1########################################## 2# Holotz's Castle story - Level 1 3# Ludar talks to the two flames 4########################################## 5 6{[ DIALOG main(0) text="Oops" txtAlign=5 speed=5 size=2 align=1 r=20 g=200 b=20 subtype=0 ] 7 [ SOUND file="sound/HCMainTitle_UltraSlow.wav" loops=-1 waitToEnd=0 ]} 8 9{[ DIALOG main(0) text="Oh, outra 10pedra!" txtAlign=5 speed=1 size=1 align=1 r=20 g=200 b=20 subtype=0 ] 11 [ MOVE main(0) dir=6 amount=1 ]} 12 13{[ NARRATIVE text="As Duas Chamas" txtAlign=5 speed=1 size=3 align=7 r=128 g=20 b=20 subtype=0 ] 14 [ MOVE main(0) dir=6 amount=4 ] 15 [ DIALOG main(0) text="Outra!" txtAlign=5 speed=1 size=1 align=1 r=20 g=200 b=20 subtype=0 ]} 16 17{[ DIALOG enemy(0) text="Alto!" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]} 18 19{[ DIALOG main(0) text="???" txtAlign=5 speed=5 size=2 align=1 r=20 g=200 b=20 subtype=1 ] 20 [ MOVE main(0) dir=4 amount=1 ]} 21 22{[ DIALOG main(0) text="Está alguém 23aqui?" txtAlign=5 speed=5 size=2 align=1 r=20 g=200 b=20 subtype=0 ] 24 [ MOVE main(0) dir=6 amount=4 ]} 25 26{[ DIALOG enemy(0) text="Eu disse 27alto!" txtAlign=5 speed=1 size=3 align=1 r=20 g=20 b=180 subtype=0 ]} 28 29{[ MOVE main(0) dir=4 amount=4 ] 30 [ DIALOG main(0) text="Oh, uma chama 31oradora!" txtAlign=5 speed=1 size=2 align=1 r=20 g=200 b=20 subtype=1 ]} 32 33{[ DIALOG enemy(0) text="Não sou uma 34chama oradora!" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ] 35 [ DIALOG main(0) text="¡Oh!" txtAlign=5 speed=4 size=2 align=0 r=20 g=200 b=20 subtype=0 ] 36 [ MOVE main(0) dir=6 amount=2 ]} 37 38{[ DIALOG enemy(0) text="Sou uma 39chama faladora!" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]} 40 41{[ DIALOG main(0) text="Como soubeste 42o que pensava?" txtAlign=5 speed=5 size=2 align=1 r=20 g=200 b=20 subtype=0 ]} 43 44{[ DIALOG enemy(0) text="Eu sei 45tudo!" txtAlign=5 speed=1 size=3 align=1 r=20 g=20 b=180 subtype=0 ]} 46 47{[ DIALOG enemy(1) text="Ahem..." txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]} 48 49{[ DIALOG enemy(0) text="Bom, quase 50tudo" txtAlign=5 speed=1 size=1 align=0 r=20 g=20 b=180 subtype=0 ]} 51 52{[ DIALOG enemy(1) text="Ela lê a 53mente..." txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]} 54 55{[ DIALOG enemy(1) text="Eu leio..." txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]} 56 57{[ DIALOG enemy(1) text="...Livros" txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]} 58 59{[ DIALOG enemy(1) text="Ah, ah, ah!" txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ] 60 [ DIALOG enemy(0) text="Uh, uh, uh!" txtAlign=5 speed=1 size=1 align=0 r=20 g=20 b=180 subtype=0 ] 61 [ DIALOG main(0) text="?!" txtAlign=5 speed=5 size=3 align=1 r=20 g=200 b=20 subtype=0 ]} 62 63{[ DIALOG enemy(1) text="Como 64entraste aqui?" txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]} 65 66{[ DIALOG enemy(0) text="Eu sei..." txtAlign=5 speed=1 size=1 align=1 r=20 g=20 b=180 subtype=0 ]} 67 68{[ DIALOG main(0) text="Oh, ela vai ler 69a minha mente!" txtAlign=5 speed=1 size=1 align=0 r=20 g=200 b=20 subtype=1 ]} 70 71{[ DIALOG enemy(0) text="Através 72do portal 73místico!!" txtAlign=5 speed=1 size=1 align=1 r=20 g=20 b=180 subtype=0 ]} 74 75{[ DIALOG enemy(1) text="Ah, ah, ah!" txtAlign=5 speed=1 size=1 align=1 r=200 g=20 b=60 subtype=0 ] 76 [ DIALOG enemy(0) text="Uh, uh, uh!" txtAlign=5 speed=1 size=3 align=0 r=20 g=20 b=180 subtype=0 ] 77 [ DIALOG main(0) text="hmpfxs#@!" txtAlign=5 speed=5 size=1 align=1 r=20 g=200 b=20 subtype=1 ] 78 [ MOVE main(0) dir=6 amount=4 ]} 79 80{[ DIALOG enemy(1) text="Espera, não 81te vás" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ] 82 [ MOVE main(0) dir=4 amount=5 ]} 83 84{[ DIALOG main(0) text="Não tenho 85tempo para 86piadas!" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ] 87 [ MOVE main(0) dir=6 amount=2 ]} 88 89{[ DIALOG enemy(0) text="Que 90precisas?" txtAlign=5 speed=1 size=3 align=1 r=20 g=20 b=180 subtype=0 ] 91 [ MOVE main(0) dir=4 amount=3 ]} 92 93{[ DIALOG main(0) text="Tenho que 94encontrar Ybelle" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]} 95 96{[ DIALOG main(0) text="Temos de 97regressar à 98Terra de 99Lizarno" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]} 100 101{[ DIALOG enemy(0) text="Hmmm...um Lizarnita, 102que interessante" txtAlign=5 speed=1 size=1 align=1 r=20 g=20 b=180 subtype=1 ]} 103 104{[ DIALOG enemy(1) text="Daqui em diante 105o castelo 106torna-se" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]} 107 108{[ DIALOG enemy(1) text="mais perigoso" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]} 109 110{[ DIALOG enemy(1) text="mas tu não 111tens suficiente 112poder mágico" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]} 113 114{[ DIALOG enemy(1) text="para chegar ao 115nível superior" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]} 116 117{[ DIALOG enemy(0) text="Sim, o que 118precisas é de..." txtAlign=5 speed=1 size=3 align=1 r=20 g=20 b=180 subtype=0 ]} 119 120{[ DIALOG enemy(1) text="Uns 121sapatos!" txtAlign=5 speed=1 size=1 align=1 r=200 g=20 b=60 subtype=0 ] 122 [ DIALOG enemy(0) text="Uns 123sapatos!" txtAlign=5 speed=1 size=1 align=0 r=20 g=20 b=180 subtype=0 ]} 124 125{[ DIALOG main(0) text="Oh, deixem-se 126de piadas!" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ] 127 [ MOVE main(0) dir=4 amount=2 ]} 128 129{[ DIALOG enemy(0) text="Mas só os 130pode dar-te" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]} 131 132{[ DIALOG enemy(0) text="O Senhor dos 133Sapatos" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]} 134 135{[ DIALOG main(0) text="Não existe outra 136forma de conseguir 137uns sapatos?" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ] 138 [ MOVE main(0) dir=6 amount=2 ]} 139 140{[ DIALOG enemy(1) text="Sim, podes 141consegui-los na" txtAlign=5 speed=1 size=2 align=0 r=200 g=20 b=60 subtype=0 ]} 142 143{[ DIALOG enemy(1) text="Sapataria!" txtAlign=5 speed=1 size=2 align=1 r=200 g=20 b=60 subtype=0 ] 144 [ DIALOG enemy(0) text="Sapataria!!" txtAlign=5 speed=1 size=2 align=0 r=20 g=20 b=180 subtype=0 ]} 145 146{[ DIALOG enemy(1) text="Ah, ah, ah!" txtAlign=5 speed=1 size=1 align=1 r=200 g=20 b=60 subtype=0 ] 147 [ DIALOG enemy(0) text="Uh, uh, uh!" txtAlign=5 speed=1 size=2 align=0 r=20 g=20 b=180 subtype=0 ] 148 [ DIALOG main(0) text="Isto é 149demais!" txtAlign=5 speed=5 size=1 align=1 r=20 g=200 b=20 subtype=1 ] 150 [ MOVE main(0) dir=6 amount=4 ]} 151 152{[ DIALOG enemy(1) text="Espera" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ] 153 [ MOVE main(0) dir=4 amount=2 ]} 154 155{[ DIALOG enemy(1) text="Podes conseguir 156uns sapatos" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]} 157 158{[ DIALOG enemy(1) text="Por trás deste 159portal místico" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]} 160 161{[ DIALOG enemy(0) text="Mas deves 162saber" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]} 163 164{[ DIALOG enemy(0) text="que ninguém 165saiu com 166vida dali" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]} 167 168{[ DIALOG main(0) text="Oh!" txtAlign=5 speed=5 size=1 align=1 r=20 g=200 b=20 subtype=1 ] 169 [ MOVE main(0) dir=6 amount=2 ]} 170 171{[ DIALOG main(0) text="Hmm... Bom, 172tenho que tentar" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ] 173 [ MOVE main(0) dir=4 amount=2 ]} 174 175{[ DIALOG main(0) text="Oh!, mas não 176consigo abrir 177o portal" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ] 178 [ MOVE main(0) dir=4 amount=2 ]} 179 180{[ DIALOG main(0) text="Aquela pedra está 181demasiado alta" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]} 182 183{[ DIALOG enemy(1) text="Bom, então 184usa esta escada" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]} 185