1 /***********************************************************************
2  Freeciv - Copyright (C) 1996-2015 - Freeciv Development Team
3    This program is free software; you can redistribute it and/or modify
4    it under the terms of the GNU General Public License as published by
5    the Free Software Foundation; either version 2, or (at your option)
6    any later version.
7 
8    This program is distributed in the hope that it will be useful,
9    but WITHOUT ANY WARRANTY; without even the implied warranty of
10    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11    GNU General Public License for more details.
12 ***********************************************************************/
13 
14 #ifndef FC__API_SERVER_GAME_METHODS_H
15 #define FC__API_SERVER_GAME_METHODS_H
16 
17 /* common/scriptcore */
18 #include "luascript_types.h"
19 
20 /* server/scripting */
21 #include "api_server_edit.h"
22 
23 /* Server-only methods added to the modules defined in
24  * the common tolua_game.pkg. */
25 
26 int api_methods_player_trait(lua_State *L, Player *pplayer,
27                              const char *tname);
28 int api_methods_player_trait_base(lua_State *L, Player *pplayer,
29                                   const char *tname);
30 int api_methods_player_trait_current_mod(lua_State *L, Player *pplayer,
31                                          const char *tname);
32 
33 int api_methods_nation_trait_min(lua_State *L, Nation_Type *pnation,
34                                  const char *tname);
35 int api_methods_nation_trait_max(lua_State *L, Nation_Type *pnation,
36                                  const char *tname);
37 int api_methods_nation_trait_default(lua_State *L, Nation_Type *pnation,
38                                      const char *tname);
39 
40 #endif /* FC__API_SERVER_GAME_METHODS_H */
41