1 // FB Alpha '88 Games driver module
2 // Based on MAME driver by Nicola Salmoria
3 
4 #include "tiles_generic.h"
5 #include "z80_intf.h"
6 #include "konami_intf.h"
7 #include "konamiic.h"
8 #include "burn_ym2151.h"
9 #include "upd7759.h"
10 
11 static UINT8 *AllMem;
12 static UINT8 *MemEnd;
13 static UINT8 *AllRam;
14 static UINT8 *RamEnd;
15 static UINT8 *DrvKonROM;
16 static UINT8 *DrvZ80ROM;
17 static UINT8 *DrvGfxROM0;
18 static UINT8 *DrvGfxROM1;
19 static UINT8 *DrvGfxROM2;
20 static UINT8 *DrvGfxROMExp0;
21 static UINT8 *DrvGfxROMExp1;
22 static UINT8 *DrvGfxROMExp2;
23 static UINT8 *DrvSndROM0;
24 static UINT8 *DrvSndROM1;
25 static UINT8 *DrvBankRAM;
26 static UINT8 *DrvKonRAM;
27 static UINT8 *DrvPalRAM;
28 static UINT8 *DrvZ80RAM;
29 static UINT8 *DrvNVRAM;
30 
31 static UINT32 *DrvPalette;
32 static UINT8 DrvRecalc;
33 
34 static UINT8 *soundlatch;
35 static UINT8 *nDrvBank;
36 
37 static INT32 videobank;
38 static INT32 zoomreadroms;
39 static INT32 k88games_priority;
40 static INT32 UPD7759Device;
41 
42 static UINT8 DrvJoy1[8];
43 static UINT8 DrvJoy2[8];
44 static UINT8 DrvJoy3[8];
45 static UINT8 DrvDips[3];
46 static UINT8 DrvInputs[3];
47 static UINT8 DrvReset;
48 
49 static struct BurnInputInfo games88InputList[] = {
50 	{"P1 Coin",			BIT_DIGITAL,	DrvJoy1 + 0,	"p1 coin"	},
51 	{"P1 Start",		BIT_DIGITAL,	DrvJoy2 + 3,	"p1 start"	},
52 	{"P1 Button 1",		BIT_DIGITAL,	DrvJoy2 + 0,	"p1 fire 1"	},
53 	{"P1 Button 2",		BIT_DIGITAL,	DrvJoy2 + 1,	"p1 fire 2"	},
54 	{"P1 Button 3",		BIT_DIGITAL,	DrvJoy2 + 2,	"p1 fire 3"	},
55 
56 	{"P2 Coin",			BIT_DIGITAL,	DrvJoy1 + 1,	"p2 coin"	},
57 	{"P2 Start",		BIT_DIGITAL,	DrvJoy2 + 7,	"p2 start"	},
58 	{"P2 Button 1",		BIT_DIGITAL,	DrvJoy2 + 4,	"p2 fire 1"	},
59 	{"P2 Button 2",		BIT_DIGITAL,	DrvJoy2 + 5,	"p2 fire 2"	},
60 	{"P2 Button 3",		BIT_DIGITAL,	DrvJoy2 + 6,	"p2 fire 3"	},
61 
62 	{"P3 Start",		BIT_DIGITAL,	DrvJoy3 + 3,	"p3 start"	},
63 	{"P3 Button 1",		BIT_DIGITAL,	DrvJoy3 + 0,	"p3 fire 1"	},
64 	{"P3 Button 2",		BIT_DIGITAL,	DrvJoy3 + 1,	"p3 fire 2"	},
65 	{"P3 Button 3",		BIT_DIGITAL,	DrvJoy3 + 2,	"p3 fire 3"	},
66 
67 	{"P4 Start",		BIT_DIGITAL,	DrvJoy3 + 7,	"p4 start"	},
68 	{"P4 Button 1",		BIT_DIGITAL,	DrvJoy3 + 4,	"p4 fire 1"	},
69 	{"P4 Button 2",		BIT_DIGITAL,	DrvJoy3 + 5,	"p4 fire 2"	},
70 	{"P4 Button 3",		BIT_DIGITAL,	DrvJoy3 + 6,	"p4 fire 3"	},
71 
72 	{"Reset",			BIT_DIGITAL,	&DrvReset,		"reset"		},
73 	{"Service",			BIT_DIGITAL,	DrvJoy1 + 2,	"service"	},
74 	{"Dip A",			BIT_DIPSWITCH,	DrvDips + 0,	"dip"		},
75 	{"Dip B",			BIT_DIPSWITCH,	DrvDips + 1,	"dip"		},
76 	{"Dip C",			BIT_DIPSWITCH,	DrvDips + 2,	"dip"		},
77 };
78 
79 STDINPUTINFO(games88)
80 
81 static struct BurnDIPInfo games88DIPList[]=
82 {
83 	DIP_OFFSET(0x14)
84 	{0x00, 0xff, 0xff, 0xf0, NULL					},
85 	{0x01, 0xff, 0xff, 0xff, NULL					},
86 	{0x02, 0xff, 0xff, 0x7b, NULL					},
87 
88 //	{0   , 0xfe, 0   ,    2, "Flip Screen"			},
89 //	{0x00, 0x01, 0x10, 0x10, "Off"					},
90 //	{0x00, 0x01, 0x10, 0x00, "On"					},
91 
92 	{0   , 0xfe, 0   ,    2, "World Records"		},
93 	{0x00, 0x01, 0x20, 0x20, "Don't Erase"			},
94 	{0x00, 0x01, 0x20, 0x00, "Erase on Reset"		},
95 
96 	{0   , 0xfe, 0   ,    2, "Service Mode"			},
97 	{0x00, 0x01, 0x40, 0x40, "Off"					},
98 	{0x00, 0x01, 0x40, 0x00, "On"					},
99 
100 	{0   , 0xfe, 0   ,   16, "Coin A"				},
101 	{0x01, 0x01, 0x0f, 0x02, "4 Coins 1 Credit"	  	},
102 	{0x01, 0x01, 0x0f, 0x05, "3 Coins 1 Credit"	  	},
103 	{0x01, 0x01, 0x0f, 0x08, "2 Coins 1 Credit"	  	},
104 	{0x01, 0x01, 0x0f, 0x04, "3 Coins 2 Credits"	},
105 	{0x01, 0x01, 0x0f, 0x01, "4 Coins 3 Credits"	},
106 	{0x01, 0x01, 0x0f, 0x0f, "1 Coin  1 Credit"	  	},
107 	{0x01, 0x01, 0x0f, 0x03, "3 Coins 4 Credits"	},
108 	{0x01, 0x01, 0x0f, 0x07, "2 Coins 3 Credits"	},
109 	{0x01, 0x01, 0x0f, 0x0e, "1 Coin  2 Credits"	},
110 	{0x01, 0x01, 0x0f, 0x06, "2 Coins 5 Credits"	},
111 	{0x01, 0x01, 0x0f, 0x0d, "1 Coin  3 Credits"	},
112 	{0x01, 0x01, 0x0f, 0x0c, "1 Coin  4 Credits"	},
113 	{0x01, 0x01, 0x0f, 0x0b, "1 Coin  5 Credits"	},
114 	{0x01, 0x01, 0x0f, 0x0a, "1 Coin  6 Credits"	},
115 	{0x01, 0x01, 0x0f, 0x09, "1 Coin  7 Credits"	},
116 	{0x01, 0x01, 0x0f, 0x00, "Free Play"			},
117 
118 	{0   , 0xfe, 0   ,   16, "Coin B"				},
119 	{0x01, 0x01, 0xf0, 0x20, "4 Coins 1 Credit"	  	},
120 	{0x01, 0x01, 0xf0, 0x50, "3 Coins 1 Credit"	  	},
121 	{0x01, 0x01, 0xf0, 0x80, "2 Coins 1 Credit"	  	},
122 	{0x01, 0x01, 0xf0, 0x40, "3 Coins 2 Credits"	},
123 	{0x01, 0x01, 0xf0, 0x10, "4 Coins 3 Credits"	},
124 	{0x01, 0x01, 0xf0, 0xf0, "1 Coin  1 Credit"	  	},
125 	{0x01, 0x01, 0xf0, 0x30, "3 Coins 4 Credits"	},
126 	{0x01, 0x01, 0xf0, 0x70, "2 Coins 3 Credits"	},
127 	{0x01, 0x01, 0xf0, 0xe0, "1 Coin  2 Credits"	},
128 	{0x01, 0x01, 0xf0, 0x60, "2 Coins 5 Credits"	},
129 	{0x01, 0x01, 0xf0, 0xd0, "1 Coin  3 Credits"	},
130 	{0x01, 0x01, 0xf0, 0xc0, "1 Coin  4 Credits"	},
131 	{0x01, 0x01, 0xf0, 0xb0, "1 Coin  5 Credits"	},
132 	{0x01, 0x01, 0xf0, 0xa0, "1 Coin  6 Credits"	},
133 	{0x01, 0x01, 0xf0, 0x90, "1 Coin  7 Credits"	},
134 	{0x01, 0x01, 0xf0, 0x00, "No Coin B"			},
135 
136 //	{0   , 0xfe, 0   ,    4, "Cabinet"				},
137 //	{0x02, 0x01, 0x06, 0x06, "Cocktail"				},
138 //	{0x02, 0x01, 0x06, 0x04, "Cocktail (A)"			},
139 //	{0x02, 0x01, 0x06, 0x02, "Upright"				},
140 //	{0x02, 0x01, 0x06, 0x00, "Upright (D)"			},
141 
142 	{0   , 0xfe, 0   ,    4, "Difficulty"			},
143 	{0x02, 0x01, 0x60, 0x60, "Easy"					},
144 	{0x02, 0x01, 0x60, 0x40, "Normal"				},
145 	{0x02, 0x01, 0x60, 0x20, "Hard"					},
146 	{0x02, 0x01, 0x60, 0x00, "Hardest"				},
147 
148 	{0   , 0xfe, 0   ,    2, "Demo Sounds"			},
149 	{0x02, 0x01, 0x80, 0x80, "Off"					},
150 	{0x02, 0x01, 0x80, 0x00, "On"					},
151 };
152 
STDDIPINFO(games88)153 STDDIPINFO(games88)
154 
155 static void games88_main_write(UINT16 address, UINT8 data)
156 {
157 	switch (address)
158 	{
159 		case 0x5f84:
160 			zoomreadroms = data & 0x04;
161 		return;
162 
163 		case 0x5f88:
164 			// watchdog
165 		return;
166 
167 		case 0x5f8c:
168 			*soundlatch = data;
169 		return;
170 
171 		case 0x5f90:
172 			ZetSetVector(0xff);
173 			ZetSetIRQLine(0, CPU_IRQSTATUS_ACK);
174 		return;
175 	}
176 
177 	if ((address & 0xf800) == 0x3800)
178 	{
179 		if (videobank)
180 			DrvBankRAM[address & 0x7ff] = data;
181 		else
182 			K051316Write(0, address & 0x7ff, data);
183 
184 		return;
185 	}
186 
187 	if ((address & 0xfff0) == 0x5fc0) {
188 		K051316WriteCtrl(0, address & 0x0f, data);
189 		return;
190 	}
191 
192 	if ((address & 0xc000) == 0x4000) {
193 		K052109_051960_w(address & 0x3fff, data);
194 		return;
195 	}
196 }
197 
games88_main_read(UINT16 address)198 static UINT8 games88_main_read(UINT16 address)
199 {
200 	switch (address)
201 	{
202 		case 0x5f94:
203 			return (DrvInputs[0] & 0x0f) | (DrvDips[0] & 0xf0);
204 
205 		case 0x5f95:
206 			return DrvInputs[1];
207 
208 		case 0x5f96:
209 			return DrvInputs[2];
210 
211 		case 0x5f97:
212 			return DrvDips[1];
213 
214 		case 0x5f9b:
215 			return DrvDips[2];
216 	}
217 
218 	if ((address & 0xf800) == 0x3800)
219 	{
220 		if (videobank) {
221 			return DrvBankRAM[address & 0x7ff];
222 		} else {
223 			if (zoomreadroms) {
224 				return K051316ReadRom(0, address & 0x7ff);
225 			} else {
226 				return K051316Read(0, address & 0x7ff);
227 			}
228 		}
229 	}
230 
231 	if ((address & 0xc000) == 0x4000) {
232 		return K052109_051960_r(address & 0x3fff);
233 	}
234 
235 	return 0;
236 }
237 
games88_sound_write(UINT16 address,UINT8 data)238 static void __fastcall games88_sound_write(UINT16 address, UINT8 data)
239 {
240 	switch (address)
241 	{
242 		case 0x9000:
243 			UPD7759PortWrite(UPD7759Device, data);
244 		return;
245 
246 		case 0xc000:
247 			BurnYM2151SelectRegister(data);
248 		return;
249 
250 		case 0xc001:
251 			BurnYM2151WriteRegister(data);
252 		return;
253 
254 		case 0xe000:
255 			UPD7759Device = (data & 4) >> 2;
256 			UPD7759ResetWrite(UPD7759Device, data & 2);
257 			UPD7759StartWrite(UPD7759Device, data & 1);
258 		return;
259 	}
260 }
261 
games88_sound_read(UINT16 address)262 static UINT8 __fastcall games88_sound_read(UINT16 address)
263 {
264 	switch (address)
265 	{
266 		case 0xa000:
267 			ZetSetIRQLine(0, CPU_IRQSTATUS_NONE);
268 			return *soundlatch;
269 
270 		case 0xc000:
271 		case 0xc001:
272 			return BurnYM2151Read();
273 	}
274 
275 	return 0;
276 }
277 
games88_set_lines(INT32 lines)278 static void games88_set_lines(INT32 lines)
279 {
280 	nDrvBank[0] = lines;
281 
282 	INT32 nBank = 0x10000 + (lines & 0x07) * 0x2000;
283 
284 	konamiMapMemory(DrvKonROM + nBank, 0x0000, 0x0fff, MAP_ROM);
285 
286 	if (lines & 8) {
287 		konamiMapMemory(DrvPalRAM, 0x1000, 0x1fff, MAP_RAM);
288 	} else {
289 		konamiMapMemory(DrvKonROM + nBank + 0x1000, 0x1000, 0x1fff, MAP_ROM);
290 		konamiMapMemory(DrvPalRAM, 0x1000, 0x1fff, MAP_WRITE);
291 	}
292 
293 	videobank = lines & 0x10;
294 	K052109RMRDLine = lines & 0x20;
295 	k88games_priority = lines & 0x80;
296 }
297 
K052109Callback(INT32 layer,INT32 bank,INT32 * code,INT32 * color,INT32 *,INT32 *)298 static void K052109Callback(INT32 layer, INT32 bank, INT32 *code, INT32 *color, INT32 *, INT32 *)
299 {
300 	INT32 layer_colorbase[3] = { 64, 0, 16 };
301 
302 	*code |= ((*color & 0x0f) << 8) | (bank << 12);
303 	*color = layer_colorbase[layer] + ((*color & 0xf0) >> 4);
304 }
305 
K051960Callback(INT32 *,INT32 * color,INT32 * priority,INT32 *)306 static void K051960Callback(INT32 *, INT32 *color, INT32 *priority, INT32 *)
307 {
308 	*priority = (*color & 0x20) >> 5;
309 	*color = 32 + (*color & 0x0f);
310 }
311 
K051316Callback(INT32 * code,INT32 * color,INT32 * flags)312 static void K051316Callback(INT32 *code,INT32 *color,INT32 *flags)
313 {
314 	*flags = (*color & 0x40) ? 1 : 0;
315 	*code |= ((*color & 0x07) << 8);
316 	*color = 48 + ((*color & 0x38) >> 3) + ((*color & 0x80) >> 4);
317 }
318 
DrvDoReset()319 static INT32 DrvDoReset()
320 {
321 	DrvReset = 0;
322 
323 	memset (AllRam, 0, RamEnd - AllRam);
324 
325 	konamiOpen(0);
326 	konamiReset();
327 	konamiClose();
328 
329 	ZetOpen(0);
330 	ZetReset();
331 	ZetClose();
332 
333 	BurnYM2151Reset();
334 
335 	KonamiICReset();
336 
337 	UPD7759Reset();
338 
339 	videobank = 0;
340 	zoomreadroms = 0;
341 	k88games_priority = 0;
342 	UPD7759Device = 0;
343 
344 	return 0;
345 }
346 
MemIndex()347 static INT32 MemIndex()
348 {
349 	UINT8 *Next; Next = AllMem;
350 
351 	DrvKonROM		= Next; Next += 0x020000;
352 	DrvZ80ROM		= Next; Next += 0x010000;
353 
354 	DrvGfxROM0		= Next; Next += 0x080000;
355 	DrvGfxROM1		= Next; Next += 0x100000;
356 	DrvGfxROM2		= Next; Next += 0x040000;
357 	DrvGfxROMExp0	= Next; Next += 0x100000;
358 	DrvGfxROMExp1	= Next; Next += 0x200000;
359 	DrvGfxROMExp2	= Next; Next += 0x080000;
360 
361 	DrvSndROM0		= Next; Next += 0x020000;
362 	DrvSndROM1		= Next; Next += 0x020000;
363 
364 	DrvPalette		= (UINT32*)Next; Next += 0x800 * sizeof(UINT32);
365 
366 	AllRam			= Next;
367 
368 	DrvBankRAM		= Next; Next += 0x000800;
369 	DrvKonRAM		= Next; Next += 0x001000;
370 	DrvPalRAM		= Next; Next += 0x001000;
371 	DrvNVRAM		= Next; Next += 0x000800;
372 
373 	DrvZ80RAM		= Next; Next += 0x000800;
374 
375 	soundlatch		= Next; Next += 0x000001;
376 	nDrvBank		= Next; Next += 0x000002;
377 
378 	RamEnd			= Next;
379 	MemEnd			= Next;
380 
381 	return 0;
382 }
383 
DrvInit()384 static INT32 DrvInit()
385 {
386 	GenericTilesInit();
387 
388 	BurnAllocMemIndex();
389 
390 	{
391 		if (BurnLoadRom(DrvKonROM  + 0x008000,  0, 1)) return 1;
392 		if (BurnLoadRom(DrvKonROM  + 0x010000,  1, 1)) return 1;
393 
394 		if (BurnLoadRom(DrvZ80ROM  + 0x000000,  2, 1)) return 1;
395 
396 		if (BurnLoadRom(DrvGfxROM0 + 0x000000,  3, 4)) return 1;
397 		if (BurnLoadRom(DrvGfxROM0 + 0x000001,  4, 4)) return 1;
398 		if (BurnLoadRom(DrvGfxROM0 + 0x000002,  5, 4)) return 1;
399 		if (BurnLoadRom(DrvGfxROM0 + 0x000003,  6, 4)) return 1;
400 		if (BurnLoadRom(DrvGfxROM0 + 0x040000,  7, 4)) return 1;
401 		if (BurnLoadRom(DrvGfxROM0 + 0x040001,  8, 4)) return 1;
402 		if (BurnLoadRom(DrvGfxROM0 + 0x040002,  9, 4)) return 1;
403 		if (BurnLoadRom(DrvGfxROM0 + 0x040003, 10, 4)) return 1;
404 
405 		if (BurnLoadRom(DrvGfxROM1 + 0x000000, 11, 4)) return 1;
406 		if (BurnLoadRom(DrvGfxROM1 + 0x000001, 12, 4)) return 1;
407 		if (BurnLoadRom(DrvGfxROM1 + 0x000002, 13, 4)) return 1;
408 		if (BurnLoadRom(DrvGfxROM1 + 0x000003, 14, 4)) return 1;
409 		if (BurnLoadRom(DrvGfxROM1 + 0x040000, 15, 4)) return 1;
410 		if (BurnLoadRom(DrvGfxROM1 + 0x040001, 16, 4)) return 1;
411 		if (BurnLoadRom(DrvGfxROM1 + 0x040002, 17, 4)) return 1;
412 		if (BurnLoadRom(DrvGfxROM1 + 0x040003, 18, 4)) return 1;
413 		if (BurnLoadRom(DrvGfxROM1 + 0x080000, 19, 4)) return 1;
414 		if (BurnLoadRom(DrvGfxROM1 + 0x080001, 20, 4)) return 1;
415 		if (BurnLoadRom(DrvGfxROM1 + 0x080002, 21, 4)) return 1;
416 		if (BurnLoadRom(DrvGfxROM1 + 0x080003, 22, 4)) return 1;
417 		if (BurnLoadRom(DrvGfxROM1 + 0x0c0000, 23, 4)) return 1;
418 		if (BurnLoadRom(DrvGfxROM1 + 0x0c0001, 24, 4)) return 1;
419 		if (BurnLoadRom(DrvGfxROM1 + 0x0c0002, 25, 4)) return 1;
420 		if (BurnLoadRom(DrvGfxROM1 + 0x0c0003, 26, 4)) return 1;
421 
422 		if (BurnLoadRom(DrvGfxROM2 + 0x000000, 27, 1)) return 1;
423 		if (BurnLoadRom(DrvGfxROM2 + 0x010000, 28, 1)) return 1;
424 		if (BurnLoadRom(DrvGfxROM2 + 0x020000, 29, 1)) return 1;
425 		if (BurnLoadRom(DrvGfxROM2 + 0x030000, 30, 1)) return 1;
426 
427 		if (BurnLoadRom(DrvSndROM0 + 0x000000, 31, 1)) return 1;
428 		if (BurnLoadRom(DrvSndROM0 + 0x010000, 32, 1)) return 1;
429 
430 		if (BurnLoadRom(DrvSndROM1 + 0x000000, 33, 1)) return 1;
431 		if (BurnLoadRom(DrvSndROM1 + 0x010000, 34, 1)) return 1;
432 
433 		K052109GfxDecode(DrvGfxROM0, DrvGfxROMExp0, 0x080000);
434 		K051960GfxDecode(DrvGfxROM1, DrvGfxROMExp1, 0x100000);
435 	}
436 
437 	konamiInit(0);
438 	konamiOpen(0);
439 	konamiMapMemory(DrvPalRAM + 0x0000,	0x1000, 0x1fff, MAP_RAM);
440 	konamiMapMemory(DrvKonRAM,			0x2000, 0x2fff, MAP_RAM);
441 	konamiMapMemory(DrvNVRAM,			0x3000, 0x37ff, MAP_RAM);
442 	konamiMapMemory(DrvKonROM + 0x8000,	0x8000, 0xffff, MAP_ROM);
443 	konamiSetWriteHandler(games88_main_write);
444 	konamiSetReadHandler(games88_main_read);
445 	konamiSetlinesCallback(games88_set_lines);
446 	konamiClose();
447 
448 	ZetInit(0);
449 	ZetOpen(0);
450 	ZetMapMemory(DrvZ80ROM, 0x0000, 0x7fff, MAP_ROM);
451 	ZetMapMemory(DrvZ80RAM, 0x8000, 0x87ff, MAP_RAM);
452 	ZetSetWriteHandler(games88_sound_write);
453 	ZetSetReadHandler(games88_sound_read);
454 	ZetClose();
455 
456 	BurnYM2151InitBuffered(3579545, 1, NULL, 0);
457 	BurnTimerAttachZet(3579545);
458 	BurnYM2151SetAllRoutes(0.75, BURN_SND_ROUTE_BOTH);
459 
460 	UPD7759Init(0, UPD7759_STANDARD_CLOCK, DrvSndROM0);
461 	UPD7759Init(1, UPD7759_STANDARD_CLOCK, DrvSndROM1);
462 	UPD7759SetRoute(0, 0.30, BURN_SND_ROUTE_BOTH);
463 	UPD7759SetRoute(1, 0.30, BURN_SND_ROUTE_BOTH);
464 	UPD7759SetSyncCallback(0, ZetTotalCycles, 3579545);
465 	UPD7759SetSyncCallback(1, ZetTotalCycles, 3579545);
466 
467 	K052109Init(DrvGfxROM0, DrvGfxROMExp0, 0x7ffff);
468 	K052109SetCallback(K052109Callback);
469 	K052109AdjustScroll(0, 0);
470 
471 	K051960Init(DrvGfxROM1, DrvGfxROMExp1, 0xfffff);
472 	K051960SetCallback(K051960Callback);
473 	K051960SetSpriteOffset(0, 0);
474 
475 	K051316Init(0, DrvGfxROM2, DrvGfxROMExp2, 0x3ffff, K051316Callback, 4, 0);
476 	K051316SetOffset(0, -104, -16);
477 
478 	DrvDoReset();
479 
480 	return 0;
481 }
482 
DrvExit()483 static INT32 DrvExit()
484 {
485 	GenericTilesExit();
486 
487 	KonamiICExit();
488 
489 	konamiExit();
490 	ZetExit();
491 
492 	BurnYM2151Exit();
493 	UPD7759Exit();
494 
495 	BurnFreeMemIndex();
496 
497 	return 0;
498 }
499 
DrvDraw()500 static INT32 DrvDraw()
501 {
502 	KonamiRecalcPalette(DrvPalRAM, DrvPalette, 0x1000);
503 
504 	K052109UpdateScroll();
505 
506 	if (k88games_priority)
507 	{
508 		if (nBurnLayer & 1) K052109RenderLayer(0, K052109_OPAQUE, 0);
509 		if (nSpriteEnable & 1) K051960SpritesRender(1, 1);
510 		if (nBurnLayer & 2) K052109RenderLayer(2, 0, 0);
511 		if (nBurnLayer & 4) K052109RenderLayer(1, 0, 0);
512 		if (nSpriteEnable & 2) K051960SpritesRender(0, 0);
513 		if (nBurnLayer & 8) K051316_zoom_draw(0, 0);
514 	}
515 	else
516 	{
517 		if (nBurnLayer & 1) K052109RenderLayer(2, K052109_OPAQUE, 0);
518 		if (nBurnLayer & 2) K051316_zoom_draw(0, 4);
519 		if (nSpriteEnable & 1) K051960SpritesRender(0, 0);
520 		if (nBurnLayer & 4) K052109RenderLayer(1, 0, 0);
521 		if (nSpriteEnable & 2) K051960SpritesRender(1, 1);
522 		if (nBurnLayer & 8) K052109RenderLayer(0, 0, 0);
523 	}
524 
525 	KonamiBlendCopy(DrvPalette);
526 
527 	return 0;
528 }
529 
DrvFrame()530 static INT32 DrvFrame()
531 {
532 	if (DrvReset) {
533 		DrvDoReset();
534 	}
535 
536 	{
537 		memset (DrvInputs, 0xff, 3);
538 		for (INT32 i = 0; i < 8; i++) {
539 			DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
540 			DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
541 			DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
542 		}
543 	}
544 
545 	konamiNewFrame();
546 	ZetNewFrame();
547 
548 	INT32 nInterleave = 100;
549 	INT32 nCyclesTotal[2] = { (((3000000 / 60) * 133) / 100) /* 33% overclock */, 3579545 / 60 };
550 	INT32 nCyclesDone[2] = { 0, 0 };
551 
552 	ZetOpen(0);
553 	konamiOpen(0);
554 
555 	for (INT32 i = 0; i < nInterleave; i++)
556 	{
557 		CPU_RUN(0, konami);
558 		CPU_RUN_TIMER(1);
559 	}
560 
561 	if (K052109_irq_enabled) konamiSetIrqLine(KONAMI_IRQ_LINE, CPU_IRQSTATUS_AUTO);
562 
563 	if (pBurnSoundOut) {
564 		BurnYM2151Render(pBurnSoundOut, nBurnSoundLen);
565 		UPD7759Render(pBurnSoundOut, nBurnSoundLen);
566 	}
567 
568 	konamiClose();
569 	ZetClose();
570 
571 	if (pBurnDraw) {
572 		DrvDraw();
573 	}
574 
575 	return 0;
576 }
577 
DrvScan(INT32 nAction,INT32 * pnMin)578 static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
579 {
580 	struct BurnArea ba;
581 
582 	if (pnMin) {
583 		*pnMin = 0x029705;
584 	}
585 
586 	if (nAction & ACB_VOLATILE) {
587 		memset(&ba, 0, sizeof(ba));
588 
589 		ba.Data	  = AllRam;
590 		ba.nLen	  = RamEnd - AllRam;
591 		ba.szName = "All Ram";
592 		BurnAcb(&ba);
593 
594 		konamiCpuScan(nAction);
595 		ZetScan(nAction);
596 
597 		BurnYM2151Scan(nAction, pnMin);
598 		UPD7759Scan(nAction, pnMin);
599 
600 		KonamiICScan(nAction);
601 
602 		SCAN_VAR(videobank);
603 		SCAN_VAR(zoomreadroms);
604 		SCAN_VAR(k88games_priority);
605 		SCAN_VAR(UPD7759Device);
606 	}
607 
608 	if (nAction & ACB_WRITE) {
609 		konamiOpen(0);
610 		games88_set_lines(nDrvBank[0]);
611 		konamiClose();
612 	}
613 
614 	return 0;
615 }
616 
617 
618 // '88 Games
619 
620 static struct BurnRomInfo games88RomDesc[] = {
621 	{ "861m01.k18",	0x08000, 0x4a4e2959, 1 | BRF_PRG | BRF_ESS }, //  0 Konami Custom Cpu
622 	{ "861m02.k16",	0x10000, 0xe19f15f6, 1 | BRF_PRG | BRF_ESS }, //  1
623 
624 	{ "861d01.d9",	0x08000, 0x0ff1dec0, 2 | BRF_PRG | BRF_ESS }, //  2 Z80 Code
625 
626 	{ "861a08.a",	0x10000, 0x77a00dd6, 3 | BRF_GRA },           //  3 K052109 Tiles
627 	{ "861a08.c",	0x10000, 0xb422edfc, 3 | BRF_GRA },           //  4
628 	{ "861a09.a",	0x10000, 0xdf8917b6, 3 | BRF_GRA },           //  5
629 	{ "861a09.c",	0x10000, 0xf577b88f, 3 | BRF_GRA },           //  6
630 	{ "861a08.b",	0x10000, 0x28a8304f, 3 | BRF_GRA },           //  7
631 	{ "861a08.d",	0x10000, 0xe01a3802, 3 | BRF_GRA },           //  8
632 	{ "861a09.b",	0x10000, 0x4917158d, 3 | BRF_GRA },           //  9
633 	{ "861a09.d",	0x10000, 0x2bb3282c, 3 | BRF_GRA },           // 10
634 
635 	{ "861a05.a",	0x10000, 0xcedc19d0, 4 | BRF_GRA },           // 11 K051960 Tiles
636 	{ "861a05.e",	0x10000, 0x725af3fc, 4 | BRF_GRA },           // 12
637 	{ "861a06.a",	0x10000, 0x85e2e30e, 4 | BRF_GRA },           // 13
638 	{ "861a06.e",	0x10000, 0x6f96651c, 4 | BRF_GRA },           // 14
639 	{ "861a05.b",	0x10000, 0xdb2a8808, 4 | BRF_GRA },           // 15
640 	{ "861a05.f",	0x10000, 0x32d830ca, 4 | BRF_GRA },           // 16
641 	{ "861a06.b",	0x10000, 0xce17eaf0, 4 | BRF_GRA },           // 17
642 	{ "861a06.f",	0x10000, 0x88310bf3, 4 | BRF_GRA },           // 18
643 	{ "861a05.c",	0x10000, 0xcf03c449, 4 | BRF_GRA },           // 19
644 	{ "861a05.g",	0x10000, 0xfd51c4ea, 4 | BRF_GRA },           // 20
645 	{ "861a06.c",	0x10000, 0xa568b34e, 4 | BRF_GRA },           // 21
646 	{ "861a06.g",	0x10000, 0x4a55beb3, 4 | BRF_GRA },           // 22
647 	{ "861a05.d",	0x10000, 0x97d78c77, 4 | BRF_GRA },           // 23
648 	{ "861a05.h",	0x10000, 0x60d0c8a5, 4 | BRF_GRA },           // 24
649 	{ "861a06.d",	0x10000, 0xbc70ab39, 4 | BRF_GRA },           // 25
650 	{ "861a06.h",	0x10000, 0xd906b79b, 4 | BRF_GRA },           // 26
651 
652 	{ "861a04.a",	0x10000, 0x092a8b15, 5 | BRF_GRA },           // 27 K051316 Tiles
653 	{ "861a04.b",	0x10000, 0x75744b56, 5 | BRF_GRA },           // 28
654 	{ "861a04.c",	0x10000, 0xa00021c5, 5 | BRF_GRA },           // 29
655 	{ "861a04.d",	0x10000, 0xd208304c, 5 | BRF_GRA },           // 30
656 
657 	{ "861a07.a",	0x10000, 0x5d035d69, 6 | BRF_SND },           // 31 UPD7759 #0 Samples
658 	{ "861a07.b",	0x10000, 0x6337dd91, 6 | BRF_SND },           // 32
659 
660 	{ "861a07.c",	0x10000, 0x5067a38b, 7 | BRF_SND },           // 33 UPD7759 #1 Samples
661 	{ "861a07.d",	0x10000, 0x86731451, 7 | BRF_SND },           // 34
662 
663 	{ "861.g3",	0x00100, 0x429785db, 0 | BRF_OPT },           // 31 Priority Prom
664 };
665 
666 STD_ROM_PICK(games88)
667 STD_ROM_FN(games88)
668 
669 struct BurnDriver BurnDrvgames88 = {
670 	"88games", NULL, NULL, NULL, "1988",
671 	"'88 Games\0", NULL, "Konami", "GX861",
672 	NULL, NULL, NULL, NULL,
673 	BDF_GAME_WORKING, 4, HARDWARE_PREFIX_KONAMI, GBF_SPORTSMISC, 0,
674 	NULL, games88RomInfo, games88RomName, NULL, NULL, NULL, NULL, games88InputInfo, games88DIPInfo,
675 	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
676 	304, 224, 4, 3
677 };
678 
679 
680 // Konami '88
681 
682 static struct BurnRomInfo konami88RomDesc[] = {
683 	{ "861.e03",	0x08000, 0x55979bd9, 1 | BRF_PRG | BRF_ESS }, //  0 Konami Custom Cpu
684 	{ "861.e02",	0x10000, 0x5b7e98a6, 1 | BRF_PRG | BRF_ESS }, //  1
685 
686 	{ "861d01.d9",	0x08000, 0x0ff1dec0, 2 | BRF_PRG | BRF_ESS }, //  2 Z80 Code
687 
688 	{ "861a08.a",	0x10000, 0x77a00dd6, 3 | BRF_GRA },           //  3 K052109 Tiles
689 	{ "861a08.c",	0x10000, 0xb422edfc, 3 | BRF_GRA },           //  4
690 	{ "861a09.a",	0x10000, 0xdf8917b6, 3 | BRF_GRA },           //  5
691 	{ "861a09.c",	0x10000, 0xf577b88f, 3 | BRF_GRA },           //  6
692 	{ "861a08.b",	0x10000, 0x28a8304f, 3 | BRF_GRA },           //  7
693 	{ "861a08.d",	0x10000, 0xe01a3802, 3 | BRF_GRA },           //  8
694 	{ "861a09.b",	0x10000, 0x4917158d, 3 | BRF_GRA },           //  9
695 	{ "861a09.d",	0x10000, 0x2bb3282c, 3 | BRF_GRA },           // 10
696 
697 	{ "861a05.a",	0x10000, 0xcedc19d0, 4 | BRF_GRA },           // 11 K051960 Tiles
698 	{ "861a05.e",	0x10000, 0x725af3fc, 4 | BRF_GRA },           // 12
699 	{ "861a06.a",	0x10000, 0x85e2e30e, 4 | BRF_GRA },           // 13
700 	{ "861a06.e",	0x10000, 0x6f96651c, 4 | BRF_GRA },           // 14
701 	{ "861a05.b",	0x10000, 0xdb2a8808, 4 | BRF_GRA },           // 15
702 	{ "861a05.f",	0x10000, 0x32d830ca, 4 | BRF_GRA },           // 16
703 	{ "861a06.b",	0x10000, 0xce17eaf0, 4 | BRF_GRA },           // 17
704 	{ "861a06.f",	0x10000, 0x88310bf3, 4 | BRF_GRA },           // 18
705 	{ "861a05.c",	0x10000, 0xcf03c449, 4 | BRF_GRA },           // 19
706 	{ "861a05.g",	0x10000, 0xfd51c4ea, 4 | BRF_GRA },           // 20
707 	{ "861a06.c",	0x10000, 0xa568b34e, 4 | BRF_GRA },           // 21
708 	{ "861a06.g",	0x10000, 0x4a55beb3, 4 | BRF_GRA },           // 22
709 	{ "861a05.d",	0x10000, 0x97d78c77, 4 | BRF_GRA },           // 23
710 	{ "861a05.h",	0x10000, 0x60d0c8a5, 4 | BRF_GRA },           // 24
711 	{ "861a06.d",	0x10000, 0xbc70ab39, 4 | BRF_GRA },           // 25
712 	{ "861a06.h",	0x10000, 0xd906b79b, 4 | BRF_GRA },           // 26
713 
714 	{ "861a04.a",	0x10000, 0x092a8b15, 5 | BRF_GRA },           // 27 K051316 Tiles
715 	{ "861a04.b",	0x10000, 0x75744b56, 5 | BRF_GRA },           // 28
716 	{ "861a04.c",	0x10000, 0xa00021c5, 5 | BRF_GRA },           // 29
717 	{ "861a04.d",	0x10000, 0xd208304c, 5 | BRF_GRA },           // 30
718 
719 	{ "861a07.a",	0x10000, 0x5d035d69, 6 | BRF_SND },           // 31 UPD7759 #0 Samples
720 	{ "861a07.b",	0x10000, 0x6337dd91, 6 | BRF_SND },           // 32
721 
722 	{ "861a07.c",	0x10000, 0x5067a38b, 7 | BRF_SND },           // 33 UPD7759 #1 Samples
723 	{ "861a07.d",	0x10000, 0x86731451, 7 | BRF_SND },           // 34
724 
725 	{ "861.g3",	0x00100, 0x429785db, 0 | BRF_OPT },           // 31 Priority Prom
726 };
727 
728 STD_ROM_PICK(konami88)
729 STD_ROM_FN(konami88)
730 
731 struct BurnDriver BurnDrvKonami88 = {
732 	"konami88", "88games", NULL, NULL, "1988",
733 	"Konami '88\0", NULL, "Konami", "GX861",
734 	NULL, NULL, NULL, NULL,
735 	BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_PREFIX_KONAMI, GBF_SPORTSMISC, 0,
736 	NULL, konami88RomInfo, konami88RomName, NULL, NULL, NULL, NULL, games88InputInfo, games88DIPInfo,
737 	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
738 	304, 224, 4, 3
739 };
740 
741 
742 // Hyper Sports Special (Japan)
743 
744 static struct BurnRomInfo hypsptspRomDesc[] = {
745 	{ "861f03.k18",	0x08000, 0x8c61aebd, 1 | BRF_PRG | BRF_ESS }, //  0 Konami Custom Cpu
746 	{ "861f02.k16",	0x10000, 0xd2460c28, 1 | BRF_PRG | BRF_ESS }, //  1
747 
748 	{ "861d01.d9",	0x08000, 0x0ff1dec0, 2 | BRF_PRG | BRF_ESS }, //  2 Z80 Code
749 
750 	{ "861a08.a",	0x10000, 0x77a00dd6, 3 | BRF_GRA },           //  3 K052109 Tiles
751 	{ "861a08.c",	0x10000, 0xb422edfc, 3 | BRF_GRA },           //  4
752 	{ "861a09.a",	0x10000, 0xdf8917b6, 3 | BRF_GRA },           //  5
753 	{ "861a09.c",	0x10000, 0xf577b88f, 3 | BRF_GRA },           //  6
754 	{ "861a08.b",	0x10000, 0x28a8304f, 3 | BRF_GRA },           //  7
755 	{ "861a08.d",	0x10000, 0xe01a3802, 3 | BRF_GRA },           //  8
756 	{ "861a09.b",	0x10000, 0x4917158d, 3 | BRF_GRA },           //  9
757 	{ "861a09.d",	0x10000, 0x2bb3282c, 3 | BRF_GRA },           // 10
758 
759 	{ "861a05.a",	0x10000, 0xcedc19d0, 4 | BRF_GRA },           // 11 K051960 Tiles
760 	{ "861a05.e",	0x10000, 0x725af3fc, 4 | BRF_GRA },           // 12
761 	{ "861a06.a",	0x10000, 0x85e2e30e, 4 | BRF_GRA },           // 13
762 	{ "861a06.e",	0x10000, 0x6f96651c, 4 | BRF_GRA },           // 14
763 	{ "861a05.b",	0x10000, 0xdb2a8808, 4 | BRF_GRA },           // 15
764 	{ "861a05.f",	0x10000, 0x32d830ca, 4 | BRF_GRA },           // 16
765 	{ "861a06.b",	0x10000, 0xce17eaf0, 4 | BRF_GRA },           // 17
766 	{ "861a06.f",	0x10000, 0x88310bf3, 4 | BRF_GRA },           // 18
767 	{ "861a05.c",	0x10000, 0xcf03c449, 4 | BRF_GRA },           // 19
768 	{ "861a05.g",	0x10000, 0xfd51c4ea, 4 | BRF_GRA },           // 20
769 	{ "861a06.c",	0x10000, 0xa568b34e, 4 | BRF_GRA },           // 21
770 	{ "861a06.g",	0x10000, 0x4a55beb3, 4 | BRF_GRA },           // 22
771 	{ "861a05.d",	0x10000, 0x97d78c77, 4 | BRF_GRA },           // 23
772 	{ "861a05.h",	0x10000, 0x60d0c8a5, 4 | BRF_GRA },           // 24
773 	{ "861a06.d",	0x10000, 0xbc70ab39, 4 | BRF_GRA },           // 25
774 	{ "861a06.h",	0x10000, 0xd906b79b, 4 | BRF_GRA },           // 26
775 
776 	{ "861a04.a",	0x10000, 0x092a8b15, 5 | BRF_GRA },           // 27 K051316 Tiles
777 	{ "861a04.b",	0x10000, 0x75744b56, 5 | BRF_GRA },           // 28
778 	{ "861a04.c",	0x10000, 0xa00021c5, 5 | BRF_GRA },           // 29
779 	{ "861a04.d",	0x10000, 0xd208304c, 5 | BRF_GRA },           // 30
780 
781 	{ "861a07.a",	0x10000, 0x5d035d69, 6 | BRF_SND },           // 31 UPD7759 #0 Samples
782 	{ "861a07.b",	0x10000, 0x6337dd91, 6 | BRF_SND },           // 32
783 
784 	{ "861a07.c",	0x10000, 0x5067a38b, 7 | BRF_SND },           // 33 UPD7759 #1 Samples
785 	{ "861a07.d",	0x10000, 0x86731451, 7 | BRF_SND },           // 34
786 
787 	{ "861.g3",	0x00100, 0x429785db, 8 | BRF_OPT },           // 31 Priority Prom
788 };
789 
790 STD_ROM_PICK(hypsptsp)
791 STD_ROM_FN(hypsptsp)
792 
793 struct BurnDriver BurnDrvHypsptsp = {
794 	"hypsptsp", "88games", NULL, NULL, "1988",
795 	"Hyper Sports Special (Japan)\0", NULL, "Konami", "GX861",
796 	NULL, NULL, NULL, NULL,
797 	BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_PREFIX_KONAMI, GBF_SPORTSMISC, 0,
798 	NULL, hypsptspRomInfo, hypsptspRomName, NULL, NULL, NULL, NULL, games88InputInfo, games88DIPInfo,
799 	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
800 	304, 224, 4, 3
801 };
802