1 /***************************************************************************
2 backgnd.cpp - description
3 -------------------
4 begin : Wed Jul 18 2001
5 copyright : (C) 2001-2006 by Gael de Chalendar (aka Kleag)
6 email : kleag@free.fr
7 ***************************************************************************/
8
9 /***************************************************************************
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either either version 2
14 of the License, or (at your option) any later version.of the License, or *
15 * (at your option) any later version. *
16 * *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
20 * 02110-1301, USA
21 ***************************************************************************/
22
23 #define KDE_NO_COMPAT
24 #include "backgnd.h"
25 #include "GameLogic/onu.h"
26
27 #include <QPixmap>
28
29 #include "ksirk_debug.h"
30
31 namespace Ksirk
32 {
33
34 using namespace GameLogic;
35
BackGnd(QGraphicsScene * scene,const GameLogic::ONU * theWorld,bool arena)36 BackGnd::BackGnd(QGraphicsScene *scene, const GameLogic::ONU* theWorld, bool arena) :
37 QGraphicsPixmapItem(0), m_theWorld(theWorld), m_bgIsArena(arena)
38 {
39 scene->addItem(this);
40 qCDebug(KSIRK_LOG) << "BackGnd constructor";
41
42 QPixmap pix;
43 if (arena == false) {
44 pix = theWorld->map();
45 // put the image
46 setPixmap(pix);
47 }
48
49 setZValue(1);
50 show();
51 }
52
~BackGnd()53 BackGnd::~BackGnd()
54 {
55 // m_frame = 0;
56 }
57
58
59
60 }
61