1 #include "../vidhrdw/shisen.c"
2 
3 /***************************************************************************
4 
5 Shisen
6 
7 driver by Nicola Salmoria
8 
9 ***************************************************************************/
10 #include "driver.h"
11 #include "vidhrdw/generic.h"
12 #include "sndhrdw/m72.h"
13 
14 /* in vidhrdw/sichuan2.c */
15 WRITE_HANDLER( sichuan2_bankswitch_w );
16 WRITE_HANDLER( sichuan2_paletteram_w );
17 void sichuan2_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
18 
19 
20 
READ_HANDLER(sichuan2_dsw1_r)21 static READ_HANDLER( sichuan2_dsw1_r )
22 {
23 	int ret = input_port_3_r(0);
24 
25 	/* Based on the coin mode fill in the upper bits */
26 	if (input_port_4_r(0) & 0x04)
27 	{
28 		/* Mode 1 */
29 		ret	|= (input_port_5_r(0) << 4);
30 	}
31 	else
32 	{
33 		/* Mode 2 */
34 		ret	|= (input_port_5_r(0) & 0xf0);
35 	}
36 
37 	return ret;
38 }
39 
WRITE_HANDLER(sichuan2_coin_w)40 static WRITE_HANDLER( sichuan2_coin_w )
41 {
42 	//if ((data & 0xf9) != 0x01) logerror("coin ctrl = %02x\n",data);
43 
44 	coin_counter_w(0,data & 2);
45 	coin_counter_w(1,data & 4);
46 }
47 
48 
49 
50 static struct MemoryReadAddress readmem[] =
51 {
52 	{ 0x0000, 0x7fff, MRA_ROM },
53 	{ 0x8000, 0xbfff, MRA_BANK1 },
54 	{ 0xc800, 0xcaff, MRA_RAM },
55 	{ 0xd000, 0xffff, MRA_RAM },
56 	{ -1 }	/* end of table */
57 };
58 
59 static struct MemoryWriteAddress writemem[] =
60 {
61 	{ 0x0000, 0xbfff, MWA_ROM },
62 	{ 0xc800, 0xcaff, sichuan2_paletteram_w, &paletteram },
63 	{ 0xd000, 0xdfff, videoram_w, &videoram, &videoram_size },
64 	{ 0xe000, 0xffff, MWA_RAM },
65 	{ -1 }	/* end of table */
66 };
67 
68 static struct IOReadPort readport[] =
69 {
70 	{ 0x00, 0x00, sichuan2_dsw1_r },
71 	{ 0x01, 0x01, input_port_4_r },
72 	{ 0x02, 0x02, input_port_0_r },
73 	{ 0x03, 0x03, input_port_1_r },
74 	{ 0x04, 0x04, input_port_2_r },
75 	{ -1 }	/* end of table */
76 };
77 
78 static struct IOWritePort writeport[] =
79 {
80 	{ 0x00, 0x00, sichuan2_coin_w },
81 	{ 0x01, 0x01, m72_sound_command_w },
82 	{ 0x02, 0x02, sichuan2_bankswitch_w },
83 	{ -1 }	/* end of table */
84 };
85 
86 static struct MemoryReadAddress sound_readmem[] =
87 {
88 	{ 0x0000, 0x3fff, MRA_ROM },
89 	{ 0xfd00, 0xffff, MRA_RAM },
90 	{ -1 }	/* end of table */
91 };
92 
93 static struct MemoryWriteAddress sound_writemem[] =
94 {
95 	{ 0x0000, 0x3fff, MWA_ROM },
96 	{ 0xfd00, 0xffff, MWA_RAM },
97 	{ -1 }	/* end of table */
98 };
99 
100 static struct IOReadPort sound_readport[] =
101 {
102 	{ 0x01, 0x01, YM2151_status_port_0_r },
103 	{ 0x80, 0x80, soundlatch_r },
104 	{ 0x84, 0x84, m72_sample_r },
105 	{ -1 }	/* end of table */
106 };
107 
108 static struct IOWritePort sound_writeport[] =
109 {
110 	{ 0x00, 0x00, YM2151_register_port_0_w },
111 	{ 0x01, 0x01, YM2151_data_port_0_w },
112 	{ 0x80, 0x81, shisen_sample_addr_w },
113 	{ 0x82, 0x82, m72_sample_w },
114 	{ 0x83, 0x83, m72_sound_irq_ack_w },
115 	{ -1 }	/* end of table */
116 };
117 
118 
119 
120 INPUT_PORTS_START( shisen )
121 	PORT_START	/* IN0 */
122 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
123 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
124 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
125 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
126 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
127 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
128 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
129 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
130 
131 	PORT_START	/* IN1 */
132 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
133 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
134 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
135 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
136 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
137 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
138 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_COCKTAIL )
139 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
140 
141 	PORT_START	/* COIN */
142 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
143 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
144 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
145 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
146 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 )
147 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
148 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
149 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
150 
151 	PORT_START	/* DSW1 */
152 	PORT_DIPNAME( 0x03, 0x03, "Timer" )
153 	PORT_DIPSETTING(    0x03, "1" )
154 	PORT_DIPSETTING(    0x02, "2" )
155 	PORT_DIPSETTING(    0x01, "3" )
156 	PORT_DIPSETTING(    0x00, "4" )
157 	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
158 	PORT_DIPSETTING(    0x0c, "1" )
159 	PORT_DIPSETTING(    0x08, "2" )
160 	PORT_DIPSETTING(    0x04, "3" )
161 	PORT_DIPSETTING(    0x00, "4" )
162 	PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )  /* Gets filled in based on the coin mode */
163 
164 	PORT_START	/* DSW2 */
165 	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
166 	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
167 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
168 	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
169 	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
170 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
171 	PORT_DIPNAME( 0x04, 0x04, "Coin Mode" )
172 	PORT_DIPSETTING(    0x04, "Mode 1" )
173 	PORT_DIPSETTING(    0x00, "Mode 2" )
174 	PORT_DIPNAME( 0x08, 0x08, "Naughty Pics" )
175 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
176 	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
177 	PORT_DIPNAME( 0x10, 0x10, "Gal Select" )
178 	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
179 	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
180 	/* In stop mode, press 2 to stop and 1 to restart */
181 	PORT_BITX   ( 0x20, 0x20, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Stop Mode", IP_KEY_NONE, IP_JOY_NONE )
182 	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
183 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
184 	PORT_DIPNAME( 0x40, 0x40, "Max Players" )
185 	PORT_DIPSETTING(    0x00, "1" )
186 	PORT_DIPSETTING(    0x40, "2" )
187 	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
188 
189 	/* Fake port to support the two different coin modes */
190 	PORT_START
191 	PORT_DIPNAME( 0x0f, 0x0f, "Coinage Mode 1" )   /* mapped on coin mode 1 */
192 	PORT_DIPSETTING(    0x0a, DEF_STR( 6C_1C ) )
193 	PORT_DIPSETTING(    0x0b, DEF_STR( 5C_1C ) )
194 	PORT_DIPSETTING(    0x0c, DEF_STR( 4C_1C ) )
195 	PORT_DIPSETTING(    0x0d, DEF_STR( 3C_1C ) )
196 	PORT_DIPSETTING(    0x01, DEF_STR( 8C_3C ) )
197 	PORT_DIPSETTING(    0x0e, DEF_STR( 2C_1C ) )
198 	PORT_DIPSETTING(    0x02, DEF_STR( 5C_3C ) )
199 	PORT_DIPSETTING(    0x03, DEF_STR( 3C_2C ) )
200 	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
201 	PORT_DIPSETTING(    0x04, DEF_STR( 2C_3C ) )
202 	PORT_DIPSETTING(    0x09, DEF_STR( 1C_2C ) )
203 	PORT_DIPSETTING(    0x08, DEF_STR( 1C_3C ) )
204 	PORT_DIPSETTING(    0x07, DEF_STR( 1C_4C ) )
205 	PORT_DIPSETTING(    0x06, DEF_STR( 1C_5C ) )
206 	PORT_DIPSETTING(    0x05, DEF_STR( 1C_6C ) )
207 	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
208  	PORT_DIPNAME( 0x30, 0x30, "Coin A  Mode 2" )   /* mapped on coin mode 2 */
209 	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
210 	PORT_DIPSETTING(    0x10, DEF_STR( 3C_1C ) )
211 	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )
212 	PORT_DIPSETTING(    0x30, DEF_STR( 1C_1C ) )
213 	PORT_DIPNAME( 0xc0, 0xc0, "Coin B  Mode 2" )
214 	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_2C ) )
215 	PORT_DIPSETTING(    0x80, DEF_STR( 1C_3C ) )
216 	PORT_DIPSETTING(    0x40, DEF_STR( 1C_5C ) )
217 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_6C ) )
218 INPUT_PORTS_END
219 
220 
221 
222 static struct GfxLayout charlayout =
223 {
224 	8,8,
225 	4096*8,
226 	4,
227 	{ 0, 4, 0x80000*8+0, 0x80000*8+4 },
228 	{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 },
229 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
230 	16*8
231 };
232 
233 
234 static struct GfxDecodeInfo gfxdecodeinfo[] =
235 {
236 	{ REGION_GFX1, 0x00000, &charlayout,  0, 16 },
237 	{ -1 } /* end of array */
238 };
239 
240 
241 
242 static struct YM2151interface ym2151_interface =
243 {
244 	1,			/* 1 chip */
245 	3579645,	/* 3.579645 MHz */
246 	{ YM3012_VOL(100,MIXER_PAN_LEFT,100,MIXER_PAN_RIGHT) },
247 	{ m72_ym2151_irq_handler },
248 	{ 0 }
249 };
250 
251 static struct DACinterface dac_interface =
252 {
253 	1,	/* 1 channel */
254 	{ 50 }
255 };
256 
257 
258 
259 static struct MachineDriver machine_driver_shisen =
260 {
261 	/* basic machine hardware */
262 	{
263 		{
264 			CPU_Z80,
265 			6000000,	/* 6 Mhz ? */
266 			readmem,writemem,readport,writeport,
267 			interrupt,1
268 		},
269 		{
270 			CPU_Z80 | CPU_AUDIO_CPU,
271 			3579645,		   /* 3.579645 MHz? (Vigilante) */
272 			sound_readmem,sound_writemem,sound_readport,sound_writeport,
273 			nmi_interrupt,128	/* clocked by V1? (Vigilante) */
274 								/* IRQs are generated by main Z80 and YM2151 */
275 		}
276 	},
277 	55, DEFAULT_60HZ_VBLANK_DURATION,	/* frames per second, vblank duration */
278 	1,	/* 1 CPU slice per frame - interleaving is forced when a sound command is written */				\
279 	m72_init_sound,
280 
281 	/* video hardware */
282 	64*8, 32*8, { 0*8, 64*8-1, 0*8, 32*8-1 },
283 	gfxdecodeinfo,
284 	256, 256,
285 	0,
286 
287 	VIDEO_TYPE_RASTER|VIDEO_MODIFIES_PALETTE|VIDEO_SUPPORTS_DIRTY|VIDEO_PIXEL_ASPECT_RATIO_1_2,
288 	0,
289 	generic_vh_start,
290 	generic_vh_stop,
291 	sichuan2_vh_screenrefresh,
292 
293 	/* sound hardware */
294 	SOUND_SUPPORTS_STEREO,0,0,0,
295 	{
296 		{
297 			SOUND_YM2151,
298 			&ym2151_interface
299 		},
300 		{
301 			SOUND_DAC,
302 			&dac_interface
303 		}
304 	}
305 };
306 
307 
308 
309 /***************************************************************************
310 
311   Game driver(s)
312 
313 ***************************************************************************/
314 
315 ROM_START( sichuan2 )
316 	ROM_REGION( 0x30000, REGION_CPU1 )	/* 64k+128k for main CPU */
317 	ROM_LOAD( "ic06.06",      0x00000, 0x10000, 0x98a2459b )
318 	ROM_RELOAD(               0x10000, 0x10000 )
319 	ROM_LOAD( "ic07.03",      0x20000, 0x10000, 0x0350f6e2 )
320 
321 	ROM_REGION( 0x10000, REGION_CPU2 )	/* 64k for the audio CPU */
322 	ROM_LOAD( "ic01.01",      0x00000, 0x10000, 0x51b0a26c )
323 
324 	ROM_REGION( 0x100000, REGION_GFX1 | REGIONFLAG_DISPOSE )
325 	ROM_LOAD( "ic08.04",      0x00000, 0x10000, 0x1c0e221c )
326 	ROM_LOAD( "ic09.05",      0x10000, 0x10000, 0x8a7d8284 )
327 	ROM_LOAD( "ic12.08",      0x20000, 0x10000, 0x48e1d043 )
328 	ROM_LOAD( "ic13.09",      0x30000, 0x10000, 0x3feff3f2 )
329 	ROM_LOAD( "ic14.10",      0x40000, 0x10000, 0xb76a517d )
330 	ROM_LOAD( "ic15.11",      0x50000, 0x10000, 0x8ff5ee7a )
331 	ROM_LOAD( "ic16.12",      0x60000, 0x10000, 0x64e5d837 )
332 	ROM_LOAD( "ic17.13",      0x70000, 0x10000, 0x02c1b2c4 )
333 	ROM_LOAD( "ic18.14",      0x80000, 0x10000, 0xf5a8370e )
334 	ROM_LOAD( "ic19.15",      0x90000, 0x10000, 0x7a9b7671 )
335 	ROM_LOAD( "ic20.16",      0xa0000, 0x10000, 0x7fb396ad )
336 	ROM_LOAD( "ic21.17",      0xb0000, 0x10000, 0xfb83c652 )
337 	ROM_LOAD( "ic22.18",      0xc0000, 0x10000, 0xd8b689e9 )
338 	ROM_LOAD( "ic23.19",      0xd0000, 0x10000, 0xe6611947 )
339 	ROM_LOAD( "ic10.06",      0xe0000, 0x10000, 0x473b349a )
340 	ROM_LOAD( "ic11.07",      0xf0000, 0x10000, 0xd9a60285 )
341 
342 	ROM_REGION( 0x40000, REGION_SOUND1 )	/* samples */
343 	ROM_LOAD( "ic02.02",      0x00000, 0x10000, 0x92f0093d )
344 	ROM_LOAD( "ic03.03",      0x10000, 0x10000, 0x116a049c )
345 	ROM_LOAD( "ic04.04",      0x20000, 0x10000, 0x6840692b )
346 	ROM_LOAD( "ic05.05",      0x30000, 0x10000, 0x92ffe22a )
347 ROM_END
348 
349 ROM_START( sichuana )
350 	ROM_REGION( 0x30000, REGION_CPU1 )	/* 64k+128k for main CPU */
351 	ROM_LOAD( "sichuan.a6",   0x00000, 0x10000, 0xf8ac05ef )
352 	ROM_RELOAD(               0x10000, 0x10000 )
353 	ROM_LOAD( "ic07.03",      0x20000, 0x10000, 0x0350f6e2 )
354 
355 	ROM_REGION( 0x10000, REGION_CPU2 )	/* 64k for the audio CPU */
356 	ROM_LOAD( "ic01.01",      0x00000, 0x10000, 0x51b0a26c )
357 
358 	ROM_REGION( 0x100000, REGION_GFX1 | REGIONFLAG_DISPOSE )
359 	ROM_LOAD( "ic08.04",      0x00000, 0x10000, 0x1c0e221c )
360 	ROM_LOAD( "ic09.05",      0x10000, 0x10000, 0x8a7d8284 )
361 	ROM_LOAD( "ic12.08",      0x20000, 0x10000, 0x48e1d043 )
362 	ROM_LOAD( "ic13.09",      0x30000, 0x10000, 0x3feff3f2 )
363 	ROM_LOAD( "ic14.10",      0x40000, 0x10000, 0xb76a517d )
364 	ROM_LOAD( "ic15.11",      0x50000, 0x10000, 0x8ff5ee7a )
365 	ROM_LOAD( "ic16.12",      0x60000, 0x10000, 0x64e5d837 )
366 	ROM_LOAD( "ic17.13",      0x70000, 0x10000, 0x02c1b2c4 )
367 	ROM_LOAD( "ic18.14",      0x80000, 0x10000, 0xf5a8370e )
368 	ROM_LOAD( "ic19.15",      0x90000, 0x10000, 0x7a9b7671 )
369 	ROM_LOAD( "ic20.16",      0xa0000, 0x10000, 0x7fb396ad )
370 	ROM_LOAD( "ic21.17",      0xb0000, 0x10000, 0xfb83c652 )
371 	ROM_LOAD( "ic22.18",      0xc0000, 0x10000, 0xd8b689e9 )
372 	ROM_LOAD( "ic23.19",      0xd0000, 0x10000, 0xe6611947 )
373 	ROM_LOAD( "ic10.06",      0xe0000, 0x10000, 0x473b349a )
374 	ROM_LOAD( "ic11.07",      0xf0000, 0x10000, 0xd9a60285 )
375 
376 	ROM_REGION( 0x40000, REGION_SOUND1 )	/* samples */
377 	ROM_LOAD( "ic02.02",      0x00000, 0x10000, 0x92f0093d )
378 	ROM_LOAD( "ic03.03",      0x10000, 0x10000, 0x116a049c )
379 	ROM_LOAD( "ic04.04",      0x20000, 0x10000, 0x6840692b )
380 	ROM_LOAD( "ic05.05",      0x30000, 0x10000, 0x92ffe22a )
381 ROM_END
382 
383 ROM_START( shisen )
384 	ROM_REGION( 0x30000, REGION_CPU1 )	/* 64k+128k for main CPU */
385 	ROM_LOAD( "a-27-a.rom",   0x00000, 0x20000, 0xde2ecf05 )
386 	ROM_RELOAD(               0x10000, 0x20000 )
387 
388 	ROM_REGION( 0x10000, REGION_CPU2 )	/* 64k for the audio CPU */
389 	ROM_LOAD( "ic01.01",      0x00000, 0x10000, 0x51b0a26c )
390 
391 	ROM_REGION( 0x100000, REGION_GFX1 | REGIONFLAG_DISPOSE )
392 	ROM_LOAD( "ic08.04",      0x00000, 0x10000, 0x1c0e221c )
393 	ROM_LOAD( "ic09.05",      0x10000, 0x10000, 0x8a7d8284 )
394 	ROM_LOAD( "ic12.08",      0x20000, 0x10000, 0x48e1d043 )
395 	ROM_LOAD( "ic13.09",      0x30000, 0x10000, 0x3feff3f2 )
396 	ROM_LOAD( "ic14.10",      0x40000, 0x10000, 0xb76a517d )
397 	ROM_LOAD( "ic15.11",      0x50000, 0x10000, 0x8ff5ee7a )
398 	ROM_LOAD( "ic16.12",      0x60000, 0x10000, 0x64e5d837 )
399 	ROM_LOAD( "ic17.13",      0x70000, 0x10000, 0x02c1b2c4 )
400 	ROM_LOAD( "ic18.14",      0x80000, 0x10000, 0xf5a8370e )
401 	ROM_LOAD( "ic19.15",      0x90000, 0x10000, 0x7a9b7671 )
402 	ROM_LOAD( "ic20.16",      0xa0000, 0x10000, 0x7fb396ad )
403 	ROM_LOAD( "ic21.17",      0xb0000, 0x10000, 0xfb83c652 )
404 	ROM_LOAD( "ic22.18",      0xc0000, 0x10000, 0xd8b689e9 )
405 	ROM_LOAD( "ic23.19",      0xd0000, 0x10000, 0xe6611947 )
406 	ROM_LOAD( "ic10.06",      0xe0000, 0x10000, 0x473b349a )
407 	ROM_LOAD( "ic11.07",      0xf0000, 0x10000, 0xd9a60285 )
408 
409 	ROM_REGION( 0x40000, REGION_SOUND1 )	/* samples */
410 	ROM_LOAD( "ic02.02",      0x00000, 0x10000, 0x92f0093d )
411 	ROM_LOAD( "ic03.03",      0x10000, 0x10000, 0x116a049c )
412 	ROM_LOAD( "ic04.04",      0x20000, 0x10000, 0x6840692b )
413 	ROM_LOAD( "ic05.05",      0x30000, 0x10000, 0x92ffe22a )
414 ROM_END
415 
416 
417 
418 GAME( 1989, sichuan2, 0,        shisen, shisen, 0, ROT0, "Tamtex", "Sichuan II (hack?) (set 1)" )
419 GAME( 1989, sichuana, sichuan2, shisen, shisen, 0, ROT0, "Tamtex", "Sichuan II (hack ?) (set 2)" )
420 GAME( 1989, shisen,   sichuan2, shisen, shisen, 0, ROT0, "Tamtex", "Shisensho - Joshiryo-Hen (Japan)" )
421