1MAP_NAME MAP07 2REMOVE_ENTITY null 5326 16108 3UPDATE_ENTITY_BY_START 4896 16160 OBJECTIVE_NAME BOSS_PLATE_1 4UPDATE_ENTITY_BY_START 5024 16160 OBJECTIVE_NAME BOSS_PLATE_1 5REMOVE_ENTITY null 4960 18848 6REMOVE_ENTITY null 5024 18848 7REMOVE_ENTITY null 4864 16896 8REMOVE_ENTITY null 4864 17344 9UPDATE_ENTITY_BY_START 4640 18912 MAX_THINKTIME 180 10UPDATE_ENTITY_BY_START 4640 18912 SPEED 4 11ADD_ENTITY 12{ 13TYPE AUTO_DOOR 14NAME door/metal_door 15X 4864 16Y 16896 17START_X 4864 18START_Y 16896 19END_X 4864 20END_Y 16832 21DIR_X 0.00 22DIR_Y 0.00 23MAX_THINKTIME 600 24THINKTIME 0 25MENTAL 0 26HEALTH 0 27DAMAGE 0 28SPAWNTIME 0 29SPEED 2.00 30WEIGHT 1.00 31OBJECTIVE_NAME 32REQUIRES BOSS_ARROW_TARGET 33ACTIVE FALSE 34FACE LEFT 35} 36 37{ 38TYPE AUTO_DOOR 39NAME door/metal_door 40X 4864 41Y 17344 42START_X 4864 43START_Y 17344 44END_X 4864 45END_Y 17280 46DIR_X 0.00 47DIR_Y 0.00 48MAX_THINKTIME 0 49THINKTIME 0 50MENTAL 0 51HEALTH 0 52DAMAGE 0 53SPAWNTIME 0 54SPEED 2.00 55WEIGHT 1.00 56OBJECTIVE_NAME 57REQUIRES BOSS_ARROW_TARGET 58ACTIVE FALSE 59FACE LEFT 60} 61 62{ 63TYPE AUTO_DOOR 64NAME door/large_metal_door 65X 4960 66Y 18816 67START_X 4960 68START_Y 18816 69END_X 4960 70END_Y 18720 71DIR_X 0.00 72DIR_Y 0.00 73MAX_THINKTIME 0 74THINKTIME 0 75MENTAL 0 76HEALTH 0 77DAMAGE 0 78SPAWNTIME 0 79SPEED 2.00 80WEIGHT 1.00 81OBJECTIVE_NAME 82REQUIRES BOSS_PLATE_1 83ACTIVE TRUE 84FACE LEFT 85} 86 87{ 88TYPE AUTO_DOOR 89NAME door/large_metal_door 90X 5024 91Y 18816 92START_X 5024 93START_Y 18816 94END_X 5024 95END_Y 18720 96DIR_X 0.00 97DIR_Y 0.00 98MAX_THINKTIME 0 99THINKTIME 0 100MENTAL 0 101HEALTH 0 102DAMAGE 0 103SPAWNTIME 0 104SPEED 2.00 105WEIGHT 1.00 106OBJECTIVE_NAME 107REQUIRES BOSS_PLATE_1 108ACTIVE TRUE 109FACE LEFT 110} 111 112{ 113TYPE KEY_ITEM 114NAME item/arrow_target 115X 4640 116Y 16024 117START_X 4640 118START_Y 16024 119END_X 4640 120END_Y 16024 121DIR_X 0.00 122DIR_Y 0.00 123MAX_THINKTIME 600 124THINKTIME 0 125MENTAL 0 126HEALTH 0 127DAMAGE 0 128SPAWNTIME 0 129SPEED 0.00 130WEIGHT 1.00 131OBJECTIVE_NAME BOSS_ARROW_TARGET 132REQUIRES weapon/normal_arrow 133ACTIVE FALSE 134FACE RIGHT 135} 136 137{ 138TYPE FALLING_PLATFORM 139NAME falling_platform/sewer_falling_platform 140X 5216 141Y 18912 142START_X 5216 143START_Y 18912 144END_X 5216 145END_Y 18912 146DIR_X 0.00 147DIR_Y 0.00 148MAX_THINKTIME 60 149THINKTIME 60 150MENTAL 0 151HEALTH 0 152DAMAGE 0 153SPAWNTIME 0 154SPEED 2.00 155WEIGHT 1.00 156OBJECTIVE_NAME 157REQUIRES 158ACTIVE TRUE 159FACE LEFT 160} 161 162{ 163TYPE FALLING_PLATFORM 164NAME falling_platform/sewer_falling_platform 165X 5248 166Y 18912 167START_X 5248 168START_Y 18912 169END_X 5248 170END_Y 18912 171DIR_X 0.00 172DIR_Y 0.00 173MAX_THINKTIME 60 174THINKTIME 60 175MENTAL 0 176HEALTH 0 177DAMAGE 0 178SPAWNTIME 0 179SPEED 2.00 180WEIGHT 1.00 181OBJECTIVE_NAME 182REQUIRES 183ACTIVE TRUE 184FACE LEFT 185} 186 187{ 188TYPE FALLING_PLATFORM 189NAME falling_platform/sewer_falling_platform 190X 5280 191Y 18912 192START_X 5280 193START_Y 18912 194END_X 5280 195END_Y 18912 196DIR_X 0.00 197DIR_Y 0.00 198MAX_THINKTIME 60 199THINKTIME 60 200MENTAL 0 201HEALTH 0 202DAMAGE 0 203SPAWNTIME 0 204SPEED 2.00 205WEIGHT 1.00 206OBJECTIVE_NAME 207REQUIRES 208ACTIVE TRUE 209FACE LEFT 210} 211 212{ 213TYPE FALLING_PLATFORM 214NAME falling_platform/sewer_falling_platform 215X 5312 216Y 18912 217START_X 5312 218START_Y 18912 219END_X 5312 220END_Y 18912 221DIR_X 0.00 222DIR_Y 0.00 223MAX_THINKTIME 60 224THINKTIME 60 225MENTAL 0 226HEALTH 0 227DAMAGE 0 228SPAWNTIME 0 229SPEED 2.00 230WEIGHT 1.00 231OBJECTIVE_NAME 232REQUIRES 233ACTIVE TRUE 234FACE LEFT 235} 236 237{ 238TYPE FALLING_PLATFORM 239NAME falling_platform/sewer_falling_platform 240X 5344 241Y 18912 242START_X 5344 243START_Y 18912 244END_X 5344 245END_Y 18912 246DIR_X 0.00 247DIR_Y 0.00 248MAX_THINKTIME 60 249THINKTIME 60 250MENTAL 0 251HEALTH 0 252DAMAGE 0 253SPAWNTIME 0 254SPEED 2.00 255WEIGHT 1.00 256OBJECTIVE_NAME 257REQUIRES 258ACTIVE TRUE 259FACE LEFT 260} 261 262{ 263TYPE FALLING_PLATFORM 264NAME falling_platform/sewer_falling_platform 265X 5376 266Y 18912 267START_X 5376 268START_Y 18912 269END_X 5376 270END_Y 18912 271DIR_X 0.00 272DIR_Y 0.00 273MAX_THINKTIME 60 274THINKTIME 60 275MENTAL 0 276HEALTH 0 277DAMAGE 0 278SPAWNTIME 0 279SPEED 2.00 280WEIGHT 1.00 281OBJECTIVE_NAME 282REQUIRES 283ACTIVE TRUE 284FACE LEFT 285} 286 287{ 288TYPE FALLING_PLATFORM 289NAME falling_platform/sewer_falling_platform 290X 5408 291Y 18912 292START_X 5408 293START_Y 18912 294END_X 5408 295END_Y 18912 296DIR_X 0.00 297DIR_Y 0.00 298MAX_THINKTIME 60 299THINKTIME 60 300MENTAL 0 301HEALTH 0 302DAMAGE 0 303SPAWNTIME 0 304SPEED 2.00 305WEIGHT 1.00 306OBJECTIVE_NAME 307REQUIRES 308ACTIVE TRUE 309FACE LEFT 310} 311 312{ 313TYPE FALLING_PLATFORM 314NAME falling_platform/sewer_falling_platform 315X 5440 316Y 18912 317START_X 5440 318START_Y 18912 319END_X 5440 320END_Y 18912 321DIR_X 0.00 322DIR_Y 0.00 323MAX_THINKTIME 60 324THINKTIME 60 325MENTAL 0 326HEALTH 0 327DAMAGE 0 328SPAWNTIME 0 329SPEED 2.00 330WEIGHT 1.00 331OBJECTIVE_NAME 332REQUIRES 333ACTIVE TRUE 334FACE LEFT 335} 336 337{ 338TYPE ITEM 339NAME item/tortoise_statue 340X 5823 341Y 18894 342START_X 5823 343START_Y 18894 344END_X 5823 345END_Y 18894 346DIR_X 0.00 347DIR_Y 0.00 348MAX_THINKTIME 0 349THINKTIME 0 350MENTAL 0 351HEALTH 0 352DAMAGE 0 353SPAWNTIME 0 354SPEED 0.00 355WEIGHT 1.00 356OBJECTIVE_NAME Tortoise Statue 357REQUIRES 358ACTIVE TRUE 359FACE LEFT 360} 361 362{ 363TYPE SCRIPT_LINE_DEF 364NAME common/line_def 365X 5184 366Y 18752 367START_X 5184 368START_Y 18752 369END_X 5184 370END_Y 18912 371DIR_X 0.00 372DIR_Y 0.00 373MAX_THINKTIME 60 374THINKTIME 60 375MENTAL 0 376HEALTH 0 377DAMAGE 0 378SPAWNTIME 0 379SPEED 0.00 380WEIGHT 1.00 381OBJECTIVE_NAME sewer_boss_start 382REQUIRES 383ACTIVE TRUE 384FACE LEFT 385} 386 387{ 388TYPE ENEMY 389NAME boss/flying_maggot 390X 4901 391Y 18823 392START_X 4901 393START_Y 18823 394END_X 4901 395END_Y 18823 396DIR_X 0.00 397DIR_Y 0.00 398MAX_THINKTIME 2 399THINKTIME 2 400MENTAL 0 401HEALTH 450 402DAMAGE 0 403SPAWNTIME 0 404SPEED 6.00 405WEIGHT 1.00 406OBJECTIVE_NAME FLYING_MAGGOT_3 407REQUIRES 408ACTIVE FALSE 409FACE RIGHT 410} 411 412{ 413TYPE SAVE_POINT 414NAME common/save_point 415X 4801 416Y 16095 417START_X 4801 418START_Y 16095 419END_X 4801 420END_Y 16095 421DIR_X 0.00 422DIR_Y 0.00 423MAX_THINKTIME 60 424THINKTIME 60 425MENTAL 0 426HEALTH 0 427DAMAGE 0 428SPAWNTIME 0 429SPEED 0.00 430WEIGHT 1.00 431OBJECTIVE_NAME 432REQUIRES 433ACTIVE TRUE 434FACE LEFT 435} 436 437{ 438TYPE ENEMY 439NAME boss/sewer_boss 440X 5583 441Y 19200 442START_X 5583 443START_Y 18768 444END_X 5583 445END_Y 19200 446DIR_X 0.00 447DIR_Y 0.00 448MAX_THINKTIME 0 449THINKTIME 0 450MENTAL 0 451HEALTH 300 452DAMAGE 1 453SPAWNTIME 0 454SPEED 6.00 455WEIGHT 1.00 456OBJECTIVE_NAME SEWER_BOSS 457REQUIRES SEWER_BOSS_TRIGGER 458ACTIVE FALSE 459FACE LEFT 460} 461 462{ 463TYPE ITEM 464NAME item/iron_key 465X 6766 466Y 15286 467START_X 6766 468START_Y 15286 469END_X 6766 470END_Y 15286 471DIR_X 0.00 472DIR_Y 0.00 473MAX_THINKTIME 0 474THINKTIME 0 475MENTAL 0 476HEALTH 0 477DAMAGE 0 478SPAWNTIME 0 479SPEED 0.00 480WEIGHT 1.00 481OBJECTIVE_NAME Sewage Restricted Zone Key 482REQUIRES 483ACTIVE TRUE 484FACE LEFT 485} 486 487{ 488TYPE TARGET 489NAME SEWER_BOSS_TARGET_RIGHT 490START_X 5583 491START_Y 18945 492} 493 494{ 495TYPE TARGET 496NAME SEWER_BOSS_TARGET_LEFT 497START_X 5217 498START_Y 18952 499} 500 501{ 502TYPE TARGET 503NAME SEWER_BOSS_SLIME_TARGET 504START_X 5300 505START_Y 18785 506} 507 508{ 509TYPE TARGET 510NAME PILL_TARGET_LEFT 511START_X 5400 512START_Y 19162 513} 514 515{ 516TYPE TARGET 517NAME PILL_TARGET_RIGHT 518START_X 5600 519START_Y 19165 520} 521 522{ 523TYPE TRIGGER 524TRIGGER_NAME SEWER_BOSS 525TRIGGER_COUNT 0 526TRIGGER_TOTAL 1 527TRIGGER_TYPE RUN_SCRIPT 528TRIGGER_TARGET sewer_boss_die 529} 530 531MAP_NAME MAP09 532REMOVE_ENTITY null 8128 12224 533UPDATE_ENTITY_BY_START 8269 12160 MAX_THINKTIME 600 534UPDATE_ENTITY_BY_START 8640 12160 MAX_THINKTIME 600 535ADD_ENTITY 536{ 537TYPE VANISHING_PLATFORM 538NAME vanishing_platform/castle_vanishing_platform 539X 8192 540Y 12224 541START_X 8192 542START_Y 12224 543END_X 8192 544END_Y 12224 545DIR_X 0.00 546DIR_Y 0.00 547MAX_THINKTIME 60 548THINKTIME 60 549MENTAL 0 550HEALTH 1 551DAMAGE 0 552SPAWNTIME 0 553SPEED 0.00 554WEIGHT 1.00 555OBJECTIVE_NAME 556REQUIRES EVIL_EDGAR_LIFT 557ACTIVE FALSE 558FACE LEFT 559} 560 561{ 562TYPE VANISHING_PLATFORM 563NAME vanishing_platform/castle_vanishing_platform 564X 8384 565Y 12224 566START_X 8384 567START_Y 12224 568END_X 8384 569END_Y 12224 570DIR_X 0.00 571DIR_Y 0.00 572MAX_THINKTIME 60 573THINKTIME 60 574MENTAL 0 575HEALTH 0 576DAMAGE 0 577SPAWNTIME 0 578SPEED 0.00 579WEIGHT 1.00 580OBJECTIVE_NAME 581REQUIRES EVIL_EDGAR_LIFT 582ACTIVE FALSE 583FACE LEFT 584} 585 586{ 587TYPE VANISHING_PLATFORM 588NAME vanishing_platform/castle_vanishing_platform 589X 8512 590Y 12224 591START_X 8512 592START_Y 12224 593END_X 8512 594END_Y 12224 595DIR_X 0.00 596DIR_Y 0.00 597MAX_THINKTIME 60 598THINKTIME 60 599MENTAL 0 600HEALTH 1 601DAMAGE 0 602SPAWNTIME 0 603SPEED 0.00 604WEIGHT 1.00 605OBJECTIVE_NAME 606REQUIRES EVIL_EDGAR_LIFT 607ACTIVE FALSE 608FACE LEFT 609} 610 611{ 612TYPE VANISHING_PLATFORM 613NAME vanishing_platform/castle_vanishing_platform 614X 8704 615Y 12224 616START_X 8704 617START_Y 12224 618END_X 8704 619END_Y 12224 620DIR_X 0.00 621DIR_Y 0.00 622MAX_THINKTIME 60 623THINKTIME 60 624MENTAL 0 625HEALTH 0 626DAMAGE 0 627SPAWNTIME 0 628SPEED 0.00 629WEIGHT 1.00 630OBJECTIVE_NAME 631REQUIRES EVIL_EDGAR_LIFT 632ACTIVE FALSE 633FACE LEFT 634} 635