1 #ifndef __MS_I_TOWNMINE_INFO_H
2 #define __MS_I_TOWNMINE_INFO_H
3 
4 #include "JA2Types.h"
5 
6 extern BOOLEAN fShowTownInfo;
7 
8 // display the box
9 void DisplayTownInfo( INT16 sMapX, INT16 sMapY, INT8 bMapZ );
10 
11 // create or destroy the town info box..should only be directly called the exit code for mapscreen
12 void CreateDestroyTownInfoBox( void );
13 
14 extern PopUpBox* ghTownMineBox;
15 
16 #endif
17