1MAP_NAME MAP07
2REMOVE_ENTITY null 5326 16108
3UPDATE_ENTITY_BY_START 4896 16160 OBJECTIVE_NAME BOSS_PLATE_1
4UPDATE_ENTITY_BY_START 5024 16160 OBJECTIVE_NAME BOSS_PLATE_1
5REMOVE_ENTITY null 4960 18848
6REMOVE_ENTITY null 5024 18848
7REMOVE_ENTITY null 4864 16896
8REMOVE_ENTITY null 4864 17344
9UPDATE_ENTITY_BY_START 4640 18912 MAX_THINKTIME 180
10UPDATE_ENTITY_BY_START 4640 18912 SPEED 4
11ADD_ENTITY
12{
13TYPE AUTO_DOOR
14NAME door/metal_door
15X 4864
16Y 16896
17START_X 4864
18START_Y 16896
19END_X 4864
20END_Y 16832
21DIR_X 0.00
22DIR_Y 0.00
23MAX_THINKTIME 600
24THINKTIME 0
25MENTAL 0
26HEALTH 0
27DAMAGE 0
28SPAWNTIME 0
29SPEED 2.00
30WEIGHT 1.00
31OBJECTIVE_NAME
32REQUIRES BOSS_ARROW_TARGET
33ACTIVE FALSE
34FACE LEFT
35}
36
37{
38TYPE AUTO_DOOR
39NAME door/metal_door
40X 4864
41Y 17344
42START_X 4864
43START_Y 17344
44END_X 4864
45END_Y 17280
46DIR_X 0.00
47DIR_Y 0.00
48MAX_THINKTIME 0
49THINKTIME 0
50MENTAL 0
51HEALTH 0
52DAMAGE 0
53SPAWNTIME 0
54SPEED 2.00
55WEIGHT 1.00
56OBJECTIVE_NAME
57REQUIRES BOSS_ARROW_TARGET
58ACTIVE FALSE
59FACE LEFT
60}
61
62{
63TYPE AUTO_DOOR
64NAME door/large_metal_door
65X 4960
66Y 18816
67START_X 4960
68START_Y 18816
69END_X 4960
70END_Y 18720
71DIR_X 0.00
72DIR_Y 0.00
73MAX_THINKTIME 0
74THINKTIME 0
75MENTAL 0
76HEALTH 0
77DAMAGE 0
78SPAWNTIME 0
79SPEED 2.00
80WEIGHT 1.00
81OBJECTIVE_NAME
82REQUIRES BOSS_PLATE_1
83ACTIVE TRUE
84FACE LEFT
85}
86
87{
88TYPE AUTO_DOOR
89NAME door/large_metal_door
90X 5024
91Y 18816
92START_X 5024
93START_Y 18816
94END_X 5024
95END_Y 18720
96DIR_X 0.00
97DIR_Y 0.00
98MAX_THINKTIME 0
99THINKTIME 0
100MENTAL 0
101HEALTH 0
102DAMAGE 0
103SPAWNTIME 0
104SPEED 2.00
105WEIGHT 1.00
106OBJECTIVE_NAME
107REQUIRES BOSS_PLATE_1
108ACTIVE TRUE
109FACE LEFT
110}
111
112{
113TYPE KEY_ITEM
114NAME item/arrow_target
115X 4640
116Y 16024
117START_X 4640
118START_Y 16024
119END_X 4640
120END_Y 16024
121DIR_X 0.00
122DIR_Y 0.00
123MAX_THINKTIME 600
124THINKTIME 0
125MENTAL 0
126HEALTH 0
127DAMAGE 0
128SPAWNTIME 0
129SPEED 0.00
130WEIGHT 1.00
131OBJECTIVE_NAME BOSS_ARROW_TARGET
132REQUIRES weapon/normal_arrow
133ACTIVE FALSE
134FACE RIGHT
135}
136
137{
138TYPE FALLING_PLATFORM
139NAME falling_platform/sewer_falling_platform
140X 5216
141Y 18912
142START_X 5216
143START_Y 18912
144END_X 5216
145END_Y 18912
146DIR_X 0.00
147DIR_Y 0.00
148MAX_THINKTIME 60
149THINKTIME 60
150MENTAL 0
151HEALTH 0
152DAMAGE 0
153SPAWNTIME 0
154SPEED 2.00
155WEIGHT 1.00
156OBJECTIVE_NAME
157REQUIRES
158ACTIVE TRUE
159FACE LEFT
160}
161
162{
163TYPE FALLING_PLATFORM
164NAME falling_platform/sewer_falling_platform
165X 5248
166Y 18912
167START_X 5248
168START_Y 18912
169END_X 5248
170END_Y 18912
171DIR_X 0.00
172DIR_Y 0.00
173MAX_THINKTIME 60
174THINKTIME 60
175MENTAL 0
176HEALTH 0
177DAMAGE 0
178SPAWNTIME 0
179SPEED 2.00
180WEIGHT 1.00
181OBJECTIVE_NAME
182REQUIRES
183ACTIVE TRUE
184FACE LEFT
185}
186
187{
188TYPE FALLING_PLATFORM
189NAME falling_platform/sewer_falling_platform
190X 5280
191Y 18912
192START_X 5280
193START_Y 18912
194END_X 5280
195END_Y 18912
196DIR_X 0.00
197DIR_Y 0.00
198MAX_THINKTIME 60
199THINKTIME 60
200MENTAL 0
201HEALTH 0
202DAMAGE 0
203SPAWNTIME 0
204SPEED 2.00
205WEIGHT 1.00
206OBJECTIVE_NAME
207REQUIRES
208ACTIVE TRUE
209FACE LEFT
210}
211
212{
213TYPE FALLING_PLATFORM
214NAME falling_platform/sewer_falling_platform
215X 5312
216Y 18912
217START_X 5312
218START_Y 18912
219END_X 5312
220END_Y 18912
221DIR_X 0.00
222DIR_Y 0.00
223MAX_THINKTIME 60
224THINKTIME 60
225MENTAL 0
226HEALTH 0
227DAMAGE 0
228SPAWNTIME 0
229SPEED 2.00
230WEIGHT 1.00
231OBJECTIVE_NAME
232REQUIRES
233ACTIVE TRUE
234FACE LEFT
235}
236
237{
238TYPE FALLING_PLATFORM
239NAME falling_platform/sewer_falling_platform
240X 5344
241Y 18912
242START_X 5344
243START_Y 18912
244END_X 5344
245END_Y 18912
246DIR_X 0.00
247DIR_Y 0.00
248MAX_THINKTIME 60
249THINKTIME 60
250MENTAL 0
251HEALTH 0
252DAMAGE 0
253SPAWNTIME 0
254SPEED 2.00
255WEIGHT 1.00
256OBJECTIVE_NAME
257REQUIRES
258ACTIVE TRUE
259FACE LEFT
260}
261
262{
263TYPE FALLING_PLATFORM
264NAME falling_platform/sewer_falling_platform
265X 5376
266Y 18912
267START_X 5376
268START_Y 18912
269END_X 5376
270END_Y 18912
271DIR_X 0.00
272DIR_Y 0.00
273MAX_THINKTIME 60
274THINKTIME 60
275MENTAL 0
276HEALTH 0
277DAMAGE 0
278SPAWNTIME 0
279SPEED 2.00
280WEIGHT 1.00
281OBJECTIVE_NAME
282REQUIRES
283ACTIVE TRUE
284FACE LEFT
285}
286
287{
288TYPE FALLING_PLATFORM
289NAME falling_platform/sewer_falling_platform
290X 5408
291Y 18912
292START_X 5408
293START_Y 18912
294END_X 5408
295END_Y 18912
296DIR_X 0.00
297DIR_Y 0.00
298MAX_THINKTIME 60
299THINKTIME 60
300MENTAL 0
301HEALTH 0
302DAMAGE 0
303SPAWNTIME 0
304SPEED 2.00
305WEIGHT 1.00
306OBJECTIVE_NAME
307REQUIRES
308ACTIVE TRUE
309FACE LEFT
310}
311
312{
313TYPE FALLING_PLATFORM
314NAME falling_platform/sewer_falling_platform
315X 5440
316Y 18912
317START_X 5440
318START_Y 18912
319END_X 5440
320END_Y 18912
321DIR_X 0.00
322DIR_Y 0.00
323MAX_THINKTIME 60
324THINKTIME 60
325MENTAL 0
326HEALTH 0
327DAMAGE 0
328SPAWNTIME 0
329SPEED 2.00
330WEIGHT 1.00
331OBJECTIVE_NAME
332REQUIRES
333ACTIVE TRUE
334FACE LEFT
335}
336
337{
338TYPE ITEM
339NAME item/tortoise_statue
340X 5823
341Y 18894
342START_X 5823
343START_Y 18894
344END_X 5823
345END_Y 18894
346DIR_X 0.00
347DIR_Y 0.00
348MAX_THINKTIME 0
349THINKTIME 0
350MENTAL 0
351HEALTH 0
352DAMAGE 0
353SPAWNTIME 0
354SPEED 0.00
355WEIGHT 1.00
356OBJECTIVE_NAME Tortoise Statue
357REQUIRES
358ACTIVE TRUE
359FACE LEFT
360}
361
362{
363TYPE SCRIPT_LINE_DEF
364NAME common/line_def
365X 5184
366Y 18752
367START_X 5184
368START_Y 18752
369END_X 5184
370END_Y 18912
371DIR_X 0.00
372DIR_Y 0.00
373MAX_THINKTIME 60
374THINKTIME 60
375MENTAL 0
376HEALTH 0
377DAMAGE 0
378SPAWNTIME 0
379SPEED 0.00
380WEIGHT 1.00
381OBJECTIVE_NAME sewer_boss_start
382REQUIRES
383ACTIVE TRUE
384FACE LEFT
385}
386
387{
388TYPE ENEMY
389NAME boss/flying_maggot
390X 4901
391Y 18823
392START_X 4901
393START_Y 18823
394END_X 4901
395END_Y 18823
396DIR_X 0.00
397DIR_Y 0.00
398MAX_THINKTIME 2
399THINKTIME 2
400MENTAL 0
401HEALTH 450
402DAMAGE 0
403SPAWNTIME 0
404SPEED 6.00
405WEIGHT 1.00
406OBJECTIVE_NAME FLYING_MAGGOT_3
407REQUIRES
408ACTIVE FALSE
409FACE RIGHT
410}
411
412{
413TYPE SAVE_POINT
414NAME common/save_point
415X 4801
416Y 16095
417START_X 4801
418START_Y 16095
419END_X 4801
420END_Y 16095
421DIR_X 0.00
422DIR_Y 0.00
423MAX_THINKTIME 60
424THINKTIME 60
425MENTAL 0
426HEALTH 0
427DAMAGE 0
428SPAWNTIME 0
429SPEED 0.00
430WEIGHT 1.00
431OBJECTIVE_NAME
432REQUIRES
433ACTIVE TRUE
434FACE LEFT
435}
436
437{
438TYPE ENEMY
439NAME boss/sewer_boss
440X 5583
441Y 19200
442START_X 5583
443START_Y 18768
444END_X 5583
445END_Y 19200
446DIR_X 0.00
447DIR_Y 0.00
448MAX_THINKTIME 0
449THINKTIME 0
450MENTAL 0
451HEALTH 300
452DAMAGE 1
453SPAWNTIME 0
454SPEED 6.00
455WEIGHT 1.00
456OBJECTIVE_NAME SEWER_BOSS
457REQUIRES SEWER_BOSS_TRIGGER
458ACTIVE FALSE
459FACE LEFT
460}
461
462{
463TYPE ITEM
464NAME item/iron_key
465X 6766
466Y 15286
467START_X 6766
468START_Y 15286
469END_X 6766
470END_Y 15286
471DIR_X 0.00
472DIR_Y 0.00
473MAX_THINKTIME 0
474THINKTIME 0
475MENTAL 0
476HEALTH 0
477DAMAGE 0
478SPAWNTIME 0
479SPEED 0.00
480WEIGHT 1.00
481OBJECTIVE_NAME Sewage Restricted Zone Key
482REQUIRES
483ACTIVE TRUE
484FACE LEFT
485}
486
487{
488TYPE TARGET
489NAME SEWER_BOSS_TARGET_RIGHT
490START_X 5583
491START_Y 18945
492}
493
494{
495TYPE TARGET
496NAME SEWER_BOSS_TARGET_LEFT
497START_X 5217
498START_Y 18952
499}
500
501{
502TYPE TARGET
503NAME SEWER_BOSS_SLIME_TARGET
504START_X 5300
505START_Y 18785
506}
507
508{
509TYPE TARGET
510NAME PILL_TARGET_LEFT
511START_X 5400
512START_Y 19162
513}
514
515{
516TYPE TARGET
517NAME PILL_TARGET_RIGHT
518START_X 5600
519START_Y 19165
520}
521
522{
523TYPE TRIGGER
524TRIGGER_NAME SEWER_BOSS
525TRIGGER_COUNT 0
526TRIGGER_TOTAL 1
527TRIGGER_TYPE RUN_SCRIPT
528TRIGGER_TARGET sewer_boss_die
529}
530
531MAP_NAME MAP09
532REMOVE_ENTITY null 8128 12224
533UPDATE_ENTITY_BY_START 8269 12160 MAX_THINKTIME 600
534UPDATE_ENTITY_BY_START 8640 12160 MAX_THINKTIME 600
535ADD_ENTITY
536{
537TYPE VANISHING_PLATFORM
538NAME vanishing_platform/castle_vanishing_platform
539X 8192
540Y 12224
541START_X 8192
542START_Y 12224
543END_X 8192
544END_Y 12224
545DIR_X 0.00
546DIR_Y 0.00
547MAX_THINKTIME 60
548THINKTIME 60
549MENTAL 0
550HEALTH 1
551DAMAGE 0
552SPAWNTIME 0
553SPEED 0.00
554WEIGHT 1.00
555OBJECTIVE_NAME
556REQUIRES EVIL_EDGAR_LIFT
557ACTIVE FALSE
558FACE LEFT
559}
560
561{
562TYPE VANISHING_PLATFORM
563NAME vanishing_platform/castle_vanishing_platform
564X 8384
565Y 12224
566START_X 8384
567START_Y 12224
568END_X 8384
569END_Y 12224
570DIR_X 0.00
571DIR_Y 0.00
572MAX_THINKTIME 60
573THINKTIME 60
574MENTAL 0
575HEALTH 0
576DAMAGE 0
577SPAWNTIME 0
578SPEED 0.00
579WEIGHT 1.00
580OBJECTIVE_NAME
581REQUIRES EVIL_EDGAR_LIFT
582ACTIVE FALSE
583FACE LEFT
584}
585
586{
587TYPE VANISHING_PLATFORM
588NAME vanishing_platform/castle_vanishing_platform
589X 8512
590Y 12224
591START_X 8512
592START_Y 12224
593END_X 8512
594END_Y 12224
595DIR_X 0.00
596DIR_Y 0.00
597MAX_THINKTIME 60
598THINKTIME 60
599MENTAL 0
600HEALTH 1
601DAMAGE 0
602SPAWNTIME 0
603SPEED 0.00
604WEIGHT 1.00
605OBJECTIVE_NAME
606REQUIRES EVIL_EDGAR_LIFT
607ACTIVE FALSE
608FACE LEFT
609}
610
611{
612TYPE VANISHING_PLATFORM
613NAME vanishing_platform/castle_vanishing_platform
614X 8704
615Y 12224
616START_X 8704
617START_Y 12224
618END_X 8704
619END_Y 12224
620DIR_X 0.00
621DIR_Y 0.00
622MAX_THINKTIME 60
623THINKTIME 60
624MENTAL 0
625HEALTH 0
626DAMAGE 0
627SPAWNTIME 0
628SPEED 0.00
629WEIGHT 1.00
630OBJECTIVE_NAME
631REQUIRES EVIL_EDGAR_LIFT
632ACTIVE FALSE
633FACE LEFT
634}
635