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README.LDMUDH A D26-Feb-2011415 117

SFMT-alti.hH A D26-Feb-20114 KiB157103

SFMT-params.hH A D26-Feb-20112.3 KiB9840

SFMT-params11213.hH A D26-Feb-20111.6 KiB4741

SFMT-params1279.hH A D26-Feb-20111.6 KiB4741

SFMT-params132049.hH A D26-Feb-20111.6 KiB4741

SFMT-params19937.hH A D26-Feb-20111.6 KiB4741

SFMT-params216091.hH A D26-Feb-20111.6 KiB4741

SFMT-params2281.hH A D26-Feb-20111.6 KiB4741

SFMT-params4253.hH A D26-Feb-20111.6 KiB4741

SFMT-params44497.hH A D26-Feb-20111.6 KiB4741

SFMT-params607.hH A D26-Feb-20111.6 KiB4741

SFMT-params86243.hH A D26-Feb-20111.6 KiB4741

SFMT-sse2.hH A D26-Feb-20113.2 KiB12277

SFMT.cH A D26-Feb-201118.6 KiB695431

SFMT.hH A D26-Feb-20112.2 KiB8839

README.LDMUD

1This is SFMT-1.3.3, stripped down to what is required by the LDMud gamedriver.
2
3Additionally the 'public' function were made static as well because they are
4probably not used without the wrapper. Therefore, their declarations have been
5commented out.
6The small inline functions from SFMT.h were moved to SFMT.c for the same
7reason.
8
9The files README.txt and LICENSE.txt tell you where to get the complete package.
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