1Version 1.3: 2 * Expansion and improvements to the plot and dialogue, adding new cutscenes that give you a closer look at the antagonists' motives. 3 * Several new levels were added to the dungeon environment; with some of them being optional, there's much more to explore now. 4 * Some new enemies to be vanquished: a red bat that's much more tenacious than the regular ones, and the hard-hitting ninja-kitty, that has many tools at his disposal to fight you. And these are just a few examples! 5 * New difficulty level: Challenging. Some enemies will be faster, hardier, smarter, or all of those put together. 6 * A better "New Game/Load Game" screen, that allows the selection of save slots. 7 * New power-up system, based on a common "mana" resource - now players can choose what powers to use at any time, if they've acquired them and have enough mana to use them. 8 * Two new power-ups: Fire-breath attack and an energy shot that homes in on enemies. 9 * Graphical improvements abound: ground tiles on most environments were reworked, adding better perspective, and being improved on in general. 10 * Lots of new objects show up in the foreground and background, giving more depth and diversity to each map. 11 * Many new tracks were added to the soundtrack, while most of the previous repertoire has been enhanced. 12 * A much wider and smarter usage of sound effects; now you'll be able to notice flying enemies' wings flapping, kitties running around, and even the sounds Frogatto make are when moving around are dependent on terrain. 13 14Version 1.2: 15 * Complete redo of attack logic; frogatto now is free to walk around whilst he attacks, and in general is much more responsive. 16 * Frogatto's tongue-grabbing is MUCH more forgiving 17 * Complete rewrite of damage handling; much more consistent now, and categorically eliminates some bugs where damage wouldn't get dealt. 18 * Reworked some tilesets to eliminate tiling errors. 19 * Further enhancements to dungeon wall graphics (added edges). 20 * New, more readable dialogue font. 21 * Lots of small graphical tweaks. 22 * Maps are now strewn with spittable props within easy reach. 23 * Rewrote most of the dialogue. 24 * Collectible items like coins can be collected by being touched by the tongue, besides just frogatto's body. 25 * Redrew the world map. 26 * Added a few new monsters, like the red hornbugs, and completely rewrote how bats behave. 27 * Fixed a bug that caused a black line in the seaside background during dialogues. 28 * Fixed a bug that caused some tiles to incorrectly be flagged as opaque. 29 30Version 1.1.1: 31 * Fixed some crashing bugs. 32 * Fixed The Long Haul (compiled mode) 33 * Fixed instructions on titlescreen (iOS) 34 * New translation: Italian 35 * Added automatic language selection for Windows 36 * Complete redo of iOS controls, switching to a 2-button dpad from a 4-button. Eliminates all problems with mispressed up or down keys interrupting other actions. 37 38Version 1.1: 39 * Added arcade mode. 40 * Redid graphics for forest trees. 41 * Redid graphics for forest background 42 * Redid graphics for dungeon wall tiles 43 * Redid graphics for basement wall tiles 44 * Added a bunch of interior props 45 * Reworked "darkness" for improved appearance 46 * Added new palettes to forest and seaside areas. 47 * Added some unique enemies to the forest. 48 * Refactored damage and monster type systems to make behavior more consistent and eliminate some rare buggy behavior. 49 * Added translation support, with 4 complete translations: French, Brazilian Portuguese, Chinese (Simplified), and Japanese. 50 51Version 1.0.3: 52 * Fixed crash when picking up max heart pieces. 53 * Other small bug fixes. 54 55Version 1.0.2: 56 * Added support for "darkness" in levels. 57 * Added support for WVGA. 58 * Made player status not show on the titlescreen or world map. 59 * Made golden ants less ambiguous. 60 * Fixed bug making certain music always play at full volume (iPhone). 61 * Added option to reverse positions of A and B buttons (iPhone). 62 * Added support for repeating levels (for arcade modes). 63 * Pressing jump while in the air pressing against a wall now makes you cling to the wall. 64 * Made it so you can skip dialogs sequences. 65 * Fixed lots of z-order issues. 66 * Fixed bug causing ambient sounds to not work. 67 * Improved forest background, and made it go upwards infinitely. 68 * Made hearts heal a full heart, rather than just half. 69 * Changed tilesets to make water look better. 70 * Many small bug fixes. 71 72Version 1.0.1 (iPhone only): 73 * Significantly improved controls, both functionally and graphically (iPhone). 74 * Fixed auto-saving on iOS4 where multitasking is supported (iPhone). 75 * Fixed bug where a dialog could repeat forever. 76 * Fixed crash in world map when you hold down while entering it. 77 * Fixed fullscreen mode (Mac/Windows). 78 * Fixed controlpad issues for computers. 79 * Added music and sound volume controls to pause screen. 80 * Added customizable controls. 81 * Added half-hearts. 82 * Added scons script for compiling. 83 * Minor level changes. 84 * Updated music.