1 #ifndef __MS_I_TOWNMINE_INFO_H 2 #define __MS_I_TOWNMINE_INFO_H 3 4 #include "JA2Types.h" 5 6 extern BOOLEAN fShowTownInfo; 7 8 // display the box 9 void DisplayTownInfo( INT16 sMapX, INT16 sMapY, INT8 bMapZ ); 10 11 // create or destroy the town info box..should only be directly called the exit code for mapscreen 12 void CreateDestroyTownInfoBox( void ); 13 14 extern PopUpBox* ghTownMineBox; 15 16 #endif 17