1Known bugs: 2 3- some positions show problem in the evaluation algorithm 4- minishogi repetition rule, different from standard shogi, is 5 not implemented 6- with no piece on board, computer generates invalid move 7 8Target for v1.5: 9 10- refactor dspwrappers into a driver-like structure 11- integrate H.G.Muller's work on the xboard protocol on top of that 12- deprecate xshogi in favor of xboard 13- make minishogi a run-time option rather than a compile-time one, 14 using the "variant" mechanism of the xboard protocol 15 16Generic cleanups 17 18- switch cli parsing to getopt 19- hunt for extern's and prototypes spread all over the source 20- use automake 21- hunt for more hardcoded variant-specific constants 22 - position of captured pieces in curses mode 23 - compile with bound-checker 24- add autosave mode to ease hunt for segfaults ? 25- use 2D array for the board, get rid of the (i)nunmap stuff 26- fixup build procedure to support parallel make runs 27- investigate those preexisting "overflow in implicit constant 28 conversion" warnings 29 30Minishogi-related stuff 31 32- minishogi patterns 33- tune difficulty levels 34- other tunings to investigate 35 * PromotionZoneDistanceBonus 36 * OPENING_HINT 37- add minishogi stuff to the doc 38- use valid minishogi moves in online help 39