1 //------------------------------------------------------------------------- 2 /* 3 Copyright (C) 1997, 2005 - 3D Realms Entertainment 4 5 This file is part of Shadow Warrior version 1.2 6 7 Shadow Warrior is free software; you can redistribute it and/or 8 modify it under the terms of the GNU General Public License 9 as published by the Free Software Foundation; either version 2 10 of the License, or (at your option) any later version. 11 12 This program is distributed in the hope that it will be useful, 13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 15 16 See the GNU General Public License for more details. 17 18 You should have received a copy of the GNU General Public License 19 along with this program; if not, write to the Free Software 20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 21 22 Original Source: 1997 - Frank Maddin and Jim Norwood 23 Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms 24 */ 25 //------------------------------------------------------------------------- 26 27 // scriplib.h 28 29 #define MAXTOKEN 255 30 31 extern char token[MAXTOKEN]; 32 extern char *scriptbuffer,*script_p,*scriptend_p; 33 extern int grabbed; 34 extern int scriptline; 35 extern BOOL endofscript; 36 37 38 BOOL LoadScriptFile (char *filename); 39 void GetToken (BOOL crossline); 40 void UnGetToken (void); 41 BOOL TokenAvailable (void); 42 43 void DefaultExtension (char *path, char *extension); 44 void DefaultPath (char *path, char *basepath); 45 void StripFilename (char *path); 46 void ExtractFileBase (char *path, char *dest); 47 48 int ParseNum (char *str); 49 50