main(void)1 void main( void ) 2 { 3 if(&thief == 2) 4 { 5 sp_active(¤t_sprite, 0); 6 } 7 } 8 touch(void)9 void touch( void ) 10 { 11 move_stop(1, 2, 140, 1); 12 say("It's locked.", 1); 13 14 } 15