1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! 2 * -------------------------------------- 3 * 4 * This file is part of liblcf. Copyright (c) 2021 liblcf authors. 5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org 6 * 7 * liblcf is Free/Libre Open Source Software, released under the MIT License. 8 * For the full copyright and license information, please view the COPYING 9 * file that was distributed with this source code. 10 */ 11 12 // Headers 13 #include "lcf/ldb/reader.h" 14 #include "lcf/ldb/chunks.h" 15 #include "reader_struct_impl.h" 16 17 namespace lcf { 18 19 // Read Terms. 20 21 template <> 22 char const* const Struct<rpg::Terms>::name = "Terms"; 23 static TypedField<rpg::Terms, DBString> static_encounter( 24 &rpg::Terms::encounter, 25 LDB_Reader::ChunkTerms::encounter, 26 "encounter", 27 1, 28 0 29 ); 30 static TypedField<rpg::Terms, DBString> static_special_combat( 31 &rpg::Terms::special_combat, 32 LDB_Reader::ChunkTerms::special_combat, 33 "special_combat", 34 1, 35 0 36 ); 37 static TypedField<rpg::Terms, DBString> static_escape_success( 38 &rpg::Terms::escape_success, 39 LDB_Reader::ChunkTerms::escape_success, 40 "escape_success", 41 1, 42 0 43 ); 44 static TypedField<rpg::Terms, DBString> static_escape_failure( 45 &rpg::Terms::escape_failure, 46 LDB_Reader::ChunkTerms::escape_failure, 47 "escape_failure", 48 1, 49 0 50 ); 51 static TypedField<rpg::Terms, DBString> static_victory( 52 &rpg::Terms::victory, 53 LDB_Reader::ChunkTerms::victory, 54 "victory", 55 1, 56 0 57 ); 58 static TypedField<rpg::Terms, DBString> static_defeat( 59 &rpg::Terms::defeat, 60 LDB_Reader::ChunkTerms::defeat, 61 "defeat", 62 1, 63 0 64 ); 65 static TypedField<rpg::Terms, DBString> static_exp_received( 66 &rpg::Terms::exp_received, 67 LDB_Reader::ChunkTerms::exp_received, 68 "exp_received", 69 1, 70 0 71 ); 72 static TypedField<rpg::Terms, DBString> static_gold_recieved_a( 73 &rpg::Terms::gold_recieved_a, 74 LDB_Reader::ChunkTerms::gold_recieved_a, 75 "gold_recieved_a", 76 1, 77 0 78 ); 79 static TypedField<rpg::Terms, DBString> static_gold_recieved_b( 80 &rpg::Terms::gold_recieved_b, 81 LDB_Reader::ChunkTerms::gold_recieved_b, 82 "gold_recieved_b", 83 1, 84 0 85 ); 86 static TypedField<rpg::Terms, DBString> static_item_recieved( 87 &rpg::Terms::item_recieved, 88 LDB_Reader::ChunkTerms::item_recieved, 89 "item_recieved", 90 1, 91 0 92 ); 93 static TypedField<rpg::Terms, DBString> static_attacking( 94 &rpg::Terms::attacking, 95 LDB_Reader::ChunkTerms::attacking, 96 "attacking", 97 1, 98 0 99 ); 100 static TypedField<rpg::Terms, DBString> static_enemy_critical( 101 &rpg::Terms::enemy_critical, 102 LDB_Reader::ChunkTerms::enemy_critical, 103 "enemy_critical", 104 1, 105 0 106 ); 107 static TypedField<rpg::Terms, DBString> static_actor_critical( 108 &rpg::Terms::actor_critical, 109 LDB_Reader::ChunkTerms::actor_critical, 110 "actor_critical", 111 1, 112 0 113 ); 114 static TypedField<rpg::Terms, DBString> static_defending( 115 &rpg::Terms::defending, 116 LDB_Reader::ChunkTerms::defending, 117 "defending", 118 1, 119 0 120 ); 121 static TypedField<rpg::Terms, DBString> static_observing( 122 &rpg::Terms::observing, 123 LDB_Reader::ChunkTerms::observing, 124 "observing", 125 1, 126 0 127 ); 128 static TypedField<rpg::Terms, DBString> static_focus( 129 &rpg::Terms::focus, 130 LDB_Reader::ChunkTerms::focus, 131 "focus", 132 1, 133 0 134 ); 135 static TypedField<rpg::Terms, DBString> static_autodestruction( 136 &rpg::Terms::autodestruction, 137 LDB_Reader::ChunkTerms::autodestruction, 138 "autodestruction", 139 1, 140 0 141 ); 142 static TypedField<rpg::Terms, DBString> static_enemy_escape( 143 &rpg::Terms::enemy_escape, 144 LDB_Reader::ChunkTerms::enemy_escape, 145 "enemy_escape", 146 1, 147 0 148 ); 149 static TypedField<rpg::Terms, DBString> static_enemy_transform( 150 &rpg::Terms::enemy_transform, 151 LDB_Reader::ChunkTerms::enemy_transform, 152 "enemy_transform", 153 1, 154 0 155 ); 156 static TypedField<rpg::Terms, DBString> static_enemy_damaged( 157 &rpg::Terms::enemy_damaged, 158 LDB_Reader::ChunkTerms::enemy_damaged, 159 "enemy_damaged", 160 1, 161 0 162 ); 163 static TypedField<rpg::Terms, DBString> static_enemy_undamaged( 164 &rpg::Terms::enemy_undamaged, 165 LDB_Reader::ChunkTerms::enemy_undamaged, 166 "enemy_undamaged", 167 1, 168 0 169 ); 170 static TypedField<rpg::Terms, DBString> static_actor_damaged( 171 &rpg::Terms::actor_damaged, 172 LDB_Reader::ChunkTerms::actor_damaged, 173 "actor_damaged", 174 1, 175 0 176 ); 177 static TypedField<rpg::Terms, DBString> static_actor_undamaged( 178 &rpg::Terms::actor_undamaged, 179 LDB_Reader::ChunkTerms::actor_undamaged, 180 "actor_undamaged", 181 1, 182 0 183 ); 184 static TypedField<rpg::Terms, DBString> static_skill_failure_a( 185 &rpg::Terms::skill_failure_a, 186 LDB_Reader::ChunkTerms::skill_failure_a, 187 "skill_failure_a", 188 1, 189 0 190 ); 191 static TypedField<rpg::Terms, DBString> static_skill_failure_b( 192 &rpg::Terms::skill_failure_b, 193 LDB_Reader::ChunkTerms::skill_failure_b, 194 "skill_failure_b", 195 1, 196 0 197 ); 198 static TypedField<rpg::Terms, DBString> static_skill_failure_c( 199 &rpg::Terms::skill_failure_c, 200 LDB_Reader::ChunkTerms::skill_failure_c, 201 "skill_failure_c", 202 1, 203 0 204 ); 205 static TypedField<rpg::Terms, DBString> static_dodge( 206 &rpg::Terms::dodge, 207 LDB_Reader::ChunkTerms::dodge, 208 "dodge", 209 1, 210 0 211 ); 212 static TypedField<rpg::Terms, DBString> static_use_item( 213 &rpg::Terms::use_item, 214 LDB_Reader::ChunkTerms::use_item, 215 "use_item", 216 1, 217 0 218 ); 219 static TypedField<rpg::Terms, DBString> static_hp_recovery( 220 &rpg::Terms::hp_recovery, 221 LDB_Reader::ChunkTerms::hp_recovery, 222 "hp_recovery", 223 1, 224 0 225 ); 226 static TypedField<rpg::Terms, DBString> static_parameter_increase( 227 &rpg::Terms::parameter_increase, 228 LDB_Reader::ChunkTerms::parameter_increase, 229 "parameter_increase", 230 1, 231 0 232 ); 233 static TypedField<rpg::Terms, DBString> static_parameter_decrease( 234 &rpg::Terms::parameter_decrease, 235 LDB_Reader::ChunkTerms::parameter_decrease, 236 "parameter_decrease", 237 1, 238 0 239 ); 240 static TypedField<rpg::Terms, DBString> static_enemy_hp_absorbed( 241 &rpg::Terms::enemy_hp_absorbed, 242 LDB_Reader::ChunkTerms::enemy_hp_absorbed, 243 "enemy_hp_absorbed", 244 1, 245 0 246 ); 247 static TypedField<rpg::Terms, DBString> static_actor_hp_absorbed( 248 &rpg::Terms::actor_hp_absorbed, 249 LDB_Reader::ChunkTerms::actor_hp_absorbed, 250 "actor_hp_absorbed", 251 1, 252 0 253 ); 254 static TypedField<rpg::Terms, DBString> static_resistance_increase( 255 &rpg::Terms::resistance_increase, 256 LDB_Reader::ChunkTerms::resistance_increase, 257 "resistance_increase", 258 1, 259 0 260 ); 261 static TypedField<rpg::Terms, DBString> static_resistance_decrease( 262 &rpg::Terms::resistance_decrease, 263 LDB_Reader::ChunkTerms::resistance_decrease, 264 "resistance_decrease", 265 1, 266 0 267 ); 268 static TypedField<rpg::Terms, DBString> static_level_up( 269 &rpg::Terms::level_up, 270 LDB_Reader::ChunkTerms::level_up, 271 "level_up", 272 1, 273 0 274 ); 275 static TypedField<rpg::Terms, DBString> static_skill_learned( 276 &rpg::Terms::skill_learned, 277 LDB_Reader::ChunkTerms::skill_learned, 278 "skill_learned", 279 1, 280 0 281 ); 282 static TypedField<rpg::Terms, DBString> static_battle_start( 283 &rpg::Terms::battle_start, 284 LDB_Reader::ChunkTerms::battle_start, 285 "battle_start", 286 1, 287 1 288 ); 289 static TypedField<rpg::Terms, DBString> static_miss( 290 &rpg::Terms::miss, 291 LDB_Reader::ChunkTerms::miss, 292 "miss", 293 1, 294 1 295 ); 296 static TypedField<rpg::Terms, DBString> static_shop_greeting1( 297 &rpg::Terms::shop_greeting1, 298 LDB_Reader::ChunkTerms::shop_greeting1, 299 "shop_greeting1", 300 1, 301 0 302 ); 303 static TypedField<rpg::Terms, DBString> static_shop_regreeting1( 304 &rpg::Terms::shop_regreeting1, 305 LDB_Reader::ChunkTerms::shop_regreeting1, 306 "shop_regreeting1", 307 1, 308 0 309 ); 310 static TypedField<rpg::Terms, DBString> static_shop_buy1( 311 &rpg::Terms::shop_buy1, 312 LDB_Reader::ChunkTerms::shop_buy1, 313 "shop_buy1", 314 1, 315 0 316 ); 317 static TypedField<rpg::Terms, DBString> static_shop_sell1( 318 &rpg::Terms::shop_sell1, 319 LDB_Reader::ChunkTerms::shop_sell1, 320 "shop_sell1", 321 1, 322 0 323 ); 324 static TypedField<rpg::Terms, DBString> static_shop_leave1( 325 &rpg::Terms::shop_leave1, 326 LDB_Reader::ChunkTerms::shop_leave1, 327 "shop_leave1", 328 1, 329 0 330 ); 331 static TypedField<rpg::Terms, DBString> static_shop_buy_select1( 332 &rpg::Terms::shop_buy_select1, 333 LDB_Reader::ChunkTerms::shop_buy_select1, 334 "shop_buy_select1", 335 1, 336 0 337 ); 338 static TypedField<rpg::Terms, DBString> static_shop_buy_number1( 339 &rpg::Terms::shop_buy_number1, 340 LDB_Reader::ChunkTerms::shop_buy_number1, 341 "shop_buy_number1", 342 1, 343 0 344 ); 345 static TypedField<rpg::Terms, DBString> static_shop_purchased1( 346 &rpg::Terms::shop_purchased1, 347 LDB_Reader::ChunkTerms::shop_purchased1, 348 "shop_purchased1", 349 1, 350 0 351 ); 352 static TypedField<rpg::Terms, DBString> static_shop_sell_select1( 353 &rpg::Terms::shop_sell_select1, 354 LDB_Reader::ChunkTerms::shop_sell_select1, 355 "shop_sell_select1", 356 1, 357 0 358 ); 359 static TypedField<rpg::Terms, DBString> static_shop_sell_number1( 360 &rpg::Terms::shop_sell_number1, 361 LDB_Reader::ChunkTerms::shop_sell_number1, 362 "shop_sell_number1", 363 1, 364 0 365 ); 366 static TypedField<rpg::Terms, DBString> static_shop_sold1( 367 &rpg::Terms::shop_sold1, 368 LDB_Reader::ChunkTerms::shop_sold1, 369 "shop_sold1", 370 1, 371 0 372 ); 373 static TypedField<rpg::Terms, DBString> static_shop_greeting2( 374 &rpg::Terms::shop_greeting2, 375 LDB_Reader::ChunkTerms::shop_greeting2, 376 "shop_greeting2", 377 1, 378 0 379 ); 380 static TypedField<rpg::Terms, DBString> static_shop_regreeting2( 381 &rpg::Terms::shop_regreeting2, 382 LDB_Reader::ChunkTerms::shop_regreeting2, 383 "shop_regreeting2", 384 1, 385 0 386 ); 387 static TypedField<rpg::Terms, DBString> static_shop_buy2( 388 &rpg::Terms::shop_buy2, 389 LDB_Reader::ChunkTerms::shop_buy2, 390 "shop_buy2", 391 1, 392 0 393 ); 394 static TypedField<rpg::Terms, DBString> static_shop_sell2( 395 &rpg::Terms::shop_sell2, 396 LDB_Reader::ChunkTerms::shop_sell2, 397 "shop_sell2", 398 1, 399 0 400 ); 401 static TypedField<rpg::Terms, DBString> static_shop_leave2( 402 &rpg::Terms::shop_leave2, 403 LDB_Reader::ChunkTerms::shop_leave2, 404 "shop_leave2", 405 1, 406 0 407 ); 408 static TypedField<rpg::Terms, DBString> static_shop_buy_select2( 409 &rpg::Terms::shop_buy_select2, 410 LDB_Reader::ChunkTerms::shop_buy_select2, 411 "shop_buy_select2", 412 1, 413 0 414 ); 415 static TypedField<rpg::Terms, DBString> static_shop_buy_number2( 416 &rpg::Terms::shop_buy_number2, 417 LDB_Reader::ChunkTerms::shop_buy_number2, 418 "shop_buy_number2", 419 1, 420 0 421 ); 422 static TypedField<rpg::Terms, DBString> static_shop_purchased2( 423 &rpg::Terms::shop_purchased2, 424 LDB_Reader::ChunkTerms::shop_purchased2, 425 "shop_purchased2", 426 1, 427 0 428 ); 429 static TypedField<rpg::Terms, DBString> static_shop_sell_select2( 430 &rpg::Terms::shop_sell_select2, 431 LDB_Reader::ChunkTerms::shop_sell_select2, 432 "shop_sell_select2", 433 1, 434 0 435 ); 436 static TypedField<rpg::Terms, DBString> static_shop_sell_number2( 437 &rpg::Terms::shop_sell_number2, 438 LDB_Reader::ChunkTerms::shop_sell_number2, 439 "shop_sell_number2", 440 1, 441 0 442 ); 443 static TypedField<rpg::Terms, DBString> static_shop_sold2( 444 &rpg::Terms::shop_sold2, 445 LDB_Reader::ChunkTerms::shop_sold2, 446 "shop_sold2", 447 1, 448 0 449 ); 450 static TypedField<rpg::Terms, DBString> static_shop_greeting3( 451 &rpg::Terms::shop_greeting3, 452 LDB_Reader::ChunkTerms::shop_greeting3, 453 "shop_greeting3", 454 1, 455 0 456 ); 457 static TypedField<rpg::Terms, DBString> static_shop_regreeting3( 458 &rpg::Terms::shop_regreeting3, 459 LDB_Reader::ChunkTerms::shop_regreeting3, 460 "shop_regreeting3", 461 1, 462 0 463 ); 464 static TypedField<rpg::Terms, DBString> static_shop_buy3( 465 &rpg::Terms::shop_buy3, 466 LDB_Reader::ChunkTerms::shop_buy3, 467 "shop_buy3", 468 1, 469 0 470 ); 471 static TypedField<rpg::Terms, DBString> static_shop_sell3( 472 &rpg::Terms::shop_sell3, 473 LDB_Reader::ChunkTerms::shop_sell3, 474 "shop_sell3", 475 1, 476 0 477 ); 478 static TypedField<rpg::Terms, DBString> static_shop_leave3( 479 &rpg::Terms::shop_leave3, 480 LDB_Reader::ChunkTerms::shop_leave3, 481 "shop_leave3", 482 1, 483 0 484 ); 485 static TypedField<rpg::Terms, DBString> static_shop_buy_select3( 486 &rpg::Terms::shop_buy_select3, 487 LDB_Reader::ChunkTerms::shop_buy_select3, 488 "shop_buy_select3", 489 1, 490 0 491 ); 492 static TypedField<rpg::Terms, DBString> static_shop_buy_number3( 493 &rpg::Terms::shop_buy_number3, 494 LDB_Reader::ChunkTerms::shop_buy_number3, 495 "shop_buy_number3", 496 1, 497 0 498 ); 499 static TypedField<rpg::Terms, DBString> static_shop_purchased3( 500 &rpg::Terms::shop_purchased3, 501 LDB_Reader::ChunkTerms::shop_purchased3, 502 "shop_purchased3", 503 1, 504 0 505 ); 506 static TypedField<rpg::Terms, DBString> static_shop_sell_select3( 507 &rpg::Terms::shop_sell_select3, 508 LDB_Reader::ChunkTerms::shop_sell_select3, 509 "shop_sell_select3", 510 1, 511 0 512 ); 513 static TypedField<rpg::Terms, DBString> static_shop_sell_number3( 514 &rpg::Terms::shop_sell_number3, 515 LDB_Reader::ChunkTerms::shop_sell_number3, 516 "shop_sell_number3", 517 1, 518 0 519 ); 520 static TypedField<rpg::Terms, DBString> static_shop_sold3( 521 &rpg::Terms::shop_sold3, 522 LDB_Reader::ChunkTerms::shop_sold3, 523 "shop_sold3", 524 1, 525 0 526 ); 527 static TypedField<rpg::Terms, DBString> static_inn_a_greeting_1( 528 &rpg::Terms::inn_a_greeting_1, 529 LDB_Reader::ChunkTerms::inn_a_greeting_1, 530 "inn_a_greeting_1", 531 1, 532 0 533 ); 534 static TypedField<rpg::Terms, DBString> static_inn_a_greeting_2( 535 &rpg::Terms::inn_a_greeting_2, 536 LDB_Reader::ChunkTerms::inn_a_greeting_2, 537 "inn_a_greeting_2", 538 1, 539 0 540 ); 541 static TypedField<rpg::Terms, DBString> static_inn_a_greeting_3( 542 &rpg::Terms::inn_a_greeting_3, 543 LDB_Reader::ChunkTerms::inn_a_greeting_3, 544 "inn_a_greeting_3", 545 1, 546 0 547 ); 548 static TypedField<rpg::Terms, DBString> static_inn_a_accept( 549 &rpg::Terms::inn_a_accept, 550 LDB_Reader::ChunkTerms::inn_a_accept, 551 "inn_a_accept", 552 1, 553 0 554 ); 555 static TypedField<rpg::Terms, DBString> static_inn_a_cancel( 556 &rpg::Terms::inn_a_cancel, 557 LDB_Reader::ChunkTerms::inn_a_cancel, 558 "inn_a_cancel", 559 1, 560 0 561 ); 562 static TypedField<rpg::Terms, DBString> static_inn_b_greeting_1( 563 &rpg::Terms::inn_b_greeting_1, 564 LDB_Reader::ChunkTerms::inn_b_greeting_1, 565 "inn_b_greeting_1", 566 1, 567 0 568 ); 569 static TypedField<rpg::Terms, DBString> static_inn_b_greeting_2( 570 &rpg::Terms::inn_b_greeting_2, 571 LDB_Reader::ChunkTerms::inn_b_greeting_2, 572 "inn_b_greeting_2", 573 1, 574 0 575 ); 576 static TypedField<rpg::Terms, DBString> static_inn_b_greeting_3( 577 &rpg::Terms::inn_b_greeting_3, 578 LDB_Reader::ChunkTerms::inn_b_greeting_3, 579 "inn_b_greeting_3", 580 1, 581 0 582 ); 583 static TypedField<rpg::Terms, DBString> static_inn_b_accept( 584 &rpg::Terms::inn_b_accept, 585 LDB_Reader::ChunkTerms::inn_b_accept, 586 "inn_b_accept", 587 1, 588 0 589 ); 590 static TypedField<rpg::Terms, DBString> static_inn_b_cancel( 591 &rpg::Terms::inn_b_cancel, 592 LDB_Reader::ChunkTerms::inn_b_cancel, 593 "inn_b_cancel", 594 1, 595 0 596 ); 597 static TypedField<rpg::Terms, DBString> static_possessed_items( 598 &rpg::Terms::possessed_items, 599 LDB_Reader::ChunkTerms::possessed_items, 600 "possessed_items", 601 1, 602 0 603 ); 604 static TypedField<rpg::Terms, DBString> static_equipped_items( 605 &rpg::Terms::equipped_items, 606 LDB_Reader::ChunkTerms::equipped_items, 607 "equipped_items", 608 1, 609 0 610 ); 611 static TypedField<rpg::Terms, DBString> static_gold( 612 &rpg::Terms::gold, 613 LDB_Reader::ChunkTerms::gold, 614 "gold", 615 1, 616 0 617 ); 618 static TypedField<rpg::Terms, DBString> static_battle_fight( 619 &rpg::Terms::battle_fight, 620 LDB_Reader::ChunkTerms::battle_fight, 621 "battle_fight", 622 1, 623 0 624 ); 625 static TypedField<rpg::Terms, DBString> static_battle_auto( 626 &rpg::Terms::battle_auto, 627 LDB_Reader::ChunkTerms::battle_auto, 628 "battle_auto", 629 1, 630 0 631 ); 632 static TypedField<rpg::Terms, DBString> static_battle_escape( 633 &rpg::Terms::battle_escape, 634 LDB_Reader::ChunkTerms::battle_escape, 635 "battle_escape", 636 1, 637 0 638 ); 639 static TypedField<rpg::Terms, DBString> static_command_attack( 640 &rpg::Terms::command_attack, 641 LDB_Reader::ChunkTerms::command_attack, 642 "command_attack", 643 1, 644 0 645 ); 646 static TypedField<rpg::Terms, DBString> static_command_defend( 647 &rpg::Terms::command_defend, 648 LDB_Reader::ChunkTerms::command_defend, 649 "command_defend", 650 1, 651 0 652 ); 653 static TypedField<rpg::Terms, DBString> static_command_item( 654 &rpg::Terms::command_item, 655 LDB_Reader::ChunkTerms::command_item, 656 "command_item", 657 1, 658 0 659 ); 660 static TypedField<rpg::Terms, DBString> static_command_skill( 661 &rpg::Terms::command_skill, 662 LDB_Reader::ChunkTerms::command_skill, 663 "command_skill", 664 1, 665 0 666 ); 667 static TypedField<rpg::Terms, DBString> static_menu_equipment( 668 &rpg::Terms::menu_equipment, 669 LDB_Reader::ChunkTerms::menu_equipment, 670 "menu_equipment", 671 1, 672 0 673 ); 674 static TypedField<rpg::Terms, DBString> static_menu_save( 675 &rpg::Terms::menu_save, 676 LDB_Reader::ChunkTerms::menu_save, 677 "menu_save", 678 1, 679 0 680 ); 681 static TypedField<rpg::Terms, DBString> static_menu_quit( 682 &rpg::Terms::menu_quit, 683 LDB_Reader::ChunkTerms::menu_quit, 684 "menu_quit", 685 1, 686 0 687 ); 688 static TypedField<rpg::Terms, DBString> static_new_game( 689 &rpg::Terms::new_game, 690 LDB_Reader::ChunkTerms::new_game, 691 "new_game", 692 1, 693 0 694 ); 695 static TypedField<rpg::Terms, DBString> static_load_game( 696 &rpg::Terms::load_game, 697 LDB_Reader::ChunkTerms::load_game, 698 "load_game", 699 1, 700 0 701 ); 702 static TypedField<rpg::Terms, DBString> static_exit_game( 703 &rpg::Terms::exit_game, 704 LDB_Reader::ChunkTerms::exit_game, 705 "exit_game", 706 1, 707 0 708 ); 709 static TypedField<rpg::Terms, DBString> static_status( 710 &rpg::Terms::status, 711 LDB_Reader::ChunkTerms::status, 712 "status", 713 1, 714 1 715 ); 716 static TypedField<rpg::Terms, DBString> static_row( 717 &rpg::Terms::row, 718 LDB_Reader::ChunkTerms::row, 719 "row", 720 1, 721 1 722 ); 723 static TypedField<rpg::Terms, DBString> static_order( 724 &rpg::Terms::order, 725 LDB_Reader::ChunkTerms::order, 726 "order", 727 1, 728 1 729 ); 730 static TypedField<rpg::Terms, DBString> static_wait_on( 731 &rpg::Terms::wait_on, 732 LDB_Reader::ChunkTerms::wait_on, 733 "wait_on", 734 1, 735 1 736 ); 737 static TypedField<rpg::Terms, DBString> static_wait_off( 738 &rpg::Terms::wait_off, 739 LDB_Reader::ChunkTerms::wait_off, 740 "wait_off", 741 1, 742 1 743 ); 744 static TypedField<rpg::Terms, DBString> static_level( 745 &rpg::Terms::level, 746 LDB_Reader::ChunkTerms::level, 747 "level", 748 1, 749 0 750 ); 751 static TypedField<rpg::Terms, DBString> static_health_points( 752 &rpg::Terms::health_points, 753 LDB_Reader::ChunkTerms::health_points, 754 "health_points", 755 1, 756 0 757 ); 758 static TypedField<rpg::Terms, DBString> static_spirit_points( 759 &rpg::Terms::spirit_points, 760 LDB_Reader::ChunkTerms::spirit_points, 761 "spirit_points", 762 1, 763 0 764 ); 765 static TypedField<rpg::Terms, DBString> static_normal_status( 766 &rpg::Terms::normal_status, 767 LDB_Reader::ChunkTerms::normal_status, 768 "normal_status", 769 1, 770 0 771 ); 772 static TypedField<rpg::Terms, DBString> static_exp_short( 773 &rpg::Terms::exp_short, 774 LDB_Reader::ChunkTerms::exp_short, 775 "exp_short", 776 1, 777 0 778 ); 779 static TypedField<rpg::Terms, DBString> static_lvl_short( 780 &rpg::Terms::lvl_short, 781 LDB_Reader::ChunkTerms::lvl_short, 782 "lvl_short", 783 1, 784 0 785 ); 786 static TypedField<rpg::Terms, DBString> static_hp_short( 787 &rpg::Terms::hp_short, 788 LDB_Reader::ChunkTerms::hp_short, 789 "hp_short", 790 1, 791 0 792 ); 793 static TypedField<rpg::Terms, DBString> static_sp_short( 794 &rpg::Terms::sp_short, 795 LDB_Reader::ChunkTerms::sp_short, 796 "sp_short", 797 1, 798 0 799 ); 800 static TypedField<rpg::Terms, DBString> static_sp_cost( 801 &rpg::Terms::sp_cost, 802 LDB_Reader::ChunkTerms::sp_cost, 803 "sp_cost", 804 1, 805 0 806 ); 807 static TypedField<rpg::Terms, DBString> static_attack( 808 &rpg::Terms::attack, 809 LDB_Reader::ChunkTerms::attack, 810 "attack", 811 1, 812 0 813 ); 814 static TypedField<rpg::Terms, DBString> static_defense( 815 &rpg::Terms::defense, 816 LDB_Reader::ChunkTerms::defense, 817 "defense", 818 1, 819 0 820 ); 821 static TypedField<rpg::Terms, DBString> static_spirit( 822 &rpg::Terms::spirit, 823 LDB_Reader::ChunkTerms::spirit, 824 "spirit", 825 1, 826 0 827 ); 828 static TypedField<rpg::Terms, DBString> static_agility( 829 &rpg::Terms::agility, 830 LDB_Reader::ChunkTerms::agility, 831 "agility", 832 1, 833 0 834 ); 835 static TypedField<rpg::Terms, DBString> static_weapon( 836 &rpg::Terms::weapon, 837 LDB_Reader::ChunkTerms::weapon, 838 "weapon", 839 1, 840 0 841 ); 842 static TypedField<rpg::Terms, DBString> static_shield( 843 &rpg::Terms::shield, 844 LDB_Reader::ChunkTerms::shield, 845 "shield", 846 1, 847 0 848 ); 849 static TypedField<rpg::Terms, DBString> static_armor( 850 &rpg::Terms::armor, 851 LDB_Reader::ChunkTerms::armor, 852 "armor", 853 1, 854 0 855 ); 856 static TypedField<rpg::Terms, DBString> static_helmet( 857 &rpg::Terms::helmet, 858 LDB_Reader::ChunkTerms::helmet, 859 "helmet", 860 1, 861 0 862 ); 863 static TypedField<rpg::Terms, DBString> static_accessory( 864 &rpg::Terms::accessory, 865 LDB_Reader::ChunkTerms::accessory, 866 "accessory", 867 1, 868 0 869 ); 870 static TypedField<rpg::Terms, DBString> static_save_game_message( 871 &rpg::Terms::save_game_message, 872 LDB_Reader::ChunkTerms::save_game_message, 873 "save_game_message", 874 1, 875 0 876 ); 877 static TypedField<rpg::Terms, DBString> static_load_game_message( 878 &rpg::Terms::load_game_message, 879 LDB_Reader::ChunkTerms::load_game_message, 880 "load_game_message", 881 1, 882 0 883 ); 884 static TypedField<rpg::Terms, DBString> static_file( 885 &rpg::Terms::file, 886 LDB_Reader::ChunkTerms::file, 887 "file", 888 1, 889 0 890 ); 891 static TypedField<rpg::Terms, DBString> static_exit_game_message( 892 &rpg::Terms::exit_game_message, 893 LDB_Reader::ChunkTerms::exit_game_message, 894 "exit_game_message", 895 1, 896 0 897 ); 898 static TypedField<rpg::Terms, DBString> static_yes( 899 &rpg::Terms::yes, 900 LDB_Reader::ChunkTerms::yes, 901 "yes", 902 1, 903 0 904 ); 905 static TypedField<rpg::Terms, DBString> static_no( 906 &rpg::Terms::no, 907 LDB_Reader::ChunkTerms::no, 908 "no", 909 1, 910 0 911 ); 912 static TypedField<rpg::Terms, DBString> static_easyrpg_item_number_separator( 913 &rpg::Terms::easyrpg_item_number_separator, 914 LDB_Reader::ChunkTerms::easyrpg_item_number_separator, 915 "easyrpg_item_number_separator", 916 0, 917 0 918 ); 919 static TypedField<rpg::Terms, DBString> static_easyrpg_skill_cost_separator( 920 &rpg::Terms::easyrpg_skill_cost_separator, 921 LDB_Reader::ChunkTerms::easyrpg_skill_cost_separator, 922 "easyrpg_skill_cost_separator", 923 0, 924 0 925 ); 926 static TypedField<rpg::Terms, DBString> static_easyrpg_equipment_arrow( 927 &rpg::Terms::easyrpg_equipment_arrow, 928 LDB_Reader::ChunkTerms::easyrpg_equipment_arrow, 929 "easyrpg_equipment_arrow", 930 0, 931 0 932 ); 933 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_name( 934 &rpg::Terms::easyrpg_status_scene_name, 935 LDB_Reader::ChunkTerms::easyrpg_status_scene_name, 936 "easyrpg_status_scene_name", 937 0, 938 1 939 ); 940 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_class( 941 &rpg::Terms::easyrpg_status_scene_class, 942 LDB_Reader::ChunkTerms::easyrpg_status_scene_class, 943 "easyrpg_status_scene_class", 944 0, 945 1 946 ); 947 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_title( 948 &rpg::Terms::easyrpg_status_scene_title, 949 LDB_Reader::ChunkTerms::easyrpg_status_scene_title, 950 "easyrpg_status_scene_title", 951 0, 952 1 953 ); 954 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_condition( 955 &rpg::Terms::easyrpg_status_scene_condition, 956 LDB_Reader::ChunkTerms::easyrpg_status_scene_condition, 957 "easyrpg_status_scene_condition", 958 0, 959 1 960 ); 961 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_front( 962 &rpg::Terms::easyrpg_status_scene_front, 963 LDB_Reader::ChunkTerms::easyrpg_status_scene_front, 964 "easyrpg_status_scene_front", 965 0, 966 1 967 ); 968 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_back( 969 &rpg::Terms::easyrpg_status_scene_back, 970 LDB_Reader::ChunkTerms::easyrpg_status_scene_back, 971 "easyrpg_status_scene_back", 972 0, 973 1 974 ); 975 static TypedField<rpg::Terms, DBString> static_easyrpg_order_scene_confirm( 976 &rpg::Terms::easyrpg_order_scene_confirm, 977 LDB_Reader::ChunkTerms::easyrpg_order_scene_confirm, 978 "easyrpg_order_scene_confirm", 979 0, 980 1 981 ); 982 static TypedField<rpg::Terms, DBString> static_easyrpg_order_scene_redo( 983 &rpg::Terms::easyrpg_order_scene_redo, 984 LDB_Reader::ChunkTerms::easyrpg_order_scene_redo, 985 "easyrpg_order_scene_redo", 986 0, 987 1 988 ); 989 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_double_attack( 990 &rpg::Terms::easyrpg_battle2k3_double_attack, 991 LDB_Reader::ChunkTerms::easyrpg_battle2k3_double_attack, 992 "easyrpg_battle2k3_double_attack", 993 0, 994 1 995 ); 996 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_defend( 997 &rpg::Terms::easyrpg_battle2k3_defend, 998 LDB_Reader::ChunkTerms::easyrpg_battle2k3_defend, 999 "easyrpg_battle2k3_defend", 1000 0, 1001 1 1002 ); 1003 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_observe( 1004 &rpg::Terms::easyrpg_battle2k3_observe, 1005 LDB_Reader::ChunkTerms::easyrpg_battle2k3_observe, 1006 "easyrpg_battle2k3_observe", 1007 0, 1008 1 1009 ); 1010 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_charge( 1011 &rpg::Terms::easyrpg_battle2k3_charge, 1012 LDB_Reader::ChunkTerms::easyrpg_battle2k3_charge, 1013 "easyrpg_battle2k3_charge", 1014 0, 1015 1 1016 ); 1017 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_selfdestruct( 1018 &rpg::Terms::easyrpg_battle2k3_selfdestruct, 1019 LDB_Reader::ChunkTerms::easyrpg_battle2k3_selfdestruct, 1020 "easyrpg_battle2k3_selfdestruct", 1021 0, 1022 1 1023 ); 1024 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_escape( 1025 &rpg::Terms::easyrpg_battle2k3_escape, 1026 LDB_Reader::ChunkTerms::easyrpg_battle2k3_escape, 1027 "easyrpg_battle2k3_escape", 1028 0, 1029 1 1030 ); 1031 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_special_combat_back( 1032 &rpg::Terms::easyrpg_battle2k3_special_combat_back, 1033 LDB_Reader::ChunkTerms::easyrpg_battle2k3_special_combat_back, 1034 "easyrpg_battle2k3_special_combat_back", 1035 0, 1036 1 1037 ); 1038 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_skill( 1039 &rpg::Terms::easyrpg_battle2k3_skill, 1040 LDB_Reader::ChunkTerms::easyrpg_battle2k3_skill, 1041 "easyrpg_battle2k3_skill", 1042 0, 1043 1 1044 ); 1045 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_item( 1046 &rpg::Terms::easyrpg_battle2k3_item, 1047 LDB_Reader::ChunkTerms::easyrpg_battle2k3_item, 1048 "easyrpg_battle2k3_item", 1049 0, 1050 1 1051 ); 1052 1053 1054 template <> 1055 Field<rpg::Terms> const* Struct<rpg::Terms>::fields[] = { 1056 &static_encounter, 1057 &static_special_combat, 1058 &static_escape_success, 1059 &static_escape_failure, 1060 &static_victory, 1061 &static_defeat, 1062 &static_exp_received, 1063 &static_gold_recieved_a, 1064 &static_gold_recieved_b, 1065 &static_item_recieved, 1066 &static_attacking, 1067 &static_enemy_critical, 1068 &static_actor_critical, 1069 &static_defending, 1070 &static_observing, 1071 &static_focus, 1072 &static_autodestruction, 1073 &static_enemy_escape, 1074 &static_enemy_transform, 1075 &static_enemy_damaged, 1076 &static_enemy_undamaged, 1077 &static_actor_damaged, 1078 &static_actor_undamaged, 1079 &static_skill_failure_a, 1080 &static_skill_failure_b, 1081 &static_skill_failure_c, 1082 &static_dodge, 1083 &static_use_item, 1084 &static_hp_recovery, 1085 &static_parameter_increase, 1086 &static_parameter_decrease, 1087 &static_enemy_hp_absorbed, 1088 &static_actor_hp_absorbed, 1089 &static_resistance_increase, 1090 &static_resistance_decrease, 1091 &static_level_up, 1092 &static_skill_learned, 1093 &static_battle_start, 1094 &static_miss, 1095 &static_shop_greeting1, 1096 &static_shop_regreeting1, 1097 &static_shop_buy1, 1098 &static_shop_sell1, 1099 &static_shop_leave1, 1100 &static_shop_buy_select1, 1101 &static_shop_buy_number1, 1102 &static_shop_purchased1, 1103 &static_shop_sell_select1, 1104 &static_shop_sell_number1, 1105 &static_shop_sold1, 1106 &static_shop_greeting2, 1107 &static_shop_regreeting2, 1108 &static_shop_buy2, 1109 &static_shop_sell2, 1110 &static_shop_leave2, 1111 &static_shop_buy_select2, 1112 &static_shop_buy_number2, 1113 &static_shop_purchased2, 1114 &static_shop_sell_select2, 1115 &static_shop_sell_number2, 1116 &static_shop_sold2, 1117 &static_shop_greeting3, 1118 &static_shop_regreeting3, 1119 &static_shop_buy3, 1120 &static_shop_sell3, 1121 &static_shop_leave3, 1122 &static_shop_buy_select3, 1123 &static_shop_buy_number3, 1124 &static_shop_purchased3, 1125 &static_shop_sell_select3, 1126 &static_shop_sell_number3, 1127 &static_shop_sold3, 1128 &static_inn_a_greeting_1, 1129 &static_inn_a_greeting_2, 1130 &static_inn_a_greeting_3, 1131 &static_inn_a_accept, 1132 &static_inn_a_cancel, 1133 &static_inn_b_greeting_1, 1134 &static_inn_b_greeting_2, 1135 &static_inn_b_greeting_3, 1136 &static_inn_b_accept, 1137 &static_inn_b_cancel, 1138 &static_possessed_items, 1139 &static_equipped_items, 1140 &static_gold, 1141 &static_battle_fight, 1142 &static_battle_auto, 1143 &static_battle_escape, 1144 &static_command_attack, 1145 &static_command_defend, 1146 &static_command_item, 1147 &static_command_skill, 1148 &static_menu_equipment, 1149 &static_menu_save, 1150 &static_menu_quit, 1151 &static_new_game, 1152 &static_load_game, 1153 &static_exit_game, 1154 &static_status, 1155 &static_row, 1156 &static_order, 1157 &static_wait_on, 1158 &static_wait_off, 1159 &static_level, 1160 &static_health_points, 1161 &static_spirit_points, 1162 &static_normal_status, 1163 &static_exp_short, 1164 &static_lvl_short, 1165 &static_hp_short, 1166 &static_sp_short, 1167 &static_sp_cost, 1168 &static_attack, 1169 &static_defense, 1170 &static_spirit, 1171 &static_agility, 1172 &static_weapon, 1173 &static_shield, 1174 &static_armor, 1175 &static_helmet, 1176 &static_accessory, 1177 &static_save_game_message, 1178 &static_load_game_message, 1179 &static_file, 1180 &static_exit_game_message, 1181 &static_yes, 1182 &static_no, 1183 &static_easyrpg_item_number_separator, 1184 &static_easyrpg_skill_cost_separator, 1185 &static_easyrpg_equipment_arrow, 1186 &static_easyrpg_status_scene_name, 1187 &static_easyrpg_status_scene_class, 1188 &static_easyrpg_status_scene_title, 1189 &static_easyrpg_status_scene_condition, 1190 &static_easyrpg_status_scene_front, 1191 &static_easyrpg_status_scene_back, 1192 &static_easyrpg_order_scene_confirm, 1193 &static_easyrpg_order_scene_redo, 1194 &static_easyrpg_battle2k3_double_attack, 1195 &static_easyrpg_battle2k3_defend, 1196 &static_easyrpg_battle2k3_observe, 1197 &static_easyrpg_battle2k3_charge, 1198 &static_easyrpg_battle2k3_selfdestruct, 1199 &static_easyrpg_battle2k3_escape, 1200 &static_easyrpg_battle2k3_special_combat_back, 1201 &static_easyrpg_battle2k3_skill, 1202 &static_easyrpg_battle2k3_item, 1203 NULL 1204 }; 1205 1206 template class Struct<rpg::Terms>; 1207 1208 } //namespace lcf 1209