1##########################################
2# Holotz's Castle story - Level 1
3# Ludar talks to the two flames
4##########################################
5
6{[ DIALOG main(0) text="Oops" txtAlign=5 speed=5 size=2 align=1 r=20 g=200 b=20 subtype=0 ]
7 [ SOUND file="sound/HCMainTitle_UltraSlow.wav" loops=-1 waitToEnd=0 ]}
8
9{[ DIALOG main(0) text="Oh, outra
10pedra!" txtAlign=5 speed=1 size=1 align=1 r=20 g=200 b=20 subtype=0 ]
11 [ MOVE main(0) dir=6 amount=1 ]}
12
13{[ NARRATIVE text="As Duas Chamas" txtAlign=5 speed=1 size=3 align=7 r=128 g=20 b=20 subtype=0 ]
14 [ MOVE main(0) dir=6 amount=4 ]
15 [ DIALOG main(0) text="Outra!" txtAlign=5 speed=1 size=1 align=1 r=20 g=200 b=20 subtype=0 ]}
16
17{[ DIALOG enemy(0) text="Alto!" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]}
18
19{[ DIALOG main(0) text="???" txtAlign=5 speed=5 size=2 align=1 r=20 g=200 b=20 subtype=1 ]
20 [ MOVE main(0) dir=4 amount=1 ]}
21
22{[ DIALOG main(0) text="Está alguém
23aqui?" txtAlign=5 speed=5 size=2 align=1 r=20 g=200 b=20 subtype=0 ]
24 [ MOVE main(0) dir=6 amount=4 ]}
25
26{[ DIALOG enemy(0) text="Eu disse
27alto!" txtAlign=5 speed=1 size=3 align=1 r=20 g=20 b=180 subtype=0 ]}
28
29{[ MOVE main(0) dir=4 amount=4 ]
30 [ DIALOG main(0) text="Oh, uma chama
31oradora!" txtAlign=5 speed=1 size=2 align=1 r=20 g=200 b=20 subtype=1 ]}
32
33{[ DIALOG enemy(0) text="Não sou uma
34chama oradora!" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]
35 [ DIALOG main(0) text="¡Oh!" txtAlign=5 speed=4 size=2 align=0 r=20 g=200 b=20 subtype=0 ]
36 [ MOVE main(0) dir=6 amount=2 ]}
37
38{[ DIALOG enemy(0) text="Sou uma
39chama faladora!" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]}
40
41{[ DIALOG main(0) text="Como soubeste
42o que pensava?" txtAlign=5 speed=5 size=2 align=1 r=20 g=200 b=20 subtype=0 ]}
43
44{[ DIALOG enemy(0) text="Eu sei
45tudo!" txtAlign=5 speed=1 size=3 align=1 r=20 g=20 b=180 subtype=0 ]}
46
47{[ DIALOG enemy(1) text="Ahem..." txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]}
48
49{[ DIALOG enemy(0) text="Bom, quase
50tudo" txtAlign=5 speed=1 size=1 align=0 r=20 g=20 b=180 subtype=0 ]}
51
52{[ DIALOG enemy(1) text="Ela lê a
53mente..." txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]}
54
55{[ DIALOG enemy(1) text="Eu leio..." txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]}
56
57{[ DIALOG enemy(1) text="...Livros" txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]}
58
59{[ DIALOG enemy(1) text="Ah, ah, ah!" txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]
60 [ DIALOG enemy(0) text="Uh, uh, uh!" txtAlign=5 speed=1 size=1 align=0 r=20 g=20 b=180 subtype=0 ]
61 [ DIALOG main(0) text="?!" txtAlign=5 speed=5 size=3 align=1 r=20 g=200 b=20 subtype=0 ]}
62
63{[ DIALOG enemy(1) text="Como
64entraste aqui?" txtAlign=5 speed=1 size=3 align=1 r=200 g=20 b=60 subtype=0 ]}
65
66{[ DIALOG enemy(0) text="Eu sei..." txtAlign=5 speed=1 size=1 align=1 r=20 g=20 b=180 subtype=0 ]}
67
68{[ DIALOG main(0) text="Oh, ela vai ler
69a minha mente!" txtAlign=5 speed=1 size=1 align=0 r=20 g=200 b=20 subtype=1 ]}
70
71{[ DIALOG enemy(0) text="Através
72do portal
73místico!!" txtAlign=5 speed=1 size=1 align=1 r=20 g=20 b=180 subtype=0 ]}
74
75{[ DIALOG enemy(1) text="Ah, ah, ah!" txtAlign=5 speed=1 size=1 align=1 r=200 g=20 b=60 subtype=0 ]
76 [ DIALOG enemy(0) text="Uh, uh, uh!" txtAlign=5 speed=1 size=3 align=0 r=20 g=20 b=180 subtype=0 ]
77 [ DIALOG main(0) text="hmpfxs#@!" txtAlign=5 speed=5 size=1 align=1 r=20 g=200 b=20 subtype=1 ]
78 [ MOVE main(0) dir=6 amount=4 ]}
79
80{[ DIALOG enemy(1) text="Espera, não
81te vás" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]
82 [ MOVE main(0) dir=4 amount=5 ]}
83
84{[ DIALOG main(0) text="Não tenho
85tempo para
86piadas!" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]
87 [ MOVE main(0) dir=6 amount=2 ]}
88
89{[ DIALOG enemy(0) text="Que
90precisas?" txtAlign=5 speed=1 size=3 align=1 r=20 g=20 b=180 subtype=0 ]
91 [ MOVE main(0) dir=4 amount=3 ]}
92
93{[ DIALOG main(0) text="Tenho que
94encontrar Ybelle" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]}
95
96{[ DIALOG main(0) text="Temos de
97regressar à
98Terra de
99Lizarno" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]}
100
101{[ DIALOG enemy(0) text="Hmmm...um Lizarnita,
102que interessante" txtAlign=5 speed=1 size=1 align=1 r=20 g=20 b=180 subtype=1 ]}
103
104{[ DIALOG enemy(1) text="Daqui em diante
105o castelo
106torna-se" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]}
107
108{[ DIALOG enemy(1) text="mais perigoso" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]}
109
110{[ DIALOG enemy(1) text="mas tu não
111tens suficiente
112poder mágico" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]}
113
114{[ DIALOG enemy(1) text="para chegar ao
115nível superior" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]}
116
117{[ DIALOG enemy(0) text="Sim, o que
118precisas é de..." txtAlign=5 speed=1 size=3 align=1 r=20 g=20 b=180 subtype=0 ]}
119
120{[ DIALOG enemy(1) text="Uns
121sapatos!" txtAlign=5 speed=1 size=1 align=1 r=200 g=20 b=60 subtype=0 ]
122 [ DIALOG enemy(0) text="Uns
123sapatos!" txtAlign=5 speed=1 size=1 align=0 r=20 g=20 b=180 subtype=0 ]}
124
125{[ DIALOG main(0) text="Oh, deixem-se
126de piadas!" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]
127 [ MOVE main(0) dir=4 amount=2 ]}
128
129{[ DIALOG enemy(0) text="Mas só os
130pode dar-te" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]}
131
132{[ DIALOG enemy(0) text="O Senhor dos
133Sapatos" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]}
134
135{[ DIALOG main(0) text="Não existe outra
136forma de conseguir
137uns sapatos?" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]
138 [ MOVE main(0) dir=6 amount=2 ]}
139
140{[ DIALOG enemy(1) text="Sim, podes
141consegui-los na" txtAlign=5 speed=1 size=2 align=0 r=200 g=20 b=60 subtype=0 ]}
142
143{[ DIALOG enemy(1) text="Sapataria!" txtAlign=5 speed=1 size=2 align=1 r=200 g=20 b=60 subtype=0 ]
144 [ DIALOG enemy(0) text="Sapataria!!" txtAlign=5 speed=1 size=2 align=0 r=20 g=20 b=180 subtype=0 ]}
145
146{[ DIALOG enemy(1) text="Ah, ah, ah!" txtAlign=5 speed=1 size=1 align=1 r=200 g=20 b=60 subtype=0 ]
147 [ DIALOG enemy(0) text="Uh, uh, uh!" txtAlign=5 speed=1 size=2 align=0 r=20 g=20 b=180 subtype=0 ]
148 [ DIALOG main(0) text="Isto é
149demais!" txtAlign=5 speed=5 size=1 align=1 r=20 g=200 b=20 subtype=1 ]
150 [ MOVE main(0) dir=6 amount=4 ]}
151
152{[ DIALOG enemy(1) text="Espera" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]
153 [ MOVE main(0) dir=4 amount=2 ]}
154
155{[ DIALOG enemy(1) text="Podes conseguir
156uns sapatos" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]}
157
158{[ DIALOG enemy(1) text="Por trás deste
159portal místico" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]}
160
161{[ DIALOG enemy(0) text="Mas deves
162saber" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]}
163
164{[ DIALOG enemy(0) text="que ninguém
165saiu com
166vida dali" txtAlign=5 speed=1 size=2 align=1 r=20 g=20 b=180 subtype=0 ]}
167
168{[ DIALOG main(0) text="Oh!" txtAlign=5 speed=5 size=1 align=1 r=20 g=200 b=20 subtype=1 ]
169 [ MOVE main(0) dir=6 amount=2 ]}
170
171{[ DIALOG main(0) text="Hmm... Bom,
172tenho que tentar" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]
173 [ MOVE main(0) dir=4 amount=2 ]}
174
175{[ DIALOG main(0) text="Oh!, mas não
176consigo abrir
177o portal" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]
178 [ MOVE main(0) dir=4 amount=2 ]}
179
180{[ DIALOG main(0) text="Aquela pedra está
181demasiado alta" txtAlign=5 speed=5 size=1 align=0 r=20 g=200 b=20 subtype=0 ]}
182
183{[ DIALOG enemy(1) text="Bom, então
184usa esta escada" txtAlign=5 speed=1 size=1 align=0 r=200 g=20 b=60 subtype=0 ]}
185