1Known bugs:
2
3- some positions show problem in the evaluation algorithm
4- minishogi repetition rule, different from standard shogi, is
5  not implemented
6- with no piece on board, computer generates invalid move
7
8Target for v1.5:
9
10- refactor dspwrappers into a driver-like structure
11- integrate H.G.Muller's work on the xboard protocol on top of that
12- deprecate xshogi in favor of xboard
13- make minishogi a run-time option rather than a compile-time one,
14  using the "variant" mechanism of the xboard protocol
15
16Generic cleanups
17
18- switch cli parsing to getopt
19- hunt for extern's and prototypes spread all over the source
20- use automake
21- hunt for more hardcoded variant-specific constants
22  - position of captured pieces in curses mode
23  - compile with bound-checker
24- add autosave mode to ease hunt for segfaults ?
25- use 2D array for the board, get rid of the (i)nunmap stuff
26- fixup build procedure to support parallel make runs
27- investigate those preexisting "overflow in implicit constant
28  conversion" warnings
29
30Minishogi-related stuff
31
32- minishogi patterns
33- tune difficulty levels
34- other tunings to investigate
35  * PromotionZoneDistanceBonus
36  * OPENING_HINT
37- add minishogi stuff to the doc
38- use valid minishogi moves in online help
39