README
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2|GLSFcave|
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42008/03/14 TOMARI, Hisanobu<posco(dot)grubb(at)gmail(dot)com>
5
6GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL.
7SFcave is a game where the player controls a ribbon and
8avoid hitting walls.
9
10You have only one control: when you hold the mouse button,
11the ribbon goes up. Otherwise the ribbon goes down.
12
13**************
14How to compile
15**************
16You need GLUT to compile and play this game. Although there
17seems to be many variants and versions of the GLUT library,
18many of them should work well with this game.
19
201. Edit `Makefile'
21 Choose a LDFLAGS for your environment and comment it out.
22 Usually, you will need to edit lines 1 to 6.
23
242. make
25 Just type `make' and the executable `glsfcave' should
26 compile. GNU make, BSD make, IRIX's /sbin/make worked.
27
28I checked this game to work on following environments:
29 Apple MacOS X 10.5.2(PowerPC) ATI Mobility RADEON 9700
30 SGI IRIX 6.5.22(IP32,R5000) CRIME
31 Debian 4.0r3(i386) NVIDIA GeForce 460 Go
32 CentOS 4(i386) software rendering(mesa)
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