1 /*
2 GenSurf plugin for GtkRadiant
3 Copyright (C) 2001 David Hyde, Loki software and qeradiant.com
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 */
19
20 #ifndef _GENSURF_H_
21 #define _GENSURF_H_
22
23 #include <string.h>
24 #include "qertypes.h"
25 #include <stdio.h>
26
27 #include "mathlib.h"
28 #include "iscenegraph.h"
29 #define USE_QERTABLE_DEFINE
30 #include "qerplugin.h"
31 extern _QERFuncTable_1 g_FuncTable;
32
33 #include "irender.h"
34 #include "iselection.h"
35
36 #define USE_ENTITYTABLE_DEFINE
37 #include "ientity.h"
38 extern _QEREntityTable __ENTITYTABLENAME;
39
40 #define USE_PATCHTABLE_DEFINE
41 #include "ipatch.h"
42 extern _QERPatchTable __PATCHTABLENAME;
43
44 #define USE_BRUSHTABLE_DEFINE
45 #include "ibrush.h"
46 extern _QERBrushTable __BRUSHTABLENAME;
47
48 #include "igl.h"
49 #include "ientity.h"
50
51 #include <gtk/gtk.h>
52
53 #include "iui_gtk.h"
54
55 #include "gendlgs.h"
56
57
58 #define PLUGIN
59 #define Q3RADIANT
60
61 //#if defined(__linux__) || defined(__APPLE__) || defined (__FreeBSD__)
62 #if 1
63 #include <algorithm>
64 #else
65 template <class T>
min(T x,T y)66 inline T min (T x, T y) { return (x < y) ? x : y; }
67 template <class T>
max(T x,T y)68 inline T max (T x, T y) { return (x > y) ? x : y; }
69 #endif
70
71 typedef struct { long x, y; } Point;
72 typedef struct { long left, top, right, bottom; } Rect;
73
74 #define NAME_MAX 255
75
76 typedef void* LPVOID;
77 typedef char* LPSTR;
78
79 //#endif
PtInRect(Rect * rc,Point pt)80 inline bool PtInRect (Rect *rc, Point pt)
81 {
82 if (pt.x < rc->left) return false;
83 if (pt.x > rc->right) return false;
84 if (pt.y < rc->bottom) return false;
85 if (pt.y > rc->top) return false;
86 return true;
87 }
88
89 #define NUMGAMES 7
90
91 #define CONTENTS_SOLID 0x00000001
92 #define CONTENTS_DETAIL 0x08000000 // brushes to be added after vis leafs
93 #define CONTENTS_LADDER 0x20000000
94 #define SURF_HINT 0x100 // make a primary bsp splitter
95 #define SURF_SKIP 0x200 // completely ignore, allowing non-closed brushes
96 #define HINT_OFFSET 96
97
98 #define PI 3.14159265358979224
99 #define RadiansToDegrees(a) (floor(a*57.2957795 - 0.5)+1.)
100 #define DegreesToRadians(a) (a/57.2957795)
101
102 #define BOGUS_RANGE 65536
103 /*
104 #define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2])
105 #define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];}
106 #define VectorClear(x) {x[0] = x[1] = x[2] = 0;}
107 #define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];}
108 #define VectorScale(a,b,c) {c[0]=b*a[0];c[1]=b*a[1];c[2]=b*a[2];}
109 #define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];}
110 */
111 #define XYZVectorSubtract(a,b,c) {c[0]=(float)a[0]-(float)b[0];c[1]=(float)a[1]-(float)b[1];c[2]=(float)a[2]-(float)b[2];}
112 #define side(u1,v1,u2,v2,u3,v3) (v3-v1)*(u2-u1) - (u3-u1)*(v2-v1)
113
114 #define QUAKE2 0
115 #define HALFLIFE 1
116 #define SIN 2
117 #define HERETIC2 3
118 #define KINGPIN 4
119 #define GENESIS3D 5
120 #define QUAKE3 6
121
122 #define MAX_FACES_PER_BRUSH 6
123 #define SLIVER_ANGLE DegreesToRadians(20)
124 #define MAX_NODES (MAX_ROWS+1)*(MAX_ROWS+1)
125 #define MAX_TRIS (MAX_ROWS)*(MAX_ROWS)
126
127 typedef float vec;
128 typedef vec vec3[3];
129 typedef vec vec2[2];
130
131 typedef struct
132 {
133 vec3 v[3];
134 char texture[64];
135 float Shift[2];
136 float Rotate;
137 float Scale[2];
138 int Contents;
139 int Surface;
140 int Value;
141 } FACE;
142
143 typedef struct
144 {
145 vec3 normal;
146 vec dist;
147 } PLANE;
148
149 typedef struct
150 {
151 int numpoints;
152 vec3 p[4]; // variable sized
153 } MY_WINDING;
154
155 typedef struct
156 {
157 int Number;
158 int NumFaces;
159 FACE face[MAX_FACES_PER_BRUSH];
160 } BRUSH;
161
162 typedef struct tagXYZ
163 {
164 int fixed;
165 int done;
166 double p[3];
167 double pp[3]; // these used only for general 3D projection (not isometric)
168 double fixed_value;
169 double range;
170 double rate;
171 } XYZ;
172
173 // Q2 PAK file structures
174 typedef struct
175 {
176 char id[4]; // Should be 'PACK'
177 int dstart; // Offest in the file to the directory
178 int dsize; // Size in bytes of the directory, same as num_items*64
179 } pak_header_t;
180
181 typedef struct
182 {
183 char name[56]; // The name of the item, normal C string
184 int start; // Offset in .pak file to start of item
185 int size; // Size of item in bytes
186 } pak_item_t;
187
188 // SiN .SIN structures
189 #define SINPAKHEADER (('K'<<24)+('A'<<16)+('P'<<8)+'S')
190 #define MAX_PAK_FILENAME_LENGTH 120
191
192 typedef struct
193 {
194 char name[MAX_PAK_FILENAME_LENGTH];
195 int filepos, filelen;
196 } dpackfile_t;
197
198 typedef struct
199 {
200 int ident; // == IDPAKHEADER
201 int dirofs;
202 int dirlen;
203 } dpackheader_t;
204
205 // Half-Life WAD file structures
206 typedef struct
207 {
208 char identification[4]; // should be WAD2 or 2DAW
209 int numlumps;
210 int infotableofs;
211 } wadinfo_t;
212
213 typedef struct
214 {
215 int filepos;
216 int disksize;
217 int size; // uncompressed
218 char type;
219 char compression;
220 char pad1, pad2;
221 char name[16]; // must be null terminated
222 } lumpinfo_t;
223
224 typedef struct
225 {
226 int signature;
227 short version;
228 short bitflag;
229 short compression_method;
230 short modfiletime;
231 short modfiledate;
232 int crc;
233 int compressed_size;
234 int uncompressed_size;
235 short filename_size;
236 short extra_size;
237 } zipheader_t;
238
239 typedef struct
240 {
241 double x[2];
242 double y[2];
243 double z[2];
244 } bounding_box;
245
246 typedef struct
247 {
248 float p[3];
249 int used;
250 int tri;
251 float error;
252 int fixed;
253 } NODE;
254
255 typedef struct
256 {
257 int v[3];
258 int n[3]; // indices of neighboring triangles
259 PLANE plane;
260 int flag;
261 float min[3];
262 float max[3];
263 } TRI;
264
265 //--------------- bitmap.c -----------------------------
266 bool OpenBitmap ();
267 double CalculateSnapValue(double value);
268 void GenerateBitmapMapping ();
269 //--------------- face.c -------------------------------
270 void PlaneFromPoints (float *, float *, float *, PLANE *);
271 //void CrossProduct (vec3 v1, vec3 v2, vec3 cross);
272 //vec VectorNormalize (vec3 in, vec3 out);
273 //--------------- gendlg.c -----------------------------
274 GtkWidget* create_main_dialog ();
275 void About (GtkWidget *parent);
276 //--------------- genmap.c -----------------------------
277 double AtLeast(double,double);
278 bool CanEdit(int, int);
279 void CloseFuncGroup();
280 bool FixedPoint(int,int);
281 void GenerateMap();
282 void GenerateXYZ();
283 double LessThan(double,double);
284 void MakeBrush(BRUSH *);
285 double MoreThan(double,double);
286 double Nearest(double,double);
287 double NoMoreThan(double,double);
288 void OpenFuncGroup();
289 void PlasmaCloud();
290 int PlayerStartZ(double,double);
291 void SubdividePlasma(int,int,int,int);
292 bool ValidSurface();
293 void XYZtoV(XYZ *, vec3 *);
294 scene::Node* MakePatch(void);
295
296 //---------------- gensurf.c ---------------------------
297 bool GenSurfInit ();
298 void ReadIniFile (const char *);
299 void WriteIniFile (const char *);
300 void OpenSetup (GtkWidget*,int);
301 void SaveSetup (GtkWidget*);
302 //---------------- heretic.c ---------------------------
303 int GetDefSurfaceProps(char *);
304 //---------------- view.c ------------------------------
305 void CreateViewWindow ();
306 void DrawGrid(Rect);
307 void DrawPreview(Rect);
308 void evaluate();
309 void GetScaleFactor(Rect);
310 void project(XYZ *);
311 void Scale(Rect,XYZ,Point *);
312 void ShowPreview ();
313 void UpdatePreview (bool);
314
315 //---------------- plugin.c -----------------------------
316 void UseFaceBounds();
317
318 extern _QERFuncTable_1 g_FuncTable;
319 extern _QERQglTable g_GLTable;
320 extern _QERUIGtkTable g_UIGtkTable;
321 extern _QEREntityTable g_EntityTable;
322 //#define MAX_ROWS 64
323 #define MAX_ROWS 128
324
325 #define PLANE_XY0 0
326 #define PLANE_XY1 1
327 #define PLANE_YZ0 2
328 #define PLANE_XZ0 3
329 #define PLANE_YZ1 4
330 #define PLANE_XZ1 5
331
332 #define WAVE_COS_SIN 0
333 #define WAVE_HCYLINDER 1
334 #define WAVE_VCYLINDER 2
335 #define WAVE_BITMAP 3
336 #define WAVE_ROUGH_ONLY 4
337 #define WAVE_FORMULA 5
338 #define WAVE_FIRST WAVE_COS_SIN
339 #define WAVE_LAST WAVE_FORMULA
340 #define DLG_WAVE_LAST DLG_WAVE_01+WAVE_LAST-WAVE_FIRST
341
342 #define MSG_VERTEX_SELECTED WM_USER+1
343
344 typedef struct tagMYBITMAP
345 {
346 char name[NAME_MAX];
347 char defpath[NAME_MAX];
348 double black_value;
349 double white_value;
350 int width, height;
351 unsigned char* colors;
352 } MYBITMAP;
353
354 typedef struct tagELEMENT {
355 int i;
356 int j;
357 } ELEMENT;
358
359 extern char gszAppDir[NAME_MAX];
360 extern char gszCaption[64];
361 extern char gszHelpFile[NAME_MAX];
362 extern char gszIni[NAME_MAX];
363 extern char gszMapFile[NAME_MAX];
364 extern char gszVersion[64];
365 extern double Amplitude;
366 extern double Roughness;
367 extern double TexOffset[2];
368 extern double TexScale[2];
369 extern double WaveLength;
370 extern double Hll, Hur, Vll, Vur;
371 extern double Z00, Z01, Z10, Z11;
372 extern double yaw, pitch, roll;
373 extern ELEMENT Vertex[(MAX_ROWS+1)*(MAX_ROWS+1)];
374 extern int AddHints;
375 extern int ArghRad2;
376 extern int AutoOverwrite;
377 extern int Decimate;
378 extern int FileAppend;
379 extern int FixBorders;
380 extern int HideBackFaces;
381 extern int NH, NV;
382 extern int NumVerticesSelected;
383 extern int Plane;
384 extern int Preview;
385 extern int RandomSeed;
386 extern int Skybox;
387 extern int UseDetail;
388 extern int UseLadder;
389 extern int VertexMode;
390 extern int vid_x, vid_y;
391 extern int WaveType;
392 extern int gNumNodes;
393 extern int gNumTris;
394 extern int view_x, view_y;
395 extern int view_cx, view_cy;
396 extern int UsePatches;
397 extern int SlantAngle;
398 extern int GimpHints;
399 extern int Antialiasing; // ^Fishman - Antializing for the preview window.
400 extern int AddTerrainKey; // ^Fishman - Add terrain key to func_group.
401 extern int SnapToGrid; // Hydra : snap to grid
402 extern int SP; // ^Fishman - Snap to grid.
403
404
405 /*extern HCURSOR ghCursorCurrent;
406 extern HCURSOR ghCursorDefault;
407 extern HCURSOR ghCursorVertex;
408 extern HINSTANCE ghInst;*/
409 extern GtkWidget *g_pRadiantWnd;
410 extern GtkWidget *g_pWnd;
411 /*extern HWND ghwndAngles;
412 extern HWND ghwndFix;
413 */extern GtkWidget *g_pWndPreview;
414 extern GtkWidget *g_pPreviewWidget;
415 extern MYBITMAP gbmp;
416 extern NODE *gNode;
417 extern TRI *gTri;
418 extern XYZ xyz[MAX_ROWS+1][MAX_ROWS+1];
419
420 extern int Game;
421 extern bounding_box PlayerBox[NUMGAMES];
422 //extern char gszOutputDir[NUMGAMES][NAME_MAX];
423 extern char Texture[NUMGAMES][3][64];
424 //extern char gszTextureDir[NUMGAMES][NAME_MAX];
425 extern char GameName[NUMGAMES][16];
426 //extern char pakfile[NUMGAMES][NAME_MAX];
427 //extern char lastpakfile[NUMGAMES][NAME_MAX];
428 //extern int UsePak[NUMGAMES];
429 //extern char GameDir[NUMGAMES][NAME_MAX];
430 //extern char ExcelFunc[1024];
431
432 #endif // _GENSURF_H_
433