of city failed."
43670msgstr ""
43671
43672#: server/unittools.c:4147
43673#, c-format
43674msgid "Orders for %s aborted since they give an invalid activity."
43675msgstr ""
43676
43677#: server/unittools.c:4157
43678#, c-format
43679msgid "Orders for %s aborted since they give an invalid location."
43680msgstr ""
43681
43682#: server/unittools.c:4168
43683#, c-format
43684msgid "Orders for %s aborted as there are units in the way."
43685msgstr ""
43686
43687#: server/unittools.c:4213
43688#, c-format
43689msgid "Orders for %s aborted because of failed move."
43690msgstr ""
43691
43692#: server/unittools.c:4232
43693#, c-format
43694msgid "Attempt to change homecity for %s failed."
43695msgstr ""
43696
43697#: server/unittools.c:4246 server/unittools.c:4273
43698#, fuzzy, c-format
43699msgid "Orders for %s aborted since they give a location without a city."
43700msgstr "%s sedang membangun %s, yang tidak tersedia lagi."
43701
43702#: server/unittools.c:4258
43703#, c-format
43704msgid "Attempt to establish trade route for %s failed."
43705msgstr ""
43706
43707#: server/unittools.c:4286
43708#, c-format
43709msgid "Attempt to build wonder for %s failed."
43710msgstr ""
43711
43712#: server/unittools.c:4295
43713#, c-format
43714msgid "Your %s has invalid orders."
43715msgstr ""
43716
43717#: server/unittools.c:4394
43718#, c-format
43719msgid "Your unit may not act for another %s this turn. See /help unitwaittime."
43720msgstr ""
43721
43722#. TRANS: "[Vote|Teamvote] 3 \"proposed change\" is ..."
43723#: server/voting.c:551
43724#, c-format
43725msgid ""
43726"%s %d \"%s\" is passed %d to %d with %d abstentions and %d who did not vote."
43727msgstr ""
43728
43729#. TRANS: "[Vote|Teamvote] 3 \"proposed change\" failed ..."
43730#: server/voting.c:558
43731#, c-format
43732msgid ""
43733"%s %d \"%s\" failed with %d against, %d for, %d abstentions and %d who did "
43734"not vote."
43735msgstr ""
43736
43737#: server/voting.c:578
43738#, c-format
43739msgid "%s %d: %s voted yes."
43740msgstr ""
43741
43742#: server/voting.c:583
43743#, c-format
43744msgid "%s %d: %s voted no."
43745msgstr ""
43746
43747#: server/voting.c:588
43748#, c-format
43749msgid "%s %d: %s chose to abstain."
43750msgstr ""
43751
43752#. TRANS: Describing a new vote that can only pass
43753#. * if there are no dissenting votes.
43754#: server/voting.c:758
43755#, c-format
43756msgid "%s (needs %0.0f%% and no dissent)."
43757msgstr ""
43758
43759#. TRANS: Describing a new vote that can pass only if the
43760#. * given percentage of players votes 'yes'.
43761#: server/voting.c:764
43762#, c-format
43763msgid "%s (needs %0.0f%% in favor)."
43764msgstr ""
43765
43766#. TRANS: "or"-separated string list with one single item.
43767#: utility/astring.c:296
43768#, fuzzy, c-format
43769#| msgid "?and-list-single:%s"
43770msgid "?or-list-single:%s"
43771msgstr "%s"
43772
43773#. TRANS: "or"-separated string list with 2 items.
43774#: utility/astring.c:299
43775#, c-format
43776msgid "?or-list:%s or %s"
43777msgstr "%s atau %s"
43778
43779#. TRANS: start of an "or"-separated string list with more than two
43780#. * items.
43781#: utility/astring.c:305
43782#, c-format
43783msgid "?or-list:%s"
43784msgstr "%s"
43785
43786#. TRANS: next elements of an "or"-separated string list with more
43787#. * than two items.
43788#: utility/astring.c:309
43789#, c-format
43790msgid "?or-list:, %s"
43791msgstr ", %s"
43792
43793#. TRANS: end of an "or"-separated string list with more than two
43794#. * items.
43795#: utility/astring.c:313
43796#, c-format
43797msgid "?or-list:, or %s"
43798msgstr ", atau %s"
43799
43800#. TRANS: "and"-separated string list with one single item.
43801#: utility/astring.c:334
43802#, c-format
43803msgid "?and-list-single:%s"
43804msgstr "%s"
43805
43806#. TRANS: "and"-separated string list with 2 items.
43807#: utility/astring.c:337
43808#, c-format
43809msgid "?and-list:%s and %s"
43810msgstr "%s dan %s"
43811
43812#. TRANS: start of an "and"-separated string list with more than two
43813#. * items.
43814#: utility/astring.c:343
43815#, c-format
43816msgid "?and-list:%s"
43817msgstr "%s"
43818
43819#. TRANS: next elements of an "and"-separated string list with more
43820#. * than two items.
43821#: utility/astring.c:347
43822#, c-format
43823msgid "?and-list:, %s"
43824msgstr ", %s"
43825
43826#. TRANS: end of an "and"-separated string list with more than two
43827#. * items.
43828#: utility/astring.c:351
43829#, c-format
43830msgid "?and-list:, and %s"
43831msgstr ", dan %s"
43832
43833#: utility/fc_cmdline.c:73
43834#, c-format
43835msgid "Empty argument for \"%s\".\n"
43836msgstr "Argumen untuk \"%s\" kosong.\n"
43837
43838#: utility/fc_cmdline.c:77
43839#, c-format
43840msgid "Missing argument for \"%s\".\n"
43841msgstr "Argumen untuk \"%s\" hilang.\n"
43842
43843#: utility/fciconv.c:130
43844#, c-format
43845msgid ""
43846"You are running Freeciv without using iconv. Unless\n"
43847"you are using the UTF-8 character set, some characters\n"
43848"may not be displayed properly. You can download iconv\n"
43849"at http://gnu.org/.\n"
43850msgstr ""
43851
43852#. TRANS: "Could not convert text from <encoding a> to <encoding b>:"
43853#. *        <externally translated error string>."
43854#: utility/fciconv.c:209
43855#, fuzzy, c-format
43856#| msgid "Could not convert text from %s to %s: %s"
43857msgid "Could not convert text from %s to %s: %s.\n"
43858msgstr "Tidak dapat mengkonversi teks dari %s ke %s: %s"
43859
43860#: utility/inputfile.c:498
43861msgid "End-of-file not in line of its own"
43862msgstr ""
43863
43864#: utility/inputfile.c:886
43865#, fuzzy, c-format
43866#| msgid "Cannot find capstr function from ai module %s (%s)"
43867msgid "Cannot find stringfile \"%s\"."
43868msgstr "Tidak dapat menemukan fungsi capstr dari modul ai %s (%s)"
43869
43870#: utility/inputfile.c:894
43871#, fuzzy, c-format
43872#| msgid "could not open file: %s"
43873msgid "Cannot open stringfile \"%s\"."
43874msgstr "tidak dapat membuka berkas: %s."
43875
43876#: utility/log.c:104
43877#, c-format
43878msgid "Bad log level \"%s\".\n"
43879msgstr ""
43880
43881#: utility/log.c:113 utility/log.c:130
43882#, c-format
43883msgid "Bad log level %d in \"%s\".\n"
43884msgstr ""
43885
43886#: utility/log.c:117
43887#, c-format
43888msgid "Freeciv must be compiled with the DEBUG flag to use debug level %d.\n"
43889msgstr ""
43890
43891#: utility/log.c:135 utility/log.c:148 utility/log.c:191
43892#, c-format
43893msgid "Badly formed log level argument \"%s\".\n"
43894msgstr ""
43895
43896#: utility/log.c:168 utility/log.c:173
43897#, fuzzy, c-format
43898#| msgid "Not an integer: '%s'\n"
43899msgid "Not an unsigned integer: '%s'\n"
43900msgstr "Bukan integer: '%s'\n"
43901
43902#: utility/log.c:180
43903#, c-format
43904msgid "Empty filename in log level argument \"%s\".\n"
43905msgstr ""
43906
43907#: utility/log.c:201
43908msgid ""
43909"Freeciv must be compiled with the DEBUG flag to use advanced log levels "
43910"based on files.\n"
43911msgstr ""
43912
43913#: utility/log.c:402
43914#, c-format
43915msgid "Couldn't open logfile: %s for appending \"%s\".\n"
43916msgstr ""
43917
43918#: utility/log.c:415 utility/log.c:436
43919#, c-format
43920msgid "last message repeated %d time"
43921msgid_plural "last message repeated %d times"
43922msgstr[0] "pesan terakhir diulang %d kali"
43923
43924#. TRANS: preserve leading space
43925#: utility/log.c:421 utility/log.c:441
43926#, c-format
43927msgid " (total %d repeat)"
43928msgid_plural " (total %d repeats)"
43929msgstr[0] " (total %d pengulangan)"
43930
43931#. TRANS: first %s is URL, second is Curl error message
43932#. * (not in Freeciv translation domain)
43933#: utility/netfile.c:122
43934#, fuzzy, c-format
43935#| msgid "Failed to fetch %s"
43936msgid "Failed to fetch %s: %s"
43937msgstr "Gagal mengambil %s"
43938
43939#: utility/netfile.c:171 utility/registry_ini.c:617
43940#, c-format
43941msgid "Could not open %s for writing"
43942msgstr ""
43943
43944#: utility/randseed.c:65
43945#, c-format
43946msgid "getentropy() failed: %s"
43947msgstr ""
43948
43949#: utility/randseed.c:119
43950#, c-format
43951msgid "Opening %s failed: %s"
43952msgstr ""
43953
43954#: utility/randseed.c:124
43955#, fuzzy, c-format
43956#| msgid "Loading script file '%s'."
43957msgid "Reading %s failed: %s"
43958msgstr "Memuat berkas skrip %s."
43959
43960#: utility/randseed.c:126
43961#, c-format
43962msgid "Reading %s: short read without error"
43963msgstr ""
43964
43965#: utility/randseed.c:168
43966#, c-format
43967msgid "clock_gettime(CLOCK_REALTIME) failed: %s"
43968msgstr ""
43969
43970#: utility/randseed.c:211
43971msgid ""
43972"No good random source usable. Falling back to time-based random seeding."
43973msgstr ""
43974
43975#: utility/randseed.c:220
43976msgid ""
43977"Warning: Falling back to predictable random seed from current coarse-"
43978"granularity time."
43979msgstr ""
43980
43981#. TRANS: do not translate <Freeciv>
43982#: utility/registry_xml.c:46
43983msgid "XML-file has no root node <Freeciv>"
43984msgstr ""
43985
43986#: utility/registry_xml.c:54
43987msgid "XML-file has no capabilities defined!"
43988msgstr ""
43989
43990#: utility/registry_xml.c:60
43991#, fuzzy
43992msgid "XML-file has incompatible capabilities."
43993msgstr "Modul ai %s tidak kompatibel:"
43994
43995#: utility/registry_xml.c:61
43996#, fuzzy, c-format
43997#| msgid "Freeciv version %s"
43998msgid "Freeciv capabilities: %s"
43999msgstr "Versi Freeciv %s"
44000
44001#: utility/registry_xml.c:62
44002#, c-format
44003msgid "File capabilities: %s"
44004msgstr ""
44005
44006#. TRANS: <FREECIV_DATA_PATH> configuration error
44007#. TRANS: <FREECIV_SAVE_PATH> configuration error
44008#. TRANS: <FREECIV_SCENARIO_PATH> configuration error
44009#: utility/shared.c:948 utility/shared.c:998 utility/shared.c:1061
44010#, c-format
44011msgid "\"%s\" is set but empty; trying \"%s\" instead."
44012msgstr ""
44013
44014#: utility/shared.c:954 utility/shared.c:1004 utility/shared.c:1067
44015msgid "FREECIV_PATH is deprecated, and won't work in future versions."
44016msgstr ""
44017
44018#. TRANS: <FREECIV_PATH> configuration error
44019#: utility/shared.c:959
44020#, c-format
44021msgid "\"%s\" is set but empty; using default \"%s\" data directories instead."
44022msgstr ""
44023
44024#. TRANS: <FREECIV_PATH> configuration error
44025#: utility/shared.c:1009
44026#, c-format
44027msgid "\"%s\" is set but empty; using default \"%s\" save directories instead."
44028msgstr ""
44029
44030#. TRANS: <FREECIV_PATH> configuration error
44031#: utility/shared.c:1072
44032#, c-format
44033msgid ""
44034"\"%s\" is set but empty; using default \"%s\" scenario directories instead."
44035msgstr ""
44036
44037#. TRANS: "...: <externally translated error string>."
44038#: utility/shared.c:1141
44039#, c-format
44040msgid "Could not read data directory %s: %s."
44041msgstr ""
44042
44043#: utility/shared.c:1605
44044#, c-format
44045msgid "%s: Fatal error: you're trying to run me as superuser!\n"
44046msgstr ""
44047
44048#: utility/shared.c:1607
44049msgid "Use a non-privileged account instead.\n"
44050msgstr ""
44051
44052#: utility/shared.c:1623
44053msgid "exact match"
44054msgstr ""
44055
44056#: utility/shared.c:1624
44057msgid "only match"
44058msgstr ""
44059
44060#: utility/shared.c:1625
44061msgid "ambiguous"
44062msgstr "ambigu"
44063
44064#: utility/shared.c:1626
44065msgid "empty"
44066msgstr "kosong"
44067
44068#: utility/shared.c:1627
44069msgid "too long"
44070msgstr "terlalu panjang"
44071
44072#: utility/shared.c:1628
44073msgid "non-match"
44074msgstr "tidak cocok"
44075
44076#: utility/shared.c:1970
44077msgid "day"
44078msgid_plural "days"
44079msgstr[0] "hari"
44080
44081#: utility/shared.c:1975
44082msgid "hour"
44083msgid_plural "hours"
44084msgstr[0] "jam"
44085
44086#: utility/shared.c:1981
44087msgid "minute"
44088msgid_plural "minutes"
44089msgstr[0] "menit"
44090
44091#: utility/shared.c:1987
44092msgid "second"
44093msgid_plural "seconds"
44094msgstr[0] "detik"
44095
44096#: utility/support.c:498
44097#, c-format
44098msgid "error %ld (failed FormatMessage)"
44099msgstr ""
44100
44101#: utility/support.c:511
44102#, c-format
44103msgid "error %d (compiled without strerror)"
44104msgstr "galat %d (dikompilasi tanpa sterror)"
44105
44106#, c-format
44107#~ msgid "Your %s survived the pathetic attack from the %s %s."
44108#~ msgstr "%s Anda berhasil bertahan dari serangan %s %s."
44109
44110#, c-format
44111#~ msgid "Your attacking %s failed against the %s %s!"
44112#~ msgstr "Serangan %s Anda terhadap %s %s gagal!"
44113
44114#, fuzzy
44115#~| msgid "Refining"
44116#~ msgid "%1 remaining"
44117#~ msgstr "Penyulingan"
44118
44119#~ msgid "Irrigate to"
44120#~ msgstr "Airi menjadi"
44121
44122#~ msgid "%+4d : Citizens\n"
44123#~ msgstr "%+4d : Penduduk\n"
44124
44125#~ msgid "%+4d : Bonus from %s (%+d%%)\n"
44126#~ msgstr "%+4d : Bonus dari %s (%+d%%)\n"
44127
44128#, fuzzy
44129#~| msgid "%+4d : Bonus from %s (%+d%%)\n"
44130#~ msgid "%+4d : Loss from %s (%+d%%)\n"
44131#~ msgstr "%+4d : Bonus dari %s (%+d%%)\n"
44132
44133#, fuzzy
44134#~ msgid "%+4d : Size penalty\n"
44135#~ msgstr "%+4d : Penduduk\n"
44136
44137#, fuzzy
44138#~ msgid "%+4d : Waste%s\n"
44139#~ msgstr "%+4d : Polusi\n"
44140
44141#, fuzzy
44142#~ msgid "%+4d : Corruption%s\n"
44143#~ msgstr "%+4d : Korupsi\n"
44144
44145#~ msgid "%+4d : Disorder\n"
44146#~ msgstr "%+4d : Kerusuhan\n"
44147
44148#, fuzzy
44149#~ msgid "%+4d : (unknown)\n"
44150#~ msgstr "(tidak dikenal)"
44151
44152#~ msgid "%4d : Total surplus"
44153#~ msgstr "%4d : Surplus total"
44154
44155#~ msgid "%+5.1f : Bonus from %s\n"
44156#~ msgstr "%+5.1f: Bonus dari %s\n"
44157
44158#, fuzzy
44159#~| msgid "%+5.1f : Bonus from %s\n"
44160#~ msgid "%+5.1f : Risk from %s\n"
44161#~ msgstr "%+5.1f: Bonus dari %s\n"
44162
44163#, fuzzy
44164#~| msgid "%+4d : Disorder\n"
44165#~ msgid "%4d : History\n"
44166#~ msgstr "%+4d : Kerusuhan\n"
44167
44168#, fuzzy
44169#~ msgid "%4d : %s\n"
44170#~ msgstr "%+4d : Polusi\n"
44171
44172#, fuzzy
44173#~ msgid "%4d : (unknown)\n"
44174#~ msgstr "(tidak dikenal)"
44175
44176#, fuzzy
44177#~| msgid "%4d : Total surplus"
44178#~ msgid "%4d : Total culture"
44179#~ msgstr "%4d : Surplus total"
44180
44181#, fuzzy
44182#~ msgid "Disband at size 1"
44183#~ msgstr "Unit %s"
44184
44185#, fuzzy
44186#~ msgid "One of your cities has 2 different nationalities!"
44187#~ msgstr "Anda hanya bisa menatarkan unit di kota anda."
44188
44189#, fuzzy
44190#~| msgid "I_nspect City"
44191#~ msgid "Inspect"
44192#~ msgstr "L_ihat Kota"
44193
44194#, fuzzy
44195#~| msgid "_Clear Chat Log"
44196#~ msgid "Clear Chat Log"
44197#~ msgstr "_Bersihkan Log Obrolan"
44198
44199#, fuzzy
44200#~| msgid "Save Chat _Log"
44201#~ msgid "Save Chat Log"
44202#~ msgstr "Simpan _Log Obrolan"
44203
44204#, fuzzy
44205#~| msgid "_Local Client"
44206#~ msgid "Local Client"
44207#~ msgstr "Klien _Lokal"
44208
44209#, fuzzy
44210#~| msgid "_Message"
44211#~ msgid "Message"
44212#~ msgstr "_Pesan"
44213
44214#, fuzzy
44215#~| msgid "_Remote Server"
44216#~ msgid "Remote Server"
44217#~ msgstr "Server _Jauh"
44218
44219#, fuzzy
44220#~| msgid "Failed to download %s"
44221#~ msgid "Reload Tileset"
44222#~ msgstr "Gagal mengunduh %s"
44223
44224#, fuzzy
44225#~| msgid "Save _Map Image As..."
44226#~ msgid "Save Map Image As..."
44227#~ msgstr "Simpan Gambar _Peta Sebagai..."
44228
44229#, fuzzy
44230#~| msgid "_Leave"
44231#~ msgid "Leave"
44232#~ msgstr "_Tinggalkan"
44233
44234#, fuzzy
44235#~| msgid "Client _Lua Script"
44236#~ msgid "Client Lua Script"
44237#~ msgstr "Skrip _Lua Klien"
44238
44239#, fuzzy
44240#~| msgid "Fog of War"
44241#~ msgid "Toggle Fog of War"
44242#~ msgstr "Kabut Pertempuran"
44243
44244#, fuzzy
44245#~| msgid "Go to Tile"
44246#~ msgid "Go to"
44247#~ msgstr "Ke Ubin"
44248
44249#, fuzzy
44250#~| msgid "Go to/Airlift to City..."
44251#~ msgid "Go to/Airlift to City"
44252#~ msgstr "Pergi/Terbangkan ke Kota..."
44253
44254#, fuzzy
44255#~ msgid "Go to and Build city"
44256#~ msgstr "Bangun Kota"
44257
44258#, fuzzy
44259#~| msgid "Explode Nuclear"
44260#~ msgid "Explode Nuke"
44261#~ msgstr "Ledakkan Nuklir"
44262
44263# Tarif Pajak...
44264#, fuzzy
44265#~ msgid "Tax Rates"
44266#~ msgstr "Tarif Pajak..."
44267
44268#, fuzzy
44269#~| msgid "Upgr_ade to %s"
44270#~ msgid "Upgrade to %s"
44271#~ msgstr "Upgr_ade ke %s"
44272
44273#, fuzzy
44274#~| msgid "Change to %s"
44275#~ msgid "Convert to %s"
44276#~ msgstr "Ubah menjadi %s"
44277
44278#~ msgid "New"
44279#~ msgstr "Baru"
44280
44281#, fuzzy
44282#~| msgid "_Properties"
44283#~ msgid "Properties"
44284#~ msgstr "_Properti"
44285
44286#~ msgid "REVOLUTION!"
44287#~ msgstr "REVOLUSI!"
44288
44289#~ msgid " Pollution"
44290#~ msgstr " Polusi"
44291
44292#, fuzzy
44293#~| msgid "%d unit"
44294#~| msgid_plural "%d units"
44295#~ msgid " +1 unit"
44296#~ msgstr "%d unit"
44297
44298#, fuzzy
44299#~ msgid "%s%s (%s), %s client"
44300#~ msgstr "%s%s, klien %s"
44301
44302#, fuzzy
44303#~ msgid "Click to change worklist production"
44304#~ msgstr "Ubah produksi"
44305
44306#, fuzzy
44307#~ msgid "Next City"
44308#~ msgstr "Kota berikutnya"
44309
44310#, fuzzy
44311#~ msgid "Previous City"
44312#~ msgstr "Kota sebelumnya"
44313
44314#, fuzzy
44315#~| msgid "Buy it?"
44316#~ msgid "Buy ?"
44317#~ msgstr "Beli?"
44318
44319#, fuzzy
44320#~| msgid "Number of _Players (including AI):"
44321#~ msgid ""
44322#~ "Number of Players\n"
44323#~ "(including AI):"
44324#~ msgstr "Jumlah _Pemain (termasuk AI):"
44325
44326#, fuzzy
44327#~| msgid "AI Skill _Level:"
44328#~ msgid "AI Skill Level:"
44329#~ msgstr "_Tingkat Kemampuan AI:"
44330
44331#, fuzzy
44332#~| msgid "%s from %s"
44333#~ msgid "%1 from %2"
44334#~ msgstr "%s dari %s"
44335
44336#, fuzzy
44337#~ msgid "%s%s (%s), Qt client"
44338#~ msgstr "%s%s, klien %s"
44339
44340#, fuzzy
44341#~| msgid "Find _Nearest"
44342#~ msgid "Find Nearest"
44343#~ msgstr "Cari yang _Terdekat"
44344
44345#, fuzzy
44346#~ msgid "Freeciv %s (%s)"
44347#~ msgstr "Versi Freeciv %s (%s)"
44348
44349#, fuzzy
44350#~ msgid ""
44351#~ "Requires that your diplomatic relationship to the other player isn't %s.\n"
44352#~ msgstr "Memerlukan %s telah dipelajari siapapun.\n"
44353
44354#, fuzzy
44355#~ msgid "Does not apply to %s.\n"
44356#~ msgstr "Memerlukan pemain AI berlevel %s.\n"
44357
44358#, fuzzy
44359#~| msgid "?"
44360#~ msgid "?%"
44361#~ msgstr "?"
44362
44363#, fuzzy
44364#~ msgid "Steal Gold"
44365#~ msgstr "Pengebom Siluman"
44366
44367#, fuzzy
44368#~ msgid "Targeted Sabotage City"
44369#~ msgstr "_Sabotase Kota"
44370
44371#, fuzzy
44372#~ msgid "Steal Tech"
44373#~ msgstr "Curi Teknologi"
44374
44375#, fuzzy
44376#~ msgid "Incite City"
44377#~ msgstr "L_ihat Kota"
44378
44379#~ msgid "Enter Marketplace"
44380#~ msgstr "Masuki Pasar"
44381
44382#, fuzzy
44383#~| msgid "Help Link"
44384#~ msgid "Help Wonder"
44385#~ msgstr "Tautan Bantuan"
44386
44387#, fuzzy
44388#~ msgid "Bribe Unit"
44389#~ msgstr "Sogok Unit Musuh"
44390
44391#, fuzzy
44392#~ msgid "Sabotage Unit"
44393#~ msgstr "_Sabotase Kota"
44394
44395#~ msgid ""
44396#~ "Allows a city to grow larger than size 8 and reduces the chance of plague "
44397#~ "within the city. A Sewer System is required for a city to grow larger "
44398#~ "than size 12."
44399#~ msgstr ""
44400#~ "Memungkinkan sebuah kota untuk tumbuh lebih besar dari 8 dan mengurangi "
44401#~ "peluang mewabahnya penyakit. Sistem Riol diperlukan agar sebuah kota "
44402#~ "dapat berkembang lebih besar dari 12."
44403
44404#~ msgid "%s can't build %s yet."
44405#~ msgstr "%s belum bisa membangun %s."
44406
44407#, fuzzy
44408#~| msgid "The %s %s failed to steal technology from %s."
44409#~ msgid "The %s is suspect of taking %d gold from %s."
44410#~ msgstr "%2$s %1$s gagal mencuri teknologi dari %3$s."
44411
44412#, fuzzy
44413#~| msgid "unknown map option: '%s'"
44414#~ msgid "Unknown option %s"
44415#~ msgstr "opsi peta tidak diketahui: '%s'"
44416
44417#, fuzzy
44418#~| msgid "Research"
44419#~ msgid "research"
44420#~ msgstr "Riset"
44421
44422#, fuzzy
44423#~ msgid "Turn timeout disabled"
44424#~ msgstr "nonaktif"
44425
44426#~ msgid "_Diplomat/Spy Actions"
44427#~ msgstr "_Tindakan Diplomat/Mata-mata"
44428
44429#~ msgid "Establish Trade _Route"
44430#~ msgstr "Dirikan _Jaulr Dagang"
44431
44432#, fuzzy
44433#~ msgid "%s%s(%s), %s client"
44434#~ msgstr "%s%s, klien %s"
44435
44436#, fuzzy
44437#~ msgid "Are you sure you want to disband that unit?"
44438#~ msgstr "Anda yakin ingin keluar?"
44439
44440#, fuzzy
44441#~| msgid "Diplomat/Spy Actions"
44442#~ msgid "Diplomat/Spy actions"
44443#~ msgstr "Tindakan Diplomat/Mata-mata"
44444
44445#, fuzzy
44446#~ msgid "Leader"
44447#~ msgstr "_Pemimpin:"
44448
44449#~ msgid "Allows %s (with %s)."
44450#~ msgstr "Memungkinkan %s (dengan %s)."
44451
44452#~ msgid "Allows %s."
44453#~ msgstr "Memungkinkan %s."
44454
44455#~ msgid "* Can build roads and railroads.\n"
44456#~ msgstr "* Dapat membangun jalan dan rel.\n"
44457
44458#, fuzzy
44459#~ msgid "* Can build irrigation and farmland on tiles.\n"
44460#~ msgstr "* Dapat membangun irigasi.\n"
44461
44462#~ msgid "* Can clean nuclear fallout from tiles.\n"
44463#~ msgstr "* Dapat membersihkan jatuhan nuklir dari ubin.\n"
44464
44465#, fuzzy
44466#~ msgid "units"
44467#~ msgstr "Unit"
44468
44469#, fuzzy
44470#~ msgid "cities"
44471#~ msgstr "penduduk"
44472
44473#, fuzzy
44474#~| msgid "Transport"
44475#~ msgid "Needs transport"
44476#~ msgstr "Kapal Pengangkut"
44477
44478#, fuzzy
44479#~ msgid "Can build airbases."
44480#~ msgstr "Bangun Pangkalan Udara"
44481
44482#~ msgid "Paratroopers are experts at airborne attacks."
44483#~ msgstr "Pasukan Payung sangat ahli dalam serangan udara."
44484
44485#, fuzzy
44486#~ msgid "Can build airbases and buoys."
44487#~ msgstr "Bangun Pangkalan Udara"
44488
44489#, fuzzy
44490#~ msgid ""
44491#~ "Allows a city to grow larger than size 8 and reduces the chance of plague "
44492#~ "within the city (-30%).  A Sewer System is required for a city to grow "
44493#~ "larger than size 16."
44494#~ msgstr ""
44495#~ "Memungkinkan sebuah kota untuk tumbuh lebih besar dari 8 dan mengurangi "
44496#~ "peluang mewabahnya penyakit. Sistem Riol diperlukan agar sebuah kota "
44497#~ "dapat berkembang lebih besar dari 12."
44498
44499#, fuzzy
44500#~ msgid ""
44501#~ "Whenever a city with a Granary shrinks or grows, the foodbox keeps 10 "
44502#~ "stored food.  This helps a city to grow faster and more easily withstand "
44503#~ "famine."
44504#~ msgstr ""
44505#~ "Jumlah cadangan makanan akan menjadi setengah penuh ketika sebuah kota "
44506#~ "dengan Lumbung menyusut atau tumbuh. Ini akan membantu kota untuk tumbuh "
44507#~ "lebih cepat dan lebih mudah menghadapi bencana kelaparan."
44508
44509#, fuzzy
44510#~ msgid "Reduces the pollution generated by the population in a city by 50%."
44511#~ msgstr "* Menambah polusi yang dihasilkan penduduk.\n"
44512
44513#, fuzzy
44514#~ msgid ""
44515#~ "Your reputation and goodwill among other nations is recovered twice as "
44516#~ "fast.  It also reduces the pollution caused by the population (-25% "
44517#~ "pollution) in all your cities."
44518#~ msgstr ""
44519#~ "Reputasi anda diantara bangsa-bangsa lain dapat pulih dua kali lebih "
44520#~ "cepat."
44521
44522#, fuzzy
44523#~ msgid "Works as an extra City Wall (+50% defense bonus) in all your cities."
44524#~ msgstr "Berfungsi sebagai Dinding Kota di seluruh kota anda."
44525
44526#, fuzzy
44527#~ msgid ""
44528#~ "Gives all your sea units 1 additional movement point.  Makes all your new "
44529#~ "military sea units veterans (for all your cities)."
44530#~ msgstr ""
44531#~ "Memberikan 1 poin pergerakan tambahan bagi semua unit laut. Membuat semua "
44532#~ "unit laut baru menjadi veteran (untuk semua kota)."
44533
44534#, fuzzy
44535#~ msgid ""
44536#~ "Creates a world senate that may prevent declarations of war in some "
44537#~ "circumstances.  If any player's city is in revolt for more than two "
44538#~ "turns, that player's government falls.  Also, your reputation and "
44539#~ "goodwill among other nations is recovered twice as fast."
44540#~ msgstr ""
44541#~ "Membentuk senat dunia yang dapat mencegah terjadinya perang dalam "
44542#~ "beberapa keadaan. Jika kerusuhan terjadi di kota pemain manapun selama "
44543#~ "lebih dari dua giliran, pemerintahan pemain itu akan jatuh."
44544
44545#, fuzzy
44546#~ msgid "Reduces by 30% the chance of illness in your cities."
44547#~ msgstr "* Mengurangi peluang mewabahnya penyakit di kota-kota Anda.\n"
44548
44549#~ msgid ""
44550#~ "Howitzers are upgraded artillery with improved defensive as well as "
44551#~ "offensive capabilities."
44552#~ msgstr ""
44553#~ "Howitzer adalah senjata artileri yang kuat dengan kemampuan menyerang dan "
44554#~ "bertahan yang baik."
44555
44556#, fuzzy
44557#~ msgid "Archive"
44558#~ msgstr "Pemanah"
44559
44560#, fuzzy
44561#~ msgid "Increases the science production of a city by 75%."
44562#~ msgstr "* Menambah peluang mewabahnya penyakit di kota-kota Anda.\n"
44563
44564#, fuzzy
44565#~ msgid "Basic Infrastructure"
44566#~ msgstr "Prasarana: %s"
44567
44568#, fuzzy
44569#~ msgid "Central Mine"
44570#~ msgstr "Afrika Tengah"
44571
44572#, fuzzy
44573#~ msgid "Filter"
44574#~ msgstr "Saringan:"
44575
44576#, fuzzy
44577#~ msgid "Force Walls"
44578#~ msgstr "Dinding Raksasa"
44579
44580#, fuzzy
44581#~ msgid "Research Nest"
44582#~ msgstr "Riset"
44583
44584#, fuzzy
44585#~ msgid "Oceanic Downtown"
44586#~ msgstr "Lautan"
44587
44588#, fuzzy
44589#~ msgid "Government Merchants"
44590#~ msgstr "Pemerintahan: %s"
44591
44592#, fuzzy
44593#~ msgid "?Merchant:M"
44594#~ msgstr "Laut"
44595
44596#, fuzzy
44597#~ msgid "BGE"
44598#~ msgstr "SM"
44599
44600#~ msgid "Leader %s"
44601#~ msgstr "Pemimpin %s"
44602
44603#, fuzzy
44604#~| msgid "?female:Speaker %s"
44605#~ msgid "?female:Leader %s"
44606#~ msgstr "Juru Bicara %s"
44607
44608#, fuzzy
44609#~ msgid "Dual Communism"
44610#~ msgstr "Komunisme"
44611
44612#, fuzzy
44613#~ msgid "Dual Democracy"
44614#~ msgstr "Demokrasi"
44615
44616#, fuzzy
44617#~ msgid "?style:Human"
44618#~ msgstr "Eropa"
44619
44620#, fuzzy
44621#~ msgid "?citystyle:Human"
44622#~ msgstr "Asia"
44623
44624#, fuzzy
44625#~ msgid "?citystyle:Oceanic"
44626#~ msgstr "Keltik"
44627
44628#, fuzzy
44629#~ msgid "Alien Rights"
44630#~ msgstr "Kesatria"
44631
44632#, fuzzy
44633#~ msgid "Amphibious Tactics"
44634#~ msgstr "Pertempuran Amfibi"
44635
44636#, fuzzy
44637#~ msgid "Antigravity"
44638#~ msgstr "Kegiatan: %s"
44639
44640#, fuzzy
44641#~ msgid "Brute Force"
44642#~ msgstr "Pengobatan Kanker"
44643
44644#, fuzzy
44645#~ msgid "City Defense"
44646#~ msgstr "Pertahanan Pesisir"
44647
44648#, fuzzy
44649#~ msgid "Communication"
44650#~ msgstr "Mesin Pembakaran"
44651
44652#, fuzzy
44653#~ msgid "Composites"
44654#~ msgstr "Komputer"
44655
44656#, fuzzy
44657#~| msgid "Control City"
44658#~ msgid "Controlled Biomass"
44659#~ msgstr "Kendalikan Kota"
44660
44661#, fuzzy
44662#~ msgid "Crust Defense"
44663#~ msgstr "Pertahanan Pesisir"
44664
44665#, fuzzy
44666#~ msgid "Deep Pumping"
44667#~ msgstr "Tetap bergerak"
44668
44669#, fuzzy
44670#~ msgid "Dual Government"
44671#~ msgstr "Pemerintahan"
44672
44673#, fuzzy
44674#~ msgid "Faction Government"
44675#~ msgstr "Pemerintahan"
44676
44677#, fuzzy
44678#~ msgid "Food Regeneration"
44679#~ msgstr "Pendinginan"
44680
44681#, fuzzy
44682#~ msgid "Global Knowledge"
44683#~ msgstr "Pengamat Global"
44684
44685#, fuzzy
44686#~ msgid "Manufacturing"
44687#~ msgstr "Pelayaran"
44688
44689#, fuzzy
44690#~ msgid "Mental Powers"
44691#~ msgstr "Tenaga Nuklir"
44692
44693#, fuzzy
44694#~ msgid "Mood Manipulation"
44695#~ msgstr "Populasi"
44696
44697#, fuzzy
44698#~ msgid "New Frontier"
44699#~ msgstr "Giliran baru"
44700
44701#, fuzzy
44702#~ msgid "Ocean Cities"
44703#~ msgstr "Tidak Ada Kota"
44704
44705#, fuzzy
44706#~ msgid "Organic Structures"
44707#~ msgstr "Rangka Antariksa"
44708
44709#, fuzzy
44710#~ msgid "Regeneration"
44711#~ msgstr "Pendinginan"
44712
44713#, fuzzy
44714#~ msgid "Research Methods"
44715#~ msgstr "Riset"
44716
44717#, fuzzy
44718#~ msgid "Stealth Module"
44719#~ msgstr "Pengebom Siluman"
44720
44721#, fuzzy
44722#~ msgid "Supermodule"
44723#~ msgstr "Modul Antariksa"
44724
44725#, fuzzy
44726#~ msgid "Teleportation"
44727#~ msgstr "Korporasi"
44728
44729#, fuzzy
44730#~ msgid "Travel"
44731#~ msgstr "Caravel"
44732
44733#, fuzzy
44734#~ msgid "Virtual Entertainment"
44735#~ msgstr "Penghibur"
44736
44737#, fuzzy
44738#~ msgid "War Monsters"
44739#~ msgstr "Perdana Menteri %s"
44740
44741#, fuzzy
44742#~| msgid "waiting"
44743#~ msgid "Radiating"
44744#~ msgstr "menunggu"
44745
44746#, fuzzy
44747#~ msgid "Alien Forest"
44748#~ msgstr "Tanam Hutan"
44749
44750#, fuzzy
44751#~ msgid "Thick Mountains"
44752#~ msgstr "Pegunungan"
44753
44754#, fuzzy
44755#~ msgid "This is normal oceanic terrain."
44756#~ msgstr "* Unit daratan tidak dapat bergerak di wilayah laut."
44757
44758#, fuzzy
44759#~ msgid "Boiling Ocean"
44760#~ msgstr "Membangun Unit"
44761
44762#, fuzzy
44763#~ msgid "Alien Mine"
44764#~ msgstr "Bangun Tambang"
44765
44766#, fuzzy
44767#~ msgid "Huge Plant"
44768#~ msgstr "PLTN"
44769
44770#, fuzzy
44771#~ msgid "Space Capsule"
44772#~ msgstr "Modul Antariksa"
44773
44774#, fuzzy
44775#~ msgid "Force Fortress"
44776#~ msgstr "Benteng"
44777
44778#, fuzzy
44779#~ msgid "Highway"
44780#~ msgstr "Jalan Tol"
44781
44782#, fuzzy
44783#~ msgid "You can upgrade Roads to Highways."
44784#~ msgstr "Anda hanya bisa menatarkan unit di kota anda."
44785
44786#, fuzzy
44787#~ msgid "Brown River"
44788#~ msgstr "Sungai"
44789
44790#, fuzzy
44791#~ msgid "Elite"
44792#~ msgstr "elit"
44793
44794#, fuzzy
44795#~ msgid "?unitclass:Amphibious"
44796#~ msgstr "Udara"
44797
44798#, fuzzy
44799#~ msgid "?unitclass:Antigravity"
44800#~ msgstr "Udara"
44801
44802#, fuzzy
44803#~ msgid "?unitclass:Burrowing"
44804#~ msgstr "Udara"
44805
44806#, fuzzy
44807#~ msgid "Engineer"
44808#~ msgstr "Insinyur"
44809
44810#, fuzzy
44811#~ msgid "Native Engineer"
44812#~ msgstr "Insinyur"
44813
44814#, fuzzy
44815#~ msgid "Native version of the Engineer unit."
44816#~ msgstr " Bangsa pemain baru: %s."
44817
44818#, fuzzy
44819#~ msgid "Water Engineer"
44820#~ msgstr "Insinyur"
44821
44822#, fuzzy
44823#~ msgid "Star Marines"
44824#~ msgstr "Marinir"
44825
44826#, fuzzy
44827#~ msgid ""
44828#~ "This unit may be built from the start of the game.  It is the weakest "
44829#~ "military unit."
44830#~ msgstr ""
44831#~ "Unit ini dapat dibangun sejak permainan dimulai, dan merupakan unit "
44832#~ "penyerang terlemah."
44833
44834#, fuzzy
44835#~ msgid "Crusher"
44836#~ msgstr "Pasukan Salib"
44837
44838#, fuzzy
44839#~ msgid "Paradropper"
44840#~ msgstr "Terjunkan kesini"
44841
44842#, fuzzy
44843#~ msgid "Turtle Defender"
44844#~ msgstr "Pertahanan Pesisir"
44845
44846#, fuzzy
44847#~ msgid "Light Saucer"
44848#~ msgstr "Mercu Suar"
44849
44850#, fuzzy
44851#~ msgid "Bomb Saucer"
44852#~ msgstr "Pengebom"
44853
44854#, fuzzy
44855#~ msgid "Battle Unit"
44856#~ msgstr "Kapal Perang"
44857
44858#, fuzzy
44859#~ msgid "Amphibious battle machine."
44860#~ msgstr "Pertempuran Amfibi"
44861
44862#, fuzzy
44863#~ msgid "Amphibious Transport"
44864#~ msgstr "Pertempuran Amfibi"
44865
44866#, fuzzy
44867#~ msgid "Native caravan unit, that can move on all land terrains."
44868#~ msgstr "* Unit daratan tidak dapat bergerak di wilayah laut."
44869
44870#, fuzzy
44871#~ msgid "Stealth Spy"
44872#~ msgstr "Teknologi Siluman"
44873
44874#, fuzzy
44875#~ msgid "Teleporting Missile"
44876#~ msgstr "Peluru Kendali"
44877
44878#, fuzzy
44879#~ msgid "?plural:Adventurers"
44880#~ msgstr "Argentina"
44881
44882#, fuzzy
44883#~ msgid "?plural:Fans"
44884#~ msgstr "Franka"
44885
44886#, fuzzy
44887#~ msgid "J&W Corporation"
44888#~ msgstr "Korporasi"
44889
44890#, fuzzy
44891#~ msgid "?plural:JeeWees"
44892#~ msgstr "Welsh"
44893
44894#, fuzzy
44895#~ msgid "?plural:Children"
44896#~ msgstr "Cili"
44897
44898#, fuzzy
44899#~ msgid "?plural:Lunatics"
44900#~ msgstr "Latin"
44901
44902#, fuzzy
44903#~ msgid "?plural:Madmen"
44904#~ msgstr "Manx"
44905
44906#, fuzzy
44907#~ msgid "?plural:Mathematicians"
44908#~ msgstr "Jamaika"
44909
44910#, fuzzy
44911#~ msgid "?plural:Billionaries"
44912#~ msgstr "Britania"
44913
44914#, fuzzy
44915#~ msgid "?plural:Athletes"
44916#~ msgstr "Aztec"
44917
44918#~ msgid "Establish trade route"
44919#~ msgstr "Dirikan jalur dagang"
44920
44921#, fuzzy
44922#~ msgid "Some population lost."
44923#~ msgstr "Kelaparan menyebabkan penyusutan populasi di %s."
44924
44925#, fuzzy
44926#~ msgid "%s destroyed."
44927#~ msgstr "(hancur)"
44928
44929#~ msgid "Too far for this unit."
44930#~ msgstr "Terlalu jauh untuk unit ini."
44931
44932#~ msgid "Your %s Has Arrived"
44933#~ msgstr "%s Anda Telah Tiba"
44934
44935#~ msgid "Establish _Trade route"
44936#~ msgstr "Dirikan _Jalur dagang"
44937
44938#~ msgid "_Fortify Unit"
44939#~ msgstr "Posisi _Bertahan"
44940
44941#, fuzzy
44942#~ msgid "CMA settings"
44943#~ msgstr "Muat pengatura"
44944
44945#, fuzzy
44946#~ msgid "CMA is enabled"
44947#~ msgstr "aktif"
44948
44949#, fuzzy
44950#~ msgid "Current units %d"
44951#~ msgstr "Sedang berada di: %s"
44952
44953#, fuzzy
44954#~ msgid "citizens"
44955#~ msgstr "penduduk"
44956
44957#, fuzzy
44958#~ msgid "DISORDER"
44959#~ msgstr " - RUSUH"
44960
44961#, fuzzy
44962#~ msgid "celebrating"
44963#~ msgstr "Merayakan"
44964
44965#, fuzzy
44966#~ msgid "happy"
44967#~ msgstr " senang"
44968
44969#, fuzzy
44970#~ msgid "All Nations"
44971#~ msgstr "Semua bangsa"
44972
44973#, fuzzy
44974#~ msgid "Are you sure you want to disband those %1 units?"
44975#~ msgstr "Anda yakin ingin keluar?"
44976
44977#, fuzzy
44978#~ msgid "End Turn"
44979#~ msgstr "Akhir Giliran"
44980
44981#, fuzzy
44982#~ msgid "from"
44983#~ msgstr "dari %s"
44984
44985#, fuzzy
44986#~ msgid "Freeciv is covered by the GPL. "
44987#~ msgstr "Freeciv dilindungi oleh GPL."
44988
44989#, fuzzy
44990#~ msgid "&Refresh"
44991#~ msgstr "Segarkan"
44992
44993#, fuzzy
44994#~ msgid "&Cancel"
44995#~ msgstr "Batal"
44996
44997#, fuzzy
44998#~ msgid "&Connect"
44999#~ msgstr "Sambung"
45000
45001#, fuzzy
45002#~ msgid "Browse"
45003#~ msgstr "_Ramban..."
45004
45005#, fuzzy
45006#~ msgid "nation"
45007#~ msgstr "Bangsa"
45008
45009#, fuzzy
45010#~ msgid "Requires the culture in the nation to be less than %d.\n"
45011#~ msgid_plural "Requires the culture in the nation to be less than %d.\n"
45012#~ msgstr[0] "Memerlukan %s di kota.\n"
45013
45014#, fuzzy
45015#~ msgid "Requires a minimum culture of %d in some allied nation.\n"
45016#~ msgid_plural "Requires a minimum culture of %d in some allied nation.\n"
45017#~ msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n"
45018
45019#, fuzzy
45020#~ msgid "Requires a minimum culture of %d in some teamed nation.\n"
45021#~ msgid_plural "Requires a minimum culture of %d in some teamed nation.\n"
45022#~ msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n"
45023
45024#, fuzzy
45025#~ msgid "Requires a minimum culture of %d in some nation.\n"
45026#~ msgid_plural "Requires a minimum culture of %d in some nation.\n"
45027#~ msgstr[0] "Memerlukan %s telah dipelajari siapapun.\n"
45028
45029#~ msgid "?clistmore:, %s"
45030#~ msgstr ", %s"
45031
45032#~ msgid "* Pollution cannot be generated on this terrain."
45033#~ msgstr "* Polusi tidak dapat mencemari medan ini."
45034
45035#~ msgid "* Fallout cannot be generated on this terrain."
45036#~ msgstr "* Jatuhan nuklir tidak dapat mencemari medan ini."
45037
45038#~ msgid "* Cannot be built.\n"
45039#~ msgstr "* Tidak dapat dibangun.\n"
45040
45041#~ msgid "None. "
45042#~ msgstr "Tidak ada."
45043
45044#~ msgid "Learned From Great Library"
45045#~ msgstr "Dipelajari Dari Perpustakaan Raksasa"
45046
45047#, fuzzy
45048#~ msgid "Trench"
45049#~ msgstr "Prancis"
45050
45051#~ msgid "Your %s could not sabotage the %s %s."
45052#~ msgstr "%s Anda tidak dapat menyabotase %s %s."
45053
45054#~ msgid "Researching %s."
45055#~ msgstr "Mempelajari %s."
45056
45057#~ msgid "Your %s helps build the %s in %s (%d remaining)."
45058#~ msgstr "%s Anda membantu pembangunan %s di %s (sisa %d)."
45059
45060#~ msgid "You must select your city style."
45061#~ msgstr "Anda harus memilih gaya kota."
45062
45063#~ msgid "Ooops..."
45064#~ msgstr "Ups..."
45065
45066#~ msgid "This unit cannot be bribed!"
45067#~ msgstr "Unit ini tidak bisa disuap!"
45068
45069#~ msgid "Establish _Embassy"
45070#~ msgstr "Dirikan _Kedutaan"
45071
45072#~ msgid "Steal _Technology"
45073#~ msgstr "Curi _Teknologi"
45074
45075#~ msgid "Incite a _Revolt"
45076#~ msgstr "Hasut _Pemberontakan"
45077
45078#~ msgid "_Poison City"
45079#~ msgstr "_Racuni Kota"
45080
45081#~ msgid "Industrial _Sabotage"
45082#~ msgstr "_Sabotase Industri"
45083
45084#~ msgid "_Bribe Enemy Unit"
45085#~ msgstr "_Suap Unit Musuh"
45086
45087#~ msgid "_Roads & Rails"
45088#~ msgstr "_Jalan & Rel"
45089
45090#~ msgid "Bu_ild Farmland"
45091#~ msgstr "Ba_ngun Persawahan"
45092
45093#, fuzzy
45094#~ msgid "Activate given unit"
45095#~ msgstr "Aktifkan unit"
45096
45097#, fuzzy
45098#~ msgid "Activates given unit and closes dialog"
45099#~ msgstr "Aktifkan unit, tutup dialog"
45100
45101#, fuzzy
45102#~ msgid "Sentry given unit"
45103#~ msgstr "Aktifkan unit"
45104
45105#, fuzzy
45106#~ msgid "Build city"
45107#~ msgstr "Bangun Kota"
45108
45109#~ msgid ""
45110#~ "\n"
45111#~ "veteran"
45112#~ msgstr ""
45113#~ "\n"
45114#~ "veteran"
45115
45116#~ msgid "Freeciv %s, %s client"
45117#~ msgstr "Freeciv %s, klien %s"
45118
45119#~ msgid "Roads & Rails"
45120#~ msgstr "Jalan & Rel"
45121
45122#~ msgid "Build Farmland"
45123#~ msgstr "Bangun Persawahan"
45124
45125#, fuzzy
45126#~ msgid "Requires that the %s wonder has not yet been built by any player.\n"
45127#~ msgstr "Memerlukan %s yang telah dibangun siapapun.\n"
45128
45129#, fuzzy
45130#~ msgid "Requires the %s terrain special on a tile within the city radius.\n"
45131#~ msgstr "Memerlukan %s di kota.\n"
45132
45133#, fuzzy
45134#~ msgid "Requires the %s resource on a tile within the city radius.\n"
45135#~ msgstr "Memerlukan %s di kota.\n"
45136
45137#~ msgid "* Can build farmland.\n"
45138#~ msgstr "* Dapat membangun persawahan.\n"
45139
45140#~ msgid "* Can build farmland (if %s is known).\n"
45141#~ msgstr "* Dapat membangun persawahan (setelah mempelajari %s).\n"
45142
45143#~ msgid "* Can build farmland (if any of the following are known: %s).\n"
45144#~ msgstr ""
45145#~ "* Dapat membangun persawahan (setelah mempelajari salah satu dari: %s).\n"
45146
45147#~ msgid "* Can perform diplomatic actions, plus special spy abilities.\n"
45148#~ msgstr ""
45149#~ "* Dapat melakukan tindakan diplomatis dan memiliki kemampuan mata-mata.\n"
45150
45151#~ msgid "* May not be bribed.\n"
45152#~ msgstr "* Tidak dapat disuap.\n"
45153
45154#~ msgid "* Ignores the effects of city walls.\n"
45155#~ msgstr "* Mengabaikan efek dari Dinding Kota.\n"
45156
45157#~ msgid "* Your units cannot be bribed.\n"
45158#~ msgstr "* Unit Anda tidak dapat disuap.\n"
45159
45160#~ msgid "* Veteran %s units.\n"
45161#~ msgstr "* Unit %s veteran.\n"
45162
45163#~ msgid "* Veteran units.\n"
45164#~ msgstr "* Unit veteran.\n"
45165
45166#~ msgid "Could not open temp file."
45167#~ msgstr "Tidak dapat membuka berkas temp."
45168
45169#~ msgid "%s base"
45170#~ msgstr "Markas %s"
45171
45172#~ msgid "Hut"
45173#~ msgstr "Gubuk"
45174
45175#, fuzzy
45176#~ msgid ""
45177#~ "- Life Support Module: provides food and water for the population of  one "
45178#~ "Habitation Module."
45179#~ msgstr ""
45180#~ "- Modul Pendukung Kehidupan: menyediakan makanan dan air untuk orang-"
45181#~ "orang di Modul Tempat Tinggal."
45182
45183#, fuzzy
45184#~ msgid ""
45185#~ "- Solar Panels: provides the energy needed for any two of the other  "
45186#~ "Modules."
45187#~ msgstr ""
45188#~ "- Panel Surya: menyediakan energi yang dibutuhkan dua Modul lainnya."
45189
45190#, fuzzy
45191#~ msgid "Shakespeare's Theatre"
45192#~ msgstr "Teater Shakespeare"
45193
45194#, fuzzy
45195#~ msgid ""
45196#~ "All your new military land units start at the first veteran level.  The "
45197#~ "chance of a land unit getting the next veteran level after a battle "
45198#~ "increases by half."
45199#~ msgstr ""
45200#~ "Semua unit militer darat akan mulai sebagai veteran. Peluangnya untuk "
45201#~ "naik pangkat bertambah setengahnya."
45202
45203#~ msgid "Ruthenian"
45204#~ msgstr "Kievan Rus'"
45205
45206#~ msgid "?plural:Ruthenians"
45207#~ msgstr "Kievan Rus'"
45208
45209#~ msgid "Search for scenarios in directory DIR"
45210#~ msgstr "Mencari skenario di direktori DIR"
45211
45212#~ msgid "You can't bribe a unit from this nation."
45213#~ msgstr "Anda tidak dapat menyuap unit dari bangsa ini."
45214
45215#~ msgid "You cannot bribe the %s!"
45216#~ msgstr "Anda tidak dapat menyuap %s!"
45217
45218#~ msgid "fcdb option \"%s\":"
45219#~ msgstr "Opsi fcdb \"%s\":"
45220
45221#, fuzzy
45222#~ msgid ""
45223#~ "New hope sweeps like fire through the country as the discovery of new "
45224#~ "road building technology is announced."
45225#~ msgstr ""
45226#~ "Harapan baru menyebar ke seluruh negeri seperti api seiring ditemukannya "
45227#~ "rel kereta.\n"
45228#~ "      Para pekerja langsung berkumpul dan membangun rel kereta di seluruh "
45229#~ "kota."
45230
45231#, fuzzy
45232#~ msgid ""
45233#~ "The people are pleased to hear that your scientists finally know about "
45234#~ "new road building technology."
45235#~ msgstr ""
45236#~ "Orang-orang senang mendengar kabar bahwa ilmuwan Anda telah menemukan rel "
45237#~ "kereta.\n"
45238#~ "      Para pekerja langsung berkumpul dan membangun rel kereta di seluruh "
45239#~ "kota."
45240
45241#~ msgid "The %s have researched Future Tech. %d."
45242#~ msgstr "%s telah mempelajari Teknologi Masa Depan %d."
45243
45244#~ msgid "The \"%s\" file is required ... aborting!"
45245#~ msgstr "Berkas \"%s\" dibutuhkan ... membatalkan!"
45246
45247#~ msgid "Build Railroad"
45248#~ msgstr "Bangun Rel"
45249
45250#~ msgid "%*sRivers"
45251#~ msgstr "%*sSungai"
45252
45253#~ msgid "* Very good at attacking 'helicopter' units.\n"
45254#~ msgstr "* Sangat baik dalam menyerang unit 'helikopter'.\n"
45255
45256#~ msgid "* Gets quintuple defense against missiles and aircraft.\n"
45257#~ msgstr ""
45258#~ "* Mendapat pertahanan lima kali lipat ketika melawan rudal dan pesawat.\n"
45259
45260#~ msgid ""
45261#~ "* Will be built as a veteran in cities with appropriate training "
45262#~ "facilities (see Airport).\n"
45263#~ msgstr ""
45264#~ "* Dibangun sebagai veteran di kota dengan fasilitas latihan yang cocok "
45265#~ "(lihat Bandara).\n"
45266
45267#~ msgid "* May be promoted after defeating an enemy unit.\n"
45268#~ msgstr "* Bisa dinaikkan pangkatnya setelah mengalahkan unit musuh.\n"
45269
45270#~ msgid "* Will be built as a veteran under communist governments.\n"
45271#~ msgstr "* Dibangun sebagai veteran oleh pemerintahan komunis.\n"
45272
45273#~ msgid "* May be promoted after a successful mission.\n"
45274#~ msgstr "* Dapat dinaikkan pangkatnya setelah misinya berhasil.\n"
45275
45276#~ msgid ""
45277#~ "* Will be built as a veteran in cities with appropriate training "
45278#~ "facilities (see Barracks).\n"
45279#~ msgstr ""
45280#~ "* Dibangun sebagai veteran di kota dengan fasilitas latihan yang cocok "
45281#~ "(lihat Barak).\n"
45282
45283#~ msgid "* May be promoted through combat or training.\n"
45284#~ msgstr "* Dapat dinaikkan pangkatnya melalui pertarungan atau pelatihan.\n"
45285
45286#~ msgid "* May be built as a veteran through training.\n"
45287#~ msgstr "* Dapat dibangun sebagai veteran melalui pelatihan.\n"
45288
45289#~ msgid ""
45290#~ "Germany was united in 1871 by the Prussian military force.  After World "
45291#~ "War I it became a republic, but fell into Nazism 1933 and started World "
45292#~ "War II.  After the war it was split into two states, which reunited in "
45293#~ "1990 at the end of the Cold War."
45294#~ msgstr ""
45295#~ "Jerman disatukan pada 1871 oleh angkatan militer Prussia. Setelah Perang "
45296#~ "Dunia I, Jerman menjadi republik, namun jatuh kepada Nazisme 1933 dan "
45297#~ "memulai Perang Dunia II. Setelah perang, Jerman terpisah menjadi dua, "
45298#~ "lalu bersatu kembali pada akhir Perang Dingin tahun 1990."
45299
45300#~ msgid ""
45301#~ "Oceans cover much of the world, and only sea units (Triremes and other "
45302#~ "boats) can travel on them."
45303#~ msgstr ""
45304#~ "Samudera memenuhi sebagian besar wilayah bumi, dan hanya unit laut (kapal-"
45305#~ "kapal) yang dapat berjalan melaluinya."
45306
45307#~ msgid ""
45308#~ "The modern Spanish nation was formed when the rulers of the kingdoms of "
45309#~ "Castile and Aragon led the recapture of the Iberian peninsula from the "
45310#~ "Moslems.  The Reconquista was completed in 1492 AD, the same year "
45311#~ "Columbus sailed."
45312#~ msgstr ""
45313#~ "Spanyol Modern dibentuk setelah para penguasa kerajaan Castile dan Aragon "
45314#~ "memimpin perebutan kembali Semenanjung Iberia dari Muslim. Perebutan "
45315#~ "tuntas pada tahun 1492, tahun yang sama dengan pelayaran Columbus ke "
45316#~ "Amerika."
45317
45318#~ msgid "?team name:Dark White"
45319#~ msgstr "Putih Redup"
45320
45321#~ msgid "?team name:Indigo"
45322#~ msgstr "Nila"
45323
45324#~ msgid "?team name:Ultramarine"
45325#~ msgstr "Lazuardi"
45326
45327#~ msgid "Dictatress %s"
45328#~ msgstr "Diktator %s"
45329
45330#~ msgid "?female:Princess %s"
45331#~ msgstr "Puteri %s"
45332
45333#~ msgid "?female:Calipha %s"
45334#~ msgstr "Khalifah %s"
45335
45336#~ msgid "?female:Sheikh %s"
45337#~ msgstr "Syaikhah %s"
45338
45339#~ msgid "?female:Rani %s"
45340#~ msgstr "Rani %s"
45341
45342#~ msgid "Rail"
45343#~ msgstr "Rel"
45344
45345#~ msgid "Player '%s' did reconnect. Restore player state."
45346#~ msgstr "Pemain '%s' tersambung kembali. Mengembalikan keadaan pemain."
45347
45348#~ msgid "freeciv 2.3.0"
45349#~ msgstr "freeciv 2.3.0"
45350
45351#~ msgid "freeciv 2.4.0"
45352#~ msgstr "freeciv 2.4.0"
45353
45354#~ msgid "Units able to move both on land and sea"
45355#~ msgstr "Unit yang dapat bergerak di darat dan di laut"
45356
45357#~ msgid "team color (ordered)"
45358#~ msgstr "warna tim (berurutan)"
45359
45360#~ msgid "Game ended in a draw."
45361#~ msgstr "Permainan berakhir dengan imbang."
45362
45363#~ msgid "Unknown player name: '%s'"
45364#~ msgstr "Nama pemain tidak diketahui: '%s'."
45365
45366#~ msgid "A user is connected to player '%s'."
45367#~ msgstr "Seseorang tersambung ke pemain '%s'."
45368
45369#~ msgid "Player data do not match."
45370#~ msgstr "Data pemain tidak cocok."
45371
45372#~ msgid "Couldn't add definition: %s."
45373#~ msgstr "Tidak dapat menambahkan definisi: %s."
45374
45375#~ msgid " and "
45376#~ msgstr " dan"
45377
45378#~ msgid "?and:, "
45379#~ msgstr ", "
45380
45381#~ msgid "Not bzip2 file"
45382#~ msgstr "Bukan berkas bzip2"
45383
45384#~ msgid "  -f, --file FILE\tLoad saved game FILE\n"
45385#~ msgstr "  -f, --file FILE\tMuat permainan FILE tersimpan\n"
45386
45387#~ msgid "  -M, --Metaserver ADDR\tSet ADDR as metaserver address\n"
45388#~ msgstr "  -M, --Metaserver ADDR\tMengatur ADDR sebagai alamat metaserver\n"
45389
45390#~ msgid "Show a list of players, teams, connections, or scenarios."
45391#~ msgstr "Tampilkan daftar pemain, tim, sambungan, atau skenario."
45392
45393#~ msgid "0 = no 1x1 islands; 1 = some 1x1 islands"
45394#~ msgstr "0 = tidak ada pulau 1x1; 1 = ada pulau 1x1"
45395
45396#~ msgid ""
45397#~ "0 = continents may attach to poles; 1 = poles will usually be separate"
45398#~ msgstr "0 = benua dapat terhubung dengan kutub; 1 = kutub biasanya terpisah"
45399
45400#~ msgid "0 = normal Earth-like planet; 1 = all-temperate planet "
45401#~ msgstr "0 = planet normal, seperti Bumi; 1 = seluruh planet hangat"
45402
45403#~ msgid ""
45404#~ "0 = default; diplomacy is enabled for everyone.\n"
45405#~ "1 = diplomacy is only allowed between human players.\n"
45406#~ "2 = diplomacy is only allowed between AI players.\n"
45407#~ "3 = diplomacy is restricted to teams.\n"
45408#~ "4 = diplomacy is disabled for everyone."
45409#~ msgstr ""
45410#~ "0 = bawaan; diplomasi kepada semua pemain.\n"
45411#~ "1 = diplomasi hanya di antara pemain manusia.\n"
45412#~ "2 = diplomasi hanya di antara pemain AI.\n"
45413#~ "3 = diplomasi hanya kepada tim.\n"
45414#~ "4 = tidak ada diplomasi antar pemain."
45415
45416#~ msgid ""
45417#~ "0 = no barbarians \n"
45418#~ "1 = barbarians only in huts \n"
45419#~ "2 = normal rate of barbarian appearance \n"
45420#~ "3 = frequent barbarian uprising \n"
45421#~ "4 = raging hordes, lots of barbarians"
45422#~ msgstr ""
45423#~ "0 = tidak ada barbar\n"
45424#~ "1 = barbar hanya di gubuk\n"
45425#~ "2 = tingkat normal kemunculan barbar\n"
45426#~ "3 = barbar sering muncul \n"
45427#~ "4 = banyak barbar"
45428
45429#~ msgid "Game ended in a draw"
45430#~ msgstr "Permainan berakhir dengan imbang"
45431
45432#~ msgid "Can't add AI players once the game has begun."
45433#~ msgstr "Tidak dapat menambahkan pemain AI setelah permainan dimulai."
45434
45435#~ msgid "?accslvllist:or "
45436#~ msgstr "atau"
45437
45438#~ msgid "description"
45439#~ msgstr "deskripsi"
45440
45441#~ msgid "%2d : '%s' : 1 player : %s"
45442#~ msgstr "%2d : '%s' : 1 pemain : %s"
45443
45444#~ msgid "Empty team: %s"
45445#~ msgstr "Tim kosong: %s"
45446
45447#~ msgid "* Can build fortresses.\n"
45448#~ msgstr "* Dapat membangun benteng.\n"
45449
45450#~ msgid " or "
45451#~ msgstr " atau "
45452
45453#~ msgid "?or:, "
45454#~ msgstr ", "
45455
45456#~ msgid "Screen width"
45457#~ msgstr "Panjang layar"
45458
45459#~ msgid "Screen height"
45460#~ msgstr "Tinggi layar"
45461
45462#~ msgid "?clistbegin: with %s"
45463#~ msgstr " dengan %s"
45464
45465#~ msgid "The diplomat is waiting for your command"
45466#~ msgstr "Diplomat menunggu perintah anda"
45467
45468#~ msgid "_Ready all"
45469#~ msgstr "Semua _siap"
45470
45471#~ msgid "Select _all"
45472#~ msgstr "Pilih _semua"
45473
45474#~ msgid "_Cancel meeting"
45475#~ msgstr "_Batalkan pertemuan"
45476
45477#~ msgid "Accept _treaty"
45478#~ msgstr "_Sepakati"
45479
45480#~ msgid "_Gold:"
45481#~ msgstr "_Emas:"
45482
45483#~ msgid "_Fortress & Airbase"
45484#~ msgstr "_Bentang & Pangkalan Udara"
45485
45486#~ msgid "Build _Fortress"
45487#~ msgstr "Bangun _Benteng"
45488
45489#~ msgid "Build Airbas_e"
45490#~ msgstr "Bangun Pangkalan Ud_ara"
45491
45492#~ msgid "Build _Railroad"
45493#~ msgstr "Bangun _Rel"
45494
45495#~ msgid "Change to %s (_M)"
45496#~ msgstr "Ubah Menjadi %s (_M)"
45497
45498#~ msgid "Sell _Obsolete"
45499#~ msgstr "Jual yang _Tidak Terpakai"
45500
45501#~ msgid "true"
45502#~ msgstr "benar"
45503
45504#~ msgid "false"
45505#~ msgstr "salah"
45506
45507#~ msgid "(hidden)"
45508#~ msgstr "(tersembunyi)"
45509
45510#~ msgid "View Civiliopedia entry for %s"
45511#~ msgstr "Tampilkan entri \"%s\" dalam Civiliopedia"
45512
45513#~ msgid "Nation's Legend"
45514#~ msgstr "Legenda Bangsa"
45515
45516#~ msgid "No modes available!"
45517#~ msgstr "Tidak ada modus tersedia!"
45518
45519#~ msgid "Fullscreen Mode"
45520#~ msgstr "Modus Layar Penuh"
45521
45522#~ msgid "City Trade Routes"
45523#~ msgstr "Jalur Dagang Kota"
45524
45525#~ msgid "Roads and Rails"
45526#~ msgstr "Jalan dan Rel"
45527
45528#~ msgid "Fortress and Airbase"
45529#~ msgstr "Banteng dan Pangkalan Udara"
45530
45531#~ msgid "Game options"
45532#~ msgstr "Opsi permainan"
45533
45534#~ msgid "Map options"
45535#~ msgstr "Opsi peta"
45536
45537#~ msgid "Upkeep (Total: %d)"
45538#~ msgstr "Pemeliharaan (Total: %d)"
45539
45540#~ msgid "_Yes"
45541#~ msgstr "_Ya"
45542
45543#~ msgid "_No"
45544#~ msgstr "_Tidak"
45545
45546#~ msgid "Trade with %s gives %d trade.\n"
45547#~ msgstr "Berdagang dengan %s memberikan %d poin perdagangan.\n"
45548
45549#~ msgid "No trade routes exist."
45550#~ msgstr "Tidak ada jalur dagang."
45551
45552#~ msgid "_Activate Unit"
45553#~ msgstr "_Aktifkan Unit"
45554
45555#~ msgid "Activate Unit, _Close Dialog"
45556#~ msgstr "Aktifkan Unit, _Tutup Dialog"
45557
45558#~ msgid "_Upgrade Unit"
45559#~ msgstr "_Upgrade Unit"
45560
45561#~ msgid "That's the same thing!"
45562#~ msgstr "Itu sama!"
45563
45564#~ msgid "Change All"
45565#~ msgstr "Ganti semua"
45566
45567#~ msgid "see README.cma."
45568#~ msgstr "lihat README.cma."
45569
45570#~ msgid "Local Area Network"
45571#~ msgstr "Jaringan Lokal"
45572
45573#~ msgid "Connect To Network Game"
45574#~ msgstr "Sambung Ke Permainan Jaringan"
45575
45576#~ msgid "Choose a nation to play"
45577#~ msgstr "Pilih bangsa yang akan dimainkan"
45578
45579#~ msgid "Number of players (Including AI):"
45580#~ msgstr "Jumlah pemain (termasuk AI):"
45581
45582#~ msgid "AI skill level:"
45583#~ msgstr "Tingkat kesulitan AI:"
45584
45585#~ msgid "Start Game"
45586#~ msgstr "Mulai Permainan"
45587
45588#~ msgid "Port:"
45589#~ msgstr "Port:"
45590
45591#~ msgid "Erase Clause"
45592#~ msgstr "Hapus Klausul"
45593
45594#~ msgid "Allows "
45595#~ msgstr "Memungkinkan"
45596
45597#~ msgid "Obsoletes "
45598#~ msgstr "Membuat usang"
45599
45600#~ msgid " (with "
45601#~ msgstr " (dengan"
45602
45603#~ msgid "Sa_ve Settings"
45604#~ msgstr "Si_mpan Pengaturan"
45605
45606#~ msgid "Server O_ptions"
45607#~ msgstr "O_psi Server"
45608
45609#~ msgid "_Write Log"
45610#~ msgstr "_Tulis Log"
45611
45612#~ msgid "_Clear Log"
45613#~ msgstr "_Hapus Log"
45614
45615#~ msgid "_Disconnect"
45616#~ msgstr "_Putuskan"
45617
45618#~ msgid "Fortress & Airbase"
45619#~ msgstr "Benteng & Pangkalan Udara"
45620
45621#~ msgid "_Road"
45622#~ msgstr "_Jalan"
45623
45624#~ msgid "Rai_l"
45625#~ msgstr "Re_l"
45626
45627#~ msgid "_Go to Tile"
45628#~ msgstr "_Ke Ubin"
45629
45630#~ msgid "_Reports"
45631#~ msgstr "_Laporan"
45632
45633#~ msgid "(%d step)"
45634#~ msgid_plural "(%d steps)"
45635#~ msgstr[0] "(%d langkah)"
45636
45637#~ msgid "Trade Report"
45638#~ msgstr "Laporan Perdagangan"
45639
45640#~ msgid "Sell Obsolete"
45641#~ msgstr "Jual yang Tidak Terpakai"
45642
45643#~ msgid "Building Name"
45644#~ msgstr "Nama Bangunan"
45645
45646#~ msgid "Totals"
45647#~ msgstr "Total"
45648
45649#~ msgid "Pollution:    %3d"
45650#~ msgstr "Pencamaran:   %3d"
45651
45652#~ msgid "<AI>"
45653#~ msgstr "<AI>"
45654
45655#~ msgid "Strategy and tactics"
45656#~ msgstr "Strategi dan taktik"
45657
45658#~ msgid "?nationgroup:Fictional"
45659#~ msgstr "Khayalan"
45660
45661#~ msgid "scientist"
45662#~ msgstr "ilmuwan"
45663
45664#~ msgid ""
45665#~ "Under Despotism, you are the absolute ruler of your people.  Your control "
45666#~ "over your citizens is maintained largely by martial law.\n"
45667#~ "\n"
45668#~ "Despotism suffers the highest level of corruption and waste of all forms "
45669#~ "of government."
45670#~ msgstr ""
45671#~ "Dengan Despotisme, Andalah penguasa mutlak atas negara Anda. Kekuasaan "
45672#~ "Anda atas negara Anda sebagian besar didasari atas hukum adat.\n"
45673#~ "\n"
45674#~ "Despotisme memiliki tingkat korupsi dan polusi tertinggi dibanding bentuk "
45675#~ "pemerintahan lain."
45676
45677#~ msgid ""
45678#~ "A Communist government is based on the ideal that all people are equal.  "
45679#~ "All goods are owned by the state, rather than by private citizens.  "
45680#~ "Communism gives a balance between military and commercial styles of "
45681#~ "government.\n"
45682#~ "\n"
45683#~ "Under Communism, corruption and waste does not vary by distance from the "
45684#~ "capital; all cities (including the capital) have a modest amount of "
45685#~ "corruption."
45686#~ msgstr ""
45687#~ "Pemerintahan Komunis berdasar pada paham bahwa semua orang itu sama. "
45688#~ "Semua barang dimiliki negara, tidak ada hak milik pribadi. Komunisme "
45689#~ "menyeimbangkan gaya pemerintahan militer dan komersial.\n"
45690#~ "\n"
45691#~ "Dengan Komunisme, tingkat korupsi tidak bergantung pada jarak dari "
45692#~ "ibukota; semua kota (termasuk ibukota) memiliki tingkat korupsi yang "
45693#~ "sedang."
45694
45695#~ msgid "Air"
45696#~ msgstr "Udara"
45697
45698#~ msgid "Sheik"
45699#~ msgstr "Syekh"
45700
45701#~ msgid ""
45702#~ "Austria means Eastern Realm, given its position as the far east territory "
45703#~ "of the medieval Holy Roman Empire."
45704#~ msgstr ""
45705#~ "Austria berarti Kerajaan Timur, namanya begitu karena letaknya di wilayah "
45706#~ "timur jauh Kekaisaran Romawi."
45707
45708#~ msgid "?plural:Burundi"
45709#~ msgstr "Burundi"
45710
45711#~ msgid "Mwami"
45712#~ msgstr "Raja"
45713
45714#~ msgid "Mwamikazi"
45715#~ msgstr "Ratu"
45716
45717#~ msgid "Chile is located on the south-western coast of South America."
45718#~ msgstr "Cili terletak di pesisir barat daya Amerika Selatan."
45719
45720#~ msgid ""
45721#~ "The Confederate States of America was a splinter nation of the United "
45722#~ "States during the American Civil War. It was formed in 1861 by six "
45723#~ "Southern states but had to abandon their claims of independence a few "
45724#~ "years later after several military defeats by United States troops."
45725#~ msgstr ""
45726#~ "Konfederasi Amerika adalah pecahan Amerika Serikat selama Perang Saudara "
45727#~ "yang terbentuk pada 1861 dan terdiri atas enam negara bagian selatan. "
45728#~ "Tetapi mereka menyerah beberapa tahun kemudian setelah kekalahan bertubi-"
45729#~ "tubi melawan tentara Amerika Serikat."
45730
45731#~ msgid "Maharajadhiraja"
45732#~ msgstr "Maharajadiraja"
45733
45734#~ msgid "Maharanidhirani"
45735#~ msgstr "Maharanidirani"
45736
45737#~ msgid ""
45738#~ "The Inuit people inhabit northern Canada and Greenland. Legend says that "
45739#~ "the Great Shaman Qitdlarssuaq lead his people to Thule (Qaanaaq) on the "
45740#~ "west coast of Greenland in the 10th century. All Inuit of today are "
45741#~ "descendents of the Thule culture."
45742#~ msgstr ""
45743#~ "Orang Inuit mendiami wilayah utara Kanada dan Greenland. Legenda "
45744#~ "mengatakan bahwa Shaman Besar Qitdlarssuaq memimpin rakyatnya ke Thule "
45745#~ "(Qaanaaq) di pesisir barat Greenland pada abad ke-10. Semua Inuit hari "
45746#~ "ini adalah keturunan budaya Thule."
45747
45748#~ msgid "Raiis Jomhoor"
45749#~ msgstr "Presiden"
45750
45751#~ msgid "?female:Raiis Jomhoor"
45752#~ msgstr "Presiden"
45753
45754#~ msgid "Prince"
45755#~ msgstr "Pangeran"
45756
45757#~ msgid "Mahapatih"
45758#~ msgstr "Mahapatih"
45759
45760#~ msgid "Tun"
45761#~ msgstr "Tun"
45762
45763#~ msgid ""
45764#~ "Mexico borrows its name from the Mexica people, another name for the "
45765#~ "Aztecs."
45766#~ msgstr "Meksiko mengambil namanya dari orang Mexica, nama lain untuk Aztec."
45767
45768#~ msgid "Voievod"
45769#~ msgstr "Pangeran"
45770
45771#~ msgid "The Papuans are a Melanesian people on the island of New Guinea."
45772#~ msgstr "Orang Papua adalah orang Melanesia di pulau Nugini."
45773
45774#~ msgid "Prymas"
45775#~ msgstr "Uskup"
45776
45777#~ msgid "Caconzi"
45778#~ msgstr "Raja"
45779
45780#~ msgid "Encik"
45781#~ msgstr "Tuan"
45782
45783#~ msgid "Datu"
45784#~ msgstr "Datuk"
45785
45786#~ msgid ""
45787#~ "When the Chinese nationalists lost the armed struggle against the Chinese "
45788#~ "communists, the nationalist government evacuated to the island of Taiwan "
45789#~ "where they formed the Republic of China."
45790#~ msgstr ""
45791#~ "Ketika para nasionalis Cina kalah berperang melawan komunis Cina, "
45792#~ "pemerintahan nasionalis mengungsi ke kepulauan Taiwan dimana mereka "
45793#~ "membentuk Republik Cina."
45794
45795#~ msgid ""
45796#~ "Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
45797#~ "Tajikistan got independence from the Soviet Union in 1991."
45798#~ msgstr ""
45799#~ "Sebuah negara di Asia Tengah. Ditaklukkan oleh Kekaisaran Rusia pada abad "
45800#~ "19, Tajikistan merdeka dari Uni Soviet pada 1991."
45801
45802#~ msgid ""
45803#~ "Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
45804#~ "Turkmenistan got independence from the Soviet Union in 1991."
45805#~ msgstr ""
45806#~ "Negara di Asia Tengah. Ditaklukkan oleh Kekaisaran Rusia pada abad 19, "
45807#~ "Turkmenistan merdeka dari Uni Soviet pada 1991."
45808
45809#~ msgid "Team 4"
45810#~ msgstr "Tim 4"
45811
45812#~ msgid "Team 5"
45813#~ msgstr "Tim 5"
45814
45815#~ msgid "Team 6"
45816#~ msgstr "Tim 6"
45817
45818#~ msgid "Team 7"
45819#~ msgstr "Tim 7"
45820
45821#~ msgid "Team 8"
45822#~ msgstr "Tim 8"
45823
45824#~ msgid "Team 9"
45825#~ msgstr "Tim 9"
45826
45827#~ msgid "Team 10"
45828#~ msgstr "Tim 10"
45829
45830#~ msgid "Team 11"
45831#~ msgstr "Tim 11"
45832
45833#~ msgid "Team 12"
45834#~ msgstr "Tim 12"
45835
45836#~ msgid "Team 13"
45837#~ msgstr "Tim 13"
45838
45839#~ msgid "Team 14"
45840#~ msgstr "Tim 14"
45841
45842#~ msgid "Team 15"
45843#~ msgstr "Tim 15"
45844
45845#~ msgid "Team 16"
45846#~ msgstr "Tim 16"
45847
45848#~ msgid "Team 17"
45849#~ msgstr "Tim 17"
45850
45851#~ msgid "Team 18"
45852#~ msgstr "Tim 18"
45853
45854#~ msgid "Team 19"
45855#~ msgstr "Tim 19"
45856
45857#~ msgid "Team 20"
45858#~ msgstr "Tim 20"
45859
45860#~ msgid "Team 21"
45861#~ msgstr "Tim 21"
45862
45863#~ msgid "Team 22"
45864#~ msgstr "Tim 22"
45865
45866#~ msgid "Team 23"
45867#~ msgstr "Tim 23"
45868
45869#~ msgid "Team 24"
45870#~ msgstr "Tim 24"
45871
45872#~ msgid "Team 25"
45873#~ msgstr "Tim 25"
45874
45875#~ msgid "Team 26"
45876#~ msgstr "Tim 26"
45877
45878#~ msgid "Team 27"
45879#~ msgstr "Tim 27"
45880
45881#~ msgid "Team 28"
45882#~ msgstr "Tim 28"
45883
45884#~ msgid "Team 29"
45885#~ msgstr "Tim 29"
45886
45887#~ msgid "Team 30"
45888#~ msgstr "Tim 30"
45889
45890#~ msgid "Team 31"
45891#~ msgstr "Tim 31"
45892