1 /***************************************************************************
2 client.c - description
3 -------------------
4 begin : Sun Oct 20 12:02:57 CEST 2002
5 copyright : (C) 2002 by Michael Speck
6 email : kulkanie@gmx.net
7 ***************************************************************************/
8
9 /***************************************************************************
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 ***************************************************************************/
17
18 #include "lbreakout.h"
19 #include "config.h"
20 #include "event.h"
21 #include "../gui/gui.h"
22 #include "client_data.h"
23 #include "client_handlers.h"
24 #include "client.h"
25
26 /*
27 ====================================================================
28 Externals
29 ====================================================================
30 */
31 extern SDL_Surface *cr_wallpaper;
32 extern Config config;
33 extern SDL_Surface **bkgnds;
34 extern StkFont *chat_font_error;
35 extern StkFont *chat_font_name;
36 extern StkFont *chat_font_normal;
37 extern char chatter[CHAT_LINE_COUNT][CHAT_LINE_WIDTH];
38 extern char pause_chatter[CHAT_LINE_COUNT][CHAT_LINE_WIDTH];
39 extern List *client_levelsets;
40 extern List *client_users;
41 extern List *client_games;
42 extern List *client_channels;
43 extern void client_recv_packet( GuiWidget *widget, GuiEvent *event );
44 extern int client_id;
45 extern int client_topic_count;
46 extern char *client_topics[];
47 extern Text *client_help_text;
48 extern NetSocket client;
49 extern int client_is_connected;
50 extern int client_state;
51 extern int client_recv_limit;
52 extern int (*sys_printf)(const char *format, ...);
53
54 /*
55 ====================================================================
56 Client GUI
57 ====================================================================
58 */
59 GuiWidget *dlg_connect = 0;
60 GuiWidget *dlg_info = 0;
61 GuiWidget *dlg_confirm = 0;
62 GuiWidget *dlg_chatroom = 0;
63 GuiWidget *dlg_channels = 0;
64 GuiWidget *dlg_stats = 0;
65 GuiWidget *dlg_pauseroom = 0;
66 GuiWidget *dlg_help = 0;
67 /* important children */
68 GuiWidget *label_channel;
69 GuiWidget *label_info;
70 GuiWidget *label_confirm;
71 GuiWidget *label_winner;
72 GuiWidget *label_stats;
73 GuiWidget *edit_server;
74 GuiWidget *edit_username;
75 GuiWidget *list_chatter;
76 GuiWidget *edit_chatter;
77 GuiWidget *list_levels;
78 GuiWidget *list_users;
79 GuiWidget *list_channels;
80 GuiWidget *edit_channel;
81 GuiWidget *list_pausechatter;
82 GuiWidget *edit_pausechatter;
83 GuiWidget *list_topic;
84 GuiWidget *list_help;
85
86 #define HINT_CONNECT _("Specify the game server as address:port where "\
87 "the address can be a name or a dotted IP.#If the connection fails have a look "\
88 "at the messages in the chat window to see the reason.")
89
90 /*
91 ====================================================================
92 LOCALS
93 ====================================================================
94 */
95
96 #ifdef NETWORK_ENABLED
97 /*
98 ====================================================================
99 Render help topic.
100 ====================================================================
101 */
client_render_help(int x,int y,SDL_Surface * buffer)102 static int client_render_help(
103 int x, int y, SDL_Surface *buffer )
104 {
105 if ( !client_help_text ) return 0;
106 if ( y >= client_help_text->count ) return 0;
107 chat_font_normal->align = STK_FONT_ALIGN_LEFT;
108 stk_font_write( chat_font_normal,
109 buffer, 2,0, STK_OPAQUE,
110 client_help_text->lines[y] );
111 return 1;
112 }
113 /*
114 ====================================================================
115 Render help topic.
116 ====================================================================
117 */
client_render_topic(int x,int y,SDL_Surface * buffer)118 static int client_render_topic(
119 int x, int y, SDL_Surface *buffer )
120 {
121 if ( y >= client_topic_count ) return 0;
122 chat_font_normal->align = STK_FONT_ALIGN_LEFT;
123 stk_font_write( chat_font_normal,
124 buffer, 2,0, STK_OPAQUE,
125 client_topics[y] );
126 return 1;
127 }
128 /*
129 ====================================================================
130 Render chat line.
131 ====================================================================
132 */
client_render_chatter(int x,int y,SDL_Surface * buffer)133 static int client_render_chatter(
134 int x, int y, SDL_Surface *buffer )
135 {
136 char *ptr = 0, *name_end = 0;
137 StkFont *font = 0;
138 if ( y < 0 || y >= CHAT_LINE_COUNT ) return 0;
139 if ( chatter[y][0] == '!' ) {
140 font = chat_font_error;
141 ptr = chatter[y] + 1;
142 }
143 else {
144 ptr = chatter[y];
145 font = chat_font_normal;
146 }
147 font->align = STK_FONT_ALIGN_LEFT;
148 stk_font_write( font, buffer, 2,0, STK_OPAQUE, ptr );
149 if ( chatter[y][0] == '<' )
150 if ( ( name_end = strchr( chatter[y], '>' ) ) ) {
151 name_end[1] = 0;
152 stk_font_write(
153 chat_font_name, buffer, 2,0, STK_OPAQUE, chatter[y] );
154 name_end[1] = ' ';
155 }
156 return 1;
157 }
client_render_pause_chatter(int x,int y,SDL_Surface * buffer)158 static int client_render_pause_chatter(
159 int x, int y, SDL_Surface *buffer )
160 {
161 char *ptr = 0, *name_end = 0;
162 StkFont *font = 0;
163 if ( y < 0 || y >= CHAT_LINE_COUNT ) return 0;
164 if ( pause_chatter[y][0] == '!' ) {
165 font = chat_font_error;
166 ptr = pause_chatter[y] + 1;
167 }
168 else {
169 ptr = pause_chatter[y];
170 font = chat_font_normal;
171 }
172 font->align = STK_FONT_ALIGN_LEFT;
173 stk_font_write( font, buffer, 2,0, STK_OPAQUE, ptr );
174 if ( pause_chatter[y][0] == '<' )
175 if ( ( name_end = strchr( pause_chatter[y], '>' ) ) ) {
176 name_end[1] = 0;
177 stk_font_write(
178 chat_font_name, buffer, 2,0, STK_OPAQUE, pause_chatter[y] );
179 name_end[1] = ' ';
180 }
181 return 1;
182 }
183 /*
184 ====================================================================
185 Render levelsets.
186 ====================================================================
187 */
client_render_levelset(int x,int y,SDL_Surface * buffer)188 static int client_render_levelset(
189 int x, int y, SDL_Surface *buffer )
190 {
191 if ( y >= client_levelsets->count ) return 0;
192 chat_font_normal->align = STK_FONT_ALIGN_LEFT;
193 stk_font_write( chat_font_normal,
194 buffer, 2,0, STK_OPAQUE,
195 list_get( client_levelsets, y ) );
196 return 1;
197 }
198 /*
199 ====================================================================
200 Render user
201 ====================================================================
202 */
client_render_user(int x,int y,SDL_Surface * buffer)203 static int client_render_user(
204 int x, int y, SDL_Surface *buffer )
205 {
206 ClientUser *user;
207 StkFont *font;
208 if ( y >= client_users->count ) return 0;
209 if ( ( user = list_get( client_users, y ) ) == 0 ) return 0;
210 if ( user->id == client_id )
211 font = chat_font_name;
212 else
213 font = chat_font_normal;
214 font->align = STK_FONT_ALIGN_LEFT;
215 stk_font_write( font, buffer, 2,0, STK_OPAQUE, user->name );
216 return 1;
217 }
218 /*
219 ====================================================================
220 Render channel.
221 ====================================================================
222 */
client_render_channel(int x,int y,SDL_Surface * buffer)223 static int client_render_channel(
224 int x, int y, SDL_Surface *buffer )
225 {
226 if ( y >= client_channels->count ) return 0;
227 chat_font_normal->align = STK_FONT_ALIGN_LEFT;
228 stk_font_write( chat_font_normal,
229 buffer, 2,0, STK_OPAQUE,
230 (char*)list_get( client_channels, y ) );
231 return 1;
232 }
233 #endif
234
235 /*
236 ====================================================================
237 PUBLICS
238 ====================================================================
239 */
240
241 /*
242 ====================================================================
243 Build the GUI and everything nescessary for the client chatroom.
244 client_create() installs client_delete() as exit function.
245 ====================================================================
246 */
client_create(void)247 void client_create( void )
248 {
249 #ifdef NETWORK_ENABLED
250 GuiWidget *parent;
251 SDL_Surface *surface;
252 /* users, channels, games */
253 client_data_create();
254 /* CONNECT WINDOW */
255 dlg_connect = gui_box_create( 0, -1,-1, 400, 224, 0, 0 );
256 parent = dlg_connect;
257 /* hint label */
258 gui_label_create(
259 parent, 10, 10, parent->width - 20, 100, 1,
260 0, 4, 0, STK_FONT_ALIGN_LEFT, HINT_CONNECT );
261 /* server edit */
262 gui_label_create(
263 parent, 10, 120, 180, 20, 0,
264 0, 2, 0, STK_FONT_ALIGN_RIGHT, _("Server:") );
265 edit_server = gui_edit_create(
266 parent, parent->width - 190, 120, 180, 20,
267 0, 2, 0, 22, config.server );
268 /* user name */
269 gui_label_create(
270 parent, 10, 150, 180, 20, 0,
271 0, 2, 0, STK_FONT_ALIGN_RIGHT, _("Username:") );
272 edit_username = gui_edit_create(
273 parent, parent->width - 190, 150, 180, 20,
274 0, 2, 0, 13, config.username );
275 /* cancel, connect buttons */
276 gui_button_create(
277 parent, parent->width/2 -160, 180,
278 140, 24, client_connect, 0,0,0,0,0, _("Connect") );
279 gui_button_create(
280 parent, parent->width/2 +20, 180,
281 140, 24, client_close_connect_window, 0,0,0,0,0, _("Cancel") );
282 /* INFO */
283 dlg_info = gui_box_create( 0, -1,-1, 300, 114, 0, 1 );
284 label_info = gui_label_create( dlg_info, -1,10,276,60,0, 0,
285 2, 0, STK_FONT_ALIGN_LEFT, _("no info") );
286 gui_button_create( dlg_info,
287 -1, dlg_info->height - 34,
288 100, 24, client_close_info, 0,0,0,0,0,
289 _("Close") );
290 /* CONFIRM */
291 dlg_confirm = gui_box_create( 0, -1,-1, 300, 160, 0, 1 );
292 label_confirm = gui_label_create( dlg_confirm, -1,10,276,110,0, 0,
293 2, 0, STK_FONT_ALIGN_LEFT, _("no info") );
294 gui_button_create( dlg_confirm,
295 dlg_confirm->width/2-110, dlg_confirm->height - 30,
296 100, 20, client_confirm, 0,0,0,0,0,
297 _("OK") );
298 gui_button_create( dlg_confirm,
299 dlg_confirm->width/2+10, dlg_confirm->height - 30,
300 100, 20, client_cancel, 0,0,0,0,0,
301 _("Cancel") );
302 /* CHATROOM */
303 dlg_chatroom = gui_box_create( 0, 0,0,640,480,
304 client_recv_packet, 1 );
305 gui_widget_enable_event( dlg_chatroom, GUI_TIME_PASSED );
306 surface = gui_widget_get_surface( dlg_chatroom );
307 stk_surface_apply_wallpaper(
308 surface, 0,0,-1,-1, cr_wallpaper, STK_OPAQUE );
309 /* chat window */
310 list_chatter = gui_list_create( dlg_chatroom, 0,0,470,444, NULL,
311 0, 1, 14, 20, client_render_chatter, GUI_LIST_NO_SELECT );
312 /* edit + send/whisper buttons */
313 gui_button_create( dlg_chatroom, 330,448,60,24,
314 client_send_chatter, 0,0,0,0,0, _("Send") );
315 gui_button_create( dlg_chatroom, 390,448,80,24,
316 client_whisper_chatter, 0,0,0,0,0, _("Whisper") );
317 edit_chatter = gui_edit_create( dlg_chatroom, 0,448,327,24,
318 client_send_chatter, 2, 0, MAX_CHATTER_SIZE, "" );
319 gui_widget_enable_event( edit_chatter, GUI_KEY_RELEASED );
320 gui_widget_set_default_key_widget( dlg_chatroom, edit_chatter );
321 /* channel button + users in channel */
322 label_channel = gui_label_create( dlg_chatroom,
323 474,0,142,18,1, NULL,
324 2, 0, STK_FONT_ALIGN_CENTER_X, _("MAIN") );
325 gui_button_create( dlg_chatroom, 616,0,18,18,
326 client_select_channel,
327 0,0,0,0,0, _("C") );
328 list_users = gui_list_create( dlg_chatroom,
329 474,20,160,142, client_handle_user_list,
330 1, 1, 14, 20, client_render_user,
331 GUI_LIST_SINGLE_SELECT );
332 /* levels label, levels, transfer button */
333 gui_label_create( dlg_chatroom, 474,164,160,18,1, NULL,
334 2, 0, STK_FONT_ALIGN_CENTER_X, _("Levelsets") );
335 list_levels = gui_list_create( dlg_chatroom,
336 474,184,160,120, client_handle_levelset_list,
337 1, 1, 14, 20, client_render_levelset,
338 GUI_LIST_SINGLE_SELECT );
339 /* box with level settings */
340 parent = gui_box_create( dlg_chatroom,
341 474,306,160,94, NULL, 0 );
342 gui_label_create( parent, 2,2,102,20,0, NULL,
343 2, NULL, STK_FONT_ALIGN_LEFT, _("Difficulty:") );
344 gui_spinbutton_create( parent, 102,2,50,20,
345 client_update_difficulty,
346 1, 3, 1, config.mp_diff+1 );
347 gui_label_create( parent, 2,2+22,102,20,0, NULL,
348 2, NULL, STK_FONT_ALIGN_LEFT, _("Rounds:") );
349 gui_spinbutton_create( parent, 102,2+22,50,20,
350 client_update_rounds,
351 1, 3, 1, config.mp_rounds );
352 gui_label_create( parent, 2,2+44,102,20,0, NULL,
353 2, NULL, STK_FONT_ALIGN_LEFT, _("Frags:") );
354 gui_spinbutton_create( parent, 102,2+44,50,20,
355 client_update_frags,
356 5, 30, 5, config.mp_frags );
357 gui_label_create( parent, 2,2+66,102,20,0, NULL,
358 2, NULL, STK_FONT_ALIGN_LEFT, _("Balls:") );
359 gui_spinbutton_create( parent, 102,2+66,50,20,
360 client_update_balls,
361 1, 6, 1, config.mp_balls );
362 /* challenge & disconnect */
363 gui_button_create( dlg_chatroom,
364 474,402,160,20, client_challenge,
365 0,0,0,0,0, _("Challenge") );
366 gui_button_create( dlg_chatroom,
367 474,dlg_chatroom->height-44,160,20,
368 client_open_connect_window,
369 0,0,0,0,0, _("Connect") );
370 gui_button_create( dlg_chatroom,
371 534,dlg_chatroom->height-20,100,20,
372 client_quit,
373 0,0,0,0,0, _("Quit") );
374 gui_button_create( dlg_chatroom,
375 474,dlg_chatroom->height-20,50,20,
376 client_popup_help,
377 0,0,0,0,0, _("Help") );
378 /* CHANNELS selector */
379 dlg_channels = gui_box_create( 0, -1,-1, 200, 244, NULL, 1 );
380 list_channels = gui_list_create( dlg_channels, -1,10, 176,150,
381 client_handle_channel_list, 0, 1, 14, 20,
382 client_render_channel, GUI_LIST_SINGLE_SELECT );
383 gui_label_create( dlg_channels, -1,160, 176,20,0, NULL,
384 2, 0, STK_FONT_ALIGN_LEFT, _("Channel:") );
385 edit_channel = gui_edit_create( dlg_channels,
386 -1,180, 176,20, NULL,
387 2, 0, 12, "" );
388 gui_widget_set_default_key_widget( dlg_channels, edit_channel );
389 gui_edit_set_filter( edit_channel, GUI_EDIT_ALPHANUMERICAL2 );
390 gui_button_create( dlg_channels,
391 dlg_channels->width/2-90,210,80,20,
392 client_enter_channel, 0,0,0,0,0, _("Enter") );
393 gui_button_create( dlg_channels,
394 dlg_channels->width/2+10,210,80,20,
395 client_cancel_channel, 0,0,0,0,0, _("Cancel") );
396 /* STATISTICS */
397 dlg_stats = gui_box_create( 0, -1,-1,386,260, NULL, 1 );
398 gui_label_create( dlg_stats, -1,10,360,20,1, NULL,
399 0, 0, STK_FONT_ALIGN_CENTER_X, _("Statistics") );
400 label_winner = gui_label_create( dlg_stats,
401 -1,40,360,16,0, NULL,
402 0, 0, STK_FONT_ALIGN_CENTER_X, "..." );
403 label_stats = gui_label_create( dlg_stats,
404 -1,62,360,150,0, NULL,
405 0, 0, STK_FONT_ALIGN_LEFT, _("Awaiting stats...") );
406 gui_button_create( dlg_stats, -1,220,160,20,
407 client_close_stats, 0,0,0,0,0, _("Close") );
408 /* PAUSEROOM */
409 dlg_pauseroom = gui_box_create( 0, -1,-1,480,366, NULL, 1 );
410 list_pausechatter = gui_list_create(
411 dlg_pauseroom, 0,0,470,300, NULL,
412 0, 1, 14, 20, client_render_pause_chatter,
413 GUI_LIST_NO_SELECT );
414 edit_pausechatter = gui_edit_create(
415 dlg_pauseroom, 0,303,470,24,
416 client_send_pausechatter, 2, 0, MAX_CHATTER_SIZE, "" );
417 gui_widget_enable_event( edit_pausechatter, GUI_KEY_RELEASED );
418 gui_widget_set_default_key_widget( dlg_pauseroom, edit_pausechatter );
419 gui_button_create( dlg_pauseroom, -1,334,100,20,
420 client_close_pauseroom, 0,0,0,0,0, _("Close") );
421 /* HELP */
422 dlg_help = gui_box_create( 0, -1,-1,548,358, NULL, 1 );
423 gui_label_create( dlg_help, -1,10,470,20,1, NULL,
424 0, 0, STK_FONT_ALIGN_CENTER_X, _("Network Quick Help") );
425 list_topic = gui_list_create(
426 dlg_help, 10,40,160,270, client_handle_topic_list,
427 0, 1, 14, 20, client_render_topic,
428 GUI_LIST_SINGLE_SELECT );
429 list_help = gui_list_create(
430 dlg_help, 180,40,350,300, NULL,
431 0, 1, 14, 20, client_render_help,
432 GUI_LIST_NO_SELECT );
433 gui_button_create( dlg_help, 10,320,160,20, client_close_help,
434 0,0,0,0,0, _("Close") );
435 /* INITS */
436 /* empty chatter */
437 memset( chatter, 0, sizeof( chatter ) );
438 /* update chatboxes */
439 gui_list_update( list_chatter, CHAT_LINE_COUNT );
440 gui_list_update( list_pausechatter, CHAT_LINE_COUNT );
441 gui_list_goto( list_chatter, -1 );
442 gui_list_goto( list_pausechatter, -1 );
443 /* set help topics */
444 gui_list_update( list_topic, client_topic_count );
445 /* call client_delete at exit */
446 atexit( client_delete );
447 #endif
448 }
449
450 /*
451 ====================================================================
452 Free memory allocated by client_create( void )
453 ====================================================================
454 */
client_delete(void)455 void client_delete( void )
456 {
457 #ifdef NETWORK_ENABLED
458 client_data_delete();
459 printf( _("Client finalized\n") );
460 #endif
461 }
462
463 /*
464 ====================================================================
465 Run the connect dialogue & chatroom until user closes the connect
466 dialogue.
467 ====================================================================
468 */
469 #ifdef NETWORK_ENABLED
client_printf_info(const char * format,...)470 static int client_printf_info( const char *format, ... )
471 {
472 va_list args;
473 char string[MAX_CHATTER_SIZE];
474
475 va_start( args, format );
476 vsnprintf( string, MAX_CHATTER_SIZE, format, args );
477 va_end( args );
478
479 client_add_chatter( string, 1 );
480 return strlen(string);
481 }
482 #endif
client_run(void)483 void client_run( void )
484 {
485 #ifdef NETWORK_ENABLED
486 /* init UDP socket */
487 sys_printf = client_printf_info;
488 net_init( atoi(config.local_port) );
489 sys_printf = printf;
490 client_add_chatter( _("Press 'Connect' to connect to a game server."), 1 );
491
492 client_state = CLIENT_NONE;
493 client_recv_limit = config.recv_limit;
494
495 gui_enable_event_filter();
496 gui_widget_show( dlg_chatroom );
497 stk_display_fade( STK_FADE_IN, STK_FADE_DEFAULT_TIME );
498 gui_run( dlg_chatroom );
499 stk_display_fade( STK_FADE_OUT, STK_FADE_DEFAULT_TIME );
500 gui_disable_event_filter();
501
502 if ( client_is_connected ) {
503 /* tell server we are off */
504 client_disconnect();
505 /* finalize UDP socket */
506 socket_print_stats( &client );
507 }
508 net_shutdown();
509 #endif
510 }
511