1Version 1.3:
2 * Expansion and improvements to the plot and dialogue, adding new cutscenes that give you a closer look at the antagonists' motives.
3 * Several new levels were added to the dungeon environment; with some of them being optional, there's much more to explore now.
4 * Some new enemies to be vanquished: a red bat that's much more tenacious than the regular ones, and the hard-hitting ninja-kitty, that has many tools at his disposal to fight you. And these are just a few examples!
5 * New difficulty level: Challenging. Some enemies will be faster, hardier, smarter, or all of those put together.
6 * A better "New Game/Load Game" screen, that allows the selection of save slots.
7 * New power-up system, based on a common "mana" resource - now players can choose what powers to use at any time, if they've acquired them and have enough mana to use them.
8 * Two new power-ups: Fire-breath attack and an energy shot that homes in on enemies.
9 * Graphical improvements abound: ground tiles on most environments were reworked, adding better perspective, and being improved on in general.
10 * Lots of new objects show up in the foreground and background, giving more depth and diversity to each map.
11 * Many new tracks were added to the soundtrack, while most of the previous repertoire has been enhanced.
12 * A much wider and smarter usage of sound effects; now you'll be able to notice flying enemies' wings flapping, kitties running around, and even the sounds Frogatto make are when moving around are dependent on terrain.
13
14Version 1.2:
15 * Complete redo of attack logic; frogatto now is free to walk around whilst he attacks, and in general is much more responsive.
16 * Frogatto's tongue-grabbing is MUCH more forgiving
17 * Complete rewrite of damage handling; much more consistent now, and categorically eliminates some bugs where damage wouldn't get dealt.
18 * Reworked some tilesets to eliminate tiling errors.
19 * Further enhancements to dungeon wall graphics (added edges).
20 * New, more readable dialogue font.
21 * Lots of small graphical tweaks.
22 * Maps are now strewn with spittable props within easy reach.
23 * Rewrote most of the dialogue.
24 * Collectible items like coins can be collected by being touched by the tongue, besides just frogatto's body.
25 * Redrew the world map.
26 * Added a few new monsters, like the red hornbugs, and completely rewrote how bats behave.
27 * Fixed a bug that caused a black line in the seaside background during dialogues.
28 * Fixed a bug that caused some tiles to incorrectly be flagged as opaque.
29
30Version 1.1.1:
31 * Fixed some crashing bugs.
32 * Fixed The Long Haul (compiled mode)
33 * Fixed instructions on titlescreen (iOS)
34 * New translation: Italian
35 * Added automatic language selection for Windows
36 * Complete redo of iOS controls, switching to a 2-button dpad from a 4-button.  Eliminates all problems with mispressed up or down keys interrupting other actions.
37
38Version 1.1:
39 * Added arcade mode.
40 * Redid graphics for forest trees.
41 * Redid graphics for forest background
42 * Redid graphics for dungeon wall tiles
43 * Redid graphics for basement wall tiles
44 * Added a bunch of interior props
45 * Reworked "darkness" for improved appearance
46 * Added new palettes to forest and seaside areas.
47 * Added some unique enemies to the forest.
48 * Refactored damage and monster type systems to make behavior more consistent and eliminate some rare buggy behavior.
49 * Added translation support, with 4 complete translations: French, Brazilian Portuguese, Chinese (Simplified), and Japanese.
50
51Version 1.0.3:
52 * Fixed crash when picking up max heart pieces.
53 * Other small bug fixes.
54
55Version 1.0.2:
56 * Added support for "darkness" in levels.
57 * Added support for WVGA.
58 * Made player status not show on the titlescreen or world map.
59 * Made golden ants less ambiguous.
60 * Fixed bug making certain music always play at full volume (iPhone).
61 * Added option to reverse positions of A and B buttons (iPhone).
62 * Added support for repeating levels (for arcade modes).
63 * Pressing jump while in the air pressing against a wall now makes you cling to the wall.
64 * Made it so you can skip dialogs sequences.
65 * Fixed lots of z-order issues.
66 * Fixed bug causing ambient sounds to not work.
67 * Improved forest background, and made it go upwards infinitely.
68 * Made hearts heal a full heart, rather than just half.
69 * Changed tilesets to make water look better.
70 * Many small bug fixes.
71
72Version 1.0.1 (iPhone only):
73 * Significantly improved controls, both functionally and graphically (iPhone).
74 * Fixed auto-saving on iOS4 where multitasking is supported (iPhone).
75 * Fixed bug where a dialog could repeat forever.
76 * Fixed crash in world map when you hold down while entering it.
77 * Fixed fullscreen mode (Mac/Windows).
78 * Fixed controlpad issues for computers.
79 * Added music and sound volume controls to pause screen.
80 * Added customizable controls.
81 * Added half-hearts.
82 * Added scons script for compiling.
83 * Minor level changes.
84 * Updated music.